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nation_placeholders
-
<arg>
- A required parameter -
[arg]
- An optional parameter -
<arg1|arg2>
- Multiple parameters options -
<arg=value>
- Default or suggested value -
[-f flag]
- A optional command argument flag
For placeholders {getLand}
For filters #getLand>30
Use round brackets for arguments #myFunction(123)
#allianceSeniority - int
Days since joining the alliance
This command has no arguments
Permission:
#allianceSeniorityMs - long
Milliseconds since joining the alliance
This command has no arguments
Permission:
#attritionBountyValue - double
This command is public
Sum of all attrition bounties placed on them
This command has no arguments
#avg_daily_login - double
This command is public
Decimal pct of days they login
This command has no arguments
#avg_daily_login_turns - double
This command is public
Decimal pct of turns they login
This command has no arguments
#avg_daily_login_week - double
This command is public
Decimal pct of days they login in the past week
This command has no arguments
#canBeDeclaredOnByScore - boolean
This command is public
Can be declared on by a nation of score
Arguments:
<score>
- double
A decimal number
#canBeSpiedByScore - boolean
This command is public
Can be spied by a nation of score
Arguments:
<score>
- double
A decimal number
#canDeclareOnScore - boolean
This command is public
Can declare war on a nation of score
Arguments:
<score>
- double
A decimal number
#canSpyOnScore - boolean
This command is public
Can perform a spy attack against a nation of score
Arguments:
<score>
- double
A decimal number
#cellLookup - Object
Sheet lookup
Arguments:
<sheet>
- SpreadSheet
A google spreadsheet id or url For shorthand, use a comma when specifying the sheet tab e.g.
sheet:ID,TAB_NAME
For a url, append#gid=1234
or#tab=tabName
to specify the id of the tab to use
<tabName>
- String
A single line of text
<columnSearch>
- String
<columnOutput>
- String
<search>
- String
Permission:
#city - String
This command is public
Renamed to cityurl
Arguments:
<index>
- int
A whole number
#cityUrl - String
This command is public
Get the city url by index
Arguments:
<index>
- int
A whole number
#correctAllianceMMR - boolean
If on the correct MMR for their alliance (if one is set)
This command has no arguments
Permission:
#countWars - int
This command is public
Number of wars matching a filter
Arguments:
<warFilter>
- Predicate<DBWar>
#daysSince3ConsecutiveLogins - long
This command is public
Days since the last three consecutive daily logins
This command has no arguments
#daysSince4ConsecutiveLogins - long
This command is public
Days since the last four consecutive daily logins
This command has no arguments
#daysSince5ConsecutiveLogins - long
This command is public
Days since the last five consecutive daily logins
This command has no arguments
#daysSince6ConsecutiveLogins - long
This command is public
Days since the last six consecutive daily logins
This command has no arguments
#daysSince7ConsecutiveLogins - long
This command is public
Days since the last seven consecutive daily logins
This command has no arguments
#daysSinceConsecutiveLogins - long
This command is public
Days since last specified consecutive daily logins
Arguments:
<checkPastXDays>
- long
A whole number
<sequentialDays>
- int
#daysSinceLastAircraftBuy - double
This command is public
Days since last aircraft purchase
This command has no arguments
#daysSinceLastBankDeposit - double
This command is public
Days since last bank deposit
This command has no arguments
#daysSinceLastDefensiveWarLoss - double
This command is public
Days since last defensive war
This command has no arguments
#daysSinceLastMissileBuy - double
This command is public
Days since last missile purchase
This command has no arguments
#daysSinceLastNukeBuy - double
This command is public
Days since last ship purchase
This command has no arguments
#daysSinceLastOffensive - double
This command is public
Days since their last offensive war
This command has no arguments
#daysSinceLastShipBuy - double
This command is public
Days since last ship purchase
This command has no arguments
#daysSinceLastSoldierBuy - double
This command is public
Days since last soldier purchase
This command has no arguments
#daysSinceLastSpyBuy - double
This command is public
Days since last spy purchase
This command has no arguments
#daysSinceLastTankBuy - double
This command is public
Days since last tank purchase
This command has no arguments
#daysSinceLastWar - double
