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Assert.dfy
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Assert.dfy
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include "Simulation.dfy"
/*
var lock: Option<Tid>
var x: int := 0
method Worker()
{
Acquire();
var t := x;
x := t + 1;
Release();
}
method Main()
{
var t1 := fork Worker;
var t2 := fork Worker;
join t1;
join t2;
print x;
}
*/
module Assert {
import Spec
import Invariants
import opened OptionModule
type Tid = int
datatype Event = Event(output: int)
datatype State = State(lock: Option<Tid>, x: int, log: seq<Event>, ok: bool)
datatype MainPC = MainPC0 | MainPC1 | MainPC2 | MainPC3 | MainPC4 | MainPC5
datatype MainLocal = MainLocal(t1: Tid, t2: Tid)
datatype WorkerPC = WorkerPC0 | WorkerPC1 | WorkerPC2 | WorkerPC3 | WorkerPC4
datatype WorkerLocal = WorkerLocal(t: int)
datatype LocalState = LocalStateMain(mpc: MainPC, mlocal: MainLocal)
| LocalStateWorker(wpc: WorkerPC, wlocal: WorkerLocal)
datatype TotalState = TotalState(shared: State, locals: map<Tid, Option<LocalState>>)
predicate Init(s: TotalState)
{
&& s.shared.lock.None?
&& s.shared.ok
&& s.shared.x == 0
&& s.shared.log == []
&& exists main_tid ::
&& s.locals.Keys == {main_tid}
&& s.locals[main_tid].Some?
&& s.locals[main_tid].val.LocalStateMain?
&& s.locals[main_tid].val.mpc == MainPC0
}
predicate Fork(tid: Tid, s: TotalState, s': TotalState, tid': Tid)
{
&& tid' !in s.locals
&& s'.locals.Keys == {tid'} + s.locals.Keys
&& s'.locals[tid'].Some?
&& s'.locals[tid'].val.LocalStateWorker?
&& s'.locals[tid'].val.wpc == WorkerPC0
&& s'.shared == s.shared
}
predicate Join(tid: Tid, s: TotalState, s': TotalState, tid': Tid)
{
if tid' in s.locals && tid' != tid then
&& s'.locals.Keys == s.locals.Keys
&& s.locals[tid'].None?
&& s'.shared == s.shared
else
&& s'.shared.lock == s.shared.lock
&& s'.shared.x == s.shared.x
&& s'.shared.log == s.shared.log
&& !s'.shared.ok
}
predicate Print(tid: Tid, s: TotalState, s': TotalState, value: int)
{
&& s'.locals.Keys == s.locals.Keys
&& s'.shared.log == s.shared.log + [Event(value)]
&& s'.shared.x == s.shared.x
&& s'.shared.lock == s.shared.lock
&& s'.shared.ok == s.shared.ok
}
predicate MainNext(tid: Tid, s: TotalState, s': TotalState)
requires && s.locals.Keys <= s'.locals.Keys
&& tid in s.locals
&& s.locals[tid].Some?
&& s.locals[tid].val.LocalStateMain?
{
match s.locals[tid].val.mpc
case MainPC0 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Fork(tid, s, s', s'.locals[tid].val.mlocal.t1)
&& s'.locals[tid].val.mpc == MainPC1
case MainPC1 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Fork(tid, s, s', s'.locals[tid].val.mlocal.t2)
&& s'.locals[tid].val.mlocal.t1 == s.locals[tid].val.mlocal.t1
&& s'.locals[tid].val.mpc == MainPC2
case MainPC2 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Join(tid, s, s', s.locals[tid].val.mlocal.t1)
&& s'.locals[tid].val.mlocal.t1 == s.locals[tid].val.mlocal.t1
&& s'.locals[tid].val.mlocal.t2 == s.locals[tid].val.mlocal.t2
&& s'.locals[tid].val.mpc == MainPC3
case MainPC3 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Join(tid, s, s', s.locals[tid].val.mlocal.t2)
&& s'.locals[tid].val.mlocal.t1 == s.locals[tid].val.mlocal.t1
&& s'.locals[tid].val.mlocal.t2 == s.locals[tid].val.mlocal.t2
&& s'.locals[tid].val.mpc == MainPC4
case MainPC4 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Print(tid, s, s', s.shared.x)
&& s'.locals[tid].val.mpc == MainPC5
case MainPC5 =>
&& s'.locals == s.locals[tid := None]
&& s'.shared == s.shared
}
predicate Acquire(tid: Tid, s: TotalState, s': TotalState)
{
&& s'.locals.Keys == s.locals.Keys
&& s.shared.lock.None?
