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Minor Improvement suggestions for Unity Debug Console #66

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jensvdh opened this issue Apr 21, 2016 · 1 comment
Open

Minor Improvement suggestions for Unity Debug Console #66

jensvdh opened this issue Apr 21, 2016 · 1 comment

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@jensvdh
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jensvdh commented Apr 21, 2016

Hey,

I really liked the debug console that the @worldofbalance/lobby team built.

I have a few improvements/suggestions that could make it even better:

  • Can we add a small entry to our wiki on how to use it? Not a lot of people are aware of its existence and if it's still there next semester then they will find it and keep using it.
  • Can we print the timestamp in front of each message? Like 10:09:04 - Hello World
  • Can we open and close it using the "~" key. This is kind of the standard in most real world game engines (Unreal, Quake, Etc).
  • Can we anchor it to the top or bottom? And maybe add a background? Right now it will probably overlap with some games or will be hard to read. That should make it a bit easier.

Here's an example of a quake style console:
https://github.com/mikelovesrobots/unity3d-console

These are just suggestions, so don't make them too high of a priority (Except maybe the Wiki Part), I can help you out if you want!

@j1george
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@jensvdh I have added a page on the wiki that includes some usage notes. I will work on including some other minor UI improvements. Thanks for the suggestions!

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