This command is public
Days since last war
This command has no arguments
#equilibriumTaxRate - double
The alliance tax rate necessary to break even when distributing raw resources
This command has no arguments
Permission:
#estimateGNI - double
This command is public
Estimated daily Gross National Income (GNI)
This command has no arguments
#getActiveWarsWith - int
This command is public
Get the number of wars with nations matching a filter
Arguments:
<filter>
- NationFilter
A comma separated list of filters (can include nations and alliances)
#getActive_m - int
This command is public
Minutes since last active in-game
This command has no arguments
#getAgeDays - int
This command is public
Days since creation
This command has no arguments
#getAircraft - int
This command is public
Number of aircraft
This command has no arguments
#getAircraftPct - double
This command is public
Decimal ratio of aircraft a nation has out of their maximum (between 0 and 1)
This command has no arguments
#getAllTimeDefensiveWars - int
All time defensive wars involved in
This command has no arguments
Permission:
#getAllTimeOffDefWars - Entry<Integer,Integer>
No description provided
This command has no arguments
Permission:
#getAllTimeOffensiveWars - int
All time offensive wars involved in
This command has no arguments
Permission:
#getAllTimeWars - int
All time wars involved in
This command has no arguments
Permission:
#getAllianceDepositValue - double
Net nation deposits with their alliance guild
This command has no arguments
Permission:
#getAllianceDepositValuePerCity - double
Net nation deposits with their alliance guild divided by their city count
This command has no arguments
Permission:
#getAllianceName - String
This command is public
Alliance Name
This command has no arguments
#getAlliancePositionId - int
This command is public
Globally unique id of the position in the alliance
This command has no arguments
#getAllianceRank - int
This command is public
Alliance rank by score
Arguments:
[filter]
- NationFilter
A comma separated list of filters (can include nations and alliances)
#getAllianceUrl - String
This command is public
Game url for alliance
This command has no arguments
#getAlliance_id - int
This command is public
Alliance ID
This command has no arguments
#getAttacking - int
This command is public
Get the number of active offensive wars with a list of nations
Arguments:
<nations>
- Set<DBNation>
A comma separated list of nations, alliances and filters
#getAvgBarracks - double
This command is public
Get number of barracks Shorthand for getAvgBuilding(barracks)
This command has no arguments
#getAvgBuilding - double
This command is public
Get number of buildings
Arguments:
<building>
- Building
A city building type
#getAvgBuildings - double
This command is public
Number of buildings per city
Arguments:
[buildings]
- Set<Building>
A comma separated list of building types
#getAvgDrydocks - double
This command is public
Get number of drydocks Shorthand for getAvgBuilding(drydock)
This command has no arguments
#getAvgFactories - double
This command is public
Get number of factories Shorthand for getAvgBuilding(factory)
This command has no arguments
#getAvgHangars - double
This command is public
Get number of hangars Shorthand for getAvgBuilding(hangar)
This command has no arguments
#getAvgLand - double
This command is public
Average land per city
This command has no arguments
#getAvg_infra - double
This command is public
average infrastructure in cities
This command has no arguments
#getBeigeAbsoluteTurn - long
This command is public
The absolute turn of leaving beige
This command has no arguments
#getBeigeLootTotal - double
Total stockpile value based on last war loss or espionage
This command has no arguments
Permission:
#getBeigeTurns - int
This command is public
Game turns left on the beige color bloc
This command has no arguments
#getBlockadedBy - Set<Integer>
This command is public
List of nation ids which are blockading this nation with their navy ships in-game
This command has no arguments
#getBlockading - Set<Integer>
This command is public
List of nation ids whuch are blockaded by this nation's navy ships in-game
This command has no arguments
#getBountySums - Map<WarType,Long>
This command is public
Get a map of each war type to the total value of bounties for that type that this nation has
This command has no arguments
#getBuildings - int
This command is public
Number of buildings total
Arguments:
[buildings]
- Set<Building>
A comma separated list of building types
