From c193713fbf1698f5c545f320aab27e74e1c61833 Mon Sep 17 00:00:00 2001 From: lindsay Date: Tue, 15 Oct 2024 14:11:56 +0200 Subject: [PATCH] Rebuild --- dist/xeokit-sdk.cjs.js | 141 ++++++++++++++++++------------------- dist/xeokit-sdk.es.js | 141 ++++++++++++++++++------------------- dist/xeokit-sdk.es5.js | 84 +++++++++++----------- dist/xeokit-sdk.min.cjs.js | 6 +- dist/xeokit-sdk.min.es.js | 6 +- dist/xeokit-sdk.min.es5.js | 6 +- 6 files changed, 185 insertions(+), 199 deletions(-) diff --git a/dist/xeokit-sdk.cjs.js b/dist/xeokit-sdk.cjs.js index 78691f0dd6..5f3afb4f09 100644 --- a/dist/xeokit-sdk.cjs.js +++ b/dist/xeokit-sdk.cjs.js @@ -9929,9 +9929,9 @@ function rtcToWorldPos(rtcCenter, rtcPos, worldPos) { * @param rtcPlanePos * @returns {*} */ -function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, rotationMatrix) { - const rtcCenter = (rotationMatrix - ? (tempVec4$1.set(rtcOrigin, 0), tempVec4$1[3] = 1, math.mulMat4v4(rotationMatrix, tempVec4$1, tempVec4$1)) +function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, originMatrix) { + const rtcCenter = (originMatrix + ? (tempVec4$1.set(rtcOrigin, 0), tempVec4$1[3] = 1, math.mulMat4v4(originMatrix, tempVec4$1, tempVec4$1)) : rtcOrigin); const rtcCenterToPlaneDist = math.dotVec3(dir, rtcCenter) + dist; const dirNormalized = math.normalizeVec3(dir, tempVec3a$L); @@ -51746,7 +51746,7 @@ class VBORenderer { const sectionPlane = sectionPlanes[sectionPlaneIndex]; const origin = layer._state.origin; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$C, model.rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$C, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -52053,7 +52053,7 @@ class VBORenderer { const {camera} = model.scene; const {viewNormalMatrix, project} = camera; const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; - const {position, rotationMatrix, rotationMatrixConjugate, worldNormalMatrix} = model; + const {position, rotationMatrix, worldNormalMatrix} = model; if (!this._program) { this._allocate(); @@ -55062,7 +55062,7 @@ class TrianglesSnapInitRenderer$1 extends VBORenderer { const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -55371,7 +55371,7 @@ class TrianglesSnapRenderer$1 extends VBORenderer{ const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -60493,7 +60493,7 @@ class TrianglesSnapInitRenderer extends VBORenderer { const camera = scene.camera; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -60829,7 +60829,7 @@ class TrianglesSnapRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -63013,7 +63013,7 @@ class VBOBatchingLinesSnapInitRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -63322,7 +63322,7 @@ class VBOBatchingLinesSnapRenderer extends VBORenderer{ const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -64733,7 +64733,7 @@ class VBOInstancingLinesSnapInitRenderer extends VBORenderer { const camera = scene.camera; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -65058,7 +65058,7 @@ class VBOInstancingLinesSnapRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -66966,7 +66966,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -67027,6 +67027,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { gl.uniform3fv(this._uCoordinateScaler, coordinateScaler); gl.uniform1i(this._uRenderPass, renderPass); gl.uniform1i(this._uPickInvisible, frameCtx.pickInvisible); + gl.uniform1f(this._uPointSize, 1.0); let offset = 0; const mat4Size = 4 * 4; @@ -67070,6 +67071,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { this.uInverseVectorAB = program.getLocation("snapInvVectorAB"); this._uLayerNumber = program.getLocation("layerNumber"); this._uCoordinateScaler = program.getLocation("coordinateScaler"); + this._uPointSize = program.getLocation("pointSize"); } _bindProgram() { @@ -67110,6 +67112,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { src.push("uniform vec3 uCameraEyeRtc;"); src.push("uniform vec2 snapVectorA;"); src.push("uniform vec2 snapInvVectorAB;"); + src.push("uniform float pointSize;"); { src.push("uniform float logDepthBufFC;"); src.push("out float vFragDepth;"); @@ -67157,6 +67160,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"); } src.push("gl_Position = clipPos;"); + src.push("gl_PointSize = pointSize;"); src.push(" }"); src.push("}"); return src; @@ -67273,7 +67277,7 @@ class VBOBatchingPointsSnapRenderer extends VBORenderer{ const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -69476,7 +69480,7 @@ class VBOInstancingPointsSnapInitRenderer extends VBORenderer { const camera = scene.camera; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -69800,7 +69804,7 @@ class VBOInstancingPointsSnapRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -70994,7 +70998,7 @@ class DTXLinesColorRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -71066,7 +71070,7 @@ class DTXLinesColorRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$n, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$n, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -72901,7 +72905,7 @@ class DTXTrianglesColorRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; if (!this._program) { this._allocate(); @@ -72979,7 +72983,7 @@ class DTXTrianglesColorRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$m, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$m, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -73514,7 +73518,7 @@ class DTXTrianglesSilhouetteRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -73613,7 +73617,7 @@ class DTXTrianglesSilhouetteRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$l, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$l, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -73974,7 +73978,7 @@ class DTXTrianglesEdgesRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -74063,7 +74067,7 @@ class DTXTrianglesEdgesRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$k, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$k, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -74388,7 +74392,7 @@ class DTXTrianglesEdgesColorRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -74455,7 +74459,7 @@ class DTXTrianglesEdgesColorRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$j, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$j, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -74808,7 +74812,7 @@ class DTXTrianglesPickMeshRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; const projMatrix = frameCtx.pickProjMatrix || camera.projMatrix; @@ -74876,7 +74880,7 @@ class DTXTrianglesPickMeshRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$i, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$i, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -75234,7 +75238,7 @@ class DTXTrianglesPickDepthRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; const projMatrix = frameCtx.pickProjMatrix || camera.projMatrix; @@ -75323,7 +75327,7 @@ class DTXTrianglesPickDepthRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$h, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$h, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -75709,7 +75713,7 @@ class DTXTrianglesSnapRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = dataTextureLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -75795,7 +75799,7 @@ class DTXTrianglesSnapRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$g, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$g, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -76135,7 +76139,7 @@ class DTXTrianglesSnapInitRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = dataTextureLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -76220,7 +76224,7 @@ class DTXTrianglesSnapInitRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$f, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$f, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -76595,7 +76599,7 @@ class DTXTrianglesOcclusionRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; if (!this._program) { @@ -76669,7 +76673,7 @@ class DTXTrianglesOcclusionRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$e, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$e, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -76994,7 +76998,7 @@ class DTXTrianglesDepthRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; if (!this._program) { this._allocate(); @@ -77072,7 +77076,7 @@ class DTXTrianglesDepthRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$d, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$d, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -77453,7 +77457,7 @@ class DTXTrianglesNormalsRenderer { const gl = scene.canvas.gl; const state = dataTextureLayer._state; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -77523,7 +77527,7 @@ class DTXTrianglesNormalsRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$c, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$c, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -77800,7 +77804,7 @@ class DTXTrianglesPickNormalsFlatRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; if (!this._program) { this._allocate(); @@ -77882,7 +77886,7 @@ class DTXTrianglesPickNormalsFlatRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$b, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$b, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -84297,9 +84301,7 @@ class SceneModel extends Component { * @type {Number[]} */ get matrix() { - if (this._matrixDirty) { - this._rebuildMatrices(); - } + this._rebuildMatrices(); return this._matrix; } @@ -84309,9 +84311,7 @@ class SceneModel extends Component { * @type {Number[]} */ get rotationMatrix() { - if (this._matrixDirty) { - this._rebuildMatrices(); - } + this._rebuildMatrices(); return this._worldRotationMatrix; } @@ -84323,6 +84323,7 @@ class SceneModel extends Component { this._matrix.set(this._worldRotationMatrix); math.translateMat4v(this._position, this._matrix); this._matrixDirty = false; + this._viewMatrixDirty = true; } } @@ -84334,9 +84335,7 @@ class SceneModel extends Component { * @type {Number[]} */ get rotationMatrixConjugate() { - if (this._matrixDirty) { - this._rebuildMatrices(); - } + this._rebuildMatrices(); return this._worldRotationMatrixConjugate; } @@ -84380,6 +84379,16 @@ class SceneModel extends Component { return this._worldNormalMatrix; } + _rebuildViewMatrices() { + this._rebuildMatrices(); + if (this._viewMatrixDirty) { + math.mulMat4(this.scene.camera.viewMatrix, this._matrix, this._viewMatrix); + math.inverseMat4(this._viewMatrix, this._viewNormalMatrix); + math.transposeMat4(this._viewNormalMatrix); + this._viewMatrixDirty = false; + } + } + /** * Called by private renderers in ./lib, returns the view matrix with which to * render this SceneModel. The view matrix is the concatenation of the @@ -84391,16 +84400,7 @@ class SceneModel extends Component { if (!this._viewMatrix) { return this.scene.camera.viewMatrix; } - if (this._matrixDirty) { - this._rebuildMatrices(); - this._viewMatrixDirty = true; - } - if (this._viewMatrixDirty) { - math.mulMat4(this.scene.camera.viewMatrix, this._matrix, this._viewMatrix); - math.inverseMat4(this._viewMatrix, this._viewNormalMatrix); - math.transposeMat4(this._viewNormalMatrix); - this._viewMatrixDirty = false; - } + this._rebuildViewMatrices(); return this._viewMatrix; } @@ -84413,18 +84413,7 @@ class SceneModel extends Component { if (!this._viewNormalMatrix) { return this.scene.camera.viewNormalMatrix; } - if (this._matrixDirty) { - this._rebuildMatrices(); - this._viewMatrixDirty = true; - } - if (this._viewMatrixDirty) { - math.mulMat4(this.scene.camera.viewMatrix, this._matrix, this._viewMatrix); - math.inverseMat4(this._viewMatrix, this._viewNormalMatrix); - math.transposeMat4(this._viewNormalMatrix); - this._viewMatrixDirty = false; - } - math.inverseMat4(this._viewMatrix, this._viewNormalMatrix); - math.transposeMat4(this._viewNormalMatrix); + this._rebuildViewMatrices(); return this._viewNormalMatrix; } @@ -110490,9 +110479,13 @@ class Viewer { //for all others keep the scale 1 otherwise it will keep multiplying the scale with the base scale of canvas //resulting in increase/decreased size for the the canvas that is being overlapped const scale = i == 0 ? snapshotCanvas.width / containerElement.clientWidth : 1; + const off = math.vec2([ 0, 0 ]); + transformToNode(canvas, containerElement, off); await html2canvas(containerElement, { canvas: snapshotCanvas, backgroundColor: null, + x: off[0], + y: off[1], scale }); } diff --git a/dist/xeokit-sdk.es.js b/dist/xeokit-sdk.es.js index f484256135..6e7683a416 100644 --- a/dist/xeokit-sdk.es.js +++ b/dist/xeokit-sdk.es.js @@ -9925,9 +9925,9 @@ function rtcToWorldPos(rtcCenter, rtcPos, worldPos) { * @param rtcPlanePos * @returns {*} */ -function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, rotationMatrix) { - const rtcCenter = (rotationMatrix - ? (tempVec4$1.set(rtcOrigin, 0), tempVec4$1[3] = 1, math.mulMat4v4(rotationMatrix, tempVec4$1, tempVec4$1)) +function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, originMatrix) { + const rtcCenter = (originMatrix + ? (tempVec4$1.set(rtcOrigin, 0), tempVec4$1[3] = 1, math.mulMat4v4(originMatrix, tempVec4$1, tempVec4$1)) : rtcOrigin); const rtcCenterToPlaneDist = math.dotVec3(dir, rtcCenter) + dist; const dirNormalized = math.normalizeVec3(dir, tempVec3a$L); @@ -51742,7 +51742,7 @@ class VBORenderer { const sectionPlane = sectionPlanes[sectionPlaneIndex]; const origin = layer._state.origin; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$C, model.rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$C, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -52049,7 +52049,7 @@ class VBORenderer { const {camera} = model.scene; const {viewNormalMatrix, project} = camera; const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; - const {position, rotationMatrix, rotationMatrixConjugate, worldNormalMatrix} = model; + const {position, rotationMatrix, worldNormalMatrix} = model; if (!this._program) { this._allocate(); @@ -55058,7 +55058,7 @@ class TrianglesSnapInitRenderer$1 extends VBORenderer { const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -55367,7 +55367,7 @@ class TrianglesSnapRenderer$1 extends VBORenderer{ const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -60489,7 +60489,7 @@ class TrianglesSnapInitRenderer extends VBORenderer { const camera = scene.camera; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -60825,7 +60825,7 @@ class TrianglesSnapRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -63009,7 +63009,7 @@ class VBOBatchingLinesSnapInitRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -63318,7 +63318,7 @@ class VBOBatchingLinesSnapRenderer extends VBORenderer{ const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -64729,7 +64729,7 @@ class VBOInstancingLinesSnapInitRenderer extends VBORenderer { const camera = scene.camera; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -65054,7 +65054,7 @@ class VBOInstancingLinesSnapRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -66962,7 +66962,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -67023,6 +67023,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { gl.uniform3fv(this._uCoordinateScaler, coordinateScaler); gl.uniform1i(this._uRenderPass, renderPass); gl.uniform1i(this._uPickInvisible, frameCtx.pickInvisible); + gl.uniform1f(this._uPointSize, 1.0); let offset = 0; const mat4Size = 4 * 4; @@ -67066,6 +67067,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { this.uInverseVectorAB = program.getLocation("snapInvVectorAB"); this._uLayerNumber = program.getLocation("layerNumber"); this._uCoordinateScaler = program.getLocation("coordinateScaler"); + this._uPointSize = program.getLocation("pointSize"); } _bindProgram() { @@ -67106,6 +67108,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { src.push("uniform vec3 uCameraEyeRtc;"); src.push("uniform vec2 snapVectorA;"); src.push("uniform vec2 snapInvVectorAB;"); + src.push("uniform float pointSize;"); { src.push("uniform float logDepthBufFC;"); src.push("out float vFragDepth;"); @@ -67153,6 +67156,7 @@ class VBOBatchingPointsSnapInitRenderer extends VBORenderer { src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"); } src.push("gl_Position = clipPos;"); + src.push("gl_PointSize = pointSize;"); src.push(" }"); src.push("}"); return src; @@ -67269,7 +67273,7 @@ class VBOBatchingPointsSnapRenderer extends VBORenderer{ const gl = scene.canvas.gl; const state = batchingLayer._state; const origin = batchingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = batchingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -69472,7 +69476,7 @@ class VBOInstancingPointsSnapInitRenderer extends VBORenderer { const camera = scene.camera; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -69796,7 +69800,7 @@ class VBOInstancingPointsSnapRenderer extends VBORenderer { const gl = scene.canvas.gl; const state = instancingLayer._state; const origin = instancingLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = instancingLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -70990,7 +70994,7 @@ class DTXLinesColorRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -71062,7 +71066,7 @@ class DTXLinesColorRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$n, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$n, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -72897,7 +72901,7 @@ class DTXTrianglesColorRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; if (!this._program) { this._allocate(); @@ -72975,7 +72979,7 @@ class DTXTrianglesColorRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$m, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$m, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -73510,7 +73514,7 @@ class DTXTrianglesSilhouetteRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -73609,7 +73613,7 @@ class DTXTrianglesSilhouetteRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$l, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$l, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -73970,7 +73974,7 @@ class DTXTrianglesEdgesRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -74059,7 +74063,7 @@ class DTXTrianglesEdgesRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$k, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$k, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -74384,7 +74388,7 @@ class DTXTrianglesEdgesColorRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -74451,7 +74455,7 @@ class DTXTrianglesEdgesColorRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$j, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$j, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -74804,7 +74808,7 @@ class DTXTrianglesPickMeshRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; const projMatrix = frameCtx.pickProjMatrix || camera.projMatrix; @@ -74872,7 +74876,7 @@ class DTXTrianglesPickMeshRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$i, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$i, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -75230,7 +75234,7 @@ class DTXTrianglesPickDepthRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; const projMatrix = frameCtx.pickProjMatrix || camera.projMatrix; @@ -75319,7 +75323,7 @@ class DTXTrianglesPickDepthRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$h, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$h, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -75705,7 +75709,7 @@ class DTXTrianglesSnapRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = dataTextureLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -75791,7 +75795,7 @@ class DTXTrianglesSnapRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$g, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$g, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -76131,7 +76135,7 @@ class DTXTrianglesSnapInitRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const aabb = dataTextureLayer.aabb; // Per-layer AABB for best RTC accuracy const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; @@ -76216,7 +76220,7 @@ class DTXTrianglesSnapInitRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$f, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$f, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -76591,7 +76595,7 @@ class DTXTrianglesOcclusionRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix; if (!this._program) { @@ -76665,7 +76669,7 @@ class DTXTrianglesOcclusionRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$e, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$e, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -76990,7 +76994,7 @@ class DTXTrianglesDepthRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; if (!this._program) { this._allocate(); @@ -77068,7 +77072,7 @@ class DTXTrianglesDepthRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$d, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$d, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -77449,7 +77453,7 @@ class DTXTrianglesNormalsRenderer { const gl = scene.canvas.gl; const state = dataTextureLayer._state; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; const viewMatrix = camera.viewMatrix; if (!this._program) { @@ -77519,7 +77523,7 @@ class DTXTrianglesNormalsRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$c, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$c, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -77796,7 +77800,7 @@ class DTXTrianglesPickNormalsFlatRenderer { const state = dataTextureLayer._state; const textureState = state.textureState; const origin = dataTextureLayer._state.origin; - const {position, rotationMatrix, rotationMatrixConjugate} = model; + const {position, rotationMatrix} = model; if (!this._program) { this._allocate(); @@ -77878,7 +77882,7 @@ class DTXTrianglesPickNormalsFlatRenderer { if (active) { const sectionPlane = sectionPlanes[sectionPlaneIndex]; if (origin) { - const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$b, rotationMatrix); + const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a$b, model.matrix); gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos); } else { gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos); @@ -84293,9 +84297,7 @@ class SceneModel extends Component { * @type {Number[]} */ get matrix() { - if (this._matrixDirty) { - this._rebuildMatrices(); - } + this._rebuildMatrices(); return this._matrix; } @@ -84305,9 +84307,7 @@ class SceneModel extends Component { * @type {Number[]} */ get rotationMatrix() { - if (this._matrixDirty) { - this._rebuildMatrices(); - } + this._rebuildMatrices(); return this._worldRotationMatrix; } @@ -84319,6 +84319,7 @@ class SceneModel extends Component { this._matrix.set(this._worldRotationMatrix); math.translateMat4v(this._position, this._matrix); this._matrixDirty = false; + this._viewMatrixDirty = true; } } @@ -84330,9 +84331,7 @@ class SceneModel extends Component { * @type {Number[]} */ get rotationMatrixConjugate() { - if (this._matrixDirty) { - this._rebuildMatrices(); - } + this._rebuildMatrices(); return this._worldRotationMatrixConjugate; } @@ -84376,6 +84375,16 @@ class SceneModel extends Component { return this._worldNormalMatrix; } + _rebuildViewMatrices() { + this._rebuildMatrices(); + if (this._viewMatrixDirty) { + math.mulMat4(this.scene.camera.viewMatrix, this._matrix, this._viewMatrix); + math.inverseMat4(this._viewMatrix, this._viewNormalMatrix); + math.transposeMat4(this._viewNormalMatrix); + this._viewMatrixDirty = false; + } + } + /** * Called by private renderers in ./lib, returns the view matrix with which to * render this SceneModel. The view matrix is the concatenation of the @@ -84387,16 +84396,7 @@ class SceneModel extends Component { if (!this._viewMatrix) { return this.scene.camera.viewMatrix; } - if (this._matrixDirty) { - this._rebuildMatrices(); - this._viewMatrixDirty = true; - } - if (this._viewMatrixDirty) { - math.mulMat4(this.scene.camera.viewMatrix, this._matrix, this._viewMatrix); - math.inverseMat4(this._viewMatrix, this._viewNormalMatrix); - math.transposeMat4(this._viewNormalMatrix); - this._viewMatrixDirty = false; - } + this._rebuildViewMatrices(); return this._viewMatrix; } @@ -84409,18 +84409,7 @@ class SceneModel extends Component { if (!this._viewNormalMatrix) { return this.scene.camera.viewNormalMatrix; } - if (this._matrixDirty) { - this._rebuildMatrices(); - this._viewMatrixDirty = true; - } - if (this._viewMatrixDirty) { - math.mulMat4(this.scene.camera.viewMatrix, this._matrix, this._viewMatrix); - math.inverseMat4(this._viewMatrix, this._viewNormalMatrix); - math.transposeMat4(this._viewNormalMatrix); - this._viewMatrixDirty = false; - } - math.inverseMat4(this._viewMatrix, this._viewNormalMatrix); - math.transposeMat4(this._viewNormalMatrix); + this._rebuildViewMatrices(); return this._viewNormalMatrix; } @@ -110486,9 +110475,13 @@ class Viewer { //for all others keep the scale 1 otherwise it will keep multiplying the scale with the base scale of canvas //resulting in increase/decreased size for the the canvas that is being overlapped const scale = i == 0 ? snapshotCanvas.width / containerElement.clientWidth : 1; + const off = math.vec2([ 0, 0 ]); + transformToNode(canvas, containerElement, off); await html2canvas(containerElement, { canvas: snapshotCanvas, backgroundColor: null, + x: off[0], + y: off[1], scale }); } diff --git a/dist/xeokit-sdk.es5.js b/dist/xeokit-sdk.es5.js index 4d23ee6f45..29d4218593 100644 --- a/dist/xeokit-sdk.es5.js +++ b/dist/xeokit-sdk.es5.js @@ -2332,7 +2332,7 @@ if(_this13._timeout){clearTimeout(_this13._timeout);_this13._timeout=null;}});}e * @param rtcCenter * @param rtcPlanePos * @returns {*} - */function getPlaneRTCPos(dist,dir,rtcOrigin,rtcPlanePos,rotationMatrix){var rtcCenter=rotationMatrix?(tempVec4$1.set(rtcOrigin,0),tempVec4$1[3]=1,math.mulMat4v4(rotationMatrix,tempVec4$1,tempVec4$1)):rtcOrigin;var rtcCenterToPlaneDist=math.dotVec3(dir,rtcCenter)+dist;var dirNormalized=math.normalizeVec3(dir,tempVec3a$L);math.mulVec3Scalar(dirNormalized,-rtcCenterToPlaneDist,rtcPlanePos);return rtcPlanePos;}/** + */function getPlaneRTCPos(dist,dir,rtcOrigin,rtcPlanePos,originMatrix){var rtcCenter=originMatrix?(tempVec4$1.set(rtcOrigin,0),tempVec4$1[3]=1,math.mulMat4v4(originMatrix,tempVec4$1,tempVec4$1)):rtcOrigin;var rtcCenterToPlaneDist=math.dotVec3(dir,rtcCenter)+dist;var dirNormalized=math.normalizeVec3(dir,tempVec3a$L);math.mulVec3Scalar(dirNormalized,-rtcCenterToPlaneDist,rtcPlanePos);return rtcPlanePos;}/** * @private * @type {{PICKABLE: number, CLIPPABLE: number, BACKFACES: number, VISIBLE: number, SELECTED: number, OUTLINED: number, CULLED: number, RECEIVE_SHADOW: number, COLLIDABLE: number, XRAYED: number, CAST_SHADOW: number, EDGES: number, HIGHLIGHTED: number}} */var ENTITY_FLAGS={VISIBLE:1,CULLED:1<<2,PICKABLE:1<<3,CLIPPABLE:1<<4,COLLIDABLE:1<<5,CAST_SHADOW:1<<6,RECEIVE_SHADOW:1<<7,XRAYED:1<<8,HIGHLIGHTED:1<<9,SELECTED:1<<10,EDGES:1<<11,BACKFACES:1<<12,TRANSPARENT:1<<13};var tempFloatRGB=new Float32Array([0,0,0]);var tempIntRGB=new Uint16Array([0,0,0]);math.OBB3();/** @@ -14828,9 +14828,9 @@ PICK:11};var defaultColor$2=new Float32Array([1,1,1,1]);var edgesDefaultColor=ne */this._vaoCache=new WeakMap();this._allocate();}/** * Should be overrided by subclasses if it does not only "depend" on section planes state. * @returns { string } - */_createClass(VBORenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){return[""];}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){return[""];}},{key:"_addMatricesUniformBlockLines",value:function _addMatricesUniformBlockLines(src){var normals=arguments.length>1&&arguments[1]!==undefined?arguments[1]:false;src.push("uniform Matrices {");src.push(" mat4 worldMatrix;");src.push(" mat4 viewMatrix;");src.push(" mat4 projMatrix;");src.push(" mat4 positionsDecodeMatrix;");if(normals){src.push(" mat4 worldNormalMatrix;");src.push(" mat4 viewNormalMatrix;");}src.push("};");return src;}},{key:"_addRemapClipPosLines",value:function _addRemapClipPosLines(src){var viewportSize=arguments.length>1&&arguments[1]!==undefined?arguments[1]:1;src.push("uniform vec2 drawingBufferSize;");src.push("uniform vec2 pickClipPos;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");if(viewportSize===1){src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");}else{src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(".concat(viewportSize,"));"));}src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");return src;}},{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"setSectionPlanesStateUniforms",value:function setSectionPlanesStateUniforms(layer){var scene=this._scene;var gl=scene.canvas.gl;var model=layer.model,layerIndex=layer.layerIndex;var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;if(scene.crossSections){gl.uniform4fv(this._uSliceColor,scene.crossSections.sliceColor);gl.uniform1f(this._uSliceThickness,scene.crossSections.sliceThickness);}for(var sectionPlaneIndex=0;sectionPlaneIndex1&&arguments[1]!==undefined?arguments[1]:false;src.push("uniform Matrices {");src.push(" mat4 worldMatrix;");src.push(" mat4 viewMatrix;");src.push(" mat4 projMatrix;");src.push(" mat4 positionsDecodeMatrix;");if(normals){src.push(" mat4 worldNormalMatrix;");src.push(" mat4 viewNormalMatrix;");}src.push("};");return src;}},{key:"_addRemapClipPosLines",value:function _addRemapClipPosLines(src){var viewportSize=arguments.length>1&&arguments[1]!==undefined?arguments[1]:1;src.push("uniform vec2 drawingBufferSize;");src.push("uniform vec2 pickClipPos;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");if(viewportSize===1){src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");}else{src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(".concat(viewportSize,"));"));}src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");return src;}},{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"setSectionPlanesStateUniforms",value:function setSectionPlanesStateUniforms(layer){var scene=this._scene;var gl=scene.canvas.gl;var model=layer.model,layerIndex=layer.layerIndex;var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;if(scene.crossSections){gl.uniform4fv(this._uSliceColor,scene.crossSections.sliceColor);gl.uniform1f(this._uSliceThickness,scene.crossSections.sliceThickness);}for(var sectionPlaneIndex=0;sectionPlaneIndex0){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i168=0,_len20=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i168<_len20;_i168++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i168),pos:program.getLocation("sectionPlanePos"+_i168),dir:program.getLocation("sectionPlaneDir"+_i168)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aPickColor=program.getAttribute("pickColor");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uColorMap="uColorMap";this._uMetallicRoughMap="uMetallicRoughMap";this._uEmissiveMap="uEmissiveMap";this._uNormalMap="uNormalMap";this._uAOMap="uAOMap";if(this._instancing){this._aModelMatrix=program.getAttribute("modelMatrix");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._aModelNormalMatrixCol0=program.getAttribute("modelNormalMatrixCol0");this._aModelNormalMatrixCol1=program.getAttribute("modelNormalMatrixCol1");this._aModelNormalMatrixCol2=program.getAttribute("modelNormalMatrixCol2");}if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(this._useAlphaCutoff){this._alphaCutoffLocation=program.getLocation("materialAlphaCutoff");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}if(scene.pointsMaterial._state.filterIntensity){this._uIntensityRange=program.getLocation("intensityRange");}this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.crossSections){this._uSliceColor=program.getLocation("sliceColor");this._uSliceThickness=program.getLocation("sliceThickness");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;program.bind();frameCtx.textureUnit=0;if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,lightsState.getAmbientColorAndIntensity());}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}for(var _i169=0,len=lights.length;_i1693&&arguments[3]!==undefined?arguments[3]:{},_ref7$colorUniform=_ref7.colorUniform,colorUniform=_ref7$colorUniform===void 0?false:_ref7$colorUniform,_ref7$incrementDrawSt=_ref7.incrementDrawState,incrementDrawState=_ref7$incrementDrawSt===void 0?false:_ref7$incrementDrawSt;var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var scene=this._scene;var gl=scene.canvas.gl;var state=layer._state,model=layer.model;var textureSet=state.textureSet,origin=state.origin,positionsDecodeMatrix=state.positionsDecodeMatrix;var lightsState=scene._lightsState;var pointsMaterial=scene.pointsMaterial;var camera=model.scene.camera;var viewNormalMatrix=camera.viewNormalMatrix,project=camera.project;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate,worldNormalMatrix=model.worldNormalMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}if(this._vaoCache.has(layer)){gl.bindVertexArray(this._vaoCache.get(layer));}else{this._vaoCache.set(layer,this._makeVAO(state));}var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$C;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$t);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];this._matricesUniformBlockBufferData.set(createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$r),offset+=mat4Size);}else{this._matricesUniformBlockBufferData.set(viewMatrix,offset+=mat4Size);}this._matricesUniformBlockBufferData.set(frameCtx.pickProjMatrix||project.matrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(positionsDecodeMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(worldNormalMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(viewNormalMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);gl.uniform1i(this._uRenderPass,renderPass);this.setSectionPlanesStateUniforms(layer);if(scene.logarithmicDepthBufferEnabled){if(this._uLogDepthBufFC){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? +var lights=lightsState.lights;var light;for(var _i167=0,len=lights.length;_i1670){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i168=0,_len20=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i168<_len20;_i168++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i168),pos:program.getLocation("sectionPlanePos"+_i168),dir:program.getLocation("sectionPlaneDir"+_i168)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aPickColor=program.getAttribute("pickColor");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uColorMap="uColorMap";this._uMetallicRoughMap="uMetallicRoughMap";this._uEmissiveMap="uEmissiveMap";this._uNormalMap="uNormalMap";this._uAOMap="uAOMap";if(this._instancing){this._aModelMatrix=program.getAttribute("modelMatrix");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._aModelNormalMatrixCol0=program.getAttribute("modelNormalMatrixCol0");this._aModelNormalMatrixCol1=program.getAttribute("modelNormalMatrixCol1");this._aModelNormalMatrixCol2=program.getAttribute("modelNormalMatrixCol2");}if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(this._useAlphaCutoff){this._alphaCutoffLocation=program.getLocation("materialAlphaCutoff");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}if(scene.pointsMaterial._state.filterIntensity){this._uIntensityRange=program.getLocation("intensityRange");}this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.crossSections){this._uSliceColor=program.getLocation("sliceColor");this._uSliceThickness=program.getLocation("sliceThickness");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;program.bind();frameCtx.textureUnit=0;if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,lightsState.getAmbientColorAndIntensity());}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}for(var _i169=0,len=lights.length;_i1693&&arguments[3]!==undefined?arguments[3]:{},_ref7$colorUniform=_ref7.colorUniform,colorUniform=_ref7$colorUniform===void 0?false:_ref7$colorUniform,_ref7$incrementDrawSt=_ref7.incrementDrawState,incrementDrawState=_ref7$incrementDrawSt===void 0?false:_ref7$incrementDrawSt;var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var scene=this._scene;var gl=scene.canvas.gl;var state=layer._state,model=layer.model;var textureSet=state.textureSet,origin=state.origin,positionsDecodeMatrix=state.positionsDecodeMatrix;var lightsState=scene._lightsState;var pointsMaterial=scene.pointsMaterial;var camera=model.scene.camera;var viewNormalMatrix=camera.viewNormalMatrix,project=camera.project;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var position=model.position,rotationMatrix=model.rotationMatrix,worldNormalMatrix=model.worldNormalMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}if(this._vaoCache.has(layer)){gl.bindVertexArray(this._vaoCache.get(layer));}else{this._vaoCache.set(layer,this._makeVAO(state));}var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$C;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$t);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];this._matricesUniformBlockBufferData.set(createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$r),offset+=mat4Size);}else{this._matricesUniformBlockBufferData.set(viewMatrix,offset+=mat4Size);}this._matricesUniformBlockBufferData.set(frameCtx.pickProjMatrix||project.matrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(positionsDecodeMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(worldNormalMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(viewNormalMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);gl.uniform1i(this._uRenderPass,renderPass);this.setSectionPlanesStateUniforms(layer);if(scene.logarithmicDepthBufferEnabled){if(this._uLogDepthBufFC){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uZFar){gl.uniform1f(this._uZFar,scene.camera.project.far);}}if(this._uPickInvisible){gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}if(this._uPickZNear){gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);}if(this._uPickZFar){gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);}if(this._uPickClipPos){gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);}if(this._uDrawingBufferSize){gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);}if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,state.uvDecodeMatrix);}if(this._uIntensityRange&&pointsMaterial.filterIntensity){gl.uniform2f(this._uIntensityRange,pointsMaterial.minIntensity,pointsMaterial.maxIntensity);}if(this._uPointSize){gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);}if(this._uNearPlaneHeight){var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);}if(textureSet){var colorTexture=textureSet.colorTexture,metallicRoughnessTexture=textureSet.metallicRoughnessTexture,emissiveTexture=textureSet.emissiveTexture,normalsTexture=textureSet.normalsTexture,occlusionTexture=textureSet.occlusionTexture;if(this._uColorMap&&colorTexture){this._program.bindTexture(this._uColorMap,colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}if(this._uMetallicRoughMap&&metallicRoughnessTexture){this._program.bindTexture(this._uMetallicRoughMap,metallicRoughnessTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}if(this._uEmissiveMap&&emissiveTexture){this._program.bindTexture(this._uEmissiveMap,emissiveTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}if(this._uNormalMap&&normalsTexture){this._program.bindTexture(this._uNormalMap,normalsTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}if(this._uAOMap&&occlusionTexture){this._program.bindTexture(this._uAOMap,occlusionTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){this._program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){this._program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4[0]=viewportWidth;tempVec4[1]=viewportHeight;tempVec4[2]=sao.blendCutoff;tempVec4[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}if(this._useAlphaCutoff){gl.uniform1f(this._alphaCutoffLocation,textureSet.alphaCutoff);}if(colorUniform){var colorKey=this._edges?"edgeColor":"fillColor";var alphaKey=this._edges?"edgeAlpha":"fillAlpha";if(renderPass===RENDER_PASSES["".concat(this._edges?"EDGES":"SILHOUETTE","_XRAYED")]){var material=scene.xrayMaterial._state;var _color3=material[colorKey];var alpha=material[alphaKey];gl.uniform4f(this._uColor,_color3[0],_color3[1],_color3[2],alpha);}else if(renderPass===RENDER_PASSES["".concat(this._edges?"EDGES":"SILHOUETTE","_HIGHLIGHTED")]){var _material=scene.highlightMaterial._state;var _color4=_material[colorKey];var _alpha=_material[alphaKey];gl.uniform4f(this._uColor,_color4[0],_color4[1],_color4[2],_alpha);}else if(renderPass===RENDER_PASSES["".concat(this._edges?"EDGES":"SILHOUETTE","_SELECTED")]){var _material2=scene.selectedMaterial._state;var _color5=_material2[colorKey];var _alpha2=_material2[alphaKey];gl.uniform4f(this._uColor,_color5[0],_color5[1],_color5[2],_alpha2);}else{gl.uniform4fv(this._uColor,this._edges?edgesDefaultColor:defaultColor$2);}}this._draw({state:state,frameCtx:frameCtx,incrementDrawState:incrementDrawState});gl.bindVertexArray(null);}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;stats.memory.programs--;}}]);return VBORenderer;}();/** * @private */var TrianglesBatchingRenderer=/*#__PURE__*/function(_VBORenderer){_inherits(TrianglesBatchingRenderer,_VBORenderer);var _super51=_createSuper(TrianglesBatchingRenderer);function TrianglesBatchingRenderer(scene,withSAO){var _ref8=arguments.length>2&&arguments[2]!==undefined?arguments[2]:{},_ref8$edges=_ref8.edges,edges=_ref8$edges===void 0?false:_ref8$edges,_ref8$useAlphaCutoff=_ref8.useAlphaCutoff,useAlphaCutoff=_ref8$useAlphaCutoff===void 0?false:_ref8$useAlphaCutoff;_classCallCheck(this,TrianglesBatchingRenderer);return _super51.call(this,scene,withSAO,{instancing:false,edges:edges,useAlphaCutoff:useAlphaCutoff});}_createClass(TrianglesBatchingRenderer,[{key:"_draw",value:function _draw(drawCfg){var gl=this._scene.canvas.gl;var state=drawCfg.state,frameCtx=drawCfg.frameCtx,incrementDrawState=drawCfg.incrementDrawState;if(this._edges){gl.drawElements(gl.LINES,state.edgeIndicesBuf.numItems,state.edgeIndicesBuf.itemType,0);}else{var count=frameCtx.pickElementsCount||state.indicesBuf.numItems;var offset=frameCtx.pickElementsOffset?frameCtx.pickElementsOffset*state.indicesBuf.itemByteSize:0;gl.drawElements(gl.TRIANGLES,count,state.indicesBuf.itemType,offset);if(incrementDrawState){frameCtx.drawElements++;}}}}]);return TrianglesBatchingRenderer;}(VBORenderer);/** @@ -14939,7 +14939,7 @@ var lightsState=scene._lightsState;var sectionPlanesState=scene._sectionPlanesSt // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(colorTexel.rgb * ambient, opacity);");}else{src.push(" outColor = vec4(colorTexel.rgb, opacity);");}if(gammaOutput){src.push("outColor = linearToGamma(outColor, gammaFactor);");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}}]);return TrianglesColorTextureRenderer$1;}(TrianglesBatchingRenderer);var tempVec3a$B=math.vec3();var tempVec3b$x=math.vec3();var tempVec3c$s=math.vec3();var tempVec3d$c=math.vec3();var tempMat4a$q=math.mat4();/** * @private - */var TrianglesSnapInitRenderer$1=/*#__PURE__*/function(_VBORenderer2){_inherits(TrianglesSnapInitRenderer$1,_VBORenderer2);var _super68=_createSuper(TrianglesSnapInitRenderer$1);function TrianglesSnapInitRenderer$1(){_classCallCheck(this,TrianglesSnapInitRenderer$1);return _super68.apply(this,arguments);}_createClass(TrianglesSnapInitRenderer$1,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var TrianglesSnapInitRenderer$1=/*#__PURE__*/function(_VBORenderer2){_inherits(TrianglesSnapInitRenderer$1,_VBORenderer2);var _super68=_createSuper(TrianglesSnapInitRenderer$1);function TrianglesSnapInitRenderer$1(){_classCallCheck(this,TrianglesSnapInitRenderer$1);return _super68.apply(this,arguments);}_createClass(TrianglesSnapInitRenderer$1,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$B;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$x;if(origin){var rotatedOrigin=tempVec3c$s;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$q);rtcCameraEye=tempVec3d$c;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//============================================================= // TODO: Use drawElements count and offset to draw only one entity @@ -14949,7 +14949,7 @@ state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,s src.push("int pickFlag = int(flags) >> 12 & 0xF;");src.push("if (pickFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i200=0;_i200> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push("outNormal = ivec4(worldNormal * float(".concat(math.MAX_INT,"), 1.0);"));src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesSnapInitRenderer$1;}(VBORenderer);var tempVec3a$A=math.vec3();var tempVec3b$w=math.vec3();var tempVec3c$r=math.vec3();var tempVec3d$b=math.vec3();var tempMat4a$p=math.mat4();/** * @private - */var TrianglesSnapRenderer$1=/*#__PURE__*/function(_VBORenderer3){_inherits(TrianglesSnapRenderer$1,_VBORenderer3);var _super69=_createSuper(TrianglesSnapRenderer$1);function TrianglesSnapRenderer$1(){_classCallCheck(this,TrianglesSnapRenderer$1);return _super69.apply(this,arguments);}_createClass(TrianglesSnapRenderer$1,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var TrianglesSnapRenderer$1=/*#__PURE__*/function(_VBORenderer3){_inherits(TrianglesSnapRenderer$1,_VBORenderer3);var _super69=_createSuper(TrianglesSnapRenderer$1);function TrianglesSnapRenderer$1(){_classCallCheck(this,TrianglesSnapRenderer$1);return _super69.apply(this,arguments);}_createClass(TrianglesSnapRenderer$1,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$A;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$w;if(origin){var rotatedOrigin=tempVec3c$r;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$p);rtcCameraEye=tempVec3d$b;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//============================================================= // TODO: Use drawElements count and offset to draw only one entity @@ -15279,7 +15279,7 @@ var lightsState=scene._lightsState;var sectionPlanesState=scene._sectionPlanesSt // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(colorTexel.rgb * ambient, opacity);");}else{src.push(" outColor = vec4(colorTexel.rgb, opacity);");}if(gammaOutput){src.push("outColor = linearToGamma(outColor, gammaFactor);");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}}]);return TrianglesColorTextureRenderer;}(TrianglesInstancingRenderer);var tempVec3a$y=math.vec3();var tempVec3b$u=math.vec3();var tempVec3c$p=math.vec3();var tempVec3d$9=math.vec3();var tempMat4a$o=math.mat4();/** * @private - */var TrianglesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer5){_inherits(TrianglesSnapInitRenderer,_VBORenderer5);var _super87=_createSuper(TrianglesSnapInitRenderer);function TrianglesSnapInitRenderer(scene){_classCallCheck(this,TrianglesSnapInitRenderer);return _super87.call(this,scene,false,{instancing:true});}_createClass(TrianglesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var TrianglesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer5){_inherits(TrianglesSnapInitRenderer,_VBORenderer5);var _super87=_createSuper(TrianglesSnapInitRenderer);function TrianglesSnapInitRenderer(scene){_classCallCheck(this,TrianglesSnapInitRenderer);return _super87.call(this,scene,false,{instancing:true});}_createClass(TrianglesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$y;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$u;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$p);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$o);rtcCameraEye=tempVec3d$9;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);}state.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0,state.numInstances);state.indicesBuf.unbind();// Cleanup gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aFlags){gl.vertexAttribDivisor(this._aFlags.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(TrianglesSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// SnapInstancingDepthBufInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK @@ -15287,7 +15287,7 @@ src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.pu src.push("int pickFlag = int(flags) >> 12 & 0xF;");src.push("if (pickFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Points instancing pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i255=0;_i255> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i256=0;_i256 0.0) { discard; }");src.push("}");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push("outNormal = ivec4(worldNormal * float(".concat(math.MAX_INT,"), 1.0);"));src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesSnapInitRenderer;}(VBORenderer);var tempVec3a$x=math.vec3();var tempVec3b$t=math.vec3();var tempVec3c$o=math.vec3();var tempVec3d$8=math.vec3();var tempMat4a$n=math.mat4();/** * @private - */var TrianglesSnapRenderer=/*#__PURE__*/function(_VBORenderer6){_inherits(TrianglesSnapRenderer,_VBORenderer6);var _super88=_createSuper(TrianglesSnapRenderer);function TrianglesSnapRenderer(scene){_classCallCheck(this,TrianglesSnapRenderer);return _super88.call(this,scene,false,{instancing:true});}_createClass(TrianglesSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var TrianglesSnapRenderer=/*#__PURE__*/function(_VBORenderer6){_inherits(TrianglesSnapRenderer,_VBORenderer6);var _super88=_createSuper(TrianglesSnapRenderer);function TrianglesSnapRenderer(scene){_classCallCheck(this,TrianglesSnapRenderer);return _super88.call(this,scene,false,{instancing:true});}_createClass(TrianglesSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$x;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$t;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$o);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$n);rtcCameraEye=tempVec3d$8;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(frameCtx.snapMode==="edge"){state.edgeIndicesBuf.bind();gl.drawElementsInstanced(gl.LINES,state.edgeIndicesBuf.numItems,state.edgeIndicesBuf.itemType,0,state.numInstances);state.edgeIndicesBuf.unbind();// needed? }else{gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);}// Cleanup @@ -15443,7 +15443,7 @@ src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDeco src.push("int silhouetteFlag = int(flags) >> 4 & 0xF;");src.push("if (silhouetteFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags = flags;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Lines batching silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in float vFlags;");for(var _i265=0,len=sectionPlanesState.getNumAllocatedSectionPlanes();_i265> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i266=0,_len59=sectionPlanesState.getNumAllocatedSectionPlanes();_i266<_len59;_i266++){src.push("if (sectionPlaneActive"+_i266+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i266+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i266+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = color;");src.push("}");return src;}}]);return VBOBatchingLinesSilhouetteRenderer;}(VBOSceneModelLineBatchingRenderer);var tempVec3a$v=math.vec3();var tempVec3b$r=math.vec3();var tempVec3c$m=math.vec3();var tempVec3d$6=math.vec3();var tempMat4a$m=math.mat4();/** * @private - */var VBOBatchingLinesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer8){_inherits(VBOBatchingLinesSnapInitRenderer,_VBORenderer8);var _super92=_createSuper(VBOBatchingLinesSnapInitRenderer);function VBOBatchingLinesSnapInitRenderer(){_classCallCheck(this,VBOBatchingLinesSnapInitRenderer);return _super92.apply(this,arguments);}_createClass(VBOBatchingLinesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var VBOBatchingLinesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer8){_inherits(VBOBatchingLinesSnapInitRenderer,_VBORenderer8);var _super92=_createSuper(VBOBatchingLinesSnapInitRenderer);function VBOBatchingLinesSnapInitRenderer(){_classCallCheck(this,VBOBatchingLinesSnapInitRenderer);return _super92.apply(this,arguments);}_createClass(VBOBatchingLinesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$v;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$r;if(origin){var rotatedOrigin=tempVec3c$m;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$m);rtcCameraEye=tempVec3d$6;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//============================================================= // TODO: Use drawElements count and offset to draw only one entity @@ -15453,7 +15453,7 @@ state.indicesBuf.bind();gl.drawElements(gl.LINES,state.indicesBuf.numItems,state src.push("int pickFlag = int(flags) >> 12 & 0xF;");src.push("if (pickFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i267=0;_i267> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push("outNormal = ivec4(worldNormal * float(".concat(math.MAX_INT,"), 1.0);"));src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return VBOBatchingLinesSnapInitRenderer;}(VBORenderer);var tempVec3a$u=math.vec3();var tempVec3b$q=math.vec3();var tempVec3c$l=math.vec3();var tempVec3d$5=math.vec3();var tempMat4a$l=math.mat4();/** * @private - */var VBOBatchingLinesSnapRenderer=/*#__PURE__*/function(_VBORenderer9){_inherits(VBOBatchingLinesSnapRenderer,_VBORenderer9);var _super93=_createSuper(VBOBatchingLinesSnapRenderer);function VBOBatchingLinesSnapRenderer(){_classCallCheck(this,VBOBatchingLinesSnapRenderer);return _super93.apply(this,arguments);}_createClass(VBOBatchingLinesSnapRenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var VBOBatchingLinesSnapRenderer=/*#__PURE__*/function(_VBORenderer9){_inherits(VBOBatchingLinesSnapRenderer,_VBORenderer9);var _super93=_createSuper(VBOBatchingLinesSnapRenderer);function VBOBatchingLinesSnapRenderer(){_classCallCheck(this,VBOBatchingLinesSnapRenderer);return _super93.apply(this,arguments);}_createClass(VBOBatchingLinesSnapRenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$u;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$q;if(origin){var rotatedOrigin=tempVec3c$l;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$l);rtcCameraEye=tempVec3d$5;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//============================================================= // TODO: Use drawElements count and offset to draw only one entity @@ -15540,7 +15540,7 @@ src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");this._ src.push("int silhouetteFlag = int(flags) >> 4 & 0xF;");src.push("if (silhouetteFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags = flags;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Lines instancing silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in float vFlags;");for(var _i279=0,len=sectionPlanesState.getNumAllocatedSectionPlanes();_i279> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i280=0,_len62=sectionPlanesState.getNumAllocatedSectionPlanes();_i280<_len62;_i280++){src.push("if (sectionPlaneActive"+_i280+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i280+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i280+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = color;");src.push("}");return src;}}]);return VBOInstancingLinesSilhouetteRenderer;}(VBOInstancingLinesRenderer);var tempVec3a$t=math.vec3();var tempVec3b$p=math.vec3();var tempVec3c$k=math.vec3();math.vec3();var tempMat4a$k=math.mat4();/** * @private - */var VBOInstancingLinesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer11){_inherits(VBOInstancingLinesSnapInitRenderer,_VBORenderer11);var _super97=_createSuper(VBOInstancingLinesSnapInitRenderer);function VBOInstancingLinesSnapInitRenderer(scene){_classCallCheck(this,VBOInstancingLinesSnapInitRenderer);return _super97.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingLinesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var VBOInstancingLinesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer11){_inherits(VBOInstancingLinesSnapInitRenderer,_VBORenderer11);var _super97=_createSuper(VBOInstancingLinesSnapInitRenderer);function VBOInstancingLinesSnapInitRenderer(scene){_classCallCheck(this,VBOInstancingLinesSnapInitRenderer);return _super97.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingLinesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$t;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$p;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$k);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$k);frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);}state.indicesBuf.bind();gl.drawElementsInstanced(gl.LINES,state.indicesBuf.numItems,state.indicesBuf.itemType,0,state.numInstances);state.indicesBuf.unbind();// Cleanup gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aFlags){gl.vertexAttribDivisor(this._aFlags.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOInstancingLinesSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// SnapInstancingDepthBufInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK @@ -15552,7 +15552,7 @@ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * ve /////////////////////////////////////////// src.push("layout(location = 2) out lowp uvec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i282=0;_i282 0.0) { discard; }");src.push("}");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return VBOInstancingLinesSnapInitRenderer;}(VBORenderer);var tempVec3a$s=math.vec3();var tempVec3b$o=math.vec3();var tempVec3c$j=math.vec3();math.vec3();var tempMat4a$j=math.mat4();/** * @private - */var VBOInstancingLinesSnapRenderer=/*#__PURE__*/function(_VBORenderer12){_inherits(VBOInstancingLinesSnapRenderer,_VBORenderer12);var _super98=_createSuper(VBOInstancingLinesSnapRenderer);function VBOInstancingLinesSnapRenderer(scene){_classCallCheck(this,VBOInstancingLinesSnapRenderer);return _super98.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingLinesSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var VBOInstancingLinesSnapRenderer=/*#__PURE__*/function(_VBORenderer12){_inherits(VBOInstancingLinesSnapRenderer,_VBORenderer12);var _super98=_createSuper(VBOInstancingLinesSnapRenderer);function VBOInstancingLinesSnapRenderer(scene){_classCallCheck(this,VBOInstancingLinesSnapRenderer);return _super98.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingLinesSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$s;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$o;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$j);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$j);frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(frameCtx.snapMode==="edge"){state.indicesBuf.bind();gl.drawElementsInstanced(gl.LINES,state.indicesBuf.numItems,state.indicesBuf.itemType,0,state.numInstances);state.indicesBuf.unbind();// needed? }else{gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);}// Cleanup @@ -15685,20 +15685,20 @@ src.push("int colorFlag = int(flags) & 0xF;");src.push("if (colorFlag != renderP src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags = flags;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push(" gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Points batching occlusion fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in float vFlags;");for(var _i290=0;_i290 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i291=0;_i291 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); ");// Occluders are blue src.push("}");return src;}}]);return VBOBatchingPointsOcclusionRenderer;}(VBOBatchingPointsRenderer);var tempVec3a$r=math.vec3();var tempVec3b$n=math.vec3();var tempVec3c$i=math.vec3();var tempVec3d$4=math.vec3();var tempMat4a$i=math.mat4();/** * @private - */var VBOBatchingPointsSnapInitRenderer=/*#__PURE__*/function(_VBORenderer14){_inherits(VBOBatchingPointsSnapInitRenderer,_VBORenderer14);var _super105=_createSuper(VBOBatchingPointsSnapInitRenderer);function VBOBatchingPointsSnapInitRenderer(){_classCallCheck(this,VBOBatchingPointsSnapInitRenderer);return _super105.apply(this,arguments);}_createClass(VBOBatchingPointsSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy -var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$r;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$n;if(origin){var rotatedOrigin=tempVec3c$i;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$i);rtcCameraEye=tempVec3d$4;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? + */var VBOBatchingPointsSnapInitRenderer=/*#__PURE__*/function(_VBORenderer14){_inherits(VBOBatchingPointsSnapInitRenderer,_VBORenderer14);var _super105=_createSuper(VBOBatchingPointsSnapInitRenderer);function VBOBatchingPointsSnapInitRenderer(){_classCallCheck(this,VBOBatchingPointsSnapInitRenderer);return _super105.apply(this,arguments);}_createClass(VBOBatchingPointsSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy +var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$r;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$n;if(origin){var rotatedOrigin=tempVec3c$i;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$i);rtcCameraEye=tempVec3d$4;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniform1f(this._uPointSize,1.0);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//============================================================= // TODO: Use drawElements count and offset to draw only one entity //============================================================= -gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOBatchingPointsSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBOBatchingPointsSnapInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK +gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOBatchingPointsSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");this._uPointSize=program.getLocation("pointSize");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBOBatchingPointsSnapInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");src.push("uniform float pointSize;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK // renderPass = PICK src.push("int pickFlag = int(flags) >> 12 & 0xF;");src.push("if (pickFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex -src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBOBatchingPointsSnapInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i292=0;_i292> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");// src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"); +src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("gl_PointSize = pointSize;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBOBatchingPointsSnapInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i292=0;_i292> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");// src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"); // src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"); // src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"); src.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);");src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return VBOBatchingPointsSnapInitRenderer;}(VBORenderer);var tempVec3a$q=math.vec3();var tempVec3b$m=math.vec3();var tempVec3c$h=math.vec3();var tempVec3d$3=math.vec3();var tempMat4a$h=math.mat4();/** * @private - */var VBOBatchingPointsSnapRenderer=/*#__PURE__*/function(_VBORenderer15){_inherits(VBOBatchingPointsSnapRenderer,_VBORenderer15);var _super106=_createSuper(VBOBatchingPointsSnapRenderer);function VBOBatchingPointsSnapRenderer(){_classCallCheck(this,VBOBatchingPointsSnapRenderer);return _super106.apply(this,arguments);}_createClass(VBOBatchingPointsSnapRenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var VBOBatchingPointsSnapRenderer=/*#__PURE__*/function(_VBORenderer15){_inherits(VBOBatchingPointsSnapRenderer,_VBORenderer15);var _super106=_createSuper(VBOBatchingPointsSnapRenderer);function VBOBatchingPointsSnapRenderer(){_classCallCheck(this,VBOBatchingPointsSnapRenderer);return _super106.apply(this,arguments);}_createClass(VBOBatchingPointsSnapRenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$q;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$m;if(origin){var rotatedOrigin=tempVec3c$h;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$h);rtcCameraEye=tempVec3d$3;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix? gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//============================================================= // TODO: Use drawElements count and offset to draw only one entity @@ -15817,7 +15817,7 @@ if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDept */var VBOInstancingPointsShadowRenderer=/*#__PURE__*/function(_VBOInstancingPointsR7){_inherits(VBOInstancingPointsShadowRenderer,_VBOInstancingPointsR7);var _super114=_createSuper(VBOInstancingPointsShadowRenderer);function VBOInstancingPointsShadowRenderer(){_classCallCheck(this,VBOInstancingPointsShadowRenderer);return _super114.apply(this,arguments);}_createClass(VBOInstancingPointsShadowRenderer,[{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Instancing geometry shadow drawing vertex shader");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");this._addMatricesUniformBlockLines(src);src.push("uniform float pointSize;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out float vFlags;");}src.push("void main(void) {");src.push("int colorFlag = int(flags) & 0xF;");src.push("bool visible = (colorFlag > 0);");src.push("bool transparent = ((float(color.a) / 255.0) < 1.0);");src.push("if (!visible || transparent) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags = flags;");}src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push("}");src.push("gl_PointSize = pointSize;");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Instancing geometry depth drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in float vFlags;");for(var _i309=0,len=sectionPlanesState.getNumAllocatedSectionPlanes();_i309 1.0) {");src.push(" discard;");src.push(" }");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i310=0,_len66=sectionPlanesState.getNumAllocatedSectionPlanes();_i310<_len66;_i310++){src.push("if (sectionPlaneActive"+_i310+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i310+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i310+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}}]);return VBOInstancingPointsShadowRenderer;}(VBOInstancingPointsRenderer);var tempVec3a$p=math.vec3();var tempVec3b$l=math.vec3();var tempVec3c$g=math.vec3();math.vec3();var tempMat4a$g=math.mat4();/** * @private - */var VBOInstancingPointsSnapInitRenderer=/*#__PURE__*/function(_VBORenderer17){_inherits(VBOInstancingPointsSnapInitRenderer,_VBORenderer17);var _super115=_createSuper(VBOInstancingPointsSnapInitRenderer);function VBOInstancingPointsSnapInitRenderer(scene){_classCallCheck(this,VBOInstancingPointsSnapInitRenderer);return _super115.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingPointsSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var VBOInstancingPointsSnapInitRenderer=/*#__PURE__*/function(_VBORenderer17){_inherits(VBOInstancingPointsSnapInitRenderer,_VBORenderer17);var _super115=_createSuper(VBOInstancingPointsSnapInitRenderer);function VBOInstancingPointsSnapInitRenderer(scene){_classCallCheck(this,VBOInstancingPointsSnapInitRenderer);return _super115.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingPointsSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$p;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$l;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$g);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$g);frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);}gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);// Cleanup gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aFlags){gl.vertexAttribDivisor(this._aFlags.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOInstancingPointsSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// SnapInstancingDepthBufInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK @@ -15828,7 +15828,7 @@ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * ve // src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"); src.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);");src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return VBOInstancingPointsSnapInitRenderer;}(VBORenderer);var tempVec3a$o=math.vec3();var tempVec3b$k=math.vec3();var tempVec3c$f=math.vec3();math.vec3();var tempMat4a$f=math.mat4();/** * @private - */var VBOInstancingPointsSnapRenderer=/*#__PURE__*/function(_VBORenderer18){_inherits(VBOInstancingPointsSnapRenderer,_VBORenderer18);var _super116=_createSuper(VBOInstancingPointsSnapRenderer);function VBOInstancingPointsSnapRenderer(scene){_classCallCheck(this,VBOInstancingPointsSnapRenderer);return _super116.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingPointsSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy + */var VBOInstancingPointsSnapRenderer=/*#__PURE__*/function(_VBORenderer18){_inherits(VBOInstancingPointsSnapRenderer,_VBORenderer18);var _super116=_createSuper(VBOInstancingPointsSnapRenderer);function VBOInstancingPointsSnapRenderer(scene){_classCallCheck(this,VBOInstancingPointsSnapRenderer);return _super116.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingPointsSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$o;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$k;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$f);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$f);frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);// Cleanup gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOInstancingPointsSnapRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// SnapInstancingDepthRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix @@ -15934,7 +15934,7 @@ this._renderers.occlusionRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_OP },{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){}//---- PICKING ---------------------------------------------------------------------------------------------------- },{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._renderers.pickMeshRenderer){this._renderers.pickMeshRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._renderers.pickDepthRenderer){this._renderers.pickDepthRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){}},{key:"drawSnapInit",value:function drawSnapInit(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._renderers.snapInitRenderer){this._renderers.snapInitRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawSnap",value:function drawSnap(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._renderers.snapRenderer){this._renderers.snapRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"destroy",value:function destroy(){var state=this._state;if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.modelMatrixCol0Buf){state.modelMatrixCol0Buf.destroy();state.modelMatrixCol0Buf=null;}if(state.modelMatrixCol1Buf){state.modelMatrixCol1Buf.destroy();state.modelMatrixCol1Buf=null;}if(state.modelMatrixCol2Buf){state.modelMatrixCol2Buf.destroy();state.modelMatrixCol2Buf=null;}if(state.pickColorsBuf){state.pickColorsBuf.destroy();state.pickColorsBuf=null;}state.destroy();}}]);return VBOInstancingPointsLayer;}();var tempVec3a$n=math.vec3();var tempVec3b$j=math.vec3();var tempMat4a$e=math.mat4();/** * @private - */var DTXLinesColorRenderer=/*#__PURE__*/function(){function DTXLinesColorRenderer(scene){_classCallCheck(this,DTXLinesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXLinesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$n;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$j);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$e);}else{rtcViewMatrix=viewMatrix;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8// 8 bits indices + */var DTXLinesColorRenderer=/*#__PURE__*/function(){function DTXLinesColorRenderer(scene){_classCallCheck(this,DTXLinesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXLinesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$n;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$j);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$e);}else{rtcViewMatrix=viewMatrix;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8// 8 bits indices );gl.drawArrays(gl.LINES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16// 16 bits indices );gl.drawArrays(gl.LINES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32// 32 bits indices );gl.drawArrays(gl.LINES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;console.error(this.errors);return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i316=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3160;var src=[];src.push("#version 300 es");src.push("// LinesDataTextureColorRenderer");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled);src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uPerObjectDecodeMatrix;");src.push("uniform highp sampler2D uPerObjectMatrix;");src.push("uniform lowp usampler2D uPerObjectColorAndFlags;");src.push("uniform mediump usampler2D uPerVertexPosition;");src.push("uniform highp usampler2D uPerLineIndices;");src.push("uniform mediump usampler2D uPerLineObject;");// src.push("uniform vec4 color;"); @@ -16229,7 +16229,7 @@ gl.RGBA,gl.FLOAT,tempMat4a$d);// gl.bindTexture (gl.TEXTURE_2D, null); // } }},{key:"drawEdgesColorOpaque",value:function drawEdgesColorOpaque(renderFlags,frameCtx){}},{key:"drawEdgesColorTransparent",value:function drawEdgesColorTransparent(renderFlags,frameCtx){}},{key:"drawEdgesHighlighted",value:function drawEdgesHighlighted(renderFlags,frameCtx){}},{key:"drawEdgesSelected",value:function drawEdgesSelected(renderFlags,frameCtx){}},{key:"drawEdgesXRayed",value:function drawEdgesXRayed(renderFlags,frameCtx){}},{key:"drawOcclusion",value:function drawOcclusion(renderFlags,frameCtx){}},{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){}},{key:"setPickMatrices",value:function setPickMatrices(pickViewMatrix,pickProjMatrix){}},{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){}},{key:"drawSnapInit",value:function drawSnapInit(renderFlags,frameCtx){}},{key:"drawSnap",value:function drawSnap(renderFlags,frameCtx){}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){}},{key:"destroy",value:function destroy(){if(this._destroyed){return;}var state=this._state;this.model.scene.off(this._onSceneRendering);state.destroy();this._destroyed=true;}}]);return DTXLinesLayer;}();var tempVec3a$m=math.vec3();var tempVec3b$i=math.vec3();var tempVec3c$e=math.vec3();math.vec3();var tempVec4a$7=math.vec4();var tempMat4a$c=math.mat4();/** * @private - */var DTXTrianglesColorRenderer=/*#__PURE__*/function(){function DTXTrianglesColorRenderer(scene,withSAO){_classCallCheck(this,DTXTrianglesColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$m;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$i);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$c);rtcCameraEye=tempVec3c$e;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices + */var DTXTrianglesColorRenderer=/*#__PURE__*/function(){function DTXTrianglesColorRenderer(scene,withSAO){_classCallCheck(this,DTXTrianglesColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$m;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$i);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$c);rtcCameraEye=tempVec3c$e;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;console.error(this.errors);return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i333=0,len=lights.length;_i3330;var light;var src=[];src.push("#version 300 es");src.push("// TrianglesDataTextureColorRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("uniform vec4 lightAmbient;");for(var _i336=0,len=lightsState.lights.length;_i3360){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices + */var DTXTrianglesSilhouetteRenderer=/*#__PURE__*/function(){function DTXTrianglesSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,DTXTrianglesSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$l;if(origin){var rotatedOrigin=tempVec3b$h;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$b);rtcCameraEye=tempVec3c$d;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material3=scene.highlightMaterial._state;var _fillColor=_material3.fillColor;var _fillAlpha=_material3.fillAlpha;gl.uniform4f(this._uColor,_fillColor[0],_fillColor[1],_fillColor[2],_fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material4=scene.selectedMaterial._state;var _fillColor2=_material4.fillColor;var _fillAlpha2=_material4.fillAlpha;gl.uniform4f(this._uColor,_fillColor2[0],_fillColor2[1],_fillColor2[2],_fillAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor$1);}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uWorldMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i340=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3400;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture silhouette vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");// src.push("uniform sampler2D uOcclusionTexture;"); @@ -16265,7 +16265,7 @@ src.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(i src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));");src.push("vec3 position;");src.push("position = positions[gl_VertexID % 3];");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);");// when the geometry is not solid, if needed, flip the triangle winding src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("} else {");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i341=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i341 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i342=0,_len71=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i342<_len71;_i342++){src.push("if (sectionPlaneActive"+_i342+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i342+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i342+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = color;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesSilhouetteRenderer;}();var defaultColor=new Float32Array([0,0,0,1]);var tempVec3a$k=math.vec3();var tempVec3b$g=math.vec3();math.vec3();var tempMat4a$a=math.mat4();/** * @private - */var DTXTrianglesEdgesRenderer=/*#__PURE__*/function(){function DTXTrianglesEdgesRenderer(scene){_classCallCheck(this,DTXTrianglesEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$k;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$g);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$a);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material5=scene.highlightMaterial._state;var _edgeColor=_material5.edgeColor;var _edgeAlpha=_material5.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor[0],_edgeColor[1],_edgeColor[2],_edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material6=scene.selectedMaterial._state;var _edgeColor2=_material6.edgeColor;var _edgeAlpha2=_material6.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor2[0],_edgeColor2[1],_edgeColor2[2],_edgeAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices + */var DTXTrianglesEdgesRenderer=/*#__PURE__*/function(){function DTXTrianglesEdgesRenderer(scene){_classCallCheck(this,DTXTrianglesEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$k;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$g);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$a);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material5=scene.highlightMaterial._state;var _edgeColor=_material5.edgeColor;var _edgeAlpha=_material5.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor[0],_edgeColor[1],_edgeColor[2],_edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material6=scene.selectedMaterial._state;var _edgeColor2=_material6.edgeColor;var _edgeAlpha2=_material6.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor2[0],_edgeColor2[1],_edgeColor2[2],_edgeAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices );gl.drawArrays(gl.LINES,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices );gl.drawArrays(gl.LINES,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i343=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3430;var src=[];src.push("#version 300 es");src.push("// DTXTrianglesEdgesRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");// if (scene.entityOffsetsEnabled) { @@ -16283,7 +16283,7 @@ src.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFl src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");// get position src.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));");src.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// DTXTrianglesEdgesRenderer fragment shader");if(scene.logarithmicDepthBufferEnabled){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i344=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i344 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i345=0,_len72=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i345<_len72;_i345++){src.push("if (sectionPlaneActive"+_i345+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i345+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i345+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesEdgesRenderer;}();var tempVec3a$j=math.vec3();var tempVec3b$f=math.vec3();var tempMat4a$9=math.mat4();/** * @private - */var DTXTrianglesEdgesColorRenderer=/*#__PURE__*/function(){function DTXTrianglesEdgesColorRenderer(scene){_classCallCheck(this,DTXTrianglesEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$j;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$f);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$9);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices + */var DTXTrianglesEdgesColorRenderer=/*#__PURE__*/function(){function DTXTrianglesEdgesColorRenderer(scene){_classCallCheck(this,DTXTrianglesEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$j;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$f);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$9);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices );gl.drawArrays(gl.LINES,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices );gl.drawArrays(gl.LINES,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i346=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3460;var src=[];src.push('#version 300 es');src.push("// TrianglesDataTextureEdgesColorRenderer");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i347=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i347 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i348=0,_len73=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i348<_len73;_i348++){src.push("if (sectionPlaneActive"+_i348+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i348+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i348+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesEdgesColorRenderer;}();var tempVec3a$i=math.vec3();var tempVec3b$e=math.vec3();var tempVec3c$c=math.vec3();var tempMat4a$8=math.mat4();/** * @private - */var DTXTrianglesPickMeshRenderer=/*#__PURE__*/function(){function DTXTrianglesPickMeshRenderer(scene){_classCallCheck(this,DTXTrianglesPickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$i;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$e);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$8);rtcCameraEye=tempVec3c$c;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices + */var DTXTrianglesPickMeshRenderer=/*#__PURE__*/function(){function DTXTrianglesPickMeshRenderer(scene){_classCallCheck(this,DTXTrianglesPickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$i;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$e);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$8);rtcCameraEye=tempVec3c$c;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i349=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3490;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform bool pickInvisible;");// src.push("uniform sampler2D uOcclusionTexture;"); @@ -16322,7 +16322,7 @@ src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1 src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("} else {");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = remapClipPos(clipPos);");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Batched geometry picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uvec4 vFlags2;");for(var i=0;i 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");//src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"); }src.push(" outPickColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesPickMeshRenderer;}();var tempVec3a$h=math.vec3();var tempVec3b$d=math.vec3();var tempVec3c$b=math.vec3();math.vec3();var tempMat4a$7=math.mat4();/** * @private - */var DTXTrianglesPickDepthRenderer=/*#__PURE__*/function(){function DTXTrianglesPickDepthRenderer(scene){_classCallCheck(this,DTXTrianglesPickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$h;if(origin){var rotatedOrigin=tempVec3b$d;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$7);rtcCameraEye=tempVec3c$b;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices + */var DTXTrianglesPickDepthRenderer=/*#__PURE__*/function(){function DTXTrianglesPickDepthRenderer(scene){_classCallCheck(this,DTXTrianglesPickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$h;if(origin){var rotatedOrigin=tempVec3b$d;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$7);rtcCameraEye=tempVec3c$b;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i350=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3500;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture pick depth vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform bool pickInvisible;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("uniform vec2 pickClipPos;");src.push("uniform vec2 drawingBufferSize;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("out vec4 vViewPosition;");src.push("void main(void) {");// constants @@ -16341,8 +16341,8 @@ src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1 src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("} else {");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = remapClipPos(clipPos);");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform float pickZNear;");src.push("uniform float pickZFar;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var i=0;i 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));");src.push(" outPackedDepth = packDepth(zNormalizedDepth); ");// Must be linear depth src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesPickDepthRenderer;}();var tempVec3a$g=math.vec3();var tempVec3b$c=math.vec3();var tempVec3c$a=math.vec3();var tempVec3d$2=math.vec3();math.vec3();var tempMat4a$6=math.mat4();/** * @private - */var DTXTrianglesSnapRenderer=/*#__PURE__*/function(){function DTXTrianglesSnapRenderer(scene){_classCallCheck(this,DTXTrianglesSnapRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSnapRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=dataTextureLayer.aabb;// Per-layer AABB for best RTC accuracy -var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$g;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$c;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$a);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$6);rtcCameraEye=tempVec3d$2;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices + */var DTXTrianglesSnapRenderer=/*#__PURE__*/function(){function DTXTrianglesSnapRenderer(scene){_classCallCheck(this,DTXTrianglesSnapRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSnapRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=dataTextureLayer.aabb;// Per-layer AABB for best RTC accuracy +var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$g;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$c;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$a);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$6);rtcCameraEye=tempVec3d$2;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices );gl.drawArrays(glMode,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices );gl.drawArrays(glMode,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices );gl.drawArrays(glMode,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i351=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3510;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;");src.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 uSnapVectorA;");src.push("uniform vec2 uSnapInvVectorAB;");src.push("vec3 positions[3];");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;");src.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// constants @@ -16356,8 +16356,8 @@ src.push("}");src.push("{");// get vertex base src.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));");src.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));");src.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;");src.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;");src.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;");src.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));");src.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;");src.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;");src.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;");src.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));");src.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));");src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");src.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");src.push("vViewPosition = clipPos;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("gl_PointSize = 1.0;");// Windows needs this? src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int uLayerNumber;");src.push("uniform vec3 uCoordinateScaler;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i352=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i352 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}{src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesSnapRenderer;}();var tempVec3a$f=math.vec3();var tempVec3b$b=math.vec3();var tempVec3c$9=math.vec3();var tempVec3d$1=math.vec3();math.vec3();var tempMat4a$5=math.mat4();/** * @private - */var DTXTrianglesSnapInitRenderer=/*#__PURE__*/function(){function DTXTrianglesSnapInitRenderer(scene){_classCallCheck(this,DTXTrianglesSnapInitRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSnapInitRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=dataTextureLayer.aabb;// Per-layer AABB for best RTC accuracy -var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$f;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$b;if(gotOrigin){var rotatedOrigin=tempVec3c$9;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$5);rtcCameraEye=tempVec3d$1;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this._uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this._uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneWorldModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices + */var DTXTrianglesSnapInitRenderer=/*#__PURE__*/function(){function DTXTrianglesSnapInitRenderer(scene){_classCallCheck(this,DTXTrianglesSnapInitRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSnapInitRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=dataTextureLayer.aabb;// Per-layer AABB for best RTC accuracy +var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$f;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$b;if(gotOrigin){var rotatedOrigin=tempVec3c$9;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$5);rtcCameraEye=tempVec3d$1;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this._uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this._uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneWorldModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSceneWorldModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i353=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3530;var src=[];src.push("#version 300 es");src.push("// DTXTrianglesSnapInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 uVectorAB;");src.push("uniform vec2 uInverseVectorAB;");src.push("vec3 positions[3];");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;");src.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("flat out uint vFlags2;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// constants @@ -16377,7 +16377,7 @@ src.push("if (solid != 1u) {");src.push(" if (isPerspectiveMatrix(projMatrix)) //src.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) /255.0;"); src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// DTXTrianglesSnapInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int uLayerNumber;");src.push("uniform vec3 uCoordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("flat in uint vFlags2;");for(var _i354=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i354 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);");src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push("outNormal = ivec4(worldNormal * float(".concat(math.MAX_INT,"), 1.0);"));src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesSnapInitRenderer;}();var tempVec3a$e=math.vec3();var tempVec3b$a=math.vec3();var tempVec3c$8=math.vec3();math.vec3();var tempMat4a$4=math.mat4();/** * @private - */var DTXTrianglesOcclusionRenderer=/*#__PURE__*/function(){function DTXTrianglesOcclusionRenderer(scene){_classCallCheck(this,DTXTrianglesOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$e;if(origin){var rotatedOrigin=tempVec3b$a;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$4);rtcCameraEye=tempVec3c$8;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices + */var DTXTrianglesOcclusionRenderer=/*#__PURE__*/function(){function DTXTrianglesOcclusionRenderer(scene){_classCallCheck(this,DTXTrianglesOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$e;if(origin){var rotatedOrigin=tempVec3b$a;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$4);rtcCameraEye=tempVec3c$8;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uWorldMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i355=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3550;var src=[];src.push("#version 300 es");src.push("// TrianglesDataTextureOcclusionRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants @@ -16395,7 +16395,7 @@ src.push(" return;");src.push("};");src.push("vec3 normal = normalize(cross(po src.push("if (solid != 1u) {");src.push(" if (isPerspectiveMatrix(projMatrix)) {");src.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push(" position = positions[2 - (gl_VertexID % 3)];");src.push(" }");src.push(" } else {");src.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);");src.push(" if (viewNormal.z < 0.0) {");src.push(" position = positions[2 - (gl_VertexID % 3)];");src.push(" }");src.push(" }");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 clipPos = projMatrix * viewPosition;");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// TrianglesDataTextureColorRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i356=0;_i356 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i357=0;_i357 0.0) { discard; }");src.push(" }");}src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); ");// Occluders are blue src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesOcclusionRenderer;}();var tempVec3a$d=math.vec3();var tempVec3b$9=math.vec3();var tempVec3c$7=math.vec3();math.vec3();var tempMat4a$3=math.mat4();/** * @private - */var DTXTrianglesDepthRenderer=/*#__PURE__*/function(){function DTXTrianglesDepthRenderer(scene){_classCallCheck(this,DTXTrianglesDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(DTXTrianglesDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$d;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$9);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$3);rtcCameraEye=tempVec3c$7;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices + */var DTXTrianglesDepthRenderer=/*#__PURE__*/function(){function DTXTrianglesDepthRenderer(scene){_classCallCheck(this,DTXTrianglesDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(DTXTrianglesDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$d;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$9);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$3);rtcCameraEye=tempVec3c$7;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("objectDecodeAndInstanceMatrix");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i358=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3580;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture draw vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out highp vec2 vHighPrecisionZW;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants @@ -16414,13 +16414,13 @@ src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1 src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("} else {");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push("vHighPrecisionZW = gl_Position.zw;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");src.push("in highp vec2 vHighPrecisionZW;");src.push("out vec4 outColor;");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i359=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i359 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i360=0,_len74=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i360<_len74;_i360++){src.push("if (sectionPlaneActive"+_i360+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i360+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i360+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");//src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"); }src.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;");src.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesDepthRenderer;}();var tempVec3a$c=math.vec3();var tempVec3b$8=math.vec3();var tempVec3c$6=math.vec3();math.vec3();var tempMat4a$2=math.mat4();/** * @private - */var DTXTrianglesNormalsRenderer=/*#__PURE__*/function(){function DTXTrianglesNormalsRenderer(scene){_classCallCheck(this,DTXTrianglesNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(dataTextureLayer);}var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$c;if(gotOrigin){var rotatedOrigin=tempVec3b$8;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$2);rtcCameraEye=tempVec3c$6;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0;var src=[];src.push("// Batched geometry normals vertex shader");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("#extension GL_EXT_frag_depth : enable");}src.push("uniform int renderPass;");src.push("attribute vec3 position;");if(scene.entityOffsetsEnabled){src.push("attribute vec3 offset;");}src.push("attribute vec3 normal;");src.push("attribute vec4 color;");src.push("attribute vec4 flags;");src.push("attribute vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 objectDecodeAndInstanceMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("out float vFragDepth;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("varying float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec3 vViewNormal;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT // renderPass = COLOR_OPAQUE src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewNormal = viewNormal;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("vFragDepth = 1.0 + clipPos.w;");}else{src.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;");src.push("clipPos.z *= clipPos.w;");}src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals fragment shader");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i362=0;_i362 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesNormalsRenderer;}();var tempVec3a$b=math.vec3();var tempVec3b$7=math.vec3();var tempVec3c$5=math.vec3();math.vec3();math.vec4();var tempMat4a$1=math.mat4();/** * @private - */var DTXTrianglesPickNormalsFlatRenderer=/*#__PURE__*/function(){function DTXTrianglesPickNormalsFlatRenderer(scene,withSAO){_classCallCheck(this,DTXTrianglesPickNormalsFlatRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickNormalsFlatRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$b;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$7);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$1);rtcCameraEye=tempVec3c$5;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices + */var DTXTrianglesPickNormalsFlatRenderer=/*#__PURE__*/function(){function DTXTrianglesPickNormalsFlatRenderer(scene,withSAO){_classCallCheck(this,DTXTrianglesPickNormalsFlatRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickNormalsFlatRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$b;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$7);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$1);rtcCameraEye=tempVec3c$5;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i363=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i3630;var src=[];src.push("#version 300 es");src.push("// trianglesDatatextureNormalsRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("uniform vec2 pickClipPos;");src.push("uniform vec2 drawingBufferSize;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out vec4 vWorldPosition;");if(clipping){src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants @@ -18600,17 +18600,17 @@ var defaultColorTexture=new SceneModelTexture({id:DEFAULT_COLOR_TEXTURE_ID,textu * Default value is ````[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]````. * * @type {Number[]} - */function get(){if(this._matrixDirty){this._rebuildMatrices();}return this._matrix;}/** + */function get(){this._rebuildMatrices();return this._matrix;}/** * Gets the SceneModel's local modeling rotation transform matrix. * * @type {Number[]} - */,set:function set(value){this._matrix.set(value||DEFAULT_MATRIX);math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix);math.conjugateQuaternion(this._quaternion,this._conjugateQuaternion);math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate);this._matrix.set(this._worldRotationMatrix);math.translateMat4v(this._position,this._matrix);this._matrixDirty=false;this._setWorldMatrixDirty();this._sceneModelDirty();this.glRedraw();}},{key:"rotationMatrix",get:function get(){if(this._matrixDirty){this._rebuildMatrices();}return this._worldRotationMatrix;}},{key:"_rebuildMatrices",value:function _rebuildMatrices(){if(this._matrixDirty){math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix);math.conjugateQuaternion(this._quaternion,this._conjugateQuaternion);math.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate);this._matrix.set(this._worldRotationMatrix);math.translateMat4v(this._position,this._matrix);this._matrixDirty=false;}}/** + */,set:function set(value){this._matrix.set(value||DEFAULT_MATRIX);math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix);math.conjugateQuaternion(this._quaternion,this._conjugateQuaternion);math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate);this._matrix.set(this._worldRotationMatrix);math.translateMat4v(this._position,this._matrix);this._matrixDirty=false;this._setWorldMatrixDirty();this._sceneModelDirty();this.glRedraw();}},{key:"rotationMatrix",get:function get(){this._rebuildMatrices();return this._worldRotationMatrix;}},{key:"_rebuildMatrices",value:function _rebuildMatrices(){if(this._matrixDirty){math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix);math.conjugateQuaternion(this._quaternion,this._conjugateQuaternion);math.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate);this._matrix.set(this._worldRotationMatrix);math.translateMat4v(this._position,this._matrix);this._matrixDirty=false;this._viewMatrixDirty=true;}}/** * Gets the conjugate of the SceneModel's local modeling rotation transform matrix. * * This is used for RTC view matrix management in renderers. * * @type {Number[]} - */},{key:"rotationMatrixConjugate",get:function get(){if(this._matrixDirty){this._rebuildMatrices();}return this._worldRotationMatrixConjugate;}},{key:"_setWorldMatrixDirty",value:function _setWorldMatrixDirty(){this._matrixDirty=true;this._aabbDirty=true;}},{key:"_transformDirty",value:function _transformDirty(){this._matrixDirty=true;this._aabbDirty=true;this.scene._aabbDirty=true;}},{key:"_sceneModelDirty",value:function _sceneModelDirty(){this.scene._aabbDirty=true;this._aabbDirty=true;this.scene._aabbDirty=true;this._matrixDirty=true;for(var _i414=0,len=this._entityList.length;_i4140&&_args[0]!==undefined?_args[0]:{};// We use gl.readPixels to get the WebGL canvas snapshot in a new + */},{key:"getSnapshotWithPlugins",value:function(){var _getSnapshotWithPlugins=_asyncToGenerator(/*#__PURE__*/_regeneratorRuntime().mark(function _callee(){var params,needFinishSnapshot,resize,canvas,saveWidth,saveHeight,snapshotWidth,snapshotHeight,snapshotCanvas,pluginToCapture,pluginContainerElements,_i508,len,plugin,containerElement,_i509,_len103,_containerElement,_scale6,off,format,_args=arguments;return _regeneratorRuntime().wrap(function _callee$(_context2){while(1){switch(_context2.prev=_context2.next){case 0:params=_args.length>0&&_args[0]!==undefined?_args[0]:{};// We use gl.readPixels to get the WebGL canvas snapshot in a new // HTMLCanvas element, scaled to the target snapshot size, then // use html2canvas to render each plugin's container element into // that HTMLCanvas. Finally, we save the HTMLCanvas to a bitmap. @@ -25071,10 +25071,10 @@ this.scene.fire("rendering",{},true);this.scene._renderer.renderSnapshot();var i // right amount of pixels, for a sharper image. needFinishSnapshot=!this._snapshotBegun;resize=params.width!==undefined&¶ms.height!==undefined;canvas=this.scene.canvas.canvas;saveWidth=canvas.clientWidth;saveHeight=canvas.clientHeight;snapshotWidth=params.width?Math.floor(params.width):canvas.width;snapshotHeight=params.height?Math.floor(params.height):canvas.height;if(resize){canvas.width=snapshotWidth;canvas.height=snapshotHeight;}if(!this._snapshotBegun){this.beginSnapshot();}if(!params.includeGizmos){this.sendToPlugins("snapshotStarting");// Tells plugins to hide things that shouldn't be in snapshot 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n(9))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e),isIdentityMat4:e=>1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15],negateMat4:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t),addMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i[4]=e[4]+t[4],i[5]=e[5]+t[5],i[6]=e[6]+t[6],i[7]=e[7]+t[7],i[8]=e[8]+t[8],i[9]=e[9]+t[9],i[10]=e[10]+t[10],i[11]=e[11]+t[11],i[12]=e[12]+t[12],i[13]=e[13]+t[13],i[14]=e[14]+t[14],i[15]=e[15]+t[15],i),addMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i[4]=e[4]+t,i[5]=e[5]+t,i[6]=e[6]+t,i[7]=e[7]+t,i[8]=e[8]+t,i[9]=e[9]+t,i[10]=e[10]+t,i[11]=e[11]+t,i[12]=e[12]+t,i[13]=e[13]+t,i[14]=e[14]+t,i[15]=e[15]+t,i),addScalarMat4:(e,t,i)=>c.addMat4Scalar(t,e,i),subMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i[4]=e[4]-t[4],i[5]=e[5]-t[5],i[6]=e[6]-t[6],i[7]=e[7]-t[7],i[8]=e[8]-t[8],i[9]=e[9]-t[9],i[10]=e[10]-t[10],i[11]=e[11]-t[11],i[12]=e[12]-t[12],i[13]=e[13]-t[13],i[14]=e[14]-t[14],i[15]=e[15]-t[15],i),subMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i[4]=e[4]-t,i[5]=e[5]-t,i[6]=e[6]-t,i[7]=e[7]-t,i[8]=e[8]-t,i[9]=e[9]-t,i[10]=e[10]-t,i[11]=e[11]-t,i[12]=e[12]-t,i[13]=e[13]-t,i[14]=e[14]-t,i[15]=e[15]-t,i),subScalarMat4:(e,t,i)=>(i||(i=t),i[0]=e-t[0],i[1]=e-t[1],i[2]=e-t[2],i[3]=e-t[3],i[4]=e-t[4],i[5]=e-t[5],i[6]=e-t[6],i[7]=e-t[7],i[8]=e-t[8],i[9]=e-t[9],i[10]=e-t[10],i[11]=e-t[11],i[12]=e-t[12],i[13]=e-t[13],i[14]=e-t[14],i[15]=e-t[15],i),mulMat4(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=e[3],a=e[4],l=e[5],A=e[6],h=e[7],c=e[8],u=e[9],d=e[10],p=e[11],f=e[12],g=e[13],m=e[14],_=e[15],v=t[0],b=t[1],y=t[2],x=t[3],B=t[4],w=t[5],P=t[6],C=t[7],M=t[8],E=t[9],F=t[10],I=t[11],D=t[12],S=t[13],T=t[14],R=t[15];return i[0]=v*s+b*a+y*c+x*f,i[1]=v*r+b*l+y*u+x*g,i[2]=v*o+b*A+y*d+x*m,i[3]=v*n+b*h+y*p+x*_,i[4]=B*s+w*a+P*c+C*f,i[5]=B*r+w*l+P*u+C*g,i[6]=B*o+w*A+P*d+C*m,i[7]=B*n+w*h+P*p+C*_,i[8]=M*s+E*a+F*c+I*f,i[9]=M*r+E*l+F*u+I*g,i[10]=M*o+E*A+F*d+I*m,i[11]=M*n+E*h+F*p+I*_,i[12]=D*s+S*a+T*c+R*f,i[13]=D*r+S*l+T*u+R*g,i[14]=D*o+S*A+T*d+R*m,i[15]=D*n+S*h+T*p+R*_,i},mulMat3(e,t,i){i||(i=new n(9));const s=e[0],r=e[3],o=e[6],a=e[1],l=e[4],A=e[7],h=e[2],c=e[5],u=e[8],d=t[0],p=t[3],f=t[6],g=t[1],m=t[4],_=t[7],v=t[2],b=t[5],y=t[8];return i[0]=s*d+r*g+o*v,i[3]=s*p+r*m+o*b,i[6]=s*f+r*_+o*y,i[1]=a*d+l*g+A*v,i[4]=a*p+l*m+A*b,i[7]=a*f+l*_+A*y,i[2]=h*d+c*g+u*v,i[5]=h*p+c*m+u*b,i[8]=h*f+c*_+u*y,i},mulMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i),mulMat4v4(e,t,i=c.vec4()){const s=t[0],r=t[1],o=t[2],n=t[3];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12]*n,i[1]=e[1]*s+e[5]*r+e[9]*o+e[13]*n,i[2]=e[2]*s+e[6]*r+e[10]*o+e[14]*n,i[3]=e[3]*s+e[7]*r+e[11]*o+e[15]*n,i},transposeMat4(e,t){const i=e[4],s=e[14],r=e[8],o=e[13],n=e[12],a=e[9];if(!t||e===t){const t=e[1],l=e[2],A=e[3],h=e[6],c=e[7],u=e[11];return e[1]=i,e[2]=r,e[3]=n,e[4]=t,e[6]=a,e[7]=o,e[8]=l,e[9]=h,e[11]=s,e[12]=A,e[13]=c,e[14]=u,e}return t[0]=e[0],t[1]=i,t[2]=r,t[3]=n,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=o,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=s,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3(e,t){if(t===e){const i=e[1],s=e[2],r=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=s,t[7]=r}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4(e){const t=e[0],i=e[1],s=e[2],r=e[3],o=e[4],n=e[5],a=e[6],l=e[7],A=e[8],h=e[9],c=e[10],u=e[11],d=e[12],p=e[13],f=e[14],g=e[15];return d*h*a*r-A*p*a*r-d*n*c*r+o*p*c*r+A*n*f*r-o*h*f*r-d*h*s*l+A*p*s*l+d*i*c*l-t*p*c*l-A*i*f*l+t*h*f*l+d*n*s*u-o*p*s*u-d*i*a*u+t*p*a*u+o*i*f*u-t*n*f*u-A*n*s*g+o*h*s*g+A*i*a*g-t*h*a*g-o*i*c*g+t*n*c*g},inverseMat4(e,t){t||(t=e);const i=e[0],s=e[1],r=e[2],o=e[3],n=e[4],a=e[5],l=e[6],A=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],f=e[13],g=e[14],m=e[15],_=i*a-s*n,v=i*l-r*n,b=i*A-o*n,y=s*l-r*a,x=s*A-o*a,B=r*A-o*l,w=h*f-c*p,P=h*g-u*p,C=h*m-d*p,M=c*g-u*f,E=c*m-d*f,F=u*m-d*g,I=1/(_*F-v*E+b*M+y*C-x*P+B*w);return t[0]=(a*F-l*E+A*M)*I,t[1]=(-s*F+r*E-o*M)*I,t[2]=(f*B-g*x+m*y)*I,t[3]=(-c*B+u*x-d*y)*I,t[4]=(-n*F+l*C-A*P)*I,t[5]=(i*F-r*C+o*P)*I,t[6]=(-p*B+g*b-m*v)*I,t[7]=(h*B-u*b+d*v)*I,t[8]=(n*E-a*C+A*w)*I,t[9]=(-i*E+s*C-o*w)*I,t[10]=(p*x-f*b+m*_)*I,t[11]=(-h*x+c*b-d*_)*I,t[12]=(-n*M+a*P-l*w)*I,t[13]=(i*M-s*P+r*w)*I,t[14]=(-p*y+f*v-g*_)*I,t[15]=(h*y-c*v+u*_)*I,t},traceMat4:e=>e[0]+e[5]+e[10]+e[15],translationMat4v(e,t){const i=t||c.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v(e,t){const i=t||c.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(()=>{const e=new n(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,c.translationMat4v(e,r))})(),translationMat4s:(e,t)=>c.translationMat4c(e,e,e,t),translateMat4v:(e,t)=>c.translateMat4c(e[0],e[1],e[2],t),translateMat4c(e,t,i,s){const r=s[3];s[0]+=r*e,s[1]+=r*t,s[2]+=r*i;const o=s[7];s[4]+=o*e,s[5]+=o*t,s[6]+=o*i;const n=s[11];s[8]+=n*e,s[9]+=n*t,s[10]+=n*i;const a=s[15];return s[12]+=a*e,s[13]+=a*t,s[14]+=a*i,s},setMat4Translation:(e,t,i)=>(i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i),rotationMat4v(e,t,i){const s=c.normalizeVec4([t[0],t[1],t[2],0],[]),r=Math.sin(e),o=Math.cos(e),n=1-o,a=s[0],l=s[1],A=s[2];let h,u,d,p,f,g;return h=a*l,u=l*A,d=A*a,p=a*r,f=l*r,g=A*r,(i=i||c.mat4())[0]=n*a*a+o,i[1]=n*h+g,i[2]=n*d-f,i[3]=0,i[4]=n*h-g,i[5]=n*l*l+o,i[6]=n*u+p,i[7]=0,i[8]=n*d+f,i[9]=n*u-p,i[10]=n*A*A+o,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:(e,t,i,s,r)=>c.rotationMat4v(e,[t,i,s],r),scalingMat4v:(e,t=c.identityMat4())=>(t[0]=e[0],t[5]=e[1],t[10]=e[2],t),scalingMat3v:(e,t=c.identityMat3())=>(t[0]=e[0],t[4]=e[1],t),scalingMat4c:(()=>{const e=new n(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,c.scalingMat4v(e,r))})(),scaleMat4c:(e,t,i,s)=>(s[0]*=e,s[4]*=t,s[8]*=i,s[1]*=e,s[5]*=t,s[9]*=i,s[2]*=e,s[6]*=t,s[10]*=i,s[3]*=e,s[7]*=t,s[11]*=i,s),scaleMat4v(e,t){const i=e[0],s=e[1],r=e[2];return t[0]*=i,t[4]*=s,t[8]*=r,t[1]*=i,t[5]*=s,t[9]*=r,t[2]*=i,t[6]*=s,t[10]*=r,t[3]*=i,t[7]*=s,t[11]*=r,t},scalingMat4s:e=>c.scalingMat4c(e,e,e),rotationTranslationMat4(e,t,i=c.mat4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=s+s,l=r+r,A=o+o,h=s*a,u=s*l,d=s*A,p=r*l,f=r*A,g=o*A,m=n*a,_=n*l,v=n*A;return i[0]=1-(p+g),i[1]=u+v,i[2]=d-_,i[3]=0,i[4]=u-v,i[5]=1-(h+g),i[6]=f+m,i[7]=0,i[8]=d+_,i[9]=f-m,i[10]=1-(h+p),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler(e,t,i=c.vec4()){const s=c.clamp,r=e[0],o=e[4],n=e[8],a=e[1],l=e[5],A=e[9],h=e[2],u=e[6],d=e[10];return"XYZ"===t?(i[1]=Math.asin(s(n,-1,1)),Math.abs(n)<.99999?(i[0]=Math.atan2(-A,d),i[2]=Math.atan2(-o,r)):(i[0]=Math.atan2(u,l),i[2]=0)):"YXZ"===t?(i[0]=Math.asin(-s(A,-1,1)),Math.abs(A)<.99999?(i[1]=Math.atan2(n,d),i[2]=Math.atan2(a,l)):(i[1]=Math.atan2(-h,r),i[2]=0)):"ZXY"===t?(i[0]=Math.asin(s(u,-1,1)),Math.abs(u)<.99999?(i[1]=Math.atan2(-h,d),i[2]=Math.atan2(-o,l)):(i[1]=0,i[2]=Math.atan2(a,r))):"ZYX"===t?(i[1]=Math.asin(-s(h,-1,1)),Math.abs(h)<.99999?(i[0]=Math.atan2(u,d),i[2]=Math.atan2(a,r)):(i[0]=0,i[2]=Math.atan2(-o,l))):"YZX"===t?(i[2]=Math.asin(s(a,-1,1)),Math.abs(a)<.99999?(i[0]=Math.atan2(-A,l),i[1]=Math.atan2(-h,r)):(i[0]=0,i[1]=Math.atan2(n,d))):"XZY"===t&&(i[2]=Math.asin(-s(o,-1,1)),Math.abs(o)<.99999?(i[0]=Math.atan2(u,l),i[1]=Math.atan2(n,r)):(i[0]=Math.atan2(-A,d),i[1]=0)),i},composeMat4:(e,t,i,s=c.mat4())=>(c.quaternionToRotationMat4(t,s),c.scaleMat4v(i,s),c.translateMat4v(e,s),s),decomposeMat4:(()=>{const e=new n(3),t=new n(16);return function(i,s,r,o){e[0]=i[0],e[1]=i[1],e[2]=i[2];let n=c.lenVec3(e);e[0]=i[4],e[1]=i[5],e[2]=i[6];const a=c.lenVec3(e);e[8]=i[8],e[9]=i[9],e[10]=i[10];const l=c.lenVec3(e);c.determinantMat4(i)<0&&(n=-n),s[0]=i[12],s[1]=i[13],s[2]=i[14],t.set(i);const A=1/n,h=1/a,u=1/l;return t[0]*=A,t[1]*=A,t[2]*=A,t[4]*=h,t[5]*=h,t[6]*=h,t[8]*=u,t[9]*=u,t[10]*=u,c.mat4ToQuaternion(t,r),o[0]=n,o[1]=a,o[2]=l,this}})(),getColMat4(e,t){const i=4*t;return[e[i],e[i+1],e[i+2],e[i+3]]},setRowMat4(e,t,i){e[t]=i[0],e[t+4]=i[1],e[t+8]=i[2],e[t+12]=i[3]},lookAtMat4v(e,t,i,s){s||(s=c.mat4());const r=e[0],o=e[1],n=e[2],a=i[0],l=i[1],A=i[2],h=t[0],u=t[1],d=t[2];if(r===h&&o===u&&n===d)return c.identityMat4();let p,f,g,m,_,v,b,y,x,B;return p=r-h,f=o-u,g=n-d,B=1/Math.sqrt(p*p+f*f+g*g),p*=B,f*=B,g*=B,m=l*g-A*f,_=A*p-a*g,v=a*f-l*p,B=Math.sqrt(m*m+_*_+v*v),B?(B=1/B,m*=B,_*=B,v*=B):(m=0,_=0,v=0),b=f*v-g*_,y=g*m-p*v,x=p*_-f*m,B=Math.sqrt(b*b+y*y+x*x),B?(B=1/B,b*=B,y*=B,x*=B):(b=0,y=0,x=0),s[0]=m,s[1]=b,s[2]=p,s[3]=0,s[4]=_,s[5]=y,s[6]=f,s[7]=0,s[8]=v,s[9]=x,s[10]=g,s[11]=0,s[12]=-(m*r+_*o+v*n),s[13]=-(b*r+y*o+x*n),s[14]=-(p*r+f*o+g*n),s[15]=1,s},lookAtMat4c:(e,t,i,s,r,o,n,a,l)=>c.lookAtMat4v([e,t,i],[s,r,o],[n,a,l],[]),orthoMat4c(e,t,i,s,r,o,n){n||(n=c.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2/l,n[6]=0,n[7]=0,n[8]=0,n[9]=0,n[10]=-2/A,n[11]=0,n[12]=-(e+t)/a,n[13]=-(s+i)/l,n[14]=-(o+r)/A,n[15]=1,n},frustumMat4v(e,t,i){i||(i=c.mat4());const s=[e[0],e[1],e[2],0],r=[t[0],t[1],t[2],0];c.addVec4(r,s,l),c.subVec4(r,s,A);const o=2*s[2],n=A[0],a=A[1],h=A[2];return i[0]=o/n,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=o/a,i[6]=0,i[7]=0,i[8]=l[0]/n,i[9]=l[1]/a,i[10]=-l[2]/h,i[11]=-1,i[12]=0,i[13]=0,i[14]=-o*r[2]/h,i[15]=0,i},frustumMat4(e,t,i,s,r,o,n){n||(n=c.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2*r/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2*r/l,n[6]=0,n[7]=0,n[8]=(t+e)/a,n[9]=(s+i)/l,n[10]=-(o+r)/A,n[11]=-1,n[12]=0,n[13]=0,n[14]=-o*r*2/A,n[15]=0,n},perspectiveMat4(e,t,i,s,r){const o=[],n=[];return o[2]=i,n[2]=s,n[1]=o[2]*Math.tan(e/2),o[1]=-n[1],n[0]=n[1]*t,o[0]=-n[0],c.frustumMat4v(o,n,r)},compareMat4:(e,t)=>e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[11]===t[11]&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[15]===t[15],transformPoint3(e,t,i=c.vec3()){const s=t[0],r=t[1],o=t[2];return 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n(3);return(s,r)=>{e[0]=s[0],e[1]=s[1],e[2]=s[2],t[0]=s[3],t[1]=s[4],t[2]=s[5];const o=c.subVec3(t,e,i),n=r[0]-s[0],a=s[3]-r[0],l=r[1]-s[1],A=s[4]-r[1],h=r[2]-s[2],u=s[5]-r[2];return o[0]+=n>a?n:a,o[1]+=l>A?l:A,o[2]+=h>u?h:u,Math.abs(c.lenVec3(o))}})(),getAABB3Area:e=>(e[3]-e[0])*(e[4]-e[1])*(e[5]-e[2]),getAABB3Center(e,t){const i=t||c.vec3();return i[0]=(e[0]+e[3])/2,i[1]=(e[1]+e[4])/2,i[2]=(e[2]+e[5])/2,i},getAABB2Center(e,t){const i=t||c.vec2();return 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this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}_message(e){return" ["+this.type+" "+_.inQuotes(this.id)+"]: "+e}warn(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}error(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}_attach(e){const t=e.name;if(!t)return void this.error("Component 'name' expected");let i=e.component;const s=e.sceneDefault,r=e.sceneSingleton,o=e.type,n=e.on,a=!1!==e.recompiles;if(i&&(_.isNumeric(i)||_.isString(i))){const e=i;if(i=this.scene.components[e],!i)return void this.error("Component not found: "+_.inQuotes(e))}if(!i)if(!0===r){const e=this.scene.types[o];for(const t in e)if(e.hasOwnProperty){i=e[t];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===s&&(i=this.scene[t],!i))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+_.inQuotes(i.id));if(o&&!i.isType(o))return void this.error("Expected a "+o+" type or subtype: "+i.type+" "+_.inQuotes(i.id))}this._attachments||(this._attachments={});const l=this._attached[t];let A,h,c;if(l){if(i&&l.id===i.id)return;const e=this._attachments[l.id];for(A=e.subs,h=0,c=A.length;h{delete this._ownedComponents[e.id]}),this)}_needUpdate(e){this._updateScheduled||(this._updateScheduled=!0,0===e?this._doUpdate():M.scheduleTask(this._doUpdate,this))}_doUpdate(){this._updateScheduled&&(this._updateScheduled=!1,this._update&&this._update())}scheduleTask(e){M.scheduleTask(e,null)}_update(){}clear(){if(this._ownedComponents)for(var e in this._ownedComponents)if(this._ownedComponents.hasOwnProperty(e)){this._ownedComponents[e].destroy(),delete this._ownedComponents[e]}}destroy(){if(this.destroyed)return;let e,t,i,s,r,o;if(this.fire("destroyed",this.destroyed=!0),this._attachments)for(e in this._attachments)if(this._attachments.hasOwnProperty(e)){for(t=this._attachments[e],i=t.component,s=t.subs,r=0,o=s.length;r=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}class U{constructor(){this.planes=[new L,new L,new L,new L,new L,new L]}}function O(e,t,i){const s=c.mulMat4(i,t,R),r=s[0],o=s[1],n=s[2],a=s[3],l=s[4],A=s[5],h=s[6],u=s[7],d=s[8],p=s[9],f=s[10],g=s[11],m=s[12],_=s[13],v=s[14],b=s[15];e.planes[0].set(a-r,u-l,g-d,b-m),e.planes[1].set(a+r,u+l,g+d,b+m),e.planes[2].set(a-o,u-A,g-p,b-_),e.planes[3].set(a+o,u+A,g+p,b+_),e.planes[4].set(a-n,u-h,g-f,b-v),e.planes[5].set(a+n,u+h,g+f,b+v)}function k(e,t){let i=U.INSIDE;const s=S,r=T;s[0]=t[0],s[1]=t[1],s[2]=t[2],r[0]=t[3],r[1]=t[4],r[2]=t[5];const o=[s,r];for(let t=0;t<6;++t){const s=e.planes[t];if(s.normal[0]*o[s.testVertex[0]][0]+s.normal[1]*o[s.testVertex[1]][1]+s.normal[2]*o[s.testVertex[2]][2]+s.offset<0)return U.OUTSIDE;s.normal[0]*o[1-s.testVertex[0]][0]+s.normal[1]*o[1-s.testVertex[1]][1]+s.normal[2]*o[1-s.testVertex[2]][2]+s.offset<0&&(i=U.INTERSECT)}return i}U.INSIDE=0,U.INTERSECT=1,U.OUTSIDE=2;class N extends D{constructor(e={}){if(!e.viewer)throw"[MarqueePicker] Missing config: viewer";if(!e.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";super(e.viewer.scene,e),this.viewer=e.viewer,this._objectsKdTree3=e.objectsKdTree3,this._canvasMarqueeCorner1=c.vec2(),this._canvasMarqueeCorner2=c.vec2(),this._canvasMarquee=c.AABB2(),this._marqueeFrustum=new U,this._marqueeFrustumProjMat=c.mat4(),this._pickMode=!1,this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement),this._marqueeElement.style.position="absolute",this._marqueeElement.style["z-index"]="40000005",this._marqueeElement.style.width="8px",this._marqueeElement.style.height="8px",this._marqueeElement.style.visibility="hidden",this._marqueeElement.style.top="0px",this._marqueeElement.style.left="0px",this._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",this._marqueeElement.style.opacity=1,this._marqueeElement.style["pointer-events"]="none"}setMarqueeCorner1(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarqueeCorner2(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarquee(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}setMarqueeVisible(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}getMarqueeVisible(){return this._marqueVisible}setPickMode(e){if(e!==N.PICK_MODE_INSIDE&&e!==N.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===N.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}getPickMode(){return this._pickMode}clear(){this.fire("clear",{})}pick(){this._updateMarquee(),this._buildMarqueeFrustum();const e=[],t=(i,s=U.INTERSECT)=>{if(s===U.INTERSECT&&(s=k(this._marqueeFrustum,i.aabb)),s!==U.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;i3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&t(this._objectsKdTree3.root),this.fire("picked",e),e}_updateMarquee(){this._canvasMarquee[0]=Math.min(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[1]=Math.min(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._canvasMarquee[2]=Math.max(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[3]=Math.max(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._marqueeElement.style.width=this._canvasMarquee[2]-this._canvasMarquee[0]+"px",this._marqueeElement.style.height=this._canvasMarquee[3]-this._canvasMarquee[1]+"px",this._marqueeElement.style.left=`${this._canvasMarquee[0]}px`,this._marqueeElement.style.top=`${this._canvasMarquee[1]}px`}_buildMarqueeFrustum(){const e=this.viewer.scene.canvas.canvas,t=e.clientWidth,i=e.clientHeight,s=e.clientLeft,r=e.clientTop,o=2/t,n=2/i,a=e.clientHeight/e.clientWidth,l=(this._canvasMarquee[0]-s)*o-1,A=(this._canvasMarquee[2]-s)*o-1,h=-(this._canvasMarquee[3]-r)*n+1,u=-(this._canvasMarquee[1]-r)*n+1,d=this.viewer.scene.camera.frustum.near*(17*a);c.frustumMat4(l,A,h*a,u*a,d,1e4,this._marqueeFrustumProjMat),O(this._marqueeFrustum,this.viewer.scene.camera.viewMatrix,this._marqueeFrustumProjMat)}destroy(){super.destroy(),this._marqueeElement.parentElement&&(this._marqueeElement.parentElement.removeChild(this._marqueeElement),this._marqueeElement=null,this._objectsKdTree3=null)}}N.PICK_MODE_INTERSECTS=0,N.PICK_MODE_INSIDE=1;class Q{constructor(e,t={}){this.viewer=e,this.scene=this.viewer.scene,this._circleDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._circleDiv,this.viewer.scene.canvas.canvas),this._circleDiv.style.backgroundColor="transparent",this._circleDiv.style.border="2px solid green",this._circleDiv.style.borderRadius="50px",this._circleDiv.style.width="50px",this._circleDiv.style.height="50px",this._circleDiv.style.margin="-200px -200px",this._circleDiv.style.zIndex="100000",this._circleDiv.style.position="absolute",this._circleDiv.style.pointerEvents="none",this._circlePos=null,this._circleMaxRadius=200,this._circleMinRadius=2,this._active=!1!==t.active,this._visible=!1,this._running=!1,this._destroyed=!1}start(e){if(this._destroyed)return;this._circlePos=e,this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius=`${this._circleRadius}px`,this._circleDiv.style.marginLeft=this._circlePos[0]-this._circleRadius+"px",this._circleDiv.style.marginTop=this._circlePos[1]-this._circleRadius+"px";const t=this._circleMaxRadius;let i;const s=e=>{if(!this._running)return;i||(i=e);const r=e-i,o=Math.min(r/300,1),n=t+(2-t)*o;this._circleRadius=n,this._circleDiv.style.width=`${this._circleRadius}px`,this._circleDiv.style.height=`${this._circleRadius}px`,this._circleDiv.style.marginLeft=this._circlePos[0]-this._circleRadius/2+"px",this._circleDiv.style.marginTop=this._circlePos[1]-this._circleRadius/2+"px",o<1&&requestAnimationFrame(s)};this._running=!0,requestAnimationFrame(s),this._circleDiv.style.visibility="visible"}stop(){this._destroyed||(this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius=`${this._circleRadius}px`,this._circleDiv.style.visibility="hidden")}set durationMs(e){this.stop(),this._durationMs=e}get durationMs(){return this._durationMs}destroy(){this._destroyed||(this.stop(),this._circleDiv.parentElement.removeChild(this._circleDiv),this._destroyed=!0)}}class V{constructor(e,t,i){this.id=i&&i.id?i.id:e,this.viewer=t,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,t.addPlugin(this)}scheduleTask(e){M.scheduleTask(e,null)}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){console.log(`[xeokit plugin ${this.id}]: ${e}`)}warn(e){console.warn(`[xeokit plugin ${this.id}]: ${e}`)}error(e){console.error(`[xeokit plugin ${this.id}]: ${e}`)}send(e,t){}destroy(){this.viewer.removePlugin(this)}}const H={isIphoneSafari(){const e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i}};class j{constructor(e,t={}){this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!1!==t.visible,this._culled=!1;var i=this._dot,s=i.style;s["border-radius"]="25px",s.border="solid 2px white",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"40000005":t.zIndex,s.width="8px",s.height="8px",s.visibility=this._visible?"visible":"hidden",s.top="0px",s.left="0px",s["box-shadow"]="0 2px 5px 0 #182A3D;",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._dotClickable,o=r.style;o["border-radius"]="35px",o.border="solid 10px white",o.position="absolute",o["z-index"]=void 0===t.zIndex?"40000007":t.zIndex+1,o.width="8px",o.height="8px",o.visibility="visible",o.top="0px",o.left="0px",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),r.addEventListener("click",(t=>{e.dispatchEvent(new MouseEvent("mouseover",t))})),t.onMouseOver&&r.addEventListener("mouseover",(i=>{t.onMouseOver(i,this),e.dispatchEvent(new MouseEvent("mouseover",i))})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onTouchstart&&r.addEventListener("touchstart",(e=>{t.onTouchstart(e,this)})),t.onTouchmove&&r.addEventListener("touchmove",(e=>{t.onTouchmove(e,this)})),t.onTouchend&&r.addEventListener("touchend",(e=>{t.onTouchend(e,this)})),t.onContextMenu&&(H.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.borderColor)}setPos(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var s=this._dotClickable.style;s.left=Math.round(e)-9+"px",s.top=Math.round(t)-9+"px"}setFillColor(e){this._dot.style.background=e||"lightgreen"}setBorderColor(e){this._dot.style.border="solid 2px"+(e||"black")}setOpacity(e){this._dot.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}destroy(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}const G=c.vec3(),z=c.vec4(),W=function(){const e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(s,r,o){return o=o||e,t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=1,c.transformVec4(s,t,i),c.setMat4Translation(s,i,o),o.slice()}}();function K(e,t,i){const s=Float32Array.from([e[0]])[0],r=e[0]-s,o=Float32Array.from([e[1]])[0],n=e[1]-o,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=s,t[1]=o,t[2]=a,i[0]=r,i[1]=n,i[2]=l}function X(e,t,i,s=1e3){const r=c.getPositionsCenter(e,G),o=Math.round(r[0]/s)*s,n=Math.round(r[1]/s)*s,a=Math.round(r[2]/s)*s;i[0]=o,i[1]=n,i[2]=a;const l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(let i=0,s=e.length;i0?this.meshes[0]._colorize[3]/255:1}set opacity(e){if(0===this.meshes.length)return;const t=null!=e,i=this.meshes[0]._colorize[3];let s=255;if(t){if(e<0?e=0:e>1&&(e=1),s=Math.floor(255*e),i===s)return}else if(s=255,i===s)return;for(let e=0,t=this.meshes.length;e=0&&(e+=i)}return e>0?e:-1}_getFlag(e){return!!(this._flags&e)}_finalize(){const e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(let e=0,t=this.meshes.length;e{this._viewPosDirty=!0,this._needUpdate()})),this._onCameraProjMatrix=this.scene.camera.on("projMatrix",(()=>{this._canvasPosDirty=!0,this._needUpdate()})),this._onEntityDestroyed=null,this._onEntityModelDestroyed=null,this._renderer.addMarker(this),this.entity=t.entity,this.worldPos=t.worldPos,this.occludable=t.occludable}_update(){if(this._viewPosDirty&&(c.transformPoint3(this.scene.camera.viewMatrix,this._worldPos,this._viewPos),this._viewPosDirty=!1,this._canvasPosDirty=!0,this.fire("viewPos",this._viewPos)),this._canvasPosDirty){le.set(this._viewPos),le[3]=1,c.transformPoint4(this.scene.camera.projMatrix,le,Ae);const e=this.scene.canvas.boundary;this._canvasPos[0]=Math.floor((1+Ae[0]/Ae[3])*e[2]/2),this._canvasPos[1]=Math.floor((1-Ae[1]/Ae[3])*e[3]/2),this._canvasPosDirty=!1,this.fire("canvasPos",this._canvasPos)}}_setVisible(e){this._visible,this._visible=e,this.fire("visible",this._visible)}set entity(e){if(this._entity){if(this._entity===e)return;null!==this._onEntityDestroyed&&(this._entity.model?this._entity.model.off(this._onEntityDestroyed):this._entity.off(this._onEntityDestroyed),this._onEntityDestroyed=null),null!==this._onEntityModelDestroyed&&(this._entity.model&&this._entity.model.off(this._onEntityModelDestroyed),this._onEntityModelDestroyed=null)}this._entity=e,this._entity&&(this._entity instanceof ae?this._onEntityModelDestroyed=this._entity.model.on("destroyed",(()=>{this._entity=null,this._onEntityModelDestroyed=null})):this._onEntityDestroyed=this._entity.on("destroyed",(()=>{this._entity=null,this._onEntityDestroyed=null}))),this.fire("entity",this._entity,!0)}get entity(){return this._entity}set occludable(e){(e=!!e)!==this._occludable&&(this._occludable=e,this._occludable&&this._renderer.markerWorldPosUpdated(this))}get occludable(){return this._occludable}set worldPos(e){this._worldPos.set(e||[0,0,0]),K(this._worldPos,this._origin,this._rtcPos),this._occludable&&this._renderer.markerWorldPosUpdated(this),this._viewPosDirty=!0,this.fire("worldPos",this._worldPos),this._needUpdate()}get worldPos(){return this._worldPos}get origin(){return this._origin}get rtcPos(){return this._rtcPos}get viewPos(){return this._update(),this._viewPos}get canvasPos(){return this._update(),this._canvasPos}get visible(){return!!this._visible}destroy(){this.fire("destroyed",!0),this.scene.camera.off(this._onCameraViewMatrix),this.scene.camera.off(this._onCameraProjMatrix),this._entity&&(null!==this._onEntityDestroyed&&this._entity.model.off(this._onEntityDestroyed),null!==this._onEntityModelDestroyed&&this._entity.model.off(this._onEntityModelDestroyed)),this._renderer.removeMarker(this),super.destroy()}}const ce=()=>{};function ue(e,t,i){const s=e.getBoundingClientRect(),r=t.getBoundingClientRect();i[0]+=s.left-r.left,i[1]+=s.top-r.top}class de extends he{constructor(e,t,i,s={}){super(e,t);const r=(e,t)=>i=>{e&&e(i),this.fire(t,i,!0)};this._dot=new j(i,{fillColor:s.fillColor,zIndex:s.zIndex,onMouseOver:r(s.onMouseOver,"mouseover"),onMouseLeave:r(s.onMouseLeave,"mouseleave"),onMouseWheel:r(s.onMouseWheel,"wheel"),onMouseDown:r(s.onMouseDown,"mousedown"),onMouseUp:r(s.onMouseUp,"mouseup"),onMouseMove:r(s.onMouseMove,"mousemove"),onTouchstart:r(s.onTouchstart,"touchstart"),onTouchmove:r(s.onTouchmove,"touchmove"),onTouchend:r(s.onTouchend,"touchend"),onContextMenu:r(s.onContextMenu,"contextmenu")});const o=()=>{const t=this.canvasPos.slice();ue(e.canvas.canvas,i,t),this._dot.setPos(t[0],t[1])};this.on("worldPos",o);const n=e.camera.on("viewMatrix",o),a=e.camera.on("projMatrix",o);this._cleanup=()=>{e.camera.off(n),e.camera.off(a),this._dot.destroy()}}setClickable(e){this._dot.setClickable(e)}setCulled(e){this._dot.setCulled(e)}setFillColor(e){this._dot.setFillColor(e)}setHighlighted(e){this._dot.setHighlighted(e)}setOpacity(e){this._dot.setOpacity(e)}setVisible(e){this._dot.setVisible(e)}destroy(){this._cleanup(),super.destroy()}}function pe(e,t){const i=function(e,i){if(e in t)return t[e];if(void 0!==i)return i;throw"config missing: "+e},s=i("viewer"),r=i("ray2WorldPos"),o=i("handleMouseEvents",!1),n=i("handleTouchEvents",!1),a=i("onStart",ce),l=i("onMove",ce),A=i("onEnd",ce),h=s.scene,u=h.canvas.canvas,d=e=>{const t=c.vec2([e.clientX,e.clientY]);ue(u.ownerDocument.documentElement,u,t),l(t,(e=>{const t=c.vec3(),i=c.vec3();return c.canvasPosToWorldRay(u,h.camera.viewMatrix,h.camera.projMatrix,h.camera.projection,e,t,i),r(t,i,e)})(t))};let p=null;const f=function(e){const t=p.matchesEvent(e);t&&d(t)},g=function(t){const i=p.matchesEvent(t);i&&(e.setOpacity(b),p.cleanup(),d(i),A())},m=function(t,i){p&&p.cleanup(),e.setOpacity(1),e.setClickable(!1),s.cameraControl.active=!1,p={matchesEvent:t,cleanup:function(){p=null,e.setClickable(!0),s.cameraControl.active=!0,i()}},a()},_=[],v=function(t,i){const s=e.on(t,i);_.push((()=>e.off(s)))};if(o&&(v("mouseover",(()=>!p&&e.setOpacity(1))),v("mouseleave",(()=>!p&&e.setOpacity(b))),v("mousedown",(e=>{1===e.which&&(u.addEventListener("mousemove",f),u.addEventListener("mouseup",g),m((e=>1===e.which&&e),(()=>{u.removeEventListener("mousemove",f),u.removeEventListener("mouseup",g)})))}))),n){let e;v("touchstart",(t=>{t.preventDefault(),1===t.touches.length&&(e=t.touches[0].identifier,m((t=>[...t.changedTouches].find((t=>t.identifier===e))),(()=>{e=null})))})),v("touchmove",(e=>{e.preventDefault(),f(e)})),v("touchend",(e=>{e.preventDefault(),g(e)}))}const b=.8;return e.setOpacity(b),function(){p&&p.cleanup(),_.forEach((e=>e())),e.setOpacity(1)}}function fe(e){const t=function(t,i){if(t in e)return e[t];if(void 0!==i)return i;throw"config missing: "+t},i=t("viewer"),s=t("handleMouseEvents",!1),r=t("handleTouchEvents",!1),o=t("pointerLens",null),n=t("dots"),a=t("ray2WorldPos"),l=t("onEnd",ce),A=o?function(e){o.visible=!!e,e&&(o.canvasPos=e)}:()=>{},h=n.map((e=>{let t;return pe(e,{handleMouseEvents:s,handleTouchEvents:r,viewer:i,ray2WorldPos:(e,i,s)=>a(e,i,s)||t,onStart:()=>{t=e.worldPos.slice(),c(!1,e)},onMove:(t,i)=>{A(t),e.worldPos=i},onEnd:()=>{l(t,e)||(e.worldPos=t),A(null),c(!0,e)}})})),c=(e,t)=>n.forEach((i=>i!==t&&i.setClickable(e)));return c(!0),function(){h.forEach((e=>e())),A(null)}}const ge=function(e,t,i){return function(s,r,o){const n=e.scene,a=n.canvas.canvas,l=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,ue(a.ownerDocument.documentElement,a,t),t),A=e=>{const t=c.vec3(),s=c.vec3();return c.canvasPosToWorldRay(a,n.camera.viewMatrix,n.camera.projMatrix,n.camera.projection,e,t,s),i(t,s)};let h=null;const u=()=>{};let d,p=u;const f=function(){t.stop(),clearTimeout(h),e.cameraControl.active=!0,p=u,d=null},g=function(){f(),a.removeEventListener("touchstart",m),a.removeEventListener("touchmove",_),a.removeEventListener("touchend",v)},m=function(i){const o=i.touches;if(1!==o.length)f(),s();else{const i=o[0],s=l(i,c.vec2());A(s)&&(d=i.identifier,p=e=>{c.distVec2(s,e)>20&&f()},h=setTimeout((function(){t.start(s),h=setTimeout((function(){t.stop(),e.cameraControl.active=!1,p=e=>{r(e,A(e))},p(s)}),300)}),250))}};a.addEventListener("touchstart",m,{passive:!0});const _=function(e){const t=[...e.changedTouches].find((e=>e.identifier===d));t&&p(l(t,c.vec2()))};a.addEventListener("touchmove",_,{passive:!0});const v=function(e){const t=[...e.changedTouches].find((e=>e.identifier===d));if(t){g();const e=l(t,c.vec2());o(e,A(e))}};return a.addEventListener("touchend",v,{passive:!0}),g}};class me{constructor(e,t={}){this._color=t.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=t.thickness||1,this._thicknessClickable=t.thicknessClickable||6,this._visible=!0,this._culled=!1;var i=this._wire,s=i.style;s.border="solid "+this._thickness+"px "+this._color,s.position="absolute",s["z-index"]=void 0===t.zIndex?"2000001":t.zIndex,s.width="0px",s.height="0px",s.visibility="visible",s.top="0px",s.left="0px",s["-webkit-transform-origin"]="0 0",s["-moz-transform-origin"]="0 0",s["-ms-transform-origin"]="0 0",s["-o-transform-origin"]="0 0",s["transform-origin"]="0 0",s["-webkit-transform"]="rotate(0deg)",s["-moz-transform"]="rotate(0deg)",s["-ms-transform"]="rotate(0deg)",s["-o-transform"]="rotate(0deg)",s.transform="rotate(0deg)",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._wireClickable,o=r.style;o.border="solid "+this._thicknessClickable+"px "+this._color,o.position="absolute",o["z-index"]=void 0===t.zIndex?"2000002":t.zIndex+1,o.width="0px",o.height="0px",o.visibility="visible",o.top="0px",o.left="0px",o["-webkit-transform-origin"]="0 0",o["-moz-transform-origin"]="0 0",o["-ms-transform-origin"]="0 0",o["-o-transform-origin"]="0 0",o["transform-origin"]="0 0",o["-webkit-transform"]="rotate(0deg)",o["-moz-transform"]="rotate(0deg)",o["-ms-transform"]="rotate(0deg)",o["-o-transform"]="rotate(0deg)",o.transform="rotate(0deg)",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),t.onMouseOver&&r.addEventListener("mouseover",(e=>{t.onMouseOver(e,this)})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(H.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}get visible(){return"visible"===this._wire.style.visibility}_update(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var s=this._wireClickable.style;s.width=Math.round(e)+"px",s.left=Math.round(this._x1)+"px",s.top=Math.round(this._y1)+"px",s["-webkit-transform"]="rotate("+t+"deg)",s["-moz-transform"]="rotate("+t+"deg)",s["-ms-transform"]="rotate("+t+"deg)",s["-o-transform"]="rotate("+t+"deg)",s.transform="rotate("+t+"deg)"}setStartAndEnd(e,t,i,s){this._x1=e,this._y1=t,this._x2=i,this._y2=s,this._update()}setColor(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}setOpacity(e){this._wire.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}destroy(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}class _e{constructor(e,t={}){this._highlightClass="viewer-ruler-label-highlighted",this._prefix=t.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var i=this._label,s=i.style;s["border-radius"]="5px",s.color="white",s.padding="4px",s.border="solid 1px",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"5000005":t.zIndex,s.width="auto",s.height="auto",s.visibility="visible",s.top="0px",s.left="0px",s["pointer-events"]="all",s.opacity=1,t.onContextMenu,i.innerText="",e.appendChild(i),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.fillColor),this.setText(t.text),t.onMouseOver&&i.addEventListener("mouseover",(e=>{t.onMouseOver(e,this),e.preventDefault()})),t.onMouseLeave&&i.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this),e.preventDefault()})),t.onMouseWheel&&i.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&i.addEventListener("mousedown",(e=>{t.onMouseDown(e,this),e.stopPropagation()})),t.onMouseUp&&i.addEventListener("mouseup",(e=>{t.onMouseUp(e,this),e.stopPropagation()})),t.onMouseMove&&i.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(H.isIphoneSafari()?(i.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),i.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):i.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}setPos(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}setPosOnWire(e,t,i,s){var r=e+.5*(i-e),o=t+.5*(s-t),n=this._label.style;n.left=Math.round(r)-20+"px",n.top=Math.round(o)-12+"px"}setPosBetweenWires(e,t,i,s,r,o){var n=(e+i+r)/3,a=(t+s+o)/3,l=this._label.style;l.left=Math.round(n)-20+"px",l.top=Math.round(a)-12+"px"}setText(e){this._label.innerHTML=this._prefix+(e||"")}setFillColor(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}setBorderColor(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}setOpacity(e){this._label.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}setClickable(e){this._label.style["pointer-events"]=e?"all":"none"}setPrefix(e){this._prefix!==e&&(this._prefix=e)}destroy(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}var ve=c.vec3(),be=c.vec3();class ye extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._color=t.color||e.defaultColor;var i=this.plugin.viewer.scene;this._originWorld=c.vec3(),this._cornerWorld=c.vec3(),this._targetWorld=c.vec3(),this._wp=new Float64Array(12),this._vp=new Float64Array(12),this._pp=new Float64Array(12),this._cp=new Int16Array(6);const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},l=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};this._originDot=new de(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._cornerDot=new de(i,t.corner,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetDot=new de(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._originWire=new me(this._container,{color:this._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetWire=new me(this._container,{color:this._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._angleLabel=new _e(this._container,{fillColor:this._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._visible=!1,this._originVisible=!1,this._cornerVisible=!1,this._targetVisible=!1,this._originWireVisible=!1,this._targetWireVisible=!1,this._angleVisible=!1,this._labelsVisible=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._cornerDot.on("worldPos",(e=>{this._cornerWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.cornerVisible=t.cornerVisible,this.targetVisible=t.targetVisible,this.originWireVisible=t.originWireVisible,this.targetWireVisible=t.targetWireVisible,this.angleVisible=t.angleVisible,this.labelsVisible=t.labelsVisible}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(c.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){const d=-.3,p=this._originDot.viewPos[2],f=this._cornerDot.viewPos[2],g=this._targetDot.viewPos[2];if(p>d||f>d||g>d)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);c.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var t=this._pp,i=this._cp,s=e.canvas.canvas.getBoundingClientRect();const m=this._container.getBoundingClientRect();for(var r=s.top-m.top,o=s.left-m.left,n=e.canvas.boundary,a=n[2],l=n[3],A=0,h=0,u=t.length;he.offsetTop+(e.offsetParent&&e.offsetParent!==t.parentNode&&h(e.offsetParent)),u=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==t.parentNode&&u(e.offsetParent)),d=c.vec2(),p=e=>{e.snappedToVertex||e.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!0),this.markerDiv.style.background="greenyellow",this.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.canvasPos,s.snapped=!1),this.markerDiv.style.background="pink",this.markerDiv.style.border="2px solid red");const i=e.snappedCanvasPos||e.canvasPos;switch(r=!0,o=e.entity,l.set(e.worldPos),A.set(i),this._mouseState){case 0:this._canvasToPagePos?(this._canvasToPagePos(t,i,d),this.markerDiv.style.left=d[0]-5+"px",this.markerDiv.style.top=d[1]-5+"px"):(this.markerDiv.style.left=u(t)+i[0]-5+"px",this.markerDiv.style.top=h(t)+i[1]-5+"px");break;case 1:this._currentAngleMeasurement&&(this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.angleVisible=!1,this._currentAngleMeasurement.corner.worldPos=e.worldPos,this._currentAngleMeasurement.corner.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer";break;case 2:this._currentAngleMeasurement&&(this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.angleVisible=!0,this._currentAngleMeasurement.target.worldPos=e.worldPos,this._currentAngleMeasurement.target.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer"}};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),t.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(n=e.clientX,a=e.clientY)}),t.addEventListener("mouseup",this._onMouseUp=e=>{if(1===e.which&&!(e.clientX>n+20||e.clientXa+20||e.clientY{if(r=!1,s&&(s.visible=!0,s.pointerPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!1),this.markerDiv.style.left="-100px",this.markerDiv.style.top="-100px",this._currentAngleMeasurement){switch(this._mouseState){case 0:this._currentAngleMeasurement.originVisible=!1;break;case 1:this._currentAngleMeasurement.cornerVisible=!1,this._currentAngleMeasurement.originWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1;break;case 2:this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1}t.style.cursor="default"}};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&f(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||f(e)})),this._active=!0}deactivate(){if(!this._active)return;this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.angleMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentAngleMeasurement}destroy(){this.deactivate(),super.destroy()}}class we extends D{constructor(e,t,i,s){const r=e.plugin.viewer;super(r.scene);const o=fe({viewer:r,handleMouseEvents:i,handleTouchEvents:s,pointerLens:t.pointerLens,dots:[e.origin,e.corner,e.target],ray2WorldPos:(e,i,s)=>{const o=e=>{const t=r.scene.pick({canvasPos:s,snapToEdge:e,snapToVertex:e,pickSurface:!0});return t&&t.worldPos?t.worldPos:e&&o(!1)};return o(!!t.snapping)},onEnd:(e,t)=>{const i=!c.compareVec3(e,t.worldPos);return i&&this.fire("edited"),i}}),n=e.on("destroyed",o);this._deactivate=function(){e.off("destroyed",n),o()}}deactivate(){this._deactivate(),super.destroy()}}const Pe=c.vec3(),Ce=c.vec3(),Me=c.vec3();class Ee extends he{constructor(e,t){if(super(e,t),this.plugin=t.plugin,this._container=t.container,!this._container)throw"config missing: container";if(!t.markerElement&&!t.markerHTML)throw"config missing: need either markerElement or markerHTML";if(!t.labelElement&&!t.labelHTML)throw"config missing: need either labelElement or labelHTML";this._htmlDirty=!1,t.markerElement?(this._marker=t.markerElement,this._marker.addEventListener("click",this._onMouseClickedExternalMarker=()=>{this.plugin.fire("markerClicked",this)}),this._marker.addEventListener("contextmenu",this._onContextMenuExtenalMarker=()=>{this.plugin.fire("contextmenu",this)}),this._marker.addEventListener("mouseenter",this._onMouseEnterExternalMarker=()=>{this.plugin.fire("markerMouseEnter",this)}),this._marker.addEventListener("mouseleave",this._onMouseLeaveExternalMarker=()=>{this.plugin.fire("markerMouseLeave",this)}),this._markerExternal=!0):(this._markerHTML=t.markerHTML,this._htmlDirty=!0,this._markerExternal=!1),t.labelElement?(this._label=t.labelElement,this._labelExternal=!0):(this._labelHTML=t.labelHTML,this._htmlDirty=!0,this._labelExternal=!1),this._markerShown=!!t.markerShown,this._labelShown=!!t.labelShown,this._values=t.values||{},this._layoutDirty=!0,this._visibilityDirty=!0,this._labelPosition=24,this._buildHTML(),this._onTick=this.scene.on("tick",(()=>{this._htmlDirty&&(this._buildHTML(),this._htmlDirty=!1,this._layoutDirty=!0,this._visibilityDirty=!0),(this._layoutDirty||this._visibilityDirty)&&(this._markerShown||this._labelShown)&&(this._updatePosition(),this._layoutDirty=!1),this._visibilityDirty&&(this._marker.style.visibility=this.visible&&this._markerShown?"visible":"hidden",this._label.style.visibility=this.visible&&this._markerShown&&this._labelShown?"visible":"hidden",this._visibilityDirty=!1)})),this.on("canvasPos",(()=>{this._layoutDirty=!0})),this.on("visible",(()=>{this._visibilityDirty=!0})),this.setMarkerShown(!1!==t.markerShown),this.setLabelShown(t.labelShown),this.eye=t.eye?t.eye.slice():null,this.look=t.look?t.look.slice():null,this.up=t.up?t.up.slice():null,this.projection=t.projection}_buildHTML(){if(!this._markerExternal){this._marker&&(this._container.removeChild(this._marker),this._marker=null);let e=this._markerHTML||"

";_.isArray(e)&&(e=e.join("")),e=this._renderTemplate(e.trim());const t=document.createRange().createContextualFragment(e);this._marker=t.firstChild,this._container.appendChild(this._marker),this._marker.style.visibility=this._markerShown?"visible":"hidden",this._marker.addEventListener("click",(()=>{this.plugin.fire("markerClicked",this)})),this._marker.addEventListener("contextmenu",(e=>{e.preventDefault(),this.plugin.fire("contextmenu",this)})),this._marker.addEventListener("mouseenter",(()=>{this.plugin.fire("markerMouseEnter",this)})),this._marker.addEventListener("mouseleave",(()=>{this.plugin.fire("markerMouseLeave",this)})),this._marker.addEventListener("wheel",(e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))}))}if(!this._labelExternal){this._label&&(this._container.removeChild(this._label),this._label=null);let e=this._labelHTML||"

";_.isArray(e)&&(e=e.join("")),e=this._renderTemplate(e.trim());const t=document.createRange().createContextualFragment(e);this._label=t.firstChild,this._container.appendChild(this._label),this._label.style.visibility=this._markerShown&&this._labelShown?"visible":"hidden",this._label.addEventListener("wheel",(e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))}))}}_updatePosition(){const e=e=>e+"px",t=this.scene.canvas.boundary,i=t[0]+this.canvasPos[0],s=t[1]+this.canvasPos[1],r=this._marker.getBoundingClientRect().width,o=i+("right"===this._markerAlign?-1:"center"===this._markerAlign?0:1)*(r/2-12);this._marker.style.left=e(o-r/2),this._marker.style.top=e(s-12),this._marker.style["z-index"]=90005+Math.floor(this._viewPos[2])+1;const n=this._label.getBoundingClientRect().width,a=Math.sign(this._labelPosition);this._label.style.left=e(o+a*(r/2+Math.abs(this._labelPosition)+n/2)-n/2),this._label.style.top=e(s-17),this._label.style["z-index"]=90005+Math.floor(this._viewPos[2])+1}_renderTemplate(e){for(var t in this._values)if(this._values.hasOwnProperty(t)){const i=this._values[t];e=e.replace(new RegExp("{{"+t+"}}","g"),i)}return e}setFromPickResult(e){if(e.worldPos&&e.worldNormal){const t=c.normalizeVec3(e.worldNormal,Pe),i=this.plugin&&this.plugin.surfaceOffset||0,s=c.mulVec3Scalar(t,i,Ce),r=c.addVec3(e.worldPos,s,Me);this.entity=e.entity,this.worldPos=r}else this.error("Param 'pickResult' does not have both worldPos and worldNormal")}setMarkerAlign(e){const t=["left","center","right"];t.includes(e)?(this._markerAlign=e,this._updatePosition()):this.error("Param 'align' should be one of: "+JSON.stringify(t))}setLabelPosition(e){"number"!=typeof e?this.error("Param 'position' is not a number"):0===e?this.error("Param 'position' is zero"):(this._labelPosition=e,this._updatePosition())}setMarkerShown(e){e=!!e,this._markerShown!==e&&(this._markerShown=e,this._visibilityDirty=!0)}getMarkerShown(){return this._markerShown}setLabelShown(e){e=!!e,this._labelShown!==e&&(this._labelShown=e,this._visibilityDirty=!0)}getLabelShown(){return this._labelShown}setField(e,t){this._values[e]=t||"",this._htmlDirty=!0}getField(e){return this._values[e]}setValues(e){for(var t in e)if(e.hasOwnProperty(t)){const i=e[t];this.setField(t,i)}}getValues(){return this._values}destroy(){this._marker&&(this._markerExternal?(this._marker.removeEventListener("click",this._onMouseClickedExternalMarker),this._marker.removeEventListener("contextmenu",this._onContextMenuExtenalMarker),this._marker.removeEventListener("mouseenter",this._onMouseEnterExternalMarker),this._marker.removeEventListener("mouseleave",this._onMouseLeaveExternalMarker),this._marker=null):(this._marker.parentNode.removeChild(this._marker),this._marker=null)),this._label&&(this._labelExternal||this._label.parentNode.removeChild(this._label),this._label=null),this.scene.off(this._onTick),super.destroy()}}class Fe extends D{get type(){return"Spinner"}constructor(e,t={}){super(e,t),this._canvas=t.canvas,this._element=null,this._isCustom=!1,t.elementId&&(this._element=document.getElementById(t.elementId),this._element?this._adjustPosition():this.error("Can't find given Spinner HTML element: '"+t.elementId+"' - will automatically create default element")),this._element||this._createDefaultSpinner(),this.processes=0}_createDefaultSpinner(){this._injectDefaultCSS();const e=document.createElement("div"),t=e.style;t["z-index"]="9000",t.position="absolute",e.innerHTML='
