First create a file web_server.go and paste the below snippet:
package main
import "net/http"
func main(){
http.HandleFunc("/",hello)
http.ListenAndServe(":8080",nil)
}
func hello(w http.ResponseWriter, r *http.Request){
w.Write([]byte("hello,Rashmi!"))
}
Now, build above program using commands :
$ go build web_server.go
$ ./web_server
In another terminal run this command :
curl http://localhost:8080
yay! You've completed building first webserver in Go! Time to roll for more! 😄
package main
import (
"encoding/json"
"net/http"
"strings"
)
func main() {
http.HandleFunc("/hello", hello)
http.HandleFunc("/weather/", func(w http.ResponseWriter, r *http.Request) {
city := strings.SplitN(r.URL.Path, "/", 3)[2]
data, err := query(city)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json; charset=utf-8")
json.NewEncoder(w).Encode(data)
})
http.ListenAndServe(":8080", nil)
}
func hello(w http.ResponseWriter, r *http.Request) {
w.Write([]byte("hello!"))
}
func query(city string) (weatherData, error) {
resp, err := http.Get("http://api.openweathermap.org/data/2.5/weather?APPID=ADD-YOUR-API=" + city)
if err != nil {
return weatherData{}, err
}
defer resp.Body.Close()
var d weatherData
if err := json.NewDecoder(resp.Body).Decode(&d); err != nil {
return weatherData{}, err
}
return d, nil
}
type weatherData struct {
Name string `json:"name"`
Main struct {
Kelvin float64 `json:"temp"`
} `json:"main"`
}
Now, build and run it.
$ go build web.go
$ ./web
$ curl http://localhost:8080/weather/delhi
NB:The OpenWeatherMap provides a simple and free API for current forecast info. Register for a free account to get an API key.