#getCities - int
This command is public
Number of built cities
This command has no arguments
#getCitiesAt - int
This command is public
Number of cities at a date
Arguments:
<time>
- long[Timestamp]
A unix timestamp, a DMY date or a time difference that will resolve to a timestamp from the current date
#getCitiesSince - int
This command is public
Number of cities built since date
Arguments:
<time>
- long[Timestamp]
A unix timestamp, a DMY date or a time difference that will resolve to a timestamp from the current date
#getCityCostPerCitySince - double
This command is public
Cost of cities built since a date divided by the current city count
Arguments:
<time>
- long[Timestamp]
A unix timestamp, a DMY date or a time difference that will resolve to a timestamp from the current date
<allowProjects>
- boolean
#getCityCostSince - double
This command is public
Cost of cities built since a date
Arguments:
<time>
- long[Timestamp]
A unix timestamp, a DMY date or a time difference that will resolve to a timestamp from the current date
<allowProjects>
- boolean
#getCityGroup - int
This command is public
Get the min city count of the first matching city range c1-10, c11-15
Arguments:
<ranges>
- CityRanges
A range of city counts (inclusive)
#getCityTimerAbsoluteTurn - long
This command is public
Absolute turn the city time ends before being able to buy a city
This command has no arguments
#getCityTurns - long
This command is public
Turns left on the city timer
This command has no arguments
#getColor - NationColor
This command is public
Nation color bloc
This command has no arguments
#getColorAbsoluteTurn - long
This command is public
The absolute turn the color change timer expires
This command has no arguments
#getColorTurns - long
This command is public
The number of turns until the color timer expires
This command has no arguments
#getContinent - Continent
This command is public
Continent
This command has no arguments
#getDate - long
This command is public
Unix timestamp of date created
This command has no arguments
#getDaysSinceLastCity - int
This command is public
Days since last city
This command has no arguments
#getDaysSinceLastSpyReport - int
This command is public
Days since a nation posted a spy report
This command has no arguments
#getDc_turn - int
This command is public
The turn of the day (0-11) when their day change (DC) unit rebuy is available
This command has no arguments
#getDef - int
This command is public
Number of active defensive wars
This command has no arguments
#getDefending - int
This command is public
Get the number of active defensive wars with a list of nations
Arguments:
<nations>
- Set<DBNation>
A comma separated list of nations, alliances and filters
#getDomesticPolicy - DomesticPolicy
This command is public
Domestic policy
This command has no arguments
#getDomesticPolicyAbsoluteTurn - long
This command is public
The absolute turn the domestic policy change timer expires
This command has no arguments
#getDomesticPolicyTurns - long
This command is public
The number of turns until the domestic policy timer expires
This command has no arguments
#getEnemies - Set<Integer>
This command is public
Set of nation ids fighting this nation
This command has no arguments
#getEnemyStrength - double
This command is public
Estimated combined strength of the enemies its fighting
This command has no arguments
#getEntered_vm - long
This command is public
Absolute turn number when entering Vacation Mode (VM)
This command has no arguments
#getEspionageFullTurn - long
This command is public
Absolute turn when full espionage slots will reset
This command has no arguments
#getFighting - int
This command is public
Get the number of active wars with a list of nations
Arguments:
<nations>
- Set<DBNation>
A comma separated list of nations, alliances and filters
#getFreeBuildings - int
This command is public
Get total free building slots in this nations cities
This command has no arguments
#getFreeOffensiveSlots - int
This command is public
Free offensive war slots
This command has no arguments
#getFreeProjectSlots - int
This command is public
Number of free project slots
This command has no arguments
#getGNI - double
This command is public
Their gross income (GNI)
This command has no arguments
#getGroundStrength - double
This command is public
Effective ground strength with munitions, enemy air control, and daily rebuy
Arguments:
<munitions>
- boolean
<enemyAc>
- boolean
[includeRebuy]
- Double
A decimal number
#getId - int
This command is public