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}_injectDefaultCSS(){const e="xeokit-spinner-css";if(document.getElementById(e))return;const t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}_adjustPosition(){if(this._isCustom)return;const e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}set processes(e){if(e=e||0,this._processes===e)return;if(e<0)return;const t=this._processes;this._processes=e;const i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}get processes(){return this._processes}_destroy(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);const e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}const Ie=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"];class De extends D{constructor(e,t={}){super(e,t),this._backgroundColor=c.vec3([t.backgroundColor?t.backgroundColor[0]:1,t.backgroundColor?t.backgroundColor[1]:1,t.backgroundColor?t.backgroundColor[2]:1]),this._backgroundColorFromAmbientLight=!!t.backgroundColorFromAmbientLight,this.canvas=t.canvas,this.gl=null,this.webgl2=!1,this.transparent=!!t.transparent,this.contextAttr=t.contextAttr||{},this.contextAttr.alpha=this.transparent,this.contextAttr.preserveDrawingBuffer=!!this.contextAttr.preserveDrawingBuffer,this.contextAttr.stencil=!1,this.contextAttr.premultipliedAlpha=!!this.contextAttr.premultipliedAlpha,this.contextAttr.antialias=!1!==this.contextAttr.antialias,this.resolutionScale=t.resolutionScale,this.canvas.width=Math.round(this.canvas.clientWidth*this._resolutionScale),this.canvas.height=Math.round(this.canvas.clientHeight*this._resolutionScale),this.boundary=[this.canvas.offsetLeft,this.canvas.offsetTop,this.canvas.clientWidth,this.canvas.clientHeight],this._initWebGL(t);const i=this;this.canvas.addEventListener("webglcontextlost",this._webglcontextlostListener=function(e){console.time("webglcontextrestored"),i.scene._webglContextLost(),i.fire("webglcontextlost"),e.preventDefault()},!1),this.canvas.addEventListener("webglcontextrestored",this._webglcontextrestoredListener=function(e){i._initWebGL(),i.gl&&(i.scene._webglContextRestored(i.gl),i.fire("webglcontextrestored",i.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);let s=!0;new ResizeObserver((e=>{for(const t of e)t.contentBoxSize&&(s=!0)})).observe(this.canvas),this._tick=this.scene.on("tick",(()=>{s&&(s=!1,i.canvas.width=Math.round(i.canvas.clientWidth*i._resolutionScale),i.canvas.height=Math.round(i.canvas.clientHeight*i._resolutionScale),i.boundary[0]=i.canvas.offsetLeft,i.boundary[1]=i.canvas.offsetTop,i.boundary[2]=i.canvas.clientWidth,i.boundary[3]=i.canvas.clientHeight,i.fire("boundary",i.boundary))})),this._spinner=new Fe(this.scene,{canvas:this.canvas,elementId:t.spinnerElementId})}get type(){return"Canvas"}get backgroundColorFromAmbientLight(){return this._backgroundColorFromAmbientLight}set backgroundColorFromAmbientLight(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}get resolutionScale(){return this._resolutionScale}set resolutionScale(e){if((e=e||1)===this._resolutionScale)return;this._resolutionScale=e;const t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}get spinner(){return this._spinner}_createCanvas(){const e="xeokit-canvas-"+c.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),s=i.style;s.height="100%",s.width="100%",s.padding="0",s.margin="0",s.background="rgba(0,0,0,0);",s.float="left",s.left="0",s.top="0",s.position="absolute",s.opacity="1.0",s["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}_getElementXY(e){let t=0,i=0;for(;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}_initWebGL(){if(!this.gl)for(let e=0;!this.gl&&e0?Te.FS_MAX_FLOAT_PRECISION="highp":e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?Te.FS_MAX_FLOAT_PRECISION="mediump":Te.FS_MAX_FLOAT_PRECISION="lowp":Te.FS_MAX_FLOAT_PRECISION="mediump",Te.DEPTH_BUFFER_BITS=e.getParameter(e.DEPTH_BITS),Te.MAX_TEXTURE_SIZE=e.getParameter(e.MAX_TEXTURE_SIZE),Te.MAX_CUBE_MAP_SIZE=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),Te.MAX_RENDERBUFFER_SIZE=e.getParameter(e.MAX_RENDERBUFFER_SIZE),Te.MAX_TEXTURE_UNITS=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),Te.MAX_TEXTURE_IMAGE_UNITS=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),Te.MAX_VERTEX_ATTRIBS=e.getParameter(e.MAX_VERTEX_ATTRIBS),Te.MAX_VERTEX_UNIFORM_VECTORS=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),Te.MAX_FRAGMENT_UNIFORM_VECTORS=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),Te.MAX_VARYING_VECTORS=e.getParameter(e.MAX_VARYING_VECTORS),e.getSupportedExtensions().forEach((function(e){Te.SUPPORTED_EXTENSIONS[e]=!0})))}class Le{constructor(){this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}get canvasPos(){return this._gotCanvasPos?this._canvasPos:null}set canvasPos(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}get origin(){return this._gotOrigin?this._origin:null}set origin(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}get direction(){return this._gotDirection?this._direction:null}set direction(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}get indices(){return this.entity&&this._gotIndices?this._indices:null}set indices(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}get localPos(){return this.entity&&this._gotLocalPos?this._localPos:null}set localPos(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}get snappedCanvasPos(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null}set snappedCanvasPos(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}get worldPos(){return this._gotWorldPos?this._worldPos:null}set worldPos(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}get viewPos(){return this.entity&&this._gotViewPos?this._viewPos:null}set viewPos(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}get bary(){return this.entity&&this._gotBary?this._bary:null}set bary(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}get worldNormal(){return this.entity&&this._gotWorldNormal?this._worldNormal:null}set worldNormal(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}get uv(){return this.entity&&this._gotUV?this._uv:null}set uv(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}get snapped(){return this.snappedToEdge||this.snappedToVertex}reset(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}class Ue{constructor(e,t,i){if(this.allocated=!1,this.compiled=!1,this.handle=e.createShader(t),this.handle){if(this.allocated=!0,e.shaderSource(this.handle,i),e.compileShader(this.handle),this.compiled=e.getShaderParameter(this.handle,e.COMPILE_STATUS),!this.compiled&&!e.isContextLost()){const t=i.split("\n"),s=[];for(let e=0;e0&&"/"===i.charAt(s+1)&&(i=i.substring(0,s)),t.push(i);return t.join("\n")}function Ve(e){console.error(e.join("\n"))}class He{constructor(e,t){this.id=Ne.addItem({}),this.source=t,this.init(e)}init(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new Ue(e,e.VERTEX_SHADER,Qe(this.source.vertex)),this._fragmentShader=new Ue(e,e.FRAGMENT_SHADER,Qe(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Ve(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Ve(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Ve(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Ve(this.errors);let t,i,s,r,o;if(this.compiled=!0,this.handle=e.createProgram(),!this.handle)return void(this.errors=["Failed to allocate program"]);if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Ve(this.errors);const n=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}setData(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}bind(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}unbind(){this.allocated&&this._gl.bindBuffer(this.type,null)}destroy(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}class Ge{constructor(e,t){this.scene=e,this.aabb=c.AABB3(),this.origin=c.vec3(t),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}addMarker(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}markerWorldPosUpdated(e){if(!this.markers[e.id])return;const t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}removeMarker(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}update(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}_buildMarkerList(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}_buildPositions(){let e=0;for(let t=0;t-t){i._setVisible(!1);continue}const n=i.canvasPos,a=n[0],l=n[1];a+10<0||l+10<0||a-10>s||l-10>r?i._setVisible(!1):!i.entity||i.entity.visible?i.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=i,this.pixels[o++]=a,this.pixels[o++]=l):i._setVisible(!0):i._setVisible(!1)}}_updateActiveSectionPlanes(){const e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(let i=0;i{this._occlusionTestListDirty=!0})),this._onCameraProjMatrix=e.camera.on("projMatrix",(()=>{this._occlusionTestListDirty=!0})),this._onCanvasBoundary=e.canvas.on("boundary",(()=>{this._occlusionTestListDirty=!0}))}addMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i||(i=new Ge(this._scene,e.origin),this._occlusionLayers[i.originHash]=i,this._occlusionLayersListDirty=!0),i.addMarker(e),this._markersToOcclusionLayersMap[e.id]=i,this._occlusionTestListDirty=!0}markerWorldPosUpdated(e){const t=this._markersToOcclusionLayersMap[e.id];if(!t)return;const i=e.origin.join();if(i!==t.originHash){1===t.numMarkers?(t.destroy(),delete this._occlusionLayers[t.originHash],this._occlusionLayersListDirty=!0):t.removeMarker(e);let s=this._occlusionLayers[i];s||(s=new Ge(this._scene,e.origin),this._occlusionLayers[i]=s,this._occlusionLayersListDirty=!0),s.addMarker(e),this._markersToOcclusionLayersMap[e.id]=s}else t.markerWorldPosUpdated(e)}removeMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i&&(1===i.numMarkers?(i.destroy(),delete this._occlusionLayers[i.originHash],this._occlusionLayersListDirty=!0):i.removeMarker(e),delete this._markersToOcclusionLayersMap[e.id])}get needOcclusionTest(){return this._occlusionTestListDirty}bindRenderBuf(){const e=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(e!==this._shaderSourceHash&&(this._shaderSourceHash=e,this._shaderSourceDirty=!0),this._shaderSourceDirty&&(this._buildShaderSource(),this._shaderSourceDirty=!1,this._programDirty=!0),this._programDirty&&(this._buildProgram(),this._programDirty=!1,this._occlusionTestListDirty=!0),this._occlusionLayersListDirty&&(this._buildOcclusionLayersList(),this._occlusionLayersListDirty=!1),this._occlusionTestListDirty){for(let e=0,t=this._occlusionLayersList.length;e0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}_buildFragmentShaderSource(){const e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,s=[];if(s.push("#version 300 es"),s.push("// OcclusionTester fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),s.push("}"),s}_buildProgram(){this._program&&this._program.destroy();const e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new He(t,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,t=i.sectionPlanes.length;e0){const e=s.sectionPlanes;for(let s=0;s{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=c.mat4();return()=>(e&&c.inverseMat4(s.camera.projMatrix,t),t)})());const t=this._scene.canvas.gl,i=this._program,s=this._scene,r=s.sao,o=t.drawingBufferWidth,n=t.drawingBufferHeight,a=s.camera.project._state,l=a.near,A=a.far,h=a.matrix,u=this._getInverseProjectMat(),d=Math.random(),p="perspective"===s.camera.projection;Xe[0]=o,Xe[1]=n,t.viewport(0,0,o,n),t.clearColor(0,0,0,1),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.frontFace(t.CCW),t.clear(t.COLOR_BUFFER_BIT),i.bind(),t.uniform1f(this._uCameraNear,l),t.uniform1f(this._uCameraFar,A),t.uniformMatrix4fv(this._uCameraProjectionMatrix,!1,h),t.uniformMatrix4fv(this._uCameraInverseProjectionMatrix,!1,u),t.uniform1i(this._uPerspective,p),t.uniform1f(this._uScale,r.scale*(A/5)),t.uniform1f(this._uIntensity,r.intensity),t.uniform1f(this._uBias,r.bias),t.uniform1f(this._uKernelRadius,r.kernelRadius),t.uniform1f(this._uMinResolution,r.minResolution),t.uniform2fv(this._uViewport,Xe),t.uniform1f(this._uRandomSeed,d);const f=e.getDepthTexture();i.bindTexture(this._uDepthTexture,f,0),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),t.drawElements(t.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}_build(){let e=!1;const t=this._scene.sao;if(t.numSamples!==this._numSamples&&(this._numSamples=Math.floor(t.numSamples),e=!0),!e)return;const i=this._scene.canvas.gl;if(this._program&&(this._program.destroy(),this._program=null),this._program=new He(i,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV; \n \n out vec2 vUV;\n \n void main () {\n gl_Position = vec4(aPosition, 1.0);\n vUV = aUV;\n }"],fragment:[`#version 300 es \n precision highp float;\n precision highp int; \n \n #define NORMAL_TEXTURE 0\n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n #define NUM_SAMPLES ${this._numSamples}\n #define NUM_RINGS 4 \n \n in vec2 vUV;\n \n uniform sampler2D uDepthTexture;\n \n uniform float uCameraNear;\n uniform float uCameraFar;\n uniform mat4 uProjectMatrix;\n uniform mat4 uInverseProjectMatrix;\n \n uniform bool uPerspective;\n\n uniform float uScale;\n uniform float uIntensity;\n uniform float uBias;\n uniform float uKernelRadius;\n uniform float uMinResolution;\n uniform vec2 uViewport;\n uniform float uRandomSeed;\n\n float pow2( const in float x ) { return x*x; }\n \n highp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract(sin(sn) * c);\n }\n\n vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n }\n\n vec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n }\n\n const float packUpscale = 256. / 255.;\n const float unpackDownScale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. ); \n\n const float shiftRights = 1. / 256.;\n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float unpackRGBAToFloat( const in vec4 v ) { \n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n }\n\n float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n }\n \n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n if (uPerspective) {\n return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );\n } else {\n return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );\n }\n }\n\n vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {\n \tfloat clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];\n \tvec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );\n \tclipPosition *= clipW; \n \treturn ( uInverseProjectMatrix * clipPosition ).xyz;\n }\n\n vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) { \n return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );\n }\n\n float scaleDividedByCameraFar;\n float minResolutionMultipliedByCameraFar;\n\n float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {\n \tvec3 viewDelta = sampleViewPosition - centerViewPosition;\n \tfloat viewDistance = length( viewDelta );\n \tfloat scaledScreenDistance = scaleDividedByCameraFar * viewDistance;\n \treturn max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );\n }\n\n const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );\n const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );\n\n float getAmbientOcclusion( const in vec3 centerViewPosition ) {\n \n \tscaleDividedByCameraFar = uScale / uCameraFar;\n \tminResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;\n \tvec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );\n\n \tfloat angle = rand( vUV + uRandomSeed ) * PI2;\n \tvec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;\n \tvec2 radiusStep = radius;\n\n \tfloat occlusionSum = 0.0;\n \tfloat weightSum = 0.0;\n\n \tfor( int i = 0; i < NUM_SAMPLES; i ++ ) {\n \t\tvec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;\n \t\tradius += radiusStep;\n \t\tangle += ANGLE_STEP;\n\n \t\tfloat sampleDepth = getDepth( sampleUv );\n \t\tif( sampleDepth >= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }`]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const s=new Float32Array([1,1,0,1,0,0,1,0]),r=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),o=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new je(i,i.ARRAY_BUFFER,r,r.length,3,i.STATIC_DRAW),this._uvBuf=new je(i,i.ARRAY_BUFFER,s,s.length,2,i.STATIC_DRAW),this._indicesBuf=new je(i,i.ELEMENT_ARRAY_BUFFER,o,o.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}destroy(){this._program&&(this._program.destroy(),this._program=null)}}const Ye=new Float32Array(it(17,[0,1])),Ze=new Float32Array(it(17,[1,0])),qe=new Float32Array(function(e,t){const i=[];for(let s=0;s<=e;s++)i.push(tt(s,t));return i}(17,4)),$e=new Float32Array(2);class et{constructor(e){this._scene=e,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}init(){const e=this._scene.canvas.gl;if(this._program=new He(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS 16\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }"]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),s=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new je(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new je(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new je(e,e.ELEMENT_ARRAY_BUFFER,s,s.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}render(e,t,i){if(this._programError)return;this._getInverseProjectMat||(this._getInverseProjectMat=(()=>{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=c.mat4();return()=>(e&&c.inverseMat4(o.camera.projMatrix,t),t)})());const s=this._scene.canvas.gl,r=this._program,o=this._scene,n=s.drawingBufferWidth,a=s.drawingBufferHeight,l=o.camera.project._state,A=l.near,h=l.far;s.viewport(0,0,n,a),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),r.bind(),$e[0]=n,$e[1]=a,s.uniform2fv(this._uViewport,$e),s.uniform1f(this._uCameraNear,A),s.uniform1f(this._uCameraFar,h),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,Ze):s.uniform2fv(this._uSampleOffsets,Ye),s.uniform1fv(this._uSampleWeights,qe);const u=e.getDepthTexture(),d=t.getTexture();r.bindTexture(this._uDepthTexture,u,0),r.bindTexture(this._uOcclusionTexture,d,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}destroy(){this._program.destroy()}}function tt(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function it(e,t){const i=[];for(let s=0;s<=e;s++)i.push(t[0]*s),i.push(t[1]*s);return i}class st{constructor(e,t,i){i=i||{},this.gl=t,this.allocated=!1,this.canvas=e,this.buffer=null,this.bound=!1,this.size=i.size,this._hasDepthTexture=!!i.depthTexture}setSize(e){this.size=e}webglContextRestored(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}bind(...e){if(this._touch(...e),this.bound)return;const t=this.gl;t.bindFramebuffer(t.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}createTexture(e,t,i=null){const s=this.gl,r=s.createTexture();return s.bindTexture(s.TEXTURE_2D,r),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),i?s.texStorage2D(s.TEXTURE_2D,1,i,e,t):s.texImage2D(s.TEXTURE_2D,0,s.RGBA,e,t,0,s.RGBA,s.UNSIGNED_BYTE,null),r}_touch(...e){let t,i;const s=this.gl;if(this.size?(t=this.size[0],i=this.size[1]):(t=s.drawingBufferWidth,i=s.drawingBufferHeight),this.buffer){if(this.buffer.width===t&&this.buffer.height===i)return;this.buffer.textures.forEach((e=>s.deleteTexture(e))),s.deleteFramebuffer(this.buffer.framebuf),s.deleteRenderbuffer(this.buffer.renderbuf)}const r=[];let o;e.length>0?r.push(...e.map((e=>this.createTexture(t,i,e)))):r.push(this.createTexture(t,i)),this._hasDepthTexture&&(o=s.createTexture(),s.bindTexture(s.TEXTURE_2D,o),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),s.texImage2D(s.TEXTURE_2D,0,s.DEPTH_COMPONENT32F,t,i,0,s.DEPTH_COMPONENT,s.FLOAT,null));const n=s.createRenderbuffer();s.bindRenderbuffer(s.RENDERBUFFER,n),s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT32F,t,i);const a=s.createFramebuffer();s.bindFramebuffer(s.FRAMEBUFFER,a);for(let e=0;e0&&s.drawBuffers(r.map(((e,t)=>s.COLOR_ATTACHMENT0+t))),this._hasDepthTexture?s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,o,0):s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,n),s.bindTexture(s.TEXTURE_2D,null),s.bindRenderbuffer(s.RENDERBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,a),!s.isFramebuffer(a))throw"Invalid framebuffer";s.bindFramebuffer(s.FRAMEBUFFER,null);const l=s.checkFramebufferStatus(s.FRAMEBUFFER);switch(l){case s.FRAMEBUFFER_COMPLETE:break;case s.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case s.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+l}this.buffer={framebuf:a,renderbuf:n,texture:r[0],textures:r,depthTexture:o,width:t,height:i},this.bound=!1}clear(){if(!this.bound)throw"Render buffer not bound";const e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}read(e,t,i=null,s=null,r=Uint8Array,o=4,n=0){const a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,A=new r(o),h=this.gl;return h.readBuffer(h.COLOR_ATTACHMENT0+n),h.readPixels(a,l,1,1,i||h.RGBA,s||h.UNSIGNED_BYTE,A,0),A}readArray(e=null,t=null,i=Uint8Array,s=4,r=0){const o=new i(this.buffer.width*this.buffer.height*s),n=this.gl;return n.readBuffer(n.COLOR_ATTACHMENT0+r),n.readPixels(0,0,this.buffer.width,this.buffer.height,e||n.RGBA,t||n.UNSIGNED_BYTE,o,0),o}readImageAsCanvas(){const e=this.gl,t=this._getImageDataCache(),i=t.pixelData,s=t.canvas,r=t.imageData,o=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);const n=this.buffer.width,a=this.buffer.height,l=a/2|0,A=4*n,h=new Uint8Array(4*n);for(let e=0;ee.deleteTexture(t))),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}class rt{constructor(e){this.scene=e,this._renderBuffersBasic={},this._renderBuffersScaled={}}getRenderBuffer(e,t){const i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled;let s=i[e];return s||(s=new st(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=s),s}destroy(){for(let e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(let e in this._renderBuffersScaled)this._renderBuffersScaled[e].destroy()}}function ot(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];let i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}const nt=function(t,i){i=i||{};const s=new Se(t),r=t.canvas.canvas,o=t.canvas.gl,n=!!i.transparent,a=i.alphaDepthMask,l=new e({});let A={},h={},u=[],d=[],f=!0,g=!0,m=!0,_=!0,v=!0,b=!0,y=!0,x=!0;const B=new rt(t);let w=!1;const P=new Je(t),C=new et(t);function M(){f&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableMap,s=t.drawableListPreCull;let r=0;for(let e in i)i.hasOwnProperty(e)&&(s[r++]=i[e]);s.length=r}}(),f=!1,g=!0),g&&(!function(){let e=0;for(let t in A)if(A.hasOwnProperty(t)){const i=A[t].drawableListPreCull;for(let t=0,s=i.length;te.renderOrder-t.renderOrder))}(),g=!1,m=!0),m&&function(){let e=0;for(let t=0,i=u.length;t0)for(s.withSAO=!0,S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||H>0||O>0||k>0){if(o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):(o.blendEquation(o.FUNC_ADD),o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA)),s.backfaces=!1,a||o.depthMask(!1),(O>0||k>0)&&o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),k>0)for(S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||G>0){if(s.lastProgramId=null,t.highlightMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),G>0)for(S=0;S0)for(S=0;S0||W>0||j>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),o.enable(o.CULL_FACE),W>0)for(S=0;S0)for(S=0;S0||X>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),X>0)for(S=0;S0)for(S=0;S0||Y>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),Y>0)for(S=0;S0)for(S=0;S0){const t=Math.floor(e/4),i=_.size[0],s=t%i-Math.floor(i/2),r=Math.floor(t/i)-Math.floor(i/2),o=Math.sqrt(Math.pow(s,2)+Math.pow(r,2));U.push({x:s,y:r,dist:o,isVertex:p&&f?x[e+3]>y.length/2:p,result:[x[e+0],x[e+1],x[e+2],x[e+3]],normal:[w[e+0],w[e+1],w[e+2],w[e+3]],id:[P[e+0],P[e+1],P[e+2],P[e+3]]})}let O=null,k=null,N=null,Q=null;if(U.length>0){U.sort(((e,t)=>e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist)),Q=U[0].isVertex?"vertex":"edge";const e=U[0].result,t=U[0].normal,i=U[0].id,s=y[e[3]],r=s.origin,o=s.coordinateScale;k=c.normalizeVec3([t[0]/c.MAX_INT,t[1]/c.MAX_INT,t[2]/c.MAX_INT]),O=[e[0]*o[0]+r[0],e[1]*o[1]+r[1],e[2]*o[2]+r[2]],N=l.items[i[0]+(i[1]<<8)+(i[2]<<16)+(i[3]<<24)]}if(null===C&&null==O)return null;let V=null;null!==O&&(V=t.camera.projectWorldPos(O));const H=N&&N.delegatePickedEntity?N.delegatePickedEntity():N;return!H&&E&&(E=E.delegatePickedEntity?E.delegatePickedEntity():E),r.reset(),r.snappedToEdge="edge"===Q,r.snappedToVertex="vertex"===Q,r.worldPos=O||C,r.worldNormal=k||M,r.entity=H||E,r.canvasPos=n||t.camera.projectWorldPos(C||O),r.snappedCanvasPos=V||n,r}}(),this.addMarker=function(e){this._occlusionTester=this._occlusionTester||new Ke(t,B),this._occlusionTester.addMarker(e),t.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){M(),this._occlusionTester.bindRenderBuf(),s.reset(),s.backfaces=!0,s.frontface=!0,o.viewport(0,0,o.drawingBufferWidth,o.drawingBufferHeight),o.clearColor(0,0,0,0),o.enable(o.DEPTH_TEST),o.disable(o.CULL_FACE),o.disable(o.BLEND),o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT);for(let e=0,t=d.length;e{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!0:e.keyCode===this.KEY_ALT?this.altDown=!0:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!0),this.keyDown[e.keyCode]=!0,this.fire("keydown",e.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=e=>{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!1:e.keyCode===this.KEY_ALT?this.altDown=!1:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!1),this.keyDown[e.keyCode]=!1,this.fire("keyup",e.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=e=>{this.enabled&&(this.mouseover=!0,this._getMouseCanvasPos(e),this.fire("mouseenter",this.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=e=>{this.enabled&&(this.mouseover=!1,this._getMouseCanvasPos(e),this.fire("mouseleave",this.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!0;break;case 2:this.mouseDownMiddle=!0;break;case 3:this.mouseDownRight=!0}this._getMouseCanvasPos(e),this.element.focus(),this.fire("mousedown",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!1;break;case 2:this.mouseDownMiddle=!1;break;case 3:this.mouseDownRight=!1}this.fire("mouseup",this.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("click",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("dblclick",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}});const e=this.scene.tickify((()=>this.fire("mousemove",this.mouseCanvasPos,!0)));this.element.addEventListener("mousemove",this._mouseMoveListener=t=>{this.enabled&&(this._getMouseCanvasPos(t),e(),this.mouseover&&t.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=e=>{this.enabled&&(this._getMouseCanvasPos(e),this.fire("contextmenu",this.mouseCanvasPos,!0))});const t=this.scene.tickify((e=>{this.fire("mousewheel",e,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=(e,i)=>{if(!this.enabled)return;const s=Math.max(-1,Math.min(1,40*-e.deltaY));t(s)},{passive:!0});{let e,t;const i=2;this.on("mousedown",(i=>{e=i[0],t=i[1]})),this.on("mouseup",(s=>{e>=s[0]-i&&e<=s[0]+i&&t>=s[1]-i&&t<=s[1]+i&&this.fire("mouseclicked",s,!0)}))}this.element.addEventListener("touchstart",this._touchstartListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchstart",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchend",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this._eventsBound=!0}_unbindEvents(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}_getTouchCanvasPos(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}_getMouseCanvasPos(e){if(e){const t=e.target.getBoundingClientRect();this.mouseCanvasPos[0]=e.clientX-t.left,this.mouseCanvasPos[1]=e.clientY-t.top}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}setEnabled(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}getEnabled(){return this.enabled}setKeyboardEnabled(e){this.keyboardEnabled=e}getKeyboardEnabled(){return this.keyboardEnabled}destroy(){super.destroy(),this._unbindEvents()}}const lt=new e({});class At{constructor(e){this.id=lt.addItem({});for(const t in e)e.hasOwnProperty(t)&&(this[t]=e[t])}destroy(){lt.removeItem(this.id)}}class ht extends D{get type(){return"Viewport"}constructor(e,t={}){super(e,t),this._state=new At({boundary:[0,0,100,100]}),this.boundary=t.boundary,this.autoBoundary=t.autoBoundary}set boundary(e){if(!this._autoBoundary){if(!e){const t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}get boundary(){return this._state.boundary}set autoBoundary(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){const t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}get autoBoundary(){return this._autoBoundary}_getState(){return this._state}destroy(){super.destroy(),this._state.destroy()}}class ct extends D{get type(){return"Perspective"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new At({matrix:c.mat4(),inverseMatrix:c.mat4(),transposedMatrix:c.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this._fov=60,this._canvasResized=this.scene.canvas.on("boundary",this._needUpdate,this),this.fov=t.fov,this.fovAxis=t.fovAxis,this.near=t.near,this.far=t.far}_update(){const e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis;let s=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(s/=t),s=Math.min(s,120),c.perspectiveMat4(s*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}set fov(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}get fov(){return this._fov}set fovAxis(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}get fovAxis(){return this._fovAxis}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(c.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(c.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,c.mulMat4v4(this.inverseMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,c.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}class ut extends D{get type(){return"Ortho"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new At({matrix:c.mat4(),inverseMatrix:c.mat4(),transposedMatrix:c.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.scale=t.scale,this.near=t.near,this.far=t.far,this._onCanvasBoundary=this.scene.canvas.on("boundary",this._needUpdate,this)}_update(){const e=this.scene,t=.5*this._scale,i=e.canvas.boundary,s=i[2],r=i[3],o=s/r;let n,a,l,A;s>r?(n=-t,a=t,l=t/o,A=-t/o):(n=-t*o,a=t*o,l=t,A=-t),c.orthoMat4c(n,a,A,l,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set scale(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}get scale(){return this._scale}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(c.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(c.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,c.mulMat4v4(this.inverseMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,c.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}class dt extends D{get type(){return"Frustum"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new At({matrix:c.mat4(),inverseMatrix:c.mat4(),transposedMatrix:c.mat4(),near:.1,far:1e4}),this._left=-1,this._right=1,this._bottom=-1,this._top=1,this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.left=t.left,this.right=t.right,this.bottom=t.bottom,this.top=t.top,this.near=t.near,this.far=t.far}_update(){c.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set left(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}get left(){return this._left}set right(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}get right(){return this._right}set top(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}get top(){return this._top}set bottom(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}get bottom(){return this._bottom}set near(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}get near(){return this._state.near}set far(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(c.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(c.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,c.mulMat4v4(this.inverseMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,c.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),super.destroy()}}class pt extends D{get type(){return"CustomProjection"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new At({matrix:c.mat4(),inverseMatrix:c.mat4(),transposedMatrix:c.mat4()}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!1,this.matrix=t.matrix}set matrix(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}get matrix(){return this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(c.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(c.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,c.mulMat4v4(this.inverseMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,c.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy()}}const ft=c.vec3(),gt=c.vec3(),mt=c.vec3(),_t=c.vec3(),vt=c.vec3(),bt=c.vec3(),yt=c.vec4(),xt=c.vec4(),Bt=c.vec4(),wt=c.mat4(),Pt=c.mat4(),Ct=c.vec3(),Mt=c.vec3(),Et=c.vec3(),Ft=c.vec3();class It extends D{get type(){return"Camera"}constructor(e,t={}){super(e,t),this._state=new At({deviceMatrix:c.mat4(),hasDeviceMatrix:!1,matrix:c.mat4(),normalMatrix:c.mat4(),inverseMatrix:c.mat4()}),this._perspective=new ct(this),this._ortho=new ut(this),this._frustum=new dt(this),this._customProjection=new pt(this),this._project=this._perspective,this._eye=c.vec3([0,0,10]),this._look=c.vec3([0,0,0]),this._up=c.vec3([0,1,0]),this._worldUp=c.vec3([0,1,0]),this._worldRight=c.vec3([1,0,0]),this._worldForward=c.vec3([0,0,-1]),this.deviceMatrix=t.deviceMatrix,this.eye=t.eye,this.look=t.look,this.up=t.up,this.worldAxis=t.worldAxis,this.gimbalLock=t.gimbalLock,this.constrainPitch=t.constrainPitch,this.projection=t.projection,this._perspective.on("matrix",(()=>{"perspective"===this._projectionType&&this.fire("projMatrix",this._perspective.matrix)})),this._ortho.on("matrix",(()=>{"ortho"===this._projectionType&&this.fire("projMatrix",this._ortho.matrix)})),this._frustum.on("matrix",(()=>{"frustum"===this._projectionType&&this.fire("projMatrix",this._frustum.matrix)})),this._customProjection.on("matrix",(()=>{"customProjection"===this._projectionType&&this.fire("projMatrix",this._customProjection.matrix)}))}_update(){const e=this._state;let t;"ortho"===this.projection?(c.subVec3(this._eye,this._look,Ct),c.normalizeVec3(Ct,Mt),c.mulVec3Scalar(Mt,1e3,Et),c.addVec3(this._look,Et,Ft),t=Ft):t=this._eye,e.hasDeviceMatrix?(c.lookAtMat4v(t,this._look,this._up,Pt),c.mulMat4(e.deviceMatrix,Pt,e.matrix)):c.lookAtMat4v(t,this._look,this._up,e.matrix),c.inverseMat4(this._state.matrix,this._state.inverseMatrix),c.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}orbitYaw(e){let t=c.subVec3(this._eye,this._look,ft);c.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,wt),t=c.transformPoint3(wt,t,gt),this.eye=c.addVec3(this._look,t,mt),this.up=c.transformPoint3(wt,this._up,_t)}orbitPitch(e){if(this._constrainPitch&&(e=c.dotVec3(this._up,this._worldUp)/c.DEGTORAD)<1)return;let t=c.subVec3(this._eye,this._look,ft);const i=c.cross3Vec3(c.normalizeVec3(t,gt),c.normalizeVec3(this._up,mt));c.rotationMat4v(.0174532925*e,i,wt),t=c.transformPoint3(wt,t,_t),this.up=c.transformPoint3(wt,this._up,vt),this.eye=c.addVec3(t,this._look,bt)}yaw(e){let t=c.subVec3(this._look,this._eye,ft);c.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,wt),t=c.transformPoint3(wt,t,gt),this.look=c.addVec3(t,this._eye,mt),this._gimbalLock&&(this.up=c.transformPoint3(wt,this._up,_t))}pitch(e){if(this._constrainPitch&&(e=c.dotVec3(this._up,this._worldUp)/c.DEGTORAD)<1)return;let t=c.subVec3(this._look,this._eye,ft);const i=c.cross3Vec3(c.normalizeVec3(t,gt),c.normalizeVec3(this._up,mt));c.rotationMat4v(.0174532925*e,i,wt),this.up=c.transformPoint3(wt,this._up,bt),t=c.transformPoint3(wt,t,_t),this.look=c.addVec3(t,this._eye,vt)}pan(e){const t=c.subVec3(this._eye,this._look,ft),i=[0,0,0];let s;if(0!==e[0]){const r=c.cross3Vec3(c.normalizeVec3(t,[]),c.normalizeVec3(this._up,gt));s=c.mulVec3Scalar(r,e[0]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]}0!==e[1]&&(s=c.mulVec3Scalar(c.normalizeVec3(this._up,mt),e[1]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),0!==e[2]&&(s=c.mulVec3Scalar(c.normalizeVec3(t,_t),e[2]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),this.eye=c.addVec3(this._eye,i,vt),this.look=c.addVec3(this._look,i,bt)}zoom(e){const t=c.subVec3(this._eye,this._look,ft),i=Math.abs(c.lenVec3(t,gt)),s=Math.abs(i+e);if(s<.5)return;const r=c.normalizeVec3(t,mt);this.eye=c.addVec3(this._look,c.mulVec3Scalar(r,s),_t)}set eye(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}get eye(){return this._eye}set look(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}get look(){return this._look}set up(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}get up(){return this._up}set deviceMatrix(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}get deviceMatrix(){return this._state.deviceMatrix}set worldAxis(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=c.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}get worldAxis(){return this._worldAxis}get worldUp(){return this._worldUp}get xUp(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}get yUp(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}get zUp(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}get worldRight(){return this._worldRight}get worldForward(){return this._worldForward}set gimbalLock(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}get gimbalLock(){return this._gimbalLock}set constrainPitch(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}get eyeLookDist(){return c.lenVec3(c.subVec3(this._look,this._eye,ft))}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get viewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get normalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get viewNormalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get inverseViewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}get projMatrix(){return this[this.projection].matrix}get perspective(){return this._perspective}get ortho(){return this._ortho}get frustum(){return this._frustum}get customProjection(){return this._customProjection}set projection(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}get projection(){return this._projectionType}get project(){return this._project}projectWorldPos(e){const t=yt,i=xt,s=Bt;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,c.mulMat4v4(this.viewMatrix,t,i),c.mulMat4v4(this.projMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1;const r=this.scene.canvas.canvas,o=r.offsetWidth/2,n=r.offsetHeight/2;return[s[0]*o+o,s[1]*n+n]}destroy(){super.destroy(),this._state.destroy()}}class Dt extends D{get type(){return"Light"}get isLight(){return!0}constructor(e,t={}){super(e,t)}}class St extends Dt{get type(){return"DirLight"}constructor(e,t={}){super(e,t),this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const i=this.scene.camera,s=this.scene.canvas;this._onCameraViewMatrix=i.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=i.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=s.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new At({type:"dir",dir:c.vec3([1,1,1]),color:c.vec3([.7,.7,.8]),intensity:1,space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(this._shadowViewMatrixDirty){this._shadowViewMatrix||(this._shadowViewMatrix=c.identityMat4());const e=this.scene.camera,t=this._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]],r=[0,1,0];c.lookAtMat4v(s,i,r,this._shadowViewMatrix),this._shadowViewMatrixDirty=!1}return this._shadowViewMatrix},getShadowProjMatrix:()=>(this._shadowProjMatrixDirty&&(this._shadowProjMatrix||(this._shadowProjMatrix=c.identityMat4()),c.orthoMat4c(-40,40,-40,40,-40,80,this._shadowProjMatrix),this._shadowProjMatrixDirty=!1),this._shadowProjMatrix),getShadowRenderBuf:()=>(this._shadowRenderBuf||(this._shadowRenderBuf=new st(this.scene.canvas.canvas,this.scene.canvas.gl,{size:[1024,1024]})),this._shadowRenderBuf)}),this.dir=t.dir,this.color=t.color,this.intensity=t.intensity,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set dir(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get dir(){return this._state.dir}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}class Tt extends Dt{get type(){return"AmbientLight"}constructor(e,t={}){super(e,t),this._state={type:"ambient",color:c.vec3([.7,.7,.7]),intensity:1},this.color=t.color,this.intensity=t.intensity,this.scene._lightCreated(this)}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}get intensity(){return this._state.intensity}destroy(){super.destroy(),this.scene._lightDestroyed(this)}}class Rt extends D{get type(){return"Geometry"}get isGeometry(){return!0}constructor(e,t={}){super(e,t),p.memory.meshes++}destroy(){super.destroy(),p.memory.meshes--}}var Lt=function(){const e=[],t=[],i=[],s=[],r=[];let o=0;const n=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),A=c.vec3(),h=c.vec3(),u=c.vec3(),d=c.vec3(),p=c.vec3(),f=c.vec3(),g=c.vec3();return function(m,_,v,b){!function(r,o){const n={};let a,l,A,h;const c=Math.pow(10,4);let u,d,p=0;for(u=0,d=r.length;ux)||(T=i[F.index1],R=i[F.index2],(!L&&T>65535||R>65535)&&(L=!0),y.push(T),y.push(R));return L?new Uint32Array(y):new Uint16Array(y)}}();const Ut=function(){const e=c.mat4(),t=c.mat4();return function(i,s){s=s||c.mat4();const r=i[0],o=i[1],n=i[2],a=i[3]-r,l=i[4]-o,A=i[5]-n,h=65535;return c.identityMat4(e),c.translationMat4v(i,e),c.identityMat4(t),c.scalingMat4v([a/h,l/h,A/h],t),c.mulMat4(e,t,s),s}}();var Ot=function(){const e=c.mat4(),t=c.mat4();return function(i,s,r){const o=new Uint16Array(i.length),n=new Float32Array([r[0]!==s[0]?65535/(r[0]-s[0]):0,r[1]!==s[1]?65535/(r[1]-s[1]):0,r[2]!==s[2]?65535/(r[2]-s[2]):0]);let a;for(a=0;a=0?1:-1),t=(1-Math.abs(r))*(o>=0?1:-1);r=e,o=t}return new Int8Array([Math[i](127.5*r+(r<0?-1:0)),Math[s](127.5*o+(o<0?-1:0))])}function Qt(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}function Vt(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}const Ht={getPositionsBounds:function(e){const t=new Float32Array(3),i=new Float32Array(3);let s,r;for(s=0;s<3;s++)t[s]=Number.MAX_VALUE,i[s]=-Number.MAX_VALUE;for(s=0;sn&&(r=i,n=o),i=Nt(e,a,"floor","ceil"),s=Qt(i),o=Vt(e,a,s),o>n&&(r=i,n=o),i=Nt(e,a,"ceil","ceil"),s=Qt(i),o=Vt(e,a,s),o>n&&(r=i,n=o),t[a]=r[0],t[a+1]=r[1];return t},decompressNormals:function(e,t){for(let i=0,s=0,r=e.length;i=0?1:-1),o=(1-Math.abs(r))*(o>=0?1:-1));const a=Math.sqrt(r*r+o*o+n*n);t[s+0]=r/a,t[s+1]=o/a,t[s+2]=n/a,s+=3}return t},decompressNormal:function(e,t){let i=e[0],s=e[1];i=(2*i+1)/255,s=(2*s+1)/255;const r=1-Math.abs(i)-Math.abs(s);r<0&&(i=(1-Math.abs(s))*(i>=0?1:-1),s=(1-Math.abs(i))*(s>=0?1:-1));const o=Math.sqrt(i*i+s*s+r*r);return t[0]=i/o,t[1]=s/o,t[2]=r/o,t}},jt=p.memory,Gt=c.AABB3();class zt extends Rt{get type(){return"ReadableGeometry"}get isReadableGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new At({compressGeometry:!!t.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._edgeIndicesBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._aabbDirty=!0,this._boundingSphere=!0,this._aabb=null,this._aabbDirty=!0,this._obb=null,this._obbDirty=!0;const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(this._state.compressGeometry){const e=Ht.getPositionsBounds(t.positions),s=Ht.compressPositions(t.positions,e.min,e.max);i.positions=s.quantized,i.positionsDecodeMatrix=s.decodeMatrix}else i.positions=t.positions.constructor===Float32Array?t.positions:new Float32Array(t.positions);if(t.colors&&(i.colors=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors)),t.uv)if(this._state.compressGeometry){const e=Ht.getUVBounds(t.uv),s=Ht.compressUVs(t.uv,e.min,e.max);i.uv=s.quantized,i.uvDecodeMatrix=s.decodeMatrix}else i.uv=t.uv.constructor===Float32Array?t.uv:new Float32Array(t.uv);t.normals&&(this._state.compressGeometry?i.normals=Ht.compressNormals(t.normals):i.normals=t.normals.constructor===Float32Array?t.normals:new Float32Array(t.normals)),t.indices&&(i.indices=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)),this._buildHash(),jt.meshes++,this._buildVBOs()}_buildVBOs(){const e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),jt.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new je(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),jt.positions+=e.positionsBuf.numItems),e.normals){let i=e.compressGeometry;e.normalsBuf=new je(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),jt.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new je(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),jt.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new je(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),jt.uvs+=e.uvBuf.numItems)}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}_getPickTrianglePositions(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}_getPickTriangleColors(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}_buildEdgeIndices(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=Lt(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),jt.indices+=this._edgeIndicesBuf.numItems}_buildPickTriangleVBOs(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=c.buildPickTriangles(e.positions,e.indices,e.compressGeometry),s=i.positions,r=i.colors;this._pickTrianglePositionsBuf=new je(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new je(t,t.ARRAY_BUFFER,r,r.length,4,t.STATIC_DRAW,!0),jt.positions+=this._pickTrianglePositionsBuf.numItems,jt.colors+=this._pickTriangleColorsBuf.numItems}_buildPickVertexVBOs(){}_webglContextLost(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}_webglContextRestored(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}get primitive(){return this._state.primitiveName}get compressGeometry(){return this._state.compressGeometry}get positions(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),Ht.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null}set positions(e){const t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){const i=Ht.getPositionsBounds(e),s=Ht.compressPositions(e,i.min,i.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}get normals(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){const e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),Ht.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}}set normals(e){if(this._state.compressGeometry)return void this.error("can't update geometry normals - quantized geometry is immutable");const t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}get uv(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),Ht.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null}set uv(e){if(this._state.compressGeometry)return void this.error("can't update geometry UVs - quantized geometry is immutable");const t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}get colors(){return this._state.colors}set colors(e){if(this._state.compressGeometry)return void this.error("can't update geometry colors - quantized geometry is immutable");const t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}get indices(){return this._state.indices}get aabb(){return this._aabbDirty&&(this._aabb||(this._aabb=c.AABB3()),c.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}get obb(){return this._obbDirty&&(this._obb||(this._obb=c.OBB3()),c.positions3ToAABB3(this._state.positions,Gt,this._state.positionsDecodeMatrix),c.AABB3ToOBB3(Gt,this._obb),this._obbDirty=!1),this._obb}get numTriangles(){return this._numTriangles}_setAABBDirty(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),jt.meshes--}}function Wt(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return _.apply(e,{positions:[c,u,d,l,u,d,l,A,d,c,A,d,c,u,d,c,A,d,c,A,h,c,u,h,c,u,d,c,u,h,l,u,h,l,u,d,l,u,d,l,u,h,l,A,h,l,A,d,l,A,h,c,A,h,c,A,d,l,A,d,c,A,h,l,A,h,l,u,h,c,u,h],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}class Kt extends D{get type(){return"Material"}constructor(e,t={}){super(e,t),p.memory.materials++}destroy(){super.destroy(),p.memory.materials--}}const Xt={opaque:0,mask:1,blend:2},Jt=["opaque","mask","blend"];class Yt extends Kt{get type(){return"PhongMaterial"}constructor(e,t={}){super(e,t),this._state=new At({type:"PhongMaterial",ambient:c.vec3([1,1,1]),diffuse:c.vec3([1,1,1]),specular:c.vec3([1,1,1]),emissive:c.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),this.ambient=t.ambient,this.diffuse=t.diffuse,this.specular=t.specular,this.emissive=t.emissive,this.alpha=t.alpha,this.shininess=t.shininess,this.reflectivity=t.reflectivity,this.lineWidth=t.lineWidth,this.pointSize=t.pointSize,t.ambientMap&&(this._ambientMap=this._checkComponent("Texture",t.ambientMap)),t.diffuseMap&&(this._diffuseMap=this._checkComponent("Texture",t.diffuseMap)),t.specularMap&&(this._specularMap=this._checkComponent("Texture",t.specularMap)),t.emissiveMap&&(this._emissiveMap=this._checkComponent("Texture",t.emissiveMap)),t.alphaMap&&(this._alphaMap=this._checkComponent("Texture",t.alphaMap)),t.reflectivityMap&&(this._reflectivityMap=this._checkComponent("Texture",t.reflectivityMap)),t.normalMap&&(this._normalMap=this._checkComponent("Texture",t.normalMap)),t.occlusionMap&&(this._occlusionMap=this._checkComponent("Texture",t.occlusionMap)),t.diffuseFresnel&&(this._diffuseFresnel=this._checkComponent("Fresnel",t.diffuseFresnel)),t.specularFresnel&&(this._specularFresnel=this._checkComponent("Fresnel",t.specularFresnel)),t.emissiveFresnel&&(this._emissiveFresnel=this._checkComponent("Fresnel",t.emissiveFresnel)),t.alphaFresnel&&(this._alphaFresnel=this._checkComponent("Fresnel",t.alphaFresnel)),t.reflectivityFresnel&&(this._reflectivityFresnel=this._checkComponent("Fresnel",t.reflectivityFresnel)),this.alphaMode=t.alphaMode,this.alphaCutoff=t.alphaCutoff,this.backfaces=t.backfaces,this.frontface=t.frontface,this._makeHash()}_makeHash(){const e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}set ambient(e){let t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get ambient(){return this._state.ambient}set diffuse(e){let t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get diffuse(){return this._state.diffuse}set specular(e){let t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get specular(){return this._state.specular}set emissive(e){let t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}get emissive(){return this._state.emissive}set alpha(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}get alpha(){return this._state.alpha}set shininess(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}get shininess(){return this._state.shininess}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set pointSize(e){this._state.pointSize=e||1,this.glRedraw()}get pointSize(){return this._state.pointSize}set reflectivity(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}get reflectivity(){return this._state.reflectivity}get normalMap(){return this._normalMap}get ambientMap(){return this._ambientMap}get diffuseMap(){return this._diffuseMap}get specularMap(){return this._specularMap}get emissiveMap(){return this._emissiveMap}get alphaMap(){return this._alphaMap}get reflectivityMap(){return this._reflectivityMap}get occlusionMap(){return this._occlusionMap}get diffuseFresnel(){return this._diffuseFresnel}get specularFresnel(){return this._specularFresnel}get emissiveFresnel(){return this._emissiveFresnel}get alphaFresnel(){return this._alphaFresnel}get reflectivityFresnel(){return this._reflectivityFresnel}set alphaMode(e){let t=Xt[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}get alphaMode(){return Jt[this._state.alphaMode]}set alphaCutoff(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}get alphaCutoff(){return this._state.alphaCutoff}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set frontface(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}get frontface(){return this._state.frontface?"ccw":"cw"}destroy(){super.destroy(),this._state.destroy()}}const Zt={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}};class qt extends Kt{get type(){return"EmphasisMaterial"}get presets(){return Zt}constructor(e,t={}){super(e,t),this._state=new At({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),this._preset="default",t.preset?(this.preset=t.preset,void 0!==t.fill&&(this.fill=t.fill),t.fillColor&&(this.fillColor=t.fillColor),void 0!==t.fillAlpha&&(this.fillAlpha=t.fillAlpha),void 0!==t.edges&&(this.edges=t.edges),t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth),void 0!==t.backfaces&&(this.backfaces=t.backfaces),void 0!==t.glowThrough&&(this.glowThrough=t.glowThrough)):(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.backfaces=t.backfaces,this.glowThrough=t.glowThrough)}set fill(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}get fill(){return this._state.fill}set fillColor(e){let t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}get fillColor(){return this._state.fillColor}set fillAlpha(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}get fillAlpha(){return this._state.fillAlpha}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set glowThrough(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}get glowThrough(){return this._state.glowThrough}set preset(e){if(e=e||"default",this._preset===e)return;const t=Zt[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Zt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const $t={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}};class ei extends Kt{get type(){return"EdgeMaterial"}get presets(){return $t}constructor(e,t={}){super(e,t),this._state=new At({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),this._preset="default",t.preset?(this.preset=t.preset,t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth)):(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth),this.edges=!1!==t.edges}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=$t[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys($t).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const ti={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}};class ii extends D{constructor(e,t={}){super(e,t),this._units="meters",this._scale=1,this._origin=c.vec3([0,0,0]),this.units=t.units,this.scale=t.scale,this.origin=t.origin}get unitsInfo(){return ti}set units(e){e||(e="meters");ti[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}get units(){return this._units}set scale(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}get scale(){return this._scale}set origin(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}get origin(){return this._origin}worldToRealPos(e,t=c.vec3(3)){t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}realToWorldPos(e,t=c.vec3(3)){return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}class si extends D{constructor(e,t={}){super(e,t),this._supported=Te.SUPPORTED_EXTENSIONS.OES_standard_derivatives,this.enabled=t.enabled,this.kernelRadius=t.kernelRadius,this.intensity=t.intensity,this.bias=t.bias,this.scale=t.scale,this.minResolution=t.minResolution,this.numSamples=t.numSamples,this.blur=t.blur,this.blendCutoff=t.blendCutoff,this.blendFactor=t.blendFactor}get supported(){return this._supported}set enabled(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}get enabled(){return this._enabled}get possible(){if(!this._supported)return!1;if(!this._enabled)return!1;const e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}get active(){return this._active}set kernelRadius(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}get kernelRadius(){return this._kernelRadius}set intensity(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}get intensity(){return this._intensity}set bias(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}get bias(){return this._bias}set scale(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}get scale(){return this._scale}set minResolution(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}get minResolution(){return this._minResolution}set numSamples(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}get numSamples(){return this._numSamples}set blur(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}get blur(){return this._blur}set blendCutoff(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}get blendCutoff(){return this._blendCutoff}set blendFactor(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}get blendFactor(){return this._blendFactor}destroy(){super.destroy()}}class ri extends D{constructor(e,t={}){super(e,t),this.sliceColor=t.sliceColor,this.sliceThickness=t.sliceThickness}set sliceThickness(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}get sliceThickness(){return this._sliceThickness}set sliceColor(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}get sliceColor(){return this._sliceColor}destroy(){super.destroy()}}const oi={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}};class ni extends Kt{get type(){return"PointsMaterial"}get presets(){return oi}constructor(e,t={}){super(e,t),this._state=new At({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),t.preset?(this.preset=t.preset,void 0!==t.pointSize&&(this.pointSize=t.pointSize),void 0!==t.roundPoints&&(this.roundPoints=t.roundPoints),void 0!==t.perspectivePoints&&(this.perspectivePoints=t.perspectivePoints),void 0!==t.minPerspectivePointSize&&(this.minPerspectivePointSize=t.minPerspectivePointSize),void 0!==t.maxPerspectivePointSize&&(this.maxPerspectivePointSize=t.minPerspectivePointSize)):(this._preset="default",this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize),this.filterIntensity=t.filterIntensity,this.minIntensity=t.minIntensity,this.maxIntensity=t.maxIntensity}set pointSize(e){this._state.pointSize=e||2,this.glRedraw()}get pointSize(){return this._state.pointSize}set roundPoints(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}get roundPoints(){return this._state.roundPoints}set perspectivePoints(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}get perspectivePoints(){return this._state.perspectivePoints}set minPerspectivePointSize(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}get minPerspectivePointSize(){return this._state.minPerspectivePointSize}set maxPerspectivePointSize(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}get maxPerspectivePointSize(){return this._state.maxPerspectivePointSize}set filterIntensity(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}get filterIntensity(){return this._state.filterIntensity}set minIntensity(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}get minIntensity(){return this._state.minIntensity}set maxIntensity(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}get maxIntensity(){return this._state.maxIntensity}set preset(e){if(e=e||"default",this._preset===e)return;const t=oi[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(oi).join(", "))}get preset(){return this._preset}get hash(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}destroy(){super.destroy(),this._state.destroy()}}const ai={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}};class li extends Kt{get type(){return"LinesMaterial"}get presets(){return ai}constructor(e,t={}){super(e,t),this._state=new At({type:"LinesMaterial",lineWidth:null}),t.preset?(this.preset=t.preset,void 0!==t.lineWidth&&(this.lineWidth=t.lineWidth)):(this._preset="default",this.lineWidth=t.lineWidth)}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=ai[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(ai).join(", "))}get preset(){return this._preset}get hash(){return[""+this.lineWidth].join(";")}destroy(){super.destroy(),this._state.destroy()}}function Ai(e,t){const i={};let s,r;for(let o=0,n=t.length;o{this.glRedraw()})),this.canvas.on("webglContextFailed",(()=>{alert("xeokit failed to find WebGL!")})),this._renderer=new nt(this,{transparent:s,alphaDepthMask:r}),this._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;let e=null;this.getHash=function(){if(e)return e;const t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";const i=[];for(let e=0,s=t;ethis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},this._sectionPlanesState.setNumCachedSectionPlanes(t.numCachedSectionPlanes||0),this._lightsState=new function(){const e=c.vec4([0,0,0,0]),t=c.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];let i=null,s=null;this.getHash=function(){if(i)return i;const e=[],t=this.lights;let s;for(let i=0,r=t.length;i0&&e.push("/lm"),this.reflectionMaps.length>0&&e.push("/rm"),e.push(";"),i=e.join(""),i},this.addLight=function(e){this.lights.push(e),s=null,i=null},this.removeLight=function(e){for(let t=0,r=this.lights.length;t{this._renderer.imageDirty()}))}_initDefaults(){}_addComponent(e){if(e.id&&this.components[e.id]&&(this.error("Component "+_.inQuotes(e.id)+" already exists in Scene - ignoring ID, will randomly-generate instead"),e.id=null),!e.id)for(void 0===window.nextID&&(window.nextID=0),e.id="__"+window.nextID++;this.components[e.id];)e.id=c.createUUID();this.components[e.id]=e;const t=e.type;let i=this.types[e.type];i||(i=this.types[t]={}),i[e.id]=e,e.compile&&(this._compilables[e.id]=e),e.isDrawable&&(this._renderer.addDrawable(e.id,e),this._collidables[e.id]=e)}_removeComponent(e){var t=e.id,i=e.type;delete this.components[t];const s=this.types[i];s&&(delete s[t],_.isEmptyObject(s)&&delete this.types[i]),e.compile&&delete this._compilables[e.id],e.isDrawable&&(this._renderer.removeDrawable(e.id),delete this._collidables[e.id])}_sectionPlaneCreated(e){this.sectionPlanes[e.id]=e,this.scene._sectionPlanesState.addSectionPlane(e._state),this.scene.fire("sectionPlaneCreated",e,!0),this._needRecompile=!0}_bitmapCreated(e){this.bitmaps[e.id]=e,this.scene.fire("bitmapCreated",e,!0)}_lineSetCreated(e){this.lineSets[e.id]=e,this.scene.fire("lineSetCreated",e,!0)}_lightCreated(e){this.lights[e.id]=e,this.scene._lightsState.addLight(e._state),this._needRecompile=!0}_lightMapCreated(e){this.lightMaps[e.id]=e,this.scene._lightsState.addLightMap(e._state),this._needRecompile=!0}_reflectionMapCreated(e){this.reflectionMaps[e.id]=e,this.scene._lightsState.addReflectionMap(e._state),this._needRecompile=!0}_sectionPlaneDestroyed(e){delete this.sectionPlanes[e.id],this.scene._sectionPlanesState.removeSectionPlane(e._state),this.scene.fire("sectionPlaneDestroyed",e,!0),this._needRecompile=!0}_bitmapDestroyed(e){delete this.bitmaps[e.id],this.scene.fire("bitmapDestroyed",e,!0)}_lineSetDestroyed(e){delete this.lineSets[e.id],this.scene.fire("lineSetDestroyed",e,!0)}_lightDestroyed(e){delete this.lights[e.id],this.scene._lightsState.removeLight(e._state),this._needRecompile=!0}_lightMapDestroyed(e){delete this.lightMaps[e.id],this.scene._lightsState.removeLightMap(e._state),this._needRecompile=!0}_reflectionMapDestroyed(e){delete this.reflectionMaps[e.id],this.scene._lightsState.removeReflectionMap(e._state),this._needRecompile=!0}_registerModel(e){this.models[e.id]=e,this._modelIds=null}_deregisterModel(e){const t=e.id;delete this.models[t],this._modelIds=null,this.fire("modelUnloaded",t)}_registerObject(e){this.objects[e.id]=e,this._numObjects++,this._objectIds=null}_deregisterObject(e){delete this.objects[e.id],this._numObjects--,this._objectIds=null}_objectVisibilityUpdated(e,t=!0){e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}_deRegisterVisibleObject(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}_objectXRayedUpdated(e,t=!0){e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}_deRegisterXRayedObject(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}_objectHighlightedUpdated(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}_deRegisterHighlightedObject(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}_objectSelectedUpdated(e,t=!0){e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}_deRegisterSelectedObject(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}_objectColorizeUpdated(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}_deRegisterColorizedObject(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}_objectOpacityUpdated(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}_deRegisterOpacityObject(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}_objectOffsetUpdated(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}_deRegisterOffsetObject(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}_webglContextLost(){this.canvas.spinner.processes++;for(const e in this.components)if(this.components.hasOwnProperty(e)){const t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}_webglContextRestored(){const e=this.canvas.gl;for(const t in this.components)if(this.components.hasOwnProperty(t)){const i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}get capabilities(){return this._renderer.capabilities}get entityOffsetsEnabled(){return this._entityOffsetsEnabled}get readableGeometryEnabled(){return this._readableGeometry}get pickSurfacePrecisionEnabled(){return this._readableGeometry}get logarithmicDepthBufferEnabled(){return this._logarithmicDepthBufferEnabled}set numCachedSectionPlanes(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}get numCachedSectionPlanes(){return this._sectionPlanesState.getNumCachedSectionPlanes()}set pbrEnabled(e){this._pbrEnabled=!!e,this.glRedraw()}get pbrEnabled(){return this._pbrEnabled}set dtxEnabled(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}get dtxEnabled(){return this._dtxEnabled}set colorTextureEnabled(e){this._colorTextureEnabled=!!e,this.glRedraw()}get colorTextureEnabled(){return this._colorTextureEnabled}get markerZOffset(){return null==this._markerZOffset?-.001:this._markerZOffset}doOcclusionTest(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}render(e){e&&M.runTasks();const t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),!e&&!this._renderer.needsRender())return;t.sceneId=this.id;const i=this._passes,s=this._clearEachPass;let r,o;for(r=0;rr&&(r=e[3]),e[4]>o&&(o=e[4]),e[5]>n&&(n=e[5]),A=!0}A||(t=-100,i=-100,s=-100,r=100,o=100,n=100),this._aabb[0]=t,this._aabb[1]=i,this._aabb[2]=s,this._aabb[3]=r,this._aabb[4]=o,this._aabb[5]=n,this._aabbDirty=!1,this._center=null}return this._aabb}_setAABBDirty(){this._aabbDirty=!0,this.fire("boundary")}pick(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");const i=e.includeEntities||e.include;i&&(e.includeEntityIds=Ai(this,i));const s=e.excludeEntities||e.exclude;return s&&(e.excludeEntityIds=Ai(this,s)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}snapPick(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}clear(){var e;for(const t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}clearLights(){const e=Object.keys(this.lights);for(let t=0,i=e.length;t{if(e.collidable){const l=e.aabb;l[0]o&&(o=l[3]),l[4]>n&&(n=l[4]),l[5]>a&&(a=l[5]),t=!0}})),t){const e=c.AABB3();return e[0]=i,e[1]=s,e[2]=r,e[3]=o,e[4]=n,e[5]=a,e}return this.aabb}setObjectsVisible(e,t){return this.withObjects(e,(e=>{const i=e.visible!==t;return e.visible=t,i}))}setObjectsCollidable(e,t){return this.withObjects(e,(e=>{const i=e.collidable!==t;return e.collidable=t,i}))}setObjectsCulled(e,t){return this.withObjects(e,(e=>{const i=e.culled!==t;return e.culled=t,i}))}setObjectsSelected(e,t){return this.withObjects(e,(e=>{const i=e.selected!==t;return e.selected=t,i}))}setObjectsHighlighted(e,t){return this.withObjects(e,(e=>{const i=e.highlighted!==t;return e.highlighted=t,i}))}setObjectsXRayed(e,t){return this.withObjects(e,(e=>{const i=e.xrayed!==t;return e.xrayed=t,i}))}setObjectsEdges(e,t){return this.withObjects(e,(e=>{const i=e.edges!==t;return e.edges=t,i}))}setObjectsColorized(e,t){return this.withObjects(e,(e=>{e.colorize=t}))}setObjectsOpacity(e,t){return this.withObjects(e,(e=>{const i=e.opacity!==t;return e.opacity=t,i}))}setObjectsPickable(e,t){return this.withObjects(e,(e=>{const i=e.pickable!==t;return e.pickable=t,i}))}setObjectsOffset(e,t){this.withObjects(e,(e=>{e.offset=t}))}withObjects(e,t){_.isString(e)&&(e=[e]);let i=!1;for(let s=0,r=e.length;s{r>s&&(s=r,e(...i))}));return this._tickifiedFunctions[t]={tickSubId:n,wrapperFunc:o},o}destroy(){super.destroy();for(const e in this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}const ci=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene._lightsState,r=e._geometry._state,o=e._state.billboard,n=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!r.compressGeometry,A=[];A.push("#version 300 es"),A.push("// Lambertian drawing vertex shader"),A.push("in vec3 position;"),A.push("uniform mat4 modelMatrix;"),A.push("uniform mat4 viewMatrix;"),A.push("uniform mat4 projMatrix;"),A.push("uniform vec4 colorize;"),A.push("uniform vec3 offset;"),l&&A.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(A.push("uniform float logDepthBufFC;"),A.push("out float vFragDepth;"),A.push("bool isPerspectiveMatrix(mat4 m) {"),A.push(" return (m[2][3] == - 1.0);"),A.push("}"),A.push("out float isPerspective;"));a&&A.push("out vec4 vWorldPosition;");if(A.push("uniform vec4 lightAmbient;"),A.push("uniform vec4 materialColor;"),A.push("uniform vec3 materialEmissive;"),r.normalsBuf){A.push("in vec3 normal;"),A.push("uniform mat4 modelNormalMatrix;"),A.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=s.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),A.push(" }"),A.push(" return normalize(v);"),A.push("}"))}A.push("out vec4 vColor;"),"points"===r.primitiveName&&A.push("uniform float pointSize;");"spherical"!==o&&"cylindrical"!==o||(A.push("void billboard(inout mat4 mat) {"),A.push(" mat[0][0] = 1.0;"),A.push(" mat[0][1] = 0.0;"),A.push(" mat[0][2] = 0.0;"),"spherical"===o&&(A.push(" mat[1][0] = 0.0;"),A.push(" mat[1][1] = 1.0;"),A.push(" mat[1][2] = 0.0;")),A.push(" mat[2][0] = 0.0;"),A.push(" mat[2][1] = 0.0;"),A.push(" mat[2][2] =1.0;"),A.push("}"));A.push("void main(void) {"),A.push("vec4 localPosition = vec4(position, 1.0); "),A.push("vec4 worldPosition;"),l&&A.push("localPosition = positionsDecodeMatrix * localPosition;");r.normalsBuf&&(l?A.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):A.push("vec4 localNormal = vec4(normal, 0.0); "),A.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),A.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));A.push("mat4 viewMatrix2 = viewMatrix;"),A.push("mat4 modelMatrix2 = modelMatrix;"),n&&A.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(A.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),A.push("billboard(modelMatrix2);"),A.push("billboard(viewMatrix2);"),A.push("billboard(modelViewMatrix);"),r.normalsBuf&&(A.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),A.push("billboard(modelNormalMatrix2);"),A.push("billboard(viewNormalMatrix2);"),A.push("billboard(modelViewNormalMatrix);")),A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r.normalsBuf&&A.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(A.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),A.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),A.push("float lambertian = 1.0;"),r.normalsBuf)for(let e=0,t=s.lights.length;e0,o=t.gammaOutput,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));if(r){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}"points"===s.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");o?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(e)):(this.vertex=function(e){const t=e.scene;e._material;const i=e._state,s=t._sectionPlanesState,r=e._geometry._state,o=t._lightsState;let n;const a=i.billboard,l=i.background,A=i.stationary,h=function(e){if(!e._geometry._state.uvBuf)return!1;const t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),c=pi(e),u=s.getNumAllocatedSectionPlanes()>0,d=di(e),p=!!r.compressGeometry,f=[];f.push("#version 300 es"),f.push("// Drawing vertex shader"),f.push("in vec3 position;"),p&&f.push("uniform mat4 positionsDecodeMatrix;");f.push("uniform mat4 modelMatrix;"),f.push("uniform mat4 viewMatrix;"),f.push("uniform mat4 projMatrix;"),f.push("out vec3 vViewPosition;"),f.push("uniform vec3 offset;"),u&&f.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(f.push("uniform float logDepthBufFC;"),f.push("out float vFragDepth;"),f.push("bool isPerspectiveMatrix(mat4 m) {"),f.push(" return (m[2][3] == - 1.0);"),f.push("}"),f.push("out float isPerspective;"));o.lightMaps.length>0&&f.push("out vec3 vWorldNormal;");if(c){f.push("in vec3 normal;"),f.push("uniform mat4 modelNormalMatrix;"),f.push("uniform mat4 viewNormalMatrix;"),f.push("out vec3 vViewNormal;");for(let e=0,t=o.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),f.push(" }"),f.push(" return normalize(v);"),f.push("}"))}h&&(f.push("in vec2 uv;"),f.push("out vec2 vUV;"),p&&f.push("uniform mat3 uvDecodeMatrix;"));r.colors&&(f.push("in vec4 color;"),f.push("out vec4 vColor;"));"points"===r.primitiveName&&f.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(f.push("void billboard(inout mat4 mat) {"),f.push(" mat[0][0] = 1.0;"),f.push(" mat[0][1] = 0.0;"),f.push(" mat[0][2] = 0.0;"),"spherical"===a&&(f.push(" mat[1][0] = 0.0;"),f.push(" mat[1][1] = 1.0;"),f.push(" mat[1][2] = 0.0;")),f.push(" mat[2][0] = 0.0;"),f.push(" mat[2][1] = 0.0;"),f.push(" mat[2][2] =1.0;"),f.push("}"));if(d){f.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(let e=0,t=o.lights.length;e0&&f.push("vWorldNormal = worldNormal;"),f.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),f.push("vec3 tmpVec3;"),f.push("float lightDist;");for(let e=0,t=o.lights.length;e0,l=pi(e),A=s.uvBuf,h="PhongMaterial"===n.type,c="MetallicMaterial"===n.type,u="SpecularMaterial"===n.type,d=di(e);t.gammaInput;const p=t.gammaOutput,f=[];f.push("#version 300 es"),f.push("// Drawing fragment shader"),f.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),f.push("precision highp float;"),f.push("precision highp int;"),f.push("#else"),f.push("precision mediump float;"),f.push("precision mediump int;"),f.push("#endif"),t.logarithmicDepthBufferEnabled&&(f.push("in float isPerspective;"),f.push("uniform float logDepthBufFC;"),f.push("in float vFragDepth;"));d&&(f.push("float unpackDepth (vec4 color) {"),f.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),f.push(" return dot(color, bitShift);"),f.push("}"));f.push("uniform float gammaFactor;"),f.push("vec4 linearToLinear( in vec4 value ) {"),f.push(" return value;"),f.push("}"),f.push("vec4 sRGBToLinear( in vec4 value ) {"),f.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),f.push("}"),f.push("vec4 gammaToLinear( in vec4 value) {"),f.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),f.push("}"),p&&(f.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),f.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),f.push("}"));if(a){f.push("in vec4 vWorldPosition;"),f.push("uniform bool clippable;");for(var g=0;g0&&(f.push("uniform samplerCube lightMap;"),f.push("uniform mat4 viewNormalMatrix;")),o.reflectionMaps.length>0&&f.push("uniform samplerCube reflectionMap;"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("uniform mat4 viewMatrix;"),f.push("#define PI 3.14159265359"),f.push("#define RECIPROCAL_PI 0.31830988618"),f.push("#define RECIPROCAL_PI2 0.15915494"),f.push("#define EPSILON 1e-6"),f.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),f.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),f.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),f.push("}"),f.push("struct IncidentLight {"),f.push(" vec3 color;"),f.push(" vec3 direction;"),f.push("};"),f.push("struct ReflectedLight {"),f.push(" vec3 diffuse;"),f.push(" vec3 specular;"),f.push("};"),f.push("struct Geometry {"),f.push(" vec3 position;"),f.push(" vec3 viewNormal;"),f.push(" vec3 worldNormal;"),f.push(" vec3 viewEyeDir;"),f.push("};"),f.push("struct Material {"),f.push(" vec3 diffuseColor;"),f.push(" float specularRoughness;"),f.push(" vec3 specularColor;"),f.push(" float shine;"),f.push("};"),h&&((o.lightMaps.length>0||o.reflectionMaps.length>0)&&(f.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(f.push(" vec3 irradiance = "+ui[o.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),f.push(" radiance *= PI;"),f.push(" reflectedLight.specular += radiance;")),f.push("}")),f.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),f.push(" vec3 irradiance = dotNL * directLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),f.push("}")),(c||u)&&(f.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),f.push(" float r = ggxRoughness + 0.0001;"),f.push(" return (2.0 / (r * r) - 2.0);"),f.push("}"),f.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),f.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),f.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),f.push("}"),o.reflectionMaps.length>0&&(f.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),f.push(" vec3 envMapColor = "+ui[o.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),f.push(" return envMapColor;"),f.push("}")),f.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),f.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),f.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),f.push("}"),f.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" return 1.0 / ( gl * gv );"),f.push("}"),f.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" return 0.5 / max( gv + gl, EPSILON );"),f.push("}"),f.push("float D_GGX(const in float alpha, const in float dotNH) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),f.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float alpha = ( roughness * roughness );"),f.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),f.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),f.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),f.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),f.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),f.push(" vec3 F = F_Schlick( specularColor, dotLH );"),f.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),f.push(" float D = D_GGX( alpha, dotNH );"),f.push(" return F * (G * D);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),f.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),f.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),f.push(" vec4 r = roughness * c0 + c1;"),f.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),f.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),f.push(" return specularColor * AB.x + AB.y;"),f.push("}"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&(f.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(f.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),f.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),f.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),f.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),f.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),f.push("}")),f.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),f.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),f.push("}")));f.push("in vec3 vViewPosition;"),s.colors&&f.push("in vec4 vColor;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&f.push("in vec2 vUV;");l&&(o.lightMaps.length>0&&f.push("in vec3 vWorldNormal;"),f.push("in vec3 vViewNormal;"));n.ambient&&f.push("uniform vec3 materialAmbient;");n.baseColor&&f.push("uniform vec3 materialBaseColor;");void 0!==n.alpha&&null!==n.alpha&&f.push("uniform vec4 materialAlphaModeCutoff;");n.emissive&&f.push("uniform vec3 materialEmissive;");n.diffuse&&f.push("uniform vec3 materialDiffuse;");void 0!==n.glossiness&&null!==n.glossiness&&f.push("uniform float materialGlossiness;");void 0!==n.shininess&&null!==n.shininess&&f.push("uniform float materialShininess;");n.specular&&f.push("uniform vec3 materialSpecular;");void 0!==n.metallic&&null!==n.metallic&&f.push("uniform float materialMetallic;");void 0!==n.roughness&&null!==n.roughness&&f.push("uniform float materialRoughness;");void 0!==n.specularF0&&null!==n.specularF0&&f.push("uniform float materialSpecularF0;");A&&i._ambientMap&&(f.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&f.push("uniform mat4 ambientMapMatrix;"));A&&i._baseColorMap&&(f.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&f.push("uniform mat4 baseColorMapMatrix;"));A&&i._diffuseMap&&(f.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&f.push("uniform mat4 diffuseMapMatrix;"));A&&i._emissiveMap&&(f.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&f.push("uniform mat4 emissiveMapMatrix;"));l&&A&&i._metallicMap&&(f.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&f.push("uniform mat4 metallicMapMatrix;"));l&&A&&i._roughnessMap&&(f.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&f.push("uniform mat4 roughnessMapMatrix;"));l&&A&&i._metallicRoughnessMap&&(f.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&f.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(f.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&f.push("uniform mat4 normalMapMatrix;"),f.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),f.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),f.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),f.push(" vec2 st0 = dFdx( uv.st );"),f.push(" vec2 st1 = dFdy( uv.st );"),f.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),f.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),f.push(" vec3 N = normalize( surf_norm );"),f.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),f.push(" mat3 tsn = mat3( S, T, N );"),f.push(" return normalize( tsn * mapN );"),f.push("}"));A&&i._occlusionMap&&(f.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&f.push("uniform mat4 occlusionMapMatrix;"));A&&i._alphaMap&&(f.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&f.push("uniform mat4 alphaMapMatrix;"));l&&A&&i._specularMap&&(f.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&f.push("uniform mat4 specularMapMatrix;"));l&&A&&i._glossinessMap&&(f.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&f.push("uniform mat4 glossinessMapMatrix;"));l&&A&&i._specularGlossinessMap&&(f.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&f.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(f.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),f.push(" float fr = abs(dot(eyeDir, normal));"),f.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),f.push(" return pow(finalFr, power);"),f.push("}"),i._diffuseFresnel&&(f.push("uniform float diffuseFresnelCenterBias;"),f.push("uniform float diffuseFresnelEdgeBias;"),f.push("uniform float diffuseFresnelPower;"),f.push("uniform vec3 diffuseFresnelCenterColor;"),f.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(f.push("uniform float specularFresnelCenterBias;"),f.push("uniform float specularFresnelEdgeBias;"),f.push("uniform float specularFresnelPower;"),f.push("uniform vec3 specularFresnelCenterColor;"),f.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(f.push("uniform float alphaFresnelCenterBias;"),f.push("uniform float alphaFresnelEdgeBias;"),f.push("uniform float alphaFresnelPower;"),f.push("uniform vec3 alphaFresnelCenterColor;"),f.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(f.push("uniform float materialSpecularF0FresnelCenterBias;"),f.push("uniform float materialSpecularF0FresnelEdgeBias;"),f.push("uniform float materialSpecularF0FresnelPower;"),f.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),f.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(f.push("uniform float emissiveFresnelCenterBias;"),f.push("uniform float emissiveFresnelEdgeBias;"),f.push("uniform float emissiveFresnelPower;"),f.push("uniform vec3 emissiveFresnelCenterColor;"),f.push("uniform vec3 emissiveFresnelEdgeColor;")));if(f.push("uniform vec4 lightAmbient;"),l)for(let e=0,t=o.lights.length;e 0.0) { discard; }"),f.push("}")}"points"===s.primitiveName&&(f.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),f.push("float r = dot(cxy, cxy);"),f.push("if (r > 1.0) {"),f.push(" discard;"),f.push("}"));f.push("float occlusion = 1.0;"),n.ambient?f.push("vec3 ambientColor = materialAmbient;"):f.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");n.diffuse?f.push("vec3 diffuseColor = materialDiffuse;"):n.baseColor?f.push("vec3 diffuseColor = materialBaseColor;"):f.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");s.colors&&f.push("diffuseColor *= vColor.rgb;");n.emissive?f.push("vec3 emissiveColor = materialEmissive;"):f.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");n.specular?f.push("vec3 specular = materialSpecular;"):f.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==n.alpha?f.push("float alpha = materialAlphaModeCutoff[0];"):f.push("float alpha = 1.0;");s.colors&&f.push("alpha *= vColor.a;");void 0!==n.glossiness?f.push("float glossiness = materialGlossiness;"):f.push("float glossiness = 1.0;");void 0!==n.metallic?f.push("float metallic = materialMetallic;"):f.push("float metallic = 1.0;");void 0!==n.roughness?f.push("float roughness = materialRoughness;"):f.push("float roughness = 1.0;");void 0!==n.specularF0?f.push("float specularF0 = materialSpecularF0;"):f.push("float specularF0 = 1.0;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(f.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),f.push("vec2 textureCoord;"));A&&i._ambientMap&&(i._ambientMap._state.matrix?f.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),f.push("ambientTexel = "+ui[i._ambientMap._state.encoding]+"(ambientTexel);"),f.push("ambientColor *= ambientTexel.rgb;"));A&&i._diffuseMap&&(i._diffuseMap._state.matrix?f.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),f.push("diffuseTexel = "+ui[i._diffuseMap._state.encoding]+"(diffuseTexel);"),f.push("diffuseColor *= diffuseTexel.rgb;"),f.push("alpha *= diffuseTexel.a;"));A&&i._baseColorMap&&(i._baseColorMap._state.matrix?f.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),f.push("baseColorTexel = "+ui[i._baseColorMap._state.encoding]+"(baseColorTexel);"),f.push("diffuseColor *= baseColorTexel.rgb;"),f.push("alpha *= baseColorTexel.a;"));A&&i._emissiveMap&&(i._emissiveMap._state.matrix?f.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),f.push("emissiveTexel = "+ui[i._emissiveMap._state.encoding]+"(emissiveTexel);"),f.push("emissiveColor = emissiveTexel.rgb;"));A&&i._alphaMap&&(i._alphaMap._state.matrix?f.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("alpha *= texture(alphaMap, textureCoord).r;"));A&&i._occlusionMap&&(i._occlusionMap._state.matrix?f.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(o.lights.length>0||o.lightMaps.length>0||o.reflectionMaps.length>0)){A&&i._normalMap?(i._normalMap._state.matrix?f.push("textureCoord = (normalMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):f.push("vec3 viewNormal = normalize(vViewNormal);"),A&&i._specularMap&&(i._specularMap._state.matrix?f.push("textureCoord = (specularMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("specular *= texture(specularMap, textureCoord).rgb;")),A&&i._glossinessMap&&(i._glossinessMap._state.matrix?f.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("glossiness *= texture(glossinessMap, textureCoord).r;")),A&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?f.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),f.push("specular *= specGlossRGB.rgb;"),f.push("glossiness *= specGlossRGB.a;")),A&&i._metallicMap&&(i._metallicMap._state.matrix?f.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("metallic *= texture(metallicMap, textureCoord).r;")),A&&i._roughnessMap&&(i._roughnessMap._state.matrix?f.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("roughness *= texture(roughnessMap, textureCoord).r;")),A&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?f.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),f.push("metallic *= metalRoughRGB.b;"),f.push("roughness *= metalRoughRGB.g;")),f.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(f.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),f.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(f.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),f.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(f.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),f.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(f.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),f.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),f.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),f.push(" discard;"),f.push("}"),f.push("IncidentLight light;"),f.push("Material material;"),f.push("Geometry geometry;"),f.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),f.push("vec3 viewLightDir;"),h&&(f.push("material.diffuseColor = diffuseColor;"),f.push("material.specularColor = specular;"),f.push("material.shine = materialShininess;")),u&&(f.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),f.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),f.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),f.push("material.specularColor = specular;")),c&&(f.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),f.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),f.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),f.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),f.push("geometry.position = vViewPosition;"),o.lightMaps.length>0&&f.push("geometry.worldNormal = normalize(vWorldNormal);"),f.push("geometry.viewNormal = viewNormal;"),f.push("geometry.viewEyeDir = viewEyeDir;"),h&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("computePhongLightMapping(geometry, material, reflectedLight);"),(u||c)&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("computePBRLightMapping(geometry, material, reflectedLight);"),f.push("float shadow = 1.0;"),f.push("float shadowAcneRemover = 0.007;"),f.push("vec3 fragmentDepth;"),f.push("float texelSize = 1.0 / 1024.0;"),f.push("float amountInLight = 0.0;"),f.push("vec3 shadowCoord;"),f.push("vec4 rgbaDepth;"),f.push("float depth;");for(let e=0,t=o.lights.length;e0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0&&(this._uLightMap="lightMap"),r.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(h=0,c=o.sectionPlanes.length;h0&&r.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,r.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),r.reflectionMaps.length>0&&r.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,r.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,i.gammaFactor),this._baseTextureUnit=e.textureUnit};class vi{constructor(e){this.vertex=function(e){const t=e.scene,i=t._lightsState,s=function(e){const t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),r=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,o=!!e._geometry._state.compressGeometry,n=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),o&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));r&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),s){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===n||"cylindrical"===n)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===n&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),o&&l.push("localPosition = positionsDecodeMatrix * localPosition;");s&&(o?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),s&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),s)for(let e=0,t=i.lights.length;e0,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}"points"===e._geometry._state.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const bi=new e({}),yi=c.vec3(),xi=function(e,t){this.id=bi.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new vi(t),this._allocate(t)},Bi={};xi.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Bi[t];return i||(i=new xi(t,e),Bi[t]=i,p.memory.programs++),i._useCount++,i},xi.prototype.put=function(){0==--this._useCount&&(bi.removeItem(this.id),this._program&&this._program.destroy(),delete Bi[this._hash],p.memory.programs--)},xi.prototype.webglContextRestored=function(){this._program=null},xi.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl,n=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(a.originHash,A):r.viewMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,r.viewNormalMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Edges drawing vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec4 edgeColor;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));i&&n.push("out vec4 vWorldPosition;");n.push("out vec4 vColor;"),("spherical"===r||"cylindrical"===r)&&(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));n.push("vColor = edgeColor;"),i&&n.push("vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene.gammaOutput,r=i.getNumAllocatedSectionPlanes()>0,o=[];o.push("#version 300 es"),o.push("// Edges drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const Pi=new e({}),Ci=c.vec3(),Mi=function(e,t){this.id=Pi.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new wi(t),this._allocate(t)},Ei={};Mi.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Ei[t];return i||(i=new Mi(t,e),Ei[t]=i,p.memory.programs++),i._useCount++,i},Mi.prototype.put=function(){0==--this._useCount&&(Pi.removeItem(this.id),this._program&&this._program.destroy(),delete Ei[this._hash],p.memory.programs--)},Mi.prototype.webglContextRestored=function(){this._program=null},Mi.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl;let n;const a=t._state,l=t._geometry,A=l._state,h=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,h?e.getRTCViewMatrix(a.originHash,h):r.viewMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh picking vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("out vec4 vViewPosition;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("uniform vec2 pickClipPos;"),n.push("vec4 remapClipPos(vec4 clipPos) {"),n.push(" clipPos.xy /= clipPos.w;"),n.push(" clipPos.xy -= pickClipPos;"),n.push(" clipPos.xy *= clipPos.w;"),n.push(" return clipPos;"),n.push("}"),n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==r&&"cylindrical"!==r||(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"));n.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = remapClipPos(clipPos);"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(r.push("uniform vec4 pickColor;"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = pickColor; "),r.push("}"),r}(e)}}const Ii=c.vec3(),Di=function(e,t){this._hash=e,this._shaderSource=new Fi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Si={};Di.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let i=Si[t];if(!i){if(i=new Di(t,e),i.errors)return console.log(i.errors.join("\n")),null;Si[t]=i,p.memory.programs++}return i._useCount++,i},Di.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Si[this._hash],p.memory.programs--)},Di.prototype.webglContextRestored=function(){this._program=null},Di.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(r.originHash,a):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t>24&255,h=l>>16&255,c=l>>8&255,u=255&l;s.uniform4f(this._uPickColor,u/255,c/255,h/255,A/255),s.uniform2fv(this._uPickClipPos,e.pickClipPos),n.indicesBuf?(s.drawElements(n.primitive,n.indicesBuf.numItems,n.indicesBuf.itemType,0),e.drawElements++):n.positions&&s.drawArrays(s.TRIANGLES,0,n.positions.numItems)},Di.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new He(i,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0,s=!!e._geometry._state.compressGeometry,r=[];r.push("#version 300 es"),r.push("// Surface picking vertex shader"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 viewMatrix;"),r.push("uniform mat4 projMatrix;"),r.push("uniform vec3 offset;"),i&&(r.push("uniform bool clippable;"),r.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;"),r.push("bool isPerspectiveMatrix(mat4 m) {"),r.push(" return (m[2][3] == - 1.0);"),r.push("}"),r.push("out float isPerspective;"));r.push("uniform vec2 pickClipPos;"),r.push("vec4 remapClipPos(vec4 clipPos) {"),r.push(" clipPos.xy /= clipPos.w;"),r.push(" clipPos.xy -= pickClipPos;"),r.push(" clipPos.xy *= clipPos.w;"),r.push(" return clipPos;"),r.push("}"),r.push("out vec4 vColor;"),s&&r.push("uniform mat4 positionsDecodeMatrix;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),s&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push(" vec4 worldPosition = modelMatrix * localPosition; "),r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&r.push(" vWorldPosition = worldPosition;");r.push(" vColor = color;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return r.push("gl_Position = remapClipPos(clipPos);"),r.push("}"),r}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Surface picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),r.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = vColor;"),r.push("}"),r}(e)}}const Ri=c.vec3(),Li=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Ti(t),this._allocate(t)},Ui={};Li.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Ui[t];if(!i){if(i=new Li(t,e),i.errors)return console.log(i.errors.join("\n")),null;Ui[t]=i,p.memory.programs++}return i._useCount++,i},Li.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Ui[this._hash],p.memory.programs--)},Li.prototype.webglContextRestored=function(){this._program=null},Li.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry,a=t._geometry._state,l=t.origin,A=o.backfaces,h=o.frontface,c=i.camera.project,u=n._getPickTrianglePositions(),d=n._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){const e=2/(Math.log(c.far+1)/Math.LN2);s.uniform1f(this._uLogDepthBufFC,e)}if(s.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(r.originHash,l):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh occlusion vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push("}"),r}(e)}}const ki=c.vec3(),Ni=function(e,t){this._hash=e,this._shaderSource=new Oi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Qi={};Ni.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";");let i=Qi[t];if(!i){if(i=new Ni(t,e),i.errors)return console.log(i.errors.join("\n")),null;Qi[t]=i,p.memory.programs++}return i._useCount++,i},Ni.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Qi[this._hash],p.memory.programs--)},Ni.prototype.webglContextRestored=function(){this._program=null},Ni.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._material._state,o=t._state,n=t._geometry._state,a=t.origin;if(r.alpha<1)return;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){const t=r.backfaces;e.backfaces!==t&&(t?s.disable(s.CULL_FACE):s.enable(s.CULL_FACE),e.backfaces=t);const i=r.frontface;e.frontface!==i&&(i?s.frontFace(s.CCW):s.frontFace(s.CW),e.frontface=i),this._lastMaterialId=r.id}const l=i.camera;if(s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(o.originHash,a):l.viewMatrix),o.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,i=!!e._geometry._state.compressGeometry,s=[];s.push("// Mesh shadow vertex shader"),s.push("in vec3 position;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 shadowViewMatrix;"),s.push("uniform mat4 shadowProjMatrix;"),s.push("uniform vec3 offset;"),i&&s.push("uniform mat4 positionsDecodeMatrix;");t&&s.push("out vec4 vWorldPosition;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),s.push("vec4 worldPosition;"),i&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push("worldPosition = modelMatrix * localPosition;"),s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&s.push("vWorldPosition = worldPosition;");return s.push(" gl_Position = shadowProjMatrix * viewPosition;"),s.push("}"),s}(e),this.fragment=function(e){const t=e.scene;t.canvas.gl;const i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("// Mesh shadow fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}return r.push("outColor = encodeFloat(gl_FragCoord.z);"),r.push("}"),r}(e)}}const Hi=function(e,t){this._hash=e,this._shaderSource=new Vi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},ji={};Hi.get=function(e){const t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let s=ji[i];if(!s){if(s=new Hi(i,e),s.errors)return console.log(s.errors.join("\n")),null;ji[i]=s,p.memory.programs++}return s._useCount++,s},Hi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete ji[this._hash],p.memory.programs--)},Hi.prototype.webglContextRestored=function(){this._program=null},Hi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene.canvas.gl,s=t._material._state,r=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){const t=s.backfaces;e.backfaces!==t&&(t?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=t);const r=s.frontface;e.frontface!==r&&(r?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=r),e.lineWidth!==s.lineWidth&&(i.lineWidth(s.lineWidth),e.lineWidth=s.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,s.pointSize),this._lastMaterialId=s.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),r.combineGeometry){const s=t.vertexBufs;s.id!==this._lastVertexBufsId&&(s.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=s.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),r.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,r.positionsDecodeMatrix),r.combineGeometry?r.indicesBufCombined&&(r.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(r.positionsBuf,r.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),r.indicesBuf&&(r.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=r.id),r.combineGeometry?r.indicesBufCombined&&(i.drawElements(r.primitive,r.indicesBufCombined.numItems,r.indicesBufCombined.itemType,0),e.drawElements++):r.indicesBuf?(i.drawElements(r.primitive,r.indicesBuf.numItems,r.indicesBuf.itemType,0),e.drawElements++):r.positions&&(i.drawArrays(i.TRIANGLES,0,r.positions.numItems),e.drawArrays++)},Hi.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new He(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uShadowViewMatrix=s.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=s.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0){let e,t,r,o,n;for(let a=0,l=this._uSectionPlanes.length;a0)for(let i=0;i0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this.glRedraw()}}const is=function(){const e=c.vec3(),t=c.vec3(),i=c.vec3(),s=c.vec3(),r=c.vec3(),o=c.vec3(),n=c.vec4(),a=c.vec3(),l=c.vec3(),A=c.vec3(),h=c.vec3(),u=c.vec3(),d=c.vec3(),p=c.vec3(),f=c.vec3(),g=c.vec3(),m=c.vec4(),_=c.vec4(),v=c.vec4(),b=c.vec3(),y=c.vec3(),x=c.vec3(),B=c.vec3(),w=c.vec3(),P=c.vec3(),C=c.vec3(),M=c.vec3(),E=c.vec3(),F=c.vec3(),I=c.vec3();return function(D,S,T,R,L){var U=L.primIndex;if(null!=U&&U>-1){const Q=D.geometry._state,V=D.scene,H=V.camera,j=V.canvas;if("triangles"===Q.primitiveName){L.primitive="triangle";const V=U,G=Q.indices,z=Q.positions;let K,X,J;if(G){var O=G[V+0],k=G[V+1],N=G[V+2];o[0]=O,o[1]=k,o[2]=N,L.indices=o,K=3*O,X=3*k,J=3*N}else K=3*V,X=K+3,J=X+3;if(i[0]=z[K+0],i[1]=z[K+1],i[2]=z[K+2],s[0]=z[X+0],s[1]=z[X+1],s[2]=z[X+2],r[0]=z[J+0],r[1]=z[J+1],r[2]=z[J+2],Q.compressGeometry){const e=Q.positionsDecodeMatrix;e&&(Ht.decompressPosition(i,e,i),Ht.decompressPosition(s,e,s),Ht.decompressPosition(r,e,r))}L.canvasPos?c.canvasPosToLocalRay(j.canvas,D.origin?W(S,D.origin):S,T,R,D.worldMatrix,L.canvasPos,e,t):L.origin&&L.direction&&c.worldRayToLocalRay(D.worldMatrix,L.origin,L.direction,e,t),c.normalizeVec3(t),c.rayPlaneIntersect(e,t,i,s,r,n),L.localPos=n,L.position=n,m[0]=n[0],m[1]=n[1],m[2]=n[2],m[3]=1,c.transformVec4(D.worldMatrix,m,_),a[0]=_[0],a[1]=_[1],a[2]=_[2],L.canvasPos&&D.origin&&(a[0]+=D.origin[0],a[1]+=D.origin[1],a[2]+=D.origin[2]),L.worldPos=a,c.transformVec4(H.matrix,_,v),l[0]=v[0],l[1]=v[1],l[2]=v[2],L.viewPos=l,c.cartesianToBarycentric(n,i,s,r,A),L.bary=A;const Y=Q.normals;if(Y){if(Q.compressGeometry){const e=3*O,t=3*k,i=3*N;Ht.decompressNormal(Y.subarray(e,e+2),h),Ht.decompressNormal(Y.subarray(t,t+2),u),Ht.decompressNormal(Y.subarray(i,i+2),d)}else h[0]=Y[K],h[1]=Y[K+1],h[2]=Y[K+2],u[0]=Y[X],u[1]=Y[X+1],u[2]=Y[X+2],d[0]=Y[J],d[1]=Y[J+1],d[2]=Y[J+2];const e=c.addVec3(c.addVec3(c.mulVec3Scalar(h,A[0],b),c.mulVec3Scalar(u,A[1],y),x),c.mulVec3Scalar(d,A[2],B),w);L.worldNormal=c.normalizeVec3(c.transformVec3(D.worldNormalMatrix,e,P))}const Z=Q.uv;if(Z){if(p[0]=Z[2*O],p[1]=Z[2*O+1],f[0]=Z[2*k],f[1]=Z[2*k+1],g[0]=Z[2*N],g[1]=Z[2*N+1],Q.compressGeometry){const e=Q.uvDecodeMatrix;e&&(Ht.decompressUV(p,e,p),Ht.decompressUV(f,e,f),Ht.decompressUV(g,e,g))}L.uv=c.addVec3(c.addVec3(c.mulVec2Scalar(p,A[0],C),c.mulVec2Scalar(f,A[1],M),E),c.mulVec2Scalar(g,A[2],F),I)}}}}}();function ss(e={}){let t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);let i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);let s=e.height||1;s<0&&(console.error("negative height not allowed - will invert"),s*=-1);let r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<3&&(r=3);let o=e.heightSegments||1;o<0&&(console.error("negative 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ns(e={}){var t=e.origin||[0,0,0],i=t[0],s=t[1],r=t[2],o=e.size||1,n=[],a=[],l=e.text;_.isNumeric(l)&&(l=""+l);for(var A,h,c,u,d,p,f,g,m,v=(l||"").split("\n"),b=0,y=0,x=.04,B=0;B0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this._children.length){const e=this._children.splice();let t;for(let i=0,s=e.length;i1;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);const o=Ps(i,this.wrapS);o&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,o);const n=Ps(i,this.wrapT);if(n&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,n),this.type===i.TEXTURE_3D||this.type===i.TEXTURE_2D_ARRAY){const e=Ps(i,this.wrapR);e&&i.texParameteri(this.target,i.TEXTURE_WRAP_R,e),i.texParameteri(this.type,i.TEXTURE_WRAP_R,e)}r?(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Fs(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Fs(i,this.magFilter))):(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Ps(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Ps(i,this.magFilter)));const a=Ps(i,this.format,this.encoding),l=Ps(i,this.type),A=Es(i,this.internalFormat,a,l,this.encoding,!1);i.texStorage2D(i.TEXTURE_2D,s,A,e[0].width,e[0].height);for(let t=0,s=e.length;t>t;return e+1}class Ts extends D{get type(){return"Texture"}constructor(e,t={}){super(e,t),this._state=new At({texture:new Ms({gl:this.scene.canvas.gl}),matrix:c.identityMat4(),hasMatrix:t.translate&&(0!==t.translate[0]||0!==t.translate[1])||!!t.rotate||t.scale&&(0!==t.scale[0]||0!==t.scale[1]),minFilter:this._checkMinFilter(t.minFilter),magFilter:this._checkMagFilter(t.magFilter),wrapS:this._checkWrapS(t.wrapS),wrapT:this._checkWrapT(t.wrapT),flipY:this._checkFlipY(t.flipY),encoding:this._checkEncoding(t.encoding)}),this._src=null,this._image=null,this._translate=c.vec2([0,0]),this._scale=c.vec2([1,1]),this._rotate=c.vec2([0,0]),this._matrixDirty=!1,this.translate=t.translate,this.scale=t.scale,this.rotate=t.rotate,t.src?this.src=t.src:t.image&&(this.image=t.image),p.memory.textures++}_checkMinFilter(e){return 1006!==(e=e||1008)&&1007!==e&&1008!==e&&1005!==e&&1004!==e&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=1008),e}_checkMagFilter(e){return 1006!==(e=e||1006)&&1003!==e&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=1006),e}_checkWrapS(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkWrapT(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this._state.texture=new Ms({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}_update(){const e=this._state;if(this._matrixDirty){let t,i;0===this._translate[0]&&0===this._translate[1]||(t=c.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(i=c.scalingMat4v([this._scale[0],this._scale[1],1]),t=t?c.mulMat4(t,i):i),0!==this._rotate&&(i=c.rotationMat4v(.0174532925*this._rotate,[0,0,1]),t=t?c.mulMat4(t,i):i),t&&(e.matrix=t),this._matrixDirty=!1}this.glRedraw()}set image(e){this._image=Is(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}get image(){return this._image}set src(e){this.scene.loading++,this.scene.canvas.spinner.processes++;const t=this;let i=new Image;i.onload=function(){i=Is(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}get src(){return this._src}set translate(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}get translate(){return this._translate}set scale(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}get scale(){return this._scale}set rotate(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}get rotate(){return this._rotate}get minFilter(){return this._state.minFilter}get magFilter(){return this._state.magFilter}get wrapS(){return this._state.wrapS}get wrapT(){return this._state.wrapT}get flipY(){return this._state.flipY}get encoding(){return this._state.encoding}destroy(){super.destroy(),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),p.memory.textures--}}const Rs=p.memory,Ls=c.AABB3();class Us extends Rt{get type(){return"VBOGeometry"}get isVBOGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new At({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._aabb=null,this._obb=c.OBB3();const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(t.indices){var r;if(t.positionsDecodeMatrix);else{const e=Ht.getPositionsBounds(t.positions),o=Ht.compressPositions(t.positions,e.min,e.max);r=o.quantized,i.positionsDecodeMatrix=o.decodeMatrix,i.positionsBuf=new je(s,s.ARRAY_BUFFER,r,r.length,3,s.STATIC_DRAW),Rs.positions+=i.positionsBuf.numItems,c.positions3ToAABB3(t.positions,this._aabb),c.positions3ToAABB3(r,Ls,i.positionsDecodeMatrix),c.AABB3ToOBB3(Ls,this._obb)}if(t.colors){const e=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors);i.colorsBuf=new je(s,s.ARRAY_BUFFER,e,e.length,4,s.STATIC_DRAW),Rs.colors+=i.colorsBuf.numItems}if(t.uv){const e=Ht.getUVBounds(t.uv),r=Ht.compressUVs(t.uv,e.min,e.max),o=r.quantized;i.uvDecodeMatrix=r.decodeMatrix,i.uvBuf=new je(s,s.ARRAY_BUFFER,o,o.length,2,s.STATIC_DRAW),Rs.uvs+=i.uvBuf.numItems}if(t.normals){const e=Ht.compressNormals(t.normals);let r=i.compressGeometry;i.normalsBuf=new je(s,s.ARRAY_BUFFER,e,e.length,3,s.STATIC_DRAW,r),Rs.normals+=i.normalsBuf.numItems}{const e=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices);i.indicesBuf=new je(s,s.ELEMENT_ARRAY_BUFFER,e,e.length,1,s.STATIC_DRAW),Rs.indices+=i.indicesBuf.numItems;const o=Lt(r,e,i.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new je(s,s.ELEMENT_ARRAY_BUFFER,o,o.length,1,s.STATIC_DRAW),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)}this._buildHash(),Rs.meshes++}else this.error("Config expected: indices");else this.error("Config expected: positions")}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf}get primitive(){return this._state.primitiveName}get aabb(){return this._aabb}get obb(){return this._obb}get numTriangles(){return this._numTriangles}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),Rs.meshes--}}var Os={};function ks(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return _.apply(e,{primitive:"lines",positions:[l,A,h,l,A,d,l,u,h,l,u,d,c,A,h,c,A,d,c,u,h,c,u,d],indices:[0,1,1,3,3,2,2,0,4,5,5,7,7,6,6,4,0,4,1,5,2,6,3,7]})}function Ns(e={}){let t=e.size||1;t<0&&(console.error("negative size not allowed - will invert"),t*=-1);let i=e.divisions||1;i<0&&(console.error("negative divisions not allowed - will invert"),i*=-1),i<1&&(i=1),t=t||10,i=i||10;const s=t/i,r=t/2,o=[],n=[];let a=0;for(let e=0,t=-r;e<=i;e++,t+=s)o.push(-r),o.push(0),o.push(t),o.push(r),o.push(0),o.push(t),o.push(t),o.push(0),o.push(-r),o.push(t),o.push(0),o.push(r),n.push(a++),n.push(a++),n.push(a++),n.push(a++);return _.apply(e,{primitive:"lines",positions:o,indices:n})}function Qs(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);let s=e.xSegments||1;s<0&&(console.error("negative xSegments not allowed - will invert"),s*=-1),s<1&&(s=1);let r=e.xSegments||1;r<0&&(console.error("negative zSegments not allowed - will invert"),r*=-1),r<1&&(r=1);const o=e.center,n=o?o[0]:0,a=o?o[1]:0,l=o?o[2]:0,A=t/2,h=i/2,c=Math.floor(s)||1,u=Math.floor(r)||1,d=c+1,p=u+1,f=t/c,g=i/u,m=new Float32Array(d*p*3),v=new Float32Array(d*p*3),b=new Float32Array(d*p*2);let y,x,B,w,P,C,M,E=0,F=0;for(y=0;y65535?Uint32Array:Uint16Array)(c*u*6);for(y=0;y360&&(o=360);const n=e.center;let a=n?n[0]:0,l=n?n[1]:0;const A=n?n[2]:0,h=[],u=[],d=[],p=[];let f,g,m,v,b,y,x,B,w,P,C,M;for(B=0;B<=r;B++)for(x=0;x<=s;x++)f=x/s*o,g=.785398+B/r*Math.PI*2,a=t*Math.cos(f),l=t*Math.sin(f),m=(t+i*Math.cos(g))*Math.cos(f),v=(t+i*Math.cos(g))*Math.sin(f),b=i*Math.sin(g),h.push(m+a),h.push(v+l),h.push(b+A),d.push(1-x/s),d.push(B/r),y=c.normalizeVec3(c.subVec3([m,v,b],[a,l,A],[]),[]),u.push(y[0]),u.push(y[1]),u.push(y[2]);for(B=1;B<=r;B++)for(x=1;x<=s;x++)w=(s+1)*B+x-1,P=(s+1)*(B-1)+x-1,C=(s+1)*(B-1)+x,M=(s+1)*B+x,p.push(w),p.push(P),p.push(C),p.push(C),p.push(M),p.push(w);return _.apply(e,{positions:h,normals:u,uv:d,indices:p})}function Hs(e={}){if(e.points.length%3!=0)throw"Size of points array for given polyline should be divisible by 3";let t=e.points.length/3;if(t<2)throw"There should be at least 2 points to create a polyline";let i=[];for(let e=0;e>8},Os.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},Os.parse={},Os.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",s=0;sr&&(r=l),Ao&&(o=A),hn&&(n=h)}return{min:{x:t,y:i,z:s},max:{x:r,y:o,z:n}}};class js extends D{constructor(e,t={}){super(e,t),this._type=t.type||(t.src?t.src.split(".").pop():null)||"jpg",this._pos=c.vec3(t.pos||[0,0,0]),this._up=c.vec3(t.up||[0,1,0]),this._normal=c.vec3(t.normal||[0,0,1]),this._height=t.height||1,this._origin=c.vec3(),this._rtcPos=c.vec3(),this._imageSize=c.vec2(),this._texture=new Ts(this,{flipY:!0}),this._image=new Image,"jpg"!==this._type&&"png"!==this._type&&(this.error('Unsupported type - defaulting to "jpg"'),this._type="jpg"),this._node=new ms(this,{matrix:c.inverseMat4(c.lookAtMat4v(this._pos,c.subVec3(this._pos,this._normal,c.mat4()),this._up,c.mat4())),children:[this._bitmapMesh=new ts(this,{scale:[1,1,1],rotation:[-90,0,0],collidable:t.collidable,pickable:t.pickable,opacity:t.opacity,clippable:t.clippable,geometry:new zt(this,Qs({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new Yt(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0})})]}),t.image?this.image=t.image:t.src?this.src=t.src:t.imageData&&(this.imageData=t.imageData),this.scene._bitmapCreated(this)}set visible(e){this._bitmapMesh.visible=e}get visible(){return this._bitmapMesh.visible}set image(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}get image(){return this._image}set src(e){if(e){this._image.onload=()=>{this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale()},this._image.src=e;switch(e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}}get src(){return this._image.src}set imageData(e){this._image.onload=()=>{this._texture.image=image,this._imageSize[0]=image.width,this._imageSize[1]=image.height,this._updateBitmapMeshScale()},this._image.src=e}get imageData(){const e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")}set type(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}get type(){return this._type}get pos(){return this._pos}get normal(){return this._normal}get up(){return this._up}set height(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}get height(){return this._height}set collidable(e){this._bitmapMesh.collidable=!1!==e}get collidable(){return this._bitmapMesh.collidable}set clippable(e){this._bitmapMesh.clippable=!1!==e}get clippable(){return this._bitmapMesh.clippable}set pickable(e){this._bitmapMesh.pickable=!1!==e}get pickable(){return this._bitmapMesh.pickable}set opacity(e){this._bitmapMesh.opacity=e}get opacity(){return this._bitmapMesh.opacity}destroy(){super.destroy(),this.scene._bitmapDestroyed(this)}_updateBitmapMeshScale(){const e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}const Gs=(e,t)=>{const i=[];let s=[];function r(e,i){let s,r;for(let o=0;o<3;o++)if(s=t[3*e+o],r=t[3*i+o],s!==r)return r-s;return 0}let o=e.slice().sort(r),n=null;for(let e=0,t=o.length;eo&&r>n?o>n?(a=r,l=o,A=n):(a=r,l=n,A=o):o>r&&o>n?r>n?(a=o,l=r,A=n):(a=o,l=n,A=r):n>r&&n>o&&(r>o?(a=n,l=r,A=o):(a=n,l=o,A=r)),s[t+0]=[a,l],s[t+1]=[l,A],a>A){const e=A;A=a,a=e}s[t+2]=[A,a]}function a(e,t){let i,s;for(let r=0;r<2;r++)if(i=e[r],s=t[r],s!==i)return s-i;return 0}s=s.slice(0,e.length),s.sort(a);let l=0;for(let e=0;e0&&2!==l)},zs=c.vec3(),Ws=c.vec3(),Ks=c.vec3();class Xs{constructor(){this.vertices=[],this.indices=[],this.reset()}reset(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}setPrimitive(e){this.primitive=e}addVertex(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}addIndex(e){this.indices[this.lenIndices++]=e}get volume(){const e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!Gs(t,e))return-1;let i=0;for(let s=0;s{Js.addVertex(e)})),this.getEachIndex((e=>{Js.addIndex(e)})),this._volume=Js.volume;break;default:this._volume=0}return this._volume}get surfaceArea(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":sr.reset(),this.getEachVertex((e=>{sr.addVertex(e)})),this.getEachIndex((e=>{sr.addIndex(e)})),this._surfaceArea=sr.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}set aabb(e){if(this._aabbLocal=e,this.origin){this._aabbLocal=e.slice(0);const t=this.origin;this._aabbLocal[0]+=t[0],this._aabbLocal[1]+=t[1],this._aabbLocal[2]+=t[2],this._aabbLocal[3]+=t[0],this._aabbLocal[4]+=t[1],this._aabbLocal[5]+=t[2]}}get aabb(){return this._aabbWorldDirty&&(c.AABB3ToOBB3(this._aabbLocal,rr),this.transform?(c.transformOBB3(this.transform.worldMatrix,rr,or),c.transformOBB3(this.model.worldMatrix,or,nr),c.OBB3ToAABB3(nr,this._aabbWorld)):(c.transformOBB3(this.model.worldMatrix,rr,or),c.OBB3ToAABB3(or,this._aabbWorld)),this._aabbWorldDirty=!1),this._aabbWorld}_destroy(){this.model.scene._renderer.putPickID(this.pickId)}}const lr=new class{constructor(){this._uint8Arrays={},this._float32Arrays={}}_clear(){this._uint8Arrays={},this._float32Arrays={}}getUInt8Array(e){let t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}getFloat32Array(e){let t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}};let Ar=0;const hr={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},cr=new Float32Array([1,1,1,1]),ur=new Float32Array([0,0,0,1]),dr=c.vec4(),pr=c.vec3(),fr=c.vec3(),gr=c.mat4();class mr{constructor(e,t=!1,{instancing:i=!1,edges:s=!1,useAlphaCutoff:r=!1}={}){this._scene=e,this._withSAO=t,this._instancing=i,this._edges=s,this._useAlphaCutoff=r,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}_getHash(){return this._scene._sectionPlanesState.getHash()}_buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}_buildVertexShader(){return[""]}_buildFragmentShader(){return[""]}_addMatricesUniformBlockLines(e,t=!1){return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}_addRemapClipPosLines(e,t=1){return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(` clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(${t}));`),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}getValid(){return this._hash===this._getHash()}setSectionPlanesStateUniforms(e){const t=this._scene,{gl:i}=t.canvas,{model:s,layerIndex:r}=e,o=t._sectionPlanesState.getNumAllocatedSectionPlanes(),n=t._sectionPlanesState.sectionPlanes.length;if(o>0){const a=t._sectionPlanesState.sectionPlanes,l=r*n,A=s.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(let t=0;t0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(let t=0,i=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0&&p.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,p.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),p.lightMaps.length>0&&p.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,p.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),this._withSAO){const t=n.sao;if(t.possible){const i=a.drawingBufferWidth,s=a.drawingBufferHeight;dr[0]=i,dr[1]=s,dr[2]=t.blendCutoff,dr[3]=t.blendFactor,a.uniform4fv(this._uSAOParams,dr),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++}}if(this._useAlphaCutoff&&a.uniform1f(this._alphaCutoffLocation,h.alphaCutoff),s){const e=this._edges?"edgeColor":"fillColor",t=this._edges?"edgeAlpha":"fillAlpha";if(i===hr[(this._edges?"EDGES":"SILHOUETTE")+"_XRAYED"]){const i=n.xrayMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===hr[(this._edges?"EDGES":"SILHOUETTE")+"_HIGHLIGHTED"]){const i=n.highlightMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===hr[(this._edges?"EDGES":"SILHOUETTE")+"_SELECTED"]){const i=n.selectedMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else a.uniform4fv(this._uColor,this._edges?ur:cr)}this._draw({state:l,frameCtx:e,incrementDrawState:r}),a.bindVertexArray(null)}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null,p.memory.programs--}}class _r extends mr{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!1,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{const e=s.pickElementsCount||i.indicesBuf.numItems,o=s.pickElementsOffset?s.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,e,i.indicesBuf.itemType,o),r&&s.drawElements++}}}class vr extends _r{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r;const o=[];o.push("#version 300 es"),o.push("// Triangles batching draw vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;")),o.push("out vec4 vColor;"),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class br extends _r{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._lightsState,i=e._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching flat-shading draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),s){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}r.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),r.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),r.push("float lambertian = 1.0;"),r.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),r.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),r.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,i=t.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching silhouette fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r){for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = newColor;"),o.push("}"),o}}class xr extends _r{constructor(e){super(e,!1,{instancing:!1,edges:!0})}}class Br extends xr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class wr extends xr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry edges drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Pr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class Cr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Mr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${c.MAX_INT}), 1.0);`),s.push("}"),s}}class Er extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class Fr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching depth fragment shader"),s.push("precision highp float;"),s.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),s.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),s.push("}"),s}}class Ir extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Dr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}class Sr extends _r{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Triangles batching quality draw vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),o.push("vFragDepth = 1.0 + clipPos.w;")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Triangles batching quality draw fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),n.push("uniform sampler2D uAOMap;"),n.push("in vec4 vViewPosition;"),n.push("in vec3 vViewNormal;"),n.push("in vec4 vColor;"),n.push("in vec2 vUV;"),n.push("in vec2 vMetallicRoughness;"),s.lightMaps.length>0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick flat normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),s.push("}"),s}}class Rr extends _r{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching color texture fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Vr=c.vec3(),Hr=c.vec3(),jr=c.vec3(),Gr=c.vec3(),zr=c.mat4();class Wr extends mr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=Vr;let g,m;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Hr;if(l){const e=jr;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,zr),m=Gr,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElements(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Kr{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new yr(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Pr(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Cr(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Qr(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Wr(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new vr(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new vr(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new br(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new br(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new Rr(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new Rr(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new Rr(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new Rr(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new Sr(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new Sr(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new yr(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Fr(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Ir(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new Br(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new wr(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Pr(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new Mr(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new Tr(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Cr(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Er(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Dr(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Wr(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Qr(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Xr={};let Jr=65536,Yr=5e6;class Zr{constructor(){}set doublePrecisionEnabled(e){c.setDoublePrecisionEnabled(e)}get doublePrecisionEnabled(){return c.getDoublePrecisionEnabled()}set maxDataTextureHeight(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),Jr=e}get maxDataTextureHeight(){return Jr}set maxGeometryBatchSize(e){e<1e5?e=1e5:e>5e6&&(e=5e6),Yr=e}get maxGeometryBatchSize(){return Yr}}const qr=new Zr;class $r{constructor(e=qr.maxGeometryBatchSize){this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]}}const eo=c.mat4(),to=c.mat4();function io(e,t,i){const s=e.length,r=new Uint16Array(s),o=t[0],n=t[1],a=t[2],l=t[3]-o,A=t[4]-n,h=t[5]-a,u=65525,d=u/l,p=u/A,f=u/h,g=e=>e>=0?e:0;for(let t=0;t=0?1:-1),t=(1-Math.abs(s))*(r>=0?1:-1),s=e,r=t}return new Int8Array([Math[t](127.5*s+(s<0?-1:0)),Math[i](127.5*r+(r<0?-1:0))])}function oo(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}const no=c.mat4(),ao=c.mat4(),lo=c.vec4([0,0,0,1]),Ao=c.vec3(),ho=c.vec3(),co=c.vec3(),uo=c.vec3(),po=c.vec3(),fo=c.vec3(),go=c.vec3();class mo{constructor(e){this.model=e.model,this.sortId="TrianglesBatchingLayer"+(e.solid?"-solid":"-surface")+(e.autoNormals?"-autonormals":"-normals")+(e.textureSet&&e.textureSet.colorTexture?"-colorTexture":"")+(e.textureSet&&e.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Xr[t];return i||(i=new Kr(e),Xr[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Xr[t],i._destroy()}))),i}(e.model.scene),this._buffer=new $r(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new At({origin:c.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:e.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=c.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=c.mat4(e.positionsDecodeMatrix)),e.uvDecodeMatrix?(this._state.uvDecodeMatrix=c.mat3(e.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,e.origin&&this._state.origin.set(e.origin),this.solid=!!e.solid,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)for(let e=0,t=o.length;e0){const e=no;m?c.inverseMat4(c.transposeMat4(m,ao),e):c.identityMat4(e,e),function(e,t,i,s,r){function o(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}let n,a,l,A,h,u,d=new Float32Array([0,0,0,0]),p=new Float32Array([0,0,0,0]);for(u=0;uh&&(l=n,h=A),n=ro(p,"floor","ceil"),a=oo(n),A=o(p,a),A>h&&(l=n,h=A),n=ro(p,"ceil","ceil"),a=oo(n),A=o(p,a),A>h&&(l=n,h=A),s[r+u+0]=l[0],s[r+u+1]=l[1],s[r+u+2]=0}(e,r,r.length,b.normals,b.normals.length)}if(l)for(let e=0,t=l.length;e0)for(let e=0,t=n.length;e0)for(let e=0,t=a.length;e0){const s=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):io(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=c.mat4());if(e.positionsBuf=new je(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(let e=0,t=this._portions.length;e0){const s=new Int8Array(i.normals);let r=!0;e.normalsBuf=new je(t,t.ARRAY_BUFFER,s,i.normals.length,3,t.STATIC_DRAW,r)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new je(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.uv.length>0)if(e.uvDecodeMatrix){let s=!1;e.uvBuf=new je(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,s)}else{const s=Ht.getUVBounds(i.uv),r=Ht.compressUVs(i.uv,s.min,s.max),o=r.quantized;let n=!1;e.uvDecodeMatrix=c.mat3(r.decodeMatrix),e.uvBuf=new je(t,t.ARRAY_BUFFER,o,o.length,2,t.STATIC_DRAW,n)}if(i.metallicRoughness.length>0){const s=new Uint8Array(i.metallicRoughness);let r=!1;e.metallicRoughnessBuf=new je(t,t.ARRAY_BUFFER,s,i.metallicRoughness.length,2,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s),o=!1;e.flagsBuf=new je(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new je(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new je(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){const s=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,s,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}isEmpty(){return!this._state.indicesBuf}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=e,s=this._portions[i],r=4*s.vertsBaseIndex,o=4*s.numVerts,n=this._scratchMemory.getUInt8Array(o),a=t[0],l=t[1],A=t[2],h=t[3];for(let e=0;e_)&&(_=e,s.set(v),r&&c.triangleNormal(p,f,g,r),m=!0)}}return m&&r&&(c.transformVec3(this.model.worldNormalMatrix,r,r),c.normalizeVec3(r)),m}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}class _o extends mr{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!0,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),r&&s.drawElements++)}}class vo extends _o{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r,o,n;const a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),e.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),e.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),r=0,o=i.lights.length;r= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),s&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),r=0,o=i.lights.length;r0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class bo extends _o{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState;let s,r;const o=t.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry flat-shading drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),o){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}for(n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),s=0,r=i.lights.length;s0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing fill fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = newColor;"),s.push("}"),s}}class xo extends _o{constructor(e,t){super(e,t,{instancing:!0,edges:!0})}}class Bo extends xo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class wo extends xo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Po extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class Co extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Mo extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${c.MAX_INT}), 1.0);`),s.push("}"),s}}class Eo extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class Fo extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry depth drawing fragment shader"),o.push("precision highp float;"),o.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),o.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),o.push("}"),o}}class Io extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Do extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const So={3e3:"linearToLinear",3001:"sRGBToLinear"};class To extends _o{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Instancing geometry quality drawing vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),o.push("in vec4 modelMatrixCol0;"),o.push("in vec4 modelMatrixCol1;"),o.push("in vec4 modelMatrixCol2;"),o.push("in vec4 modelNormalMatrixCol0;"),o.push("in vec4 modelNormalMatrixCol1;"),o.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),o.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),o.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Instancing geometry quality drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),n.push("#define PI 3.14159265359"),n.push("#define RECIPROCAL_PI 0.31830988618"),n.push("#define RECIPROCAL_PI2 0.15915494"),n.push("#define EPSILON 1e-6"),n.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),n.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),n.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),n.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),n.push(" return normalize(surf_norm );"),n.push(" }"),n.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),n.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),n.push(" vec2 st0 = dFdx( uv.st );"),n.push(" vec2 st1 = dFdy( uv.st );"),n.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),n.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),n.push(" vec3 N = normalize( surf_norm );"),n.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),n.push(" mat3 tsn = mat3( S, T, N );"),n.push(" return normalize( tsn * mapN );"),n.push("}"),n.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),n.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),n.push("}"),n.push("struct IncidentLight {"),n.push(" vec3 color;"),n.push(" vec3 direction;"),n.push("};"),n.push("struct ReflectedLight {"),n.push(" vec3 diffuse;"),n.push(" vec3 specular;"),n.push("};"),n.push("struct Geometry {"),n.push(" vec3 position;"),n.push(" vec3 viewNormal;"),n.push(" vec3 worldNormal;"),n.push(" vec3 viewEyeDir;"),n.push("};"),n.push("struct Material {"),n.push(" vec3 diffuseColor;"),n.push(" float specularRoughness;"),n.push(" vec3 specularColor;"),n.push(" float shine;"),n.push("};"),n.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),n.push(" float r = ggxRoughness + 0.0001;"),n.push(" return (2.0 / (r * r) - 2.0);"),n.push("}"),n.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),n.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),n.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),n.push("}"),s.reflectionMaps.length>0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = "+So[s.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = "+So[s.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),s.push("}"),s}}class Lo extends _o{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ho=c.vec3(),jo=c.vec3(),Go=c.vec3(),zo=c.vec3(),Wo=c.mat4();class Ko extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=Ho;let g,m;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=jo;if(l){const e=c.transformPoint3(h,l,Go);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,Wo),m=zo,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Xo{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new yo(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Po(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Co(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Vo(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Ko(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new vo(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new vo(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new bo(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new bo(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new Lo(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new Lo(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new Lo(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new Lo(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new To(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new To(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new yo(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Fo(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Io(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new Bo(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new wo(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Po(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new Mo(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new Ro(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Co(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Eo(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Do(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Ko(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Vo(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Jo={};const Yo=new Uint8Array(4),Zo=new Float32Array(1),qo=c.vec4([0,0,0,1]),$o=new Float32Array(3),en=c.vec3(),tn=c.vec3(),sn=c.vec3(),rn=c.vec3(),on=c.vec3(),nn=c.vec3(),an=c.vec3(),ln=new Float32Array(4);class An{constructor(e){this.model=e.model,this.sortId="TrianglesInstancingLayer"+(e.solid?"-solid":"-surface")+(e.normals?"-normals":"-autoNormals"),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Jo[t];return i||(i=new Xo(e),Jo[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Jo[t],i._destroy()}))),i}(e.model.scene),this._aabb=c.collapseAABB3(),this._state=new At({numInstances:0,obb:c.OBB3(),origin:c.vec3(),geometry:e.geometry,textureSet:e.textureSet,pbrSupported:!1,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,e.origin&&this._state.origin.set(e.origin),this._finalized=!1,this.solid=!!e.solid,this.numIndices=e.geometry.numIndices,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;e.colorsBuf=new je(s,s.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,s.DYNAMIC_DRAW,t),this._colors=[]}if(this._metallicRoughness.length>0){const t=new Uint8Array(this._metallicRoughness);let i=!1;e.metallicRoughnessBuf=new je(s,s.ARRAY_BUFFER,t,this._metallicRoughness.length,2,s.STATIC_DRAW,i)}if(o>0){let t=!1;e.flagsBuf=new je(s,s.ARRAY_BUFFER,new Float32Array(o),o,1,s.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;e.offsetsBuf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,s.DYNAMIC_DRAW,t),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){const i=!1;e.positionsBuf=new je(s,s.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,s.STATIC_DRAW,i),e.positionsDecodeMatrix=c.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){const i=new Uint8Array(t.colorsCompressed),r=!1;e.colorsBuf=new je(s,s.ARRAY_BUFFER,i,i.length,4,s.STATIC_DRAW,r)}if(t.uvCompressed&&t.uvCompressed.length>0){const i=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new je(s,s.ARRAY_BUFFER,i,i.length,2,s.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new je(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,s.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new je(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,s.STATIC_DRAW)),this._modelMatrixCol0.length>0){const t=!1;e.modelMatrixCol0Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelMatrixCol1Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelMatrixCol2Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol1Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol2Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){const t=!1;e.pickColorsBuf=new je(s,s.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,s.STATIC_DRAW,t),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Yo[0]=t[0],Yo[1]=t[1],Yo[2]=t[2],Yo[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(Yo,4*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&Y),r=!!(t&te),o=!!(t&ie),n=!!(t&se),a=!!(t&re),l=!!(t&q),A=!!(t&Z);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?hr.NOT_RENDERED:i?hr.COLOR_TRANSPARENT:hr.COLOR_OPAQUE,c=!s||A?hr.NOT_RENDERED:n?hr.SILHOUETTE_SELECTED:o?hr.SILHOUETTE_HIGHLIGHTED:r?hr.SILHOUETTE_XRAYED:hr.NOT_RENDERED;let u=0;u=!s||A?hr.NOT_RENDERED:n?hr.EDGES_SELECTED:o?hr.EDGES_HIGHLIGHTED:r?hr.EDGES_XRAYED:a?i?hr.EDGES_COLOR_TRANSPARENT:hr.EDGES_COLOR_OPAQUE:hr.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?hr.PICK:hr.NOT_RENDERED)<<12,d|=(t&$?1:0)<<16,Zo[0]=d,this._state.flagsBuf&&this._state.flagsBuf.setData(Zo,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?($o[0]=t[0],$o[1]=t[1],$o[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData($o,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;const i=this._state,s=i.geometry,r=this._portions[e];if(!r)return void this.model.error("portion not found: "+e);const o=s.positionsCompressed,n=this.model.matrix,a=c.vec4();a.set(i.origin,0),a[3]=1,c.mulMat4v4(n,a,a);const l=a[0],A=a[1],h=a[2],u=qo,d=r.matrix,p=i.positionsDecodeMatrix;for(let e=0,i=o.length;ev)&&(v=e,s.set(b),r&&c.triangleNormal(f,g,m,r),_=!0)}}return _&&r&&(c.transformVec3(a.normalMatrix,r,r),c.transformVec3(this.model.worldNormalMatrix,r,r),c.normalizeVec3(r)),_}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}class hn extends mr{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),r&&s.drawElements++}}class cn extends hn{drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class un extends hn{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const dn=c.vec3(),pn=c.vec3(),fn=c.vec3(),gn=c.vec3(),mn=c.mat4();class _n extends mr{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=dn;let g,m;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=pn;if(l){const e=fn;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,mn),m=gn,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const vn=c.vec3(),bn=c.vec3(),yn=c.vec3(),xn=c.vec3(),Bn=c.mat4();class wn extends mr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=vn;let g,m;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=bn;if(l){const e=yn;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,Bn),m=xn,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Pn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new cn(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new un(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new _n(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new wn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Cn={};class Mn{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]}}class En{constructor(e){this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Cn[t];return i||(i=new Pn(e),Cn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Cn[t],i._destroy()}))),i}(e.model.scene),this.model=e.model,this._buffer=new Mn(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new At({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:c.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=c.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=c.vec3(e.origin)),this.primitive=e.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new je(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=io(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new je(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new je(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.colors.length>0){const s=i.colors.length/4,r=new Float32Array(s);let o=!1;e.flagsBuf=new je(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new je(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2],A=t[3];for(let e=0;e0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Lines instancing color fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return this._withSAO?(o.push(" float viewportWidth = uSAOParams[0];"),o.push(" float viewportHeight = uSAOParams[1];"),o.push(" float blendCutoff = uSAOParams[2];"),o.push(" float blendFactor = uSAOParams[3];"),o.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),o.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),o.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):o.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class Dn extends Fn{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const Sn=c.vec3(),Tn=c.vec3(),Rn=c.vec3();c.vec3();const Ln=c.mat4();class Un extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=Sn;let g;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Tn;if(l){const e=c.transformPoint3(h,l,Rn);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,Ln),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const On=c.vec3(),kn=c.vec3(),Nn=c.vec3();c.vec3();const Qn=c.mat4();class Vn extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=On;let g;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=kn;if(l){const e=c.transformPoint3(h,l,Nn);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,Qn),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Hn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._snapInitRenderer||(this._snapInitRenderer=new Un(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Vn(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new In(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Dn(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Un(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Vn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const jn={};const Gn=new Uint8Array(4),zn=new Float32Array(1),Wn=new Float32Array(3),Kn=new Float32Array(4);class Xn{constructor(e){this.model=e.model,this.material=e.material,this.sortId="LinesInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=jn[t];return i||(i=new Hn(e),jn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete jn[t],i._destroy()}))),i}(e.model.scene),this._aabb=c.collapseAABB3(),this._state=new At({obb:c.OBB3(),numInstances:0,origin:null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,e.origin&&(this._state.origin=c.vec3(e.origin)),this._finalized=!1,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;this._state.colorsBuf=new je(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,t),this._colors=[]}if(r>0){let t=!1;this._state.flagsBuf=new je(e,e.ARRAY_BUFFER,new Float32Array(r),r,1,e.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;this._state.offsetsBuf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){const s=new Uint8Array(i.colorsCompressed),r=!1;t.colorsBuf=new je(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,r)}if(i.positionsCompressed&&i.positionsCompressed.length>0){const s=!1;t.positionsBuf=new je(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,s),t.positionsDecodeMatrix=c.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new je(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){const t=!1;this._state.modelMatrixCol0Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol1Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol2Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Gn[0]=t[0],Gn[1]=t[1],Gn[2]=t[2],Gn[3]=t[3],this._state.colorsBuf.setData(Gn,4*e,4)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&Y),r=!!(t&te),o=!!(t&ie),n=!!(t&se),a=!!(t&re),l=!!(t&q),A=!!(t&Z);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?hr.NOT_RENDERED:i?hr.COLOR_TRANSPARENT:hr.COLOR_OPAQUE,c=!s||A?hr.NOT_RENDERED:n?hr.SILHOUETTE_SELECTED:o?hr.SILHOUETTE_HIGHLIGHTED:r?hr.SILHOUETTE_XRAYED:hr.NOT_RENDERED;let u=0;u=!s||A?hr.NOT_RENDERED:n?hr.EDGES_SELECTED:o?hr.EDGES_HIGHLIGHTED:r?hr.EDGES_XRAYED:a?i?hr.EDGES_COLOR_TRANSPARENT:hr.EDGES_COLOR_OPAQUE:hr.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?hr.PICK:hr.NOT_RENDERED)<<12,d|=(t&$?255:0)<<16,zn[0]=d,this._state.flagsBuf.setData(zn,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Wn[0]=t[0],Wn[1]=t[1],Wn[2]=t[2],this._state.offsetsBuf.setData(Wn,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;Kn[0]=t[0],Kn[1]=t[4],Kn[2]=t[8],Kn[3]=t[12],this._state.modelMatrixCol0Buf.setData(Kn,i),Kn[0]=t[1],Kn[1]=t[5],Kn[2]=t[9],Kn[3]=t[13],this._state.modelMatrixCol1Buf.setData(Kn,i),Kn[0]=t[2],Kn[1]=t[6],Kn[2]=t[10],Kn[3]=t[14],this._state.modelMatrixCol2Buf.setData(Kn,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesXRayed(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,hr.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,hr.PICK)}drawOcclusion(e,t){}drawShadow(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawPickNormals(e,t){}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}class Jn extends mr{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),r&&s.drawArrays++}}class Yn extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,s=[];return s.push("#version 300 es"),s.push("// Points batching color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Zn extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform vec4 color;"),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points batching silhouette vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = color;"),o.push("}"),o}}class qn extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class $n extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batched pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batched pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class ea extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push(" gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),s.push("}"),s}}const ta=c.vec3(),ia=c.vec3(),sa=c.vec3(),ra=c.vec3(),oa=c.mat4();class na extends mr{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=ta;let g,m;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=ia;if(l){const e=sa;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,oa),m=ra,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const aa=c.vec3(),la=c.vec3(),Aa=c.vec3(),ha=c.vec3(),ca=c.mat4();class ua extends mr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=aa;let g,m;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=la;if(l){const e=Aa;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,ca),m=ha,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class da{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Yn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Zn(this._scene)),this._silhouetteRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new qn(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new $n(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new ea(this._scene)),this._occlusionRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new na(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new ua(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const pa={};class fa{constructor(e){this.model=e.model,this.sortId="PointsBatchingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=pa[t];return i||(i=new da(e),pa[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete pa[t],i._destroy()}))),i}(e.model.scene);const t=e.maxGeometryBatchSize||5e6,i=function(){const e=[];return{append:function(t,i=1,s=1){e.push({data:t,times:i,denormalizeScale:s})},compileBuffer:function(t){let i=0;e.forEach((e=>{i+=e.times*e.data.length}));const s=new t(i);let r=0;return e.forEach((e=>{const t=e.data,i=e.denormalizeScale,o=s.subarray(r);if(1===i)o.set(t,0);else for(let e=0;ee.length>0?new je(t,t.ARRAY_BUFFER,e,e.length,i,s):null,r=this._preCompressedPositionsExpected?i.positions.compileBuffer(Uint16Array):io(i.positions.compileBuffer(Float32Array),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=s(r,3,t.STATIC_DRAW),e.flagsBuf=s(new Float32Array(this._buffer.vertsIndex),1,t.DYNAMIC_DRAW),e.colorsBuf=s(i.colors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.pickColorsBuf=s(i.pickColors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.offsetsBuf=this.model.scene.entityOffsetsEnabled?s(new Float32Array(3*this._buffer.vertsIndex),3,t.DYNAMIC_DRAW):null,this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized"}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2];for(let e=0;e0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class _a extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 color;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),s.push("uniform vec4 silhouetteColor;"),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class va extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick mesh fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class ba extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push(" vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class ya extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 color;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class xa extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points instancing depth vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return o.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class Ba extends ga{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }"),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const wa=c.vec3(),Pa=c.vec3(),Ca=c.vec3();c.vec3();const Ma=c.mat4();class Ea extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=wa;let g;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Pa;if(l){const e=c.transformPoint3(h,l,Ca);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,Ma),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Fa=c.vec3(),Ia=c.vec3(),Da=c.vec3();c.vec3();const Sa=c.mat4();class Ta extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=Fa;let g;if(f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Ia;if(l){const e=c.transformPoint3(h,l,Da);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=W(p,t,Sa),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Ra{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ma(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new _a(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new xa(this._scene)),this._depthRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new va(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new ba(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new ya(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Ba(this._scene)),this._shadowRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ea(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Ta(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const La={};const Ua=new Uint8Array(4),Oa=new Float32Array(1),ka=new Float32Array(3),Na=new Float32Array(4);class Qa{constructor(e){this.model=e.model,this.material=e.material,this.sortId="PointsInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=La[t];return i||(i=new Ra(e),La[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete La[t],i._destroy()}))),i}(e.model.scene),this._aabb=c.collapseAABB3(),this._state=new At({obb:c.OBB3(),numInstances:0,origin:e.origin?c.vec3(e.origin):null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let s=!1;i.flagsBuf=new je(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,s)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;i.offsetsBuf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(s.positionsCompressed&&s.positionsCompressed.length>0){const t=!1;i.positionsBuf=new je(e,e.ARRAY_BUFFER,s.positionsCompressed,s.positionsCompressed.length,3,e.STATIC_DRAW,t),i.positionsDecodeMatrix=c.mat4(s.positionsDecodeMatrix)}if(s.colorsCompressed&&s.colorsCompressed.length>0){const t=new Uint8Array(s.colorsCompressed),r=!1;i.colorsBuf=new je(e,e.ARRAY_BUFFER,t,t.length,4,e.STATIC_DRAW,r)}if(this._modelMatrixCol0.length>0){const t=!1;i.modelMatrixCol0Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),i.modelMatrixCol1Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),i.modelMatrixCol2Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){const t=!1;i.pickColorsBuf=new je(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,t),this._pickColors=[]}i.geometry=null,this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Ua[0]=t[0],Ua[1]=t[1],Ua[2]=t[2],this._state.colorsBuf.setData(Ua,3*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&Y),r=!!(t&te),o=!!(t&ie),n=!!(t&se),a=!!(t&re),l=!!(t&q),A=!!(t&Z);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?hr.NOT_RENDERED:i?hr.COLOR_TRANSPARENT:hr.COLOR_OPAQUE,c=!s||A?hr.NOT_RENDERED:n?hr.SILHOUETTE_SELECTED:o?hr.SILHOUETTE_HIGHLIGHTED:r?hr.SILHOUETTE_XRAYED:hr.NOT_RENDERED;let u=0;u=!s||A?hr.NOT_RENDERED:n?hr.EDGES_SELECTED:o?hr.EDGES_HIGHLIGHTED:r?hr.EDGES_XRAYED:a?i?hr.EDGES_COLOR_TRANSPARENT:hr.EDGES_COLOR_OPAQUE:hr.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?hr.PICK:hr.NOT_RENDERED)<<12,d|=(t&$?255:0)<<16,Oa[0]=d,this._state.flagsBuf.setData(Oa,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(ka[0]=t[0],ka[1]=t[1],ka[2]=t[2],this._state.offsetsBuf.setData(ka,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;Na[0]=t[0],Na[1]=t[4],Na[2]=t[8],Na[3]=t[12],this._state.modelMatrixCol0Buf.setData(Na,i),Na[0]=t[1],Na[1]=t[5],Na[2]=t[9],Na[3]=t[13],this._state.modelMatrixCol1Buf.setData(Na,i),Na[0]=t[2],Na[1]=t[6],Na[2]=t[10],Na[3]=t[14],this._state.modelMatrixCol2Buf.setData(Na,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,hr.COLOR_OPAQUE)}drawShadow(e,t){}drawPickMesh(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,hr.PICK)}drawPickDepths(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,hr.PICK)}drawPickNormals(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,hr.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,hr.PICK)}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}const Va=c.vec3(),Ha=c.vec3(),ja=c.mat4();class Ga{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=Va;if(g){const t=c.transformPoint3(u,A,Ha);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=W(p,e,ja)}else f=p;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),n.drawArrays(n.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),n.drawArrays(n.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),n.drawArrays(n.LINES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// LinesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class za{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}eagerCreateRenders(){}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Ga(this._scene,!1)),this._colorRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy()}}const Wa={};class Ka{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]}}class Xa{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindLineIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}}class Ja{constructor(e,t,i,s,r=null){this._gl=e,this._texture=t,this._textureWidth=i,this._textureHeight=s,this._textureData=r}bindTexture(e,t,i){return e.bindTexture(t,this,i)}bind(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}unbind(e){}}const Ya={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Ya,null,4));let e=0;Object.keys(Ya).forEach((t=>{t.startsWith("size")&&(e+=Ya[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Ya.totalLines).toFixed(2)}`);let t={};Object.keys(Ya).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Ya[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Za{disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}generateTextureForColorsAndFlags(e,t,i,s,r){const o=t.length;this.numPortions=o;const n=4096,a=Math.ceil(o/512);if(0===a)throw"texture height===0";const l=new Uint8Array(16384*a);Ya.sizeDataColorsAndFlags+=l.byteLength,Ya.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),l.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20);const A=e.createTexture();return e.bindTexture(e.TEXTURE_2D,A),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,n,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,n,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ja(e,A,n,a,l)}generateTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Ya.sizeDataTextureOffsets+=r.byteLength,Ya.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ja(e,o,i,s,r)}generateTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Ya.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Wa[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new Ka,this._dataTextureState=new Xa,this._dataTextureGenerator=new Za,this._state=new At({origin:c.vec3(t.origin),textureState:this._dataTextureState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Ya.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/2})),(this._state.numVertices+s>4096*$a||t+r>4096*$a)&&Ya.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*$a&&t+r<=4096*$a}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/2/8)*2;Ya.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}const i=t.positionsCompressed,s=t.indices,r=this._buffer;r.positionsCompressed.push(i);const o=r.lenPositionsCompressed/3,n=i.length/3;let a;r.lenPositionsCompressed+=i.length;let l=0;if(s){let e;l=s.length/2,n<=256?(e=r.indices8Bits,a=r.lenIndices8Bits/2,r.lenIndices8Bits+=s.length):n<=65536?(e=r.indices16Bits,a=r.lenIndices16Bits/2,r.lenIndices16Bits+=s.length):(e=r.indices32Bits,a=r.lenIndices32Bits/2,r.lenIndices32Bits+=s.length),e.push(s)}this._state.numVertices+=n,Ya.numberOfGeometries++;return{vertexBase:o,numVertices:n,numLines:l,indicesBase:a}}_createSubPortion(e,t){const i=e.color,s=e.colors,r=e.opacity,o=e.meshMatrix,n=e.pickColor,a=this._buffer,l=this._state;a.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),a.perObjectInstancePositioningMatrices.push(o||rl),a.perObjectSolid.push(!!e.solid),s?a.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):i&&a.perObjectColors.push([i[0],i[1],i[2],r]),a.perObjectPickColors.push(n),a.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?l.numIndices8Bits:t.numVertices<=65536?l.numIndices16Bits:l.numIndices32Bits,a.perObjectIndexBaseOffsets.push(e/2-t.indicesBase)}const A=this._subPortions.length;if(t.numLines>0){let e,i=2*t.numLines;t.numVertices<=256?(e=a.perLineNumberPortionId8Bits,l.numIndices8Bits+=i,Ya.totalLines8Bits+=t.numLines):t.numVertices<=65536?(e=a.perLineNumberPortionId16Bits,l.numIndices16Bits+=i,Ya.totalLines16Bits+=t.numLines):(e=a.perLineNumberPortionId32Bits,l.numIndices32Bits+=i,Ya.totalLines32Bits+=t.numLines),Ya.totalLines+=t.numLines;for(let i=0;i0&&(t.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,tl))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),c.bindTexture(c.TEXTURE_2D,h.texturePerObjectColorsAndFlags._texture),c.texSubImage2D(c.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,c.RGBA_INTEGER,c.UNSIGNED_BYTE,tl))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,tl))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,il))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,el))}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){}drawSilhouetteHighlighted(e,t){}drawSilhouetteSelected(e,t){}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){}drawShadow(e,t){}setPickMatrices(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawSnapInit(e,t){}drawSnap(e,t){}drawPickNormals(e,t){}destroy(){if(this._destroyed)return;const e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}const nl=c.vec3(),al=c.vec3(),ll=c.vec3();c.vec3();const Al=c.vec4(),hl=c.mat4();class cl{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=nl;if(g){const t=c.transformPoint3(u,A,al);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=W(r.viewMatrix,e,hl),f=ll,f[0]=r.eye[0]-e[0],f[1]=r.eye[1]-e[1],f[2]=r.eye[2]-e[2]}else p=r.viewMatrix,f=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new He(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const s=this._program;this._uRenderPass=s.getLocation("renderPass"),this._uLightAmbient=s.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];const r=i.lights;let o;for(let e=0,t=r.length;e0;let r;const o=[];o.push("#version 300 es"),o.push("// TrianglesDataTextureColorRenderer vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("uniform mat4 sceneModelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),o.push("uniform highp sampler2D uTexturePerObjectMatrix;"),o.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),o.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),o.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),o.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),o.push("uniform vec3 uCameraEyeRtc;"),o.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("out float isPerspective;")),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e> 3) & 4095;"),o.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),o.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),o.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),o.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),o.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),o.push("if (int(flags.x) != renderPass) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("} else {"),o.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),o.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),o.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),o.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),o.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),o.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),o.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),o.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),o.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),o.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),o.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),o.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),o.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),o.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),o.push("if (color.a == 0u) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("};"),o.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),o.push("vec3 position;"),o.push("position = positions[gl_VertexID % 3];"),o.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),o.push("if (solid != 1u) {"),o.push("if (isPerspectiveMatrix(projMatrix)) {"),o.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),o.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("} else {"),o.push("if (viewNormal.z < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("}"),o.push("}"),o.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// TrianglesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ul=new Float32Array([1,1,1]),dl=c.vec3(),pl=c.vec3(),fl=c.vec3();c.vec3();const gl=c.mat4();class ml{constructor(e,t){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let f,g;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=dl;if(A){const t=pl;c.transformPoint3(u,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=W(p,e,gl),g=fl,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else f=p,g=r.eye;if(n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),i===hr.SILHOUETTE_XRAYED){const e=s.xrayMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===hr.SILHOUETTE_HIGHLIGHTED){const e=s.highlightMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===hr.SILHOUETTE_SELECTED){const e=s.selectedMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,ul);if(s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const _l=new Float32Array([0,0,0,1]),vl=c.vec3(),bl=c.vec3();c.vec3();const yl=c.mat4();class xl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=vl;if(g){const t=c.transformPoint3(u,A,bl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=W(p,e,yl)}else f=p;if(n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),i===hr.EDGES_XRAYED){const e=r.xrayMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===hr.EDGES_HIGHLIGHTED){const e=r.highlightMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===hr.EDGES_SELECTED){const e=r.selectedMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,_l);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Bl=c.vec3(),wl=c.vec3(),Pl=c.mat4();class Cl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=Bl;if(g){const t=c.transformPoint3(u,A,wl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=W(p,e,Pl)}else f=p;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ml=c.vec3(),El=c.vec3(),Fl=c.vec3(),Il=c.mat4();class Dl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=s,p=e.pickViewMatrix||o.viewMatrix,f=e.pickProjMatrix||o.projMatrix,g=e.pickOrigin||o.eye,m=e.pickProjMatrix?e.pickZFar:o.project.far;let _,v;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const b=0!==A[0]||0!==A[1]||0!==A[2],y=0!==h[0]||0!==h[1]||0!==h[2];if(b||y){const e=Ml;if(b){const t=c.transformPoint3(u,A,El);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],_=W(p,e,Il),v=Fl,v[0]=g[0]-e[0],v[1]=g[1]-e[1],v[2]=g[2]-e[2]}else _=p,v=g;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,_),n.uniformMatrix4fv(this._uProjMatrix,!1,f),n.uniform3fv(this._uCameraEyeRtc,v),n.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(m+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),B=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*B,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var s=0;s 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Sl=c.vec3(),Tl=c.vec3(),Rl=c.vec3();c.vec3();const Ll=c.mat4();class Ul{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=s,p=e.pickViewMatrix||o.viewMatrix,f=e.pickProjMatrix||o.projMatrix,g=e.pickOrigin||o.eye,m=e.pickProjMatrix?e.pickZFar:o.project.far;let _,v;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const t=Sl;if(A){const e=Tl;c.transformPoint3(u,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],_=W(p,t,Ll),v=Rl,v[0]=g[0]-t[0],v[1]=g[1]-t[1],v[2]=g[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else _=p,v=g,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(n.uniform3fv(this._uCameraEyeRtc,v),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniform1f(this._uPickZNear,e.pickZNear),n.uniform1f(this._uPickZFar,e.pickZFar),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,_),n.uniformMatrix4fv(this._uProjMatrix,!1,f),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(m+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const b=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(b>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*y,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var s=0;s 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ol=c.vec3(),kl=c.vec3(),Nl=c.vec3(),Ql=c.vec3();c.vec3();const Vl=c.mat4();class Hl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=s,p=t.aabb,f=e.pickViewMatrix||o.viewMatrix,g=Ol;let m,_;g[0]=c.safeInv(p[3]-p[0])*c.MAX_INT,g[1]=c.safeInv(p[4]-p[1])*c.MAX_INT,g[2]=c.safeInv(p[5]-p[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(g[0]),e.snapPickCoordinateScale[1]=c.safeInv(g[1]),e.snapPickCoordinateScale[2]=c.safeInv(g[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=kl;if(v){const e=c.transformPoint3(u,A,Nl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],m=W(f,t,Vl),_=Ql,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=f,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const y=r._sectionPlanesState.getNumAllocatedSectionPlanes(),x=r._sectionPlanesState.sectionPlanes.length;if(y>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*x,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(B,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(B,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(B,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const jl=c.vec3(),Gl=c.vec3(),zl=c.vec3(),Wl=c.vec3();c.vec3();const Kl=c.mat4();class Xl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=s,p=t.aabb,f=e.pickViewMatrix||o.viewMatrix,g=jl;let m,_;g[0]=c.safeInv(p[3]-p[0])*c.MAX_INT,g[1]=c.safeInv(p[4]-p[1])*c.MAX_INT,g[2]=c.safeInv(p[5]-p[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(g[0]),e.snapPickCoordinateScale[1]=c.safeInv(g[1]),e.snapPickCoordinateScale[2]=c.safeInv(g[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=Gl;if(v){const e=zl;c.transformPoint3(u,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],m=W(f,t,Kl),_=Wl,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=f,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this._uVectorA,e.snapVectorA),n.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const y=r._sectionPlanesState.getNumAllocatedSectionPlanes(),x=r._sectionPlanesState.sectionPlanes.length;if(y>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*x,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Jl=c.vec3(),Yl=c.vec3(),Zl=c.vec3();c.vec3();const ql=c.mat4();class $l{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=s,p=e.pickViewMatrix||o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let f,g;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=Jl;if(A){const t=Yl;c.transformPoint3(u,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=W(p,e,ql),g=Zl,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else f=p,g=o.eye;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const eA=c.vec3(),tA=c.vec3(),iA=c.vec3();c.vec3();const sA=c.mat4();class rA{constructor(e){this._scene=e,this._allocate(),this._hash=this._getHash()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=eA;if(g){const t=c.transformPoint3(u,A,tA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=W(r.viewMatrix,e,sA),f=iA,f[0]=r.eye[0]-e[0],f[1]=r.eye[1]-e[1],f[2]=r.eye[2]-e[2]}else p=r.viewMatrix,f=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const oA=c.vec3(),nA=c.vec3(),aA=c.vec3();c.vec3();const lA=c.mat4();class AA{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:u}=s,d=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p,f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));const g=0!==l[0]||0!==l[1]||0!==l[2],m=0!==A[0]||0!==A[1]||0!==A[2];if(g||m){const e=oA;if(g){const t=nA;c.transformPoint3(h,l,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=A[0],e[1]+=A[1],e[2]+=A[2],p=W(d,e,lA),f=aA,f[0]=o.eye[0]-e[0],f[1]=o.eye[1]-e[1],f[2]=o.eye[2]-e[2]}else p=d,f=o.eye;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,h),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,o.viewNormalMatrix),n.uniformMatrix4fv(this._uWorldNormalMatrix,!1,s.worldNormalMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(Te.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const hA=c.vec3(),cA=c.vec3(),uA=c.vec3();c.vec3(),c.vec4();const dA=c.mat4();class pA{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a));const p=e.pickViewMatrix||r.viewMatrix,f=e.pickProjMatrix||r.projMatrix,g=e.pickOrigin||r.eye,m=e.pickProjMatrix?e.pickZFar:r.project.far;let _,v;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const b=0!==A[0]||0!==A[1]||0!==A[2],y=0!==h[0]||0!==h[1]||0!==h[2];if(b||y){const e=hA;if(b){const t=c.transformPoint3(u,A,cA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],_=W(p,e,dA),v=uA,v[0]=g[0]-e[0],v[1]=g[1]-e[1],v[2]=g[2]-e[2]}else _=p,v=g;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,_),n.uniformMatrix4fv(this._uProjMatrix,!1,f),n.uniform3fv(this._uCameraEyeRtc,v),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const e=2/(Math.log(m+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const x=s._sectionPlanesState.getNumAllocatedSectionPlanes(),B=s._sectionPlanesState.sectionPlanes.length;if(x>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*B,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(` outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class fA{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new ml(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Dl(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Ul(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new pA(this._scene)),this._snapRenderer||(this._snapRenderer=new Hl(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Xl(this._scene)),this._snapRenderer||(this._snapRenderer=new Hl(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new cl(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new cl(this._scene,!0)),this._colorRendererWithSAO}get colorQualityRendererWithSAO(){return this._colorQualityRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ml(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new rA(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new AA(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new xl(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Cl(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Dl(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new pA(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new pA(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Ul(this._scene)),this._pickDepthRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Hl(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Xl(this._scene)),this._snapInitRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new $l(this._scene)),this._occlusionRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}const gA={};class mA{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]}}class _A{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindTriangleIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}bindEdgeIndicesTextures(e,t,i,s){this.edgeIndicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[s].bindTexture(e,i,6)}}const vA={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(vA,null,4));let e=0;Object.keys(vA).forEach((t=>{t.startsWith("size")&&(e+=vA[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/vA.totalPolygons).toFixed(2)}`);let t={};Object.keys(vA).forEach((i=>{i.startsWith("size")&&(t[i]=`${(vA[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class bA{constructor(){}disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}createTextureForColorsAndFlags(e,t,i,s,r,o,n){const a=t.length;this.numPortions=a;const l=4096,A=Math.ceil(a/512);if(0===A)throw"texture height===0";const h=new Uint8Array(16384*A);vA.sizeDataColorsAndFlags+=h.byteLength,vA.