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StorageUnitHost.cs
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/*
* dotnet/StorageUnitHost.cs
*
* Copyright 2018-2020 Bill Zissimopoulos
*/
/*
* This file is part of WinSpd.
*
* You can redistribute it and/or modify it under the terms of the GNU
* General Public License version 3 as published by the Free Software
* Foundation.
*
* Licensees holding a valid commercial license may use this software
* in accordance with the commercial license agreement provided in
* conjunction with the software. The terms and conditions of any such
* commercial license agreement shall govern, supersede, and render
* ineffective any application of the GPLv3 license to this software,
* notwithstanding of any reference thereto in the software or
* associated repository.
*/
using System;
using System.Runtime.InteropServices;
using System.Threading;
using Spd.Interop;
namespace Spd
{
/// <summary>
/// Provides a means to host a storage unit.
/// </summary>
public class StorageUnitHost : IDisposable
{
/* const */
public const UInt32 EVENTLOG_ERROR_TYPE = 0x0001;
public const UInt32 EVENTLOG_WARNING_TYPE = 0x0002;
public const UInt32 EVENTLOG_INFORMATION_TYPE = 0x0004;
/* ctor/dtor */
/// <summary>
/// Creates an instance of the StorageUnitHost class.
/// </summary>
/// <param name="StorageUnit">The storage unit to host.</param>
public StorageUnitHost(StorageUnitBase StorageUnit)
{
_StorageUnit = StorageUnit;
_ShutdownLock = new ReaderWriterLockSlim();
}
~StorageUnitHost()
{
Dispose(false);
}
/// <summary>
/// Disposes the storage unit and releases all associated resources.
/// </summary>
public void Dispose()
{
lock (this)
Dispose(true);
GC.SuppressFinalize(true);
}
protected virtual void Dispose(bool disposing)
{
WaitInternal(true, disposing);
}
private void WaitInternal(bool shutdown, bool disposing)
{
if (IntPtr.Zero != _StorageUnitPtr)
{
IntPtr StorageUnitPtr = _StorageUnitPtr;
if (shutdown)
Api.SpdStorageUnitShutdown(StorageUnitPtr);
Api.SpdStorageUnitWaitDispatcher(StorageUnitPtr);
if (disposing)
{
try
{
_StorageUnit.Stopped(this);
}
catch (Exception)
{
}
_ShutdownLock.EnterWriteLock();
try
{
_StorageUnitPtr = IntPtr.Zero;
}
finally
{
_ShutdownLock.ExitWriteLock();
}
}
else
_StorageUnitPtr = IntPtr.Zero;
Api.DisposeUserContext(StorageUnitPtr);
Api.SpdStorageUnitDelete(StorageUnitPtr);
}
}
/* properties */
/// <summary>
/// Gets or sets the storage unit GUID.
/// </summary>
public System.Guid Guid
{
get { return _StorageUnitParams.GetGuid(); }
set { _StorageUnitParams.SetGuid(value); }
}
/// <summary>
/// Gets or sets the storage unit total number of blocks.
/// </summary>
public UInt64 BlockCount
{
get { return _StorageUnitParams.BlockCount; }
set { _StorageUnitParams.BlockCount = value; }
}
/// <summary>
/// Gets or sets the storage unit block length.
/// </summary>
public UInt32 BlockLength
{
get { return _StorageUnitParams.BlockLength; }
set { _StorageUnitParams.BlockLength = value; }
}
/// <summary>
/// Gets or sets the storage unit product name/ID.
/// </summary>
public String ProductId
{
get { return _StorageUnitParams.GetProductId(); }
set { _StorageUnitParams.SetProductId(value); }
}
/// <summary>
/// Gets or sets the storage unit product revision level (version number).
/// </summary>
public String ProductRevisionLevel
{
get { return _StorageUnitParams.GetProductRevisionLevel(); }
set { _StorageUnitParams.SetProductRevisionLevel(value); }
}
/// <summary>
/// Gets or sets a value that determines whether the storage unit is write protected.
/// </summary>
public Boolean WriteProtected
{
get { return 0 != (_StorageUnitParams.Flags & StorageUnitParams.WriteProtected); }
set { _StorageUnitParams.Flags |= (value ? StorageUnitParams.WriteProtected : 0); }
}
/// <summary>
/// Gets or sets a value that determines whether the storage unit supports a cache.