The nation id
This command has no arguments
#getInfra - double
This command is public
Total infra in all cities
This command has no arguments
#getLastUnitBuy - Long
Get unix timestamp of when a unit was purchased last
Arguments:
<unit>
- MilitaryUnit
Military unit name
Permission:
#getLeader - String
This command is public
Leader name
This command has no arguments
#getLeaving_vm - long
This command is public
Absolute turn number when leaving Vacation Mode (VM)
This command has no arguments
#getLootRevenueTotal - double[]
This command is public
No description provided
This command has no arguments
#getMMR - String
This command is public
Average military unit building capacity (unit mmr) in all cities as a whole number soldiers tanks aircraft ships Maximum is: 5553
This command has no arguments
#getMMRBuildingArr - double[]
This command is public
Array of the average military buildings (building mmr) in all cities as a decimal [barracks, factories, hangars, drydocks] e.g. [5.0,5.0,5.0,3.0]
This command has no arguments
#getMMRBuildingStr - String
This command is public
The average military buildings (building mmr) in all cities as a whole number barracks factories hangars drydocks Maximum is: 5553
This command has no arguments
#getMaxOff - int
This command is public
Maximum offensive war slots
This command has no arguments
#getMissiles - int
This command is public
Number of missiles
This command has no arguments
#getMoneyLooted - double
Total money looted
This command has no arguments
Permission:
#getName - String
This command is public
The nation name
This command has no arguments
#getNation - String
This command is public
Nation Name
This command has no arguments
#getNationUrl - String
This command is public
Game url for nation
This command has no arguments
#getNation_id - int
This command is public
Nation ID
This command has no arguments
#getNations - int
This command is public
Number of nations
This command has no arguments
#getNukes - int
This command is public
Number of nuclear weapons (nukes)
This command has no arguments
#getNumDefWarsSince - int
This command is public
Number of defensive wars since date
Arguments:
<date>
- long
A whole number
#getNumOffWarsSince - int
This command is public
Number of offensive wars since date
Arguments:
<date>
- long
A whole number
#getNumProjects - int
This command is public
Number of built projects
This command has no arguments
#getNumReports - int
This command is public
No description provided
This command has no arguments
#getNumWars - int
This command is public
Number of active offensive and defensive wars
This command has no arguments
#getNumWarsAgainstActives - int
This command is public
All time wars against active nations
This command has no arguments
#getNumWarsSince - int
This command is public
Number of offensive and defensive wars since date
Arguments:
<date>
- long
A whole number
#getOff - int
This command is public
Number of active offensive wars
This command has no arguments
#getOffSpySlots - int
This command is public
Total offensive espionage spy slots
This command has no arguments
#getOnlineStatus - OnlineStatus
This command is public
Discord online status
This command has no arguments
#getPopulation - int
This command is public
Total population in all cities
This command has no arguments
#getPosition - int
This command is public
Raw positional value (0 = remove, 1 = app, 2 = member, 3 = officer 4 = heir, 5 = leader)
This command has no arguments
#getPositionEnum - Rank
This command is public
Alliance position enum id 0 = None or Removed 1 = Applicant 2 = Member 3 = Officer 4 = Heir 5 = Leader
This command has no arguments
#getPositionLevel - int
This command is public
Alliance unique id of the position level As shown in the position edit page
This command has no arguments
#getProjectAbsoluteTurn - Long
This command is public
Turn epoch when project timer expires
This command has no arguments
#getProjectBitMask - long
This command is public
The projects built as a bitmask
This command has no arguments
#getProjectTurns - long
This command is public
Turns left on the project timer before being able to buy a project
This command has no arguments
#getProjects - Set<Project>
Set of projects this nation has
This command has no arguments
Permission:
#getRads - double
This command is public
The radiation level of the nation
This command has no arguments
#getRelativeStrength - double
This command is public
Relative strength compared to enemies its fighting (1 = equal)
This command has no arguments