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),h.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20),h.set([o[e]>>24&255,o[e]>>16&255,o[e]>>8&255,255&o[e]],32*e+24),h.set([n[e]?1:0,0,0,0],32*e+28);const c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,A),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,A,e.RGBA_INTEGER,e.UNSIGNED_BYTE,h,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ja(e,c,l,A,h)}createTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);vA.sizeDataTextureOffsets+=r.byteLength,vA.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ja(e,o,i,s,r)}createTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);vA.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete gA[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new mA,this._dtxState=new _A,this._dtxTextureFactory=new bA,this._state=new At({origin:c.vec3(t.origin),metallicRoughnessBuf:null,textureState:this._dtxState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numEdgeIndices8Bits:0,numEdgeIndices16Bits:0,numEdgeIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this.model.scene.readableGeometryEnabled&&(this._subPortionReadableGeometries={}),this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&vA.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/3})),(this._state.numVertices+s>4096*xA||t+r>4096*xA)&&vA.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*xA&&t+r<=4096*xA}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/3/8)*3;vA.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}if(t.edgeIndices){const e=8*Math.ceil(t.edgeIndices.length/2/8)*2;vA.overheadSizeAlignementEdgeIndices+=2*(e-t.edgeIndices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.edgeIndices),t.edgeIndices=i}const i=t.positionsCompressed,s=t.indices,r=t.edgeIndices,o=this._buffer;o.positionsCompressed.push(i);const n=o.lenPositionsCompressed/3,a=i.length/3;let l;o.lenPositionsCompressed+=i.length;let A,h=0;if(s){let e;h=s.length/3,a<=256?(e=o.indices8Bits,l=o.lenIndices8Bits/3,o.lenIndices8Bits+=s.length):a<=65536?(e=o.indices16Bits,l=o.lenIndices16Bits/3,o.lenIndices16Bits+=s.length):(e=o.indices32Bits,l=o.lenIndices32Bits/3,o.lenIndices32Bits+=s.length),e.push(s)}let c=0;if(r){let e;c=r.length/2,a<=256?(e=o.edgeIndices8Bits,A=o.lenEdgeIndices8Bits/2,o.lenEdgeIndices8Bits+=r.length):a<=65536?(e=o.edgeIndices16Bits,A=o.lenEdgeIndices16Bits/2,o.lenEdgeIndices16Bits+=r.length):(e=o.edgeIndices32Bits,A=o.lenEdgeIndices32Bits/2,o.lenEdgeIndices32Bits+=r.length),e.push(r)}this._state.numVertices+=a,vA.numberOfGeometries++;return{vertexBase:n,numVertices:a,numTriangles:h,numEdges:c,indicesBase:l,edgeIndicesBase:A}}_createSubPortion(e,t,i,s){const r=e.color;e.metallic,e.roughness;const o=e.colors,n=e.opacity,a=e.meshMatrix,l=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(a||EA),A.perObjectSolid.push(!!e.solid),o?A.perObjectColors.push([255*o[0],255*o[1],255*o[2],255]):r&&A.perObjectColors.push([r[0],r[1],r[2],n]),A.perObjectPickColors.push(l),A.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(e/3-t.indicesBase)}{let e;e=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(e/2-t.edgeIndicesBase)}const c=this._subPortions.length;if(t.numTriangles>0){let e,i=3*t.numTriangles;t.numVertices<=256?(e=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=i,vA.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(e=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=i,vA.totalPolygons16Bits+=t.numTriangles):(e=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=i,vA.totalPolygons32Bits+=t.numTriangles),vA.totalPolygons+=t.numTriangles;for(let i=0;i0){let e,i=2*t.numEdges;t.numVertices<=256?(e=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=i,vA.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(e=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=i,vA.totalEdges16Bits+=t.numEdges):(e=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=i,vA.totalEdges32Bits+=t.numEdges),vA.totalEdges+=t.numEdges;for(let i=0;i0&&(t.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(t.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(t.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(t.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(t.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(i,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(t.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(i,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(t.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(i,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}isEmpty(){return 0===this._numPortions}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dtxState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,PA))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),g.bindTexture(g.TEXTURE_2D,f.texturePerObjectColorsAndFlags._texture),g.texSubImage2D(g.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,g.RGBA_INTEGER,g.UNSIGNED_BYTE,PA))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,PA))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,CA))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,wA))}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return;const i=this._state,s=this._portionToSubPortionsMap[e];if(s)for(let e=0,r=s.length;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==UA[e])return void UA[e].push({onLoad:t,onProgress:i,onError:s});UA[e]=[],UA[e].push({onLoad:t,onProgress:i,onError:s});const o=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),n=this.mimeType,a=this.responseType;fetch(o).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body.getReader)return t;const i=UA[e],s=t.body.getReader(),r=t.headers.get("Content-Length"),o=r?parseInt(r):0,n=0!==o;let a=0;const l=new ReadableStream({start(e){!function t(){s.read().then((({done:s,value:r})=>{if(s)e.close();else{a+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:n,loaded:a,total:o});for(let e=0,t=i.length;e{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,n)));case"json":return e.json();default:if(void 0===n)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(n),i=t&&t[1]?t[1].toLowerCase():void 0,s=new TextDecoder(i);return e.arrayBuffer().then((e=>s.decode(e)))}}})).then((t=>{SA.add(e,t);const i=UA[e];delete UA[e];for(let e=0,s=i.length;e{const i=UA[e];if(void 0===i)throw this.manager.itemError(e),t;delete UA[e];for(let e=0,s=i.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class kA{constructor(e=4){this.pool=e,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}_initWorker(e){if(!this.workers[e]){const t=this.workerCreator();t.addEventListener("message",this._onMessage.bind(this,e)),this.workers[e]=t}}_getIdleWorker(){for(let e=0;e{const s=this._getIdleWorker();-1!==s?(this._initWorker(s),this.workerStatus|=1<e.terminate())),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}let NA=0;class 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n(9))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e),isIdentityMat4:e=>1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15],negateMat4:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t),addMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i[4]=e[4]+t[4],i[5]=e[5]+t[5],i[6]=e[6]+t[6],i[7]=e[7]+t[7],i[8]=e[8]+t[8],i[9]=e[9]+t[9],i[10]=e[10]+t[10],i[11]=e[11]+t[11],i[12]=e[12]+t[12],i[13]=e[13]+t[13],i[14]=e[14]+t[14],i[15]=e[15]+t[15],i),addMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i[4]=e[4]+t,i[5]=e[5]+t,i[6]=e[6]+t,i[7]=e[7]+t,i[8]=e[8]+t,i[9]=e[9]+t,i[10]=e[10]+t,i[11]=e[11]+t,i[12]=e[12]+t,i[13]=e[13]+t,i[14]=e[14]+t,i[15]=e[15]+t,i),addScalarMat4:(e,t,i)=>c.addMat4Scalar(t,e,i),subMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i[4]=e[4]-t[4],i[5]=e[5]-t[5],i[6]=e[6]-t[6],i[7]=e[7]-t[7],i[8]=e[8]-t[8],i[9]=e[9]-t[9],i[10]=e[10]-t[10],i[11]=e[11]-t[11],i[12]=e[12]-t[12],i[13]=e[13]-t[13],i[14]=e[14]-t[14],i[15]=e[15]-t[15],i),subMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i[4]=e[4]-t,i[5]=e[5]-t,i[6]=e[6]-t,i[7]=e[7]-t,i[8]=e[8]-t,i[9]=e[9]-t,i[10]=e[10]-t,i[11]=e[11]-t,i[12]=e[12]-t,i[13]=e[13]-t,i[14]=e[14]-t,i[15]=e[15]-t,i),subScalarMat4:(e,t,i)=>(i||(i=t),i[0]=e-t[0],i[1]=e-t[1],i[2]=e-t[2],i[3]=e-t[3],i[4]=e-t[4],i[5]=e-t[5],i[6]=e-t[6],i[7]=e-t[7],i[8]=e-t[8],i[9]=e-t[9],i[10]=e-t[10],i[11]=e-t[11],i[12]=e-t[12],i[13]=e-t[13],i[14]=e-t[14],i[15]=e-t[15],i),mulMat4(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=e[3],a=e[4],l=e[5],A=e[6],h=e[7],c=e[8],u=e[9],d=e[10],p=e[11],f=e[12],g=e[13],m=e[14],_=e[15],v=t[0],b=t[1],y=t[2],x=t[3],B=t[4],w=t[5],P=t[6],C=t[7],M=t[8],E=t[9],F=t[10],I=t[11],D=t[12],S=t[13],T=t[14],R=t[15];return i[0]=v*s+b*a+y*c+x*f,i[1]=v*r+b*l+y*u+x*g,i[2]=v*o+b*A+y*d+x*m,i[3]=v*n+b*h+y*p+x*_,i[4]=B*s+w*a+P*c+C*f,i[5]=B*r+w*l+P*u+C*g,i[6]=B*o+w*A+P*d+C*m,i[7]=B*n+w*h+P*p+C*_,i[8]=M*s+E*a+F*c+I*f,i[9]=M*r+E*l+F*u+I*g,i[10]=M*o+E*A+F*d+I*m,i[11]=M*n+E*h+F*p+I*_,i[12]=D*s+S*a+T*c+R*f,i[13]=D*r+S*l+T*u+R*g,i[14]=D*o+S*A+T*d+R*m,i[15]=D*n+S*h+T*p+R*_,i},mulMat3(e,t,i){i||(i=new n(9));const s=e[0],r=e[3],o=e[6],a=e[1],l=e[4],A=e[7],h=e[2],c=e[5],u=e[8],d=t[0],p=t[3],f=t[6],g=t[1],m=t[4],_=t[7],v=t[2],b=t[5],y=t[8];return i[0]=s*d+r*g+o*v,i[3]=s*p+r*m+o*b,i[6]=s*f+r*_+o*y,i[1]=a*d+l*g+A*v,i[4]=a*p+l*m+A*b,i[7]=a*f+l*_+A*y,i[2]=h*d+c*g+u*v,i[5]=h*p+c*m+u*b,i[8]=h*f+c*_+u*y,i},mulMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i),mulMat4v4(e,t,i=c.vec4()){const s=t[0],r=t[1],o=t[2],n=t[3];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12]*n,i[1]=e[1]*s+e[5]*r+e[9]*o+e[13]*n,i[2]=e[2]*s+e[6]*r+e[10]*o+e[14]*n,i[3]=e[3]*s+e[7]*r+e[11]*o+e[15]*n,i},transposeMat4(e,t){const i=e[4],s=e[14],r=e[8],o=e[13],n=e[12],a=e[9];if(!t||e===t){const t=e[1],l=e[2],A=e[3],h=e[6],c=e[7],u=e[11];return e[1]=i,e[2]=r,e[3]=n,e[4]=t,e[6]=a,e[7]=o,e[8]=l,e[9]=h,e[11]=s,e[12]=A,e[13]=c,e[14]=u,e}return t[0]=e[0],t[1]=i,t[2]=r,t[3]=n,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=o,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=s,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3(e,t){if(t===e){const i=e[1],s=e[2],r=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=s,t[7]=r}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4(e){const t=e[0],i=e[1],s=e[2],r=e[3],o=e[4],n=e[5],a=e[6],l=e[7],A=e[8],h=e[9],c=e[10],u=e[11],d=e[12],p=e[13],f=e[14],g=e[15];return d*h*a*r-A*p*a*r-d*n*c*r+o*p*c*r+A*n*f*r-o*h*f*r-d*h*s*l+A*p*s*l+d*i*c*l-t*p*c*l-A*i*f*l+t*h*f*l+d*n*s*u-o*p*s*u-d*i*a*u+t*p*a*u+o*i*f*u-t*n*f*u-A*n*s*g+o*h*s*g+A*i*a*g-t*h*a*g-o*i*c*g+t*n*c*g},inverseMat4(e,t){t||(t=e);const i=e[0],s=e[1],r=e[2],o=e[3],n=e[4],a=e[5],l=e[6],A=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],f=e[13],g=e[14],m=e[15],_=i*a-s*n,v=i*l-r*n,b=i*A-o*n,y=s*l-r*a,x=s*A-o*a,B=r*A-o*l,w=h*f-c*p,P=h*g-u*p,C=h*m-d*p,M=c*g-u*f,E=c*m-d*f,F=u*m-d*g,I=1/(_*F-v*E+b*M+y*C-x*P+B*w);return t[0]=(a*F-l*E+A*M)*I,t[1]=(-s*F+r*E-o*M)*I,t[2]=(f*B-g*x+m*y)*I,t[3]=(-c*B+u*x-d*y)*I,t[4]=(-n*F+l*C-A*P)*I,t[5]=(i*F-r*C+o*P)*I,t[6]=(-p*B+g*b-m*v)*I,t[7]=(h*B-u*b+d*v)*I,t[8]=(n*E-a*C+A*w)*I,t[9]=(-i*E+s*C-o*w)*I,t[10]=(p*x-f*b+m*_)*I,t[11]=(-h*x+c*b-d*_)*I,t[12]=(-n*M+a*P-l*w)*I,t[13]=(i*M-s*P+r*w)*I,t[14]=(-p*y+f*v-g*_)*I,t[15]=(h*y-c*v+u*_)*I,t},traceMat4:e=>e[0]+e[5]+e[10]+e[15],translationMat4v(e,t){const i=t||c.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v(e,t){const i=t||c.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(()=>{const e=new n(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,c.translationMat4v(e,r))})(),translationMat4s:(e,t)=>c.translationMat4c(e,e,e,t),translateMat4v:(e,t)=>c.translateMat4c(e[0],e[1],e[2],t),translateMat4c(e,t,i,s){const r=s[3];s[0]+=r*e,s[1]+=r*t,s[2]+=r*i;const o=s[7];s[4]+=o*e,s[5]+=o*t,s[6]+=o*i;const n=s[11];s[8]+=n*e,s[9]+=n*t,s[10]+=n*i;const a=s[15];return s[12]+=a*e,s[13]+=a*t,s[14]+=a*i,s},setMat4Translation:(e,t,i)=>(i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i),rotationMat4v(e,t,i){const s=c.normalizeVec4([t[0],t[1],t[2],0],[]),r=Math.sin(e),o=Math.cos(e),n=1-o,a=s[0],l=s[1],A=s[2];let h,u,d,p,f,g;return h=a*l,u=l*A,d=A*a,p=a*r,f=l*r,g=A*r,(i=i||c.mat4())[0]=n*a*a+o,i[1]=n*h+g,i[2]=n*d-f,i[3]=0,i[4]=n*h-g,i[5]=n*l*l+o,i[6]=n*u+p,i[7]=0,i[8]=n*d+f,i[9]=n*u-p,i[10]=n*A*A+o,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:(e,t,i,s,r)=>c.rotationMat4v(e,[t,i,s],r),scalingMat4v:(e,t=c.identityMat4())=>(t[0]=e[0],t[5]=e[1],t[10]=e[2],t),scalingMat3v:(e,t=c.identityMat3())=>(t[0]=e[0],t[4]=e[1],t),scalingMat4c:(()=>{const e=new n(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,c.scalingMat4v(e,r))})(),scaleMat4c:(e,t,i,s)=>(s[0]*=e,s[4]*=t,s[8]*=i,s[1]*=e,s[5]*=t,s[9]*=i,s[2]*=e,s[6]*=t,s[10]*=i,s[3]*=e,s[7]*=t,s[11]*=i,s),scaleMat4v(e,t){const i=e[0],s=e[1],r=e[2];return t[0]*=i,t[4]*=s,t[8]*=r,t[1]*=i,t[5]*=s,t[9]*=r,t[2]*=i,t[6]*=s,t[10]*=r,t[3]*=i,t[7]*=s,t[11]*=r,t},scalingMat4s:e=>c.scalingMat4c(e,e,e),rotationTranslationMat4(e,t,i=c.mat4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=s+s,l=r+r,A=o+o,h=s*a,u=s*l,d=s*A,p=r*l,f=r*A,g=o*A,m=n*a,_=n*l,v=n*A;return i[0]=1-(p+g),i[1]=u+v,i[2]=d-_,i[3]=0,i[4]=u-v,i[5]=1-(h+g),i[6]=f+m,i[7]=0,i[8]=d+_,i[9]=f-m,i[10]=1-(h+p),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler(e,t,i=c.vec4()){const s=c.clamp,r=e[0],o=e[4],n=e[8],a=e[1],l=e[5],A=e[9],h=e[2],u=e[6],d=e[10];return"XYZ"===t?(i[1]=Math.asin(s(n,-1,1)),Math.abs(n)<.99999?(i[0]=Math.atan2(-A,d),i[2]=Math.atan2(-o,r)):(i[0]=Math.atan2(u,l),i[2]=0)):"YXZ"===t?(i[0]=Math.asin(-s(A,-1,1)),Math.abs(A)<.99999?(i[1]=Math.atan2(n,d),i[2]=Math.atan2(a,l)):(i[1]=Math.atan2(-h,r),i[2]=0)):"ZXY"===t?(i[0]=Math.asin(s(u,-1,1)),Math.abs(u)<.99999?(i[1]=Math.atan2(-h,d),i[2]=Math.atan2(-o,l)):(i[1]=0,i[2]=Math.atan2(a,r))):"ZYX"===t?(i[1]=Math.asin(-s(h,-1,1)),Math.abs(h)<.99999?(i[0]=Math.atan2(u,d),i[2]=Math.atan2(a,r)):(i[0]=0,i[2]=Math.atan2(-o,l))):"YZX"===t?(i[2]=Math.asin(s(a,-1,1)),Math.abs(a)<.99999?(i[0]=Math.atan2(-A,l),i[1]=Math.atan2(-h,r)):(i[0]=0,i[1]=Math.atan2(n,d))):"XZY"===t&&(i[2]=Math.asin(-s(o,-1,1)),Math.abs(o)<.99999?(i[0]=Math.atan2(u,l),i[1]=Math.atan2(n,r)):(i[0]=Math.atan2(-A,d),i[1]=0)),i},composeMat4:(e,t,i,s=c.mat4())=>(c.quaternionToRotationMat4(t,s),c.scaleMat4v(i,s),c.translateMat4v(e,s),s),decomposeMat4:(()=>{const e=new n(3),t=new n(16);return function(i,s,r,o){e[0]=i[0],e[1]=i[1],e[2]=i[2];let n=c.lenVec3(e);e[0]=i[4],e[1]=i[5],e[2]=i[6];const a=c.lenVec3(e);e[8]=i[8],e[9]=i[9],e[10]=i[10];const l=c.lenVec3(e);c.determinantMat4(i)<0&&(n=-n),s[0]=i[12],s[1]=i[13],s[2]=i[14],t.set(i);const A=1/n,h=1/a,u=1/l;return t[0]*=A,t[1]*=A,t[2]*=A,t[4]*=h,t[5]*=h,t[6]*=h,t[8]*=u,t[9]*=u,t[10]*=u,c.mat4ToQuaternion(t,r),o[0]=n,o[1]=a,o[2]=l,this}})(),getColMat4(e,t){const i=4*t;return[e[i],e[i+1],e[i+2],e[i+3]]},setRowMat4(e,t,i){e[t]=i[0],e[t+4]=i[1],e[t+8]=i[2],e[t+12]=i[3]},lookAtMat4v(e,t,i,s){s||(s=c.mat4());const r=e[0],o=e[1],n=e[2],a=i[0],l=i[1],A=i[2],h=t[0],u=t[1],d=t[2];if(r===h&&o===u&&n===d)return c.identityMat4();let p,f,g,m,_,v,b,y,x,B;return p=r-h,f=o-u,g=n-d,B=1/Math.sqrt(p*p+f*f+g*g),p*=B,f*=B,g*=B,m=l*g-A*f,_=A*p-a*g,v=a*f-l*p,B=Math.sqrt(m*m+_*_+v*v),B?(B=1/B,m*=B,_*=B,v*=B):(m=0,_=0,v=0),b=f*v-g*_,y=g*m-p*v,x=p*_-f*m,B=Math.sqrt(b*b+y*y+x*x),B?(B=1/B,b*=B,y*=B,x*=B):(b=0,y=0,x=0),s[0]=m,s[1]=b,s[2]=p,s[3]=0,s[4]=_,s[5]=y,s[6]=f,s[7]=0,s[8]=v,s[9]=x,s[10]=g,s[11]=0,s[12]=-(m*r+_*o+v*n),s[13]=-(b*r+y*o+x*n),s[14]=-(p*r+f*o+g*n),s[15]=1,s},lookAtMat4c:(e,t,i,s,r,o,n,a,l)=>c.lookAtMat4v([e,t,i],[s,r,o],[n,a,l],[]),orthoMat4c(e,t,i,s,r,o,n){n||(n=c.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2/l,n[6]=0,n[7]=0,n[8]=0,n[9]=0,n[10]=-2/A,n[11]=0,n[12]=-(e+t)/a,n[13]=-(s+i)/l,n[14]=-(o+r)/A,n[15]=1,n},frustumMat4v(e,t,i){i||(i=c.mat4());const s=[e[0],e[1],e[2],0],r=[t[0],t[1],t[2],0];c.addVec4(r,s,l),c.subVec4(r,s,A);const o=2*s[2],n=A[0],a=A[1],h=A[2];return i[0]=o/n,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=o/a,i[6]=0,i[7]=0,i[8]=l[0]/n,i[9]=l[1]/a,i[10]=-l[2]/h,i[11]=-1,i[12]=0,i[13]=0,i[14]=-o*r[2]/h,i[15]=0,i},frustumMat4(e,t,i,s,r,o,n){n||(n=c.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2*r/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2*r/l,n[6]=0,n[7]=0,n[8]=(t+e)/a,n[9]=(s+i)/l,n[10]=-(o+r)/A,n[11]=-1,n[12]=0,n[13]=0,n[14]=-o*r*2/A,n[15]=0,n},perspectiveMat4(e,t,i,s,r){const o=[],n=[];return o[2]=i,n[2]=s,n[1]=o[2]*Math.tan(e/2),o[1]=-n[1],n[0]=n[1]*t,o[0]=-n[0],c.frustumMat4v(o,n,r)},compareMat4:(e,t)=>e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[11]===t[11]&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[15]===t[15],transformPoint3(e,t,i=c.vec3()){const s=t[0],r=t[1],o=t[2];return 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n(3);return(s,r)=>{e[0]=s[0],e[1]=s[1],e[2]=s[2],t[0]=s[3],t[1]=s[4],t[2]=s[5];const o=c.subVec3(t,e,i),n=r[0]-s[0],a=s[3]-r[0],l=r[1]-s[1],A=s[4]-r[1],h=r[2]-s[2],u=s[5]-r[2];return o[0]+=n>a?n:a,o[1]+=l>A?l:A,o[2]+=h>u?h:u,Math.abs(c.lenVec3(o))}})(),getAABB3Area:e=>(e[3]-e[0])*(e[4]-e[1])*(e[5]-e[2]),getAABB3Center(e,t){const i=t||c.vec3();return i[0]=(e[0]+e[3])/2,i[1]=(e[1]+e[4])/2,i[2]=(e[2]+e[5])/2,i},getAABB2Center(e,t){const i=t||c.vec2();return 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this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}_message(e){return" ["+this.type+" "+_.inQuotes(this.id)+"]: "+e}warn(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}error(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}_attach(e){const t=e.name;if(!t)return void this.error("Component 'name' expected");let i=e.component;const s=e.sceneDefault,r=e.sceneSingleton,o=e.type,n=e.on,a=!1!==e.recompiles;if(i&&(_.isNumeric(i)||_.isString(i))){const e=i;if(i=this.scene.components[e],!i)return void this.error("Component not found: "+_.inQuotes(e))}if(!i)if(!0===r){const e=this.scene.types[o];for(const t in e)if(e.hasOwnProperty){i=e[t];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===s&&(i=this.scene[t],!i))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+_.inQuotes(i.id));if(o&&!i.isType(o))return void this.error("Expected a "+o+" type or subtype: "+i.type+" "+_.inQuotes(i.id))}this._attachments||(this._attachments={});const l=this._attached[t];let A,h,c;if(l){if(i&&l.id===i.id)return;const e=this._attachments[l.id];for(A=e.subs,h=0,c=A.length;h{delete this._ownedComponents[e.id]}),this)}_needUpdate(e){this._updateScheduled||(this._updateScheduled=!0,0===e?this._doUpdate():M.scheduleTask(this._doUpdate,this))}_doUpdate(){this._updateScheduled&&(this._updateScheduled=!1,this._update&&this._update())}scheduleTask(e){M.scheduleTask(e,null)}_update(){}clear(){if(this._ownedComponents)for(var e in this._ownedComponents)if(this._ownedComponents.hasOwnProperty(e)){this._ownedComponents[e].destroy(),delete this._ownedComponents[e]}}destroy(){if(this.destroyed)return;let e,t,i,s,r,o;if(this.fire("destroyed",this.destroyed=!0),this._attachments)for(e in this._attachments)if(this._attachments.hasOwnProperty(e)){for(t=this._attachments[e],i=t.component,s=t.subs,r=0,o=s.length;r=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}class U{constructor(){this.planes=[new L,new L,new L,new L,new L,new L]}}function O(e,t,i){const s=c.mulMat4(i,t,R),r=s[0],o=s[1],n=s[2],a=s[3],l=s[4],A=s[5],h=s[6],u=s[7],d=s[8],p=s[9],f=s[10],g=s[11],m=s[12],_=s[13],v=s[14],b=s[15];e.planes[0].set(a-r,u-l,g-d,b-m),e.planes[1].set(a+r,u+l,g+d,b+m),e.planes[2].set(a-o,u-A,g-p,b-_),e.planes[3].set(a+o,u+A,g+p,b+_),e.planes[4].set(a-n,u-h,g-f,b-v),e.planes[5].set(a+n,u+h,g+f,b+v)}function k(e,t){let i=U.INSIDE;const s=S,r=T;s[0]=t[0],s[1]=t[1],s[2]=t[2],r[0]=t[3],r[1]=t[4],r[2]=t[5];const o=[s,r];for(let t=0;t<6;++t){const s=e.planes[t];if(s.normal[0]*o[s.testVertex[0]][0]+s.normal[1]*o[s.testVertex[1]][1]+s.normal[2]*o[s.testVertex[2]][2]+s.offset<0)return U.OUTSIDE;s.normal[0]*o[1-s.testVertex[0]][0]+s.normal[1]*o[1-s.testVertex[1]][1]+s.normal[2]*o[1-s.testVertex[2]][2]+s.offset<0&&(i=U.INTERSECT)}return i}U.INSIDE=0,U.INTERSECT=1,U.OUTSIDE=2;class N extends D{constructor(e={}){if(!e.viewer)throw"[MarqueePicker] Missing config: viewer";if(!e.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";super(e.viewer.scene,e),this.viewer=e.viewer,this._objectsKdTree3=e.objectsKdTree3,this._canvasMarqueeCorner1=c.vec2(),this._canvasMarqueeCorner2=c.vec2(),this._canvasMarquee=c.AABB2(),this._marqueeFrustum=new U,this._marqueeFrustumProjMat=c.mat4(),this._pickMode=!1,this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement),this._marqueeElement.style.position="absolute",this._marqueeElement.style["z-index"]="40000005",this._marqueeElement.style.width="8px",this._marqueeElement.style.height="8px",this._marqueeElement.style.visibility="hidden",this._marqueeElement.style.top="0px",this._marqueeElement.style.left="0px",this._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",this._marqueeElement.style.opacity=1,this._marqueeElement.style["pointer-events"]="none"}setMarqueeCorner1(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarqueeCorner2(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarquee(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}setMarqueeVisible(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}getMarqueeVisible(){return this._marqueVisible}setPickMode(e){if(e!==N.PICK_MODE_INSIDE&&e!==N.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===N.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}getPickMode(){return this._pickMode}clear(){this.fire("clear",{})}pick(){this._updateMarquee(),this._buildMarqueeFrustum();const e=[],t=(i,s=U.INTERSECT)=>{if(s===U.INTERSECT&&(s=k(this._marqueeFrustum,i.aabb)),s!==U.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;i3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&t(this._objectsKdTree3.root),this.fire("picked",e),e}_updateMarquee(){this._canvasMarquee[0]=Math.min(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[1]=Math.min(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._canvasMarquee[2]=Math.max(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[3]=Math.max(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._marqueeElement.style.width=this._canvasMarquee[2]-this._canvasMarquee[0]+"px",this._marqueeElement.style.height=this._canvasMarquee[3]-this._canvasMarquee[1]+"px",this._marqueeElement.style.left=`${this._canvasMarquee[0]}px`,this._marqueeElement.style.top=`${this._canvasMarquee[1]}px`}_buildMarqueeFrustum(){const e=this.viewer.scene.canvas.canvas,t=e.clientWidth,i=e.clientHeight,s=e.clientLeft,r=e.clientTop,o=2/t,n=2/i,a=e.clientHeight/e.clientWidth,l=(this._canvasMarquee[0]-s)*o-1,A=(this._canvasMarquee[2]-s)*o-1,h=-(this._canvasMarquee[3]-r)*n+1,u=-(this._canvasMarquee[1]-r)*n+1,d=this.viewer.scene.camera.frustum.near*(17*a);c.frustumMat4(l,A,h*a,u*a,d,1e4,this._marqueeFrustumProjMat),O(this._marqueeFrustum,this.viewer.scene.camera.viewMatrix,this._marqueeFrustumProjMat)}destroy(){super.destroy(),this._marqueeElement.parentElement&&(this._marqueeElement.parentElement.removeChild(this._marqueeElement),this._marqueeElement=null,this._objectsKdTree3=null)}}N.PICK_MODE_INTERSECTS=0,N.PICK_MODE_INSIDE=1;class Q{constructor(e,t={}){this.viewer=e,this.scene=this.viewer.scene,this._circleDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._circleDiv,this.viewer.scene.canvas.canvas),this._circleDiv.style.backgroundColor="transparent",this._circleDiv.style.border="2px solid green",this._circleDiv.style.borderRadius="50px",this._circleDiv.style.width="50px",this._circleDiv.style.height="50px",this._circleDiv.style.margin="-200px -200px",this._circleDiv.style.zIndex="100000",this._circleDiv.style.position="absolute",this._circleDiv.style.pointerEvents="none",this._circlePos=null,this._circleMaxRadius=200,this._circleMinRadius=2,this._active=!1!==t.active,this._visible=!1,this._running=!1,this._destroyed=!1}start(e){if(this._destroyed)return;this._circlePos=e,this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius=`${this._circleRadius}px`,this._circleDiv.style.marginLeft=this._circlePos[0]-this._circleRadius+"px",this._circleDiv.style.marginTop=this._circlePos[1]-this._circleRadius+"px";const t=this._circleMaxRadius;let i;const s=e=>{if(!this._running)return;i||(i=e);const r=e-i,o=Math.min(r/300,1),n=t+(2-t)*o;this._circleRadius=n,this._circleDiv.style.width=`${this._circleRadius}px`,this._circleDiv.style.height=`${this._circleRadius}px`,this._circleDiv.style.marginLeft=this._circlePos[0]-this._circleRadius/2+"px",this._circleDiv.style.marginTop=this._circlePos[1]-this._circleRadius/2+"px",o<1&&requestAnimationFrame(s)};this._running=!0,requestAnimationFrame(s),this._circleDiv.style.visibility="visible"}stop(){this._destroyed||(this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius=`${this._circleRadius}px`,this._circleDiv.style.visibility="hidden")}set durationMs(e){this.stop(),this._durationMs=e}get durationMs(){return this._durationMs}destroy(){this._destroyed||(this.stop(),this._circleDiv.parentElement.removeChild(this._circleDiv),this._destroyed=!0)}}class V{constructor(e,t,i){this.id=i&&i.id?i.id:e,this.viewer=t,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,t.addPlugin(this)}scheduleTask(e){M.scheduleTask(e,null)}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){console.log(`[xeokit plugin ${this.id}]: ${e}`)}warn(e){console.warn(`[xeokit plugin ${this.id}]: ${e}`)}error(e){console.error(`[xeokit plugin ${this.id}]: ${e}`)}send(e,t){}destroy(){this.viewer.removePlugin(this)}}const H={isIphoneSafari(){const e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i}};class j{constructor(e,t={}){this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!1!==t.visible,this._culled=!1;var i=this._dot,s=i.style;s["border-radius"]="25px",s.border="solid 2px white",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"40000005":t.zIndex,s.width="8px",s.height="8px",s.visibility=this._visible?"visible":"hidden",s.top="0px",s.left="0px",s["box-shadow"]="0 2px 5px 0 #182A3D;",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._dotClickable,o=r.style;o["border-radius"]="35px",o.border="solid 10px white",o.position="absolute",o["z-index"]=void 0===t.zIndex?"40000007":t.zIndex+1,o.width="8px",o.height="8px",o.visibility="visible",o.top="0px",o.left="0px",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),r.addEventListener("click",(t=>{e.dispatchEvent(new MouseEvent("mouseover",t))})),t.onMouseOver&&r.addEventListener("mouseover",(i=>{t.onMouseOver(i,this),e.dispatchEvent(new MouseEvent("mouseover",i))})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onTouchstart&&r.addEventListener("touchstart",(e=>{t.onTouchstart(e,this)})),t.onTouchmove&&r.addEventListener("touchmove",(e=>{t.onTouchmove(e,this)})),t.onTouchend&&r.addEventListener("touchend",(e=>{t.onTouchend(e,this)})),t.onContextMenu&&(H.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.borderColor)}setPos(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var s=this._dotClickable.style;s.left=Math.round(e)-9+"px",s.top=Math.round(t)-9+"px"}setFillColor(e){this._dot.style.background=e||"lightgreen"}setBorderColor(e){this._dot.style.border="solid 2px"+(e||"black")}setOpacity(e){this._dot.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}destroy(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}const G=c.vec3(),z=c.vec4(),W=function(){const e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(s,r,o){return o=o||e,t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=1,c.transformVec4(s,t,i),c.setMat4Translation(s,i,o),o.slice()}}();function K(e,t,i){const s=Float32Array.from([e[0]])[0],r=e[0]-s,o=Float32Array.from([e[1]])[0],n=e[1]-o,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=s,t[1]=o,t[2]=a,i[0]=r,i[1]=n,i[2]=l}function X(e,t,i,s=1e3){const r=c.getPositionsCenter(e,G),o=Math.round(r[0]/s)*s,n=Math.round(r[1]/s)*s,a=Math.round(r[2]/s)*s;i[0]=o,i[1]=n,i[2]=a;const l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(let i=0,s=e.length;i0?this.meshes[0]._colorize[3]/255:1}set opacity(e){if(0===this.meshes.length)return;const t=null!=e,i=this.meshes[0]._colorize[3];let s=255;if(t){if(e<0?e=0:e>1&&(e=1),s=Math.floor(255*e),i===s)return}else if(s=255,i===s)return;for(let e=0,t=this.meshes.length;e=0&&(e+=i)}return e>0?e:-1}_getFlag(e){return!!(this._flags&e)}_finalize(){const e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(let e=0,t=this.meshes.length;e{this._viewPosDirty=!0,this._needUpdate()})),this._onCameraProjMatrix=this.scene.camera.on("projMatrix",(()=>{this._canvasPosDirty=!0,this._needUpdate()})),this._onEntityDestroyed=null,this._onEntityModelDestroyed=null,this._renderer.addMarker(this),this.entity=t.entity,this.worldPos=t.worldPos,this.occludable=t.occludable}_update(){if(this._viewPosDirty&&(c.transformPoint3(this.scene.camera.viewMatrix,this._worldPos,this._viewPos),this._viewPosDirty=!1,this._canvasPosDirty=!0,this.fire("viewPos",this._viewPos)),this._canvasPosDirty){le.set(this._viewPos),le[3]=1,c.transformPoint4(this.scene.camera.projMatrix,le,Ae);const e=this.scene.canvas.boundary;this._canvasPos[0]=Math.floor((1+Ae[0]/Ae[3])*e[2]/2),this._canvasPos[1]=Math.floor((1-Ae[1]/Ae[3])*e[3]/2),this._canvasPosDirty=!1,this.fire("canvasPos",this._canvasPos)}}_setVisible(e){this._visible,this._visible=e,this.fire("visible",this._visible)}set entity(e){if(this._entity){if(this._entity===e)return;null!==this._onEntityDestroyed&&(this._entity.model?this._entity.model.off(this._onEntityDestroyed):this._entity.off(this._onEntityDestroyed),this._onEntityDestroyed=null),null!==this._onEntityModelDestroyed&&(this._entity.model&&this._entity.model.off(this._onEntityModelDestroyed),this._onEntityModelDestroyed=null)}this._entity=e,this._entity&&(this._entity instanceof ae?this._onEntityModelDestroyed=this._entity.model.on("destroyed",(()=>{this._entity=null,this._onEntityModelDestroyed=null})):this._onEntityDestroyed=this._entity.on("destroyed",(()=>{this._entity=null,this._onEntityDestroyed=null}))),this.fire("entity",this._entity,!0)}get entity(){return this._entity}set occludable(e){(e=!!e)!==this._occludable&&(this._occludable=e,this._occludable&&this._renderer.markerWorldPosUpdated(this))}get occludable(){return this._occludable}set worldPos(e){this._worldPos.set(e||[0,0,0]),K(this._worldPos,this._origin,this._rtcPos),this._occludable&&this._renderer.markerWorldPosUpdated(this),this._viewPosDirty=!0,this.fire("worldPos",this._worldPos),this._needUpdate()}get worldPos(){return this._worldPos}get origin(){return this._origin}get rtcPos(){return this._rtcPos}get viewPos(){return this._update(),this._viewPos}get canvasPos(){return this._update(),this._canvasPos}get visible(){return!!this._visible}destroy(){this.fire("destroyed",!0),this.scene.camera.off(this._onCameraViewMatrix),this.scene.camera.off(this._onCameraProjMatrix),this._entity&&(null!==this._onEntityDestroyed&&this._entity.model.off(this._onEntityDestroyed),null!==this._onEntityModelDestroyed&&this._entity.model.off(this._onEntityModelDestroyed)),this._renderer.removeMarker(this),super.destroy()}}const ce=()=>{};function ue(e,t,i){const s=e.getBoundingClientRect(),r=t.getBoundingClientRect();i[0]+=s.left-r.left,i[1]+=s.top-r.top}class de extends he{constructor(e,t,i,s={}){super(e,t);const r=(e,t)=>i=>{e&&e(i),this.fire(t,i,!0)};this._dot=new j(i,{fillColor:s.fillColor,zIndex:s.zIndex,onMouseOver:r(s.onMouseOver,"mouseover"),onMouseLeave:r(s.onMouseLeave,"mouseleave"),onMouseWheel:r(s.onMouseWheel,"wheel"),onMouseDown:r(s.onMouseDown,"mousedown"),onMouseUp:r(s.onMouseUp,"mouseup"),onMouseMove:r(s.onMouseMove,"mousemove"),onTouchstart:r(s.onTouchstart,"touchstart"),onTouchmove:r(s.onTouchmove,"touchmove"),onTouchend:r(s.onTouchend,"touchend"),onContextMenu:r(s.onContextMenu,"contextmenu")});const o=()=>{const t=this.canvasPos.slice();ue(e.canvas.canvas,i,t),this._dot.setPos(t[0],t[1])};this.on("worldPos",o);const n=e.camera.on("viewMatrix",o),a=e.camera.on("projMatrix",o);this._cleanup=()=>{e.camera.off(n),e.camera.off(a),this._dot.destroy()}}setClickable(e){this._dot.setClickable(e)}setCulled(e){this._dot.setCulled(e)}setFillColor(e){this._dot.setFillColor(e)}setHighlighted(e){this._dot.setHighlighted(e)}setOpacity(e){this._dot.setOpacity(e)}setVisible(e){this._dot.setVisible(e)}destroy(){this._cleanup(),super.destroy()}}function pe(e,t){const i=function(e,i){if(e in t)return t[e];if(void 0!==i)return i;throw"config missing: "+e},s=i("viewer"),r=i("ray2WorldPos"),o=i("handleMouseEvents",!1),n=i("handleTouchEvents",!1),a=i("onStart",ce),l=i("onMove",ce),A=i("onEnd",ce),h=s.scene,u=h.canvas.canvas,d=e=>{const t=c.vec2([e.clientX,e.clientY]);ue(u.ownerDocument.documentElement,u,t),l(t,(e=>{const t=c.vec3(),i=c.vec3();return c.canvasPosToWorldRay(u,h.camera.viewMatrix,h.camera.projMatrix,h.camera.projection,e,t,i),r(t,i,e)})(t))};let p=null;const f=function(e){const t=p.matchesEvent(e);t&&d(t)},g=function(t){const i=p.matchesEvent(t);i&&(e.setOpacity(b),p.cleanup(),d(i),A())},m=function(t,i){p&&p.cleanup(),e.setOpacity(1),e.setClickable(!1),s.cameraControl.active=!1,p={matchesEvent:t,cleanup:function(){p=null,e.setClickable(!0),s.cameraControl.active=!0,i()}},a()},_=[],v=function(t,i){const s=e.on(t,i);_.push((()=>e.off(s)))};if(o&&(v("mouseover",(()=>!p&&e.setOpacity(1))),v("mouseleave",(()=>!p&&e.setOpacity(b))),v("mousedown",(e=>{1===e.which&&(u.addEventListener("mousemove",f),u.addEventListener("mouseup",g),m((e=>1===e.which&&e),(()=>{u.removeEventListener("mousemove",f),u.removeEventListener("mouseup",g)})))}))),n){let e;v("touchstart",(t=>{t.preventDefault(),1===t.touches.length&&(e=t.touches[0].identifier,m((t=>[...t.changedTouches].find((t=>t.identifier===e))),(()=>{e=null})))})),v("touchmove",(e=>{e.preventDefault(),f(e)})),v("touchend",(e=>{e.preventDefault(),g(e)}))}const b=.8;return e.setOpacity(b),function(){p&&p.cleanup(),_.forEach((e=>e())),e.setOpacity(1)}}function fe(e){const t=function(t,i){if(t in e)return e[t];if(void 0!==i)return i;throw"config missing: "+t},i=t("viewer"),s=t("handleMouseEvents",!1),r=t("handleTouchEvents",!1),o=t("pointerLens",null),n=t("dots"),a=t("ray2WorldPos"),l=t("onEnd",ce),A=o?function(e){o.visible=!!e,e&&(o.canvasPos=e)}:()=>{},h=n.map((e=>{let t;return pe(e,{handleMouseEvents:s,handleTouchEvents:r,viewer:i,ray2WorldPos:(e,i,s)=>a(e,i,s)||t,onStart:()=>{t=e.worldPos.slice(),c(!1,e)},onMove:(t,i)=>{A(t),e.worldPos=i},onEnd:()=>{l(t,e)||(e.worldPos=t),A(null),c(!0,e)}})})),c=(e,t)=>n.forEach((i=>i!==t&&i.setClickable(e)));return c(!0),function(){h.forEach((e=>e())),A(null)}}const ge=function(e,t,i){return function(s,r,o){const n=e.scene,a=n.canvas.canvas,l=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,ue(a.ownerDocument.documentElement,a,t),t),A=e=>{const t=c.vec3(),s=c.vec3();return c.canvasPosToWorldRay(a,n.camera.viewMatrix,n.camera.projMatrix,n.camera.projection,e,t,s),i(t,s)};let h=null;const u=()=>{};let d,p=u;const f=function(){t.stop(),clearTimeout(h),e.cameraControl.active=!0,p=u,d=null},g=function(){f(),a.removeEventListener("touchstart",m),a.removeEventListener("touchmove",_),a.removeEventListener("touchend",v)},m=function(i){const o=i.touches;if(1!==o.length)f(),s();else{const i=o[0],s=l(i,c.vec2());A(s)&&(d=i.identifier,p=e=>{c.distVec2(s,e)>20&&f()},h=setTimeout((function(){t.start(s),h=setTimeout((function(){t.stop(),e.cameraControl.active=!1,p=e=>{r(e,A(e))},p(s)}),300)}),250))}};a.addEventListener("touchstart",m,{passive:!0});const _=function(e){const t=[...e.changedTouches].find((e=>e.identifier===d));t&&p(l(t,c.vec2()))};a.addEventListener("touchmove",_,{passive:!0});const v=function(e){const t=[...e.changedTouches].find((e=>e.identifier===d));if(t){g();const e=l(t,c.vec2());o(e,A(e))}};return a.addEventListener("touchend",v,{passive:!0}),g}};class me{constructor(e,t={}){this._color=t.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=t.thickness||1,this._thicknessClickable=t.thicknessClickable||6,this._visible=!0,this._culled=!1;var i=this._wire,s=i.style;s.border="solid "+this._thickness+"px "+this._color,s.position="absolute",s["z-index"]=void 0===t.zIndex?"2000001":t.zIndex,s.width="0px",s.height="0px",s.visibility="visible",s.top="0px",s.left="0px",s["-webkit-transform-origin"]="0 0",s["-moz-transform-origin"]="0 0",s["-ms-transform-origin"]="0 0",s["-o-transform-origin"]="0 0",s["transform-origin"]="0 0",s["-webkit-transform"]="rotate(0deg)",s["-moz-transform"]="rotate(0deg)",s["-ms-transform"]="rotate(0deg)",s["-o-transform"]="rotate(0deg)",s.transform="rotate(0deg)",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._wireClickable,o=r.style;o.border="solid "+this._thicknessClickable+"px "+this._color,o.position="absolute",o["z-index"]=void 0===t.zIndex?"2000002":t.zIndex+1,o.width="0px",o.height="0px",o.visibility="visible",o.top="0px",o.left="0px",o["-webkit-transform-origin"]="0 0",o["-moz-transform-origin"]="0 0",o["-ms-transform-origin"]="0 0",o["-o-transform-origin"]="0 0",o["transform-origin"]="0 0",o["-webkit-transform"]="rotate(0deg)",o["-moz-transform"]="rotate(0deg)",o["-ms-transform"]="rotate(0deg)",o["-o-transform"]="rotate(0deg)",o.transform="rotate(0deg)",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),t.onMouseOver&&r.addEventListener("mouseover",(e=>{t.onMouseOver(e,this)})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(H.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}get visible(){return"visible"===this._wire.style.visibility}_update(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var s=this._wireClickable.style;s.width=Math.round(e)+"px",s.left=Math.round(this._x1)+"px",s.top=Math.round(this._y1)+"px",s["-webkit-transform"]="rotate("+t+"deg)",s["-moz-transform"]="rotate("+t+"deg)",s["-ms-transform"]="rotate("+t+"deg)",s["-o-transform"]="rotate("+t+"deg)",s.transform="rotate("+t+"deg)"}setStartAndEnd(e,t,i,s){this._x1=e,this._y1=t,this._x2=i,this._y2=s,this._update()}setColor(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}setOpacity(e){this._wire.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}destroy(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}class _e{constructor(e,t={}){this._highlightClass="viewer-ruler-label-highlighted",this._prefix=t.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var i=this._label,s=i.style;s["border-radius"]="5px",s.color="white",s.padding="4px",s.border="solid 1px",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"5000005":t.zIndex,s.width="auto",s.height="auto",s.visibility="visible",s.top="0px",s.left="0px",s["pointer-events"]="all",s.opacity=1,t.onContextMenu,i.innerText="",e.appendChild(i),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.fillColor),this.setText(t.text),t.onMouseOver&&i.addEventListener("mouseover",(e=>{t.onMouseOver(e,this),e.preventDefault()})),t.onMouseLeave&&i.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this),e.preventDefault()})),t.onMouseWheel&&i.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&i.addEventListener("mousedown",(e=>{t.onMouseDown(e,this),e.stopPropagation()})),t.onMouseUp&&i.addEventListener("mouseup",(e=>{t.onMouseUp(e,this),e.stopPropagation()})),t.onMouseMove&&i.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(H.isIphoneSafari()?(i.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),i.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):i.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}setPos(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}setPosOnWire(e,t,i,s){var r=e+.5*(i-e),o=t+.5*(s-t),n=this._label.style;n.left=Math.round(r)-20+"px",n.top=Math.round(o)-12+"px"}setPosBetweenWires(e,t,i,s,r,o){var n=(e+i+r)/3,a=(t+s+o)/3,l=this._label.style;l.left=Math.round(n)-20+"px",l.top=Math.round(a)-12+"px"}setText(e){this._label.innerHTML=this._prefix+(e||"")}setFillColor(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}setBorderColor(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}setOpacity(e){this._label.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}setClickable(e){this._label.style["pointer-events"]=e?"all":"none"}setPrefix(e){this._prefix!==e&&(this._prefix=e)}destroy(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}var ve=c.vec3(),be=c.vec3();class ye extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._color=t.color||e.defaultColor;var i=this.plugin.viewer.scene;this._originWorld=c.vec3(),this._cornerWorld=c.vec3(),this._targetWorld=c.vec3(),this._wp=new Float64Array(12),this._vp=new Float64Array(12),this._pp=new Float64Array(12),this._cp=new Int16Array(6);const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},l=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};this._originDot=new de(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._cornerDot=new de(i,t.corner,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetDot=new de(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._originWire=new me(this._container,{color:this._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetWire=new me(this._container,{color:this._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._angleLabel=new _e(this._container,{fillColor:this._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._visible=!1,this._originVisible=!1,this._cornerVisible=!1,this._targetVisible=!1,this._originWireVisible=!1,this._targetWireVisible=!1,this._angleVisible=!1,this._labelsVisible=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._cornerDot.on("worldPos",(e=>{this._cornerWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.cornerVisible=t.cornerVisible,this.targetVisible=t.targetVisible,this.originWireVisible=t.originWireVisible,this.targetWireVisible=t.targetWireVisible,this.angleVisible=t.angleVisible,this.labelsVisible=t.labelsVisible}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(c.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){const d=-.3,p=this._originDot.viewPos[2],f=this._cornerDot.viewPos[2],g=this._targetDot.viewPos[2];if(p>d||f>d||g>d)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);c.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var t=this._pp,i=this._cp,s=e.canvas.canvas.getBoundingClientRect();const m=this._container.getBoundingClientRect();for(var r=s.top-m.top,o=s.left-m.left,n=e.canvas.boundary,a=n[2],l=n[3],A=0,h=0,u=t.length;he.offsetTop+(e.offsetParent&&e.offsetParent!==t.parentNode&&h(e.offsetParent)),u=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==t.parentNode&&u(e.offsetParent)),d=c.vec2(),p=e=>{e.snappedToVertex||e.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!0),this.markerDiv.style.background="greenyellow",this.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.canvasPos,s.snapped=!1),this.markerDiv.style.background="pink",this.markerDiv.style.border="2px solid red");const i=e.snappedCanvasPos||e.canvasPos;switch(r=!0,o=e.entity,l.set(e.worldPos),A.set(i),this._mouseState){case 0:this._canvasToPagePos?(this._canvasToPagePos(t,i,d),this.markerDiv.style.left=d[0]-5+"px",this.markerDiv.style.top=d[1]-5+"px"):(this.markerDiv.style.left=u(t)+i[0]-5+"px",this.markerDiv.style.top=h(t)+i[1]-5+"px");break;case 1:this._currentAngleMeasurement&&(this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.angleVisible=!1,this._currentAngleMeasurement.corner.worldPos=e.worldPos,this._currentAngleMeasurement.corner.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer";break;case 2:this._currentAngleMeasurement&&(this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.angleVisible=!0,this._currentAngleMeasurement.target.worldPos=e.worldPos,this._currentAngleMeasurement.target.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer"}};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),t.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(n=e.clientX,a=e.clientY)}),t.addEventListener("mouseup",this._onMouseUp=e=>{if(1===e.which&&!(e.clientX>n+20||e.clientXa+20||e.clientY{if(r=!1,s&&(s.visible=!0,s.pointerPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!1),this.markerDiv.style.left="-100px",this.markerDiv.style.top="-100px",this._currentAngleMeasurement){switch(this._mouseState){case 0:this._currentAngleMeasurement.originVisible=!1;break;case 1:this._currentAngleMeasurement.cornerVisible=!1,this._currentAngleMeasurement.originWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1;break;case 2:this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1}t.style.cursor="default"}};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&f(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||f(e)})),this._active=!0}deactivate(){if(!this._active)return;this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.angleMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentAngleMeasurement}destroy(){this.deactivate(),super.destroy()}}class we extends D{constructor(e,t,i,s){const r=e.plugin.viewer;super(r.scene);const o=fe({viewer:r,handleMouseEvents:i,handleTouchEvents:s,pointerLens:t.pointerLens,dots:[e.origin,e.corner,e.target],ray2WorldPos:(e,i,s)=>{const o=e=>{const t=r.scene.pick({canvasPos:s,snapToEdge:e,snapToVertex:e,pickSurface:!0});return t&&t.worldPos?t.worldPos:e&&o(!1)};return o(!!t.snapping)},onEnd:(e,t)=>{const i=!c.compareVec3(e,t.worldPos);return i&&this.fire("edited"),i}}),n=e.on("destroyed",o);this._deactivate=function(){e.off("destroyed",n),o()}}deactivate(){this._deactivate(),super.destroy()}}const Pe=c.vec3(),Ce=c.vec3(),Me=c.vec3();class Ee extends he{constructor(e,t){if(super(e,t),this.plugin=t.plugin,this._container=t.container,!this._container)throw"config missing: container";if(!t.markerElement&&!t.markerHTML)throw"config missing: need either markerElement or markerHTML";if(!t.labelElement&&!t.labelHTML)throw"config missing: need either labelElement or labelHTML";this._htmlDirty=!1,t.markerElement?(this._marker=t.markerElement,this._marker.addEventListener("click",this._onMouseClickedExternalMarker=()=>{this.plugin.fire("markerClicked",this)}),this._marker.addEventListener("contextmenu",this._onContextMenuExtenalMarker=()=>{this.plugin.fire("contextmenu",this)}),this._marker.addEventListener("mouseenter",this._onMouseEnterExternalMarker=()=>{this.plugin.fire("markerMouseEnter",this)}),this._marker.addEventListener("mouseleave",this._onMouseLeaveExternalMarker=()=>{this.plugin.fire("markerMouseLeave",this)}),this._markerExternal=!0):(this._markerHTML=t.markerHTML,this._htmlDirty=!0,this._markerExternal=!1),t.labelElement?(this._label=t.labelElement,this._labelExternal=!0):(this._labelHTML=t.labelHTML,this._htmlDirty=!0,this._labelExternal=!1),this._markerShown=!!t.markerShown,this._labelShown=!!t.labelShown,this._values=t.values||{},this._layoutDirty=!0,this._visibilityDirty=!0,this._labelPosition=24,this._buildHTML(),this._onTick=this.scene.on("tick",(()=>{this._htmlDirty&&(this._buildHTML(),this._htmlDirty=!1,this._layoutDirty=!0,this._visibilityDirty=!0),(this._layoutDirty||this._visibilityDirty)&&(this._markerShown||this._labelShown)&&(this._updatePosition(),this._layoutDirty=!1),this._visibilityDirty&&(this._marker.style.visibility=this.visible&&this._markerShown?"visible":"hidden",this._label.style.visibility=this.visible&&this._markerShown&&this._labelShown?"visible":"hidden",this._visibilityDirty=!1)})),this.on("canvasPos",(()=>{this._layoutDirty=!0})),this.on("visible",(()=>{this._visibilityDirty=!0})),this.setMarkerShown(!1!==t.markerShown),this.setLabelShown(t.labelShown),this.eye=t.eye?t.eye.slice():null,this.look=t.look?t.look.slice():null,this.up=t.up?t.up.slice():null,this.projection=t.projection}_buildHTML(){if(!this._markerExternal){this._marker&&(this._container.removeChild(this._marker),this._marker=null);let e=this._markerHTML||"

";_.isArray(e)&&(e=e.join("")),e=this._renderTemplate(e.trim());const t=document.createRange().createContextualFragment(e);this._marker=t.firstChild,this._container.appendChild(this._marker),this._marker.style.visibility=this._markerShown?"visible":"hidden",this._marker.addEventListener("click",(()=>{this.plugin.fire("markerClicked",this)})),this._marker.addEventListener("contextmenu",(e=>{e.preventDefault(),this.plugin.fire("contextmenu",this)})),this._marker.addEventListener("mouseenter",(()=>{this.plugin.fire("markerMouseEnter",this)})),this._marker.addEventListener("mouseleave",(()=>{this.plugin.fire("markerMouseLeave",this)})),this._marker.addEventListener("wheel",(e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))}))}if(!this._labelExternal){this._label&&(this._container.removeChild(this._label),this._label=null);let e=this._labelHTML||"

";_.isArray(e)&&(e=e.join("")),e=this._renderTemplate(e.trim());const t=document.createRange().createContextualFragment(e);this._label=t.firstChild,this._container.appendChild(this._label),this._label.style.visibility=this._markerShown&&this._labelShown?"visible":"hidden",this._label.addEventListener("wheel",(e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))}))}}_updatePosition(){const e=e=>e+"px",t=this.scene.canvas.boundary,i=t[0]+this.canvasPos[0],s=t[1]+this.canvasPos[1],r=this._marker.getBoundingClientRect().width,o=i+("right"===this._markerAlign?-1:"center"===this._markerAlign?0:1)*(r/2-12);this._marker.style.left=e(o-r/2),this._marker.style.top=e(s-12),this._marker.style["z-index"]=90005+Math.floor(this._viewPos[2])+1;const n=this._label.getBoundingClientRect().width,a=Math.sign(this._labelPosition);this._label.style.left=e(o+a*(r/2+Math.abs(this._labelPosition)+n/2)-n/2),this._label.style.top=e(s-17),this._label.style["z-index"]=90005+Math.floor(this._viewPos[2])+1}_renderTemplate(e){for(var t in this._values)if(this._values.hasOwnProperty(t)){const i=this._values[t];e=e.replace(new RegExp("{{"+t+"}}","g"),i)}return e}setFromPickResult(e){if(e.worldPos&&e.worldNormal){const t=c.normalizeVec3(e.worldNormal,Pe),i=this.plugin&&this.plugin.surfaceOffset||0,s=c.mulVec3Scalar(t,i,Ce),r=c.addVec3(e.worldPos,s,Me);this.entity=e.entity,this.worldPos=r}else this.error("Param 'pickResult' does not have both worldPos and worldNormal")}setMarkerAlign(e){const t=["left","center","right"];t.includes(e)?(this._markerAlign=e,this._updatePosition()):this.error("Param 'align' should be one of: "+JSON.stringify(t))}setLabelPosition(e){"number"!=typeof e?this.error("Param 'position' is not a number"):0===e?this.error("Param 'position' is zero"):(this._labelPosition=e,this._updatePosition())}setMarkerShown(e){e=!!e,this._markerShown!==e&&(this._markerShown=e,this._visibilityDirty=!0)}getMarkerShown(){return this._markerShown}setLabelShown(e){e=!!e,this._labelShown!==e&&(this._labelShown=e,this._visibilityDirty=!0)}getLabelShown(){return this._labelShown}setField(e,t){this._values[e]=t||"",this._htmlDirty=!0}getField(e){return this._values[e]}setValues(e){for(var t in e)if(e.hasOwnProperty(t)){const i=e[t];this.setField(t,i)}}getValues(){return this._values}destroy(){this._marker&&(this._markerExternal?(this._marker.removeEventListener("click",this._onMouseClickedExternalMarker),this._marker.removeEventListener("contextmenu",this._onContextMenuExtenalMarker),this._marker.removeEventListener("mouseenter",this._onMouseEnterExternalMarker),this._marker.removeEventListener("mouseleave",this._onMouseLeaveExternalMarker),this._marker=null):(this._marker.parentNode.removeChild(this._marker),this._marker=null)),this._label&&(this._labelExternal||this._label.parentNode.removeChild(this._label),this._label=null),this.scene.off(this._onTick),super.destroy()}}class Fe extends D{get type(){return"Spinner"}constructor(e,t={}){super(e,t),this._canvas=t.canvas,this._element=null,this._isCustom=!1,t.elementId&&(this._element=document.getElementById(t.elementId),this._element?this._adjustPosition():this.error("Can't find given Spinner HTML element: '"+t.elementId+"' - will automatically create default element")),this._element||this._createDefaultSpinner(),this.processes=0}_createDefaultSpinner(){this._injectDefaultCSS();const e=document.createElement("div"),t=e.style;t["z-index"]="9000",t.position="absolute",e.innerHTML='
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}_injectDefaultCSS(){const e="xeokit-spinner-css";if(document.getElementById(e))return;const t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}_adjustPosition(){if(this._isCustom)return;const e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}set processes(e){if(e=e||0,this._processes===e)return;if(e<0)return;const t=this._processes;this._processes=e;const i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}get processes(){return this._processes}_destroy(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);const e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}const Ie=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"];class De extends D{constructor(e,t={}){super(e,t),this._backgroundColor=c.vec3([t.backgroundColor?t.backgroundColor[0]:1,t.backgroundColor?t.backgroundColor[1]:1,t.backgroundColor?t.backgroundColor[2]:1]),this._backgroundColorFromAmbientLight=!!t.backgroundColorFromAmbientLight,this.canvas=t.canvas,this.gl=null,this.webgl2=!1,this.transparent=!!t.transparent,this.contextAttr=t.contextAttr||{},this.contextAttr.alpha=this.transparent,this.contextAttr.preserveDrawingBuffer=!!this.contextAttr.preserveDrawingBuffer,this.contextAttr.stencil=!1,this.contextAttr.premultipliedAlpha=!!this.contextAttr.premultipliedAlpha,this.contextAttr.antialias=!1!==this.contextAttr.antialias,this.resolutionScale=t.resolutionScale,this.canvas.width=Math.round(this.canvas.clientWidth*this._resolutionScale),this.canvas.height=Math.round(this.canvas.clientHeight*this._resolutionScale),this.boundary=[this.canvas.offsetLeft,this.canvas.offsetTop,this.canvas.clientWidth,this.canvas.clientHeight],this._initWebGL(t);const i=this;this.canvas.addEventListener("webglcontextlost",this._webglcontextlostListener=function(e){console.time("webglcontextrestored"),i.scene._webglContextLost(),i.fire("webglcontextlost"),e.preventDefault()},!1),this.canvas.addEventListener("webglcontextrestored",this._webglcontextrestoredListener=function(e){i._initWebGL(),i.gl&&(i.scene._webglContextRestored(i.gl),i.fire("webglcontextrestored",i.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);let s=!0;new ResizeObserver((e=>{for(const t of e)t.contentBoxSize&&(s=!0)})).observe(this.canvas),this._tick=this.scene.on("tick",(()=>{s&&(s=!1,i.canvas.width=Math.round(i.canvas.clientWidth*i._resolutionScale),i.canvas.height=Math.round(i.canvas.clientHeight*i._resolutionScale),i.boundary[0]=i.canvas.offsetLeft,i.boundary[1]=i.canvas.offsetTop,i.boundary[2]=i.canvas.clientWidth,i.boundary[3]=i.canvas.clientHeight,i.fire("boundary",i.boundary))})),this._spinner=new Fe(this.scene,{canvas:this.canvas,elementId:t.spinnerElementId})}get type(){return"Canvas"}get backgroundColorFromAmbientLight(){return this._backgroundColorFromAmbientLight}set backgroundColorFromAmbientLight(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}get resolutionScale(){return this._resolutionScale}set resolutionScale(e){if((e=e||1)===this._resolutionScale)return;this._resolutionScale=e;const t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}get spinner(){return this._spinner}_createCanvas(){const e="xeokit-canvas-"+c.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),s=i.style;s.height="100%",s.width="100%",s.padding="0",s.margin="0",s.background="rgba(0,0,0,0);",s.float="left",s.left="0",s.top="0",s.position="absolute",s.opacity="1.0",s["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}_getElementXY(e){let t=0,i=0;for(;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}_initWebGL(){if(!this.gl)for(let e=0;!this.gl&&e0?Te.FS_MAX_FLOAT_PRECISION="highp":e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?Te.FS_MAX_FLOAT_PRECISION="mediump":Te.FS_MAX_FLOAT_PRECISION="lowp":Te.FS_MAX_FLOAT_PRECISION="mediump",Te.DEPTH_BUFFER_BITS=e.getParameter(e.DEPTH_BITS),Te.MAX_TEXTURE_SIZE=e.getParameter(e.MAX_TEXTURE_SIZE),Te.MAX_CUBE_MAP_SIZE=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),Te.MAX_RENDERBUFFER_SIZE=e.getParameter(e.MAX_RENDERBUFFER_SIZE),Te.MAX_TEXTURE_UNITS=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),Te.MAX_TEXTURE_IMAGE_UNITS=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),Te.MAX_VERTEX_ATTRIBS=e.getParameter(e.MAX_VERTEX_ATTRIBS),Te.MAX_VERTEX_UNIFORM_VECTORS=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),Te.MAX_FRAGMENT_UNIFORM_VECTORS=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),Te.MAX_VARYING_VECTORS=e.getParameter(e.MAX_VARYING_VECTORS),e.getSupportedExtensions().forEach((function(e){Te.SUPPORTED_EXTENSIONS[e]=!0})))}class Le{constructor(){this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}get canvasPos(){return this._gotCanvasPos?this._canvasPos:null}set canvasPos(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}get origin(){return this._gotOrigin?this._origin:null}set origin(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}get direction(){return this._gotDirection?this._direction:null}set direction(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}get indices(){return this.entity&&this._gotIndices?this._indices:null}set indices(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}get localPos(){return this.entity&&this._gotLocalPos?this._localPos:null}set localPos(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}get snappedCanvasPos(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null}set snappedCanvasPos(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}get worldPos(){return this._gotWorldPos?this._worldPos:null}set worldPos(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}get viewPos(){return this.entity&&this._gotViewPos?this._viewPos:null}set viewPos(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}get bary(){return this.entity&&this._gotBary?this._bary:null}set bary(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}get worldNormal(){return this.entity&&this._gotWorldNormal?this._worldNormal:null}set worldNormal(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}get uv(){return this.entity&&this._gotUV?this._uv:null}set uv(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}get snapped(){return this.snappedToEdge||this.snappedToVertex}reset(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}class Ue{constructor(e,t,i){if(this.allocated=!1,this.compiled=!1,this.handle=e.createShader(t),this.handle){if(this.allocated=!0,e.shaderSource(this.handle,i),e.compileShader(this.handle),this.compiled=e.getShaderParameter(this.handle,e.COMPILE_STATUS),!this.compiled&&!e.isContextLost()){const t=i.split("\n"),s=[];for(let e=0;e0&&"/"===i.charAt(s+1)&&(i=i.substring(0,s)),t.push(i);return t.join("\n")}function Ve(e){console.error(e.join("\n"))}class He{constructor(e,t){this.id=Ne.addItem({}),this.source=t,this.init(e)}init(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new Ue(e,e.VERTEX_SHADER,Qe(this.source.vertex)),this._fragmentShader=new Ue(e,e.FRAGMENT_SHADER,Qe(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Ve(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Ve(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Ve(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Ve(this.errors);let t,i,s,r,o;if(this.compiled=!0,this.handle=e.createProgram(),!this.handle)return void(this.errors=["Failed to allocate program"]);if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Ve(this.errors);const n=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}setData(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}bind(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}unbind(){this.allocated&&this._gl.bindBuffer(this.type,null)}destroy(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}class Ge{constructor(e,t){this.scene=e,this.aabb=c.AABB3(),this.origin=c.vec3(t),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}addMarker(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}markerWorldPosUpdated(e){if(!this.markers[e.id])return;const t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}removeMarker(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}update(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}_buildMarkerList(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}_buildPositions(){let e=0;for(let t=0;t-t){i._setVisible(!1);continue}const n=i.canvasPos,a=n[0],l=n[1];a+10<0||l+10<0||a-10>s||l-10>r?i._setVisible(!1):!i.entity||i.entity.visible?i.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=i,this.pixels[o++]=a,this.pixels[o++]=l):i._setVisible(!0):i._setVisible(!1)}}_updateActiveSectionPlanes(){const e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(let i=0;i{this._occlusionTestListDirty=!0})),this._onCameraProjMatrix=e.camera.on("projMatrix",(()=>{this._occlusionTestListDirty=!0})),this._onCanvasBoundary=e.canvas.on("boundary",(()=>{this._occlusionTestListDirty=!0}))}addMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i||(i=new Ge(this._scene,e.origin),this._occlusionLayers[i.originHash]=i,this._occlusionLayersListDirty=!0),i.addMarker(e),this._markersToOcclusionLayersMap[e.id]=i,this._occlusionTestListDirty=!0}markerWorldPosUpdated(e){const t=this._markersToOcclusionLayersMap[e.id];if(!t)return;const i=e.origin.join();if(i!==t.originHash){1===t.numMarkers?(t.destroy(),delete this._occlusionLayers[t.originHash],this._occlusionLayersListDirty=!0):t.removeMarker(e);let s=this._occlusionLayers[i];s||(s=new Ge(this._scene,e.origin),this._occlusionLayers[i]=s,this._occlusionLayersListDirty=!0),s.addMarker(e),this._markersToOcclusionLayersMap[e.id]=s}else t.markerWorldPosUpdated(e)}removeMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i&&(1===i.numMarkers?(i.destroy(),delete this._occlusionLayers[i.originHash],this._occlusionLayersListDirty=!0):i.removeMarker(e),delete this._markersToOcclusionLayersMap[e.id])}get needOcclusionTest(){return this._occlusionTestListDirty}bindRenderBuf(){const e=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(e!==this._shaderSourceHash&&(this._shaderSourceHash=e,this._shaderSourceDirty=!0),this._shaderSourceDirty&&(this._buildShaderSource(),this._shaderSourceDirty=!1,this._programDirty=!0),this._programDirty&&(this._buildProgram(),this._programDirty=!1,this._occlusionTestListDirty=!0),this._occlusionLayersListDirty&&(this._buildOcclusionLayersList(),this._occlusionLayersListDirty=!1),this._occlusionTestListDirty){for(let e=0,t=this._occlusionLayersList.length;e0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}_buildFragmentShaderSource(){const e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,s=[];if(s.push("#version 300 es"),s.push("// OcclusionTester fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),s.push("}"),s}_buildProgram(){this._program&&this._program.destroy();const e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new He(t,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,t=i.sectionPlanes.length;e0){const e=s.sectionPlanes;for(let s=0;s{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=c.mat4();return()=>(e&&c.inverseMat4(s.camera.projMatrix,t),t)})());const t=this._scene.canvas.gl,i=this._program,s=this._scene,r=s.sao,o=t.drawingBufferWidth,n=t.drawingBufferHeight,a=s.camera.project._state,l=a.near,A=a.far,h=a.matrix,u=this._getInverseProjectMat(),d=Math.random(),p="perspective"===s.camera.projection;Xe[0]=o,Xe[1]=n,t.viewport(0,0,o,n),t.clearColor(0,0,0,1),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.frontFace(t.CCW),t.clear(t.COLOR_BUFFER_BIT),i.bind(),t.uniform1f(this._uCameraNear,l),t.uniform1f(this._uCameraFar,A),t.uniformMatrix4fv(this._uCameraProjectionMatrix,!1,h),t.uniformMatrix4fv(this._uCameraInverseProjectionMatrix,!1,u),t.uniform1i(this._uPerspective,p),t.uniform1f(this._uScale,r.scale*(A/5)),t.uniform1f(this._uIntensity,r.intensity),t.uniform1f(this._uBias,r.bias),t.uniform1f(this._uKernelRadius,r.kernelRadius),t.uniform1f(this._uMinResolution,r.minResolution),t.uniform2fv(this._uViewport,Xe),t.uniform1f(this._uRandomSeed,d);const f=e.getDepthTexture();i.bindTexture(this._uDepthTexture,f,0),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),t.drawElements(t.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}_build(){let e=!1;const t=this._scene.sao;if(t.numSamples!==this._numSamples&&(this._numSamples=Math.floor(t.numSamples),e=!0),!e)return;const i=this._scene.canvas.gl;if(this._program&&(this._program.destroy(),this._program=null),this._program=new He(i,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV; \n \n out vec2 vUV;\n \n void main () {\n gl_Position = vec4(aPosition, 1.0);\n vUV = aUV;\n }"],fragment:[`#version 300 es \n precision highp float;\n precision highp int; \n \n #define NORMAL_TEXTURE 0\n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n #define NUM_SAMPLES ${this._numSamples}\n #define NUM_RINGS 4 \n \n in vec2 vUV;\n \n uniform sampler2D uDepthTexture;\n \n uniform float uCameraNear;\n uniform float uCameraFar;\n uniform mat4 uProjectMatrix;\n uniform mat4 uInverseProjectMatrix;\n \n uniform bool uPerspective;\n\n uniform float uScale;\n uniform float uIntensity;\n uniform float uBias;\n uniform float uKernelRadius;\n uniform float uMinResolution;\n uniform vec2 uViewport;\n uniform float uRandomSeed;\n\n float pow2( const in float x ) { return x*x; }\n \n highp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract(sin(sn) * c);\n }\n\n vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n }\n\n vec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n }\n\n const float packUpscale = 256. / 255.;\n const float unpackDownScale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. ); \n\n const float shiftRights = 1. / 256.;\n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float unpackRGBAToFloat( const in vec4 v ) { \n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n }\n\n float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n }\n \n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n if (uPerspective) {\n return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );\n } else {\n return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );\n }\n }\n\n vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {\n \tfloat clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];\n \tvec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );\n \tclipPosition *= clipW; \n \treturn ( uInverseProjectMatrix * clipPosition ).xyz;\n }\n\n vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) { \n return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );\n }\n\n float scaleDividedByCameraFar;\n float minResolutionMultipliedByCameraFar;\n\n float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {\n \tvec3 viewDelta = sampleViewPosition - centerViewPosition;\n \tfloat viewDistance = length( viewDelta );\n \tfloat scaledScreenDistance = scaleDividedByCameraFar * viewDistance;\n \treturn max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );\n }\n\n const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );\n const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );\n\n float getAmbientOcclusion( const in vec3 centerViewPosition ) {\n \n \tscaleDividedByCameraFar = uScale / uCameraFar;\n \tminResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;\n \tvec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );\n\n \tfloat angle = rand( vUV + uRandomSeed ) * PI2;\n \tvec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;\n \tvec2 radiusStep = radius;\n\n \tfloat occlusionSum = 0.0;\n \tfloat weightSum = 0.0;\n\n \tfor( int i = 0; i < NUM_SAMPLES; i ++ ) {\n \t\tvec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;\n \t\tradius += radiusStep;\n \t\tangle += ANGLE_STEP;\n\n \t\tfloat sampleDepth = getDepth( sampleUv );\n \t\tif( sampleDepth >= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }`]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const s=new Float32Array([1,1,0,1,0,0,1,0]),r=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),o=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new je(i,i.ARRAY_BUFFER,r,r.length,3,i.STATIC_DRAW),this._uvBuf=new je(i,i.ARRAY_BUFFER,s,s.length,2,i.STATIC_DRAW),this._indicesBuf=new je(i,i.ELEMENT_ARRAY_BUFFER,o,o.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}destroy(){this._program&&(this._program.destroy(),this._program=null)}}const Ye=new Float32Array(it(17,[0,1])),Ze=new Float32Array(it(17,[1,0])),qe=new Float32Array(function(e,t){const i=[];for(let s=0;s<=e;s++)i.push(tt(s,t));return i}(17,4)),$e=new Float32Array(2);class et{constructor(e){this._scene=e,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}init(){const e=this._scene.canvas.gl;if(this._program=new He(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS 16\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }"]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),s=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new je(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new je(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new je(e,e.ELEMENT_ARRAY_BUFFER,s,s.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}render(e,t,i){if(this._programError)return;this._getInverseProjectMat||(this._getInverseProjectMat=(()=>{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=c.mat4();return()=>(e&&c.inverseMat4(o.camera.projMatrix,t),t)})());const s=this._scene.canvas.gl,r=this._program,o=this._scene,n=s.drawingBufferWidth,a=s.drawingBufferHeight,l=o.camera.project._state,A=l.near,h=l.far;s.viewport(0,0,n,a),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),r.bind(),$e[0]=n,$e[1]=a,s.uniform2fv(this._uViewport,$e),s.uniform1f(this._uCameraNear,A),s.uniform1f(this._uCameraFar,h),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,Ze):s.uniform2fv(this._uSampleOffsets,Ye),s.uniform1fv(this._uSampleWeights,qe);const u=e.getDepthTexture(),d=t.getTexture();r.bindTexture(this._uDepthTexture,u,0),r.bindTexture(this._uOcclusionTexture,d,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}destroy(){this._program.destroy()}}function tt(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function it(e,t){const i=[];for(let s=0;s<=e;s++)i.push(t[0]*s),i.push(t[1]*s);return i}class st{constructor(e,t,i){i=i||{},this.gl=t,this.allocated=!1,this.canvas=e,this.buffer=null,this.bound=!1,this.size=i.size,this._hasDepthTexture=!!i.depthTexture}setSize(e){this.size=e}webglContextRestored(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}bind(...e){if(this._touch(...e),this.bound)return;const t=this.gl;t.bindFramebuffer(t.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}createTexture(e,t,i=null){const s=this.gl,r=s.createTexture();return s.bindTexture(s.TEXTURE_2D,r),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),i?s.texStorage2D(s.TEXTURE_2D,1,i,e,t):s.texImage2D(s.TEXTURE_2D,0,s.RGBA,e,t,0,s.RGBA,s.UNSIGNED_BYTE,null),r}_touch(...e){let t,i;const s=this.gl;if(this.size?(t=this.size[0],i=this.size[1]):(t=s.drawingBufferWidth,i=s.drawingBufferHeight),this.buffer){if(this.buffer.width===t&&this.buffer.height===i)return;this.buffer.textures.forEach((e=>s.deleteTexture(e))),s.deleteFramebuffer(this.buffer.framebuf),s.deleteRenderbuffer(this.buffer.renderbuf)}const r=[];let o;e.length>0?r.push(...e.map((e=>this.createTexture(t,i,e)))):r.push(this.createTexture(t,i)),this._hasDepthTexture&&(o=s.createTexture(),s.bindTexture(s.TEXTURE_2D,o),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),s.texImage2D(s.TEXTURE_2D,0,s.DEPTH_COMPONENT32F,t,i,0,s.DEPTH_COMPONENT,s.FLOAT,null));const n=s.createRenderbuffer();s.bindRenderbuffer(s.RENDERBUFFER,n),s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT32F,t,i);const a=s.createFramebuffer();s.bindFramebuffer(s.FRAMEBUFFER,a);for(let e=0;e0&&s.drawBuffers(r.map(((e,t)=>s.COLOR_ATTACHMENT0+t))),this._hasDepthTexture?s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,o,0):s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,n),s.bindTexture(s.TEXTURE_2D,null),s.bindRenderbuffer(s.RENDERBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,a),!s.isFramebuffer(a))throw"Invalid framebuffer";s.bindFramebuffer(s.FRAMEBUFFER,null);const l=s.checkFramebufferStatus(s.FRAMEBUFFER);switch(l){case s.FRAMEBUFFER_COMPLETE:break;case s.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case s.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+l}this.buffer={framebuf:a,renderbuf:n,texture:r[0],textures:r,depthTexture:o,width:t,height:i},this.bound=!1}clear(){if(!this.bound)throw"Render buffer not bound";const e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}read(e,t,i=null,s=null,r=Uint8Array,o=4,n=0){const a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,A=new r(o),h=this.gl;return h.readBuffer(h.COLOR_ATTACHMENT0+n),h.readPixels(a,l,1,1,i||h.RGBA,s||h.UNSIGNED_BYTE,A,0),A}readArray(e=null,t=null,i=Uint8Array,s=4,r=0){const o=new i(this.buffer.width*this.buffer.height*s),n=this.gl;return n.readBuffer(n.COLOR_ATTACHMENT0+r),n.readPixels(0,0,this.buffer.width,this.buffer.height,e||n.RGBA,t||n.UNSIGNED_BYTE,o,0),o}readImageAsCanvas(){const e=this.gl,t=this._getImageDataCache(),i=t.pixelData,s=t.canvas,r=t.imageData,o=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);const n=this.buffer.width,a=this.buffer.height,l=a/2|0,A=4*n,h=new Uint8Array(4*n);for(let e=0;ee.deleteTexture(t))),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}class rt{constructor(e){this.scene=e,this._renderBuffersBasic={},this._renderBuffersScaled={}}getRenderBuffer(e,t){const i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled;let s=i[e];return s||(s=new st(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=s),s}destroy(){for(let e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(let e in this._renderBuffersScaled)this._renderBuffersScaled[e].destroy()}}function ot(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];let i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}const nt=function(t,i){i=i||{};const s=new Se(t),r=t.canvas.canvas,o=t.canvas.gl,n=!!i.transparent,a=i.alphaDepthMask,l=new e({});let A={},h={},u=[],d=[],f=!0,g=!0,m=!0,_=!0,v=!0,b=!0,y=!0,x=!0;const B=new rt(t);let w=!1;const P=new Je(t),C=new et(t);function M(){f&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableMap,s=t.drawableListPreCull;let r=0;for(let e in i)i.hasOwnProperty(e)&&(s[r++]=i[e]);s.length=r}}(),f=!1,g=!0),g&&(!function(){let e=0;for(let t in A)if(A.hasOwnProperty(t)){const i=A[t].drawableListPreCull;for(let t=0,s=i.length;te.renderOrder-t.renderOrder))}(),g=!1,m=!0),m&&function(){let e=0;for(let t=0,i=u.length;t0)for(s.withSAO=!0,S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||H>0||O>0||k>0){if(o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):(o.blendEquation(o.FUNC_ADD),o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA)),s.backfaces=!1,a||o.depthMask(!1),(O>0||k>0)&&o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),k>0)for(S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||G>0){if(s.lastProgramId=null,t.highlightMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),G>0)for(S=0;S0)for(S=0;S0||W>0||j>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),o.enable(o.CULL_FACE),W>0)for(S=0;S0)for(S=0;S0||X>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),X>0)for(S=0;S0)for(S=0;S0||Y>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),Y>0)for(S=0;S0)for(S=0;S0){const t=Math.floor(e/4),i=_.size[0],s=t%i-Math.floor(i/2),r=Math.floor(t/i)-Math.floor(i/2),o=Math.sqrt(Math.pow(s,2)+Math.pow(r,2));U.push({x:s,y:r,dist:o,isVertex:p&&f?x[e+3]>y.length/2:p,result:[x[e+0],x[e+1],x[e+2],x[e+3]],normal:[w[e+0],w[e+1],w[e+2],w[e+3]],id:[P[e+0],P[e+1],P[e+2],P[e+3]]})}let O=null,k=null,N=null,Q=null;if(U.length>0){U.sort(((e,t)=>e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist)),Q=U[0].isVertex?"vertex":"edge";const e=U[0].result,t=U[0].normal,i=U[0].id,s=y[e[3]],r=s.origin,o=s.coordinateScale;k=c.normalizeVec3([t[0]/c.MAX_INT,t[1]/c.MAX_INT,t[2]/c.MAX_INT]),O=[e[0]*o[0]+r[0],e[1]*o[1]+r[1],e[2]*o[2]+r[2]],N=l.items[i[0]+(i[1]<<8)+(i[2]<<16)+(i[3]<<24)]}if(null===C&&null==O)return null;let V=null;null!==O&&(V=t.camera.projectWorldPos(O));const H=N&&N.delegatePickedEntity?N.delegatePickedEntity():N;return!H&&E&&(E=E.delegatePickedEntity?E.delegatePickedEntity():E),r.reset(),r.snappedToEdge="edge"===Q,r.snappedToVertex="vertex"===Q,r.worldPos=O||C,r.worldNormal=k||M,r.entity=H||E,r.canvasPos=n||t.camera.projectWorldPos(C||O),r.snappedCanvasPos=V||n,r}}(),this.addMarker=function(e){this._occlusionTester=this._occlusionTester||new Ke(t,B),this._occlusionTester.addMarker(e),t.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){M(),this._occlusionTester.bindRenderBuf(),s.reset(),s.backfaces=!0,s.frontface=!0,o.viewport(0,0,o.drawingBufferWidth,o.drawingBufferHeight),o.clearColor(0,0,0,0),o.enable(o.DEPTH_TEST),o.disable(o.CULL_FACE),o.disable(o.BLEND),o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT);for(let e=0,t=d.length;e{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!0:e.keyCode===this.KEY_ALT?this.altDown=!0:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!0),this.keyDown[e.keyCode]=!0,this.fire("keydown",e.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=e=>{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!1:e.keyCode===this.KEY_ALT?this.altDown=!1:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!1),this.keyDown[e.keyCode]=!1,this.fire("keyup",e.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=e=>{this.enabled&&(this.mouseover=!0,this._getMouseCanvasPos(e),this.fire("mouseenter",this.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=e=>{this.enabled&&(this.mouseover=!1,this._getMouseCanvasPos(e),this.fire("mouseleave",this.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!0;break;case 2:this.mouseDownMiddle=!0;break;case 3:this.mouseDownRight=!0}this._getMouseCanvasPos(e),this.element.focus(),this.fire("mousedown",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!1;break;case 2:this.mouseDownMiddle=!1;break;case 3:this.mouseDownRight=!1}this.fire("mouseup",this.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("click",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("dblclick",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}});const e=this.scene.tickify((()=>this.fire("mousemove",this.mouseCanvasPos,!0)));this.element.addEventListener("mousemove",this._mouseMoveListener=t=>{this.enabled&&(this._getMouseCanvasPos(t),e(),this.mouseover&&t.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=e=>{this.enabled&&(this._getMouseCanvasPos(e),this.fire("contextmenu",this.mouseCanvasPos,!0))});const t=this.scene.tickify((e=>{this.fire("mousewheel",e,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=(e,i)=>{if(!this.enabled)return;const s=Math.max(-1,Math.min(1,40*-e.deltaY));t(s)},{passive:!0});{let e,t;const i=2;this.on("mousedown",(i=>{e=i[0],t=i[1]})),this.on("mouseup",(s=>{e>=s[0]-i&&e<=s[0]+i&&t>=s[1]-i&&t<=s[1]+i&&this.fire("mouseclicked",s,!0)}))}this.element.addEventListener("touchstart",this._touchstartListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchstart",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchend",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this._eventsBound=!0}_unbindEvents(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}_getTouchCanvasPos(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}_getMouseCanvasPos(e){if(e){const t=e.target.getBoundingClientRect();this.mouseCanvasPos[0]=e.clientX-t.left,this.mouseCanvasPos[1]=e.clientY-t.top}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}setEnabled(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}getEnabled(){return this.enabled}setKeyboardEnabled(e){this.keyboardEnabled=e}getKeyboardEnabled(){return this.keyboardEnabled}destroy(){super.destroy(),this._unbindEvents()}}const lt=new e({});class At{constructor(e){this.id=lt.addItem({});for(const t in e)e.hasOwnProperty(t)&&(this[t]=e[t])}destroy(){lt.removeItem(this.id)}}class ht extends D{get type(){return"Viewport"}constructor(e,t={}){super(e,t),this._state=new At({boundary:[0,0,100,100]}),this.boundary=t.boundary,this.autoBoundary=t.autoBoundary}set boundary(e){if(!this._autoBoundary){if(!e){const t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}get boundary(){return this._state.boundary}set autoBoundary(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){const t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}get autoBoundary(){return this._autoBoundary}_getState(){return this._state}destroy(){super.destroy(),this._state.destroy()}}class ct extends D{get type(){return"Perspective"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new At({matrix:c.mat4(),inverseMatrix:c.mat4(),transposedMatrix:c.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this._fov=60,this._canvasResized=this.scene.canvas.on("boundary",this._needUpdate,this),this.fov=t.fov,this.fovAxis=t.fovAxis,this.near=t.near,this.far=t.far}_update(){const e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis;let s=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(s/=t),s=Math.min(s,120),c.perspectiveMat4(s*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}set fov(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}get fov(){return this._fov}set fovAxis(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}get fovAxis(){return this._fovAxis}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(c.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(c.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,c.mulMat4v4(this.inverseMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,c.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}class ut extends D{get type(){return"Ortho"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new At({matrix:c.mat4(),inverseMatrix:c.mat4(),transposedMatrix:c.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.scale=t.scale,this.near=t.near,this.far=t.far,this._onCanvasBoundary=this.scene.canvas.on("boundary",this._needUpdate,this)}_update(){const e=this.scene,t=.5*this._scale,i=e.canvas.boundary,s=i[2],r=i[3],o=s/r;let n,a,l,A;s>r?(n=-t,a=t,l=t/o,A=-t/o):(n=-t*o,a=t*o,l=t,A=-t),c.orthoMat4c(n,a,A,l,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set scale(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}get scale(){return this._scale}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(c.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(c.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,c.mulMat4v4(this.inverseMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,c.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}class dt extends D{get type(){return"Frustum"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new At({matrix:c.mat4(),inverseMatrix:c.mat4(),transposedMatrix:c.mat4(),near:.1,far:1e4}),this._left=-1,this._right=1,this._bottom=-1,this._top=1,this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.left=t.left,this.right=t.right,this.bottom=t.bottom,this.top=t.top,this.near=t.near,this.far=t.far}_update(){c.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set left(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}get left(){return this._left}set right(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}get right(){return this._right}set top(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}get top(){return this._top}set bottom(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}get bottom(){return this._bottom}set near(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}get near(){return this._state.near}set far(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(c.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(c.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,c.mulMat4v4(this.inverseMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,c.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),super.destroy()}}class pt extends D{get type(){return"CustomProjection"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new At({matrix:c.mat4(),inverseMatrix:c.mat4(),transposedMatrix:c.mat4()}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!1,this.matrix=t.matrix}set matrix(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}get matrix(){return this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(c.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(c.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,c.mulMat4v4(this.inverseMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,c.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy()}}const ft=c.vec3(),gt=c.vec3(),mt=c.vec3(),_t=c.vec3(),vt=c.vec3(),bt=c.vec3(),yt=c.vec4(),xt=c.vec4(),Bt=c.vec4(),wt=c.mat4(),Pt=c.mat4(),Ct=c.vec3(),Mt=c.vec3(),Et=c.vec3(),Ft=c.vec3();class It extends D{get type(){return"Camera"}constructor(e,t={}){super(e,t),this._state=new At({deviceMatrix:c.mat4(),hasDeviceMatrix:!1,matrix:c.mat4(),normalMatrix:c.mat4(),inverseMatrix:c.mat4()}),this._perspective=new ct(this),this._ortho=new ut(this),this._frustum=new dt(this),this._customProjection=new pt(this),this._project=this._perspective,this._eye=c.vec3([0,0,10]),this._look=c.vec3([0,0,0]),this._up=c.vec3([0,1,0]),this._worldUp=c.vec3([0,1,0]),this._worldRight=c.vec3([1,0,0]),this._worldForward=c.vec3([0,0,-1]),this.deviceMatrix=t.deviceMatrix,this.eye=t.eye,this.look=t.look,this.up=t.up,this.worldAxis=t.worldAxis,this.gimbalLock=t.gimbalLock,this.constrainPitch=t.constrainPitch,this.projection=t.projection,this._perspective.on("matrix",(()=>{"perspective"===this._projectionType&&this.fire("projMatrix",this._perspective.matrix)})),this._ortho.on("matrix",(()=>{"ortho"===this._projectionType&&this.fire("projMatrix",this._ortho.matrix)})),this._frustum.on("matrix",(()=>{"frustum"===this._projectionType&&this.fire("projMatrix",this._frustum.matrix)})),this._customProjection.on("matrix",(()=>{"customProjection"===this._projectionType&&this.fire("projMatrix",this._customProjection.matrix)}))}_update(){const e=this._state;let t;"ortho"===this.projection?(c.subVec3(this._eye,this._look,Ct),c.normalizeVec3(Ct,Mt),c.mulVec3Scalar(Mt,1e3,Et),c.addVec3(this._look,Et,Ft),t=Ft):t=this._eye,e.hasDeviceMatrix?(c.lookAtMat4v(t,this._look,this._up,Pt),c.mulMat4(e.deviceMatrix,Pt,e.matrix)):c.lookAtMat4v(t,this._look,this._up,e.matrix),c.inverseMat4(this._state.matrix,this._state.inverseMatrix),c.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}orbitYaw(e){let t=c.subVec3(this._eye,this._look,ft);c.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,wt),t=c.transformPoint3(wt,t,gt),this.eye=c.addVec3(this._look,t,mt),this.up=c.transformPoint3(wt,this._up,_t)}orbitPitch(e){if(this._constrainPitch&&(e=c.dotVec3(this._up,this._worldUp)/c.DEGTORAD)<1)return;let t=c.subVec3(this._eye,this._look,ft);const i=c.cross3Vec3(c.normalizeVec3(t,gt),c.normalizeVec3(this._up,mt));c.rotationMat4v(.0174532925*e,i,wt),t=c.transformPoint3(wt,t,_t),this.up=c.transformPoint3(wt,this._up,vt),this.eye=c.addVec3(t,this._look,bt)}yaw(e){let t=c.subVec3(this._look,this._eye,ft);c.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,wt),t=c.transformPoint3(wt,t,gt),this.look=c.addVec3(t,this._eye,mt),this._gimbalLock&&(this.up=c.transformPoint3(wt,this._up,_t))}pitch(e){if(this._constrainPitch&&(e=c.dotVec3(this._up,this._worldUp)/c.DEGTORAD)<1)return;let t=c.subVec3(this._look,this._eye,ft);const i=c.cross3Vec3(c.normalizeVec3(t,gt),c.normalizeVec3(this._up,mt));c.rotationMat4v(.0174532925*e,i,wt),this.up=c.transformPoint3(wt,this._up,bt),t=c.transformPoint3(wt,t,_t),this.look=c.addVec3(t,this._eye,vt)}pan(e){const t=c.subVec3(this._eye,this._look,ft),i=[0,0,0];let s;if(0!==e[0]){const r=c.cross3Vec3(c.normalizeVec3(t,[]),c.normalizeVec3(this._up,gt));s=c.mulVec3Scalar(r,e[0]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]}0!==e[1]&&(s=c.mulVec3Scalar(c.normalizeVec3(this._up,mt),e[1]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),0!==e[2]&&(s=c.mulVec3Scalar(c.normalizeVec3(t,_t),e[2]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),this.eye=c.addVec3(this._eye,i,vt),this.look=c.addVec3(this._look,i,bt)}zoom(e){const t=c.subVec3(this._eye,this._look,ft),i=Math.abs(c.lenVec3(t,gt)),s=Math.abs(i+e);if(s<.5)return;const r=c.normalizeVec3(t,mt);this.eye=c.addVec3(this._look,c.mulVec3Scalar(r,s),_t)}set eye(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}get eye(){return this._eye}set look(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}get look(){return this._look}set up(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}get up(){return this._up}set deviceMatrix(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}get deviceMatrix(){return this._state.deviceMatrix}set worldAxis(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=c.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}get worldAxis(){return this._worldAxis}get worldUp(){return this._worldUp}get xUp(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}get yUp(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}get zUp(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}get worldRight(){return this._worldRight}get worldForward(){return this._worldForward}set gimbalLock(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}get gimbalLock(){return this._gimbalLock}set constrainPitch(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}get eyeLookDist(){return c.lenVec3(c.subVec3(this._look,this._eye,ft))}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get viewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get normalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get viewNormalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get inverseViewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}get projMatrix(){return this[this.projection].matrix}get perspective(){return this._perspective}get ortho(){return this._ortho}get frustum(){return this._frustum}get customProjection(){return this._customProjection}set projection(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}get projection(){return this._projectionType}get project(){return this._project}projectWorldPos(e){const t=yt,i=xt,s=Bt;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,c.mulMat4v4(this.viewMatrix,t,i),c.mulMat4v4(this.projMatrix,i,s),c.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1;const r=this.scene.canvas.canvas,o=r.offsetWidth/2,n=r.offsetHeight/2;return[s[0]*o+o,s[1]*n+n]}destroy(){super.destroy(),this._state.destroy()}}class Dt extends D{get type(){return"Light"}get isLight(){return!0}constructor(e,t={}){super(e,t)}}class St extends Dt{get type(){return"DirLight"}constructor(e,t={}){super(e,t),this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const i=this.scene.camera,s=this.scene.canvas;this._onCameraViewMatrix=i.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=i.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=s.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new At({type:"dir",dir:c.vec3([1,1,1]),color:c.vec3([.7,.7,.8]),intensity:1,space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(this._shadowViewMatrixDirty){this._shadowViewMatrix||(this._shadowViewMatrix=c.identityMat4());const e=this.scene.camera,t=this._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]],r=[0,1,0];c.lookAtMat4v(s,i,r,this._shadowViewMatrix),this._shadowViewMatrixDirty=!1}return this._shadowViewMatrix},getShadowProjMatrix:()=>(this._shadowProjMatrixDirty&&(this._shadowProjMatrix||(this._shadowProjMatrix=c.identityMat4()),c.orthoMat4c(-40,40,-40,40,-40,80,this._shadowProjMatrix),this._shadowProjMatrixDirty=!1),this._shadowProjMatrix),getShadowRenderBuf:()=>(this._shadowRenderBuf||(this._shadowRenderBuf=new st(this.scene.canvas.canvas,this.scene.canvas.gl,{size:[1024,1024]})),this._shadowRenderBuf)}),this.dir=t.dir,this.color=t.color,this.intensity=t.intensity,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set dir(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get dir(){return this._state.dir}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}class Tt extends Dt{get type(){return"AmbientLight"}constructor(e,t={}){super(e,t),this._state={type:"ambient",color:c.vec3([.7,.7,.7]),intensity:1},this.color=t.color,this.intensity=t.intensity,this.scene._lightCreated(this)}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}get intensity(){return this._state.intensity}destroy(){super.destroy(),this.scene._lightDestroyed(this)}}class Rt extends D{get type(){return"Geometry"}get isGeometry(){return!0}constructor(e,t={}){super(e,t),p.memory.meshes++}destroy(){super.destroy(),p.memory.meshes--}}var Lt=function(){const e=[],t=[],i=[],s=[],r=[];let o=0;const n=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),A=c.vec3(),h=c.vec3(),u=c.vec3(),d=c.vec3(),p=c.vec3(),f=c.vec3(),g=c.vec3();return function(m,_,v,b){!function(r,o){const n={};let a,l,A,h;const c=Math.pow(10,4);let u,d,p=0;for(u=0,d=r.length;ux)||(T=i[F.index1],R=i[F.index2],(!L&&T>65535||R>65535)&&(L=!0),y.push(T),y.push(R));return L?new Uint32Array(y):new Uint16Array(y)}}();const Ut=function(){const e=c.mat4(),t=c.mat4();return function(i,s){s=s||c.mat4();const r=i[0],o=i[1],n=i[2],a=i[3]-r,l=i[4]-o,A=i[5]-n,h=65535;return c.identityMat4(e),c.translationMat4v(i,e),c.identityMat4(t),c.scalingMat4v([a/h,l/h,A/h],t),c.mulMat4(e,t,s),s}}();var Ot=function(){const e=c.mat4(),t=c.mat4();return function(i,s,r){const o=new Uint16Array(i.length),n=new Float32Array([r[0]!==s[0]?65535/(r[0]-s[0]):0,r[1]!==s[1]?65535/(r[1]-s[1]):0,r[2]!==s[2]?65535/(r[2]-s[2]):0]);let a;for(a=0;a=0?1:-1),t=(1-Math.abs(r))*(o>=0?1:-1);r=e,o=t}return new Int8Array([Math[i](127.5*r+(r<0?-1:0)),Math[s](127.5*o+(o<0?-1:0))])}function Qt(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}function Vt(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}const Ht={getPositionsBounds:function(e){const t=new Float32Array(3),i=new Float32Array(3);let s,r;for(s=0;s<3;s++)t[s]=Number.MAX_VALUE,i[s]=-Number.MAX_VALUE;for(s=0;sn&&(r=i,n=o),i=Nt(e,a,"floor","ceil"),s=Qt(i),o=Vt(e,a,s),o>n&&(r=i,n=o),i=Nt(e,a,"ceil","ceil"),s=Qt(i),o=Vt(e,a,s),o>n&&(r=i,n=o),t[a]=r[0],t[a+1]=r[1];return t},decompressNormals:function(e,t){for(let i=0,s=0,r=e.length;i=0?1:-1),o=(1-Math.abs(r))*(o>=0?1:-1));const a=Math.sqrt(r*r+o*o+n*n);t[s+0]=r/a,t[s+1]=o/a,t[s+2]=n/a,s+=3}return t},decompressNormal:function(e,t){let i=e[0],s=e[1];i=(2*i+1)/255,s=(2*s+1)/255;const r=1-Math.abs(i)-Math.abs(s);r<0&&(i=(1-Math.abs(s))*(i>=0?1:-1),s=(1-Math.abs(i))*(s>=0?1:-1));const o=Math.sqrt(i*i+s*s+r*r);return t[0]=i/o,t[1]=s/o,t[2]=r/o,t}},jt=p.memory,Gt=c.AABB3();class zt extends Rt{get type(){return"ReadableGeometry"}get isReadableGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new At({compressGeometry:!!t.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._edgeIndicesBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._aabbDirty=!0,this._boundingSphere=!0,this._aabb=null,this._aabbDirty=!0,this._obb=null,this._obbDirty=!0;const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(this._state.compressGeometry){const e=Ht.getPositionsBounds(t.positions),s=Ht.compressPositions(t.positions,e.min,e.max);i.positions=s.quantized,i.positionsDecodeMatrix=s.decodeMatrix}else i.positions=t.positions.constructor===Float32Array?t.positions:new Float32Array(t.positions);if(t.colors&&(i.colors=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors)),t.uv)if(this._state.compressGeometry){const e=Ht.getUVBounds(t.uv),s=Ht.compressUVs(t.uv,e.min,e.max);i.uv=s.quantized,i.uvDecodeMatrix=s.decodeMatrix}else i.uv=t.uv.constructor===Float32Array?t.uv:new Float32Array(t.uv);t.normals&&(this._state.compressGeometry?i.normals=Ht.compressNormals(t.normals):i.normals=t.normals.constructor===Float32Array?t.normals:new Float32Array(t.normals)),t.indices&&(i.indices=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)),this._buildHash(),jt.meshes++,this._buildVBOs()}_buildVBOs(){const e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),jt.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new je(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),jt.positions+=e.positionsBuf.numItems),e.normals){let i=e.compressGeometry;e.normalsBuf=new je(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),jt.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new je(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),jt.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new je(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),jt.uvs+=e.uvBuf.numItems)}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}_getPickTrianglePositions(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}_getPickTriangleColors(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}_buildEdgeIndices(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=Lt(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),jt.indices+=this._edgeIndicesBuf.numItems}_buildPickTriangleVBOs(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=c.buildPickTriangles(e.positions,e.indices,e.compressGeometry),s=i.positions,r=i.colors;this._pickTrianglePositionsBuf=new je(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new je(t,t.ARRAY_BUFFER,r,r.length,4,t.STATIC_DRAW,!0),jt.positions+=this._pickTrianglePositionsBuf.numItems,jt.colors+=this._pickTriangleColorsBuf.numItems}_buildPickVertexVBOs(){}_webglContextLost(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}_webglContextRestored(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}get primitive(){return this._state.primitiveName}get compressGeometry(){return this._state.compressGeometry}get positions(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),Ht.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null}set positions(e){const t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){const i=Ht.getPositionsBounds(e),s=Ht.compressPositions(e,i.min,i.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}get normals(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){const e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),Ht.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}}set normals(e){if(this._state.compressGeometry)return void this.error("can't update geometry normals - quantized geometry is immutable");const t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}get uv(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),Ht.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null}set uv(e){if(this._state.compressGeometry)return void this.error("can't update geometry UVs - quantized geometry is immutable");const t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}get colors(){return this._state.colors}set colors(e){if(this._state.compressGeometry)return void this.error("can't update geometry colors - quantized geometry is immutable");const t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}get indices(){return this._state.indices}get aabb(){return this._aabbDirty&&(this._aabb||(this._aabb=c.AABB3()),c.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}get obb(){return this._obbDirty&&(this._obb||(this._obb=c.OBB3()),c.positions3ToAABB3(this._state.positions,Gt,this._state.positionsDecodeMatrix),c.AABB3ToOBB3(Gt,this._obb),this._obbDirty=!1),this._obb}get numTriangles(){return this._numTriangles}_setAABBDirty(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),jt.meshes--}}function Wt(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return _.apply(e,{positions:[c,u,d,l,u,d,l,A,d,c,A,d,c,u,d,c,A,d,c,A,h,c,u,h,c,u,d,c,u,h,l,u,h,l,u,d,l,u,d,l,u,h,l,A,h,l,A,d,l,A,h,c,A,h,c,A,d,l,A,d,c,A,h,l,A,h,l,u,h,c,u,h],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}class Kt extends D{get type(){return"Material"}constructor(e,t={}){super(e,t),p.memory.materials++}destroy(){super.destroy(),p.memory.materials--}}const Xt={opaque:0,mask:1,blend:2},Jt=["opaque","mask","blend"];class Yt extends Kt{get type(){return"PhongMaterial"}constructor(e,t={}){super(e,t),this._state=new At({type:"PhongMaterial",ambient:c.vec3([1,1,1]),diffuse:c.vec3([1,1,1]),specular:c.vec3([1,1,1]),emissive:c.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),this.ambient=t.ambient,this.diffuse=t.diffuse,this.specular=t.specular,this.emissive=t.emissive,this.alpha=t.alpha,this.shininess=t.shininess,this.reflectivity=t.reflectivity,this.lineWidth=t.lineWidth,this.pointSize=t.pointSize,t.ambientMap&&(this._ambientMap=this._checkComponent("Texture",t.ambientMap)),t.diffuseMap&&(this._diffuseMap=this._checkComponent("Texture",t.diffuseMap)),t.specularMap&&(this._specularMap=this._checkComponent("Texture",t.specularMap)),t.emissiveMap&&(this._emissiveMap=this._checkComponent("Texture",t.emissiveMap)),t.alphaMap&&(this._alphaMap=this._checkComponent("Texture",t.alphaMap)),t.reflectivityMap&&(this._reflectivityMap=this._checkComponent("Texture",t.reflectivityMap)),t.normalMap&&(this._normalMap=this._checkComponent("Texture",t.normalMap)),t.occlusionMap&&(this._occlusionMap=this._checkComponent("Texture",t.occlusionMap)),t.diffuseFresnel&&(this._diffuseFresnel=this._checkComponent("Fresnel",t.diffuseFresnel)),t.specularFresnel&&(this._specularFresnel=this._checkComponent("Fresnel",t.specularFresnel)),t.emissiveFresnel&&(this._emissiveFresnel=this._checkComponent("Fresnel",t.emissiveFresnel)),t.alphaFresnel&&(this._alphaFresnel=this._checkComponent("Fresnel",t.alphaFresnel)),t.reflectivityFresnel&&(this._reflectivityFresnel=this._checkComponent("Fresnel",t.reflectivityFresnel)),this.alphaMode=t.alphaMode,this.alphaCutoff=t.alphaCutoff,this.backfaces=t.backfaces,this.frontface=t.frontface,this._makeHash()}_makeHash(){const e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}set ambient(e){let t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get ambient(){return this._state.ambient}set diffuse(e){let t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get diffuse(){return this._state.diffuse}set specular(e){let t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get specular(){return this._state.specular}set emissive(e){let t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}get emissive(){return this._state.emissive}set alpha(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}get alpha(){return this._state.alpha}set shininess(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}get shininess(){return this._state.shininess}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set pointSize(e){this._state.pointSize=e||1,this.glRedraw()}get pointSize(){return this._state.pointSize}set reflectivity(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}get reflectivity(){return this._state.reflectivity}get normalMap(){return this._normalMap}get ambientMap(){return this._ambientMap}get diffuseMap(){return this._diffuseMap}get specularMap(){return this._specularMap}get emissiveMap(){return this._emissiveMap}get alphaMap(){return this._alphaMap}get reflectivityMap(){return this._reflectivityMap}get occlusionMap(){return this._occlusionMap}get diffuseFresnel(){return this._diffuseFresnel}get specularFresnel(){return this._specularFresnel}get emissiveFresnel(){return this._emissiveFresnel}get alphaFresnel(){return this._alphaFresnel}get reflectivityFresnel(){return this._reflectivityFresnel}set alphaMode(e){let t=Xt[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}get alphaMode(){return Jt[this._state.alphaMode]}set alphaCutoff(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}get alphaCutoff(){return this._state.alphaCutoff}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set frontface(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}get frontface(){return this._state.frontface?"ccw":"cw"}destroy(){super.destroy(),this._state.destroy()}}const Zt={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}};class qt extends Kt{get type(){return"EmphasisMaterial"}get presets(){return Zt}constructor(e,t={}){super(e,t),this._state=new At({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),this._preset="default",t.preset?(this.preset=t.preset,void 0!==t.fill&&(this.fill=t.fill),t.fillColor&&(this.fillColor=t.fillColor),void 0!==t.fillAlpha&&(this.fillAlpha=t.fillAlpha),void 0!==t.edges&&(this.edges=t.edges),t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth),void 0!==t.backfaces&&(this.backfaces=t.backfaces),void 0!==t.glowThrough&&(this.glowThrough=t.glowThrough)):(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.backfaces=t.backfaces,this.glowThrough=t.glowThrough)}set fill(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}get fill(){return this._state.fill}set fillColor(e){let t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}get fillColor(){return this._state.fillColor}set fillAlpha(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}get fillAlpha(){return this._state.fillAlpha}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set glowThrough(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}get glowThrough(){return this._state.glowThrough}set preset(e){if(e=e||"default",this._preset===e)return;const t=Zt[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Zt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const $t={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}};class ei extends Kt{get type(){return"EdgeMaterial"}get presets(){return $t}constructor(e,t={}){super(e,t),this._state=new At({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),this._preset="default",t.preset?(this.preset=t.preset,t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth)):(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth),this.edges=!1!==t.edges}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=$t[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys($t).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const ti={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}};class ii extends D{constructor(e,t={}){super(e,t),this._units="meters",this._scale=1,this._origin=c.vec3([0,0,0]),this.units=t.units,this.scale=t.scale,this.origin=t.origin}get unitsInfo(){return ti}set units(e){e||(e="meters");ti[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}get units(){return this._units}set scale(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}get scale(){return this._scale}set origin(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}get origin(){return this._origin}worldToRealPos(e,t=c.vec3(3)){t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}realToWorldPos(e,t=c.vec3(3)){return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}class si extends D{constructor(e,t={}){super(e,t),this._supported=Te.SUPPORTED_EXTENSIONS.OES_standard_derivatives,this.enabled=t.enabled,this.kernelRadius=t.kernelRadius,this.intensity=t.intensity,this.bias=t.bias,this.scale=t.scale,this.minResolution=t.minResolution,this.numSamples=t.numSamples,this.blur=t.blur,this.blendCutoff=t.blendCutoff,this.blendFactor=t.blendFactor}get supported(){return this._supported}set enabled(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}get enabled(){return this._enabled}get possible(){if(!this._supported)return!1;if(!this._enabled)return!1;const e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}get active(){return this._active}set kernelRadius(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}get kernelRadius(){return this._kernelRadius}set intensity(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}get intensity(){return this._intensity}set bias(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}get bias(){return this._bias}set scale(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}get scale(){return this._scale}set minResolution(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}get minResolution(){return this._minResolution}set numSamples(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}get numSamples(){return this._numSamples}set blur(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}get blur(){return this._blur}set blendCutoff(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}get blendCutoff(){return this._blendCutoff}set blendFactor(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}get blendFactor(){return this._blendFactor}destroy(){super.destroy()}}class ri extends D{constructor(e,t={}){super(e,t),this.sliceColor=t.sliceColor,this.sliceThickness=t.sliceThickness}set sliceThickness(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}get sliceThickness(){return this._sliceThickness}set sliceColor(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}get sliceColor(){return this._sliceColor}destroy(){super.destroy()}}const oi={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}};class ni extends Kt{get type(){return"PointsMaterial"}get presets(){return oi}constructor(e,t={}){super(e,t),this._state=new At({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),t.preset?(this.preset=t.preset,void 0!==t.pointSize&&(this.pointSize=t.pointSize),void 0!==t.roundPoints&&(this.roundPoints=t.roundPoints),void 0!==t.perspectivePoints&&(this.perspectivePoints=t.perspectivePoints),void 0!==t.minPerspectivePointSize&&(this.minPerspectivePointSize=t.minPerspectivePointSize),void 0!==t.maxPerspectivePointSize&&(this.maxPerspectivePointSize=t.minPerspectivePointSize)):(this._preset="default",this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize),this.filterIntensity=t.filterIntensity,this.minIntensity=t.minIntensity,this.maxIntensity=t.maxIntensity}set pointSize(e){this._state.pointSize=e||2,this.glRedraw()}get pointSize(){return this._state.pointSize}set roundPoints(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}get roundPoints(){return this._state.roundPoints}set perspectivePoints(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}get perspectivePoints(){return this._state.perspectivePoints}set minPerspectivePointSize(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}get minPerspectivePointSize(){return this._state.minPerspectivePointSize}set maxPerspectivePointSize(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}get maxPerspectivePointSize(){return this._state.maxPerspectivePointSize}set filterIntensity(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}get filterIntensity(){return this._state.filterIntensity}set minIntensity(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}get minIntensity(){return this._state.minIntensity}set maxIntensity(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}get maxIntensity(){return this._state.maxIntensity}set preset(e){if(e=e||"default",this._preset===e)return;const t=oi[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(oi).join(", "))}get preset(){return this._preset}get hash(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}destroy(){super.destroy(),this._state.destroy()}}const ai={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}};class li extends Kt{get type(){return"LinesMaterial"}get presets(){return ai}constructor(e,t={}){super(e,t),this._state=new At({type:"LinesMaterial",lineWidth:null}),t.preset?(this.preset=t.preset,void 0!==t.lineWidth&&(this.lineWidth=t.lineWidth)):(this._preset="default",this.lineWidth=t.lineWidth)}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=ai[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(ai).join(", "))}get preset(){return this._preset}get hash(){return[""+this.lineWidth].join(";")}destroy(){super.destroy(),this._state.destroy()}}function Ai(e,t){const i={};let s,r;for(let o=0,n=t.length;o{this.glRedraw()})),this.canvas.on("webglContextFailed",(()=>{alert("xeokit failed to find WebGL!")})),this._renderer=new nt(this,{transparent:s,alphaDepthMask:r}),this._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;let e=null;this.getHash=function(){if(e)return e;const t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";const i=[];for(let e=0,s=t;ethis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},this._sectionPlanesState.setNumCachedSectionPlanes(t.numCachedSectionPlanes||0),this._lightsState=new function(){const e=c.vec4([0,0,0,0]),t=c.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];let i=null,s=null;this.getHash=function(){if(i)return i;const e=[],t=this.lights;let s;for(let i=0,r=t.length;i0&&e.push("/lm"),this.reflectionMaps.length>0&&e.push("/rm"),e.push(";"),i=e.join(""),i},this.addLight=function(e){this.lights.push(e),s=null,i=null},this.removeLight=function(e){for(let t=0,r=this.lights.length;t{this._renderer.imageDirty()}))}_initDefaults(){}_addComponent(e){if(e.id&&this.components[e.id]&&(this.error("Component "+_.inQuotes(e.id)+" already exists in Scene - ignoring ID, will randomly-generate instead"),e.id=null),!e.id)for(void 0===window.nextID&&(window.nextID=0),e.id="__"+window.nextID++;this.components[e.id];)e.id=c.createUUID();this.components[e.id]=e;const t=e.type;let i=this.types[e.type];i||(i=this.types[t]={}),i[e.id]=e,e.compile&&(this._compilables[e.id]=e),e.isDrawable&&(this._renderer.addDrawable(e.id,e),this._collidables[e.id]=e)}_removeComponent(e){var t=e.id,i=e.type;delete this.components[t];const s=this.types[i];s&&(delete s[t],_.isEmptyObject(s)&&delete this.types[i]),e.compile&&delete this._compilables[e.id],e.isDrawable&&(this._renderer.removeDrawable(e.id),delete this._collidables[e.id])}_sectionPlaneCreated(e){this.sectionPlanes[e.id]=e,this.scene._sectionPlanesState.addSectionPlane(e._state),this.scene.fire("sectionPlaneCreated",e,!0),this._needRecompile=!0}_bitmapCreated(e){this.bitmaps[e.id]=e,this.scene.fire("bitmapCreated",e,!0)}_lineSetCreated(e){this.lineSets[e.id]=e,this.scene.fire("lineSetCreated",e,!0)}_lightCreated(e){this.lights[e.id]=e,this.scene._lightsState.addLight(e._state),this._needRecompile=!0}_lightMapCreated(e){this.lightMaps[e.id]=e,this.scene._lightsState.addLightMap(e._state),this._needRecompile=!0}_reflectionMapCreated(e){this.reflectionMaps[e.id]=e,this.scene._lightsState.addReflectionMap(e._state),this._needRecompile=!0}_sectionPlaneDestroyed(e){delete this.sectionPlanes[e.id],this.scene._sectionPlanesState.removeSectionPlane(e._state),this.scene.fire("sectionPlaneDestroyed",e,!0),this._needRecompile=!0}_bitmapDestroyed(e){delete this.bitmaps[e.id],this.scene.fire("bitmapDestroyed",e,!0)}_lineSetDestroyed(e){delete this.lineSets[e.id],this.scene.fire("lineSetDestroyed",e,!0)}_lightDestroyed(e){delete this.lights[e.id],this.scene._lightsState.removeLight(e._state),this._needRecompile=!0}_lightMapDestroyed(e){delete this.lightMaps[e.id],this.scene._lightsState.removeLightMap(e._state),this._needRecompile=!0}_reflectionMapDestroyed(e){delete this.reflectionMaps[e.id],this.scene._lightsState.removeReflectionMap(e._state),this._needRecompile=!0}_registerModel(e){this.models[e.id]=e,this._modelIds=null}_deregisterModel(e){const t=e.id;delete this.models[t],this._modelIds=null,this.fire("modelUnloaded",t)}_registerObject(e){this.objects[e.id]=e,this._numObjects++,this._objectIds=null}_deregisterObject(e){delete this.objects[e.id],this._numObjects--,this._objectIds=null}_objectVisibilityUpdated(e,t=!0){e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}_deRegisterVisibleObject(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}_objectXRayedUpdated(e,t=!0){e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}_deRegisterXRayedObject(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}_objectHighlightedUpdated(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}_deRegisterHighlightedObject(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}_objectSelectedUpdated(e,t=!0){e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}_deRegisterSelectedObject(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}_objectColorizeUpdated(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}_deRegisterColorizedObject(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}_objectOpacityUpdated(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}_deRegisterOpacityObject(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}_objectOffsetUpdated(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}_deRegisterOffsetObject(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}_webglContextLost(){this.canvas.spinner.processes++;for(const e in this.components)if(this.components.hasOwnProperty(e)){const t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}_webglContextRestored(){const e=this.canvas.gl;for(const t in this.components)if(this.components.hasOwnProperty(t)){const i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}get capabilities(){return this._renderer.capabilities}get entityOffsetsEnabled(){return this._entityOffsetsEnabled}get readableGeometryEnabled(){return this._readableGeometry}get pickSurfacePrecisionEnabled(){return this._readableGeometry}get logarithmicDepthBufferEnabled(){return this._logarithmicDepthBufferEnabled}set numCachedSectionPlanes(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}get numCachedSectionPlanes(){return this._sectionPlanesState.getNumCachedSectionPlanes()}set pbrEnabled(e){this._pbrEnabled=!!e,this.glRedraw()}get pbrEnabled(){return this._pbrEnabled}set dtxEnabled(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}get dtxEnabled(){return this._dtxEnabled}set colorTextureEnabled(e){this._colorTextureEnabled=!!e,this.glRedraw()}get colorTextureEnabled(){return this._colorTextureEnabled}get markerZOffset(){return null==this._markerZOffset?-.001:this._markerZOffset}doOcclusionTest(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}render(e){e&&M.runTasks();const t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),!e&&!this._renderer.needsRender())return;t.sceneId=this.id;const i=this._passes,s=this._clearEachPass;let r,o;for(r=0;rr&&(r=e[3]),e[4]>o&&(o=e[4]),e[5]>n&&(n=e[5]),A=!0}A||(t=-100,i=-100,s=-100,r=100,o=100,n=100),this._aabb[0]=t,this._aabb[1]=i,this._aabb[2]=s,this._aabb[3]=r,this._aabb[4]=o,this._aabb[5]=n,this._aabbDirty=!1,this._center=null}return this._aabb}_setAABBDirty(){this._aabbDirty=!0,this.fire("boundary")}pick(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");const i=e.includeEntities||e.include;i&&(e.includeEntityIds=Ai(this,i));const s=e.excludeEntities||e.exclude;return s&&(e.excludeEntityIds=Ai(this,s)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}snapPick(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}clear(){var e;for(const t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}clearLights(){const e=Object.keys(this.lights);for(let t=0,i=e.length;t{if(e.collidable){const l=e.aabb;l[0]o&&(o=l[3]),l[4]>n&&(n=l[4]),l[5]>a&&(a=l[5]),t=!0}})),t){const e=c.AABB3();return e[0]=i,e[1]=s,e[2]=r,e[3]=o,e[4]=n,e[5]=a,e}return this.aabb}setObjectsVisible(e,t){return this.withObjects(e,(e=>{const i=e.visible!==t;return e.visible=t,i}))}setObjectsCollidable(e,t){return this.withObjects(e,(e=>{const i=e.collidable!==t;return e.collidable=t,i}))}setObjectsCulled(e,t){return this.withObjects(e,(e=>{const i=e.culled!==t;return e.culled=t,i}))}setObjectsSelected(e,t){return this.withObjects(e,(e=>{const i=e.selected!==t;return e.selected=t,i}))}setObjectsHighlighted(e,t){return this.withObjects(e,(e=>{const i=e.highlighted!==t;return e.highlighted=t,i}))}setObjectsXRayed(e,t){return this.withObjects(e,(e=>{const i=e.xrayed!==t;return e.xrayed=t,i}))}setObjectsEdges(e,t){return this.withObjects(e,(e=>{const i=e.edges!==t;return e.edges=t,i}))}setObjectsColorized(e,t){return this.withObjects(e,(e=>{e.colorize=t}))}setObjectsOpacity(e,t){return this.withObjects(e,(e=>{const i=e.opacity!==t;return e.opacity=t,i}))}setObjectsPickable(e,t){return this.withObjects(e,(e=>{const i=e.pickable!==t;return e.pickable=t,i}))}setObjectsOffset(e,t){this.withObjects(e,(e=>{e.offset=t}))}withObjects(e,t){_.isString(e)&&(e=[e]);let i=!1;for(let s=0,r=e.length;s{r>s&&(s=r,e(...i))}));return this._tickifiedFunctions[t]={tickSubId:n,wrapperFunc:o},o}destroy(){super.destroy();for(const e in this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}const ci=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene._lightsState,r=e._geometry._state,o=e._state.billboard,n=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!r.compressGeometry,A=[];A.push("#version 300 es"),A.push("// Lambertian drawing vertex shader"),A.push("in vec3 position;"),A.push("uniform mat4 modelMatrix;"),A.push("uniform mat4 viewMatrix;"),A.push("uniform mat4 projMatrix;"),A.push("uniform vec4 colorize;"),A.push("uniform vec3 offset;"),l&&A.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(A.push("uniform float logDepthBufFC;"),A.push("out float vFragDepth;"),A.push("bool isPerspectiveMatrix(mat4 m) {"),A.push(" return (m[2][3] == - 1.0);"),A.push("}"),A.push("out float isPerspective;"));a&&A.push("out vec4 vWorldPosition;");if(A.push("uniform vec4 lightAmbient;"),A.push("uniform vec4 materialColor;"),A.push("uniform vec3 materialEmissive;"),r.normalsBuf){A.push("in vec3 normal;"),A.push("uniform mat4 modelNormalMatrix;"),A.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=s.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),A.push(" }"),A.push(" return normalize(v);"),A.push("}"))}A.push("out vec4 vColor;"),"points"===r.primitiveName&&A.push("uniform float pointSize;");"spherical"!==o&&"cylindrical"!==o||(A.push("void billboard(inout mat4 mat) {"),A.push(" mat[0][0] = 1.0;"),A.push(" mat[0][1] = 0.0;"),A.push(" mat[0][2] = 0.0;"),"spherical"===o&&(A.push(" mat[1][0] = 0.0;"),A.push(" mat[1][1] = 1.0;"),A.push(" mat[1][2] = 0.0;")),A.push(" mat[2][0] = 0.0;"),A.push(" mat[2][1] = 0.0;"),A.push(" mat[2][2] =1.0;"),A.push("}"));A.push("void main(void) {"),A.push("vec4 localPosition = vec4(position, 1.0); "),A.push("vec4 worldPosition;"),l&&A.push("localPosition = positionsDecodeMatrix * localPosition;");r.normalsBuf&&(l?A.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):A.push("vec4 localNormal = vec4(normal, 0.0); "),A.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),A.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));A.push("mat4 viewMatrix2 = viewMatrix;"),A.push("mat4 modelMatrix2 = modelMatrix;"),n&&A.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(A.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),A.push("billboard(modelMatrix2);"),A.push("billboard(viewMatrix2);"),A.push("billboard(modelViewMatrix);"),r.normalsBuf&&(A.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),A.push("billboard(modelNormalMatrix2);"),A.push("billboard(viewNormalMatrix2);"),A.push("billboard(modelViewNormalMatrix);")),A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r.normalsBuf&&A.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(A.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),A.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),A.push("float lambertian = 1.0;"),r.normalsBuf)for(let e=0,t=s.lights.length;e0,o=t.gammaOutput,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));if(r){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}"points"===s.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");o?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(e)):(this.vertex=function(e){const t=e.scene;e._material;const i=e._state,s=t._sectionPlanesState,r=e._geometry._state,o=t._lightsState;let n;const a=i.billboard,l=i.background,A=i.stationary,h=function(e){if(!e._geometry._state.uvBuf)return!1;const t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),c=pi(e),u=s.getNumAllocatedSectionPlanes()>0,d=di(e),p=!!r.compressGeometry,f=[];f.push("#version 300 es"),f.push("// Drawing vertex shader"),f.push("in vec3 position;"),p&&f.push("uniform mat4 positionsDecodeMatrix;");f.push("uniform mat4 modelMatrix;"),f.push("uniform mat4 viewMatrix;"),f.push("uniform mat4 projMatrix;"),f.push("out vec3 vViewPosition;"),f.push("uniform vec3 offset;"),u&&f.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(f.push("uniform float logDepthBufFC;"),f.push("out float vFragDepth;"),f.push("bool isPerspectiveMatrix(mat4 m) {"),f.push(" return (m[2][3] == - 1.0);"),f.push("}"),f.push("out float isPerspective;"));o.lightMaps.length>0&&f.push("out vec3 vWorldNormal;");if(c){f.push("in vec3 normal;"),f.push("uniform mat4 modelNormalMatrix;"),f.push("uniform mat4 viewNormalMatrix;"),f.push("out vec3 vViewNormal;");for(let e=0,t=o.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),f.push(" }"),f.push(" return normalize(v);"),f.push("}"))}h&&(f.push("in vec2 uv;"),f.push("out vec2 vUV;"),p&&f.push("uniform mat3 uvDecodeMatrix;"));r.colors&&(f.push("in vec4 color;"),f.push("out vec4 vColor;"));"points"===r.primitiveName&&f.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(f.push("void billboard(inout mat4 mat) {"),f.push(" mat[0][0] = 1.0;"),f.push(" mat[0][1] = 0.0;"),f.push(" mat[0][2] = 0.0;"),"spherical"===a&&(f.push(" mat[1][0] = 0.0;"),f.push(" mat[1][1] = 1.0;"),f.push(" mat[1][2] = 0.0;")),f.push(" mat[2][0] = 0.0;"),f.push(" mat[2][1] = 0.0;"),f.push(" mat[2][2] =1.0;"),f.push("}"));if(d){f.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(let e=0,t=o.lights.length;e0&&f.push("vWorldNormal = worldNormal;"),f.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),f.push("vec3 tmpVec3;"),f.push("float lightDist;");for(let e=0,t=o.lights.length;e0,l=pi(e),A=s.uvBuf,h="PhongMaterial"===n.type,c="MetallicMaterial"===n.type,u="SpecularMaterial"===n.type,d=di(e);t.gammaInput;const p=t.gammaOutput,f=[];f.push("#version 300 es"),f.push("// Drawing fragment shader"),f.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),f.push("precision highp float;"),f.push("precision highp int;"),f.push("#else"),f.push("precision mediump float;"),f.push("precision mediump int;"),f.push("#endif"),t.logarithmicDepthBufferEnabled&&(f.push("in float isPerspective;"),f.push("uniform float logDepthBufFC;"),f.push("in float vFragDepth;"));d&&(f.push("float unpackDepth (vec4 color) {"),f.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),f.push(" return dot(color, bitShift);"),f.push("}"));f.push("uniform float gammaFactor;"),f.push("vec4 linearToLinear( in vec4 value ) {"),f.push(" return value;"),f.push("}"),f.push("vec4 sRGBToLinear( in vec4 value ) {"),f.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),f.push("}"),f.push("vec4 gammaToLinear( in vec4 value) {"),f.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),f.push("}"),p&&(f.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),f.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),f.push("}"));if(a){f.push("in vec4 vWorldPosition;"),f.push("uniform bool clippable;");for(var g=0;g0&&(f.push("uniform samplerCube lightMap;"),f.push("uniform mat4 viewNormalMatrix;")),o.reflectionMaps.length>0&&f.push("uniform samplerCube reflectionMap;"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("uniform mat4 viewMatrix;"),f.push("#define PI 3.14159265359"),f.push("#define RECIPROCAL_PI 0.31830988618"),f.push("#define RECIPROCAL_PI2 0.15915494"),f.push("#define EPSILON 1e-6"),f.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),f.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),f.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),f.push("}"),f.push("struct IncidentLight {"),f.push(" vec3 color;"),f.push(" vec3 direction;"),f.push("};"),f.push("struct ReflectedLight {"),f.push(" vec3 diffuse;"),f.push(" vec3 specular;"),f.push("};"),f.push("struct Geometry {"),f.push(" vec3 position;"),f.push(" vec3 viewNormal;"),f.push(" vec3 worldNormal;"),f.push(" vec3 viewEyeDir;"),f.push("};"),f.push("struct Material {"),f.push(" vec3 diffuseColor;"),f.push(" float specularRoughness;"),f.push(" vec3 specularColor;"),f.push(" float shine;"),f.push("};"),h&&((o.lightMaps.length>0||o.reflectionMaps.length>0)&&(f.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(f.push(" vec3 irradiance = "+ui[o.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),f.push(" radiance *= PI;"),f.push(" reflectedLight.specular += radiance;")),f.push("}")),f.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),f.push(" vec3 irradiance = dotNL * directLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),f.push("}")),(c||u)&&(f.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),f.push(" float r = ggxRoughness + 0.0001;"),f.push(" return (2.0 / (r * r) - 2.0);"),f.push("}"),f.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),f.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),f.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),f.push("}"),o.reflectionMaps.length>0&&(f.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),f.push(" vec3 envMapColor = "+ui[o.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),f.push(" return envMapColor;"),f.push("}")),f.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),f.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),f.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),f.push("}"),f.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" return 1.0 / ( gl * gv );"),f.push("}"),f.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" return 0.5 / max( gv + gl, EPSILON );"),f.push("}"),f.push("float D_GGX(const in float alpha, const in float dotNH) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),f.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float alpha = ( roughness * roughness );"),f.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),f.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),f.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),f.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),f.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),f.push(" vec3 F = F_Schlick( specularColor, dotLH );"),f.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),f.push(" float D = D_GGX( alpha, dotNH );"),f.push(" return F * (G * D);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),f.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),f.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),f.push(" vec4 r = roughness * c0 + c1;"),f.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),f.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),f.push(" return specularColor * AB.x + AB.y;"),f.push("}"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&(f.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(f.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),f.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),f.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),f.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),f.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),f.push("}")),f.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),f.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),f.push("}")));f.push("in vec3 vViewPosition;"),s.colors&&f.push("in vec4 vColor;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&f.push("in vec2 vUV;");l&&(o.lightMaps.length>0&&f.push("in vec3 vWorldNormal;"),f.push("in vec3 vViewNormal;"));n.ambient&&f.push("uniform vec3 materialAmbient;");n.baseColor&&f.push("uniform vec3 materialBaseColor;");void 0!==n.alpha&&null!==n.alpha&&f.push("uniform vec4 materialAlphaModeCutoff;");n.emissive&&f.push("uniform vec3 materialEmissive;");n.diffuse&&f.push("uniform vec3 materialDiffuse;");void 0!==n.glossiness&&null!==n.glossiness&&f.push("uniform float materialGlossiness;");void 0!==n.shininess&&null!==n.shininess&&f.push("uniform float materialShininess;");n.specular&&f.push("uniform vec3 materialSpecular;");void 0!==n.metallic&&null!==n.metallic&&f.push("uniform float materialMetallic;");void 0!==n.roughness&&null!==n.roughness&&f.push("uniform float materialRoughness;");void 0!==n.specularF0&&null!==n.specularF0&&f.push("uniform float materialSpecularF0;");A&&i._ambientMap&&(f.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&f.push("uniform mat4 ambientMapMatrix;"));A&&i._baseColorMap&&(f.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&f.push("uniform mat4 baseColorMapMatrix;"));A&&i._diffuseMap&&(f.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&f.push("uniform mat4 diffuseMapMatrix;"));A&&i._emissiveMap&&(f.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&f.push("uniform mat4 emissiveMapMatrix;"));l&&A&&i._metallicMap&&(f.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&f.push("uniform mat4 metallicMapMatrix;"));l&&A&&i._roughnessMap&&(f.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&f.push("uniform mat4 roughnessMapMatrix;"));l&&A&&i._metallicRoughnessMap&&(f.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&f.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(f.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&f.push("uniform mat4 normalMapMatrix;"),f.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),f.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),f.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),f.push(" vec2 st0 = dFdx( uv.st );"),f.push(" vec2 st1 = dFdy( uv.st );"),f.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),f.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),f.push(" vec3 N = normalize( surf_norm );"),f.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),f.push(" mat3 tsn = mat3( S, T, N );"),f.push(" return normalize( tsn * mapN );"),f.push("}"));A&&i._occlusionMap&&(f.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&f.push("uniform mat4 occlusionMapMatrix;"));A&&i._alphaMap&&(f.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&f.push("uniform mat4 alphaMapMatrix;"));l&&A&&i._specularMap&&(f.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&f.push("uniform mat4 specularMapMatrix;"));l&&A&&i._glossinessMap&&(f.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&f.push("uniform mat4 glossinessMapMatrix;"));l&&A&&i._specularGlossinessMap&&(f.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&f.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(f.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),f.push(" float fr = abs(dot(eyeDir, normal));"),f.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),f.push(" return pow(finalFr, power);"),f.push("}"),i._diffuseFresnel&&(f.push("uniform float diffuseFresnelCenterBias;"),f.push("uniform float diffuseFresnelEdgeBias;"),f.push("uniform float diffuseFresnelPower;"),f.push("uniform vec3 diffuseFresnelCenterColor;"),f.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(f.push("uniform float specularFresnelCenterBias;"),f.push("uniform float specularFresnelEdgeBias;"),f.push("uniform float specularFresnelPower;"),f.push("uniform vec3 specularFresnelCenterColor;"),f.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(f.push("uniform float alphaFresnelCenterBias;"),f.push("uniform float alphaFresnelEdgeBias;"),f.push("uniform float alphaFresnelPower;"),f.push("uniform vec3 alphaFresnelCenterColor;"),f.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(f.push("uniform float materialSpecularF0FresnelCenterBias;"),f.push("uniform float materialSpecularF0FresnelEdgeBias;"),f.push("uniform float materialSpecularF0FresnelPower;"),f.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),f.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(f.push("uniform float emissiveFresnelCenterBias;"),f.push("uniform float emissiveFresnelEdgeBias;"),f.push("uniform float emissiveFresnelPower;"),f.push("uniform vec3 emissiveFresnelCenterColor;"),f.push("uniform vec3 emissiveFresnelEdgeColor;")));if(f.push("uniform vec4 lightAmbient;"),l)for(let e=0,t=o.lights.length;e 0.0) { discard; }"),f.push("}")}"points"===s.primitiveName&&(f.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),f.push("float r = dot(cxy, cxy);"),f.push("if (r > 1.0) {"),f.push(" discard;"),f.push("}"));f.push("float occlusion = 1.0;"),n.ambient?f.push("vec3 ambientColor = materialAmbient;"):f.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");n.diffuse?f.push("vec3 diffuseColor = materialDiffuse;"):n.baseColor?f.push("vec3 diffuseColor = materialBaseColor;"):f.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");s.colors&&f.push("diffuseColor *= vColor.rgb;");n.emissive?f.push("vec3 emissiveColor = materialEmissive;"):f.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");n.specular?f.push("vec3 specular = materialSpecular;"):f.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==n.alpha?f.push("float alpha = materialAlphaModeCutoff[0];"):f.push("float alpha = 1.0;");s.colors&&f.push("alpha *= vColor.a;");void 0!==n.glossiness?f.push("float glossiness = materialGlossiness;"):f.push("float glossiness = 1.0;");void 0!==n.metallic?f.push("float metallic = materialMetallic;"):f.push("float metallic = 1.0;");void 0!==n.roughness?f.push("float roughness = materialRoughness;"):f.push("float roughness = 1.0;");void 0!==n.specularF0?f.push("float specularF0 = materialSpecularF0;"):f.push("float specularF0 = 1.0;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(f.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),f.push("vec2 textureCoord;"));A&&i._ambientMap&&(i._ambientMap._state.matrix?f.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),f.push("ambientTexel = "+ui[i._ambientMap._state.encoding]+"(ambientTexel);"),f.push("ambientColor *= ambientTexel.rgb;"));A&&i._diffuseMap&&(i._diffuseMap._state.matrix?f.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),f.push("diffuseTexel = "+ui[i._diffuseMap._state.encoding]+"(diffuseTexel);"),f.push("diffuseColor *= diffuseTexel.rgb;"),f.push("alpha *= diffuseTexel.a;"));A&&i._baseColorMap&&(i._baseColorMap._state.matrix?f.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),f.push("baseColorTexel = "+ui[i._baseColorMap._state.encoding]+"(baseColorTexel);"),f.push("diffuseColor *= baseColorTexel.rgb;"),f.push("alpha *= baseColorTexel.a;"));A&&i._emissiveMap&&(i._emissiveMap._state.matrix?f.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),f.push("emissiveTexel = "+ui[i._emissiveMap._state.encoding]+"(emissiveTexel);"),f.push("emissiveColor = emissiveTexel.rgb;"));A&&i._alphaMap&&(i._alphaMap._state.matrix?f.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("alpha *= texture(alphaMap, textureCoord).r;"));A&&i._occlusionMap&&(i._occlusionMap._state.matrix?f.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(o.lights.length>0||o.lightMaps.length>0||o.reflectionMaps.length>0)){A&&i._normalMap?(i._normalMap._state.matrix?f.push("textureCoord = (normalMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):f.push("vec3 viewNormal = normalize(vViewNormal);"),A&&i._specularMap&&(i._specularMap._state.matrix?f.push("textureCoord = (specularMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("specular *= texture(specularMap, textureCoord).rgb;")),A&&i._glossinessMap&&(i._glossinessMap._state.matrix?f.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("glossiness *= texture(glossinessMap, textureCoord).r;")),A&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?f.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),f.push("specular *= specGlossRGB.rgb;"),f.push("glossiness *= specGlossRGB.a;")),A&&i._metallicMap&&(i._metallicMap._state.matrix?f.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("metallic *= texture(metallicMap, textureCoord).r;")),A&&i._roughnessMap&&(i._roughnessMap._state.matrix?f.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("roughness *= texture(roughnessMap, textureCoord).r;")),A&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?f.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),f.push("metallic *= metalRoughRGB.b;"),f.push("roughness *= metalRoughRGB.g;")),f.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(f.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),f.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(f.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),f.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(f.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),f.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(f.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),f.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),f.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),f.push(" discard;"),f.push("}"),f.push("IncidentLight light;"),f.push("Material material;"),f.push("Geometry geometry;"),f.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),f.push("vec3 viewLightDir;"),h&&(f.push("material.diffuseColor = diffuseColor;"),f.push("material.specularColor = specular;"),f.push("material.shine = materialShininess;")),u&&(f.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),f.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),f.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),f.push("material.specularColor = specular;")),c&&(f.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),f.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),f.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),f.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),f.push("geometry.position = vViewPosition;"),o.lightMaps.length>0&&f.push("geometry.worldNormal = normalize(vWorldNormal);"),f.push("geometry.viewNormal = viewNormal;"),f.push("geometry.viewEyeDir = viewEyeDir;"),h&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("computePhongLightMapping(geometry, material, reflectedLight);"),(u||c)&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("computePBRLightMapping(geometry, material, reflectedLight);"),f.push("float shadow = 1.0;"),f.push("float shadowAcneRemover = 0.007;"),f.push("vec3 fragmentDepth;"),f.push("float texelSize = 1.0 / 1024.0;"),f.push("float amountInLight = 0.0;"),f.push("vec3 shadowCoord;"),f.push("vec4 rgbaDepth;"),f.push("float depth;");for(let e=0,t=o.lights.length;e0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0&&(this._uLightMap="lightMap"),r.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(h=0,c=o.sectionPlanes.length;h0&&r.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,r.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),r.reflectionMaps.length>0&&r.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,r.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,i.gammaFactor),this._baseTextureUnit=e.textureUnit};class vi{constructor(e){this.vertex=function(e){const t=e.scene,i=t._lightsState,s=function(e){const t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),r=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,o=!!e._geometry._state.compressGeometry,n=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),o&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));r&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),s){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===n||"cylindrical"===n)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===n&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),o&&l.push("localPosition = positionsDecodeMatrix * localPosition;");s&&(o?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),s&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),s)for(let e=0,t=i.lights.length;e0,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}"points"===e._geometry._state.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const bi=new e({}),yi=c.vec3(),xi=function(e,t){this.id=bi.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new vi(t),this._allocate(t)},Bi={};xi.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Bi[t];return i||(i=new xi(t,e),Bi[t]=i,p.memory.programs++),i._useCount++,i},xi.prototype.put=function(){0==--this._useCount&&(bi.removeItem(this.id),this._program&&this._program.destroy(),delete Bi[this._hash],p.memory.programs--)},xi.prototype.webglContextRestored=function(){this._program=null},xi.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl,n=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(a.originHash,A):r.viewMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,r.viewNormalMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Edges drawing vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec4 edgeColor;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));i&&n.push("out vec4 vWorldPosition;");n.push("out vec4 vColor;"),("spherical"===r||"cylindrical"===r)&&(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));n.push("vColor = edgeColor;"),i&&n.push("vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene.gammaOutput,r=i.getNumAllocatedSectionPlanes()>0,o=[];o.push("#version 300 es"),o.push("// Edges drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const Pi=new e({}),Ci=c.vec3(),Mi=function(e,t){this.id=Pi.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new wi(t),this._allocate(t)},Ei={};Mi.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Ei[t];return i||(i=new Mi(t,e),Ei[t]=i,p.memory.programs++),i._useCount++,i},Mi.prototype.put=function(){0==--this._useCount&&(Pi.removeItem(this.id),this._program&&this._program.destroy(),delete Ei[this._hash],p.memory.programs--)},Mi.prototype.webglContextRestored=function(){this._program=null},Mi.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl;let n;const a=t._state,l=t._geometry,A=l._state,h=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,h?e.getRTCViewMatrix(a.originHash,h):r.viewMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh picking vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("out vec4 vViewPosition;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("uniform vec2 pickClipPos;"),n.push("vec4 remapClipPos(vec4 clipPos) {"),n.push(" clipPos.xy /= clipPos.w;"),n.push(" clipPos.xy -= pickClipPos;"),n.push(" clipPos.xy *= clipPos.w;"),n.push(" return clipPos;"),n.push("}"),n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==r&&"cylindrical"!==r||(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"));n.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = remapClipPos(clipPos);"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(r.push("uniform vec4 pickColor;"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = pickColor; "),r.push("}"),r}(e)}}const Ii=c.vec3(),Di=function(e,t){this._hash=e,this._shaderSource=new Fi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Si={};Di.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let i=Si[t];if(!i){if(i=new Di(t,e),i.errors)return console.log(i.errors.join("\n")),null;Si[t]=i,p.memory.programs++}return i._useCount++,i},Di.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Si[this._hash],p.memory.programs--)},Di.prototype.webglContextRestored=function(){this._program=null},Di.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(r.originHash,a):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t>24&255,h=l>>16&255,c=l>>8&255,u=255&l;s.uniform4f(this._uPickColor,u/255,c/255,h/255,A/255),s.uniform2fv(this._uPickClipPos,e.pickClipPos),n.indicesBuf?(s.drawElements(n.primitive,n.indicesBuf.numItems,n.indicesBuf.itemType,0),e.drawElements++):n.positions&&s.drawArrays(s.TRIANGLES,0,n.positions.numItems)},Di.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new He(i,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0,s=!!e._geometry._state.compressGeometry,r=[];r.push("#version 300 es"),r.push("// Surface picking vertex shader"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 viewMatrix;"),r.push("uniform mat4 projMatrix;"),r.push("uniform vec3 offset;"),i&&(r.push("uniform bool clippable;"),r.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;"),r.push("bool isPerspectiveMatrix(mat4 m) {"),r.push(" return (m[2][3] == - 1.0);"),r.push("}"),r.push("out float isPerspective;"));r.push("uniform vec2 pickClipPos;"),r.push("vec4 remapClipPos(vec4 clipPos) {"),r.push(" clipPos.xy /= clipPos.w;"),r.push(" clipPos.xy -= pickClipPos;"),r.push(" clipPos.xy *= clipPos.w;"),r.push(" return clipPos;"),r.push("}"),r.push("out vec4 vColor;"),s&&r.push("uniform mat4 positionsDecodeMatrix;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),s&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push(" vec4 worldPosition = modelMatrix * localPosition; "),r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&r.push(" vWorldPosition = worldPosition;");r.push(" vColor = color;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return r.push("gl_Position = remapClipPos(clipPos);"),r.push("}"),r}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Surface picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),r.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = vColor;"),r.push("}"),r}(e)}}const Ri=c.vec3(),Li=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Ti(t),this._allocate(t)},Ui={};Li.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Ui[t];if(!i){if(i=new Li(t,e),i.errors)return console.log(i.errors.join("\n")),null;Ui[t]=i,p.memory.programs++}return i._useCount++,i},Li.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Ui[this._hash],p.memory.programs--)},Li.prototype.webglContextRestored=function(){this._program=null},Li.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry,a=t._geometry._state,l=t.origin,A=o.backfaces,h=o.frontface,c=i.camera.project,u=n._getPickTrianglePositions(),d=n._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){const e=2/(Math.log(c.far+1)/Math.LN2);s.uniform1f(this._uLogDepthBufFC,e)}if(s.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(r.originHash,l):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh occlusion vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push("}"),r}(e)}}const ki=c.vec3(),Ni=function(e,t){this._hash=e,this._shaderSource=new Oi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Qi={};Ni.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";");let i=Qi[t];if(!i){if(i=new Ni(t,e),i.errors)return console.log(i.errors.join("\n")),null;Qi[t]=i,p.memory.programs++}return i._useCount++,i},Ni.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Qi[this._hash],p.memory.programs--)},Ni.prototype.webglContextRestored=function(){this._program=null},Ni.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._material._state,o=t._state,n=t._geometry._state,a=t.origin;if(r.alpha<1)return;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){const t=r.backfaces;e.backfaces!==t&&(t?s.disable(s.CULL_FACE):s.enable(s.CULL_FACE),e.backfaces=t);const i=r.frontface;e.frontface!==i&&(i?s.frontFace(s.CCW):s.frontFace(s.CW),e.frontface=i),this._lastMaterialId=r.id}const l=i.camera;if(s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(o.originHash,a):l.viewMatrix),o.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,i=!!e._geometry._state.compressGeometry,s=[];s.push("// Mesh shadow vertex shader"),s.push("in vec3 position;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 shadowViewMatrix;"),s.push("uniform mat4 shadowProjMatrix;"),s.push("uniform vec3 offset;"),i&&s.push("uniform mat4 positionsDecodeMatrix;");t&&s.push("out vec4 vWorldPosition;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),s.push("vec4 worldPosition;"),i&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push("worldPosition = modelMatrix * localPosition;"),s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&s.push("vWorldPosition = worldPosition;");return s.push(" gl_Position = shadowProjMatrix * viewPosition;"),s.push("}"),s}(e),this.fragment=function(e){const t=e.scene;t.canvas.gl;const i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("// Mesh shadow fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}return r.push("outColor = encodeFloat(gl_FragCoord.z);"),r.push("}"),r}(e)}}const Hi=function(e,t){this._hash=e,this._shaderSource=new Vi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},ji={};Hi.get=function(e){const t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let s=ji[i];if(!s){if(s=new Hi(i,e),s.errors)return console.log(s.errors.join("\n")),null;ji[i]=s,p.memory.programs++}return s._useCount++,s},Hi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete ji[this._hash],p.memory.programs--)},Hi.prototype.webglContextRestored=function(){this._program=null},Hi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene.canvas.gl,s=t._material._state,r=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){const t=s.backfaces;e.backfaces!==t&&(t?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=t);const r=s.frontface;e.frontface!==r&&(r?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=r),e.lineWidth!==s.lineWidth&&(i.lineWidth(s.lineWidth),e.lineWidth=s.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,s.pointSize),this._lastMaterialId=s.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),r.combineGeometry){const s=t.vertexBufs;s.id!==this._lastVertexBufsId&&(s.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=s.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),r.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,r.positionsDecodeMatrix),r.combineGeometry?r.indicesBufCombined&&(r.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(r.positionsBuf,r.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),r.indicesBuf&&(r.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=r.id),r.combineGeometry?r.indicesBufCombined&&(i.drawElements(r.primitive,r.indicesBufCombined.numItems,r.indicesBufCombined.itemType,0),e.drawElements++):r.indicesBuf?(i.drawElements(r.primitive,r.indicesBuf.numItems,r.indicesBuf.itemType,0),e.drawElements++):r.positions&&(i.drawArrays(i.TRIANGLES,0,r.positions.numItems),e.drawArrays++)},Hi.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new He(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uShadowViewMatrix=s.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=s.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0){let e,t,r,o,n;for(let a=0,l=this._uSectionPlanes.length;a0)for(let i=0;i0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this.glRedraw()}}const is=function(){const e=c.vec3(),t=c.vec3(),i=c.vec3(),s=c.vec3(),r=c.vec3(),o=c.vec3(),n=c.vec4(),a=c.vec3(),l=c.vec3(),A=c.vec3(),h=c.vec3(),u=c.vec3(),d=c.vec3(),p=c.vec3(),f=c.vec3(),g=c.vec3(),m=c.vec4(),_=c.vec4(),v=c.vec4(),b=c.vec3(),y=c.vec3(),x=c.vec3(),B=c.vec3(),w=c.vec3(),P=c.vec3(),C=c.vec3(),M=c.vec3(),E=c.vec3(),F=c.vec3(),I=c.vec3();return function(D,S,T,R,L){var U=L.primIndex;if(null!=U&&U>-1){const Q=D.geometry._state,V=D.scene,H=V.camera,j=V.canvas;if("triangles"===Q.primitiveName){L.primitive="triangle";const V=U,G=Q.indices,z=Q.positions;let K,X,J;if(G){var O=G[V+0],k=G[V+1],N=G[V+2];o[0]=O,o[1]=k,o[2]=N,L.indices=o,K=3*O,X=3*k,J=3*N}else K=3*V,X=K+3,J=X+3;if(i[0]=z[K+0],i[1]=z[K+1],i[2]=z[K+2],s[0]=z[X+0],s[1]=z[X+1],s[2]=z[X+2],r[0]=z[J+0],r[1]=z[J+1],r[2]=z[J+2],Q.compressGeometry){const e=Q.positionsDecodeMatrix;e&&(Ht.decompressPosition(i,e,i),Ht.decompressPosition(s,e,s),Ht.decompressPosition(r,e,r))}L.canvasPos?c.canvasPosToLocalRay(j.canvas,D.origin?W(S,D.origin):S,T,R,D.worldMatrix,L.canvasPos,e,t):L.origin&&L.direction&&c.worldRayToLocalRay(D.worldMatrix,L.origin,L.direction,e,t),c.normalizeVec3(t),c.rayPlaneIntersect(e,t,i,s,r,n),L.localPos=n,L.position=n,m[0]=n[0],m[1]=n[1],m[2]=n[2],m[3]=1,c.transformVec4(D.worldMatrix,m,_),a[0]=_[0],a[1]=_[1],a[2]=_[2],L.canvasPos&&D.origin&&(a[0]+=D.origin[0],a[1]+=D.origin[1],a[2]+=D.origin[2]),L.worldPos=a,c.transformVec4(H.matrix,_,v),l[0]=v[0],l[1]=v[1],l[2]=v[2],L.viewPos=l,c.cartesianToBarycentric(n,i,s,r,A),L.bary=A;const Y=Q.normals;if(Y){if(Q.compressGeometry){const e=3*O,t=3*k,i=3*N;Ht.decompressNormal(Y.subarray(e,e+2),h),Ht.decompressNormal(Y.subarray(t,t+2),u),Ht.decompressNormal(Y.subarray(i,i+2),d)}else h[0]=Y[K],h[1]=Y[K+1],h[2]=Y[K+2],u[0]=Y[X],u[1]=Y[X+1],u[2]=Y[X+2],d[0]=Y[J],d[1]=Y[J+1],d[2]=Y[J+2];const e=c.addVec3(c.addVec3(c.mulVec3Scalar(h,A[0],b),c.mulVec3Scalar(u,A[1],y),x),c.mulVec3Scalar(d,A[2],B),w);L.worldNormal=c.normalizeVec3(c.transformVec3(D.worldNormalMatrix,e,P))}const Z=Q.uv;if(Z){if(p[0]=Z[2*O],p[1]=Z[2*O+1],f[0]=Z[2*k],f[1]=Z[2*k+1],g[0]=Z[2*N],g[1]=Z[2*N+1],Q.compressGeometry){const e=Q.uvDecodeMatrix;e&&(Ht.decompressUV(p,e,p),Ht.decompressUV(f,e,f),Ht.decompressUV(g,e,g))}L.uv=c.addVec3(c.addVec3(c.mulVec2Scalar(p,A[0],C),c.mulVec2Scalar(f,A[1],M),E),c.mulVec2Scalar(g,A[2],F),I)}}}}}();function ss(e={}){let t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);let i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);let s=e.height||1;s<0&&(console.error("negative height not allowed - will invert"),s*=-1);let r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<3&&(r=3);let o=e.heightSegments||1;o<0&&(console.error("negative 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ns(e={}){var t=e.origin||[0,0,0],i=t[0],s=t[1],r=t[2],o=e.size||1,n=[],a=[],l=e.text;_.isNumeric(l)&&(l=""+l);for(var A,h,c,u,d,p,f,g,m,v=(l||"").split("\n"),b=0,y=0,x=.04,B=0;B0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this._children.length){const e=this._children.splice();let t;for(let i=0,s=e.length;i1;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);const o=Ps(i,this.wrapS);o&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,o);const n=Ps(i,this.wrapT);if(n&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,n),this.type===i.TEXTURE_3D||this.type===i.TEXTURE_2D_ARRAY){const e=Ps(i,this.wrapR);e&&i.texParameteri(this.target,i.TEXTURE_WRAP_R,e),i.texParameteri(this.type,i.TEXTURE_WRAP_R,e)}r?(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Fs(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Fs(i,this.magFilter))):(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Ps(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Ps(i,this.magFilter)));const a=Ps(i,this.format,this.encoding),l=Ps(i,this.type),A=Es(i,this.internalFormat,a,l,this.encoding,!1);i.texStorage2D(i.TEXTURE_2D,s,A,e[0].width,e[0].height);for(let t=0,s=e.length;t>t;return e+1}class Ts extends D{get type(){return"Texture"}constructor(e,t={}){super(e,t),this._state=new At({texture:new Ms({gl:this.scene.canvas.gl}),matrix:c.identityMat4(),hasMatrix:t.translate&&(0!==t.translate[0]||0!==t.translate[1])||!!t.rotate||t.scale&&(0!==t.scale[0]||0!==t.scale[1]),minFilter:this._checkMinFilter(t.minFilter),magFilter:this._checkMagFilter(t.magFilter),wrapS:this._checkWrapS(t.wrapS),wrapT:this._checkWrapT(t.wrapT),flipY:this._checkFlipY(t.flipY),encoding:this._checkEncoding(t.encoding)}),this._src=null,this._image=null,this._translate=c.vec2([0,0]),this._scale=c.vec2([1,1]),this._rotate=c.vec2([0,0]),this._matrixDirty=!1,this.translate=t.translate,this.scale=t.scale,this.rotate=t.rotate,t.src?this.src=t.src:t.image&&(this.image=t.image),p.memory.textures++}_checkMinFilter(e){return 1006!==(e=e||1008)&&1007!==e&&1008!==e&&1005!==e&&1004!==e&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=1008),e}_checkMagFilter(e){return 1006!==(e=e||1006)&&1003!==e&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=1006),e}_checkWrapS(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkWrapT(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this._state.texture=new Ms({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}_update(){const e=this._state;if(this._matrixDirty){let t,i;0===this._translate[0]&&0===this._translate[1]||(t=c.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(i=c.scalingMat4v([this._scale[0],this._scale[1],1]),t=t?c.mulMat4(t,i):i),0!==this._rotate&&(i=c.rotationMat4v(.0174532925*this._rotate,[0,0,1]),t=t?c.mulMat4(t,i):i),t&&(e.matrix=t),this._matrixDirty=!1}this.glRedraw()}set image(e){this._image=Is(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}get image(){return this._image}set src(e){this.scene.loading++,this.scene.canvas.spinner.processes++;const t=this;let i=new Image;i.onload=function(){i=Is(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}get src(){return this._src}set translate(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}get translate(){return this._translate}set scale(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}get scale(){return this._scale}set rotate(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}get rotate(){return this._rotate}get minFilter(){return this._state.minFilter}get magFilter(){return this._state.magFilter}get wrapS(){return this._state.wrapS}get wrapT(){return this._state.wrapT}get flipY(){return this._state.flipY}get encoding(){return this._state.encoding}destroy(){super.destroy(),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),p.memory.textures--}}const Rs=p.memory,Ls=c.AABB3();class Us extends Rt{get type(){return"VBOGeometry"}get isVBOGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new At({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._aabb=null,this._obb=c.OBB3();const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(t.indices){var r;if(t.positionsDecodeMatrix);else{const e=Ht.getPositionsBounds(t.positions),o=Ht.compressPositions(t.positions,e.min,e.max);r=o.quantized,i.positionsDecodeMatrix=o.decodeMatrix,i.positionsBuf=new je(s,s.ARRAY_BUFFER,r,r.length,3,s.STATIC_DRAW),Rs.positions+=i.positionsBuf.numItems,c.positions3ToAABB3(t.positions,this._aabb),c.positions3ToAABB3(r,Ls,i.positionsDecodeMatrix),c.AABB3ToOBB3(Ls,this._obb)}if(t.colors){const e=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors);i.colorsBuf=new je(s,s.ARRAY_BUFFER,e,e.length,4,s.STATIC_DRAW),Rs.colors+=i.colorsBuf.numItems}if(t.uv){const e=Ht.getUVBounds(t.uv),r=Ht.compressUVs(t.uv,e.min,e.max),o=r.quantized;i.uvDecodeMatrix=r.decodeMatrix,i.uvBuf=new je(s,s.ARRAY_BUFFER,o,o.length,2,s.STATIC_DRAW),Rs.uvs+=i.uvBuf.numItems}if(t.normals){const e=Ht.compressNormals(t.normals);let r=i.compressGeometry;i.normalsBuf=new je(s,s.ARRAY_BUFFER,e,e.length,3,s.STATIC_DRAW,r),Rs.normals+=i.normalsBuf.numItems}{const e=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices);i.indicesBuf=new je(s,s.ELEMENT_ARRAY_BUFFER,e,e.length,1,s.STATIC_DRAW),Rs.indices+=i.indicesBuf.numItems;const o=Lt(r,e,i.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new je(s,s.ELEMENT_ARRAY_BUFFER,o,o.length,1,s.STATIC_DRAW),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)}this._buildHash(),Rs.meshes++}else this.error("Config expected: indices");else this.error("Config expected: positions")}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf}get primitive(){return this._state.primitiveName}get aabb(){return this._aabb}get obb(){return this._obb}get numTriangles(){return this._numTriangles}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),Rs.meshes--}}var Os={};function ks(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return _.apply(e,{primitive:"lines",positions:[l,A,h,l,A,d,l,u,h,l,u,d,c,A,h,c,A,d,c,u,h,c,u,d],indices:[0,1,1,3,3,2,2,0,4,5,5,7,7,6,6,4,0,4,1,5,2,6,3,7]})}function Ns(e={}){let t=e.size||1;t<0&&(console.error("negative size not allowed - will invert"),t*=-1);let i=e.divisions||1;i<0&&(console.error("negative divisions not allowed - will invert"),i*=-1),i<1&&(i=1),t=t||10,i=i||10;const s=t/i,r=t/2,o=[],n=[];let a=0;for(let e=0,t=-r;e<=i;e++,t+=s)o.push(-r),o.push(0),o.push(t),o.push(r),o.push(0),o.push(t),o.push(t),o.push(0),o.push(-r),o.push(t),o.push(0),o.push(r),n.push(a++),n.push(a++),n.push(a++),n.push(a++);return _.apply(e,{primitive:"lines",positions:o,indices:n})}function Qs(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);let s=e.xSegments||1;s<0&&(console.error("negative xSegments not allowed - will invert"),s*=-1),s<1&&(s=1);let r=e.xSegments||1;r<0&&(console.error("negative zSegments not allowed - will invert"),r*=-1),r<1&&(r=1);const o=e.center,n=o?o[0]:0,a=o?o[1]:0,l=o?o[2]:0,A=t/2,h=i/2,c=Math.floor(s)||1,u=Math.floor(r)||1,d=c+1,p=u+1,f=t/c,g=i/u,m=new Float32Array(d*p*3),v=new Float32Array(d*p*3),b=new Float32Array(d*p*2);let y,x,B,w,P,C,M,E=0,F=0;for(y=0;y65535?Uint32Array:Uint16Array)(c*u*6);for(y=0;y360&&(o=360);const n=e.center;let a=n?n[0]:0,l=n?n[1]:0;const A=n?n[2]:0,h=[],u=[],d=[],p=[];let f,g,m,v,b,y,x,B,w,P,C,M;for(B=0;B<=r;B++)for(x=0;x<=s;x++)f=x/s*o,g=.785398+B/r*Math.PI*2,a=t*Math.cos(f),l=t*Math.sin(f),m=(t+i*Math.cos(g))*Math.cos(f),v=(t+i*Math.cos(g))*Math.sin(f),b=i*Math.sin(g),h.push(m+a),h.push(v+l),h.push(b+A),d.push(1-x/s),d.push(B/r),y=c.normalizeVec3(c.subVec3([m,v,b],[a,l,A],[]),[]),u.push(y[0]),u.push(y[1]),u.push(y[2]);for(B=1;B<=r;B++)for(x=1;x<=s;x++)w=(s+1)*B+x-1,P=(s+1)*(B-1)+x-1,C=(s+1)*(B-1)+x,M=(s+1)*B+x,p.push(w),p.push(P),p.push(C),p.push(C),p.push(M),p.push(w);return _.apply(e,{positions:h,normals:u,uv:d,indices:p})}function Hs(e={}){if(e.points.length%3!