diff --git a/src/viewer/scene/scene/Scene.js b/src/viewer/scene/scene/Scene.js index 99971fd36..e2ac3efbe 100644 --- a/src/viewer/scene/scene/Scene.js +++ b/src/viewer/scene/scene/Scene.js @@ -2289,8 +2289,6 @@ class Scene extends Component { * @param {Number[]} [params.origin] World-space ray origin when ray-picking. Ignored when canvasPos given. * @param {Number[]} [params.direction] World-space ray direction when ray-picking. Also indicates the length of the ray. Ignored when canvasPos given. * @param {Number[]} [params.matrix] 4x4 transformation matrix to define the World-space ray origin and direction, as an alternative to ````origin```` and ````direction````. - * @param {String[]} [params.includeEntities] IDs of {@link Entity}s to restrict picking to. When given, ignores {@link Entity}s whose IDs are not in this list. - * @param {String[]} [params.excludeEntities] IDs of {@link Entity}s to ignore. When given, will pick *through* these {@link Entity}s, as if they were not there. * @param {Number} [params.snapRadius=30] The snap radius, in canvas pixels. * @param {boolean} [params.snapToVertex=true] Whether to snap to vertex. Only works when `canvasPos` given. * @param {boolean} [params.snapToEdge=true] Whether to snap to edge. Only works when `canvasPos` given.