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installation.rst

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Installation and configuration

Using NuGet

To use the agent framework in your project, add the nuget packages.

If using the package manager:

Install-Package AgentFramework.Core -Source https://www.myget.org/F/agent-framework/api/v3/index.json

If using the .NET CLI:

dotnet add package AgentFramework.Core -s https://www.myget.org/F/agent-framework/api/v3/index.json

Available packages:

  • AgentFramework.Core - core framework package
  • AgentFramework.AspNetCore - simple middleware and service extensions to easily configure and run an agent
  • AgentFramework.Core.Handlers - provides a framework for registering custom message handlers and extending the agent functionality

The framework will be moved to nuget.org soon. For the time being, stable and pre-release packages are available at https://www.myget.org/F/agent-framework/api/v3/index.json. You can add nuget.config anywhere in your project path with the myget.org repo.

<?xml version="1.0" encoding="utf-8"?>
<configuration>
    <packageSources>
        <add key="myget.org" value="https://www.myget.org/F/agent-framework/api/v3/index.json" />
        <add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
    </packageSources>
</configuration>

Setting up development environment

Agent Framework uses Indy SDK wrapper for .NET which requires platform specific native libraries of libindy to be available in the running environment. Check the Indy SDK project page for details on installing libindy for different platforms or read the brief instructions below.

Make sure you have .NET Core SDK installed for your platform.

Windows

You can download binaries of libindy and all dependencies from the Sovrin repo. The dependencies are under deps folder and libindy under one of streams (rc, master, stable). There are two options to link the DLLs

  • Unzip all files in a directory and add that to your PATH variable (recommended for development)
  • Or copy all DLL files in the publish directory (recommended for published deployments)

More details at the Indy documentation for setting up Windows environment.

MacOS

Check Setup Indy SDK build environment for MacOS.

Copy libindy.a and libindy.dylib to the /usr/local/lib/ directory.

Linux

Build instructions for Ubuntu based distros and RHEL based distros.