=0)throw"Size of points array for given polyline should be divisible by 3";let t=e.points.length/3;if(t<2)throw"There should be at least 2 points to create a polyline";let i=[];for(let e=0;e>8},Os.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},Os.parse={},Os.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",s=0;sr&&(r=l),Ao&&(o=A),hn&&(n=h)}return{min:{x:t,y:i,z:s},max:{x:r,y:o,z:n}}};class js extends D{constructor(e,t={}){super(e,t),this._type=t.type||(t.src?t.src.split(".").pop():null)||"jpg",this._pos=c.vec3(t.pos||[0,0,0]),this._up=c.vec3(t.up||[0,1,0]),this._normal=c.vec3(t.normal||[0,0,1]),this._height=t.height||1,this._origin=c.vec3(),this._rtcPos=c.vec3(),this._imageSize=c.vec2(),this._texture=new Ts(this,{flipY:!0}),this._image=new Image,"jpg"!==this._type&&"png"!==this._type&&(this.error('Unsupported type - defaulting to "jpg"'),this._type="jpg"),this._node=new ms(this,{matrix:c.inverseMat4(c.lookAtMat4v(this._pos,c.subVec3(this._pos,this._normal,c.mat4()),this._up,c.mat4())),children:[this._bitmapMesh=new ts(this,{scale:[1,1,1],rotation:[-90,0,0],collidable:t.collidable,pickable:t.pickable,opacity:t.opacity,clippable:t.clippable,geometry:new zt(this,Qs({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new Yt(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0})})]}),t.image?this.image=t.image:t.src?this.src=t.src:t.imageData&&(this.imageData=t.imageData),this.scene._bitmapCreated(this)}set visible(e){this._bitmapMesh.visible=e}get visible(){return this._bitmapMesh.visible}set image(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}get image(){return this._image}set src(e){if(e){this._image.onload=()=>{this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale()},this._image.src=e;switch(e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}}get src(){return this._image.src}set imageData(e){this._image.onload=()=>{this._texture.image=image,this._imageSize[0]=image.width,this._imageSize[1]=image.height,this._updateBitmapMeshScale()},this._image.src=e}get imageData(){const e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")}set type(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}get type(){return this._type}get pos(){return this._pos}get normal(){return this._normal}get up(){return this._up}set height(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}get height(){return this._height}set collidable(e){this._bitmapMesh.collidable=!1!==e}get collidable(){return this._bitmapMesh.collidable}set clippable(e){this._bitmapMesh.clippable=!1!==e}get clippable(){return this._bitmapMesh.clippable}set pickable(e){this._bitmapMesh.pickable=!1!==e}get pickable(){return this._bitmapMesh.pickable}set opacity(e){this._bitmapMesh.opacity=e}get opacity(){return this._bitmapMesh.opacity}destroy(){super.destroy(),this.scene._bitmapDestroyed(this)}_updateBitmapMeshScale(){const e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}const Gs=(e,t)=>{const i=[];let s=[];function r(e,i){let s,r;for(let o=0;o<3;o++)if(s=t[3*e+o],r=t[3*i+o],s!==r)return r-s;return 0}let o=e.slice().sort(r),n=null;for(let e=0,t=o.length;eo&&r>n?o>n?(a=r,l=o,A=n):(a=r,l=n,A=o):o>r&&o>n?r>n?(a=o,l=r,A=n):(a=o,l=n,A=r):n>r&&n>o&&(r>o?(a=n,l=r,A=o):(a=n,l=o,A=r)),s[t+0]=[a,l],s[t+1]=[l,A],a>A){const e=A;A=a,a=e}s[t+2]=[A,a]}function a(e,t){let i,s;for(let r=0;r<2;r++)if(i=e[r],s=t[r],s!==i)return s-i;return 0}s=s.slice(0,e.length),s.sort(a);let l=0;for(let e=0;e0&&2!==l)},zs=c.vec3(),Ws=c.vec3(),Ks=c.vec3();class Xs{constructor(){this.vertices=[],this.indices=[],this.reset()}reset(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}setPrimitive(e){this.primitive=e}addVertex(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}addIndex(e){this.indices[this.lenIndices++]=e}get volume(){const e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!Gs(t,e))return-1;let i=0;for(let s=0;s{Js.addVertex(e)})),this.getEachIndex((e=>{Js.addIndex(e)})),this._volume=Js.volume;break;default:this._volume=0}return this._volume}get surfaceArea(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":sr.reset(),this.getEachVertex((e=>{sr.addVertex(e)})),this.getEachIndex((e=>{sr.addIndex(e)})),this._surfaceArea=sr.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}set aabb(e){if(this._aabbLocal=e,this.origin){this._aabbLocal=e.slice(0);const t=this.origin;this._aabbLocal[0]+=t[0],this._aabbLocal[1]+=t[1],this._aabbLocal[2]+=t[2],this._aabbLocal[3]+=t[0],this._aabbLocal[4]+=t[1],this._aabbLocal[5]+=t[2]}}get aabb(){return this._aabbWorldDirty&&(c.AABB3ToOBB3(this._aabbLocal,rr),this.transform?(c.transformOBB3(this.transform.worldMatrix,rr,or),c.transformOBB3(this.model.worldMatrix,or,nr),c.OBB3ToAABB3(nr,this._aabbWorld)):(c.transformOBB3(this.model.worldMatrix,rr,or),c.OBB3ToAABB3(or,this._aabbWorld)),this._aabbWorldDirty=!1),this._aabbWorld}_destroy(){this.model.scene._renderer.putPickID(this.pickId)}}const lr=new class{constructor(){this._uint8Arrays={},this._float32Arrays={}}_clear(){this._uint8Arrays={},this._float32Arrays={}}getUInt8Array(e){let t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}getFloat32Array(e){let t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}};let Ar=0;const hr={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},cr=new Float32Array([1,1,1,1]),ur=new Float32Array([0,0,0,1]),dr=c.vec4(),pr=c.vec3(),fr=c.vec3(),gr=c.mat4();class mr{constructor(e,t=!1,{instancing:i=!1,edges:s=!1,useAlphaCutoff:r=!1}={}){this._scene=e,this._withSAO=t,this._instancing=i,this._edges=s,this._useAlphaCutoff=r,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}_getHash(){return this._scene._sectionPlanesState.getHash()}_buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}_buildVertexShader(){return[""]}_buildFragmentShader(){return[""]}_addMatricesUniformBlockLines(e,t=!1){return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}_addRemapClipPosLines(e,t=1){return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(` clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(${t}));`),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}getValid(){return this._hash===this._getHash()}setSectionPlanesStateUniforms(e){const t=this._scene,{gl:i}=t.canvas,{model:s,layerIndex:r}=e,o=t._sectionPlanesState.getNumAllocatedSectionPlanes(),n=t._sectionPlanesState.sectionPlanes.length;if(o>0){const a=t._sectionPlanesState.sectionPlanes,l=r*n,A=s.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(let t=0;t0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(let t=0,i=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0&&p.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,p.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),p.lightMaps.length>0&&p.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,p.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),this._withSAO){const t=n.sao;if(t.possible){const i=a.drawingBufferWidth,s=a.drawingBufferHeight;dr[0]=i,dr[1]=s,dr[2]=t.blendCutoff,dr[3]=t.blendFactor,a.uniform4fv(this._uSAOParams,dr),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++}}if(this._useAlphaCutoff&&a.uniform1f(this._alphaCutoffLocation,h.alphaCutoff),s){const e=this._edges?"edgeColor":"fillColor",t=this._edges?"edgeAlpha":"fillAlpha";if(i===hr[(this._edges?"EDGES":"SILHOUETTE")+"_XRAYED"]){const i=n.xrayMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===hr[(this._edges?"EDGES":"SILHOUETTE")+"_HIGHLIGHTED"]){const i=n.highlightMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===hr[(this._edges?"EDGES":"SILHOUETTE")+"_SELECTED"]){const i=n.selectedMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else a.uniform4fv(this._uColor,this._edges?ur:cr)}this._draw({state:l,frameCtx:e,incrementDrawState:r}),a.bindVertexArray(null)}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null,p.memory.programs--}}class _r extends mr{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!1,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{const e=s.pickElementsCount||i.indicesBuf.numItems,o=s.pickElementsOffset?s.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,e,i.indicesBuf.itemType,o),r&&s.drawElements++}}}class vr extends _r{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r;const o=[];o.push("#version 300 es"),o.push("// Triangles batching draw vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;")),o.push("out vec4 vColor;"),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class br extends _r{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._lightsState,i=e._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching flat-shading draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),s){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}r.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),r.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),r.push("float lambertian = 1.0;"),r.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),r.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),r.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,i=t.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching silhouette fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r){for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = newColor;"),o.push("}"),o}}class xr extends _r{constructor(e){super(e,!1,{instancing:!1,edges:!0})}}class Br extends xr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class wr extends xr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry edges drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Pr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class Cr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Mr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${c.MAX_INT}), 1.0);`),s.push("}"),s}}class Er extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class Fr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching depth fragment shader"),s.push("precision highp float;"),s.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),s.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),s.push("}"),s}}class Ir extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Dr extends _r{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}class Sr extends _r{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Triangles batching quality draw vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),o.push("vFragDepth = 1.0 + clipPos.w;")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Triangles batching quality draw fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),n.push("uniform sampler2D uAOMap;"),n.push("in vec4 vViewPosition;"),n.push("in vec3 vViewNormal;"),n.push("in vec4 vColor;"),n.push("in vec2 vUV;"),n.push("in vec2 vMetallicRoughness;"),s.lightMaps.length>0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick flat normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),s.push("}"),s}}class Rr extends _r{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching color texture fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Vr=c.vec3(),Hr=c.vec3(),jr=c.vec3(),Gr=c.vec3(),zr=c.mat4();class Wr extends mr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=Vr;let f,g;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Hr;if(l){const e=jr;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,zr),g=Gr,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElements(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Kr{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new yr(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Pr(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Cr(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Qr(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Wr(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new vr(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new vr(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new br(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new br(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new Rr(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new Rr(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new Rr(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new Rr(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new Sr(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new Sr(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new yr(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Fr(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Ir(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new Br(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new wr(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Pr(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new Mr(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new Tr(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Cr(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Er(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Dr(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Wr(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Qr(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Xr={};let Jr=65536,Yr=5e6;class Zr{constructor(){}set doublePrecisionEnabled(e){c.setDoublePrecisionEnabled(e)}get doublePrecisionEnabled(){return c.getDoublePrecisionEnabled()}set maxDataTextureHeight(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),Jr=e}get maxDataTextureHeight(){return Jr}set maxGeometryBatchSize(e){e<1e5?e=1e5:e>5e6&&(e=5e6),Yr=e}get maxGeometryBatchSize(){return Yr}}const qr=new Zr;class $r{constructor(e=qr.maxGeometryBatchSize){this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]}}const eo=c.mat4(),to=c.mat4();function io(e,t,i){const s=e.length,r=new Uint16Array(s),o=t[0],n=t[1],a=t[2],l=t[3]-o,A=t[4]-n,h=t[5]-a,u=65525,d=u/l,p=u/A,f=u/h,g=e=>e>=0?e:0;for(let t=0;t=0?1:-1),t=(1-Math.abs(s))*(r>=0?1:-1),s=e,r=t}return new Int8Array([Math[t](127.5*s+(s<0?-1:0)),Math[i](127.5*r+(r<0?-1:0))])}function oo(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}const no=c.mat4(),ao=c.mat4(),lo=c.vec4([0,0,0,1]),Ao=c.vec3(),ho=c.vec3(),co=c.vec3(),uo=c.vec3(),po=c.vec3(),fo=c.vec3(),go=c.vec3();class mo{constructor(e){this.model=e.model,this.sortId="TrianglesBatchingLayer"+(e.solid?"-solid":"-surface")+(e.autoNormals?"-autonormals":"-normals")+(e.textureSet&&e.textureSet.colorTexture?"-colorTexture":"")+(e.textureSet&&e.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Xr[t];return i||(i=new Kr(e),Xr[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Xr[t],i._destroy()}))),i}(e.model.scene),this._buffer=new $r(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new At({origin:c.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:e.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=c.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=c.mat4(e.positionsDecodeMatrix)),e.uvDecodeMatrix?(this._state.uvDecodeMatrix=c.mat3(e.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,e.origin&&this._state.origin.set(e.origin),this.solid=!!e.solid,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)for(let e=0,t=o.length;e0){const e=no;m?c.inverseMat4(c.transposeMat4(m,ao),e):c.identityMat4(e,e),function(e,t,i,s,r){function o(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}let n,a,l,A,h,u,d=new Float32Array([0,0,0,0]),p=new Float32Array([0,0,0,0]);for(u=0;uh&&(l=n,h=A),n=ro(p,"floor","ceil"),a=oo(n),A=o(p,a),A>h&&(l=n,h=A),n=ro(p,"ceil","ceil"),a=oo(n),A=o(p,a),A>h&&(l=n,h=A),s[r+u+0]=l[0],s[r+u+1]=l[1],s[r+u+2]=0}(e,r,r.length,b.normals,b.normals.length)}if(l)for(let e=0,t=l.length;e0)for(let e=0,t=n.length;e0)for(let e=0,t=a.length;e0){const s=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):io(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=c.mat4());if(e.positionsBuf=new je(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(let e=0,t=this._portions.length;e0){const s=new Int8Array(i.normals);let r=!0;e.normalsBuf=new je(t,t.ARRAY_BUFFER,s,i.normals.length,3,t.STATIC_DRAW,r)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new je(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.uv.length>0)if(e.uvDecodeMatrix){let s=!1;e.uvBuf=new je(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,s)}else{const s=Ht.getUVBounds(i.uv),r=Ht.compressUVs(i.uv,s.min,s.max),o=r.quantized;let n=!1;e.uvDecodeMatrix=c.mat3(r.decodeMatrix),e.uvBuf=new je(t,t.ARRAY_BUFFER,o,o.length,2,t.STATIC_DRAW,n)}if(i.metallicRoughness.length>0){const s=new Uint8Array(i.metallicRoughness);let r=!1;e.metallicRoughnessBuf=new je(t,t.ARRAY_BUFFER,s,i.metallicRoughness.length,2,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s),o=!1;e.flagsBuf=new je(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new je(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new je(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){const s=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,s,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}isEmpty(){return!this._state.indicesBuf}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=e,s=this._portions[i],r=4*s.vertsBaseIndex,o=4*s.numVerts,n=this._scratchMemory.getUInt8Array(o),a=t[0],l=t[1],A=t[2],h=t[3];for(let e=0;e_)&&(_=e,s.set(v),r&&c.triangleNormal(p,f,g,r),m=!0)}}return m&&r&&(c.transformVec3(this.model.worldNormalMatrix,r,r),c.normalizeVec3(r)),m}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}class _o extends mr{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!0,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),r&&s.drawElements++)}}class vo extends _o{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r,o,n;const a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),e.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),e.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),r=0,o=i.lights.length;r= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),s&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),r=0,o=i.lights.length;r0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class bo extends _o{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState;let s,r;const o=t.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry flat-shading drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),o){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}for(n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),s=0,r=i.lights.length;s0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing fill fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = newColor;"),s.push("}"),s}}class xo extends _o{constructor(e,t){super(e,t,{instancing:!0,edges:!0})}}class Bo extends xo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class wo extends xo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Po extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class Co extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Mo extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${c.MAX_INT}), 1.0);`),s.push("}"),s}}class Eo extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class Fo extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry depth drawing fragment shader"),o.push("precision highp float;"),o.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),o.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),o.push("}"),o}}class Io extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Do extends _o{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const So={3e3:"linearToLinear",3001:"sRGBToLinear"};class To extends _o{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Instancing geometry quality drawing vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),o.push("in vec4 modelMatrixCol0;"),o.push("in vec4 modelMatrixCol1;"),o.push("in vec4 modelMatrixCol2;"),o.push("in vec4 modelNormalMatrixCol0;"),o.push("in vec4 modelNormalMatrixCol1;"),o.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),o.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),o.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Instancing geometry quality drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),n.push("#define PI 3.14159265359"),n.push("#define RECIPROCAL_PI 0.31830988618"),n.push("#define RECIPROCAL_PI2 0.15915494"),n.push("#define EPSILON 1e-6"),n.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),n.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),n.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),n.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),n.push(" return normalize(surf_norm );"),n.push(" }"),n.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),n.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),n.push(" vec2 st0 = dFdx( uv.st );"),n.push(" vec2 st1 = dFdy( uv.st );"),n.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),n.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),n.push(" vec3 N = normalize( surf_norm );"),n.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),n.push(" mat3 tsn = mat3( S, T, N );"),n.push(" return normalize( tsn * mapN );"),n.push("}"),n.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),n.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),n.push("}"),n.push("struct IncidentLight {"),n.push(" vec3 color;"),n.push(" vec3 direction;"),n.push("};"),n.push("struct ReflectedLight {"),n.push(" vec3 diffuse;"),n.push(" vec3 specular;"),n.push("};"),n.push("struct Geometry {"),n.push(" vec3 position;"),n.push(" vec3 viewNormal;"),n.push(" vec3 worldNormal;"),n.push(" vec3 viewEyeDir;"),n.push("};"),n.push("struct Material {"),n.push(" vec3 diffuseColor;"),n.push(" float specularRoughness;"),n.push(" vec3 specularColor;"),n.push(" float shine;"),n.push("};"),n.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),n.push(" float r = ggxRoughness + 0.0001;"),n.push(" return (2.0 / (r * r) - 2.0);"),n.push("}"),n.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),n.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),n.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),n.push("}"),s.reflectionMaps.length>0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = "+So[s.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = "+So[s.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),s.push("}"),s}}class Lo extends _o{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ho=c.vec3(),jo=c.vec3(),Go=c.vec3(),zo=c.vec3(),Wo=c.mat4();class Ko extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=Ho;let f,g;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=jo;if(l){const e=c.transformPoint3(h,l,Go);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,Wo),g=zo,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Xo{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new yo(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Po(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Co(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Vo(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Ko(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new vo(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new vo(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new bo(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new bo(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new Lo(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new Lo(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new Lo(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new Lo(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new To(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new To(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new yo(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Fo(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Io(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new Bo(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new wo(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Po(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new Mo(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new Ro(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Co(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Eo(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Do(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Ko(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Vo(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Jo={};const Yo=new Uint8Array(4),Zo=new Float32Array(1),qo=c.vec4([0,0,0,1]),$o=new Float32Array(3),en=c.vec3(),tn=c.vec3(),sn=c.vec3(),rn=c.vec3(),on=c.vec3(),nn=c.vec3(),an=c.vec3(),ln=new Float32Array(4);class An{constructor(e){this.model=e.model,this.sortId="TrianglesInstancingLayer"+(e.solid?"-solid":"-surface")+(e.normals?"-normals":"-autoNormals"),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Jo[t];return i||(i=new Xo(e),Jo[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Jo[t],i._destroy()}))),i}(e.model.scene),this._aabb=c.collapseAABB3(),this._state=new At({numInstances:0,obb:c.OBB3(),origin:c.vec3(),geometry:e.geometry,textureSet:e.textureSet,pbrSupported:!1,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,e.origin&&this._state.origin.set(e.origin),this._finalized=!1,this.solid=!!e.solid,this.numIndices=e.geometry.numIndices,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;e.colorsBuf=new je(s,s.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,s.DYNAMIC_DRAW,t),this._colors=[]}if(this._metallicRoughness.length>0){const t=new Uint8Array(this._metallicRoughness);let i=!1;e.metallicRoughnessBuf=new je(s,s.ARRAY_BUFFER,t,this._metallicRoughness.length,2,s.STATIC_DRAW,i)}if(o>0){let t=!1;e.flagsBuf=new je(s,s.ARRAY_BUFFER,new Float32Array(o),o,1,s.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;e.offsetsBuf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,s.DYNAMIC_DRAW,t),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){const i=!1;e.positionsBuf=new je(s,s.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,s.STATIC_DRAW,i),e.positionsDecodeMatrix=c.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){const i=new Uint8Array(t.colorsCompressed),r=!1;e.colorsBuf=new je(s,s.ARRAY_BUFFER,i,i.length,4,s.STATIC_DRAW,r)}if(t.uvCompressed&&t.uvCompressed.length>0){const i=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new je(s,s.ARRAY_BUFFER,i,i.length,2,s.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new je(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,s.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new je(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,s.STATIC_DRAW)),this._modelMatrixCol0.length>0){const t=!1;e.modelMatrixCol0Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelMatrixCol1Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelMatrixCol2Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol1Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol2Buf=new je(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){const t=!1;e.pickColorsBuf=new je(s,s.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,s.STATIC_DRAW,t),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Yo[0]=t[0],Yo[1]=t[1],Yo[2]=t[2],Yo[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(Yo,4*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&Y),r=!!(t&te),o=!!(t&ie),n=!!(t&se),a=!!(t&re),l=!!(t&q),A=!!(t&Z);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?hr.NOT_RENDERED:i?hr.COLOR_TRANSPARENT:hr.COLOR_OPAQUE,c=!s||A?hr.NOT_RENDERED:n?hr.SILHOUETTE_SELECTED:o?hr.SILHOUETTE_HIGHLIGHTED:r?hr.SILHOUETTE_XRAYED:hr.NOT_RENDERED;let u=0;u=!s||A?hr.NOT_RENDERED:n?hr.EDGES_SELECTED:o?hr.EDGES_HIGHLIGHTED:r?hr.EDGES_XRAYED:a?i?hr.EDGES_COLOR_TRANSPARENT:hr.EDGES_COLOR_OPAQUE:hr.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?hr.PICK:hr.NOT_RENDERED)<<12,d|=(t&$?1:0)<<16,Zo[0]=d,this._state.flagsBuf&&this._state.flagsBuf.setData(Zo,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?($o[0]=t[0],$o[1]=t[1],$o[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData($o,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;const i=this._state,s=i.geometry,r=this._portions[e];if(!r)return void this.model.error("portion not found: "+e);const o=s.positionsCompressed,n=this.model.matrix,a=c.vec4();a.set(i.origin,0),a[3]=1,c.mulMat4v4(n,a,a);const l=a[0],A=a[1],h=a[2],u=qo,d=r.matrix,p=i.positionsDecodeMatrix;for(let e=0,i=o.length;ev)&&(v=e,s.set(b),r&&c.triangleNormal(f,g,m,r),_=!0)}}return _&&r&&(c.transformVec3(a.normalMatrix,r,r),c.transformVec3(this.model.worldNormalMatrix,r,r),c.normalizeVec3(r)),_}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}class hn extends mr{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),r&&s.drawElements++}}class cn extends hn{drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class un extends hn{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const dn=c.vec3(),pn=c.vec3(),fn=c.vec3(),gn=c.vec3(),mn=c.mat4();class _n extends mr{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=dn;let f,g;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=pn;if(l){const e=fn;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,mn),g=gn,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const vn=c.vec3(),bn=c.vec3(),yn=c.vec3(),xn=c.vec3(),Bn=c.mat4();class wn extends mr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=vn;let f,g;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=bn;if(l){const e=yn;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,Bn),g=xn,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Pn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new cn(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new un(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new _n(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new wn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Cn={};class Mn{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]}}class En{constructor(e){this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Cn[t];return i||(i=new Pn(e),Cn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Cn[t],i._destroy()}))),i}(e.model.scene),this.model=e.model,this._buffer=new Mn(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new At({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:c.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=c.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=c.vec3(e.origin)),this.primitive=e.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new je(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=io(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new je(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new je(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.colors.length>0){const s=i.colors.length/4,r=new Float32Array(s);let o=!1;e.flagsBuf=new je(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new je(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new je(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2],A=t[3];for(let e=0;e0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Lines instancing color fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return this._withSAO?(o.push(" float viewportWidth = uSAOParams[0];"),o.push(" float viewportHeight = uSAOParams[1];"),o.push(" float blendCutoff = uSAOParams[2];"),o.push(" float blendFactor = uSAOParams[3];"),o.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),o.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),o.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):o.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class Dn extends Fn{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const Sn=c.vec3(),Tn=c.vec3(),Rn=c.vec3();c.vec3();const Ln=c.mat4();class Un extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=Sn;let f;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Tn;if(l){const e=c.transformPoint3(h,l,Rn);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,Ln),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,p),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let g=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,g+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const On=c.vec3(),kn=c.vec3(),Nn=c.vec3();c.vec3();const Qn=c.mat4();class Vn extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=On;let f;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=kn;if(l){const e=c.transformPoint3(h,l,Nn);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,Qn),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let g=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,g+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Hn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._snapInitRenderer||(this._snapInitRenderer=new Un(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Vn(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new In(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Dn(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Un(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Vn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const jn={};const Gn=new Uint8Array(4),zn=new Float32Array(1),Wn=new Float32Array(3),Kn=new Float32Array(4);class Xn{constructor(e){this.model=e.model,this.material=e.material,this.sortId="LinesInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=jn[t];return i||(i=new Hn(e),jn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete jn[t],i._destroy()}))),i}(e.model.scene),this._aabb=c.collapseAABB3(),this._state=new At({obb:c.OBB3(),numInstances:0,origin:null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,e.origin&&(this._state.origin=c.vec3(e.origin)),this._finalized=!1,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;this._state.colorsBuf=new je(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,t),this._colors=[]}if(r>0){let t=!1;this._state.flagsBuf=new je(e,e.ARRAY_BUFFER,new Float32Array(r),r,1,e.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;this._state.offsetsBuf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){const s=new Uint8Array(i.colorsCompressed),r=!1;t.colorsBuf=new je(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,r)}if(i.positionsCompressed&&i.positionsCompressed.length>0){const s=!1;t.positionsBuf=new je(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,s),t.positionsDecodeMatrix=c.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new je(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){const t=!1;this._state.modelMatrixCol0Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol1Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol2Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Gn[0]=t[0],Gn[1]=t[1],Gn[2]=t[2],Gn[3]=t[3],this._state.colorsBuf.setData(Gn,4*e,4)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&Y),r=!!(t&te),o=!!(t&ie),n=!!(t&se),a=!!(t&re),l=!!(t&q),A=!!(t&Z);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?hr.NOT_RENDERED:i?hr.COLOR_TRANSPARENT:hr.COLOR_OPAQUE,c=!s||A?hr.NOT_RENDERED:n?hr.SILHOUETTE_SELECTED:o?hr.SILHOUETTE_HIGHLIGHTED:r?hr.SILHOUETTE_XRAYED:hr.NOT_RENDERED;let u=0;u=!s||A?hr.NOT_RENDERED:n?hr.EDGES_SELECTED:o?hr.EDGES_HIGHLIGHTED:r?hr.EDGES_XRAYED:a?i?hr.EDGES_COLOR_TRANSPARENT:hr.EDGES_COLOR_OPAQUE:hr.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?hr.PICK:hr.NOT_RENDERED)<<12,d|=(t&$?255:0)<<16,zn[0]=d,this._state.flagsBuf.setData(zn,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Wn[0]=t[0],Wn[1]=t[1],Wn[2]=t[2],this._state.offsetsBuf.setData(Wn,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;Kn[0]=t[0],Kn[1]=t[4],Kn[2]=t[8],Kn[3]=t[12],this._state.modelMatrixCol0Buf.setData(Kn,i),Kn[0]=t[1],Kn[1]=t[5],Kn[2]=t[9],Kn[3]=t[13],this._state.modelMatrixCol1Buf.setData(Kn,i),Kn[0]=t[2],Kn[1]=t[6],Kn[2]=t[10],Kn[3]=t[14],this._state.modelMatrixCol2Buf.setData(Kn,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesXRayed(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,hr.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,hr.PICK)}drawOcclusion(e,t){}drawShadow(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawPickNormals(e,t){}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}class Jn extends mr{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),r&&s.drawArrays++}}class Yn extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,s=[];return s.push("#version 300 es"),s.push("// Points batching color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Zn extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform vec4 color;"),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points batching silhouette vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = color;"),o.push("}"),o}}class qn extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class $n extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batched pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batched pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class ea extends Jn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push(" gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),s.push("}"),s}}const ta=c.vec3(),ia=c.vec3(),sa=c.vec3(),ra=c.vec3(),oa=c.mat4();class na extends mr{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=ta;let f,g;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=ia;if(l){const e=sa;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,oa),g=ra,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform1f(this._uPointSize,1);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler"),this._uPointSize=e.getLocation("pointSize")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float pointSize;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = pointSize;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const aa=c.vec3(),la=c.vec3(),Aa=c.vec3(),ha=c.vec3(),ca=c.mat4();class ua extends mr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=aa;let f,g;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=la;if(l){const e=Aa;c.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,ca),g=ha,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class da{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Yn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Zn(this._scene)),this._silhouetteRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new qn(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new $n(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new ea(this._scene)),this._occlusionRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new na(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new ua(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const pa={};class fa{constructor(e){this.model=e.model,this.sortId="PointsBatchingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=pa[t];return i||(i=new da(e),pa[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete pa[t],i._destroy()}))),i}(e.model.scene);const t=e.maxGeometryBatchSize||5e6,i=function(){const e=[];return{append:function(t,i=1,s=1){e.push({data:t,times:i,denormalizeScale:s})},compileBuffer:function(t){let i=0;e.forEach((e=>{i+=e.times*e.data.length}));const s=new t(i);let r=0;return e.forEach((e=>{const t=e.data,i=e.denormalizeScale,o=s.subarray(r);if(1===i)o.set(t,0);else for(let e=0;ee.length>0?new je(t,t.ARRAY_BUFFER,e,e.length,i,s):null,r=this._preCompressedPositionsExpected?i.positions.compileBuffer(Uint16Array):io(i.positions.compileBuffer(Float32Array),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=s(r,3,t.STATIC_DRAW),e.flagsBuf=s(new Float32Array(this._buffer.vertsIndex),1,t.DYNAMIC_DRAW),e.colorsBuf=s(i.colors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.pickColorsBuf=s(i.pickColors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.offsetsBuf=this.model.scene.entityOffsetsEnabled?s(new Float32Array(3*this._buffer.vertsIndex),3,t.DYNAMIC_DRAW):null,this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized"}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2];for(let e=0;e0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class _a extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 color;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),s.push("uniform vec4 silhouetteColor;"),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class va extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick mesh fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class ba extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push(" vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class ya extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 color;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class xa extends ga{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points instancing depth vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return o.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class Ba extends ga{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }"),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const wa=c.vec3(),Pa=c.vec3(),Ca=c.vec3();c.vec3();const Ma=c.mat4();class Ea extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=wa;let f;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Pa;if(l){const e=c.transformPoint3(h,l,Ca);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,Ma),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,p),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let g=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,g+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Fa=c.vec3(),Ia=c.vec3(),Da=c.vec3();c.vec3();const Sa=c.mat4();class Ta extends mr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=t.aabb,d=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=Fa;let f;if(p[0]=c.safeInv(u[3]-u[0])*c.MAX_INT,p[1]=c.safeInv(u[4]-u[1])*c.MAX_INT,p[2]=c.safeInv(u[5]-u[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(p[0]),e.snapPickCoordinateScale[1]=c.safeInv(p[1]),e.snapPickCoordinateScale[2]=c.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Ia;if(l){const e=c.transformPoint3(h,l,Da);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=W(d,t,Sa),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=d,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let g=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,g+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Ra{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ma(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new _a(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new xa(this._scene)),this._depthRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new va(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new ba(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new ya(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Ba(this._scene)),this._shadowRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ea(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Ta(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const La={};const Ua=new Uint8Array(4),Oa=new Float32Array(1),ka=new Float32Array(3),Na=new Float32Array(4);class Qa{constructor(e){this.model=e.model,this.material=e.material,this.sortId="PointsInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=La[t];return i||(i=new Ra(e),La[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete La[t],i._destroy()}))),i}(e.model.scene),this._aabb=c.collapseAABB3(),this._state=new At({obb:c.OBB3(),numInstances:0,origin:e.origin?c.vec3(e.origin):null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let s=!1;i.flagsBuf=new je(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,s)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;i.offsetsBuf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(s.positionsCompressed&&s.positionsCompressed.length>0){const t=!1;i.positionsBuf=new je(e,e.ARRAY_BUFFER,s.positionsCompressed,s.positionsCompressed.length,3,e.STATIC_DRAW,t),i.positionsDecodeMatrix=c.mat4(s.positionsDecodeMatrix)}if(s.colorsCompressed&&s.colorsCompressed.length>0){const t=new Uint8Array(s.colorsCompressed),r=!1;i.colorsBuf=new je(e,e.ARRAY_BUFFER,t,t.length,4,e.STATIC_DRAW,r)}if(this._modelMatrixCol0.length>0){const t=!1;i.modelMatrixCol0Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),i.modelMatrixCol1Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),i.modelMatrixCol2Buf=new je(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){const t=!1;i.pickColorsBuf=new je(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,t),this._pickColors=[]}i.geometry=null,this._finalized=!0}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Ua[0]=t[0],Ua[1]=t[1],Ua[2]=t[2],this._state.colorsBuf.setData(Ua,3*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&Y),r=!!(t&te),o=!!(t&ie),n=!!(t&se),a=!!(t&re),l=!!(t&q),A=!!(t&Z);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?hr.NOT_RENDERED:i?hr.COLOR_TRANSPARENT:hr.COLOR_OPAQUE,c=!s||A?hr.NOT_RENDERED:n?hr.SILHOUETTE_SELECTED:o?hr.SILHOUETTE_HIGHLIGHTED:r?hr.SILHOUETTE_XRAYED:hr.NOT_RENDERED;let u=0;u=!s||A?hr.NOT_RENDERED:n?hr.EDGES_SELECTED:o?hr.EDGES_HIGHLIGHTED:r?hr.EDGES_XRAYED:a?i?hr.EDGES_COLOR_TRANSPARENT:hr.EDGES_COLOR_OPAQUE:hr.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?hr.PICK:hr.NOT_RENDERED)<<12,d|=(t&$?255:0)<<16,Oa[0]=d,this._state.flagsBuf.setData(Oa,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(ka[0]=t[0],ka[1]=t[1],ka[2]=t[2],this._state.offsetsBuf.setData(ka,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;Na[0]=t[0],Na[1]=t[4],Na[2]=t[8],Na[3]=t[12],this._state.modelMatrixCol0Buf.setData(Na,i),Na[0]=t[1],Na[1]=t[5],Na[2]=t[9],Na[3]=t[13],this._state.modelMatrixCol1Buf.setData(Na,i),Na[0]=t[2],Na[1]=t[6],Na[2]=t[10],Na[3]=t[14],this._state.modelMatrixCol2Buf.setData(Na,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,hr.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,hr.COLOR_OPAQUE)}drawShadow(e,t){}drawPickMesh(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,hr.PICK)}drawPickDepths(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,hr.PICK)}drawPickNormals(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,hr.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,hr.PICK)}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}const Va=c.vec3(),Ha=c.vec3(),ja=c.mat4();class Ga{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=o,d=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=Va;if(f){const t=c.transformPoint3(u,A,Ha);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=W(d,e,ja)}else p=d;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),n.drawArrays(n.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),n.drawArrays(n.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),n.drawArrays(n.LINES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// LinesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class za{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}eagerCreateRenders(){}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Ga(this._scene,!1)),this._colorRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy()}}const Wa={};class Ka{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]}}class Xa{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindLineIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}}class Ja{constructor(e,t,i,s,r=null){this._gl=e,this._texture=t,this._textureWidth=i,this._textureHeight=s,this._textureData=r}bindTexture(e,t,i){return e.bindTexture(t,this,i)}bind(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}unbind(e){}}const Ya={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Ya,null,4));let e=0;Object.keys(Ya).forEach((t=>{t.startsWith("size")&&(e+=Ya[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Ya.totalLines).toFixed(2)}`);let t={};Object.keys(Ya).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Ya[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Za{disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}generateTextureForColorsAndFlags(e,t,i,s,r){const o=t.length;this.numPortions=o;const n=4096,a=Math.ceil(o/512);if(0===a)throw"texture height===0";const l=new Uint8Array(16384*a);Ya.sizeDataColorsAndFlags+=l.byteLength,Ya.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),l.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20);const A=e.createTexture();return e.bindTexture(e.TEXTURE_2D,A),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,n,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,n,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ja(e,A,n,a,l)}generateTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Ya.sizeDataTextureOffsets+=r.byteLength,Ya.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ja(e,o,i,s,r)}generateTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Ya.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Wa[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new Ka,this._dataTextureState=new Xa,this._dataTextureGenerator=new Za,this._state=new At({origin:c.vec3(t.origin),textureState:this._dataTextureState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Ya.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/2})),(this._state.numVertices+s>4096*$a||t+r>4096*$a)&&Ya.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*$a&&t+r<=4096*$a}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/2/8)*2;Ya.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}const i=t.positionsCompressed,s=t.indices,r=this._buffer;r.positionsCompressed.push(i);const o=r.lenPositionsCompressed/3,n=i.length/3;let a;r.lenPositionsCompressed+=i.length;let l=0;if(s){let e;l=s.length/2,n<=256?(e=r.indices8Bits,a=r.lenIndices8Bits/2,r.lenIndices8Bits+=s.length):n<=65536?(e=r.indices16Bits,a=r.lenIndices16Bits/2,r.lenIndices16Bits+=s.length):(e=r.indices32Bits,a=r.lenIndices32Bits/2,r.lenIndices32Bits+=s.length),e.push(s)}this._state.numVertices+=n,Ya.numberOfGeometries++;return{vertexBase:o,numVertices:n,numLines:l,indicesBase:a}}_createSubPortion(e,t){const i=e.color,s=e.colors,r=e.opacity,o=e.meshMatrix,n=e.pickColor,a=this._buffer,l=this._state;a.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),a.perObjectInstancePositioningMatrices.push(o||rl),a.perObjectSolid.push(!!e.solid),s?a.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):i&&a.perObjectColors.push([i[0],i[1],i[2],r]),a.perObjectPickColors.push(n),a.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?l.numIndices8Bits:t.numVertices<=65536?l.numIndices16Bits:l.numIndices32Bits,a.perObjectIndexBaseOffsets.push(e/2-t.indicesBase)}const A=this._subPortions.length;if(t.numLines>0){let e,i=2*t.numLines;t.numVertices<=256?(e=a.perLineNumberPortionId8Bits,l.numIndices8Bits+=i,Ya.totalLines8Bits+=t.numLines):t.numVertices<=65536?(e=a.perLineNumberPortionId16Bits,l.numIndices16Bits+=i,Ya.totalLines16Bits+=t.numLines):(e=a.perLineNumberPortionId32Bits,l.numIndices32Bits+=i,Ya.totalLines32Bits+=t.numLines),Ya.totalLines+=t.numLines;for(let i=0;i0&&(t.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,tl))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),c.bindTexture(c.TEXTURE_2D,h.texturePerObjectColorsAndFlags._texture),c.texSubImage2D(c.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,c.RGBA_INTEGER,c.UNSIGNED_BYTE,tl))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,tl))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,il))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,el))}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,hr.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){}drawSilhouetteHighlighted(e,t){}drawSilhouetteSelected(e,t){}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){}drawShadow(e,t){}setPickMatrices(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawSnapInit(e,t){}drawSnap(e,t){}drawPickNormals(e,t){}destroy(){if(this._destroyed)return;const e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}const nl=c.vec3(),al=c.vec3(),ll=c.vec3();c.vec3();const Al=c.vec4(),hl=c.mat4();class cl{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let d,p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=nl;if(f){const t=c.transformPoint3(u,A,al);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],d=W(r.viewMatrix,e,hl),p=ll,p[0]=r.eye[0]-e[0],p[1]=r.eye[1]-e[1],p[2]=r.eye[2]-e[2]}else d=r.viewMatrix,p=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,d),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,p),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new He(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const s=this._program;this._uRenderPass=s.getLocation("renderPass"),this._uLightAmbient=s.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];const r=i.lights;let o;for(let e=0,t=r.length;e0;let r;const o=[];o.push("#version 300 es"),o.push("// TrianglesDataTextureColorRenderer vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("uniform mat4 sceneModelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),o.push("uniform highp sampler2D uTexturePerObjectMatrix;"),o.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),o.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),o.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),o.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),o.push("uniform vec3 uCameraEyeRtc;"),o.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("out float isPerspective;")),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e> 3) & 4095;"),o.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),o.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),o.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),o.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),o.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),o.push("if (int(flags.x) != renderPass) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("} else {"),o.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),o.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),o.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),o.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),o.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),o.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),o.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),o.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),o.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),o.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),o.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),o.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),o.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),o.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),o.push("if (color.a == 0u) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("};"),o.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),o.push("vec3 position;"),o.push("position = positions[gl_VertexID % 3];"),o.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),o.push("if (solid != 1u) {"),o.push("if (isPerspectiveMatrix(projMatrix)) {"),o.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),o.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("} else {"),o.push("if (viewNormal.z < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("}"),o.push("}"),o.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// TrianglesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ul=new Float32Array([1,1,1]),dl=c.vec3(),pl=c.vec3(),fl=c.vec3();c.vec3();const gl=c.mat4();class ml{constructor(e,t){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=o,d=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let p,f;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=dl;if(A){const t=pl;c.transformPoint3(u,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=W(d,e,gl),f=fl,f[0]=r.eye[0]-e[0],f[1]=r.eye[1]-e[1],f[2]=r.eye[2]-e[2]}else p=d,f=r.eye;if(n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),i===hr.SILHOUETTE_XRAYED){const e=s.xrayMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===hr.SILHOUETTE_HIGHLIGHTED){const e=s.highlightMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===hr.SILHOUETTE_SELECTED){const e=s.selectedMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,ul);if(s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const g=s._sectionPlanesState.getNumAllocatedSectionPlanes(),m=s._sectionPlanesState.sectionPlanes.length;if(g>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*m,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const _l=new Float32Array([0,0,0,1]),vl=c.vec3(),bl=c.vec3();c.vec3();const yl=c.mat4();class xl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=s,d=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=vl;if(f){const t=c.transformPoint3(u,A,bl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=W(d,e,yl)}else p=d;if(n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),i===hr.EDGES_XRAYED){const e=r.xrayMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===hr.EDGES_HIGHLIGHTED){const e=r.highlightMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===hr.EDGES_SELECTED){const e=r.selectedMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,_l);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Bl=c.vec3(),wl=c.vec3(),Pl=c.mat4();class Cl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=s,d=o.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=Bl;if(f){const t=c.transformPoint3(u,A,wl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=W(d,e,Pl)}else p=d;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ml=c.vec3(),El=c.vec3(),Fl=c.vec3(),Il=c.mat4();class Dl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=s,d=e.pickViewMatrix||o.viewMatrix,p=e.pickProjMatrix||o.projMatrix,f=e.pickOrigin||o.eye,g=e.pickProjMatrix?e.pickZFar:o.project.far;let m,_;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const e=Ml;if(v){const t=c.transformPoint3(u,A,El);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],m=W(d,e,Il),_=Fl,_[0]=f[0]-e[0],_[1]=f[1]-e[1],_[2]=f[2]-e[2]}else m=d,_=f;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,p),n.uniform3fv(this._uCameraEyeRtc,_),n.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(g+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const y=r._sectionPlanesState.getNumAllocatedSectionPlanes(),x=r._sectionPlanesState.sectionPlanes.length;if(y>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*x,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var s=0;s 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Sl=c.vec3(),Tl=c.vec3(),Rl=c.vec3();c.vec3();const Ll=c.mat4();class Ul{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=s,d=e.pickViewMatrix||o.viewMatrix,p=e.pickProjMatrix||o.projMatrix,f=e.pickOrigin||o.eye,g=e.pickProjMatrix?e.pickZFar:o.project.far;let m,_;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const t=Sl;if(A){const e=Tl;c.transformPoint3(u,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],m=W(d,t,Ll),_=Rl,_[0]=f[0]-t[0],_[1]=f[1]-t[1],_[2]=f[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=d,_=f,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(n.uniform3fv(this._uCameraEyeRtc,_),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniform1f(this._uPickZNear,e.pickZNear),n.uniform1f(this._uPickZFar,e.pickZFar),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,p),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(g+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const v=r._sectionPlanesState.getNumAllocatedSectionPlanes(),b=r._sectionPlanesState.sectionPlanes.length;if(v>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*b,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var s=0;s 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ol=c.vec3(),kl=c.vec3(),Nl=c.vec3(),Ql=c.vec3();c.vec3();const Vl=c.mat4();class Hl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix,f=Ol;let g,m;f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const _=0!==A[0]||0!==A[1]||0!==A[2],v=0!==h[0]||0!==h[1]||0!==h[2];if(_||v){const t=kl;if(_){const e=c.transformPoint3(u,A,Nl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],g=W(p,t,Vl),m=Ql,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const b=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(b>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*y,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(x,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(x,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(x,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const jl=c.vec3(),Gl=c.vec3(),zl=c.vec3(),Wl=c.vec3();c.vec3();const Kl=c.mat4();class Xl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix,f=jl;let g,m;f[0]=c.safeInv(d[3]-d[0])*c.MAX_INT,f[1]=c.safeInv(d[4]-d[1])*c.MAX_INT,f[2]=c.safeInv(d[5]-d[2])*c.MAX_INT,e.snapPickCoordinateScale[0]=c.safeInv(f[0]),e.snapPickCoordinateScale[1]=c.safeInv(f[1]),e.snapPickCoordinateScale[2]=c.safeInv(f[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const _=0!==A[0]||0!==A[1]||0!==A[2],v=0!==h[0]||0!==h[1]||0!==h[2];if(_||v){const t=Gl;if(_){const e=zl;c.transformPoint3(u,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],g=W(p,t,Kl),m=Wl,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this._uVectorA,e.snapVectorA),n.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const b=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(b>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*y,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Jl=c.vec3(),Yl=c.vec3(),Zl=c.vec3();c.vec3();const ql=c.mat4();class $l{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=s,d=e.pickViewMatrix||o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p,f;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=Jl;if(A){const t=Yl;c.transformPoint3(u,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=W(d,e,ql),f=Zl,f[0]=o.eye[0]-e[0],f[1]=o.eye[1]-e[1],f[2]=o.eye[2]-e[2]}else p=d,f=o.eye;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const g=r._sectionPlanesState.getNumAllocatedSectionPlanes(),m=r._sectionPlanesState.sectionPlanes.length;if(g>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*m,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const eA=c.vec3(),tA=c.vec3(),iA=c.vec3();c.vec3();const sA=c.mat4();class rA{constructor(e){this._scene=e,this._allocate(),this._hash=this._getHash()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let d,p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=eA;if(f){const t=c.transformPoint3(u,A,tA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],d=W(r.viewMatrix,e,sA),p=iA,p[0]=r.eye[0]-e[0],p[1]=r.eye[1]-e[1],p[2]=r.eye[2]-e[2]}else d=r.viewMatrix,p=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,d),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,p),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const oA=c.vec3(),nA=c.vec3(),aA=c.vec3();c.vec3();const lA=c.mat4();class AA{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,u=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let d,p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));const f=0!==l[0]||0!==l[1]||0!==l[2],g=0!==A[0]||0!==A[1]||0!==A[2];if(f||g){const e=oA;if(f){const t=nA;c.transformPoint3(h,l,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=A[0],e[1]+=A[1],e[2]+=A[2],d=W(u,e,lA),p=aA,p[0]=o.eye[0]-e[0],p[1]=o.eye[1]-e[1],p[2]=o.eye[2]-e[2]}else d=u,p=o.eye;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,h),n.uniformMatrix4fv(this._uViewMatrix,!1,d),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,o.viewNormalMatrix),n.uniformMatrix4fv(this._uWorldNormalMatrix,!1,s.worldNormalMatrix);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(Te.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&Te.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const hA=c.vec3(),cA=c.vec3(),uA=c.vec3();c.vec3(),c.vec4();const dA=c.mat4();class pA{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:u}=o;if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a));const d=e.pickViewMatrix||r.viewMatrix,p=e.pickProjMatrix||r.projMatrix,f=e.pickOrigin||r.eye,g=e.pickProjMatrix?e.pickZFar:r.project.far;let m,_;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const e=hA;if(v){const t=c.transformPoint3(u,A,cA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],m=W(d,e,dA),_=uA,_[0]=f[0]-e[0],_[1]=f[1]-e[1],_[2]=f[2]-e[2]}else m=d,_=f;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,p),n.uniform3fv(this._uCameraEyeRtc,_),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const e=2/(Math.log(g+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const y=s._sectionPlanesState.getNumAllocatedSectionPlanes(),x=s._sectionPlanesState.sectionPlanes.length;if(y>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*x,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new He(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(` outNormal = ivec4(worldNormal * float(${c.MAX_INT}), 1.0);`),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class fA{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new ml(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Dl(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Ul(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new pA(this._scene)),this._snapRenderer||(this._snapRenderer=new Hl(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Xl(this._scene)),this._snapRenderer||(this._snapRenderer=new Hl(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new cl(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new cl(this._scene,!0)),this._colorRendererWithSAO}get colorQualityRendererWithSAO(){return this._colorQualityRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ml(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new rA(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new AA(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new xl(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Cl(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Dl(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new pA(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new pA(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Ul(this._scene)),this._pickDepthRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Hl(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Xl(this._scene)),this._snapInitRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new $l(this._scene)),this._occlusionRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}const gA={};class mA{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]}}class _A{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindTriangleIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}bindEdgeIndicesTextures(e,t,i,s){this.edgeIndicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[s].bindTexture(e,i,6)}}const vA={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(vA,null,4));let e=0;Object.keys(vA).forEach((t=>{t.startsWith("size")&&(e+=vA[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/vA.totalPolygons).toFixed(2)}`);let t={};Object.keys(vA).forEach((i=>{i.startsWith("size")&&(t[i]=`${(vA[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class bA{constructor(){}disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}createTextureForColorsAndFlags(e,t,i,s,r,o,n){const a=t.length;this.numPortions=a;const l=4096,A=Math.ceil(a/512);if(0===A)throw"texture height===0";const h=new Uint8Array(16384*A);vA.sizeDataColorsAndFlags+=h.byteLength,vA.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),h.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20),h.set([o[e]>>24&255,o[e]>>16&255,o[e]>>8&255,255&o[e]],32*e+24),h.set([n[e]?1:0,0,0,0],32*e+28);const c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,A),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,A,e.RGBA_INTEGER,e.UNSIGNED_BYTE,h,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ja(e,c,l,A,h)}createTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);vA.sizeDataTextureOffsets+=r.byteLength,vA.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ja(e,o,i,s,r)}createTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);vA.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete gA[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new mA,this._dtxState=new _A,this._dtxTextureFactory=new bA,this._state=new At({origin:c.vec3(t.origin),metallicRoughnessBuf:null,textureState:this._dtxState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numEdgeIndices8Bits:0,numEdgeIndices16Bits:0,numEdgeIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this.model.scene.readableGeometryEnabled&&(this._subPortionReadableGeometries={}),this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=c.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){c.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&vA.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/3})),(this._state.numVertices+s>4096*xA||t+r>4096*xA)&&vA.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*xA&&t+r<=4096*xA}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/3/8)*3;vA.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}if(t.edgeIndices){const e=8*Math.ceil(t.edgeIndices.length/2/8)*2;vA.overheadSizeAlignementEdgeIndices+=2*(e-t.edgeIndices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.edgeIndices),t.edgeIndices=i}const i=t.positionsCompressed,s=t.indices,r=t.edgeIndices,o=this._buffer;o.positionsCompressed.push(i);const n=o.lenPositionsCompressed/3,a=i.length/3;let l;o.lenPositionsCompressed+=i.length;let A,h=0;if(s){let e;h=s.length/3,a<=256?(e=o.indices8Bits,l=o.lenIndices8Bits/3,o.lenIndices8Bits+=s.length):a<=65536?(e=o.indices16Bits,l=o.lenIndices16Bits/3,o.lenIndices16Bits+=s.length):(e=o.indices32Bits,l=o.lenIndices32Bits/3,o.lenIndices32Bits+=s.length),e.push(s)}let c=0;if(r){let e;c=r.length/2,a<=256?(e=o.edgeIndices8Bits,A=o.lenEdgeIndices8Bits/2,o.lenEdgeIndices8Bits+=r.length):a<=65536?(e=o.edgeIndices16Bits,A=o.lenEdgeIndices16Bits/2,o.lenEdgeIndices16Bits+=r.length):(e=o.edgeIndices32Bits,A=o.lenEdgeIndices32Bits/2,o.lenEdgeIndices32Bits+=r.length),e.push(r)}this._state.numVertices+=a,vA.numberOfGeometries++;return{vertexBase:n,numVertices:a,numTriangles:h,numEdges:c,indicesBase:l,edgeIndicesBase:A}}_createSubPortion(e,t,i,s){const r=e.color;e.metallic,e.roughness;const o=e.colors,n=e.opacity,a=e.meshMatrix,l=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(a||EA),A.perObjectSolid.push(!!e.solid),o?A.perObjectColors.push([255*o[0],255*o[1],255*o[2],255]):r&&A.perObjectColors.push([r[0],r[1],r[2],n]),A.perObjectPickColors.push(l),A.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(e/3-t.indicesBase)}{let e;e=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(e/2-t.edgeIndicesBase)}const c=this._subPortions.length;if(t.numTriangles>0){let e,i=3*t.numTriangles;t.numVertices<=256?(e=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=i,vA.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(e=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=i,vA.totalPolygons16Bits+=t.numTriangles):(e=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=i,vA.totalPolygons32Bits+=t.numTriangles),vA.totalPolygons+=t.numTriangles;for(let i=0;i0){let e,i=2*t.numEdges;t.numVertices<=256?(e=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=i,vA.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(e=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=i,vA.totalEdges16Bits+=t.numEdges):(e=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=i,vA.totalEdges32Bits+=t.numEdges),vA.totalEdges+=t.numEdges;for(let i=0;i0&&(t.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(t.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(t.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(t.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(t.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(i,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(t.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(i,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(t.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(i,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}isEmpty(){return 0===this._numPortions}initFlags(e,t,i){t&Y&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ie&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&te&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&se&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&$&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&re&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Z&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&re?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&$?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dtxState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Z?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,PA))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),g.bindTexture(g.TEXTURE_2D,f.texturePerObjectColorsAndFlags._texture),g.texSubImage2D(g.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,g.RGBA_INTEGER,g.UNSIGNED_BYTE,PA))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,PA))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,CA))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,wA))}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return;const i=this._state,s=this._portionToSubPortionsMap[e];if(s)for(let e=0,r=s.length;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==UA[e])return void UA[e].push({onLoad:t,onProgress:i,onError:s});UA[e]=[],UA[e].push({onLoad:t,onProgress:i,onError:s});const o=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),n=this.mimeType,a=this.responseType;fetch(o).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body.getReader)return t;const i=UA[e],s=t.body.getReader(),r=t.headers.get("Content-Length"),o=r?parseInt(r):0,n=0!==o;let a=0;const l=new ReadableStream({start(e){!function t(){s.read().then((({done:s,value:r})=>{if(s)e.close();else{a+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:n,loaded:a,total:o});for(let e=0,t=i.length;e{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,n)));case"json":return e.json();default:if(void 0===n)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(n),i=t&&t[1]?t[1].toLowerCase():void 0,s=new TextDecoder(i);return e.arrayBuffer().then((e=>s.decode(e)))}}})).then((t=>{SA.add(e,t);const i=UA[e];delete UA[e];for(let e=0,s=i.length;e{const i=UA[e];if(void 0===i)throw this.manager.itemError(e),t;delete UA[e];for(let e=0,s=i.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class kA{constructor(e=4){this.pool=e,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}_initWorker(e){if(!this.workers[e]){const t=this.workerCreator();t.addEventListener("message",this._onMessage.bind(this,e)),this.workers[e]=t}}_getIdleWorker(){for(let e=0;e{const s=this._getIdleWorker();-1!==s?(this._initWorker(s),this.workerStatus|=1<e.terminate())),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}let NA=0;class QA{constructor({viewer:e,transcoderPath:t,workerLimit:i}){this._transcoderPath=t||"https://cdn.jsdelivr.net/npm/@xeokit/xeokit-sdk/dist/basis/",this._transcoderBinary=null,this._transcoderPending=null,this._workerPool=new kA,this._workerSourceURL="",i&&this._workerPool.setWorkerLimit(i);const s=e.capabilities;this._workerConfig={astcSupported:s.astcSupported,etc1Supported:s.etc1Supported,etc2Supported:s.etc2Supported,dxtSupported:s.dxtSupported,bptcSupported:s.bptcSupported,pvrtcSupported:s.pvrtcSupported},this._supportedFileTypes=["xkt2"]}_init(){if(!this._transcoderPending){const e=new OA;e.setPath(this._transcoderPath),e.setWithCredentials(this.withCredentials);const t=e.loadAsync("basis_transcoder.js"),i=new OA;i.setPath(this._transcoderPath),i.setResponseType("arraybuffer"),i.setWithCredentials(this.withCredentials);const s=i.loadAsync("basis_transcoder.wasm");this._transcoderPending=Promise.all([t,s]).then((([e,t])=>{const i=QA.BasisWorker.toString(),s=["/* constants */","let _EngineFormat = "+JSON.stringify(QA.EngineFormat),"let _TranscoderFormat = "+JSON.stringify(QA.TranscoderFormat),"let _BasisFormat = "+JSON.stringify(QA.BasisFormat),"/* basis_transcoder.js */",e,"/* worker */",i.substring(i.indexOf("{")+1,i.lastIndexOf("}"))].join("\n");this._workerSourceURL=URL.createObjectURL(new Blob([s])),this._transcoderBinary=t,this._workerPool.setWorkerCreator((()=>{const e=new Worker(this._workerSourceURL),t=this._transcoderBinary.slice(0);return e.postMessage({type:"init",config:this._workerConfig,transcoderBinary:t},[t]),e}))})),NA>0&&console.warn("KTX2TextureTranscoder: Multiple active KTX2TextureTranscoder may cause performance issues. Use a single KTX2TextureTranscoder instance, or call .dispose() on old instances."),NA++}return this._transcoderPending}transcode(e,t,i={}){return new Promise(((s,r)=>{const o=i;this._init().then((()=>this._workerPool.postMessage({type:"transcode",buffers:e,taskConfig:o},e))).then((e=>{const i=e.data,{mipmaps:o,width:n,height:a,format:l,type:A,error:h,dfdTransferFn:c,dfdFlags:u}=i;if("error"===A)return r(h);t.setCompressedData({mipmaps:o,props:{format:l,minFilter:1===o.length?1006:1008,magFilter:1===o.length?1006:1008,encoding:2===c?3001:3e3,premultiplyAlpha:!!(1&u)}}),s()}))}))}destroy(){URL.revokeObjectURL(this._workerSourceURL),this._workerPool.destroy(),NA--}}QA.BasisFormat={ETC1S:0,UASTC_4x4:1},QA.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16},QA.EngineFormat={RGBAFormat:1023,RGBA_ASTC_4x4_Format:37808,RGBA_BPTC_Format:36492,RGBA_ETC2_EAC_Format:37496,RGBA_PVRTC_4BPPV1_Format:35842,RGBA_S3TC_DXT5_Format:33779,RGB_ETC1_Format:36196,RGB_ETC2_Format:37492,RGB_PVRTC_4BPPV1_Format:35840,RGB_S3TC_DXT1_Format:33776},QA.BasisWorker=function(){let e,t,i;const s=_EngineFormat,r=_TranscoderFormat,o=_BasisFormat;self.addEventListener("message",(function(n){const h=n.data;switch(h.type){case"init":e=h.config,c=h.transcoderBinary,t=new Promise((e=>{i={wasmBinary:c,onRuntimeInitialized:e},BASIS(i)})).then((()=>{i.initializeBasis(),void 0===i.KTX2File&&console.warn("KTX2TextureTranscoder: Please update Basis Universal transcoder.")}));break;case"transcode":t.then((()=>{try{const{width:t,height:n,hasAlpha:c,mipmaps:u,format:d,dfdTransferFn:p,dfdFlags:f}=function(t){const n=new i.KTX2File(new Uint8Array(t));function h(){n.close(),n.delete()}if(!n.isValid())throw h(),new Error("KTX2TextureTranscoder: Invalid or unsupported .ktx2 file");const c=n.isUASTC()?o.UASTC_4x4:o.ETC1S,u=n.getWidth(),d=n.getHeight(),p=n.getLevels(),f=n.getHasAlpha(),g=n.getDFDTransferFunc(),m=n.getDFDFlags(),{transcoderFormat:_,engineFormat:v}=function(t,i,n,h){let c,u;const d=t===o.ETC1S?a:l;for(let s=0;s{delete VA[t],i.destroy()}))),i} /** * @author https://github.com/tmarti, with support from https://tribia.com/ * @license MIT @@ -14,7 +14,7 @@ /** * @author https://github.com/tmarti, with support from https://tribia.com/ * @license MIT - **/let KA=null;function XA(e,t){const i=3*e,s=3*t;let r,o,n,a,l,A;const h=Math.min(r=KA[i],o=KA[i+1],n=KA[i+2]),c=Math.min(a=KA[s],l=KA[s+1],A=KA[s+2]);if(h!==c)return h-c;const u=Math.max(r,o,n),d=Math.max(a,l,A);return u!==d?u-d:0}let JA=null;function YA(e,t){let i=JA[2*e]-JA[2*t];return 0!==i?i:JA[2*e+1]-JA[2*t+1]}function ZA(e,t,i=!1){const s=e.positionsCompressed||[],r=function(e,t){const i=new Int32Array(e.length/3);for(let e=0,t=i.length;e>t;i.sort(XA);const s=new Int32Array(e.length);for(let t=0,r=i.length;te[t+1]){let i=e[t];e[t]=e[t+1],e[t+1]=i}JA=new Int32Array(e),t.sort(YA);const i=new Int32Array(e.length);for(let s=0,r=t.length;st){let i=e;e=t,t=i}function i(i,s){return i!==e?e-i:s!==t?t-s:0}let s=0,r=(o.length>>1)-1;for(;s<=r;){const e=r+s>>1,t=i(o[2*e],o[2*e+1]);if(t>0)s=e+1;else{if(!(t<0))return e;r=e-1}}return-s-1}const a=new Int32Array(o.length/2);a.fill(0);const l=s.length/3;if(l>8*(1<u.maxNumPositions&&(u=c()),u.bucketNumber>8)return[e];let p;-1===A[l]&&(A[l]=u.numPositions++,u.positionsCompressed.push(s[3*l]),u.positionsCompressed.push(s[3*l+1]),u.positionsCompressed.push(s[3*l+2])),-1===A[h]&&(A[h]=u.numPositions++,u.positionsCompressed.push(s[3*h]),u.positionsCompressed.push(s[3*h+1]),u.positionsCompressed.push(s[3*h+2])),-1===A[d]&&(A[d]=u.numPositions++,u.positionsCompressed.push(s[3*d]),u.positionsCompressed.push(s[3*d+1]),u.positionsCompressed.push(s[3*d+2])),u.indices.push(A[l]),u.indices.push(A[h]),u.indices.push(A[d]),(p=n(l,h))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(l,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(h,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]]))}const d=t/8*2,p=t/8,f=2*s.length+(r.length+o.length)*d;let g=0,m=-s.length/3;return h.forEach((e=>{g+=2*e.positionsCompressed.length+(e.indices.length+e.edgeIndices.length)*p,m+=e.positionsCompressed.length/3})),g>f?[e]:(i&&function(e,t){const i={},s={};let r=0;e.forEach((e=>{const t=e.indices,o=e.edgeIndices,n=e.positionsCompressed;for(let e=0,s=t.length;e0){const e=t._meshes;for(let t=0,i=e.length;t0){const e=this._meshes;for(let t=0,i=e.length;t{this._viewMatrixDirty=!0})),this._meshesWithDirtyMatrices=[],this._numMeshesWithDirtyMatrices=0,this._onTick=this.scene.on("tick",(()=>{for(;this._numMeshesWithDirtyMatrices>0;)this._meshesWithDirtyMatrices[--this._numMeshesWithDirtyMatrices]._updateMatrix()})),this._createDefaultTextureSet(),this.visible=t.visible,this.culled=t.culled,this.pickable=t.pickable,this.clippable=t.clippable,this.collidable=t.collidable,this.castsShadow=t.castsShadow,this.receivesShadow=t.receivesShadow,this.xrayed=t.xrayed,this.highlighted=t.highlighted,this.selected=t.selected,this.edges=t.edges,this.colorize=t.colorize,this.opacity=t.opacity,this.backfaces=t.backfaces}_meshMatrixDirty(e){this._meshesWithDirtyMatrices[this._numMeshesWithDirtyMatrices++]=e}_createDefaultTextureSet(){const e=new DA({id:"defaultColorTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})}),t=new DA({id:"defaultMetalRoughTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[0,1,1,1]})}),i=new DA({id:"defaultNormalsTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[0,0,0,0]})}),s=new DA({id:"defaultEmissiveTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[0,0,0,1]})}),r=new DA({id:"defaultOcclusionTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})});this._textures.defaultColorTexture=e,this._textures.defaultMetalRoughTexture=t,this._textures.defaultNormalsTexture=i,this._textures.defaultEmissiveTexture=s,this._textures.defaultOcclusionTexture=r,this._textureSets.defaultTextureSet=new IA({id:"defaultTextureSet",model:this,colorTexture:e,metallicRoughnessTexture:t,normalsTexture:i,emissiveTexture:s,occlusionTexture:r})}get isPerformanceModel(){return!0}get transforms(){return this._transforms}get textures(){return this._textures}get textureSets(){return this._textureSets}get meshes(){return this._meshes}get objects(){return this._entities}get origin(){return this._origin}set position(e){this._position.set(e||[0,0,0]),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get position(){return this._position}set rotation(e){this._rotation.set(e||[0,0,0]),c.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get rotation(){return this._rotation}set quaternion(e){this._quaternion.set(e||[0,0,0,1]),c.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get quaternion(){return this._quaternion}set scale(e){}get scale(){return this._scale}set matrix(e){this._matrix.set(e||uh),c.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),c.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),c.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),c.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get matrix(){return this._matrixDirty&&this._rebuildMatrices(),this._matrix}get rotationMatrix(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrix}_rebuildMatrices(){this._matrixDirty&&(c.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),c.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),c.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),c.translateMat4v(this._position,this._matrix),this._matrixDirty=!1)}get rotationMatrixConjugate(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrixConjugate}_setWorldMatrixDirty(){this._matrixDirty=!0,this._aabbDirty=!0}_transformDirty(){this._matrixDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0}_sceneModelDirty(){this.scene._aabbDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0,this._matrixDirty=!0;for(let e=0,t=this._entityList.length;e0}set visible(e){e=!1!==e,this._visible=e;for(let t=0,i=this._entityList.length;t0}set xrayed(e){e=!!e,this._xrayed=e;for(let t=0,i=this._entityList.length;t0}set highlighted(e){e=!!e,this._highlighted=e;for(let t=0,i=this._entityList.length;t0}set selected(e){e=!!e,this._selected=e;for(let t=0,i=this._entityList.length;t0}set edges(e){e=!!e,this._edges=e;for(let t=0,i=this._entityList.length;t0}set pickable(e){e=!1!==e,this._pickable=e;for(let t=0,i=this._entityList.length;t0)e.colorsCompressed=new Uint8Array(e.colorsCompressed);else if(e.colors&&e.colors.length>0){const t=e.colors,i=new Uint8Array(t.length);for(let e=0,s=t.length;e{l.setImage(A,{minFilter:i,magFilter:s,wrapS:r,wrapT:o,wrapR:n,flipY:e.flipY,encoding:a}),this.glRedraw()},A.src=e.src;break;default:this._textureTranscoder?_.loadArraybuffer(e.src,(e=>{e.byteLength?this._textureTranscoder.transcode([e],l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'src': file data is zero length")}),(function(e){this.error(`[createTexture] Can't create texture from 'src': ${e}`)})):this.error(`[createTexture] Can't create texture from 'src' - SceneModel needs to be configured with a TextureTranscoder for this file type ('${t}')`)}}else e.buffers&&(this._textureTranscoder?this._textureTranscoder.transcode(e.buffers,l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'buffers' - SceneModel needs to be configured with a TextureTranscoder for this option"));this._textures[t]=new DA({id:t,texture:l})}createTextureSet(e){const t=e.id;if(null==t)return void this.error("[createTextureSet] Config missing: id");if(this._textureSets[t])return void this.error(`[createTextureSet] Texture set already created: ${t}`);let i,s,r,o,n;if(void 0!==e.colorTextureId&&null!==e.colorTextureId){if(i=this._textures[e.colorTextureId],!i)return void this.error(`[createTextureSet] Texture not found: ${e.colorTextureId} - ensure that you create it first with createTexture()`)}else i=this._textures.defaultColorTexture;if(void 0!==e.metallicRoughnessTextureId&&null!==e.metallicRoughnessTextureId){if(s=this._textures[e.metallicRoughnessTextureId],!s)return void this.error(`[createTextureSet] Texture not found: ${e.metallicRoughnessTextureId} - ensure that you create it first with createTexture()`)}else s=this._textures.defaultMetalRoughTexture;if(void 0!==e.normalsTextureId&&null!==e.normalsTextureId){if(r=this._textures[e.normalsTextureId],!r)return void this.error(`[createTextureSet] Texture not found: ${e.normalsTextureId} - ensure that you create it first with createTexture()`)}else r=this._textures.defaultNormalsTexture;if(void 0!==e.emissiveTextureId&&null!==e.emissiveTextureId){if(o=this._textures[e.emissiveTextureId],!o)return void this.error(`[createTextureSet] Texture not found: ${e.emissiveTextureId} - ensure that you create it first with createTexture()`)}else o=this._textures.defaultEmissiveTexture;if(void 0!==e.occlusionTextureId&&null!==e.occlusionTextureId){if(n=this._textures[e.occlusionTextureId],!n)return void this.error(`[createTextureSet] Texture not found: ${e.occlusionTextureId} - ensure that you create it first with createTexture()`)}else n=this._textures.defaultOcclusionTexture;const a=new IA({id:t,model:this,colorTexture:i,alphaCutoff:e.alphaCutoff,metallicRoughnessTexture:s,normalsTexture:r,emissiveTexture:o,occlusionTexture:n});return this._textureSets[t]=a,a}createTransform(e){if(void 0===e.id||null===e.id)return void this.error("[createTransform] SceneModel.createTransform() config missing: id");if(this._transforms[e.id])return void this.error(`[createTransform] SceneModel already has a transform with this ID: ${e.id}`);let t;if(e.parentTransformId&&(t=this._transforms[e.parentTransformId],!t))return void this.error("[createTransform] SceneModel.createTransform() config missing: id");const i=new oh({id:e.id,model:this,parent:t,matrix:e.matrix,position:e.position,scale:e.scale,rotation:e.rotation,quaternion:e.quaternion});return this._transforms[i.id]=i,i}createMesh(e){if(void 0===e.id||null===e.id)return this.error("[createMesh] SceneModel.createMesh() config missing: id"),!1;if(this._meshes[e.id])return this.error(`[createMesh] SceneModel already has a mesh with this ID: ${e.id}`),!1;if(!(void 0!==e.geometryId)){if(void 0!==e.primitive&&null!==e.primitive||(e.primitive="triangles"),"points"!==e.primitive&&"lines"!==e.primitive&&"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)return this.error(`Unsupported value for 'primitive': '${primitive}' ('geometryId' is absent) - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'.`),!1;if(!e.positions&&!e.positionsCompressed&&!e.buckets)return this.error("Param expected: 'positions', 'positionsCompressed' or `buckets` ('geometryId' is absent)"),!1;if(e.positions&&(e.positionsDecodeMatrix||e.positionsDecodeBoundary))return this.error("Illegal params: 'positions' not expected with 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.positionsCompressed&&!e.positionsDecodeMatrix&&!e.positionsDecodeBoundary)return this.error("Param expected: 'positionsCompressed' should be accompanied by 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.uvCompressed&&!e.uvDecodeMatrix)return this.error("Param expected: 'uvCompressed' should be accompanied by `uvDecodeMatrix` ('geometryId' is absent)"),!1;if(!(e.buckets||e.indices||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)){const t=(e.positions||e.positionsCompressed).length/3;e.indices=this._createDefaultIndices(t)}if(!e.buckets&&!e.indices&&"points"!==e.primitive)return e.indices=this._createDefaultIndices(numIndices),this.error(`Param expected: indices (required for '${e.primitive}' primitive type)`),!1;if((e.matrix||e.position||e.rotation||e.scale)&&(e.positionsCompressed||e.positionsDecodeBoundary))return this.error("Unexpected params: 'matrix', 'rotation', 'scale', 'position' not allowed with 'positionsCompressed'"),!1;const t=!(!this._dtxEnabled||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive||e.textureSetId);if(e.origin=e.origin?c.addVec3(this._origin,e.origin,c.vec3()):this._origin,e.matrix)e.meshMatrix=e.matrix;else if(e.scale||e.rotation||e.position||e.quaternion){const t=e.scale||Ah,i=e.position||hh;e.rotation?(c.eulerToQuaternion(e.rotation,"XYZ",lh),e.meshMatrix=c.composeMat4(i,lh,t,c.mat4())):e.meshMatrix=c.composeMat4(i,e.quaternion||ch,t,c.mat4())}if(e.positionsDecodeBoundary&&(e.positionsDecodeMatrix=so(e.positionsDecodeBoundary,c.mat4())),t){if(e.type=2,e.color=e.color?new Uint8Array([Math.floor(255*e.color[0]),Math.floor(255*e.color[1]),Math.floor(255*e.color[2])]):dh,e.opacity=void 0!==e.opacity&&null!==e.opacity?Math.floor(255*e.opacity):255,e.positions){const t=c.vec3(),i=[];X(e.positions,i,t)&&(e.positions=i,e.origin=c.addVec3(e.origin,t,t))}if(e.positions){const t=c.collapseAABB3();e.positionsDecodeMatrix=c.mat4(),c.expandAABB3Points3(t,e.positions),e.positionsCompressed=io(e.positions,t,e.positionsDecodeMatrix),e.aabb=t}else if(e.positionsCompressed){const t=c.collapseAABB3();c.expandAABB3Points3(t,e.positionsCompressed),Ht.decompressAABB(t,e.positionsDecodeMatrix),e.aabb=t}if(e.buckets){const t=c.collapseAABB3();for(let i=0,s=e.buckets.length;i>24&255,r=i>>16&255,o=i>>8&255,n=255&i;switch(e.pickColor=new Uint8Array([n,o,r,s]),e.solid="solid"===e.primitive,t.origin=c.vec3(e.origin),e.type){case 2:t.layer=this._getDTXLayer(e),t.aabb=e.aabb;break;case 1:t.layer=this._getVBOBatchingLayer(e),t.aabb=e.aabb;break;case 0:t.layer=this._getVBOInstancingLayer(e),t.aabb=e.aabb}return e.transform&&(e.meshMatrix=e.transform.worldMatrix),t.portionId=t.layer.createPortion(t,e),t.numPrimitives=e.numPrimitives,this._meshes[e.id]=t,this._unusedMeshes[e.id]=t,this._meshList.push(t),t}_getNumPrimitives(e){let t=0;switch(e.geometry?e.geometry.primitive:e.primitive){case"triangles":case"solid":case"surface":switch(e.type){case 2:for(let i=0,s=e.buckets.length;i>>0).toString(16)}_getVBOInstancingLayer(e){const t=this,i=e.origin,s=e.textureSetId||"-",r=e.geometryId,o=`${Math.round(i[0])}.${Math.round(i[1])}.${Math.round(i[2])}.${s}.${r}`;let n=this._vboInstancingLayers[o];if(n)return n;let a=e.textureSet;const l=e.geometry;for(;!n;)switch(l.primitive){case"triangles":case"surface":n=new An({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!1});break;case"solid":n=new An({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!0});break;case"lines":n=new Xn({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0});break;case"points":n=new Qa({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0})}return this._vboInstancingLayers[o]=n,this.layerList.push(n),this._layersToFinalize.push(n),n}createEntity(e){if(void 0===e.id?e.id=c.createUUID():this.scene.components[e.id]&&(this.error(`Scene already has a Component with this ID: ${e.id} - will assign random ID`),e.id=c.createUUID()),void 0===e.meshIds)return void this.error("Config missing: meshIds");let t=0;return this._visible&&!1!==e.visible&&(t|=Y),this._pickable&&!1!==e.pickable&&(t|=q),this._culled&&!1!==e.culled&&(t|=Z),this._clippable&&!1!==e.clippable&&(t|=$),this._collidable&&!1!==e.collidable&&(t|=ee),this._edges&&!1!==e.edges&&(t|=re),this._xrayed&&!1!==e.xrayed&&(t|=te),this._highlighted&&!1!==e.highlighted&&(t|=ie),this._selected&&!1!==e.selected&&(t|=se),e.flags=t,this._createEntity(e)}_createEntity(e){let t=[];for(let i=0,s=e.meshIds.length;ie.sortIdt.sortId?1:0));for(let e=0,t=this.layerList.length;e0&&0===this.renderFlags.numVisibleLayers?this.renderFlags.culled=!0:this._updateRenderFlags()}_updateRenderFlagsVisibleLayers(){const e=this.renderFlags;e.numLayers=this.layerList.length,e.numVisibleLayers=0;for(let t=0,i=this.layerList.length;t0){const t=`${this.id}-${c.createUUID()}`;this.warn(`Creating dummy SceneModelEntity "${t}" for unused SceneMeshes: [${e.join(",")}]`),this.createEntity({id:t,meshIds:e,isObject:!0})}this._unusedMeshes={}}_getActiveSectionPlanesForLayer(e){const t=this.renderFlags,i=this.scene._sectionPlanesState.sectionPlanes,s=i.length,r=e.layerIndex*s;if(s>0)for(let e=0;e0&&(e.colorTransparent=!0),this.numXRayedLayerPortions>0){const t=this.scene.xrayMaterial._state;t.fill&&(t.fillAlpha<1?e.xrayedSilhouetteTransparent=!0:e.xrayedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.xrayedEdgesTransparent=!0:e.xrayedEdgesOpaque=!0)}if(this.numEdgesLayerPortions>0){this.scene.edgeMaterial._state.edges&&(e.edgesOpaque=this.numTransparentLayerPortions0&&(e.edgesTransparent=!0))}if(this.numSelectedLayerPortions>0){const t=this.scene.selectedMaterial._state;t.fill&&(t.fillAlpha<1?e.selectedSilhouetteTransparent=!0:e.selectedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.selectedEdgesTransparent=!0:e.selectedEdgesOpaque=!0)}if(this.numHighlightedLayerPortions>0){const t=this.scene.highlightMaterial._state;t.fill&&(t.fillAlpha<1?e.highlightedSilhouetteTransparent=!0:e.highlightedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.highlightedEdgesTransparent=!0:e.highlightedEdgesOpaque=!0)}}drawColorOpaque(e,t){const i=this.renderFlags;for(let t=0,s=i.visibleLayers.length;t65536?16:8)}else n=[{positionsCompressed:s,indices:r,edgeIndices:o}];return n}class gh extends D{constructor(e,t={}){if(super(e,t),this._positions=t.positions||[],t.indices)this._indices=t.indices;else{this._indices=[];for(let e=0,t=this._positions.length/3-1;e{var r=e-i,o=t-s;return Math.sqrt(r*r+o*o)};class Eh extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={};var i=this.plugin.viewer.scene;this._originWorld=c.vec3(),this._targetWorld=c.vec3(),this._wp=new Float64Array(24),this._vp=new Float64Array(24),this._pp=new Float64Array(24),this._cp=new Float64Array(8),this._xAxisLabelCulled=!1,this._yAxisLabelCulled=!1,this._zAxisLabelCulled=!1,this._color=t.color||this.plugin.defaultColor;const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))},l=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))};this._originDot=new de(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._targetDot=new de(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthWire=new me(this._container,{color:this._color,thickness:2,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisWire=new me(this._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisWire=new me(this._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisWire=new me(this._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthLabel=new _e(this._container,{fillColor:this._color,prefix:"",text:"",zIndex:void 0!==e.zIndex?e.zIndex+4:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisLabel=new _e(this._container,{fillColor:"red",prefix:"X",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisLabel=new _e(this._container,{fillColor:"green",prefix:"Y",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisLabel=new _e(this._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._measurementOrientation="Horizontal",this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._sectionPlanesDirty=!0,this._visible=!1,this._originVisible=!1,this._targetVisible=!1,this._useRotationAdjustment=!1,this._wireVisible=!1,this._axisVisible=!1,this._xAxisVisible=!1,this._yAxisVisible=!1,this._zAxisVisible=!1,this._axisEnabled=!0,this._xLabelEnabled=!1,this._yLabelEnabled=!1,this._zLabelEnabled=!1,this._lengthLabelEnabled=!1,this._labelsVisible=!1,this._labelsOnWires=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onMetricsUnits=i.metrics.on("units",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsScale=i.metrics.on("scale",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsOrigin=i.metrics.on("origin",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.targetVisible=t.targetVisible,this.wireVisible=t.wireVisible,this.axisVisible=t.axisVisible,this.xAxisVisible=t.xAxisVisible,this.yAxisVisible=t.yAxisVisible,this.zAxisVisible=t.zAxisVisible,this.xLabelEnabled=t.xLabelEnabled,this.yLabelEnabled=t.yLabelEnabled,this.zLabelEnabled=t.zLabelEnabled,this.lengthLabelEnabled=t.lengthLabelEnabled,this.labelsVisible=t.labelsVisible,this.labelsOnWires=t.labelsOnWires,this._useRotationAdjustment=t.useRotationAdjustment,this._axesBasis=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}set axesBasis(e){this._axesBasis=e.slice(),this._wpDirty=!0,this._needUpdate(0)}get axesBasis(){return this._axesBasis}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty){const e=c.subVec3(this._targetWorld,this._originWorld,Ch);this._factors=c.transformVec3(this._axesBasis,e),this._measurementOrientation=function(e,t,i){return Math.abs(t[1]-e[1])>i?"Vertical":"Horizontal"}(this._originWorld,this._targetWorld,0),"Vertical"===this._measurementOrientation&&this._useRotationAdjustment?(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._originWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1):(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0]+this._axesBasis[0]*this._factors[0],this._wp[5]=this._originWorld[1]+this._axesBasis[4]*this._factors[0],this._wp[6]=this._originWorld[2]+this._axesBasis[8]*this._factors[0],this._wp[7]=1,this._wp[8]=this._originWorld[0]+this._axesBasis[0]*this._factors[0]+this._axesBasis[1]*this._factors[1],this._wp[9]=this._originWorld[1]+this._axesBasis[4]*this._factors[0]+this._axesBasis[5]*this._factors[1],this._wp[10]=this._originWorld[2]+this._axesBasis[8]*this._factors[0]+this._axesBasis[9]*this._factors[1],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1),this._wpDirty=!1,this._vpDirty=!0}if(this._vpDirty&&(c.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vp[15]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._originWorld)||this._isSliced(this._targetWorld))return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setCulled(!0),this._yAxisWire.setCulled(!0),this._zAxisWire.setCulled(!0),this._lengthWire.setCulled(!0),this._originDot.setCulled(!0),void this._targetDot.setCulled(!0);this._xAxisLabel.setCulled(!1),this._yAxisLabel.setCulled(!1),this._zAxisLabel.setCulled(!1),this._lengthLabel.setCulled(!1),this._xAxisWire.setCulled(!1),this._yAxisWire.setCulled(!1),this._zAxisWire.setCulled(!1),this._lengthWire.setCulled(!1),this._originDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}const t=this._originDot.viewPos[2],i=this._targetDot.viewPos[2];if(t>-.3||i>-.3)return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setVisible(!1),this._yAxisWire.setVisible(!1),this._zAxisWire.setVisible(!1),this._lengthWire.setVisible(!1),this._originDot.setVisible(!1),void this._targetDot.setVisible(!1);if(this._cpDirty){c.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var s=this._pp,r=this._cp,o=e.canvas.canvas.getBoundingClientRect();const t=this._container.getBoundingClientRect();var n=o.top-t.top,a=o.left-t.left,l=e.canvas.boundary,A=l[2],h=l[3],u=0;const i=this.plugin.viewer.scene.metrics,f=i.scale,g=i.units,m=i.unitsInfo[g].abbrev;for(var d=0,p=s.length;de.offsetTop+(e.offsetParent&&e.offsetParent!==s.parentNode&&h(e.offsetParent)),u=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==s.parentNode&&u(e.offsetParent)),d=c.vec2(),p=e=>{const t=e.snappedCanvasPos||e.canvasPos;r=!0,o.set(e.worldPos),n.set(e.canvasPos),0===this._mouseState?(this._canvasToPagePos?(this._canvasToPagePos(s,t,d),this._markerDiv.style.left=d[0]-5+"px",this._markerDiv.style.top=d[1]-5+"px"):(this._markerDiv.style.left=u(s)+t[0]-5+"px",this._markerDiv.style.top=h(s)+t[1]-5+"px"),this._markerDiv.style.background="pink",e.snappedToVertex||e.snappedToEdge?(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,this.pointerLens.snapped=!0),this._markerDiv.style.background="greenyellow",this._markerDiv.style.border="2px solid green"):(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.canvasPos,this.pointerLens.snapped=!1),this._markerDiv.style.background="pink",this._markerDiv.style.border="2px solid red"),A=e.entity):(this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px"),s.style.cursor="pointer",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=this._currentDistanceMeasurementInitState.wireVisible,this._currentDistanceMeasurement.axisVisible=this._currentDistanceMeasurementInitState.axisVisible&&this.distanceMeasurementsPlugin.defaultAxisVisible,this._currentDistanceMeasurement.xAxisVisible=this._currentDistanceMeasurementInitState.xAxisVisible&&this.distanceMeasurementsPlugin.defaultXAxisVisible,this._currentDistanceMeasurement.yAxisVisible=this._currentDistanceMeasurementInitState.yAxisVisible&&this.distanceMeasurementsPlugin.defaultYAxisVisible,this._currentDistanceMeasurement.zAxisVisible=this._currentDistanceMeasurementInitState.zAxisVisible&&this.distanceMeasurementsPlugin.defaultZAxisVisible,this._currentDistanceMeasurement.targetVisible=this._currentDistanceMeasurementInitState.targetVisible,this._currentDistanceMeasurement.target.worldPos=o.slice(),this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px")};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),s.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(a=e.clientX,l=e.clientY)}),s.addEventListener("mouseup",this._onMouseUp=t=>{1===t.which&&(t.clientX>a+20||t.clientXl+20||t.clientY{this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos),r=!1,this._markerDiv.style.left="-100px",this._markerDiv.style.top="-100px",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.axisVisible=!1),s.style.cursor="default"};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&f(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||f(e)})),this._active=!0}deactivate(){if(!this._active)return;this.fire("activated",!1),this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.distanceMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentDistanceMeasurement&&(this.distanceMeasurementsPlugin.fire("measurementCancel",this._currentDistanceMeasurement),this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentDistanceMeasurement}destroy(){this.deactivate(),super.destroy()}}class Dh extends D{constructor(e,t,i,s){const r=e.plugin.viewer;super(r.scene);const o=fe({viewer:r,handleMouseEvents:i,handleTouchEvents:s,pointerLens:t.pointerLens,dots:[e.origin,e.target],ray2WorldPos:(e,i,s)=>{const o=e=>{const t=r.scene.pick({canvasPos:s,snapToEdge:e,snapToVertex:e,pickSurface:!0});return t&&t.worldPos?t.worldPos:e&&o(!1)};return o(!!t.snapping)},onEnd:(e,t)=>{const i=!c.compareVec3(e,t.worldPos);return i&&this.fire("edited"),i}}),n=e.on("destroyed",o);this._deactivate=function(){e.off("destroyed",n),o()}}deactivate(){this._deactivate(),super.destroy()}}class Sh{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getMetaModel(e,t,i){_.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getGLTF(e,t,i){_.loadArraybuffer(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getGLB(e,t,i){_.loadArraybuffer(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getArrayBuffer(e,t,i,s){!function(e,t,i,s){var r=()=>{};i=i||r,s=s||r;const o=/^data:(.*?)(;base64)?,(.*)$/,n=t.match(o);if(n){const e=!!n[2];var a=n[3];a=window.decodeURIComponent(a),e&&(a=window.atob(a));try{const e=new ArrayBuffer(a.length),t=new Uint8Array(e);for(var l=0;l{i(e)}),(function(e){s(e)}))}}class Th{constructor(e={}){this._eventSubIDMap=null,this._eventSubEvents=null,this._eventSubs=null,this._events=null,this._locale="en",this._messages={},this._locales=[],this._locale="en",this.messages=e.messages,this.locale=e.locale}set messages(e){this._messages=e||{},this._locales=Object.keys(this._messages),this.fire("updated",this)}loadMessages(e={}){for(let t in e)this._messages[t]=e[t];this.messages=this._messages}clearMessages(){this.messages={}}get locales(){return this._locales}set locale(e){e=e||"de",this._locale!==e&&(this._locale=e,this.fire("updated",e))}get locale(){return this._locale}translate(e,t){const i=this._messages[this._locale];if(!i)return null;const s=Rh(e,i);return s?t?Lh(s,t):s:null}translatePlurals(e,t,i){const s=this._messages[this._locale];if(!s)return null;let r=Rh(e,s);return r=0===(t=parseInt(""+t,10))?r.zero:t>1?r.other:r.one,r?(r=Lh(r,[t]),i&&(r=Lh(r,i)),r):null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];if(s)for(const e in s)if(s.hasOwnProperty(e)){s[e].callback(t)}}on(t,i){this._events||(this._events={}),this._eventSubIDMap||(this._eventSubIDMap=new e),this._eventSubEvents||(this._eventSubEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[t];s||(s={},this._eventSubs[t]=s);const r=this._eventSubIDMap.addItem();s[r]={callback:i},this._eventSubEvents[r]=t;const o=this._events[t];return void 0!==o&&i(o),r}off(e){if(null==e)return;if(!this._eventSubEvents)return;const t=this._eventSubEvents[e];if(t){delete this._eventSubEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._eventSubIDMap.removeItem(e)}}}function Rh(e,t){if(t[e])return t[e];const i=e.split(".");let s=t;for(let e=0,t=i.length;s&&e1?1:e}get t(){return this._t}get tangent(){return this.getTangent(this._t)}get length(){var e=this._getLengths();return e[e.length-1]}getTangent(e){var t=1e-4;void 0===e&&(e=this._t);var i=e-t,s=e+t;i<0&&(i=0),s>1&&(s=1);var r=this.getPoint(i),o=this.getPoint(s),n=c.subVec3(o,r,[]);return c.normalizeVec3(n,[])}getPointAt(e){var t=this.getUToTMapping(e);return this.getPoint(t)}getPoints(e){e||(e=5);var t,i=[];for(t=0;t<=e;t++)i.push(this.getPoint(t/e));return i}_getLengths(e){if(e||(e=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,i,s=[],r=this.getPoint(0),o=0;for(s.push(0),i=1;i<=e;i++)t=this.getPoint(i/e),o+=c.lenVec3(c.subVec3(t,r,[])),s.push(o),r=t;return this.cacheArcLengths=s,s}_updateArcLengths(){this.needsUpdate=!0,this._getLengths()}getUToTMapping(e,t){var i,s=this._getLengths(),r=0,o=s.length;i=t||e*s[o-1];for(var n,a=0,l=o-1;a<=l;)if((n=s[r=Math.floor(a+(l-a)/2)]-i)<0)a=r+1;else{if(!(n>0)){l=r;break}l=r-1}if(s[r=l]===i)return r/(o-1);var A=s[r];return(r+(i-A)/(s[r+1]-A))/(o-1)}}class Oh extends Uh{constructor(e,t={}){super(e,t),this.points=t.points,this.t=t.t}set points(e){this._points=e||[]}get points(){return this._points}set t(e){e=e||0,this._t=e<0?0:e>1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=this.points;if(!(t.length<3)){var i=(t.length-1)*e,s=Math.floor(i),r=i-s,o=t[0===s?s:s-1],n=t[s],a=t[s>t.length-2?t.length-1:s+1],l=t[s>t.length-3?t.length-1:s+2],A=c.vec3();return A[0]=c.catmullRomInterpolate(o[0],n[0],a[0],l[0],r),A[1]=c.catmullRomInterpolate(o[1],n[1],a[1],l[1],r),A[2]=c.catmullRomInterpolate(o[2],n[2],a[2],l[2],r),A}this.error("Can't sample point from SplineCurve - not enough points on curve - returning [0,0,0].")}getJSON(){return{points:points,t:this._t}}}const kh=c.vec3();const Nh=c.vec3(),Qh=c.vec3(),Vh=c.vec3(),Hh=c.vec3(),jh=c.vec3();class Gh extends D{get type(){return"CameraFlightAnimation"}constructor(e,t={}){super(e,t),this._look1=c.vec3(),this._eye1=c.vec3(),this._up1=c.vec3(),this._look2=c.vec3(),this._eye2=c.vec3(),this._up2=c.vec3(),this._orthoScale1=1,this._orthoScale2=1,this._flying=!1,this._flyEyeLookUp=!1,this._flyingEye=!1,this._flyingLook=!1,this._callback=null,this._callbackScope=null,this._time1=null,this._time2=null,this.easing=!1!==t.easing,this.duration=t.duration,this.fit=t.fit,this.fitFOV=t.fitFOV,this.trail=t.trail}flyTo(e,t,i){e=e||this.scene,this._flying&&this.stop(),this._flying=!1,this._flyingEye=!1,this._flyingLook=!1,this._flyingEyeLookUp=!1,this._callback=t,this._callbackScope=i;const s=this.scene.camera,r=!!e.projection&&e.projection!==s.projection;let o,n,a,l,A;if(this._eye1[0]=s.eye[0],this._eye1[1]=s.eye[1],this._eye1[2]=s.eye[2],this._look1[0]=s.look[0],this._look1[1]=s.look[1],this._look1[2]=s.look[2],this._up1[0]=s.up[0],this._up1[1]=s.up[1],this._up1[2]=s.up[2],this._orthoScale1=s.ortho.scale,this._orthoScale2=e.orthoScale||this._orthoScale1,e.aabb)o=e.aabb;else if(6===e.length)o=e;else if(e.eye&&e.look||e.up)n=e.eye,a=e.look,l=e.up;else if(e.eye)n=e.eye;else if(e.look)a=e.look;else{let s=e;if((_.isNumeric(s)||_.isString(s))&&(A=s,s=this.scene.components[A],!s))return this.error("Component not found: "+_.inQuotes(A)),void(t&&(i?t.call(i):t()));r||(o=s.aabb||this.scene.aabb)}const h=e.poi;if(o){if(o[3]=1;e>1&&(e=1);const i=this.easing?Gh._ease(e,0,1,1):e,s=this.scene.camera;if(this._flyingEye||this._flyingLook?this._flyingEye?(c.subVec3(s.eye,s.look,jh),s.eye=c.lerpVec3(i,0,1,this._eye1,this._eye2,Vh),s.look=c.subVec3(Vh,jh,Qh)):this._flyingLook&&(s.look=c.lerpVec3(i,0,1,this._look1,this._look2,Qh),s.up=c.lerpVec3(i,0,1,this._up1,this._up2,Hh)):this._flyingEyeLookUp&&(s.eye=c.lerpVec3(i,0,1,this._eye1,this._eye2,Vh),s.look=c.lerpVec3(i,0,1,this._look1,this._look2,Qh),s.up=c.lerpVec3(i,0,1,this._up1,this._up2,Hh)),this._projection2){const t="ortho"===this._projection2?Gh._easeOutExpo(e,0,1,1):Gh._easeInCubic(e,0,1,1);s.customProjection.matrix=c.lerpMat4(t,0,1,this._projMatrix1,this._projMatrix2)}else s.ortho.scale=this._orthoScale1+e*(this._orthoScale2-this._orthoScale1);if(t)return s.ortho.scale=this._orthoScale2,void this.stop();M.scheduleTask(this._update,this)}static _ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}static _easeInCubic(e,t,i,s){return i*(e/=s)*e*e+t}static _easeOutExpo(e,t,i,s){return i*(1-Math.pow(2,-10*e/s))+t}stop(){if(!this._flying)return;this._flying=!1,this._time1=null,this._time2=null,this._projection2&&(this.scene.camera.projection=this._projection2);const e=this._callback;e&&(this._callback=null,this._callbackScope?e.call(this._callbackScope):e()),this.fire("stopped",!0,!0)}cancel(){this._flying&&(this._flying=!1,this._time1=null,this._time2=null,this._callback&&(this._callback=null),this.fire("canceled",!0,!0))}set duration(e){this._duration=e?1e3*e:500,this.stop()}get duration(){return this._duration/1e3}set fit(e){this._fit=!1!==e}get fit(){return this._fit}set fitFOV(e){this._fitFOV=e||45}get fitFOV(){return this._fitFOV}set trail(e){this._trail=!!e}get trail(){return this._trail}destroy(){this.stop(),super.destroy()}}class zh extends D{get type(){return"CameraPathAnimation"}constructor(e,t={}){super(e,t),this._cameraFlightAnimation=new Gh(this),this._t=0,this.state=zh.SCRUBBING,this._playingFromT=0,this._playingToT=0,this._playingRate=t.playingRate||1,this._playingDir=1,this._lastTime=null,this.cameraPath=t.cameraPath,this._tick=this.scene.on("tick",this._updateT,this)}_updateT(){const e=this._cameraPath;if(!e)return;let t,i;const s=performance.now(),r=this._lastTime?.001*(s-this._lastTime):0;if(this._lastTime=s,0!==r)switch(this.state){case zh.SCRUBBING:return;case zh.PLAYING:if(this._t+=this._playingRate*r,t=this._cameraPath.frames.length,0===t||this._playingDir<0&&this._t<=0||this._playingDir>0&&this._t>=this._cameraPath.frames[t-1].t)return this.state=zh.SCRUBBING,this._t=this._cameraPath.frames[t-1].t,void this.fire("stopped");e.loadFrame(this._t);break;case zh.PLAYING_TO:i=this._t+this._playingRate*r*this._playingDir,(this._playingDir<0&&i<=this._playingToT||this._playingDir>0&&i>=this._playingToT)&&(i=this._playingToT,this.state=zh.SCRUBBING,this.fire("stopped")),this._t=i,e.loadFrame(this._t)}}_ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}set cameraPath(e){this._cameraPath=e}get cameraPath(){return this._cameraPath}set rate(e){this._playingRate=e}get rate(){return this._playingRate}play(){this._cameraPath&&(this._lastTime=null,this.state=zh.PLAYING)}playToT(e){this._cameraPath&&(this._playingFromT=this._t,this._playingToT=e,this._playingDir=this._playingToT-this._playingFromT<0?-1:1,this._lastTime=null,this.state=zh.PLAYING_TO)}playToFrame(e){const t=this._cameraPath;if(!t)return;const i=t.frames[e];i?this.playToT(i.t):this.error("playToFrame - frame index out of range: "+e)}flyToFrame(e,t){const i=this._cameraPath;if(!i)return;const s=i.frames[e];s?(this.state=zh.SCRUBBING,this._cameraFlightAnimation.flyTo(s,t)):this.error("flyToFrame - frame index out of range: "+e)}scrubToT(e){const t=this._cameraPath;if(!t)return;this.scene.camera&&(this._t=e,t.loadFrame(this._t),this.state=zh.SCRUBBING)}scrubToFrame(e){const t=this._cameraPath;if(!t)return;if(!this.scene.camera)return;t.frames[e]?(t.loadFrame(this._t),this.state=zh.SCRUBBING):this.error("playToFrame - frame index out of range: "+e)}stop(){this.state=zh.SCRUBBING,this.fire("stopped")}destroy(){super.destroy(),this.scene.off(this._tick)}}zh.STOPPED=0,zh.SCRUBBING=1,zh.PLAYING=2,zh.PLAYING_TO=3;const Wh=c.vec3(),Kh=c.vec3();c.vec3();const Xh=c.vec3([0,-1,0]),Jh=c.vec4([0,0,0,1]);function Yh(e){if(!Zh(e.width)||!Zh(e.height)){const t=document.createElement("canvas");t.width=qh(e.width),t.height=qh(e.height);t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),e=t}return e}function Zh(e){return 0==(e&e-1)}function qh(e){--e;for(let t=1;t<32;t<<=1)e|=e>>t;return e+1}class $h extends D{get type(){return"CubeTexture"}constructor(e,t={}){super(e,t);const i=this.scene.canvas.gl;this._state=new At({texture:new Ms({gl:i,target:i.TEXTURE_CUBE_MAP}),flipY:this._checkFlipY(t.minFilter),encoding:this._checkEncoding(t.encoding),minFilter:1008,magFilter:1006,wrapS:1001,wrapT:1001,mipmaps:!0}),this._src=t.src,this._images=[],this._loadSrc(t.src),p.memory.textures++}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this.scene.canvas.gl,this._state.texture=null,this._src&&this._loadSrc(this._src)}_loadSrc(e){const t=this,i=this.scene.canvas.gl;this._images=[];let s=!1,r=0;for(let o=0;o{r(),t()})):(i.eye=this._eye,i.look=this._look,i.up=this._up,r(),i.projection=s.projection)}}const tc=c.vec3();const ic=c.vec3();class sc{constructor(){this.objectsVisible=[],this.objectsEdges=[],this.objectsXrayed=[],this.objectsHighlighted=[],this.objectsSelected=[],this.objectsClippable=[],this.objectsPickable=[],this.objectsColorize=[],this.objectsHasColorize=[],this.objectsOpacity=[],this.numObjects=0}saveObjects(e,t){this.numObjects=0,this._mask=t?_.apply(t,{}):null;const i=e.objects,s=!t||t.visible,r=!t||t.edges,o=!t||t.xrayed,n=!t||t.highlighted,a=!t||t.selected,l=!t||t.clippable,A=!t||t.pickable,h=!t||t.colorize,c=!t||t.opacity;for(let e in i)if(i.hasOwnProperty(e)){const t=i[e],u=this.numObjects;if(s&&(this.objectsVisible[u]=t.visible),r&&(this.objectsEdges[u]=t.edges),o&&(this.objectsXrayed[u]=t.xrayed),n&&(this.objectsHighlighted[u]=t.highlighted),a&&(this.objectsSelected[u]=t.selected),l&&(this.objectsClippable[u]=t.clippable),A&&(this.objectsPickable[u]=t.pickable),h){const e=t.colorize;e?(this.objectsColorize[3*u+0]=e[0],this.objectsColorize[3*u+1]=e[1],this.objectsColorize[3*u+2]=e[2],this.objectsHasColorize[u]=!0):this.objectsHasColorize[u]=!1}c&&(this.objectsOpacity[u]=t.opacity),this.numObjects++}}restoreObjects(e){const t=this._mask,i=!t||t.visible,s=!t||t.edges,r=!t||t.xrayed,o=!t||t.highlighted,n=!t||t.selected,a=!t||t.clippable,l=!t||t.pickable,A=!t||t.colorize,h=!t||t.opacity;var c=0;const u=e.objects;for(let e in u)if(u.hasOwnProperty(e)){const t=u[e];i&&(t.visible=this.objectsVisible[c]),s&&(t.edges=this.objectsEdges[c]),r&&(t.xrayed=this.objectsXrayed[c]),o&&(t.highlighted=this.objectsHighlighted[c]),n&&(t.selected=this.objectsSelected[c]),a&&(t.clippable=this.objectsClippable[c]),l&&(t.pickable=this.objectsPickable[c]),A&&(this.objectsHasColorize[c]?(ic[0]=this.objectsColorize[3*c+0],ic[1]=this.objectsColorize[3*c+1],ic[2]=this.objectsColorize[3*c+2],t.colorize=ic):t.colorize=null),h&&(t.opacity=this.objectsOpacity[c]),c++}}}class rc extends D{constructor(e,t={}){super(e,t),this._skyboxMesh=new ts(this,{geometry:new zt(this,{primitive:"triangles",positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),background:!0,scale:[2e3,2e3,2e3],rotation:[0,-90,0],material:new Yt(this,{ambient:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],emissive:[1,1,1],emissiveMap:new Ts(this,{src:t.src,flipY:!0,wrapS:"clampToEdge",wrapT:"clampToEdge",encoding:t.encoding||"sRGB"}),backfaces:!0}),visible:!1,pickable:!1,clippable:!1,collidable:!1}),this.size=t.size,this.active=t.active}set size(e){this._size=e||1e3,this._skyboxMesh.scale=[this._size,this._size,this._size]}get size(){return this._size}set active(e){this._skyboxMesh.visible=e}get active(){return this._skyboxMesh.visible}}const oc=c.vec4(),nc=c.vec4(),ac=c.vec3(),lc=c.vec3(),Ac=c.vec3(),hc=c.vec4(),cc=c.vec4(),uc=c.vec4();class dc{constructor(e){this._scene=e}dollyToCanvasPos(e,t,i){let s=!1;const r=this._scene.camera;if(e){const t=c.subVec3(e,r.eye,ac);s=c.lenVec3(t){this._cameraDirty=!0})),this._onProjMatrix=this._scene.camera.on("projMatrix",(()=>{this._cameraDirty=!0})),this._onTick=this._scene.on("tick",(()=>{this.updatePivotElement(),this.updatePivotSphere()}))}createPivotSphere(){const e=this.getPivotPos(),t=c.vec3();c.decomposeMat4(c.inverseMat4(this._scene.viewer.camera.viewMatrix,c.mat4()),t,c.vec4(),c.vec3());const i=c.distVec3(t,e);let s=Math.tan(Math.PI/500)*i*this._pivotSphereSize;"ortho"==this._scene.camera.projection&&(s/=this._scene.camera.ortho.scale/2),K(e,this._rtcCenter,this._rtcPos),this._pivotSphereGeometry=new Us(this._scene,rs({radius:s})),this._pivotSphere=new ts(this._scene,{geometry:this._pivotSphereGeometry,material:this._pivotSphereMaterial,pickable:!1,position:this._rtcPos,rtcCenter:this._rtcCenter})}destroyPivotSphere(){this._pivotSphere&&(this._pivotSphere.destroy(),this._pivotSphere=null),this._pivotSphereGeometry&&(this._pivotSphereGeometry.destroy(),this._pivotSphereGeometry=null)}updatePivotElement(){const e=this._scene.camera,t=this._scene.canvas;if(this._pivoting&&this._cameraDirty){c.transformPoint3(e.viewMatrix,this.getPivotPos(),this._pivotViewPos),this._pivotViewPos[3]=1,c.transformPoint4(e.projMatrix,this._pivotViewPos,this._pivotProjPos);const i=t.boundary,s=i[2],r=i[3];this._pivotCanvasPos[0]=Math.floor((1+this._pivotProjPos[0]/this._pivotProjPos[3])*s/2),this._pivotCanvasPos[1]=Math.floor((1-this._pivotProjPos[1]/this._pivotProjPos[3])*r/2);let o=t._lastBoundingClientRect;if(!o||t._canvasSizeChanged){const e=t.canvas;o=t._lastBoundingClientRect=e.getBoundingClientRect()}this._pivotElement&&(this._pivotElement.style.left=Math.floor(o.left+this._pivotCanvasPos[0])-this._pivotElement.clientWidth/2+window.scrollX+"px",this._pivotElement.style.top=Math.floor(o.top+this._pivotCanvasPos[1])-this._pivotElement.clientHeight/2+window.scrollY+"px"),this._cameraDirty=!1}}updatePivotSphere(){this._pivoting&&this._pivotSphere&&(K(this.getPivotPos(),this._rtcCenter,this._rtcPos),c.compareVec3(this._rtcPos,this._pivotSphere.position)||(this.destroyPivotSphere(),this.createPivotSphere()))}setPivotElement(e){this._pivotElement=e}enablePivotSphere(e={}){this.destroyPivotSphere(),this._pivotSphereEnabled=!0,e.size&&(this._pivotSphereSize=e.size);const t=e.color||[1,0,0];this._pivotSphereMaterial=new Yt(this._scene,{emissive:t,ambient:t,specular:[0,0,0],diffuse:[0,0,0]})}disablePivotSphere(){this.destroyPivotSphere(),this._pivotSphereEnabled=!1}startPivot(){if(this._cameraLookingDownwards())return this._pivoting=!1,!1;const e=this._scene.camera;let t=c.lookAtMat4v(e.eye,e.look,e.worldUp);c.transformPoint3(t,this.getPivotPos(),this._cameraOffset);const i=this.getPivotPos();this._cameraOffset[2]+=c.distVec3(e.eye,i),t=c.inverseMat4(t);const s=c.transformVec3(t,this._cameraOffset),r=c.vec3();if(c.subVec3(e.eye,i,r),c.addVec3(r,s),e.zUp){const e=r[1];r[1]=r[2],r[2]=e}this._radius=c.lenVec3(r),this._polar=Math.acos(r[1]/this._radius),this._azimuth=Math.atan2(r[0],r[2]),this._pivoting=!0}_cameraLookingDownwards(){const e=this._scene.camera,t=c.normalizeVec3(c.subVec3(e.look,e.eye,pc)),i=c.cross3Vec3(t,e.worldUp,fc);return c.sqLenVec3(i)<=1e-4}getPivoting(){return this._pivoting}setPivotPos(e){this._pivotWorldPos.set(e),this._pivotPosSet=!0}setCanvasPivotPos(e){const t=this._scene.camera,i=Math.abs(c.distVec3(this._scene.center,t.eye)),s=t.project.transposedMatrix,r=s.subarray(8,12),o=s.subarray(12),n=[0,0,-1,1],a=c.dotVec4(n,r)/c.dotVec4(n,o),l=mc;t.project.unproject(e,a,_c,vc,l);const A=c.normalizeVec3(c.subVec3(l,t.eye,pc)),h=c.addVec3(t.eye,c.mulVec3Scalar(A,i,fc),gc);this.setPivotPos(h)}getPivotPos(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look}continuePivot(e,t){if(!this._pivoting)return;if(0===e&&0===t)return;const i=this._scene.camera;var s=-e;const r=-t;1===i.worldUp[2]&&(s=-s),this._azimuth+=.01*-s,this._polar+=.01*r,this._polar=c.clamp(this._polar,.001,Math.PI-.001);const o=[this._radius*Math.sin(this._polar)*Math.sin(this._azimuth),this._radius*Math.cos(this._polar),this._radius*Math.sin(this._polar)*Math.cos(this._azimuth)];if(1===i.worldUp[2]){const e=o[1];o[1]=o[2],o[2]=e}const n=c.lenVec3(c.subVec3(i.look,i.eye,c.vec3())),a=this.getPivotPos();c.addVec3(o,a);let l=c.lookAtMat4v(o,a,i.worldUp);l=c.inverseMat4(l);const A=c.transformVec3(l,this._cameraOffset);l[12]-=A[0],l[13]-=A[1],l[14]-=A[2];const h=[l[8],l[9],l[10]];i.eye=[l[12],l[13],l[14]],c.subVec3(i.eye,c.mulVec3Scalar(h,n),i.look),i.up=[l[4],l[5],l[6]],this.showPivot()}showPivot(){this._shown||(this._pivotElement&&(this.updatePivotElement(),this._pivotElement.style.visibility="visible"),this._pivotSphereEnabled&&(this.destroyPivotSphere(),this.createPivotSphere()),this._shown=!0)}hidePivot(){this._shown&&(this._pivotElement&&(this._pivotElement.style.visibility="hidden"),this._pivotSphereEnabled&&this.destroyPivotSphere(),this._shown=!1)}endPivot(){this._pivoting=!1}destroy(){this.destroyPivotSphere(),this._scene.camera.off(this._onViewMatrix),this._scene.camera.off(this._onProjMatrix),this._scene.off(this._onTick)}}class yc{constructor(e,t){this._scene=e.scene,this._cameraControl=e,this._scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},this._configs=t,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick=!1,this.pickCursorPos=c.vec2(),this.picked=!1,this.pickedSurface=!1,this.pickResult=null,this._lastPickedEntityId=null,this._lastHash=null,this._needFireEvents=0}update(){if(!this._configs.pointerEnabled)return;if(!this.schedulePickEntity&&!this.schedulePickSurface)return;const e=`${~~this.pickCursorPos[0]}-${~~this.pickCursorPos[1]}-${this.scheduleSnapOrPick}-${this.schedulePickSurface}-${this.schedulePickEntity}`;if(this._lastHash===e)return;this.picked=!1,this.pickedSurface=!1,this.snappedOrPicked=!1,this.hoveredSnappedOrSurfaceOff=!1;const t=this._cameraControl.hasSubs("hoverSurface");if(this.scheduleSnapOrPick){const e=this._scene.pick({canvasPos:this.pickCursorPos,snapRadius:this._configs.snapRadius,snapToVertex:this._configs.snapToVertex,snapToEdge:this._configs.snapToEdge});e&&(e.snappedToEdge||e.snappedToVertex)?(this.snapPickResult=e,this.snappedOrPicked=!0,this._needFireEvents++):(this.schedulePickSurface=!0,this.snapPickResult=null)}if(this.schedulePickSurface&&this.pickResult&&this.pickResult.worldPos){const e=this.pickResult.canvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!0,this._needFireEvents+=t?1:0,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.hoveredSnappedOrSurfaceOff=!0,void(this.scheduleSnapOrPick=!1)}if(this.schedulePickEntity&&this.pickResult&&(this.pickResult.canvasPos||this.pickResult.snappedCanvasPos)){const e=this.pickResult.canvasPos||this.pickResult.snappedCanvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!1,this.schedulePickEntity=!1,void(this.schedulePickSurface=!1)}this.schedulePickSurface||this.scheduleSnapOrPick&&!this.snapPickResult?(this.pickResult=this._scene.pick({pickSurface:!0,pickSurfaceNormal:!1,canvasPos:this.pickCursorPos}),this.pickResult?(this.picked=!0,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.pickedSurface=!0,this._needFireEvents++):this.scheduleSnapOrPick&&(this.hoveredSnappedOrSurfaceOff=!0,this._needFireEvents++)):(this.pickResult=this._scene.pick({canvasPos:this.pickCursorPos}),this.pickResult&&(this.picked=!0,this.pickedSurface=!1,this._needFireEvents++)),this.scheduleSnapOrPick=!1,this.schedulePickEntity=!1,this.schedulePickSurface=!1}fireEvents(){if(0!==this._needFireEvents){if(this.hoveredSnappedOrSurfaceOff&&this._cameraControl.fire("hoverSnapOrSurfaceOff",{canvasPos:this.pickCursorPos,pointerPos:this.pickCursorPos},!0),this.snappedOrPicked)if(this.snapPickResult){const e=new Le;e.entity=this.snapPickResult.entity,e.snappedToVertex=this.snapPickResult.snappedToVertex,e.snappedToEdge=this.snapPickResult.snappedToEdge,e.worldPos=this.snapPickResult.worldPos,e.canvasPos=this.pickCursorPos,e.snappedCanvasPos=this.snapPickResult.snappedCanvasPos,this._cameraControl.fire("hoverSnapOrSurface",e,!0),this.snapPickResult=null}else this._cameraControl.fire("hoverSnapOrSurface",this.pickResult,!0);if(this.picked&&this.pickResult&&(this.pickResult.entity||this.pickResult.worldPos)){if(this.pickResult.entity){const e=this.pickResult.entity.id;this._lastPickedEntityId!==e&&(void 0!==this._lastPickedEntityId&&this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._cameraControl.fire("hoverEnter",this.pickResult,!0),this._lastPickedEntityId=e)}this._cameraControl.fire("hover",this.pickResult,!0),this.pickResult.worldPos&&(this.pickedSurface=!0,this._cameraControl.fire("hoverSurface",this.pickResult,!0))}else void 0!==this._lastPickedEntityId&&(this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),this._cameraControl.fire("hoverOff",{canvasPos:this.pickCursorPos},!0);this.pickResult=null,this._needFireEvents=0}}}const xc=c.vec2();class Bc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController;let n,a,l,A=0,h=0,u=0,d=0,p=!1;const f=c.vec3();let g=!0;const m=this._scene.canvas.canvas,_=[];function v(e=!0){m.style.cursor="move",A=s.pointerCanvasPos[0],h=s.pointerCanvasPos[1],u=s.pointerCanvasPos[0],d=s.pointerCanvasPos[1],e&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(p=!0,f.set(o.pickResult.worldPos)):p=!1)}document.addEventListener("keydown",this._documentKeyDownHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!0}),document.addEventListener("keyup",this._documentKeyUpHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!1}),m.addEventListener("mousedown",this._mouseDownHandler=t=>{if(i.active&&i.pointerEnabled)switch(t.which){case 1:_[e.input.KEY_SHIFT]||i.planView?(n=!0,v()):(n=!0,v(!1));break;case 2:a=!0,v();break;case 3:l=!0,i.panRightClick&&v()}}),document.addEventListener("mousemove",this._documentMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(!n&&!a&&!l)return;const o=e.canvas.boundary,u=o[2],d=o[3],g=s.pointerCanvasPos[0],m=s.pointerCanvasPos[1],v=_[e.input.KEY_SHIFT]||i.planView||!i.panRightClick&&a||i.panRightClick&&l,b=document.pointerLockElement?t.movementX:g-A,y=document.pointerLockElement?t.movementY:m-h;if(v){const t=e.camera;if("perspective"===t.projection){const i=Math.abs(p?c.lenVec3(c.subVec3(f,e.camera.eye,[])):e.camera.eyeLookDist)*Math.tan(t.perspective.fov/2*Math.PI/180);r.panDeltaX+=1.5*b*i/d,r.panDeltaY+=1.5*y*i/d}else r.panDeltaX+=.5*t.ortho.scale*(b/d),r.panDeltaY+=.5*t.ortho.scale*(y/d)}else!n||a||l||i.planView||(i.firstPerson?(r.rotateDeltaY-=b/u*i.dragRotationRate/2,r.rotateDeltaX+=y/d*(i.dragRotationRate/4)):(r.rotateDeltaY-=b/u*(1.5*i.dragRotationRate),r.rotateDeltaX+=y/d*(1.5*i.dragRotationRate)));A=g,h=m}),m.addEventListener("mousemove",this._canvasMouseMoveHandler=e=>{i.active&&i.pointerEnabled&&s.mouseover&&(g=!0)}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{if(i.active&&i.pointerEnabled)switch(e.which){case 1:case 2:case 3:n=!1,a=!1,l=!1}}),m.addEventListener("mouseup",this._mouseUpHandler=e=>{if(i.active&&i.pointerEnabled){if(3===e.which){!function(e,t){if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y}(e,xc);const i=xc[0],s=xc[1];Math.abs(i-u)<3&&Math.abs(s-d)<3&&t.cameraControl.fire("rightClick",{pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:xc,event:e},!0)}m.style.removeProperty("cursor")}}),m.addEventListener("mouseenter",this._mouseEnterHandler=()=>{i.active&&i.pointerEnabled});const b=1/60;let y=null;m.addEventListener("wheel",this._mouseWheelHandler=e=>{if(!(i.active&&i.pointerEnabled&&i.zoomOnMouseWheel))return;const t=performance.now()/1e3;var o=null!==y?t-y:0;y=t,o>.05&&(o=.05),o{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const n=r._isKeyDownForAction(r.AXIS_VIEW_RIGHT),a=r._isKeyDownForAction(r.AXIS_VIEW_BACK),l=r._isKeyDownForAction(r.AXIS_VIEW_LEFT),A=r._isKeyDownForAction(r.AXIS_VIEW_FRONT),h=r._isKeyDownForAction(r.AXIS_VIEW_TOP),u=r._isKeyDownForAction(r.AXIS_VIEW_BOTTOM);if(!(n||a||l||A||h||u))return;const d=e.aabb,p=c.getAABB3Diag(d);c.getAABB3Center(d,wc);const f=Math.abs(p/Math.tan(t.cameraFlight.fitFOV*c.DEGTORAD)),g=1.1*p;Fc.orthoScale=g,n?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldRight,f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(o.worldUp)):a?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldForward,f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(o.worldUp)):l?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldRight,-f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(o.worldUp)):A?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldForward,-f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(o.worldUp)):h?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldUp,f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(c.normalizeVec3(c.mulVec3Scalar(o.worldForward,1,Cc),Mc))):u&&(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldUp,-f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(c.normalizeVec3(c.mulVec3Scalar(o.worldForward,-1,Cc)))),!i.firstPerson&&i.followPointer&&t.pivotController.setPivotPos(wc),t.cameraFlight.duration>0?t.cameraFlight.flyTo(Fc,(()=>{t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot()})):(t.cameraFlight.jumpTo(Fc),t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot())}))}reset(){}destroy(){this._scene.input.off(this._onSceneKeyDown)}}class Dc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=t.cameraControl;this._clicks=0,this._timeout=null,this._lastPickedEntityId=null;let l=!1,A=!1;const h=this._scene.canvas.canvas,u=i=>{let s;i&&i.worldPos&&(s=i.worldPos);const r=i&&i.entity?i.entity.aabb:e.aabb;if(s){const i=e.camera;c.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})},d=e.tickify(this._canvasMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(l||A)return;if(a.hasSubs("rayMove")){const t=c.vec3(),i=c.vec3();c.canvasPosToWorldRay(e.canvas.canvas,e.camera.viewMatrix,e.camera.projMatrix,e.camera.projection,s.pointerCanvasPos,t,i),a.fire("rayMove",{canvasPos:s.pointerCanvasPos,ray:{origin:t,direction:i,canvasPos:s.pointerCanvasPos}},!0)}const r=a.hasSubs("hover"),n=a.hasSubs("hoverEnter"),h=a.hasSubs("hoverOut"),u=a.hasSubs("hoverOff"),d=a.hasSubs("hoverSurface"),p=a.hasSubs("hoverSnapOrSurface");if(r||n||h||u||d||p)if(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=d,o.scheduleSnapOrPick=p,o.update(),o.pickResult){if(o.pickResult.entity){const t=o.pickResult.entity.id;this._lastPickedEntityId!==t&&(void 0!==this._lastPickedEntityId&&a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),a.fire("hoverEnter",o.pickResult,!0),this._lastPickedEntityId=t)}a.fire("hover",o.pickResult,!0),(o.pickResult.worldPos||o.pickResult.snappedWorldPos)&&a.fire("hoverSurface",o.pickResult,!0)}else void 0!==this._lastPickedEntityId&&(a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),a.fire("hoverOff",{canvasPos:o.pickCursorPos},!0)});h.addEventListener("mousemove",d),h.addEventListener("mousedown",this._canvasMouseDownHandler=t=>{1===t.which&&(l=!0),3===t.which&&(A=!0);if(1===t.which&&i.active&&i.pointerEnabled&&(s.mouseDownClientX=t.clientX,s.mouseDownClientY=t.clientY,s.mouseDownCursorX=s.pointerCanvasPos[0],s.mouseDownCursorY=s.pointerCanvasPos[1],!i.firstPerson&&i.followPointer&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),1===t.which))){const t=o.pickResult;t&&t.worldPos?(n.setPivotPos(t.worldPos),n.startPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),n.startPivot())}}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{1===e.which&&(l=!1),3===e.which&&(A=!1),n.getPivoting()&&n.endPivot()}),h.addEventListener("mouseup",this._canvasMouseUpHandler=r=>{if(!i.active||!i.pointerEnabled)return;if(!(1===r.which))return;if(n.hidePivot(),Math.abs(r.clientX-s.mouseDownClientX)>3||Math.abs(r.clientY-s.mouseDownClientY)>3)return;const l=a.hasSubs("picked"),A=a.hasSubs("pickedNothing"),h=a.hasSubs("pickedSurface"),d=a.hasSubs("doublePicked"),p=a.hasSubs("doublePickedSurface"),f=a.hasSubs("doublePickedNothing");if(!(i.doublePickFlyTo||d||p||f))return(l||A||h)&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=h,o.update(),o.pickResult?(a.fire("picked",o.pickResult,!0),o.pickedSurface&&a.fire("pickedSurface",o.pickResult,!0)):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0)),void(this._clicks=0);if(this._clicks++,1===this._clicks){o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo,o.schedulePickSurface=h,o.update();const e=o.pickResult,r=o.pickedSurface;this._timeout=setTimeout((()=>{e&&e.worldPos?(a.fire("picked",e,!0),r&&(a.fire("pickedSurface",e,!0),!i.firstPerson&&i.followPointer&&(t.pivotController.setPivotPos(e.worldPos),t.pivotController.startPivot()&&t.pivotController.showPivot()))):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0),this._clicks=0}),i.doubleClickTimeFrame)}else{if(null!==this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null),o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo||d||p,o.schedulePickSurface=o.schedulePickEntity&&p,o.update(),o.pickResult){if(a.fire("doublePicked",o.pickResult,!0),o.pickedSurface&&a.fire("doublePickedSurface",o.pickResult,!0),i.doublePickFlyTo&&(u(o.pickResult),!i.firstPerson&&i.followPointer)){const e=o.pickResult.entity.aabb,i=c.getAABB3Center(e);t.pivotController.setPivotPos(i),t.pivotController.startPivot()&&t.pivotController.showPivot()}}else if(a.fire("doublePickedNothing",{canvasPos:s.pointerCanvasPos},!0),i.doublePickFlyTo&&(u(),!i.firstPerson&&i.followPointer)){const i=e.aabb,s=c.getAABB3Center(i);t.pivotController.setPivotPos(s),t.pivotController.startPivot()&&t.pivotController.showPivot()}this._clicks=0}},!1)}reset(){this._clicks=0,this._lastPickedEntityId=null,this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}destroy(){const e=this._scene.canvas.canvas;e.removeEventListener("mousemove",this._canvasMouseMoveHandler),e.removeEventListener("mousedown",this._canvasMouseDownHandler),document.removeEventListener("mouseup",this._documentMouseUpHandler),e.removeEventListener("mouseup",this._canvasMouseUpHandler),this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}}class Sc{constructor(e,t,i,s,r){this._scene=e;const o=e.input,n=[],a=e.canvas.canvas;let l=!0;this._onSceneMouseMove=o.on("mousemove",(()=>{l=!0})),this._onSceneKeyDown=o.on("keydown",(t=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover||(n[t]=!0,t===o.KEY_SHIFT&&(a.style.cursor="move")))})),this._onSceneKeyUp=o.on("keyup",(s=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(n[s]=!1,s===o.KEY_SHIFT&&(a.style.cursor=null),t.pivotController.getPivoting()&&t.pivotController.endPivot())})),this._onTick=e.on("tick",(a=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const A=t.cameraControl,h=a.deltaTime/1e3;if(!i.planView){const e=A._isKeyDownForAction(A.ROTATE_Y_POS,n),s=A._isKeyDownForAction(A.ROTATE_Y_NEG,n),o=A._isKeyDownForAction(A.ROTATE_X_POS,n),a=A._isKeyDownForAction(A.ROTATE_X_NEG,n),l=h*i.keyboardRotationRate;(e||s||o||a)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),e?r.rotateDeltaY+=l:s&&(r.rotateDeltaY-=l),o?r.rotateDeltaX+=l:a&&(r.rotateDeltaX-=l),!i.firstPerson&&i.followPointer&&t.pivotController.startPivot())}if(!n[o.KEY_CTRL]&&!n[o.KEY_ALT]){const e=A._isKeyDownForAction(A.DOLLY_BACKWARDS,n),o=A._isKeyDownForAction(A.DOLLY_FORWARDS,n);if(e||o){const n=h*i.keyboardDollyRate;!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),o?r.dollyDelta-=n:e&&(r.dollyDelta+=n),l&&(s.followPointerDirty=!0,l=!1)}}const c=A._isKeyDownForAction(A.PAN_FORWARDS,n),u=A._isKeyDownForAction(A.PAN_BACKWARDS,n),d=A._isKeyDownForAction(A.PAN_LEFT,n),p=A._isKeyDownForAction(A.PAN_RIGHT,n),f=A._isKeyDownForAction(A.PAN_UP,n),g=A._isKeyDownForAction(A.PAN_DOWN,n),m=(n[o.KEY_ALT]?.3:1)*h*i.keyboardPanRate;(c||u||d||p||f||g)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),g?r.panDeltaY+=m:f&&(r.panDeltaY+=-m),p?r.panDeltaX+=-m:d&&(r.panDeltaX+=m),u?r.panDeltaZ+=m:c&&(r.panDeltaZ+=-m))}))}reset(){}destroy(){this._scene.off(this._onTick),this._scene.input.off(this._onSceneMouseMove),this._scene.input.off(this._onSceneKeyDown),this._scene.input.off(this._onSceneKeyUp)}}const Tc=c.vec3();class Rc{constructor(e,t,i,s,r){this._scene=e;const o=e.camera,n=t.pickController,a=t.pivotController,l=t.panController;let A=1,h=1,u=null;this._onTick=e.on("tick",(()=>{if(!i.active||!i.pointerEnabled)return;let t="default";if(Math.abs(r.dollyDelta)<.001&&(r.dollyDelta=0),Math.abs(r.rotateDeltaX)<.001&&(r.rotateDeltaX=0),Math.abs(r.rotateDeltaY)<.001&&(r.rotateDeltaY=0),0===r.rotateDeltaX&&0===r.rotateDeltaY||(r.dollyDelta=0),i.followPointer){if(--A<=0&&(A=1,0!==r.dollyDelta)){if(0===r.rotateDeltaY&&0===r.rotateDeltaX&&i.followPointer&&s.followPointerDirty&&(n.pickCursorPos=s.pointerCanvasPos,n.schedulePickSurface=!0,n.update(),n.pickResult&&n.pickResult.worldPos?u=n.pickResult.worldPos:(h=1,u=null),s.followPointerDirty=!1),u){const t=Math.abs(c.lenVec3(c.subVec3(u,e.camera.eye,Tc)));h=t/i.dollyProximityThreshold}h{s.mouseover=!0}),o.addEventListener("mouseleave",this._mouseLeaveHandler=()=>{s.mouseover=!1,o.style.cursor=null}),document.addEventListener("mousemove",this._mouseMoveHandler=e=>{Uc(e,o,s.pointerCanvasPos)}),o.addEventListener("mousedown",this._mouseDownHandler=e=>{i.active&&i.pointerEnabled&&(Uc(e,o,s.pointerCanvasPos),s.mouseover=!0)}),o.addEventListener("mouseup",this._mouseUpHandler=e=>{i.active&&i.pointerEnabled})}reset(){}destroy(){const e=this._scene.canvas.canvas;document.removeEventListener("mousemove",this._mouseMoveHandler),e.removeEventListener("mouseenter",this._mouseEnterHandler),e.removeEventListener("mouseleave",this._mouseLeaveHandler),e.removeEventListener("mousedown",this._mouseDownHandler),e.removeEventListener("mouseup",this._mouseUpHandler)}}function Uc(e,t,i){if(e){const{left:s,top:r}=t.getBoundingClientRect();i[0]=e.clientX-s,i[1]=e.clientY-r}else e=window.event,i[0]=e.x,i[1]=e.y;return i}const Oc=function(e,t){if(e){let i=e.target,s=0,r=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t};class kc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=c.vec2(),l=c.vec2(),A=c.vec2(),h=c.vec2(),u=[],d=this._scene.canvas.canvas;let p=0,f=!1;this._onTick=e.on("tick",(()=>{f=!1})),d.addEventListener("touchstart",this._canvasTouchStartHandler=t=>{if(!i.active||!i.pointerEnabled)return;t.preventDefault();const r=t.touches,l=t.changedTouches;for(s.touchStartTime=Date.now(),1===r.length&&1===l.length&&(Oc(r[0],a),i.followPointer&&(o.pickCursorPos=a,o.schedulePickSurface=!0,o.update(),i.planView||(o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(n.setPivotPos(o.pickResult.worldPos),!i.firstPerson&&n.startPivot()&&n.showPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),!i.firstPerson&&n.startPivot()&&n.showPivot()))));u.length{n.getPivoting()&&n.endPivot()}),d.addEventListener("touchmove",this._canvasTouchMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(t.stopPropagation(),t.preventDefault(),f)return;f=!0;const n=e.canvas.boundary,a=n[2],d=n[3],g=t.touches;if(t.touches.length===p){if(1===p){Oc(g[0],l),c.subVec2(l,u[0],h);const t=h[0],o=h[1];if(null!==s.longTouchTimeout&&(Math.abs(t)>i.longTapRadius||Math.abs(o)>i.longTapRadius)&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),i.planView){const s=e.camera;if("perspective"===s.projection){const n=Math.abs(e.camera.eyeLookDist)*Math.tan(s.perspective.fov/2*Math.PI/180);r.panDeltaX+=t*n/d*i.touchPanRate,r.panDeltaY+=o*n/d*i.touchPanRate}else r.panDeltaX+=.5*s.ortho.scale*(t/d)*i.touchPanRate,r.panDeltaY+=.5*s.ortho.scale*(o/d)*i.touchPanRate}else r.rotateDeltaY-=t/a*(1*i.dragRotationRate),r.rotateDeltaX+=o/d*(1.5*i.dragRotationRate)}else if(2===p){const t=g[0],n=g[1];Oc(t,l),Oc(n,A);const a=c.geometricMeanVec2(u[0],u[1]),h=c.geometricMeanVec2(l,A),p=c.vec2();c.subVec2(a,h,p);const f=p[0],m=p[1],_=e.camera,v=c.distVec2([t.pageX,t.pageY],[n.pageX,n.pageY]),b=(c.distVec2(u[0],u[1])-v)*i.touchDollyRate;if(r.dollyDelta=b,Math.abs(b)<1)if("perspective"===_.projection){const t=o.pickResult?o.pickResult.worldPos:e.center,s=Math.abs(c.lenVec3(c.subVec3(t,e.camera.eye,[])))*Math.tan(_.perspective.fov/2*Math.PI/180);r.panDeltaX-=f*s/d*i.touchPanRate,r.panDeltaY-=m*s/d*i.touchPanRate}else r.panDeltaX-=.5*_.ortho.scale*(f/d)*i.touchPanRate,r.panDeltaY-=.5*_.ortho.scale*(m/d)*i.touchPanRate;s.pointerCanvasPos=h}for(let e=0;e{let s;i&&i.worldPos&&(s=i.worldPos);const r=i?i.entity.aabb:e.aabb;if(s){const i=e.camera;c.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})};d.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{if(!i.active||!i.pointerEnabled)return;null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null);const r=e.touches,o=e.changedTouches;if(a=Date.now(),1===r.length&&1===o.length){h=a,Nc(r[0],A);const o=A[0],n=A[1],l=r[0].pageX,c=r[0].pageY;s.longTouchTimeout=setTimeout((()=>{t.cameraControl.fire("rightClick",{pagePos:[Math.round(l),Math.round(c)],canvasPos:[Math.round(o),Math.round(n)],event:e},!0),s.longTouchTimeout=null}),i.longTapTimeout)}else h=-1;for(;l.length{if(!i.active||!i.pointerEnabled)return;const t=Date.now(),r=e.touches,a=e.changedTouches,d=n.hasSubs("pickedSurface");null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),0===r.length&&1===a.length&&h>-1&&t-h<150&&(u>-1&&h-u<325?(Nc(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=d,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("doublePicked",o.pickResult),o.pickedSurface&&n.fire("doublePickedSurface",o.pickResult),i.doublePickFlyTo&&p(o.pickResult)):(n.fire("doublePickedNothing"),i.doublePickFlyTo&&p()),u=-1):c.distVec2(l[0],A)<4&&(Nc(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=d,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("picked",o.pickResult),o.pickedSurface&&n.fire("pickedSurface",o.pickResult)):n.fire("pickedNothing"),u=t),h=-1),l.length=r.length;for(let e=0,t=r.length;e{e.preventDefault()},this._configs={longTapTimeout:600,longTapRadius:5,active:!0,keyboardLayout:"qwerty",navMode:"orbit",planView:!1,firstPerson:!1,followPointer:!0,doublePickFlyTo:!0,panRightClick:!0,showPivot:!1,pointerEnabled:!0,constrainVertical:!1,smartPivot:!1,doubleClickTimeFrame:250,zoomOnMouseWheel:!0,snapToVertex:true,snapToEdge:true,snapRadius:30,keyboardEnabledOnlyIfMouseover:!0,dragRotationRate:360,keyboardRotationRate:90,rotationInertia:0,keyboardPanRate:1,touchPanRate:1,panInertia:.5,keyboardDollyRate:10,mouseWheelDollyRate:100,touchDollyRate:.2,dollyInertia:0,dollyProximityThreshold:30,dollyMinSpeed:.04},this._states={pointerCanvasPos:c.vec2(),mouseover:!1,followPointerDirty:!0,mouseDownClientX:0,mouseDownClientY:0,mouseDownCursorX:0,mouseDownCursorY:0,touchStartTime:null,activeTouches:[],tapStartPos:c.vec2(),tapStartTime:-1,lastTapTime:-1,longTouchTimeout:null},this._updates={rotateDeltaX:0,rotateDeltaY:0,panDeltaX:0,panDeltaY:0,panDeltaZ:0,dollyDelta:0};const i=this.scene;this._controllers={cameraControl:this,pickController:new yc(this,this._configs),pivotController:new bc(i,this._configs),panController:new dc(i),cameraFlight:new Gh(this,{duration:.5})},this._handlers=[new Lc(this.scene,this._controllers,this._configs,this._states,this._updates),new kc(this.scene,this._controllers,this._configs,this._states,this._updates),new Bc(this.scene,this._controllers,this._configs,this._states,this._updates),new Ic(this.scene,this._controllers,this._configs,this._states,this._updates),new Dc(this.scene,this._controllers,this._configs,this._states,this._updates),new Qc(this.scene,this._controllers,this._configs,this._states,this._updates),new Sc(this.scene,this._controllers,this._configs,this._states,this._updates)],this._cameraUpdater=new Rc(this.scene,this._controllers,this._configs,this._states,this._updates),this.navMode=t.navMode,t.planView&&(this.planView=t.planView),this.constrainVertical=t.constrainVertical,t.keyboardLayout?this.keyboardLayout=t.keyboardLayout:this.keyMap=t.keyMap,this.doublePickFlyTo=t.doublePickFlyTo,this.panRightClick=t.panRightClick,this.active=t.active,this.followPointer=t.followPointer,this.rotationInertia=t.rotationInertia,this.keyboardPanRate=t.keyboardPanRate,this.touchPanRate=t.touchPanRate,this.keyboardRotationRate=t.keyboardRotationRate,this.dragRotationRate=t.dragRotationRate,this.touchDollyRate=t.touchDollyRate,this.dollyInertia=t.dollyInertia,this.dollyProximityThreshold=t.dollyProximityThreshold,this.dollyMinSpeed=t.dollyMinSpeed,this.panInertia=t.panInertia,this.pointerEnabled=!0,this.keyboardDollyRate=t.keyboardDollyRate,this.mouseWheelDollyRate=t.mouseWheelDollyRate}set keyMap(e){if(e=e||"qwerty",_.isString(e)){const t=this.scene.input,i={};switch(e){default:this.error("Unsupported value for 'keyMap': "+e+" defaulting to 'qwerty'");case"qwerty":i[this.PAN_LEFT]=[t.KEY_A],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_Z],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_W,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_Q,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6];break;case"azerty":i[this.PAN_LEFT]=[t.KEY_Q],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_W],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_Z,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_A,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6]}this._keyMap=i}else{const t=e;this._keyMap=t}}get keyMap(){return this._keyMap}_isKeyDownForAction(e,t){const i=this._keyMap[e];if(!i)return!1;t||(t=this.scene.input.keyDown);for(let e=0,s=i.length;e0&&console.error(`[MetaModel._decompressProperties] Properties not found: ${i}`)}finalize(){if(this.finalized)throw"MetaScene already finalized - can't re-finalize";const e=this.metaScene;for(let t in e.metaObjects){const i=e.metaObjects[t];if(i.children&&(i.children=[]),i.propertySets&&(i.propertySets=[]),i.propertySetIds)for(let t=0,s=i.propertySetIds.length;t0?Kc(t):null,n=i&&i.length>0?Kc(i):null,a=e=>{if(!e)return;var t=!0;(n&&n[e.type]||o&&!o[e.type])&&(t=!1),t&&s.push(e.id);const i=e.children;if(i)for(var r=0,l=i.length;r>t;i.sort(XA);const s=new Int32Array(e.length);for(let t=0,r=i.length;te[t+1]){let i=e[t];e[t]=e[t+1],e[t+1]=i}JA=new Int32Array(e),t.sort(YA);const i=new Int32Array(e.length);for(let s=0,r=t.length;st){let i=e;e=t,t=i}function i(i,s){return i!==e?e-i:s!==t?t-s:0}let s=0,r=(o.length>>1)-1;for(;s<=r;){const e=r+s>>1,t=i(o[2*e],o[2*e+1]);if(t>0)s=e+1;else{if(!(t<0))return e;r=e-1}}return-s-1}const a=new Int32Array(o.length/2);a.fill(0);const l=s.length/3;if(l>8*(1<u.maxNumPositions&&(u=c()),u.bucketNumber>8)return[e];let p;-1===A[l]&&(A[l]=u.numPositions++,u.positionsCompressed.push(s[3*l]),u.positionsCompressed.push(s[3*l+1]),u.positionsCompressed.push(s[3*l+2])),-1===A[h]&&(A[h]=u.numPositions++,u.positionsCompressed.push(s[3*h]),u.positionsCompressed.push(s[3*h+1]),u.positionsCompressed.push(s[3*h+2])),-1===A[d]&&(A[d]=u.numPositions++,u.positionsCompressed.push(s[3*d]),u.positionsCompressed.push(s[3*d+1]),u.positionsCompressed.push(s[3*d+2])),u.indices.push(A[l]),u.indices.push(A[h]),u.indices.push(A[d]),(p=n(l,h))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(l,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(h,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]]))}const d=t/8*2,p=t/8,f=2*s.length+(r.length+o.length)*d;let g=0,m=-s.length/3;return h.forEach((e=>{g+=2*e.positionsCompressed.length+(e.indices.length+e.edgeIndices.length)*p,m+=e.positionsCompressed.length/3})),g>f?[e]:(i&&function(e,t){const i={},s={};let r=0;e.forEach((e=>{const t=e.indices,o=e.edgeIndices,n=e.positionsCompressed;for(let e=0,s=t.length;e0){const e=t._meshes;for(let t=0,i=e.length;t0){const e=this._meshes;for(let t=0,i=e.length;t{this._viewMatrixDirty=!0})),this._meshesWithDirtyMatrices=[],this._numMeshesWithDirtyMatrices=0,this._onTick=this.scene.on("tick",(()=>{for(;this._numMeshesWithDirtyMatrices>0;)this._meshesWithDirtyMatrices[--this._numMeshesWithDirtyMatrices]._updateMatrix()})),this._createDefaultTextureSet(),this.visible=t.visible,this.culled=t.culled,this.pickable=t.pickable,this.clippable=t.clippable,this.collidable=t.collidable,this.castsShadow=t.castsShadow,this.receivesShadow=t.receivesShadow,this.xrayed=t.xrayed,this.highlighted=t.highlighted,this.selected=t.selected,this.edges=t.edges,this.colorize=t.colorize,this.opacity=t.opacity,this.backfaces=t.backfaces}_meshMatrixDirty(e){this._meshesWithDirtyMatrices[this._numMeshesWithDirtyMatrices++]=e}_createDefaultTextureSet(){const e=new DA({id:"defaultColorTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})}),t=new DA({id:"defaultMetalRoughTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[0,1,1,1]})}),i=new DA({id:"defaultNormalsTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[0,0,0,0]})}),s=new DA({id:"defaultEmissiveTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[0,0,0,1]})}),r=new DA({id:"defaultOcclusionTexture",texture:new Ms({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})});this._textures.defaultColorTexture=e,this._textures.defaultMetalRoughTexture=t,this._textures.defaultNormalsTexture=i,this._textures.defaultEmissiveTexture=s,this._textures.defaultOcclusionTexture=r,this._textureSets.defaultTextureSet=new IA({id:"defaultTextureSet",model:this,colorTexture:e,metallicRoughnessTexture:t,normalsTexture:i,emissiveTexture:s,occlusionTexture:r})}get isPerformanceModel(){return!0}get transforms(){return this._transforms}get textures(){return this._textures}get textureSets(){return this._textureSets}get meshes(){return this._meshes}get objects(){return this._entities}get origin(){return this._origin}set position(e){this._position.set(e||[0,0,0]),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get position(){return this._position}set rotation(e){this._rotation.set(e||[0,0,0]),c.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get rotation(){return this._rotation}set quaternion(e){this._quaternion.set(e||[0,0,0,1]),c.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get quaternion(){return this._quaternion}set scale(e){}get scale(){return this._scale}set matrix(e){this._matrix.set(e||uh),c.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),c.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),c.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),c.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get matrix(){return this._rebuildMatrices(),this._matrix}get rotationMatrix(){return this._rebuildMatrices(),this._worldRotationMatrix}_rebuildMatrices(){this._matrixDirty&&(c.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),c.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),c.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),c.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._viewMatrixDirty=!0)}get rotationMatrixConjugate(){return this._rebuildMatrices(),this._worldRotationMatrixConjugate}_setWorldMatrixDirty(){this._matrixDirty=!0,this._aabbDirty=!0}_transformDirty(){this._matrixDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0}_sceneModelDirty(){this.scene._aabbDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0,this._matrixDirty=!0;for(let e=0,t=this._entityList.length;e0}set visible(e){e=!1!==e,this._visible=e;for(let t=0,i=this._entityList.length;t0}set xrayed(e){e=!!e,this._xrayed=e;for(let t=0,i=this._entityList.length;t0}set highlighted(e){e=!!e,this._highlighted=e;for(let t=0,i=this._entityList.length;t0}set selected(e){e=!!e,this._selected=e;for(let t=0,i=this._entityList.length;t0}set edges(e){e=!!e,this._edges=e;for(let t=0,i=this._entityList.length;t0}set pickable(e){e=!1!==e,this._pickable=e;for(let t=0,i=this._entityList.length;t0)e.colorsCompressed=new Uint8Array(e.colorsCompressed);else if(e.colors&&e.colors.length>0){const t=e.colors,i=new Uint8Array(t.length);for(let e=0,s=t.length;e{l.setImage(A,{minFilter:i,magFilter:s,wrapS:r,wrapT:o,wrapR:n,flipY:e.flipY,encoding:a}),this.glRedraw()},A.src=e.src;break;default:this._textureTranscoder?_.loadArraybuffer(e.src,(e=>{e.byteLength?this._textureTranscoder.transcode([e],l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'src': file data is zero length")}),(function(e){this.error(`[createTexture] Can't create texture from 'src': ${e}`)})):this.error(`[createTexture] Can't create texture from 'src' - SceneModel needs to be configured with a TextureTranscoder for this file type ('${t}')`)}}else e.buffers&&(this._textureTranscoder?this._textureTranscoder.transcode(e.buffers,l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'buffers' - SceneModel needs to be configured with a TextureTranscoder for this option"));this._textures[t]=new DA({id:t,texture:l})}createTextureSet(e){const t=e.id;if(null==t)return void this.error("[createTextureSet] Config missing: id");if(this._textureSets[t])return void this.error(`[createTextureSet] Texture set already created: ${t}`);let i,s,r,o,n;if(void 0!==e.colorTextureId&&null!==e.colorTextureId){if(i=this._textures[e.colorTextureId],!i)return void this.error(`[createTextureSet] Texture not found: ${e.colorTextureId} - ensure that you create it first with createTexture()`)}else i=this._textures.defaultColorTexture;if(void 0!==e.metallicRoughnessTextureId&&null!==e.metallicRoughnessTextureId){if(s=this._textures[e.metallicRoughnessTextureId],!s)return void this.error(`[createTextureSet] Texture not found: ${e.metallicRoughnessTextureId} - ensure that you create it first with createTexture()`)}else s=this._textures.defaultMetalRoughTexture;if(void 0!==e.normalsTextureId&&null!==e.normalsTextureId){if(r=this._textures[e.normalsTextureId],!r)return void this.error(`[createTextureSet] Texture not found: ${e.normalsTextureId} - ensure that you create it first with createTexture()`)}else r=this._textures.defaultNormalsTexture;if(void 0!==e.emissiveTextureId&&null!==e.emissiveTextureId){if(o=this._textures[e.emissiveTextureId],!o)return void this.error(`[createTextureSet] Texture not found: ${e.emissiveTextureId} - ensure that you create it first with createTexture()`)}else o=this._textures.defaultEmissiveTexture;if(void 0!==e.occlusionTextureId&&null!==e.occlusionTextureId){if(n=this._textures[e.occlusionTextureId],!n)return void this.error(`[createTextureSet] Texture not found: ${e.occlusionTextureId} - ensure that you create it first with createTexture()`)}else n=this._textures.defaultOcclusionTexture;const a=new IA({id:t,model:this,colorTexture:i,alphaCutoff:e.alphaCutoff,metallicRoughnessTexture:s,normalsTexture:r,emissiveTexture:o,occlusionTexture:n});return this._textureSets[t]=a,a}createTransform(e){if(void 0===e.id||null===e.id)return void this.error("[createTransform] SceneModel.createTransform() config missing: id");if(this._transforms[e.id])return void this.error(`[createTransform] SceneModel already has a transform with this ID: ${e.id}`);let t;if(e.parentTransformId&&(t=this._transforms[e.parentTransformId],!t))return void this.error("[createTransform] SceneModel.createTransform() config missing: id");const i=new oh({id:e.id,model:this,parent:t,matrix:e.matrix,position:e.position,scale:e.scale,rotation:e.rotation,quaternion:e.quaternion});return this._transforms[i.id]=i,i}createMesh(e){if(void 0===e.id||null===e.id)return this.error("[createMesh] SceneModel.createMesh() config missing: id"),!1;if(this._meshes[e.id])return this.error(`[createMesh] SceneModel already has a mesh with this ID: ${e.id}`),!1;if(!(void 0!==e.geometryId)){if(void 0!==e.primitive&&null!==e.primitive||(e.primitive="triangles"),"points"!==e.primitive&&"lines"!==e.primitive&&"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)return this.error(`Unsupported value for 'primitive': '${primitive}' ('geometryId' is absent) - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'.`),!1;if(!e.positions&&!e.positionsCompressed&&!e.buckets)return this.error("Param expected: 'positions', 'positionsCompressed' or `buckets` ('geometryId' is absent)"),!1;if(e.positions&&(e.positionsDecodeMatrix||e.positionsDecodeBoundary))return this.error("Illegal params: 'positions' not expected with 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.positionsCompressed&&!e.positionsDecodeMatrix&&!e.positionsDecodeBoundary)return this.error("Param expected: 'positionsCompressed' should be accompanied by 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.uvCompressed&&!e.uvDecodeMatrix)return this.error("Param expected: 'uvCompressed' should be accompanied by `uvDecodeMatrix` ('geometryId' is absent)"),!1;if(!(e.buckets||e.indices||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)){const t=(e.positions||e.positionsCompressed).length/3;e.indices=this._createDefaultIndices(t)}if(!e.buckets&&!e.indices&&"points"!==e.primitive)return e.indices=this._createDefaultIndices(numIndices),this.error(`Param expected: indices (required for '${e.primitive}' primitive type)`),!1;if((e.matrix||e.position||e.rotation||e.scale)&&(e.positionsCompressed||e.positionsDecodeBoundary))return this.error("Unexpected params: 'matrix', 'rotation', 'scale', 'position' not allowed with 'positionsCompressed'"),!1;const t=!(!this._dtxEnabled||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive||e.textureSetId);if(e.origin=e.origin?c.addVec3(this._origin,e.origin,c.vec3()):this._origin,e.matrix)e.meshMatrix=e.matrix;else if(e.scale||e.rotation||e.position||e.quaternion){const t=e.scale||Ah,i=e.position||hh;e.rotation?(c.eulerToQuaternion(e.rotation,"XYZ",lh),e.meshMatrix=c.composeMat4(i,lh,t,c.mat4())):e.meshMatrix=c.composeMat4(i,e.quaternion||ch,t,c.mat4())}if(e.positionsDecodeBoundary&&(e.positionsDecodeMatrix=so(e.positionsDecodeBoundary,c.mat4())),t){if(e.type=2,e.color=e.color?new Uint8Array([Math.floor(255*e.color[0]),Math.floor(255*e.color[1]),Math.floor(255*e.color[2])]):dh,e.opacity=void 0!==e.opacity&&null!==e.opacity?Math.floor(255*e.opacity):255,e.positions){const t=c.vec3(),i=[];X(e.positions,i,t)&&(e.positions=i,e.origin=c.addVec3(e.origin,t,t))}if(e.positions){const t=c.collapseAABB3();e.positionsDecodeMatrix=c.mat4(),c.expandAABB3Points3(t,e.positions),e.positionsCompressed=io(e.positions,t,e.positionsDecodeMatrix),e.aabb=t}else if(e.positionsCompressed){const t=c.collapseAABB3();c.expandAABB3Points3(t,e.positionsCompressed),Ht.decompressAABB(t,e.positionsDecodeMatrix),e.aabb=t}if(e.buckets){const t=c.collapseAABB3();for(let i=0,s=e.buckets.length;i>24&255,r=i>>16&255,o=i>>8&255,n=255&i;switch(e.pickColor=new Uint8Array([n,o,r,s]),e.solid="solid"===e.primitive,t.origin=c.vec3(e.origin),e.type){case 2:t.layer=this._getDTXLayer(e),t.aabb=e.aabb;break;case 1:t.layer=this._getVBOBatchingLayer(e),t.aabb=e.aabb;break;case 0:t.layer=this._getVBOInstancingLayer(e),t.aabb=e.aabb}return e.transform&&(e.meshMatrix=e.transform.worldMatrix),t.portionId=t.layer.createPortion(t,e),t.numPrimitives=e.numPrimitives,this._meshes[e.id]=t,this._unusedMeshes[e.id]=t,this._meshList.push(t),t}_getNumPrimitives(e){let t=0;switch(e.geometry?e.geometry.primitive:e.primitive){case"triangles":case"solid":case"surface":switch(e.type){case 2:for(let i=0,s=e.buckets.length;i>>0).toString(16)}_getVBOInstancingLayer(e){const t=this,i=e.origin,s=e.textureSetId||"-",r=e.geometryId,o=`${Math.round(i[0])}.${Math.round(i[1])}.${Math.round(i[2])}.${s}.${r}`;let n=this._vboInstancingLayers[o];if(n)return n;let a=e.textureSet;const l=e.geometry;for(;!n;)switch(l.primitive){case"triangles":case"surface":n=new An({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!1});break;case"solid":n=new An({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!0});break;case"lines":n=new Xn({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0});break;case"points":n=new Qa({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0})}return this._vboInstancingLayers[o]=n,this.layerList.push(n),this._layersToFinalize.push(n),n}createEntity(e){if(void 0===e.id?e.id=c.createUUID():this.scene.components[e.id]&&(this.error(`Scene already has a Component with this ID: ${e.id} - will assign random ID`),e.id=c.createUUID()),void 0===e.meshIds)return void this.error("Config missing: meshIds");let t=0;return this._visible&&!1!==e.visible&&(t|=Y),this._pickable&&!1!==e.pickable&&(t|=q),this._culled&&!1!==e.culled&&(t|=Z),this._clippable&&!1!