/// </summary>
public Boolean CacheSupported
{
get { return 0 != (_StorageUnitParams.Flags & StorageUnitParams.CacheSupported); }
set { _StorageUnitParams.Flags |= (value ? StorageUnitParams.CacheSupported : 0); }
}
/// <summary>
/// Gets or sets a value that determines whether the storage unit supports Unmap.
/// </summary>
public Boolean UnmapSupported
{
get { return 0 != (_StorageUnitParams.Flags & StorageUnitParams.UnmapSupported); }
set { _StorageUnitParams.Flags |= (value ? StorageUnitParams.UnmapSupported : 0); }
}
/// <summary>
/// Gets or sets a value that determines whether the storage unit has UI Eject disabled.
/// </summary>
public Boolean EjectDisabled
{
get { return 0 != (_StorageUnitParams.Flags & StorageUnitParams.EjectDisabled); }
set { _StorageUnitParams.Flags |= (value ? StorageUnitParams.EjectDisabled : 0); }
}
/// <summary>
/// Gets or sets the storage unit maximum transfer length for a single operation.
/// </summary>
public UInt32 MaxTransferLength
{
get { return _StorageUnitParams.MaxTransferLength; }
set { _StorageUnitParams.MaxTransferLength = value; }
}
/* control */
/// <summary>
/// Start a storage unit.
/// </summary>
/// <param name="PipeName">
/// A value of null adds the storage unit to the Windows storage stack.
/// A value of "\\.\pipe\PipeName" listens on the specified pipe and
/// allows for user mode testing (e.g. using the stgtest utility).
/// </param>
/// <param name="DebugLog">
/// A value of 0 disables all debug logging.
/// A value of -1 enables all debug logging.
/// </param>
/// <returns></returns>
public int Start(
String PipeName = null,
UInt32 DebugLog = 0)
{
int Error = 0;
try
{
_StorageUnit.Init(this);
}
catch (Exception)
{
Error = 574/*ERROR_UNHANDLED_EXCEPTION*/;
}
if (0 != Error)
return Error;
Error = Api.SpdStorageUnitCreate(PipeName,
ref _StorageUnitParams, _StorageUnitInterfacePtr, out _StorageUnitPtr);
if (0 != Error)
return Error;
Api.SetUserContext(_StorageUnitPtr, _StorageUnit);
Api.SpdStorageUnitSetBufferAllocator(_StorageUnitPtr, _BufferAlloc, _BufferFree);
Api.SpdStorageUnitSetDebugLog(_StorageUnitPtr, DebugLog);
try
{
_StorageUnit.Started(this);
}
catch (Exception)
{
Error = 574/*ERROR_UNHANDLED_EXCEPTION*/;
}
if (0 == Error)
{
Error = Api.SpdStorageUnitStartDispatcher(_StorageUnitPtr, 2);
if (0 != Error)
try
{
_StorageUnit.Stopped(this);
}
catch (Exception)
{
}
}
if (0 != Error)
{
Api.DisposeUserContext(_StorageUnitPtr);
Api.SpdStorageUnitDelete(_StorageUnitPtr);
_StorageUnitPtr = IntPtr.Zero;
}
return Error;
}
/// <summary>
/// Shuts down the storage unit.
/// This method can be safely called from multiple threads (after Start has been called).
/// </summary>
public void Shutdown()
{
_ShutdownLock.EnterReadLock();
try
{
if (IntPtr.Zero != _StorageUnitPtr)
Api.SpdStorageUnitShutdown(_StorageUnitPtr);
}
finally
{
_ShutdownLock.ExitReadLock();
}
}
/// <summary>
/// Waits for the storage unit to stop.
/// </summary>
public void Wait()
{
WaitInternal(false, true);
}
public IntPtr StorageUnitHandle()
{
return _StorageUnitPtr;
}
/// <summary>
/// Gets the hosted storage unit.
/// </summary>
/// <returns>The hosted storage unit.</returns>
public StorageUnitBase StorageUnit()
{
return _StorageUnit;
}
public static int SpdDefinePartitionTable(Partition[] Partitions, Byte[] Buffer)
{
return Api.SpdDefinePartitionTable(Partitions, Buffer);
}
public static void Log(UInt32 Type, String Message)
{
Api.SpdServiceLog(Type, "%s", Message);
}
/// <summary>
/// Sets the debug log file to use when debug logging is enabled.
/// </summary>
/// <param name="FileName">
/// The debug log file name. A value of "-" means standard error output.
