From 17b00a1096a5acdea91452c108e7efcdbc4b70b5 Mon Sep 17 00:00:00 2001 From: Frotty Date: Mon, 1 May 2023 14:56:55 +0200 Subject: [PATCH] fix #51 --- _doc/manual/concepts_advanced.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/_doc/manual/concepts_advanced.md b/_doc/manual/concepts_advanced.md index 79d28da..c65c3bf 100644 --- a/_doc/manual/concepts_advanced.md +++ b/_doc/manual/concepts_advanced.md @@ -597,9 +597,9 @@ Otherwise the execution order is not specified and depends on implementation det ### Functions available at compiletime Not all functions which can be used in the game can be used at compiletime. -Only a few functions are implemented in the Wurst compiler and emulate the respective functions from `common.j`. +Many functions from the `common.j` are implemented in the Wurst compiler to emulate the respective function behavior in the game for use at compiletime and unit tests. -The currently implemented functions can be found in the compiler code in the class [NativeFunctionsIO](https://github.com/wurstscript/WurstScript/blob/master/de.peeeq.wurstscript/src/main/java/de/peeeq/wurstio/jassinterpreter/NativeFunctionsIO.java). +The currently implemented functions can be found their respective classes in the [Providers](https://github.com/wurstscript/WurstScript/tree/68e0abc2f2c1913aabad4cc15e3623778db9e022/de.peeeq.wurstscript/src/main/java/de/peeeq/wurstio/jassinterpreter/providers) package. ### Object Editing Natives