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pool.go
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pool.go
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package astjson
import (
"sync"
)
// ParserPool may be used for pooling Parsers for similarly typed JSONs.
type ParserPool struct {
pool sync.Pool
}
// Get returns a Parser from pp.
//
// The Parser must be Put to pp after use.
func (pp *ParserPool) Get() *Parser {
v := pp.pool.Get()
if v == nil {
return &Parser{}
}
return v.(*Parser)
}
// Put returns p to pp.
//
// p and objects recursively returned from p cannot be used after p
// is put into pp.
func (pp *ParserPool) Put(p *Parser) {
pp.pool.Put(p)
}
// PutIfSizeLessThan PutIfLessThan Put returns p to pp only if the number of values in the cache is less than maxSize.
// If set to <= 0, no size limit is applied.
//
// p and objects recursively returned from p cannot be used after p is put into pp or released
func (pp *ParserPool) PutIfSizeLessThan(p *Parser, maxSize int) {
// Release the parser if the cache is too big
if maxSize > 0 && cap(p.c.vs) > maxSize {
return
}
pp.pool.Put(p)
}
// ArenaPool may be used for pooling Arenas for similarly typed JSONs.
type ArenaPool struct {
pool sync.Pool
}
// Get returns an Arena from ap.
//
// The Arena must be Put to ap after use.
func (ap *ArenaPool) Get() *Arena {
v := ap.pool.Get()
if v == nil {
return &Arena{}
}
return v.(*Arena)
}
// Put returns a to ap.
//
// a and objects created by a cannot be used after a is put into ap.
func (ap *ArenaPool) Put(a *Arena) {
ap.pool.Put(a)
}