==e.clippable&&(t|=$),this._collidable&&!1!==e.collidable&&(t|=ee),this._edges&&!1!==e.edges&&(t|=re),this._xrayed&&!1!==e.xrayed&&(t|=te),this._highlighted&&!1!==e.highlighted&&(t|=ie),this._selected&&!1!==e.selected&&(t|=se),e.flags=t,this._createEntity(e)}_createEntity(e){let t=[];for(let i=0,s=e.meshIds.length;ie.sortIdt.sortId?1:0));for(let e=0,t=this.layerList.length;e0&&0===this.renderFlags.numVisibleLayers?this.renderFlags.culled=!0:this._updateRenderFlags()}_updateRenderFlagsVisibleLayers(){const e=this.renderFlags;e.numLayers=this.layerList.length,e.numVisibleLayers=0;for(let t=0,i=this.layerList.length;t0){const t=`${this.id}-${c.createUUID()}`;this.warn(`Creating dummy SceneModelEntity "${t}" for unused SceneMeshes: [${e.join(",")}]`),this.createEntity({id:t,meshIds:e,isObject:!0})}this._unusedMeshes={}}_getActiveSectionPlanesForLayer(e){const t=this.renderFlags,i=this.scene._sectionPlanesState.sectionPlanes,s=i.length,r=e.layerIndex*s;if(s>0)for(let e=0;e0&&(e.colorTransparent=!0),this.numXRayedLayerPortions>0){const t=this.scene.xrayMaterial._state;t.fill&&(t.fillAlpha<1?e.xrayedSilhouetteTransparent=!0:e.xrayedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.xrayedEdgesTransparent=!0:e.xrayedEdgesOpaque=!0)}if(this.numEdgesLayerPortions>0){this.scene.edgeMaterial._state.edges&&(e.edgesOpaque=this.numTransparentLayerPortions0&&(e.edgesTransparent=!0))}if(this.numSelectedLayerPortions>0){const t=this.scene.selectedMaterial._state;t.fill&&(t.fillAlpha<1?e.selectedSilhouetteTransparent=!0:e.selectedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.selectedEdgesTransparent=!0:e.selectedEdgesOpaque=!0)}if(this.numHighlightedLayerPortions>0){const t=this.scene.highlightMaterial._state;t.fill&&(t.fillAlpha<1?e.highlightedSilhouetteTransparent=!0:e.highlightedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.highlightedEdgesTransparent=!0:e.highlightedEdgesOpaque=!0)}}drawColorOpaque(e,t){const i=this.renderFlags;for(let t=0,s=i.visibleLayers.length;t65536?16:8)}else n=[{positionsCompressed:s,indices:r,edgeIndices:o}];return n}class gh extends D{constructor(e,t={}){if(super(e,t),this._positions=t.positions||[],t.indices)this._indices=t.indices;else{this._indices=[];for(let e=0,t=this._positions.length/3-1;e{var r=e-i,o=t-s;return Math.sqrt(r*r+o*o)};class Eh extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={};var i=this.plugin.viewer.scene;this._originWorld=c.vec3(),this._targetWorld=c.vec3(),this._wp=new Float64Array(24),this._vp=new Float64Array(24),this._pp=new Float64Array(24),this._cp=new Float64Array(8),this._xAxisLabelCulled=!1,this._yAxisLabelCulled=!1,this._zAxisLabelCulled=!1,this._color=t.color||this.plugin.defaultColor;const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))},l=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))};this._originDot=new de(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._targetDot=new de(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthWire=new me(this._container,{color:this._color,thickness:2,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisWire=new me(this._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisWire=new me(this._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisWire=new me(this._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthLabel=new _e(this._container,{fillColor:this._color,prefix:"",text:"",zIndex:void 0!==e.zIndex?e.zIndex+4:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisLabel=new _e(this._container,{fillColor:"red",prefix:"X",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisLabel=new _e(this._container,{fillColor:"green",prefix:"Y",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisLabel=new _e(this._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._measurementOrientation="Horizontal",this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._sectionPlanesDirty=!0,this._visible=!1,this._originVisible=!1,this._targetVisible=!1,this._useRotationAdjustment=!1,this._wireVisible=!1,this._axisVisible=!1,this._xAxisVisible=!1,this._yAxisVisible=!1,this._zAxisVisible=!1,this._axisEnabled=!0,this._xLabelEnabled=!1,this._yLabelEnabled=!1,this._zLabelEnabled=!1,this._lengthLabelEnabled=!1,this._labelsVisible=!1,this._labelsOnWires=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onMetricsUnits=i.metrics.on("units",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsScale=i.metrics.on("scale",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsOrigin=i.metrics.on("origin",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.targetVisible=t.targetVisible,this.wireVisible=t.wireVisible,this.axisVisible=t.axisVisible,this.xAxisVisible=t.xAxisVisible,this.yAxisVisible=t.yAxisVisible,this.zAxisVisible=t.zAxisVisible,this.xLabelEnabled=t.xLabelEnabled,this.yLabelEnabled=t.yLabelEnabled,this.zLabelEnabled=t.zLabelEnabled,this.lengthLabelEnabled=t.lengthLabelEnabled,this.labelsVisible=t.labelsVisible,this.labelsOnWires=t.labelsOnWires,this._useRotationAdjustment=t.useRotationAdjustment,this._axesBasis=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}set axesBasis(e){this._axesBasis=e.slice(),this._wpDirty=!0,this._needUpdate(0)}get axesBasis(){return this._axesBasis}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty){const e=c.subVec3(this._targetWorld,this._originWorld,Ch);this._factors=c.transformVec3(this._axesBasis,e),this._measurementOrientation=function(e,t,i){return Math.abs(t[1]-e[1])>i?"Vertical":"Horizontal"}(this._originWorld,this._targetWorld,0),"Vertical"===this._measurementOrientation&&this._useRotationAdjustment?(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._originWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1):(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0]+this._axesBasis[0]*this._factors[0],this._wp[5]=this._originWorld[1]+this._axesBasis[4]*this._factors[0],this._wp[6]=this._originWorld[2]+this._axesBasis[8]*this._factors[0],this._wp[7]=1,this._wp[8]=this._originWorld[0]+this._axesBasis[0]*this._factors[0]+this._axesBasis[1]*this._factors[1],this._wp[9]=this._originWorld[1]+this._axesBasis[4]*this._factors[0]+this._axesBasis[5]*this._factors[1],this._wp[10]=this._originWorld[2]+this._axesBasis[8]*this._factors[0]+this._axesBasis[9]*this._factors[1],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1),this._wpDirty=!1,this._vpDirty=!0}if(this._vpDirty&&(c.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vp[15]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._originWorld)||this._isSliced(this._targetWorld))return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setCulled(!0),this._yAxisWire.setCulled(!0),this._zAxisWire.setCulled(!0),this._lengthWire.setCulled(!0),this._originDot.setCulled(!0),void this._targetDot.setCulled(!0);this._xAxisLabel.setCulled(!1),this._yAxisLabel.setCulled(!1),this._zAxisLabel.setCulled(!1),this._lengthLabel.setCulled(!1),this._xAxisWire.setCulled(!1),this._yAxisWire.setCulled(!1),this._zAxisWire.setCulled(!1),this._lengthWire.setCulled(!1),this._originDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}const t=this._originDot.viewPos[2],i=this._targetDot.viewPos[2];if(t>-.3||i>-.3)return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setVisible(!1),this._yAxisWire.setVisible(!1),this._zAxisWire.setVisible(!1),this._lengthWire.setVisible(!1),this._originDot.setVisible(!1),void this._targetDot.setVisible(!1);if(this._cpDirty){c.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var s=this._pp,r=this._cp,o=e.canvas.canvas.getBoundingClientRect();const t=this._container.getBoundingClientRect();var n=o.top-t.top,a=o.left-t.left,l=e.canvas.boundary,A=l[2],h=l[3],u=0;const i=this.plugin.viewer.scene.metrics,f=i.scale,g=i.units,m=i.unitsInfo[g].abbrev;for(var d=0,p=s.length;de.offsetTop+(e.offsetParent&&e.offsetParent!==s.parentNode&&h(e.offsetParent)),u=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==s.parentNode&&u(e.offsetParent)),d=c.vec2(),p=e=>{const t=e.snappedCanvasPos||e.canvasPos;r=!0,o.set(e.worldPos),n.set(e.canvasPos),0===this._mouseState?(this._canvasToPagePos?(this._canvasToPagePos(s,t,d),this._markerDiv.style.left=d[0]-5+"px",this._markerDiv.style.top=d[1]-5+"px"):(this._markerDiv.style.left=u(s)+t[0]-5+"px",this._markerDiv.style.top=h(s)+t[1]-5+"px"),this._markerDiv.style.background="pink",e.snappedToVertex||e.snappedToEdge?(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,this.pointerLens.snapped=!0),this._markerDiv.style.background="greenyellow",this._markerDiv.style.border="2px solid green"):(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.canvasPos,this.pointerLens.snapped=!1),this._markerDiv.style.background="pink",this._markerDiv.style.border="2px solid red"),A=e.entity):(this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px"),s.style.cursor="pointer",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=this._currentDistanceMeasurementInitState.wireVisible,this._currentDistanceMeasurement.axisVisible=this._currentDistanceMeasurementInitState.axisVisible&&this.distanceMeasurementsPlugin.defaultAxisVisible,this._currentDistanceMeasurement.xAxisVisible=this._currentDistanceMeasurementInitState.xAxisVisible&&this.distanceMeasurementsPlugin.defaultXAxisVisible,this._currentDistanceMeasurement.yAxisVisible=this._currentDistanceMeasurementInitState.yAxisVisible&&this.distanceMeasurementsPlugin.defaultYAxisVisible,this._currentDistanceMeasurement.zAxisVisible=this._currentDistanceMeasurementInitState.zAxisVisible&&this.distanceMeasurementsPlugin.defaultZAxisVisible,this._currentDistanceMeasurement.targetVisible=this._currentDistanceMeasurementInitState.targetVisible,this._currentDistanceMeasurement.target.worldPos=o.slice(),this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px")};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),s.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(a=e.clientX,l=e.clientY)}),s.addEventListener("mouseup",this._onMouseUp=t=>{1===t.which&&(t.clientX>a+20||t.clientXl+20||t.clientY{this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos),r=!1,this._markerDiv.style.left="-100px",this._markerDiv.style.top="-100px",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.axisVisible=!1),s.style.cursor="default"};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&f(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||f(e)})),this._active=!0}deactivate(){if(!this._active)return;this.fire("activated",!1),this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.distanceMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentDistanceMeasurement&&(this.distanceMeasurementsPlugin.fire("measurementCancel",this._currentDistanceMeasurement),this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentDistanceMeasurement}destroy(){this.deactivate(),super.destroy()}}class Dh extends D{constructor(e,t,i,s){const r=e.plugin.viewer;super(r.scene);const o=fe({viewer:r,handleMouseEvents:i,handleTouchEvents:s,pointerLens:t.pointerLens,dots:[e.origin,e.target],ray2WorldPos:(e,i,s)=>{const o=e=>{const t=r.scene.pick({canvasPos:s,snapToEdge:e,snapToVertex:e,pickSurface:!0});return t&&t.worldPos?t.worldPos:e&&o(!1)};return o(!!t.snapping)},onEnd:(e,t)=>{const i=!c.compareVec3(e,t.worldPos);return i&&this.fire("edited"),i}}),n=e.on("destroyed",o);this._deactivate=function(){e.off("destroyed",n),o()}}deactivate(){this._deactivate(),super.destroy()}}class Sh{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getMetaModel(e,t,i){_.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getGLTF(e,t,i){_.loadArraybuffer(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getGLB(e,t,i){_.loadArraybuffer(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getArrayBuffer(e,t,i,s){!function(e,t,i,s){var r=()=>{};i=i||r,s=s||r;const o=/^data:(.*?)(;base64)?,(.*)$/,n=t.match(o);if(n){const e=!!n[2];var a=n[3];a=window.decodeURIComponent(a),e&&(a=window.atob(a));try{const e=new ArrayBuffer(a.length),t=new Uint8Array(e);for(var l=0;l{i(e)}),(function(e){s(e)}))}}class Th{constructor(e={}){this._eventSubIDMap=null,this._eventSubEvents=null,this._eventSubs=null,this._events=null,this._locale="en",this._messages={},this._locales=[],this._locale="en",this.messages=e.messages,this.locale=e.locale}set messages(e){this._messages=e||{},this._locales=Object.keys(this._messages),this.fire("updated",this)}loadMessages(e={}){for(let t in e)this._messages[t]=e[t];this.messages=this._messages}clearMessages(){this.messages={}}get locales(){return this._locales}set locale(e){e=e||"de",this._locale!==e&&(this._locale=e,this.fire("updated",e))}get locale(){return this._locale}translate(e,t){const i=this._messages[this._locale];if(!i)return null;const s=Rh(e,i);return s?t?Lh(s,t):s:null}translatePlurals(e,t,i){const s=this._messages[this._locale];if(!s)return null;let r=Rh(e,s);return r=0===(t=parseInt(""+t,10))?r.zero:t>1?r.other:r.one,r?(r=Lh(r,[t]),i&&(r=Lh(r,i)),r):null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];if(s)for(const e in s)if(s.hasOwnProperty(e)){s[e].callback(t)}}on(t,i){this._events||(this._events={}),this._eventSubIDMap||(this._eventSubIDMap=new e),this._eventSubEvents||(this._eventSubEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[t];s||(s={},this._eventSubs[t]=s);const r=this._eventSubIDMap.addItem();s[r]={callback:i},this._eventSubEvents[r]=t;const o=this._events[t];return void 0!==o&&i(o),r}off(e){if(null==e)return;if(!this._eventSubEvents)return;const t=this._eventSubEvents[e];if(t){delete this._eventSubEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._eventSubIDMap.removeItem(e)}}}function Rh(e,t){if(t[e])return t[e];const i=e.split(".");let s=t;for(let e=0,t=i.length;s&&e1?1:e}get t(){return this._t}get tangent(){return this.getTangent(this._t)}get length(){var e=this._getLengths();return e[e.length-1]}getTangent(e){var t=1e-4;void 0===e&&(e=this._t);var i=e-t,s=e+t;i<0&&(i=0),s>1&&(s=1);var r=this.getPoint(i),o=this.getPoint(s),n=c.subVec3(o,r,[]);return c.normalizeVec3(n,[])}getPointAt(e){var t=this.getUToTMapping(e);return this.getPoint(t)}getPoints(e){e||(e=5);var t,i=[];for(t=0;t<=e;t++)i.push(this.getPoint(t/e));return i}_getLengths(e){if(e||(e=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,i,s=[],r=this.getPoint(0),o=0;for(s.push(0),i=1;i<=e;i++)t=this.getPoint(i/e),o+=c.lenVec3(c.subVec3(t,r,[])),s.push(o),r=t;return this.cacheArcLengths=s,s}_updateArcLengths(){this.needsUpdate=!0,this._getLengths()}getUToTMapping(e,t){var i,s=this._getLengths(),r=0,o=s.length;i=t||e*s[o-1];for(var n,a=0,l=o-1;a<=l;)if((n=s[r=Math.floor(a+(l-a)/2)]-i)<0)a=r+1;else{if(!(n>0)){l=r;break}l=r-1}if(s[r=l]===i)return r/(o-1);var A=s[r];return(r+(i-A)/(s[r+1]-A))/(o-1)}}class Oh extends Uh{constructor(e,t={}){super(e,t),this.points=t.points,this.t=t.t}set points(e){this._points=e||[]}get points(){return this._points}set t(e){e=e||0,this._t=e<0?0:e>1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=this.points;if(!(t.length<3)){var i=(t.length-1)*e,s=Math.floor(i),r=i-s,o=t[0===s?s:s-1],n=t[s],a=t[s>t.length-2?t.length-1:s+1],l=t[s>t.length-3?t.length-1:s+2],A=c.vec3();return A[0]=c.catmullRomInterpolate(o[0],n[0],a[0],l[0],r),A[1]=c.catmullRomInterpolate(o[1],n[1],a[1],l[1],r),A[2]=c.catmullRomInterpolate(o[2],n[2],a[2],l[2],r),A}this.error("Can't sample point from SplineCurve - not enough points on curve - returning [0,0,0].")}getJSON(){return{points:points,t:this._t}}}const kh=c.vec3();const Nh=c.vec3(),Qh=c.vec3(),Vh=c.vec3(),Hh=c.vec3(),jh=c.vec3();class Gh extends D{get type(){return"CameraFlightAnimation"}constructor(e,t={}){super(e,t),this._look1=c.vec3(),this._eye1=c.vec3(),this._up1=c.vec3(),this._look2=c.vec3(),this._eye2=c.vec3(),this._up2=c.vec3(),this._orthoScale1=1,this._orthoScale2=1,this._flying=!1,this._flyEyeLookUp=!1,this._flyingEye=!1,this._flyingLook=!1,this._callback=null,this._callbackScope=null,this._time1=null,this._time2=null,this.easing=!1!==t.easing,this.duration=t.duration,this.fit=t.fit,this.fitFOV=t.fitFOV,this.trail=t.trail}flyTo(e,t,i){e=e||this.scene,this._flying&&this.stop(),this._flying=!1,this._flyingEye=!1,this._flyingLook=!1,this._flyingEyeLookUp=!1,this._callback=t,this._callbackScope=i;const s=this.scene.camera,r=!!e.projection&&e.projection!==s.projection;let o,n,a,l,A;if(this._eye1[0]=s.eye[0],this._eye1[1]=s.eye[1],this._eye1[2]=s.eye[2],this._look1[0]=s.look[0],this._look1[1]=s.look[1],this._look1[2]=s.look[2],this._up1[0]=s.up[0],this._up1[1]=s.up[1],this._up1[2]=s.up[2],this._orthoScale1=s.ortho.scale,this._orthoScale2=e.orthoScale||this._orthoScale1,e.aabb)o=e.aabb;else if(6===e.length)o=e;else if(e.eye&&e.look||e.up)n=e.eye,a=e.look,l=e.up;else if(e.eye)n=e.eye;else if(e.look)a=e.look;else{let s=e;if((_.isNumeric(s)||_.isString(s))&&(A=s,s=this.scene.components[A],!s))return this.error("Component not found: "+_.inQuotes(A)),void(t&&(i?t.call(i):t()));r||(o=s.aabb||this.scene.aabb)}const h=e.poi;if(o){if(o[3]=1;e>1&&(e=1);const i=this.easing?Gh._ease(e,0,1,1):e,s=this.scene.camera;if(this._flyingEye||this._flyingLook?this._flyingEye?(c.subVec3(s.eye,s.look,jh),s.eye=c.lerpVec3(i,0,1,this._eye1,this._eye2,Vh),s.look=c.subVec3(Vh,jh,Qh)):this._flyingLook&&(s.look=c.lerpVec3(i,0,1,this._look1,this._look2,Qh),s.up=c.lerpVec3(i,0,1,this._up1,this._up2,Hh)):this._flyingEyeLookUp&&(s.eye=c.lerpVec3(i,0,1,this._eye1,this._eye2,Vh),s.look=c.lerpVec3(i,0,1,this._look1,this._look2,Qh),s.up=c.lerpVec3(i,0,1,this._up1,this._up2,Hh)),this._projection2){const t="ortho"===this._projection2?Gh._easeOutExpo(e,0,1,1):Gh._easeInCubic(e,0,1,1);s.customProjection.matrix=c.lerpMat4(t,0,1,this._projMatrix1,this._projMatrix2)}else s.ortho.scale=this._orthoScale1+e*(this._orthoScale2-this._orthoScale1);if(t)return s.ortho.scale=this._orthoScale2,void this.stop();M.scheduleTask(this._update,this)}static _ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}static _easeInCubic(e,t,i,s){return i*(e/=s)*e*e+t}static _easeOutExpo(e,t,i,s){return i*(1-Math.pow(2,-10*e/s))+t}stop(){if(!this._flying)return;this._flying=!1,this._time1=null,this._time2=null,this._projection2&&(this.scene.camera.projection=this._projection2);const e=this._callback;e&&(this._callback=null,this._callbackScope?e.call(this._callbackScope):e()),this.fire("stopped",!0,!0)}cancel(){this._flying&&(this._flying=!1,this._time1=null,this._time2=null,this._callback&&(this._callback=null),this.fire("canceled",!0,!0))}set duration(e){this._duration=e?1e3*e:500,this.stop()}get duration(){return this._duration/1e3}set fit(e){this._fit=!1!==e}get fit(){return this._fit}set fitFOV(e){this._fitFOV=e||45}get fitFOV(){return this._fitFOV}set trail(e){this._trail=!!e}get trail(){return this._trail}destroy(){this.stop(),super.destroy()}}class zh extends D{get type(){return"CameraPathAnimation"}constructor(e,t={}){super(e,t),this._cameraFlightAnimation=new Gh(this),this._t=0,this.state=zh.SCRUBBING,this._playingFromT=0,this._playingToT=0,this._playingRate=t.playingRate||1,this._playingDir=1,this._lastTime=null,this.cameraPath=t.cameraPath,this._tick=this.scene.on("tick",this._updateT,this)}_updateT(){const e=this._cameraPath;if(!e)return;let t,i;const s=performance.now(),r=this._lastTime?.001*(s-this._lastTime):0;if(this._lastTime=s,0!==r)switch(this.state){case zh.SCRUBBING:return;case zh.PLAYING:if(this._t+=this._playingRate*r,t=this._cameraPath.frames.length,0===t||this._playingDir<0&&this._t<=0||this._playingDir>0&&this._t>=this._cameraPath.frames[t-1].t)return this.state=zh.SCRUBBING,this._t=this._cameraPath.frames[t-1].t,void this.fire("stopped");e.loadFrame(this._t);break;case zh.PLAYING_TO:i=this._t+this._playingRate*r*this._playingDir,(this._playingDir<0&&i<=this._playingToT||this._playingDir>0&&i>=this._playingToT)&&(i=this._playingToT,this.state=zh.SCRUBBING,this.fire("stopped")),this._t=i,e.loadFrame(this._t)}}_ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}set cameraPath(e){this._cameraPath=e}get cameraPath(){return this._cameraPath}set rate(e){this._playingRate=e}get rate(){return this._playingRate}play(){this._cameraPath&&(this._lastTime=null,this.state=zh.PLAYING)}playToT(e){this._cameraPath&&(this._playingFromT=this._t,this._playingToT=e,this._playingDir=this._playingToT-this._playingFromT<0?-1:1,this._lastTime=null,this.state=zh.PLAYING_TO)}playToFrame(e){const t=this._cameraPath;if(!t)return;const i=t.frames[e];i?this.playToT(i.t):this.error("playToFrame - frame index out of range: "+e)}flyToFrame(e,t){const i=this._cameraPath;if(!i)return;const s=i.frames[e];s?(this.state=zh.SCRUBBING,this._cameraFlightAnimation.flyTo(s,t)):this.error("flyToFrame - frame index out of range: "+e)}scrubToT(e){const t=this._cameraPath;if(!t)return;this.scene.camera&&(this._t=e,t.loadFrame(this._t),this.state=zh.SCRUBBING)}scrubToFrame(e){const t=this._cameraPath;if(!t)return;if(!this.scene.camera)return;t.frames[e]?(t.loadFrame(this._t),this.state=zh.SCRUBBING):this.error("playToFrame - frame index out of range: "+e)}stop(){this.state=zh.SCRUBBING,this.fire("stopped")}destroy(){super.destroy(),this.scene.off(this._tick)}}zh.STOPPED=0,zh.SCRUBBING=1,zh.PLAYING=2,zh.PLAYING_TO=3;const Wh=c.vec3(),Kh=c.vec3();c.vec3();const Xh=c.vec3([0,-1,0]),Jh=c.vec4([0,0,0,1]);function Yh(e){if(!Zh(e.width)||!Zh(e.height)){const t=document.createElement("canvas");t.width=qh(e.width),t.height=qh(e.height);t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),e=t}return e}function Zh(e){return 0==(e&e-1)}function qh(e){--e;for(let t=1;t<32;t<<=1)e|=e>>t;return e+1}class $h extends D{get type(){return"CubeTexture"}constructor(e,t={}){super(e,t);const i=this.scene.canvas.gl;this._state=new At({texture:new Ms({gl:i,target:i.TEXTURE_CUBE_MAP}),flipY:this._checkFlipY(t.minFilter),encoding:this._checkEncoding(t.encoding),minFilter:1008,magFilter:1006,wrapS:1001,wrapT:1001,mipmaps:!0}),this._src=t.src,this._images=[],this._loadSrc(t.src),p.memory.textures++}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this.scene.canvas.gl,this._state.texture=null,this._src&&this._loadSrc(this._src)}_loadSrc(e){const t=this,i=this.scene.canvas.gl;this._images=[];let s=!1,r=0;for(let o=0;o{r(),t()})):(i.eye=this._eye,i.look=this._look,i.up=this._up,r(),i.projection=s.projection)}}const tc=c.vec3();const ic=c.vec3();class sc{constructor(){this.objectsVisible=[],this.objectsEdges=[],this.objectsXrayed=[],this.objectsHighlighted=[],this.objectsSelected=[],this.objectsClippable=[],this.objectsPickable=[],this.objectsColorize=[],this.objectsHasColorize=[],this.objectsOpacity=[],this.numObjects=0}saveObjects(e,t){this.numObjects=0,this._mask=t?_.apply(t,{}):null;const i=e.objects,s=!t||t.visible,r=!t||t.edges,o=!t||t.xrayed,n=!t||t.highlighted,a=!t||t.selected,l=!t||t.clippable,A=!t||t.pickable,h=!t||t.colorize,c=!t||t.opacity;for(let e in i)if(i.hasOwnProperty(e)){const t=i[e],u=this.numObjects;if(s&&(this.objectsVisible[u]=t.visible),r&&(this.objectsEdges[u]=t.edges),o&&(this.objectsXrayed[u]=t.xrayed),n&&(this.objectsHighlighted[u]=t.highlighted),a&&(this.objectsSelected[u]=t.selected),l&&(this.objectsClippable[u]=t.clippable),A&&(this.objectsPickable[u]=t.pickable),h){const e=t.colorize;e?(this.objectsColorize[3*u+0]=e[0],this.objectsColorize[3*u+1]=e[1],this.objectsColorize[3*u+2]=e[2],this.objectsHasColorize[u]=!0):this.objectsHasColorize[u]=!1}c&&(this.objectsOpacity[u]=t.opacity),this.numObjects++}}restoreObjects(e){const t=this._mask,i=!t||t.visible,s=!t||t.edges,r=!t||t.xrayed,o=!t||t.highlighted,n=!t||t.selected,a=!t||t.clippable,l=!t||t.pickable,A=!t||t.colorize,h=!t||t.opacity;var c=0;const u=e.objects;for(let e in u)if(u.hasOwnProperty(e)){const t=u[e];i&&(t.visible=this.objectsVisible[c]),s&&(t.edges=this.objectsEdges[c]),r&&(t.xrayed=this.objectsXrayed[c]),o&&(t.highlighted=this.objectsHighlighted[c]),n&&(t.selected=this.objectsSelected[c]),a&&(t.clippable=this.objectsClippable[c]),l&&(t.pickable=this.objectsPickable[c]),A&&(this.objectsHasColorize[c]?(ic[0]=this.objectsColorize[3*c+0],ic[1]=this.objectsColorize[3*c+1],ic[2]=this.objectsColorize[3*c+2],t.colorize=ic):t.colorize=null),h&&(t.opacity=this.objectsOpacity[c]),c++}}}class rc extends D{constructor(e,t={}){super(e,t),this._skyboxMesh=new ts(this,{geometry:new zt(this,{primitive:"triangles",positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),background:!0,scale:[2e3,2e3,2e3],rotation:[0,-90,0],material:new Yt(this,{ambient:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],emissive:[1,1,1],emissiveMap:new Ts(this,{src:t.src,flipY:!0,wrapS:"clampToEdge",wrapT:"clampToEdge",encoding:t.encoding||"sRGB"}),backfaces:!0}),visible:!1,pickable:!1,clippable:!1,collidable:!1}),this.size=t.size,this.active=t.active}set size(e){this._size=e||1e3,this._skyboxMesh.scale=[this._size,this._size,this._size]}get size(){return this._size}set active(e){this._skyboxMesh.visible=e}get active(){return this._skyboxMesh.visible}}const oc=c.vec4(),nc=c.vec4(),ac=c.vec3(),lc=c.vec3(),Ac=c.vec3(),hc=c.vec4(),cc=c.vec4(),uc=c.vec4();class dc{constructor(e){this._scene=e}dollyToCanvasPos(e,t,i){let s=!1;const r=this._scene.camera;if(e){const t=c.subVec3(e,r.eye,ac);s=c.lenVec3(t){this._cameraDirty=!0})),this._onProjMatrix=this._scene.camera.on("projMatrix",(()=>{this._cameraDirty=!0})),this._onTick=this._scene.on("tick",(()=>{this.updatePivotElement(),this.updatePivotSphere()}))}createPivotSphere(){const e=this.getPivotPos(),t=c.vec3();c.decomposeMat4(c.inverseMat4(this._scene.viewer.camera.viewMatrix,c.mat4()),t,c.vec4(),c.vec3());const i=c.distVec3(t,e);let s=Math.tan(Math.PI/500)*i*this._pivotSphereSize;"ortho"==this._scene.camera.projection&&(s/=this._scene.camera.ortho.scale/2),K(e,this._rtcCenter,this._rtcPos),this._pivotSphereGeometry=new Us(this._scene,rs({radius:s})),this._pivotSphere=new ts(this._scene,{geometry:this._pivotSphereGeometry,material:this._pivotSphereMaterial,pickable:!1,position:this._rtcPos,rtcCenter:this._rtcCenter})}destroyPivotSphere(){this._pivotSphere&&(this._pivotSphere.destroy(),this._pivotSphere=null),this._pivotSphereGeometry&&(this._pivotSphereGeometry.destroy(),this._pivotSphereGeometry=null)}updatePivotElement(){const e=this._scene.camera,t=this._scene.canvas;if(this._pivoting&&this._cameraDirty){c.transformPoint3(e.viewMatrix,this.getPivotPos(),this._pivotViewPos),this._pivotViewPos[3]=1,c.transformPoint4(e.projMatrix,this._pivotViewPos,this._pivotProjPos);const i=t.boundary,s=i[2],r=i[3];this._pivotCanvasPos[0]=Math.floor((1+this._pivotProjPos[0]/this._pivotProjPos[3])*s/2),this._pivotCanvasPos[1]=Math.floor((1-this._pivotProjPos[1]/this._pivotProjPos[3])*r/2);let o=t._lastBoundingClientRect;if(!o||t._canvasSizeChanged){const e=t.canvas;o=t._lastBoundingClientRect=e.getBoundingClientRect()}this._pivotElement&&(this._pivotElement.style.left=Math.floor(o.left+this._pivotCanvasPos[0])-this._pivotElement.clientWidth/2+window.scrollX+"px",this._pivotElement.style.top=Math.floor(o.top+this._pivotCanvasPos[1])-this._pivotElement.clientHeight/2+window.scrollY+"px"),this._cameraDirty=!1}}updatePivotSphere(){this._pivoting&&this._pivotSphere&&(K(this.getPivotPos(),this._rtcCenter,this._rtcPos),c.compareVec3(this._rtcPos,this._pivotSphere.position)||(this.destroyPivotSphere(),this.createPivotSphere()))}setPivotElement(e){this._pivotElement=e}enablePivotSphere(e={}){this.destroyPivotSphere(),this._pivotSphereEnabled=!0,e.size&&(this._pivotSphereSize=e.size);const t=e.color||[1,0,0];this._pivotSphereMaterial=new Yt(this._scene,{emissive:t,ambient:t,specular:[0,0,0],diffuse:[0,0,0]})}disablePivotSphere(){this.destroyPivotSphere(),this._pivotSphereEnabled=!1}startPivot(){if(this._cameraLookingDownwards())return this._pivoting=!1,!1;const e=this._scene.camera;let t=c.lookAtMat4v(e.eye,e.look,e.worldUp);c.transformPoint3(t,this.getPivotPos(),this._cameraOffset);const i=this.getPivotPos();this._cameraOffset[2]+=c.distVec3(e.eye,i),t=c.inverseMat4(t);const s=c.transformVec3(t,this._cameraOffset),r=c.vec3();if(c.subVec3(e.eye,i,r),c.addVec3(r,s),e.zUp){const e=r[1];r[1]=r[2],r[2]=e}this._radius=c.lenVec3(r),this._polar=Math.acos(r[1]/this._radius),this._azimuth=Math.atan2(r[0],r[2]),this._pivoting=!0}_cameraLookingDownwards(){const e=this._scene.camera,t=c.normalizeVec3(c.subVec3(e.look,e.eye,pc)),i=c.cross3Vec3(t,e.worldUp,fc);return c.sqLenVec3(i)<=1e-4}getPivoting(){return this._pivoting}setPivotPos(e){this._pivotWorldPos.set(e),this._pivotPosSet=!0}setCanvasPivotPos(e){const t=this._scene.camera,i=Math.abs(c.distVec3(this._scene.center,t.eye)),s=t.project.transposedMatrix,r=s.subarray(8,12),o=s.subarray(12),n=[0,0,-1,1],a=c.dotVec4(n,r)/c.dotVec4(n,o),l=mc;t.project.unproject(e,a,_c,vc,l);const A=c.normalizeVec3(c.subVec3(l,t.eye,pc)),h=c.addVec3(t.eye,c.mulVec3Scalar(A,i,fc),gc);this.setPivotPos(h)}getPivotPos(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look}continuePivot(e,t){if(!this._pivoting)return;if(0===e&&0===t)return;const i=this._scene.camera;var s=-e;const r=-t;1===i.worldUp[2]&&(s=-s),this._azimuth+=.01*-s,this._polar+=.01*r,this._polar=c.clamp(this._polar,.001,Math.PI-.001);const o=[this._radius*Math.sin(this._polar)*Math.sin(this._azimuth),this._radius*Math.cos(this._polar),this._radius*Math.sin(this._polar)*Math.cos(this._azimuth)];if(1===i.worldUp[2]){const e=o[1];o[1]=o[2],o[2]=e}const n=c.lenVec3(c.subVec3(i.look,i.eye,c.vec3())),a=this.getPivotPos();c.addVec3(o,a);let l=c.lookAtMat4v(o,a,i.worldUp);l=c.inverseMat4(l);const A=c.transformVec3(l,this._cameraOffset);l[12]-=A[0],l[13]-=A[1],l[14]-=A[2];const h=[l[8],l[9],l[10]];i.eye=[l[12],l[13],l[14]],c.subVec3(i.eye,c.mulVec3Scalar(h,n),i.look),i.up=[l[4],l[5],l[6]],this.showPivot()}showPivot(){this._shown||(this._pivotElement&&(this.updatePivotElement(),this._pivotElement.style.visibility="visible"),this._pivotSphereEnabled&&(this.destroyPivotSphere(),this.createPivotSphere()),this._shown=!0)}hidePivot(){this._shown&&(this._pivotElement&&(this._pivotElement.style.visibility="hidden"),this._pivotSphereEnabled&&this.destroyPivotSphere(),this._shown=!1)}endPivot(){this._pivoting=!1}destroy(){this.destroyPivotSphere(),this._scene.camera.off(this._onViewMatrix),this._scene.camera.off(this._onProjMatrix),this._scene.off(this._onTick)}}class yc{constructor(e,t){this._scene=e.scene,this._cameraControl=e,this._scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},this._configs=t,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick=!1,this.pickCursorPos=c.vec2(),this.picked=!1,this.pickedSurface=!1,this.pickResult=null,this._lastPickedEntityId=null,this._lastHash=null,this._needFireEvents=0}update(){if(!this._configs.pointerEnabled)return;if(!this.schedulePickEntity&&!this.schedulePickSurface)return;const e=`${~~this.pickCursorPos[0]}-${~~this.pickCursorPos[1]}-${this.scheduleSnapOrPick}-${this.schedulePickSurface}-${this.schedulePickEntity}`;if(this._lastHash===e)return;this.picked=!1,this.pickedSurface=!1,this.snappedOrPicked=!1,this.hoveredSnappedOrSurfaceOff=!1;const t=this._cameraControl.hasSubs("hoverSurface");if(this.scheduleSnapOrPick){const e=this._scene.pick({canvasPos:this.pickCursorPos,snapRadius:this._configs.snapRadius,snapToVertex:this._configs.snapToVertex,snapToEdge:this._configs.snapToEdge});e&&(e.snappedToEdge||e.snappedToVertex)?(this.snapPickResult=e,this.snappedOrPicked=!0,this._needFireEvents++):(this.schedulePickSurface=!0,this.snapPickResult=null)}if(this.schedulePickSurface&&this.pickResult&&this.pickResult.worldPos){const e=this.pickResult.canvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!0,this._needFireEvents+=t?1:0,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.hoveredSnappedOrSurfaceOff=!0,void(this.scheduleSnapOrPick=!1)}if(this.schedulePickEntity&&this.pickResult&&(this.pickResult.canvasPos||this.pickResult.snappedCanvasPos)){const e=this.pickResult.canvasPos||this.pickResult.snappedCanvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!1,this.schedulePickEntity=!1,void(this.schedulePickSurface=!1)}this.schedulePickSurface||this.scheduleSnapOrPick&&!this.snapPickResult?(this.pickResult=this._scene.pick({pickSurface:!0,pickSurfaceNormal:!1,canvasPos:this.pickCursorPos}),this.pickResult?(this.picked=!0,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.pickedSurface=!0,this._needFireEvents++):this.scheduleSnapOrPick&&(this.hoveredSnappedOrSurfaceOff=!0,this._needFireEvents++)):(this.pickResult=this._scene.pick({canvasPos:this.pickCursorPos}),this.pickResult&&(this.picked=!0,this.pickedSurface=!1,this._needFireEvents++)),this.scheduleSnapOrPick=!1,this.schedulePickEntity=!1,this.schedulePickSurface=!1}fireEvents(){if(0!==this._needFireEvents){if(this.hoveredSnappedOrSurfaceOff&&this._cameraControl.fire("hoverSnapOrSurfaceOff",{canvasPos:this.pickCursorPos,pointerPos:this.pickCursorPos},!0),this.snappedOrPicked)if(this.snapPickResult){const e=new Le;e.entity=this.snapPickResult.entity,e.snappedToVertex=this.snapPickResult.snappedToVertex,e.snappedToEdge=this.snapPickResult.snappedToEdge,e.worldPos=this.snapPickResult.worldPos,e.canvasPos=this.pickCursorPos,e.snappedCanvasPos=this.snapPickResult.snappedCanvasPos,this._cameraControl.fire("hoverSnapOrSurface",e,!0),this.snapPickResult=null}else this._cameraControl.fire("hoverSnapOrSurface",this.pickResult,!0);if(this.picked&&this.pickResult&&(this.pickResult.entity||this.pickResult.worldPos)){if(this.pickResult.entity){const e=this.pickResult.entity.id;this._lastPickedEntityId!==e&&(void 0!==this._lastPickedEntityId&&this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._cameraControl.fire("hoverEnter",this.pickResult,!0),this._lastPickedEntityId=e)}this._cameraControl.fire("hover",this.pickResult,!0),this.pickResult.worldPos&&(this.pickedSurface=!0,this._cameraControl.fire("hoverSurface",this.pickResult,!0))}else void 0!==this._lastPickedEntityId&&(this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),this._cameraControl.fire("hoverOff",{canvasPos:this.pickCursorPos},!0);this.pickResult=null,this._needFireEvents=0}}}const xc=c.vec2();class Bc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController;let n,a,l,A=0,h=0,u=0,d=0,p=!1;const f=c.vec3();let g=!0;const m=this._scene.canvas.canvas,_=[];function v(e=!0){m.style.cursor="move",A=s.pointerCanvasPos[0],h=s.pointerCanvasPos[1],u=s.pointerCanvasPos[0],d=s.pointerCanvasPos[1],e&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(p=!0,f.set(o.pickResult.worldPos)):p=!1)}document.addEventListener("keydown",this._documentKeyDownHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!0}),document.addEventListener("keyup",this._documentKeyUpHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!1}),m.addEventListener("mousedown",this._mouseDownHandler=t=>{if(i.active&&i.pointerEnabled)switch(t.which){case 1:_[e.input.KEY_SHIFT]||i.planView?(n=!0,v()):(n=!0,v(!1));break;case 2:a=!0,v();break;case 3:l=!0,i.panRightClick&&v()}}),document.addEventListener("mousemove",this._documentMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(!n&&!a&&!l)return;const o=e.canvas.boundary,u=o[2],d=o[3],g=s.pointerCanvasPos[0],m=s.pointerCanvasPos[1],v=_[e.input.KEY_SHIFT]||i.planView||!i.panRightClick&&a||i.panRightClick&&l,b=document.pointerLockElement?t.movementX:g-A,y=document.pointerLockElement?t.movementY:m-h;if(v){const t=e.camera;if("perspective"===t.projection){const i=Math.abs(p?c.lenVec3(c.subVec3(f,e.camera.eye,[])):e.camera.eyeLookDist)*Math.tan(t.perspective.fov/2*Math.PI/180);r.panDeltaX+=1.5*b*i/d,r.panDeltaY+=1.5*y*i/d}else r.panDeltaX+=.5*t.ortho.scale*(b/d),r.panDeltaY+=.5*t.ortho.scale*(y/d)}else!n||a||l||i.planView||(i.firstPerson?(r.rotateDeltaY-=b/u*i.dragRotationRate/2,r.rotateDeltaX+=y/d*(i.dragRotationRate/4)):(r.rotateDeltaY-=b/u*(1.5*i.dragRotationRate),r.rotateDeltaX+=y/d*(1.5*i.dragRotationRate)));A=g,h=m}),m.addEventListener("mousemove",this._canvasMouseMoveHandler=e=>{i.active&&i.pointerEnabled&&s.mouseover&&(g=!0)}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{if(i.active&&i.pointerEnabled)switch(e.which){case 1:case 2:case 3:n=!1,a=!1,l=!1}}),m.addEventListener("mouseup",this._mouseUpHandler=e=>{if(i.active&&i.pointerEnabled){if(3===e.which){!function(e,t){if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y}(e,xc);const i=xc[0],s=xc[1];Math.abs(i-u)<3&&Math.abs(s-d)<3&&t.cameraControl.fire("rightClick",{pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:xc,event:e},!0)}m.style.removeProperty("cursor")}}),m.addEventListener("mouseenter",this._mouseEnterHandler=()=>{i.active&&i.pointerEnabled});const b=1/60;let y=null;m.addEventListener("wheel",this._mouseWheelHandler=e=>{if(!(i.active&&i.pointerEnabled&&i.zoomOnMouseWheel))return;const t=performance.now()/1e3;var o=null!==y?t-y:0;y=t,o>.05&&(o=.05),o{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const n=r._isKeyDownForAction(r.AXIS_VIEW_RIGHT),a=r._isKeyDownForAction(r.AXIS_VIEW_BACK),l=r._isKeyDownForAction(r.AXIS_VIEW_LEFT),A=r._isKeyDownForAction(r.AXIS_VIEW_FRONT),h=r._isKeyDownForAction(r.AXIS_VIEW_TOP),u=r._isKeyDownForAction(r.AXIS_VIEW_BOTTOM);if(!(n||a||l||A||h||u))return;const d=e.aabb,p=c.getAABB3Diag(d);c.getAABB3Center(d,wc);const f=Math.abs(p/Math.tan(t.cameraFlight.fitFOV*c.DEGTORAD)),g=1.1*p;Fc.orthoScale=g,n?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldRight,f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(o.worldUp)):a?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldForward,f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(o.worldUp)):l?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldRight,-f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(o.worldUp)):A?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldForward,-f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(o.worldUp)):h?(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldUp,f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(c.normalizeVec3(c.mulVec3Scalar(o.worldForward,1,Cc),Mc))):u&&(Fc.eye.set(c.addVec3(wc,c.mulVec3Scalar(o.worldUp,-f,Pc),Ec)),Fc.look.set(wc),Fc.up.set(c.normalizeVec3(c.mulVec3Scalar(o.worldForward,-1,Cc)))),!i.firstPerson&&i.followPointer&&t.pivotController.setPivotPos(wc),t.cameraFlight.duration>0?t.cameraFlight.flyTo(Fc,(()=>{t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot()})):(t.cameraFlight.jumpTo(Fc),t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot())}))}reset(){}destroy(){this._scene.input.off(this._onSceneKeyDown)}}class Dc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=t.cameraControl;this._clicks=0,this._timeout=null,this._lastPickedEntityId=null;let l=!1,A=!1;const h=this._scene.canvas.canvas,u=i=>{let s;i&&i.worldPos&&(s=i.worldPos);const r=i&&i.entity?i.entity.aabb:e.aabb;if(s){const i=e.camera;c.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})},d=e.tickify(this._canvasMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(l||A)return;if(a.hasSubs("rayMove")){const t=c.vec3(),i=c.vec3();c.canvasPosToWorldRay(e.canvas.canvas,e.camera.viewMatrix,e.camera.projMatrix,e.camera.projection,s.pointerCanvasPos,t,i),a.fire("rayMove",{canvasPos:s.pointerCanvasPos,ray:{origin:t,direction:i,canvasPos:s.pointerCanvasPos}},!0)}const r=a.hasSubs("hover"),n=a.hasSubs("hoverEnter"),h=a.hasSubs("hoverOut"),u=a.hasSubs("hoverOff"),d=a.hasSubs("hoverSurface"),p=a.hasSubs("hoverSnapOrSurface");if(r||n||h||u||d||p)if(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=d,o.scheduleSnapOrPick=p,o.update(),o.pickResult){if(o.pickResult.entity){const t=o.pickResult.entity.id;this._lastPickedEntityId!==t&&(void 0!==this._lastPickedEntityId&&a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),a.fire("hoverEnter",o.pickResult,!0),this._lastPickedEntityId=t)}a.fire("hover",o.pickResult,!0),(o.pickResult.worldPos||o.pickResult.snappedWorldPos)&&a.fire("hoverSurface",o.pickResult,!0)}else void 0!==this._lastPickedEntityId&&(a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),a.fire("hoverOff",{canvasPos:o.pickCursorPos},!0)});h.addEventListener("mousemove",d),h.addEventListener("mousedown",this._canvasMouseDownHandler=t=>{1===t.which&&(l=!0),3===t.which&&(A=!0);if(1===t.which&&i.active&&i.pointerEnabled&&(s.mouseDownClientX=t.clientX,s.mouseDownClientY=t.clientY,s.mouseDownCursorX=s.pointerCanvasPos[0],s.mouseDownCursorY=s.pointerCanvasPos[1],!i.firstPerson&&i.followPointer&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),1===t.which))){const t=o.pickResult;t&&t.worldPos?(n.setPivotPos(t.worldPos),n.startPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),n.startPivot())}}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{1===e.which&&(l=!1),3===e.which&&(A=!1),n.getPivoting()&&n.endPivot()}),h.addEventListener("mouseup",this._canvasMouseUpHandler=r=>{if(!i.active||!i.pointerEnabled)return;if(!(1===r.which))return;if(n.hidePivot(),Math.abs(r.clientX-s.mouseDownClientX)>3||Math.abs(r.clientY-s.mouseDownClientY)>3)return;const l=a.hasSubs("picked"),A=a.hasSubs("pickedNothing"),h=a.hasSubs("pickedSurface"),d=a.hasSubs("doublePicked"),p=a.hasSubs("doublePickedSurface"),f=a.hasSubs("doublePickedNothing");if(!(i.doublePickFlyTo||d||p||f))return(l||A||h)&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=h,o.update(),o.pickResult?(a.fire("picked",o.pickResult,!0),o.pickedSurface&&a.fire("pickedSurface",o.pickResult,!0)):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0)),void(this._clicks=0);if(this._clicks++,1===this._clicks){o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo,o.schedulePickSurface=h,o.update();const e=o.pickResult,r=o.pickedSurface;this._timeout=setTimeout((()=>{e&&e.worldPos?(a.fire("picked",e,!0),r&&(a.fire("pickedSurface",e,!0),!i.firstPerson&&i.followPointer&&(t.pivotController.setPivotPos(e.worldPos),t.pivotController.startPivot()&&t.pivotController.showPivot()))):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0),this._clicks=0}),i.doubleClickTimeFrame)}else{if(null!==this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null),o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo||d||p,o.schedulePickSurface=o.schedulePickEntity&&p,o.update(),o.pickResult){if(a.fire("doublePicked",o.pickResult,!0),o.pickedSurface&&a.fire("doublePickedSurface",o.pickResult,!0),i.doublePickFlyTo&&(u(o.pickResult),!i.firstPerson&&i.followPointer)){const e=o.pickResult.entity.aabb,i=c.getAABB3Center(e);t.pivotController.setPivotPos(i),t.pivotController.startPivot()&&t.pivotController.showPivot()}}else if(a.fire("doublePickedNothing",{canvasPos:s.pointerCanvasPos},!0),i.doublePickFlyTo&&(u(),!i.firstPerson&&i.followPointer)){const i=e.aabb,s=c.getAABB3Center(i);t.pivotController.setPivotPos(s),t.pivotController.startPivot()&&t.pivotController.showPivot()}this._clicks=0}},!1)}reset(){this._clicks=0,this._lastPickedEntityId=null,this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}destroy(){const e=this._scene.canvas.canvas;e.removeEventListener("mousemove",this._canvasMouseMoveHandler),e.removeEventListener("mousedown",this._canvasMouseDownHandler),document.removeEventListener("mouseup",this._documentMouseUpHandler),e.removeEventListener("mouseup",this._canvasMouseUpHandler),this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}}class Sc{constructor(e,t,i,s,r){this._scene=e;const o=e.input,n=[],a=e.canvas.canvas;let l=!0;this._onSceneMouseMove=o.on("mousemove",(()=>{l=!0})),this._onSceneKeyDown=o.on("keydown",(t=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover||(n[t]=!0,t===o.KEY_SHIFT&&(a.style.cursor="move")))})),this._onSceneKeyUp=o.on("keyup",(s=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(n[s]=!1,s===o.KEY_SHIFT&&(a.style.cursor=null),t.pivotController.getPivoting()&&t.pivotController.endPivot())})),this._onTick=e.on("tick",(a=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const A=t.cameraControl,h=a.deltaTime/1e3;if(!i.planView){const e=A._isKeyDownForAction(A.ROTATE_Y_POS,n),s=A._isKeyDownForAction(A.ROTATE_Y_NEG,n),o=A._isKeyDownForAction(A.ROTATE_X_POS,n),a=A._isKeyDownForAction(A.ROTATE_X_NEG,n),l=h*i.keyboardRotationRate;(e||s||o||a)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),e?r.rotateDeltaY+=l:s&&(r.rotateDeltaY-=l),o?r.rotateDeltaX+=l:a&&(r.rotateDeltaX-=l),!i.firstPerson&&i.followPointer&&t.pivotController.startPivot())}if(!n[o.KEY_CTRL]&&!n[o.KEY_ALT]){const e=A._isKeyDownForAction(A.DOLLY_BACKWARDS,n),o=A._isKeyDownForAction(A.DOLLY_FORWARDS,n);if(e||o){const n=h*i.keyboardDollyRate;!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),o?r.dollyDelta-=n:e&&(r.dollyDelta+=n),l&&(s.followPointerDirty=!0,l=!1)}}const c=A._isKeyDownForAction(A.PAN_FORWARDS,n),u=A._isKeyDownForAction(A.PAN_BACKWARDS,n),d=A._isKeyDownForAction(A.PAN_LEFT,n),p=A._isKeyDownForAction(A.PAN_RIGHT,n),f=A._isKeyDownForAction(A.PAN_UP,n),g=A._isKeyDownForAction(A.PAN_DOWN,n),m=(n[o.KEY_ALT]?.3:1)*h*i.keyboardPanRate;(c||u||d||p||f||g)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),g?r.panDeltaY+=m:f&&(r.panDeltaY+=-m),p?r.panDeltaX+=-m:d&&(r.panDeltaX+=m),u?r.panDeltaZ+=m:c&&(r.panDeltaZ+=-m))}))}reset(){}destroy(){this._scene.off(this._onTick),this._scene.input.off(this._onSceneMouseMove),this._scene.input.off(this._onSceneKeyDown),this._scene.input.off(this._onSceneKeyUp)}}const Tc=c.vec3();class Rc{constructor(e,t,i,s,r){this._scene=e;const o=e.camera,n=t.pickController,a=t.pivotController,l=t.panController;let A=1,h=1,u=null;this._onTick=e.on("tick",(()=>{if(!i.active||!i.pointerEnabled)return;let t="default";if(Math.abs(r.dollyDelta)<.001&&(r.dollyDelta=0),Math.abs(r.rotateDeltaX)<.001&&(r.rotateDeltaX=0),Math.abs(r.rotateDeltaY)<.001&&(r.rotateDeltaY=0),0===r.rotateDeltaX&&0===r.rotateDeltaY||(r.dollyDelta=0),i.followPointer){if(--A<=0&&(A=1,0!==r.dollyDelta)){if(0===r.rotateDeltaY&&0===r.rotateDeltaX&&i.followPointer&&s.followPointerDirty&&(n.pickCursorPos=s.pointerCanvasPos,n.schedulePickSurface=!0,n.update(),n.pickResult&&n.pickResult.worldPos?u=n.pickResult.worldPos:(h=1,u=null),s.followPointerDirty=!1),u){const t=Math.abs(c.lenVec3(c.subVec3(u,e.camera.eye,Tc)));h=t/i.dollyProximityThreshold}h{s.mouseover=!0}),o.addEventListener("mouseleave",this._mouseLeaveHandler=()=>{s.mouseover=!1,o.style.cursor=null}),document.addEventListener("mousemove",this._mouseMoveHandler=e=>{Uc(e,o,s.pointerCanvasPos)}),o.addEventListener("mousedown",this._mouseDownHandler=e=>{i.active&&i.pointerEnabled&&(Uc(e,o,s.pointerCanvasPos),s.mouseover=!0)}),o.addEventListener("mouseup",this._mouseUpHandler=e=>{i.active&&i.pointerEnabled})}reset(){}destroy(){const e=this._scene.canvas.canvas;document.removeEventListener("mousemove",this._mouseMoveHandler),e.removeEventListener("mouseenter",this._mouseEnterHandler),e.removeEventListener("mouseleave",this._mouseLeaveHandler),e.removeEventListener("mousedown",this._mouseDownHandler),e.removeEventListener("mouseup",this._mouseUpHandler)}}function Uc(e,t,i){if(e){const{left:s,top:r}=t.getBoundingClientRect();i[0]=e.clientX-s,i[1]=e.clientY-r}else e=window.event,i[0]=e.x,i[1]=e.y;return i}const Oc=function(e,t){if(e){let i=e.target,s=0,r=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t};class kc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=c.vec2(),l=c.vec2(),A=c.vec2(),h=c.vec2(),u=[],d=this._scene.canvas.canvas;let p=0,f=!1;this._onTick=e.on("tick",(()=>{f=!1})),d.addEventListener("touchstart",this._canvasTouchStartHandler=t=>{if(!i.active||!i.pointerEnabled)return;t.preventDefault();const r=t.touches,l=t.changedTouches;for(s.touchStartTime=Date.now(),1===r.length&&1===l.length&&(Oc(r[0],a),i.followPointer&&(o.pickCursorPos=a,o.schedulePickSurface=!0,o.update(),i.planView||(o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(n.setPivotPos(o.pickResult.worldPos),!i.firstPerson&&n.startPivot()&&n.showPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),!i.firstPerson&&n.startPivot()&&n.showPivot()))));u.length{n.getPivoting()&&n.endPivot()}),d.addEventListener("touchmove",this._canvasTouchMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(t.stopPropagation(),t.preventDefault(),f)return;f=!0;const n=e.canvas.boundary,a=n[2],d=n[3],g=t.touches;if(t.touches.length===p){if(1===p){Oc(g[0],l),c.subVec2(l,u[0],h);const t=h[0],o=h[1];if(null!==s.longTouchTimeout&&(Math.abs(t)>i.longTapRadius||Math.abs(o)>i.longTapRadius)&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),i.planView){const s=e.camera;if("perspective"===s.projection){const n=Math.abs(e.camera.eyeLookDist)*Math.tan(s.perspective.fov/2*Math.PI/180);r.panDeltaX+=t*n/d*i.touchPanRate,r.panDeltaY+=o*n/d*i.touchPanRate}else r.panDeltaX+=.5*s.ortho.scale*(t/d)*i.touchPanRate,r.panDeltaY+=.5*s.ortho.scale*(o/d)*i.touchPanRate}else r.rotateDeltaY-=t/a*(1*i.dragRotationRate),r.rotateDeltaX+=o/d*(1.5*i.dragRotationRate)}else if(2===p){const t=g[0],n=g[1];Oc(t,l),Oc(n,A);const a=c.geometricMeanVec2(u[0],u[1]),h=c.geometricMeanVec2(l,A),p=c.vec2();c.subVec2(a,h,p);const f=p[0],m=p[1],_=e.camera,v=c.distVec2([t.pageX,t.pageY],[n.pageX,n.pageY]),b=(c.distVec2(u[0],u[1])-v)*i.touchDollyRate;if(r.dollyDelta=b,Math.abs(b)<1)if("perspective"===_.projection){const t=o.pickResult?o.pickResult.worldPos:e.center,s=Math.abs(c.lenVec3(c.subVec3(t,e.camera.eye,[])))*Math.tan(_.perspective.fov/2*Math.PI/180);r.panDeltaX-=f*s/d*i.touchPanRate,r.panDeltaY-=m*s/d*i.touchPanRate}else r.panDeltaX-=.5*_.ortho.scale*(f/d)*i.touchPanRate,r.panDeltaY-=.5*_.ortho.scale*(m/d)*i.touchPanRate;s.pointerCanvasPos=h}for(let e=0;e{let s;i&&i.worldPos&&(s=i.worldPos);const r=i?i.entity.aabb:e.aabb;if(s){const i=e.camera;c.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})};d.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{if(!i.active||!i.pointerEnabled)return;null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null);const r=e.touches,o=e.changedTouches;if(a=Date.now(),1===r.length&&1===o.length){h=a,Nc(r[0],A);const o=A[0],n=A[1],l=r[0].pageX,c=r[0].pageY;s.longTouchTimeout=setTimeout((()=>{t.cameraControl.fire("rightClick",{pagePos:[Math.round(l),Math.round(c)],canvasPos:[Math.round(o),Math.round(n)],event:e},!0),s.longTouchTimeout=null}),i.longTapTimeout)}else h=-1;for(;l.length{if(!i.active||!i.pointerEnabled)return;const t=Date.now(),r=e.touches,a=e.changedTouches,d=n.hasSubs("pickedSurface");null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),0===r.length&&1===a.length&&h>-1&&t-h<150&&(u>-1&&h-u<325?(Nc(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=d,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("doublePicked",o.pickResult),o.pickedSurface&&n.fire("doublePickedSurface",o.pickResult),i.doublePickFlyTo&&p(o.pickResult)):(n.fire("doublePickedNothing"),i.doublePickFlyTo&&p()),u=-1):c.distVec2(l[0],A)<4&&(Nc(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=d,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("picked",o.pickResult),o.pickedSurface&&n.fire("pickedSurface",o.pickResult)):n.fire("pickedNothing"),u=t),h=-1),l.length=r.length;for(let e=0,t=r.length;e{e.preventDefault()},this._configs={longTapTimeout:600,longTapRadius:5,active:!0,keyboardLayout:"qwerty",navMode:"orbit",planView:!1,firstPerson:!1,followPointer:!0,doublePickFlyTo:!0,panRightClick:!0,showPivot:!1,pointerEnabled:!0,constrainVertical:!1,smartPivot:!1,doubleClickTimeFrame:250,zoomOnMouseWheel:!0,snapToVertex:true,snapToEdge:true,snapRadius:30,keyboardEnabledOnlyIfMouseover:!0,dragRotationRate:360,keyboardRotationRate:90,rotationInertia:0,keyboardPanRate:1,touchPanRate:1,panInertia:.5,keyboardDollyRate:10,mouseWheelDollyRate:100,touchDollyRate:.2,dollyInertia:0,dollyProximityThreshold:30,dollyMinSpeed:.04},this._states={pointerCanvasPos:c.vec2(),mouseover:!1,followPointerDirty:!0,mouseDownClientX:0,mouseDownClientY:0,mouseDownCursorX:0,mouseDownCursorY:0,touchStartTime:null,activeTouches:[],tapStartPos:c.vec2(),tapStartTime:-1,lastTapTime:-1,longTouchTimeout:null},this._updates={rotateDeltaX:0,rotateDeltaY:0,panDeltaX:0,panDeltaY:0,panDeltaZ:0,dollyDelta:0};const i=this.scene;this._controllers={cameraControl:this,pickController:new yc(this,this._configs),pivotController:new bc(i,this._configs),panController:new dc(i),cameraFlight:new Gh(this,{duration:.5})},this._handlers=[new Lc(this.scene,this._controllers,this._configs,this._states,this._updates),new kc(this.scene,this._controllers,this._configs,this._states,this._updates),new Bc(this.scene,this._controllers,this._configs,this._states,this._updates),new Ic(this.scene,this._controllers,this._configs,this._states,this._updates),new Dc(this.scene,this._controllers,this._configs,this._states,this._updates),new Qc(this.scene,this._controllers,this._configs,this._states,this._updates),new Sc(this.scene,this._controllers,this._configs,this._states,this._updates)],this._cameraUpdater=new Rc(this.scene,this._controllers,this._configs,this._states,this._updates),this.navMode=t.navMode,t.planView&&(this.planView=t.planView),this.constrainVertical=t.constrainVertical,t.keyboardLayout?this.keyboardLayout=t.keyboardLayout:this.keyMap=t.keyMap,this.doublePickFlyTo=t.doublePickFlyTo,this.panRightClick=t.panRightClick,this.active=t.active,this.followPointer=t.followPointer,this.rotationInertia=t.rotationInertia,this.keyboardPanRate=t.keyboardPanRate,this.touchPanRate=t.touchPanRate,this.keyboardRotationRate=t.keyboardRotationRate,this.dragRotationRate=t.dragRotationRate,this.touchDollyRate=t.touchDollyRate,this.dollyInertia=t.dollyInertia,this.dollyProximityThreshold=t.dollyProximityThreshold,this.dollyMinSpeed=t.dollyMinSpeed,this.panInertia=t.panInertia,this.pointerEnabled=!0,this.keyboardDollyRate=t.keyboardDollyRate,this.mouseWheelDollyRate=t.mouseWheelDollyRate}set keyMap(e){if(e=e||"qwerty",_.isString(e)){const t=this.scene.input,i={};switch(e){default:this.error("Unsupported value for 'keyMap': "+e+" defaulting to 'qwerty'");case"qwerty":i[this.PAN_LEFT]=[t.KEY_A],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_Z],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_W,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_Q,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6];break;case"azerty":i[this.PAN_LEFT]=[t.KEY_Q],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_W],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_Z,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_A,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6]}this._keyMap=i}else{const t=e;this._keyMap=t}}get keyMap(){return this._keyMap}_isKeyDownForAction(e,t){const i=this._keyMap[e];if(!i)return!1;t||(t=this.scene.input.keyDown);for(let e=0,s=i.length;e0&&console.error(`[MetaModel._decompressProperties] Properties not found: ${i}`)}finalize(){if(this.finalized)throw"MetaScene already finalized - can't re-finalize";const e=this.metaScene;for(let t in e.metaObjects){const i=e.metaObjects[t];if(i.children&&(i.children=[]),i.propertySets&&(i.propertySets=[]),i.propertySetIds)for(let t=0,s=i.propertySetIds.length;t0?Kc(t):null,n=i&&i.length>0?Kc(i):null,a=e=>{if(!e)return;var t=!0;(n&&n[e.type]||o&&!o[e.type])&&(t=!1),t&&s.push(e.id);const i=e.children;if(i)for(var r=0,l=i.length;r * Copyright (c) 2022 Niklas von Hertzen @@ -34,4 +34,4 @@ LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. 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h=A.length?parseInt(su.apply(void 0,A),10):0;return i*(r+a*Math.pow(10,-n))*Math.pow(10,l*h)},Ad={type:2},hd={type:3},cd={type:4},ud={type:13},dd={type:8},pd={type:21},fd={type:9},gd={type:10},md={type:11},_d={type:12},vd={type:14},bd={type:23},yd={type:1},xd={type:25},Bd={type:24},wd={type:26},Pd={type:27},Cd={type:28},Md={type:29},Ed={type:31},Fd={type:32},Id=function(){function e(){this._value=[]}return e.prototype.write=function(e){this._value=this._value.concat(iu(e))},e.prototype.read=function(){for(var e=[],t=this.consumeToken();t!==Fd;)e.push(t),t=this.consumeToken();return e},e.prototype.consumeToken=function(){var e=this.consumeCodePoint();switch(e){case 34:return this.consumeStringToken(34);case 35:var t=this.peekCodePoint(0),i=this.peekCodePoint(1),s=this.peekCodePoint(2);if(sd(t)||od(i,s)){var r=nd(t,i,s)?2:1;return{type:5,value:this.consumeName(),flags:r}}break;case 36:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),ud;break;case 39:return this.consumeStringToken(39);case 40:return Ad;case 41:return hd;case 42:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),vd;break;case 43:if(ad(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 44:return cd;case 45:var o=e,n=this.peekCodePoint(0),a=this.peekCodePoint(1);if(ad(o,n,a))return this.reconsumeCodePoint(e),this.consumeNumericToken();if(nd(o,n,a))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();if(45===n&&62===a)return this.consumeCodePoint(),this.consumeCodePoint(),Bd;break;case 46:if(ad(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 47:if(42===this.peekCodePoint(0))for(this.consumeCodePoint();;){var l=this.consumeCodePoint();if(42===l&&47===(l=this.consumeCodePoint()))return this.consumeToken();if(-1===l)return this.consumeToken()}break;case 58:return wd;case 59:return Pd;case 60:if(33===this.peekCodePoint(0)&&45===this.peekCodePoint(1)&&45===this.peekCodePoint(2))return this.consumeCodePoint(),this.consumeCodePoint(),xd;break;case 64:var A=this.peekCodePoint(0),h=this.peekCodePoint(1),c=this.peekCodePoint(2);if(nd(A,h,c))return{type:7,value:this.consumeName()};break;case 91:return Cd;case 92:if(od(e,this.peekCodePoint(0)))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();break;case 93:return Md;case 61:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),dd;break;case 123:return md;case 125:return _d;case 117:case 85:var u=this.peekCodePoint(0),d=this.peekCodePoint(1);return 43!==u||!ed(d)&&63!==d||(this.consumeCodePoint(),this.consumeUnicodeRangeToken()),this.reconsumeCodePoint(e),this.consumeIdentLikeToken();case 124:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),fd;if(124===this.peekCodePoint(0))return this.consumeCodePoint(),pd;break;case 126:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),gd;break;case-1:return Fd}return td(e)?(this.consumeWhiteSpace(),Ed):$u(e)?(this.reconsumeCodePoint(e),this.consumeNumericToken()):id(e)?(this.reconsumeCodePoint(e),this.consumeIdentLikeToken()):{type:6,value:su(e)}},e.prototype.consumeCodePoint=function(){var e=this._value.shift();return void 0===e?-1:e},e.prototype.reconsumeCodePoint=function(e){this._value.unshift(e)},e.prototype.peekCodePoint=function(e){return e>=this._value.length?-1:this._value[e]},e.prototype.consumeUnicodeRangeToken=function(){for(var e=[],t=this.consumeCodePoint();ed(t)&&e.length<6;)e.push(t),t=this.consumeCodePoint();for(var i=!1;63===t&&e.length<6;)e.push(t),t=this.consumeCodePoint(),i=!0;if(i)return{type:30,start:parseInt(su.apply(void 0,e.map((function(e){return 63===e?48:e}))),16),end:parseInt(su.apply(void 0,e.map((function(e){return 63===e?70:e}))),16)};var s=parseInt(su.apply(void 0,e),16);if(45===this.peekCodePoint(0)&&ed(this.peekCodePoint(1))){this.consumeCodePoint(),t=this.consumeCodePoint();for(var r=[];ed(t)&&r.length<6;)r.push(t),t=this.consumeCodePoint();return{type:30,start:s,end:parseInt(su.apply(void 0,r),16)}}return{type:30,start:s,end:s}},e.prototype.consumeIdentLikeToken=function(){var e=this.consumeName();return"url"===e.toLowerCase()&&40===this.peekCodePoint(0)?(this.consumeCodePoint(),this.consumeUrlToken()):40===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:19,value:e}):{type:20,value:e}},e.prototype.consumeUrlToken=function(){var e=[];if(this.consumeWhiteSpace(),-1===this.peekCodePoint(0))return{type:22,value:""};var t=this.peekCodePoint(0);if(39===t||34===t){var i=this.consumeStringToken(this.consumeCodePoint());return 0===i.type&&(this.consumeWhiteSpace(),-1===this.peekCodePoint(0)||41===this.peekCodePoint(0))?(this.consumeCodePoint(),{type:22,value:i.value}):(this.consumeBadUrlRemnants(),bd)}for(;;){var s=this.consumeCodePoint();if(-1===s||41===s)return{type:22,value:su.apply(void 0,e)};if(td(s))return this.consumeWhiteSpace(),-1===this.peekCodePoint(0)||41===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:22,value:su.apply(void 0,e)}):(this.consumeBadUrlRemnants(),bd);if(34===s||39===s||40===s||rd(s))return this.consumeBadUrlRemnants(),bd;if(92===s){if(!od(s,this.peekCodePoint(0)))return this.consumeBadUrlRemnants(),bd;e.push(this.consumeEscapedCodePoint())}else e.push(s)}},e.prototype.consumeWhiteSpace=function(){for(;td(this.peekCodePoint(0));)this.consumeCodePoint()},e.prototype.consumeBadUrlRemnants=function(){for(;;){var e=this.consumeCodePoint();if(41===e||-1===e)return;od(e,this.peekCodePoint(0))&&this.consumeEscapedCodePoint()}},e.prototype.consumeStringSlice=function(e){for(var t="";e>0;){var i=Math.min(5e4,e);t+=su.apply(void 0,this._value.splice(0,i)),e-=i}return this._value.shift(),t},e.prototype.consumeStringToken=function(e){for(var t="",i=0;;){var s=this._value[i];if(-1===s||void 0===s||s===e)return{type:0,value:t+=this.consumeStringSlice(i)};if(10===s)return this._value.splice(0,i),yd;if(92===s){var r=this._value[i+1];-1!==r&&void 0!==r&&(10===r?(t+=this.consumeStringSlice(i),i=-1,this._value.shift()):od(s,r)&&(t+=this.consumeStringSlice(i),t+=su(this.consumeEscapedCodePoint()),i=-1))}i++}},e.prototype.consumeNumber=function(){var e=[],t=4,i=this.peekCodePoint(0);for(43!==i&&45!==i||e.push(this.consumeCodePoint());$u(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0);var s=this.peekCodePoint(1);if(46===i&&$u(s))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;$u(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0),s=this.peekCodePoint(1);var r=this.peekCodePoint(2);if((69===i||101===i)&&((43===s||45===s)&&$u(r)||$u(s)))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;$u(this.peekCodePoint(0));)e.push(this.consumeCodePoint());return[ld(e),t]},e.prototype.consumeNumericToken=function(){var e=this.consumeNumber(),t=e[0],i=e[1],s=this.peekCodePoint(0),r=this.peekCodePoint(1),o=this.peekCodePoint(2);return nd(s,r,o)?{type:15,number:t,flags:i,unit:this.consumeName()}:37===s?(this.consumeCodePoint(),{type:16,number:t,flags:i}):{type:17,number:t,flags:i}},e.prototype.consumeEscapedCodePoint=function(){var e=this.consumeCodePoint();if(ed(e)){for(var t=su(e);ed(this.peekCodePoint(0))&&t.length<6;)t+=su(this.consumeCodePoint());td(this.peekCodePoint(0))&&this.consumeCodePoint();var i=parseInt(t,16);return 0===i||function(e){return e>=55296&&e<=57343}(i)||i>1114111?65533:i}return-1===e?65533:e},e.prototype.consumeName=function(){for(var e="";;){var t=this.consumeCodePoint();if(sd(t))e+=su(t);else{if(!od(t,this.peekCodePoint(0)))return this.reconsumeCodePoint(t),e;e+=su(this.consumeEscapedCodePoint())}}},e}(),Dd=function(){function e(e){this._tokens=e}return e.create=function(t){var i=new Id;return i.write(t),new e(i.read())},e.parseValue=function(t){return e.create(t).parseComponentValue()},e.parseValues=function(t){return e.create(t).parseComponentValues()},e.prototype.parseComponentValue=function(){for(var e=this.consumeToken();31===e.type;)e=this.consumeToken();if(32===e.type)throw new SyntaxError("Error parsing CSS component value, unexpected EOF");this.reconsumeToken(e);var t=this.consumeComponentValue();do{e=this.consumeToken()}while(31===e.type);if(32===e.type)return t;throw new SyntaxError("Error parsing CSS component value, multiple values found when expecting only one")},e.prototype.parseComponentValues=function(){for(var e=[];;){var t=this.consumeComponentValue();if(32===t.type)return e;e.push(t),e.push()}},e.prototype.consumeComponentValue=function(){var e=this.consumeToken();switch(e.type){case 11:case 28:case 2:return this.consumeSimpleBlock(e.type);case 19:return this.consumeFunction(e)}return e},e.prototype.consumeSimpleBlock=function(e){for(var t={type:e,values:[]},i=this.consumeToken();;){if(32===i.type||Qd(i,e))return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue()),i=this.consumeToken()}},e.prototype.consumeFunction=function(e){for(var t={name:e.value,values:[],type:18};;){var i=this.consumeToken();if(32===i.type||3===i.type)return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue())}},e.prototype.consumeToken=function(){var e=this._tokens.shift();return void 0===e?Fd:e},e.prototype.reconsumeToken=function(e){this._tokens.unshift(e)},e}(),Sd=function(e){return 15===e.type},Td=function(e){return 17===e.type},Rd=function(e){return 20===e.type},Ld=function(e){return 0===e.type},Ud=function(e,t){return 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s_(i.left+w/2,i.top+y/2),this.topRightBorderStroke=r>0||o>0?l_(i.left+m,i.top+y/2,a-x/2,l-y/2,Tm.TOP_RIGHT):new s_(i.left+i.width-x/2,i.top+y/2),this.bottomRightBorderStroke=h>0||c>0?l_(i.left+v,i.top+_,h-x/2,c-B/2,Tm.BOTTOM_RIGHT):new s_(i.left+i.width-x/2,i.top+i.height-B/2),this.bottomLeftBorderStroke=d>0||p>0?l_(i.left+w/2,i.top+b,d-w/2,p-B/2,Tm.BOTTOM_LEFT):new s_(i.left+w/2,i.top+i.height-B/2),this.topLeftBorderBox=r>0||o>0?l_(i.left,i.top,r,o,Tm.TOP_LEFT):new s_(i.left,i.top),this.topRightBorderBox=a>0||l>0?l_(i.left+m,i.top,a,l,Tm.TOP_RIGHT):new s_(i.left+i.width,i.top),this.bottomRightBorderBox=h>0||c>0?l_(i.left+v,i.top+_,h,c,Tm.BOTTOM_RIGHT):new s_(i.left+i.width,i.top+i.height),this.bottomLeftBorderBox=d>0||p>0?l_(i.left,i.top+b,d,p,Tm.BOTTOM_LEFT):new s_(i.left,i.top+i.height),this.topLeftPaddingBox=r>0||o>0?l_(i.left+w,i.top+y,Math.max(0,r-w),Math.max(0,o-y),Tm.TOP_LEFT):new s_(i.left+w,i.top+y),this.topRightPaddingBox=a>0||l>0?l_(i.left+Math.min(m,i.width-x),i.top+y,m>i.width+x?0:Math.max(0,a-x),Math.max(0,l-y),Tm.TOP_RIGHT):new s_(i.left+i.width-x,i.top+y),this.bottomRightPaddingBox=h>0||c>0?l_(i.left+Math.min(v,i.width-w),i.top+Math.min(_,i.height-B),Math.max(0,h-x),Math.max(0,c-B),Tm.BOTTOM_RIGHT):new s_(i.left+i.width-x,i.top+i.height-B),this.bottomLeftPaddingBox=d>0||p>0?l_(i.left+w,i.top+Math.min(b,i.height-B),Math.max(0,d-w),Math.max(0,p-B),Tm.BOTTOM_LEFT):new s_(i.left+w,i.top+i.height-B),this.topLeftContentBox=r>0||o>0?l_(i.left+w+E,i.top+y+P,Math.max(0,r-(w+E)),Math.max(0,o-(y+P)),Tm.TOP_LEFT):new s_(i.left+w+E,i.top+y+P),this.topRightContentBox=a>0||l>0?l_(i.left+Math.min(m,i.width+w+E),i.top+y+P,m>i.width+w+E?0:a-w+E,l-(y+P),Tm.TOP_RIGHT):new s_(i.left+i.width-(x+C),i.top+y+P),this.bottomRightContentBox=h>0||c>0?l_(i.left+Math.min(v,i.width-(w+E)),i.top+Math.min(_,i.height+y+P),Math.max(0,h-(x+C)),c-(B+M),Tm.BOTTOM_RIGHT):new s_(i.left+i.width-(x+C),i.top+i.height-(B+M)),this.bottomLeftContentBox=d>0||p>0?l_(i.left+w+E,i.top+b,Math.max(0,d-(w+E)),p-(B+M),Tm.BOTTOM_LEFT):new s_(i.left+w+E,i.top+i.height-(B+M))};!function(e){e[e.TOP_LEFT=0]="TOP_LEFT",e[e.TOP_RIGHT=1]="TOP_RIGHT",e[e.BOTTOM_RIGHT=2]="BOTTOM_RIGHT",e[e.BOTTOM_LEFT=3]="BOTTOM_LEFT"}(Tm||(Tm={}));var l_=function(e,t,i,s,r){var o=(Math.sqrt(2)-1)/3*4,n=i*o,a=s*o,l=e+i,A=t+s;switch(r){case Tm.TOP_LEFT:return new o_(new s_(e,A),new s_(e,A-a),new s_(l-n,t),new s_(l,t));case Tm.TOP_RIGHT:return new o_(new s_(e,t),new s_(e+n,t),new s_(l,A-a),new s_(l,A));case Tm.BOTTOM_RIGHT:return new o_(new s_(l,t),new s_(l,t+a),new s_(e+n,A),new s_(e,A));case Tm.BOTTOM_LEFT:default:return new o_(new s_(l,A),new s_(l-n,A),new s_(e,t+a),new s_(e,t))}},A_=function(e){return[e.topLeftBorderBox,e.topRightBorderBox,e.bottomRightBorderBox,e.bottomLeftBorderBox]},h_=function(e){return[e.topLeftPaddingBox,e.topRightPaddingBox,e.bottomRightPaddingBox,e.bottomLeftPaddingBox]},c_=function(e,t,i){this.offsetX=e,this.offsetY=t,this.matrix=i,this.type=0,this.target=6},u_=function(e,t){this.path=e,this.target=t,this.type=1},d_=function(e){this.opacity=e,this.type=2,this.target=6},p_=function(e){return 1===e.type},f_=function(e,t){return e.length===t.length&&e.some((function(e,i){return e===t[i]}))},g_=function(e){this.element=e,this.inlineLevel=[],this.nonInlineLevel=[],this.negativeZIndex=[],this.zeroOrAutoZIndexOrTransformedOrOpacity=[],this.positiveZIndex=[],this.nonPositionedFloats=[],this.nonPositionedInlineLevel=[]},m_=function(){function e(e,t){if(this.container=e,this.parent=t,this.effects=[],this.curves=new a_(this.container),this.container.styles.opacity<1&&this.effects.push(new d_(this.container.styles.opacity)),null!==this.container.styles.transform){var i=this.container.bounds.left+this.container.styles.transformOrigin[0].number,s=this.container.bounds.top+this.container.styles.transformOrigin[1].number,r=this.container.styles.transform;this.effects.push(new c_(i,s,r))}if(0!==this.container.styles.overflowX){var o=A_(this.curves),n=h_(this.curves);f_(o,n)?this.effects.push(new u_(o,6)):(this.effects.push(new u_(o,2)),this.effects.push(new u_(n,4)))}}return e.prototype.getEffects=function(e){for(var t=-1===[2,3].indexOf(this.container.styles.position),i=this.parent,s=this.effects.slice(0);i;){var r=i.effects.filter((function(e){return!p_(e)}));if(t||0!==i.container.styles.position||!i.parent){if(s.unshift.apply(s,r),t=-1===[2,3].indexOf(i.container.styles.position),0!==i.container.styles.overflowX){var o=A_(i.curves),n=h_(i.curves);f_(o,n)||s.unshift(new u_(n,6))}}else s.unshift.apply(s,r);i=i.parent}return s.filter((function(t){return jf(t.target,e)}))},e}(),__=function(e,t,i,s){e.container.elements.forEach((function(r){var o=jf(r.flags,4),n=jf(r.flags,2),a=new m_(r,e);jf(r.styles.display,2048)&&s.push(a);var l=jf(r.flags,8)?[]:s;if(o||n){var A=o||r.styles.isPositioned()?i:t,h=new g_(a);if(r.styles.isPositioned()||r.styles.opacity<1||r.styles.isTransformed()){var c=r.styles.zIndex.order;if(c<0){var u=0;A.negativeZIndex.some((function(e,t){return c>e.element.container.styles.zIndex.order?(u=t,!1):u>0})),A.negativeZIndex.splice(u,0,h)}else if(c>0){var d=0;A.positiveZIndex.some((function(e,t){return c>=e.element.container.styles.zIndex.order?(d=t+1,!1):d>0})),A.positiveZIndex.splice(d,0,h)}else A.zeroOrAutoZIndexOrTransformedOrOpacity.push(h)}else r.styles.isFloating()?A.nonPositionedFloats.push(h):A.nonPositionedInlineLevel.push(h);__(a,h,o?h:i,l)}else r.styles.isInlineLevel()?t.inlineLevel.push(a):t.nonInlineLevel.push(a),__(a,t,i,l);jf(r.flags,8)&&v_(r,l)}))},v_=function(e,t){for(var i=e instanceof jg?e.start:1,s=e instanceof jg&&e.reversed,r=0;r0&&e.intrinsicHeight>0){var s=w_(e),r=h_(t);this.path(r),this.ctx.save(),this.ctx.clip(),this.ctx.drawImage(i,0,0,e.intrinsicWidth,e.intrinsicHeight,s.left,s.top,s.width,s.height),this.ctx.restore()}},t.prototype.renderNodeContent=function(e){return Zc(this,void 0,void 0,(function(){var i,s,r,o,n,a,l,A,h,c,u,d,p,f,g,m,_,v;return qc(this,(function(b){switch(b.label){case 0:this.applyEffects(e.getEffects(4)),i=e.container,s=e.curves,r=i.styles,o=0,n=i.textNodes,b.label=1;case 1:return o0&&B>0&&(m=s.ctx.createPattern(p,"repeat"),s.renderRepeat(v,m,P,C))):function(e){return 2===e.type}(i)&&(_=P_(e,t,[null,null,null]),v=_[0],b=_[1],y=_[2],x=_[3],B=_[4],w=0===i.position.length?[zd]:i.position,P=Xd(w[0],x),C=Xd(w[w.length-1],B),M=function(e,t,i,s,r){var o=0,n=0;switch(e.size){case 0:0===e.shape?o=n=Math.min(Math.abs(t),Math.abs(t-s),Math.abs(i),Math.abs(i-r)):1===e.shape&&(o=Math.min(Math.abs(t),Math.abs(t-s)),n=Math.min(Math.abs(i),Math.abs(i-r)));break;case 2:if(0===e.shape)o=n=Math.min(fp(t,i),fp(t,i-r),fp(t-s,i),fp(t-s,i-r));else if(1===e.shape){var a=Math.min(Math.abs(i),Math.abs(i-r))/Math.min(Math.abs(t),Math.abs(t-s)),l=gp(s,r,t,i,!0),A=l[0],h=l[1];n=a*(o=fp(A-t,(h-i)/a))}break;case 1:0===e.shape?o=n=Math.max(Math.abs(t),Math.abs(t-s),Math.abs(i),Math.abs(i-r)):1===e.shape&&(o=Math.max(Math.abs(t),Math.abs(t-s)),n=Math.max(Math.abs(i),Math.abs(i-r)));break;case 3:if(0===e.shape)o=n=Math.max(fp(t,i),fp(t,i-r),fp(t-s,i),fp(t-s,i-r));else if(1===e.shape){a=Math.max(Math.abs(i),Math.abs(i-r))/Math.max(Math.abs(t),Math.abs(t-s));var c=gp(s,r,t,i,!1);A=c[0],h=c[1],n=a*(o=fp(A-t,(h-i)/a))}}return Array.isArray(e.size)&&(o=Xd(e.size[0],s),n=2===e.size.length?Xd(e.size[1],r):o),[o,n]}(i,P,C,x,B),E=M[0],F=M[1],E>0&&F>0&&(I=s.ctx.createRadialGradient(b+P,y+C,0,b+P,y+C,E),dp(i.stops,2*E).forEach((function(e){return I.addColorStop(e.stop,tp(e.color))})),s.path(v),s.ctx.fillStyle=I,E!==F?(D=e.bounds.left+.5*e.bounds.width,S=e.bounds.top+.5*e.bounds.height,R=1/(T=F/E),s.ctx.save(),s.ctx.translate(D,S),s.ctx.transform(1,0,0,T,0,0),s.ctx.translate(-D,-S),s.ctx.fillRect(b,R*(y-S)+S,x,B*R),s.ctx.restore()):s.ctx.fill())),L.label=6;case 6:return t--,[2]}}))},s=this,r=0,o=e.styles.backgroundImage.slice(0).reverse(),a.label=1;case 1:return r0?2!==l.style?[3,5]:[4,this.renderDashedDottedBorder(l.color,l.width,o,e.curves,2)]:[3,11]:[3,13];case 4:return h.sent(),[3,11];case 5:return 3!==l.style?[3,7]:[4,this.renderDashedDottedBorder(l.color,l.width,o,e.curves,3)];case 6:return h.sent(),[3,11];case 7:return 4!==l.style?[3,9]:[4,this.renderDoubleBorder(l.color,l.width,o,e.curves)];case 8:return h.sent(),[3,11];case 9:return[4,this.renderSolidBorder(l.color,o,e.curves)];case 10:h.sent(),h.label=11;case 11:o++,h.label=12;case 12:return n++,[3,3];case 13:return[2]}}))}))},t.prototype.renderDashedDottedBorder=function(e,t,i,s,r){return Zc(this,void 0,void 0,(function(){var o,n,a,l,A,h,c,u,d,p,f,g,m,_,v,b;return qc(this,(function(y){return this.ctx.save(),o=function(e,t){switch(t){case 0:return y_(e.topLeftBorderStroke,e.topRightBorderStroke);case 1:return y_(e.topRightBorderStroke,e.bottomRightBorderStroke);case 2:return y_(e.bottomRightBorderStroke,e.bottomLeftBorderStroke);default:return y_(e.bottomLeftBorderStroke,e.topLeftBorderStroke)}}(s,i),n=b_(s,i),2===r&&(this.path(n),this.ctx.clip()),n_(n[0])?(a=n[0].start.x,l=n[0].start.y):(a=n[0].x,l=n[0].y),n_(n[1])?(A=n[1].end.x,h=n[1].end.y):(A=n[1].x,h=n[1].y),c=0===i||2===i?Math.abs(a-A):Math.abs(l-h),this.ctx.beginPath(),3===r?this.formatPath(o):this.formatPath(n.slice(0,2)),u=t<3?3*t:2*t,d=t<3?2*t:t,3===r&&(u=t,d=t),p=!0,c<=2*u?p=!1:c<=2*u+d?(u*=f=c/(2*u+d),d*=f):(g=Math.floor((c+d)/(u+d)),m=(c-g*u)/(g-1),d=(_=(c-(g+1)*u)/g)<=0||Math.abs(d-m){})),iv(this,"_reject",(()=>{})),this.name=e,this.workerThread=t,this.result=new Promise(((e,t)=>{this._resolve=e,this._reject=t}))}postMessage(e,t){this.workerThread.postMessage({source:"loaders.gl",type:e,payload:t})}done(e){J_(this.isRunning),this.isRunning=!1,this._resolve(e)}error(e){J_(this.isRunning),this.isRunning=!1,this._reject(e)}}class rv{}const ov=new Map;function nv(e){J_(e.source&&!e.url||!e.source&&e.url);let t=ov.get(e.source||e.url);return t||(e.url&&(t=function(e){if(!e.startsWith("http"))return e;return av((t=e,"try {\n importScripts('".concat(t,"');\n} catch (error) {\n console.error(error);\n throw error;\n}")));var t}(e.url),ov.set(e.url,t)),e.source&&(t=av(e.source),ov.set(e.source,t))),J_(t),t}function av(e){const t=new Blob([e],{type:"application/javascript"});return URL.createObjectURL(t)}function lv(e,t=!0,i){const s=i||new Set;if(e){if(Av(e))s.add(e);else if(Av(e.buffer))s.add(e.buffer);else if(ArrayBuffer.isView(e));else if(t&&"object"==typeof e)for(const i in e)lv(e[i],t,s)}else;return void 0===i?Array.from(s):[]}function Av(e){return!!e&&(e instanceof ArrayBuffer||("undefined"!=typeof MessagePort&&e instanceof MessagePort||("undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas)))}const hv=()=>{};class cv{static isSupported(){return"undefined"!=typeof Worker&&q_||void 0!==typeof rv}constructor(e){iv(this,"name",void 0),iv(this,"source",void 0),iv(this,"url",void 0),iv(this,"terminated",!1),iv(this,"worker",void 0),iv(this,"onMessage",void 0),iv(this,"onError",void 0),iv(this,"_loadableURL","");const{name:t,source:i,url:s}=e;J_(i||s),this.name=t,this.source=i,this.url=s,this.onMessage=hv,this.onError=e=>console.log(e),this.worker=q_?this._createBrowserWorker():this._createNodeWorker()}destroy(){this.onMessage=hv,this.onError=hv,this.worker.terminate(),this.terminated=!0}get isRunning(){return Boolean(this.onMessage)}postMessage(e,t){t=t||lv(e),this.worker.postMessage(e,t)}_getErrorFromErrorEvent(e){let t="Failed to load ";return t+="worker ".concat(this.name," from ").concat(this.url,". "),e.message&&(t+="".concat(e.message," in ")),e.lineno&&(t+=":".concat(e.lineno,":").concat(e.colno)),new Error(t)}_createBrowserWorker(){this._loadableURL=nv({source:this.source,url:this.url});const e=new Worker(this._loadableURL,{name:this.name});return e.onmessage=e=>{e.data?this.onMessage(e.data):this.onError(new Error("No data received"))},e.onerror=e=>{this.onError(this._getErrorFromErrorEvent(e)),this.terminated=!0},e.onmessageerror=e=>console.error(e),e}_createNodeWorker(){let e;if(this.url){const t=this.url.includes(":/")||this.url.startsWith("/")?this.url:"./".concat(this.url);e=new rv(t,{eval:!1})}else{if(!this.source)throw new Error("no worker");e=new rv(this.source,{eval:!0})}return e.on("message",(e=>{this.onMessage(e)})),e.on("error",(e=>{this.onError(e)})),e.on("exit",(e=>{})),e}}class uv{static isSupported(){return cv.isSupported()}constructor(e){iv(this,"name","unnamed"),iv(this,"source",void 0),iv(this,"url",void 0),iv(this,"maxConcurrency",1),iv(this,"maxMobileConcurrency",1),iv(this,"onDebug",(()=>{})),iv(this,"reuseWorkers",!0),iv(this,"props",{}),iv(this,"jobQueue",[]),iv(this,"idleQueue",[]),iv(this,"count",0),iv(this,"isDestroyed",!1),this.source=e.source,this.url=e.url,this.setProps(e)}destroy(){this.idleQueue.forEach((e=>e.destroy())),this.isDestroyed=!0}setProps(e){this.props={...this.props,...e},void 0!==e.name&&(this.name=e.name),void 0!==e.maxConcurrency&&(this.maxConcurrency=e.maxConcurrency),void 0!==e.maxMobileConcurrency&&(this.maxMobileConcurrency=e.maxMobileConcurrency),void 0!==e.reuseWorkers&&(this.reuseWorkers=e.reuseWorkers),void 0!==e.onDebug&&(this.onDebug=e.onDebug)}async startJob(e,t=((e,t,i)=>e.done(i)),i=((e,t)=>e.error(t))){const s=new Promise((s=>(this.jobQueue.push({name:e,onMessage:t,onError:i,onStart:s}),this)));return this._startQueuedJob(),await s}async _startQueuedJob(){if(!this.jobQueue.length)return;const e=this._getAvailableWorker();if(!e)return;const 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this.getObject("accessors",e)}getTexture(e){return this.getObject("textures",e)}getSampler(e){return this.getObject("samplers",e)}getImage(e){return this.getObject("images",e)}getBufferView(e){return this.getObject("bufferViews",e)}getBuffer(e){return this.getObject("buffers",e)}getObject(e,t){if("object"==typeof t)return t;const i=this.json[e]&&this.json[e][t];if(!i)throw new Error("glTF file error: Could not find ".concat(e,"[").concat(t,"]"));return i}getTypedArrayForBufferView(e){const t=(e=this.getBufferView(e)).buffer,i=this.gltf.buffers[t];nx(i);const s=(e.byteOffset||0)+i.byteOffset;return new Uint8Array(i.arrayBuffer,s,e.byteLength)}getTypedArrayForAccessor(e){e=this.getAccessor(e);const t=this.getBufferView(e.bufferView),i=this.getBuffer(t.buffer).data,{ArrayType:s,length:r}=gx(e,t);return new s(i,t.byteOffset+e.byteOffset,r)}getTypedArrayForImageData(e){e=this.getAccessor(e);const t=this.getBufferView(e.bufferView),i=this.getBuffer(t.buffer).data,s=t.byteOffset||0;return new Uint8Array(i,s,t.byteLength)}addApplicationData(e,t){return this.json[e]=t,this}addExtraData(e,t){return this.json.extras=this.json.extras||{},this.json.extras[e]=t,this}addObjectExtension(e,t,i){return e.extensions=e.extensions||{},e.extensions[t]=i,this.registerUsedExtension(t),this}setObjectExtension(e,t,i){(e.extensions||{})[t]=i}removeObjectExtension(e,t){const i=e.extensions||{},s=i[t];return delete i[t],s}addExtension(e,t={}){return nx(t),this.json.extensions=this.json.extensions||{},this.json.extensions[e]=t,this.registerUsedExtension(e),t}addRequiredExtension(e,t={}){return 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i&&(s.matrix=i),this.json.nodes.push(s),this.json.nodes.length-1}addMesh(e){const{attributes:t,indices:i,material:s,mode:r=4}=e,o={primitives:[{attributes:this._addAttributes(t),mode:r}]};if(i){const e=this._addIndices(i);o.primitives[0].indices=e}return Number.isFinite(s)&&(o.primitives[0].material=s),this.json.meshes=this.json.meshes||[],this.json.meshes.push(o),this.json.meshes.length-1}addPointCloud(e){const t={primitives:[{attributes:this._addAttributes(e),mode:0}]};return this.json.meshes=this.json.meshes||[],this.json.meshes.push(t),this.json.meshes.length-1}addImage(e,t){const i=ex(e),s=t||(null==i?void 0:i.mimeType),r={bufferView:this.addBufferView(e),mimeType:s};return this.json.images=this.json.images||[],this.json.images.push(r),this.json.images.length-1}addBufferView(e){const t=e.byteLength;nx(Number.isFinite(t)),this.sourceBuffers=this.sourceBuffers||[],this.sourceBuffers.push(e);const i={buffer:0,byteOffset:this.byteLength,byteLength:t};return this.byteLength+=Pv(t,4),this.json.bufferViews=this.json.bufferViews||[],this.json.bufferViews.push(i),this.json.bufferViews.length-1}addAccessor(e,t){const i={bufferView:e,type:px(t.size),componentType:t.componentType,count:t.count,max:t.max,min:t.min};return this.json.accessors=this.json.accessors||[],this.json.accessors.push(i),this.json.accessors.length-1}addBinaryBuffer(e,t={size:3}){const i=this.addBufferView(e);let s={min:t.min,max:t.max};s.min&&s.max||(s=this._getAccessorMinMax(e,t.size));const r={size:t.size,componentType:fx(e),count:Math.round(e.length/t.size),min:s.min,max:s.max};return this.addAccessor(i,Object.assign(r,t))}addTexture(e){const{imageIndex:t}=e,i={source:t};return this.json.textures=this.json.textures||[],this.json.textures.push(i),this.json.textures.length-1}addMaterial(e){return this.json.materials=this.json.materials||[],this.json.materials.push(e),this.json.materials.length-1}createBinaryChunk(){var e,t;this.gltf.buffers=[];const i=this.byteLength,s=new ArrayBuffer(i),r=new Uint8Array(s);let o=0;for(const e of this.sourceBuffers||[])o=Cv(e,r,o);null!==(e=this.json)&&void 0!==e&&null!==(t=e.buffers)&&void 0!==t&&t[0]?this.json.buffers[0].byteLength=i:this.json.buffers=[{byteLength:i}],this.gltf.binary=s,this.sourceBuffers=[s]}_removeStringFromArray(e,t){let i=!0;for(;i;){const s=e.indexOf(t);s>-1?e.splice(s,1):i=!1}}_addAttributes(e={}){const t={};for(const i in e){const s=e[i],r=this._getGltfAttributeName(i),o=this.addBinaryBuffer(s.value,s);t[r]=o}return t}_addIndices(e){return this.addBinaryBuffer(e,{size:1})}_getGltfAttributeName(e){switch(e.toLowerCase()){case"position":case"positions":case"vertices":return"POSITION";case"normal":case"normals":return"NORMAL";case"color":case"colors":return"COLOR_0";case"texcoord":case"texcoords":return"TEXCOORD_0";default:return e}}_getAccessorMinMax(e,t){const i={min:null,max:null};if(e.length96?s-71:s>64?s-65:s>47?s+4:s>46?63:62}let i=0;for(let s=0;st[e.name]));return new Sx(i,this.metadata)}selectAt(...e){const t=e.map((e=>this.fields[e])).filter(Boolean);return new Sx(t,this.metadata)}assign(e){let t,i=this.metadata;if(e instanceof Sx){const s=e;t=s.fields,i=Tx(Tx(new Map,this.metadata),s.metadata)}else t=e;const s=Object.create(null);for(const e of this.fields)s[e.name]=e;for(const e of t)s[e.name]=e;const r=Object.values(s);return new Sx(r,i)}}function Tx(e,t){return new Map([...e||new Map,...t||new Map])}class Rx{constructor(e,t,i=!1,s=new Map){iv(this,"name",void 0),iv(this,"type",void 0),iv(this,"nullable",void 0),iv(this,"metadata",void 0),this.name=e,this.type=t,this.nullable=i,this.metadata=s}get typeId(){return this.type&&this.type.typeId}clone(){return new Rx(this.name,this.type,this.nullable,this.metadata)}compareTo(e){return this.name===e.name&&this.type===e.type&&this.nullable===e.nullable&&this.metadata===e.metadata}toString(){return"".concat(this.type).concat(this.nullable?", nullable":"").concat(this.metadata?", metadata: ".concat(this.metadata):"")}}let Lx,Ux,Ox,kx;!function(e){e[e.NONE=0]="NONE",e[e.Null=1]="Null",e[e.Int=2]="Int",e[e.Float=3]="Float",e[e.Binary=4]="Binary",e[e.Utf8=5]="Utf8",e[e.Bool=6]="Bool",e[e.Decimal=7]="Decimal",e[e.Date=8]="Date",e[e.Time=9]="Time",e[e.Timestamp=10]="Timestamp",e[e.Interval=11]="Interval",e[e.List=12]="List",e[e.Struct=13]="Struct",e[e.Union=14]="Union",e[e.FixedSizeBinary=15]="FixedSizeBinary",e[e.FixedSizeList=16]="FixedSizeList",e[e.Map=17]="Map",e[e.Dictionary=-1]="Dictionary",e[e.Int8=-2]="Int8",e[e.Int16=-3]="Int16",e[e.Int32=-4]="Int32",e[e.Int64=-5]="Int64",e[e.Uint8=-6]="Uint8",e[e.Uint16=-7]="Uint16",e[e.Uint32=-8]="Uint32",e[e.Uint64=-9]="Uint64",e[e.Float16=-10]="Float16",e[e.Float32=-11]="Float32",e[e.Float64=-12]="Float64",e[e.DateDay=-13]="DateDay",e[e.DateMillisecond=-14]="DateMillisecond",e[e.TimestampSecond=-15]="TimestampSecond",e[e.TimestampMillisecond=-16]="TimestampMillisecond",e[e.TimestampMicrosecond=-17]="TimestampMicrosecond",e[e.TimestampNanosecond=-18]="TimestampNanosecond",e[e.TimeSecond=-19]="TimeSecond",e[e.TimeMillisecond=-20]="TimeMillisecond",e[e.TimeMicrosecond=-21]="TimeMicrosecond",e[e.TimeNanosecond=-22]="TimeNanosecond",e[e.DenseUnion=-23]="DenseUnion",e[e.SparseUnion=-24]="SparseUnion",e[e.IntervalDayTime=-25]="IntervalDayTime",e[e.IntervalYearMonth=-26]="IntervalYearMonth"}(Lx||(Lx={}));class Nx{static isNull(e){return e&&e.typeId===Lx.Null}static isInt(e){return e&&e.typeId===Lx.Int}static isFloat(e){return e&&e.typeId===Lx.Float}static isBinary(e){return e&&e.typeId===Lx.Binary}static isUtf8(e){return e&&e.typeId===Lx.Utf8}static isBool(e){return e&&e.typeId===Lx.Bool}static isDecimal(e){return e&&e.typeId===Lx.Decimal}static isDate(e){return e&&e.typeId===Lx.Date}static isTime(e){return e&&e.typeId===Lx.Time}static isTimestamp(e){return e&&e.typeId===Lx.Timestamp}static isInterval(e){return e&&e.typeId===Lx.Interval}static isList(e){return e&&e.typeId===Lx.List}static isStruct(e){return e&&e.typeId===Lx.Struct}static isUnion(e){return e&&e.typeId===Lx.Union}static isFixedSizeBinary(e){return e&&e.typeId===Lx.FixedSizeBinary}static isFixedSizeList(e){return e&&e.typeId===Lx.FixedSizeList}static isMap(e){return e&&e.typeId===Lx.Map}static isDictionary(e){return e&&e.typeId===Lx.Dictionary}get typeId(){return Lx.NONE}compareTo(e){return this===e}}Ux=Symbol.toStringTag;class Qx extends Nx{constructor(e,t){super(),iv(this,"isSigned",void 0),iv(this,"bitWidth",void 0),this.isSigned=e,this.bitWidth=t}get typeId(){return Lx.Int}get[Ux](){return"Int"}toString(){return"".concat(this.isSigned?"I":"Ui","nt").concat(this.bitWidth)}}class Vx extends Qx{constructor(){super(!0,8)}}class Hx extends Qx{constructor(){super(!0,16)}}class jx extends Qx{constructor(){super(!0,32)}}class Gx extends Qx{constructor(){super(!1,8)}}class zx extends Qx{constructor(){super(!1,16)}}class Wx extends Qx{constructor(){super(!1,32)}}const Kx=32,Xx=64;Ox=Symbol.toStringTag;class Jx extends Nx{constructor(e){super(),iv(this,"precision",void 0),this.precision=e}get typeId(){return Lx.Float}get[Ox](){return"Float"}toString(){return"Float".concat(this.precision)}}class Yx extends Jx{constructor(){super(Kx)}}class Zx extends Jx{constructor(){super(Xx)}}kx=Symbol.toStringTag;class qx extends Nx{constructor(e,t){super(),iv(this,"listSize",void 0),iv(this,"children",void 0),this.listSize=e,this.children=[t]}get typeId(){return Lx.FixedSizeList}get valueType(){return this.children[0].type}get valueField(){return this.children[0]}get[kx](){return"FixedSizeList"}toString(){return"FixedSizeList[".concat(this.listSize,"]<").concat(this.valueType,">")}}function $x(e,t,i){const s=function(e){switch(e.constructor){case Int8Array:return new Vx;case Uint8Array:return new Gx;case Int16Array:return new Hx;case Uint16Array:return new zx;case Int32Array:return new jx;case Uint32Array:return new Wx;case Float32Array:return new Yx;case Float64Array:return new Zx;default:throw new Error("array type not supported")}}(t.value),r=i||function(e){const t=new Map;"byteOffset"in e&&t.set("byteOffset",e.byteOffset.toString(10));"byteStride"in e&&t.set("byteStride",e.byteStride.toString(10));"normalized"in e&&t.set("normalized",e.normalized.toString());return t}(t);return new Rx(e,new qx(t.size,new Rx("value",s)),!1,r)}function eB(e,t,i){return $x(e,t,i?tB(i.metadata):void 0)}function tB(e){const t=new Map;for(const i in e)t.set("".concat(i,".string"),JSON.stringify(e[i]));return t}const iB={POSITION:"POSITION",NORMAL:"NORMAL",COLOR:"COLOR_0",TEX_COORD:"TEXCOORD_0"},sB={1:Int8Array,2:Uint8Array,3:Int16Array,4:Uint16Array,5:Int32Array,6:Uint32Array,9:Float32Array};class rB{constructor(e){iv(this,"draco",void 0),iv(this,"decoder",void 0),iv(this,"metadataQuerier",void 0),this.draco=e,this.decoder=new this.draco.Decoder,this.metadataQuerier=new this.draco.MetadataQuerier}destroy(){this.draco.destroy(this.decoder),this.draco.destroy(this.metadataQuerier)}parseSync(e,t={}){const i=new this.draco.DecoderBuffer;i.Init(new Int8Array(e),e.byteLength),this._disableAttributeTransforms(t);const s=this.decoder.GetEncodedGeometryType(i),r=s===this.draco.TRIANGULAR_MESH?new this.draco.Mesh:new this.draco.PointCloud;try{let e;switch(s){case this.draco.TRIANGULAR_MESH:e=this.decoder.DecodeBufferToMesh(i,r);break;case this.draco.POINT_CLOUD:e=this.decoder.DecodeBufferToPointCloud(i,r);break;default:throw new Error("DRACO: Unknown geometry type.")}if(!e.ok()||!r.ptr){const t="DRACO decompression failed: ".concat(e.error_msg());throw new Error(t)}const o=this._getDracoLoaderData(r,s,t),n=this._getMeshData(r,o,t),a=function(e){let t=1/0,i=1/0,s=1/0,r=-1/0,o=-1/0,n=-1/0;const a=e.POSITION?e.POSITION.value:[],l=a&&a.length;for(let e=0;er?l:r,o=A>o?A:o,n=h>n?h:n}return[[t,i,s],[r,o,n]]}(n.attributes),l=function(e,t,i){const s=tB(t.metadata),r=[],o=function(e){const t={};for(const i in e){const s=e[i];t[s.name||"undefined"]=s}return t}(t.attributes);for(const t in e){const i=eB(t,e[t],o[t]);r.push(i)}if(i){const e=eB("indices",i);r.push(e)}return new Sx(r,s)}(n.attributes,o,n.indices);return{loader:"draco",loaderData:o,header:{vertexCount:r.num_points(),boundingBox:a},...n,schema:l}}finally{this.draco.destroy(i),r&&this.draco.destroy(r)}}_getDracoLoaderData(e,t,i){const s=this._getTopLevelMetadata(e),r=this._getDracoAttributes(e,i);return{geometry_type:t,num_attributes:e.num_attributes(),num_points:e.num_points(),num_faces:e instanceof this.draco.Mesh?e.num_faces():0,metadata:s,attributes:r}}_getDracoAttributes(e,t){const i={};for(let s=0;sthis.decoder[e])).includes(s)){const t=new this.draco.AttributeQuantizationTransform;try{if(t.InitFromAttribute(e))return{quantization_bits:t.quantization_bits(),range:t.range(),min_values:new Float32Array([1,2,3]).map((e=>t.min_value(e)))}}finally{this.draco.destroy(t)}}return null}_getOctahedronTransform(e,t){const{octahedronAttributes:i=[]}=t,s=e.attribute_type();if(i.map((e=>this.decoder[e])).includes(s)){const t=new this.draco.AttributeQuantizationTransform;try{if(t.InitFromAttribute(e))return{quantization_bits:t.quantization_bits()}}finally{this.draco.destroy(t)}}return null}}const oB="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_decoder.js"),nB="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_wasm_wrapper.js"),aB="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_decoder.wasm");let lB;async function AB(e){const t=e.modules||{};return lB=t.draco3d?lB||t.draco3d.createDecoderModule({}).then((e=>({draco:e}))):lB||async function(e){let t,i;if("js"===(e.draco&&e.draco.decoderType))t=await mv(oB,"draco",e);else[t,i]=await Promise.all([await mv(nB,"draco",e),await mv(aB,"draco",e)]);return t=t||globalThis.DracoDecoderModule,await function(e,t){const i={};t&&(i.wasmBinary=t);return new Promise((t=>{e({...i,onModuleLoaded:e=>t({draco:e})})}))}(t,i)}(e),await lB}const hB={...Dx,parse:async function(e,t){const{draco:i}=await AB(t),s=new rB(i);try{return s.parseSync(e,null==t?void 0:t.draco)}finally{s.destroy()}}};function cB(e){const{buffer:t,size:i,count:s}=function(e){let t=e,i=1,s=0;e&&e.value&&(t=e.value,i=e.size||1);t&&(ArrayBuffer.isView(t)||(t=function(e,t,i=!1){if(!e)return null;if(Array.isArray(e))return new t(e);if(i&&!(e instanceof t))return new t(e);return e}(t,Float32Array)),s=t.length/i);return{buffer:t,size:i,count:s}}(e);return{value:t,size:i,byteOffset:0,count:s,type:px(i),componentType:fx(t)}}async function uB(e,t,i,s){const r=e.getObjectExtension(t,"KHR_draco_mesh_compression");if(!r)return;const o=e.getTypedArrayForBufferView(r.bufferView),n=wv(o.buffer,o.byteOffset),{parse:a}=s,l={...i};delete l["3d-tiles"];const A=await a(n,hB,l,s),h=function(e){const t={};for(const i in e){const s=e[i];if("indices"!==i){const e=cB(s);t[i]=e}}return t}(A.attributes);for(const[i,s]of Object.entries(h))if(i in t.attributes){const r=t.attributes[i],o=e.getAccessor(r);null!=o&&o.min&&null!=o&&o.max&&(s.min=o.min,s.max=o.max)}t.attributes=h,A.indices&&(t.indices=cB(A.indices)),function(e){if(!e.attributes&&Object.keys(e.attributes).length>0)throw new Error("glTF: Empty primitive detected: Draco decompression failure?")}(t)}function dB(e,t,i=4,s,r){var o;if(!s.DracoWriter)throw new Error("options.gltf.DracoWriter not provided");const n=s.DracoWriter.encodeSync({attributes:e}),a=null==r||null===(o=r.parseSync)||void 0===o?void 0:o.call(r,{attributes:e}),l=s._addFauxAttributes(a.attributes);return{primitives:[{attributes:l,mode:i,extensions:{KHR_draco_mesh_compression:{bufferView:s.addBufferView(n),attributes:l}}}]}}function*pB(e){for(const t of e.json.meshes||[])for(const e of t.primitives)yield e}var fB=Object.freeze({__proto__:null,name:"KHR_draco_mesh_compression",preprocess:function(e,t,i){const s=new _x(e);for(const e of pB(s))s.getObjectExtension(e,"KHR_draco_mesh_compression")},decode:async function(e,t,i){var s;if(null==t||null===(s=t.gltf)||void 0===s||!s.decompressMeshes)return;const r=new _x(e),o=[];for(const e of pB(r))r.getObjectExtension(e,"KHR_draco_mesh_compression")&&o.push(uB(r,e,t,i));await Promise.all(o),r.removeExtension("KHR_draco_mesh_compression")},encode:function(e,t={}){const i=new _x(e);for(const e of i.json.meshes||[])dB(e),i.addRequiredExtension("KHR_draco_mesh_compression")}});var gB=Object.freeze({__proto__:null,name:"KHR_lights_punctual",decode:async function(e){const t=new _x(e),{json:i}=t,s=t.getExtension("KHR_lights_punctual");s&&(t.json.lights=s.lights,t.removeExtension("KHR_lights_punctual"));for(const e of i.nodes||[]){const i=t.getObjectExtension(e,"KHR_lights_punctual");i&&(e.light=i.light),t.removeObjectExtension(e,"KHR_lights_punctual")}},encode:async function(e){const t=new _x(e),{json:i}=t;if(i.lights){const e=t.addExtension("KHR_lights_punctual");nx(!e.lights),e.lights=i.lights,delete i.lights}if(t.json.lights){for(const e of t.json.lights){const i=e.node;t.addObjectExtension(i,"KHR_lights_punctual",e)}delete t.json.lights}}});function mB(e,t){const i=Object.assign({},e.values);return Object.keys(e.uniforms||{}).forEach((t=>{e.uniforms[t].value&&!(t in i)&&(i[t]=e.uniforms[t].value)})),Object.keys(i).forEach((e=>{"object"==typeof i[e]&&void 0!==i[e].index&&(i[e].texture=t.getTexture(i[e].index))})),i}const _B=[Ex,Fx,Ix,fB,gB,Object.freeze({__proto__:null,name:"KHR_materials_unlit",decode:async function(e){const t=new _x(e),{json:i}=t;t.removeExtension("KHR_materials_unlit");for(const e of i.materials||[]){e.extensions&&e.extensions.KHR_materials_unlit&&(e.unlit=!0),t.removeObjectExtension(e,"KHR_materials_unlit")}},encode:function(e){const t=new _x(e),{json:i}=t;if(t.materials)for(const e of i.materials||[])e.unlit&&(delete e.unlit,t.addObjectExtension(e,"KHR_materials_unlit",{}),t.addExtension("KHR_materials_unlit"))}}),Object.freeze({__proto__:null,name:"KHR_techniques_webgl",decode:async function(e){const t=new _x(e),{json:i}=t,s=t.getExtension("KHR_techniques_webgl");if(s){const e=function(e,t){const{programs:i=[],shaders:s=[],techniques:r=[]}=e,o=new 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e&&(e.scene=this._convertIdToIndex(e.scene,"scene"));for(const t of e.textures)this._convertTextureIds(t);for(const t of e.meshes)this._convertMeshIds(t);for(const t of e.nodes)this._convertNodeIds(t);for(const t of e.scenes)this._convertSceneIds(t)}_convertTextureIds(e){e.source&&(e.source=this._convertIdToIndex(e.source,"image"))}_convertMeshIds(e){for(const t of e.primitives){const{attributes:e,indices:i,material:s}=t;for(const t in e)e[t]=this._convertIdToIndex(e[t],"accessor");i&&(t.indices=this._convertIdToIndex(i,"accessor")),s&&(t.material=this._convertIdToIndex(s,"material"))}}_convertNodeIds(e){e.children&&(e.children=e.children.map((e=>this._convertIdToIndex(e,"node")))),e.meshes&&(e.meshes=e.meshes.map((e=>this._convertIdToIndex(e,"mesh"))))}_convertSceneIds(e){e.nodes&&(e.nodes=e.nodes.map((e=>this._convertIdToIndex(e,"node"))))}_convertIdsToIndices(e,t){e[t]||(console.warn("gltf v1: json doesn't contain attribute ".concat(t)),e[t]=[]);for(const i of e[t])for(const e in 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SB{constructor(){iv(this,"baseUri",""),iv(this,"json",{}),iv(this,"buffers",[]),iv(this,"images",[])}postProcess(e,t={}){const{json:i,buffers:s=[],images:r=[],baseUri:o=""}=e;return nx(i),this.baseUri=o,this.json=i,this.buffers=s,this.images=r,this._resolveTree(this.json,t),this.json}_resolveTree(e,t={}){e.bufferViews&&(e.bufferViews=e.bufferViews.map(((e,t)=>this._resolveBufferView(e,t)))),e.images&&(e.images=e.images.map(((e,t)=>this._resolveImage(e,t)))),e.samplers&&(e.samplers=e.samplers.map(((e,t)=>this._resolveSampler(e,t)))),e.textures&&(e.textures=e.textures.map(((e,t)=>this._resolveTexture(e,t)))),e.accessors&&(e.accessors=e.accessors.map(((e,t)=>this._resolveAccessor(e,t)))),e.materials&&(e.materials=e.materials.map(((e,t)=>this._resolveMaterial(e,t)))),e.meshes&&(e.meshes=e.meshes.map(((e,t)=>this._resolveMesh(e,t)))),e.nodes&&(e.nodes=e.nodes.map(((e,t)=>this._resolveNode(e,t)))),e.skins&&(e.skins=e.skins.map(((e,t)=>this._resolveSkin(e,t)))),e.scenes&&(e.scenes=e.scenes.map(((e,t)=>this._resolveScene(e,t)))),void 0!==e.scene&&(e.scene=e.scenes[this.json.scene])}getScene(e){return this._get("scenes",e)}getNode(e){return this._get("nodes",e)}getSkin(e){return this._get("skins",e)}getMesh(e){return this._get("meshes",e)}getMaterial(e){return this._get("materials",e)}getAccessor(e){return this._get("accessors",e)}getCamera(e){return null}getTexture(e){return this._get("textures",e)}getSampler(e){return this._get("samplers",e)}getImage(e){return this._get("images",e)}getBufferView(e){return this._get("bufferViews",e)}getBuffer(e){return this._get("buffers",e)}_get(e,t){if("object"==typeof t)return t;const i=this.json[e]&&this.json[e][t];return i||console.warn("glTF file error: Could not find ".concat(e,"[").concat(t,"]")),i}_resolveScene(e,t){return e.id=e.id||"scene-".concat(t),e.nodes=(e.nodes||[]).map((e=>this.getNode(e))),e}_resolveNode(e,t){return e.id=e.id||"node-".concat(t),e.children&&(e.children=e.children.map((e=>this.getNode(e)))),void 0!==e.mesh?e.mesh=this.getMesh(e.mesh):void 0!==e.meshes&&e.meshes.length&&(e.mesh=e.meshes.reduce(((e,t)=>{const i=this.getMesh(t);return 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0!==e.material&&(e.material=this.getMaterial(e.material)),e}))),e}_resolveMaterial(e,t){if(e.id=e.id||"material-".concat(t),e.normalTexture&&(e.normalTexture={...e.normalTexture},e.normalTexture.texture=this.getTexture(e.normalTexture.index)),e.occlusionTexture&&(e.occlustionTexture={...e.occlustionTexture},e.occlusionTexture.texture=this.getTexture(e.occlusionTexture.index)),e.emissiveTexture&&(e.emmisiveTexture={...e.emmisiveTexture},e.emissiveTexture.texture=this.getTexture(e.emissiveTexture.index)),e.emissiveFactor||(e.emissiveFactor=e.emmisiveTexture?[1,1,1]:[0,0,0]),e.pbrMetallicRoughness){e.pbrMetallicRoughness={...e.pbrMetallicRoughness};const t=e.pbrMetallicRoughness;t.baseColorTexture&&(t.baseColorTexture={...t.baseColorTexture},t.baseColorTexture.texture=this.getTexture(t.baseColorTexture.index)),t.metallicRoughnessTexture&&(t.metallicRoughnessTexture={...t.metallicRoughnessTexture},t.metallicRoughnessTexture.texture=this.getTexture(t.metallicRoughnessTexture.index))}return e}_resolveAccessor(e,t){var i,s;if(e.id=e.id||"accessor-".concat(t),void 0!==e.bufferView&&(e.bufferView=this.getBufferView(e.bufferView)),e.bytesPerComponent=(i=e.componentType,wB[i]),e.components=(s=e.type,BB[s]),e.bytesPerElement=e.bytesPerComponent*e.components,e.bufferView){const t=e.bufferView.buffer,{ArrayType:i,byteLength:s}=gx(e,e.bufferView),r=(e.bufferView.byteOffset||0)+(e.byteOffset||0)+t.byteOffset;let o=t.arrayBuffer.slice(r,r+s);e.bufferView.byteStride&&(o=this._getValueFromInterleavedBuffer(t,r,e.bufferView.byteStride,e.bytesPerElement,e.count)),e.value=new i(o)}return e}_getValueFromInterleavedBuffer(e,t,i,s,r){const o=new Uint8Array(r*s);for(let n=0;n20);const s=t.getUint32(i+0,RB),r=t.getUint32(i+4,RB);return i+=8,W_(0===r),UB(e,t,i,s),i+=s,i+=OB(e,t,i,e.header.byteLength)}(e,r,i);case 2:return function(e,t,i,s){return W_(e.header.byteLength>20),function(e,t,i,s){for(;i+8<=e.header.byteLength;){const r=t.getUint32(i+0,RB),o=t.getUint32(i+4,RB);switch(i+=8,o){case 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Array(r.length).fill(null),e._glb&&e._glb.header.hasBinChunk){const{binChunks:t}=e._glb;e.buffers[0]={arrayBuffer:t[0].arrayBuffer,byteOffset:t[0].byteOffset,byteLength:t[0].byteLength}}const o=e.json.images||[];e.images=new Array(o.length).fill({})}(e,t,i,s),function(e,t={}){(new xB).normalize(e,t)}(e,{normalize:null==s||null===(o=s.gltf)||void 0===o?void 0:o.normalize}),function(e,t={},i){const s=_B.filter((e=>vB(e.name,t)));for(const o of s){var r;null===(r=o.preprocess)||void 0===r||r.call(o,e,t,i)}}(e,s,r);const A=[];if(null!=s&&null!==(n=s.gltf)&&void 0!==n&&n.loadBuffers&&e.json.buffers&&await async function(e,t,i){const s=e.json.buffers||[];for(let n=0;nvB(e.name,t)));for(const o of s){var r;await(null===(r=o.decode)||void 0===r?void 0:r.call(o,e,t,i))}}(e,s,r);return A.push(h),await Promise.all(A),null!=s&&null!==(l=s.gltf)&&void 0!==l&&l.postProcess?function(e,t){return(new SB).postProcess(e,t)}(e,s):e}async function NB(e,t,i,s,r){const{fetch:o,parse:n}=r;let a;if(t.uri){const e=ax(t.uri,s),i=await o(e);a=await i.arrayBuffer()}if(Number.isFinite(t.bufferView)){const i=function(e,t,i){const s=e.bufferViews[i];nx(s);const r=t[s.buffer];nx(r);const o=(s.byteOffset||0)+r.byteOffset;return new Uint8Array(r.arrayBuffer,o,s.byteLength)}(e.json,e.buffers,t.bufferView);a=wv(i.buffer,i.byteOffset,i.byteLength)}nx(a,"glTF image has no data");let l=await n(a,[ix,Ny],{mimeType:t.mimeType,basis:s.basis||{format:ky()}},r);l&&l[0]&&(l={compressed:!0,mipmaps:!1,width:l[0].width,height:l[0].height,data:l[0]}),e.images=e.images||[],e.images[i]=l}const QB={name:"glTF",id:"gltf",module:"gltf",version:"3.2.6",extensions:["gltf","glb"],mimeTypes:["model/gltf+json","model/gltf-binary"],text:!0,binary:!0,tests:["glTF"],parse:async function(e,t={},i){(t={...QB.options,...t}).gltf={...QB.options.gltf,...t.gltf};const{byteOffset:s=0}=t;return await kB({},e,s,t,i)},options:{gltf:{normalize:!0,loadBuffers:!0,loadImages:!0,decompressMeshes:!0,postProcess:!0},log:console},deprecatedOptions:{fetchImages:"gltf.loadImages",createImages:"gltf.loadImages",decompress:"gltf.decompressMeshes",postProcess:"gltf.postProcess",gltf:{decompress:"gltf.decompressMeshes"}}};class VB{constructor(e){}load(e,t,i,s,r,o,n){!function(e,t,i,s,r,o,n){const a=e.viewer.scene.canvas.spinner;a.processes++;"glb"===t.split(".").pop()?e.dataSource.getGLB(t,(n=>{s.basePath=HB(t),jB(e,t,n,i,s,r,o),a.processes--}),(e=>{a.processes--,n(e)})):e.dataSource.getGLTF(t,(n=>{s.basePath=HB(t),jB(e,t,n,i,s,r,o),a.processes--}),(e=>{a.processes--,n(e)}))}(e,t,i,s=s||{},r,(function(){M.scheduleTask((function(){r.scene.fire("modelLoaded",r.id),r.fire("loaded",!0,!1)})),o&&o()}),(function(t){e.error(t),n&&n(t),r.fire("error",t)}))}parse(e,t,i,s,r,o,n){jB(e,"",t,i,s=s||{},r,(function(){r.scene.fire("modelLoaded",r.id),r.fire("loaded",!0,!1),o&&o()}))}}function HB(e){const t=e.lastIndexOf("/");return 0!==t?e.substring(0,t+1):""}function jB(e,t,i,s,r,o,n){const a=e.viewer.scene.canvas.spinner;a.processes++,oy(i,QB,{baseUri:r.basePath}).then((i=>{const l={src:t,entityId:r.entityId,metaModelJSON:s,autoMetaModel:r.autoMetaModel,globalizeObjectIds:r.globalizeObjectIds,metaObjects:[],loadBuffer:r.loadBuffer,basePath:r.basePath,handlenode:r.handlenode,backfaces:!!r.backfaces,gltfData:i,scene:o.scene,plugin:e,sceneModel:o,numObjects:0,nodes:[],nextId:0,log:t=>{e.log(t)}};!function(e){const t=e.gltfData.textures;if(t)for(let i=0,s=t.length;i{const i=t.mesh;i&&(i.instances||=0,i.instances+=1),t.children&&e(t.children)}))}(s);const r=[];let o=null;!function t(i,s,n){i.forEach((i=>{const a=i.name;let l=null!=a&&a||0===s&&"entity-"+e.nextId++;if(l){for(;e.sceneModel.objects[l];)l="entity-"+e.nextId++;r.push(o),o=[]}const A=function(e,t){let i;e.matrix&&(i=e.matrix,t=t?c.mulMat4(t,i,c.mat4()):i);e.translation&&(i=c.translationMat4v(e.translation),t=t?c.mulMat4(t,i,c.mat4()):i);e.rotation&&(i=c.quaternionToMat4(e.rotation),t=t?c.mulMat4(t,i,c.mat4()):i);e.scale&&(i=c.scalingMat4v(e.scale),t=t?c.mulMat4(t,i,c.mat4()):i);return t}(i,n);if(i.mesh&&function(e,t,i,s){const r=e.mesh;if(!r)return;const o=r.primitives.length;if(o>0)for(let e=0;e0){const t=e.globalizeObjectIds?c.globalizeObjectId(e.sceneModel.id,l):l;e.sceneModel.createEntity({id:t,meshIds:o,isObject:!0}),e.autoMetaModel&&e.metaObjects.push({id:t,type:"Default",name:t,parent:e.sceneModel.id})}o=r.pop()}}))}(s,0,null)}(l),o.finalize(),r.autoMetaModel&&e.viewer.metaScene.createMetaModel(o.id,{metaObjects:l.metaObjects}),a.processes--,n()}))}function GB(e,t){if(!t.source||!t.source.image)return;const i="texture-"+e.nextId++;let s=1005;switch(t.sampler.minFilter){case 9728:s=1003;break;case 9729:s=1006;break;case 9984:s=1004;break;case 9985:s=1007;break;case 9986:s=1005;break;case 9987:s=1008}let r=1006;switch(t.sampler.magFilter){case 9728:r=1003;break;case 9729:r=1006}let o=1e3;switch(t.sampler.wrapS){case 33071:o=1001;break;case 33648:o=1002;break;case 10497:o=1e3}let n=1e3;switch(t.sampler.wrapT){case 33071:n=1001;break;case 33648:n=1002;break;case 10497:n=1e3}let a=1e3;switch(t.sampler.wrapR){case 33071:a=1001;break;case 33648:a=1002;break;case 10497:a=1e3}e.sceneModel.createTexture({id:i,image:t.source.image,flipY:!!t.flipY,minFilter:s,magFilter:r,wrapS:o,wrapT:n,wrapR:a,encoding:3001}),t._textureId=i}function zB(e,t){const i={};switch(t.normalTexture&&(i.normalTextureId=t.normalTexture.texture._textureId),t.occlusionTexture&&(i.occlusionTextureId=t.occlusionTexture.texture._textureId),t.emissiveTexture&&(i.emissiveTextureId=t.emissiveTexture.texture._textureId),t.alphaMode){case"OPAQUE":break;case"MASK":const e=t.alphaCutoff;i.alphaCutoff=void 0!==e?e:.5}const s=t.pbrMetallicRoughness;if(t.pbrMetallicRoughness){const r=t.pbrMetallicRoughness,o=r.baseColorTexture||r.colorTexture;o&&(o.texture?i.colorTextureId=o.texture._textureId:i.colorTextureId=e.gltfData.textures[o.index]._textureId),s.metallicRoughnessTexture&&(i.metallicRoughnessTextureId=s.metallicRoughnessTexture.texture._textureId)}const r=t.extensions;if(r){const t=r.KHR_materials_pbrSpecularGlossiness;if(t){t.specularTexture;const s=t.specularColorTexture;null!=s&&(i.colorTextureId=e.gltfData.textures[s.index]._textureId)}}return void 0!==i.normalTextureId||void 0!==i.occlusionTextureId||void 0!==i.emissiveTextureId||void 0!==i.colorTextureId||void 0!==i.metallicRoughnessTextureId?(i.id=`textureSet-${e.nextId++};`,e.sceneModel.createTextureSet(i),i.id):null}function WB(e,t){const i=t.extensions,s={color:new Float32Array([1,1,1,1]),opacity:1,metallic:0,roughness:1,doubleSided:!0};if(i){const e=i.KHR_materials_pbrSpecularGlossiness;if(e){const t=e.diffuseFactor;null!=t&&s.color.set(t)}const t=i.KHR_materials_common;if(t){const e=t.technique,i=t.values||{},r="BLINN"===e,o="PHONG"===e,n="LAMBERT"===e,a=i.diffuse;a&&(r||o||n)&&(_.isString(a)||s.color.set(a));const l=i.transparency;null!=l&&(s.opacity=l);const A=i.transparent;null!=A&&(s.opacity=A)}}const r=t.pbrMetallicRoughness;if(r){const e=r.baseColorFactor;e&&(s.color[0]=e[0],s.color[1]=e[1],s.color[2]=e[2],s.opacity=e[3]);const t=r.metallicFactor;null!=t&&(s.metallic=t);const i=r.roughnessFactor;null!=i&&(s.roughness=i)}return s.doubleSided=!1!==t.doubleSided,s}const KB={DEFAULT:{}};function XB(e,t,i={}){const s="lightgrey",r=i.hoverColor||"rgba(0,0,0,0.4)",o=i.textColor||"black",n=500,a=n+n/3,l=a/24,A=[{boundary:[6,6,6,6],color:i.frontColor||i.color||"#55FF55"},{boundary:[18,6,6,6],color:i.backColor||i.color||"#55FF55"},{boundary:[12,6,6,6],color:i.rightColor||i.color||"#FF5555"},{boundary:[0,6,6,6],color:i.leftColor||i.color||"#FF5555"},{boundary:[6,0,6,6],color:i.topColor||i.color||"#7777FF"},{boundary:[6,12,6,6],color:i.bottomColor||i.color||"#7777FF"}],h=[{label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,1,0],up:[0,0,1]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,-1,0],up:[0,0,1]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,0,1]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,0,1]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,0,1],up:[0,-1,0]},{boundaries:[[7,5,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,0,-1],up:[1,0,1]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-1,-1],up:[0,-1,1]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,0,-1],up:[-1,0,1]},{boundaries:[[7,11,4,2]],dir:[0,1,1],up:[0,-1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,0,1],up:[-1,0,1]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,-1,1],up:[0,1,1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,0,1],up:[1,0,1]},{boundaries:[[5,7,2,4]],dir:[1,1,0],up:[0,0,1]},{boundaries:[[11,7,2,4]],dir:[-1,1,0],up:[0,0,1]},{boundaries:[[17,7,2,4]],dir:[-1,-1,0],up:[0,0,1]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,-1,0],up:[0,0,1]},{boundaries:[[5,11,2,2]],dir:[1,1,1],up:[-1,-1,1]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[1,-1,1],up:[-1,1,1]},{boundaries:[[5,5,2,2]],dir:[1,1,-1],up:[1,1,1]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-1,-1,1],up:[1,1,1]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-1,-1,-1],up:[-1,-1,1]},{boundaries:[[11,11,2,2]],dir:[-1,1,1],up:[1,-1,1]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[1,-1,-1],up:[1,-1,1]},{boundaries:[[11,5,2,2]],dir:[-1,1,-1],up:[-1,1,1]}];i.frontColor||i.color,i.backColor||i.color,i.rightColor||i.color,i.leftColor||i.color,i.topColor||i.color,i.bottomColor||i.color;const u=[{yUp:"",label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,0,1],up:[0,1,0]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,1,0]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,1,0]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,-1,0],up:[0,0,-1]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,1,0],up:[0,0,1]},{boundaries:[[7,5,4,2]],dir:[0,-.7071,-.7071],up:[0,.7071,-.7071]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,-1,0],up:[1,1,0]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-.7071,.7071],up:[0,.7071,.7071]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,-1,0],up:[-1,1,0]},{boundaries:[[7,11,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,1,0],up:[-1,1,0]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,1,1],up:[0,1,-1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,1,0],up:[1,1,0]},{boundaries:[[5,7,2,4]],dir:[1,0,-1],up:[0,1,0]},{boundaries:[[11,7,2,4]],dir:[-1,0,-1],up:[0,1,0]},{boundaries:[[17,7,2,4]],dir:[-1,0,1],up:[0,1,0]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,0,1],up:[0,1,0]},{boundaries:[[5,11,2,2]],dir:[.5,.7071,-.5],up:[-.5,.7071,.5]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[.5,.7071,.5],up:[-.5,.7071,-.5]},{boundaries:[[5,5,2,2]],dir:[.5,-.7071,-.5],up:[.5,.7071,-.5]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-.5,.7071,.5],up:[.5,.7071,-.5]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-.5,-.7071,.5],up:[-.5,.7071,.5]},{boundaries:[[11,11,2,2]],dir:[-.5,.7071,-.5],up:[.5,.7071,.5]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[.5,-.7071,.5],up:[.5,.7071,.5]},{boundaries:[[11,5,2,2]],dir:[-.5,-.7071,-.5],up:[-.5,.7071,-.5]}];for(let 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ts(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=c.translateMat4c(0,-.8,-.07,c.identityMat4()),t=c.scaleMat4v([.6,.6,.6],c.identityMat4()),i=c.rotationMat4v(90*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(c.mulMat4(e,t,c.identityMat4()),i,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurve:s.addChild(new ts(s,{geometry:r.curve,material:o.green,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveHandle:s.addChild(new ts(s,{geometry:r.curveHandle,material:o.pickable,rotation:[-90,0,0],pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveArrow1:s.addChild(new ts(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=c.translateMat4c(.07,0,-.8,c.identityMat4()),t=c.scaleMat4v([.6,.6,.6],c.identityMat4()),i=c.rotationMat4v(90*c.DEGTORAD,[0,0,1],c.identityMat4());return c.mulMat4(c.mulMat4(e,t,c.identityMat4()),i,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurveArrow2:s.addChild(new ts(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=c.translateMat4c(.8,0,-.07,c.identityMat4()),t=c.scaleMat4v([.6,.6,.6],c.identityMat4()),i=c.rotationMat4v(90*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(c.mulMat4(e,t,c.identityMat4()),i,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurve:s.addChild(new ts(s,{geometry:r.curve,material:o.blue,matrix:c.rotationMat4v(180*c.DEGTORAD,[1,0,0],c.identityMat4()),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveHandle:s.addChild(new ts(s,{geometry:r.curveHandle,material:o.pickable,matrix:c.rotationMat4v(180*c.DEGTORAD,[1,0,0],c.identityMat4()),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveCurveArrow1:s.addChild(new ts(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=c.translateMat4c(.8,-.07,0,c.identityMat4()),t=c.scaleMat4v([.6,.6,.6],c.identityMat4());return c.mulMat4(e,t,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveArrow2:s.addChild(new ts(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=c.translateMat4c(.05,-.8,0,c.identityMat4()),t=c.scaleMat4v([.6,.6,.6],c.identityMat4()),i=c.rotationMat4v(90*c.DEGTORAD,[0,0,1],c.identityMat4());return c.mulMat4(c.mulMat4(e,t,c.identityMat4()),i,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),center:s.addChild(new ts(s,{geometry:new zt(s,rs({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new ts(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[0,0,1],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrowHandle:s.addChild(new ts(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[0,0,1],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxis:s.addChild(new ts(s,{geometry:r.axis,material:o.red,matrix:function(){const e=c.translateMat4c(0,.5,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[0,0,1],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisHandle:s.addChild(new ts(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=c.translateMat4c(0,.5,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[0,0,1],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new ts(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(180*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrowHandle:s.addChild(new ts(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(180*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,opacity:.2,isObject:!1}),e),yShaft:s.addChild(new ts(s,{geometry:r.axis,material:o.green,position:[0,-.5,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yShaftHandle:s.addChild(new ts(s,{geometry:r.axisHandle,material:o.pickable,position:[0,-.5,0],pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new ts(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[.8,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrowHandle:s.addChild(new ts(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[.8,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zShaft:s.addChild(new ts(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=c.translateMat4c(0,.5,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1,isObject:!1}),e),zAxisHandle:s.addChild(new ts(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=c.translateMat4c(0,.5,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),clippable:!1,pickable:!0,collidable:!0,visible:!1,isObject:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new ts(s,{geometry:new zt(s,Vs({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Yt(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new qt(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45],isObject:!1}),e),xHoop:s.addChild(new ts(s,{geometry:r.hoop,material:o.red,highlighted:!0,highlightMaterial:o.highlightRed,matrix:function(){const e=c.rotationMat4v(90*c.DEGTORAD,[0,1,0],c.identityMat4()),t=c.rotationMat4v(270*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yHoop:s.addChild(new ts(s,{geometry:r.hoop,material:o.green,highlighted:!0,highlightMaterial:o.highlightGreen,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zHoop:s.addChild(new ts(s,{geometry:r.hoop,material:o.blue,highlighted:!0,highlightMaterial:o.highlightBlue,matrix:c.rotationMat4v(180*c.DEGTORAD,[1,0,0],c.identityMat4()),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new ts(s,{geometry:r.arrowHeadBig,material:o.red,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[0,0,1],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new ts(s,{geometry:r.arrowHeadBig,material:o.green,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(180*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new ts(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[.8,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e)}}_bindEvents(){const e=this;var t=!1;const i=-1,s=0,r=1,o=2,n=3,a=4,l=5,A=this._rootNode;var h=null,u=null;const d=c.vec2(),p=c.vec3([1,0,0]),f=c.vec3([0,1,0]),g=c.vec3([0,0,1]),m=this._viewer.scene.canvas.canvas,_=this._viewer.camera,v=this._viewer.scene;{const e=c.vec3([0,0,0]);let t=-1;this._onCameraViewMatrix=v.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=v.camera.on("projMatrix",(()=>{})),this._onSceneTick=v.on("tick",(()=>{const i=Math.abs(c.lenVec3(c.subVec3(v.camera.eye,this._pos,e)));if(i!==t&&"perspective"===_.projection){const e=.07*(Math.tan(_.perspective.fov*c.DEGTORAD)*i);A.scale=[e,e,e],t=i}if("ortho"===_.projection){const e=_.ortho.scale/10;A.scale=[e,e,e],t=i}}))}const b=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),y=function(){const t=c.mat4();return function(i,s){return c.quaternionToMat4(e._rootNode.quaternion,t),c.transformVec3(t,i,s),c.normalizeVec3(s),s}}();var x=function(){const e=c.vec3();return function(t){const i=Math.abs(t[0]);return i>Math.abs(t[1])&&i>Math.abs(t[2])?c.cross3Vec3(t,[0,1,0],e):c.cross3Vec3(t,[1,0,0],e),c.cross3Vec3(e,t,e),c.normalizeVec3(e),e}}();const B=function(){const t=c.vec3(),i=c.vec3(),s=c.vec4();return function(r,o,n){y(r,s);const a=x(s,o,n);P(o,a,t),P(n,a,i),c.subVec3(i,t);const l=c.dotVec3(i,s);e._pos[0]+=s[0]*l,e._pos[1]+=s[1]*l,e._pos[2]+=s[2]*l,e._rootNode.position=e._pos,e._sectionPlane&&(e._sectionPlane.pos=e._pos)}}();var w=function(){const t=c.vec4(),i=c.vec4(),s=c.vec4(),r=c.vec4();return function(o,n,a){y(o,r);if(!(P(n,r,t)&&P(a,r,i))){const e=x(r,n,a);P(n,e,t,1),P(a,e,i,1);var l=c.dotVec3(t,r);t[0]-=l*r[0],t[1]-=l*r[1],t[2]-=l*r[2],l=c.dotVec3(i,r),i[0]-=l*r[0],i[1]-=l*r[1],i[2]-=l*r[2]}c.normalizeVec3(t),c.normalizeVec3(i),l=c.dotVec3(t,i),l=c.clamp(l,-1,1);var A=Math.acos(l)*c.RADTODEG;c.cross3Vec3(t,i,s),c.dotVec3(s,r)<0&&(A=-A),e._rootNode.rotate(o,A),C()}}(),P=function(){const t=c.vec4([0,0,0,1]),i=c.mat4();return function(s,r,o,n){n=n||0,t[0]=s[0]/m.width*2-1,t[1]=-(s[1]/m.height*2-1),t[2]=0,t[3]=1,c.mulMat4(_.projMatrix,_.viewMatrix,i),c.inverseMat4(i),c.transformVec4(i,t,t),c.mulVec4Scalar(t,1/t[3]);var a=_.eye;c.subVec4(t,a,t);const l=e._sectionPlane.pos;var A=-c.dotVec3(l,r)-n,h=c.dotVec3(r,t);if(Math.abs(h)>.005){var u=-(c.dotVec3(r,a)+A)/h;return c.mulVec3Scalar(t,u,o),c.addVec3(o,a),c.subVec3(o,l,o),!0}return!1}}();const C=function(){const t=c.vec3(),i=c.mat4();return function(){e.sectionPlane&&(c.quaternionToMat4(A.quaternion,i),c.transformVec3(i,[0,0,1],t),e._setSectionPlaneDir(t))}}();var M,E=!1;this._onCameraControlHover=this._viewer.cameraControl.on("hoverEnter",(e=>{if(!this._visible)return;if(E)return;var A;t=!1,M&&(M.visible=!1);switch(e.entity.id){case this._displayMeshes.xAxisArrowHandle.id:case this._displayMeshes.xAxisHandle.id:A=this._affordanceMeshes.xAxisArrow,h=s;break;case this._displayMeshes.yAxisArrowHandle.id:case this._displayMeshes.yShaftHandle.id:A=this._affordanceMeshes.yAxisArrow,h=r;break;case this._displayMeshes.zAxisArrowHandle.id:case this._displayMeshes.zAxisHandle.id:A=this._affordanceMeshes.zAxisArrow,h=o;break;case this._displayMeshes.xCurveHandle.id:A=this._affordanceMeshes.xHoop,h=n;break;case this._displayMeshes.yCurveHandle.id:A=this._affordanceMeshes.yHoop,h=a;break;case this._displayMeshes.zCurveHandle.id:A=this._affordanceMeshes.zHoop,h=l;break;default:return void(h=i)}A&&(A.visible=!0),M=A,t=!0})),this._onCameraControlHoverLeave=this._viewer.cameraControl.on("hoverOutEntity",(e=>{this._visible&&(M&&(M.visible=!1),M=null,h=i)})),m.addEventListener("mousedown",this._canvasMouseDownListener=e=>{if(e.preventDefault(),this._visible&&t&&(this._viewer.cameraControl.pointerEnabled=!1,1===e.which)){E=!0;var i=b(e);u=h,d[0]=i[0],d[1]=i[1]}}),m.addEventListener("mousemove",this._canvasMouseMoveListener=e=>{if(!this._visible)return;if(!E)return;var t=b(e);const i=t[0],A=t[1];switch(u){case s:B(p,d,t);break;case r:B(f,d,t);break;case o:B(g,d,t);break;case n:w(p,d,t);break;case a:w(f,d,t);break;case l:w(g,d,t)}d[0]=i,d[1]=A}),m.addEventListener("mouseup",this._canvasMouseUpListener=e=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,E&&(e.which,E=!1,t=!1))}),m.addEventListener("wheel",this._canvasWheelListener=e=>{if(this._visible)Math.max(-1,Math.min(1,40*-e.deltaY))})}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=e.cameraControl;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix),r.off(this._onCameraControlHover),r.off(this._onCameraControlHoverLeave)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class lw{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new ts(t,{id:i.id,geometry:new zt(t,Wt({xSize:.5,ySize:.5,zSize:.001})),material:new Yt(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new ei(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new qt(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new qt(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=c.vec3([0,0,0]),t=c.vec3(),i=c.vec3([0,0,1]),s=c.vec4(4),r=c.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];c.subVec3(o,this._sectionPlane.pos,e);const a=-c.dotVec3(n,e);c.normalizeVec3(n),c.mulVec3Scalar(n,a,t);const l=c.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class Aw{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new hi(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new St(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new St(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new St(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=c.rotationMat4c(-90*c.DEGTORAD,1,0,0),i=c.vec3(),s=c.vec3(),r=c.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;c.mulVec3Scalar(c.normalizeVec3(c.subVec3(o,n,i)),7),this._zUp?(c.transformVec3(t,i,s),c.transformVec3(t,a,r),e.look=[0,0,0],e.eye=c.transformVec3(t,i,s),e.up=c.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new lw(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const hw=c.AABB3(),cw=c.vec3();class uw{constructor(e,t,i,s,r,o){this.plugin=e,this.storeyId=r,this.modelId=s,this.storeyAABB=i.slice(),this.aabb=this.storeyAABB,this.modelAABB=t.slice(),this.numObjects=o}}class dw{constructor(e,t,i,s,r,o){this.storeyId=e,this.imageData=t,this.format=i,this.width=s,this.height=r}}const pw=c.vec3(),fw=c.mat4();const gw=new Float64Array([0,0,1]),mw=new Float64Array(4);class _w{constructor(e){this.id=null,this._viewer=e.viewer,this._plugin=e,this._visible=!1,this._pos=c.vec3(),this._origin=c.vec3(),this._rtcPos=c.vec3(),this._baseDir=c.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}_setSectionPlane(e){this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(()=>{this._setPos(this._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(()=>{this._ignoreNextSectionPlaneDirUpdate?this._ignoreNextSectionPlaneDirUpdate=!1:this._setDir(this._sectionPlane.dir)})))}get sectionPlane(){return this._sectionPlane}_setPos(e){this._pos.set(e),K(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}_setDir(e){this._baseDir.set(e),this._rootNode.quaternion=c.vec3PairToQuaternion(gw,e,mw)}_setSectionPlaneDir(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}setVisible(e=!0){if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}getVisible(){return this._visible}setCulled(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}_createNodes(){const e=!1,t=this._viewer.scene,i=.01;this._rootNode=new ms(t,{position:[0,0,0],scale:[5,5,5]});const s=this._rootNode,r={arrowHead:new zt(s,ss({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new zt(s,ss({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),axis:new zt(s,ss({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},o={red:new Yt(s,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),green:new Yt(s,{diffuse:[0,1,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),blue:new Yt(s,{diffuse:[0,0,1],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new qt(s,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6})};this._displayMeshes={plane:s.addChild(new ts(s,{geometry:new zt(s,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new Yt(s,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1]}),e),planeFrame:s.addChild(new ts(s,{geometry:new zt(s,Vs({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Yt(s,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45]}),e),center:s.addChild(new ts(s,{geometry:new zt(s,rs({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zAxisArrow:s.addChild(new ts(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[.8,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zShaft:s.addChild(new ts(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=c.translateMat4c(0,.5,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[1,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new ts(s,{geometry:new zt(s,Vs({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Yt(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new qt(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45]}),e),zAxisArrow:s.addChild(new ts(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=c.translateMat4c(0,1.1,0,c.identityMat4()),t=c.rotationMat4v(-90*c.DEGTORAD,[.8,0,0],c.identityMat4());return c.mulMat4(t,e,c.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e)}}_bindEvents(){const e=this._rootNode,t=c.vec2(),i=this._viewer.camera,s=this._viewer.scene;let r=0,o=!1;{const t=c.vec3([0,0,0]);let n=-1;this._onCameraViewMatrix=s.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=s.camera.on("projMatrix",(()=>{})),this._onSceneTick=s.on("tick",(()=>{o=!1;const l=Math.abs(c.lenVec3(c.subVec3(s.camera.eye,this._pos,t)));if(l!==n&&"perspective"===i.projection){const t=.07*(Math.tan(i.perspective.fov*c.DEGTORAD)*l);e.scale=[t,t,t],n=l}if("ortho"===i.projection){const t=i.ortho.scale/10;e.scale=[t,t,t],n=l}0!==r&&(a(r),r=0)}))}const n=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),a=e=>{const t=this._sectionPlane.pos,i=this._sectionPlane.dir;c.addVec3(t,c.mulVec3Scalar(i,.1*e*this._plugin.getDragSensitivity(),c.vec3())),this._sectionPlane.pos=t};{let e=!1;this._plugin._controlElement.addEventListener("mousedown",this._canvasMouseDownListener=i=>{if(i.preventDefault(),this._visible&&(this._viewer.cameraControl.pointerEnabled=!1,1===i.which)){e=!0;var s=n(i);t[0]=s[0],t[1]=s[1]}}),this._plugin._controlElement.addEventListener("mousemove",this._canvasMouseMoveListener=i=>{if(!this._visible)return;if(!e)return;if(o)return;var s=n(i);const r=s[0],l=s[1];a(l-t[1]),t[0]=r,t[1]=l}),this._plugin._controlElement.addEventListener("mouseup",this._canvasMouseUpListener=t=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,e&&(t.which,e=!1))}),this._plugin._controlElement.addEventListener("wheel",this._canvasWheelListener=e=>{this._visible&&(r+=Math.max(-1,Math.min(1,40*-e.deltaY)))})}{let e,t,i=null;this._plugin._controlElement.addEventListener("touchstart",this._handleTouchStart=t=>{t.stopPropagation(),t.preventDefault(),this._visible&&(e=t.touches[0].clientY,i=e,r=0)}),this._plugin._controlElement.addEventListener("touchmove",this._handleTouchMove=e=>{e.stopPropagation(),e.preventDefault(),this._visible&&(o||(o=!0,t=e.touches[0].clientY,null!==i&&(r+=t-i),i=t))}),this._plugin._controlElement.addEventListener("touchend",this._handleTouchEnd=i=>{i.stopPropagation(),i.preventDefault(),this._visible&&(e=null,t=null,r=0)})}}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=this._plugin._controlElement;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),r.removeEventListener("touchstart",this._handleTouchStart),r.removeEventListener("touchmove",this._handleTouchMove),r.removeEventListener("touchend",this._handleTouchEnd),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class vw{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new ts(t,{id:i.id,geometry:new zt(t,Wt({xSize:.5,ySize:.5,zSize:.001})),material:new Yt(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new ei(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new qt(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new qt(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=c.vec3([0,0,0]),t=c.vec3(),i=c.vec3([0,0,1]),s=c.vec4(4),r=c.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];c.subVec3(o,this._sectionPlane.pos,e);const a=-c.dotVec3(n,e);c.normalizeVec3(n),c.mulVec3Scalar(n,a,t);const l=c.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class bw{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new hi(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new St(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new St(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new St(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=c.rotationMat4c(-90*c.DEGTORAD,1,0,0),i=c.vec3(),s=c.vec3(),r=c.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;c.mulVec3Scalar(c.normalizeVec3(c.subVec3(o,n,i)),7),this._zUp?(c.transformVec3(t,i,s),c.transformVec3(t,a,r),e.look=[0,0,0],e.eye=c.transformVec3(t,i,s),e.up=c.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new vw(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const yw=c.AABB3(),xw=c.vec3();class Bw{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getSTL(e,t,i){e=this._cacheBusterURL(e);const s=new XMLHttpRequest;s.overrideMimeType("application/json"),s.open("GET",e,!0),s.responseType="arraybuffer",s.onreadystatechange=function(){4===s.readyState&&(200===s.status?t(s.response):i(s.statusText))},s.send(null)}}const ww=c.vec3();class Pw{load(e,t,i,s,r,o){s=s||{};const n=e.viewer.scene.canvas.spinner;n.processes++,e.dataSource.getSTL(i,(function(i){!function(e,t,i,s){try{const r=Dw(i);Cw(r)?Mw(e,r,t,s):Ew(e,Iw(i),t,s)}catch(e){t.fire("error",e)}}(e,t,i,s);try{const o=Dw(i);Cw(o)?Mw(e,o,t,s):Ew(e,Iw(i),t,s),n.processes--,M.scheduleTask((function(){t.fire("loaded",!0,!1)})),r&&r()}catch(i){n.processes--,e.error(i),o&&o(i),t.fire("error",i)}}),(function(i){n.processes--,e.error(i),o&&o(i),t.fire("error",i)}))}parse(e,t,i,s){const r=e.viewer.scene.canvas.spinner;r.processes++;try{const o=Dw(i);Cw(o)?Mw(e,o,t,s):Ew(e,Iw(i),t,s),r.processes--,M.scheduleTask((function(){t.fire("loaded",!0,!1)}))}catch(e){r.processes--,t.fire("error",e)}}}function Cw(e){const t=new DataView(e);if(84+50*t.getUint32(80,!0)===t.byteLength)return!0;const i=[115,111,108,105,100];for(var s=0;s<5;s++)if(i[s]!==t.getUint8(s,!1))return!0;return!1}function Mw(e,t,i,s){const r=new DataView(t),o=r.getUint32(80,!0);let n,a,l,A,h,c,u,d=!1,p=null,f=null,g=null,m=!1;for(let e=0;e<70;e++)1129270351===r.getUint32(e,!1)&&82===r.getUint8(e+4)&&61===r.getUint8(e+5)&&(d=!0,A=[],h=r.getUint8(e+6)/255,c=r.getUint8(e+7)/255,u=r.getUint8(e+8)/255,r.getUint8(e+9));const _=new ys(i,{roughness:.5});let v=[],b=[],y=s.splitMeshes;for(let e=0;e>5&31)/31,l=(e>>10&31)/31):(n=h,a=c,l=u),(y&&n!==p||a!==f||l!==g)&&(null!==p&&(m=!0),p=n,f=a,g=l)}for(let e=1;e<=3;e++){let i=t+12*e;v.push(r.getFloat32(i,!0)),v.push(r.getFloat32(i+4,!0)),v.push(r.getFloat32(i+8,!0)),b.push(o,x,B),d&&A.push(n,a,l,1)}y&&m&&(Fw(i,v,b,A,_,s),v=[],b=[],A=A?[]:null,m=!1)}v.length>0&&Fw(i,v,b,A,_,s)}function Ew(e,t,i,s){const r=/facet([\s\S]*?)endfacet/g;let o=0;const n=/[\s]+([+-]?(?:\d+.\d+|\d+.|\d+|.\d+)(?:[eE][+-]?\d+)?)/.source,a=new RegExp("vertex"+n+n+n,"g"),l=new RegExp("normal"+n+n+n,"g"),A=[],h=[];let c,u,d,p,f,g,m;for(;null!==(p=r.exec(t));){for(f=0,g=0,m=p[0];null!==(p=l.exec(m));)c=parseFloat(p[1]),u=parseFloat(p[2]),d=parseFloat(p[3]),g++;for(;null!==(p=a.exec(m));)A.push(parseFloat(p[1]),parseFloat(p[2]),parseFloat(p[3])),h.push(c,u,d),f++;1!==g&&e.error("Error in normal of face "+o),3!==f&&e.error("Error in positions of face "+o),o++}Fw(i,A,h,null,new ys(i,{roughness:.5}),s)}function Fw(e,t,i,s,r,o){const n=new Int32Array(t.length/3);for(let e=0,t=n.length;e0?i:null,s=s&&s.length>0?s:null,o.smoothNormals&&c.faceToVertexNormals(t,i,o);const a=ww;X(t,t,a);const l=new zt(e,{primitive:"triangles",positions:t,normals:i,colors:s,indices:n}),A=new ts(e,{origin:0!==a[0]||0!==a[1]||0!==a[2]?a:null,geometry:l,material:r,edges:o.edges});e.addChild(A)}function Iw(e){return"string"!=typeof e?function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let i=0,s=e.length;i0){const i=document.createElement("a");i.href="#",i.id=`switch-${e.nodeId}`,i.textContent="+",i.classList.add("plus"),t&&i.addEventListener("click",t),o.appendChild(i)}const n=document.createElement("input");n.id=`checkbox-${e.nodeId}`,n.type="checkbox",n.checked=e.checked,n.style["pointer-events"]="all",i&&n.addEventListener("change",i),o.appendChild(n);const a=document.createElement("span");return a.textContent=e.title,o.appendChild(a),s&&(a.oncontextmenu=s),r&&(a.onclick=r),o}createDisabledNodeElement(e){const t=document.createElement("li"),i=document.createElement("a");i.href="#",i.textContent="!",i.classList.add("warn"),i.classList.add("warning"),t.appendChild(i);const s=document.createElement("span");return s.textContent=e,t.appendChild(s),t}addChildren(e,t){const i=document.createElement("ul");t.forEach((e=>{i.appendChild(e)})),e.parentElement.appendChild(i)}expand(e,t,i){e.classList.remove("plus"),e.classList.add("minus"),e.textContent="-",e.removeEventListener("click",t),e.addEventListener("click",i)}collapse(e,t,i){if(!e)return;const s=e.parentElement;if(!s)return;const r=s.querySelector("ul");r&&(s.removeChild(r),e.classList.remove("minus"),e.classList.add("plus"),e.textContent="+",e.removeEventListener("click",i),e.addEventListener("click",t))}isExpanded(e){return void 0!==e.parentElement.getElementsByTagName("li")[0]}getId(e){return e.parentElement.id}getIdFromCheckbox(e){return e.id.replace("checkbox-","")}getSwitchElement(e){return document.getElementById(`switch-${e}`)}isChecked(e){return e.checked}setCheckbox(e,t,i=!1){const s=document.getElementById(`checkbox-${e}`);s&&(t!==s.checked&&(s.checked=t),i!==s.indeterminate&&(s.indeterminate=i,i&&(s.checked=!1)))}setXRayed(e,t){const 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fC(e.prev,e,e.next)<0?fC(e,t,e.next)>=0&&fC(e,e.prev,t)>=0:fC(e,t,e.prev)<0||fC(e,e.next,t)<0}function yC(e,t){var i=new wC(e.i,e.x,e.y),s=new wC(t.i,t.x,t.y),r=e.next,o=t.prev;return e.next=t,t.prev=e,i.next=r,r.prev=i,s.next=i,i.prev=s,o.next=s,s.prev=o,s}function xC(e,t,i,s){var r=new wC(e,t,i);return s?(r.next=s.next,r.prev=s,s.next.prev=r,s.next=r):(r.prev=r,r.next=r),r}function BC(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function wC(e,t,i){this.i=e,this.x=t,this.y=i,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}function PC(e,t,i,s){for(var r=0,o=t,n=i-s;o0&&(s+=e[r-1].length,i.holes.push(s))}return i};const CC=c.vec2(),MC=c.vec3(),EC=c.vec3(),FC=c.vec3();class IC{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getDotBIM(e,t,i){_.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}}const DC=function(e){const t=t=>parseInt(e.substr(t+1,2),16)/255;return[t(0),t(2),t(4)]},SC=function(e){const t=[];for(let i=0;i=0?h:2*Math.PI-h}return r(e[0]-i[0])*(t[1]-i[1])-(t[0]-i[0])*(e[1]-i[1]);return(t,i,s,r)=>{const o=e(t,i,s),n=e(t,s,r),a=e(t,r,i);return!((o<0||n<0||a<0)&&(o>0||n>0||a>0))}}(),r=[],o=(i?t:t.slice(0).reverse()).map((e=>({idx:e})));o.forEach(((e,t)=>{e.prev=o[(t-1+o.length)%o.length],e.next=o[(t+1)%o.length]}));const n=c.vec2(),a=c.vec2();for(;o.length>2;){let t=0;for(;;){if(t>=o.length)throw`isCCW = ${i}; earIdx = ${t}; len = ${o.length}`;const r=o[t],l=e[r.prev.idx],A=e[r.idx],h=e[r.next.idx];if(c.subVec2(l,A,n),c.subVec2(h,A,a),n[0]*a[1]-n[1]*a[0]>=0&&o.every((t=>t===r||t===r.prev||t===r.next||!s(e[t.idx],l,A,h))))break;++t}const l=o[t];o.splice(t,1),r.push([l.idx,l.next.idx,l.prev.idx]);l.prev.next=l.next;l.next.prev=l.prev}return[e,r,i]},TC=function(e,t){const i=e.canvas.canvas,s=i.parentNode,r=document.createElement("div");s.insertBefore(r,i);let o=5;r.style.background=t,r.style.border="2px solid white",r.style.margin="0 0",r.style.zIndex="100",r.style.position="absolute",r.style.pointerEvents="none",r.style.display="none";const n=new he(e,{}),a=e=>e+"px",l=function(){const e=n.canvasPos.slice();ue(i,s,e),r.style.left=a(e[0]-3-o/2),r.style.top=a(e[1]-3-o/2),r.style.borderRadius=a(2*o),r.style.width=a(o),r.style.height=a(o)},A=e.camera.on("viewMatrix",l),h=e.camera.on("projMatrix",l);return{update:function(e){e&&(n.worldPos=e,l()),r.style.display=e?"":"none"},setHighlighted:function(e){o=e?10:5,l()},getCanvasPos:()=>n.canvasPos,getWorldPos:()=>n.worldPos,destroy:function(){r.parentNode.removeChild(r),e.camera.off(A),e.camera.off(h),n.destroy()}}},RC=function(e,t,i){let s=null;const r=r=>{if(r){s&&s.destroy();try{const[o,n]=SC(r.map((e=>[e[0],e[2]]))),a=[].concat(...o.map((e=>[e[0],r[0][1],e[1]]))),l=[].concat(...n);s=new ts(e,{pickable:!1,geometry:new zt(e,{positions:a,indices:l,normals:c.buildNormals(a,l)}),material:new Yt(e,{alpha:void 0!==i?i:.5,backfaces:!0,diffuse:DC(t)})})}catch(e){s=null}}s&&(s.visible=!!r)};return r(null),{updateBase:r,destroy:()=>s&&s.destroy()}},LC=function(e,t){return function(i,s,r){const o=e.scene,n=o.canvas.canvas,a=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,ue(n.ownerDocument.documentElement,n,t),t),l=e=>{const i=c.vec3(),s=c.vec3();return c.canvasPosToWorldRay(n,o.camera.viewMatrix,o.camera.projMatrix,o.camera.projection,e,i,s),t(i,s)};let A=!1;const h=function(){A=!1},u=function(){h(),n.removeEventListener("mousedown",p),n.removeEventListener("mousemove",f),e.cameraControl.off(g),n.removeEventListener("mouseup",m)},d=c.vec2(),p=function(e){1===e.which&&(a(e,d),A=!0)};n.addEventListener("mousedown",p);const f=function(e){const t=a(e,c.vec2());A&&c.distVec2(d,t)>20&&(h(),i())};n.addEventListener("mousemove",f);const g=e.cameraControl.on("rayMove",(e=>{const t=e.canvasPos;s(t,l(t))})),m=function(e){if(1===e.which&&A){u();const t=a(e,c.vec2());r(t,l(t))}};return n.addEventListener("mouseup",m),u}},UC=function(e,t,i,s){const r=-(c.dotVec3(i,t)-e)/c.dotVec3(s,t);{const e=c.vec3();return c.mulVec3Scalar(s,r,e),c.addVec3(i,e,e),e}};class OC extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={},this.plugin.viewer.scene,this._geometry=t.geometry,t.onMouseOver,t.onMouseLeave,t.onContextMenu,this._alpha="alpha"in t&&void 0!==t.alpha?t.alpha:.5,this.color=t.color,this._visible=!0,this._rebuildMesh()}_rebuildMesh(){const e=this.plugin.viewer.scene,t=this._geometry.planeCoordinates.slice(),i=this._geometry.height<0,s=this._geometry.altitude+(i?this._geometry.height:0),r=this._geometry.height*(i?-1:1),[o,n,a]=SC(t),l=[],A=[],h=e=>{const t=l.length;for(let t of o)l.push([t[0],s+(e?r:0),t[1]]);for(let i of n)A.push(...(e?i:i.slice(0).reverse()).map((e=>e+t)))};h(!1),h(!0);for(let e=0;ee+c)))}this._zoneMesh&&this._zoneMesh.destroy();const u=[].concat(...l);this._zoneMesh=new ts(e,{edges:this._edges,geometry:new zt(e,{positions:u,indices:A,normals:c.buildNormals(u,A)}),material:new Yt(e,{alpha:this._alpha,backfaces:!0,diffuse:DC(this._color)}),visible:this._visible}),this._zoneMesh.highlighted=this._highlighted,this._zoneMesh.zone=this;{const e=c.vec2(),t=c.vec2();let i=0;for(let s of n){const r=o[s[0]],n=o[s[1]],a=o[s[2]];c.subVec2(n,r,e),c.subVec2(a,r,t),i+=Math.abs(e[0]*t[1]-e[1]*t[0])}this._baseArea=i/2}this._metrics=null;const d=e=>Math.min(...l.map((t=>t[e]))),p=e=>Math.max(...l.map((t=>t[e]))),f=d(0),g=d(1),m=d(2),_=p(0),v=p(1),b=p(2);this._center=c.vec3([(f+_)/2,(g+v)/2,(m+b)/2])}get baseArea(){return this._baseArea}get area(){return this._getMetrics().area}get volume(){return this._getMetrics().volume}_getMetrics(){if(null===this._metrics){let e=0,t=0;const i=this._zoneMesh.geometry,s=[c.vec3(),c.vec3(),c.vec3()],r=c.vec3();for(let o=0;o{const s=t.map((t=>[t[0],e?r:o,t[1]]));i.push(e?s:s.slice(0).reverse())};n(!0),n(!1);const a=(e,i)=>[t[e][0],i,t[e][1]];for(let e=0;ei?a:n;h|=A,u.push(A)}switch(h){case n:case a:o.push(t);break;case l:break;case A:const i=[];for(let o=0;o=3&&o.push(i)}}i=o}if(0===i.length)return null;{const e=c.vec3([0,0,0]),t=new Set;for(const s of i)for(const i of s){const s=i.map((e=>e.toFixed(3))).join(":");t.has(s)||(t.add(s),c.addVec3(e,i,e))}return c.mulVec3Scalar(e,1/t.size,e),e}}get center(){return this._center}get altitude(){return this._geometry.altitude}set altitude(e){this._geometry.altitude=e,this._rebuildMesh()}get height(){return this._geometry.height}set height(e){this._geometry.height=e,this._rebuildMesh()}get highlighted(){return this._highlighted}set highlighted(e){this._highlighted=e,this._zoneMesh&&(this._zoneMesh.highlighted=e)}set color(e){this._color=e,this._zoneMesh&&(this._zoneMesh.material.diffuse=DC(this._color))}get color(){return this._color}set alpha(e){this._alpha=e,this._zoneMesh&&(this._zoneMesh.material.alpha=this._alpha)}get alpha(){return this._alpha}get edges(){return this._edges}set edges(e){this._edges=e,this._zoneMesh&&(this._zoneMesh.edges=this._edges)}set visible(e){this._visible=!!e,this._zoneMesh.visible=this._visible,this._needUpdate()}get visible(){return this._visible}getJSON(){return{id:this.id,geometry:this._geometry,alpha:this._alpha,color:this._color}}duplicate(){return this.plugin.createZone({id:c.createUUID(),geometry:{planeCoordinates:this._geometry.planeCoordinates.map((e=>e.slice())),altitude:this._geometry.altitude,height:this._geometry.height},alpha:this._alpha,color:this._color})}destroy(){this._zoneMesh.destroy(),super.destroy()}}class kC extends D{constructor(e,t,i){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this.createSelect3dPoint=i,this._deactivate=null}get active(){return!!this._deactivate}activate(e,t,i,s){if(this._deactivate)return;if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=this.createSelect3dPoint(o,((t,i)=>UC(e,c.vec3([0,1,0]),t,i)));!function o(){const A=RC(n,i,s),h=function(e,t,i,s,r,o){const n=TC(e,t),a=TC(e,t),l=i?function(e){i.visible=!!e,e&&(i.canvasPos=e)}:()=>{};let A=s((()=>{l(null),n.update(null)}),((e,t)=>{l(e),n.update(t)}),(function(e,t){n.update(t),A=s((function(){l(null),a.update(null),r(null)}),(function(e,i){l(e),a.update(i),r(c.distVec3(t,i)>.01&&[t,i])}),(function(e,i){a.update(i),n.destroy(),a.destroy(),l(null),o([t,i])}))}));return{deactivate:function(){A(),n.destroy(),a.destroy(),l(null)}}}(n,i,a.pointerLens,l,(e=>{if(e){const t=e[0],i=e[1],s=e=>Math.min(t[e],i[e]),r=e=>Math.max(t[e],i[e]),o=s(0),n=s(1),a=s(2),l=r(0);r(1);const h=r(2);A.updateBase([[o,n,h],[l,n,h],[l,n,a],[o,n,a]])}else A.updateBase(null)}),(n=>{A.destroy();const l=function(e,t,i,s,r,o,n){const a=i=>Math.min(e[i],t[i]),l=i=>Math.max(e[i],t[i]),A=a(0),h=a(2),u=l(0),d=l(2);return n.createZone({id:c.createUUID(),geometry:{planeCoordinates:[[A,d],[u,d],[u,h],[A,h]],altitude:i,height:s},alpha:o,color:r})}(n[0],n[1],e,t,i,s,r);let h=!0;a._deactivate=()=>{h=!1},a.fire("zoneEnd",l),h&&o()})).deactivate;a._deactivate=()=>{h(),A.destroy()}}()}deactivate(){this._deactivate&&(this._deactivate(),this._deactivate=null)}destroy(){this.deactivate(),super.destroy()}}const NC=function(e,t,i,s,r,o,n,a,l){const A=o?function(e){o.visible=!!e,e&&(o.canvasPos=e)}:()=>{};let h;const u=[()=>A(null)],d=RC(e,s,r);return u.push((()=>d.destroy())),function o(p){const f=TC(e,s),g=p.length>0&&function(e,t,i){const s=e.canvas.canvas,r=new he(e,{});r.worldPos=i;const o=new he(e,{}),n=s.ownerDocument.body,a=new me(n,{color:t,thickness:1,thicknessClickable:6});a.setVisible(!1);const l=function(){const e=r.canvasPos.slice(),t=o.canvasPos.slice();ue(s,n,e),ue(s,n,t),a.setStartAndEnd(e[0],e[1],t[0],t[1])},A=e.camera.on("viewMatrix",l),h=e.camera.on("projMatrix",l);return{update:function(e){e&&(o.worldPos=e,l()),a.setVisible(!!e)},destroy:function(){e.camera.off(A),e.camera.off(h),r.destroy(),o.destroy(),a.destroy()}}}(e,s,p[p.length-1].getWorldPos());u.push((()=>{f.destroy(),g&&g.destroy()}));const m=p.length>0&&p[0],_=function(e){const t=m&&m.getCanvasPos();return t&&c.distVec2(t,e)<10&&{canvasPos:t,worldPos:m.getWorldPos()}},v=function(){const e=(e,t,i)=>t[0]<=Math.max(e[0],i[0])&&t[0]>=Math.min(e[0],i[0])&&t[1]<=Math.max(e[1],i[1])&&t[1]>=Math.min(e[1],i[1]),t=(e,t,i)=>{const s=(t[1]-e[1])*(i[0]-t[0])-(t[0]-e[0])*(i[1]-t[1]);return 0===s?0:s>0?1:2};return function(i,s){const r=i[i.length-2],o=i[i.length-1];for(let n=s?1:0;n{A(null),f.update(null),g&&g.update(null),d.updateBase(p.length>2?p.map((e=>e.getWorldPos())):null)}),((e,t)=>{const i=p.length>2&&_(e);if(m&&m.setHighlighted(!!i),A(i?i.canvasPos:e),f.update(!i&&t),g&&g.update(i?i.worldPos:t),p.length>=2){const e=p.map((e=>e.getWorldPos())).concat(i?[]:[t]),s=v(e.map((e=>[e[0],e[2]])),i);d.updateBase(s?null:e)}else d.updateBase(null)}),(function(e,a){const A=p.length>2&&_(e),h=p.map((e=>e.getWorldPos())).concat(A?[]:[a]);d.updateBase(h);const m=h.map((e=>[e[0],e[2]]));p.length>2&&v(m,A)?(u.pop()(),o(p)):A?(f.update(a),u.forEach((e=>e())),l(n.createZone({id:c.createUUID(),geometry:{planeCoordinates:m,altitude:t,height:i},alpha:r,color:s}))):(f.update(a),g&&g.update(a),o(p.concat(f)))}))}([]),{closeSurface:function(){throw"TODO"},deactivate:function(){h(),u.forEach((e=>e()))}}};class QC extends D{constructor(e,t,i,s){const r=e.plugin.viewer,o=r.scene;super(o);const n=e._geometry.altitude,a=e._geometry.planeCoordinates.map((t=>{const i=o.canvas.canvas.ownerDocument.body,s=new de(o,{},i,{fillColor:e._color});return s.worldPos=c.vec3([t[0],n,t[1]]),s.on("worldPos",(function(){t[0]=s.worldPos[0],t[1]=s.worldPos[2];try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}})),s})),l=fe({viewer:r,handleMouseEvents:i,handleTouchEvents:s,pointerLens:t&&t.pointerLens,dots:a,ray2WorldPos:(e,t)=>UC(n,c.vec3([0,1,0]),e,t),onEnd:(t,i)=>(e._zoneMesh&&this.fire("edited"),!!e._zoneMesh)}),A=function(){l(),a.forEach((e=>e.destroy()))},h=e.on("destroyed",A);this._deactivate=function(){e.off("destroyed",h),A()}}deactivate(){this._deactivate(),super.destroy()}}class VC extends D{constructor(e,t,i,s){const r=e.plugin.viewer,o=r.scene,n=o.canvas.canvas;super(o);const a=this,l=e._geometry.altitude,A=t&&t.pointerLens,h=A?function(e){A.visible=!!e,e&&(A.canvasPos=e)}:()=>{},u=e=>{const t=c.vec3(),i=c.vec3();return c.canvasPosToWorldRay(n,o.camera.viewMatrix,o.camera.projMatrix,o.camera.projection,e,t,i),s=t,r=i,UC(l,c.vec3([0,1,0]),s,r);var s,r},d=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,ue(n.ownerDocument.documentElement,n,t),t),p=function(e,t){const i=e=>{e.preventDefault(),t(e)};return n.addEventListener(e,i),()=>n.removeEventListener(e,i)};let f=()=>{};const g=function(t,i,s,o){const l=o(t),A=d(l,c.vec2()),g=r.scene.pick({canvasPos:A,includeEntities:[e._zoneMesh.id]});if((g&&g.entity&&g.entity.zone)===e){f(),n.style.cursor="move",r.cameraControl.active=!1;const t=function(){const t=e._geometry.planeCoordinates.map((e=>e.slice())),i=u(A),s=c.vec2([i[0],i[2]]),r=c.vec2();return function(i){const o=u(i);r[0]=o[0],r[1]=o[2],c.subVec2(s,r,r),e._geometry.planeCoordinates.forEach(((e,i)=>{c.subVec2(t[i],r,e)}));try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}}}(),l=p(i,(function(e){const i=o(e);if(i){const e=d(i,c.vec2());t(e),h(e)}})),g=p(s,(function(e){const i=o(e);if(i){const e=d(i,c.vec2());t(e),h(null),f(),a.fire("translated")}}));f=function(){f=()=>{},n.style.cursor="default",r.cameraControl.active=!0,l(),g()}}},m=[];i&&m.push(p("mousedown",(e=>{1===e.which&&g(e,"mousemove","mouseup",(e=>1===e.which&&e))}))),s&&m.push(p("touchstart",(e=>{if(1===e.touches.length){const t=e.touches[0].identifier;g(e,"touchmove","touchend",(e=>[...e.changedTouches].find((e=>e.identifier===t))))}})));const _=function(){f(),m.forEach((e=>e())),h(null)},v=e.on("destroyed",_);this._deactivate=function(){e.off("destroyed",v),_()}}deactivate(){this._deactivate(),super.destroy()}}exports.AlphaFormat=1021,exports.AmbientLight=Tt,exports.AngleMeasurementEditMouseControl=class extends we{constructor(e,t){super(e,t,!0,!1)}},exports.AngleMeasurementEditTouchControl=class extends we{constructor(e,t){super(e,t,!1,!0)}},exports.AngleMeasurementsControl=xe,exports.AngleMeasurementsMouseControl=Be,exports.AngleMeasurementsPlugin=class extends V{constructor(e,t={}){super("AngleMeasurements",e),this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,angleMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get control(){return this._defaultControl||(this._defaultControl=new Be(this,{})),this._defaultControl}get measurements(){return this._measurements}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.corner,s=e.target,r=new ye(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},corner:{entity:i.entity,worldPos:i.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:e.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[r.id]=r,r.on("destroyed",(()=>{delete this._measurements[r.id]})),r.clickable=!0,this.fire("measurementCreated",r),r}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{this.plugin.viewer.cameraControl.active=!1},u=()=>{this.plugin.viewer.cameraControl.active=!0},d=()=>{o&&(clearTimeout(o),o=null),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),u(),this._touchState=0};i.addEventListener("touchstart",this._onCanvasTouchStart=i=>{const l=i.touches.length;if(1!==l)return void(o&&(clearTimeout(o),o=null));const u=i.touches[0],p=u.clientX,f=u.clientY;switch(n.set([p,f]),a.set([p,f]),this._touchState){case 0:if(1!==l&&null!==o)return void d();const i=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping});if(i&&i.snapped)s.set(i.worldPos),this.pointerCircle.start(i.snappedCanvasPos);else{const e=t.pick({canvasPos:a,pickSurface:!0});if(!e||!e.worldPos)return;s.set(e.worldPos),this.pointerCircle.start(e.canvasPos)}o=setTimeout((()=>{1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{this.pointerCircle.stop();const i=e.touches.length;if(1!==i||1!==e.changedTouches.length)return void(o&&(clearTimeout(o),o=null));const r=e.touches[0],n=r.clientX,l=r.clientY;if(r.identifier!==A)return;let h,c;switch(a.set([n,l]),this._touchState){case 2:this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.snapped?(this.pointerLens&&(this.pointerLens.snappedCanvasPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),s.set(h.worldPos),this._currentAngleMeasurement.origin.worldPos=h.worldPos):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),s.set(c.worldPos),this._currentAngleMeasurement.origin.worldPos=c.worldPos):this.pointerLens&&(this.pointerLens.cursorPos=null,this.pointerLens.snapped=!1)),this._touchState=2;break;case 5:if(1!==i&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentAngleMeasurement.corner.worldPos=h.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),this._currentAngleMeasurement.corner.worldPos=c.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1)),this._touchState=5;break;case 8:if(1!==i&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentAngleMeasurement.target.worldPos=h.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.angleVisible=!0):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),this._currentAngleMeasurement.target.worldPos=c.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.angleVisible=!0)),this._touchState=8}}),{passive:!0}),i.addEventListener("touchend",this._onCanvasTouchEnd=i=>{this.pointerCircle.stop();const s=i.changedTouches.length;if(1!==s)return;const h=i.changedTouches[0],d=h.clientX,p=h.clientY;if(h.identifier===A)switch(o&&(clearTimeout(o),o=null),l.set([d,p]),this._touchState){case 1:{if(1!==s||d>n[0]+r||dn[1]+r||pn[0]+r||dn[1]+r||pn[0]+r||dn[1]+r||p",this._markerHTML=t.markerHTML||"
",this._container=t.container||document.body,this._values=t.values||{},this.annotations={},this.surfaceOffset=t.surfaceOffset}getContainerElement(){return this._container}send(e,t){if("clearAnnotations"===e)this.clear()}set surfaceOffset(e){null==e&&(e=.3),this._surfaceOffset=e}get surfaceOffset(){return this._surfaceOffset}createAnnotation(e){this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var t=null;e.markerElementId&&((t=document.getElementById(e.markerElementId))||this.error("Can't find DOM element for 'markerElementId' value '"+e.markerElementId+"' - defaulting to internally-generated empty DIV"));var i=null;e.labelElementId&&((i=document.getElementById(e.labelElementId))||this.error("Can't find DOM element for 'labelElementId' value '"+e.labelElementId+"' - defaulting to internally-generated empty DIV"));const s=new Ee(this.viewer.scene,{id:e.id,plugin:this,container:this._container,markerElement:t,labelElement:i,markerHTML:e.markerHTML||this._markerHTML,labelHTML:e.labelHTML||this._labelHTML,occludable:e.occludable,values:_.apply(e.values,_.apply(this._values,{})),markerShown:e.markerShown,labelShown:e.labelShown,eye:e.eye,look:e.look,up:e.up,projection:e.projection,visible:!1!==e.visible});return e.pickResult=e.pickResult||e.pickRecord,e.pickResult?s.setFromPickResult(e.pickResult):(s.entity=e.entity,s.worldPos=e.worldPos),this.annotations[s.id]=s,s.on("destroyed",(()=>{delete this.annotations[s.id],this.fire("annotationDestroyed",s.id)})),this.fire("annotationCreated",s.id),s}destroyAnnotation(e){var t=this.annotations[e];t?t.destroy():this.log("Annotation not found: "+e)}clear(){const e=Object.keys(this.annotations);for(var t=0,i=e.length;tp.has(e.id)||g.has(e.id)||f.has(e.id))).reduce(((e,i)=>{let s,r=function(e){let t="";return t+=Math.round(255*e[0]).toString(16).padStart(2,"0"),t+=Math.round(255*e[1]).toString(16).padStart(2,"0"),t+=Math.round(255*e[2]).toString(16).padStart(2,"0"),t}(i.colorize);i.xrayed?(s=0===t.xrayMaterial.fillAlpha&&0!==t.xrayMaterial.edgeAlpha?.1:t.xrayMaterial.fillAlpha,s=Math.round(255*s).toString(16).padStart(2,"0"),r=s+r):p.has(i.id)&&(s=Math.round(255*i.opacity).toString(16).padStart(2,"0"),r=s+r),e[r]||(e[r]=[]);const o=i.id,n=i.originalSystemId,a={ifc_guid:n,originating_system:this.originatingSystem};return n!==o&&(a.authoring_tool_id=o),e[r].push(a),e}),{}),_=Object.entries(m).map((([e,t])=>({color:e,components:t})));o.components.coloring=_;const v=t.objectIds,b=t.visibleObjects,y=t.visibleObjectIds,x=v.filter((e=>!b[e])),B=t.selectedObjectIds;return e.defaultInvisible||y.length0&&e.clipping_planes.forEach((function(e){let t=xh(e.location,mh),i=xh(e.direction,mh);A&&c.negateVec3(i),c.subVec3(t,l),r.yUp&&(t=wh(t),i=wh(i)),new as(s,{pos:t,dir:i})})),s.clearLines(),e.lines&&e.lines.length>0){const t=[],i=[];let r=0;e.lines.forEach((e=>{e.start_point&&e.end_point&&(t.push(e.start_point.x),t.push(e.start_point.y),t.push(e.start_point.z),t.push(e.end_point.x),t.push(e.end_point.y),t.push(e.end_point.z),i.push(r++),i.push(r++))})),new gh(s,{positions:t,indices:i,clippable:!1,collidable:!0})}if(s.clearBitmaps(),e.bitmaps&&e.bitmaps.length>0&&e.bitmaps.forEach((function(e){const t=e.bitmap_type||"jpg",i=e.bitmap_data;let o=xh(e.location,_h),n=xh(e.normal,vh),a=xh(e.up,bh),l=e.height||1;t&&i&&o&&n&&a&&(r.yUp&&(o=wh(o),n=wh(n),a=wh(a)),new js(s,{src:i,type:t,pos:o,normal:n,up:a,clippable:!1,collidable:!0,height:l}))})),a&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),s.setObjectsHighlighted(s.highlightedObjectIds,!1),s.setObjectsSelected(s.selectedObjectIds,!1)),e.components){if(e.components.visibility){e.components.visibility.default_visibility?(s.setObjectsVisible(s.objectIds,!0),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!1))))):(s.setObjectsVisible(s.objectIds,!1),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!0)))));const r=e.components.visibility.view_setup_hints;r&&(!1===r.spaces_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcSpace"),!1),void 0!==r.spaces_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcSpace"),!0),r.space_boundaries_visible,!1===r.openings_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcOpening"),!0),r.space_boundaries_translucent,void 0!==r.openings_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcOpening"),!0))}e.components.selection&&(s.setObjectsSelected(s.selectedObjectIds,!1),e.components.selection.forEach((e=>this._withBCFComponent(t,e,(e=>e.selected=!0))))),e.components.translucency&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),e.components.translucency.forEach((e=>this._withBCFComponent(t,e,(e=>e.xrayed=!0))))),e.components.coloring&&e.components.coloring.forEach((e=>{let i=e.color,s=0,r=!1;8===i.length&&(s=parseInt(i.substring(0,2),16)/256,s<=1&&s>=.95&&(s=1),i=i.substring(2),r=!0);const o=[parseInt(i.substring(0,2),16)/256,parseInt(i.substring(2,4),16)/256,parseInt(i.substring(4,6),16)/256];e.components.map((e=>this._withBCFComponent(t,e,(e=>{e.colorize=o,r&&(e.opacity=s)}))))}))}if(e.perspective_camera||e.orthogonal_camera){let a,A,h,u;if(e.perspective_camera?(a=xh(e.perspective_camera.camera_view_point,mh),A=xh(e.perspective_camera.camera_direction,mh),h=xh(e.perspective_camera.camera_up_vector,mh),r.perspective.fov=e.perspective_camera.field_of_view,u="perspective"):(a=xh(e.orthogonal_camera.camera_view_point,mh),A=xh(e.orthogonal_camera.camera_direction,mh),h=xh(e.orthogonal_camera.camera_up_vector,mh),r.ortho.scale=e.orthogonal_camera.view_to_world_scale,u="ortho"),c.subVec3(a,l),r.yUp&&(a=wh(a),A=wh(A),h=wh(h)),o){const e=s.pick({pickSurface:!0,origin:a,direction:A});A=e?e.worldPos:c.addVec3(a,A,mh)}else A=c.addVec3(a,A,mh);n?(r.eye=a,r.look=A,r.up=h,r.projection=u):i.cameraFlight.flyTo({eye:a,look:A,up:h,duration:t.duration,projection:u})}}_withBCFComponent(e,t,i){const s=this.viewer,r=s.scene;if(t.authoring_tool_id&&t.originating_system===this.originatingSystem){const o=t.authoring_tool_id,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}}if(t.ifc_guid){const o=t.ifc_guid,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}Object.keys(r.models).forEach((t=>{const n=c.globalizeObjectId(t,o),a=r.objects[n];if(a)i(a);else if(e.updateCompositeObjects){s.metaScene.metaObjects[n]&&r.withObjects(s.metaScene.getObjectIDsInSubtree(n),i)}}))}}destroy(){super.destroy()}},exports.Bitmap=js,exports.ByteType=1010,exports.CameraMemento=ec,exports.CameraPath=class extends D{get type(){return"CameraPath"}constructor(e,t={}){super(e,t),this._frames=[],this._eyeCurve=new Oh(this),this._lookCurve=new Oh(this),this._upCurve=new Oh(this),t.frames&&(this.addFrames(t.frames),this.smoothFrameTimes(1))}get frames(){return this._frames}get eyeCurve(){return this._eyeCurve}get lookCurve(){return this._lookCurve}get upCurve(){return this._upCurve}saveFrame(e){const t=this.scene.camera;this.addFrame(e,t.eye,t.look,t.up)}addFrame(e,t,i,s){const r={t:e,eye:t.slice(0),look:i.slice(0),up:s.slice(0)};this._frames.push(r),this._eyeCurve.points.push(r.eye),this._lookCurve.points.push(r.look),this._upCurve.points.push(r.up)}addFrames(e){let t;for(let i=0,s=e.length;i1?1:e,t.eye=this._eyeCurve.getPoint(e,kh),t.look=this._lookCurve.getPoint(e,kh),t.up=this._upCurve.getPoint(e,kh)}sampleFrame(e,t,i,s){e=e<0?0:e>1?1:e,this._eyeCurve.getPoint(e,t),this._lookCurve.getPoint(e,i),this._upCurve.getPoint(e,s)}smoothFrameTimes(e){if(0===this._frames.length)return;const t=c.vec3();var i=0;this._frames[0].t=0;const s=[];for(let e=1,o=this._frames.length;e{this._parseModel(e,t,i,s),r.processes--}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}_parseModel(e,t,i,s){if(s.destroyed)return;const r=e.transform?this._transformVertices(e.vertices,e.transform,i.rotateX):e.vertices,o=t.stats||{};o.sourceFormat=e.type||"CityJSON",o.schemaVersion=e.version||"",o.title="",o.author="",o.created="",o.numMetaObjects=0,o.numPropertySets=0,o.numObjects=0,o.numGeometries=0,o.numTriangles=0,o.numVertices=0;const n=!1!==t.loadMetadata,a=n?{id:c.createUUID(),name:"Model",type:"Model"}:null,l=n?{id:"",projectId:"",author:"",createdAt:"",schema:e.version||"",creatingApplication:"",metaObjects:[a],propertySets:[]}:null,A={data:e,vertices:r,sceneModel:s,loadMetadata:n,metadata:l,rootMetaObject:a,nextId:0,stats:o};if(this._parseCityJSON(A),s.finalize(),n){const e=s.id;this.viewer.metaScene.createMetaModel(e,A.metadata,i)}s.scene.once("tick",(()=>{s.destroyed||(s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1))}))}_transformVertices(e,t,i){const s=[],r=t.scale||c.vec3([1,1,1]),o=t.translate||c.vec3([0,0,0]);for(let t=0,n=0;t0))return;const o=[];for(let i=0,s=t.geometry.length;i0){const r=t[s[0]];if(void 0!==r.value)n=e[r.value];else{const t=r.values;if(t){a=[];for(let s=0,r=t.length;s0&&(s.createEntity({id:i,meshIds:o,isObject:!0}),e.stats.numObjects++)}_parseGeometrySurfacesWithOwnMaterials(e,t,i,s){switch(t.type){case"MultiPoint":case"MultiLineString":break;case"MultiSurface":case"CompositeSurface":const r=t.boundaries;this._parseSurfacesWithOwnMaterials(e,i,r,s);break;case"Solid":const o=t.boundaries;for(let t=0;t0&&h.push(A.length);const i=this._extractLocalIndices(e,a[t],u,d);A.push(...i)}if(3===A.length)d.indices.push(A[0]),d.indices.push(A[1]),d.indices.push(A[2]);else if(A.length>3){const e=[];for(let t=0;t0&&n.indices.length>0){const t=""+e.nextId++;r.createMesh({id:t,primitive:"triangles",positions:n.positions,indices:n.indices,color:i&&i.diffuseColor?i.diffuseColor:[.8,.8,.8],opacity:1}),s.push(t),e.stats.numGeometries++,e.stats.numVertices+=n.positions.length/3,e.stats.numTriangles+=n.indices.length/3}}_parseSurfacesWithSharedMaterial(e,t,i,s){const r=e.vertices;for(let o=0;o0&&a.push(n.length);const l=this._extractLocalIndices(e,t[o][r],i,s);n.push(...l)}if(3===n.length)s.indices.push(n[0]),s.indices.push(n[1]),s.indices.push(n[2]);else if(n.length>3){let e=[];for(let t=0;t{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),document.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),e.items&&(this.items=e.items),this._hideOnAction=!1!==e.hideOnAction,this.context=e.context,this.enabled=!1!==e.enabled,this.hide()}on(e,t){let i=this._eventSubs[e];i||(i=[],this._eventSubs[e]=i),i.push(t)}fire(e,t){const i=this._eventSubs[e];if(i)for(let e=0,s=i.length;e{const o=this._getNextId(),n=new i(o);for(let i=0,o=e.length;i0,A=this._getNextId(),h=i.getTitle||(()=>i.title||""),c=i.doAction||i.callback||(()=>{}),u=i.getEnabled||(()=>!0),d=i.getShown||(()=>!0),p=new r(A,h,c,u,d);if(p.parentMenu=n,a.items.push(p),l){const e=t(s);p.subMenu=e,e.parentItem=p}this._itemList.push(p),this._itemMap[p.id]=p}}return this._menuList.push(n),this._menuMap[n.id]=n,n};this._rootMenu=t(e)}_getNextId(){return"ContextMenu_"+this._id+"_"+this._nextId++}_createUI(){const e=t=>{this._createMenuUI(t);const i=t.groups;for(let t=0,s=i.length;t'),i.push("
    "),t)for(let e=0,s=t.length;e'+l+""),r===o-1||e')):(i.push('