#getResource - double
This command is public
Gets a resource amount from a map of resources
Arguments:
<resources>
- Map<ResourceType, Double>
A comma separated list of resources and their amounts
<resource>
- ResourceType
The name of a resource
#getResourceValue - double
This command is public
Gets the total resource value for a map of resources
Arguments:
<resources>
- Map<ResourceType, Double>
A comma separated list of resources and their amounts
#getRevenueConverted - double
This command is public
Daily revenue value of nation
This command has no arguments
#getScore - double
This command is public
Nation Score (ns)
This command has no arguments
#getShipPct - double
This command is public
Decimal ratio of ships a nation has out of their maximum (between 0 and 1)
This command has no arguments
#getShips - int
This command is public
Number of navy ships
This command has no arguments
#getSoldierPct - double
This command is public
Decimal ratio of soldiers a nation has out of their maximum (between 0 and 1)
This command has no arguments
#getSoldiers - int
This command is public
Number of soldiers
This command has no arguments
#getSpies - int
This command is public
Most recent spy count
This command has no arguments
#getSpyCap - int
This command is public
Maximum spies a nation can have
This command has no arguments
#getSpyCapLeft - int
This command is public
Number of spies this nation can buy before reaching cap
This command has no arguments
#getSpyReportsToday - int
This command is public
How many spy reports they have posted today
This command has no arguments
#getStrength - double
This command is public
Military strength (1 plane = 1)
Arguments:
<mmr>
- MMRDouble
4 decimal numbers representing barracks, factory, hangar, drydock
#getStrongestEnemy - double
This command is public
Effective strength of the strongest nation this nation is fighting
This command has no arguments
#getStrongestEnemyOfScore - double
This command is public
Get the effective military strength of the strongegst nation within the provided score range
Arguments:
<minScore>
- double
A decimal number
<maxScore>
- double
#getStrongestEnemyRelative - double
This command is public
Relative strength of the strongest nation this nation is fighting (1 = equal)
This command has no arguments
#getStrongestOffEnemyOfScore - double
This command is public
Effective strength of the strongest nation this nation is attacking (offensive war)
Arguments:
<minScore>
- double
A decimal number
<maxScore>
- double
#getTankPct - double
This command is public
Decimal ratio of tanks a nation has out of their maximum (between 0 and 1)
This command has no arguments
#getTanks - int
This command is public
Number of tanks
This command has no arguments
#getTax_id - int
This command is public
ID of their in-game tax rate bracket
This command has no arguments
#getTotalLand - double
This command is public
Total land in their cities
This command has no arguments
#getTreasureBonusPct - double
This command is public
Treasure bonus decimal percent
This command has no arguments
#getTurnsFromDC - int
This command is public
No description provided
This command has no arguments
#getTurnsTillDC - int
This command is public
Turns remaining until their day change (DC)
This command has no arguments
#getUnits - int
This command is public
Get number of a specific military unit
Arguments:
<unit>
- MilitaryUnit
Military unit name
#getUserAgeDays - double
This command is public
Age of discord account in days
This command has no arguments
#getUserAgeMs - long
This command is public
Age of discord account in milliseconds
This command has no arguments
#getUserDiscriminator - String
This command is public
The registered discord username and user discriminator
This command has no arguments
#getUserId - Long
This command is public
The registered discord user id
This command has no arguments
#getUserMention - String
This command is public
The registered discord user mention (or null)
This command has no arguments
#getVacationTurnsElapsed - int
This command is public
Number of turns since entering Vacation Mode (VM)
This command has no arguments
#getVm_turns - int
This command is public
Number of turns in Vacation Mode (VM)
This command has no arguments
#getWarPolicy - WarPolicy
This command is public
War policy
This command has no arguments
#getWarPolicyAbsoluteTurn - long
This command is public
The absolute turn the war policy change timer expires
This command has no arguments
#getWarPolicyTurns - long
This command is public