&& s'.shared.lock == Some(tid)
&& s'.shared.ok == s.shared.ok
&& s'.shared.x == s.shared.x
}
predicate Release(tid: Tid, s: TotalState, s': TotalState)
{
&& s'.locals.Keys == s.locals.Keys
&& if s.shared.lock == Some(tid) then
&& s'.shared.lock.None?
&& s'.shared.ok == s.shared.ok
&& s'.shared.log == s.shared.log
&& s'.shared.x == s.shared.x
else
&& s'.shared.lock == s.shared.lock
&& !s'.shared.ok
}
predicate Read(tid: Tid, s: TotalState, s': TotalState, t: int)
{
&& s'.locals.Keys == s.locals.Keys
&& s'.shared == s.shared
&& t == s.shared.x
}
predicate Write(tid: Tid, s: TotalState, s': TotalState, t: int)
{
&& s'.locals.Keys == s.locals.Keys
&& s'.shared.lock == s.shared.lock
&& s'.shared.ok == s.shared.ok
&& s'.shared.x == t
&& s'.shared.log == s.shared.log
}
predicate WorkerNext(tid: Tid, s: TotalState, s': TotalState)
requires && s.locals.Keys <= s'.locals.Keys
&& tid in s.locals
&& s.locals[tid].Some?
&& s.locals[tid].val.LocalStateWorker?
{
match s.locals[tid].val.wpc
case WorkerPC0 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateWorker?
&& Acquire(tid, s, s')
&& s'.locals[tid].val.wpc == WorkerPC1
case WorkerPC1 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateWorker?
&& Read(tid, s, s', s'.locals[tid].val.wlocal.t)
&& s'.locals[tid].val.wpc == WorkerPC2
case WorkerPC2 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateWorker?
&& Write(tid, s, s', s'.locals[tid].val.wlocal.t + 1)
&& s'.locals[tid].val.wpc == WorkerPC3
case WorkerPC3 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateWorker?
&& Release(tid, s, s')
&& s'.locals[tid].val.wpc == WorkerPC4
case WorkerPC4 =>
&& s'.locals == s.locals[tid := None]
&& s'.shared == s.shared
}
predicate ThreadNext(tid: Tid, s: TotalState, s': TotalState)
{
&& tid in s.locals
&& s.locals.Keys <= s'.locals.Keys
&& (forall tid' :: tid' != tid && tid' in s.locals ==> s'.locals[tid'] == s.locals[tid'])
&& s.locals[tid].Some?
&& match s.locals[tid].val
case LocalStateMain(_, _) => MainNext(tid, s, s')
case LocalStateWorker(_, _) => WorkerNext(tid, s, s')
}
predicate Next(s: TotalState, s': TotalState)
{
exists tid :: ThreadNext(tid, s, s')
}
predicate Inv(s: TotalState)
{
&& s.shared.ok
&& forall tid ::
&& tid in s.locals
&& s.locals[tid].Some?
==> &&
(&& s.locals[tid].val.LocalStateMain?
&& s.locals[tid].val.mpc in {MainPC1, MainPC2}
==> && s.locals[tid].val.mlocal.t1 in s.locals
&& s.locals[tid].val.mlocal.t1 != tid)
&&
(&& s.locals[tid].val.LocalStateMain?
&& s.locals[tid].val.mpc in {MainPC2, MainPC3}
==> && s.locals[tid].val.mlocal.t2 in s.locals
&& s.locals[tid].val.mlocal.t2 != tid)
&&
(&& s.locals[tid].val.LocalStateWorker?