  • '+l+"
  • "),r===o-1||e'))}}i.push("
"),i.push("");const s=i.join("");document.body.insertAdjacentHTML("beforeend",s);const r=document.querySelector("."+e.id);e.menuElement=r,r.style["border-radius"]="4px",r.style.display="none",r.style["z-index"]=3e5,r.style.background="white",r.style.border="1px solid black",r.style["box-shadow"]="0 4px 5px 0 gray",r.oncontextmenu=e=>{e.preventDefault()};const o=this;let n=null;if(t)for(let e=0,i=t.length;e{e.preventDefault();const i=t.subMenu;if(!i)return void(n&&(o._hideMenu(n.id),n=null));if(n&&n.id!==i.id&&(o._hideMenu(n.id),n=null),!1===t.enabled)return;const s=t.itemElement,r=i.menuElement,a=s.getBoundingClientRect();r.getBoundingClientRect();a.right+200>window.innerWidth?o._showMenu(i.id,a.left-200,a.top-1):o._showMenu(i.id,a.right-5,a.top-1),n=i})),s||(t.itemElement.addEventListener("click",(e=>{e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus()))})),t.itemElement.addEventListener("mouseup",(e=>{3===e.which&&(e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus())))})),t.itemElement.addEventListener("mouseenter",(e=>{e.preventDefault(),!1!==t.enabled&&t.doHover&&t.doHover(o._context)})))):console.error("ContextMenu item element not found: "+t.id)}}}_updateItemsTitles(){if(this._context)for(let e=0,t=this._itemList.length;e{n.subMenu&&(e=n.itemElement,t=e.getBoundingClientRect(),i=n.subMenu.menuElement,s={visibility:i.style.visibility,display:i.style.display},i.style.display="block",i.style.visibility="hidden",o=n.subMenu.menuElement.getBoundingClientRect().width,i.style.visibility=s.visibility,i.style.display=s.display,r=t.right+o>window.innerWidth,e.setAttribute("data-submenuposition",r?"left":"right"))}))}_showMenu(e,t,i){const s=this._menuMap[e];if(!s)return void console.error("Menu not found: "+e);if(s.shown)return;const r=s.menuElement;r&&(this._showMenuElement(r,t,i),s.shown=!0)}_hideMenu(e){const t=this._menuMap[e];if(!t)return void console.error("Menu not found: "+e);if(!t.shown)return;const i=t.menuElement;i&&(this._hideMenuElement(i),t.shown=!1)}_hideAllMenus(){for(let e=0,t=this._menuList.length;ewindow.innerHeight&&(i=window.innerHeight-s),t+r>window.innerWidth&&(t=window.innerWidth-r),e.style.left=t+"px",e.style.top=i+"px"}_hideMenuElement(e){e.style.display="none"}},exports.CubicBezierCurve=class extends Uh{constructor(e,t={}){super(e,t),this.v0=t.v0,this.v1=t.v1,this.v2=t.v2,this.v3=t.v3,this.t=t.t}set v0(e){this._v0=e||c.vec3([0,0,0])}get v0(){return this._v0}set v1(e){this._v1=e||c.vec3([0,0,0])}get v1(){return this._v1}set v2(e){this._v2=e||c.vec3([0,0,0])}get v2(){return this._v2}set v3(e){this.fire("v3",this._v3=e||c.vec3([0,0,0]))}get v3(){return this._v3}set t(e){e=e||0,this._t=e<0?0:e>1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=c.vec3();return t[0]=c.b3(e,this._v0[0],this._v1[0],this._v2[0],this._v3[0]),t[1]=c.b3(e,this._v0[1],this._v1[1],this._v2[1],this._v3[1]),t[2]=c.b3(e,this._v0[2],this._v1[2],this._v2[2],this._v3[2]),t}getJSON(){return{v0:this._v0,v1:this._v1,v2:this._v2,v3:this._v3,t:this._t}}},exports.Curve=Uh,exports.DefaultLoadingManager=RA,exports.DepthFormat=1026,exports.DepthStencilFormat=1027,exports.DirLight=St,exports.DistanceMeasurementEditControl=Dh,exports.DistanceMeasurementEditMouseControl=class extends Dh{constructor(e,t){super(e,t,!0,!1)}},exports.DistanceMeasurementEditTouchControl=class extends Dh{constructor(e,t){super(e,t,!1,!0)}},exports.DistanceMeasurementsControl=Fh,exports.DistanceMeasurementsMouseControl=Ih,exports.DistanceMeasurementsPlugin=class extends V{constructor(e,t={}){super("DistanceMeasurements",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.labelMinAxisLength=t.labelMinAxisLength,this.defaultVisible=!1!==t.defaultVisible,this.defaultOriginVisible=!1!==t.defaultOriginVisible,this.defaultTargetVisible=!1!==t.defaultTargetVisible,this.defaultWireVisible=!1!==t.defaultWireVisible,this.defaultXLabelEnabled=!1!==t.defaultXLabelEnabled,this.defaultYLabelEnabled=!1!==t.defaultYLabelEnabled,this.defaultZLabelEnabled=!1!==t.defaultZLabelEnabled,this.defaultLengthLabelEnabled=!1!==t.defaultLengthLabelEnabled,this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.defaultAxisVisible=!1!==t.defaultAxisVisible,this.defaultXAxisVisible=!1!==t.defaultXAxisVisible,this.defaultYAxisVisible=!1!==t.defaultYAxisVisible,this.defaultZAxisVisible=!1!==t.defaultZAxisVisible,this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this.defaultLabelsOnWires=!1!==t.defaultLabelsOnWires,this.useRotationAdjustment=void 0!==t.useRotationAdjustment&&!1!==t.useRotationAdjustment,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,distanceMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get pointerLens(){return this._pointerLens}get control(){return this._defaultControl||(this._defaultControl=new Ih(this,{})),this._defaultControl}get measurements(){return this._measurements}set labelMinAxisLength(e){e<1&&(this.error("labelMinAxisLength must be >= 1; defaulting to 25"),e=25),this._labelMinAxisLength=e||25}get labelMinAxisLength(){return this._labelMinAxisLength}set useRotationAdjustment(e){e=void 0!==e&&Boolean(e),this._useRotationAdjustment=e}get useRotationAdjustment(){return this._useRotationAdjustment}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.target,s=new Eh(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},target:{entity:i.entity,worldPos:i.worldPos},visible:e.visible,wireVisible:e.wireVisible,axisVisible:!1!==e.axisVisible&&!1!==this.defaultAxisVisible,xAxisVisible:!1!==e.xAxisVisible&&!1!==this.defaultXAxisVisible,yAxisVisible:!1!==e.yAxisVisible&&!1!==this.defaultYAxisVisible,zAxisVisible:!1!==e.zAxisVisible&&!1!==this.defaultZAxisVisible,xLabelEnabled:!1!==e.xLabelEnabled&&!1!==this.defaultXLabelEnabled,yLabelEnabled:!1!==e.yLabelEnabled&&!1!==this.defaultYLabelEnabled,zLabelEnabled:!1!==e.zLabelEnabled&&!1!==this.defaultZLabelEnabled,lengthLabelEnabled:!1!==e.lengthLabelEnabled&&!1!==this.defaultLengthLabelEnabled,labelsVisible:!1!==e.labelsVisible&&!1!==this.defaultLabelsVisible,useRotationAdjustment:this.useRotationAdjustment,originVisible:e.originVisible,targetVisible:e.targetVisible,color:e.color,labelsOnWires:!1!==e.labelsOnWires&&!1!==this.defaultLabelsOnWires,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[s.id]=s,s.clickable=!0,s.on("destroyed",(()=>{delete this._measurements[s.id]})),this.fire("measurementCreated",s),s}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("DistanceMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}setAxisVisible(e){for(const[t,i]of Object.entries(this.measurements))i.axisVisible=e;this.defaultAxisVisible=e}getAxisVisible(){return this.defaultAxisVisible}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{this.plugin.viewer.cameraControl.active=!1},u=()=>{this.plugin.viewer.cameraControl.active=!0},d=()=>{o&&(clearTimeout(o),o=null),this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),u(),this._touchState=0};i.addEventListener("touchstart",this._onCanvasTouchStart=l=>{const u=l.touches.length;if(1!==u)return void(o&&(clearTimeout(o),o=null));const p=l.touches[0],f=i.getBoundingClientRect(),g=p.clientX-f.left,m=p.clientY-f.top;switch(n.set([g,m]),a.set([g,m]),this._touchState){case 0:if(1!==u&&null!==o)return void d();const i=t.pick({canvasPos:a,snapping:this._snapping,snapToEdge:this._snapping});if(i&&i.snapped)s.set(i.worldPos),this.pointerCircle.start(i.snappedCanvasPos);else{const e=t.pick({canvasPos:a,pickSurface:!0});if(!e||!e.worldPos)return;s.set(e.worldPos),this.pointerCircle.start(e.canvasPos)}o=setTimeout((()=>{1!==u||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==u||a[0]>n[0]+r||a[0]n[1]+r||a[1]{this.pointerCircle.stop();const n=r.touches.length;if(1!==n||1!==r.changedTouches.length)return void(o&&(clearTimeout(o),o=null));const l=r.touches[0],h=i.getBoundingClientRect(),u=l.clientX-h.left,d=l.clientY-h.top;if(l.identifier!==A)return;let p,f;switch(a.set([u,d]),this._touchState){case 2:this.pointerLens&&(this.pointerLens.canvasPos=a),p=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),p&&p.snapped?(this.pointerLens&&(this.pointerLens.snappedCanvasPos=p.snappedCanvasPos,this.pointerLens.snapped=!0),s.set(p.worldPos),this._currentDistanceMeasurement?this._currentDistanceMeasurement.origin.worldPos=p.worldPos:(this._currentDistanceMeasurement=e.createMeasurement({id:c.createUUID(),origin:{worldPos:p.worldPos,entity:p.entity},target:{worldPos:p.worldPos,entity:p.entity}}),this._currentDistanceMeasurement.labelsVisible=!1,this._currentDistanceMeasurement.xAxisVisible=!1,this._currentDistanceMeasurement.yAxisVisible=!1,this._currentDistanceMeasurement.zAxisVisible=!1,this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.originVisible=!0,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.clickable=!1),this.distanceMeasurementsPlugin.fire("measurementStart",this._currentDistanceMeasurement)):(f=t.pick({canvasPos:a,pickSurface:!0}),f&&f.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=f.canvasPos,this.pointerLens.snapped=!1),s.set(f.worldPos),this._currentDistanceMeasurement?this._currentDistanceMeasurement.origin.worldPos=f.worldPos:(this._currentDistanceMeasurement=e.createMeasurement({id:c.createUUID(),origin:{worldPos:f.worldPos,entity:f.entity},target:{worldPos:f.worldPos,entity:f.entity}}),this._currentDistanceMeasurement.labelsVisible=!1,this._currentDistanceMeasurement.xAxisVisible=!1,this._currentDistanceMeasurement.yAxisVisible=!1,this._currentDistanceMeasurement.zAxisVisible=!1,this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.originVisible=!0,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.clickable=!1),this.distanceMeasurementsPlugin.fire("measurementStart",this._currentDistanceMeasurement)):this.pointerLens&&(this.pointerLens.cursorPos=null,this.pointerLens.snapped=!1)),this._touchState=2;break;case 5:if(1!==n&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),p=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),p&&p.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=p.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentDistanceMeasurement.target.worldPos=p.worldPos,this._currentDistanceMeasurement.target.entity=p.entity,this._currentDistanceMeasurement.targetVisible=!0,this._currentDistanceMeasurement.wireVisible=!0,this._currentDistanceMeasurement.labelsVisible=!0):(f=t.pick({canvasPos:a,pickSurface:!0}),f&&f.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=f.canvasPos,this.pointerLens.snapped=!1),this._currentDistanceMeasurement.target.worldPos=f.worldPos,this._currentDistanceMeasurement.target.entity=f.entity,this._currentDistanceMeasurement.targetVisible=!0,this._currentDistanceMeasurement.wireVisible=!0,this._currentDistanceMeasurement.labelsVisible=!0)),this._touchState=5}}),{passive:!0}),i.addEventListener("touchend",this._onCanvasTouchEnd=s=>{this.pointerCircle.stop();const h=s.changedTouches.length;if(1!==h)return;const d=s.changedTouches[0],p=i.getBoundingClientRect(),f=d.clientX-p.left,g=d.clientY-p.top;if(d.identifier===A)switch(o&&(clearTimeout(o),o=null),l.set([f,g]),this._touchState){case 1:{if(1!==h||f>n[0]+r||fn[1]+r||gn[0]+r||fn[1]+r||g{const t=e.fileData,n=e.sceneModel,a={},l=c.createUUID(),A=c.createUUID(),h=c.createUUID(),u=c.createUUID(),d={metaObjects:[{id:l,name:"Project",type:"Project",parent:null},{id:A,name:"Site",type:"Site",parent:l},{id:h,name:"Building",type:"Building",parent:A},{id:u,name:"BuildingStorey",type:"BuildingStorey",parent:h}],propertySets:[]},p=(e,i)=>{if(a[e])return;const s=t.meshes.find((e=>e.mesh_id===i.mesh_id));n.createGeometry({id:e,primitive:"triangles",positions:s.coordinates,indices:s.indices}),a[e]=!0},f=t.elements;for(let e=0,i=f.length;ee.mesh_id===i.mesh_id));for(let t=0,i=e.length;t{n.destroyed||(n.scene.fire("modelLoaded",n.id),n.fire("loaded",!0,!1))}))};if(e.src){const i=e.src;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getDotBIM(i,(e=>{n({fileData:e,sceneModel:t,nextId:0,error:function(e){}}),this.viewer.scene.canvas.spinner.processes--}),(e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e)}))}else if(e.dotBIM){const i={fileData:e.dotBIM,sceneModel:t,nextId:0,error:function(e){}};n(i)}return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}},exports.EdgeMaterial=ei,exports.EmphasisMaterial=qt,exports.FaceAlignedSectionPlanesPlugin=class extends V{constructor(e,t={}){if(super("FaceAlignedSectionPlanesPlugin",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,this._dragSensitivity=t.dragSensitivity||1,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new bw(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;yw.set(this.viewer.scene.aabb),c.getAABB3Center(yw,xw),yw[0]+=t[0]-xw[0],yw[1]+=t[1]-xw[1],yw[2]+=t[2]-xw[2],yw[3]+=t[0]-xw[0],yw[4]+=t[1]-xw[1],yw[5]+=t[2]-xw[2],this.viewer.cameraFlight.flyTo({aabb:yw,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}null===t.controlElementId||void 0===t.controlElementId?this.error("Parameter expected: controlElementId"):(this._controlElement=document.getElementById(t.controlElementId),this._controlElement||this.warn("Can't find control element: '"+t.controlElementId+"' - will create plugin without control element")),this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setDragSensitivity(e){this._dragSensitivity=e||1}getDragSensitivity(){return this._dragSensitivity}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new as(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new _w(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(let e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){let t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(let t=0,i=e.length;t{i=1e3*this._delayBeforeRestoreSeconds,s||(e.scene._renderer.setColorTextureEnabled(!this._hideColorTexture),e.scene._renderer.setPBREnabled(!this._hidePBR),e.scene._renderer.setSAOEnabled(!this._hideSAO),e.scene._renderer.setTransparentEnabled(!this._hideTransparentObjects),e.scene._renderer.setEdgesEnabled(!this._hideEdges),this._scaleCanvasResolution?e.scene.canvas.resolutionScale=this._scaleCanvasResolutionFactor:e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,s=!0)},o=()=>{e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,e.scene._renderer.setEdgesEnabled(!0),e.scene._renderer.setColorTextureEnabled(!0),e.scene._renderer.setPBREnabled(!0),e.scene._renderer.setSAOEnabled(!0),e.scene._renderer.setTransparentEnabled(!0),s=!1};this._onCanvasBoundary=e.scene.canvas.on("boundary",r),this._onCameraMatrix=e.scene.camera.on("matrix",r),this._onSceneTick=e.scene.on("tick",(e=>{s&&(i-=e.deltaTime,(!this._delayBeforeRestore||i<=0)&&o())}));let n=!1;this._onSceneMouseDown=e.scene.input.on("mousedown",(()=>{n=!0})),this._onSceneMouseUp=e.scene.input.on("mouseup",(()=>{n=!1})),this._onSceneMouseMove=e.scene.input.on("mousemove",(()=>{n&&r()}))}get hideColorTexture(){return this._hideColorTexture}set hideColorTexture(e){this._hideColorTexture=e}get hidePBR(){return this._hidePBR}set hidePBR(e){this._hidePBR=e}get hideSAO(){return this._hideSAO}set hideSAO(e){this._hideSAO=e}get hideEdges(){return this._hideEdges}set hideEdges(e){this._hideEdges=e}get hideTransparentObjects(){return this._hideTransparentObjects}set hideTransparentObjects(e){this._hideTransparentObjects=!1!==e}get scaleCanvasResolution(){return this._scaleCanvasResolution}set scaleCanvasResolution(e){this._scaleCanvasResolution=e}get defaultScaleCanvasResolutionFactor(){return this._defaultScaleCanvasResolutionFactor}set defaultScaleCanvasResolutionFactor(e){this._defaultScaleCanvasResolutionFactor=e||1}get scaleCanvasResolutionFactor(){return this._scaleCanvasResolutionFactor}set scaleCanvasResolutionFactor(e){this._scaleCanvasResolutionFactor=e||.6}get delayBeforeRestore(){return this._delayBeforeRestore}set delayBeforeRestore(e){this._delayBeforeRestore=e}get delayBeforeRestoreSeconds(){return this._delayBeforeRestoreSeconds}set delayBeforeRestoreSeconds(e){this._delayBeforeRestoreSeconds=null!=e?e:.5}send(e,t){}destroy(){this.viewer.scene.camera.off(this._onCameraMatrix),this.viewer.scene.canvas.off(this._onCanvasBoundary),this.viewer.scene.input.off(this._onSceneMouseDown),this.viewer.scene.input.off(this._onSceneMouseUp),this.viewer.scene.input.off(this._onSceneMouseMove),this.viewer.scene.off(this._onSceneTick),super.destroy()}},exports.FloatType=1015,exports.Fresnel=class extends D{get type(){return"Fresnel"}constructor(e,t={}){super(e,t),this._state=new At({edgeColor:c.vec3([0,0,0]),centerColor:c.vec3([1,1,1]),edgeBias:0,centerBias:1,power:1}),this.edgeColor=t.edgeColor,this.centerColor=t.centerColor,this.edgeBias=t.edgeBias,this.centerBias=t.centerBias,this.power=t.power}set edgeColor(e){this._state.edgeColor.set(e||[0,0,0]),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set centerColor(e){this._state.centerColor.set(e||[1,1,1]),this.glRedraw()}get centerColor(){return this._state.centerColor}set edgeBias(e){this._state.edgeBias=e||0,this.glRedraw()}get edgeBias(){return this._state.edgeBias}set centerBias(e){this._state.centerBias=null!=e?e:1,this.glRedraw()}get centerBias(){return this._state.centerBias}set power(e){this._state.power=null!=e?e:1,this.glRedraw()}get power(){return this._state.power}destroy(){super.destroy(),this._state.destroy()}},exports.Frustum=U,exports.FrustumPlane=L,exports.GIFMediaType=1e4,exports.GLTFDefaultDataSource=Sh,exports.GLTFLoaderPlugin=class extends V{constructor(e,t={}){super("GLTFLoader",e,t),this._sceneModelLoader=new VB(this,t),this.dataSource=t.dataSource,this.objectDefaults=t.objectDefaults}set dataSource(e){this._dataSource=e||new Sh}get dataSource(){return this._dataSource}set objectDefaults(e){this._objectDefaults=e||KB}get objectDefaults(){return this._objectDefaults}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new ph(this.viewer.scene,_.apply(e,{isModel:!0,dtxEnabled:e.dtxEnabled})),i=t.id;if(!e.src&&!e.gltf)return this.error("load() param expected: src or gltf"),t;if(e.metaModelSrc||e.metaModelJSON){const s=s=>{this.viewer.metaScene.createMetaModel(i,s,{}),this.viewer.scene.canvas.spinner.processes--,e.src?this._sceneModelLoader.load(this,e.src,s,e,t):this._sceneModelLoader.parse(this,e.gltf,s,e,t)};if(e.metaModelSrc){const t=e.metaModelSrc;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getMetaModel(t,(e=>{this.viewer.scene.canvas.spinner.processes--,s(e)}),(e=>{this.error(`load(): Failed to load model metadata for model '${i} from '${t}' - ${e}`),this.viewer.scene.canvas.spinner.processes--}))}else e.metaModelJSON&&s(e.metaModelJSON)}else e.src?this._sceneModelLoader.load(this,e.src,null,e,t):this._sceneModelLoader.parse(this,e.gltf,null,e,t);return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}},exports.HalfFloatType=1016,exports.ImagePlane=class extends D{constructor(e,t={}){super(e,t),this._src=null,this._image=null,this._pos=c.vec3(),this._origin=c.vec3(),this._rtcPos=c.vec3(),this._dir=c.vec3(),this._size=1,this._imageSize=c.vec2(),this._texture=new Ts(this),this._plane=new ts(this,{geometry:new zt(this,Qs({center:[0,0,0],xSize:1,zSize:1,xSegments:10,zSegments:10})),material:new Yt(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0}),clippable:t.clippable}),this._grid=new ts(this,{geometry:new zt(this,Ns({size:1,divisions:10})),material:new Yt(this,{diffuse:[0,0,0],ambient:[0,0,0],emissive:[.2,.8,.2]}),position:[0,.001,0],clippable:t.clippable}),this._node=new ms(this,{rotation:[0,0,0],position:[0,0,0],scale:[1,1,1],clippable:!1,children:[this._plane,this._grid]}),this._gridVisible=!1,this.visible=!0,this.gridVisible=t.gridVisible,this.position=t.position,this.rotation=t.rotation,this.dir=t.dir,this.size=t.size,this.collidable=t.collidable,this.clippable=t.clippable,this.pickable=t.pickable,this.opacity=t.opacity,t.image?this.image=t.image:this.src=t.src}set visible(e){this._plane.visible=e,this._grid.visible=this._gridVisible&&e}get visible(){return this._plane.visible}set gridVisible(e){e=!1!==e,this._gridVisible=e,this._grid.visible=this._gridVisible&&this.visible}get gridVisible(){return this._gridVisible}set image(e){this._image=e,this._image&&(this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage(),this._src=null,this._texture.image=this._image)}get image(){return this._image}set src(e){if(this._src=e,this._src){this._image=null;const e=new Image;e.onload=()=>{this._texture.image=e,this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage()},e.src=this._src}}get src(){return this._src}set position(e){this._pos.set(e||[0,0,0]),K(this._pos,this._origin,this._rtcPos),this._node.origin=this._origin,this._node.position=this._rtcPos}get position(){return this._pos}set rotation(e){this._node.rotation=e}get rotation(){return this._node.rotation}set size(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}get size(){return this._size}set dir(e){if(this._dir.set(e||[0,0,-1]),e){const t=this.scene.center,i=[-this._dir[0],-this._dir[1],-this._dir[2]];c.subVec3(t,this.position,Wh);const s=-c.dotVec3(i,Wh);c.normalizeVec3(i),c.mulVec3Scalar(i,s,Kh),c.vec3PairToQuaternion(Xh,e,Jh),this._node.quaternion=Jh}}get dir(){return this._dir}set collidable(e){this._node.collidable=!1!==e}get collidable(){return this._node.collidable}set clippable(e){this._node.clippable=!1!==e}get clippable(){return this._node.clippable}set pickable(e){this._node.pickable=!1!==e}get pickable(){return this._node.pickable}set opacity(e){this._node.opacity=e}get opacity(){return this._node.opacity}destroy(){super.destroy()}_updatePlaneSizeFromImage(){const e=this._size,t=this._imageSize[0],i=this._imageSize[1];if(t>i){const s=i/t;this._node.scale=[e,1,e*s]}else{const s=t/i;this._node.scale=[e*s,1,e]}}},exports.IntType=1013,exports.JPEGMediaType=10001,exports.KTX2TextureTranscoder=QA,exports.LASLoaderPlugin=class extends V{constructor(e,t={}){super("lasLoader",e,t),this.dataSource=t.dataSource,this.skip=t.skip,this.fp64=t.fp64,this.colorDepth=t.colorDepth,this.center=t.center,this.rotate=t.rotate,this.rotateX=t.rotateX,this.transform=t.transform}get dataSource(){return this._dataSource}set dataSource(e){this._dataSource=e||new zP}get skip(){return this._skip}set skip(e){this._skip=e||1}get fp64(){return this._fp64}set fp64(e){this._fp64=!!e}get colorDepth(){return this._colorDepth}set colorDepth(e){this._colorDepth=e||"auto"}get center(){return this._center}set center(e){this._center=!!e}get transform(){return this._transform}set transform(e){this._transform=e}get rotate(){return this._rotate}set rotate(e){this._rotate=e}get rotateX(){return this._rotateX}set rotateX(e){this._rotateX=e}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new ph(this.viewer.scene,_.apply(e,{maxGeometryBatchSize:5e5,isModel:!0}));if(!e.src&&!e.las)return this.error("load() param expected: src or las"),t;const i={las:{skip:this._skip,fp64:this._fp64,colorDepth:this._colorDepth}};if(e.src)this._loadModel(e.src,e,i,t);else{const s=this.viewer.scene.canvas.spinner;s.processes++,this._parseModel(e.las,e,i,t).then((()=>{s.processes--}),(e=>{s.processes--,this.error(e),t.fire("error",e)}))}return t}_loadModel(e,t,i,s){const r=this.viewer.scene.canvas.spinner;r.processes++,this._dataSource.getLAS(t.src,(e=>{this._parseModel(e,t,i,s).then((()=>{r.processes--}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}_parseModel(e,t,i,s){const r=e=>{const t=e.value;if(this._center){const e=c.vec3(),i=t.length;for(let i=0,s=t.length;i{if(s.destroyed)return void l();const A=t.stats||{};A.sourceFormat="LAS",A.schemaVersion="",A.title="",A.author="",A.created="",A.numMetaObjects=0,A.numPropertySets=0,A.numObjects=0,A.numGeometries=0,A.numTriangles=0,A.numVertices=0;try{const A=JP(e);oy(e,WP,i).then((e=>{const h=e.attributes,u=e.loaderData,d=void 0!==u.pointsFormatId?u.pointsFormatId:-1;if(!h.POSITION)return s.finalize(),void l("No positions found in file");let p,f;switch(d){case 0:p=r(h.POSITION),f=n(h.intensity);break;case 1:if(!h.intensity)return s.finalize(),void l("No positions found in file");p=r(h.POSITION),f=n(h.intensity);break;case 2:case 3:if(!h.intensity)return s.finalize(),void l("No positions found in file");p=r(h.POSITION),f=o(h.COLOR_0,h.intensity)}const g=qP(p,15e5),m=qP(f,2e6),_=[];for(let e=0,t=g.length;e{s.destroyed||(s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1))})),a()}))}catch(e){s.finalize(),l(e)}}))}},exports.LambertMaterial=_s,exports.LightMap=class extends $h{get type(){return"LightMap"}constructor(e,t={}){super(e,t),this.scene._lightMapCreated(this)}destroy(){super.destroy(),this.scene._lightMapDestroyed(this)}},exports.LineSet=gh,exports.LinearEncoding=3e3,exports.LinearFilter=1006,exports.LinearMipMapLinearFilter=1008,exports.LinearMipMapNearestFilter=1007,exports.LinearMipmapLinearFilter=1008,exports.LinearMipmapNearestFilter=1007,exports.Loader=LA,exports.LoadingManager=TA,exports.LocaleService=Th,exports.LuminanceAlphaFormat=1025,exports.LuminanceFormat=1024,exports.Map=e,exports.Marker=he,exports.MarqueePicker=N,exports.MarqueePickerMouseControl=class extends D{constructor(e){super(e.marqueePicker,e);const t=e.marqueePicker,i=t.viewer.scene.canvas.canvas;let s,r,o,n,a,l,A,h=!1,c=!1,u=!1;i.addEventListener("mousedown",(e=>{this.getActive()&&0===e.button&&(A=setTimeout((function(){const o=t.viewer.scene.input;o.keyDown[o.KEY_CTRL]||t.clear(),s=e.pageX,r=e.pageY,a=e.offsetX,t.setMarqueeCorner1([s,r]),h=!0,t.viewer.cameraControl.pointerEnabled=!1,t.setMarqueeVisible(!0),i.style.cursor="crosshair"}),400),c=!0)})),i.addEventListener("mouseup",(e=>{if(!this.getActive())return;if(!h&&!u)return;if(0!==e.button)return;clearTimeout(A),o=e.pageX,n=e.pageY;const i=Math.abs(o-s),a=Math.abs(n-r);h=!1,t.viewer.cameraControl.pointerEnabled=!0,u&&(u=!1),(i>3||a>3)&&t.pick()})),document.addEventListener("mouseup",(e=>{this.getActive()&&0===e.button&&(clearTimeout(A),h&&(t.setMarqueeVisible(!1),h=!1,c=!1,u=!0,t.viewer.cameraControl.pointerEnabled=!0))}),!0),i.addEventListener("mousemove",(e=>{this.getActive()&&0===e.button&&c&&(clearTimeout(A),h&&(o=e.pageX,n=e.pageY,l=e.offsetX,t.setMarqueeVisible(!0),t.setMarqueeCorner2([o,n]),t.setPickMode(a{e.camera.zUp?(this._zUp=!0,this._cubeTextureCanvas.setZUp(),this._repaint(),this._synchCamera()):e.camera.yUp&&(this._zUp=!1,this._cubeTextureCanvas.setYUp(),this._repaint(),this._synchCamera())})),this._onCameraFOV=e.camera.perspective.on("fov",(e=>{this._synchProjection&&(this._navCubeCamera.perspective.fov=e)})),this._onCameraProjection=e.camera.on("projection",(e=>{this._synchProjection&&(this._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var o=-1;function n(e){var t=[0,0];if(e){for(var i=e.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var a,l,A=null,h=null,u=!1,d=!1,p=.5;s._navCubeCanvas.addEventListener("mouseenter",s._onMouseEnter=function(e){d=!0}),s._navCubeCanvas.addEventListener("mouseleave",s._onMouseLeave=function(e){d=!1}),s._navCubeCanvas.addEventListener("mousedown",s._onMouseDown=function(e){if(1===e.which){A=e.x,h=e.y,a=e.clientX,l=e.clientY;var t=n(e),s=i.pick({canvasPos:t});u=!!s}}),document.addEventListener("mouseup",s._onMouseUp=function(e){if(1===e.which&&(u=!1,null!==A)){var t=n(e),a=i.pick({canvasPos:t,pickSurface:!0});if(a&&a.uv){var l=s._cubeTextureCanvas.getArea(a.uv);if(l>=0&&(document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0)){if(s._cubeTextureCanvas.setAreaHighlighted(l,!0),o=l,s._repaint(),e.xA+3||e.yh+3)return;var c=s._cubeTextureCanvas.getAreaDir(l);if(c){var d=s._cubeTextureCanvas.getAreaUp(l);s._isProjectNorth&&s._projectNorthOffsetAngle&&(c=r(1,c,JB),d=r(1,d,YB)),f(c,d,(function(){o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0&&(s._cubeTextureCanvas.setAreaHighlighted(l,!1),o=-1,s._repaint())}))}}}}}),document.addEventListener("mousemove",s._onMouseMove=function(t){if(o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),1!==t.buttons||u){if(u){var r=t.clientX,A=t.clientY;return document.body.style.cursor="move",void function(t,i){var s=(t-a)*-p,r=(i-l)*-p;e.camera.orbitYaw(s),e.camera.orbitPitch(-r),a=t,l=i}(r,A)}if(d){var h=n(t),c=i.pick({canvasPos:h,pickSurface:!0});if(c){if(c.uv){document.body.style.cursor="pointer";var f=s._cubeTextureCanvas.getArea(c.uv);if(f===o)return;o>=0&&s._cubeTextureCanvas.setAreaHighlighted(o,!1),f>=0&&(s._cubeTextureCanvas.setAreaHighlighted(f,!0),s._repaint(),o=f)}}else document.body.style.cursor="default",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1)}}});var f=function(){var t=c.vec3();return function(i,r,o){var n=s._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,a=c.getAABB3Diag(n);c.getAABB3Center(n,t);var l=Math.abs(a/Math.tan(s._cameraFitFOV*c.DEGTORAD));e.cameraControl.pivotPos=t,s._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV,duration:s._cameraFlyDuration},o):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV},o)}}();this._onUpdated=e.localeService.on("updated",(()=>{this._cubeTextureCanvas.clear(),this._repaint()})),this.setVisible(t.visible),this.setCameraFitFOV(t.cameraFitFOV),this.setCameraFly(t.cameraFly),this.setCameraFlyDuration(t.cameraFlyDuration),this.setFitVisible(t.fitVisible),this.setSynchProjection(t.synchProjection)}send(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}_repaint(){const e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}setVisible(e=!0){this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}getVisible(){return!!this._navCubeCanvas&&this._cubeMesh.visible}setFitVisible(e=!1){this._fitVisible=e}getFitVisible(){return this._fitVisible}setCameraFly(e=!0){this._cameraFly=e}getCameraFly(){return this._cameraFly}setCameraFitFOV(e=45){this._cameraFitFOV=e}getCameraFitFOV(){return this._cameraFitFOV}setCameraFlyDuration(e=.5){this._cameraFlyDuration=e}getCameraFlyDuration(){return this._cameraFlyDuration}setSynchProjection(e=!1){this._synchProjection=e}getSynchProjection(){return this._synchProjection}setIsProjectNorth(e=!1){this._isProjectNorth=e}getIsProjectNorth(){return this._isProjectNorth}setProjectNorthOffsetAngle(e){this._projectNorthOffsetAngle=e}getProjectNorthOffsetAngle(){return this._projectNorthOffsetAngle}destroy(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,super.destroy()}},exports.NearestFilter=1003,exports.NearestMipMapLinearFilter=1005,exports.NearestMipMapNearestFilter=1004,exports.NearestMipmapLinearFilter=1005,exports.NearestMipmapNearestFilter=1004,exports.Node=ms,exports.OBJLoaderPlugin=class extends V{constructor(e,t){super("OBJLoader",e,t),this._sceneGraphLoader=new qB}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);var t=new ms(this.viewer.scene,_.apply(e,{isModel:!0}));const i=t.id,s=e.src;if(!s)return this.error("load() param expected: src"),t;if(e.metaModelSrc){const r=e.metaModelSrc;_.loadJSON(r,(r=>{this.viewer.metaScene.createMetaModel(i,r),this._sceneGraphLoader.load(t,s,e)}),(e=>{this.error(`load(): Failed to load model modelMetadata for model '${i} from '${r}' - ${e}`)}))}else this._sceneGraphLoader.load(t,s,e);return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}},exports.ObjectsKdTree3=class{constructor(e){if(!e)throw"Parameter expected: cfg";if(!e.viewer)throw"Parameter expected: cfg.viewer";this.viewer=e.viewer,this._maxTreeDepth=e.maxTreeDepth||15,this._root=null,this._needsRebuild=!0,this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{this._needsRebuild=!0})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this._needsRebuild=!0}))}get root(){return this._needsRebuild&&this._rebuild(),this._root}_rebuild(){const e=this.viewer.scene;this._root={aabb:e.getAABB()};for(let t in e.objects){const i=e.objects[t];this._insertEntity(this._root,i,1)}this._needsRebuild=!1}_insertEntity(e,t,i){const s=t.aabb;if(i>=this._maxTreeDepth)return e.entities=e.entities||[],void e.entities.push(t);if(e.left&&c.containsAABB3(e.left.aabb,s))return void this._insertEntity(e.left,t,i+1);if(e.right&&c.containsAABB3(e.right.aabb,s))return void this._insertEntity(e.right,t,i+1);const r=e.aabb;u[0]=r[3]-r[0],u[1]=r[4]-r[1],u[2]=r[5]-r[2];let o=0;if(u[1]>u[o]&&(o=1),u[2]>u[o]&&(o=2),!e.left){const n=r.slice();if(n[o+3]=(r[o]+r[o+3])/2,e.left={aabb:n},c.containsAABB3(n,s))return void this._insertEntity(e.left,t,i+1)}if(!e.right){const n=r.slice();if(n[o]=(r[o]+r[o+3])/2,e.right={aabb:n},c.containsAABB3(n,s))return void this._insertEntity(e.right,t,i+1)}e.entities=e.entities||[],e.entities.push(t)}destroy(){const e=this.viewer.scene;e.off(this._onModelLoaded),e.off(this._onModelUnloaded),this._root=null,this._needsRebuild=!0}},exports.ObjectsMemento=sc,exports.PNGMediaType=10002,exports.Path=class extends Uh{constructor(e,t={}){super(e,t),this._cachedLengths=[],this._dirty=!0,this._curves=[],this._t=0,this._dirtySubs=[],this._destroyedSubs=[],this.curves=t.curves||[],this.t=t.t}addCurve(e){this._curves.push(e),this._dirty=!0}set curves(e){var t,i,s;for(e=e||[],i=0,s=this._curves.length;i1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}get length(){var e=this._getCurveLengths();return e[e.length-1]}getPoint(e){for(var t,i=e*this.length,s=this._getCurveLengths(),r=0;r=i){var o=1-(s[r]-i)/(t=this._curves[r]).length;return t.getPointAt(o)}r++}return null}_getCurveLengths(){if(!this._dirty)return this._cachedLengths;var e,t=[],i=0,s=this._curves.length;for(e=0;e{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=s.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=r.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new At({type:"point",pos:c.vec3([1,1,1]),color:c.vec3([.7,.7,.8]),intensity:1,attenuation:[0,0,0],space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(i._shadowViewMatrixDirty){i._shadowViewMatrix||(i._shadowViewMatrix=c.identityMat4());const e=i._state.pos,t=s.look,r=s.up;c.lookAtMat4v(e,t,r,i._shadowViewMatrix),i._shadowViewMatrixDirty=!1}return i._shadowViewMatrix},getShadowProjMatrix:()=>{if(i._shadowProjMatrixDirty){i._shadowProjMatrix||(i._shadowProjMatrix=c.identityMat4());const e=i.scene.canvas.canvas;c.perspectiveMat4(Math.PI/180*70,e.clientWidth/e.clientHeight,.1,500,i._shadowProjMatrix),i._shadowProjMatrixDirty=!1}return i._shadowProjMatrix},getShadowRenderBuf:()=>(i._shadowRenderBuf||(i._shadowRenderBuf=new st(i.scene.canvas.canvas,i.scene.canvas.gl,{size:[1024,1024]})),i._shadowRenderBuf)}),this.pos=t.pos,this.color=t.color,this.intensity=t.intensity,this.constantAttenuation=t.constantAttenuation,this.linearAttenuation=t.linearAttenuation,this.quadraticAttenuation=t.quadraticAttenuation,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set pos(e){this._state.pos.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get pos(){return this._state.pos}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set constantAttenuation(e){this._state.attenuation[0]=e||0,this.glRedraw()}get constantAttenuation(){return this._state.attenuation[0]}set linearAttenuation(e){this._state.attenuation[1]=e||0,this.glRedraw()}get linearAttenuation(){return this._state.attenuation[1]}set quadraticAttenuation(e){this._state.attenuation[2]=e||0,this.glRedraw()}get quadraticAttenuation(){return this._state.attenuation[2]}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}},exports.PointerCircle=Q,exports.PointerLens=class{constructor(e,t={}){this.viewer=e,this.scene=this.viewer.scene,this._lensCursorDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._lensCursorDiv,this.viewer.scene.canvas.canvas),this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red",this._lensCursorDiv.style.borderRadius="20px",this._lensCursorDiv.style.width="10px",this._lensCursorDiv.style.height="10px",this._lensCursorDiv.style.margin="-200px -200px",this._lensCursorDiv.style.zIndex="100000",this._lensCursorDiv.style.position="absolute",this._lensCursorDiv.style.pointerEvents="none",this._lensContainer=document.createElement("div"),this._lensContainerId=t.containerId||"xeokit-lens",this._lensContainer.setAttribute("id",this._lensContainerId),this._lensContainer.style.border="1px solid black",this._lensContainer.style.background="white",this._lensContainer.style.borderRadius="50%",this._lensContainer.style.width="300px",this._lensContainer.style.height="300px",this._lensContainer.style.zIndex="15000",this._lensContainer.style.position="absolute",this._lensContainer.style.pointerEvents="none",this._lensContainer.style.visibility="hidden",this._lensCanvas=document.createElement("canvas"),this._lensCanvas.id=`${this._lensContainerId}-canvas`,this._lensCanvas.style.borderRadius="50%",this._lensCanvas.style.width="300px",this._lensCanvas.style.height="300px",this._lensCanvas.style.zIndex="15000",this._lensCanvas.style.pointerEvents="none",document.body.appendChild(this._lensContainer),this._lensContainer.appendChild(this._lensCanvas),this._lensCanvasContext=this._lensCanvas.getContext("2d"),this._canvasElement=this.viewer.scene.canvas.canvas,this._canvasPos=null,this._snappedCanvasPos=null,this._lensPosToggle=t.lensPosToggle||!0,this._lensPosToggleAmount=t.lensPosToggleAmount||85,this._lensPosMarginLeft=t.lensPosMarginLeft||85,this._lensPosMarginTop=t.lensPosMarginTop||25,this._lensContainer.style.marginTop=`${this._lensPosMarginTop}px`,this._lensContainer.style.marginLeft=`${this._lensPosMarginLeft}px`,this._zoomLevel=t.zoomLevel||2,this._active=!1!==t.active,this._visible=!1,this._snapped=!1,this._onViewerRendering=this.viewer.scene.on("rendering",(()=>{this._active&&this._visible&&this.update()}))}update(){if(!this._active||!this._visible)return;if(!this._canvasPos)return;const e=this._lensContainer.getBoundingClientRect(),t=this._canvasElement.getBoundingClientRect(),i=this._canvasPos[0]e.left&&this._canvasPos[1]e.top;this._lensContainer.style.marginLeft=`${this._lensPosMarginLeft}px`,i&&(this._lensPosToggle?this._lensContainer.style.marginTop=t.bottom-t.top-this._lensCanvas.height-this._lensPosToggleAmount+"px":this._lensContainer.style.marginTop=`${this._lensPosMarginTop}px`,this._lensPosToggle=!this._lensPosToggle),this._lensCanvasContext.clearRect(0,0,this._lensCanvas.width,this._lensCanvas.height);const s=Math.max(this._lensCanvas.width,this._lensCanvas.height)/this._zoomLevel;this._lensCanvasContext.drawImage(this._canvasElement,this._canvasPos[0]-s/2,this._canvasPos[1]-s/2,s,s,0,0,this._lensCanvas.width,this._lensCanvas.height);const r=[(e.left+e.right)/2-t.left,(e.top+e.bottom)/2-t.top];if(this._snappedCanvasPos){const e=this._snappedCanvasPos[0]-this._canvasPos[0],t=this._snappedCanvasPos[1]-this._canvasPos[1];this._lensCursorDiv.style.marginLeft=r[0]+e*this._zoomLevel-10+"px",this._lensCursorDiv.style.marginTop=r[1]+t*this._zoomLevel-10+"px"}else this._lensCursorDiv.style.marginLeft=r[0]-10+"px",this._lensCursorDiv.style.marginTop=r[1]-10+"px"}set zoomFactor(e){this._zoomFactor=e,this.update()}get zoomFactor(){return this._zoomFactor}set canvasPos(e){this._canvasPos=e,this.update()}get canvasPos(){return this._canvasPos}set snappedCanvasPos(e){this._snappedCanvasPos=e,this.update()}get snappedCanvasPos(){return this._snappedCanvasPos}set snapped(e){this._snapped=e,e?(this._lensCursorDiv.style.background="greenyellow",this._lensCursorDiv.style.border="2px solid green"):(this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red")}get snapped(){return this._snapped}set active(e){this._active=e,this._lensContainer.style.visibility=e&&this._visible?"visible":"hidden",e&&this._visible||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}get active(){return this._active}set visible(e){this._visible=e,this._lensContainer.style.visibility=e&&this._active?"visible":"hidden",e&&this._active||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}get visible(){return this._visible}destroy(){this._destroyed||(this.viewer.scene.off(this._onViewerRendering),this._lensContainer.removeChild(this._lensCanvas),document.body.removeChild(this._lensContainer),this._destroyed=!0)}},exports.QuadraticBezierCurve=class extends Uh{constructor(e,t={}){super(e,t),this.v0=t.v0,this.v1=t.v1,this.v2=t.v2,this.t=t.t}set v0(e){this._v0=e||c.vec3([0,0,0])}get v0(){return this._v0}set v1(e){this._v1=e||c.vec3([0,0,0])}get v1(){return this._v1}set v2(e){this._v2=e||c.vec3([0,0,0])}get v2(){return this._v2}set t(e){e=e||0,this._t=e<0?0:e>1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=c.vec3();return t[0]=c.b2(e,this._v0[0],this._v1[0],this._v2[0]),t[1]=c.b2(e,this._v0[1],this._v1[1],this._v2[1]),t[2]=c.b2(e,this._v0[2],this._v1[2],this._v2[2]),t}getJSON(){return{v0:this._v0,v1:this._v1,v2:this._v2,t:this._t}}},exports.Queue=d,exports.RGBAFormat=1023,exports.RGBAIntegerFormat=1033,exports.RGBA_ASTC_10x10_Format=37819,exports.RGBA_ASTC_10x5_Format=37816,exports.RGBA_ASTC_10x6_Format=37817,exports.RGBA_ASTC_10x8_Format=37818,exports.RGBA_ASTC_12x10_Format=37820,exports.RGBA_ASTC_12x12_Format=37821,exports.RGBA_ASTC_4x4_Format=37808,exports.RGBA_ASTC_5x4_Format=37809,exports.RGBA_ASTC_5x5_Format=37810,exports.RGBA_ASTC_6x5_Format=37811,exports.RGBA_ASTC_6x6_Format=37812,exports.RGBA_ASTC_8x5_Format=37813,exports.RGBA_ASTC_8x6_Format=37814,exports.RGBA_ASTC_8x8_Format=37815,exports.RGBA_BPTC_Format=36492,exports.RGBA_ETC2_EAC_Format=37496,exports.RGBA_PVRTC_2BPPV1_Format=35843,exports.RGBA_PVRTC_4BPPV1_Format=35842,exports.RGBA_S3TC_DXT1_Format=33777,exports.RGBA_S3TC_DXT3_Format=33778,exports.RGBA_S3TC_DXT5_Format=33779,exports.RGBFormat=1022,exports.RGB_ETC1_Format=36196,exports.RGB_ETC2_Format=37492,exports.RGB_PVRTC_2BPPV1_Format=35841,exports.RGB_PVRTC_4BPPV1_Format=35840,exports.RGB_S3TC_DXT1_Format=33776,exports.RGFormat=1030,exports.RGIntegerFormat=1031,exports.ReadableGeometry=zt,exports.RedFormat=1028,exports.RedIntegerFormat=1029,exports.ReflectionMap=class extends $h{get type(){return"ReflectionMap"}constructor(e,t={}){super(e,t),this.scene._lightsState.addReflectionMap(this._state),this.scene._reflectionMapCreated(this)}destroy(){super.destroy(),this.scene._reflectionMapDestroyed(this)}},exports.RepeatWrapping=1e3,exports.STLDefaultDataSource=Bw,exports.STLLoaderPlugin=class extends V{constructor(e,t={}){super("STLLoader",e,t),this._sceneGraphLoader=new Pw,this.dataSource=t.dataSource}set dataSource(e){this._dataSource=e||new Bw}get dataSource(){return this._dataSource}load(e){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new ms(this.viewer.scene,_.apply(e,{isModel:!0})),i=e.src,s=e.stl;return i||s?(i?this._sceneGraphLoader.load(this,t,i,e):this._sceneGraphLoader.parse(this,t,s,e),t):(this.error("load() param expected: either 'src' or 'stl'"),t)}},exports.SceneModel=ph,exports.SceneModelMesh=ar,exports.SceneModelTransform=oh,exports.SectionPlane=as,exports.SectionPlanesPlugin=class extends V{constructor(e,t={}){if(super("SectionPlanes",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new Aw(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;hw.set(this.viewer.scene.aabb),c.getAABB3Center(hw,cw),hw[0]+=t[0]-cw[0],hw[1]+=t[1]-cw[1],hw[2]+=t[2]-cw[2],hw[3]+=t[0]-cw[0],hw[4]+=t[1]-cw[1],hw[5]+=t[2]-cw[2],this.viewer.cameraFlight.flyTo({aabb:hw,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new as(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new aw(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(var t=0,i=e.length;t{this._texture.image=e,this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage()},e.src=this._src}}get src(){return this._src}set size(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}get size(){return this._size}set collidable(e){this._mesh.collidable=!1!==e}get collidable(){return this._mesh.collidable}set clippable(e){this._mesh.clippable=!1!==e}get clippable(){return this._mesh.clippable}set pickable(e){this._mesh.pickable=!1!==e}get pickable(){return this._mesh.pickable}set opacity(e){this._mesh.opacity=e}get opacity(){return this._mesh.opacity}_updatePlaneSizeFromImage(){const e=.5*this._size,t=this._imageSize[0],i=this._imageSize[1],s=i/t;this._geometry.positions=t>i?[e,e*s,0,-e,e*s,0,-e,-e*s,0,e,-e*s,0]:[e/s,e,0,-e/s,e,0,-e/s,-e,0,e/s,-e,0]}},exports.StoreyViewsPlugin=class extends V{constructor(e,t={}){super("StoreyViews",e),this._objectsMemento=new sc,this._cameraMemento=new ec,this.storeys={},this.modelStoreys={},this._fitStoreyMaps=!!t.fitStoreyMaps,this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{this._registerModelStoreys(e),this.fire("storeys",this.storeys)}))}_registerModelStoreys(e){const t=this.viewer,i=t.scene,s=t.metaScene,r=s.metaModels[e],o=i.models[e];if(!r||!r.rootMetaObjects)return;const n=r.rootMetaObjects;for(let t=0,r=n.length;t.5?a.length:0,h=new uw(this,o.aabb,l,e,n,A);h._onModelDestroyed=o.once("destroyed",(()=>{this._deregisterModelStoreys(e),this.fire("storeys",this.storeys)})),this.storeys[n]=h,this.modelStoreys[e]||(this.modelStoreys[e]={}),this.modelStoreys[e][n]=h}}}_deregisterModelStoreys(e){const t=this.modelStoreys[e];if(t){const i=this.viewer.scene;for(let e in t)if(t.hasOwnProperty(e)){const s=t[e],r=i.models[s.modelId];r&&r.off(s._onModelDestroyed),delete this.storeys[e]}delete this.modelStoreys[e]}}get fitStoreyMaps(){return this._fitStoreyMaps}gotoStoreyCamera(e,t={}){const i=this.storeys[e];if(!i)return this.error("IfcBuildingStorey not found with this ID: "+e),void(t.done&&t.done());const s=this.viewer,r=s.scene.camera,o=i.storeyAABB;if(o[3]{t.done()})):(s.cameraFlight.jumpTo(_.apply(t,{eye:h,look:n,up:u,orthoScale:A})),s.camera.ortho.scale=A)}showStoreyObjects(e,t={}){if(!this.storeys[e])return void this.error("IfcBuildingStorey not found with this ID: "+e);const i=this.viewer,s=i.scene;i.metaScene.metaObjects[e]&&(t.hideOthers&&s.setObjectsVisible(i.scene.visibleObjectIds,!1),this.withStoreyObjects(e,((e,t)=>{e&&(e.visible=!0)})))}withStoreyObjects(e,t){const i=this.viewer,s=i.scene,r=i.metaScene,o=r.metaObjects[e];if(!o)return;const n=o.getObjectIDsInSubtree();for(var a=0,l=n.length;athis.storeys[i[1]].storeyAABB[4]?i[1]:null}worldPosToStoreyMap(e,t,i){const s=e.storeyId,r=this.storeys[s];if(!r)return this.error("IfcBuildingStorey not found with this ID: "+s),!1;const o=this._fitStoreyMaps?r.storeyAABB:r.modelAABB,n=o[0],a=o[1],l=o[2],A=o[3]-n,h=o[4]-a,c=o[5]-l,u=this.viewer.camera.worldUp,d=u[0]>u[1]&&u[0]>u[2],p=!d&&u[1]>u[0]&&u[1]>u[2];!d&&!p&&u[2]>u[0]&&(u[2],u[1]);const f=e.width/A,g=p?e.height/c:e.height/h;return i[0]=Math.floor(e.width-(t[0]-n)*f),i[1]=Math.floor(e.height-(t[2]-l)*g),i[0]>=0&&i[0]=0&&i[1]<=e.height}worldDirToStoreyMap(e,t,i){const s=this.viewer.camera,r=s.eye,o=s.look,n=c.subVec3(o,r,pw),a=s.worldUp,l=a[0]>a[1]&&a[0]>a[2],A=!l&&a[1]>a[0]&&a[1]>a[2];!l&&!A&&a[2]>a[0]&&(a[2],a[1]),l?(i[0]=n[1],i[1]=n[2]):A?(i[0]=n[0],i[1]=n[2]):(i[0]=n[0],i[1]=n[1]),c.normalizeVec2(i)}destroy(){this.viewer.scene.off(this._onModelLoaded),super.destroy()}},exports.Texture=Ts,exports.TextureTranscoder=class{transcode(e,t,i={}){}destroy(){}},exports.TreeViewPlugin=class extends V{constructor(e,t={}){super("TreeViewPlugin",e),this.errors=[],this.valid=!0;const i=t.containerElement||document.getElementById(t.containerElementId);if(i instanceof HTMLElement){for(let e=0;;e++)if(!Tw[e]){Tw[e]=this,this._index=e,this._id=`tree-${e}`;break}if(this._containerElement=i,this._metaModels={},this._autoAddModels=!1!==t.autoAddModels,this._autoExpandDepth=t.autoExpandDepth||0,this._sortNodes=!1!==t.sortNodes,this._viewer=e,this._rootElement=null,this._muteSceneEvents=!1,this._muteTreeEvents=!1,this._rootNodes=[],this._objectNodes={},this._nodeNodes={},this._rootNames={},this._sortNodes=t.sortNodes,this._pruneEmptyNodes=t.pruneEmptyNodes,this._showListItemElementId=null,this._renderService=t.renderService||new Sw,this._showIndeterminate=t.showIndeterminate??!1,!this._renderService)throw new Error("TreeViewPlugin: no render service set");if(this._containerElement.oncontextmenu=e=>{e.preventDefault()},this._onObjectVisibility=this._viewer.scene.on("objectVisibility",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;const s=e.visible;if(!(s!==i.checked))return;this._muteTreeEvents=!0,i.checked=s,s?i.numVisibleEntities++:i.numVisibleEntities--,this._renderService.setCheckbox(i.nodeId,s);let r=i.parent;for(;r;){r.checked=s,s?r.numVisibleEntities++:r.numVisibleEntities--;const e=this._showIndeterminate&&r.numVisibleEntities>0&&r.numVisibleEntities0,e),r=r.parent}this._muteTreeEvents=!1})),this._onObjectXrayed=this._viewer.scene.on("objectXRayed",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;this._muteTreeEvents=!0;const s=e.xrayed;s!==i.xrayed&&(i.xrayed=s,this._renderService.setXRayed(i.nodeId,s),this._muteTreeEvents=!1)})),this._switchExpandHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._expandSwitchElement(t)},this._switchCollapseHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._collapseSwitchElement(t)},this._checkboxChangeHandler=e=>{if(this._muteTreeEvents)return;this._muteSceneEvents=!0;const t=e.target,i=this._renderService.isChecked(t),s=this._renderService.getIdFromCheckbox(t),r=this._nodeNodes[s],o=this._viewer.scene.objects;let n=0;this._withNodeTree(r,(e=>{const t=e.objectId,s=o[t],r=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,r&&i!==e.checked&&n++,e.checked=i,this._renderService.setCheckbox(e.nodeId,i),s&&(s.visible=i)}));let a=r.parent;for(;a;){a.checked=i,i?a.numVisibleEntities+=n:a.numVisibleEntities-=n;const e=this._showIndeterminate&&a.numVisibleEntities>0&&a.numVisibleEntities0,e),a=a.parent}this._muteSceneEvents=!1},this._hierarchy=t.hierarchy||"containment",this._autoExpandDepth=t.autoExpandDepth||0,this._autoAddModels){const e=Object.keys(this.viewer.metaScene.metaModels);for(let t=0,i=e.length;t{this.viewer.metaScene.metaModels[e]&&this.addModel(e)}))}this.hierarchy=t.hierarchy}else this.error("Mandatory config expected: valid containerElementId or containerElement")}set hierarchy(e){"containment"!==(e=e||"containment")&&"storeys"!==e&&"types"!==e&&(this.error("Unsupported value for `hierarchy' - defaulting to 'containment'"),e="containment"),this._hierarchy!==e&&(this._hierarchy=e,this._createNodes())}get hierarchy(){return this._hierarchy}addModel(e,t={}){if(!this._containerElement)return;const i=this.viewer.scene.models[e];if(!i)throw"Model not found: "+e;const s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,t&&t.rootName&&(this._rootNames[e]=t.rootName),i.on("destroyed",(()=>{this.removeModel(i.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}removeModel(e){if(!this._containerElement)return;this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes())}showNode(e){this.unShowNode();const t=this._objectNodes[e];if(!t)return;this.collapse();const i=t.nodeId,s=this._renderService.getSwitchElement(i);if(s)return this._expandSwitchElement(s),s.scrollIntoView(),!0;const r=[];r.unshift(t);let o=t.parent;for(;o;)r.unshift(o),o=o.parent;for(let e=0,t=r.length;e{if(s===e)return;const r=this._renderService.getSwitchElement(i.nodeId);if(r){this._expandSwitchElement(r);const e=i.children;for(var o=0,n=e.length;o0;return this.valid}_validateMetaModelForStoreysHierarchy(e=0,t,i){return!0}_createEnabledNodes(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}_createDisabledNodes(){const e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);const t=this._viewer.metaScene.rootMetaObjects;for(let i in t){const s=t[i],r=s.type,o=s.name,n=o&&""!==o&&"Undefined"!==o&&"Default"!==o?o:r,a=this._renderService.createDisabledNodeElement(n);e.appendChild(a)}}_findEmptyNodes(){const e=this._viewer.metaScene.rootMetaObjects;for(let t in e)this._findEmptyNodes2(e[t])}_findEmptyNodes2(e,t=0){const i=this.viewer.scene,s=e.children,r=e.id,o=i.objects[r];if(e._countEntities=0,o&&e._countEntities++,s)for(let t=0,i=s.length;t{e.aabb&&r.aabb||(e.aabb||(e.aabb=t.getAABB(s.getObjectIDsInSubtree(e.objectId))),r.aabb||(r.aabb=t.getAABB(s.getObjectIDsInSubtree(r.objectId))));let o=0;return o=i.xUp?0:i.yUp?1:2,e.aabb[o]>r.aabb[o]?-1:e.aabb[o]s?1:0}_synchNodesToEntities(){const e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects;for(let s=0,r=e.length;sthis._createNodeElement(e))),t=this._renderService.createRootNode();e.forEach((e=>{t.appendChild(e)})),this._containerElement.appendChild(t),this._rootElement=t}_createNodeElement(e){return this._renderService.createNodeElement(e,this._switchExpandHandler,this._checkboxChangeHandler,(t=>{this.fire("contextmenu",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}),(t=>{this.fire("nodeTitleClicked",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}))}_expandSwitchElement(e){if(this._renderService.isExpanded(e))return;const t=this._renderService.getId(e),i=this._nodeNodes[t].children.map((e=>this._createNodeElement(e)));this._renderService.addChildren(e,i),this._renderService.expand(e,this._switchExpandHandler,this._switchCollapseHandler)}_collapseNode(e){const t=this._renderService.getSwitchElement(e);this._collapseSwitchElement(t)}_collapseSwitchElement(e){this._renderService.collapse(e,this._switchExpandHandler,this._switchCollapseHandler)}},exports.UnsignedByteType=1009,exports.UnsignedInt248Type=1020,exports.UnsignedIntType=1014,exports.UnsignedShort4444Type=1017,exports.UnsignedShort5551Type=1018,exports.UnsignedShortType=1012,exports.VBOGeometry=Us,exports.ViewCullPlugin=class extends V{constructor(e,t={}){super("ViewCull",e),this._objectCullStates=function(e){const t=e.id;let i=Lw[t];return i||(i=new Rw(e),Lw[t]=i,e.on("destroyed",(()=>{delete Lw[t],i._destroy()}))),i}(e.scene),this._maxTreeDepth=t.maxTreeDepth||8,this._modelInfos={},this._frustum=new U,this._kdRoot=null,this._frustumDirty=!1,this._kdTreeDirty=!1,this._onViewMatrix=e.scene.camera.on("viewMatrix",(()=>{this._frustumDirty=!0})),this._onProjMatrix=e.scene.camera.on("projMatMatrix",(()=>{this._frustumDirty=!0})),this._onModelLoaded=e.scene.on("modelLoaded",(e=>{const t=this.viewer.scene.models[e];t&&this._addModel(t)})),this._onSceneTick=e.scene.on("tick",(()=>{this._doCull()}))}set enabled(e){this._enabled=e}get enabled(){return this._enabled}_addModel(e){const t={model:e,onDestroyed:e.on("destroyed",(()=>{this._removeModel(e)}))};this._modelInfos[e.id]=t,this._kdTreeDirty=!0}_removeModel(e){const t=this._modelInfos[e.id];t&&(t.model.off(t.onDestroyed),delete this._modelInfos[e.id],this._kdTreeDirty=!0)}_doCull(){const e=this._frustumDirty||this._kdTreeDirty;if(this._frustumDirty&&this._buildFrustum(),this._kdTreeDirty&&this._buildKDTree(),e){const e=this._kdRoot;e&&this._visitKDNode(e)}}_buildFrustum(){const e=this.viewer.scene.camera;O(this._frustum,e.viewMatrix,e.projMatrix),this._frustumDirty=!1}_buildKDTree(){const e=this.viewer.scene;this._kdRoot,this._kdRoot={aabb:e.getAABB(),intersection:U.INTERSECT};for(let e=0,t=this._objectCullStates.numObjects;e=this._maxTreeDepth)return e.objects=e.objects||[],e.objects.push(i),void c.expandAABB3(e.aabb,r);if(e.left&&c.containsAABB3(e.left.aabb,r))return void this._insertEntityIntoKDTree(e.left,t,i,s+1);if(e.right&&c.containsAABB3(e.right.aabb,r))return void this._insertEntityIntoKDTree(e.right,t,i,s+1);const o=e.aabb;Uw[0]=o[3]-o[0],Uw[1]=o[4]-o[1],Uw[2]=o[5]-o[2];let n=0;if(Uw[1]>Uw[n]&&(n=1),Uw[2]>Uw[n]&&(n=2),!e.left){const a=o.slice();if(a[n+3]=(o[n]+o[n+3])/2,e.left={aabb:a,intersection:U.INTERSECT},c.containsAABB3(a,r))return void this._insertEntityIntoKDTree(e.left,t,i,s+1)}if(!e.right){const a=o.slice();if(a[n]=(o[n]+o[n+3])/2,e.right={aabb:a,intersection:U.INTERSECT},c.containsAABB3(a,r))return void this._insertEntityIntoKDTree(e.right,t,i,s+1)}e.objects=e.objects||[],e.objects.push(i),c.expandAABB3(e.aabb,r)}_visitKDNode(e,t=U.INTERSECT){if(t!==U.INTERSECT&&e.intersects===t)return;t===U.INTERSECT&&(t=k(this._frustum,e.aabb),e.intersects=t);const i=t===U.OUTSIDE,s=e.objects;if(s&&s.length>0)for(let e=0,t=s.length;e{this._parseModel(e,t,i,s),r.processes--}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}_parseModel(e,t,i,s){if(s.destroyed)return;const r=t.stats||{};if(r.sourceFormat="IFC",r.schemaVersion="",r.title="",r.author="",r.created="",r.numMetaObjects=0,r.numPropertySets=0,r.numObjects=0,r.numGeometries=0,r.numTriangles=0,r.numVertices=0,!this._ifcAPI)throw"WebIFCLoaderPlugin has no WebIFC instance configured - please inject via WebIFCLoaderPlugin constructor";const o=new Uint8Array(e),n=this._ifcAPI.OpenModel(o),a=this._ifcAPI.GetModelSchema(n),l=this._ifcAPI.GetLineIDsWithType(n,this._webIFC.IFCPROJECT).get(0),A=!1!==t.loadMetadata,h={modelID:n,modelSchema:a,sceneModel:s,loadMetadata:A,metadata:A?{id:"",projectId:""+l,author:"",createdAt:"",schema:"",creatingApplication:"",metaObjects:[],propertySets:[]}:null,metaObjects:{},options:i,log:function(e){},nextId:0,stats:r};if(A){if(i.includeTypes){h.includeTypes={};for(let e=0,t=i.includeTypes.length;e{s.destroyed||(s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1))}))}_parseMetaObjects(e){const t=this._ifcAPI.GetLineIDsWithType(e.modelID,this._webIFC.IFCPROJECT).get(0),i=this._ifcAPI.GetLine(e.modelID,t);this._parseSpatialChildren(e,i)}_parseSpatialChildren(e,t,i){const s=this._ifcAPI.GetNameFromTypeCode(t.type);if(e.includeTypes&&!e.includeTypes[s])return;if(e.excludeTypes&&e.excludeTypes[s])return;this._createMetaObject(e,t,i);const r=t.GlobalId.value;this._parseRelatedItemsOfType(e,t.expressID,"RelatingObject","RelatedObjects",this._webIFC.IFCRELAGGREGATES,r),this._parseRelatedItemsOfType(e,t.expressID,"RelatingStructure","RelatedElements",this._webIFC.IFCRELCONTAINEDINSPATIALSTRUCTURE,r)}_createMetaObject(e,t,i){const s=t.GlobalId.value,r=this._ifcAPI.GetNameFromTypeCode(t.type),o={id:s,name:t.Name&&""!==t.Name.value?t.Name.value:r,type:r,parent:i};e.metadata.metaObjects.push(o),e.metaObjects[s]=o,e.stats.numMetaObjects++}_parseRelatedItemsOfType(e,t,i,s,r,o){const n=this._ifcAPI.GetLineIDsWithType(e.modelID,r);for(let r=0;re.value)).includes(t)}else h=A.value===t;if(h){const t=l[s];if(Array.isArray(t))t.forEach((t=>{const i=this._ifcAPI.GetLine(e.modelID,t.value);this._parseSpatialChildren(e,i,o)}));else{const i=this._ifcAPI.GetLine(e.modelID,t.value);this._parseSpatialChildren(e,i,o)}}}}_parsePropertySets(e){const t=this._ifcAPI.GetLineIDsWithType(e.modelID,this._webIFC.IFCRELDEFINESBYPROPERTIES);for(let i=0;i0){const o="Default",n=t.Name.value,a=[];for(let e=0,t=s.length;e{const i=t.expressID,s=t.geometries,r=[],o=this._ifcAPI.GetLine(e.modelID,i).GlobalId.value;if(e.loadMetadata){const t=o,i=e.metaObjects[t];if(e.includeTypes&&(!i||!e.includeTypes[i.type]))return;if(e.excludeTypes&&(!i||e.excludeTypes[i.type]))return}const n=c.mat4(),a=c.vec3();for(let t=0,i=s.size();t{o.destroyed||(o.finalize(),a.finalize(),this.viewer.scene.canvas.spinner.processes--,o.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(a.id)})),this.scheduleTask((()=>{o.destroyed||(o.scene.fire("modelLoaded",o.id),o.fire("loaded",!0,!1))})))},A=e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e),o.fire("error",e)};let h=0;const c={getNextId:()=>`${n}.${h++}`};if(e.metaModelSrc||e.metaModelData)if(e.metaModelSrc){const r=e.metaModelSrc;this._dataSource.getMetaModel(r,(r=>{o.destroyed||(a.loadData(r,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,t,o,null,c,l,A):(this._parseModel(e.xkt,t,o,null,c),l()))}),(e=>{A(`load(): Failed to load model metadata for model '${n} from '${r}' - ${e}`)}))}else e.metaModelData&&(a.loadData(e.metaModelData,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,t,o,null,c,l,A):(this._parseModel(e.xkt,t,o,null,c),l()));else if(e.src)this._loadModel(e.src,t,o,a,c,l,A);else if(e.xkt)this._parseModel(e.xkt,t,o,a,c),l();else if(e.manifestSrc||e.manifest){const r=e.manifestSrc?function(e){const t=e.split("/");return t.pop(),t.join("/")+"/"}(e.manifestSrc):"",n=(e,n,l)=>{let A=0;const h=()=>{o.destroyed||A>=e.length?n():this._dataSource.getMetaModel(`${r}${e[A]}`,(e=>{a.loadData(e,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),A++,this.scheduleTask(h,200)}),l)};h()},h=(e,i,s)=>{let n=0;const a=()=>{o.destroyed||n>=e.length?i():this._dataSource.getXKT(`${r}${e[n]}`,(e=>{this._parseModel(e,t,o,null,c),o.preFinalize(),n++,this.scheduleTask(a,200)}),s)};a()},u=(e,i,s)=>{let n=0;const l=()=>{o.destroyed||n>=e.length?i():this._dataSource.getXKT(`${r}${e[n]}`,(e=>{this._parseModel(e,t,o,a,c),o.preFinalize(),n++,this.scheduleTask(l,200)}),s)};l()};if(e.manifest){const t=e.manifest,i=t.xktFiles;if(!i||0===i.length)return void A("load(): Failed to load model manifest - manifest not valid");const s=t.metaModelFiles;s?n(s,(()=>{h(i,l,A)}),A):u(i,l,A)}else this._dataSource.getManifest(e.manifestSrc,(e=>{if(o.destroyed)return;const t=e.xktFiles;if(!t||0===t.length)return void A("load(): Failed to load model manifest - manifest not valid");const i=e.metaModelFiles;i?n(i,(()=>{h(t,l,A)}),A):u(t,l,A)}),A)}return o}_loadModel(e,t,i,s,r,o,n){this._dataSource.getXKT(e,(e=>{this._parseModel(e,t,i,s,r),i.preFinalize(),o()}),n)}async _parseModel(e,t,i,s,r){if(i.destroyed)return;const o=new DataView(e),n=new Uint8Array(e),a=o.getUint32(0,!0),l=FP[a];if(!l)return void this.error("Unsupported .XKT file version: "+a+" - this XKTLoaderPlugin supports versions "+Object.keys(FP));if(l.parseArrayBuffer)return void l.parseArrayBuffer(this.viewer,t,e,i,s,r);const A=o.getUint32(4,!0),h=[];let c=4*(A+2);for(let e=0;eLC(e,t)))}},exports.ZonesPlugin=class extends V{constructor(e,t={}){super("Zones",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._zones=[],this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,zone:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,zone:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,zone:t,event:e})}}createZone(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=new OC(this,{id:e.id,plugin:this,container:this._container,geometry:e.geometry,alpha:e.alpha,color:e.color,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._zones.push(t),t.on("destroyed",(()=>{const e=this._zones.indexOf(t);e>=0&&this._zones.splice(e,1)})),this.fire("zoneCreated",t),t}get zones(){return this._zones}destroy(){super.destroy()}},exports.ZonesPolysurfaceMouseControl=class extends D{constructor(e,t={}){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this._action=null}get active(){return!!this._action}activate(e,t,i,s){if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}if(this._action)return;const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=LC(o,(function(t,i){return UC(e,c.vec3([0,1,0]),t,i)}));!function o(){a._action=NC(n,e,t,i,s,a.pointerLens,r,l,(e=>{let t=!0;a._action={deactivate:()=>{t=!1}},a.fire("zoneEnd",e),t&&o()}))}()}deactivate(){this._action&&(this._action.deactivate(),this._action=null)}destroy(){this.deactivate(),super.destroy()}},exports.ZonesPolysurfaceTouchControl=class extends D{constructor(e,t={}){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this.pointerCircle=new Q(e.viewer),this._action=null}get active(){return!!this._action}activate(e,t,i,s){if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}if(this._action)return;const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=ge(o,this.pointerCircle,(function(t,i){return UC(e,c.vec3([0,1,0]),t,i)}));!function o(){a._action=NC(n,e,t,i,s,a.pointerLens,r,l,(e=>{let t=!0;a._action={deactivate:()=>{t=!1}},a.fire("zoneEnd",e),t&&o()}))}()}deactivate(){this._action&&(this._action.deactivate(),this._action=null)}destroy(){this.deactivate(),super.destroy()}},exports.ZonesTouchControl=class extends kC{constructor(e,t={}){const i=new Q(e.viewer);super(e,t,((e,t)=>ge(e,i,t))),this.pointerCircle=i}destroy(){this.pointerCircle.destroy(),super.destroy()}},exports.activateDraggableDot=pe,exports.activateDraggableDots=fe,exports.buildBoxGeometry=Wt,exports.buildBoxLinesGeometry=ks,exports.buildBoxLinesGeometryFromAABB=function(e={}){return ks({id:e.id,center:[(e.aabb[0]+e.aabb[3])/2,(e.aabb[1]+e.aabb[4])/2,(e.aabb[2]+e.aabb[5])/2],xSize:Math.abs(e.aabb[3]-e.aabb[0])/2,ySize:Math.abs(e.aabb[4]-e.aabb[1])/2,zSize:Math.abs(e.aabb[5]-e.aabb[2])/2})},exports.buildCylinderGeometry=ss,exports.buildGridGeometry=Ns,exports.buildLineGeometry=function(e={}){if(3!==e.startPoint.length)throw"Start point should contain 3 elements in array: x, y and z";if(3!==e.endPoint.length)throw"End point should contain 3 elements in array: x, y and z";let t=[],i=[],s=e.startPoint[0],r=e.startPoint[1],o=e.startPoint[2],n=e.endPoint[0],a=e.endPoint[1],l=e.endPoint[2],A=Math.sqrt((n-s)**2+(a-r)**2+(l-o)**2),h=[(n-s)/A,(a-r)/A,(l-o)/A];if(e.pattern){let c=e.pattern.length,u=!1,d=0,p=0,f=0,g=[s,r,o],m=e.pattern[p];for(i.push(g[0],g[1],g[2]);m<=A-d;){let s=[h[0]*m,h[1]*m,h[2]*m],r=[g[0]+s[0],g[1]+s[1],g[2]+s[2]];i.push(r[0],r[1],r[2]),u||(t.push(f),t.push(f+1)),u=!u,f+=1,g=r,p+=1,p>=c&&(p=0),d+=m,m=e.pattern[p]}e.extendToEnd&&(i.push(n,a,l),t.push(t.length-2),t.push(t.length-1))}else t.push(0),t.push(1),i.push(s,r,o,n,a,l);return _.apply(e,{primitive:"lines",positions:i,indices:t})},exports.buildPlaneGeometry=Qs,exports.buildPolylineGeometry=Hs,exports.buildPolylineGeometryFromCurve=function(e={}){let t=e.curve.getPoints(e.divisions).map((e=>[...e])).flat();return Hs({id:e.id,points:t})},exports.buildSphereGeometry=rs,exports.buildTorusGeometry=Vs,exports.buildVectorTextGeometry=ns,exports.createRTCViewMat=W,exports.frustumIntersectsAABB3=k,exports.getKTX2TextureTranscoder=HA,exports.getPlaneRTCPos=J,exports.isTriangleMeshSolid=Gs,exports.load3DSGeometry=function(e,t={}){return new Promise((function(i,s){t.src||(console.error("load3DSGeometry: Parameter expected: src"),s());var r=e.canvas.spinner;r.processes++,_.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("load3DSGeometry: no data loaded"),r.processes--,s());var o=Os.parse.from3DS(e).edit.objects[0].mesh,n=o.vertices,a=o.uvt,l=o.indices;r.processes--,i(_.apply(t,{primitive:"triangles",positions:n,normals:null,uv:a,indices:l}))}),(function(e){console.error("load3DSGeometry: "+e),r.processes--,s()}))}))},exports.loadOBJGeometry=function(e,t={}){return new Promise((function(i,s){t.src||(console.error("loadOBJGeometry: Parameter expected: src"),s());var r=e.canvas.spinner;r.processes++,_.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("loadOBJGeometry: no data loaded"),r.processes--,s());for(var o=Os.parse.fromOBJ(e),n=Os.edit.unwrap(o.i_verts,o.c_verts,3),a=Os.edit.unwrap(o.i_norms,o.c_norms,3),l=Os.edit.unwrap(o.i_uvt,o.c_uvt,2),A=new Int32Array(o.i_verts.length),h=0;h0?a:null,autoNormals:0===a.length,uv:l,indices:A}))}),(function(e){console.error("loadOBJGeometry: "+e),r.processes--,s()}))}))},exports.math=c,exports.meshSurfaceArea=sr,exports.meshVolume=Js,exports.rtcToWorldPos=function(e,t,i){return i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i},exports.sRGBEncoding=3001,exports.setFrustum=O,exports.stats=p,exports.touchPointSelector=ge,exports.transformToNode=ue,exports.utils=_,exports.worldToRTCPos=K,exports.worldToRTCPositions=X; +/*! pako 2.1.0 https://github.com/nodeca/pako @license (MIT AND Zlib) */!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof 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e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getDotBIM(e,t,i){_.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}}const DC=function(e){const t=t=>parseInt(e.substr(t+1,2),16)/255;return[t(0),t(2),t(4)]},SC=function(e){const t=[];for(let i=0;i=0?h:2*Math.PI-h}return r(e[0]-i[0])*(t[1]-i[1])-(t[0]-i[0])*(e[1]-i[1]);return(t,i,s,r)=>{const o=e(t,i,s),n=e(t,s,r),a=e(t,r,i);return!((o<0||n<0||a<0)&&(o>0||n>0||a>0))}}(),r=[],o=(i?t:t.slice(0).reverse()).map((e=>({idx:e})));o.forEach(((e,t)=>{e.prev=o[(t-1+o.length)%o.length],e.next=o[(t+1)%o.length]}));const n=c.vec2(),a=c.vec2();for(;o.length>2;){let t=0;for(;;){if(t>=o.length)throw`isCCW = ${i}; earIdx = ${t}; len = ${o.length}`;const r=o[t],l=e[r.prev.idx],A=e[r.idx],h=e[r.next.idx];if(c.subVec2(l,A,n),c.subVec2(h,A,a),n[0]*a[1]-n[1]*a[0]>=0&&o.every((t=>t===r||t===r.prev||t===r.next||!s(e[t.idx],l,A,h))))break;++t}const l=o[t];o.splice(t,1),r.push([l.idx,l.next.idx,l.prev.idx]);l.prev.next=l.next;l.next.prev=l.prev}return[e,r,i]},TC=function(e,t){const i=e.canvas.canvas,s=i.parentNode,r=document.createElement("div");s.insertBefore(r,i);let o=5;r.style.background=t,r.style.border="2px solid white",r.style.margin="0 0",r.style.zIndex="100",r.style.position="absolute",r.style.pointerEvents="none",r.style.display="none";const n=new he(e,{}),a=e=>e+"px",l=function(){const e=n.canvasPos.slice();ue(i,s,e),r.style.left=a(e[0]-3-o/2),r.style.top=a(e[1]-3-o/2),r.style.borderRadius=a(2*o),r.style.width=a(o),r.style.height=a(o)},A=e.camera.on("viewMatrix",l),h=e.camera.on("projMatrix",l);return{update:function(e){e&&(n.worldPos=e,l()),r.style.display=e?"":"none"},setHighlighted:function(e){o=e?10:5,l()},getCanvasPos:()=>n.canvasPos,getWorldPos:()=>n.worldPos,destroy:function(){r.parentNode.removeChild(r),e.camera.off(A),e.camera.off(h),n.destroy()}}},RC=function(e,t,i){let s=null;const r=r=>{if(r){s&&s.destroy();try{const[o,n]=SC(r.map((e=>[e[0],e[2]]))),a=[].concat(...o.map((e=>[e[0],r[0][1],e[1]]))),l=[].concat(...n);s=new ts(e,{pickable:!1,geometry:new zt(e,{positions:a,indices:l,normals:c.buildNormals(a,l)}),material:new Yt(e,{alpha:void 0!==i?i:.5,backfaces:!0,diffuse:DC(t)})})}catch(e){s=null}}s&&(s.visible=!!r)};return r(null),{updateBase:r,destroy:()=>s&&s.destroy()}},LC=function(e,t){return function(i,s,r){const o=e.scene,n=o.canvas.canvas,a=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,ue(n.ownerDocument.documentElement,n,t),t),l=e=>{const i=c.vec3(),s=c.vec3();return c.canvasPosToWorldRay(n,o.camera.viewMatrix,o.camera.projMatrix,o.camera.projection,e,i,s),t(i,s)};let A=!1;const h=function(){A=!1},u=function(){h(),n.removeEventListener("mousedown",p),n.removeEventListener("mousemove",f),e.cameraControl.off(g),n.removeEventListener("mouseup",m)},d=c.vec2(),p=function(e){1===e.which&&(a(e,d),A=!0)};n.addEventListener("mousedown",p);const f=function(e){const t=a(e,c.vec2());A&&c.distVec2(d,t)>20&&(h(),i())};n.addEventListener("mousemove",f);const g=e.cameraControl.on("rayMove",(e=>{const t=e.canvasPos;s(t,l(t))})),m=function(e){if(1===e.which&&A){u();const t=a(e,c.vec2());r(t,l(t))}};return n.addEventListener("mouseup",m),u}},UC=function(e,t,i,s){const r=-(c.dotVec3(i,t)-e)/c.dotVec3(s,t);{const e=c.vec3();return c.mulVec3Scalar(s,r,e),c.addVec3(i,e,e),e}};class OC extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={},this.plugin.viewer.scene,this._geometry=t.geometry,t.onMouseOver,t.onMouseLeave,t.onContextMenu,this._alpha="alpha"in t&&void 0!==t.alpha?t.alpha:.5,this.color=t.color,this._visible=!0,this._rebuildMesh()}_rebuildMesh(){const e=this.plugin.viewer.scene,t=this._geometry.planeCoordinates.slice(),i=this._geometry.height<0,s=this._geometry.altitude+(i?this._geometry.height:0),r=this._geometry.height*(i?-1:1),[o,n,a]=SC(t),l=[],A=[],h=e=>{const t=l.length;for(let t of o)l.push([t[0],s+(e?r:0),t[1]]);for(let i of n)A.push(...(e?i:i.slice(0).reverse()).map((e=>e+t)))};h(!1),h(!0);for(let e=0;ee+c)))}this._zoneMesh&&this._zoneMesh.destroy();const u=[].concat(...l);this._zoneMesh=new ts(e,{edges:this._edges,geometry:new zt(e,{positions:u,indices:A,normals:c.buildNormals(u,A)}),material:new Yt(e,{alpha:this._alpha,backfaces:!0,diffuse:DC(this._color)}),visible:this._visible}),this._zoneMesh.highlighted=this._highlighted,this._zoneMesh.zone=this;{const e=c.vec2(),t=c.vec2();let i=0;for(let s of n){const r=o[s[0]],n=o[s[1]],a=o[s[2]];c.subVec2(n,r,e),c.subVec2(a,r,t),i+=Math.abs(e[0]*t[1]-e[1]*t[0])}this._baseArea=i/2}this._metrics=null;const d=e=>Math.min(...l.map((t=>t[e]))),p=e=>Math.max(...l.map((t=>t[e]))),f=d(0),g=d(1),m=d(2),_=p(0),v=p(1),b=p(2);this._center=c.vec3([(f+_)/2,(g+v)/2,(m+b)/2])}get baseArea(){return this._baseArea}get area(){return this._getMetrics().area}get volume(){return this._getMetrics().volume}_getMetrics(){if(null===this._metrics){let e=0,t=0;const i=this._zoneMesh.geometry,s=[c.vec3(),c.vec3(),c.vec3()],r=c.vec3();for(let o=0;o{const s=t.map((t=>[t[0],e?r:o,t[1]]));i.push(e?s:s.slice(0).reverse())};n(!0),n(!1);const a=(e,i)=>[t[e][0],i,t[e][1]];for(let e=0;ei?a:n;h|=A,u.push(A)}switch(h){case n:case a:o.push(t);break;case l:break;case A:const i=[];for(let o=0;o=3&&o.push(i)}}i=o}if(0===i.length)return null;{const e=c.vec3([0,0,0]),t=new Set;for(const s of i)for(const i of s){const s=i.map((e=>e.toFixed(3))).join(":");t.has(s)||(t.add(s),c.addVec3(e,i,e))}return c.mulVec3Scalar(e,1/t.size,e),e}}get center(){return this._center}get altitude(){return this._geometry.altitude}set altitude(e){this._geometry.altitude=e,this._rebuildMesh()}get height(){return this._geometry.height}set height(e){this._geometry.height=e,this._rebuildMesh()}get highlighted(){return this._highlighted}set highlighted(e){this._highlighted=e,this._zoneMesh&&(this._zoneMesh.highlighted=e)}set color(e){this._color=e,this._zoneMesh&&(this._zoneMesh.material.diffuse=DC(this._color))}get color(){return this._color}set alpha(e){this._alpha=e,this._zoneMesh&&(this._zoneMesh.material.alpha=this._alpha)}get alpha(){return this._alpha}get edges(){return this._edges}set edges(e){this._edges=e,this._zoneMesh&&(this._zoneMesh.edges=this._edges)}set visible(e){this._visible=!!e,this._zoneMesh.visible=this._visible,this._needUpdate()}get visible(){return this._visible}getJSON(){return{id:this.id,geometry:this._geometry,alpha:this._alpha,color:this._color}}duplicate(){return this.plugin.createZone({id:c.createUUID(),geometry:{planeCoordinates:this._geometry.planeCoordinates.map((e=>e.slice())),altitude:this._geometry.altitude,height:this._geometry.height},alpha:this._alpha,color:this._color})}destroy(){this._zoneMesh.destroy(),super.destroy()}}class kC extends D{constructor(e,t,i){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this.createSelect3dPoint=i,this._deactivate=null}get active(){return!!this._deactivate}activate(e,t,i,s){if(this._deactivate)return;if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=this.createSelect3dPoint(o,((t,i)=>UC(e,c.vec3([0,1,0]),t,i)));!function o(){const A=RC(n,i,s),h=function(e,t,i,s,r,o){const n=TC(e,t),a=TC(e,t),l=i?function(e){i.visible=!!e,e&&(i.canvasPos=e)}:()=>{};let A=s((()=>{l(null),n.update(null)}),((e,t)=>{l(e),n.update(t)}),(function(e,t){n.update(t),A=s((function(){l(null),a.update(null),r(null)}),(function(e,i){l(e),a.update(i),r(c.distVec3(t,i)>.01&&[t,i])}),(function(e,i){a.update(i),n.destroy(),a.destroy(),l(null),o([t,i])}))}));return{deactivate:function(){A(),n.destroy(),a.destroy(),l(null)}}}(n,i,a.pointerLens,l,(e=>{if(e){const t=e[0],i=e[1],s=e=>Math.min(t[e],i[e]),r=e=>Math.max(t[e],i[e]),o=s(0),n=s(1),a=s(2),l=r(0);r(1);const h=r(2);A.updateBase([[o,n,h],[l,n,h],[l,n,a],[o,n,a]])}else A.updateBase(null)}),(n=>{A.destroy();const l=function(e,t,i,s,r,o,n){const a=i=>Math.min(e[i],t[i]),l=i=>Math.max(e[i],t[i]),A=a(0),h=a(2),u=l(0),d=l(2);return n.createZone({id:c.createUUID(),geometry:{planeCoordinates:[[A,d],[u,d],[u,h],[A,h]],altitude:i,height:s},alpha:o,color:r})}(n[0],n[1],e,t,i,s,r);let h=!0;a._deactivate=()=>{h=!1},a.fire("zoneEnd",l),h&&o()})).deactivate;a._deactivate=()=>{h(),A.destroy()}}()}deactivate(){this._deactivate&&(this._deactivate(),this._deactivate=null)}destroy(){this.deactivate(),super.destroy()}}const NC=function(e,t,i,s,r,o,n,a,l){const A=o?function(e){o.visible=!!e,e&&(o.canvasPos=e)}:()=>{};let h;const u=[()=>A(null)],d=RC(e,s,r);return u.push((()=>d.destroy())),function o(p){const f=TC(e,s),g=p.length>0&&function(e,t,i){const s=e.canvas.canvas,r=new he(e,{});r.worldPos=i;const o=new he(e,{}),n=s.ownerDocument.body,a=new me(n,{color:t,thickness:1,thicknessClickable:6});a.setVisible(!1);const l=function(){const e=r.canvasPos.slice(),t=o.canvasPos.slice();ue(s,n,e),ue(s,n,t),a.setStartAndEnd(e[0],e[1],t[0],t[1])},A=e.camera.on("viewMatrix",l),h=e.camera.on("projMatrix",l);return{update:function(e){e&&(o.worldPos=e,l()),a.setVisible(!!e)},destroy:function(){e.camera.off(A),e.camera.off(h),r.destroy(),o.destroy(),a.destroy()}}}(e,s,p[p.length-1].getWorldPos());u.push((()=>{f.destroy(),g&&g.destroy()}));const m=p.length>0&&p[0],_=function(e){const t=m&&m.getCanvasPos();return t&&c.distVec2(t,e)<10&&{canvasPos:t,worldPos:m.getWorldPos()}},v=function(){const e=(e,t,i)=>t[0]<=Math.max(e[0],i[0])&&t[0]>=Math.min(e[0],i[0])&&t[1]<=Math.max(e[1],i[1])&&t[1]>=Math.min(e[1],i[1]),t=(e,t,i)=>{const s=(t[1]-e[1])*(i[0]-t[0])-(t[0]-e[0])*(i[1]-t[1]);return 0===s?0:s>0?1:2};return function(i,s){const r=i[i.length-2],o=i[i.length-1];for(let n=s?1:0;n{A(null),f.update(null),g&&g.update(null),d.updateBase(p.length>2?p.map((e=>e.getWorldPos())):null)}),((e,t)=>{const i=p.length>2&&_(e);if(m&&m.setHighlighted(!!i),A(i?i.canvasPos:e),f.update(!i&&t),g&&g.update(i?i.worldPos:t),p.length>=2){const e=p.map((e=>e.getWorldPos())).concat(i?[]:[t]),s=v(e.map((e=>[e[0],e[2]])),i);d.updateBase(s?null:e)}else d.updateBase(null)}),(function(e,a){const A=p.length>2&&_(e),h=p.map((e=>e.getWorldPos())).concat(A?[]:[a]);d.updateBase(h);const m=h.map((e=>[e[0],e[2]]));p.length>2&&v(m,A)?(u.pop()(),o(p)):A?(f.update(a),u.forEach((e=>e())),l(n.createZone({id:c.createUUID(),geometry:{planeCoordinates:m,altitude:t,height:i},alpha:r,color:s}))):(f.update(a),g&&g.update(a),o(p.concat(f)))}))}([]),{closeSurface:function(){throw"TODO"},deactivate:function(){h(),u.forEach((e=>e()))}}};class QC extends D{constructor(e,t,i,s){const r=e.plugin.viewer,o=r.scene;super(o);const n=e._geometry.altitude,a=e._geometry.planeCoordinates.map((t=>{const i=o.canvas.canvas.ownerDocument.body,s=new de(o,{},i,{fillColor:e._color});return s.worldPos=c.vec3([t[0],n,t[1]]),s.on("worldPos",(function(){t[0]=s.worldPos[0],t[1]=s.worldPos[2];try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}})),s})),l=fe({viewer:r,handleMouseEvents:i,handleTouchEvents:s,pointerLens:t&&t.pointerLens,dots:a,ray2WorldPos:(e,t)=>UC(n,c.vec3([0,1,0]),e,t),onEnd:(t,i)=>(e._zoneMesh&&this.fire("edited"),!!e._zoneMesh)}),A=function(){l(),a.forEach((e=>e.destroy()))},h=e.on("destroyed",A);this._deactivate=function(){e.off("destroyed",h),A()}}deactivate(){this._deactivate(),super.destroy()}}class VC extends D{constructor(e,t,i,s){const r=e.plugin.viewer,o=r.scene,n=o.canvas.canvas;super(o);const a=this,l=e._geometry.altitude,A=t&&t.pointerLens,h=A?function(e){A.visible=!!e,e&&(A.canvasPos=e)}:()=>{},u=e=>{const t=c.vec3(),i=c.vec3();return c.canvasPosToWorldRay(n,o.camera.viewMatrix,o.camera.projMatrix,o.camera.projection,e,t,i),s=t,r=i,UC(l,c.vec3([0,1,0]),s,r);var s,r},d=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,ue(n.ownerDocument.documentElement,n,t),t),p=function(e,t){const i=e=>{e.preventDefault(),t(e)};return n.addEventListener(e,i),()=>n.removeEventListener(e,i)};let f=()=>{};const g=function(t,i,s,o){const l=o(t),A=d(l,c.vec2()),g=r.scene.pick({canvasPos:A,includeEntities:[e._zoneMesh.id]});if((g&&g.entity&&g.entity.zone)===e){f(),n.style.cursor="move",r.cameraControl.active=!1;const t=function(){const t=e._geometry.planeCoordinates.map((e=>e.slice())),i=u(A),s=c.vec2([i[0],i[2]]),r=c.vec2();return function(i){const o=u(i);r[0]=o[0],r[1]=o[2],c.subVec2(s,r,r),e._geometry.planeCoordinates.forEach(((e,i)=>{c.subVec2(t[i],r,e)}));try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}}}(),l=p(i,(function(e){const i=o(e);if(i){const e=d(i,c.vec2());t(e),h(e)}})),g=p(s,(function(e){const i=o(e);if(i){const e=d(i,c.vec2());t(e),h(null),f(),a.fire("translated")}}));f=function(){f=()=>{},n.style.cursor="default",r.cameraControl.active=!0,l(),g()}}},m=[];i&&m.push(p("mousedown",(e=>{1===e.which&&g(e,"mousemove","mouseup",(e=>1===e.which&&e))}))),s&&m.push(p("touchstart",(e=>{if(1===e.touches.length){const t=e.touches[0].identifier;g(e,"touchmove","touchend",(e=>[...e.changedTouches].find((e=>e.identifier===t))))}})));const _=function(){f(),m.forEach((e=>e())),h(null)},v=e.on("destroyed",_);this._deactivate=function(){e.off("destroyed",v),_()}}deactivate(){this._deactivate(),super.destroy()}}exports.AlphaFormat=1021,exports.AmbientLight=Tt,exports.AngleMeasurementEditMouseControl=class extends we{constructor(e,t){super(e,t,!0,!1)}},exports.AngleMeasurementEditTouchControl=class extends we{constructor(e,t){super(e,t,!1,!0)}},exports.AngleMeasurementsControl=xe,exports.AngleMeasurementsMouseControl=Be,exports.AngleMeasurementsPlugin=class extends V{constructor(e,t={}){super("AngleMeasurements",e),this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,angleMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get control(){return this._defaultControl||(this._defaultControl=new Be(this,{})),this._defaultControl}get measurements(){return this._measurements}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.corner,s=e.target,r=new ye(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},corner:{entity:i.entity,worldPos:i.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:e.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[r.id]=r,r.on("destroyed",(()=>{delete this._measurements[r.id]})),r.clickable=!0,this.fire("measurementCreated",r),r}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{this.plugin.viewer.cameraControl.active=!1},u=()=>{this.plugin.viewer.cameraControl.active=!0},d=()=>{o&&(clearTimeout(o),o=null),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),u(),this._touchState=0};i.addEventListener("touchstart",this._onCanvasTouchStart=i=>{const l=i.touches.length;if(1!==l)return void(o&&(clearTimeout(o),o=null));const u=i.touches[0],p=u.clientX,f=u.clientY;switch(n.set([p,f]),a.set([p,f]),this._touchState){case 0:if(1!==l&&null!==o)return void d();const i=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping});if(i&&i.snapped)s.set(i.worldPos),this.pointerCircle.start(i.snappedCanvasPos);else{const e=t.pick({canvasPos:a,pickSurface:!0});if(!e||!e.worldPos)return;s.set(e.worldPos),this.pointerCircle.start(e.canvasPos)}o=setTimeout((()=>{1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{this.pointerCircle.stop();const i=e.touches.length;if(1!==i||1!==e.changedTouches.length)return void(o&&(clearTimeout(o),o=null));const r=e.touches[0],n=r.clientX,l=r.clientY;if(r.identifier!==A)return;let h,c;switch(a.set([n,l]),this._touchState){case 2:this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.snapped?(this.pointerLens&&(this.pointerLens.snappedCanvasPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),s.set(h.worldPos),this._currentAngleMeasurement.origin.worldPos=h.worldPos):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),s.set(c.worldPos),this._currentAngleMeasurement.origin.worldPos=c.worldPos):this.pointerLens&&(this.pointerLens.cursorPos=null,this.pointerLens.snapped=!1)),this._touchState=2;break;case 5:if(1!==i&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentAngleMeasurement.corner.worldPos=h.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),this._currentAngleMeasurement.corner.worldPos=c.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1)),this._touchState=5;break;case 8:if(1!==i&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentAngleMeasurement.target.worldPos=h.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.angleVisible=!0):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),this._currentAngleMeasurement.target.worldPos=c.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.angleVisible=!0)),this._touchState=8}}),{passive:!0}),i.addEventListener("touchend",this._onCanvasTouchEnd=i=>{this.pointerCircle.stop();const s=i.changedTouches.length;if(1!==s)return;const h=i.changedTouches[0],d=h.clientX,p=h.clientY;if(h.identifier===A)switch(o&&(clearTimeout(o),o=null),l.set([d,p]),this._touchState){case 1:{if(1!==s||d>n[0]+r||dn[1]+r||pn[0]+r||dn[1]+r||pn[0]+r||dn[1]+r||p",this._markerHTML=t.markerHTML||"
",this._container=t.container||document.body,this._values=t.values||{},this.annotations={},this.surfaceOffset=t.surfaceOffset}getContainerElement(){return this._container}send(e,t){if("clearAnnotations"===e)this.clear()}set surfaceOffset(e){null==e&&(e=.3),this._surfaceOffset=e}get surfaceOffset(){return this._surfaceOffset}createAnnotation(e){this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var t=null;e.markerElementId&&((t=document.getElementById(e.markerElementId))||this.error("Can't find DOM element for 'markerElementId' value '"+e.markerElementId+"' - defaulting to internally-generated empty DIV"));var i=null;e.labelElementId&&((i=document.getElementById(e.labelElementId))||this.error("Can't find DOM element for 'labelElementId' value '"+e.labelElementId+"' - defaulting to internally-generated empty DIV"));const s=new Ee(this.viewer.scene,{id:e.id,plugin:this,container:this._container,markerElement:t,labelElement:i,markerHTML:e.markerHTML||this._markerHTML,labelHTML:e.labelHTML||this._labelHTML,occludable:e.occludable,values:_.apply(e.values,_.apply(this._values,{})),markerShown:e.markerShown,labelShown:e.labelShown,eye:e.eye,look:e.look,up:e.up,projection:e.projection,visible:!1!==e.visible});return e.pickResult=e.pickResult||e.pickRecord,e.pickResult?s.setFromPickResult(e.pickResult):(s.entity=e.entity,s.worldPos=e.worldPos),this.annotations[s.id]=s,s.on("destroyed",(()=>{delete this.annotations[s.id],this.fire("annotationDestroyed",s.id)})),this.fire("annotationCreated",s.id),s}destroyAnnotation(e){var t=this.annotations[e];t?t.destroy():this.log("Annotation not found: "+e)}clear(){const e=Object.keys(this.annotations);for(var t=0,i=e.length;tp.has(e.id)||g.has(e.id)||f.has(e.id))).reduce(((e,i)=>{let s,r=function(e){let t="";return t+=Math.round(255*e[0]).toString(16).padStart(2,"0"),t+=Math.round(255*e[1]).toString(16).padStart(2,"0"),t+=Math.round(255*e[2]).toString(16).padStart(2,"0"),t}(i.colorize);i.xrayed?(s=0===t.xrayMaterial.fillAlpha&&0!==t.xrayMaterial.edgeAlpha?.1:t.xrayMaterial.fillAlpha,s=Math.round(255*s).toString(16).padStart(2,"0"),r=s+r):p.has(i.id)&&(s=Math.round(255*i.opacity).toString(16).padStart(2,"0"),r=s+r),e[r]||(e[r]=[]);const o=i.id,n=i.originalSystemId,a={ifc_guid:n,originating_system:this.originatingSystem};return n!==o&&(a.authoring_tool_id=o),e[r].push(a),e}),{}),_=Object.entries(m).map((([e,t])=>({color:e,components:t})));o.components.coloring=_;const v=t.objectIds,b=t.visibleObjects,y=t.visibleObjectIds,x=v.filter((e=>!b[e])),B=t.selectedObjectIds;return e.defaultInvisible||y.length0&&e.clipping_planes.forEach((function(e){let t=xh(e.location,mh),i=xh(e.direction,mh);A&&c.negateVec3(i),c.subVec3(t,l),r.yUp&&(t=wh(t),i=wh(i)),new as(s,{pos:t,dir:i})})),s.clearLines(),e.lines&&e.lines.length>0){const t=[],i=[];let r=0;e.lines.forEach((e=>{e.start_point&&e.end_point&&(t.push(e.start_point.x),t.push(e.start_point.y),t.push(e.start_point.z),t.push(e.end_point.x),t.push(e.end_point.y),t.push(e.end_point.z),i.push(r++),i.push(r++))})),new gh(s,{positions:t,indices:i,clippable:!1,collidable:!0})}if(s.clearBitmaps(),e.bitmaps&&e.bitmaps.length>0&&e.bitmaps.forEach((function(e){const t=e.bitmap_type||"jpg",i=e.bitmap_data;let o=xh(e.location,_h),n=xh(e.normal,vh),a=xh(e.up,bh),l=e.height||1;t&&i&&o&&n&&a&&(r.yUp&&(o=wh(o),n=wh(n),a=wh(a)),new js(s,{src:i,type:t,pos:o,normal:n,up:a,clippable:!1,collidable:!0,height:l}))})),a&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),s.setObjectsHighlighted(s.highlightedObjectIds,!1),s.setObjectsSelected(s.selectedObjectIds,!1)),e.components){if(e.components.visibility){e.components.visibility.default_visibility?(s.setObjectsVisible(s.objectIds,!0),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!1))))):(s.setObjectsVisible(s.objectIds,!1),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!0)))));const r=e.components.visibility.view_setup_hints;r&&(!1===r.spaces_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcSpace"),!1),void 0!==r.spaces_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcSpace"),!0),r.space_boundaries_visible,!1===r.openings_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcOpening"),!0),r.space_boundaries_translucent,void 0!==r.openings_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcOpening"),!0))}e.components.selection&&(s.setObjectsSelected(s.selectedObjectIds,!1),e.components.selection.forEach((e=>this._withBCFComponent(t,e,(e=>e.selected=!0))))),e.components.translucency&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),e.components.translucency.forEach((e=>this._withBCFComponent(t,e,(e=>e.xrayed=!0))))),e.components.coloring&&e.components.coloring.forEach((e=>{let i=e.color,s=0,r=!1;8===i.length&&(s=parseInt(i.substring(0,2),16)/256,s<=1&&s>=.95&&(s=1),i=i.substring(2),r=!0);const o=[parseInt(i.substring(0,2),16)/256,parseInt(i.substring(2,4),16)/256,parseInt(i.substring(4,6),16)/256];e.components.map((e=>this._withBCFComponent(t,e,(e=>{e.colorize=o,r&&(e.opacity=s)}))))}))}if(e.perspective_camera||e.orthogonal_camera){let a,A,h,u;if(e.perspective_camera?(a=xh(e.perspective_camera.camera_view_point,mh),A=xh(e.perspective_camera.camera_direction,mh),h=xh(e.perspective_camera.camera_up_vector,mh),r.perspective.fov=e.perspective_camera.field_of_view,u="perspective"):(a=xh(e.orthogonal_camera.camera_view_point,mh),A=xh(e.orthogonal_camera.camera_direction,mh),h=xh(e.orthogonal_camera.camera_up_vector,mh),r.ortho.scale=e.orthogonal_camera.view_to_world_scale,u="ortho"),c.subVec3(a,l),r.yUp&&(a=wh(a),A=wh(A),h=wh(h)),o){const e=s.pick({pickSurface:!0,origin:a,direction:A});A=e?e.worldPos:c.addVec3(a,A,mh)}else A=c.addVec3(a,A,mh);n?(r.eye=a,r.look=A,r.up=h,r.projection=u):i.cameraFlight.flyTo({eye:a,look:A,up:h,duration:t.duration,projection:u})}}_withBCFComponent(e,t,i){const s=this.viewer,r=s.scene;if(t.authoring_tool_id&&t.originating_system===this.originatingSystem){const o=t.authoring_tool_id,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}}if(t.ifc_guid){const o=t.ifc_guid,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}Object.keys(r.models).forEach((t=>{const n=c.globalizeObjectId(t,o),a=r.objects[n];if(a)i(a);else if(e.updateCompositeObjects){s.metaScene.metaObjects[n]&&r.withObjects(s.metaScene.getObjectIDsInSubtree(n),i)}}))}}destroy(){super.destroy()}},exports.Bitmap=js,exports.ByteType=1010,exports.CameraMemento=ec,exports.CameraPath=class extends D{get type(){return"CameraPath"}constructor(e,t={}){super(e,t),this._frames=[],this._eyeCurve=new Oh(this),this._lookCurve=new Oh(this),this._upCurve=new Oh(this),t.frames&&(this.addFrames(t.frames),this.smoothFrameTimes(1))}get frames(){return this._frames}get eyeCurve(){return this._eyeCurve}get lookCurve(){return this._lookCurve}get upCurve(){return this._upCurve}saveFrame(e){const t=this.scene.camera;this.addFrame(e,t.eye,t.look,t.up)}addFrame(e,t,i,s){const r={t:e,eye:t.slice(0),look:i.slice(0),up:s.slice(0)};this._frames.push(r),this._eyeCurve.points.push(r.eye),this._lookCurve.points.push(r.look),this._upCurve.points.push(r.up)}addFrames(e){let t;for(let i=0,s=e.length;i1?1:e,t.eye=this._eyeCurve.getPoint(e,kh),t.look=this._lookCurve.getPoint(e,kh),t.up=this._upCurve.getPoint(e,kh)}sampleFrame(e,t,i,s){e=e<0?0:e>1?1:e,this._eyeCurve.getPoint(e,t),this._lookCurve.getPoint(e,i),this._upCurve.getPoint(e,s)}smoothFrameTimes(e){if(0===this._frames.length)return;const t=c.vec3();var i=0;this._frames[0].t=0;const s=[];for(let e=1,o=this._frames.length;e{this._parseModel(e,t,i,s),r.processes--}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}_parseModel(e,t,i,s){if(s.destroyed)return;const r=e.transform?this._transformVertices(e.vertices,e.transform,i.rotateX):e.vertices,o=t.stats||{};o.sourceFormat=e.type||"CityJSON",o.schemaVersion=e.version||"",o.title="",o.author="",o.created="",o.numMetaObjects=0,o.numPropertySets=0,o.numObjects=0,o.numGeometries=0,o.numTriangles=0,o.numVertices=0;const n=!1!==t.loadMetadata,a=n?{id:c.createUUID(),name:"Model",type:"Model"}:null,l=n?{id:"",projectId:"",author:"",createdAt:"",schema:e.version||"",creatingApplication:"",metaObjects:[a],propertySets:[]}:null,A={data:e,vertices:r,sceneModel:s,loadMetadata:n,metadata:l,rootMetaObject:a,nextId:0,stats:o};if(this._parseCityJSON(A),s.finalize(),n){const e=s.id;this.viewer.metaScene.createMetaModel(e,A.metadata,i)}s.scene.once("tick",(()=>{s.destroyed||(s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1))}))}_transformVertices(e,t,i){const s=[],r=t.scale||c.vec3([1,1,1]),o=t.translate||c.vec3([0,0,0]);for(let t=0,n=0;t0))return;const o=[];for(let i=0,s=t.geometry.length;i0){const r=t[s[0]];if(void 0!==r.value)n=e[r.value];else{const t=r.values;if(t){a=[];for(let s=0,r=t.length;s0&&(s.createEntity({id:i,meshIds:o,isObject:!0}),e.stats.numObjects++)}_parseGeometrySurfacesWithOwnMaterials(e,t,i,s){switch(t.type){case"MultiPoint":case"MultiLineString":break;case"MultiSurface":case"CompositeSurface":const r=t.boundaries;this._parseSurfacesWithOwnMaterials(e,i,r,s);break;case"Solid":const o=t.boundaries;for(let t=0;t0&&h.push(A.length);const i=this._extractLocalIndices(e,a[t],u,d);A.push(...i)}if(3===A.length)d.indices.push(A[0]),d.indices.push(A[1]),d.indices.push(A[2]);else if(A.length>3){const e=[];for(let t=0;t0&&n.indices.length>0){const t=""+e.nextId++;r.createMesh({id:t,primitive:"triangles",positions:n.positions,indices:n.indices,color:i&&i.diffuseColor?i.diffuseColor:[.8,.8,.8],opacity:1}),s.push(t),e.stats.numGeometries++,e.stats.numVertices+=n.positions.length/3,e.stats.numTriangles+=n.indices.length/3}}_parseSurfacesWithSharedMaterial(e,t,i,s){const r=e.vertices;for(let o=0;o0&&a.push(n.length);const l=this._extractLocalIndices(e,t[o][r],i,s);n.push(...l)}if(3===n.length)s.indices.push(n[0]),s.indices.push(n[1]),s.indices.push(n[2]);else if(n.length>3){let e=[];for(let t=0;t{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),document.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),e.items&&(this.items=e.items),this._hideOnAction=!1!==e.hideOnAction,this.context=e.context,this.enabled=!1!==e.enabled,this.hide()}on(e,t){let i=this._eventSubs[e];i||(i=[],this._eventSubs[e]=i),i.push(t)}fire(e,t){const i=this._eventSubs[e];if(i)for(let e=0,s=i.length;e{const o=this._getNextId(),n=new i(o);for(let i=0,o=e.length;i0,A=this._getNextId(),h=i.getTitle||(()=>i.title||""),c=i.doAction||i.callback||(()=>{}),u=i.getEnabled||(()=>!0),d=i.getShown||(()=>!0),p=new r(A,h,c,u,d);if(p.parentMenu=n,a.items.push(p),l){const e=t(s);p.subMenu=e,e.parentItem=p}this._itemList.push(p),this._itemMap[p.id]=p}}return this._menuList.push(n),this._menuMap[n.id]=n,n};this._rootMenu=t(e)}_getNextId(){return"ContextMenu_"+this._id+"_"+this._nextId++}_createUI(){const e=t=>{this._createMenuUI(t);const i=t.groups;for(let t=0,s=i.length;t'),i.push("
    "),t)for(let e=0,s=t.length;e'+l+""),r===o-1||e')):(i.push('
  • '+l+"
  • "),r===o-1||e'))}}i.push("
"),i.push("");const s=i.join("");document.body.insertAdjacentHTML("beforeend",s);const r=document.querySelector("."+e.id);e.menuElement=r,r.style["border-radius"]="4px",r.style.display="none",r.style["z-index"]=3e5,r.style.background="white",r.style.border="1px solid black",r.style["box-shadow"]="0 4px 5px 0 gray",r.oncontextmenu=e=>{e.preventDefault()};const o=this;let n=null;if(t)for(let e=0,i=t.length;e{e.preventDefault();const i=t.subMenu;if(!i)return void(n&&(o._hideMenu(n.id),n=null));if(n&&n.id!==i.id&&(o._hideMenu(n.id),n=null),!1===t.enabled)return;const s=t.itemElement,r=i.menuElement,a=s.getBoundingClientRect();r.getBoundingClientRect();a.right+200>window.innerWidth?o._showMenu(i.id,a.left-200,a.top-1):o._showMenu(i.id,a.right-5,a.top-1),n=i})),s||(t.itemElement.addEventListener("click",(e=>{e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus()))})),t.itemElement.addEventListener("mouseup",(e=>{3===e.which&&(e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus())))})),t.itemElement.addEventListener("mouseenter",(e=>{e.preventDefault(),!1!==t.enabled&&t.doHover&&t.doHover(o._context)})))):console.error("ContextMenu item element not found: "+t.id)}}}_updateItemsTitles(){if(this._context)for(let e=0,t=this._itemList.length;e{n.subMenu&&(e=n.itemElement,t=e.getBoundingClientRect(),i=n.subMenu.menuElement,s={visibility:i.style.visibility,display:i.style.display},i.style.display="block",i.style.visibility="hidden",o=n.subMenu.menuElement.getBoundingClientRect().width,i.style.visibility=s.visibility,i.style.display=s.display,r=t.right+o>window.innerWidth,e.setAttribute("data-submenuposition",r?"left":"right"))}))}_showMenu(e,t,i){const s=this._menuMap[e];if(!s)return void console.error("Menu not found: "+e);if(s.shown)return;const r=s.menuElement;r&&(this._showMenuElement(r,t,i),s.shown=!0)}_hideMenu(e){const t=this._menuMap[e];if(!t)return void console.error("Menu not found: "+e);if(!t.shown)return;const i=t.menuElement;i&&(this._hideMenuElement(i),t.shown=!1)}_hideAllMenus(){for(let e=0,t=this._menuList.length;ewindow.innerHeight&&(i=window.innerHeight-s),t+r>window.innerWidth&&(t=window.innerWidth-r),e.style.left=t+"px",e.style.top=i+"px"}_hideMenuElement(e){e.style.display="none"}},exports.CubicBezierCurve=class extends Uh{constructor(e,t={}){super(e,t),this.v0=t.v0,this.v1=t.v1,this.v2=t.v2,this.v3=t.v3,this.t=t.t}set v0(e){this._v0=e||c.vec3([0,0,0])}get v0(){return this._v0}set v1(e){this._v1=e||c.vec3([0,0,0])}get v1(){return this._v1}set v2(e){this._v2=e||c.vec3([0,0,0])}get v2(){return this._v2}set v3(e){this.fire("v3",this._v3=e||c.vec3([0,0,0]))}get v3(){return this._v3}set t(e){e=e||0,this._t=e<0?0:e>1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=c.vec3();return t[0]=c.b3(e,this._v0[0],this._v1[0],this._v2[0],this._v3[0]),t[1]=c.b3(e,this._v0[1],this._v1[1],this._v2[1],this._v3[1]),t[2]=c.b3(e,this._v0[2],this._v1[2],this._v2[2],this._v3[2]),t}getJSON(){return{v0:this._v0,v1:this._v1,v2:this._v2,v3:this._v3,t:this._t}}},exports.Curve=Uh,exports.DefaultLoadingManager=RA,exports.DepthFormat=1026,exports.DepthStencilFormat=1027,exports.DirLight=St,exports.DistanceMeasurementEditControl=Dh,exports.DistanceMeasurementEditMouseControl=class extends Dh{constructor(e,t){super(e,t,!0,!1)}},exports.DistanceMeasurementEditTouchControl=class extends Dh{constructor(e,t){super(e,t,!1,!0)}},exports.DistanceMeasurementsControl=Fh,exports.DistanceMeasurementsMouseControl=Ih,exports.DistanceMeasurementsPlugin=class extends V{constructor(e,t={}){super("DistanceMeasurements",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.labelMinAxisLength=t.labelMinAxisLength,this.defaultVisible=!1!==t.defaultVisible,this.defaultOriginVisible=!1!==t.defaultOriginVisible,this.defaultTargetVisible=!1!==t.defaultTargetVisible,this.defaultWireVisible=!1!==t.defaultWireVisible,this.defaultXLabelEnabled=!1!==t.defaultXLabelEnabled,this.defaultYLabelEnabled=!1!==t.defaultYLabelEnabled,this.defaultZLabelEnabled=!1!==t.defaultZLabelEnabled,this.defaultLengthLabelEnabled=!1!==t.defaultLengthLabelEnabled,this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.defaultAxisVisible=!1!==t.defaultAxisVisible,this.defaultXAxisVisible=!1!==t.defaultXAxisVisible,this.defaultYAxisVisible=!1!==t.defaultYAxisVisible,this.defaultZAxisVisible=!1!==t.defaultZAxisVisible,this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this.defaultLabelsOnWires=!1!==t.defaultLabelsOnWires,this.useRotationAdjustment=void 0!==t.useRotationAdjustment&&!1!==t.useRotationAdjustment,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,distanceMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get pointerLens(){return this._pointerLens}get control(){return this._defaultControl||(this._defaultControl=new Ih(this,{})),this._defaultControl}get measurements(){return this._measurements}set labelMinAxisLength(e){e<1&&(this.error("labelMinAxisLength must be >= 1; defaulting to 25"),e=25),this._labelMinAxisLength=e||25}get labelMinAxisLength(){return this._labelMinAxisLength}set useRotationAdjustment(e){e=void 0!==e&&Boolean(e),this._useRotationAdjustment=e}get useRotationAdjustment(){return this._useRotationAdjustment}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.target,s=new Eh(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},target:{entity:i.entity,worldPos:i.worldPos},visible:e.visible,wireVisible:e.wireVisible,axisVisible:!1!==e.axisVisible&&!1!==this.defaultAxisVisible,xAxisVisible:!1!==e.xAxisVisible&&!1!==this.defaultXAxisVisible,yAxisVisible:!1!==e.yAxisVisible&&!1!==this.defaultYAxisVisible,zAxisVisible:!1!==e.zAxisVisible&&!1!==this.defaultZAxisVisible,xLabelEnabled:!1!==e.xLabelEnabled&&!1!==this.defaultXLabelEnabled,yLabelEnabled:!1!==e.yLabelEnabled&&!1!==this.defaultYLabelEnabled,zLabelEnabled:!1!==e.zLabelEnabled&&!1!==this.defaultZLabelEnabled,lengthLabelEnabled:!1!==e.lengthLabelEnabled&&!1!==this.defaultLengthLabelEnabled,labelsVisible:!1!==e.labelsVisible&&!1!==this.defaultLabelsVisible,useRotationAdjustment:this.useRotationAdjustment,originVisible:e.originVisible,targetVisible:e.targetVisible,color:e.color,labelsOnWires:!1!==e.labelsOnWires&&!1!==this.defaultLabelsOnWires,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[s.id]=s,s.clickable=!0,s.on("destroyed",(()=>{delete this._measurements[s.id]})),this.fire("measurementCreated",s),s}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("DistanceMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}setAxisVisible(e){for(const[t,i]of Object.entries(this.measurements))i.axisVisible=e;this.defaultAxisVisible=e}getAxisVisible(){return this.defaultAxisVisible}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{this.plugin.viewer.cameraControl.active=!1},u=()=>{this.plugin.viewer.cameraControl.active=!0},d=()=>{o&&(clearTimeout(o),o=null),this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),u(),this._touchState=0};i.addEventListener("touchstart",this._onCanvasTouchStart=l=>{const u=l.touches.length;if(1!==u)return void(o&&(clearTimeout(o),o=null));const p=l.touches[0],f=i.getBoundingClientRect(),g=p.clientX-f.left,m=p.clientY-f.top;switch(n.set([g,m]),a.set([g,m]),this._touchState){case 0:if(1!==u&&null!==o)return void d();const i=t.pick({canvasPos:a,snapping:this._snapping,snapToEdge:this._snapping});if(i&&i.snapped)s.set(i.worldPos),this.pointerCircle.start(i.snappedCanvasPos);else{const e=t.pick({canvasPos:a,pickSurface:!0});if(!e||!e.worldPos)return;s.set(e.worldPos),this.pointerCircle.start(e.canvasPos)}o=setTimeout((()=>{1!==u||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==u||a[0]>n[0]+r||a[0]n[1]+r||a[1]{this.pointerCircle.stop();const n=r.touches.length;if(1!==n||1!==r.changedTouches.length)return void(o&&(clearTimeout(o),o=null));const l=r.touches[0],h=i.getBoundingClientRect(),u=l.clientX-h.left,d=l.clientY-h.top;if(l.identifier!==A)return;let p,f;switch(a.set([u,d]),this._touchState){case 2:this.pointerLens&&(this.pointerLens.canvasPos=a),p=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),p&&p.snapped?(this.pointerLens&&(this.pointerLens.snappedCanvasPos=p.snappedCanvasPos,this.pointerLens.snapped=!0),s.set(p.worldPos),this._currentDistanceMeasurement?this._currentDistanceMeasurement.origin.worldPos=p.worldPos:(this._currentDistanceMeasurement=e.createMeasurement({id:c.createUUID(),origin:{worldPos:p.worldPos,entity:p.entity},target:{worldPos:p.worldPos,entity:p.entity}}),this._currentDistanceMeasurement.labelsVisible=!1,this._currentDistanceMeasurement.xAxisVisible=!1,this._currentDistanceMeasurement.yAxisVisible=!1,this._currentDistanceMeasurement.zAxisVisible=!1,this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.originVisible=!0,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.clickable=!1),this.distanceMeasurementsPlugin.fire("measurementStart",this._currentDistanceMeasurement)):(f=t.pick({canvasPos:a,pickSurface:!0}),f&&f.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=f.canvasPos,this.pointerLens.snapped=!1),s.set(f.worldPos),this._currentDistanceMeasurement?this._currentDistanceMeasurement.origin.worldPos=f.worldPos:(this._currentDistanceMeasurement=e.createMeasurement({id:c.createUUID(),origin:{worldPos:f.worldPos,entity:f.entity},target:{worldPos:f.worldPos,entity:f.entity}}),this._currentDistanceMeasurement.labelsVisible=!1,this._currentDistanceMeasurement.xAxisVisible=!1,this._currentDistanceMeasurement.yAxisVisible=!1,this._currentDistanceMeasurement.zAxisVisible=!1,this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.originVisible=!0,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.clickable=!1),this.distanceMeasurementsPlugin.fire("measurementStart",this._currentDistanceMeasurement)):this.pointerLens&&(this.pointerLens.cursorPos=null,this.pointerLens.snapped=!1)),this._touchState=2;break;case 5:if(1!==n&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),p=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),p&&p.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=p.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentDistanceMeasurement.target.worldPos=p.worldPos,this._currentDistanceMeasurement.target.entity=p.entity,this._currentDistanceMeasurement.targetVisible=!0,this._currentDistanceMeasurement.wireVisible=!0,this._currentDistanceMeasurement.labelsVisible=!0):(f=t.pick({canvasPos:a,pickSurface:!0}),f&&f.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=f.canvasPos,this.pointerLens.snapped=!1),this._currentDistanceMeasurement.target.worldPos=f.worldPos,this._currentDistanceMeasurement.target.entity=f.entity,this._currentDistanceMeasurement.targetVisible=!0,this._currentDistanceMeasurement.wireVisible=!0,this._currentDistanceMeasurement.labelsVisible=!0)),this._touchState=5}}),{passive:!0}),i.addEventListener("touchend",this._onCanvasTouchEnd=s=>{this.pointerCircle.stop();const h=s.changedTouches.length;if(1!==h)return;const d=s.changedTouches[0],p=i.getBoundingClientRect(),f=d.clientX-p.left,g=d.clientY-p.top;if(d.identifier===A)switch(o&&(clearTimeout(o),o=null),l.set([f,g]),this._touchState){case 1:{if(1!==h||f>n[0]+r||fn[1]+r||gn[0]+r||fn[1]+r||g{const t=e.fileData,n=e.sceneModel,a={},l=c.createUUID(),A=c.createUUID(),h=c.createUUID(),u=c.createUUID(),d={metaObjects:[{id:l,name:"Project",type:"Project",parent:null},{id:A,name:"Site",type:"Site",parent:l},{id:h,name:"Building",type:"Building",parent:A},{id:u,name:"BuildingStorey",type:"BuildingStorey",parent:h}],propertySets:[]},p=(e,i)=>{if(a[e])return;const s=t.meshes.find((e=>e.mesh_id===i.mesh_id));n.createGeometry({id:e,primitive:"triangles",positions:s.coordinates,indices:s.indices}),a[e]=!0},f=t.elements;for(let e=0,i=f.length;ee.mesh_id===i.mesh_id));for(let t=0,i=e.length;t{n.destroyed||(n.scene.fire("modelLoaded",n.id),n.fire("loaded",!0,!1))}))};if(e.src){const i=e.src;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getDotBIM(i,(e=>{n({fileData:e,sceneModel:t,nextId:0,error:function(e){}}),this.viewer.scene.canvas.spinner.processes--}),(e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e)}))}else if(e.dotBIM){const i={fileData:e.dotBIM,sceneModel:t,nextId:0,error:function(e){}};n(i)}return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}},exports.EdgeMaterial=ei,exports.EmphasisMaterial=qt,exports.FaceAlignedSectionPlanesPlugin=class extends V{constructor(e,t={}){if(super("FaceAlignedSectionPlanesPlugin",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,this._dragSensitivity=t.dragSensitivity||1,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new bw(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;yw.set(this.viewer.scene.aabb),c.getAABB3Center(yw,xw),yw[0]+=t[0]-xw[0],yw[1]+=t[1]-xw[1],yw[2]+=t[2]-xw[2],yw[3]+=t[0]-xw[0],yw[4]+=t[1]-xw[1],yw[5]+=t[2]-xw[2],this.viewer.cameraFlight.flyTo({aabb:yw,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}null===t.controlElementId||void 0===t.controlElementId?this.error("Parameter expected: controlElementId"):(this._controlElement=document.getElementById(t.controlElementId),this._controlElement||this.warn("Can't find control element: '"+t.controlElementId+"' - will create plugin without control element")),this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setDragSensitivity(e){this._dragSensitivity=e||1}getDragSensitivity(){return this._dragSensitivity}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new as(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new _w(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(let e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){let t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(let t=0,i=e.length;t{i=1e3*this._delayBeforeRestoreSeconds,s||(e.scene._renderer.setColorTextureEnabled(!this._hideColorTexture),e.scene._renderer.setPBREnabled(!this._hidePBR),e.scene._renderer.setSAOEnabled(!this._hideSAO),e.scene._renderer.setTransparentEnabled(!this._hideTransparentObjects),e.scene._renderer.setEdgesEnabled(!this._hideEdges),this._scaleCanvasResolution?e.scene.canvas.resolutionScale=this._scaleCanvasResolutionFactor:e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,s=!0)},o=()=>{e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,e.scene._renderer.setEdgesEnabled(!0),e.scene._renderer.setColorTextureEnabled(!0),e.scene._renderer.setPBREnabled(!0),e.scene._renderer.setSAOEnabled(!0),e.scene._renderer.setTransparentEnabled(!0),s=!1};this._onCanvasBoundary=e.scene.canvas.on("boundary",r),this._onCameraMatrix=e.scene.camera.on("matrix",r),this._onSceneTick=e.scene.on("tick",(e=>{s&&(i-=e.deltaTime,(!this._delayBeforeRestore||i<=0)&&o())}));let n=!1;this._onSceneMouseDown=e.scene.input.on("mousedown",(()=>{n=!0})),this._onSceneMouseUp=e.scene.input.on("mouseup",(()=>{n=!1})),this._onSceneMouseMove=e.scene.input.on("mousemove",(()=>{n&&r()}))}get hideColorTexture(){return this._hideColorTexture}set hideColorTexture(e){this._hideColorTexture=e}get hidePBR(){return this._hidePBR}set hidePBR(e){this._hidePBR=e}get hideSAO(){return this._hideSAO}set hideSAO(e){this._hideSAO=e}get hideEdges(){return this._hideEdges}set hideEdges(e){this._hideEdges=e}get hideTransparentObjects(){return this._hideTransparentObjects}set hideTransparentObjects(e){this._hideTransparentObjects=!1!==e}get scaleCanvasResolution(){return this._scaleCanvasResolution}set scaleCanvasResolution(e){this._scaleCanvasResolution=e}get defaultScaleCanvasResolutionFactor(){return this._defaultScaleCanvasResolutionFactor}set defaultScaleCanvasResolutionFactor(e){this._defaultScaleCanvasResolutionFactor=e||1}get scaleCanvasResolutionFactor(){return this._scaleCanvasResolutionFactor}set scaleCanvasResolutionFactor(e){this._scaleCanvasResolutionFactor=e||.6}get delayBeforeRestore(){return this._delayBeforeRestore}set delayBeforeRestore(e){this._delayBeforeRestore=e}get delayBeforeRestoreSeconds(){return this._delayBeforeRestoreSeconds}set delayBeforeRestoreSeconds(e){this._delayBeforeRestoreSeconds=null!=e?e:.5}send(e,t){}destroy(){this.viewer.scene.camera.off(this._onCameraMatrix),this.viewer.scene.canvas.off(this._onCanvasBoundary),this.viewer.scene.input.off(this._onSceneMouseDown),this.viewer.scene.input.off(this._onSceneMouseUp),this.viewer.scene.input.off(this._onSceneMouseMove),this.viewer.scene.off(this._onSceneTick),super.destroy()}},exports.FloatType=1015,exports.Fresnel=class extends D{get type(){return"Fresnel"}constructor(e,t={}){super(e,t),this._state=new At({edgeColor:c.vec3([0,0,0]),centerColor:c.vec3([1,1,1]),edgeBias:0,centerBias:1,power:1}),this.edgeColor=t.edgeColor,this.centerColor=t.centerColor,this.edgeBias=t.edgeBias,this.centerBias=t.centerBias,this.power=t.power}set edgeColor(e){this._state.edgeColor.set(e||[0,0,0]),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set centerColor(e){this._state.centerColor.set(e||[1,1,1]),this.glRedraw()}get centerColor(){return this._state.centerColor}set edgeBias(e){this._state.edgeBias=e||0,this.glRedraw()}get edgeBias(){return this._state.edgeBias}set centerBias(e){this._state.centerBias=null!=e?e:1,this.glRedraw()}get centerBias(){return this._state.centerBias}set power(e){this._state.power=null!=e?e:1,this.glRedraw()}get power(){return this._state.power}destroy(){super.destroy(),this._state.destroy()}},exports.Frustum=U,exports.FrustumPlane=L,exports.GIFMediaType=1e4,exports.GLTFDefaultDataSource=Sh,exports.GLTFLoaderPlugin=class extends V{constructor(e,t={}){super("GLTFLoader",e,t),this._sceneModelLoader=new VB(this,t),this.dataSource=t.dataSource,this.objectDefaults=t.objectDefaults}set dataSource(e){this._dataSource=e||new Sh}get dataSource(){return this._dataSource}set objectDefaults(e){this._objectDefaults=e||KB}get objectDefaults(){return this._objectDefaults}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new ph(this.viewer.scene,_.apply(e,{isModel:!0,dtxEnabled:e.dtxEnabled})),i=t.id;if(!e.src&&!e.gltf)return this.error("load() param expected: src or gltf"),t;if(e.metaModelSrc||e.metaModelJSON){const s=s=>{this.viewer.metaScene.createMetaModel(i,s,{}),this.viewer.scene.canvas.spinner.processes--,e.src?this._sceneModelLoader.load(this,e.src,s,e,t):this._sceneModelLoader.parse(this,e.gltf,s,e,t)};if(e.metaModelSrc){const t=e.metaModelSrc;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getMetaModel(t,(e=>{this.viewer.scene.canvas.spinner.processes--,s(e)}),(e=>{this.error(`load(): Failed to load model metadata for model '${i} from '${t}' - ${e}`),this.viewer.scene.canvas.spinner.processes--}))}else e.metaModelJSON&&s(e.metaModelJSON)}else e.src?this._sceneModelLoader.load(this,e.src,null,e,t):this._sceneModelLoader.parse(this,e.gltf,null,e,t);return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}},exports.HalfFloatType=1016,exports.ImagePlane=class extends D{constructor(e,t={}){super(e,t),this._src=null,this._image=null,this._pos=c.vec3(),this._origin=c.vec3(),this._rtcPos=c.vec3(),this._dir=c.vec3(),this._size=1,this._imageSize=c.vec2(),this._texture=new Ts(this),this._plane=new ts(this,{geometry:new zt(this,Qs({center:[0,0,0],xSize:1,zSize:1,xSegments:10,zSegments:10})),material:new Yt(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0}),clippable:t.clippable}),this._grid=new ts(this,{geometry:new zt(this,Ns({size:1,divisions:10})),material:new Yt(this,{diffuse:[0,0,0],ambient:[0,0,0],emissive:[.2,.8,.2]}),position:[0,.001,0],clippable:t.clippable}),this._node=new ms(this,{rotation:[0,0,0],position:[0,0,0],scale:[1,1,1],clippable:!1,children:[this._plane,this._grid]}),this._gridVisible=!1,this.visible=!0,this.gridVisible=t.gridVisible,this.position=t.position,this.rotation=t.rotation,this.dir=t.dir,this.size=t.size,this.collidable=t.collidable,this.clippable=t.clippable,this.pickable=t.pickable,this.opacity=t.opacity,t.image?this.image=t.image:this.src=t.src}set visible(e){this._plane.visible=e,this._grid.visible=this._gridVisible&&e}get visible(){return this._plane.visible}set gridVisible(e){e=!1!==e,this._gridVisible=e,this._grid.visible=this._gridVisible&&this.visible}get gridVisible(){return this._gridVisible}set image(e){this._image=e,this._image&&(this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage(),this._src=null,this._texture.image=this._image)}get image(){return this._image}set src(e){if(this._src=e,this._src){this._image=null;const e=new Image;e.onload=()=>{this._texture.image=e,this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage()},e.src=this._src}}get src(){return this._src}set position(e){this._pos.set(e||[0,0,0]),K(this._pos,this._origin,this._rtcPos),this._node.origin=this._origin,this._node.position=this._rtcPos}get position(){return this._pos}set rotation(e){this._node.rotation=e}get rotation(){return this._node.rotation}set size(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}get size(){return this._size}set dir(e){if(this._dir.set(e||[0,0,-1]),e){const t=this.scene.center,i=[-this._dir[0],-this._dir[1],-this._dir[2]];c.subVec3(t,this.position,Wh);const s=-c.dotVec3(i,Wh);c.normalizeVec3(i),c.mulVec3Scalar(i,s,Kh),c.vec3PairToQuaternion(Xh,e,Jh),this._node.quaternion=Jh}}get dir(){return this._dir}set collidable(e){this._node.collidable=!1!==e}get collidable(){return this._node.collidable}set clippable(e){this._node.clippable=!1!==e}get clippable(){return this._node.clippable}set pickable(e){this._node.pickable=!1!==e}get pickable(){return this._node.pickable}set opacity(e){this._node.opacity=e}get opacity(){return this._node.opacity}destroy(){super.destroy()}_updatePlaneSizeFromImage(){const e=this._size,t=this._imageSize[0],i=this._imageSize[1];if(t>i){const s=i/t;this._node.scale=[e,1,e*s]}else{const s=t/i;this._node.scale=[e*s,1,e]}}},exports.IntType=1013,exports.JPEGMediaType=10001,exports.KTX2TextureTranscoder=QA,exports.LASLoaderPlugin=class extends V{constructor(e,t={}){super("lasLoader",e,t),this.dataSource=t.dataSource,this.skip=t.skip,this.fp64=t.fp64,this.colorDepth=t.colorDepth,this.center=t.center,this.rotate=t.rotate,this.rotateX=t.rotateX,this.transform=t.transform}get dataSource(){return this._dataSource}set dataSource(e){this._dataSource=e||new zP}get skip(){return this._skip}set skip(e){this._skip=e||1}get fp64(){return this._fp64}set fp64(e){this._fp64=!!e}get colorDepth(){return this._colorDepth}set colorDepth(e){this._colorDepth=e||"auto"}get center(){return this._center}set center(e){this._center=!!e}get transform(){return this._transform}set transform(e){this._transform=e}get rotate(){return this._rotate}set rotate(e){this._rotate=e}get rotateX(){return this._rotateX}set rotateX(e){this._rotateX=e}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new ph(this.viewer.scene,_.apply(e,{maxGeometryBatchSize:5e5,isModel:!0}));if(!e.src&&!e.las)return this.error("load() param expected: src or las"),t;const i={las:{skip:this._skip,fp64:this._fp64,colorDepth:this._colorDepth}};if(e.src)this._loadModel(e.src,e,i,t);else{const s=this.viewer.scene.canvas.spinner;s.processes++,this._parseModel(e.las,e,i,t).then((()=>{s.processes--}),(e=>{s.processes--,this.error(e),t.fire("error",e)}))}return t}_loadModel(e,t,i,s){const r=this.viewer.scene.canvas.spinner;r.processes++,this._dataSource.getLAS(t.src,(e=>{this._parseModel(e,t,i,s).then((()=>{r.processes--}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}_parseModel(e,t,i,s){const r=e=>{const t=e.value;if(this._center){const e=c.vec3(),i=t.length;for(let i=0,s=t.length;i{if(s.destroyed)return void l();const A=t.stats||{};A.sourceFormat="LAS",A.schemaVersion="",A.title="",A.author="",A.created="",A.numMetaObjects=0,A.numPropertySets=0,A.numObjects=0,A.numGeometries=0,A.numTriangles=0,A.numVertices=0;try{const A=JP(e);oy(e,WP,i).then((e=>{const h=e.attributes,u=e.loaderData,d=void 0!==u.pointsFormatId?u.pointsFormatId:-1;if(!h.POSITION)return s.finalize(),void l("No positions found in file");let p,f;switch(d){case 0:p=r(h.POSITION),f=n(h.intensity);break;case 1:if(!h.intensity)return s.finalize(),void l("No positions found in file");p=r(h.POSITION),f=n(h.intensity);break;case 2:case 3:if(!h.intensity)return s.finalize(),void l("No positions found in file");p=r(h.POSITION),f=o(h.COLOR_0,h.intensity)}const g=qP(p,15e5),m=qP(f,2e6),_=[];for(let e=0,t=g.length;e{s.destroyed||(s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1))})),a()}))}catch(e){s.finalize(),l(e)}}))}},exports.LambertMaterial=_s,exports.LightMap=class extends $h{get type(){return"LightMap"}constructor(e,t={}){super(e,t),this.scene._lightMapCreated(this)}destroy(){super.destroy(),this.scene._lightMapDestroyed(this)}},exports.LineSet=gh,exports.LinearEncoding=3e3,exports.LinearFilter=1006,exports.LinearMipMapLinearFilter=1008,exports.LinearMipMapNearestFilter=1007,exports.LinearMipmapLinearFilter=1008,exports.LinearMipmapNearestFilter=1007,exports.Loader=LA,exports.LoadingManager=TA,exports.LocaleService=Th,exports.LuminanceAlphaFormat=1025,exports.LuminanceFormat=1024,exports.Map=e,exports.Marker=he,exports.MarqueePicker=N,exports.MarqueePickerMouseControl=class extends D{constructor(e){super(e.marqueePicker,e);const t=e.marqueePicker,i=t.viewer.scene.canvas.canvas;let s,r,o,n,a,l,A,h=!1,c=!1,u=!1;i.addEventListener("mousedown",(e=>{this.getActive()&&0===e.button&&(A=setTimeout((function(){const o=t.viewer.scene.input;o.keyDown[o.KEY_CTRL]||t.clear(),s=e.pageX,r=e.pageY,a=e.offsetX,t.setMarqueeCorner1([s,r]),h=!0,t.viewer.cameraControl.pointerEnabled=!1,t.setMarqueeVisible(!0),i.style.cursor="crosshair"}),400),c=!0)})),i.addEventListener("mouseup",(e=>{if(!this.getActive())return;if(!h&&!u)return;if(0!==e.button)return;clearTimeout(A),o=e.pageX,n=e.pageY;const i=Math.abs(o-s),a=Math.abs(n-r);h=!1,t.viewer.cameraControl.pointerEnabled=!0,u&&(u=!1),(i>3||a>3)&&t.pick()})),document.addEventListener("mouseup",(e=>{this.getActive()&&0===e.button&&(clearTimeout(A),h&&(t.setMarqueeVisible(!1),h=!1,c=!1,u=!0,t.viewer.cameraControl.pointerEnabled=!0))}),!0),i.addEventListener("mousemove",(e=>{this.getActive()&&0===e.button&&c&&(clearTimeout(A),h&&(o=e.pageX,n=e.pageY,l=e.offsetX,t.setMarqueeVisible(!0),t.setMarqueeCorner2([o,n]),t.setPickMode(a{e.camera.zUp?(this._zUp=!0,this._cubeTextureCanvas.setZUp(),this._repaint(),this._synchCamera()):e.camera.yUp&&(this._zUp=!1,this._cubeTextureCanvas.setYUp(),this._repaint(),this._synchCamera())})),this._onCameraFOV=e.camera.perspective.on("fov",(e=>{this._synchProjection&&(this._navCubeCamera.perspective.fov=e)})),this._onCameraProjection=e.camera.on("projection",(e=>{this._synchProjection&&(this._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var o=-1;function n(e){var t=[0,0];if(e){for(var i=e.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var a,l,A=null,h=null,u=!1,d=!1,p=.5;s._navCubeCanvas.addEventListener("mouseenter",s._onMouseEnter=function(e){d=!0}),s._navCubeCanvas.addEventListener("mouseleave",s._onMouseLeave=function(e){d=!1}),s._navCubeCanvas.addEventListener("mousedown",s._onMouseDown=function(e){if(1===e.which){A=e.x,h=e.y,a=e.clientX,l=e.clientY;var t=n(e),s=i.pick({canvasPos:t});u=!!s}}),document.addEventListener("mouseup",s._onMouseUp=function(e){if(1===e.which&&(u=!1,null!==A)){var t=n(e),a=i.pick({canvasPos:t,pickSurface:!0});if(a&&a.uv){var l=s._cubeTextureCanvas.getArea(a.uv);if(l>=0&&(document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0)){if(s._cubeTextureCanvas.setAreaHighlighted(l,!0),o=l,s._repaint(),e.xA+3||e.yh+3)return;var c=s._cubeTextureCanvas.getAreaDir(l);if(c){var d=s._cubeTextureCanvas.getAreaUp(l);s._isProjectNorth&&s._projectNorthOffsetAngle&&(c=r(1,c,JB),d=r(1,d,YB)),f(c,d,(function(){o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0&&(s._cubeTextureCanvas.setAreaHighlighted(l,!1),o=-1,s._repaint())}))}}}}}),document.addEventListener("mousemove",s._onMouseMove=function(t){if(o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),1!==t.buttons||u){if(u){var r=t.clientX,A=t.clientY;return document.body.style.cursor="move",void function(t,i){var s=(t-a)*-p,r=(i-l)*-p;e.camera.orbitYaw(s),e.camera.orbitPitch(-r),a=t,l=i}(r,A)}if(d){var h=n(t),c=i.pick({canvasPos:h,pickSurface:!0});if(c){if(c.uv){document.body.style.cursor="pointer";var f=s._cubeTextureCanvas.getArea(c.uv);if(f===o)return;o>=0&&s._cubeTextureCanvas.setAreaHighlighted(o,!1),f>=0&&(s._cubeTextureCanvas.setAreaHighlighted(f,!0),s._repaint(),o=f)}}else document.body.style.cursor="default",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1)}}});var f=function(){var t=c.vec3();return function(i,r,o){var n=s._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,a=c.getAABB3Diag(n);c.getAABB3Center(n,t);var l=Math.abs(a/Math.tan(s._cameraFitFOV*c.DEGTORAD));e.cameraControl.pivotPos=t,s._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV,duration:s._cameraFlyDuration},o):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV},o)}}();this._onUpdated=e.localeService.on("updated",(()=>{this._cubeTextureCanvas.clear(),this._repaint()})),this.setVisible(t.visible),this.setCameraFitFOV(t.cameraFitFOV),this.setCameraFly(t.cameraFly),this.setCameraFlyDuration(t.cameraFlyDuration),this.setFitVisible(t.fitVisible),this.setSynchProjection(t.synchProjection)}send(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}_repaint(){const e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}setVisible(e=!0){this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}getVisible(){return!!this._navCubeCanvas&&this._cubeMesh.visible}setFitVisible(e=!1){this._fitVisible=e}getFitVisible(){return this._fitVisible}setCameraFly(e=!0){this._cameraFly=e}getCameraFly(){return this._cameraFly}setCameraFitFOV(e=45){this._cameraFitFOV=e}getCameraFitFOV(){return this._cameraFitFOV}setCameraFlyDuration(e=.5){this._cameraFlyDuration=e}getCameraFlyDuration(){return this._cameraFlyDuration}setSynchProjection(e=!1){this._synchProjection=e}getSynchProjection(){return this._synchProjection}setIsProjectNorth(e=!1){this._isProjectNorth=e}getIsProjectNorth(){return this._isProjectNorth}setProjectNorthOffsetAngle(e){this._projectNorthOffsetAngle=e}getProjectNorthOffsetAngle(){return this._projectNorthOffsetAngle}destroy(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,super.destroy()}},exports.NearestFilter=1003,exports.NearestMipMapLinearFilter=1005,exports.NearestMipMapNearestFilter=1004,exports.NearestMipmapLinearFilter=1005,exports.NearestMipmapNearestFilter=1004,exports.Node=ms,exports.OBJLoaderPlugin=class extends V{constructor(e,t){super("OBJLoader",e,t),this._sceneGraphLoader=new qB}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);var t=new ms(this.viewer.scene,_.apply(e,{isModel:!0}));const i=t.id,s=e.src;if(!s)return this.error("load() param expected: src"),t;if(e.metaModelSrc){const r=e.metaModelSrc;_.loadJSON(r,(r=>{this.viewer.metaScene.createMetaModel(i,r),this._sceneGraphLoader.load(t,s,e)}),(e=>{this.error(`load(): Failed to load model modelMetadata for model '${i} from '${r}' - ${e}`)}))}else this._sceneGraphLoader.load(t,s,e);return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}},exports.ObjectsKdTree3=class{constructor(e){if(!e)throw"Parameter expected: cfg";if(!e.viewer)throw"Parameter expected: cfg.viewer";this.viewer=e.viewer,this._maxTreeDepth=e.maxTreeDepth||15,this._root=null,this._needsRebuild=!0,this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{this._needsRebuild=!0})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this._needsRebuild=!0}))}get root(){return this._needsRebuild&&this._rebuild(),this._root}_rebuild(){const e=this.viewer.scene;this._root={aabb:e.getAABB()};for(let t in e.objects){const i=e.objects[t];this._insertEntity(this._root,i,1)}this._needsRebuild=!1}_insertEntity(e,t,i){const s=t.aabb;if(i>=this._maxTreeDepth)return e.entities=e.entities||[],void e.entities.push(t);if(e.left&&c.containsAABB3(e.left.aabb,s))return void this._insertEntity(e.left,t,i+1);if(e.right&&c.containsAABB3(e.right.aabb,s))return void this._insertEntity(e.right,t,i+1);const r=e.aabb;u[0]=r[3]-r[0],u[1]=r[4]-r[1],u[2]=r[5]-r[2];let o=0;if(u[1]>u[o]&&(o=1),u[2]>u[o]&&(o=2),!e.left){const n=r.slice();if(n[o+3]=(r[o]+r[o+3])/2,e.left={aabb:n},c.containsAABB3(n,s))return void this._insertEntity(e.left,t,i+1)}if(!e.right){const n=r.slice();if(n[o]=(r[o]+r[o+3])/2,e.right={aabb:n},c.containsAABB3(n,s))return void this._insertEntity(e.right,t,i+1)}e.entities=e.entities||[],e.entities.push(t)}destroy(){const e=this.viewer.scene;e.off(this._onModelLoaded),e.off(this._onModelUnloaded),this._root=null,this._needsRebuild=!0}},exports.ObjectsMemento=sc,exports.PNGMediaType=10002,exports.Path=class extends Uh{constructor(e,t={}){super(e,t),this._cachedLengths=[],this._dirty=!0,this._curves=[],this._t=0,this._dirtySubs=[],this._destroyedSubs=[],this.curves=t.curves||[],this.t=t.t}addCurve(e){this._curves.push(e),this._dirty=!0}set curves(e){var t,i,s;for(e=e||[],i=0,s=this._curves.length;i1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}get length(){var e=this._getCurveLengths();return e[e.length-1]}getPoint(e){for(var t,i=e*this.length,s=this._getCurveLengths(),r=0;r=i){var o=1-(s[r]-i)/(t=this._curves[r]).length;return t.getPointAt(o)}r++}return null}_getCurveLengths(){if(!this._dirty)return this._cachedLengths;var e,t=[],i=0,s=this._curves.length;for(e=0;e{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=s.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=r.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new At({type:"point",pos:c.vec3([1,1,1]),color:c.vec3([.7,.7,.8]),intensity:1,attenuation:[0,0,0],space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(i._shadowViewMatrixDirty){i._shadowViewMatrix||(i._shadowViewMatrix=c.identityMat4());const e=i._state.pos,t=s.look,r=s.up;c.lookAtMat4v(e,t,r,i._shadowViewMatrix),i._shadowViewMatrixDirty=!1}return i._shadowViewMatrix},getShadowProjMatrix:()=>{if(i._shadowProjMatrixDirty){i._shadowProjMatrix||(i._shadowProjMatrix=c.identityMat4());const e=i.scene.canvas.canvas;c.perspectiveMat4(Math.PI/180*70,e.clientWidth/e.clientHeight,.1,500,i._shadowProjMatrix),i._shadowProjMatrixDirty=!1}return i._shadowProjMatrix},getShadowRenderBuf:()=>(i._shadowRenderBuf||(i._shadowRenderBuf=new st(i.scene.canvas.canvas,i.scene.canvas.gl,{size:[1024,1024]})),i._shadowRenderBuf)}),this.pos=t.pos,this.color=t.color,this.intensity=t.intensity,this.constantAttenuation=t.constantAttenuation,this.linearAttenuation=t.linearAttenuation,this.quadraticAttenuation=t.quadraticAttenuation,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set pos(e){this._state.pos.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get pos(){return this._state.pos}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set constantAttenuation(e){this._state.attenuation[0]=e||0,this.glRedraw()}get constantAttenuation(){return this._state.attenuation[0]}set linearAttenuation(e){this._state.attenuation[1]=e||0,this.glRedraw()}get linearAttenuation(){return this._state.attenuation[1]}set quadraticAttenuation(e){this._state.attenuation[2]=e||0,this.glRedraw()}get quadraticAttenuation(){return this._state.attenuation[2]}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}},exports.PointerCircle=Q,exports.PointerLens=class{constructor(e,t={}){this.viewer=e,this.scene=this.viewer.scene,this._lensCursorDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._lensCursorDiv,this.viewer.scene.canvas.canvas),this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red",this._lensCursorDiv.style.borderRadius="20px",this._lensCursorDiv.style.width="10px",this._lensCursorDiv.style.height="10px",this._lensCursorDiv.style.margin="-200px -200px",this._lensCursorDiv.style.zIndex="100000",this._lensCursorDiv.style.position="absolute",this._lensCursorDiv.style.pointerEvents="none",this._lensContainer=document.createElement("div"),this._lensContainerId=t.containerId||"xeokit-lens",this._lensContainer.setAttribute("id",this._lensContainerId),this._lensContainer.style.border="1px solid black",this._lensContainer.style.background="white",this._lensContainer.style.borderRadius="50%",this._lensContainer.style.width="300px",this._lensContainer.style.height="300px",this._lensContainer.style.zIndex="15000",this._lensContainer.style.position="absolute",this._lensContainer.style.pointerEvents="none",this._lensContainer.style.visibility="hidden",this._lensCanvas=document.createElement("canvas"),this._lensCanvas.id=`${this._lensContainerId}-canvas`,this._lensCanvas.style.borderRadius="50%",this._lensCanvas.style.width="300px",this._lensCanvas.style.height="300px",this._lensCanvas.style.zIndex="15000",this._lensCanvas.style.pointerEvents="none",document.body.appendChild(this._lensContainer),this._lensContainer.appendChild(this._lensCanvas),this._lensCanvasContext=this._lensCanvas.getContext("2d"),this._canvasElement=this.viewer.scene.canvas.canvas,this._canvasPos=null,this._snappedCanvasPos=null,this._lensPosToggle=t.lensPosToggle||!0,this._lensPosToggleAmount=t.lensPosToggleAmount||85,this._lensPosMarginLeft=t.lensPosMarginLeft||85,this._lensPosMarginTop=t.lensPosMarginTop||25,this._lensContainer.style.marginTop=`${this._lensPosMarginTop}px`,this._lensContainer.style.marginLeft=`${this._lensPosMarginLeft}px`,this._zoomLevel=t.zoomLevel||2,this._active=!1!==t.active,this._visible=!1,this._snapped=!1,this._onViewerRendering=this.viewer.scene.on("rendering",(()=>{this._active&&this._visible&&this.update()}))}update(){if(!this._active||!this._visible)return;if(!this._canvasPos)return;const e=this._lensContainer.getBoundingClientRect(),t=this._canvasElement.getBoundingClientRect(),i=this._canvasPos[0]e.left&&this._canvasPos[1]e.top;this._lensContainer.style.marginLeft=`${this._lensPosMarginLeft}px`,i&&(this._lensPosToggle?this._lensContainer.style.marginTop=t.bottom-t.top-this._lensCanvas.height-this._lensPosToggleAmount+"px":this._lensContainer.style.marginTop=`${this._lensPosMarginTop}px`,this._lensPosToggle=!this._lensPosToggle),this._lensCanvasContext.clearRect(0,0,this._lensCanvas.width,this._lensCanvas.height);const s=Math.max(this._lensCanvas.width,this._lensCanvas.height)/this._zoomLevel;this._lensCanvasContext.drawImage(this._canvasElement,this._canvasPos[0]-s/2,this._canvasPos[1]-s/2,s,s,0,0,this._lensCanvas.width,this._lensCanvas.height);const r=[(e.left+e.right)/2-t.left,(e.top+e.bottom)/2-t.top];if(this._snappedCanvasPos){const e=this._snappedCanvasPos[0]-this._canvasPos[0],t=this._snappedCanvasPos[1]-this._canvasPos[1];this._lensCursorDiv.style.marginLeft=r[0]+e*this._zoomLevel-10+"px",this._lensCursorDiv.style.marginTop=r[1]+t*this._zoomLevel-10+"px"}else this._lensCursorDiv.style.marginLeft=r[0]-10+"px",this._lensCursorDiv.style.marginTop=r[1]-10+"px"}set zoomFactor(e){this._zoomFactor=e,this.update()}get zoomFactor(){return this._zoomFactor}set canvasPos(e){this._canvasPos=e,this.update()}get canvasPos(){return this._canvasPos}set snappedCanvasPos(e){this._snappedCanvasPos=e,this.update()}get snappedCanvasPos(){return this._snappedCanvasPos}set snapped(e){this._snapped=e,e?(this._lensCursorDiv.style.background="greenyellow",this._lensCursorDiv.style.border="2px solid green"):(this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red")}get snapped(){return this._snapped}set active(e){this._active=e,this._lensContainer.style.visibility=e&&this._visible?"visible":"hidden",e&&this._visible||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}get active(){return this._active}set visible(e){this._visible=e,this._lensContainer.style.visibility=e&&this._active?"visible":"hidden",e&&this._active||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}get visible(){return this._visible}destroy(){this._destroyed||(this.viewer.scene.off(this._onViewerRendering),this._lensContainer.removeChild(this._lensCanvas),document.body.removeChild(this._lensContainer),this._destroyed=!0)}},exports.QuadraticBezierCurve=class extends Uh{constructor(e,t={}){super(e,t),this.v0=t.v0,this.v1=t.v1,this.v2=t.v2,this.t=t.t}set v0(e){this._v0=e||c.vec3([0,0,0])}get v0(){return this._v0}set v1(e){this._v1=e||c.vec3([0,0,0])}get v1(){return this._v1}set v2(e){this._v2=e||c.vec3([0,0,0])}get v2(){return this._v2}set t(e){e=e||0,this._t=e<0?0:e>1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=c.vec3();return t[0]=c.b2(e,this._v0[0],this._v1[0],this._v2[0]),t[1]=c.b2(e,this._v0[1],this._v1[1],this._v2[1]),t[2]=c.b2(e,this._v0[2],this._v1[2],this._v2[2]),t}getJSON(){return{v0:this._v0,v1:this._v1,v2:this._v2,t:this._t}}},exports.Queue=d,exports.RGBAFormat=1023,exports.RGBAIntegerFormat=1033,exports.RGBA_ASTC_10x10_Format=37819,exports.RGBA_ASTC_10x5_Format=37816,exports.RGBA_ASTC_10x6_Format=37817,exports.RGBA_ASTC_10x8_Format=37818,exports.RGBA_ASTC_12x10_Format=37820,exports.RGBA_ASTC_12x12_Format=37821,exports.RGBA_ASTC_4x4_Format=37808,exports.RGBA_ASTC_5x4_Format=37809,exports.RGBA_ASTC_5x5_Format=37810,exports.RGBA_ASTC_6x5_Format=37811,exports.RGBA_ASTC_6x6_Format=37812,exports.RGBA_ASTC_8x5_Format=37813,exports.RGBA_ASTC_8x6_Format=37814,exports.RGBA_ASTC_8x8_Format=37815,exports.RGBA_BPTC_Format=36492,exports.RGBA_ETC2_EAC_Format=37496,exports.RGBA_PVRTC_2BPPV1_Format=35843,exports.RGBA_PVRTC_4BPPV1_Format=35842,exports.RGBA_S3TC_DXT1_Format=33777,exports.RGBA_S3TC_DXT3_Format=33778,exports.RGBA_S3TC_DXT5_Format=33779,exports.RGBFormat=1022,exports.RGB_ETC1_Format=36196,exports.RGB_ETC2_Format=37492,exports.RGB_PVRTC_2BPPV1_Format=35841,exports.RGB_PVRTC_4BPPV1_Format=35840,exports.RGB_S3TC_DXT1_Format=33776,exports.RGFormat=1030,exports.RGIntegerFormat=1031,exports.ReadableGeometry=zt,exports.RedFormat=1028,exports.RedIntegerFormat=1029,exports.ReflectionMap=class extends $h{get type(){return"ReflectionMap"}constructor(e,t={}){super(e,t),this.scene._lightsState.addReflectionMap(this._state),this.scene._reflectionMapCreated(this)}destroy(){super.destroy(),this.scene._reflectionMapDestroyed(this)}},exports.RepeatWrapping=1e3,exports.STLDefaultDataSource=Bw,exports.STLLoaderPlugin=class extends V{constructor(e,t={}){super("STLLoader",e,t),this._sceneGraphLoader=new Pw,this.dataSource=t.dataSource}set dataSource(e){this._dataSource=e||new Bw}get dataSource(){return this._dataSource}load(e){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new ms(this.viewer.scene,_.apply(e,{isModel:!0})),i=e.src,s=e.stl;return i||s?(i?this._sceneGraphLoader.load(this,t,i,e):this._sceneGraphLoader.parse(this,t,s,e),t):(this.error("load() param expected: either 'src' or 'stl'"),t)}},exports.SceneModel=ph,exports.SceneModelMesh=ar,exports.SceneModelTransform=oh,exports.SectionPlane=as,exports.SectionPlanesPlugin=class extends V{constructor(e,t={}){if(super("SectionPlanes",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new Aw(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;hw.set(this.viewer.scene.aabb),c.getAABB3Center(hw,cw),hw[0]+=t[0]-cw[0],hw[1]+=t[1]-cw[1],hw[2]+=t[2]-cw[2],hw[3]+=t[0]-cw[0],hw[4]+=t[1]-cw[1],hw[5]+=t[2]-cw[2],this.viewer.cameraFlight.flyTo({aabb:hw,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new as(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new aw(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(var t=0,i=e.length;t{this._texture.image=e,this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage()},e.src=this._src}}get src(){return this._src}set size(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}get size(){return this._size}set collidable(e){this._mesh.collidable=!1!==e}get collidable(){return this._mesh.collidable}set clippable(e){this._mesh.clippable=!1!==e}get clippable(){return this._mesh.clippable}set pickable(e){this._mesh.pickable=!1!==e}get pickable(){return this._mesh.pickable}set opacity(e){this._mesh.opacity=e}get opacity(){return this._mesh.opacity}_updatePlaneSizeFromImage(){const e=.5*this._size,t=this._imageSize[0],i=this._imageSize[1],s=i/t;this._geometry.positions=t>i?[e,e*s,0,-e,e*s,0,-e,-e*s,0,e,-e*s,0]:[e/s,e,0,-e/s,e,0,-e/s,-e,0,e/s,-e,0]}},exports.StoreyViewsPlugin=class extends V{constructor(e,t={}){super("StoreyViews",e),this._objectsMemento=new sc,this._cameraMemento=new ec,this.storeys={},this.modelStoreys={},this._fitStoreyMaps=!!t.fitStoreyMaps,this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{this._registerModelStoreys(e),this.fire("storeys",this.storeys)}))}_registerModelStoreys(e){const t=this.viewer,i=t.scene,s=t.metaScene,r=s.metaModels[e],o=i.models[e];if(!r||!r.rootMetaObjects)return;const n=r.rootMetaObjects;for(let t=0,r=n.length;t.5?a.length:0,h=new uw(this,o.aabb,l,e,n,A);h._onModelDestroyed=o.once("destroyed",(()=>{this._deregisterModelStoreys(e),this.fire("storeys",this.storeys)})),this.storeys[n]=h,this.modelStoreys[e]||(this.modelStoreys[e]={}),this.modelStoreys[e][n]=h}}}_deregisterModelStoreys(e){const t=this.modelStoreys[e];if(t){const i=this.viewer.scene;for(let e in t)if(t.hasOwnProperty(e)){const s=t[e],r=i.models[s.modelId];r&&r.off(s._onModelDestroyed),delete this.storeys[e]}delete this.modelStoreys[e]}}get fitStoreyMaps(){return this._fitStoreyMaps}gotoStoreyCamera(e,t={}){const i=this.storeys[e];if(!i)return this.error("IfcBuildingStorey not found with this ID: "+e),void(t.done&&t.done());const s=this.viewer,r=s.scene.camera,o=i.storeyAABB;if(o[3]{t.done()})):(s.cameraFlight.jumpTo(_.apply(t,{eye:h,look:n,up:u,orthoScale:A})),s.camera.ortho.scale=A)}showStoreyObjects(e,t={}){if(!this.storeys[e])return void this.error("IfcBuildingStorey not found with this ID: "+e);const i=this.viewer,s=i.scene;i.metaScene.metaObjects[e]&&(t.hideOthers&&s.setObjectsVisible(i.scene.visibleObjectIds,!1),this.withStoreyObjects(e,((e,t)=>{e&&(e.visible=!0)})))}withStoreyObjects(e,t){const i=this.viewer,s=i.scene,r=i.metaScene,o=r.metaObjects[e];if(!o)return;const n=o.getObjectIDsInSubtree();for(var a=0,l=n.length;athis.storeys[i[1]].storeyAABB[4]?i[1]:null}worldPosToStoreyMap(e,t,i){const s=e.storeyId,r=this.storeys[s];if(!r)return this.error("IfcBuildingStorey not found with this ID: "+s),!1;const o=this._fitStoreyMaps?r.storeyAABB:r.modelAABB,n=o[0],a=o[1],l=o[2],A=o[3]-n,h=o[4]-a,c=o[5]-l,u=this.viewer.camera.worldUp,d=u[0]>u[1]&&u[0]>u[2],p=!d&&u[1]>u[0]&&u[1]>u[2];!d&&!p&&u[2]>u[0]&&(u[2],u[1]);const f=e.width/A,g=p?e.height/c:e.height/h;return i[0]=Math.floor(e.width-(t[0]-n)*f),i[1]=Math.floor(e.height-(t[2]-l)*g),i[0]>=0&&i[0]=0&&i[1]<=e.height}worldDirToStoreyMap(e,t,i){const s=this.viewer.camera,r=s.eye,o=s.look,n=c.subVec3(o,r,pw),a=s.worldUp,l=a[0]>a[1]&&a[0]>a[2],A=!l&&a[1]>a[0]&&a[1]>a[2];!l&&!A&&a[2]>a[0]&&(a[2],a[1]),l?(i[0]=n[1],i[1]=n[2]):A?(i[0]=n[0],i[1]=n[2]):(i[0]=n[0],i[1]=n[1]),c.normalizeVec2(i)}destroy(){this.viewer.scene.off(this._onModelLoaded),super.destroy()}},exports.Texture=Ts,exports.TextureTranscoder=class{transcode(e,t,i={}){}destroy(){}},exports.TreeViewPlugin=class extends V{constructor(e,t={}){super("TreeViewPlugin",e),this.errors=[],this.valid=!0;const i=t.containerElement||document.getElementById(t.containerElementId);if(i instanceof HTMLElement){for(let e=0;;e++)if(!Tw[e]){Tw[e]=this,this._index=e,this._id=`tree-${e}`;break}if(this._containerElement=i,this._metaModels={},this._autoAddModels=!1!==t.autoAddModels,this._autoExpandDepth=t.autoExpandDepth||0,this._sortNodes=!1!==t.sortNodes,this._viewer=e,this._rootElement=null,this._muteSceneEvents=!1,this._muteTreeEvents=!1,this._rootNodes=[],this._objectNodes={},this._nodeNodes={},this._rootNames={},this._sortNodes=t.sortNodes,this._pruneEmptyNodes=t.pruneEmptyNodes,this._showListItemElementId=null,this._renderService=t.renderService||new Sw,this._showIndeterminate=t.showIndeterminate??!1,!this._renderService)throw new Error("TreeViewPlugin: no render service set");if(this._containerElement.oncontextmenu=e=>{e.preventDefault()},this._onObjectVisibility=this._viewer.scene.on("objectVisibility",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;const s=e.visible;if(!(s!==i.checked))return;this._muteTreeEvents=!0,i.checked=s,s?i.numVisibleEntities++:i.numVisibleEntities--,this._renderService.setCheckbox(i.nodeId,s);let r=i.parent;for(;r;){r.checked=s,s?r.numVisibleEntities++:r.numVisibleEntities--;const e=this._showIndeterminate&&r.numVisibleEntities>0&&r.numVisibleEntities0,e),r=r.parent}this._muteTreeEvents=!1})),this._onObjectXrayed=this._viewer.scene.on("objectXRayed",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;this._muteTreeEvents=!0;const s=e.xrayed;s!==i.xrayed&&(i.xrayed=s,this._renderService.setXRayed(i.nodeId,s),this._muteTreeEvents=!1)})),this._switchExpandHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._expandSwitchElement(t)},this._switchCollapseHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._collapseSwitchElement(t)},this._checkboxChangeHandler=e=>{if(this._muteTreeEvents)return;this._muteSceneEvents=!0;const t=e.target,i=this._renderService.isChecked(t),s=this._renderService.getIdFromCheckbox(t),r=this._nodeNodes[s],o=this._viewer.scene.objects;let n=0;this._withNodeTree(r,(e=>{const t=e.objectId,s=o[t],r=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,r&&i!==e.checked&&n++,e.checked=i,this._renderService.setCheckbox(e.nodeId,i),s&&(s.visible=i)}));let a=r.parent;for(;a;){a.checked=i,i?a.numVisibleEntities+=n:a.numVisibleEntities-=n;const e=this._showIndeterminate&&a.numVisibleEntities>0&&a.numVisibleEntities0,e),a=a.parent}this._muteSceneEvents=!1},this._hierarchy=t.hierarchy||"containment",this._autoExpandDepth=t.autoExpandDepth||0,this._autoAddModels){const e=Object.keys(this.viewer.metaScene.metaModels);for(let t=0,i=e.length;t{this.viewer.metaScene.metaModels[e]&&this.addModel(e)}))}this.hierarchy=t.hierarchy}else this.error("Mandatory config expected: valid containerElementId or containerElement")}set hierarchy(e){"containment"!==(e=e||"containment")&&"storeys"!==e&&"types"!==e&&(this.error("Unsupported value for `hierarchy' - defaulting to 'containment'"),e="containment"),this._hierarchy!==e&&(this._hierarchy=e,this._createNodes())}get hierarchy(){return this._hierarchy}addModel(e,t={}){if(!this._containerElement)return;const i=this.viewer.scene.models[e];if(!i)throw"Model not found: "+e;const s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,t&&t.rootName&&(this._rootNames[e]=t.rootName),i.on("destroyed",(()=>{this.removeModel(i.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}removeModel(e){if(!this._containerElement)return;this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes())}showNode(e){this.unShowNode();const t=this._objectNodes[e];if(!t)return;this.collapse();const i=t.nodeId,s=this._renderService.getSwitchElement(i);if(s)return this._expandSwitchElement(s),s.scrollIntoView(),!0;const r=[];r.unshift(t);let o=t.parent;for(;o;)r.unshift(o),o=o.parent;for(let e=0,t=r.length;e{if(s===e)return;const r=this._renderService.getSwitchElement(i.nodeId);if(r){this._expandSwitchElement(r);const e=i.children;for(var o=0,n=e.length;o0;return this.valid}_validateMetaModelForStoreysHierarchy(e=0,t,i){return!0}_createEnabledNodes(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}_createDisabledNodes(){const e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);const t=this._viewer.metaScene.rootMetaObjects;for(let i in t){const s=t[i],r=s.type,o=s.name,n=o&&""!==o&&"Undefined"!==o&&"Default"!==o?o:r,a=this._renderService.createDisabledNodeElement(n);e.appendChild(a)}}_findEmptyNodes(){const e=this._viewer.metaScene.rootMetaObjects;for(let t in e)this._findEmptyNodes2(e[t])}_findEmptyNodes2(e,t=0){const i=this.viewer.scene,s=e.children,r=e.id,o=i.objects[r];if(e._countEntities=0,o&&e._countEntities++,s)for(let t=0,i=s.length;t{e.aabb&&r.aabb||(e.aabb||(e.aabb=t.getAABB(s.getObjectIDsInSubtree(e.objectId))),r.aabb||(r.aabb=t.getAABB(s.getObjectIDsInSubtree(r.objectId))));let o=0;return o=i.xUp?0:i.yUp?1:2,e.aabb[o]>r.aabb[o]?-1:e.aabb[o]s?1:0}_synchNodesToEntities(){const e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects;for(let s=0,r=e.length;sthis._createNodeElement(e))),t=this._renderService.createRootNode();e.forEach((e=>{t.appendChild(e)})),this._containerElement.appendChild(t),this._rootElement=t}_createNodeElement(e){return this._renderService.createNodeElement(e,this._switchExpandHandler,this._checkboxChangeHandler,(t=>{this.fire("contextmenu",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}),(t=>{this.fire("nodeTitleClicked",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}))}_expandSwitchElement(e){if(this._renderService.isExpanded(e))return;const t=this._renderService.getId(e),i=this._nodeNodes[t].children.map((e=>this._createNodeElement(e)));this._renderService.addChildren(e,i),this._renderService.expand(e,this._switchExpandHandler,this._switchCollapseHandler)}_collapseNode(e){const t=this._renderService.getSwitchElement(e);this._collapseSwitchElement(t)}_collapseSwitchElement(e){this._renderService.collapse(e,this._switchExpandHandler,this._switchCollapseHandler)}},exports.UnsignedByteType=1009,exports.UnsignedInt248Type=1020,exports.UnsignedIntType=1014,exports.UnsignedShort4444Type=1017,exports.UnsignedShort5551Type=1018,exports.UnsignedShortType=1012,exports.VBOGeometry=Us,exports.ViewCullPlugin=class extends V{constructor(e,t={}){super("ViewCull",e),this._objectCullStates=function(e){const t=e.id;let i=Lw[t];return i||(i=new Rw(e),Lw[t]=i,e.on("destroyed",(()=>{delete Lw[t],i._destroy()}))),i}(e.scene),this._maxTreeDepth=t.maxTreeDepth||8,this._modelInfos={},this._frustum=new U,this._kdRoot=null,this._frustumDirty=!1,this._kdTreeDirty=!1,this._onViewMatrix=e.scene.camera.on("viewMatrix",(()=>{this._frustumDirty=!0})),this._onProjMatrix=e.scene.camera.on("projMatMatrix",(()=>{this._frustumDirty=!0})),this._onModelLoaded=e.scene.on("modelLoaded",(e=>{const t=this.viewer.scene.models[e];t&&this._addModel(t)})),this._onSceneTick=e.scene.on("tick",(()=>{this._doCull()}))}set enabled(e){this._enabled=e}get enabled(){return this._enabled}_addModel(e){const t={model:e,onDestroyed:e.on("destroyed",(()=>{this._removeModel(e)}))};this._modelInfos[e.id]=t,this._kdTreeDirty=!0}_removeModel(e){const t=this._modelInfos[e.id];t&&(t.model.off(t.onDestroyed),delete this._modelInfos[e.id],this._kdTreeDirty=!0)}_doCull(){const e=this._frustumDirty||this._kdTreeDirty;if(this._frustumDirty&&this._buildFrustum(),this._kdTreeDirty&&this._buildKDTree(),e){const e=this._kdRoot;e&&this._visitKDNode(e)}}_buildFrustum(){const e=this.viewer.scene.camera;O(this._frustum,e.viewMatrix,e.projMatrix),this._frustumDirty=!1}_buildKDTree(){const e=this.viewer.scene;this._kdRoot,this._kdRoot={aabb:e.getAABB(),intersection:U.INTERSECT};for(let e=0,t=this._objectCullStates.numObjects;e=this._maxTreeDepth)return e.objects=e.objects||[],e.objects.push(i),void c.expandAABB3(e.aabb,r);if(e.left&&c.containsAABB3(e.left.aabb,r))return void this._insertEntityIntoKDTree(e.left,t,i,s+1);if(e.right&&c.containsAABB3(e.right.aabb,r))return void this._insertEntityIntoKDTree(e.right,t,i,s+1);const o=e.aabb;Uw[0]=o[3]-o[0],Uw[1]=o[4]-o[1],Uw[2]=o[5]-o[2];let n=0;if(Uw[1]>Uw[n]&&(n=1),Uw[2]>Uw[n]&&(n=2),!e.left){const a=o.slice();if(a[n+3]=(o[n]+o[n+3])/2,e.left={aabb:a,intersection:U.INTERSECT},c.containsAABB3(a,r))return void this._insertEntityIntoKDTree(e.left,t,i,s+1)}if(!e.right){const a=o.slice();if(a[n]=(o[n]+o[n+3])/2,e.right={aabb:a,intersection:U.INTERSECT},c.containsAABB3(a,r))return void this._insertEntityIntoKDTree(e.right,t,i,s+1)}e.objects=e.objects||[],e.objects.push(i),c.expandAABB3(e.aabb,r)}_visitKDNode(e,t=U.INTERSECT){if(t!==U.INTERSECT&&e.intersects===t)return;t===U.INTERSECT&&(t=k(this._frustum,e.aabb),e.intersects=t);const i=t===U.OUTSIDE,s=e.objects;if(s&&s.length>0)for(let e=0,t=s.length;e{this._parseModel(e,t,i,s),r.processes--}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}_parseModel(e,t,i,s){if(s.destroyed)return;const r=t.stats||{};if(r.sourceFormat="IFC",r.schemaVersion="",r.title="",r.author="",r.created="",r.numMetaObjects=0,r.numPropertySets=0,r.numObjects=0,r.numGeometries=0,r.numTriangles=0,r.numVertices=0,!this._ifcAPI)throw"WebIFCLoaderPlugin has no WebIFC instance configured - please inject via WebIFCLoaderPlugin constructor";const o=new Uint8Array(e),n=this._ifcAPI.OpenModel(o),a=this._ifcAPI.GetModelSchema(n),l=this._ifcAPI.GetLineIDsWithType(n,this._webIFC.IFCPROJECT).get(0),A=!1!==t.loadMetadata,h={modelID:n,modelSchema:a,sceneModel:s,loadMetadata:A,metadata:A?{id:"",projectId:""+l,author:"",createdAt:"",schema:"",creatingApplication:"",metaObjects:[],propertySets:[]}:null,metaObjects:{},options:i,log:function(e){},nextId:0,stats:r};if(A){if(i.includeTypes){h.includeTypes={};for(let e=0,t=i.includeTypes.length;e{s.destroyed||(s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1))}))}_parseMetaObjects(e){const t=this._ifcAPI.GetLineIDsWithType(e.modelID,this._webIFC.IFCPROJECT).get(0),i=this._ifcAPI.GetLine(e.modelID,t);this._parseSpatialChildren(e,i)}_parseSpatialChildren(e,t,i){const s=this._ifcAPI.GetNameFromTypeCode(t.type);if(e.includeTypes&&!e.includeTypes[s])return;if(e.excludeTypes&&e.excludeTypes[s])return;this._createMetaObject(e,t,i);const r=t.GlobalId.value;this._parseRelatedItemsOfType(e,t.expressID,"RelatingObject","RelatedObjects",this._webIFC.IFCRELAGGREGATES,r),this._parseRelatedItemsOfType(e,t.expressID,"RelatingStructure","RelatedElements",this._webIFC.IFCRELCONTAINEDINSPATIALSTRUCTURE,r)}_createMetaObject(e,t,i){const s=t.GlobalId.value,r=this._ifcAPI.GetNameFromTypeCode(t.type),o={id:s,name:t.Name&&""!==t.Name.value?t.Name.value:r,type:r,parent:i};e.metadata.metaObjects.push(o),e.metaObjects[s]=o,e.stats.numMetaObjects++}_parseRelatedItemsOfType(e,t,i,s,r,o){const n=this._ifcAPI.GetLineIDsWithType(e.modelID,r);for(let r=0;re.value)).includes(t)}else h=A.value===t;if(h){const t=l[s];if(Array.isArray(t))t.forEach((t=>{const i=this._ifcAPI.GetLine(e.modelID,t.value);this._parseSpatialChildren(e,i,o)}));else{const i=this._ifcAPI.GetLine(e.modelID,t.value);this._parseSpatialChildren(e,i,o)}}}}_parsePropertySets(e){const t=this._ifcAPI.GetLineIDsWithType(e.modelID,this._webIFC.IFCRELDEFINESBYPROPERTIES);for(let i=0;i0){const o="Default",n=t.Name.value,a=[];for(let e=0,t=s.length;e{const i=t.expressID,s=t.geometries,r=[],o=this._ifcAPI.GetLine(e.modelID,i).GlobalId.value;if(e.loadMetadata){const t=o,i=e.metaObjects[t];if(e.includeTypes&&(!i||!e.includeTypes[i.type]))return;if(e.excludeTypes&&(!i||e.excludeTypes[i.type]))return}const n=c.mat4(),a=c.vec3();for(let t=0,i=s.size();t{o.destroyed||(o.finalize(),a.finalize(),this.viewer.scene.canvas.spinner.processes--,o.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(a.id)})),this.scheduleTask((()=>{o.destroyed||(o.scene.fire("modelLoaded",o.id),o.fire("loaded",!0,!1))})))},A=e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e),o.fire("error",e)};let h=0;const c={getNextId:()=>`${n}.${h++}`};if(e.metaModelSrc||e.metaModelData)if(e.metaModelSrc){const r=e.metaModelSrc;this._dataSource.getMetaModel(r,(r=>{o.destroyed||(a.loadData(r,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,t,o,null,c,l,A):(this._parseModel(e.xkt,t,o,null,c),l()))}),(e=>{A(`load(): Failed to load model metadata for model '${n} from '${r}' - ${e}`)}))}else e.metaModelData&&(a.loadData(e.metaModelData,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,t,o,null,c,l,A):(this._parseModel(e.xkt,t,o,null,c),l()));else if(e.src)this._loadModel(e.src,t,o,a,c,l,A);else if(e.xkt)this._parseModel(e.xkt,t,o,a,c),l();else if(e.manifestSrc||e.manifest){const r=e.manifestSrc?function(e){const t=e.split("/");return t.pop(),t.join("/")+"/"}(e.manifestSrc):"",n=(e,n,l)=>{let A=0;const h=()=>{o.destroyed||A>=e.length?n():this._dataSource.getMetaModel(`${r}${e[A]}`,(e=>{a.loadData(e,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),A++,this.scheduleTask(h,200)}),l)};h()},h=(e,i,s)=>{let n=0;const a=()=>{o.destroyed||n>=e.length?i():this._dataSource.getXKT(`${r}${e[n]}`,(e=>{this._parseModel(e,t,o,null,c),o.preFinalize(),n++,this.scheduleTask(a,200)}),s)};a()},u=(e,i,s)=>{let n=0;const l=()=>{o.destroyed||n>=e.length?i():this._dataSource.getXKT(`${r}${e[n]}`,(e=>{this._parseModel(e,t,o,a,c),o.preFinalize(),n++,this.scheduleTask(l,200)}),s)};l()};if(e.manifest){const t=e.manifest,i=t.xktFiles;if(!i||0===i.length)return void A("load(): Failed to load model manifest - manifest not valid");const s=t.metaModelFiles;s?n(s,(()=>{h(i,l,A)}),A):u(i,l,A)}else this._dataSource.getManifest(e.manifestSrc,(e=>{if(o.destroyed)return;const t=e.xktFiles;if(!t||0===t.length)return void A("load(): Failed to load model manifest - manifest not valid");const i=e.metaModelFiles;i?n(i,(()=>{h(t,l,A)}),A):u(t,l,A)}),A)}return o}_loadModel(e,t,i,s,r,o,n){this._dataSource.getXKT(e,(e=>{this._parseModel(e,t,i,s,r),i.preFinalize(),o()}),n)}async _parseModel(e,t,i,s,r){if(i.destroyed)return;const o=new DataView(e),n=new Uint8Array(e),a=o.getUint32(0,!0),l=FP[a];if(!l)return void this.error("Unsupported .XKT file version: "+a+" - this XKTLoaderPlugin supports versions "+Object.keys(FP));if(l.parseArrayBuffer)return void l.parseArrayBuffer(this.viewer,t,e,i,s,r);const A=o.getUint32(4,!0),h=[];let c=4*(A+2);for(let e=0;eLC(e,t)))}},exports.ZonesPlugin=class extends V{constructor(e,t={}){super("Zones",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._zones=[],this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,zone:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,zone:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,zone:t,event:e})}}createZone(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=new OC(this,{id:e.id,plugin:this,container:this._container,geometry:e.geometry,alpha:e.alpha,color:e.color,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._zones.push(t),t.on("destroyed",(()=>{const e=this._zones.indexOf(t);e>=0&&this._zones.splice(e,1)})),this.fire("zoneCreated",t),t}get zones(){return this._zones}destroy(){super.destroy()}},exports.ZonesPolysurfaceMouseControl=class extends D{constructor(e,t={}){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this._action=null}get active(){return!!this._action}activate(e,t,i,s){if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}if(this._action)return;const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=LC(o,(function(t,i){return UC(e,c.vec3([0,1,0]),t,i)}));!function o(){a._action=NC(n,e,t,i,s,a.pointerLens,r,l,(e=>{let t=!0;a._action={deactivate:()=>{t=!1}},a.fire("zoneEnd",e),t&&o()}))}()}deactivate(){this._action&&(this._action.deactivate(),this._action=null)}destroy(){this.deactivate(),super.destroy()}},exports.ZonesPolysurfaceTouchControl=class extends D{constructor(e,t={}){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this.pointerCircle=new Q(e.viewer),this._action=null}get active(){return!!this._action}activate(e,t,i,s){if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}if(this._action)return;const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=ge(o,this.pointerCircle,(function(t,i){return UC(e,c.vec3([0,1,0]),t,i)}));!function o(){a._action=NC(n,e,t,i,s,a.pointerLens,r,l,(e=>{let t=!0;a._action={deactivate:()=>{t=!1}},a.fire("zoneEnd",e),t&&o()}))}()}deactivate(){this._action&&(this._action.deactivate(),this._action=null)}destroy(){this.deactivate(),super.destroy()}},exports.ZonesTouchControl=class extends kC{constructor(e,t={}){const i=new Q(e.viewer);super(e,t,((e,t)=>ge(e,i,t))),this.pointerCircle=i}destroy(){this.pointerCircle.destroy(),super.destroy()}},exports.activateDraggableDot=pe,exports.activateDraggableDots=fe,exports.buildBoxGeometry=Wt,exports.buildBoxLinesGeometry=ks,exports.buildBoxLinesGeometryFromAABB=function(e={}){return ks({id:e.id,center:[(e.aabb[0]+e.aabb[3])/2,(e.aabb[1]+e.aabb[4])/2,(e.aabb[2]+e.aabb[5])/2],xSize:Math.abs(e.aabb[3]-e.aabb[0])/2,ySize:Math.abs(e.aabb[4]-e.aabb[1])/2,zSize:Math.abs(e.aabb[5]-e.aabb[2])/2})},exports.buildCylinderGeometry=ss,exports.buildGridGeometry=Ns,exports.buildLineGeometry=function(e={}){if(3!==e.startPoint.length)throw"Start point should contain 3 elements in array: x, y and z";if(3!==e.endPoint.length)throw"End point should contain 3 elements in array: x, y and z";let t=[],i=[],s=e.startPoint[0],r=e.startPoint[1],o=e.startPoint[2],n=e.endPoint[0],a=e.endPoint[1],l=e.endPoint[2],A=Math.sqrt((n-s)**2+(a-r)**2+(l-o)**2),h=[(n-s)/A,(a-r)/A,(l-o)/A];if(e.pattern){let c=e.pattern.length,u=!1,d=0,p=0,f=0,g=[s,r,o],m=e.pattern[p];for(i.push(g[0],g[1],g[2]);m<=A-d;){let s=[h[0]*m,h[1]*m,h[2]*m],r=[g[0]+s[0],g[1]+s[1],g[2]+s[2]];i.push(r[0],r[1],r[2]),u||(t.push(f),t.push(f+1)),u=!u,f+=1,g=r,p+=1,p>=c&&(p=0),d+=m,m=e.pattern[p]}e.extendToEnd&&(i.push(n,a,l),t.push(t.length-2),t.push(t.length-1))}else t.push(0),t.push(1),i.push(s,r,o,n,a,l);return _.apply(e,{primitive:"lines",positions:i,indices:t})},exports.buildPlaneGeometry=Qs,exports.buildPolylineGeometry=Hs,exports.buildPolylineGeometryFromCurve=function(e={}){let t=e.curve.getPoints(e.divisions).map((e=>[...e])).flat();return Hs({id:e.id,points:t})},exports.buildSphereGeometry=rs,exports.buildTorusGeometry=Vs,exports.buildVectorTextGeometry=ns,exports.createRTCViewMat=W,exports.frustumIntersectsAABB3=k,exports.getKTX2TextureTranscoder=HA,exports.getPlaneRTCPos=J,exports.isTriangleMeshSolid=Gs,exports.load3DSGeometry=function(e,t={}){return new Promise((function(i,s){t.src||(console.error("load3DSGeometry: Parameter expected: src"),s());var r=e.canvas.spinner;r.processes++,_.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("load3DSGeometry: no data loaded"),r.processes--,s());var o=Os.parse.from3DS(e).edit.objects[0].mesh,n=o.vertices,a=o.uvt,l=o.indices;r.processes--,i(_.apply(t,{primitive:"triangles",positions:n,normals:null,uv:a,indices:l}))}),(function(e){console.error("load3DSGeometry: "+e),r.processes--,s()}))}))},exports.loadOBJGeometry=function(e,t={}){return new Promise((function(i,s){t.src||(console.error("loadOBJGeometry: Parameter expected: src"),s());var r=e.canvas.spinner;r.processes++,_.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("loadOBJGeometry: no data loaded"),r.processes--,s());for(var o=Os.parse.fromOBJ(e),n=Os.edit.unwrap(o.i_verts,o.c_verts,3),a=Os.edit.unwrap(o.i_norms,o.c_norms,3),l=Os.edit.unwrap(o.i_uvt,o.c_uvt,2),A=new Int32Array(o.i_verts.length),h=0;h0?a:null,autoNormals:0===a.length,uv:l,indices:A}))}),(function(e){console.error("loadOBJGeometry: "+e),r.processes--,s()}))}))},exports.math=c,exports.meshSurfaceArea=sr,exports.meshVolume=Js,exports.rtcToWorldPos=function(e,t,i){return i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i},exports.sRGBEncoding=3001,exports.setFrustum=O,exports.stats=p,exports.touchPointSelector=ge,exports.transformToNode=ue,exports.utils=_,exports.worldToRTCPos=K,exports.worldToRTCPositions=X; diff --git a/dist/xeokit-sdk.min.es.js b/dist/xeokit-sdk.min.es.js index fc7d13d786..62269b1a7c 100644 --- a/dist/xeokit-sdk.min.es.js +++ b/dist/xeokit-sdk.min.es.js @@ -1,4 +1,4 @@ -class e{constructor(e,t){this.items=e||[],this._lastUniqueId=(t||0)+1}addItem(){let e;if(2===arguments.length){const t=arguments[0];if(e=arguments[1],this.items[t])throw"ID clash: '"+t+"'";return this.items[t]=e,t}for(e=arguments[0]||{};;){const t=this._lastUniqueId++;if(!this.items[t])return this.items[t]=e,t}}removeItem(e){const t=this.items[e];return delete this.items[e],t}}const t=new e;class i{constructor(e){this.id=e,this.parentItem=null,this.groups=[],this.menuElement=null,this.shown=!1,this.mouseOver=0}}class s{constructor(){this.items=[]}}class r{constructor(e,t,i,s,r){this.id=e,this.getTitle=t,this.doAction=i,this.getEnabled=s,this.getShown=r,this.itemElement=null,this.subMenu=null,this.enabled=!0}}class o{constructor(e={}){this._id=t.addItem(),this._context=null,this._enabled=!1,this._itemsCfg=[],this._rootMenu=null,this._menuList=[],this._menuMap={},this._itemList=[],this._itemMap={},this._shown=!1,this._nextId=0,this._eventSubs={},!1!==e.hideOnMouseDown&&(document.addEventListener("mousedown",(e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),document.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),e.items&&(this.items=e.items),this._hideOnAction=!1!==e.hideOnAction,this.context=e.context,this.enabled=!1!==e.enabled,this.hide()}on(e,t){let i=this._eventSubs[e];i||(i=[],this._eventSubs[e]=i),i.push(t)}fire(e,t){const i=this._eventSubs[e];if(i)for(let e=0,s=i.length;e{const o=this._getNextId(),n=new i(o);for(let i=0,o=e.length;i0,A=this._getNextId(),h=i.getTitle||(()=>i.title||""),c=i.doAction||i.callback||(()=>{}),u=i.getEnabled||(()=>!0),d=i.getShown||(()=>!0),p=new r(A,h,c,u,d);if(p.parentMenu=n,a.items.push(p),l){const e=t(s);p.subMenu=e,e.parentItem=p}this._itemList.push(p),this._itemMap[p.id]=p}}return this._menuList.push(n),this._menuMap[n.id]=n,n};this._rootMenu=t(e)}_getNextId(){return"ContextMenu_"+this._id+"_"+this._nextId++}_createUI(){const e=t=>{this._createMenuUI(t);const i=t.groups;for(let t=0,s=i.length;t'),i.push("
    "),t)for(let e=0,s=t.length;e'+l+""),r===o-1||e')):(i.push('
