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Please know that: the image loading part has nothing to do with the main bundle.
It's done by the callback here.
Please check your code, and make sure you have the same callback.
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Load texture edgy_amber.png failed!
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/Users/yangwang/work/git/ios-gpuimage-plus/library/cge/src/filters/cgeMultipleEffects.cpp:162
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CGEDataParsingEngine::adjustParser Create Lookup filter Failed
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/Users/yangwang/work/git/ios-gpuimage-plus/library/cge/src/filters/cgeDataParsingEngine.cpp:596
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特效指令 "@adjust lut edgy_amber.png" 无法生成任何特效!
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/Users/yangwang/work/git/ios-gpuimage-plus/library/cge/src/filters/cgeMultipleEffects.cpp:323
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setFilterWithConfig failed!
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/Users/yangwang/work/git/ios-gpuimage-plus/library/cge/interfaces/cgeFrameRenderer.mm:219
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CGEImageHandler: a null filter is sended. Skipping...
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I am getting this issue although I have image in my main bundle,
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