&& s.locals[tid].val.wpc in {WorkerPC1, WorkerPC2, WorkerPC3}
==> s.shared.lock == Some(tid))
}
function InvSet(): iset<TotalState>
{
iset s | Inv(s)
}
lemma lemma_InvInvariant()
ensures Invariants.IsInvariant(InvSet(), GetSpec())
{
var inv := InvSet();
var spec := GetSpec();
Invariants.EstablishInvariantByInduction(InvSet(), GetSpec());
}
predicate IsOk(s: TotalState)
{
s.shared.ok
}
function OkSet(): iset<TotalState>
{
iset s | IsOk(s)
}
function GetSpec(): Spec.T<TotalState>
{
Spec.Make(iset s | Init(s), iset s, s' | Next(s, s') :: (s, s'))
}
lemma lemma_OkInvariant()
ensures Invariants.IsInvariant(OkSet(), GetSpec())
{
lemma_InvInvariant();
Invariants.InvariantImplies(InvSet(), OkSet(), GetSpec());
}
}
module AssertReduced {
import Spec
import Invariants
import opened OptionModule
type Tid = int
datatype Event = Event(output: int)
datatype State = State(x: int, log: seq<Event>, main_tid: Tid)
datatype MainPC = MainPC0 | MainPC1 | MainPC2 | MainPC3 | MainPC4 | MainPC5
datatype MainLocal = MainLocal(t1: Tid, t2: Tid)
datatype WorkerPC = WorkerPC0 | WorkerPC1 | WorkerPC2 | WorkerPC3 | WorkerPC4
datatype WorkerLocal = WorkerLocal(t: int)
datatype LocalState = LocalStateMain(mpc: MainPC, mlocal: MainLocal)
| LocalStateWorker(wpc: WorkerPC, wlocal: WorkerLocal)
datatype TotalState = TotalState(shared: State, locals: map<Tid, Option<LocalState>>)
predicate Init(s: TotalState)
{
&& s.shared.x == 0
&& s.shared.log == []
&& exists main_tid ::
&& s.shared.main_tid == main_tid
&& s.locals.Keys == {main_tid}
&& s.locals[main_tid].Some?
&& s.locals[main_tid].val.LocalStateMain?
&& s.locals[main_tid].val.mpc == MainPC0
}
predicate Fork(tid: Tid, s: TotalState, s': TotalState, tid': Tid)
{
&& tid' !in s.locals
&& s'.locals.Keys == {tid'} + s.locals.Keys
&& s'.locals[tid'].Some?
&& s'.locals[tid'].val.LocalStateWorker?
&& s'.locals[tid'].val.wpc == WorkerPC0
&& s'.shared == s.shared
}
predicate Join(tid: Tid, s: TotalState, s': TotalState, tid': Tid)
{
&& tid' in s.locals
&& tid' != tid
&& s'.locals.Keys == s.locals.Keys
&& s.locals[tid'].None?
&& s'.shared == s.shared
}
predicate Print(tid: Tid, s: TotalState, s': TotalState, value: int)
{
&& s'.locals.Keys == s.locals.Keys
&& s'.shared.log == s.shared.log + [Event(value)]
&& s'.shared.x == s.shared.x
&& s'.shared.main_tid == s.shared.main_tid
}
predicate MainNext(tid: Tid, s: TotalState, s': TotalState)
requires && s.locals.Keys <= s'.locals.Keys
&& tid in s.locals
&& s.locals[tid].Some?
&& s.locals[tid].val.LocalStateMain?
{
match s.locals[tid].val.mpc
case MainPC0 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Fork(tid, s, s', s'.locals[tid].val.mlocal.t1)
&& s'.locals[tid].val.mpc == MainPC1
case MainPC1 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Fork(tid, s, s', s'.locals[tid].val.mlocal.t2)
&& s'.locals[tid].val.mlocal.t1 == s.locals[tid].val.mlocal.t1
&& s'.locals[tid].val.mpc == MainPC2
&& s.locals[tid].val.mlocal.t1 in s.locals
&& s.locals[tid].val.mlocal.t1 != tid
case MainPC2 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Join(tid, s, s', s.locals[tid].val.mlocal.t1)
&& s'.locals[tid].val.mlocal.t1 == s.locals[tid].val.mlocal.t1
&& s'.locals[tid].val.mlocal.t2 == s.locals[tid].val.mlocal.t2
&& s'.locals[tid].val.mpc == MainPC3
&& s.locals[tid].val.mlocal.t1 in s.locals
&& s.locals[tid].val.mlocal.t1 != tid
&& s.locals[tid].val.mlocal.t2 in s.locals
&& s.locals[tid].val.mlocal.t2 != tid
case MainPC3 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Join(tid, s, s', s.locals[tid].val.mlocal.t2)
&& s'.locals[tid].val.mlocal.t1 == s.locals[tid].val.mlocal.t1
&& s'.locals[tid].val.mlocal.t2 == s.locals[tid].val.mlocal.t2
&& s'.locals[tid].val.mpc == MainPC4
&& s.locals[tid].val.mlocal.t2 in s.locals
&& s.locals[tid].val.mlocal.t2 != tid
case MainPC4 =>
&& s'.locals[tid].Some?
&& s'.locals[tid].val.LocalStateMain?