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"),i.push("");const s=i.join("");document.body.insertAdjacentHTML("beforeend",s);const r=document.querySelector("."+e.id);e.menuElement=r,r.style["border-radius"]="4px",r.style.display="none",r.style["z-index"]=3e5,r.style.background="white",r.style.border="1px solid black",r.style["box-shadow"]="0 4px 5px 0 gray",r.oncontextmenu=e=>{e.preventDefault()};const o=this;let n=null;if(t)for(let e=0,i=t.length;e{e.preventDefault();const i=t.subMenu;if(!i)return void(n&&(o._hideMenu(n.id),n=null));if(n&&n.id!==i.id&&(o._hideMenu(n.id),n=null),!1===t.enabled)return;const s=t.itemElement,r=i.menuElement,a=s.getBoundingClientRect();r.getBoundingClientRect();a.right+200>window.innerWidth?o._showMenu(i.id,a.left-200,a.top-1):o._showMenu(i.id,a.right-5,a.top-1),n=i})),s||(t.itemElement.addEventListener("click",(e=>{e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus()))})),t.itemElement.addEventListener("mouseup",(e=>{3===e.which&&(e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus())))})),t.itemElement.addEventListener("mouseenter",(e=>{e.preventDefault(),!1!==t.enabled&&t.doHover&&t.doHover(o._context)})))):console.error("ContextMenu item element not found: "+t.id)}}}_updateItemsTitles(){if(this._context)for(let e=0,t=this._itemList.length;e{n.subMenu&&(e=n.itemElement,t=e.getBoundingClientRect(),i=n.subMenu.menuElement,s={visibility:i.style.visibility,display:i.style.display},i.style.display="block",i.style.visibility="hidden",o=n.subMenu.menuElement.getBoundingClientRect().width,i.style.visibility=s.visibility,i.style.display=s.display,r=t.right+o>window.innerWidth,e.setAttribute("data-submenuposition",r?"left":"right"))}))}_showMenu(e,t,i){const s=this._menuMap[e];if(!s)return void console.error("Menu not found: "+e);if(s.shown)return;const r=s.menuElement;r&&(this._showMenuElement(r,t,i),s.shown=!0)}_hideMenu(e){const t=this._menuMap[e];if(!t)return void console.error("Menu not found: "+e);if(!t.shown)return;const i=t.menuElement;i&&(this._hideMenuElement(i),t.shown=!1)}_hideAllMenus(){for(let e=0,t=this._menuList.length;ewindow.innerHeight&&(i=window.innerHeight-s),t+r>window.innerWidth&&(t=window.innerWidth-r),e.style.left=t+"px",e.style.top=i+"px"}_hideMenuElement(e){e.style.display="none"}}class n{constructor(e,t={}){this.viewer=e,this.scene=this.viewer.scene,this._lensCursorDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._lensCursorDiv,this.viewer.scene.canvas.canvas),this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red",this._lensCursorDiv.style.borderRadius="20px",this._lensCursorDiv.style.width="10px",this._lensCursorDiv.style.height="10px",this._lensCursorDiv.style.margin="-200px -200px",this._lensCursorDiv.style.zIndex="100000",this._lensCursorDiv.style.position="absolute",this._lensCursorDiv.style.pointerEvents="none",this._lensContainer=document.createElement("div"),this._lensContainerId=t.containerId||"xeokit-lens",this._lensContainer.setAttribute("id",this._lensContainerId),this._lensContainer.style.border="1px solid black",this._lensContainer.style.background="white",this._lensContainer.style.borderRadius="50%",this._lensContainer.style.width="300px",this._lensContainer.style.height="300px",this._lensContainer.style.zIndex="15000",this._lensContainer.style.position="absolute",this._lensContainer.style.pointerEvents="none",this._lensContainer.style.visibility="hidden",this._lensCanvas=document.createElement("canvas"),this._lensCanvas.id=`${this._lensContainerId}-canvas`,this._lensCanvas.style.borderRadius="50%",this._lensCanvas.style.width="300px",this._lensCanvas.style.height="300px",this._lensCanvas.style.zIndex="15000",this._lensCanvas.style.pointerEvents="none",document.body.appendChild(this._lensContainer),this._lensContainer.appendChild(this._lensCanvas),this._lensCanvasContext=this._lensCanvas.getContext("2d"),this._canvasElement=this.viewer.scene.canvas.canvas,this._canvasPos=null,this._snappedCanvasPos=null,this._lensPosToggle=t.lensPosToggle||!0,this._lensPosToggleAmount=t.lensPosToggleAmount||85,this._lensPosMarginLeft=t.lensPosMarginLeft||85,this._lensPosMarginTop=t.lensPosMarginTop||25,this._lensContainer.style.marginTop=`${this._lensPosMarginTop}px`,this._lensContainer.style.marginLeft=`${this._lensPosMarginLeft}px`,this._zoomLevel=t.zoomLevel||2,this._active=!1!==t.active,this._visible=!1,this._snapped=!1,this._onViewerRendering=this.viewer.scene.on("rendering",(()=>{this._active&&this._visible&&this.update()}))}update(){if(!this._active||!this._visible)return;if(!this._canvasPos)return;const e=this._lensContainer.getBoundingClientRect(),t=this._canvasElement.getBoundingClientRect(),i=this._canvasPos[0]e.left&&this._canvasPos[1]e.top;this._lensContainer.style.marginLeft=`${this._lensPosMarginLeft}px`,i&&(this._lensPosToggle?this._lensContainer.style.marginTop=t.bottom-t.top-this._lensCanvas.height-this._lensPosToggleAmount+"px":this._lensContainer.style.marginTop=`${this._lensPosMarginTop}px`,this._lensPosToggle=!this._lensPosToggle),this._lensCanvasContext.clearRect(0,0,this._lensCanvas.width,this._lensCanvas.height);const s=Math.max(this._lensCanvas.width,this._lensCanvas.height)/this._zoomLevel;this._lensCanvasContext.drawImage(this._canvasElement,this._canvasPos[0]-s/2,this._canvasPos[1]-s/2,s,s,0,0,this._lensCanvas.width,this._lensCanvas.height);const r=[(e.left+e.right)/2-t.left,(e.top+e.bottom)/2-t.top];if(this._snappedCanvasPos){const e=this._snappedCanvasPos[0]-this._canvasPos[0],t=this._snappedCanvasPos[1]-this._canvasPos[1];this._lensCursorDiv.style.marginLeft=r[0]+e*this._zoomLevel-10+"px",this._lensCursorDiv.style.marginTop=r[1]+t*this._zoomLevel-10+"px"}else this._lensCursorDiv.style.marginLeft=r[0]-10+"px",this._lensCursorDiv.style.marginTop=r[1]-10+"px"}set zoomFactor(e){this._zoomFactor=e,this.update()}get zoomFactor(){return this._zoomFactor}set canvasPos(e){this._canvasPos=e,this.update()}get canvasPos(){return this._canvasPos}set snappedCanvasPos(e){this._snappedCanvasPos=e,this.update()}get snappedCanvasPos(){return this._snappedCanvasPos}set snapped(e){this._snapped=e,e?(this._lensCursorDiv.style.background="greenyellow",this._lensCursorDiv.style.border="2px solid green"):(this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red")}get snapped(){return this._snapped}set active(e){this._active=e,this._lensContainer.style.visibility=e&&this._visible?"visible":"hidden",e&&this._visible||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}get active(){return this._active}set visible(e){this._visible=e,this._lensContainer.style.visibility=e&&this._active?"visible":"hidden",e&&this._active||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}get visible(){return this._visible}destroy(){this._destroyed||(this.viewer.scene.off(this._onViewerRendering),this._lensContainer.removeChild(this._lensCanvas),document.body.removeChild(this._lensContainer),this._destroyed=!0)}}let a=!0,l=a?Float64Array:Float32Array;const A=new l(3),h=new l(16),c=new l(16),u=new l(4),d={setDoublePrecisionEnabled(e){a=e,l=a?Float64Array:Float32Array},getDoublePrecisionEnabled:()=>a,MIN_DOUBLE:-Number.MAX_SAFE_INTEGER,MAX_DOUBLE:Number.MAX_SAFE_INTEGER,MAX_INT:1e7,DEGTORAD:.0174532925,RADTODEG:57.295779513,unglobalizeObjectId(e,t){const i=t.indexOf("#");return i===e.length&&t.startsWith(e)?t.substring(i+1):t},globalizeObjectId:(e,t)=>e+"#"+t,safeInv(e){const t=1/e;return isNaN(t)||!isFinite(t)?1:t},vec2:e=>new l(e||2),vec3:e=>new l(e||3),vec4:e=>new l(e||4),mat3:e=>new l(e||9),mat3ToMat4:(e,t=new l(16))=>(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t),mat4:e=>new l(e||16),mat4ToMat3(e,t){},doublesToFloats(e,t,i){const s=new l(2);for(let r=0,o=e.length;r{const e=[];for(let t=0;t<256;t++)e[t]=(t<16?"0":"")+t.toString(16);return()=>{const 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i=e[0],s=e[1],r=e[2],o=t[0],n=t[1],a=t[2];return[s*a-r*n,r*o-i*a,i*n-s*o,0]},cross3Vec3(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=t[0],a=t[1],l=t[2];return i[0]=r*l-o*a,i[1]=o*n-s*l,i[2]=s*a-r*n,i},sqLenVec4:e=>d.dotVec4(e,e),lenVec4:e=>Math.sqrt(d.sqLenVec4(e)),dotVec3:(e,t)=>e[0]*t[0]+e[1]*t[1]+e[2]*t[2],dotVec2:(e,t)=>e[0]*t[0]+e[1]*t[1],sqLenVec3:e=>d.dotVec3(e,e),sqLenVec2:e=>d.dotVec2(e,e),lenVec3:e=>Math.sqrt(d.sqLenVec3(e)),distVec3:(()=>{const e=new l(3);return(t,i)=>d.lenVec3(d.subVec3(t,i,e))})(),lenVec2:e=>Math.sqrt(d.sqLenVec2(e)),distVec2:(()=>{const e=new l(2);return(t,i)=>d.lenVec2(d.subVec2(t,i,e))})(),rcpVec3:(e,t)=>d.divScalarVec3(1,e,t),normalizeVec4(e,t){const i=1/d.lenVec4(e);return d.mulVec4Scalar(e,i,t)},normalizeVec3(e,t){const i=1/d.lenVec3(e);return d.mulVec3Scalar(e,i,t)},normalizeVec2(e,t){const i=1/d.lenVec2(e);return d.mulVec2Scalar(e,i,t)},angleVec3(e,t){let i=d.dotVec3(e,t)/Math.sqrt(d.sqLenVec3(e)*d.sqLenVec3(t));return i=i<-1?-1:i>1?1:i,Math.acos(i)},vec3FromMat4Scale:(()=>{const e=new l(3);return(t,i)=>(e[0]=t[0],e[1]=t[1],e[2]=t[2],i[0]=d.lenVec3(e),e[0]=t[4],e[1]=t[5],e[2]=t[6],i[1]=d.lenVec3(e),e[0]=t[8],e[1]=t[9],e[2]=t[10],i[2]=d.lenVec3(e),i)})(),vecToArray:(()=>{function e(e){return Math.round(1e5*e)/1e5}return t=>{for(let i=0,s=(t=Array.prototype.slice.call(t)).length;i({x:e[0],y:e[1],z:e[2]}),xyzObjectToArray:(e,t)=>((t=t||d.vec3())[0]=e.x,t[1]=e.y,t[2]=e.z,t),dupMat4:e=>e.slice(0,16),mat4To3:e=>[e[0],e[1],e[2],e[4],e[5],e[6],e[8],e[9],e[10]],m4s:e=>[e,e,e,e,e,e,e,e,e,e,e,e,e,e,e,e],setMat4ToZeroes:()=>d.m4s(0),setMat4ToOnes:()=>d.m4s(1),diagonalMat4v:e=>new l([e[0],0,0,0,0,e[1],0,0,0,0,e[2],0,0,0,0,e[3]]),diagonalMat4c:(e,t,i,s)=>d.diagonalMat4v([e,t,i,s]),diagonalMat4s:e=>d.diagonalMat4c(e,e,e,e),identityMat4:(e=new l(16))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e),identityMat3:(e=new l(9))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e),isIdentityMat4:e=>1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15],negateMat4:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t),addMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i[4]=e[4]+t[4],i[5]=e[5]+t[5],i[6]=e[6]+t[6],i[7]=e[7]+t[7],i[8]=e[8]+t[8],i[9]=e[9]+t[9],i[10]=e[10]+t[10],i[11]=e[11]+t[11],i[12]=e[12]+t[12],i[13]=e[13]+t[13],i[14]=e[14]+t[14],i[15]=e[15]+t[15],i),addMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i[4]=e[4]+t,i[5]=e[5]+t,i[6]=e[6]+t,i[7]=e[7]+t,i[8]=e[8]+t,i[9]=e[9]+t,i[10]=e[10]+t,i[11]=e[11]+t,i[12]=e[12]+t,i[13]=e[13]+t,i[14]=e[14]+t,i[15]=e[15]+t,i),addScalarMat4:(e,t,i)=>d.addMat4Scalar(t,e,i),subMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i[4]=e[4]-t[4],i[5]=e[5]-t[5],i[6]=e[6]-t[6],i[7]=e[7]-t[7],i[8]=e[8]-t[8],i[9]=e[9]-t[9],i[10]=e[10]-t[10],i[11]=e[11]-t[11],i[12]=e[12]-t[12],i[13]=e[13]-t[13],i[14]=e[14]-t[14],i[15]=e[15]-t[15],i),subMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i[4]=e[4]-t,i[5]=e[5]-t,i[6]=e[6]-t,i[7]=e[7]-t,i[8]=e[8]-t,i[9]=e[9]-t,i[10]=e[10]-t,i[11]=e[11]-t,i[12]=e[12]-t,i[13]=e[13]-t,i[14]=e[14]-t,i[15]=e[15]-t,i),subScalarMat4:(e,t,i)=>(i||(i=t),i[0]=e-t[0],i[1]=e-t[1],i[2]=e-t[2],i[3]=e-t[3],i[4]=e-t[4],i[5]=e-t[5],i[6]=e-t[6],i[7]=e-t[7],i[8]=e-t[8],i[9]=e-t[9],i[10]=e-t[10],i[11]=e-t[11],i[12]=e-t[12],i[13]=e-t[13],i[14]=e-t[14],i[15]=e-t[15],i),mulMat4(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=e[3],a=e[4],l=e[5],A=e[6],h=e[7],c=e[8],u=e[9],d=e[10],p=e[11],f=e[12],g=e[13],m=e[14],_=e[15],v=t[0],b=t[1],y=t[2],x=t[3],B=t[4],w=t[5],P=t[6],C=t[7],M=t[8],E=t[9],F=t[10],I=t[11],D=t[12],S=t[13],T=t[14],R=t[15];return i[0]=v*s+b*a+y*c+x*f,i[1]=v*r+b*l+y*u+x*g,i[2]=v*o+b*A+y*d+x*m,i[3]=v*n+b*h+y*p+x*_,i[4]=B*s+w*a+P*c+C*f,i[5]=B*r+w*l+P*u+C*g,i[6]=B*o+w*A+P*d+C*m,i[7]=B*n+w*h+P*p+C*_,i[8]=M*s+E*a+F*c+I*f,i[9]=M*r+E*l+F*u+I*g,i[10]=M*o+E*A+F*d+I*m,i[11]=M*n+E*h+F*p+I*_,i[12]=D*s+S*a+T*c+R*f,i[13]=D*r+S*l+T*u+R*g,i[14]=D*o+S*A+T*d+R*m,i[15]=D*n+S*h+T*p+R*_,i},mulMat3(e,t,i){i||(i=new l(9));const s=e[0],r=e[3],o=e[6],n=e[1],a=e[4],A=e[7],h=e[2],c=e[5],u=e[8],d=t[0],p=t[3],f=t[6],g=t[1],m=t[4],_=t[7],v=t[2],b=t[5],y=t[8];return i[0]=s*d+r*g+o*v,i[3]=s*p+r*m+o*b,i[6]=s*f+r*_+o*y,i[1]=n*d+a*g+A*v,i[4]=n*p+a*m+A*b,i[7]=n*f+a*_+A*y,i[2]=h*d+c*g+u*v,i[5]=h*p+c*m+u*b,i[8]=h*f+c*_+u*y,i},mulMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i),mulMat4v4(e,t,i=d.vec4()){const s=t[0],r=t[1],o=t[2],n=t[3];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12]*n,i[1]=e[1]*s+e[5]*r+e[9]*o+e[13]*n,i[2]=e[2]*s+e[6]*r+e[10]*o+e[14]*n,i[3]=e[3]*s+e[7]*r+e[11]*o+e[15]*n,i},transposeMat4(e,t){const i=e[4],s=e[14],r=e[8],o=e[13],n=e[12],a=e[9];if(!t||e===t){const t=e[1],l=e[2],A=e[3],h=e[6],c=e[7],u=e[11];return e[1]=i,e[2]=r,e[3]=n,e[4]=t,e[6]=a,e[7]=o,e[8]=l,e[9]=h,e[11]=s,e[12]=A,e[13]=c,e[14]=u,e}return t[0]=e[0],t[1]=i,t[2]=r,t[3]=n,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=o,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=s,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3(e,t){if(t===e){const i=e[1],s=e[2],r=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=s,t[7]=r}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4(e){const t=e[0],i=e[1],s=e[2],r=e[3],o=e[4],n=e[5],a=e[6],l=e[7],A=e[8],h=e[9],c=e[10],u=e[11],d=e[12],p=e[13],f=e[14],g=e[15];return d*h*a*r-A*p*a*r-d*n*c*r+o*p*c*r+A*n*f*r-o*h*f*r-d*h*s*l+A*p*s*l+d*i*c*l-t*p*c*l-A*i*f*l+t*h*f*l+d*n*s*u-o*p*s*u-d*i*a*u+t*p*a*u+o*i*f*u-t*n*f*u-A*n*s*g+o*h*s*g+A*i*a*g-t*h*a*g-o*i*c*g+t*n*c*g},inverseMat4(e,t){t||(t=e);const i=e[0],s=e[1],r=e[2],o=e[3],n=e[4],a=e[5],l=e[6],A=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],f=e[13],g=e[14],m=e[15],_=i*a-s*n,v=i*l-r*n,b=i*A-o*n,y=s*l-r*a,x=s*A-o*a,B=r*A-o*l,w=h*f-c*p,P=h*g-u*p,C=h*m-d*p,M=c*g-u*f,E=c*m-d*f,F=u*m-d*g,I=1/(_*F-v*E+b*M+y*C-x*P+B*w);return t[0]=(a*F-l*E+A*M)*I,t[1]=(-s*F+r*E-o*M)*I,t[2]=(f*B-g*x+m*y)*I,t[3]=(-c*B+u*x-d*y)*I,t[4]=(-n*F+l*C-A*P)*I,t[5]=(i*F-r*C+o*P)*I,t[6]=(-p*B+g*b-m*v)*I,t[7]=(h*B-u*b+d*v)*I,t[8]=(n*E-a*C+A*w)*I,t[9]=(-i*E+s*C-o*w)*I,t[10]=(p*x-f*b+m*_)*I,t[11]=(-h*x+c*b-d*_)*I,t[12]=(-n*M+a*P-l*w)*I,t[13]=(i*M-s*P+r*w)*I,t[14]=(-p*y+f*v-g*_)*I,t[15]=(h*y-c*v+u*_)*I,t},traceMat4:e=>e[0]+e[5]+e[10]+e[15],translationMat4v(e,t){const i=t||d.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v(e,t){const i=t||d.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(()=>{const e=new l(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,d.translationMat4v(e,r))})(),translationMat4s:(e,t)=>d.translationMat4c(e,e,e,t),translateMat4v:(e,t)=>d.translateMat4c(e[0],e[1],e[2],t),translateMat4c(e,t,i,s){const r=s[3];s[0]+=r*e,s[1]+=r*t,s[2]+=r*i;const o=s[7];s[4]+=o*e,s[5]+=o*t,s[6]+=o*i;const n=s[11];s[8]+=n*e,s[9]+=n*t,s[10]+=n*i;const a=s[15];return s[12]+=a*e,s[13]+=a*t,s[14]+=a*i,s},setMat4Translation:(e,t,i)=>(i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i),rotationMat4v(e,t,i){const s=d.normalizeVec4([t[0],t[1],t[2],0],[]),r=Math.sin(e),o=Math.cos(e),n=1-o,a=s[0],l=s[1],A=s[2];let h,c,u,p,f,g;return h=a*l,c=l*A,u=A*a,p=a*r,f=l*r,g=A*r,(i=i||d.mat4())[0]=n*a*a+o,i[1]=n*h+g,i[2]=n*u-f,i[3]=0,i[4]=n*h-g,i[5]=n*l*l+o,i[6]=n*c+p,i[7]=0,i[8]=n*u+f,i[9]=n*c-p,i[10]=n*A*A+o,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:(e,t,i,s,r)=>d.rotationMat4v(e,[t,i,s],r),scalingMat4v:(e,t=d.identityMat4())=>(t[0]=e[0],t[5]=e[1],t[10]=e[2],t),scalingMat3v:(e,t=d.identityMat3())=>(t[0]=e[0],t[4]=e[1],t),scalingMat4c:(()=>{const e=new l(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,d.scalingMat4v(e,r))})(),scaleMat4c:(e,t,i,s)=>(s[0]*=e,s[4]*=t,s[8]*=i,s[1]*=e,s[5]*=t,s[9]*=i,s[2]*=e,s[6]*=t,s[10]*=i,s[3]*=e,s[7]*=t,s[11]*=i,s),scaleMat4v(e,t){const i=e[0],s=e[1],r=e[2];return t[0]*=i,t[4]*=s,t[8]*=r,t[1]*=i,t[5]*=s,t[9]*=r,t[2]*=i,t[6]*=s,t[10]*=r,t[3]*=i,t[7]*=s,t[11]*=r,t},scalingMat4s:e=>d.scalingMat4c(e,e,e),rotationTranslationMat4(e,t,i=d.mat4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=s+s,l=r+r,A=o+o,h=s*a,c=s*l,u=s*A,p=r*l,f=r*A,g=o*A,m=n*a,_=n*l,v=n*A;return i[0]=1-(p+g),i[1]=c+v,i[2]=u-_,i[3]=0,i[4]=c-v,i[5]=1-(h+g),i[6]=f+m,i[7]=0,i[8]=u+_,i[9]=f-m,i[10]=1-(h+p),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler(e,t,i=d.vec4()){const s=d.clamp,r=e[0],o=e[4],n=e[8],a=e[1],l=e[5],A=e[9],h=e[2],c=e[6],u=e[10];return"XYZ"===t?(i[1]=Math.asin(s(n,-1,1)),Math.abs(n)<.99999?(i[0]=Math.atan2(-A,u),i[2]=Math.atan2(-o,r)):(i[0]=Math.atan2(c,l),i[2]=0)):"YXZ"===t?(i[0]=Math.asin(-s(A,-1,1)),Math.abs(A)<.99999?(i[1]=Math.atan2(n,u),i[2]=Math.atan2(a,l)):(i[1]=Math.atan2(-h,r),i[2]=0)):"ZXY"===t?(i[0]=Math.asin(s(c,-1,1)),Math.abs(c)<.99999?(i[1]=Math.atan2(-h,u),i[2]=Math.atan2(-o,l)):(i[1]=0,i[2]=Math.atan2(a,r))):"ZYX"===t?(i[1]=Math.asin(-s(h,-1,1)),Math.abs(h)<.99999?(i[0]=Math.atan2(c,u),i[2]=Math.atan2(a,r)):(i[0]=0,i[2]=Math.atan2(-o,l))):"YZX"===t?(i[2]=Math.asin(s(a,-1,1)),Math.abs(a)<.99999?(i[0]=Math.atan2(-A,l),i[1]=Math.atan2(-h,r)):(i[0]=0,i[1]=Math.atan2(n,u))):"XZY"===t&&(i[2]=Math.asin(-s(o,-1,1)),Math.abs(o)<.99999?(i[0]=Math.atan2(c,l),i[1]=Math.atan2(n,r)):(i[0]=Math.atan2(-A,u),i[1]=0)),i},composeMat4:(e,t,i,s=d.mat4())=>(d.quaternionToRotationMat4(t,s),d.scaleMat4v(i,s),d.translateMat4v(e,s),s),decomposeMat4:(()=>{const e=new l(3),t=new l(16);return function(i,s,r,o){e[0]=i[0],e[1]=i[1],e[2]=i[2];let n=d.lenVec3(e);e[0]=i[4],e[1]=i[5],e[2]=i[6];const a=d.lenVec3(e);e[8]=i[8],e[9]=i[9],e[10]=i[10];const l=d.lenVec3(e);d.determinantMat4(i)<0&&(n=-n),s[0]=i[12],s[1]=i[13],s[2]=i[14],t.set(i);const A=1/n,h=1/a,c=1/l;return t[0]*=A,t[1]*=A,t[2]*=A,t[4]*=h,t[5]*=h,t[6]*=h,t[8]*=c,t[9]*=c,t[10]*=c,d.mat4ToQuaternion(t,r),o[0]=n,o[1]=a,o[2]=l,this}})(),getColMat4(e,t){const i=4*t;return[e[i],e[i+1],e[i+2],e[i+3]]},setRowMat4(e,t,i){e[t]=i[0],e[t+4]=i[1],e[t+8]=i[2],e[t+12]=i[3]},lookAtMat4v(e,t,i,s){s||(s=d.mat4());const r=e[0],o=e[1],n=e[2],a=i[0],l=i[1],A=i[2],h=t[0],c=t[1],u=t[2];if(r===h&&o===c&&n===u)return d.identityMat4();let p,f,g,m,_,v,b,y,x,B;return 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this.type===e}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}_message(e){return" ["+this.type+" "+y.inQuotes(this.id)+"]: "+e}warn(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}error(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}_attach(e){const t=e.name;if(!t)return void this.error("Component 'name' expected");let i=e.component;const s=e.sceneDefault,r=e.sceneSingleton,o=e.type,n=e.on,a=!1!==e.recompiles;if(i&&(y.isNumeric(i)||y.isString(i))){const e=i;if(i=this.scene.components[e],!i)return void this.error("Component not found: "+y.inQuotes(e))}if(!i)if(!0===r){const e=this.scene.types[o];for(const t in e)if(e.hasOwnProperty){i=e[t];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===s&&(i=this.scene[t],!i))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+y.inQuotes(i.id));if(o&&!i.isType(o))return void this.error("Expected a "+o+" type or subtype: "+i.type+" "+y.inQuotes(i.id))}this._attachments||(this._attachments={});const l=this._attached[t];let A,h,c;if(l){if(i&&l.id===i.id)return;const e=this._attachments[l.id];for(A=e.subs,h=0,c=A.length;h{delete this._ownedComponents[e.id]}),this)}_needUpdate(e){this._updateScheduled||(this._updateScheduled=!0,0===e?this._doUpdate():I.scheduleTask(this._doUpdate,this))}_doUpdate(){this._updateScheduled&&(this._updateScheduled=!1,this._update&&this._update())}scheduleTask(e){I.scheduleTask(e,null)}_update(){}clear(){if(this._ownedComponents)for(var e in this._ownedComponents)if(this._ownedComponents.hasOwnProperty(e)){this._ownedComponents[e].destroy(),delete this._ownedComponents[e]}}destroy(){if(this.destroyed)return;let e,t,i,s,r,o;if(this.fire("destroyed",this.destroyed=!0),this._attachments)for(e in this._attachments)if(this._attachments.hasOwnProperty(e)){for(t=this._attachments[e],i=t.component,s=t.subs,r=0,o=s.length;r=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}class N{constructor(){this.planes=[new k,new k,new k,new k,new k,new k]}}function Q(e,t,i){const s=d.mulMat4(i,t,O),r=s[0],o=s[1],n=s[2],a=s[3],l=s[4],A=s[5],h=s[6],c=s[7],u=s[8],p=s[9],f=s[10],g=s[11],m=s[12],_=s[13],v=s[14],b=s[15];e.planes[0].set(a-r,c-l,g-u,b-m),e.planes[1].set(a+r,c+l,g+u,b+m),e.planes[2].set(a-o,c-A,g-p,b-_),e.planes[3].set(a+o,c+A,g+p,b+_),e.planes[4].set(a-n,c-h,g-f,b-v),e.planes[5].set(a+n,c+h,g+f,b+v)}function V(e,t){let i=N.INSIDE;const s=L,r=U;s[0]=t[0],s[1]=t[1],s[2]=t[2],r[0]=t[3],r[1]=t[4],r[2]=t[5];const o=[s,r];for(let t=0;t<6;++t){const s=e.planes[t];if(s.normal[0]*o[s.testVertex[0]][0]+s.normal[1]*o[s.testVertex[1]][1]+s.normal[2]*o[s.testVertex[2]][2]+s.offset<0)return N.OUTSIDE;s.normal[0]*o[1-s.testVertex[0]][0]+s.normal[1]*o[1-s.testVertex[1]][1]+s.normal[2]*o[1-s.testVertex[2]][2]+s.offset<0&&(i=N.INTERSECT)}return i}N.INSIDE=0,N.INTERSECT=1,N.OUTSIDE=2;class H extends R{constructor(e={}){if(!e.viewer)throw"[MarqueePicker] Missing config: viewer";if(!e.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";super(e.viewer.scene,e),this.viewer=e.viewer,this._objectsKdTree3=e.objectsKdTree3,this._canvasMarqueeCorner1=d.vec2(),this._canvasMarqueeCorner2=d.vec2(),this._canvasMarquee=d.AABB2(),this._marqueeFrustum=new N,this._marqueeFrustumProjMat=d.mat4(),this._pickMode=!1,this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement),this._marqueeElement.style.position="absolute",this._marqueeElement.style["z-index"]="40000005",this._marqueeElement.style.width="8px",this._marqueeElement.style.height="8px",this._marqueeElement.style.visibility="hidden",this._marqueeElement.style.top="0px",this._marqueeElement.style.left="0px",this._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",this._marqueeElement.style.opacity=1,this._marqueeElement.style["pointer-events"]="none"}setMarqueeCorner1(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarqueeCorner2(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarquee(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}setMarqueeVisible(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}getMarqueeVisible(){return this._marqueVisible}setPickMode(e){if(e!==H.PICK_MODE_INSIDE&&e!==H.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===H.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}getPickMode(){return this._pickMode}clear(){this.fire("clear",{})}pick(){this._updateMarquee(),this._buildMarqueeFrustum();const e=[],t=(i,s=N.INTERSECT)=>{if(s===N.INTERSECT&&(s=V(this._marqueeFrustum,i.aabb)),s!==N.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;i3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&t(this._objectsKdTree3.root),this.fire("picked",e),e}_updateMarquee(){this._canvasMarquee[0]=Math.min(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[1]=Math.min(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._canvasMarquee[2]=Math.max(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[3]=Math.max(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._marqueeElement.style.width=this._canvasMarquee[2]-this._canvasMarquee[0]+"px",this._marqueeElement.style.height=this._canvasMarquee[3]-this._canvasMarquee[1]+"px",this._marqueeElement.style.left=`${this._canvasMarquee[0]}px`,this._marqueeElement.style.top=`${this._canvasMarquee[1]}px`}_buildMarqueeFrustum(){const e=this.viewer.scene.canvas.canvas,t=e.clientWidth,i=e.clientHeight,s=e.clientLeft,r=e.clientTop,o=2/t,n=2/i,a=e.clientHeight/e.clientWidth,l=(this._canvasMarquee[0]-s)*o-1,A=(this._canvasMarquee[2]-s)*o-1,h=-(this._canvasMarquee[3]-r)*n+1,c=-(this._canvasMarquee[1]-r)*n+1,u=this.viewer.scene.camera.frustum.near*(17*a);d.frustumMat4(l,A,h*a,c*a,u,1e4,this._marqueeFrustumProjMat),Q(this._marqueeFrustum,this.viewer.scene.camera.viewMatrix,this._marqueeFrustumProjMat)}destroy(){super.destroy(),this._marqueeElement.parentElement&&(this._marqueeElement.parentElement.removeChild(this._marqueeElement),this._marqueeElement=null,this._objectsKdTree3=null)}}H.PICK_MODE_INTERSECTS=0,H.PICK_MODE_INSIDE=1;class j extends R{constructor(e){super(e.marqueePicker,e);const t=e.marqueePicker,i=t.viewer.scene.canvas.canvas;let s,r,o,n,a,l,A,h=!1,c=!1,u=!1;i.addEventListener("mousedown",(e=>{this.getActive()&&0===e.button&&(A=setTimeout((function(){const o=t.viewer.scene.input;o.keyDown[o.KEY_CTRL]||t.clear(),s=e.pageX,r=e.pageY,a=e.offsetX,t.setMarqueeCorner1([s,r]),h=!0,t.viewer.cameraControl.pointerEnabled=!1,t.setMarqueeVisible(!0),i.style.cursor="crosshair"}),400),c=!0)})),i.addEventListener("mouseup",(e=>{if(!this.getActive())return;if(!h&&!u)return;if(0!==e.button)return;clearTimeout(A),o=e.pageX,n=e.pageY;const i=Math.abs(o-s),a=Math.abs(n-r);h=!1,t.viewer.cameraControl.pointerEnabled=!0,u&&(u=!1),(i>3||a>3)&&t.pick()})),document.addEventListener("mouseup",(e=>{this.getActive()&&0===e.button&&(clearTimeout(A),h&&(t.setMarqueeVisible(!1),h=!1,c=!1,u=!0,t.viewer.cameraControl.pointerEnabled=!0))}),!0),i.addEventListener("mousemove",(e=>{this.getActive()&&0===e.button&&c&&(clearTimeout(A),h&&(o=e.pageX,n=e.pageY,l=e.offsetX,t.setMarqueeVisible(!0),t.setMarqueeCorner2([o,n]),t.setPickMode(a{if(!this._running)return;i||(i=e);const r=e-i,o=Math.min(r/300,1),n=t+(2-t)*o;this._circleRadius=n,this._circleDiv.style.width=`${this._circleRadius}px`,this._circleDiv.style.height=`${this._circleRadius}px`,this._circleDiv.style.marginLeft=this._circlePos[0]-this._circleRadius/2+"px",this._circleDiv.style.marginTop=this._circlePos[1]-this._circleRadius/2+"px",o<1&&requestAnimationFrame(s)};this._running=!0,requestAnimationFrame(s),this._circleDiv.style.visibility="visible"}stop(){this._destroyed||(this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius=`${this._circleRadius}px`,this._circleDiv.style.visibility="hidden")}set durationMs(e){this.stop(),this._durationMs=e}get durationMs(){return this._durationMs}destroy(){this._destroyed||(this.stop(),this._circleDiv.parentElement.removeChild(this._circleDiv),this._destroyed=!0)}}class z{constructor(e,t,i){this.id=i&&i.id?i.id:e,this.viewer=t,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,t.addPlugin(this)}scheduleTask(e){I.scheduleTask(e,null)}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){console.log(`[xeokit plugin ${this.id}]: ${e}`)}warn(e){console.warn(`[xeokit plugin ${this.id}]: ${e}`)}error(e){console.error(`[xeokit plugin ${this.id}]: ${e}`)}send(e,t){}destroy(){this.viewer.removePlugin(this)}}const W={isIphoneSafari(){const e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i}};class K{constructor(e,t={}){this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!1!==t.visible,this._culled=!1;var i=this._dot,s=i.style;s["border-radius"]="25px",s.border="solid 2px white",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"40000005":t.zIndex,s.width="8px",s.height="8px",s.visibility=this._visible?"visible":"hidden",s.top="0px",s.left="0px",s["box-shadow"]="0 2px 5px 0 #182A3D;",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._dotClickable,o=r.style;o["border-radius"]="35px",o.border="solid 10px white",o.position="absolute",o["z-index"]=void 0===t.zIndex?"40000007":t.zIndex+1,o.width="8px",o.height="8px",o.visibility="visible",o.top="0px",o.left="0px",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),r.addEventListener("click",(t=>{e.dispatchEvent(new MouseEvent("mouseover",t))})),t.onMouseOver&&r.addEventListener("mouseover",(i=>{t.onMouseOver(i,this),e.dispatchEvent(new MouseEvent("mouseover",i))})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onTouchstart&&r.addEventListener("touchstart",(e=>{t.onTouchstart(e,this)})),t.onTouchmove&&r.addEventListener("touchmove",(e=>{t.onTouchmove(e,this)})),t.onTouchend&&r.addEventListener("touchend",(e=>{t.onTouchend(e,this)})),t.onContextMenu&&(W.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.borderColor)}setPos(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var s=this._dotClickable.style;s.left=Math.round(e)-9+"px",s.top=Math.round(t)-9+"px"}setFillColor(e){this._dot.style.background=e||"lightgreen"}setBorderColor(e){this._dot.style.border="solid 2px"+(e||"black")}setOpacity(e){this._dot.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}destroy(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}const X=d.vec3(),J=d.vec4(),Y=function(){const e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(s,r,o){return o=o||e,t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=1,d.transformVec4(s,t,i),d.setMat4Translation(s,i,o),o.slice()}}();function Z(e,t,i){const s=Float32Array.from([e[0]])[0],r=e[0]-s,o=Float32Array.from([e[1]])[0],n=e[1]-o,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=s,t[1]=o,t[2]=a,i[0]=r,i[1]=n,i[2]=l}function q(e,t,i,s=1e3){const r=d.getPositionsCenter(e,X),o=Math.round(r[0]/s)*s,n=Math.round(r[1]/s)*s,a=Math.round(r[2]/s)*s;i[0]=o,i[1]=n,i[2]=a;const l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(let i=0,s=e.length;i0?this.meshes[0]._colorize[3]/255:1}set opacity(e){if(0===this.meshes.length)return;const t=null!=e,i=this.meshes[0]._colorize[3];let s=255;if(t){if(e<0?e=0:e>1&&(e=1),s=Math.floor(255*e),i===s)return}else if(s=255,i===s)return;for(let e=0,t=this.meshes.length;e=0&&(e+=i)}return e>0?e:-1}_getFlag(e){return!!(this._flags&e)}_finalize(){const e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(let e=0,t=this.meshes.length;e{this._viewPosDirty=!0,this._needUpdate()})),this._onCameraProjMatrix=this.scene.camera.on("projMatrix",(()=>{this._canvasPosDirty=!0,this._needUpdate()})),this._onEntityDestroyed=null,this._onEntityModelDestroyed=null,this._renderer.addMarker(this),this.entity=t.entity,this.worldPos=t.worldPos,this.occludable=t.occludable}_update(){if(this._viewPosDirty&&(d.transformPoint3(this.scene.camera.viewMatrix,this._worldPos,this._viewPos),this._viewPosDirty=!1,this._canvasPosDirty=!0,this.fire("viewPos",this._viewPos)),this._canvasPosDirty){de.set(this._viewPos),de[3]=1,d.transformPoint4(this.scene.camera.projMatrix,de,pe);const e=this.scene.canvas.boundary;this._canvasPos[0]=Math.floor((1+pe[0]/pe[3])*e[2]/2),this._canvasPos[1]=Math.floor((1-pe[1]/pe[3])*e[3]/2),this._canvasPosDirty=!1,this.fire("canvasPos",this._canvasPos)}}_setVisible(e){this._visible,this._visible=e,this.fire("visible",this._visible)}set entity(e){if(this._entity){if(this._entity===e)return;null!==this._onEntityDestroyed&&(this._entity.model?this._entity.model.off(this._onEntityDestroyed):this._entity.off(this._onEntityDestroyed),this._onEntityDestroyed=null),null!==this._onEntityModelDestroyed&&(this._entity.model&&this._entity.model.off(this._onEntityModelDestroyed),this._onEntityModelDestroyed=null)}this._entity=e,this._entity&&(this._entity instanceof ue?this._onEntityModelDestroyed=this._entity.model.on("destroyed",(()=>{this._entity=null,this._onEntityModelDestroyed=null})):this._onEntityDestroyed=this._entity.on("destroyed",(()=>{this._entity=null,this._onEntityDestroyed=null}))),this.fire("entity",this._entity,!0)}get entity(){return this._entity}set occludable(e){(e=!!e)!==this._occludable&&(this._occludable=e,this._occludable&&this._renderer.markerWorldPosUpdated(this))}get occludable(){return this._occludable}set worldPos(e){this._worldPos.set(e||[0,0,0]),Z(this._worldPos,this._origin,this._rtcPos),this._occludable&&this._renderer.markerWorldPosUpdated(this),this._viewPosDirty=!0,this.fire("worldPos",this._worldPos),this._needUpdate()}get worldPos(){return this._worldPos}get origin(){return this._origin}get rtcPos(){return this._rtcPos}get viewPos(){return this._update(),this._viewPos}get canvasPos(){return this._update(),this._canvasPos}get visible(){return!!this._visible}destroy(){this.fire("destroyed",!0),this.scene.camera.off(this._onCameraViewMatrix),this.scene.camera.off(this._onCameraProjMatrix),this._entity&&(null!==this._onEntityDestroyed&&this._entity.model.off(this._onEntityDestroyed),null!==this._onEntityModelDestroyed&&this._entity.model.off(this._onEntityModelDestroyed)),this._renderer.removeMarker(this),super.destroy()}}const ge=()=>{};function me(e,t,i){const s=e.getBoundingClientRect(),r=t.getBoundingClientRect();i[0]+=s.left-r.left,i[1]+=s.top-r.top}class _e extends fe{constructor(e,t,i,s={}){super(e,t);const r=(e,t)=>i=>{e&&e(i),this.fire(t,i,!0)};this._dot=new K(i,{fillColor:s.fillColor,zIndex:s.zIndex,onMouseOver:r(s.onMouseOver,"mouseover"),onMouseLeave:r(s.onMouseLeave,"mouseleave"),onMouseWheel:r(s.onMouseWheel,"wheel"),onMouseDown:r(s.onMouseDown,"mousedown"),onMouseUp:r(s.onMouseUp,"mouseup"),onMouseMove:r(s.onMouseMove,"mousemove"),onTouchstart:r(s.onTouchstart,"touchstart"),onTouchmove:r(s.onTouchmove,"touchmove"),onTouchend:r(s.onTouchend,"touchend"),onContextMenu:r(s.onContextMenu,"contextmenu")});const o=()=>{const t=this.canvasPos.slice();me(e.canvas.canvas,i,t),this._dot.setPos(t[0],t[1])};this.on("worldPos",o);const n=e.camera.on("viewMatrix",o),a=e.camera.on("projMatrix",o);this._cleanup=()=>{e.camera.off(n),e.camera.off(a),this._dot.destroy()}}setClickable(e){this._dot.setClickable(e)}setCulled(e){this._dot.setCulled(e)}setFillColor(e){this._dot.setFillColor(e)}setHighlighted(e){this._dot.setHighlighted(e)}setOpacity(e){this._dot.setOpacity(e)}setVisible(e){this._dot.setVisible(e)}destroy(){this._cleanup(),super.destroy()}}function ve(e,t){const i=function(e,i){if(e in t)return t[e];if(void 0!==i)return i;throw"config missing: "+e},s=i("viewer"),r=i("ray2WorldPos"),o=i("handleMouseEvents",!1),n=i("handleTouchEvents",!1),a=i("onStart",ge),l=i("onMove",ge),A=i("onEnd",ge),h=s.scene,c=h.canvas.canvas,u=e=>{const t=d.vec2([e.clientX,e.clientY]);me(c.ownerDocument.documentElement,c,t),l(t,(e=>{const t=d.vec3(),i=d.vec3();return d.canvasPosToWorldRay(c,h.camera.viewMatrix,h.camera.projMatrix,h.camera.projection,e,t,i),r(t,i,e)})(t))};let p=null;const f=function(e){const t=p.matchesEvent(e);t&&u(t)},g=function(t){const i=p.matchesEvent(t);i&&(e.setOpacity(b),p.cleanup(),u(i),A())},m=function(t,i){p&&p.cleanup(),e.setOpacity(1),e.setClickable(!1),s.cameraControl.active=!1,p={matchesEvent:t,cleanup:function(){p=null,e.setClickable(!0),s.cameraControl.active=!0,i()}},a()},_=[],v=function(t,i){const s=e.on(t,i);_.push((()=>e.off(s)))};if(o&&(v("mouseover",(()=>!p&&e.setOpacity(1))),v("mouseleave",(()=>!p&&e.setOpacity(b))),v("mousedown",(e=>{1===e.which&&(c.addEventListener("mousemove",f),c.addEventListener("mouseup",g),m((e=>1===e.which&&e),(()=>{c.removeEventListener("mousemove",f),c.removeEventListener("mouseup",g)})))}))),n){let e;v("touchstart",(t=>{t.preventDefault(),1===t.touches.length&&(e=t.touches[0].identifier,m((t=>[...t.changedTouches].find((t=>t.identifier===e))),(()=>{e=null})))})),v("touchmove",(e=>{e.preventDefault(),f(e)})),v("touchend",(e=>{e.preventDefault(),g(e)}))}const b=.8;return e.setOpacity(b),function(){p&&p.cleanup(),_.forEach((e=>e())),e.setOpacity(1)}}function be(e){const t=function(t,i){if(t in e)return e[t];if(void 0!==i)return i;throw"config missing: "+t},i=t("viewer"),s=t("handleMouseEvents",!1),r=t("handleTouchEvents",!1),o=t("pointerLens",null),n=t("dots"),a=t("ray2WorldPos"),l=t("onEnd",ge),A=o?function(e){o.visible=!!e,e&&(o.canvasPos=e)}:()=>{},h=n.map((e=>{let t;return ve(e,{handleMouseEvents:s,handleTouchEvents:r,viewer:i,ray2WorldPos:(e,i,s)=>a(e,i,s)||t,onStart:()=>{t=e.worldPos.slice(),c(!1,e)},onMove:(t,i)=>{A(t),e.worldPos=i},onEnd:()=>{l(t,e)||(e.worldPos=t),A(null),c(!0,e)}})})),c=(e,t)=>n.forEach((i=>i!==t&&i.setClickable(e)));return c(!0),function(){h.forEach((e=>e())),A(null)}}const ye=function(e,t,i){return function(s,r,o){const n=e.scene,a=n.canvas.canvas,l=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,me(a.ownerDocument.documentElement,a,t),t),A=e=>{const t=d.vec3(),s=d.vec3();return d.canvasPosToWorldRay(a,n.camera.viewMatrix,n.camera.projMatrix,n.camera.projection,e,t,s),i(t,s)};let h=null;const c=()=>{};let u,p=c;const f=function(){t.stop(),clearTimeout(h),e.cameraControl.active=!0,p=c,u=null},g=function(){f(),a.removeEventListener("touchstart",m),a.removeEventListener("touchmove",_),a.removeEventListener("touchend",v)},m=function(i){const o=i.touches;if(1!==o.length)f(),s();else{const i=o[0],s=l(i,d.vec2());A(s)&&(u=i.identifier,p=e=>{d.distVec2(s,e)>20&&f()},h=setTimeout((function(){t.start(s),h=setTimeout((function(){t.stop(),e.cameraControl.active=!1,p=e=>{r(e,A(e))},p(s)}),300)}),250))}};a.addEventListener("touchstart",m,{passive:!0});const _=function(e){const t=[...e.changedTouches].find((e=>e.identifier===u));t&&p(l(t,d.vec2()))};a.addEventListener("touchmove",_,{passive:!0});const v=function(e){const t=[...e.changedTouches].find((e=>e.identifier===u));if(t){g();const e=l(t,d.vec2());o(e,A(e))}};return a.addEventListener("touchend",v,{passive:!0}),g}};class xe{constructor(e,t={}){this._color=t.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=t.thickness||1,this._thicknessClickable=t.thicknessClickable||6,this._visible=!0,this._culled=!1;var i=this._wire,s=i.style;s.border="solid "+this._thickness+"px "+this._color,s.position="absolute",s["z-index"]=void 0===t.zIndex?"2000001":t.zIndex,s.width="0px",s.height="0px",s.visibility="visible",s.top="0px",s.left="0px",s["-webkit-transform-origin"]="0 0",s["-moz-transform-origin"]="0 0",s["-ms-transform-origin"]="0 0",s["-o-transform-origin"]="0 0",s["transform-origin"]="0 0",s["-webkit-transform"]="rotate(0deg)",s["-moz-transform"]="rotate(0deg)",s["-ms-transform"]="rotate(0deg)",s["-o-transform"]="rotate(0deg)",s.transform="rotate(0deg)",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._wireClickable,o=r.style;o.border="solid "+this._thicknessClickable+"px "+this._color,o.position="absolute",o["z-index"]=void 0===t.zIndex?"2000002":t.zIndex+1,o.width="0px",o.height="0px",o.visibility="visible",o.top="0px",o.left="0px",o["-webkit-transform-origin"]="0 0",o["-moz-transform-origin"]="0 0",o["-ms-transform-origin"]="0 0",o["-o-transform-origin"]="0 0",o["transform-origin"]="0 0",o["-webkit-transform"]="rotate(0deg)",o["-moz-transform"]="rotate(0deg)",o["-ms-transform"]="rotate(0deg)",o["-o-transform"]="rotate(0deg)",o.transform="rotate(0deg)",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),t.onMouseOver&&r.addEventListener("mouseover",(e=>{t.onMouseOver(e,this)})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(W.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}get visible(){return"visible"===this._wire.style.visibility}_update(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var s=this._wireClickable.style;s.width=Math.round(e)+"px",s.left=Math.round(this._x1)+"px",s.top=Math.round(this._y1)+"px",s["-webkit-transform"]="rotate("+t+"deg)",s["-moz-transform"]="rotate("+t+"deg)",s["-ms-transform"]="rotate("+t+"deg)",s["-o-transform"]="rotate("+t+"deg)",s.transform="rotate("+t+"deg)"}setStartAndEnd(e,t,i,s){this._x1=e,this._y1=t,this._x2=i,this._y2=s,this._update()}setColor(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}setOpacity(e){this._wire.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}destroy(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}class Be{constructor(e,t={}){this._highlightClass="viewer-ruler-label-highlighted",this._prefix=t.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var i=this._label,s=i.style;s["border-radius"]="5px",s.color="white",s.padding="4px",s.border="solid 1px",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"5000005":t.zIndex,s.width="auto",s.height="auto",s.visibility="visible",s.top="0px",s.left="0px",s["pointer-events"]="all",s.opacity=1,t.onContextMenu,i.innerText="",e.appendChild(i),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.fillColor),this.setText(t.text),t.onMouseOver&&i.addEventListener("mouseover",(e=>{t.onMouseOver(e,this),e.preventDefault()})),t.onMouseLeave&&i.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this),e.preventDefault()})),t.onMouseWheel&&i.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&i.addEventListener("mousedown",(e=>{t.onMouseDown(e,this),e.stopPropagation()})),t.onMouseUp&&i.addEventListener("mouseup",(e=>{t.onMouseUp(e,this),e.stopPropagation()})),t.onMouseMove&&i.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(W.isIphoneSafari()?(i.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),i.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):i.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}setPos(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}setPosOnWire(e,t,i,s){var r=e+.5*(i-e),o=t+.5*(s-t),n=this._label.style;n.left=Math.round(r)-20+"px",n.top=Math.round(o)-12+"px"}setPosBetweenWires(e,t,i,s,r,o){var n=(e+i+r)/3,a=(t+s+o)/3,l=this._label.style;l.left=Math.round(n)-20+"px",l.top=Math.round(a)-12+"px"}setText(e){this._label.innerHTML=this._prefix+(e||"")}setFillColor(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}setBorderColor(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}setOpacity(e){this._label.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}setClickable(e){this._label.style["pointer-events"]=e?"all":"none"}setPrefix(e){this._prefix!==e&&(this._prefix=e)}destroy(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}var we=d.vec3(),Pe=d.vec3();class Ce extends R{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._color=t.color||e.defaultColor;var i=this.plugin.viewer.scene;this._originWorld=d.vec3(),this._cornerWorld=d.vec3(),this._targetWorld=d.vec3(),this._wp=new Float64Array(12),this._vp=new Float64Array(12),this._pp=new Float64Array(12),this._cp=new Int16Array(6);const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},l=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};this._originDot=new _e(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._cornerDot=new _e(i,t.corner,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetDot=new _e(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._originWire=new xe(this._container,{color:this._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetWire=new xe(this._container,{color:this._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._angleLabel=new Be(this._container,{fillColor:this._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._visible=!1,this._originVisible=!1,this._cornerVisible=!1,this._targetVisible=!1,this._originWireVisible=!1,this._targetWireVisible=!1,this._angleVisible=!1,this._labelsVisible=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._cornerDot.on("worldPos",(e=>{this._cornerWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.cornerVisible=t.cornerVisible,this.targetVisible=t.targetVisible,this.originWireVisible=t.originWireVisible,this.targetWireVisible=t.targetWireVisible,this.angleVisible=t.angleVisible,this.labelsVisible=t.labelsVisible}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(d.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){const u=-.3,p=this._originDot.viewPos[2],f=this._cornerDot.viewPos[2],g=this._targetDot.viewPos[2];if(p>u||f>u||g>u)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);d.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var t=this._pp,i=this._cp,s=e.canvas.canvas.getBoundingClientRect();const m=this._container.getBoundingClientRect();for(var r=s.top-m.top,o=s.left-m.left,n=e.canvas.boundary,a=n[2],l=n[3],A=0,h=0,c=t.length;he.offsetTop+(e.offsetParent&&e.offsetParent!==t.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==t.parentNode&&c(e.offsetParent)),u=d.vec2(),p=e=>{e.snappedToVertex||e.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!0),this.markerDiv.style.background="greenyellow",this.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.canvasPos,s.snapped=!1),this.markerDiv.style.background="pink",this.markerDiv.style.border="2px solid red");const i=e.snappedCanvasPos||e.canvasPos;switch(r=!0,o=e.entity,l.set(e.worldPos),A.set(i),this._mouseState){case 0:this._canvasToPagePos?(this._canvasToPagePos(t,i,u),this.markerDiv.style.left=u[0]-5+"px",this.markerDiv.style.top=u[1]-5+"px"):(this.markerDiv.style.left=c(t)+i[0]-5+"px",this.markerDiv.style.top=h(t)+i[1]-5+"px");break;case 1:this._currentAngleMeasurement&&(this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.angleVisible=!1,this._currentAngleMeasurement.corner.worldPos=e.worldPos,this._currentAngleMeasurement.corner.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer";break;case 2:this._currentAngleMeasurement&&(this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.angleVisible=!0,this._currentAngleMeasurement.target.worldPos=e.worldPos,this._currentAngleMeasurement.target.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer"}};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),t.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(n=e.clientX,a=e.clientY)}),t.addEventListener("mouseup",this._onMouseUp=e=>{if(1===e.which&&!(e.clientX>n+20||e.clientXa+20||e.clientY{if(r=!1,s&&(s.visible=!0,s.pointerPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!1),this.markerDiv.style.left="-100px",this.markerDiv.style.top="-100px",this._currentAngleMeasurement){switch(this._mouseState){case 0:this._currentAngleMeasurement.originVisible=!1;break;case 1:this._currentAngleMeasurement.cornerVisible=!1,this._currentAngleMeasurement.originWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1;break;case 2:this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1}t.style.cursor="default"}};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&f(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||f(e)})),this._active=!0}deactivate(){if(!this._active)return;this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.angleMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentAngleMeasurement}destroy(){this.deactivate(),super.destroy()}}class Fe extends z{constructor(e,t={}){super("AngleMeasurements",e),this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,angleMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get control(){return this._defaultControl||(this._defaultControl=new Ee(this,{})),this._defaultControl}get measurements(){return this._measurements}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.corner,s=e.target,r=new Ce(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},corner:{entity:i.entity,worldPos:i.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:e.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[r.id]=r,r.on("destroyed",(()=>{delete this._measurements[r.id]})),r.clickable=!0,this.fire("measurementCreated",r),r}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{this.plugin.viewer.cameraControl.active=!1},c=()=>{this.plugin.viewer.cameraControl.active=!0},u=()=>{o&&(clearTimeout(o),o=null),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),c(),this._touchState=0};i.addEventListener("touchstart",this._onCanvasTouchStart=i=>{const l=i.touches.length;if(1!==l)return void(o&&(clearTimeout(o),o=null));const c=i.touches[0],p=c.clientX,f=c.clientY;switch(n.set([p,f]),a.set([p,f]),this._touchState){case 0:if(1!==l&&null!==o)return void u();const i=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping});if(i&&i.snapped)s.set(i.worldPos),this.pointerCircle.start(i.snappedCanvasPos);else{const e=t.pick({canvasPos:a,pickSurface:!0});if(!e||!e.worldPos)return;s.set(e.worldPos),this.pointerCircle.start(e.canvasPos)}o=setTimeout((()=>{1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{this.pointerCircle.stop();const i=e.touches.length;if(1!==i||1!==e.changedTouches.length)return void(o&&(clearTimeout(o),o=null));const r=e.touches[0],n=r.clientX,l=r.clientY;if(r.identifier!==A)return;let h,c;switch(a.set([n,l]),this._touchState){case 2:this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.snapped?(this.pointerLens&&(this.pointerLens.snappedCanvasPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),s.set(h.worldPos),this._currentAngleMeasurement.origin.worldPos=h.worldPos):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),s.set(c.worldPos),this._currentAngleMeasurement.origin.worldPos=c.worldPos):this.pointerLens&&(this.pointerLens.cursorPos=null,this.pointerLens.snapped=!1)),this._touchState=2;break;case 5:if(1!==i&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentAngleMeasurement.corner.worldPos=h.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),this._currentAngleMeasurement.corner.worldPos=c.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1)),this._touchState=5;break;case 8:if(1!==i&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentAngleMeasurement.target.worldPos=h.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.angleVisible=!0):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),this._currentAngleMeasurement.target.worldPos=c.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.angleVisible=!0)),this._touchState=8}}),{passive:!0}),i.addEventListener("touchend",this._onCanvasTouchEnd=i=>{this.pointerCircle.stop();const s=i.changedTouches.length;if(1!==s)return;const h=i.changedTouches[0],u=h.clientX,p=h.clientY;if(h.identifier===A)switch(o&&(clearTimeout(o),o=null),l.set([u,p]),this._touchState){case 1:{if(1!==s||u>n[0]+r||un[1]+r||pn[0]+r||un[1]+r||pn[0]+r||un[1]+r||p{const o=e=>{const t=r.scene.pick({canvasPos:s,snapToEdge:e,snapToVertex:e,pickSurface:!0});return t&&t.worldPos?t.worldPos:e&&o(!1)};return o(!!t.snapping)},onEnd:(e,t)=>{const i=!d.compareVec3(e,t.worldPos);return i&&this.fire("edited"),i}}),n=e.on("destroyed",o);this._deactivate=function(){e.off("destroyed",n),o()}}deactivate(){this._deactivate(),super.destroy()}}class Se extends De{constructor(e,t){super(e,t,!0,!1)}}class Te extends De{constructor(e,t){super(e,t,!1,!0)}}const Re=d.vec3(),Le=d.vec3(),Ue=d.vec3();class Oe extends fe{constructor(e,t){if(super(e,t),this.plugin=t.plugin,this._container=t.container,!this._container)throw"config missing: container";if(!t.markerElement&&!t.markerHTML)throw"config missing: need either markerElement or markerHTML";if(!t.labelElement&&!t.labelHTML)throw"config missing: need either labelElement or labelHTML";this._htmlDirty=!1,t.markerElement?(this._marker=t.markerElement,this._marker.addEventListener("click",this._onMouseClickedExternalMarker=()=>{this.plugin.fire("markerClicked",this)}),this._marker.addEventListener("contextmenu",this._onContextMenuExtenalMarker=()=>{this.plugin.fire("contextmenu",this)}),this._marker.addEventListener("mouseenter",this._onMouseEnterExternalMarker=()=>{this.plugin.fire("markerMouseEnter",this)}),this._marker.addEventListener("mouseleave",this._onMouseLeaveExternalMarker=()=>{this.plugin.fire("markerMouseLeave",this)}),this._markerExternal=!0):(this._markerHTML=t.markerHTML,this._htmlDirty=!0,this._markerExternal=!1),t.labelElement?(this._label=t.labelElement,this._labelExternal=!0):(this._labelHTML=t.labelHTML,this._htmlDirty=!0,this._labelExternal=!1),this._markerShown=!!t.markerShown,this._labelShown=!!t.labelShown,this._values=t.values||{},this._layoutDirty=!0,this._visibilityDirty=!0,this._labelPosition=24,this._buildHTML(),this._onTick=this.scene.on("tick",(()=>{this._htmlDirty&&(this._buildHTML(),this._htmlDirty=!1,this._layoutDirty=!0,this._visibilityDirty=!0),(this._layoutDirty||this._visibilityDirty)&&(this._markerShown||this._labelShown)&&(this._updatePosition(),this._layoutDirty=!1),this._visibilityDirty&&(this._marker.style.visibility=this.visible&&this._markerShown?"visible":"hidden",this._label.style.visibility=this.visible&&this._markerShown&&this._labelShown?"visible":"hidden",this._visibilityDirty=!1)})),this.on("canvasPos",(()=>{this._layoutDirty=!0})),this.on("visible",(()=>{this._visibilityDirty=!0})),this.setMarkerShown(!1!==t.markerShown),this.setLabelShown(t.labelShown),this.eye=t.eye?t.eye.slice():null,this.look=t.look?t.look.slice():null,this.up=t.up?t.up.slice():null,this.projection=t.projection}_buildHTML(){if(!this._markerExternal){this._marker&&(this._container.removeChild(this._marker),this._marker=null);let e=this._markerHTML||"

";y.isArray(e)&&(e=e.join("")),e=this._renderTemplate(e.trim());const t=document.createRange().createContextualFragment(e);this._marker=t.firstChild,this._container.appendChild(this._marker),this._marker.style.visibility=this._markerShown?"visible":"hidden",this._marker.addEventListener("click",(()=>{this.plugin.fire("markerClicked",this)})),this._marker.addEventListener("contextmenu",(e=>{e.preventDefault(),this.plugin.fire("contextmenu",this)})),this._marker.addEventListener("mouseenter",(()=>{this.plugin.fire("markerMouseEnter",this)})),this._marker.addEventListener("mouseleave",(()=>{this.plugin.fire("markerMouseLeave",this)})),this._marker.addEventListener("wheel",(e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))}))}if(!this._labelExternal){this._label&&(this._container.removeChild(this._label),this._label=null);let e=this._labelHTML||"

";y.isArray(e)&&(e=e.join("")),e=this._renderTemplate(e.trim());const t=document.createRange().createContextualFragment(e);this._label=t.firstChild,this._container.appendChild(this._label),this._label.style.visibility=this._markerShown&&this._labelShown?"visible":"hidden",this._label.addEventListener("wheel",(e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))}))}}_updatePosition(){const e=e=>e+"px",t=this.scene.canvas.boundary,i=t[0]+this.canvasPos[0],s=t[1]+this.canvasPos[1],r=this._marker.getBoundingClientRect().width,o=i+("right"===this._markerAlign?-1:"center"===this._markerAlign?0:1)*(r/2-12);this._marker.style.left=e(o-r/2),this._marker.style.top=e(s-12),this._marker.style["z-index"]=90005+Math.floor(this._viewPos[2])+1;const n=this._label.getBoundingClientRect().width,a=Math.sign(this._labelPosition);this._label.style.left=e(o+a*(r/2+Math.abs(this._labelPosition)+n/2)-n/2),this._label.style.top=e(s-17),this._label.style["z-index"]=90005+Math.floor(this._viewPos[2])+1}_renderTemplate(e){for(var t in this._values)if(this._values.hasOwnProperty(t)){const i=this._values[t];e=e.replace(new RegExp("{{"+t+"}}","g"),i)}return e}setFromPickResult(e){if(e.worldPos&&e.worldNormal){const t=d.normalizeVec3(e.worldNormal,Re),i=this.plugin&&this.plugin.surfaceOffset||0,s=d.mulVec3Scalar(t,i,Le),r=d.addVec3(e.worldPos,s,Ue);this.entity=e.entity,this.worldPos=r}else this.error("Param 'pickResult' does not have both worldPos and worldNormal")}setMarkerAlign(e){const t=["left","center","right"];t.includes(e)?(this._markerAlign=e,this._updatePosition()):this.error("Param 'align' should be one of: "+JSON.stringify(t))}setLabelPosition(e){"number"!=typeof e?this.error("Param 'position' is not a number"):0===e?this.error("Param 'position' is zero"):(this._labelPosition=e,this._updatePosition())}setMarkerShown(e){e=!!e,this._markerShown!==e&&(this._markerShown=e,this._visibilityDirty=!0)}getMarkerShown(){return this._markerShown}setLabelShown(e){e=!!e,this._labelShown!==e&&(this._labelShown=e,this._visibilityDirty=!0)}getLabelShown(){return this._labelShown}setField(e,t){this._values[e]=t||"",this._htmlDirty=!0}getField(e){return this._values[e]}setValues(e){for(var t in e)if(e.hasOwnProperty(t)){const i=e[t];this.setField(t,i)}}getValues(){return this._values}destroy(){this._marker&&(this._markerExternal?(this._marker.removeEventListener("click",this._onMouseClickedExternalMarker),this._marker.removeEventListener("contextmenu",this._onContextMenuExtenalMarker),this._marker.removeEventListener("mouseenter",this._onMouseEnterExternalMarker),this._marker.removeEventListener("mouseleave",this._onMouseLeaveExternalMarker),this._marker=null):(this._marker.parentNode.removeChild(this._marker),this._marker=null)),this._label&&(this._labelExternal||this._label.parentNode.removeChild(this._label),this._label=null),this.scene.off(this._onTick),super.destroy()}}class ke extends z{constructor(e,t){super("Annotations",e),this._labelHTML=t.labelHTML||"
",this._markerHTML=t.markerHTML||"
",this._container=t.container||document.body,this._values=t.values||{},this.annotations={},this.surfaceOffset=t.surfaceOffset}getContainerElement(){return this._container}send(e,t){if("clearAnnotations"===e)this.clear()}set surfaceOffset(e){null==e&&(e=.3),this._surfaceOffset=e}get surfaceOffset(){return this._surfaceOffset}createAnnotation(e){this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var t=null;e.markerElementId&&((t=document.getElementById(e.markerElementId))||this.error("Can't find DOM element for 'markerElementId' value '"+e.markerElementId+"' - defaulting to internally-generated empty DIV"));var i=null;e.labelElementId&&((i=document.getElementById(e.labelElementId))||this.error("Can't find DOM element for 'labelElementId' value '"+e.labelElementId+"' - defaulting to internally-generated empty DIV"));const s=new Oe(this.viewer.scene,{id:e.id,plugin:this,container:this._container,markerElement:t,labelElement:i,markerHTML:e.markerHTML||this._markerHTML,labelHTML:e.labelHTML||this._labelHTML,occludable:e.occludable,values:y.apply(e.values,y.apply(this._values,{})),markerShown:e.markerShown,labelShown:e.labelShown,eye:e.eye,look:e.look,up:e.up,projection:e.projection,visible:!1!==e.visible});return e.pickResult=e.pickResult||e.pickRecord,e.pickResult?s.setFromPickResult(e.pickResult):(s.entity=e.entity,s.worldPos=e.worldPos),this.annotations[s.id]=s,s.on("destroyed",(()=>{delete this.annotations[s.id],this.fire("annotationDestroyed",s.id)})),this.fire("annotationCreated",s.id),s}destroyAnnotation(e){var t=this.annotations[e];t?t.destroy():this.log("Annotation not found: "+e)}clear(){const e=Object.keys(this.annotations);for(var t=0,i=e.length;t
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}_injectDefaultCSS(){const e="xeokit-spinner-css";if(document.getElementById(e))return;const t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}_adjustPosition(){if(this._isCustom)return;const e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}set processes(e){if(e=e||0,this._processes===e)return;if(e<0)return;const t=this._processes;this._processes=e;const i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}get processes(){return this._processes}_destroy(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);const e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}const Qe=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"];class Ve extends R{constructor(e,t={}){super(e,t),this._backgroundColor=d.vec3([t.backgroundColor?t.backgroundColor[0]:1,t.backgroundColor?t.backgroundColor[1]:1,t.backgroundColor?t.backgroundColor[2]:1]),this._backgroundColorFromAmbientLight=!!t.backgroundColorFromAmbientLight,this.canvas=t.canvas,this.gl=null,this.webgl2=!1,this.transparent=!!t.transparent,this.contextAttr=t.contextAttr||{},this.contextAttr.alpha=this.transparent,this.contextAttr.preserveDrawingBuffer=!!this.contextAttr.preserveDrawingBuffer,this.contextAttr.stencil=!1,this.contextAttr.premultipliedAlpha=!!this.contextAttr.premultipliedAlpha,this.contextAttr.antialias=!1!==this.contextAttr.antialias,this.resolutionScale=t.resolutionScale,this.canvas.width=Math.round(this.canvas.clientWidth*this._resolutionScale),this.canvas.height=Math.round(this.canvas.clientHeight*this._resolutionScale),this.boundary=[this.canvas.offsetLeft,this.canvas.offsetTop,this.canvas.clientWidth,this.canvas.clientHeight],this._initWebGL(t);const i=this;this.canvas.addEventListener("webglcontextlost",this._webglcontextlostListener=function(e){console.time("webglcontextrestored"),i.scene._webglContextLost(),i.fire("webglcontextlost"),e.preventDefault()},!1),this.canvas.addEventListener("webglcontextrestored",this._webglcontextrestoredListener=function(e){i._initWebGL(),i.gl&&(i.scene._webglContextRestored(i.gl),i.fire("webglcontextrestored",i.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);let s=!0;new ResizeObserver((e=>{for(const t of e)t.contentBoxSize&&(s=!0)})).observe(this.canvas),this._tick=this.scene.on("tick",(()=>{s&&(s=!1,i.canvas.width=Math.round(i.canvas.clientWidth*i._resolutionScale),i.canvas.height=Math.round(i.canvas.clientHeight*i._resolutionScale),i.boundary[0]=i.canvas.offsetLeft,i.boundary[1]=i.canvas.offsetTop,i.boundary[2]=i.canvas.clientWidth,i.boundary[3]=i.canvas.clientHeight,i.fire("boundary",i.boundary))})),this._spinner=new Ne(this.scene,{canvas:this.canvas,elementId:t.spinnerElementId})}get type(){return"Canvas"}get backgroundColorFromAmbientLight(){return this._backgroundColorFromAmbientLight}set backgroundColorFromAmbientLight(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}get resolutionScale(){return this._resolutionScale}set resolutionScale(e){if((e=e||1)===this._resolutionScale)return;this._resolutionScale=e;const t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}get spinner(){return this._spinner}_createCanvas(){const e="xeokit-canvas-"+d.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),s=i.style;s.height="100%",s.width="100%",s.padding="0",s.margin="0",s.background="rgba(0,0,0,0);",s.float="left",s.left="0",s.top="0",s.position="absolute",s.opacity="1.0",s["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}_getElementXY(e){let t=0,i=0;for(;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}_initWebGL(){if(!this.gl)for(let e=0;!this.gl&&e0?je.FS_MAX_FLOAT_PRECISION="highp":e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?je.FS_MAX_FLOAT_PRECISION="mediump":je.FS_MAX_FLOAT_PRECISION="lowp":je.FS_MAX_FLOAT_PRECISION="mediump",je.DEPTH_BUFFER_BITS=e.getParameter(e.DEPTH_BITS),je.MAX_TEXTURE_SIZE=e.getParameter(e.MAX_TEXTURE_SIZE),je.MAX_CUBE_MAP_SIZE=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),je.MAX_RENDERBUFFER_SIZE=e.getParameter(e.MAX_RENDERBUFFER_SIZE),je.MAX_TEXTURE_UNITS=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),je.MAX_TEXTURE_IMAGE_UNITS=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),je.MAX_VERTEX_ATTRIBS=e.getParameter(e.MAX_VERTEX_ATTRIBS),je.MAX_VERTEX_UNIFORM_VECTORS=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),je.MAX_FRAGMENT_UNIFORM_VECTORS=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),je.MAX_VARYING_VECTORS=e.getParameter(e.MAX_VARYING_VECTORS),e.getSupportedExtensions().forEach((function(e){je.SUPPORTED_EXTENSIONS[e]=!0})))}class ze{constructor(){this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}get canvasPos(){return this._gotCanvasPos?this._canvasPos:null}set canvasPos(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}get origin(){return this._gotOrigin?this._origin:null}set origin(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}get direction(){return this._gotDirection?this._direction:null}set direction(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}get indices(){return this.entity&&this._gotIndices?this._indices:null}set indices(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}get localPos(){return this.entity&&this._gotLocalPos?this._localPos:null}set localPos(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}get snappedCanvasPos(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null}set snappedCanvasPos(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}get worldPos(){return this._gotWorldPos?this._worldPos:null}set worldPos(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}get viewPos(){return this.entity&&this._gotViewPos?this._viewPos:null}set viewPos(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}get bary(){return this.entity&&this._gotBary?this._bary:null}set bary(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}get worldNormal(){return this.entity&&this._gotWorldNormal?this._worldNormal:null}set worldNormal(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}get uv(){return this.entity&&this._gotUV?this._uv:null}set uv(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}get snapped(){return this.snappedToEdge||this.snappedToVertex}reset(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}class We{constructor(e,t,i){if(this.allocated=!1,this.compiled=!1,this.handle=e.createShader(t),this.handle){if(this.allocated=!0,e.shaderSource(this.handle,i),e.compileShader(this.handle),this.compiled=e.getShaderParameter(this.handle,e.COMPILE_STATUS),!this.compiled&&!e.isContextLost()){const t=i.split("\n"),s=[];for(let e=0;e0&&"/"===i.charAt(s+1)&&(i=i.substring(0,s)),t.push(i);return t.join("\n")}function Ze(e){console.error(e.join("\n"))}class qe{constructor(e,t){this.id=Je.addItem({}),this.source=t,this.init(e)}init(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new We(e,e.VERTEX_SHADER,Ye(this.source.vertex)),this._fragmentShader=new We(e,e.FRAGMENT_SHADER,Ye(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Ze(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Ze(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Ze(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Ze(this.errors);let t,i,s,r,o;if(this.compiled=!0,this.handle=e.createProgram(),!this.handle)return void(this.errors=["Failed to allocate program"]);if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Ze(this.errors);const n=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}setData(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}bind(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}unbind(){this.allocated&&this._gl.bindBuffer(this.type,null)}destroy(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}class et{constructor(e,t){this.scene=e,this.aabb=d.AABB3(),this.origin=d.vec3(t),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}addMarker(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}markerWorldPosUpdated(e){if(!this.markers[e.id])return;const t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}removeMarker(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}update(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}_buildMarkerList(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}_buildPositions(){let e=0;for(let t=0;t-t){i._setVisible(!1);continue}const n=i.canvasPos,a=n[0],l=n[1];a+10<0||l+10<0||a-10>s||l-10>r?i._setVisible(!1):!i.entity||i.entity.visible?i.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=i,this.pixels[o++]=a,this.pixels[o++]=l):i._setVisible(!0):i._setVisible(!1)}}_updateActiveSectionPlanes(){const e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(let i=0;i{this._occlusionTestListDirty=!0})),this._onCameraProjMatrix=e.camera.on("projMatrix",(()=>{this._occlusionTestListDirty=!0})),this._onCanvasBoundary=e.canvas.on("boundary",(()=>{this._occlusionTestListDirty=!0}))}addMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i||(i=new et(this._scene,e.origin),this._occlusionLayers[i.originHash]=i,this._occlusionLayersListDirty=!0),i.addMarker(e),this._markersToOcclusionLayersMap[e.id]=i,this._occlusionTestListDirty=!0}markerWorldPosUpdated(e){const t=this._markersToOcclusionLayersMap[e.id];if(!t)return;const i=e.origin.join();if(i!==t.originHash){1===t.numMarkers?(t.destroy(),delete this._occlusionLayers[t.originHash],this._occlusionLayersListDirty=!0):t.removeMarker(e);let s=this._occlusionLayers[i];s||(s=new et(this._scene,e.origin),this._occlusionLayers[i]=s,this._occlusionLayersListDirty=!0),s.addMarker(e),this._markersToOcclusionLayersMap[e.id]=s}else t.markerWorldPosUpdated(e)}removeMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i&&(1===i.numMarkers?(i.destroy(),delete this._occlusionLayers[i.originHash],this._occlusionLayersListDirty=!0):i.removeMarker(e),delete this._markersToOcclusionLayersMap[e.id])}get needOcclusionTest(){return this._occlusionTestListDirty}bindRenderBuf(){const e=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(e!==this._shaderSourceHash&&(this._shaderSourceHash=e,this._shaderSourceDirty=!0),this._shaderSourceDirty&&(this._buildShaderSource(),this._shaderSourceDirty=!1,this._programDirty=!0),this._programDirty&&(this._buildProgram(),this._programDirty=!1,this._occlusionTestListDirty=!0),this._occlusionLayersListDirty&&(this._buildOcclusionLayersList(),this._occlusionLayersListDirty=!1),this._occlusionTestListDirty){for(let e=0,t=this._occlusionLayersList.length;e0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}_buildFragmentShaderSource(){const e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,s=[];if(s.push("#version 300 es"),s.push("// OcclusionTester fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),s.push("}"),s}_buildProgram(){this._program&&this._program.destroy();const e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new qe(t,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,t=i.sectionPlanes.length;e0){const e=s.sectionPlanes;for(let s=0;s{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=d.mat4();return()=>(e&&d.inverseMat4(s.camera.projMatrix,t),t)})());const t=this._scene.canvas.gl,i=this._program,s=this._scene,r=s.sao,o=t.drawingBufferWidth,n=t.drawingBufferHeight,a=s.camera.project._state,l=a.near,A=a.far,h=a.matrix,c=this._getInverseProjectMat(),u=Math.random(),p="perspective"===s.camera.projection;rt[0]=o,rt[1]=n,t.viewport(0,0,o,n),t.clearColor(0,0,0,1),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.frontFace(t.CCW),t.clear(t.COLOR_BUFFER_BIT),i.bind(),t.uniform1f(this._uCameraNear,l),t.uniform1f(this._uCameraFar,A),t.uniformMatrix4fv(this._uCameraProjectionMatrix,!1,h),t.uniformMatrix4fv(this._uCameraInverseProjectionMatrix,!1,c),t.uniform1i(this._uPerspective,p),t.uniform1f(this._uScale,r.scale*(A/5)),t.uniform1f(this._uIntensity,r.intensity),t.uniform1f(this._uBias,r.bias),t.uniform1f(this._uKernelRadius,r.kernelRadius),t.uniform1f(this._uMinResolution,r.minResolution),t.uniform2fv(this._uViewport,rt),t.uniform1f(this._uRandomSeed,u);const f=e.getDepthTexture();i.bindTexture(this._uDepthTexture,f,0),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),t.drawElements(t.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}_build(){let e=!1;const t=this._scene.sao;if(t.numSamples!==this._numSamples&&(this._numSamples=Math.floor(t.numSamples),e=!0),!e)return;const i=this._scene.canvas.gl;if(this._program&&(this._program.destroy(),this._program=null),this._program=new qe(i,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV; \n \n out vec2 vUV;\n \n void main () {\n gl_Position = vec4(aPosition, 1.0);\n vUV = aUV;\n }"],fragment:[`#version 300 es \n precision highp float;\n precision highp int; \n \n #define NORMAL_TEXTURE 0\n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n #define NUM_SAMPLES ${this._numSamples}\n #define NUM_RINGS 4 \n \n in vec2 vUV;\n \n uniform sampler2D uDepthTexture;\n \n uniform float uCameraNear;\n uniform float uCameraFar;\n uniform mat4 uProjectMatrix;\n uniform mat4 uInverseProjectMatrix;\n \n uniform bool uPerspective;\n\n uniform float uScale;\n uniform float uIntensity;\n uniform float uBias;\n uniform float uKernelRadius;\n uniform float uMinResolution;\n uniform vec2 uViewport;\n uniform float uRandomSeed;\n\n float pow2( const in float x ) { return x*x; }\n \n highp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract(sin(sn) * c);\n }\n\n vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n }\n\n vec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n }\n\n const float packUpscale = 256. / 255.;\n const float unpackDownScale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. ); \n\n const float shiftRights = 1. / 256.;\n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float unpackRGBAToFloat( const in vec4 v ) { \n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n }\n\n float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n }\n \n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n if (uPerspective) {\n return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );\n } else {\n return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );\n }\n }\n\n vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {\n \tfloat clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];\n \tvec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );\n \tclipPosition *= clipW; \n \treturn ( uInverseProjectMatrix * clipPosition ).xyz;\n }\n\n vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) { \n return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );\n }\n\n float scaleDividedByCameraFar;\n float minResolutionMultipliedByCameraFar;\n\n float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {\n \tvec3 viewDelta = sampleViewPosition - centerViewPosition;\n \tfloat viewDistance = length( viewDelta );\n \tfloat scaledScreenDistance = scaleDividedByCameraFar * viewDistance;\n \treturn max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );\n }\n\n const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );\n const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );\n\n float getAmbientOcclusion( const in vec3 centerViewPosition ) {\n \n \tscaleDividedByCameraFar = uScale / uCameraFar;\n \tminResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;\n \tvec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );\n\n \tfloat angle = rand( vUV + uRandomSeed ) * PI2;\n \tvec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;\n \tvec2 radiusStep = radius;\n\n \tfloat occlusionSum = 0.0;\n \tfloat weightSum = 0.0;\n\n \tfor( int i = 0; i < NUM_SAMPLES; i ++ ) {\n \t\tvec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;\n \t\tradius += radiusStep;\n \t\tangle += ANGLE_STEP;\n\n \t\tfloat sampleDepth = getDepth( sampleUv );\n \t\tif( sampleDepth >= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }`]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const s=new Float32Array([1,1,0,1,0,0,1,0]),r=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),o=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new $e(i,i.ARRAY_BUFFER,r,r.length,3,i.STATIC_DRAW),this._uvBuf=new $e(i,i.ARRAY_BUFFER,s,s.length,2,i.STATIC_DRAW),this._indicesBuf=new $e(i,i.ELEMENT_ARRAY_BUFFER,o,o.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}destroy(){this._program&&(this._program.destroy(),this._program=null)}}const nt=new Float32Array(ut(17,[0,1])),at=new Float32Array(ut(17,[1,0])),lt=new Float32Array(function(e,t){const i=[];for(let s=0;s<=e;s++)i.push(ct(s,t));return i}(17,4)),At=new Float32Array(2);class ht{constructor(e){this._scene=e,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}init(){const e=this._scene.canvas.gl;if(this._program=new qe(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS 16\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }"]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),s=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new $e(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new $e(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new $e(e,e.ELEMENT_ARRAY_BUFFER,s,s.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}render(e,t,i){if(this._programError)return;this._getInverseProjectMat||(this._getInverseProjectMat=(()=>{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=d.mat4();return()=>(e&&d.inverseMat4(o.camera.projMatrix,t),t)})());const s=this._scene.canvas.gl,r=this._program,o=this._scene,n=s.drawingBufferWidth,a=s.drawingBufferHeight,l=o.camera.project._state,A=l.near,h=l.far;s.viewport(0,0,n,a),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),r.bind(),At[0]=n,At[1]=a,s.uniform2fv(this._uViewport,At),s.uniform1f(this._uCameraNear,A),s.uniform1f(this._uCameraFar,h),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,at):s.uniform2fv(this._uSampleOffsets,nt),s.uniform1fv(this._uSampleWeights,lt);const c=e.getDepthTexture(),u=t.getTexture();r.bindTexture(this._uDepthTexture,c,0),r.bindTexture(this._uOcclusionTexture,u,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}destroy(){this._program.destroy()}}function ct(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function ut(e,t){const i=[];for(let s=0;s<=e;s++)i.push(t[0]*s),i.push(t[1]*s);return i}class dt{constructor(e,t,i){i=i||{},this.gl=t,this.allocated=!1,this.canvas=e,this.buffer=null,this.bound=!1,this.size=i.size,this._hasDepthTexture=!!i.depthTexture}setSize(e){this.size=e}webglContextRestored(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}bind(...e){if(this._touch(...e),this.bound)return;const t=this.gl;t.bindFramebuffer(t.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}createTexture(e,t,i=null){const s=this.gl,r=s.createTexture();return s.bindTexture(s.TEXTURE_2D,r),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),i?s.texStorage2D(s.TEXTURE_2D,1,i,e,t):s.texImage2D(s.TEXTURE_2D,0,s.RGBA,e,t,0,s.RGBA,s.UNSIGNED_BYTE,null),r}_touch(...e){let t,i;const s=this.gl;if(this.size?(t=this.size[0],i=this.size[1]):(t=s.drawingBufferWidth,i=s.drawingBufferHeight),this.buffer){if(this.buffer.width===t&&this.buffer.height===i)return;this.buffer.textures.forEach((e=>s.deleteTexture(e))),s.deleteFramebuffer(this.buffer.framebuf),s.deleteRenderbuffer(this.buffer.renderbuf)}const r=[];let o;e.length>0?r.push(...e.map((e=>this.createTexture(t,i,e)))):r.push(this.createTexture(t,i)),this._hasDepthTexture&&(o=s.createTexture(),s.bindTexture(s.TEXTURE_2D,o),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),s.texImage2D(s.TEXTURE_2D,0,s.DEPTH_COMPONENT32F,t,i,0,s.DEPTH_COMPONENT,s.FLOAT,null));const n=s.createRenderbuffer();s.bindRenderbuffer(s.RENDERBUFFER,n),s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT32F,t,i);const a=s.createFramebuffer();s.bindFramebuffer(s.FRAMEBUFFER,a);for(let e=0;e0&&s.drawBuffers(r.map(((e,t)=>s.COLOR_ATTACHMENT0+t))),this._hasDepthTexture?s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,o,0):s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,n),s.bindTexture(s.TEXTURE_2D,null),s.bindRenderbuffer(s.RENDERBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,a),!s.isFramebuffer(a))throw"Invalid framebuffer";s.bindFramebuffer(s.FRAMEBUFFER,null);const l=s.checkFramebufferStatus(s.FRAMEBUFFER);switch(l){case s.FRAMEBUFFER_COMPLETE:break;case s.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case s.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+l}this.buffer={framebuf:a,renderbuf:n,texture:r[0],textures:r,depthTexture:o,width:t,height:i},this.bound=!1}clear(){if(!this.bound)throw"Render buffer not bound";const e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}read(e,t,i=null,s=null,r=Uint8Array,o=4,n=0){const a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,A=new r(o),h=this.gl;return h.readBuffer(h.COLOR_ATTACHMENT0+n),h.readPixels(a,l,1,1,i||h.RGBA,s||h.UNSIGNED_BYTE,A,0),A}readArray(e=null,t=null,i=Uint8Array,s=4,r=0){const o=new i(this.buffer.width*this.buffer.height*s),n=this.gl;return n.readBuffer(n.COLOR_ATTACHMENT0+r),n.readPixels(0,0,this.buffer.width,this.buffer.height,e||n.RGBA,t||n.UNSIGNED_BYTE,o,0),o}readImageAsCanvas(){const e=this.gl,t=this._getImageDataCache(),i=t.pixelData,s=t.canvas,r=t.imageData,o=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);const n=this.buffer.width,a=this.buffer.height,l=a/2|0,A=4*n,h=new Uint8Array(4*n);for(let e=0;ee.deleteTexture(t))),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}class pt{constructor(e){this.scene=e,this._renderBuffersBasic={},this._renderBuffersScaled={}}getRenderBuffer(e,t){const i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled;let s=i[e];return s||(s=new dt(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=s),s}destroy(){for(let e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(let e in this._renderBuffersScaled)this._renderBuffersScaled[e].destroy()}}function ft(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];let i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}const gt=function(t,i){i=i||{};const s=new He(t),r=t.canvas.canvas,o=t.canvas.gl,n=!!i.transparent,a=i.alphaDepthMask,l=new e({});let A={},h={},c=[],u=[],p=!0,f=!0,g=!0,_=!0,v=!0,b=!0,y=!0,x=!0;const B=new pt(t);let w=!1;const P=new ot(t),C=new ht(t);function M(){p&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableMap,s=t.drawableListPreCull;let r=0;for(let e in i)i.hasOwnProperty(e)&&(s[r++]=i[e]);s.length=r}}(),p=!1,f=!0),f&&(!function(){let e=0;for(let t in A)if(A.hasOwnProperty(t)){const i=A[t].drawableListPreCull;for(let t=0,s=i.length;te.renderOrder-t.renderOrder))}(),f=!1,g=!0),g&&function(){let e=0;for(let t=0,i=c.length;t0)for(s.withSAO=!0,S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||H>0||O>0||k>0){if(o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):(o.blendEquation(o.FUNC_ADD),o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA)),s.backfaces=!1,a||o.depthMask(!1),(O>0||k>0)&&o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),k>0)for(S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||G>0){if(s.lastProgramId=null,t.highlightMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),G>0)for(S=0;S0)for(S=0;S0||W>0||j>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),o.enable(o.CULL_FACE),W>0)for(S=0;S0)for(S=0;S0||X>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),X>0)for(S=0;S0)for(S=0;S0||Y>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),Y>0)for(S=0;S0)for(S=0;S0){const t=Math.floor(e/4),i=_.size[0],s=t%i-Math.floor(i/2),r=Math.floor(t/i)-Math.floor(i/2),o=Math.sqrt(Math.pow(s,2)+Math.pow(r,2));U.push({x:s,y:r,dist:o,isVertex:p&&f?x[e+3]>y.length/2:p,result:[x[e+0],x[e+1],x[e+2],x[e+3]],normal:[w[e+0],w[e+1],w[e+2],w[e+3]],id:[P[e+0],P[e+1],P[e+2],P[e+3]]})}let O=null,k=null,N=null,Q=null;if(U.length>0){U.sort(((e,t)=>e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist)),Q=U[0].isVertex?"vertex":"edge";const e=U[0].result,t=U[0].normal,i=U[0].id,s=y[e[3]],r=s.origin,o=s.coordinateScale;k=d.normalizeVec3([t[0]/d.MAX_INT,t[1]/d.MAX_INT,t[2]/d.MAX_INT]),O=[e[0]*o[0]+r[0],e[1]*o[1]+r[1],e[2]*o[2]+r[2]],N=l.items[i[0]+(i[1]<<8)+(i[2]<<16)+(i[3]<<24)]}if(null===C&&null==O)return null;let V=null;null!==O&&(V=t.camera.projectWorldPos(O));const H=N&&N.delegatePickedEntity?N.delegatePickedEntity():N;return!H&&E&&(E=E.delegatePickedEntity?E.delegatePickedEntity():E),r.reset(),r.snappedToEdge="edge"===Q,r.snappedToVertex="vertex"===Q,r.worldPos=O||C,r.worldNormal=k||M,r.entity=H||E,r.canvasPos=n||t.camera.projectWorldPos(C||O),r.snappedCanvasPos=V||n,r}}(),this.addMarker=function(e){this._occlusionTester=this._occlusionTester||new st(t,B),this._occlusionTester.addMarker(e),t.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){M(),this._occlusionTester.bindRenderBuf(),s.reset(),s.backfaces=!0,s.frontface=!0,o.viewport(0,0,o.drawingBufferWidth,o.drawingBufferHeight),o.clearColor(0,0,0,0),o.enable(o.DEPTH_TEST),o.disable(o.CULL_FACE),o.disable(o.BLEND),o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT);for(let e=0,t=u.length;e{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!0:e.keyCode===this.KEY_ALT?this.altDown=!0:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!0),this.keyDown[e.keyCode]=!0,this.fire("keydown",e.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=e=>{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!1:e.keyCode===this.KEY_ALT?this.altDown=!1:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!1),this.keyDown[e.keyCode]=!1,this.fire("keyup",e.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=e=>{this.enabled&&(this.mouseover=!0,this._getMouseCanvasPos(e),this.fire("mouseenter",this.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=e=>{this.enabled&&(this.mouseover=!1,this._getMouseCanvasPos(e),this.fire("mouseleave",this.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!0;break;case 2:this.mouseDownMiddle=!0;break;case 3:this.mouseDownRight=!0}this._getMouseCanvasPos(e),this.element.focus(),this.fire("mousedown",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!1;break;case 2:this.mouseDownMiddle=!1;break;case 3:this.mouseDownRight=!1}this.fire("mouseup",this.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("click",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("dblclick",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}});const e=this.scene.tickify((()=>this.fire("mousemove",this.mouseCanvasPos,!0)));this.element.addEventListener("mousemove",this._mouseMoveListener=t=>{this.enabled&&(this._getMouseCanvasPos(t),e(),this.mouseover&&t.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=e=>{this.enabled&&(this._getMouseCanvasPos(e),this.fire("contextmenu",this.mouseCanvasPos,!0))});const t=this.scene.tickify((e=>{this.fire("mousewheel",e,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=(e,i)=>{if(!this.enabled)return;const s=Math.max(-1,Math.min(1,40*-e.deltaY));t(s)},{passive:!0});{let e,t;const i=2;this.on("mousedown",(i=>{e=i[0],t=i[1]})),this.on("mouseup",(s=>{e>=s[0]-i&&e<=s[0]+i&&t>=s[1]-i&&t<=s[1]+i&&this.fire("mouseclicked",s,!0)}))}this.element.addEventListener("touchstart",this._touchstartListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchstart",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchend",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this._eventsBound=!0}_unbindEvents(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}_getTouchCanvasPos(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}_getMouseCanvasPos(e){if(e){const t=e.target.getBoundingClientRect();this.mouseCanvasPos[0]=e.clientX-t.left,this.mouseCanvasPos[1]=e.clientY-t.top}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}setEnabled(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}getEnabled(){return this.enabled}setKeyboardEnabled(e){this.keyboardEnabled=e}getKeyboardEnabled(){return this.keyboardEnabled}destroy(){super.destroy(),this._unbindEvents()}}const _t=new e({});class vt{constructor(e){this.id=_t.addItem({});for(const t in e)e.hasOwnProperty(t)&&(this[t]=e[t])}destroy(){_t.removeItem(this.id)}}class bt extends R{get type(){return"Viewport"}constructor(e,t={}){super(e,t),this._state=new vt({boundary:[0,0,100,100]}),this.boundary=t.boundary,this.autoBoundary=t.autoBoundary}set boundary(e){if(!this._autoBoundary){if(!e){const t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}get boundary(){return this._state.boundary}set autoBoundary(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){const t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}get autoBoundary(){return this._autoBoundary}_getState(){return this._state}destroy(){super.destroy(),this._state.destroy()}}class yt extends R{get type(){return"Perspective"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new vt({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this._fov=60,this._canvasResized=this.scene.canvas.on("boundary",this._needUpdate,this),this.fov=t.fov,this.fovAxis=t.fovAxis,this.near=t.near,this.far=t.far}_update(){const e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis;let s=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(s/=t),s=Math.min(s,120),d.perspectiveMat4(s*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}set fov(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}get fov(){return this._fov}set fovAxis(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}get fovAxis(){return this._fovAxis}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}class xt extends R{get type(){return"Ortho"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new vt({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.scale=t.scale,this.near=t.near,this.far=t.far,this._onCanvasBoundary=this.scene.canvas.on("boundary",this._needUpdate,this)}_update(){const e=this.scene,t=.5*this._scale,i=e.canvas.boundary,s=i[2],r=i[3],o=s/r;let n,a,l,A;s>r?(n=-t,a=t,l=t/o,A=-t/o):(n=-t*o,a=t*o,l=t,A=-t),d.orthoMat4c(n,a,A,l,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set scale(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}get scale(){return this._scale}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}class Bt extends R{get type(){return"Frustum"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new vt({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._left=-1,this._right=1,this._bottom=-1,this._top=1,this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.left=t.left,this.right=t.right,this.bottom=t.bottom,this.top=t.top,this.near=t.near,this.far=t.far}_update(){d.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set left(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}get left(){return this._left}set right(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}get right(){return this._right}set top(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}get top(){return this._top}set bottom(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}get bottom(){return this._bottom}set near(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}get near(){return this._state.near}set far(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),super.destroy()}}class wt extends R{get type(){return"CustomProjection"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new vt({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4()}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!1,this.matrix=t.matrix}set matrix(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}get matrix(){return this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy()}}const Pt=d.vec3(),Ct=d.vec3(),Mt=d.vec3(),Et=d.vec3(),Ft=d.vec3(),It=d.vec3(),Dt=d.vec4(),St=d.vec4(),Tt=d.vec4(),Rt=d.mat4(),Lt=d.mat4(),Ut=d.vec3(),Ot=d.vec3(),kt=d.vec3(),Nt=d.vec3();class Qt extends R{get type(){return"Camera"}constructor(e,t={}){super(e,t),this._state=new vt({deviceMatrix:d.mat4(),hasDeviceMatrix:!1,matrix:d.mat4(),normalMatrix:d.mat4(),inverseMatrix:d.mat4()}),this._perspective=new yt(this),this._ortho=new xt(this),this._frustum=new Bt(this),this._customProjection=new wt(this),this._project=this._perspective,this._eye=d.vec3([0,0,10]),this._look=d.vec3([0,0,0]),this._up=d.vec3([0,1,0]),this._worldUp=d.vec3([0,1,0]),this._worldRight=d.vec3([1,0,0]),this._worldForward=d.vec3([0,0,-1]),this.deviceMatrix=t.deviceMatrix,this.eye=t.eye,this.look=t.look,this.up=t.up,this.worldAxis=t.worldAxis,this.gimbalLock=t.gimbalLock,this.constrainPitch=t.constrainPitch,this.projection=t.projection,this._perspective.on("matrix",(()=>{"perspective"===this._projectionType&&this.fire("projMatrix",this._perspective.matrix)})),this._ortho.on("matrix",(()=>{"ortho"===this._projectionType&&this.fire("projMatrix",this._ortho.matrix)})),this._frustum.on("matrix",(()=>{"frustum"===this._projectionType&&this.fire("projMatrix",this._frustum.matrix)})),this._customProjection.on("matrix",(()=>{"customProjection"===this._projectionType&&this.fire("projMatrix",this._customProjection.matrix)}))}_update(){const e=this._state;let t;"ortho"===this.projection?(d.subVec3(this._eye,this._look,Ut),d.normalizeVec3(Ut,Ot),d.mulVec3Scalar(Ot,1e3,kt),d.addVec3(this._look,kt,Nt),t=Nt):t=this._eye,e.hasDeviceMatrix?(d.lookAtMat4v(t,this._look,this._up,Lt),d.mulMat4(e.deviceMatrix,Lt,e.matrix)):d.lookAtMat4v(t,this._look,this._up,e.matrix),d.inverseMat4(this._state.matrix,this._state.inverseMatrix),d.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}orbitYaw(e){let t=d.subVec3(this._eye,this._look,Pt);d.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,Rt),t=d.transformPoint3(Rt,t,Ct),this.eye=d.addVec3(this._look,t,Mt),this.up=d.transformPoint3(Rt,this._up,Et)}orbitPitch(e){if(this._constrainPitch&&(e=d.dotVec3(this._up,this._worldUp)/d.DEGTORAD)<1)return;let t=d.subVec3(this._eye,this._look,Pt);const i=d.cross3Vec3(d.normalizeVec3(t,Ct),d.normalizeVec3(this._up,Mt));d.rotationMat4v(.0174532925*e,i,Rt),t=d.transformPoint3(Rt,t,Et),this.up=d.transformPoint3(Rt,this._up,Ft),this.eye=d.addVec3(t,this._look,It)}yaw(e){let t=d.subVec3(this._look,this._eye,Pt);d.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,Rt),t=d.transformPoint3(Rt,t,Ct),this.look=d.addVec3(t,this._eye,Mt),this._gimbalLock&&(this.up=d.transformPoint3(Rt,this._up,Et))}pitch(e){if(this._constrainPitch&&(e=d.dotVec3(this._up,this._worldUp)/d.DEGTORAD)<1)return;let t=d.subVec3(this._look,this._eye,Pt);const i=d.cross3Vec3(d.normalizeVec3(t,Ct),d.normalizeVec3(this._up,Mt));d.rotationMat4v(.0174532925*e,i,Rt),this.up=d.transformPoint3(Rt,this._up,It),t=d.transformPoint3(Rt,t,Et),this.look=d.addVec3(t,this._eye,Ft)}pan(e){const t=d.subVec3(this._eye,this._look,Pt),i=[0,0,0];let s;if(0!==e[0]){const r=d.cross3Vec3(d.normalizeVec3(t,[]),d.normalizeVec3(this._up,Ct));s=d.mulVec3Scalar(r,e[0]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]}0!==e[1]&&(s=d.mulVec3Scalar(d.normalizeVec3(this._up,Mt),e[1]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),0!==e[2]&&(s=d.mulVec3Scalar(d.normalizeVec3(t,Et),e[2]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),this.eye=d.addVec3(this._eye,i,Ft),this.look=d.addVec3(this._look,i,It)}zoom(e){const t=d.subVec3(this._eye,this._look,Pt),i=Math.abs(d.lenVec3(t,Ct)),s=Math.abs(i+e);if(s<.5)return;const r=d.normalizeVec3(t,Mt);this.eye=d.addVec3(this._look,d.mulVec3Scalar(r,s),Et)}set eye(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}get eye(){return this._eye}set look(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}get look(){return this._look}set up(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}get up(){return this._up}set deviceMatrix(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}get deviceMatrix(){return this._state.deviceMatrix}set worldAxis(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=d.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}get worldAxis(){return this._worldAxis}get worldUp(){return this._worldUp}get xUp(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}get yUp(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}get zUp(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}get worldRight(){return this._worldRight}get worldForward(){return this._worldForward}set gimbalLock(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}get gimbalLock(){return this._gimbalLock}set constrainPitch(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}get eyeLookDist(){return d.lenVec3(d.subVec3(this._look,this._eye,Pt))}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get viewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get normalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get viewNormalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get inverseViewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}get projMatrix(){return this[this.projection].matrix}get perspective(){return this._perspective}get ortho(){return this._ortho}get frustum(){return this._frustum}get customProjection(){return this._customProjection}set projection(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}get projection(){return this._projectionType}get project(){return this._project}projectWorldPos(e){const t=Dt,i=St,s=Tt;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,d.mulMat4v4(this.viewMatrix,t,i),d.mulMat4v4(this.projMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1;const r=this.scene.canvas.canvas,o=r.offsetWidth/2,n=r.offsetHeight/2;return[s[0]*o+o,s[1]*n+n]}destroy(){super.destroy(),this._state.destroy()}}class Vt extends R{get type(){return"Light"}get isLight(){return!0}constructor(e,t={}){super(e,t)}}class Ht extends Vt{get type(){return"DirLight"}constructor(e,t={}){super(e,t),this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const i=this.scene.camera,s=this.scene.canvas;this._onCameraViewMatrix=i.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=i.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=s.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new vt({type:"dir",dir:d.vec3([1,1,1]),color:d.vec3([.7,.7,.8]),intensity:1,space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(this._shadowViewMatrixDirty){this._shadowViewMatrix||(this._shadowViewMatrix=d.identityMat4());const e=this.scene.camera,t=this._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]],r=[0,1,0];d.lookAtMat4v(s,i,r,this._shadowViewMatrix),this._shadowViewMatrixDirty=!1}return this._shadowViewMatrix},getShadowProjMatrix:()=>(this._shadowProjMatrixDirty&&(this._shadowProjMatrix||(this._shadowProjMatrix=d.identityMat4()),d.orthoMat4c(-40,40,-40,40,-40,80,this._shadowProjMatrix),this._shadowProjMatrixDirty=!1),this._shadowProjMatrix),getShadowRenderBuf:()=>(this._shadowRenderBuf||(this._shadowRenderBuf=new dt(this.scene.canvas.canvas,this.scene.canvas.gl,{size:[1024,1024]})),this._shadowRenderBuf)}),this.dir=t.dir,this.color=t.color,this.intensity=t.intensity,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set dir(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get dir(){return this._state.dir}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}class jt extends Vt{get type(){return"AmbientLight"}constructor(e,t={}){super(e,t),this._state={type:"ambient",color:d.vec3([.7,.7,.7]),intensity:1},this.color=t.color,this.intensity=t.intensity,this.scene._lightCreated(this)}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}get intensity(){return this._state.intensity}destroy(){super.destroy(),this.scene._lightDestroyed(this)}}class Gt extends R{get type(){return"Geometry"}get isGeometry(){return!0}constructor(e,t={}){super(e,t),m.memory.meshes++}destroy(){super.destroy(),m.memory.meshes--}}var zt=function(){const e=[],t=[],i=[],s=[],r=[];let o=0;const n=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),A=d.vec3(),h=d.vec3(),c=d.vec3(),u=d.vec3(),p=d.vec3(),f=d.vec3(),g=d.vec3();return function(m,_,v,b){!function(r,o){const n={};let a,l,A,h;const c=Math.pow(10,4);let u,d,p=0;for(u=0,d=r.length;ux)||(T=i[F.index1],R=i[F.index2],(!L&&T>65535||R>65535)&&(L=!0),y.push(T),y.push(R));return L?new Uint32Array(y):new Uint16Array(y)}}();const Wt=function(){const e=d.mat4(),t=d.mat4();return function(i,s){s=s||d.mat4();const r=i[0],o=i[1],n=i[2],a=i[3]-r,l=i[4]-o,A=i[5]-n,h=65535;return d.identityMat4(e),d.translationMat4v(i,e),d.identityMat4(t),d.scalingMat4v([a/h,l/h,A/h],t),d.mulMat4(e,t,s),s}}();var Kt=function(){const e=d.mat4(),t=d.mat4();return function(i,s,r){const o=new Uint16Array(i.length),n=new Float32Array([r[0]!==s[0]?65535/(r[0]-s[0]):0,r[1]!==s[1]?65535/(r[1]-s[1]):0,r[2]!==s[2]?65535/(r[2]-s[2]):0]);let a;for(a=0;a=0?1:-1),t=(1-Math.abs(r))*(o>=0?1:-1);r=e,o=t}return new Int8Array([Math[i](127.5*r+(r<0?-1:0)),Math[s](127.5*o+(o<0?-1:0))])}function Yt(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}function Zt(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}const qt={getPositionsBounds:function(e){const t=new Float32Array(3),i=new Float32Array(3);let s,r;for(s=0;s<3;s++)t[s]=Number.MAX_VALUE,i[s]=-Number.MAX_VALUE;for(s=0;sn&&(r=i,n=o),i=Jt(e,a,"floor","ceil"),s=Yt(i),o=Zt(e,a,s),o>n&&(r=i,n=o),i=Jt(e,a,"ceil","ceil"),s=Yt(i),o=Zt(e,a,s),o>n&&(r=i,n=o),t[a]=r[0],t[a+1]=r[1];return t},decompressNormals:function(e,t){for(let i=0,s=0,r=e.length;i=0?1:-1),o=(1-Math.abs(r))*(o>=0?1:-1));const a=Math.sqrt(r*r+o*o+n*n);t[s+0]=r/a,t[s+1]=o/a,t[s+2]=n/a,s+=3}return t},decompressNormal:function(e,t){let i=e[0],s=e[1];i=(2*i+1)/255,s=(2*s+1)/255;const r=1-Math.abs(i)-Math.abs(s);r<0&&(i=(1-Math.abs(s))*(i>=0?1:-1),s=(1-Math.abs(i))*(s>=0?1:-1));const o=Math.sqrt(i*i+s*s+r*r);return t[0]=i/o,t[1]=s/o,t[2]=r/o,t}},$t=m.memory,ei=d.AABB3();class ti extends Gt{get type(){return"ReadableGeometry"}get isReadableGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new vt({compressGeometry:!!t.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._edgeIndicesBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._aabbDirty=!0,this._boundingSphere=!0,this._aabb=null,this._aabbDirty=!0,this._obb=null,this._obbDirty=!0;const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(this._state.compressGeometry){const e=qt.getPositionsBounds(t.positions),s=qt.compressPositions(t.positions,e.min,e.max);i.positions=s.quantized,i.positionsDecodeMatrix=s.decodeMatrix}else i.positions=t.positions.constructor===Float32Array?t.positions:new Float32Array(t.positions);if(t.colors&&(i.colors=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors)),t.uv)if(this._state.compressGeometry){const e=qt.getUVBounds(t.uv),s=qt.compressUVs(t.uv,e.min,e.max);i.uv=s.quantized,i.uvDecodeMatrix=s.decodeMatrix}else i.uv=t.uv.constructor===Float32Array?t.uv:new Float32Array(t.uv);t.normals&&(this._state.compressGeometry?i.normals=qt.compressNormals(t.normals):i.normals=t.normals.constructor===Float32Array?t.normals:new Float32Array(t.normals)),t.indices&&(i.indices=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)),this._buildHash(),$t.meshes++,this._buildVBOs()}_buildVBOs(){const e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),$t.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new $e(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),$t.positions+=e.positionsBuf.numItems),e.normals){let i=e.compressGeometry;e.normalsBuf=new $e(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),$t.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new $e(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),$t.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new $e(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),$t.uvs+=e.uvBuf.numItems)}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}_getPickTrianglePositions(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}_getPickTriangleColors(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}_buildEdgeIndices(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=zt(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),$t.indices+=this._edgeIndicesBuf.numItems}_buildPickTriangleVBOs(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=d.buildPickTriangles(e.positions,e.indices,e.compressGeometry),s=i.positions,r=i.colors;this._pickTrianglePositionsBuf=new $e(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new $e(t,t.ARRAY_BUFFER,r,r.length,4,t.STATIC_DRAW,!0),$t.positions+=this._pickTrianglePositionsBuf.numItems,$t.colors+=this._pickTriangleColorsBuf.numItems}_buildPickVertexVBOs(){}_webglContextLost(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}_webglContextRestored(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}get primitive(){return this._state.primitiveName}get compressGeometry(){return this._state.compressGeometry}get positions(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),qt.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null}set positions(e){const t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){const i=qt.getPositionsBounds(e),s=qt.compressPositions(e,i.min,i.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}get normals(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){const e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),qt.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}}set normals(e){if(this._state.compressGeometry)return void this.error("can't update geometry normals - quantized geometry is immutable");const t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}get uv(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),qt.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null}set uv(e){if(this._state.compressGeometry)return void this.error("can't update geometry UVs - quantized geometry is immutable");const t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}get colors(){return this._state.colors}set colors(e){if(this._state.compressGeometry)return void this.error("can't update geometry colors - quantized geometry is immutable");const t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}get indices(){return this._state.indices}get aabb(){return this._aabbDirty&&(this._aabb||(this._aabb=d.AABB3()),d.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}get obb(){return this._obbDirty&&(this._obb||(this._obb=d.OBB3()),d.positions3ToAABB3(this._state.positions,ei,this._state.positionsDecodeMatrix),d.AABB3ToOBB3(ei,this._obb),this._obbDirty=!1),this._obb}get numTriangles(){return this._numTriangles}_setAABBDirty(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),$t.meshes--}}function ii(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return y.apply(e,{positions:[c,u,d,l,u,d,l,A,d,c,A,d,c,u,d,c,A,d,c,A,h,c,u,h,c,u,d,c,u,h,l,u,h,l,u,d,l,u,d,l,u,h,l,A,h,l,A,d,l,A,h,c,A,h,c,A,d,l,A,d,c,A,h,l,A,h,l,u,h,c,u,h],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}class si extends R{get type(){return"Material"}constructor(e,t={}){super(e,t),m.memory.materials++}destroy(){super.destroy(),m.memory.materials--}}const ri={opaque:0,mask:1,blend:2},oi=["opaque","mask","blend"];class ni extends si{get type(){return"PhongMaterial"}constructor(e,t={}){super(e,t),this._state=new vt({type:"PhongMaterial",ambient:d.vec3([1,1,1]),diffuse:d.vec3([1,1,1]),specular:d.vec3([1,1,1]),emissive:d.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),this.ambient=t.ambient,this.diffuse=t.diffuse,this.specular=t.specular,this.emissive=t.emissive,this.alpha=t.alpha,this.shininess=t.shininess,this.reflectivity=t.reflectivity,this.lineWidth=t.lineWidth,this.pointSize=t.pointSize,t.ambientMap&&(this._ambientMap=this._checkComponent("Texture",t.ambientMap)),t.diffuseMap&&(this._diffuseMap=this._checkComponent("Texture",t.diffuseMap)),t.specularMap&&(this._specularMap=this._checkComponent("Texture",t.specularMap)),t.emissiveMap&&(this._emissiveMap=this._checkComponent("Texture",t.emissiveMap)),t.alphaMap&&(this._alphaMap=this._checkComponent("Texture",t.alphaMap)),t.reflectivityMap&&(this._reflectivityMap=this._checkComponent("Texture",t.reflectivityMap)),t.normalMap&&(this._normalMap=this._checkComponent("Texture",t.normalMap)),t.occlusionMap&&(this._occlusionMap=this._checkComponent("Texture",t.occlusionMap)),t.diffuseFresnel&&(this._diffuseFresnel=this._checkComponent("Fresnel",t.diffuseFresnel)),t.specularFresnel&&(this._specularFresnel=this._checkComponent("Fresnel",t.specularFresnel)),t.emissiveFresnel&&(this._emissiveFresnel=this._checkComponent("Fresnel",t.emissiveFresnel)),t.alphaFresnel&&(this._alphaFresnel=this._checkComponent("Fresnel",t.alphaFresnel)),t.reflectivityFresnel&&(this._reflectivityFresnel=this._checkComponent("Fresnel",t.reflectivityFresnel)),this.alphaMode=t.alphaMode,this.alphaCutoff=t.alphaCutoff,this.backfaces=t.backfaces,this.frontface=t.frontface,this._makeHash()}_makeHash(){const e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}set ambient(e){let t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get ambient(){return this._state.ambient}set diffuse(e){let t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get diffuse(){return this._state.diffuse}set specular(e){let t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get specular(){return this._state.specular}set emissive(e){let t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}get emissive(){return this._state.emissive}set alpha(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}get alpha(){return this._state.alpha}set shininess(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}get shininess(){return this._state.shininess}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set pointSize(e){this._state.pointSize=e||1,this.glRedraw()}get pointSize(){return this._state.pointSize}set reflectivity(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}get reflectivity(){return this._state.reflectivity}get normalMap(){return this._normalMap}get ambientMap(){return this._ambientMap}get diffuseMap(){return this._diffuseMap}get specularMap(){return this._specularMap}get emissiveMap(){return this._emissiveMap}get alphaMap(){return this._alphaMap}get reflectivityMap(){return this._reflectivityMap}get occlusionMap(){return this._occlusionMap}get diffuseFresnel(){return this._diffuseFresnel}get specularFresnel(){return this._specularFresnel}get emissiveFresnel(){return this._emissiveFresnel}get alphaFresnel(){return this._alphaFresnel}get reflectivityFresnel(){return this._reflectivityFresnel}set alphaMode(e){let t=ri[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}get alphaMode(){return oi[this._state.alphaMode]}set alphaCutoff(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}get alphaCutoff(){return this._state.alphaCutoff}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set frontface(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}get frontface(){return this._state.frontface?"ccw":"cw"}destroy(){super.destroy(),this._state.destroy()}}const ai={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}};class li extends si{get type(){return"EmphasisMaterial"}get presets(){return ai}constructor(e,t={}){super(e,t),this._state=new vt({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),this._preset="default",t.preset?(this.preset=t.preset,void 0!==t.fill&&(this.fill=t.fill),t.fillColor&&(this.fillColor=t.fillColor),void 0!==t.fillAlpha&&(this.fillAlpha=t.fillAlpha),void 0!==t.edges&&(this.edges=t.edges),t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth),void 0!==t.backfaces&&(this.backfaces=t.backfaces),void 0!==t.glowThrough&&(this.glowThrough=t.glowThrough)):(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.backfaces=t.backfaces,this.glowThrough=t.glowThrough)}set fill(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}get fill(){return this._state.fill}set fillColor(e){let t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}get fillColor(){return this._state.fillColor}set fillAlpha(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}get fillAlpha(){return this._state.fillAlpha}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set glowThrough(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}get glowThrough(){return this._state.glowThrough}set preset(e){if(e=e||"default",this._preset===e)return;const t=ai[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(ai).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const Ai={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}};class hi extends si{get type(){return"EdgeMaterial"}get presets(){return Ai}constructor(e,t={}){super(e,t),this._state=new vt({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),this._preset="default",t.preset?(this.preset=t.preset,t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth)):(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth),this.edges=!1!==t.edges}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=Ai[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Ai).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const ci={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}};class ui extends R{constructor(e,t={}){super(e,t),this._units="meters",this._scale=1,this._origin=d.vec3([0,0,0]),this.units=t.units,this.scale=t.scale,this.origin=t.origin}get unitsInfo(){return ci}set units(e){e||(e="meters");ci[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}get units(){return this._units}set scale(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}get scale(){return this._scale}set origin(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}get origin(){return this._origin}worldToRealPos(e,t=d.vec3(3)){t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}realToWorldPos(e,t=d.vec3(3)){return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}class di extends R{constructor(e,t={}){super(e,t),this._supported=je.SUPPORTED_EXTENSIONS.OES_standard_derivatives,this.enabled=t.enabled,this.kernelRadius=t.kernelRadius,this.intensity=t.intensity,this.bias=t.bias,this.scale=t.scale,this.minResolution=t.minResolution,this.numSamples=t.numSamples,this.blur=t.blur,this.blendCutoff=t.blendCutoff,this.blendFactor=t.blendFactor}get supported(){return this._supported}set enabled(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}get enabled(){return this._enabled}get possible(){if(!this._supported)return!1;if(!this._enabled)return!1;const e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}get active(){return this._active}set kernelRadius(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}get kernelRadius(){return this._kernelRadius}set intensity(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}get intensity(){return this._intensity}set bias(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}get bias(){return this._bias}set scale(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}get scale(){return this._scale}set minResolution(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}get minResolution(){return this._minResolution}set numSamples(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}get numSamples(){return this._numSamples}set blur(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}get blur(){return this._blur}set blendCutoff(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}get blendCutoff(){return this._blendCutoff}set blendFactor(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}get blendFactor(){return this._blendFactor}destroy(){super.destroy()}}class pi extends R{constructor(e,t={}){super(e,t),this.sliceColor=t.sliceColor,this.sliceThickness=t.sliceThickness}set sliceThickness(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}get sliceThickness(){return this._sliceThickness}set sliceColor(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}get sliceColor(){return this._sliceColor}destroy(){super.destroy()}}const fi={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}};class gi extends si{get type(){return"PointsMaterial"}get presets(){return fi}constructor(e,t={}){super(e,t),this._state=new vt({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),t.preset?(this.preset=t.preset,void 0!==t.pointSize&&(this.pointSize=t.pointSize),void 0!==t.roundPoints&&(this.roundPoints=t.roundPoints),void 0!==t.perspectivePoints&&(this.perspectivePoints=t.perspectivePoints),void 0!==t.minPerspectivePointSize&&(this.minPerspectivePointSize=t.minPerspectivePointSize),void 0!==t.maxPerspectivePointSize&&(this.maxPerspectivePointSize=t.minPerspectivePointSize)):(this._preset="default",this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize),this.filterIntensity=t.filterIntensity,this.minIntensity=t.minIntensity,this.maxIntensity=t.maxIntensity}set pointSize(e){this._state.pointSize=e||2,this.glRedraw()}get pointSize(){return this._state.pointSize}set roundPoints(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}get roundPoints(){return this._state.roundPoints}set perspectivePoints(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}get perspectivePoints(){return this._state.perspectivePoints}set minPerspectivePointSize(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}get minPerspectivePointSize(){return this._state.minPerspectivePointSize}set maxPerspectivePointSize(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}get maxPerspectivePointSize(){return this._state.maxPerspectivePointSize}set filterIntensity(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}get filterIntensity(){return this._state.filterIntensity}set minIntensity(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}get minIntensity(){return this._state.minIntensity}set maxIntensity(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}get maxIntensity(){return this._state.maxIntensity}set preset(e){if(e=e||"default",this._preset===e)return;const t=fi[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(fi).join(", "))}get preset(){return this._preset}get hash(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}destroy(){super.destroy(),this._state.destroy()}}const mi={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}};class _i extends si{get type(){return"LinesMaterial"}get presets(){return mi}constructor(e,t={}){super(e,t),this._state=new vt({type:"LinesMaterial",lineWidth:null}),t.preset?(this.preset=t.preset,void 0!==t.lineWidth&&(this.lineWidth=t.lineWidth)):(this._preset="default",this.lineWidth=t.lineWidth)}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=mi[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(mi).join(", "))}get preset(){return this._preset}get hash(){return[""+this.lineWidth].join(";")}destroy(){super.destroy(),this._state.destroy()}}function vi(e,t){const i={};let s,r;for(let o=0,n=t.length;o{this.glRedraw()})),this.canvas.on("webglContextFailed",(()=>{alert("xeokit failed to find WebGL!")})),this._renderer=new gt(this,{transparent:s,alphaDepthMask:r}),this._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;let e=null;this.getHash=function(){if(e)return e;const t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";const i=[];for(let e=0,s=t;ethis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},this._sectionPlanesState.setNumCachedSectionPlanes(t.numCachedSectionPlanes||0),this._lightsState=new function(){const e=d.vec4([0,0,0,0]),t=d.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];let i=null,s=null;this.getHash=function(){if(i)return i;const e=[],t=this.lights;let s;for(let i=0,r=t.length;i0&&e.push("/lm"),this.reflectionMaps.length>0&&e.push("/rm"),e.push(";"),i=e.join(""),i},this.addLight=function(e){this.lights.push(e),s=null,i=null},this.removeLight=function(e){for(let t=0,r=this.lights.length;t{this._renderer.imageDirty()}))}_initDefaults(){}_addComponent(e){if(e.id&&this.components[e.id]&&(this.error("Component "+y.inQuotes(e.id)+" already exists in Scene - ignoring ID, will randomly-generate instead"),e.id=null),!e.id)for(void 0===window.nextID&&(window.nextID=0),e.id="__"+window.nextID++;this.components[e.id];)e.id=d.createUUID();this.components[e.id]=e;const t=e.type;let i=this.types[e.type];i||(i=this.types[t]={}),i[e.id]=e,e.compile&&(this._compilables[e.id]=e),e.isDrawable&&(this._renderer.addDrawable(e.id,e),this._collidables[e.id]=e)}_removeComponent(e){var t=e.id,i=e.type;delete this.components[t];const s=this.types[i];s&&(delete s[t],y.isEmptyObject(s)&&delete this.types[i]),e.compile&&delete this._compilables[e.id],e.isDrawable&&(this._renderer.removeDrawable(e.id),delete this._collidables[e.id])}_sectionPlaneCreated(e){this.sectionPlanes[e.id]=e,this.scene._sectionPlanesState.addSectionPlane(e._state),this.scene.fire("sectionPlaneCreated",e,!0),this._needRecompile=!0}_bitmapCreated(e){this.bitmaps[e.id]=e,this.scene.fire("bitmapCreated",e,!0)}_lineSetCreated(e){this.lineSets[e.id]=e,this.scene.fire("lineSetCreated",e,!0)}_lightCreated(e){this.lights[e.id]=e,this.scene._lightsState.addLight(e._state),this._needRecompile=!0}_lightMapCreated(e){this.lightMaps[e.id]=e,this.scene._lightsState.addLightMap(e._state),this._needRecompile=!0}_reflectionMapCreated(e){this.reflectionMaps[e.id]=e,this.scene._lightsState.addReflectionMap(e._state),this._needRecompile=!0}_sectionPlaneDestroyed(e){delete this.sectionPlanes[e.id],this.scene._sectionPlanesState.removeSectionPlane(e._state),this.scene.fire("sectionPlaneDestroyed",e,!0),this._needRecompile=!0}_bitmapDestroyed(e){delete this.bitmaps[e.id],this.scene.fire("bitmapDestroyed",e,!0)}_lineSetDestroyed(e){delete this.lineSets[e.id],this.scene.fire("lineSetDestroyed",e,!0)}_lightDestroyed(e){delete this.lights[e.id],this.scene._lightsState.removeLight(e._state),this._needRecompile=!0}_lightMapDestroyed(e){delete this.lightMaps[e.id],this.scene._lightsState.removeLightMap(e._state),this._needRecompile=!0}_reflectionMapDestroyed(e){delete this.reflectionMaps[e.id],this.scene._lightsState.removeReflectionMap(e._state),this._needRecompile=!0}_registerModel(e){this.models[e.id]=e,this._modelIds=null}_deregisterModel(e){const t=e.id;delete this.models[t],this._modelIds=null,this.fire("modelUnloaded",t)}_registerObject(e){this.objects[e.id]=e,this._numObjects++,this._objectIds=null}_deregisterObject(e){delete this.objects[e.id],this._numObjects--,this._objectIds=null}_objectVisibilityUpdated(e,t=!0){e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}_deRegisterVisibleObject(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}_objectXRayedUpdated(e,t=!0){e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}_deRegisterXRayedObject(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}_objectHighlightedUpdated(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}_deRegisterHighlightedObject(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}_objectSelectedUpdated(e,t=!0){e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}_deRegisterSelectedObject(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}_objectColorizeUpdated(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}_deRegisterColorizedObject(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}_objectOpacityUpdated(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}_deRegisterOpacityObject(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}_objectOffsetUpdated(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}_deRegisterOffsetObject(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}_webglContextLost(){this.canvas.spinner.processes++;for(const e in this.components)if(this.components.hasOwnProperty(e)){const t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}_webglContextRestored(){const e=this.canvas.gl;for(const t in this.components)if(this.components.hasOwnProperty(t)){const i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}get capabilities(){return this._renderer.capabilities}get entityOffsetsEnabled(){return this._entityOffsetsEnabled}get readableGeometryEnabled(){return this._readableGeometry}get pickSurfacePrecisionEnabled(){return this._readableGeometry}get logarithmicDepthBufferEnabled(){return this._logarithmicDepthBufferEnabled}set numCachedSectionPlanes(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}get numCachedSectionPlanes(){return this._sectionPlanesState.getNumCachedSectionPlanes()}set pbrEnabled(e){this._pbrEnabled=!!e,this.glRedraw()}get pbrEnabled(){return this._pbrEnabled}set dtxEnabled(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}get dtxEnabled(){return this._dtxEnabled}set colorTextureEnabled(e){this._colorTextureEnabled=!!e,this.glRedraw()}get colorTextureEnabled(){return this._colorTextureEnabled}get markerZOffset(){return null==this._markerZOffset?-.001:this._markerZOffset}doOcclusionTest(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}render(e){e&&I.runTasks();const t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),!e&&!this._renderer.needsRender())return;t.sceneId=this.id;const i=this._passes,s=this._clearEachPass;let r,o;for(r=0;rr&&(r=e[3]),e[4]>o&&(o=e[4]),e[5]>n&&(n=e[5]),A=!0}A||(t=-100,i=-100,s=-100,r=100,o=100,n=100),this._aabb[0]=t,this._aabb[1]=i,this._aabb[2]=s,this._aabb[3]=r,this._aabb[4]=o,this._aabb[5]=n,this._aabbDirty=!1,this._center=null}return this._aabb}_setAABBDirty(){this._aabbDirty=!0,this.fire("boundary")}pick(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");const i=e.includeEntities||e.include;i&&(e.includeEntityIds=vi(this,i));const s=e.excludeEntities||e.exclude;return s&&(e.excludeEntityIds=vi(this,s)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}snapPick(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}clear(){var e;for(const t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}clearLights(){const e=Object.keys(this.lights);for(let t=0,i=e.length;t{if(e.collidable){const l=e.aabb;l[0]o&&(o=l[3]),l[4]>n&&(n=l[4]),l[5]>a&&(a=l[5]),t=!0}})),t){const e=d.AABB3();return e[0]=i,e[1]=s,e[2]=r,e[3]=o,e[4]=n,e[5]=a,e}return this.aabb}setObjectsVisible(e,t){return this.withObjects(e,(e=>{const i=e.visible!==t;return e.visible=t,i}))}setObjectsCollidable(e,t){return this.withObjects(e,(e=>{const i=e.collidable!==t;return e.collidable=t,i}))}setObjectsCulled(e,t){return this.withObjects(e,(e=>{const i=e.culled!==t;return e.culled=t,i}))}setObjectsSelected(e,t){return this.withObjects(e,(e=>{const i=e.selected!==t;return e.selected=t,i}))}setObjectsHighlighted(e,t){return this.withObjects(e,(e=>{const i=e.highlighted!==t;return e.highlighted=t,i}))}setObjectsXRayed(e,t){return this.withObjects(e,(e=>{const i=e.xrayed!==t;return e.xrayed=t,i}))}setObjectsEdges(e,t){return this.withObjects(e,(e=>{const i=e.edges!==t;return e.edges=t,i}))}setObjectsColorized(e,t){return this.withObjects(e,(e=>{e.colorize=t}))}setObjectsOpacity(e,t){return this.withObjects(e,(e=>{const i=e.opacity!==t;return e.opacity=t,i}))}setObjectsPickable(e,t){return this.withObjects(e,(e=>{const i=e.pickable!==t;return e.pickable=t,i}))}setObjectsOffset(e,t){this.withObjects(e,(e=>{e.offset=t}))}withObjects(e,t){y.isString(e)&&(e=[e]);let i=!1;for(let s=0,r=e.length;s{r>s&&(s=r,e(...i))}));return this._tickifiedFunctions[t]={tickSubId:n,wrapperFunc:o},o}destroy(){super.destroy();for(const e in this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}const yi=1e3,xi=1001,Bi=1002,wi=1003,Pi=1004,Ci=1004,Mi=1005,Ei=1005,Fi=1006,Ii=1007,Di=1007,Si=1008,Ti=1008,Ri=1009,Li=1010,Ui=1011,Oi=1012,ki=1013,Ni=1014,Qi=1015,Vi=1016,Hi=1017,ji=1018,Gi=1020,zi=1021,Wi=1022,Ki=1023,Xi=1024,Ji=1025,Yi=1026,Zi=1027,qi=1028,$i=1029,es=1030,ts=1031,is=1033,ss=33776,rs=33777,os=33778,ns=33779,as=35840,ls=35841,As=35842,hs=35843,cs=36196,us=37492,ds=37496,ps=37808,fs=37809,gs=37810,ms=37811,_s=37812,vs=37813,bs=37814,ys=37815,xs=37816,Bs=37817,ws=37818,Ps=37819,Cs=37820,Ms=37821,Es=36492,Fs=3e3,Is=3001,Ds=1e4,Ss=10001,Ts=10002,Rs=10003,Ls=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene._lightsState,r=e._geometry._state,o=e._state.billboard,n=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!r.compressGeometry,A=[];A.push("#version 300 es"),A.push("// Lambertian drawing vertex shader"),A.push("in vec3 position;"),A.push("uniform mat4 modelMatrix;"),A.push("uniform mat4 viewMatrix;"),A.push("uniform mat4 projMatrix;"),A.push("uniform vec4 colorize;"),A.push("uniform vec3 offset;"),l&&A.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(A.push("uniform float logDepthBufFC;"),A.push("out float vFragDepth;"),A.push("bool isPerspectiveMatrix(mat4 m) {"),A.push(" return (m[2][3] == - 1.0);"),A.push("}"),A.push("out float isPerspective;"));a&&A.push("out vec4 vWorldPosition;");if(A.push("uniform vec4 lightAmbient;"),A.push("uniform vec4 materialColor;"),A.push("uniform vec3 materialEmissive;"),r.normalsBuf){A.push("in vec3 normal;"),A.push("uniform mat4 modelNormalMatrix;"),A.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=s.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),A.push(" }"),A.push(" return normalize(v);"),A.push("}"))}A.push("out vec4 vColor;"),"points"===r.primitiveName&&A.push("uniform float pointSize;");"spherical"!==o&&"cylindrical"!==o||(A.push("void billboard(inout mat4 mat) {"),A.push(" mat[0][0] = 1.0;"),A.push(" mat[0][1] = 0.0;"),A.push(" mat[0][2] = 0.0;"),"spherical"===o&&(A.push(" mat[1][0] = 0.0;"),A.push(" mat[1][1] = 1.0;"),A.push(" mat[1][2] = 0.0;")),A.push(" mat[2][0] = 0.0;"),A.push(" mat[2][1] = 0.0;"),A.push(" mat[2][2] =1.0;"),A.push("}"));A.push("void main(void) {"),A.push("vec4 localPosition = vec4(position, 1.0); "),A.push("vec4 worldPosition;"),l&&A.push("localPosition = positionsDecodeMatrix * localPosition;");r.normalsBuf&&(l?A.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):A.push("vec4 localNormal = vec4(normal, 0.0); "),A.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),A.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));A.push("mat4 viewMatrix2 = viewMatrix;"),A.push("mat4 modelMatrix2 = modelMatrix;"),n&&A.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(A.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),A.push("billboard(modelMatrix2);"),A.push("billboard(viewMatrix2);"),A.push("billboard(modelViewMatrix);"),r.normalsBuf&&(A.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),A.push("billboard(modelNormalMatrix2);"),A.push("billboard(viewNormalMatrix2);"),A.push("billboard(modelViewNormalMatrix);")),A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r.normalsBuf&&A.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(A.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),A.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),A.push("float lambertian = 1.0;"),r.normalsBuf)for(let e=0,t=s.lights.length;e0,o=t.gammaOutput,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));if(r){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}"points"===s.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");o?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(e)):(this.vertex=function(e){const t=e.scene;e._material;const i=e._state,s=t._sectionPlanesState,r=e._geometry._state,o=t._lightsState;let n;const a=i.billboard,l=i.background,A=i.stationary,h=function(e){if(!e._geometry._state.uvBuf)return!1;const t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),c=ks(e),u=s.getNumAllocatedSectionPlanes()>0,d=Os(e),p=!!r.compressGeometry,f=[];f.push("#version 300 es"),f.push("// Drawing vertex shader"),f.push("in vec3 position;"),p&&f.push("uniform mat4 positionsDecodeMatrix;");f.push("uniform mat4 modelMatrix;"),f.push("uniform mat4 viewMatrix;"),f.push("uniform mat4 projMatrix;"),f.push("out vec3 vViewPosition;"),f.push("uniform vec3 offset;"),u&&f.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(f.push("uniform float logDepthBufFC;"),f.push("out float vFragDepth;"),f.push("bool isPerspectiveMatrix(mat4 m) {"),f.push(" return (m[2][3] == - 1.0);"),f.push("}"),f.push("out float isPerspective;"));o.lightMaps.length>0&&f.push("out vec3 vWorldNormal;");if(c){f.push("in vec3 normal;"),f.push("uniform mat4 modelNormalMatrix;"),f.push("uniform mat4 viewNormalMatrix;"),f.push("out vec3 vViewNormal;");for(let e=0,t=o.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),f.push(" }"),f.push(" return normalize(v);"),f.push("}"))}h&&(f.push("in vec2 uv;"),f.push("out vec2 vUV;"),p&&f.push("uniform mat3 uvDecodeMatrix;"));r.colors&&(f.push("in vec4 color;"),f.push("out vec4 vColor;"));"points"===r.primitiveName&&f.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(f.push("void billboard(inout mat4 mat) {"),f.push(" mat[0][0] = 1.0;"),f.push(" mat[0][1] = 0.0;"),f.push(" mat[0][2] = 0.0;"),"spherical"===a&&(f.push(" mat[1][0] = 0.0;"),f.push(" mat[1][1] = 1.0;"),f.push(" mat[1][2] = 0.0;")),f.push(" mat[2][0] = 0.0;"),f.push(" mat[2][1] = 0.0;"),f.push(" mat[2][2] =1.0;"),f.push("}"));if(d){f.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(let e=0,t=o.lights.length;e0&&f.push("vWorldNormal = worldNormal;"),f.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),f.push("vec3 tmpVec3;"),f.push("float lightDist;");for(let e=0,t=o.lights.length;e0,l=ks(e),A=s.uvBuf,h="PhongMaterial"===n.type,c="MetallicMaterial"===n.type,u="SpecularMaterial"===n.type,d=Os(e);t.gammaInput;const p=t.gammaOutput,f=[];f.push("#version 300 es"),f.push("// Drawing fragment shader"),f.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),f.push("precision highp float;"),f.push("precision highp int;"),f.push("#else"),f.push("precision mediump float;"),f.push("precision mediump int;"),f.push("#endif"),t.logarithmicDepthBufferEnabled&&(f.push("in float isPerspective;"),f.push("uniform float logDepthBufFC;"),f.push("in float vFragDepth;"));d&&(f.push("float unpackDepth (vec4 color) {"),f.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),f.push(" return dot(color, bitShift);"),f.push("}"));f.push("uniform float gammaFactor;"),f.push("vec4 linearToLinear( in vec4 value ) {"),f.push(" return value;"),f.push("}"),f.push("vec4 sRGBToLinear( in vec4 value ) {"),f.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),f.push("}"),f.push("vec4 gammaToLinear( in vec4 value) {"),f.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),f.push("}"),p&&(f.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),f.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),f.push("}"));if(a){f.push("in vec4 vWorldPosition;"),f.push("uniform bool clippable;");for(var g=0;g0&&(f.push("uniform samplerCube lightMap;"),f.push("uniform mat4 viewNormalMatrix;")),o.reflectionMaps.length>0&&f.push("uniform samplerCube reflectionMap;"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("uniform mat4 viewMatrix;"),f.push("#define PI 3.14159265359"),f.push("#define RECIPROCAL_PI 0.31830988618"),f.push("#define RECIPROCAL_PI2 0.15915494"),f.push("#define EPSILON 1e-6"),f.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),f.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),f.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),f.push("}"),f.push("struct IncidentLight {"),f.push(" vec3 color;"),f.push(" vec3 direction;"),f.push("};"),f.push("struct ReflectedLight {"),f.push(" vec3 diffuse;"),f.push(" vec3 specular;"),f.push("};"),f.push("struct Geometry {"),f.push(" vec3 position;"),f.push(" vec3 viewNormal;"),f.push(" vec3 worldNormal;"),f.push(" vec3 viewEyeDir;"),f.push("};"),f.push("struct Material {"),f.push(" vec3 diffuseColor;"),f.push(" float specularRoughness;"),f.push(" vec3 specularColor;"),f.push(" float shine;"),f.push("};"),h&&((o.lightMaps.length>0||o.reflectionMaps.length>0)&&(f.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(f.push(" vec3 irradiance = "+Us[o.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),f.push(" radiance *= PI;"),f.push(" reflectedLight.specular += radiance;")),f.push("}")),f.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),f.push(" vec3 irradiance = dotNL * directLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),f.push("}")),(c||u)&&(f.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),f.push(" float r = ggxRoughness + 0.0001;"),f.push(" return (2.0 / (r * r) - 2.0);"),f.push("}"),f.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),f.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),f.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),f.push("}"),o.reflectionMaps.length>0&&(f.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),f.push(" vec3 envMapColor = "+Us[o.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),f.push(" return envMapColor;"),f.push("}")),f.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),f.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),f.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),f.push("}"),f.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" return 1.0 / ( gl * gv );"),f.push("}"),f.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" return 0.5 / max( gv + gl, EPSILON );"),f.push("}"),f.push("float D_GGX(const in float alpha, const in float dotNH) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),f.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float alpha = ( roughness * roughness );"),f.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),f.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),f.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),f.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),f.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),f.push(" vec3 F = F_Schlick( specularColor, dotLH );"),f.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),f.push(" float D = D_GGX( alpha, dotNH );"),f.push(" return F * (G * D);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),f.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),f.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),f.push(" vec4 r = roughness * c0 + c1;"),f.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),f.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),f.push(" return specularColor * AB.x + AB.y;"),f.push("}"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&(f.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(f.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),f.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),f.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),f.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),f.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),f.push("}")),f.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),f.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),f.push("}")));f.push("in vec3 vViewPosition;"),s.colors&&f.push("in vec4 vColor;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&f.push("in vec2 vUV;");l&&(o.lightMaps.length>0&&f.push("in vec3 vWorldNormal;"),f.push("in vec3 vViewNormal;"));n.ambient&&f.push("uniform vec3 materialAmbient;");n.baseColor&&f.push("uniform vec3 materialBaseColor;");void 0!==n.alpha&&null!==n.alpha&&f.push("uniform vec4 materialAlphaModeCutoff;");n.emissive&&f.push("uniform vec3 materialEmissive;");n.diffuse&&f.push("uniform vec3 materialDiffuse;");void 0!==n.glossiness&&null!==n.glossiness&&f.push("uniform float materialGlossiness;");void 0!==n.shininess&&null!==n.shininess&&f.push("uniform float materialShininess;");n.specular&&f.push("uniform vec3 materialSpecular;");void 0!==n.metallic&&null!==n.metallic&&f.push("uniform float materialMetallic;");void 0!==n.roughness&&null!==n.roughness&&f.push("uniform float materialRoughness;");void 0!==n.specularF0&&null!==n.specularF0&&f.push("uniform float materialSpecularF0;");A&&i._ambientMap&&(f.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&f.push("uniform mat4 ambientMapMatrix;"));A&&i._baseColorMap&&(f.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&f.push("uniform mat4 baseColorMapMatrix;"));A&&i._diffuseMap&&(f.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&f.push("uniform mat4 diffuseMapMatrix;"));A&&i._emissiveMap&&(f.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&f.push("uniform mat4 emissiveMapMatrix;"));l&&A&&i._metallicMap&&(f.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&f.push("uniform mat4 metallicMapMatrix;"));l&&A&&i._roughnessMap&&(f.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&f.push("uniform mat4 roughnessMapMatrix;"));l&&A&&i._metallicRoughnessMap&&(f.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&f.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(f.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&f.push("uniform mat4 normalMapMatrix;"),f.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),f.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),f.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),f.push(" vec2 st0 = dFdx( uv.st );"),f.push(" vec2 st1 = dFdy( uv.st );"),f.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),f.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),f.push(" vec3 N = normalize( surf_norm );"),f.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),f.push(" mat3 tsn = mat3( S, T, N );"),f.push(" return normalize( tsn * mapN );"),f.push("}"));A&&i._occlusionMap&&(f.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&f.push("uniform mat4 occlusionMapMatrix;"));A&&i._alphaMap&&(f.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&f.push("uniform mat4 alphaMapMatrix;"));l&&A&&i._specularMap&&(f.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&f.push("uniform mat4 specularMapMatrix;"));l&&A&&i._glossinessMap&&(f.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&f.push("uniform mat4 glossinessMapMatrix;"));l&&A&&i._specularGlossinessMap&&(f.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&f.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(f.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),f.push(" float fr = abs(dot(eyeDir, normal));"),f.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),f.push(" return pow(finalFr, power);"),f.push("}"),i._diffuseFresnel&&(f.push("uniform float diffuseFresnelCenterBias;"),f.push("uniform float diffuseFresnelEdgeBias;"),f.push("uniform float diffuseFresnelPower;"),f.push("uniform vec3 diffuseFresnelCenterColor;"),f.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(f.push("uniform float specularFresnelCenterBias;"),f.push("uniform float specularFresnelEdgeBias;"),f.push("uniform float specularFresnelPower;"),f.push("uniform vec3 specularFresnelCenterColor;"),f.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(f.push("uniform float alphaFresnelCenterBias;"),f.push("uniform float alphaFresnelEdgeBias;"),f.push("uniform float alphaFresnelPower;"),f.push("uniform vec3 alphaFresnelCenterColor;"),f.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(f.push("uniform float materialSpecularF0FresnelCenterBias;"),f.push("uniform float materialSpecularF0FresnelEdgeBias;"),f.push("uniform float materialSpecularF0FresnelPower;"),f.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),f.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(f.push("uniform float emissiveFresnelCenterBias;"),f.push("uniform float emissiveFresnelEdgeBias;"),f.push("uniform float emissiveFresnelPower;"),f.push("uniform vec3 emissiveFresnelCenterColor;"),f.push("uniform vec3 emissiveFresnelEdgeColor;")));if(f.push("uniform vec4 lightAmbient;"),l)for(let e=0,t=o.lights.length;e 0.0) { discard; }"),f.push("}")}"points"===s.primitiveName&&(f.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),f.push("float r = dot(cxy, cxy);"),f.push("if (r > 1.0) {"),f.push(" discard;"),f.push("}"));f.push("float occlusion = 1.0;"),n.ambient?f.push("vec3 ambientColor = materialAmbient;"):f.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");n.diffuse?f.push("vec3 diffuseColor = materialDiffuse;"):n.baseColor?f.push("vec3 diffuseColor = materialBaseColor;"):f.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");s.colors&&f.push("diffuseColor *= vColor.rgb;");n.emissive?f.push("vec3 emissiveColor = materialEmissive;"):f.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");n.specular?f.push("vec3 specular = materialSpecular;"):f.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==n.alpha?f.push("float alpha = materialAlphaModeCutoff[0];"):f.push("float alpha = 1.0;");s.colors&&f.push("alpha *= vColor.a;");void 0!==n.glossiness?f.push("float glossiness = materialGlossiness;"):f.push("float glossiness = 1.0;");void 0!==n.metallic?f.push("float metallic = materialMetallic;"):f.push("float metallic = 1.0;");void 0!==n.roughness?f.push("float roughness = materialRoughness;"):f.push("float roughness = 1.0;");void 0!==n.specularF0?f.push("float specularF0 = materialSpecularF0;"):f.push("float specularF0 = 1.0;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(f.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),f.push("vec2 textureCoord;"));A&&i._ambientMap&&(i._ambientMap._state.matrix?f.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),f.push("ambientTexel = "+Us[i._ambientMap._state.encoding]+"(ambientTexel);"),f.push("ambientColor *= ambientTexel.rgb;"));A&&i._diffuseMap&&(i._diffuseMap._state.matrix?f.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),f.push("diffuseTexel = "+Us[i._diffuseMap._state.encoding]+"(diffuseTexel);"),f.push("diffuseColor *= diffuseTexel.rgb;"),f.push("alpha *= diffuseTexel.a;"));A&&i._baseColorMap&&(i._baseColorMap._state.matrix?f.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),f.push("baseColorTexel = "+Us[i._baseColorMap._state.encoding]+"(baseColorTexel);"),f.push("diffuseColor *= baseColorTexel.rgb;"),f.push("alpha *= baseColorTexel.a;"));A&&i._emissiveMap&&(i._emissiveMap._state.matrix?f.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),f.push("emissiveTexel = "+Us[i._emissiveMap._state.encoding]+"(emissiveTexel);"),f.push("emissiveColor = emissiveTexel.rgb;"));A&&i._alphaMap&&(i._alphaMap._state.matrix?f.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("alpha *= texture(alphaMap, textureCoord).r;"));A&&i._occlusionMap&&(i._occlusionMap._state.matrix?f.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(o.lights.length>0||o.lightMaps.length>0||o.reflectionMaps.length>0)){A&&i._normalMap?(i._normalMap._state.matrix?f.push("textureCoord = (normalMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):f.push("vec3 viewNormal = normalize(vViewNormal);"),A&&i._specularMap&&(i._specularMap._state.matrix?f.push("textureCoord = (specularMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("specular *= texture(specularMap, textureCoord).rgb;")),A&&i._glossinessMap&&(i._glossinessMap._state.matrix?f.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("glossiness *= texture(glossinessMap, textureCoord).r;")),A&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?f.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),f.push("specular *= specGlossRGB.rgb;"),f.push("glossiness *= specGlossRGB.a;")),A&&i._metallicMap&&(i._metallicMap._state.matrix?f.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("metallic *= texture(metallicMap, textureCoord).r;")),A&&i._roughnessMap&&(i._roughnessMap._state.matrix?f.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("roughness *= texture(roughnessMap, textureCoord).r;")),A&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?f.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),f.push("metallic *= metalRoughRGB.b;"),f.push("roughness *= metalRoughRGB.g;")),f.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(f.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),f.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(f.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),f.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(f.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),f.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(f.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),f.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),f.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),f.push(" discard;"),f.push("}"),f.push("IncidentLight light;"),f.push("Material material;"),f.push("Geometry geometry;"),f.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),f.push("vec3 viewLightDir;"),h&&(f.push("material.diffuseColor = diffuseColor;"),f.push("material.specularColor = specular;"),f.push("material.shine = materialShininess;")),u&&(f.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),f.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),f.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),f.push("material.specularColor = specular;")),c&&(f.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),f.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),f.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),f.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),f.push("geometry.position = vViewPosition;"),o.lightMaps.length>0&&f.push("geometry.worldNormal = normalize(vWorldNormal);"),f.push("geometry.viewNormal = viewNormal;"),f.push("geometry.viewEyeDir = viewEyeDir;"),h&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("computePhongLightMapping(geometry, material, reflectedLight);"),(u||c)&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("computePBRLightMapping(geometry, material, reflectedLight);"),f.push("float shadow = 1.0;"),f.push("float shadowAcneRemover = 0.007;"),f.push("vec3 fragmentDepth;"),f.push("float texelSize = 1.0 / 1024.0;"),f.push("float amountInLight = 0.0;"),f.push("vec3 shadowCoord;"),f.push("vec4 rgbaDepth;"),f.push("float depth;");for(let e=0,t=o.lights.length;e0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0&&(this._uLightMap="lightMap"),r.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(h=0,c=o.sectionPlanes.length;h0&&r.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,r.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),r.reflectionMaps.length>0&&r.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,r.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,i.gammaFactor),this._baseTextureUnit=e.textureUnit};class js{constructor(e){this.vertex=function(e){const t=e.scene,i=t._lightsState,s=function(e){const t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),r=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,o=!!e._geometry._state.compressGeometry,n=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),o&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));r&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),s){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===n||"cylindrical"===n)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===n&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),o&&l.push("localPosition = positionsDecodeMatrix * localPosition;");s&&(o?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),s&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),s)for(let e=0,t=i.lights.length;e0,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}"points"===e._geometry._state.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const Gs=new e({}),zs=d.vec3(),Ws=function(e,t){this.id=Gs.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new js(t),this._allocate(t)},Ks={};Ws.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Ks[t];return i||(i=new Ws(t,e),Ks[t]=i,m.memory.programs++),i._useCount++,i},Ws.prototype.put=function(){0==--this._useCount&&(Gs.removeItem(this.id),this._program&&this._program.destroy(),delete Ks[this._hash],m.memory.programs--)},Ws.prototype.webglContextRestored=function(){this._program=null},Ws.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl,n=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(a.originHash,A):r.viewMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,r.viewNormalMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Edges drawing vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec4 edgeColor;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));i&&n.push("out vec4 vWorldPosition;");n.push("out vec4 vColor;"),("spherical"===r||"cylindrical"===r)&&(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));n.push("vColor = edgeColor;"),i&&n.push("vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene.gammaOutput,r=i.getNumAllocatedSectionPlanes()>0,o=[];o.push("#version 300 es"),o.push("// Edges drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const Js=new e({}),Ys=d.vec3(),Zs=function(e,t){this.id=Js.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Xs(t),this._allocate(t)},qs={};Zs.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=qs[t];return i||(i=new Zs(t,e),qs[t]=i,m.memory.programs++),i._useCount++,i},Zs.prototype.put=function(){0==--this._useCount&&(Js.removeItem(this.id),this._program&&this._program.destroy(),delete qs[this._hash],m.memory.programs--)},Zs.prototype.webglContextRestored=function(){this._program=null},Zs.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl;let n;const a=t._state,l=t._geometry,A=l._state,h=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,h?e.getRTCViewMatrix(a.originHash,h):r.viewMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh picking vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("out vec4 vViewPosition;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("uniform vec2 pickClipPos;"),n.push("vec4 remapClipPos(vec4 clipPos) {"),n.push(" clipPos.xy /= clipPos.w;"),n.push(" clipPos.xy -= pickClipPos;"),n.push(" clipPos.xy *= clipPos.w;"),n.push(" return clipPos;"),n.push("}"),n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==r&&"cylindrical"!==r||(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"));n.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = remapClipPos(clipPos);"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(r.push("uniform vec4 pickColor;"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = pickColor; "),r.push("}"),r}(e)}}const er=d.vec3(),tr=function(e,t){this._hash=e,this._shaderSource=new $s(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},ir={};tr.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let i=ir[t];if(!i){if(i=new tr(t,e),i.errors)return console.log(i.errors.join("\n")),null;ir[t]=i,m.memory.programs++}return i._useCount++,i},tr.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete ir[this._hash],m.memory.programs--)},tr.prototype.webglContextRestored=function(){this._program=null},tr.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(r.originHash,a):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t>24&255,h=l>>16&255,c=l>>8&255,u=255&l;s.uniform4f(this._uPickColor,u/255,c/255,h/255,A/255),s.uniform2fv(this._uPickClipPos,e.pickClipPos),n.indicesBuf?(s.drawElements(n.primitive,n.indicesBuf.numItems,n.indicesBuf.itemType,0),e.drawElements++):n.positions&&s.drawArrays(s.TRIANGLES,0,n.positions.numItems)},tr.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new qe(i,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0,s=!!e._geometry._state.compressGeometry,r=[];r.push("#version 300 es"),r.push("// Surface picking vertex shader"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 viewMatrix;"),r.push("uniform mat4 projMatrix;"),r.push("uniform vec3 offset;"),i&&(r.push("uniform bool clippable;"),r.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;"),r.push("bool isPerspectiveMatrix(mat4 m) {"),r.push(" return (m[2][3] == - 1.0);"),r.push("}"),r.push("out float isPerspective;"));r.push("uniform vec2 pickClipPos;"),r.push("vec4 remapClipPos(vec4 clipPos) {"),r.push(" clipPos.xy /= clipPos.w;"),r.push(" clipPos.xy -= pickClipPos;"),r.push(" clipPos.xy *= clipPos.w;"),r.push(" return clipPos;"),r.push("}"),r.push("out vec4 vColor;"),s&&r.push("uniform mat4 positionsDecodeMatrix;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),s&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push(" vec4 worldPosition = modelMatrix * localPosition; "),r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&r.push(" vWorldPosition = worldPosition;");r.push(" vColor = color;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return r.push("gl_Position = remapClipPos(clipPos);"),r.push("}"),r}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Surface picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),r.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = vColor;"),r.push("}"),r}(e)}}const rr=d.vec3(),or=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new sr(t),this._allocate(t)},nr={};or.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=nr[t];if(!i){if(i=new or(t,e),i.errors)return console.log(i.errors.join("\n")),null;nr[t]=i,m.memory.programs++}return i._useCount++,i},or.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete nr[this._hash],m.memory.programs--)},or.prototype.webglContextRestored=function(){this._program=null},or.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry,a=t._geometry._state,l=t.origin,A=o.backfaces,h=o.frontface,c=i.camera.project,u=n._getPickTrianglePositions(),d=n._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){const e=2/(Math.log(c.far+1)/Math.LN2);s.uniform1f(this._uLogDepthBufFC,e)}if(s.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(r.originHash,l):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh occlusion vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push("}"),r}(e)}}const lr=d.vec3(),Ar=function(e,t){this._hash=e,this._shaderSource=new ar(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},hr={};Ar.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";");let i=hr[t];if(!i){if(i=new Ar(t,e),i.errors)return console.log(i.errors.join("\n")),null;hr[t]=i,m.memory.programs++}return i._useCount++,i},Ar.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete hr[this._hash],m.memory.programs--)},Ar.prototype.webglContextRestored=function(){this._program=null},Ar.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._material._state,o=t._state,n=t._geometry._state,a=t.origin;if(r.alpha<1)return;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){const t=r.backfaces;e.backfaces!==t&&(t?s.disable(s.CULL_FACE):s.enable(s.CULL_FACE),e.backfaces=t);const i=r.frontface;e.frontface!==i&&(i?s.frontFace(s.CCW):s.frontFace(s.CW),e.frontface=i),this._lastMaterialId=r.id}const l=i.camera;if(s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(o.originHash,a):l.viewMatrix),o.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,i=!!e._geometry._state.compressGeometry,s=[];s.push("// Mesh shadow vertex shader"),s.push("in vec3 position;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 shadowViewMatrix;"),s.push("uniform mat4 shadowProjMatrix;"),s.push("uniform vec3 offset;"),i&&s.push("uniform mat4 positionsDecodeMatrix;");t&&s.push("out vec4 vWorldPosition;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),s.push("vec4 worldPosition;"),i&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push("worldPosition = modelMatrix * localPosition;"),s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&s.push("vWorldPosition = worldPosition;");return s.push(" gl_Position = shadowProjMatrix * viewPosition;"),s.push("}"),s}(e),this.fragment=function(e){const t=e.scene;t.canvas.gl;const i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("// Mesh shadow fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}return r.push("outColor = encodeFloat(gl_FragCoord.z);"),r.push("}"),r}(e)}}const ur=function(e,t){this._hash=e,this._shaderSource=new cr(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},dr={};ur.get=function(e){const t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let s=dr[i];if(!s){if(s=new ur(i,e),s.errors)return console.log(s.errors.join("\n")),null;dr[i]=s,m.memory.programs++}return s._useCount++,s},ur.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete dr[this._hash],m.memory.programs--)},ur.prototype.webglContextRestored=function(){this._program=null},ur.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene.canvas.gl,s=t._material._state,r=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){const t=s.backfaces;e.backfaces!==t&&(t?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=t);const r=s.frontface;e.frontface!==r&&(r?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=r),e.lineWidth!==s.lineWidth&&(i.lineWidth(s.lineWidth),e.lineWidth=s.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,s.pointSize),this._lastMaterialId=s.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),r.combineGeometry){const s=t.vertexBufs;s.id!==this._lastVertexBufsId&&(s.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=s.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),r.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,r.positionsDecodeMatrix),r.combineGeometry?r.indicesBufCombined&&(r.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(r.positionsBuf,r.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),r.indicesBuf&&(r.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=r.id),r.combineGeometry?r.indicesBufCombined&&(i.drawElements(r.primitive,r.indicesBufCombined.numItems,r.indicesBufCombined.itemType,0),e.drawElements++):r.indicesBuf?(i.drawElements(r.primitive,r.indicesBuf.numItems,r.indicesBuf.itemType,0),e.drawElements++):r.positions&&(i.drawArrays(i.TRIANGLES,0,r.positions.numItems),e.drawArrays++)},ur.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new qe(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uShadowViewMatrix=s.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=s.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0){let e,t,r,o,n;for(let a=0,l=this._uSectionPlanes.length;a0)for(let i=0;i0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this.glRedraw()}}const Cr=function(){const e=d.vec3(),t=d.vec3(),i=d.vec3(),s=d.vec3(),r=d.vec3(),o=d.vec3(),n=d.vec4(),a=d.vec3(),l=d.vec3(),A=d.vec3(),h=d.vec3(),c=d.vec3(),u=d.vec3(),p=d.vec3(),f=d.vec3(),g=d.vec3(),m=d.vec4(),_=d.vec4(),v=d.vec4(),b=d.vec3(),y=d.vec3(),x=d.vec3(),B=d.vec3(),w=d.vec3(),P=d.vec3(),C=d.vec3(),M=d.vec3(),E=d.vec3(),F=d.vec3(),I=d.vec3();return function(D,S,T,R,L){var U=L.primIndex;if(null!=U&&U>-1){const Q=D.geometry._state,V=D.scene,H=V.camera,j=V.canvas;if("triangles"===Q.primitiveName){L.primitive="triangle";const V=U,G=Q.indices,z=Q.positions;let W,K,X;if(G){var O=G[V+0],k=G[V+1],N=G[V+2];o[0]=O,o[1]=k,o[2]=N,L.indices=o,W=3*O,K=3*k,X=3*N}else W=3*V,K=W+3,X=K+3;if(i[0]=z[W+0],i[1]=z[W+1],i[2]=z[W+2],s[0]=z[K+0],s[1]=z[K+1],s[2]=z[K+2],r[0]=z[X+0],r[1]=z[X+1],r[2]=z[X+2],Q.compressGeometry){const 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e=d.addVec3(d.addVec3(d.mulVec3Scalar(h,A[0],b),d.mulVec3Scalar(c,A[1],y),x),d.mulVec3Scalar(u,A[2],B),w);L.worldNormal=d.normalizeVec3(d.transformVec3(D.worldNormalMatrix,e,P))}const Z=Q.uv;if(Z){if(p[0]=Z[2*O],p[1]=Z[2*O+1],f[0]=Z[2*k],f[1]=Z[2*k+1],g[0]=Z[2*N],g[1]=Z[2*N+1],Q.compressGeometry){const e=Q.uvDecodeMatrix;e&&(qt.decompressUV(p,e,p),qt.decompressUV(f,e,f),qt.decompressUV(g,e,g))}L.uv=d.addVec3(d.addVec3(d.mulVec2Scalar(p,A[0],C),d.mulVec2Scalar(f,A[1],M),E),d.mulVec2Scalar(g,A[2],F),I)}}}}}();function Mr(e={}){let t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);let i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);let s=e.height||1;s<0&&(console.error("negative height not allowed - will invert"),s*=-1);let r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<3&&(r=3);let o=e.heightSegments||1;o<0&&(console.error("negative 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Ir(e={}){var t=e.origin||[0,0,0],i=t[0],s=t[1],r=t[2],o=e.size||1,n=[],a=[],l=e.text;y.isNumeric(l)&&(l=""+l);for(var A,h,c,u,d,p,f,g,m,_=(l||"").split("\n"),v=0,b=0,x=.04,B=0;B<_.length;B++){A=0,c=(h=_[B]).length;for(var w=0;w0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this._children.length){const e=this._children.splice();let t;for(let i=0,s=e.length;i1;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);const o=Yr(i,this.wrapS);o&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,o);const n=Yr(i,this.wrapT);if(n&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,n),this.type===i.TEXTURE_3D||this.type===i.TEXTURE_2D_ARRAY){const e=Yr(i,this.wrapR);e&&i.texParameteri(this.target,i.TEXTURE_WRAP_R,e),i.texParameteri(this.type,i.TEXTURE_WRAP_R,e)}r?(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,eo(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,eo(i,this.magFilter))):(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Yr(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Yr(i,this.magFilter)));const a=Yr(i,this.format,this.encoding),l=Yr(i,this.type),A=$r(i,this.internalFormat,a,l,this.encoding,!1);i.texStorage2D(i.TEXTURE_2D,s,A,e[0].width,e[0].height);for(let t=0,s=e.length;t>t;return e+1}class ro extends R{get type(){return"Texture"}constructor(e,t={}){super(e,t),this._state=new vt({texture:new qr({gl:this.scene.canvas.gl}),matrix:d.identityMat4(),hasMatrix:t.translate&&(0!==t.translate[0]||0!==t.translate[1])||!!t.rotate||t.scale&&(0!==t.scale[0]||0!==t.scale[1]),minFilter:this._checkMinFilter(t.minFilter),magFilter:this._checkMagFilter(t.magFilter),wrapS:this._checkWrapS(t.wrapS),wrapT:this._checkWrapT(t.wrapT),flipY:this._checkFlipY(t.flipY),encoding:this._checkEncoding(t.encoding)}),this._src=null,this._image=null,this._translate=d.vec2([0,0]),this._scale=d.vec2([1,1]),this._rotate=d.vec2([0,0]),this._matrixDirty=!1,this.translate=t.translate,this.scale=t.scale,this.rotate=t.rotate,t.src?this.src=t.src:t.image&&(this.image=t.image),m.memory.textures++}_checkMinFilter(e){return 1006!==(e=e||1008)&&1007!==e&&1008!==e&&1005!==e&&1004!==e&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=1008),e}_checkMagFilter(e){return 1006!==(e=e||1006)&&1003!==e&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=1006),e}_checkWrapS(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkWrapT(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this._state.texture=new qr({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}_update(){const e=this._state;if(this._matrixDirty){let t,i;0===this._translate[0]&&0===this._translate[1]||(t=d.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(i=d.scalingMat4v([this._scale[0],this._scale[1],1]),t=t?d.mulMat4(t,i):i),0!==this._rotate&&(i=d.rotationMat4v(.0174532925*this._rotate,[0,0,1]),t=t?d.mulMat4(t,i):i),t&&(e.matrix=t),this._matrixDirty=!1}this.glRedraw()}set image(e){this._image=to(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}get image(){return this._image}set src(e){this.scene.loading++,this.scene.canvas.spinner.processes++;const t=this;let i=new Image;i.onload=function(){i=to(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}get src(){return this._src}set translate(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}get translate(){return this._translate}set scale(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}get scale(){return this._scale}set rotate(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}get rotate(){return this._rotate}get minFilter(){return this._state.minFilter}get magFilter(){return this._state.magFilter}get wrapS(){return this._state.wrapS}get wrapT(){return this._state.wrapT}get flipY(){return this._state.flipY}get encoding(){return this._state.encoding}destroy(){super.destroy(),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),m.memory.textures--}}class oo extends R{get type(){return"Fresnel"}constructor(e,t={}){super(e,t),this._state=new vt({edgeColor:d.vec3([0,0,0]),centerColor:d.vec3([1,1,1]),edgeBias:0,centerBias:1,power:1}),this.edgeColor=t.edgeColor,this.centerColor=t.centerColor,this.edgeBias=t.edgeBias,this.centerBias=t.centerBias,this.power=t.power}set edgeColor(e){this._state.edgeColor.set(e||[0,0,0]),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set centerColor(e){this._state.centerColor.set(e||[1,1,1]),this.glRedraw()}get centerColor(){return this._state.centerColor}set edgeBias(e){this._state.edgeBias=e||0,this.glRedraw()}get edgeBias(){return this._state.edgeBias}set centerBias(e){this._state.centerBias=null!