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Build the Central House Chamber #3

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16 tasks
xanderdunn opened this issue Aug 5, 2014 · 0 comments
Open
16 tasks

Build the Central House Chamber #3

xanderdunn opened this issue Aug 5, 2014 · 0 comments
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enhancement house Main house mod
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@xanderdunn
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xanderdunn commented Aug 5, 2014

A very large chamber with a central spire that is the player's house with a waterfall that falls down the middle.

  • The levels
    1. Storage: weapons, armor, ammo, jewelry, gold, keys, food, potions, ingredients, scrolls, soulgems; misc bones/parts, gems, hides, ores, ingots; books, spellbooks
    2. Smithing
    3. Enchanting + Alchemy + Staff Crafting
    4. Cooking
    5. Library
      • Use lots of scrolls, notes, and mage clutter
    6. Bedroom
    7. Blessings alters
    8. Gardens (Rooftop)
      • Large enough for the player to grow anything he wants.
  • Include display cases, mannequins, and soul displays everywhere
    • How did the Ranger Ridge mod change the NPC shown for the mannequins? Instead of a wooden thing, it was a giant ripped dude.
      screen shot 2014-09-17 at 01 33 23
  • Library large enough to store all books
  • Weapon racks, display tables, and mannequins to display a complete set of all the game's armor sets
    • Where am I going to put the wall-mounted weapons racks?
  • Invisible paths at the top of the spiral that take the player to Nine Divines or Daedra statues. The path works only if the player is in favor of them. Favor is determined by infamy.
    • Include the option to regain favor of the Nine Divines by offering something expensive.
    • All the divine's shrines and all the Daedra's shrines
  • When you know where you will hook it up to Tamriel, change the Location object's parent location to the hold that it is inside
  • Hole in the top of the dome so that sunlight comes through. Lights.
  • A place to go on the top of the mountain with a view? Perhaps a garden that's fueled by Thu'um or lava?
  • Collect a banner from each city/faction in the game. Get a banner when the player becomes Jarl of each city or a member of each faction.
  • Display dragon masks, dragon claws, Dragonborn Masks, paragons, and furs
  • Area to store horses with hay, water, and posts for them. This is a world space rather than an interior, so the horse can be brought inside.
  • Make a stream that flows along the side and put lotus flowers that are floating across the top of the water
  • Have a ring of the earth platforms coming out of the stone with plants growing out of them.
  • Use Just in time lighting to have as many shadow casting lights as possible and to have day and night lighting
  • Have item holders that make the contained item float above them.

Ideas

  • Maybe have the interior change based on the season of the year. The plants and decorations. The light.
  • Have the interior change based on the time of the day. No skylight at night, darker, more interior lights at night, etc.
  • Use FX as light sources throughout the home

I have the advantage of space over all the other house mods. I can show off all different creatures and integrate it naturally into a scene rather than having an unnatural house.

@xanderdunn xanderdunn added this to the 1.0 milestone Aug 5, 2014
@xanderdunn xanderdunn changed the title Central House Chamber Build the Central House Chamber Aug 9, 2014
@xanderdunn xanderdunn added house Main house mod and removed P1 labels Mar 8, 2018
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