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Graphics Programming

This module aims to show you how to work with images in a variety of ways. You will learn how to synthesise graphics and how to process visual signals. You will learn about the mathematical ideas that underpin digital representations of graphics; how digital media files represent graphics, and how to handle and manipulate them; and the basics of working with simulated physics and 3D graphics.

Topics covered

  • Introduction to graphics
  • Coordinate transformations
  • Number generators: noise/sine
  • Images, pixels, colors
  • Image processing
  • Computer Vision: introduction
  • Computer Vision: advanced
  • Simulating physical systems
  • 3D graphics
  • Recap and review

Assessment

Coursework only (Type II)

Module specification

Syllabus

Resources

Notes