The number of turns until the war policy timer expires
This command has no arguments
#getWars_lost - int
This command is public
Total wars lost
This command has no arguments
#getWars_won - int
This command is public
Total wars won
This command has no arguments
#hasAllPermission - boolean
This command is public
Check if the nation has all permissions
Arguments:
<permissions>
- Set<AlliancePermission>
A comma separated list of In-game permission in an alliance
#hasAnyPermission - boolean
This command is public
Check if the nation has any permissions
Arguments:
<permissions>
- Set<AlliancePermission>
A comma separated list of In-game permission in an alliance
#hasBoughtAircraftToday - boolean
This command is public
purchased aircraft today
This command has no arguments
#hasBoughtMissileToday - boolean
This command is public
purchased missiles today
This command has no arguments
#hasBoughtNukeToday - boolean
This command is public
purchased nuclear weapons today
This command has no arguments
#hasBoughtShipsToday - boolean
This command is public
purchased ships today
This command has no arguments
#hasBoughtSoldiersToday - boolean
This command is public
purchased soldiers today
This command has no arguments
#hasBoughtSpiesToday - boolean
This command is public
purchased spies today
This command has no arguments
#hasBoughtTanksToday - boolean
This command is public
purchased tanks today
This command has no arguments
#hasBounty - boolean
This command is public
Has any bounties placed on them to defeat them in war or detonate a nuke
This command has no arguments
#hasNukeBounty - boolean
This command is public
Has any bounties placed on them to detonate a nuke
This command has no arguments
#hasPermission - boolean
This command is public
Check if the nation has a permissions
Arguments:
<permission>
- AlliancePermission
In-game permission in an alliance
#hasPriorBan - boolean
This command is public
If this nation has a previous ban attached to their nation or discord id
This command has no arguments
#hasProject - boolean
This command is public
If the nation has a project
Arguments:
<project>
- Project
A project name. Replace spaces with
_
. See: https://politicsandwar.com/nation/projects/
#hasProjects - boolean
This command is public
If the nation has all of the specified projects
Arguments:
<projects>
- Set<Project>
A comma separated list of nation projects
[any]
- boolean
#hasTreasure - boolean
This command is public
If the nation has the treasure
This command has no arguments
#hasUnitBuyToday - boolean
This command is public
If there is remaining purchase for a unit today
Arguments:
<unit>
- MilitaryUnit
Military unit name
#hasUnsetMil - boolean
This command is public
If they have undefined military values
This command has no arguments
#hasWarBounty - boolean
This command is public
Has any bounties placed on them to defeat them in war
This command has no arguments
#infraAttackModifier - double
This command is public
The modifier for infra damage
Arguments:
<type>
- AttackType
An attack type
#infraDefendModifier - double
This command is public
The modifier for infra damage
Arguments:
<type>
- AttackType
An attack type
#isAllianceColor - boolean
This command is public
If nation color matches the alliance color
This command has no arguments
#isAttackingEnemyOfCities - boolean
This command is public
If this nation has an offensive war against an enemy in the provided city range
Arguments:
<minCities>
- double
A decimal number
<maxCities>
- double
#isAttackingEnemyOfScore - boolean
This command is public
If this nation has an offensive war against an enemy in the provided score range
Arguments:
<minScore>
- double
A decimal number
<maxScore>
- double
#isBanEvading - boolean
This command is public
If this nation has a ban attached to their nation or discord id that has not expired
This command has no arguments
#isBeige - boolean
This command is public
If nation color is beige
This command has no arguments
#isBlitzkrieg - boolean
This command is public
Whether their war policy is blitzkrieg and within the first 12 turns of switching to it
This command has no arguments
#isBlockaded - boolean
This command is public
If blockaded by navy ships in-game
This command has no arguments
#isBlockader - boolean
This command is public
If blockading a nation in-game with navy ships
This command has no arguments
#isDefendingEnemyOfCities - boolean
This command is public
If this nation has a defensive war from an enemy in the provided city range
Arguments:
<minCities>
- double
A decimal number