&& Print(tid, s, s', s.shared.x)
&& s'.locals[tid].val.mlocal.t1 == s.locals[tid].val.mlocal.t1
&& s'.locals[tid].val.mlocal.t2 == s.locals[tid].val.mlocal.t2
&& s'.locals[tid].val.mpc == MainPC5
case MainPC5 =>
&& s'.locals == s.locals[tid := None]
&& s'.shared == s.shared
}
predicate Inc(tid: Tid, s: TotalState, s': TotalState)
{
&& s'.locals.Keys == s.locals.Keys
&& s'.shared.x == s.shared.x + 1
&& s'.shared.log == s.shared.log
&& s'.shared.main_tid == s.shared.main_tid
}
predicate WorkerNext(tid: Tid, s: TotalState, s': TotalState)
requires && s.locals.Keys <= s'.locals.Keys
&& tid in s.locals
&& s.locals[tid].Some?
&& s.locals[tid].val.LocalStateWorker?
{
match s.locals[tid].val.wpc
case WorkerPC0 =>
&& Inc(tid, s, s')
&& s'.locals == s.locals[tid := None]
case WorkerPC1 => false
case WorkerPC2 => false
case WorkerPC3 => false
case WorkerPC4 => false
}
predicate ThreadNext(tid: Tid, s: TotalState, s': TotalState)
{
&& tid in s.locals
&& s.locals.Keys <= s'.locals.Keys
&& (forall tid' :: tid' != tid && tid' in s.locals ==> s'.locals[tid'] == s.locals[tid'])
&& s.locals[tid].Some?
&& match s.locals[tid].val
case LocalStateMain(_, _) => MainNext(tid, s, s')
case LocalStateWorker(_, _) => WorkerNext(tid, s, s')
}
predicate Next(s: TotalState, s': TotalState)
{
exists tid :: ThreadNext(tid, s, s')
}
function GetSpec(): Spec.T<TotalState>
{
Spec.Make(iset s | Init(s), iset s, s' | Next(s, s') :: (s, s'))
}
function Contribution(tid: Tid, s: TotalState): int
ensures 0 <= Contribution(tid, s) <= 1
{
if tid in s.locals && s.locals[tid].Some? then
0
else
1
}
predicate Inv(s: TotalState)
{
var main_tid := s.shared.main_tid;
&& main_tid in s.locals
&& (s.locals[main_tid].Some? ==> s.locals[main_tid].val.LocalStateMain?)
&& (forall tid ::
&& tid != main_tid
&& tid in s.locals
&& s.locals[tid].Some?
==> && s.locals[tid].val.LocalStateWorker?
&& s.locals[s.shared.main_tid].Some?)
&& if s.locals[main_tid].Some? then
&& (s.locals[main_tid].val.mpc != MainPC5 ==> s.shared.log == [])
&& match s.locals[main_tid].val.mpc
case MainPC0 =>
&& s.locals.Keys == {main_tid}
&& s.shared.x == 0
case MainPC1 =>
var t1 := s.locals[main_tid].val.mlocal.t1;
&& s.locals.Keys == {main_tid, t1}
&& s.shared.x == Contribution(t1, s)
case MainPC2 =>
var t1 := s.locals[main_tid].val.mlocal.t1;
var t2 := s.locals[main_tid].val.mlocal.t2;
&& s.locals.Keys == {main_tid, t1, t2}
&& t1 != t2
&& s.shared.x == Contribution(t1, s) +
Contribution(t2, s)
case MainPC3 =>
var t1 := s.locals[main_tid].val.mlocal.t1;
var t2 := s.locals[main_tid].val.mlocal.t2;
&& s.locals.Keys == {main_tid, t1, t2}
&& t1 != t2
&& s.locals[t1].None?
&& s.shared.x == 1 + Contribution(t2, s)
case MainPC4 =>
var t1 := s.locals[main_tid].val.mlocal.t1;
var t2 := s.locals[main_tid].val.mlocal.t2;
&& s.locals.Keys == {main_tid, t1, t2}
&& t1 != t2
&& s.locals[t1].None?
&& s.locals[t2].None?
&& s.shared.x == 2
case MainPC5 =>
var t1 := s.locals[main_tid].val.mlocal.t1;
var t2 := s.locals[main_tid].val.mlocal.t2;
&& s.locals.Keys == {main_tid, t1, t2}
&& t1 != t2
&& s.locals[t1].None?
&& s.locals[t2].None?
&& |s.shared.log| == 1
&& s.shared.log[0] == Event(2)
else
s.shared.log == [Event(2)]
}
function InvSet(): iset<TotalState>
{
iset s | Inv(s)
}
lemma lemma_InvInvariant()
ensures Invariants.IsInvariant(InvSet(), GetSpec())
{
var inv := InvSet();
var spec := GetSpec();
Invariants.EstablishInvariantByInduction(InvSet(), GetSpec());
}
}