/// </param>
/// <returns>0 or Win32 error code.</returns>
public static int SetDebugLogFile(String FileName)
{
return Api.SetDebugLogFile(FileName);
}
/// <summary>
/// Return the installed version of WinSpd.
/// </summary>
public static Version Version()
{
return Api.GetVersion();
}
/* SPD_STORAGE_UNIT_INTERFACE */
private static Boolean Read(
IntPtr StorageUnitPtr,
IntPtr Buffer, UInt64 BlockAddress, UInt32 BlockCount, Boolean Flush,
ref StorageUnitStatus Status)
{
StorageUnitBase StorageUnit = (StorageUnitBase)Api.GetUserContext(StorageUnitPtr);
try
{
StorageUnit.Read(_ThreadBuffer, BlockAddress, BlockCount, Flush, ref Status);
}
catch (Exception)
{
Status.SetSense(
StorageUnitBase.SCSI_SENSE_MEDIUM_ERROR,
StorageUnitBase.SCSI_ADSENSE_UNRECOVERED_ERROR);
}
return true;
}
private static Boolean Write(
IntPtr StorageUnitPtr,
IntPtr Buffer, UInt64 BlockAddress, UInt32 BlockCount, Boolean Flush,
ref StorageUnitStatus Status)
{
StorageUnitBase StorageUnit = (StorageUnitBase)Api.GetUserContext(StorageUnitPtr);
try
{
StorageUnit.Write(_ThreadBuffer, BlockAddress, BlockCount, Flush, ref Status);
}
catch (Exception)
{
Status.SetSense(
StorageUnitBase.SCSI_SENSE_MEDIUM_ERROR,
StorageUnitBase.SCSI_ADSENSE_WRITE_ERROR);
}
return true;
}
private static Boolean Flush(
IntPtr StorageUnitPtr,
UInt64 BlockAddress, UInt32 BlockCount,
ref StorageUnitStatus Status)
{
StorageUnitBase StorageUnit = (StorageUnitBase)Api.GetUserContext(StorageUnitPtr);
try
{
StorageUnit.Flush(BlockAddress, BlockCount, ref Status);
}
catch (Exception)
{
Status.SetSense(
StorageUnitBase.SCSI_SENSE_MEDIUM_ERROR,
StorageUnitBase.SCSI_ADSENSE_WRITE_ERROR);
}
return true;
}
private static Boolean Unmap(
IntPtr StorageUnitPtr,
IntPtr Descriptors, UInt32 Count,
ref StorageUnitStatus Status)
{
StorageUnitBase StorageUnit = (StorageUnitBase)Api.GetUserContext(StorageUnitPtr);
UnmapDescriptor[] DescriptorArray = Api.MakeUnmapDescriptorArray(Descriptors, Count);
try
{
StorageUnit.Unmap(DescriptorArray, ref Status);
}
catch (Exception)
{
}
return true;
}
/* BufferAllocator */
[ThreadStatic] private static Byte[] _ThreadBuffer;
[ThreadStatic] private static GCHandle _ThreadGCHandle;
private static IntPtr BufferAlloc(IntPtr Size)
{
_ThreadBuffer = new Byte[(int)Size];
_ThreadGCHandle = GCHandle.Alloc(_ThreadBuffer, GCHandleType.Pinned);
return _ThreadGCHandle.AddrOfPinnedObject();
}
private static void BufferFree(IntPtr Pointer)
{
if (IntPtr.Zero != Pointer)
_ThreadGCHandle.Free();
}
static StorageUnitHost()
{
_StorageUnitInterface.Read = Read;
_StorageUnitInterface.Write = Write;
_StorageUnitInterface.Flush = Flush;
_StorageUnitInterface.Unmap = Unmap;
_StorageUnitInterfacePtr = Marshal.AllocHGlobal(StorageUnitInterface.Size);
Marshal.StructureToPtr(_StorageUnitInterface, _StorageUnitInterfacePtr, false);
_BufferAlloc = BufferAlloc;
_BufferFree = BufferFree;
}
private static StorageUnitInterface _StorageUnitInterface;
private static IntPtr _StorageUnitInterfacePtr;
private static Api.Proto.BufferAlloc _BufferAlloc;
private static Api.Proto.BufferFree _BufferFree;
private StorageUnitParams _StorageUnitParams;
private StorageUnitBase _StorageUnit;
private IntPtr _StorageUnitPtr;
private ReaderWriterLockSlim _ShutdownLock;
}
}