<maxCities>
- double
#isEnemy - boolean
This command is public
If this nation is in the enemies coalition
This command has no arguments
#isEspionageAvailable - boolean
This command is public
If there are remaining espionage slots
This command has no arguments
#isEspionageFull - boolean
This command is public
If espionage slots are full
This command has no arguments
#isFightingActive - boolean
This command is public
If fighting a war against another active nation
This command has no arguments
#isFightingEnemyOfCities - boolean
This command is public
If this nation has an war with an enemy in the provided city range
Arguments:
<minCities>
- double
A decimal number
<maxCities>
- double
#isFightingEnemyOfScore - boolean
This command is public
If this nation has a war with an enemy in the provided score range
Arguments:
<minScore>
- double
A decimal number
<maxScore>
- double
#isGray - boolean
This command is public
If nation color is gray
This command has no arguments
#isIn - boolean
This command is public
If this nation is in a nation list
Arguments:
<nations>
- Set<DBNation>
A comma separated list of nations, alliances and filters
#isInAllianceGuild - boolean
This command is public
If in the discord guild for their alliance
This command has no arguments
#isInMilcomGuild - boolean
This command is public
If in the milcom discord guild for their alliance
This command has no arguments
#isInSpyRange - boolean
This command is public
If a specified nation is within this nations espionage range
Arguments:
<other>
- DBNation
nation id, name or url
#isInWarRange - boolean
This command is public
If this nation is in war declare range of the current attacking nation
This command has no arguments
#isOnline - boolean
This command is public
If online ingame or discord
This command has no arguments
#isPowered - boolean
This command is public
Are any cities powered
This command has no arguments
#isReroll - int
This command is public
Returns self nation ID if the nation is a reroll, otherwise 0
This command has no arguments
#isTaxable - boolean
This command is public
If the nation is taxable
This command has no arguments
#isVerified - boolean
This command is public
If registered with Locutus
This command has no arguments
#lastBankDeposit - long
This command is public
Unix timestamp when last deposited in a bank
This command has no arguments
#login_daychange - double
This command is public
Decimal pct of times they login during UTC daychange
This command has no arguments
#lootModifier - double
This command is public
The modifier for loot given when they are defeated in war
This command has no arguments
#lootTotal - double
This command is public
Estimated loot value including aliance bank loot when defeated in a raid war based on last war loss or espionage
This command has no arguments
#looterModifier - double
This command is public
The modifier for loot given when they defeat an enemy in war
Arguments:
<isGround>
- boolean
#lostInactiveWar - boolean
This command is public
If this nation is not daily active and lost their most recent war
This command has no arguments
#maxBountyValue - double
This command is public
Maximum total bounty placed on them of any type
This command has no arguments
#maxCityInfra - double
This command is public
The infra level of their highest city
This command has no arguments
#maxWarBountyValue - double
This command is public
Maximum total bounty placed on them of any war type
This command has no arguments
#militaryValue - double
This command is public
Total monetary value of military units
This command has no arguments
#minWarResistance - int
This command is public
Minimum resistance of self in current active wars
This command has no arguments
#minWarResistancePlusMap - int
This command is public
Minimum resistance of self in current active wars, assuming the enemy translates their MAP into ground/naval with guaranteed IT
This command has no arguments
#nukeBountyValue - double
This command is public
Sum of all nuke bounties placed on them
This command has no arguments
#ordinaryBountyValue - double
This command is public
Sum of all ordinary bounties placed on them
This command has no arguments
#projectSlots - int
This command is public
Total project slots (used + unused)
This command has no arguments
#raidBountyValue - double
This command is public
Sum of all raid bounties placed on them
This command has no arguments
#treasureDays - long
This command is public
How many days the treasure is in said nation
This command has no arguments