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Fix game path detection by updating wc3libs, bump wurst version to 1.9 (#1103)
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de.peeeq.wurstscript/build.gradle

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@@ -28,7 +28,7 @@ import java.util.regex.Pattern
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ext.mainClassName = "de.peeeq.wurstio.Main"
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version = "1.8.1.0"
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version = "1.9.0.0"
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java {
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toolchain {
@@ -97,10 +97,10 @@ dependencies {
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implementation 'org.apache.velocity:velocity:1.7'
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implementation 'com.github.albfernandez:juniversalchardet:2.4.0'
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implementation 'com.github.inwc3:jmpq3:29b55f2c32'
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implementation 'com.github.inwc3:wc3libs:8a8fc98f3a'
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implementation 'com.github.inwc3:wc3libs:bab65b961b'
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implementation 'com.github.wurstscript:wurstsetup:393cf5ea39'
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implementation 'org.slf4j:slf4j-api:1.7.25'
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implementation 'ch.qos.logback:logback-classic:1.5.13'
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implementation 'org.slf4j:slf4j-api:2.0.17'
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implementation 'ch.qos.logback:logback-classic:1.5.20'
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implementation 'org.eclipse.jgit:org.eclipse.jgit:6.7.0.202309050840-r'
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implementation 'org.eclipse.jgit:org.eclipse.jgit.ssh.apache:6.7.0.202309050840-r'
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implementation 'it.unimi.dsi:fastutil:8.5.16'

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