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With all DMX channels in use, transmitting a packet takes ~23ms (details).
When running at 30 FPS, this blocks more than 2/3 of the time on data writing, which can be avoided by moving the write into a separate thread.
The text was updated successfully, but these errors were encountered:
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With all DMX channels in use, transmitting a packet takes ~23ms (details).
When running at 30 FPS, this blocks more than 2/3 of the time on data writing, which can be avoided by moving the write into a separate thread.
The text was updated successfully, but these errors were encountered: