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Id's use GetHashCode() #7

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gamemachine opened this issue Sep 11, 2018 · 0 comments
Open

Id's use GetHashCode() #7

gamemachine opened this issue Sep 11, 2018 · 0 comments

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@gamemachine
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Looking for the best fix ATM, poor choice of what to base an id on. Surprised nobody has run into this before? It completely breaks everything once you generate more vertices then fit into an int.

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