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Ports Amory's Sprite PR (cmss13-devs#109)
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Small flavor update for the sprites, giving CMBs a little more uniqueness.
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BadAtThisGame302 committed Feb 12, 2024
1 parent e0d7943 commit 92c6d07
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Showing 14 changed files with 65 additions and 9 deletions.
11 changes: 9 additions & 2 deletions code/modules/clothing/suits/marine_armor.dm
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Expand Up @@ -1475,9 +1475,10 @@
flags_inventory = BLOCKSHARPOBJ|SMARTGUN_HARNESS

/obj/item/clothing/suit/storage/CMB
name = "\improper CMB jacket"
desc = "A black jacket worn by Colonial Marshals. The back is enscribed with the powerful letters of 'MARSHAL' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol."
name = "\improper CMB Deputy jacket"
desc = "A thick and stylish black leather jacket with a Marshal's Deputy badge pinned to it. The back is enscribed with the powerful letters of 'DEPUTY' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol."
icon_state = "CMB_jacket"
item_state = "CMB_jacket"
blood_overlay_type = "coat"
flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_ARMS
flags_cold_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_ARMS
Expand Down Expand Up @@ -1524,6 +1525,12 @@
)
pockets.max_storage_space = 8

/obj/item/clothing/suit/storage/CMB/marshal
name = "\improper CMB Marshal jacket"
desc = "A thick and stylish black leather jacket with a Marshal's badge pinned to it. The back is enscribed with the powerful letters of 'MARSHAL' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol."
icon_state = "CMB_jacket_marshal"
item_state = "CMB_jacket_marshal"

/obj/item/clothing/suit/storage/RO
name = "quartermaster jacket"
desc = "A green jacket worn by USCM personnel. The back has the flag of the United Americas on it."
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16 changes: 14 additions & 2 deletions code/modules/clothing/suits/miscellaneous.dm
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Expand Up @@ -143,8 +143,8 @@
valid_accessory_slots = list(ACCESSORY_SLOT_MEDAL)

/obj/item/clothing/suit/storage/apron/overalls
name = "coveralls"
desc = "A set of denim overalls."
name = "blue coveralls"
desc = "A pair of denim overalls. With a large pocket in the front these overalls are popular with workers of all kinds."
icon_state = "overalls"
item_state = "overalls"
flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_LEGS
Expand All @@ -167,6 +167,18 @@
)
valid_accessory_slots = list(ACCESSORY_SLOT_MEDAL)

/obj/item/clothing/suit/storage/apron/overalls/tan
name = "tan coveralls"
desc = "A pair of tan overalls. With a large pocket in the front these overalls are popular with workers of all kinds."
icon_state = "overalls_tan"
item_state = "overalls_tan"

/obj/item/clothing/suit/storage/apron/overalls/red
name = "red coveralls"
desc = "A pair of reddish-brown overalls. With a large pocket in the front these overalls are popular with workers of all kinds."
icon_state = "overalls_red"
item_state = "overalls_red"

/obj/item/clothing/suit/syndicatefake
name = "red space suit replica"
icon_state = "syndicate"
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38 changes: 36 additions & 2 deletions code/modules/clothing/under/marine_uniform.dm
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Expand Up @@ -691,6 +691,40 @@
has_sensor = UNIFORM_HAS_SENSORS
sensor_faction = FACTION_COLONIST

/obj/item/clothing/under/colonist/workwear
name = "grey workwear"
desc = "A pair of black slacks and a short-sleeve grey workshirt. Standard uniform for Weyland Yutani employees working in colony operations and administration."
icon_state = "workwear_grey"
worn_state = "workwear_grey"

/obj/item/clothing/under/colonist/workwear/khaki
name = "khaki workwear"
desc = "A pair of jeans paired with a khaki workshirt. A common pairing among blue-collar workers due to its drab look."
icon_state = "workwear_khaki"
worn_state = "workwear_khaki"
flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE|UNIFORM_JACKET_REMOVABLE

/obj/item/clothing/under/colonist/workwear/pink
name = "pink workwear"
desc = "A pair of jeans paired with a pink workshirt. Pink? Your wife might not think so, but such outlandish attire deserves questioning by corporate security. What are you, some kind of free-thinking anarchist?"
icon_state = "workwear_pink"
worn_state = "workwear_pink"
flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE|UNIFORM_JACKET_REMOVABLE

/obj/item/clothing/under/colonist/workwear/blue
name = "blue workwear"
desc = "A pair of brown canvas workpants paired with a dark blue workshirt. A common pairing among blue-collar workers."
icon_state = "workwear_blue"
worn_state = "workwear_blue"
flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE|UNIFORM_JACKET_REMOVABLE

/obj/item/clothing/under/colonist/workwear/green
name = "green workwear"
desc = "A pair of brown canvas workpants paired with a green workshirt. An common pairing among blue-collar workers."
icon_state = "workwear_green"
worn_state = "workwear_green"
flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE|UNIFORM_JACKET_REMOVABLE

/obj/item/clothing/under/colonist/clf
name = "\improper Colonial Liberation Front uniform"
desc = "A stylish grey-green jumpsuit - standard issue for colonists. This version appears to have the symbol of the Colonial Liberation Front emblazoned in select areas."
Expand Down Expand Up @@ -754,7 +788,7 @@

/obj/item/clothing/under/CM_uniform
name = "\improper Colonial Marshal uniform"
desc = "A blue shirt and tan trousers - the official uniform for a Colonial Marshal."
desc = "A pair of off-white slacks and a blue button-down shirt with a dark brown tie; the standard uniform of the Colonial Marshals."
icon_state = "marshal"
worn_state = "marshal"
armor_melee = CLOTHING_ARMOR_LOW
Expand All @@ -765,7 +799,7 @@
armor_bio = CLOTHING_ARMOR_NONE
armor_rad = CLOTHING_ARMOR_NONE
armor_internaldamage = CLOTHING_ARMOR_LOW

flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE|UNIFORM_JACKET_REMOVABLE

/obj/item/clothing/under/liaison_suit
name = "liaison's tan suit"
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7 changes: 5 additions & 2 deletions code/modules/cm_marines/Donator_Items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -971,8 +971,11 @@
icon_state = null
item_state = null
min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
//DON'T GRAB STUFF BETWEEN THIS LINE
//AND THIS LINE

item_icons = list(
WEAR_BODY = 'icons/mob/humans/onmob/uniform_1.dmi',
)

//END UNIFORM TEMPLATE

/obj/item/clothing/under/marine/fluff/marinemedic //UNUSED
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2 changes: 1 addition & 1 deletion code/modules/gear_presets/cmb.dm
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Expand Up @@ -162,7 +162,7 @@
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/holobadge/cord, WEAR_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette/cigar, WEAR_FACE)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/marshal, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range, WEAR_IN_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb/m3717, WEAR_J_STORE)
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Binary file modified icons/obj/items/clothing/cm_hats.dmi
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Binary file modified icons/obj/items/clothing/gloves.dmi
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Binary file modified icons/obj/items/clothing/suits.dmi
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Binary file modified icons/obj/items/clothing/uniforms.dmi
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