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The kinect2 objects asks for ucrtbased.dll #11
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If you install the Visual C++ Redistributable for Visual Studio 2015 (it's free), does it work? (Might need a restart) https://www.microsoft.com/en-us/download/details.aspx?id=48145 |
I did have it installed, but I'll do a reinstall and try. Thanks! |
What edition of Windows? On 19 Aug 2016 8:27 p.m., "Marte Roel" [email protected] wrote:
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BTW I've just uploaded an updated kinect2.mxe which hopefully fixes the issue, but please bear in mind there's practically nothing useful coming out of the external yet. This should get a lot more attention in the next month or so. |
Hey! Sorry for the delay, I´m running Windows 8.1 pro. I´ll test the new version as well as future updates. Congrats on the I will update our Machine to Be Another system to work with this in the Best, Marte Marte Roel On Wed, Aug 24, 2016 at 4:00 PM, Graham Wakefield [email protected]
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When I open the kinect2 help file a pop up window says "The program can't start because ucrtbased.dll is missing..."
If I make a new kinect2 object on a blank patch, I get: "Error 126 loading external kinect".
Running Windows 8.1
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