=e?e:1,this.glRedraw()}get centerBias(){return this._state.centerBias}set power(e){this._state.power=null!=e?e:1,this.glRedraw()}get power(){return this._state.power}destroy(){super.destroy(),this._state.destroy()}}const no=m.memory,ao=d.AABB3();class lo extends Gt{get type(){return"VBOGeometry"}get isVBOGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new vt({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._aabb=null,this._obb=d.OBB3();const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(t.indices){var r;if(t.positionsDecodeMatrix);else{const e=qt.getPositionsBounds(t.positions),o=qt.compressPositions(t.positions,e.min,e.max);r=o.quantized,i.positionsDecodeMatrix=o.decodeMatrix,i.positionsBuf=new $e(s,s.ARRAY_BUFFER,r,r.length,3,s.STATIC_DRAW),no.positions+=i.positionsBuf.numItems,d.positions3ToAABB3(t.positions,this._aabb),d.positions3ToAABB3(r,ao,i.positionsDecodeMatrix),d.AABB3ToOBB3(ao,this._obb)}if(t.colors){const e=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors);i.colorsBuf=new $e(s,s.ARRAY_BUFFER,e,e.length,4,s.STATIC_DRAW),no.colors+=i.colorsBuf.numItems}if(t.uv){const e=qt.getUVBounds(t.uv),r=qt.compressUVs(t.uv,e.min,e.max),o=r.quantized;i.uvDecodeMatrix=r.decodeMatrix,i.uvBuf=new $e(s,s.ARRAY_BUFFER,o,o.length,2,s.STATIC_DRAW),no.uvs+=i.uvBuf.numItems}if(t.normals){const e=qt.compressNormals(t.normals);let r=i.compressGeometry;i.normalsBuf=new $e(s,s.ARRAY_BUFFER,e,e.length,3,s.STATIC_DRAW,r),no.normals+=i.normalsBuf.numItems}{const e=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices);i.indicesBuf=new $e(s,s.ELEMENT_ARRAY_BUFFER,e,e.length,1,s.STATIC_DRAW),no.indices+=i.indicesBuf.numItems;const o=zt(r,e,i.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new $e(s,s.ELEMENT_ARRAY_BUFFER,o,o.length,1,s.STATIC_DRAW),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)}this._buildHash(),no.meshes++}else this.error("Config expected: indices");else this.error("Config expected: positions")}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf}get primitive(){return this._state.primitiveName}get aabb(){return this._aabb}get obb(){return this._obb}get numTriangles(){return this._numTriangles}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),no.meshes--}}var Ao={};function ho(e,t={}){return new Promise((function(i,s){t.src||(console.error("load3DSGeometry: Parameter expected: src"),s());var r=e.canvas.spinner;r.processes++,y.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("load3DSGeometry: no data loaded"),r.processes--,s());var o=Ao.parse.from3DS(e).edit.objects[0].mesh,n=o.vertices,a=o.uvt,l=o.indices;r.processes--,i(y.apply(t,{primitive:"triangles",positions:n,normals:null,uv:a,indices:l}))}),(function(e){console.error("load3DSGeometry: "+e),r.processes--,s()}))}))}function co(e,t={}){return new Promise((function(i,s){t.src||(console.error("loadOBJGeometry: Parameter expected: src"),s());var r=e.canvas.spinner;r.processes++,y.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("loadOBJGeometry: no data loaded"),r.processes--,s());for(var o=Ao.parse.fromOBJ(e),n=Ao.edit.unwrap(o.i_verts,o.c_verts,3),a=Ao.edit.unwrap(o.i_norms,o.c_norms,3),l=Ao.edit.unwrap(o.i_uvt,o.c_uvt,2),A=new Int32Array(o.i_verts.length),h=0;h0?a:null,autoNormals:0===a.length,uv:l,indices:A}))}),(function(e){console.error("loadOBJGeometry: "+e),r.processes--,s()}))}))}function uo(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return y.apply(e,{primitive:"lines",positions:[l,A,h,l,A,d,l,u,h,l,u,d,c,A,h,c,A,d,c,u,h,c,u,d],indices:[0,1,1,3,3,2,2,0,4,5,5,7,7,6,6,4,0,4,1,5,2,6,3,7]})}function po(e={}){return uo({id:e.id,center:[(e.aabb[0]+e.aabb[3])/2,(e.aabb[1]+e.aabb[4])/2,(e.aabb[2]+e.aabb[5])/2],xSize:Math.abs(e.aabb[3]-e.aabb[0])/2,ySize:Math.abs(e.aabb[4]-e.aabb[1])/2,zSize:Math.abs(e.aabb[5]-e.aabb[2])/2})}function fo(e={}){let t=e.size||1;t<0&&(console.error("negative size not allowed - will invert"),t*=-1);let i=e.divisions||1;i<0&&(console.error("negative divisions not allowed - will invert"),i*=-1),i<1&&(i=1),t=t||10,i=i||10;const s=t/i,r=t/2,o=[],n=[];let a=0;for(let e=0,t=-r;e<=i;e++,t+=s)o.push(-r),o.push(0),o.push(t),o.push(r),o.push(0),o.push(t),o.push(t),o.push(0),o.push(-r),o.push(t),o.push(0),o.push(r),n.push(a++),n.push(a++),n.push(a++),n.push(a++);return y.apply(e,{primitive:"lines",positions:o,indices:n})}function go(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);let s=e.xSegments||1;s<0&&(console.error("negative xSegments not allowed - will invert"),s*=-1),s<1&&(s=1);let r=e.xSegments||1;r<0&&(console.error("negative zSegments not allowed - will invert"),r*=-1),r<1&&(r=1);const o=e.center,n=o?o[0]:0,a=o?o[1]:0,l=o?o[2]:0,A=t/2,h=i/2,c=Math.floor(s)||1,u=Math.floor(r)||1,d=c+1,p=u+1,f=t/c,g=i/u,m=new Float32Array(d*p*3),_=new Float32Array(d*p*3),v=new Float32Array(d*p*2);let b,x,B,w,P,C,M,E=0,F=0;for(b=0;b65535?Uint32Array:Uint16Array)(c*u*6);for(b=0;b360&&(o=360);const n=e.center;let a=n?n[0]:0,l=n?n[1]:0;const A=n?n[2]:0,h=[],c=[],u=[],p=[];let f,g,m,_,v,b,x,B,w,P,C,M;for(B=0;B<=r;B++)for(x=0;x<=s;x++)f=x/s*o,g=.785398+B/r*Math.PI*2,a=t*Math.cos(f),l=t*Math.sin(f),m=(t+i*Math.cos(g))*Math.cos(f),_=(t+i*Math.cos(g))*Math.sin(f),v=i*Math.sin(g),h.push(m+a),h.push(_+l),h.push(v+A),u.push(1-x/s),u.push(B/r),b=d.normalizeVec3(d.subVec3([m,_,v],[a,l,A],[]),[]),c.push(b[0]),c.push(b[1]),c.push(b[2]);for(B=1;B<=r;B++)for(x=1;x<=s;x++)w=(s+1)*B+x-1,P=(s+1)*(B-1)+x-1,C=(s+1)*(B-1)+x,M=(s+1)*B+x,p.push(w),p.push(P),p.push(C),p.push(C),p.push(M),p.push(w);return y.apply(e,{positions:h,normals:c,uv:u,indices:p})}function _o(e={}){if(e.points.length%3!=0)throw"Size of points array for given polyline should be divisible by 3";let t=e.points.length/3;if(t<2)throw"There should be at least 2 points to create a polyline";let i=[];for(let e=0;e[...e])).flat();return _o({id:e.id,points:t})}function bo(e={}){if(3!==e.startPoint.length)throw"Start point should contain 3 elements in array: x, y and z";if(3!==e.endPoint.length)throw"End point should contain 3 elements in array: x, y and z";let t=[],i=[],s=e.startPoint[0],r=e.startPoint[1],o=e.startPoint[2],n=e.endPoint[0],a=e.endPoint[1],l=e.endPoint[2],A=Math.sqrt((n-s)**2+(a-r)**2+(l-o)**2),h=[(n-s)/A,(a-r)/A,(l-o)/A];if(e.pattern){let c=e.pattern.length,u=!1,d=0,p=0,f=0,g=[s,r,o],m=e.pattern[p];for(i.push(g[0],g[1],g[2]);m<=A-d;){let s=[h[0]*m,h[1]*m,h[2]*m],r=[g[0]+s[0],g[1]+s[1],g[2]+s[2]];i.push(r[0],r[1],r[2]),u||(t.push(f),t.push(f+1)),u=!u,f+=1,g=r,p+=1,p>=c&&(p=0),d+=m,m=e.pattern[p]}e.extendToEnd&&(i.push(n,a,l),t.push(t.length-2),t.push(t.length-1))}else t.push(0),t.push(1),i.push(s,r,o,n,a,l);return y.apply(e,{primitive:"lines",positions:i,indices:t})}Ao.load=function(e,t){var i=new XMLHttpRequest;i.open("GET",e,!0),i.responseType="arraybuffer",i.onload=function(e){t(e.target.response)},i.send()},Ao.save=function(e,t){var i="data:application/octet-stream;base64,"+btoa(Ao.parse._buffToStr(e));window.location.href=i},Ao.clone=function(e){return JSON.parse(JSON.stringify(e))},Ao.bin={},Ao.bin.f=new Float32Array(1),Ao.bin.fb=new Uint8Array(Ao.bin.f.buffer),Ao.bin.rf=function(e,t){for(var i=Ao.bin.f,s=Ao.bin.fb,r=0;r<4;r++)s[r]=e[t+r];return i[0]},Ao.bin.rsl=function(e,t){return e[t]|e[t+1]<<8},Ao.bin.ril=function(e,t){return e[t]|e[t+1]<<8|e[t+2]<<16|e[t+3]<<24},Ao.bin.rASCII0=function(e,t){for(var i="";0!=e[t];)i+=String.fromCharCode(e[t++]);return i},Ao.bin.wf=function(e,t,i){new Float32Array(e.buffer,t,1)[0]=i},Ao.bin.wsl=function(e,t,i){e[t]=i,e[t+1]=i>>8},Ao.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},Ao.parse={},Ao.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",s=0;sr&&(r=l),Ao&&(o=A),hn&&(n=h)}return{min:{x:t,y:i,z:s},max:{x:r,y:o,z:n}}};class yo extends R{constructor(e,t={}){super(e,t),this._type=t.type||(t.src?t.src.split(".").pop():null)||"jpg",this._pos=d.vec3(t.pos||[0,0,0]),this._up=d.vec3(t.up||[0,1,0]),this._normal=d.vec3(t.normal||[0,0,1]),this._height=t.height||1,this._origin=d.vec3(),this._rtcPos=d.vec3(),this._imageSize=d.vec2(),this._texture=new ro(this,{flipY:!0}),this._image=new Image,"jpg"!==this._type&&"png"!==this._type&&(this.error('Unsupported type - defaulting to "jpg"'),this._type="jpg"),this._node=new Hr(this,{matrix:d.inverseMat4(d.lookAtMat4v(this._pos,d.subVec3(this._pos,this._normal,d.mat4()),this._up,d.mat4())),children:[this._bitmapMesh=new Pr(this,{scale:[1,1,1],rotation:[-90,0,0],collidable:t.collidable,pickable:t.pickable,opacity:t.opacity,clippable:t.clippable,geometry:new ti(this,go({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new ni(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0})})]}),t.image?this.image=t.image:t.src?this.src=t.src:t.imageData&&(this.imageData=t.imageData),this.scene._bitmapCreated(this)}set visible(e){this._bitmapMesh.visible=e}get visible(){return this._bitmapMesh.visible}set image(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}get image(){return this._image}set src(e){if(e){this._image.onload=()=>{this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale()},this._image.src=e;switch(e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}}get src(){return this._image.src}set imageData(e){this._image.onload=()=>{this._texture.image=image,this._imageSize[0]=image.width,this._imageSize[1]=image.height,this._updateBitmapMeshScale()},this._image.src=e}get imageData(){const e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")}set type(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}get type(){return this._type}get pos(){return this._pos}get normal(){return this._normal}get up(){return this._up}set height(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}get height(){return this._height}set collidable(e){this._bitmapMesh.collidable=!1!==e}get collidable(){return this._bitmapMesh.collidable}set clippable(e){this._bitmapMesh.clippable=!1!==e}get clippable(){return this._bitmapMesh.clippable}set pickable(e){this._bitmapMesh.pickable=!1!==e}get pickable(){return this._bitmapMesh.pickable}set opacity(e){this._bitmapMesh.opacity=e}get opacity(){return this._bitmapMesh.opacity}destroy(){super.destroy(),this.scene._bitmapDestroyed(this)}_updateBitmapMeshScale(){const e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}const xo=(e,t)=>{const i=[];let s=[];function r(e,i){let s,r;for(let o=0;o<3;o++)if(s=t[3*e+o],r=t[3*i+o],s!==r)return r-s;return 0}let o=e.slice().sort(r),n=null;for(let e=0,t=o.length;eo&&r>n?o>n?(a=r,l=o,A=n):(a=r,l=n,A=o):o>r&&o>n?r>n?(a=o,l=r,A=n):(a=o,l=n,A=r):n>r&&n>o&&(r>o?(a=n,l=r,A=o):(a=n,l=o,A=r)),s[t+0]=[a,l],s[t+1]=[l,A],a>A){const e=A;A=a,a=e}s[t+2]=[A,a]}function a(e,t){let i,s;for(let r=0;r<2;r++)if(i=e[r],s=t[r],s!==i)return s-i;return 0}s=s.slice(0,e.length),s.sort(a);let l=0;for(let e=0;e0&&2!==l)},Bo=d.vec3(),wo=d.vec3(),Po=d.vec3();class Co{constructor(){this.vertices=[],this.indices=[],this.reset()}reset(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}setPrimitive(e){this.primitive=e}addVertex(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}addIndex(e){this.indices[this.lenIndices++]=e}get volume(){const e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!xo(t,e))return-1;let i=0;for(let s=0;s{Mo.addVertex(e)})),this.getEachIndex((e=>{Mo.addIndex(e)})),this._volume=Mo.volume;break;default:this._volume=0}return this._volume}get surfaceArea(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":Lo.reset(),this.getEachVertex((e=>{Lo.addVertex(e)})),this.getEachIndex((e=>{Lo.addIndex(e)})),this._surfaceArea=Lo.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}set aabb(e){if(this._aabbLocal=e,this.origin){this._aabbLocal=e.slice(0);const t=this.origin;this._aabbLocal[0]+=t[0],this._aabbLocal[1]+=t[1],this._aabbLocal[2]+=t[2],this._aabbLocal[3]+=t[0],this._aabbLocal[4]+=t[1],this._aabbLocal[5]+=t[2]}}get aabb(){return this._aabbWorldDirty&&(d.AABB3ToOBB3(this._aabbLocal,Uo),this.transform?(d.transformOBB3(this.transform.worldMatrix,Uo,Oo),d.transformOBB3(this.model.worldMatrix,Oo,ko),d.OBB3ToAABB3(ko,this._aabbWorld)):(d.transformOBB3(this.model.worldMatrix,Uo,Oo),d.OBB3ToAABB3(Oo,this._aabbWorld)),this._aabbWorldDirty=!1),this._aabbWorld}_destroy(){this.model.scene._renderer.putPickID(this.pickId)}}const Qo=new class{constructor(){this._uint8Arrays={},this._float32Arrays={}}_clear(){this._uint8Arrays={},this._float32Arrays={}}getUInt8Array(e){let t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}getFloat32Array(e){let t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}};let Vo=0;const Ho={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},jo=new Float32Array([1,1,1,1]),Go=new Float32Array([0,0,0,1]),zo=d.vec4(),Wo=d.vec3(),Ko=d.vec3(),Xo=d.mat4();class Jo{constructor(e,t=!1,{instancing:i=!1,edges:s=!1,useAlphaCutoff:r=!1}={}){this._scene=e,this._withSAO=t,this._instancing=i,this._edges=s,this._useAlphaCutoff=r,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}_getHash(){return this._scene._sectionPlanesState.getHash()}_buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}_buildVertexShader(){return[""]}_buildFragmentShader(){return[""]}_addMatricesUniformBlockLines(e,t=!1){return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}_addRemapClipPosLines(e,t=1){return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(` clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(${t}));`),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}getValid(){return this._hash===this._getHash()}setSectionPlanesStateUniforms(e){const t=this._scene,{gl:i}=t.canvas,{model:s,layerIndex:r}=e,o=t._sectionPlanesState.getNumAllocatedSectionPlanes(),n=t._sectionPlanesState.sectionPlanes.length;if(o>0){const a=t._sectionPlanesState.sectionPlanes,l=r*n,A=s.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(let t=0;t0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(let t=0,i=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0&&p.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,p.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),p.lightMaps.length>0&&p.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,p.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),this._withSAO){const t=n.sao;if(t.possible){const i=a.drawingBufferWidth,s=a.drawingBufferHeight;zo[0]=i,zo[1]=s,zo[2]=t.blendCutoff,zo[3]=t.blendFactor,a.uniform4fv(this._uSAOParams,zo),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++}}if(this._useAlphaCutoff&&a.uniform1f(this._alphaCutoffLocation,h.alphaCutoff),s){const e=this._edges?"edgeColor":"fillColor",t=this._edges?"edgeAlpha":"fillAlpha";if(i===Ho[(this._edges?"EDGES":"SILHOUETTE")+"_XRAYED"]){const i=n.xrayMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===Ho[(this._edges?"EDGES":"SILHOUETTE")+"_HIGHLIGHTED"]){const i=n.highlightMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===Ho[(this._edges?"EDGES":"SILHOUETTE")+"_SELECTED"]){const i=n.selectedMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else a.uniform4fv(this._uColor,this._edges?Go:jo)}this._draw({state:l,frameCtx:e,incrementDrawState:r}),a.bindVertexArray(null)}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null,m.memory.programs--}}class Yo extends Jo{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!1,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{const e=s.pickElementsCount||i.indicesBuf.numItems,o=s.pickElementsOffset?s.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,e,i.indicesBuf.itemType,o),r&&s.drawElements++}}}class Zo extends Yo{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r;const o=[];o.push("#version 300 es"),o.push("// Triangles batching draw vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;")),o.push("out vec4 vColor;"),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class qo extends Yo{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._lightsState,i=e._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching flat-shading draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),s){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}r.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),r.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),r.push("float lambertian = 1.0;"),r.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),r.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),r.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,i=t.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching silhouette fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r){for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = newColor;"),o.push("}"),o}}class en extends Yo{constructor(e){super(e,!1,{instancing:!1,edges:!0})}}class tn extends en{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class sn extends en{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry edges drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class rn extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class on extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class nn extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class an extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class ln extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching depth fragment shader"),s.push("precision highp float;"),s.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),s.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),s.push("}"),s}}class An extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class hn extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}class cn extends Yo{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Triangles batching quality draw vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),o.push("vFragDepth = 1.0 + clipPos.w;")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Triangles batching quality draw fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),n.push("uniform sampler2D uAOMap;"),n.push("in vec4 vViewPosition;"),n.push("in vec3 vViewNormal;"),n.push("in vec4 vColor;"),n.push("in vec2 vUV;"),n.push("in vec2 vMetallicRoughness;"),s.lightMaps.length>0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick flat normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class dn extends Yo{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching color texture fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const bn=d.vec3(),yn=d.vec3(),xn=d.vec3(),Bn=d.vec3(),wn=d.mat4();class Pn extends Jo{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=bn;let g,m;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=yn;if(l){const e=xn;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,wn),m=Bn,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElements(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Cn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new $o(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new rn(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new on(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new vn(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Pn(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Zo(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Zo(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new qo(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new qo(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new dn(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new dn(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new dn(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new dn(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new cn(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new cn(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new $o(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new ln(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new An(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new tn(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new sn(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new rn(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new nn(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new un(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new on(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new an(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new hn(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Pn(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new vn(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Mn={};let En=65536,Fn=5e6;class In{constructor(){}set doublePrecisionEnabled(e){d.setDoublePrecisionEnabled(e)}get doublePrecisionEnabled(){return d.getDoublePrecisionEnabled()}set maxDataTextureHeight(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),En=e}get maxDataTextureHeight(){return En}set maxGeometryBatchSize(e){e<1e5?e=1e5:e>5e6&&(e=5e6),Fn=e}get maxGeometryBatchSize(){return Fn}}const Dn=new In;class Sn{constructor(e=Dn.maxGeometryBatchSize){this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]}}const Tn=d.mat4(),Rn=d.mat4();function Ln(e,t,i){const s=e.length,r=new Uint16Array(s),o=t[0],n=t[1],a=t[2],l=t[3]-o,A=t[4]-n,h=t[5]-a,c=65525,u=c/l,p=c/A,f=c/h,g=e=>e>=0?e:0;for(let t=0;t=0?1:-1),t=(1-Math.abs(s))*(r>=0?1:-1),s=e,r=t}return new Int8Array([Math[t](127.5*s+(s<0?-1:0)),Math[i](127.5*r+(r<0?-1:0))])}function kn(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}const Nn=d.mat4(),Qn=d.mat4(),Vn=d.vec4([0,0,0,1]),Hn=d.vec3(),jn=d.vec3(),Gn=d.vec3(),zn=d.vec3(),Wn=d.vec3(),Kn=d.vec3(),Xn=d.vec3();class Jn{constructor(e){this.model=e.model,this.sortId="TrianglesBatchingLayer"+(e.solid?"-solid":"-surface")+(e.autoNormals?"-autonormals":"-normals")+(e.textureSet&&e.textureSet.colorTexture?"-colorTexture":"")+(e.textureSet&&e.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Mn[t];return i||(i=new Cn(e),Mn[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Mn[t],i._destroy()}))),i}(e.model.scene),this._buffer=new Sn(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new vt({origin:d.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:e.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=d.mat4(e.positionsDecodeMatrix)),e.uvDecodeMatrix?(this._state.uvDecodeMatrix=d.mat3(e.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,e.origin&&this._state.origin.set(e.origin),this.solid=!!e.solid,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)for(let e=0,t=o.length;e0){const e=Nn;m?d.inverseMat4(d.transposeMat4(m,Qn),e):d.identityMat4(e,e),function(e,t,i,s,r){function o(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}let n,a,l,A,h,c,u=new Float32Array([0,0,0,0]),p=new Float32Array([0,0,0,0]);for(c=0;ch&&(l=n,h=A),n=On(p,"floor","ceil"),a=kn(n),A=o(p,a),A>h&&(l=n,h=A),n=On(p,"ceil","ceil"),a=kn(n),A=o(p,a),A>h&&(l=n,h=A),s[r+c+0]=l[0],s[r+c+1]=l[1],s[r+c+2]=0}(e,r,r.length,b.normals,b.normals.length)}if(l)for(let e=0,t=l.length;e0)for(let e=0,t=n.length;e0)for(let e=0,t=a.length;e0){const s=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):Ln(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=d.mat4());if(e.positionsBuf=new $e(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(let e=0,t=this._portions.length;e0){const s=new Int8Array(i.normals);let r=!0;e.normalsBuf=new $e(t,t.ARRAY_BUFFER,s,i.normals.length,3,t.STATIC_DRAW,r)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new $e(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.uv.length>0)if(e.uvDecodeMatrix){let s=!1;e.uvBuf=new $e(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,s)}else{const s=qt.getUVBounds(i.uv),r=qt.compressUVs(i.uv,s.min,s.max),o=r.quantized;let n=!1;e.uvDecodeMatrix=d.mat3(r.decodeMatrix),e.uvBuf=new $e(t,t.ARRAY_BUFFER,o,o.length,2,t.STATIC_DRAW,n)}if(i.metallicRoughness.length>0){const s=new Uint8Array(i.metallicRoughness);let r=!1;e.metallicRoughnessBuf=new $e(t,t.ARRAY_BUFFER,s,i.metallicRoughness.length,2,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s),o=!1;e.flagsBuf=new $e(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new $e(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new $e(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){const s=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,s,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}isEmpty(){return!this._state.indicesBuf}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=e,s=this._portions[i],r=4*s.vertsBaseIndex,o=4*s.numVerts,n=this._scratchMemory.getUInt8Array(o),a=t[0],l=t[1],A=t[2],h=t[3];for(let e=0;e_)&&(_=e,s.set(v),r&&d.triangleNormal(p,f,g,r),m=!0)}}return m&&r&&(d.transformVec3(this.model.worldNormalMatrix,r,r),d.normalizeVec3(r)),m}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}class Yn extends Jo{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!0,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),r&&s.drawElements++)}}class Zn extends Yn{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r,o,n;const a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),e.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),e.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),r=0,o=i.lights.length;r= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),s&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),r=0,o=i.lights.length;r0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class qn extends Yn{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState;let s,r;const o=t.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry flat-shading drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),o){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}for(n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),s=0,r=i.lights.length;s0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing fill fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = newColor;"),s.push("}"),s}}class ea extends Yn{constructor(e,t){super(e,t,{instancing:!0,edges:!0})}}class ta extends ea{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class ia extends ea{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class sa extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class ra extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class oa extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class na extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class aa extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry depth drawing fragment shader"),o.push("precision highp float;"),o.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),o.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),o.push("}"),o}}class la extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Aa extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const ha={3e3:"linearToLinear",3001:"sRGBToLinear"};class ca extends Yn{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Instancing geometry quality drawing vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),o.push("in vec4 modelMatrixCol0;"),o.push("in vec4 modelMatrixCol1;"),o.push("in vec4 modelMatrixCol2;"),o.push("in vec4 modelNormalMatrixCol0;"),o.push("in vec4 modelNormalMatrixCol1;"),o.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),o.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),o.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Instancing geometry quality drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),n.push("#define PI 3.14159265359"),n.push("#define RECIPROCAL_PI 0.31830988618"),n.push("#define RECIPROCAL_PI2 0.15915494"),n.push("#define EPSILON 1e-6"),n.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),n.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),n.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),n.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),n.push(" return normalize(surf_norm );"),n.push(" }"),n.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),n.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),n.push(" vec2 st0 = dFdx( uv.st );"),n.push(" vec2 st1 = dFdy( uv.st );"),n.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),n.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),n.push(" vec3 N = normalize( surf_norm );"),n.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),n.push(" mat3 tsn = mat3( S, T, N );"),n.push(" return normalize( tsn * mapN );"),n.push("}"),n.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),n.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),n.push("}"),n.push("struct IncidentLight {"),n.push(" vec3 color;"),n.push(" vec3 direction;"),n.push("};"),n.push("struct ReflectedLight {"),n.push(" vec3 diffuse;"),n.push(" vec3 specular;"),n.push("};"),n.push("struct Geometry {"),n.push(" vec3 position;"),n.push(" vec3 viewNormal;"),n.push(" vec3 worldNormal;"),n.push(" vec3 viewEyeDir;"),n.push("};"),n.push("struct Material {"),n.push(" vec3 diffuseColor;"),n.push(" float specularRoughness;"),n.push(" vec3 specularColor;"),n.push(" float shine;"),n.push("};"),n.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),n.push(" float r = ggxRoughness + 0.0001;"),n.push(" return (2.0 / (r * r) - 2.0);"),n.push("}"),n.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),n.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),n.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),n.push("}"),s.reflectionMaps.length>0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = "+ha[s.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = "+ha[s.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class da extends Yn{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ba=d.vec3(),ya=d.vec3(),xa=d.vec3(),Ba=d.vec3(),wa=d.mat4();class Pa extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=ba;let g,m;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=ya;if(l){const e=d.transformPoint3(h,l,xa);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,wa),m=Ba,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Ca{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new $n(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new sa(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new ra(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new va(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Pa(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Zn(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Zn(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new qn(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new qn(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new da(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new da(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new da(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new da(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new ca(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new ca(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new $n(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new aa(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new la(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new ta(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new ia(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new sa(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new oa(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new ua(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new ra(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new na(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Aa(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Pa(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new va(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Ma={};const Ea=new Uint8Array(4),Fa=new Float32Array(1),Ia=d.vec4([0,0,0,1]),Da=new Float32Array(3),Sa=d.vec3(),Ta=d.vec3(),Ra=d.vec3(),La=d.vec3(),Ua=d.vec3(),Oa=d.vec3(),ka=d.vec3(),Na=new Float32Array(4);class Qa{constructor(e){this.model=e.model,this.sortId="TrianglesInstancingLayer"+(e.solid?"-solid":"-surface")+(e.normals?"-normals":"-autoNormals"),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Ma[t];return i||(i=new Ca(e),Ma[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Ma[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new vt({numInstances:0,obb:d.OBB3(),origin:d.vec3(),geometry:e.geometry,textureSet:e.textureSet,pbrSupported:!1,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,e.origin&&this._state.origin.set(e.origin),this._finalized=!1,this.solid=!!e.solid,this.numIndices=e.geometry.numIndices,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;e.colorsBuf=new $e(s,s.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,s.DYNAMIC_DRAW,t),this._colors=[]}if(this._metallicRoughness.length>0){const t=new Uint8Array(this._metallicRoughness);let i=!1;e.metallicRoughnessBuf=new $e(s,s.ARRAY_BUFFER,t,this._metallicRoughness.length,2,s.STATIC_DRAW,i)}if(o>0){let t=!1;e.flagsBuf=new $e(s,s.ARRAY_BUFFER,new Float32Array(o),o,1,s.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;e.offsetsBuf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,s.DYNAMIC_DRAW,t),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){const i=!1;e.positionsBuf=new $e(s,s.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,s.STATIC_DRAW,i),e.positionsDecodeMatrix=d.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){const i=new Uint8Array(t.colorsCompressed),r=!1;e.colorsBuf=new $e(s,s.ARRAY_BUFFER,i,i.length,4,s.STATIC_DRAW,r)}if(t.uvCompressed&&t.uvCompressed.length>0){const i=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new $e(s,s.ARRAY_BUFFER,i,i.length,2,s.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new $e(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,s.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new $e(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,s.STATIC_DRAW)),this._modelMatrixCol0.length>0){const t=!1;e.modelMatrixCol0Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelMatrixCol1Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelMatrixCol2Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol1Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol2Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){const t=!1;e.pickColorsBuf=new $e(s,s.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,s.STATIC_DRAW,t),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Ea[0]=t[0],Ea[1]=t[1],Ea[2]=t[2],Ea[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(Ea,4*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&te),r=!!(t&ne),o=!!(t&ae),n=!!(t&le),a=!!(t&Ae),l=!!(t&se),A=!!(t&ie);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?Ho.NOT_RENDERED:i?Ho.COLOR_TRANSPARENT:Ho.COLOR_OPAQUE,c=!s||A?Ho.NOT_RENDERED:n?Ho.SILHOUETTE_SELECTED:o?Ho.SILHOUETTE_HIGHLIGHTED:r?Ho.SILHOUETTE_XRAYED:Ho.NOT_RENDERED;let u=0;u=!s||A?Ho.NOT_RENDERED:n?Ho.EDGES_SELECTED:o?Ho.EDGES_HIGHLIGHTED:r?Ho.EDGES_XRAYED:a?i?Ho.EDGES_COLOR_TRANSPARENT:Ho.EDGES_COLOR_OPAQUE:Ho.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?Ho.PICK:Ho.NOT_RENDERED)<<12,d|=(t&re?1:0)<<16,Fa[0]=d,this._state.flagsBuf&&this._state.flagsBuf.setData(Fa,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Da[0]=t[0],Da[1]=t[1],Da[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData(Da,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;const i=this._state,s=i.geometry,r=this._portions[e];if(!r)return void this.model.error("portion not found: "+e);const o=s.positionsCompressed,n=this.model.matrix,a=d.vec4();a.set(i.origin,0),a[3]=1,d.mulMat4v4(n,a,a);const l=a[0],A=a[1],h=a[2],c=Ia,u=r.matrix,p=i.positionsDecodeMatrix;for(let e=0,i=o.length;ev)&&(v=e,s.set(b),r&&d.triangleNormal(f,g,m,r),_=!0)}}return _&&r&&(d.transformVec3(a.normalMatrix,r,r),d.transformVec3(this.model.worldNormalMatrix,r,r),d.normalizeVec3(r)),_}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}class Va extends Jo{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),r&&s.drawElements++}}class Ha extends Va{drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class ja extends Va{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const Ga=d.vec3(),za=d.vec3(),Wa=d.vec3(),Ka=d.vec3(),Xa=d.mat4();class Ja extends Jo{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=Ga;let g,m;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=za;if(l){const e=Wa;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,Xa),m=Ka,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ya=d.vec3(),Za=d.vec3(),qa=d.vec3(),$a=d.vec3(),el=d.mat4();class tl extends Jo{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=Ya;let g,m;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Za;if(l){const e=qa;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,el),m=$a,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class il{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Ha(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ja(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ja(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new tl(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const sl={};class rl{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]}}class ol{constructor(e){this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=sl[t];return i||(i=new il(e),sl[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete sl[t],i._destroy()}))),i}(e.model.scene),this.model=e.model,this._buffer=new rl(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new vt({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:d.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=d.vec3(e.origin)),this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new $e(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=Ln(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new $e(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new $e(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.colors.length>0){const s=i.colors.length/4,r=new Float32Array(s);let o=!1;e.flagsBuf=new $e(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new $e(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2],A=t[3];for(let e=0;e0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Lines instancing color fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return this._withSAO?(o.push(" float viewportWidth = uSAOParams[0];"),o.push(" float viewportHeight = uSAOParams[1];"),o.push(" float blendCutoff = uSAOParams[2];"),o.push(" float blendFactor = uSAOParams[3];"),o.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),o.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),o.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):o.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class ll extends nl{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const Al=d.vec3(),hl=d.vec3(),cl=d.vec3();d.vec3();const ul=d.mat4();class dl extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=Al;let g;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=hl;if(l){const e=d.transformPoint3(h,l,cl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,ul),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const pl=d.vec3(),fl=d.vec3(),gl=d.vec3();d.vec3();const ml=d.mat4();class _l extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=pl;let g;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=fl;if(l){const e=d.transformPoint3(h,l,gl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,ml),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class vl{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._snapInitRenderer||(this._snapInitRenderer=new dl(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new _l(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new al(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ll(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new dl(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new _l(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const bl={};const yl=new Uint8Array(4),xl=new Float32Array(1),Bl=new Float32Array(3),wl=new Float32Array(4);class Pl{constructor(e){this.model=e.model,this.material=e.material,this.sortId="LinesInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=bl[t];return i||(i=new vl(e),bl[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete bl[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new vt({obb:d.OBB3(),numInstances:0,origin:null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,e.origin&&(this._state.origin=d.vec3(e.origin)),this._finalized=!1,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;this._state.colorsBuf=new $e(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,t),this._colors=[]}if(r>0){let t=!1;this._state.flagsBuf=new $e(e,e.ARRAY_BUFFER,new Float32Array(r),r,1,e.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;this._state.offsetsBuf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){const s=new Uint8Array(i.colorsCompressed),r=!1;t.colorsBuf=new $e(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,r)}if(i.positionsCompressed&&i.positionsCompressed.length>0){const s=!1;t.positionsBuf=new $e(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,s),t.positionsDecodeMatrix=d.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new $e(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){const t=!1;this._state.modelMatrixCol0Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol1Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol2Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";yl[0]=t[0],yl[1]=t[1],yl[2]=t[2],yl[3]=t[3],this._state.colorsBuf.setData(yl,4*e,4)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&te),r=!!(t&ne),o=!!(t&ae),n=!!(t&le),a=!!(t&Ae),l=!!(t&se),A=!!(t&ie);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?Ho.NOT_RENDERED:i?Ho.COLOR_TRANSPARENT:Ho.COLOR_OPAQUE,c=!s||A?Ho.NOT_RENDERED:n?Ho.SILHOUETTE_SELECTED:o?Ho.SILHOUETTE_HIGHLIGHTED:r?Ho.SILHOUETTE_XRAYED:Ho.NOT_RENDERED;let u=0;u=!s||A?Ho.NOT_RENDERED:n?Ho.EDGES_SELECTED:o?Ho.EDGES_HIGHLIGHTED:r?Ho.EDGES_XRAYED:a?i?Ho.EDGES_COLOR_TRANSPARENT:Ho.EDGES_COLOR_OPAQUE:Ho.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?Ho.PICK:Ho.NOT_RENDERED)<<12,d|=(t&re?255:0)<<16,xl[0]=d,this._state.flagsBuf.setData(xl,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Bl[0]=t[0],Bl[1]=t[1],Bl[2]=t[2],this._state.offsetsBuf.setData(Bl,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;wl[0]=t[0],wl[1]=t[4],wl[2]=t[8],wl[3]=t[12],this._state.modelMatrixCol0Buf.setData(wl,i),wl[0]=t[1],wl[1]=t[5],wl[2]=t[9],wl[3]=t[13],this._state.modelMatrixCol1Buf.setData(wl,i),wl[0]=t[2],wl[1]=t[6],wl[2]=t[10],wl[3]=t[14],this._state.modelMatrixCol2Buf.setData(wl,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesXRayed(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,Ho.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,Ho.PICK)}drawOcclusion(e,t){}drawShadow(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawPickNormals(e,t){}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}class Cl extends Jo{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),r&&s.drawArrays++}}class Ml extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,s=[];return s.push("#version 300 es"),s.push("// Points batching color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class El extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform vec4 color;"),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points batching silhouette vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = color;"),o.push("}"),o}}class Fl extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class Il extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batched pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batched pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Dl extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push(" gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),s.push("}"),s}}const Sl=d.vec3(),Tl=d.vec3(),Rl=d.vec3(),Ll=d.vec3(),Ul=d.mat4();class Ol extends Jo{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=Sl;let g,m;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Tl;if(l){const e=Rl;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,Ul),m=Ll,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const kl=d.vec3(),Nl=d.vec3(),Ql=d.vec3(),Vl=d.vec3(),Hl=d.mat4();class jl extends Jo{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=kl;let g,m;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Nl;if(l){const e=Ql;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,Hl),m=Vl,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Gl{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Ml(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new El(this._scene)),this._silhouetteRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Fl(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Il(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Dl(this._scene)),this._occlusionRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ol(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new jl(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const zl={};class Wl{constructor(e){this.model=e.model,this.sortId="PointsBatchingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=zl[t];return i||(i=new Gl(e),zl[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete zl[t],i._destroy()}))),i}(e.model.scene);const t=e.maxGeometryBatchSize||5e6,i=function(){const e=[];return{append:function(t,i=1,s=1){e.push({data:t,times:i,denormalizeScale:s})},compileBuffer:function(t){let i=0;e.forEach((e=>{i+=e.times*e.data.length}));const s=new t(i);let r=0;return e.forEach((e=>{const t=e.data,i=e.denormalizeScale,o=s.subarray(r);if(1===i)o.set(t,0);else for(let e=0;ee.length>0?new $e(t,t.ARRAY_BUFFER,e,e.length,i,s):null,r=this._preCompressedPositionsExpected?i.positions.compileBuffer(Uint16Array):Ln(i.positions.compileBuffer(Float32Array),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=s(r,3,t.STATIC_DRAW),e.flagsBuf=s(new Float32Array(this._buffer.vertsIndex),1,t.DYNAMIC_DRAW),e.colorsBuf=s(i.colors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.pickColorsBuf=s(i.pickColors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.offsetsBuf=this.model.scene.entityOffsetsEnabled?s(new Float32Array(3*this._buffer.vertsIndex),3,t.DYNAMIC_DRAW):null,this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized"}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2];for(let e=0;e0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Jl extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 color;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),s.push("uniform vec4 silhouetteColor;"),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Yl extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick mesh fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class Zl extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push(" vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class ql extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 color;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class $l extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points instancing depth vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return o.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class eA extends Kl{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }"),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const tA=d.vec3(),iA=d.vec3(),sA=d.vec3();d.vec3();const rA=d.mat4();class oA extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=tA;let g;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=iA;if(l){const e=d.transformPoint3(h,l,sA);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,rA),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const nA=d.vec3(),aA=d.vec3(),lA=d.vec3();d.vec3();const AA=d.mat4();class hA extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const f=nA;let g;if(f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=aA;if(l){const e=d.transformPoint3(h,l,lA);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],g=Y(p,t,AA),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(g,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class cA{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Xl(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Jl(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new $l(this._scene)),this._depthRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Yl(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Zl(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new ql(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new eA(this._scene)),this._shadowRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new oA(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new hA(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const uA={};const dA=new Uint8Array(4),pA=new Float32Array(1),fA=new Float32Array(3),gA=new Float32Array(4);class mA{constructor(e){this.model=e.model,this.material=e.material,this.sortId="PointsInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=uA[t];return i||(i=new cA(e),uA[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete uA[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new vt({obb:d.OBB3(),numInstances:0,origin:e.origin?d.vec3(e.origin):null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let s=!1;i.flagsBuf=new $e(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,s)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;i.offsetsBuf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(s.positionsCompressed&&s.positionsCompressed.length>0){const t=!1;i.positionsBuf=new $e(e,e.ARRAY_BUFFER,s.positionsCompressed,s.positionsCompressed.length,3,e.STATIC_DRAW,t),i.positionsDecodeMatrix=d.mat4(s.positionsDecodeMatrix)}if(s.colorsCompressed&&s.colorsCompressed.length>0){const t=new Uint8Array(s.colorsCompressed),r=!1;i.colorsBuf=new $e(e,e.ARRAY_BUFFER,t,t.length,4,e.STATIC_DRAW,r)}if(this._modelMatrixCol0.length>0){const t=!1;i.modelMatrixCol0Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),i.modelMatrixCol1Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),i.modelMatrixCol2Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){const t=!1;i.pickColorsBuf=new $e(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,t),this._pickColors=[]}i.geometry=null,this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";dA[0]=t[0],dA[1]=t[1],dA[2]=t[2],this._state.colorsBuf.setData(dA,3*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&te),r=!!(t&ne),o=!!(t&ae),n=!!(t&le),a=!!(t&Ae),l=!!(t&se),A=!!(t&ie);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?Ho.NOT_RENDERED:i?Ho.COLOR_TRANSPARENT:Ho.COLOR_OPAQUE,c=!s||A?Ho.NOT_RENDERED:n?Ho.SILHOUETTE_SELECTED:o?Ho.SILHOUETTE_HIGHLIGHTED:r?Ho.SILHOUETTE_XRAYED:Ho.NOT_RENDERED;let u=0;u=!s||A?Ho.NOT_RENDERED:n?Ho.EDGES_SELECTED:o?Ho.EDGES_HIGHLIGHTED:r?Ho.EDGES_XRAYED:a?i?Ho.EDGES_COLOR_TRANSPARENT:Ho.EDGES_COLOR_OPAQUE:Ho.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?Ho.PICK:Ho.NOT_RENDERED)<<12,d|=(t&re?255:0)<<16,pA[0]=d,this._state.flagsBuf.setData(pA,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(fA[0]=t[0],fA[1]=t[1],fA[2]=t[2],this._state.offsetsBuf.setData(fA,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;gA[0]=t[0],gA[1]=t[4],gA[2]=t[8],gA[3]=t[12],this._state.modelMatrixCol0Buf.setData(gA,i),gA[0]=t[1],gA[1]=t[5],gA[2]=t[9],gA[3]=t[13],this._state.modelMatrixCol1Buf.setData(gA,i),gA[0]=t[2],gA[1]=t[6],gA[2]=t[10],gA[3]=t[14],this._state.modelMatrixCol2Buf.setData(gA,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,Ho.COLOR_OPAQUE)}drawShadow(e,t){}drawPickMesh(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,Ho.PICK)}drawPickDepths(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,Ho.PICK)}drawPickNormals(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,Ho.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,Ho.PICK)}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}const _A=d.vec3(),vA=d.vec3(),bA=d.mat4();class yA{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=_A;if(g){const t=d.transformPoint3(c,A,vA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=Y(p,e,bA)}else f=p;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),n.drawArrays(n.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),n.drawArrays(n.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),n.drawArrays(n.LINES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// LinesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class xA{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}eagerCreateRenders(){}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new yA(this._scene,!1)),this._colorRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy()}}const BA={};class wA{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]}}class PA{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindLineIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}}class CA{constructor(e,t,i,s,r=null){this._gl=e,this._texture=t,this._textureWidth=i,this._textureHeight=s,this._textureData=r}bindTexture(e,t,i){return e.bindTexture(t,this,i)}bind(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}unbind(e){}}const MA={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(MA,null,4));let e=0;Object.keys(MA).forEach((t=>{t.startsWith("size")&&(e+=MA[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/MA.totalLines).toFixed(2)}`);let t={};Object.keys(MA).forEach((i=>{i.startsWith("size")&&(t[i]=`${(MA[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class EA{disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}generateTextureForColorsAndFlags(e,t,i,s,r){const o=t.length;this.numPortions=o;const n=4096,a=Math.ceil(o/512);if(0===a)throw"texture height===0";const l=new Uint8Array(16384*a);MA.sizeDataColorsAndFlags+=l.byteLength,MA.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),l.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20);const A=e.createTexture();return e.bindTexture(e.TEXTURE_2D,A),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,n,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,n,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new CA(e,A,n,a,l)}generateTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);MA.sizeDataTextureOffsets+=r.byteLength,MA.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new CA(e,o,i,s,r)}generateTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);MA.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete BA[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new wA,this._dataTextureState=new PA,this._dataTextureGenerator=new EA,this._state=new vt({origin:d.vec3(t.origin),textureState:this._dataTextureState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&MA.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/2})),(this._state.numVertices+s>4096*IA||t+r>4096*IA)&&MA.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*IA&&t+r<=4096*IA}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/2/8)*2;MA.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}const i=t.positionsCompressed,s=t.indices,r=this._buffer;r.positionsCompressed.push(i);const o=r.lenPositionsCompressed/3,n=i.length/3;let a;r.lenPositionsCompressed+=i.length;let l=0;if(s){let e;l=s.length/2,n<=256?(e=r.indices8Bits,a=r.lenIndices8Bits/2,r.lenIndices8Bits+=s.length):n<=65536?(e=r.indices16Bits,a=r.lenIndices16Bits/2,r.lenIndices16Bits+=s.length):(e=r.indices32Bits,a=r.lenIndices32Bits/2,r.lenIndices32Bits+=s.length),e.push(s)}this._state.numVertices+=n,MA.numberOfGeometries++;return{vertexBase:o,numVertices:n,numLines:l,indicesBase:a}}_createSubPortion(e,t){const i=e.color,s=e.colors,r=e.opacity,o=e.meshMatrix,n=e.pickColor,a=this._buffer,l=this._state;a.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),a.perObjectInstancePositioningMatrices.push(o||LA),a.perObjectSolid.push(!!e.solid),s?a.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):i&&a.perObjectColors.push([i[0],i[1],i[2],r]),a.perObjectPickColors.push(n),a.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?l.numIndices8Bits:t.numVertices<=65536?l.numIndices16Bits:l.numIndices32Bits,a.perObjectIndexBaseOffsets.push(e/2-t.indicesBase)}const A=this._subPortions.length;if(t.numLines>0){let e,i=2*t.numLines;t.numVertices<=256?(e=a.perLineNumberPortionId8Bits,l.numIndices8Bits+=i,MA.totalLines8Bits+=t.numLines):t.numVertices<=65536?(e=a.perLineNumberPortionId16Bits,l.numIndices16Bits+=i,MA.totalLines16Bits+=t.numLines):(e=a.perLineNumberPortionId32Bits,l.numIndices32Bits+=i,MA.totalLines32Bits+=t.numLines),MA.totalLines+=t.numLines;for(let i=0;i0&&(t.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,SA))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),c.bindTexture(c.TEXTURE_2D,h.texturePerObjectColorsAndFlags._texture),c.texSubImage2D(c.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,c.RGBA_INTEGER,c.UNSIGNED_BYTE,SA))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,SA))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,TA))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,DA))}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){}drawSilhouetteHighlighted(e,t){}drawSilhouetteSelected(e,t){}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){}drawShadow(e,t){}setPickMatrices(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawSnapInit(e,t){}drawSnap(e,t){}drawPickNormals(e,t){}destroy(){if(this._destroyed)return;const e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}const OA=d.vec3(),kA=d.vec3(),NA=d.vec3();d.vec3();const QA=d.vec4(),VA=d.mat4();class HA{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=OA;if(g){const t=d.transformPoint3(c,A,kA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=Y(r.viewMatrix,e,VA),f=NA,f[0]=r.eye[0]-e[0],f[1]=r.eye[1]-e[1],f[2]=r.eye[2]-e[2]}else p=r.viewMatrix,f=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new qe(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const s=this._program;this._uRenderPass=s.getLocation("renderPass"),this._uLightAmbient=s.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];const r=i.lights;let o;for(let e=0,t=r.length;e0;let r;const o=[];o.push("#version 300 es"),o.push("// TrianglesDataTextureColorRenderer vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("uniform mat4 sceneModelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),o.push("uniform highp sampler2D uTexturePerObjectMatrix;"),o.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),o.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),o.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),o.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),o.push("uniform vec3 uCameraEyeRtc;"),o.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("out float isPerspective;")),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e> 3) & 4095;"),o.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),o.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),o.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),o.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),o.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),o.push("if (int(flags.x) != renderPass) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("} else {"),o.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),o.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),o.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),o.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),o.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),o.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),o.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),o.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),o.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),o.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),o.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),o.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),o.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),o.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),o.push("if (color.a == 0u) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("};"),o.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),o.push("vec3 position;"),o.push("position = positions[gl_VertexID % 3];"),o.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),o.push("if (solid != 1u) {"),o.push("if (isPerspectiveMatrix(projMatrix)) {"),o.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),o.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("} else {"),o.push("if (viewNormal.z < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("}"),o.push("}"),o.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// TrianglesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const jA=new Float32Array([1,1,1]),GA=d.vec3(),zA=d.vec3(),WA=d.vec3();d.vec3();const KA=d.mat4();class XA{constructor(e,t){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let f,g;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=GA;if(A){const t=zA;d.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=Y(p,e,KA),g=WA,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else f=p,g=r.eye;if(n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),i===Ho.SILHOUETTE_XRAYED){const e=s.xrayMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===Ho.SILHOUETTE_HIGHLIGHTED){const e=s.highlightMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===Ho.SILHOUETTE_SELECTED){const e=s.selectedMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,jA);if(s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const JA=new Float32Array([0,0,0,1]),YA=d.vec3(),ZA=d.vec3();d.vec3();const qA=d.mat4();class $A{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=YA;if(g){const t=d.transformPoint3(c,A,ZA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=Y(p,e,qA)}else f=p;if(n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),i===Ho.EDGES_XRAYED){const e=r.xrayMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===Ho.EDGES_HIGHLIGHTED){const e=r.highlightMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===Ho.EDGES_SELECTED){const e=r.selectedMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,JA);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const eh=d.vec3(),th=d.vec3(),ih=d.mat4();class sh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=eh;if(g){const t=d.transformPoint3(c,A,th);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=Y(p,e,ih)}else f=p;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const rh=d.vec3(),oh=d.vec3(),nh=d.vec3(),ah=d.mat4();class lh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=e.pickViewMatrix||o.viewMatrix,f=e.pickProjMatrix||o.projMatrix,g=e.pickOrigin||o.eye,m=e.pickProjMatrix?e.pickZFar:o.project.far;let _,v;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const b=0!==A[0]||0!==A[1]||0!==A[2],y=0!==h[0]||0!==h[1]||0!==h[2];if(b||y){const e=rh;if(b){const t=d.transformPoint3(c,A,oh);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],_=Y(p,e,ah),v=nh,v[0]=g[0]-e[0],v[1]=g[1]-e[1],v[2]=g[2]-e[2]}else _=p,v=g;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,_),n.uniformMatrix4fv(this._uProjMatrix,!1,f),n.uniform3fv(this._uCameraEyeRtc,v),n.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(m+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),B=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*B,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var s=0;s 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ah=d.vec3(),hh=d.vec3(),ch=d.vec3();d.vec3();const uh=d.mat4();class dh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=e.pickViewMatrix||o.viewMatrix,f=e.pickProjMatrix||o.projMatrix,g=e.pickOrigin||o.eye,m=e.pickProjMatrix?e.pickZFar:o.project.far;let _,v;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const t=Ah;if(A){const e=hh;d.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],_=Y(p,t,uh),v=ch,v[0]=g[0]-t[0],v[1]=g[1]-t[1],v[2]=g[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else _=p,v=g,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(n.uniform3fv(this._uCameraEyeRtc,v),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniform1f(this._uPickZNear,e.pickZNear),n.uniform1f(this._uPickZFar,e.pickZFar),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,_),n.uniformMatrix4fv(this._uProjMatrix,!1,f),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(m+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const b=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(b>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*y,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var s=0;s 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ph=d.vec3(),fh=d.vec3(),gh=d.vec3(),mh=d.vec3();d.vec3();const _h=d.mat4();class vh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=t.aabb,f=e.pickViewMatrix||o.viewMatrix,g=ph;let m,_;g[0]=d.safeInv(p[3]-p[0])*d.MAX_INT,g[1]=d.safeInv(p[4]-p[1])*d.MAX_INT,g[2]=d.safeInv(p[5]-p[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=fh;if(v){const e=d.transformPoint3(c,A,gh);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],m=Y(f,t,_h),_=mh,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=f,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const y=r._sectionPlanesState.getNumAllocatedSectionPlanes(),x=r._sectionPlanesState.sectionPlanes.length;if(y>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*x,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(B,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(B,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(B,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const bh=d.vec3(),yh=d.vec3(),xh=d.vec3(),Bh=d.vec3();d.vec3();const wh=d.mat4();class Ph{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=t.aabb,f=e.pickViewMatrix||o.viewMatrix,g=bh;let m,_;g[0]=d.safeInv(p[3]-p[0])*d.MAX_INT,g[1]=d.safeInv(p[4]-p[1])*d.MAX_INT,g[2]=d.safeInv(p[5]-p[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=yh;if(v){const e=xh;d.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],m=Y(f,t,wh),_=Bh,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=f,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this._uVectorA,e.snapVectorA),n.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const y=r._sectionPlanesState.getNumAllocatedSectionPlanes(),x=r._sectionPlanesState.sectionPlanes.length;if(y>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*x,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ch=d.vec3(),Mh=d.vec3(),Eh=d.vec3();d.vec3();const Fh=d.mat4();class Ih{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=e.pickViewMatrix||o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let f,g;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=Ch;if(A){const t=Mh;d.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],f=Y(p,e,Fh),g=Eh,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else f=p,g=o.eye;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Dh=d.vec3(),Sh=d.vec3(),Th=d.vec3();d.vec3();const Rh=d.mat4();class Lh{constructor(e){this._scene=e,this._allocate(),this._hash=this._getHash()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){const e=Dh;if(g){const t=d.transformPoint3(c,A,Sh);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=Y(r.viewMatrix,e,Rh),f=Th,f[0]=r.eye[0]-e[0],f[1]=r.eye[1]-e[1],f[2]=r.eye[2]-e[2]}else p=r.viewMatrix,f=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Uh=d.vec3(),Oh=d.vec3(),kh=d.vec3();d.vec3();const Nh=d.mat4();class Qh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p,f;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));const g=0!==l[0]||0!==l[1]||0!==l[2],m=0!==A[0]||0!==A[1]||0!==A[2];if(g||m){const e=Uh;if(g){const t=Oh;d.transformPoint3(h,l,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=A[0],e[1]+=A[1],e[2]+=A[2],p=Y(u,e,Nh),f=kh,f[0]=o.eye[0]-e[0],f[1]=o.eye[1]-e[1],f[2]=o.eye[2]-e[2]}else p=u,f=o.eye;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,h),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,o.viewNormalMatrix),n.uniformMatrix4fv(this._uWorldNormalMatrix,!1,s.worldNormalMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(je.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Vh=d.vec3(),Hh=d.vec3(),jh=d.vec3();d.vec3(),d.vec4();const Gh=d.mat4();class zh{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a));const p=e.pickViewMatrix||r.viewMatrix,f=e.pickProjMatrix||r.projMatrix,g=e.pickOrigin||r.eye,m=e.pickProjMatrix?e.pickZFar:r.project.far;let _,v;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const b=0!==A[0]||0!==A[1]||0!==A[2],y=0!==h[0]||0!==h[1]||0!==h[2];if(b||y){const e=Vh;if(b){const t=d.transformPoint3(c,A,Hh);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],_=Y(p,e,Gh),v=jh,v[0]=g[0]-e[0],v[1]=g[1]-e[1],v[2]=g[2]-e[2]}else _=p,v=g;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,_),n.uniformMatrix4fv(this._uProjMatrix,!1,f),n.uniform3fv(this._uCameraEyeRtc,v),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const e=2/(Math.log(m+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const x=s._sectionPlanesState.getNumAllocatedSectionPlanes(),B=s._sectionPlanesState.sectionPlanes.length;if(x>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*B,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Wh{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new XA(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new lh(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new dh(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new zh(this._scene)),this._snapRenderer||(this._snapRenderer=new vh(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Ph(this._scene)),this._snapRenderer||(this._snapRenderer=new vh(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new HA(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new HA(this._scene,!0)),this._colorRendererWithSAO}get colorQualityRendererWithSAO(){return this._colorQualityRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new XA(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Lh(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Qh(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new $A(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new sh(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new lh(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new zh(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new zh(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new dh(this._scene)),this._pickDepthRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new vh(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ph(this._scene)),this._snapInitRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Ih(this._scene)),this._occlusionRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}const Kh={};class Xh{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]}}class Jh{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindTriangleIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}bindEdgeIndicesTextures(e,t,i,s){this.edgeIndicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[s].bindTexture(e,i,6)}}const Yh={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Yh,null,4));let e=0;Object.keys(Yh).forEach((t=>{t.startsWith("size")&&(e+=Yh[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Yh.totalPolygons).toFixed(2)}`);let t={};Object.keys(Yh).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Yh[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Zh{constructor(){}disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}createTextureForColorsAndFlags(e,t,i,s,r,o,n){const a=t.length;this.numPortions=a;const l=4096,A=Math.ceil(a/512);if(0===A)throw"texture height===0";const h=new Uint8Array(16384*A);Yh.sizeDataColorsAndFlags+=h.byteLength,Yh.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),h.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20),h.set([o[e]>>24&255,o[e]>>16&255,o[e]>>8&255,255&o[e]],32*e+24),h.set([n[e]?1:0,0,0,0],32*e+28);const c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,A),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,A,e.RGBA_INTEGER,e.UNSIGNED_BYTE,h,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new CA(e,c,l,A,h)}createTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Yh.sizeDataTextureOffsets+=r.byteLength,Yh.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new CA(e,o,i,s,r)}createTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Yh.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Kh[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new Xh,this._dtxState=new Jh,this._dtxTextureFactory=new Zh,this._state=new vt({origin:d.vec3(t.origin),metallicRoughnessBuf:null,textureState:this._dtxState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numEdgeIndices8Bits:0,numEdgeIndices16Bits:0,numEdgeIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this.model.scene.readableGeometryEnabled&&(this._subPortionReadableGeometries={}),this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Yh.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/3})),(this._state.numVertices+s>4096*$h||t+r>4096*$h)&&Yh.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*$h&&t+r<=4096*$h}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/3/8)*3;Yh.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}if(t.edgeIndices){const e=8*Math.ceil(t.edgeIndices.length/2/8)*2;Yh.overheadSizeAlignementEdgeIndices+=2*(e-t.edgeIndices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.edgeIndices),t.edgeIndices=i}const i=t.positionsCompressed,s=t.indices,r=t.edgeIndices,o=this._buffer;o.positionsCompressed.push(i);const n=o.lenPositionsCompressed/3,a=i.length/3;let l;o.lenPositionsCompressed+=i.length;let A,h=0;if(s){let e;h=s.length/3,a<=256?(e=o.indices8Bits,l=o.lenIndices8Bits/3,o.lenIndices8Bits+=s.length):a<=65536?(e=o.indices16Bits,l=o.lenIndices16Bits/3,o.lenIndices16Bits+=s.length):(e=o.indices32Bits,l=o.lenIndices32Bits/3,o.lenIndices32Bits+=s.length),e.push(s)}let c=0;if(r){let e;c=r.length/2,a<=256?(e=o.edgeIndices8Bits,A=o.lenEdgeIndices8Bits/2,o.lenEdgeIndices8Bits+=r.length):a<=65536?(e=o.edgeIndices16Bits,A=o.lenEdgeIndices16Bits/2,o.lenEdgeIndices16Bits+=r.length):(e=o.edgeIndices32Bits,A=o.lenEdgeIndices32Bits/2,o.lenEdgeIndices32Bits+=r.length),e.push(r)}this._state.numVertices+=a,Yh.numberOfGeometries++;return{vertexBase:n,numVertices:a,numTriangles:h,numEdges:c,indicesBase:l,edgeIndicesBase:A}}_createSubPortion(e,t,i,s){const r=e.color;e.metallic,e.roughness;const o=e.colors,n=e.opacity,a=e.meshMatrix,l=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(a||oc),A.perObjectSolid.push(!!e.solid),o?A.perObjectColors.push([255*o[0],255*o[1],255*o[2],255]):r&&A.perObjectColors.push([r[0],r[1],r[2],n]),A.perObjectPickColors.push(l),A.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(e/3-t.indicesBase)}{let e;e=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(e/2-t.edgeIndicesBase)}const c=this._subPortions.length;if(t.numTriangles>0){let e,i=3*t.numTriangles;t.numVertices<=256?(e=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=i,Yh.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(e=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=i,Yh.totalPolygons16Bits+=t.numTriangles):(e=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=i,Yh.totalPolygons32Bits+=t.numTriangles),Yh.totalPolygons+=t.numTriangles;for(let i=0;i0){let e,i=2*t.numEdges;t.numVertices<=256?(e=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=i,Yh.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(e=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=i,Yh.totalEdges16Bits+=t.numEdges):(e=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=i,Yh.totalEdges32Bits+=t.numEdges),Yh.totalEdges+=t.numEdges;for(let i=0;i0&&(t.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(t.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(t.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(t.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(t.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(i,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(t.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(i,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(t.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(i,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}isEmpty(){return 0===this._numPortions}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dtxState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,ic))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),g.bindTexture(g.TEXTURE_2D,f.texturePerObjectColorsAndFlags._texture),g.texSubImage2D(g.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,g.RGBA_INTEGER,g.UNSIGNED_BYTE,ic))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,ic))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,sc))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,tc))}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return;const i=this._state,s=this._portionToSubPortionsMap[e];if(s)for(let e=0,r=s.length;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==dc[e])return void dc[e].push({onLoad:t,onProgress:i,onError:s});dc[e]=[],dc[e].push({onLoad:t,onProgress:i,onError:s});const o=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),n=this.mimeType,a=this.responseType;fetch(o).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body.getReader)return t;const i=dc[e],s=t.body.getReader(),r=t.headers.get("Content-Length"),o=r?parseInt(r):0,n=0!==o;let a=0;const l=new ReadableStream({start(e){!function t(){s.read().then((({done:s,value:r})=>{if(s)e.close();else{a+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:n,loaded:a,total:o});for(let e=0,t=i.length;e{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,n)));case"json":return e.json();default:if(void 0===n)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(n),i=t&&t[1]?t[1].toLowerCase():void 0,s=new TextDecoder(i);return e.arrayBuffer().then((e=>s.decode(e)))}}})).then((t=>{Ac.add(e,t);const i=dc[e];delete dc[e];for(let e=0,s=i.length;e{const i=dc[e];if(void 0===i)throw this.manager.itemError(e),t;delete dc[e];for(let e=0,s=i.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class fc{constructor(e=4){this.pool=e,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}_initWorker(e){if(!this.workers[e]){const t=this.workerCreator();t.addEventListener("message",this._onMessage.bind(this,e)),this.workers[e]=t}}_getIdleWorker(){for(let e=0;e{const s=this._getIdleWorker();-1!==s?(this._initWorker(s),this.workerStatus|=1<e.terminate())),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}let gc=0;class mc{constructor({viewer:e,transcoderPath:t,workerLimit:i}){this._transcoderPath=t||"https://cdn.jsdelivr.net/npm/@xeokit/xeokit-sdk/dist/basis/",this._transcoderBinary=null,this._transcoderPending=null,this._workerPool=new fc,this._workerSourceURL="",i&&this._workerPool.setWorkerLimit(i);const s=e.capabilities;this._workerConfig={astcSupported:s.astcSupported,etc1Supported:s.etc1Supported,etc2Supported:s.etc2Supported,dxtSupported:s.dxtSupported,bptcSupported:s.bptcSupported,pvrtcSupported:s.pvrtcSupported},this._supportedFileTypes=["xkt2"]}_init(){if(!this._transcoderPending){const e=new pc;e.setPath(this._transcoderPath),e.setWithCredentials(this.withCredentials);const t=e.loadAsync("basis_transcoder.js"),i=new pc;i.setPath(this._transcoderPath),i.setResponseType("arraybuffer"),i.setWithCredentials(this.withCredentials);const s=i.loadAsync("basis_transcoder.wasm");this._transcoderPending=Promise.all([t,s]).then((([e,t])=>{const i=mc.BasisWorker.toString(),s=["/* constants */","let _EngineFormat = "+JSON.stringify(mc.EngineFormat),"let _TranscoderFormat = "+JSON.stringify(mc.TranscoderFormat),"let _BasisFormat = "+JSON.stringify(mc.BasisFormat),"/* basis_transcoder.js */",e,"/* worker */",i.substring(i.indexOf("{")+1,i.lastIndexOf("}"))].join("\n");this._workerSourceURL=URL.createObjectURL(new Blob([s])),this._transcoderBinary=t,this._workerPool.setWorkerCreator((()=>{const e=new Worker(this._workerSourceURL),t=this._transcoderBinary.slice(0);return e.postMessage({type:"init",config:this._workerConfig,transcoderBinary:t},[t]),e}))})),gc>0&&console.warn("KTX2TextureTranscoder: Multiple active KTX2TextureTranscoder may cause performance issues. Use a single KTX2TextureTranscoder instance, or call .dispose() on old instances."),gc++}return this._transcoderPending}transcode(e,t,i={}){return new Promise(((s,r)=>{const o=i;this._init().then((()=>this._workerPool.postMessage({type:"transcode",buffers:e,taskConfig:o},e))).then((e=>{const i=e.data,{mipmaps:o,width:n,height:a,format:l,type:A,error:h,dfdTransferFn:c,dfdFlags:u}=i;if("error"===A)return r(h);t.setCompressedData({mipmaps:o,props:{format:l,minFilter:1===o.length?1006:1008,magFilter:1===o.length?1006:1008,encoding:2===c?3001:3e3,premultiplyAlpha:!!(1&u)}}),s()}))}))}destroy(){URL.revokeObjectURL(this._workerSourceURL),this._workerPool.destroy(),gc--}}mc.BasisFormat={ETC1S:0,UASTC_4x4:1},mc.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16},mc.EngineFormat={RGBAFormat:1023,RGBA_ASTC_4x4_Format:37808,RGBA_BPTC_Format:36492,RGBA_ETC2_EAC_Format:37496,RGBA_PVRTC_4BPPV1_Format:35842,RGBA_S3TC_DXT5_Format:33779,RGB_ETC1_Format:36196,RGB_ETC2_Format:37492,RGB_PVRTC_4BPPV1_Format:35840,RGB_S3TC_DXT1_Format:33776},mc.BasisWorker=function(){let e,t,i;const s=_EngineFormat,r=_TranscoderFormat,o=_BasisFormat;self.addEventListener("message",(function(n){const h=n.data;switch(h.type){case"init":e=h.config,c=h.transcoderBinary,t=new Promise((e=>{i={wasmBinary:c,onRuntimeInitialized:e},BASIS(i)})).then((()=>{i.initializeBasis(),void 0===i.KTX2File&&console.warn("KTX2TextureTranscoder: Please update Basis Universal transcoder.")}));break;case"transcode":t.then((()=>{try{const{width:t,height:n,hasAlpha:c,mipmaps:u,format:d,dfdTransferFn:p,dfdFlags:f}=function(t){const n=new i.KTX2File(new Uint8Array(t));function h(){n.close(),n.delete()}if(!n.isValid())throw h(),new Error("KTX2TextureTranscoder: Invalid or unsupported .ktx2 file");const c=n.isUASTC()?o.UASTC_4x4:o.ETC1S,u=n.getWidth(),d=n.getHeight(),p=n.getLevels(),f=n.getHasAlpha(),g=n.getDFDTransferFunc(),m=n.getDFDFlags(),{transcoderFormat:_,engineFormat:v}=function(t,i,n,h){let c,u;const d=t===o.ETC1S?a:l;for(let s=0;s{delete _c[t],i.destroy()}))),i} +class e{constructor(e,t){this.items=e||[],this._lastUniqueId=(t||0)+1}addItem(){let e;if(2===arguments.length){const t=arguments[0];if(e=arguments[1],this.items[t])throw"ID clash: '"+t+"'";return this.items[t]=e,t}for(e=arguments[0]||{};;){const t=this._lastUniqueId++;if(!this.items[t])return this.items[t]=e,t}}removeItem(e){const t=this.items[e];return delete this.items[e],t}}const t=new e;class i{constructor(e){this.id=e,this.parentItem=null,this.groups=[],this.menuElement=null,this.shown=!1,this.mouseOver=0}}class s{constructor(){this.items=[]}}class r{constructor(e,t,i,s,r){this.id=e,this.getTitle=t,this.doAction=i,this.getEnabled=s,this.getShown=r,this.itemElement=null,this.subMenu=null,this.enabled=!0}}class o{constructor(e={}){this._id=t.addItem(),this._context=null,this._enabled=!1,this._itemsCfg=[],this._rootMenu=null,this._menuList=[],this._menuMap={},this._itemList=[],this._itemMap={},this._shown=!1,this._nextId=0,this._eventSubs={},!1!==e.hideOnMouseDown&&(document.addEventListener("mousedown",(e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),document.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),e.items&&(this.items=e.items),this._hideOnAction=!1!==e.hideOnAction,this.context=e.context,this.enabled=!1!==e.enabled,this.hide()}on(e,t){let i=this._eventSubs[e];i||(i=[],this._eventSubs[e]=i),i.push(t)}fire(e,t){const i=this._eventSubs[e];if(i)for(let e=0,s=i.length;e{const o=this._getNextId(),n=new i(o);for(let i=0,o=e.length;i0,A=this._getNextId(),h=i.getTitle||(()=>i.title||""),c=i.doAction||i.callback||(()=>{}),u=i.getEnabled||(()=>!0),d=i.getShown||(()=>!0),p=new r(A,h,c,u,d);if(p.parentMenu=n,a.items.push(p),l){const e=t(s);p.subMenu=e,e.parentItem=p}this._itemList.push(p),this._itemMap[p.id]=p}}return this._menuList.push(n),this._menuMap[n.id]=n,n};this._rootMenu=t(e)}_getNextId(){return"ContextMenu_"+this._id+"_"+this._nextId++}_createUI(){const e=t=>{this._createMenuUI(t);const i=t.groups;for(let t=0,s=i.length;t'),i.push("
    "),t)for(let e=0,s=t.length;e'+l+""),r===o-1||e')):(i.push('
  • '+l+"
  • "),r===o-1||e'))}}i.push("
"),i.push("");const s=i.join("");document.body.insertAdjacentHTML("beforeend",s);const r=document.querySelector("."+e.id);e.menuElement=r,r.style["border-radius"]="4px",r.style.display="none",r.style["z-index"]=3e5,r.style.background="white",r.style.border="1px solid black",r.style["box-shadow"]="0 4px 5px 0 gray",r.oncontextmenu=e=>{e.preventDefault()};const o=this;let n=null;if(t)for(let e=0,i=t.length;e{e.preventDefault();const i=t.subMenu;if(!i)return void(n&&(o._hideMenu(n.id),n=null));if(n&&n.id!==i.id&&(o._hideMenu(n.id),n=null),!1===t.enabled)return;const s=t.itemElement,r=i.menuElement,a=s.getBoundingClientRect();r.getBoundingClientRect();a.right+200>window.innerWidth?o._showMenu(i.id,a.left-200,a.top-1):o._showMenu(i.id,a.right-5,a.top-1),n=i})),s||(t.itemElement.addEventListener("click",(e=>{e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus()))})),t.itemElement.addEventListener("mouseup",(e=>{3===e.which&&(e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus())))})),t.itemElement.addEventListener("mouseenter",(e=>{e.preventDefault(),!1!==t.enabled&&t.doHover&&t.doHover(o._context)})))):console.error("ContextMenu item element not found: "+t.id)}}}_updateItemsTitles(){if(this._context)for(let e=0,t=this._itemList.length;e{n.subMenu&&(e=n.itemElement,t=e.getBoundingClientRect(),i=n.subMenu.menuElement,s={visibility:i.style.visibility,display:i.style.display},i.style.display="block",i.style.visibility="hidden",o=n.subMenu.menuElement.getBoundingClientRect().width,i.style.visibility=s.visibility,i.style.display=s.display,r=t.right+o>window.innerWidth,e.setAttribute("data-submenuposition",r?"left":"right"))}))}_showMenu(e,t,i){const s=this._menuMap[e];if(!s)return void console.error("Menu not found: "+e);if(s.shown)return;const r=s.menuElement;r&&(this._showMenuElement(r,t,i),s.shown=!0)}_hideMenu(e){const t=this._menuMap[e];if(!t)return void console.error("Menu not found: "+e);if(!t.shown)return;const i=t.menuElement;i&&(this._hideMenuElement(i),t.shown=!1)}_hideAllMenus(){for(let e=0,t=this._menuList.length;ewindow.innerHeight&&(i=window.innerHeight-s),t+r>window.innerWidth&&(t=window.innerWidth-r),e.style.left=t+"px",e.style.top=i+"px"}_hideMenuElement(e){e.style.display="none"}}class n{constructor(e,t={}){this.viewer=e,this.scene=this.viewer.scene,this._lensCursorDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._lensCursorDiv,this.viewer.scene.canvas.canvas),this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red",this._lensCursorDiv.style.borderRadius="20px",this._lensCursorDiv.style.width="10px",this._lensCursorDiv.style.height="10px",this._lensCursorDiv.style.margin="-200px -200px",this._lensCursorDiv.style.zIndex="100000",this._lensCursorDiv.style.position="absolute",this._lensCursorDiv.style.pointerEvents="none",this._lensContainer=document.createElement("div"),this._lensContainerId=t.containerId||"xeokit-lens",this._lensContainer.setAttribute("id",this._lensContainerId),this._lensContainer.style.border="1px solid black",this._lensContainer.style.background="white",this._lensContainer.style.borderRadius="50%",this._lensContainer.style.width="300px",this._lensContainer.style.height="300px",this._lensContainer.style.zIndex="15000",this._lensContainer.style.position="absolute",this._lensContainer.style.pointerEvents="none",this._lensContainer.style.visibility="hidden",this._lensCanvas=document.createElement("canvas"),this._lensCanvas.id=`${this._lensContainerId}-canvas`,this._lensCanvas.style.borderRadius="50%",this._lensCanvas.style.width="300px",this._lensCanvas.style.height="300px",this._lensCanvas.style.zIndex="15000",this._lensCanvas.style.pointerEvents="none",document.body.appendChild(this._lensContainer),this._lensContainer.appendChild(this._lensCanvas),this._lensCanvasContext=this._lensCanvas.getContext("2d"),this._canvasElement=this.viewer.scene.canvas.canvas,this._canvasPos=null,this._snappedCanvasPos=null,this._lensPosToggle=t.lensPosToggle||!0,this._lensPosToggleAmount=t.lensPosToggleAmount||85,this._lensPosMarginLeft=t.lensPosMarginLeft||85,this._lensPosMarginTop=t.lensPosMarginTop||25,this._lensContainer.style.marginTop=`${this._lensPosMarginTop}px`,this._lensContainer.style.marginLeft=`${this._lensPosMarginLeft}px`,this._zoomLevel=t.zoomLevel||2,this._active=!1!==t.active,this._visible=!1,this._snapped=!1,this._onViewerRendering=this.viewer.scene.on("rendering",(()=>{this._active&&this._visible&&this.update()}))}update(){if(!this._active||!this._visible)return;if(!this._canvasPos)return;const e=this._lensContainer.getBoundingClientRect(),t=this._canvasElement.getBoundingClientRect(),i=this._canvasPos[0]e.left&&this._canvasPos[1]e.top;this._lensContainer.style.marginLeft=`${this._lensPosMarginLeft}px`,i&&(this._lensPosToggle?this._lensContainer.style.marginTop=t.bottom-t.top-this._lensCanvas.height-this._lensPosToggleAmount+"px":this._lensContainer.style.marginTop=`${this._lensPosMarginTop}px`,this._lensPosToggle=!this._lensPosToggle),this._lensCanvasContext.clearRect(0,0,this._lensCanvas.width,this._lensCanvas.height);const s=Math.max(this._lensCanvas.width,this._lensCanvas.height)/this._zoomLevel;this._lensCanvasContext.drawImage(this._canvasElement,this._canvasPos[0]-s/2,this._canvasPos[1]-s/2,s,s,0,0,this._lensCanvas.width,this._lensCanvas.height);const r=[(e.left+e.right)/2-t.left,(e.top+e.bottom)/2-t.top];if(this._snappedCanvasPos){const e=this._snappedCanvasPos[0]-this._canvasPos[0],t=this._snappedCanvasPos[1]-this._canvasPos[1];this._lensCursorDiv.style.marginLeft=r[0]+e*this._zoomLevel-10+"px",this._lensCursorDiv.style.marginTop=r[1]+t*this._zoomLevel-10+"px"}else this._lensCursorDiv.style.marginLeft=r[0]-10+"px",this._lensCursorDiv.style.marginTop=r[1]-10+"px"}set zoomFactor(e){this._zoomFactor=e,this.update()}get zoomFactor(){return this._zoomFactor}set canvasPos(e){this._canvasPos=e,this.update()}get canvasPos(){return this._canvasPos}set snappedCanvasPos(e){this._snappedCanvasPos=e,this.update()}get snappedCanvasPos(){return this._snappedCanvasPos}set snapped(e){this._snapped=e,e?(this._lensCursorDiv.style.background="greenyellow",this._lensCursorDiv.style.border="2px solid green"):(this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red")}get snapped(){return this._snapped}set active(e){this._active=e,this._lensContainer.style.visibility=e&&this._visible?"visible":"hidden",e&&this._visible||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}get active(){return this._active}set visible(e){this._visible=e,this._lensContainer.style.visibility=e&&this._active?"visible":"hidden",e&&this._active||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}get visible(){return this._visible}destroy(){this._destroyed||(this.viewer.scene.off(this._onViewerRendering),this._lensContainer.removeChild(this._lensCanvas),document.body.removeChild(this._lensContainer),this._destroyed=!0)}}let a=!0,l=a?Float64Array:Float32Array;const A=new l(3),h=new l(16),c=new l(16),u=new l(4),d={setDoublePrecisionEnabled(e){a=e,l=a?Float64Array:Float32Array},getDoublePrecisionEnabled:()=>a,MIN_DOUBLE:-Number.MAX_SAFE_INTEGER,MAX_DOUBLE:Number.MAX_SAFE_INTEGER,MAX_INT:1e7,DEGTORAD:.0174532925,RADTODEG:57.295779513,unglobalizeObjectId(e,t){const i=t.indexOf("#");return i===e.length&&t.startsWith(e)?t.substring(i+1):t},globalizeObjectId:(e,t)=>e+"#"+t,safeInv(e){const t=1/e;return isNaN(t)||!isFinite(t)?1:t},vec2:e=>new l(e||2),vec3:e=>new l(e||3),vec4:e=>new l(e||4),mat3:e=>new l(e||9),mat3ToMat4:(e,t=new l(16))=>(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t),mat4:e=>new l(e||16),mat4ToMat3(e,t){},doublesToFloats(e,t,i){const s=new l(2);for(let r=0,o=e.length;r{const e=[];for(let t=0;t<256;t++)e[t]=(t<16?"0":"")+t.toString(16);return()=>{const t=4294967295*Math.random()|0,i=4294967295*Math.random()|0,s=4294967295*Math.random()|0,r=4294967295*Math.random()|0;return`${e[255&t]+e[t>>8&255]+e[t>>16&255]+e[t>>24&255]}-${e[255&i]}${e[i>>8&255]}-${e[i>>16&15|64]}${e[i>>24&255]}-${e[63&s|128]}${e[s>>8&255]}-${e[s>>16&255]}${e[s>>24&255]}${e[255&r]}${e[r>>8&255]}${e[r>>16&255]}${e[r>>24&255]}`}})(),clamp:(e,t,i)=>Math.max(t,Math.min(i,e)),fmod(e,t){if(ee[0]===t[0]&&e[1]===t[1]&&e[2]===t[2],negateVec3:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t),negateVec4:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t),addVec4:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i),addVec4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i),addVec3:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i),addVec3Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i),subVec4:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i),subVec3:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i),subVec2:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i),geometricMeanVec2(...e){const t=new l(e[0]);for(let 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i=e[0],s=e[1],r=e[2],o=t[0],n=t[1],a=t[2];return[s*a-r*n,r*o-i*a,i*n-s*o,0]},cross3Vec3(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=t[0],a=t[1],l=t[2];return i[0]=r*l-o*a,i[1]=o*n-s*l,i[2]=s*a-r*n,i},sqLenVec4:e=>d.dotVec4(e,e),lenVec4:e=>Math.sqrt(d.sqLenVec4(e)),dotVec3:(e,t)=>e[0]*t[0]+e[1]*t[1]+e[2]*t[2],dotVec2:(e,t)=>e[0]*t[0]+e[1]*t[1],sqLenVec3:e=>d.dotVec3(e,e),sqLenVec2:e=>d.dotVec2(e,e),lenVec3:e=>Math.sqrt(d.sqLenVec3(e)),distVec3:(()=>{const e=new l(3);return(t,i)=>d.lenVec3(d.subVec3(t,i,e))})(),lenVec2:e=>Math.sqrt(d.sqLenVec2(e)),distVec2:(()=>{const e=new l(2);return(t,i)=>d.lenVec2(d.subVec2(t,i,e))})(),rcpVec3:(e,t)=>d.divScalarVec3(1,e,t),normalizeVec4(e,t){const i=1/d.lenVec4(e);return d.mulVec4Scalar(e,i,t)},normalizeVec3(e,t){const i=1/d.lenVec3(e);return d.mulVec3Scalar(e,i,t)},normalizeVec2(e,t){const i=1/d.lenVec2(e);return d.mulVec2Scalar(e,i,t)},angleVec3(e,t){let i=d.dotVec3(e,t)/Math.sqrt(d.sqLenVec3(e)*d.sqLenVec3(t));return i=i<-1?-1:i>1?1:i,Math.acos(i)},vec3FromMat4Scale:(()=>{const e=new l(3);return(t,i)=>(e[0]=t[0],e[1]=t[1],e[2]=t[2],i[0]=d.lenVec3(e),e[0]=t[4],e[1]=t[5],e[2]=t[6],i[1]=d.lenVec3(e),e[0]=t[8],e[1]=t[9],e[2]=t[10],i[2]=d.lenVec3(e),i)})(),vecToArray:(()=>{function e(e){return Math.round(1e5*e)/1e5}return t=>{for(let i=0,s=(t=Array.prototype.slice.call(t)).length;i({x:e[0],y:e[1],z:e[2]}),xyzObjectToArray:(e,t)=>((t=t||d.vec3())[0]=e.x,t[1]=e.y,t[2]=e.z,t),dupMat4:e=>e.slice(0,16),mat4To3:e=>[e[0],e[1],e[2],e[4],e[5],e[6],e[8],e[9],e[10]],m4s:e=>[e,e,e,e,e,e,e,e,e,e,e,e,e,e,e,e],setMat4ToZeroes:()=>d.m4s(0),setMat4ToOnes:()=>d.m4s(1),diagonalMat4v:e=>new l([e[0],0,0,0,0,e[1],0,0,0,0,e[2],0,0,0,0,e[3]]),diagonalMat4c:(e,t,i,s)=>d.diagonalMat4v([e,t,i,s]),diagonalMat4s:e=>d.diagonalMat4c(e,e,e,e),identityMat4:(e=new l(16))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e),identityMat3:(e=new l(9))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e),isIdentityMat4:e=>1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15],negateMat4:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t),addMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i[4]=e[4]+t[4],i[5]=e[5]+t[5],i[6]=e[6]+t[6],i[7]=e[7]+t[7],i[8]=e[8]+t[8],i[9]=e[9]+t[9],i[10]=e[10]+t[10],i[11]=e[11]+t[11],i[12]=e[12]+t[12],i[13]=e[13]+t[13],i[14]=e[14]+t[14],i[15]=e[15]+t[15],i),addMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i[4]=e[4]+t,i[5]=e[5]+t,i[6]=e[6]+t,i[7]=e[7]+t,i[8]=e[8]+t,i[9]=e[9]+t,i[10]=e[10]+t,i[11]=e[11]+t,i[12]=e[12]+t,i[13]=e[13]+t,i[14]=e[14]+t,i[15]=e[15]+t,i),addScalarMat4:(e,t,i)=>d.addMat4Scalar(t,e,i),subMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i[4]=e[4]-t[4],i[5]=e[5]-t[5],i[6]=e[6]-t[6],i[7]=e[7]-t[7],i[8]=e[8]-t[8],i[9]=e[9]-t[9],i[10]=e[10]-t[10],i[11]=e[11]-t[11],i[12]=e[12]-t[12],i[13]=e[13]-t[13],i[14]=e[14]-t[14],i[15]=e[15]-t[15],i),subMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i[4]=e[4]-t,i[5]=e[5]-t,i[6]=e[6]-t,i[7]=e[7]-t,i[8]=e[8]-t,i[9]=e[9]-t,i[10]=e[10]-t,i[11]=e[11]-t,i[12]=e[12]-t,i[13]=e[13]-t,i[14]=e[14]-t,i[15]=e[15]-t,i),subScalarMat4:(e,t,i)=>(i||(i=t),i[0]=e-t[0],i[1]=e-t[1],i[2]=e-t[2],i[3]=e-t[3],i[4]=e-t[4],i[5]=e-t[5],i[6]=e-t[6],i[7]=e-t[7],i[8]=e-t[8],i[9]=e-t[9],i[10]=e-t[10],i[11]=e-t[11],i[12]=e-t[12],i[13]=e-t[13],i[14]=e-t[14],i[15]=e-t[15],i),mulMat4(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=e[3],a=e[4],l=e[5],A=e[6],h=e[7],c=e[8],u=e[9],d=e[10],p=e[11],f=e[12],g=e[13],m=e[14],_=e[15],v=t[0],b=t[1],y=t[2],x=t[3],B=t[4],w=t[5],P=t[6],C=t[7],M=t[8],E=t[9],F=t[10],I=t[11],D=t[12],S=t[13],T=t[14],R=t[15];return i[0]=v*s+b*a+y*c+x*f,i[1]=v*r+b*l+y*u+x*g,i[2]=v*o+b*A+y*d+x*m,i[3]=v*n+b*h+y*p+x*_,i[4]=B*s+w*a+P*c+C*f,i[5]=B*r+w*l+P*u+C*g,i[6]=B*o+w*A+P*d+C*m,i[7]=B*n+w*h+P*p+C*_,i[8]=M*s+E*a+F*c+I*f,i[9]=M*r+E*l+F*u+I*g,i[10]=M*o+E*A+F*d+I*m,i[11]=M*n+E*h+F*p+I*_,i[12]=D*s+S*a+T*c+R*f,i[13]=D*r+S*l+T*u+R*g,i[14]=D*o+S*A+T*d+R*m,i[15]=D*n+S*h+T*p+R*_,i},mulMat3(e,t,i){i||(i=new l(9));const s=e[0],r=e[3],o=e[6],n=e[1],a=e[4],A=e[7],h=e[2],c=e[5],u=e[8],d=t[0],p=t[3],f=t[6],g=t[1],m=t[4],_=t[7],v=t[2],b=t[5],y=t[8];return i[0]=s*d+r*g+o*v,i[3]=s*p+r*m+o*b,i[6]=s*f+r*_+o*y,i[1]=n*d+a*g+A*v,i[4]=n*p+a*m+A*b,i[7]=n*f+a*_+A*y,i[2]=h*d+c*g+u*v,i[5]=h*p+c*m+u*b,i[8]=h*f+c*_+u*y,i},mulMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i),mulMat4v4(e,t,i=d.vec4()){const s=t[0],r=t[1],o=t[2],n=t[3];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12]*n,i[1]=e[1]*s+e[5]*r+e[9]*o+e[13]*n,i[2]=e[2]*s+e[6]*r+e[10]*o+e[14]*n,i[3]=e[3]*s+e[7]*r+e[11]*o+e[15]*n,i},transposeMat4(e,t){const i=e[4],s=e[14],r=e[8],o=e[13],n=e[12],a=e[9];if(!t||e===t){const t=e[1],l=e[2],A=e[3],h=e[6],c=e[7],u=e[11];return e[1]=i,e[2]=r,e[3]=n,e[4]=t,e[6]=a,e[7]=o,e[8]=l,e[9]=h,e[11]=s,e[12]=A,e[13]=c,e[14]=u,e}return t[0]=e[0],t[1]=i,t[2]=r,t[3]=n,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=o,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=s,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3(e,t){if(t===e){const i=e[1],s=e[2],r=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=s,t[7]=r}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4(e){const t=e[0],i=e[1],s=e[2],r=e[3],o=e[4],n=e[5],a=e[6],l=e[7],A=e[8],h=e[9],c=e[10],u=e[11],d=e[12],p=e[13],f=e[14],g=e[15];return d*h*a*r-A*p*a*r-d*n*c*r+o*p*c*r+A*n*f*r-o*h*f*r-d*h*s*l+A*p*s*l+d*i*c*l-t*p*c*l-A*i*f*l+t*h*f*l+d*n*s*u-o*p*s*u-d*i*a*u+t*p*a*u+o*i*f*u-t*n*f*u-A*n*s*g+o*h*s*g+A*i*a*g-t*h*a*g-o*i*c*g+t*n*c*g},inverseMat4(e,t){t||(t=e);const i=e[0],s=e[1],r=e[2],o=e[3],n=e[4],a=e[5],l=e[6],A=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],f=e[13],g=e[14],m=e[15],_=i*a-s*n,v=i*l-r*n,b=i*A-o*n,y=s*l-r*a,x=s*A-o*a,B=r*A-o*l,w=h*f-c*p,P=h*g-u*p,C=h*m-d*p,M=c*g-u*f,E=c*m-d*f,F=u*m-d*g,I=1/(_*F-v*E+b*M+y*C-x*P+B*w);return t[0]=(a*F-l*E+A*M)*I,t[1]=(-s*F+r*E-o*M)*I,t[2]=(f*B-g*x+m*y)*I,t[3]=(-c*B+u*x-d*y)*I,t[4]=(-n*F+l*C-A*P)*I,t[5]=(i*F-r*C+o*P)*I,t[6]=(-p*B+g*b-m*v)*I,t[7]=(h*B-u*b+d*v)*I,t[8]=(n*E-a*C+A*w)*I,t[9]=(-i*E+s*C-o*w)*I,t[10]=(p*x-f*b+m*_)*I,t[11]=(-h*x+c*b-d*_)*I,t[12]=(-n*M+a*P-l*w)*I,t[13]=(i*M-s*P+r*w)*I,t[14]=(-p*y+f*v-g*_)*I,t[15]=(h*y-c*v+u*_)*I,t},traceMat4:e=>e[0]+e[5]+e[10]+e[15],translationMat4v(e,t){const i=t||d.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v(e,t){const i=t||d.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(()=>{const e=new l(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,d.translationMat4v(e,r))})(),translationMat4s:(e,t)=>d.translationMat4c(e,e,e,t),translateMat4v:(e,t)=>d.translateMat4c(e[0],e[1],e[2],t),translateMat4c(e,t,i,s){const r=s[3];s[0]+=r*e,s[1]+=r*t,s[2]+=r*i;const o=s[7];s[4]+=o*e,s[5]+=o*t,s[6]+=o*i;const n=s[11];s[8]+=n*e,s[9]+=n*t,s[10]+=n*i;const a=s[15];return s[12]+=a*e,s[13]+=a*t,s[14]+=a*i,s},setMat4Translation:(e,t,i)=>(i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i),rotationMat4v(e,t,i){const s=d.normalizeVec4([t[0],t[1],t[2],0],[]),r=Math.sin(e),o=Math.cos(e),n=1-o,a=s[0],l=s[1],A=s[2];let h,c,u,p,f,g;return h=a*l,c=l*A,u=A*a,p=a*r,f=l*r,g=A*r,(i=i||d.mat4())[0]=n*a*a+o,i[1]=n*h+g,i[2]=n*u-f,i[3]=0,i[4]=n*h-g,i[5]=n*l*l+o,i[6]=n*c+p,i[7]=0,i[8]=n*u+f,i[9]=n*c-p,i[10]=n*A*A+o,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:(e,t,i,s,r)=>d.rotationMat4v(e,[t,i,s],r),scalingMat4v:(e,t=d.identityMat4())=>(t[0]=e[0],t[5]=e[1],t[10]=e[2],t),scalingMat3v:(e,t=d.identityMat3())=>(t[0]=e[0],t[4]=e[1],t),scalingMat4c:(()=>{const e=new l(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,d.scalingMat4v(e,r))})(),scaleMat4c:(e,t,i,s)=>(s[0]*=e,s[4]*=t,s[8]*=i,s[1]*=e,s[5]*=t,s[9]*=i,s[2]*=e,s[6]*=t,s[10]*=i,s[3]*=e,s[7]*=t,s[11]*=i,s),scaleMat4v(e,t){const i=e[0],s=e[1],r=e[2];return t[0]*=i,t[4]*=s,t[8]*=r,t[1]*=i,t[5]*=s,t[9]*=r,t[2]*=i,t[6]*=s,t[10]*=r,t[3]*=i,t[7]*=s,t[11]*=r,t},scalingMat4s:e=>d.scalingMat4c(e,e,e),rotationTranslationMat4(e,t,i=d.mat4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=s+s,l=r+r,A=o+o,h=s*a,c=s*l,u=s*A,p=r*l,f=r*A,g=o*A,m=n*a,_=n*l,v=n*A;return i[0]=1-(p+g),i[1]=c+v,i[2]=u-_,i[3]=0,i[4]=c-v,i[5]=1-(h+g),i[6]=f+m,i[7]=0,i[8]=u+_,i[9]=f-m,i[10]=1-(h+p),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler(e,t,i=d.vec4()){const s=d.clamp,r=e[0],o=e[4],n=e[8],a=e[1],l=e[5],A=e[9],h=e[2],c=e[6],u=e[10];return"XYZ"===t?(i[1]=Math.asin(s(n,-1,1)),Math.abs(n)<.99999?(i[0]=Math.atan2(-A,u),i[2]=Math.atan2(-o,r)):(i[0]=Math.atan2(c,l),i[2]=0)):"YXZ"===t?(i[0]=Math.asin(-s(A,-1,1)),Math.abs(A)<.99999?(i[1]=Math.atan2(n,u),i[2]=Math.atan2(a,l)):(i[1]=Math.atan2(-h,r),i[2]=0)):"ZXY"===t?(i[0]=Math.asin(s(c,-1,1)),Math.abs(c)<.99999?(i[1]=Math.atan2(-h,u),i[2]=Math.atan2(-o,l)):(i[1]=0,i[2]=Math.atan2(a,r))):"ZYX"===t?(i[1]=Math.asin(-s(h,-1,1)),Math.abs(h)<.99999?(i[0]=Math.atan2(c,u),i[2]=Math.atan2(a,r)):(i[0]=0,i[2]=Math.atan2(-o,l))):"YZX"===t?(i[2]=Math.asin(s(a,-1,1)),Math.abs(a)<.99999?(i[0]=Math.atan2(-A,l),i[1]=Math.atan2(-h,r)):(i[0]=0,i[1]=Math.atan2(n,u))):"XZY"===t&&(i[2]=Math.asin(-s(o,-1,1)),Math.abs(o)<.99999?(i[0]=Math.atan2(c,l),i[1]=Math.atan2(n,r)):(i[0]=Math.atan2(-A,u),i[1]=0)),i},composeMat4:(e,t,i,s=d.mat4())=>(d.quaternionToRotationMat4(t,s),d.scaleMat4v(i,s),d.translateMat4v(e,s),s),decomposeMat4:(()=>{const e=new l(3),t=new l(16);return function(i,s,r,o){e[0]=i[0],e[1]=i[1],e[2]=i[2];let n=d.lenVec3(e);e[0]=i[4],e[1]=i[5],e[2]=i[6];const a=d.lenVec3(e);e[8]=i[8],e[9]=i[9],e[10]=i[10];const l=d.lenVec3(e);d.determinantMat4(i)<0&&(n=-n),s[0]=i[12],s[1]=i[13],s[2]=i[14],t.set(i);const A=1/n,h=1/a,c=1/l;return t[0]*=A,t[1]*=A,t[2]*=A,t[4]*=h,t[5]*=h,t[6]*=h,t[8]*=c,t[9]*=c,t[10]*=c,d.mat4ToQuaternion(t,r),o[0]=n,o[1]=a,o[2]=l,this}})(),getColMat4(e,t){const i=4*t;return[e[i],e[i+1],e[i+2],e[i+3]]},setRowMat4(e,t,i){e[t]=i[0],e[t+4]=i[1],e[t+8]=i[2],e[t+12]=i[3]},lookAtMat4v(e,t,i,s){s||(s=d.mat4());const r=e[0],o=e[1],n=e[2],a=i[0],l=i[1],A=i[2],h=t[0],c=t[1],u=t[2];if(r===h&&o===c&&n===u)return d.identityMat4();let p,f,g,m,_,v,b,y,x,B;return p=r-h,f=o-c,g=n-u,B=1/Math.sqrt(p*p+f*f+g*g),p*=B,f*=B,g*=B,m=l*g-A*f,_=A*p-a*g,v=a*f-l*p,B=Math.sqrt(m*m+_*_+v*v),B?(B=1/B,m*=B,_*=B,v*=B):(m=0,_=0,v=0),b=f*v-g*_,y=g*m-p*v,x=p*_-f*m,B=Math.sqrt(b*b+y*y+x*x),B?(B=1/B,b*=B,y*=B,x*=B):(b=0,y=0,x=0),s[0]=m,s[1]=b,s[2]=p,s[3]=0,s[4]=_,s[5]=y,s[6]=f,s[7]=0,s[8]=v,s[9]=x,s[10]=g,s[11]=0,s[12]=-(m*r+_*o+v*n),s[13]=-(b*r+y*o+x*n),s[14]=-(p*r+f*o+g*n),s[15]=1,s},lookAtMat4c:(e,t,i,s,r,o,n,a,l)=>d.lookAtMat4v([e,t,i],[s,r,o],[n,a,l],[]),orthoMat4c(e,t,i,s,r,o,n){n||(n=d.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2/l,n[6]=0,n[7]=0,n[8]=0,n[9]=0,n[10]=-2/A,n[11]=0,n[12]=-(e+t)/a,n[13]=-(s+i)/l,n[14]=-(o+r)/A,n[15]=1,n},frustumMat4v(e,t,i){i||(i=d.mat4());const s=[e[0],e[1],e[2],0],r=[t[0],t[1],t[2],0];d.addVec4(r,s,h),d.subVec4(r,s,c);const o=2*s[2],n=c[0],a=c[1],l=c[2];return i[0]=o/n,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=o/a,i[6]=0,i[7]=0,i[8]=h[0]/n,i[9]=h[1]/a,i[10]=-h[2]/l,i[11]=-1,i[12]=0,i[13]=0,i[14]=-o*r[2]/l,i[15]=0,i},frustumMat4(e,t,i,s,r,o,n){n||(n=d.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2*r/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2*r/l,n[6]=0,n[7]=0,n[8]=(t+e)/a,n[9]=(s+i)/l,n[10]=-(o+r)/A,n[11]=-1,n[12]=0,n[13]=0,n[14]=-o*r*2/A,n[15]=0,n},perspectiveMat4(e,t,i,s,r){const o=[],n=[];return o[2]=i,n[2]=s,n[1]=o[2]*Math.tan(e/2),o[1]=-n[1],n[0]=n[1]*t,o[0]=-n[0],d.frustumMat4v(o,n,r)},compareMat4:(e,t)=>e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[11]===t[11]&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[15]===t[15],transformPoint3(e,t,i=d.vec3()){const s=t[0],r=t[1],o=t[2];return 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isComponent(){return!0}constructor(e=null,t={}){if(this.scene=null,"Scene"===this.type)this.scene=this,this.viewer=t.viewer;else{if("Scene"===e.type)this.scene=e;else{if(!(e instanceof R))throw"Invalid param: owner must be a Component";this.scene=e.scene}this._owner=e}this._dontClear=!!t.dontClear,this._renderer=this.scene._renderer,this.meta=t.meta||{},this.id=t.id,this.destroyed=!1,this._attached={},this._attachments=null,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,this._ownedComponents=null,this!==this.scene&&this.scene._addComponent(this),this._updateScheduled=!1,e&&e._own(this)}glRedraw(){this._renderer&&(this._renderer.imageDirty(),this.castsShadow&&this._renderer.shadowsDirty())}glResort(){this._renderer&&this._renderer.needStateSort()}get owner(){return this._owner}isType(e){return 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this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}_message(e){return" ["+this.type+" "+y.inQuotes(this.id)+"]: "+e}warn(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}error(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}_attach(e){const t=e.name;if(!t)return void this.error("Component 'name' expected");let i=e.component;const s=e.sceneDefault,r=e.sceneSingleton,o=e.type,n=e.on,a=!1!==e.recompiles;if(i&&(y.isNumeric(i)||y.isString(i))){const e=i;if(i=this.scene.components[e],!i)return void this.error("Component not found: "+y.inQuotes(e))}if(!i)if(!0===r){const e=this.scene.types[o];for(const t in e)if(e.hasOwnProperty){i=e[t];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===s&&(i=this.scene[t],!i))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+y.inQuotes(i.id));if(o&&!i.isType(o))return void this.error("Expected a "+o+" type or subtype: "+i.type+" "+y.inQuotes(i.id))}this._attachments||(this._attachments={});const l=this._attached[t];let A,h,c;if(l){if(i&&l.id===i.id)return;const e=this._attachments[l.id];for(A=e.subs,h=0,c=A.length;h{delete this._ownedComponents[e.id]}),this)}_needUpdate(e){this._updateScheduled||(this._updateScheduled=!0,0===e?this._doUpdate():I.scheduleTask(this._doUpdate,this))}_doUpdate(){this._updateScheduled&&(this._updateScheduled=!1,this._update&&this._update())}scheduleTask(e){I.scheduleTask(e,null)}_update(){}clear(){if(this._ownedComponents)for(var e in this._ownedComponents)if(this._ownedComponents.hasOwnProperty(e)){this._ownedComponents[e].destroy(),delete this._ownedComponents[e]}}destroy(){if(this.destroyed)return;let e,t,i,s,r,o;if(this.fire("destroyed",this.destroyed=!0),this._attachments)for(e in this._attachments)if(this._attachments.hasOwnProperty(e)){for(t=this._attachments[e],i=t.component,s=t.subs,r=0,o=s.length;r=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}class N{constructor(){this.planes=[new k,new k,new k,new k,new k,new k]}}function Q(e,t,i){const s=d.mulMat4(i,t,O),r=s[0],o=s[1],n=s[2],a=s[3],l=s[4],A=s[5],h=s[6],c=s[7],u=s[8],p=s[9],f=s[10],g=s[11],m=s[12],_=s[13],v=s[14],b=s[15];e.planes[0].set(a-r,c-l,g-u,b-m),e.planes[1].set(a+r,c+l,g+u,b+m),e.planes[2].set(a-o,c-A,g-p,b-_),e.planes[3].set(a+o,c+A,g+p,b+_),e.planes[4].set(a-n,c-h,g-f,b-v),e.planes[5].set(a+n,c+h,g+f,b+v)}function V(e,t){let i=N.INSIDE;const s=L,r=U;s[0]=t[0],s[1]=t[1],s[2]=t[2],r[0]=t[3],r[1]=t[4],r[2]=t[5];const o=[s,r];for(let t=0;t<6;++t){const s=e.planes[t];if(s.normal[0]*o[s.testVertex[0]][0]+s.normal[1]*o[s.testVertex[1]][1]+s.normal[2]*o[s.testVertex[2]][2]+s.offset<0)return N.OUTSIDE;s.normal[0]*o[1-s.testVertex[0]][0]+s.normal[1]*o[1-s.testVertex[1]][1]+s.normal[2]*o[1-s.testVertex[2]][2]+s.offset<0&&(i=N.INTERSECT)}return i}N.INSIDE=0,N.INTERSECT=1,N.OUTSIDE=2;class H extends R{constructor(e={}){if(!e.viewer)throw"[MarqueePicker] Missing config: viewer";if(!e.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";super(e.viewer.scene,e),this.viewer=e.viewer,this._objectsKdTree3=e.objectsKdTree3,this._canvasMarqueeCorner1=d.vec2(),this._canvasMarqueeCorner2=d.vec2(),this._canvasMarquee=d.AABB2(),this._marqueeFrustum=new N,this._marqueeFrustumProjMat=d.mat4(),this._pickMode=!1,this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement),this._marqueeElement.style.position="absolute",this._marqueeElement.style["z-index"]="40000005",this._marqueeElement.style.width="8px",this._marqueeElement.style.height="8px",this._marqueeElement.style.visibility="hidden",this._marqueeElement.style.top="0px",this._marqueeElement.style.left="0px",this._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",this._marqueeElement.style.opacity=1,this._marqueeElement.style["pointer-events"]="none"}setMarqueeCorner1(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarqueeCorner2(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarquee(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}setMarqueeVisible(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}getMarqueeVisible(){return this._marqueVisible}setPickMode(e){if(e!==H.PICK_MODE_INSIDE&&e!==H.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===H.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}getPickMode(){return this._pickMode}clear(){this.fire("clear",{})}pick(){this._updateMarquee(),this._buildMarqueeFrustum();const e=[],t=(i,s=N.INTERSECT)=>{if(s===N.INTERSECT&&(s=V(this._marqueeFrustum,i.aabb)),s!==N.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;i3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&t(this._objectsKdTree3.root),this.fire("picked",e),e}_updateMarquee(){this._canvasMarquee[0]=Math.min(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[1]=Math.min(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._canvasMarquee[2]=Math.max(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[3]=Math.max(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._marqueeElement.style.width=this._canvasMarquee[2]-this._canvasMarquee[0]+"px",this._marqueeElement.style.height=this._canvasMarquee[3]-this._canvasMarquee[1]+"px",this._marqueeElement.style.left=`${this._canvasMarquee[0]}px`,this._marqueeElement.style.top=`${this._canvasMarquee[1]}px`}_buildMarqueeFrustum(){const e=this.viewer.scene.canvas.canvas,t=e.clientWidth,i=e.clientHeight,s=e.clientLeft,r=e.clientTop,o=2/t,n=2/i,a=e.clientHeight/e.clientWidth,l=(this._canvasMarquee[0]-s)*o-1,A=(this._canvasMarquee[2]-s)*o-1,h=-(this._canvasMarquee[3]-r)*n+1,c=-(this._canvasMarquee[1]-r)*n+1,u=this.viewer.scene.camera.frustum.near*(17*a);d.frustumMat4(l,A,h*a,c*a,u,1e4,this._marqueeFrustumProjMat),Q(this._marqueeFrustum,this.viewer.scene.camera.viewMatrix,this._marqueeFrustumProjMat)}destroy(){super.destroy(),this._marqueeElement.parentElement&&(this._marqueeElement.parentElement.removeChild(this._marqueeElement),this._marqueeElement=null,this._objectsKdTree3=null)}}H.PICK_MODE_INTERSECTS=0,H.PICK_MODE_INSIDE=1;class j extends R{constructor(e){super(e.marqueePicker,e);const t=e.marqueePicker,i=t.viewer.scene.canvas.canvas;let s,r,o,n,a,l,A,h=!1,c=!1,u=!1;i.addEventListener("mousedown",(e=>{this.getActive()&&0===e.button&&(A=setTimeout((function(){const o=t.viewer.scene.input;o.keyDown[o.KEY_CTRL]||t.clear(),s=e.pageX,r=e.pageY,a=e.offsetX,t.setMarqueeCorner1([s,r]),h=!0,t.viewer.cameraControl.pointerEnabled=!1,t.setMarqueeVisible(!0),i.style.cursor="crosshair"}),400),c=!0)})),i.addEventListener("mouseup",(e=>{if(!this.getActive())return;if(!h&&!u)return;if(0!==e.button)return;clearTimeout(A),o=e.pageX,n=e.pageY;const i=Math.abs(o-s),a=Math.abs(n-r);h=!1,t.viewer.cameraControl.pointerEnabled=!0,u&&(u=!1),(i>3||a>3)&&t.pick()})),document.addEventListener("mouseup",(e=>{this.getActive()&&0===e.button&&(clearTimeout(A),h&&(t.setMarqueeVisible(!1),h=!1,c=!1,u=!0,t.viewer.cameraControl.pointerEnabled=!0))}),!0),i.addEventListener("mousemove",(e=>{this.getActive()&&0===e.button&&c&&(clearTimeout(A),h&&(o=e.pageX,n=e.pageY,l=e.offsetX,t.setMarqueeVisible(!0),t.setMarqueeCorner2([o,n]),t.setPickMode(a{if(!this._running)return;i||(i=e);const r=e-i,o=Math.min(r/300,1),n=t+(2-t)*o;this._circleRadius=n,this._circleDiv.style.width=`${this._circleRadius}px`,this._circleDiv.style.height=`${this._circleRadius}px`,this._circleDiv.style.marginLeft=this._circlePos[0]-this._circleRadius/2+"px",this._circleDiv.style.marginTop=this._circlePos[1]-this._circleRadius/2+"px",o<1&&requestAnimationFrame(s)};this._running=!0,requestAnimationFrame(s),this._circleDiv.style.visibility="visible"}stop(){this._destroyed||(this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius=`${this._circleRadius}px`,this._circleDiv.style.visibility="hidden")}set durationMs(e){this.stop(),this._durationMs=e}get durationMs(){return this._durationMs}destroy(){this._destroyed||(this.stop(),this._circleDiv.parentElement.removeChild(this._circleDiv),this._destroyed=!0)}}class z{constructor(e,t,i){this.id=i&&i.id?i.id:e,this.viewer=t,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,t.addPlugin(this)}scheduleTask(e){I.scheduleTask(e,null)}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){console.log(`[xeokit plugin ${this.id}]: ${e}`)}warn(e){console.warn(`[xeokit plugin ${this.id}]: ${e}`)}error(e){console.error(`[xeokit plugin ${this.id}]: ${e}`)}send(e,t){}destroy(){this.viewer.removePlugin(this)}}const W={isIphoneSafari(){const e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i}};class K{constructor(e,t={}){this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!1!==t.visible,this._culled=!1;var i=this._dot,s=i.style;s["border-radius"]="25px",s.border="solid 2px white",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"40000005":t.zIndex,s.width="8px",s.height="8px",s.visibility=this._visible?"visible":"hidden",s.top="0px",s.left="0px",s["box-shadow"]="0 2px 5px 0 #182A3D;",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._dotClickable,o=r.style;o["border-radius"]="35px",o.border="solid 10px white",o.position="absolute",o["z-index"]=void 0===t.zIndex?"40000007":t.zIndex+1,o.width="8px",o.height="8px",o.visibility="visible",o.top="0px",o.left="0px",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),r.addEventListener("click",(t=>{e.dispatchEvent(new MouseEvent("mouseover",t))})),t.onMouseOver&&r.addEventListener("mouseover",(i=>{t.onMouseOver(i,this),e.dispatchEvent(new MouseEvent("mouseover",i))})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onTouchstart&&r.addEventListener("touchstart",(e=>{t.onTouchstart(e,this)})),t.onTouchmove&&r.addEventListener("touchmove",(e=>{t.onTouchmove(e,this)})),t.onTouchend&&r.addEventListener("touchend",(e=>{t.onTouchend(e,this)})),t.onContextMenu&&(W.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.borderColor)}setPos(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var s=this._dotClickable.style;s.left=Math.round(e)-9+"px",s.top=Math.round(t)-9+"px"}setFillColor(e){this._dot.style.background=e||"lightgreen"}setBorderColor(e){this._dot.style.border="solid 2px"+(e||"black")}setOpacity(e){this._dot.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}destroy(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}const X=d.vec3(),J=d.vec4(),Y=function(){const e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(s,r,o){return o=o||e,t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=1,d.transformVec4(s,t,i),d.setMat4Translation(s,i,o),o.slice()}}();function Z(e,t,i){const s=Float32Array.from([e[0]])[0],r=e[0]-s,o=Float32Array.from([e[1]])[0],n=e[1]-o,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=s,t[1]=o,t[2]=a,i[0]=r,i[1]=n,i[2]=l}function q(e,t,i,s=1e3){const r=d.getPositionsCenter(e,X),o=Math.round(r[0]/s)*s,n=Math.round(r[1]/s)*s,a=Math.round(r[2]/s)*s;i[0]=o,i[1]=n,i[2]=a;const l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(let i=0,s=e.length;i0?this.meshes[0]._colorize[3]/255:1}set opacity(e){if(0===this.meshes.length)return;const t=null!=e,i=this.meshes[0]._colorize[3];let s=255;if(t){if(e<0?e=0:e>1&&(e=1),s=Math.floor(255*e),i===s)return}else if(s=255,i===s)return;for(let e=0,t=this.meshes.length;e=0&&(e+=i)}return e>0?e:-1}_getFlag(e){return!!(this._flags&e)}_finalize(){const e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(let e=0,t=this.meshes.length;e{this._viewPosDirty=!0,this._needUpdate()})),this._onCameraProjMatrix=this.scene.camera.on("projMatrix",(()=>{this._canvasPosDirty=!0,this._needUpdate()})),this._onEntityDestroyed=null,this._onEntityModelDestroyed=null,this._renderer.addMarker(this),this.entity=t.entity,this.worldPos=t.worldPos,this.occludable=t.occludable}_update(){if(this._viewPosDirty&&(d.transformPoint3(this.scene.camera.viewMatrix,this._worldPos,this._viewPos),this._viewPosDirty=!1,this._canvasPosDirty=!0,this.fire("viewPos",this._viewPos)),this._canvasPosDirty){de.set(this._viewPos),de[3]=1,d.transformPoint4(this.scene.camera.projMatrix,de,pe);const e=this.scene.canvas.boundary;this._canvasPos[0]=Math.floor((1+pe[0]/pe[3])*e[2]/2),this._canvasPos[1]=Math.floor((1-pe[1]/pe[3])*e[3]/2),this._canvasPosDirty=!1,this.fire("canvasPos",this._canvasPos)}}_setVisible(e){this._visible,this._visible=e,this.fire("visible",this._visible)}set entity(e){if(this._entity){if(this._entity===e)return;null!==this._onEntityDestroyed&&(this._entity.model?this._entity.model.off(this._onEntityDestroyed):this._entity.off(this._onEntityDestroyed),this._onEntityDestroyed=null),null!==this._onEntityModelDestroyed&&(this._entity.model&&this._entity.model.off(this._onEntityModelDestroyed),this._onEntityModelDestroyed=null)}this._entity=e,this._entity&&(this._entity instanceof ue?this._onEntityModelDestroyed=this._entity.model.on("destroyed",(()=>{this._entity=null,this._onEntityModelDestroyed=null})):this._onEntityDestroyed=this._entity.on("destroyed",(()=>{this._entity=null,this._onEntityDestroyed=null}))),this.fire("entity",this._entity,!0)}get entity(){return this._entity}set occludable(e){(e=!!e)!==this._occludable&&(this._occludable=e,this._occludable&&this._renderer.markerWorldPosUpdated(this))}get occludable(){return this._occludable}set worldPos(e){this._worldPos.set(e||[0,0,0]),Z(this._worldPos,this._origin,this._rtcPos),this._occludable&&this._renderer.markerWorldPosUpdated(this),this._viewPosDirty=!0,this.fire("worldPos",this._worldPos),this._needUpdate()}get worldPos(){return this._worldPos}get origin(){return this._origin}get rtcPos(){return this._rtcPos}get viewPos(){return this._update(),this._viewPos}get canvasPos(){return this._update(),this._canvasPos}get visible(){return!!this._visible}destroy(){this.fire("destroyed",!0),this.scene.camera.off(this._onCameraViewMatrix),this.scene.camera.off(this._onCameraProjMatrix),this._entity&&(null!==this._onEntityDestroyed&&this._entity.model.off(this._onEntityDestroyed),null!==this._onEntityModelDestroyed&&this._entity.model.off(this._onEntityModelDestroyed)),this._renderer.removeMarker(this),super.destroy()}}const ge=()=>{};function me(e,t,i){const s=e.getBoundingClientRect(),r=t.getBoundingClientRect();i[0]+=s.left-r.left,i[1]+=s.top-r.top}class _e extends fe{constructor(e,t,i,s={}){super(e,t);const r=(e,t)=>i=>{e&&e(i),this.fire(t,i,!0)};this._dot=new K(i,{fillColor:s.fillColor,zIndex:s.zIndex,onMouseOver:r(s.onMouseOver,"mouseover"),onMouseLeave:r(s.onMouseLeave,"mouseleave"),onMouseWheel:r(s.onMouseWheel,"wheel"),onMouseDown:r(s.onMouseDown,"mousedown"),onMouseUp:r(s.onMouseUp,"mouseup"),onMouseMove:r(s.onMouseMove,"mousemove"),onTouchstart:r(s.onTouchstart,"touchstart"),onTouchmove:r(s.onTouchmove,"touchmove"),onTouchend:r(s.onTouchend,"touchend"),onContextMenu:r(s.onContextMenu,"contextmenu")});const o=()=>{const t=this.canvasPos.slice();me(e.canvas.canvas,i,t),this._dot.setPos(t[0],t[1])};this.on("worldPos",o);const n=e.camera.on("viewMatrix",o),a=e.camera.on("projMatrix",o);this._cleanup=()=>{e.camera.off(n),e.camera.off(a),this._dot.destroy()}}setClickable(e){this._dot.setClickable(e)}setCulled(e){this._dot.setCulled(e)}setFillColor(e){this._dot.setFillColor(e)}setHighlighted(e){this._dot.setHighlighted(e)}setOpacity(e){this._dot.setOpacity(e)}setVisible(e){this._dot.setVisible(e)}destroy(){this._cleanup(),super.destroy()}}function ve(e,t){const i=function(e,i){if(e in t)return t[e];if(void 0!==i)return i;throw"config missing: "+e},s=i("viewer"),r=i("ray2WorldPos"),o=i("handleMouseEvents",!1),n=i("handleTouchEvents",!1),a=i("onStart",ge),l=i("onMove",ge),A=i("onEnd",ge),h=s.scene,c=h.canvas.canvas,u=e=>{const t=d.vec2([e.clientX,e.clientY]);me(c.ownerDocument.documentElement,c,t),l(t,(e=>{const t=d.vec3(),i=d.vec3();return d.canvasPosToWorldRay(c,h.camera.viewMatrix,h.camera.projMatrix,h.camera.projection,e,t,i),r(t,i,e)})(t))};let p=null;const f=function(e){const t=p.matchesEvent(e);t&&u(t)},g=function(t){const i=p.matchesEvent(t);i&&(e.setOpacity(b),p.cleanup(),u(i),A())},m=function(t,i){p&&p.cleanup(),e.setOpacity(1),e.setClickable(!1),s.cameraControl.active=!1,p={matchesEvent:t,cleanup:function(){p=null,e.setClickable(!0),s.cameraControl.active=!0,i()}},a()},_=[],v=function(t,i){const s=e.on(t,i);_.push((()=>e.off(s)))};if(o&&(v("mouseover",(()=>!p&&e.setOpacity(1))),v("mouseleave",(()=>!p&&e.setOpacity(b))),v("mousedown",(e=>{1===e.which&&(c.addEventListener("mousemove",f),c.addEventListener("mouseup",g),m((e=>1===e.which&&e),(()=>{c.removeEventListener("mousemove",f),c.removeEventListener("mouseup",g)})))}))),n){let e;v("touchstart",(t=>{t.preventDefault(),1===t.touches.length&&(e=t.touches[0].identifier,m((t=>[...t.changedTouches].find((t=>t.identifier===e))),(()=>{e=null})))})),v("touchmove",(e=>{e.preventDefault(),f(e)})),v("touchend",(e=>{e.preventDefault(),g(e)}))}const b=.8;return e.setOpacity(b),function(){p&&p.cleanup(),_.forEach((e=>e())),e.setOpacity(1)}}function be(e){const t=function(t,i){if(t in e)return e[t];if(void 0!==i)return i;throw"config missing: "+t},i=t("viewer"),s=t("handleMouseEvents",!1),r=t("handleTouchEvents",!1),o=t("pointerLens",null),n=t("dots"),a=t("ray2WorldPos"),l=t("onEnd",ge),A=o?function(e){o.visible=!!e,e&&(o.canvasPos=e)}:()=>{},h=n.map((e=>{let t;return ve(e,{handleMouseEvents:s,handleTouchEvents:r,viewer:i,ray2WorldPos:(e,i,s)=>a(e,i,s)||t,onStart:()=>{t=e.worldPos.slice(),c(!1,e)},onMove:(t,i)=>{A(t),e.worldPos=i},onEnd:()=>{l(t,e)||(e.worldPos=t),A(null),c(!0,e)}})})),c=(e,t)=>n.forEach((i=>i!==t&&i.setClickable(e)));return c(!0),function(){h.forEach((e=>e())),A(null)}}const ye=function(e,t,i){return function(s,r,o){const n=e.scene,a=n.canvas.canvas,l=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,me(a.ownerDocument.documentElement,a,t),t),A=e=>{const t=d.vec3(),s=d.vec3();return d.canvasPosToWorldRay(a,n.camera.viewMatrix,n.camera.projMatrix,n.camera.projection,e,t,s),i(t,s)};let h=null;const c=()=>{};let u,p=c;const f=function(){t.stop(),clearTimeout(h),e.cameraControl.active=!0,p=c,u=null},g=function(){f(),a.removeEventListener("touchstart",m),a.removeEventListener("touchmove",_),a.removeEventListener("touchend",v)},m=function(i){const o=i.touches;if(1!==o.length)f(),s();else{const i=o[0],s=l(i,d.vec2());A(s)&&(u=i.identifier,p=e=>{d.distVec2(s,e)>20&&f()},h=setTimeout((function(){t.start(s),h=setTimeout((function(){t.stop(),e.cameraControl.active=!1,p=e=>{r(e,A(e))},p(s)}),300)}),250))}};a.addEventListener("touchstart",m,{passive:!0});const _=function(e){const t=[...e.changedTouches].find((e=>e.identifier===u));t&&p(l(t,d.vec2()))};a.addEventListener("touchmove",_,{passive:!0});const v=function(e){const t=[...e.changedTouches].find((e=>e.identifier===u));if(t){g();const e=l(t,d.vec2());o(e,A(e))}};return a.addEventListener("touchend",v,{passive:!0}),g}};class xe{constructor(e,t={}){this._color=t.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=t.thickness||1,this._thicknessClickable=t.thicknessClickable||6,this._visible=!0,this._culled=!1;var i=this._wire,s=i.style;s.border="solid "+this._thickness+"px "+this._color,s.position="absolute",s["z-index"]=void 0===t.zIndex?"2000001":t.zIndex,s.width="0px",s.height="0px",s.visibility="visible",s.top="0px",s.left="0px",s["-webkit-transform-origin"]="0 0",s["-moz-transform-origin"]="0 0",s["-ms-transform-origin"]="0 0",s["-o-transform-origin"]="0 0",s["transform-origin"]="0 0",s["-webkit-transform"]="rotate(0deg)",s["-moz-transform"]="rotate(0deg)",s["-ms-transform"]="rotate(0deg)",s["-o-transform"]="rotate(0deg)",s.transform="rotate(0deg)",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._wireClickable,o=r.style;o.border="solid "+this._thicknessClickable+"px "+this._color,o.position="absolute",o["z-index"]=void 0===t.zIndex?"2000002":t.zIndex+1,o.width="0px",o.height="0px",o.visibility="visible",o.top="0px",o.left="0px",o["-webkit-transform-origin"]="0 0",o["-moz-transform-origin"]="0 0",o["-ms-transform-origin"]="0 0",o["-o-transform-origin"]="0 0",o["transform-origin"]="0 0",o["-webkit-transform"]="rotate(0deg)",o["-moz-transform"]="rotate(0deg)",o["-ms-transform"]="rotate(0deg)",o["-o-transform"]="rotate(0deg)",o.transform="rotate(0deg)",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),t.onMouseOver&&r.addEventListener("mouseover",(e=>{t.onMouseOver(e,this)})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(W.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}get visible(){return"visible"===this._wire.style.visibility}_update(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var s=this._wireClickable.style;s.width=Math.round(e)+"px",s.left=Math.round(this._x1)+"px",s.top=Math.round(this._y1)+"px",s["-webkit-transform"]="rotate("+t+"deg)",s["-moz-transform"]="rotate("+t+"deg)",s["-ms-transform"]="rotate("+t+"deg)",s["-o-transform"]="rotate("+t+"deg)",s.transform="rotate("+t+"deg)"}setStartAndEnd(e,t,i,s){this._x1=e,this._y1=t,this._x2=i,this._y2=s,this._update()}setColor(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}setOpacity(e){this._wire.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}destroy(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}class Be{constructor(e,t={}){this._highlightClass="viewer-ruler-label-highlighted",this._prefix=t.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var i=this._label,s=i.style;s["border-radius"]="5px",s.color="white",s.padding="4px",s.border="solid 1px",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"5000005":t.zIndex,s.width="auto",s.height="auto",s.visibility="visible",s.top="0px",s.left="0px",s["pointer-events"]="all",s.opacity=1,t.onContextMenu,i.innerText="",e.appendChild(i),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.fillColor),this.setText(t.text),t.onMouseOver&&i.addEventListener("mouseover",(e=>{t.onMouseOver(e,this),e.preventDefault()})),t.onMouseLeave&&i.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this),e.preventDefault()})),t.onMouseWheel&&i.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&i.addEventListener("mousedown",(e=>{t.onMouseDown(e,this),e.stopPropagation()})),t.onMouseUp&&i.addEventListener("mouseup",(e=>{t.onMouseUp(e,this),e.stopPropagation()})),t.onMouseMove&&i.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(W.isIphoneSafari()?(i.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),i.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):i.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}setPos(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}setPosOnWire(e,t,i,s){var r=e+.5*(i-e),o=t+.5*(s-t),n=this._label.style;n.left=Math.round(r)-20+"px",n.top=Math.round(o)-12+"px"}setPosBetweenWires(e,t,i,s,r,o){var n=(e+i+r)/3,a=(t+s+o)/3,l=this._label.style;l.left=Math.round(n)-20+"px",l.top=Math.round(a)-12+"px"}setText(e){this._label.innerHTML=this._prefix+(e||"")}setFillColor(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}setBorderColor(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}setOpacity(e){this._label.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}setClickable(e){this._label.style["pointer-events"]=e?"all":"none"}setPrefix(e){this._prefix!==e&&(this._prefix=e)}destroy(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}var we=d.vec3(),Pe=d.vec3();class Ce extends R{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._color=t.color||e.defaultColor;var i=this.plugin.viewer.scene;this._originWorld=d.vec3(),this._cornerWorld=d.vec3(),this._targetWorld=d.vec3(),this._wp=new Float64Array(12),this._vp=new Float64Array(12),this._pp=new Float64Array(12),this._cp=new Int16Array(6);const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},l=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};this._originDot=new _e(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._cornerDot=new _e(i,t.corner,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetDot=new _e(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._originWire=new xe(this._container,{color:this._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetWire=new xe(this._container,{color:this._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._angleLabel=new Be(this._container,{fillColor:this._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._visible=!1,this._originVisible=!1,this._cornerVisible=!1,this._targetVisible=!1,this._originWireVisible=!1,this._targetWireVisible=!1,this._angleVisible=!1,this._labelsVisible=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._cornerDot.on("worldPos",(e=>{this._cornerWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.cornerVisible=t.cornerVisible,this.targetVisible=t.targetVisible,this.originWireVisible=t.originWireVisible,this.targetWireVisible=t.targetWireVisible,this.angleVisible=t.angleVisible,this.labelsVisible=t.labelsVisible}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(d.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){const u=-.3,p=this._originDot.viewPos[2],f=this._cornerDot.viewPos[2],g=this._targetDot.viewPos[2];if(p>u||f>u||g>u)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);d.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var t=this._pp,i=this._cp,s=e.canvas.canvas.getBoundingClientRect();const m=this._container.getBoundingClientRect();for(var r=s.top-m.top,o=s.left-m.left,n=e.canvas.boundary,a=n[2],l=n[3],A=0,h=0,c=t.length;he.offsetTop+(e.offsetParent&&e.offsetParent!==t.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==t.parentNode&&c(e.offsetParent)),u=d.vec2(),p=e=>{e.snappedToVertex||e.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!0),this.markerDiv.style.background="greenyellow",this.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.canvasPos,s.snapped=!1),this.markerDiv.style.background="pink",this.markerDiv.style.border="2px solid red");const i=e.snappedCanvasPos||e.canvasPos;switch(r=!0,o=e.entity,l.set(e.worldPos),A.set(i),this._mouseState){case 0:this._canvasToPagePos?(this._canvasToPagePos(t,i,u),this.markerDiv.style.left=u[0]-5+"px",this.markerDiv.style.top=u[1]-5+"px"):(this.markerDiv.style.left=c(t)+i[0]-5+"px",this.markerDiv.style.top=h(t)+i[1]-5+"px");break;case 1:this._currentAngleMeasurement&&(this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.angleVisible=!1,this._currentAngleMeasurement.corner.worldPos=e.worldPos,this._currentAngleMeasurement.corner.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer";break;case 2:this._currentAngleMeasurement&&(this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.angleVisible=!0,this._currentAngleMeasurement.target.worldPos=e.worldPos,this._currentAngleMeasurement.target.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer"}};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),t.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(n=e.clientX,a=e.clientY)}),t.addEventListener("mouseup",this._onMouseUp=e=>{if(1===e.which&&!(e.clientX>n+20||e.clientXa+20||e.clientY{if(r=!1,s&&(s.visible=!0,s.pointerPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!1),this.markerDiv.style.left="-100px",this.markerDiv.style.top="-100px",this._currentAngleMeasurement){switch(this._mouseState){case 0:this._currentAngleMeasurement.originVisible=!1;break;case 1:this._currentAngleMeasurement.cornerVisible=!1,this._currentAngleMeasurement.originWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1;break;case 2:this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1}t.style.cursor="default"}};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&f(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||f(e)})),this._active=!0}deactivate(){if(!this._active)return;this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.angleMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentAngleMeasurement}destroy(){this.deactivate(),super.destroy()}}class Fe extends z{constructor(e,t={}){super("AngleMeasurements",e),this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,angleMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get control(){return this._defaultControl||(this._defaultControl=new Ee(this,{})),this._defaultControl}get measurements(){return this._measurements}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.corner,s=e.target,r=new Ce(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},corner:{entity:i.entity,worldPos:i.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:e.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[r.id]=r,r.on("destroyed",(()=>{delete this._measurements[r.id]})),r.clickable=!0,this.fire("measurementCreated",r),r}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{this.plugin.viewer.cameraControl.active=!1},c=()=>{this.plugin.viewer.cameraControl.active=!0},u=()=>{o&&(clearTimeout(o),o=null),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),c(),this._touchState=0};i.addEventListener("touchstart",this._onCanvasTouchStart=i=>{const l=i.touches.length;if(1!==l)return void(o&&(clearTimeout(o),o=null));const c=i.touches[0],p=c.clientX,f=c.clientY;switch(n.set([p,f]),a.set([p,f]),this._touchState){case 0:if(1!==l&&null!==o)return void u();const i=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping});if(i&&i.snapped)s.set(i.worldPos),this.pointerCircle.start(i.snappedCanvasPos);else{const e=t.pick({canvasPos:a,pickSurface:!0});if(!e||!e.worldPos)return;s.set(e.worldPos),this.pointerCircle.start(e.canvasPos)}o=setTimeout((()=>{1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==l||a[0]>n[0]+r||a[0]n[1]+r||a[1]{this.pointerCircle.stop();const i=e.touches.length;if(1!==i||1!==e.changedTouches.length)return void(o&&(clearTimeout(o),o=null));const r=e.touches[0],n=r.clientX,l=r.clientY;if(r.identifier!==A)return;let h,c;switch(a.set([n,l]),this._touchState){case 2:this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.snapped?(this.pointerLens&&(this.pointerLens.snappedCanvasPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),s.set(h.worldPos),this._currentAngleMeasurement.origin.worldPos=h.worldPos):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),s.set(c.worldPos),this._currentAngleMeasurement.origin.worldPos=c.worldPos):this.pointerLens&&(this.pointerLens.cursorPos=null,this.pointerLens.snapped=!1)),this._touchState=2;break;case 5:if(1!==i&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentAngleMeasurement.corner.worldPos=h.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),this._currentAngleMeasurement.corner.worldPos=c.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1)),this._touchState=5;break;case 8:if(1!==i&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),h=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),h&&h.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=h.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentAngleMeasurement.target.worldPos=h.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.angleVisible=!0):(c=t.pick({canvasPos:a,pickSurface:!0}),c&&c.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=c.canvasPos,this.pointerLens.snapped=!1),this._currentAngleMeasurement.target.worldPos=c.worldPos,this._currentAngleMeasurement.originVisible=!0,this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.cornerWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.angleVisible=!0)),this._touchState=8}}),{passive:!0}),i.addEventListener("touchend",this._onCanvasTouchEnd=i=>{this.pointerCircle.stop();const s=i.changedTouches.length;if(1!==s)return;const h=i.changedTouches[0],u=h.clientX,p=h.clientY;if(h.identifier===A)switch(o&&(clearTimeout(o),o=null),l.set([u,p]),this._touchState){case 1:{if(1!==s||u>n[0]+r||un[1]+r||pn[0]+r||un[1]+r||pn[0]+r||un[1]+r||p{const o=e=>{const t=r.scene.pick({canvasPos:s,snapToEdge:e,snapToVertex:e,pickSurface:!0});return t&&t.worldPos?t.worldPos:e&&o(!1)};return o(!!t.snapping)},onEnd:(e,t)=>{const i=!d.compareVec3(e,t.worldPos);return i&&this.fire("edited"),i}}),n=e.on("destroyed",o);this._deactivate=function(){e.off("destroyed",n),o()}}deactivate(){this._deactivate(),super.destroy()}}class Se extends De{constructor(e,t){super(e,t,!0,!1)}}class Te extends De{constructor(e,t){super(e,t,!1,!0)}}const Re=d.vec3(),Le=d.vec3(),Ue=d.vec3();class Oe extends fe{constructor(e,t){if(super(e,t),this.plugin=t.plugin,this._container=t.container,!this._container)throw"config missing: container";if(!t.markerElement&&!t.markerHTML)throw"config missing: need either markerElement or markerHTML";if(!t.labelElement&&!t.labelHTML)throw"config missing: need either labelElement or labelHTML";this._htmlDirty=!1,t.markerElement?(this._marker=t.markerElement,this._marker.addEventListener("click",this._onMouseClickedExternalMarker=()=>{this.plugin.fire("markerClicked",this)}),this._marker.addEventListener("contextmenu",this._onContextMenuExtenalMarker=()=>{this.plugin.fire("contextmenu",this)}),this._marker.addEventListener("mouseenter",this._onMouseEnterExternalMarker=()=>{this.plugin.fire("markerMouseEnter",this)}),this._marker.addEventListener("mouseleave",this._onMouseLeaveExternalMarker=()=>{this.plugin.fire("markerMouseLeave",this)}),this._markerExternal=!0):(this._markerHTML=t.markerHTML,this._htmlDirty=!0,this._markerExternal=!1),t.labelElement?(this._label=t.labelElement,this._labelExternal=!0):(this._labelHTML=t.labelHTML,this._htmlDirty=!0,this._labelExternal=!1),this._markerShown=!!t.markerShown,this._labelShown=!!t.labelShown,this._values=t.values||{},this._layoutDirty=!0,this._visibilityDirty=!0,this._labelPosition=24,this._buildHTML(),this._onTick=this.scene.on("tick",(()=>{this._htmlDirty&&(this._buildHTML(),this._htmlDirty=!1,this._layoutDirty=!0,this._visibilityDirty=!0),(this._layoutDirty||this._visibilityDirty)&&(this._markerShown||this._labelShown)&&(this._updatePosition(),this._layoutDirty=!1),this._visibilityDirty&&(this._marker.style.visibility=this.visible&&this._markerShown?"visible":"hidden",this._label.style.visibility=this.visible&&this._markerShown&&this._labelShown?"visible":"hidden",this._visibilityDirty=!1)})),this.on("canvasPos",(()=>{this._layoutDirty=!0})),this.on("visible",(()=>{this._visibilityDirty=!0})),this.setMarkerShown(!1!==t.markerShown),this.setLabelShown(t.labelShown),this.eye=t.eye?t.eye.slice():null,this.look=t.look?t.look.slice():null,this.up=t.up?t.up.slice():null,this.projection=t.projection}_buildHTML(){if(!this._markerExternal){this._marker&&(this._container.removeChild(this._marker),this._marker=null);let e=this._markerHTML||"

";y.isArray(e)&&(e=e.join("")),e=this._renderTemplate(e.trim());const t=document.createRange().createContextualFragment(e);this._marker=t.firstChild,this._container.appendChild(this._marker),this._marker.style.visibility=this._markerShown?"visible":"hidden",this._marker.addEventListener("click",(()=>{this.plugin.fire("markerClicked",this)})),this._marker.addEventListener("contextmenu",(e=>{e.preventDefault(),this.plugin.fire("contextmenu",this)})),this._marker.addEventListener("mouseenter",(()=>{this.plugin.fire("markerMouseEnter",this)})),this._marker.addEventListener("mouseleave",(()=>{this.plugin.fire("markerMouseLeave",this)})),this._marker.addEventListener("wheel",(e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))}))}if(!this._labelExternal){this._label&&(this._container.removeChild(this._label),this._label=null);let e=this._labelHTML||"

";y.isArray(e)&&(e=e.join("")),e=this._renderTemplate(e.trim());const t=document.createRange().createContextualFragment(e);this._label=t.firstChild,this._container.appendChild(this._label),this._label.style.visibility=this._markerShown&&this._labelShown?"visible":"hidden",this._label.addEventListener("wheel",(e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))}))}}_updatePosition(){const e=e=>e+"px",t=this.scene.canvas.boundary,i=t[0]+this.canvasPos[0],s=t[1]+this.canvasPos[1],r=this._marker.getBoundingClientRect().width,o=i+("right"===this._markerAlign?-1:"center"===this._markerAlign?0:1)*(r/2-12);this._marker.style.left=e(o-r/2),this._marker.style.top=e(s-12),this._marker.style["z-index"]=90005+Math.floor(this._viewPos[2])+1;const n=this._label.getBoundingClientRect().width,a=Math.sign(this._labelPosition);this._label.style.left=e(o+a*(r/2+Math.abs(this._labelPosition)+n/2)-n/2),this._label.style.top=e(s-17),this._label.style["z-index"]=90005+Math.floor(this._viewPos[2])+1}_renderTemplate(e){for(var t in this._values)if(this._values.hasOwnProperty(t)){const i=this._values[t];e=e.replace(new RegExp("{{"+t+"}}","g"),i)}return e}setFromPickResult(e){if(e.worldPos&&e.worldNormal){const t=d.normalizeVec3(e.worldNormal,Re),i=this.plugin&&this.plugin.surfaceOffset||0,s=d.mulVec3Scalar(t,i,Le),r=d.addVec3(e.worldPos,s,Ue);this.entity=e.entity,this.worldPos=r}else this.error("Param 'pickResult' does not have both worldPos and worldNormal")}setMarkerAlign(e){const t=["left","center","right"];t.includes(e)?(this._markerAlign=e,this._updatePosition()):this.error("Param 'align' should be one of: "+JSON.stringify(t))}setLabelPosition(e){"number"!=typeof e?this.error("Param 'position' is not a number"):0===e?this.error("Param 'position' is zero"):(this._labelPosition=e,this._updatePosition())}setMarkerShown(e){e=!!e,this._markerShown!==e&&(this._markerShown=e,this._visibilityDirty=!0)}getMarkerShown(){return this._markerShown}setLabelShown(e){e=!!e,this._labelShown!==e&&(this._labelShown=e,this._visibilityDirty=!0)}getLabelShown(){return this._labelShown}setField(e,t){this._values[e]=t||"",this._htmlDirty=!0}getField(e){return this._values[e]}setValues(e){for(var t in e)if(e.hasOwnProperty(t)){const i=e[t];this.setField(t,i)}}getValues(){return this._values}destroy(){this._marker&&(this._markerExternal?(this._marker.removeEventListener("click",this._onMouseClickedExternalMarker),this._marker.removeEventListener("contextmenu",this._onContextMenuExtenalMarker),this._marker.removeEventListener("mouseenter",this._onMouseEnterExternalMarker),this._marker.removeEventListener("mouseleave",this._onMouseLeaveExternalMarker),this._marker=null):(this._marker.parentNode.removeChild(this._marker),this._marker=null)),this._label&&(this._labelExternal||this._label.parentNode.removeChild(this._label),this._label=null),this.scene.off(this._onTick),super.destroy()}}class ke extends z{constructor(e,t){super("Annotations",e),this._labelHTML=t.labelHTML||"
",this._markerHTML=t.markerHTML||"
",this._container=t.container||document.body,this._values=t.values||{},this.annotations={},this.surfaceOffset=t.surfaceOffset}getContainerElement(){return this._container}send(e,t){if("clearAnnotations"===e)this.clear()}set surfaceOffset(e){null==e&&(e=.3),this._surfaceOffset=e}get surfaceOffset(){return this._surfaceOffset}createAnnotation(e){this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var t=null;e.markerElementId&&((t=document.getElementById(e.markerElementId))||this.error("Can't find DOM element for 'markerElementId' value '"+e.markerElementId+"' - defaulting to internally-generated empty DIV"));var i=null;e.labelElementId&&((i=document.getElementById(e.labelElementId))||this.error("Can't find DOM element for 'labelElementId' value '"+e.labelElementId+"' - defaulting to internally-generated empty DIV"));const s=new Oe(this.viewer.scene,{id:e.id,plugin:this,container:this._container,markerElement:t,labelElement:i,markerHTML:e.markerHTML||this._markerHTML,labelHTML:e.labelHTML||this._labelHTML,occludable:e.occludable,values:y.apply(e.values,y.apply(this._values,{})),markerShown:e.markerShown,labelShown:e.labelShown,eye:e.eye,look:e.look,up:e.up,projection:e.projection,visible:!1!==e.visible});return e.pickResult=e.pickResult||e.pickRecord,e.pickResult?s.setFromPickResult(e.pickResult):(s.entity=e.entity,s.worldPos=e.worldPos),this.annotations[s.id]=s,s.on("destroyed",(()=>{delete this.annotations[s.id],this.fire("annotationDestroyed",s.id)})),this.fire("annotationCreated",s.id),s}destroyAnnotation(e){var t=this.annotations[e];t?t.destroy():this.log("Annotation not found: "+e)}clear(){const e=Object.keys(this.annotations);for(var t=0,i=e.length;t
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}_injectDefaultCSS(){const e="xeokit-spinner-css";if(document.getElementById(e))return;const t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}_adjustPosition(){if(this._isCustom)return;const e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}set processes(e){if(e=e||0,this._processes===e)return;if(e<0)return;const t=this._processes;this._processes=e;const i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}get processes(){return this._processes}_destroy(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);const e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}const Qe=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"];class Ve extends R{constructor(e,t={}){super(e,t),this._backgroundColor=d.vec3([t.backgroundColor?t.backgroundColor[0]:1,t.backgroundColor?t.backgroundColor[1]:1,t.backgroundColor?t.backgroundColor[2]:1]),this._backgroundColorFromAmbientLight=!!t.backgroundColorFromAmbientLight,this.canvas=t.canvas,this.gl=null,this.webgl2=!1,this.transparent=!!t.transparent,this.contextAttr=t.contextAttr||{},this.contextAttr.alpha=this.transparent,this.contextAttr.preserveDrawingBuffer=!!this.contextAttr.preserveDrawingBuffer,this.contextAttr.stencil=!1,this.contextAttr.premultipliedAlpha=!!this.contextAttr.premultipliedAlpha,this.contextAttr.antialias=!1!==this.contextAttr.antialias,this.resolutionScale=t.resolutionScale,this.canvas.width=Math.round(this.canvas.clientWidth*this._resolutionScale),this.canvas.height=Math.round(this.canvas.clientHeight*this._resolutionScale),this.boundary=[this.canvas.offsetLeft,this.canvas.offsetTop,this.canvas.clientWidth,this.canvas.clientHeight],this._initWebGL(t);const i=this;this.canvas.addEventListener("webglcontextlost",this._webglcontextlostListener=function(e){console.time("webglcontextrestored"),i.scene._webglContextLost(),i.fire("webglcontextlost"),e.preventDefault()},!1),this.canvas.addEventListener("webglcontextrestored",this._webglcontextrestoredListener=function(e){i._initWebGL(),i.gl&&(i.scene._webglContextRestored(i.gl),i.fire("webglcontextrestored",i.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);let s=!0;new ResizeObserver((e=>{for(const t of e)t.contentBoxSize&&(s=!0)})).observe(this.canvas),this._tick=this.scene.on("tick",(()=>{s&&(s=!1,i.canvas.width=Math.round(i.canvas.clientWidth*i._resolutionScale),i.canvas.height=Math.round(i.canvas.clientHeight*i._resolutionScale),i.boundary[0]=i.canvas.offsetLeft,i.boundary[1]=i.canvas.offsetTop,i.boundary[2]=i.canvas.clientWidth,i.boundary[3]=i.canvas.clientHeight,i.fire("boundary",i.boundary))})),this._spinner=new Ne(this.scene,{canvas:this.canvas,elementId:t.spinnerElementId})}get type(){return"Canvas"}get backgroundColorFromAmbientLight(){return this._backgroundColorFromAmbientLight}set backgroundColorFromAmbientLight(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}get resolutionScale(){return this._resolutionScale}set resolutionScale(e){if((e=e||1)===this._resolutionScale)return;this._resolutionScale=e;const t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}get spinner(){return this._spinner}_createCanvas(){const e="xeokit-canvas-"+d.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),s=i.style;s.height="100%",s.width="100%",s.padding="0",s.margin="0",s.background="rgba(0,0,0,0);",s.float="left",s.left="0",s.top="0",s.position="absolute",s.opacity="1.0",s["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}_getElementXY(e){let t=0,i=0;for(;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}_initWebGL(){if(!this.gl)for(let e=0;!this.gl&&e0?je.FS_MAX_FLOAT_PRECISION="highp":e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?je.FS_MAX_FLOAT_PRECISION="mediump":je.FS_MAX_FLOAT_PRECISION="lowp":je.FS_MAX_FLOAT_PRECISION="mediump",je.DEPTH_BUFFER_BITS=e.getParameter(e.DEPTH_BITS),je.MAX_TEXTURE_SIZE=e.getParameter(e.MAX_TEXTURE_SIZE),je.MAX_CUBE_MAP_SIZE=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),je.MAX_RENDERBUFFER_SIZE=e.getParameter(e.MAX_RENDERBUFFER_SIZE),je.MAX_TEXTURE_UNITS=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),je.MAX_TEXTURE_IMAGE_UNITS=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),je.MAX_VERTEX_ATTRIBS=e.getParameter(e.MAX_VERTEX_ATTRIBS),je.MAX_VERTEX_UNIFORM_VECTORS=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),je.MAX_FRAGMENT_UNIFORM_VECTORS=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),je.MAX_VARYING_VECTORS=e.getParameter(e.MAX_VARYING_VECTORS),e.getSupportedExtensions().forEach((function(e){je.SUPPORTED_EXTENSIONS[e]=!0})))}class ze{constructor(){this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}get canvasPos(){return this._gotCanvasPos?this._canvasPos:null}set canvasPos(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}get origin(){return this._gotOrigin?this._origin:null}set origin(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}get direction(){return this._gotDirection?this._direction:null}set direction(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}get indices(){return this.entity&&this._gotIndices?this._indices:null}set indices(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}get localPos(){return this.entity&&this._gotLocalPos?this._localPos:null}set localPos(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}get snappedCanvasPos(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null}set snappedCanvasPos(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}get worldPos(){return this._gotWorldPos?this._worldPos:null}set worldPos(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}get viewPos(){return this.entity&&this._gotViewPos?this._viewPos:null}set viewPos(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}get bary(){return this.entity&&this._gotBary?this._bary:null}set bary(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}get worldNormal(){return this.entity&&this._gotWorldNormal?this._worldNormal:null}set worldNormal(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}get uv(){return this.entity&&this._gotUV?this._uv:null}set uv(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}get snapped(){return this.snappedToEdge||this.snappedToVertex}reset(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}class We{constructor(e,t,i){if(this.allocated=!1,this.compiled=!1,this.handle=e.createShader(t),this.handle){if(this.allocated=!0,e.shaderSource(this.handle,i),e.compileShader(this.handle),this.compiled=e.getShaderParameter(this.handle,e.COMPILE_STATUS),!this.compiled&&!e.isContextLost()){const t=i.split("\n"),s=[];for(let e=0;e0&&"/"===i.charAt(s+1)&&(i=i.substring(0,s)),t.push(i);return t.join("\n")}function Ze(e){console.error(e.join("\n"))}class qe{constructor(e,t){this.id=Je.addItem({}),this.source=t,this.init(e)}init(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new We(e,e.VERTEX_SHADER,Ye(this.source.vertex)),this._fragmentShader=new We(e,e.FRAGMENT_SHADER,Ye(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Ze(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Ze(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Ze(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Ze(this.errors);let t,i,s,r,o;if(this.compiled=!0,this.handle=e.createProgram(),!this.handle)return void(this.errors=["Failed to allocate program"]);if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Ze(this.errors);const n=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}setData(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}bind(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}unbind(){this.allocated&&this._gl.bindBuffer(this.type,null)}destroy(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}class et{constructor(e,t){this.scene=e,this.aabb=d.AABB3(),this.origin=d.vec3(t),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}addMarker(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}markerWorldPosUpdated(e){if(!this.markers[e.id])return;const t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}removeMarker(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}update(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}_buildMarkerList(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}_buildPositions(){let e=0;for(let t=0;t-t){i._setVisible(!1);continue}const n=i.canvasPos,a=n[0],l=n[1];a+10<0||l+10<0||a-10>s||l-10>r?i._setVisible(!1):!i.entity||i.entity.visible?i.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=i,this.pixels[o++]=a,this.pixels[o++]=l):i._setVisible(!0):i._setVisible(!1)}}_updateActiveSectionPlanes(){const e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(let i=0;i{this._occlusionTestListDirty=!0})),this._onCameraProjMatrix=e.camera.on("projMatrix",(()=>{this._occlusionTestListDirty=!0})),this._onCanvasBoundary=e.canvas.on("boundary",(()=>{this._occlusionTestListDirty=!0}))}addMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i||(i=new et(this._scene,e.origin),this._occlusionLayers[i.originHash]=i,this._occlusionLayersListDirty=!0),i.addMarker(e),this._markersToOcclusionLayersMap[e.id]=i,this._occlusionTestListDirty=!0}markerWorldPosUpdated(e){const t=this._markersToOcclusionLayersMap[e.id];if(!t)return;const i=e.origin.join();if(i!==t.originHash){1===t.numMarkers?(t.destroy(),delete this._occlusionLayers[t.originHash],this._occlusionLayersListDirty=!0):t.removeMarker(e);let s=this._occlusionLayers[i];s||(s=new et(this._scene,e.origin),this._occlusionLayers[i]=s,this._occlusionLayersListDirty=!0),s.addMarker(e),this._markersToOcclusionLayersMap[e.id]=s}else t.markerWorldPosUpdated(e)}removeMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i&&(1===i.numMarkers?(i.destroy(),delete this._occlusionLayers[i.originHash],this._occlusionLayersListDirty=!0):i.removeMarker(e),delete this._markersToOcclusionLayersMap[e.id])}get needOcclusionTest(){return this._occlusionTestListDirty}bindRenderBuf(){const e=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(e!==this._shaderSourceHash&&(this._shaderSourceHash=e,this._shaderSourceDirty=!0),this._shaderSourceDirty&&(this._buildShaderSource(),this._shaderSourceDirty=!1,this._programDirty=!0),this._programDirty&&(this._buildProgram(),this._programDirty=!1,this._occlusionTestListDirty=!0),this._occlusionLayersListDirty&&(this._buildOcclusionLayersList(),this._occlusionLayersListDirty=!1),this._occlusionTestListDirty){for(let e=0,t=this._occlusionLayersList.length;e0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}_buildFragmentShaderSource(){const e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,s=[];if(s.push("#version 300 es"),s.push("// OcclusionTester fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),s.push("}"),s}_buildProgram(){this._program&&this._program.destroy();const e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new qe(t,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,t=i.sectionPlanes.length;e0){const e=s.sectionPlanes;for(let s=0;s{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=d.mat4();return()=>(e&&d.inverseMat4(s.camera.projMatrix,t),t)})());const t=this._scene.canvas.gl,i=this._program,s=this._scene,r=s.sao,o=t.drawingBufferWidth,n=t.drawingBufferHeight,a=s.camera.project._state,l=a.near,A=a.far,h=a.matrix,c=this._getInverseProjectMat(),u=Math.random(),p="perspective"===s.camera.projection;rt[0]=o,rt[1]=n,t.viewport(0,0,o,n),t.clearColor(0,0,0,1),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.frontFace(t.CCW),t.clear(t.COLOR_BUFFER_BIT),i.bind(),t.uniform1f(this._uCameraNear,l),t.uniform1f(this._uCameraFar,A),t.uniformMatrix4fv(this._uCameraProjectionMatrix,!1,h),t.uniformMatrix4fv(this._uCameraInverseProjectionMatrix,!1,c),t.uniform1i(this._uPerspective,p),t.uniform1f(this._uScale,r.scale*(A/5)),t.uniform1f(this._uIntensity,r.intensity),t.uniform1f(this._uBias,r.bias),t.uniform1f(this._uKernelRadius,r.kernelRadius),t.uniform1f(this._uMinResolution,r.minResolution),t.uniform2fv(this._uViewport,rt),t.uniform1f(this._uRandomSeed,u);const f=e.getDepthTexture();i.bindTexture(this._uDepthTexture,f,0),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),t.drawElements(t.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}_build(){let e=!1;const t=this._scene.sao;if(t.numSamples!==this._numSamples&&(this._numSamples=Math.floor(t.numSamples),e=!0),!e)return;const i=this._scene.canvas.gl;if(this._program&&(this._program.destroy(),this._program=null),this._program=new qe(i,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV; \n \n out vec2 vUV;\n \n void main () {\n gl_Position = vec4(aPosition, 1.0);\n vUV = aUV;\n }"],fragment:[`#version 300 es \n precision highp float;\n precision highp int; \n \n #define NORMAL_TEXTURE 0\n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n #define NUM_SAMPLES ${this._numSamples}\n #define NUM_RINGS 4 \n \n in vec2 vUV;\n \n uniform sampler2D uDepthTexture;\n \n uniform float uCameraNear;\n uniform float uCameraFar;\n uniform mat4 uProjectMatrix;\n uniform mat4 uInverseProjectMatrix;\n \n uniform bool uPerspective;\n\n uniform float uScale;\n uniform float uIntensity;\n uniform float uBias;\n uniform float uKernelRadius;\n uniform float uMinResolution;\n uniform vec2 uViewport;\n uniform float uRandomSeed;\n\n float pow2( const in float x ) { return x*x; }\n \n highp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract(sin(sn) * c);\n }\n\n vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n }\n\n vec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n }\n\n const float packUpscale = 256. / 255.;\n const float unpackDownScale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. ); \n\n const float shiftRights = 1. / 256.;\n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float unpackRGBAToFloat( const in vec4 v ) { \n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n }\n\n float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n }\n \n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n if (uPerspective) {\n return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );\n } else {\n return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );\n }\n }\n\n vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {\n \tfloat clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];\n \tvec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );\n \tclipPosition *= clipW; \n \treturn ( uInverseProjectMatrix * clipPosition ).xyz;\n }\n\n vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) { \n return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );\n }\n\n float scaleDividedByCameraFar;\n float minResolutionMultipliedByCameraFar;\n\n float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {\n \tvec3 viewDelta = sampleViewPosition - centerViewPosition;\n \tfloat viewDistance = length( viewDelta );\n \tfloat scaledScreenDistance = scaleDividedByCameraFar * viewDistance;\n \treturn max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );\n }\n\n const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );\n const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );\n\n float getAmbientOcclusion( const in vec3 centerViewPosition ) {\n \n \tscaleDividedByCameraFar = uScale / uCameraFar;\n \tminResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;\n \tvec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );\n\n \tfloat angle = rand( vUV + uRandomSeed ) * PI2;\n \tvec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;\n \tvec2 radiusStep = radius;\n\n \tfloat occlusionSum = 0.0;\n \tfloat weightSum = 0.0;\n\n \tfor( int i = 0; i < NUM_SAMPLES; i ++ ) {\n \t\tvec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;\n \t\tradius += radiusStep;\n \t\tangle += ANGLE_STEP;\n\n \t\tfloat sampleDepth = getDepth( sampleUv );\n \t\tif( sampleDepth >= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }`]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const s=new Float32Array([1,1,0,1,0,0,1,0]),r=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),o=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new $e(i,i.ARRAY_BUFFER,r,r.length,3,i.STATIC_DRAW),this._uvBuf=new $e(i,i.ARRAY_BUFFER,s,s.length,2,i.STATIC_DRAW),this._indicesBuf=new $e(i,i.ELEMENT_ARRAY_BUFFER,o,o.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}destroy(){this._program&&(this._program.destroy(),this._program=null)}}const nt=new Float32Array(ut(17,[0,1])),at=new Float32Array(ut(17,[1,0])),lt=new Float32Array(function(e,t){const i=[];for(let s=0;s<=e;s++)i.push(ct(s,t));return i}(17,4)),At=new Float32Array(2);class ht{constructor(e){this._scene=e,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}init(){const e=this._scene.canvas.gl;if(this._program=new qe(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS 16\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }"]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),s=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new $e(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new $e(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new $e(e,e.ELEMENT_ARRAY_BUFFER,s,s.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}render(e,t,i){if(this._programError)return;this._getInverseProjectMat||(this._getInverseProjectMat=(()=>{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=d.mat4();return()=>(e&&d.inverseMat4(o.camera.projMatrix,t),t)})());const s=this._scene.canvas.gl,r=this._program,o=this._scene,n=s.drawingBufferWidth,a=s.drawingBufferHeight,l=o.camera.project._state,A=l.near,h=l.far;s.viewport(0,0,n,a),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),r.bind(),At[0]=n,At[1]=a,s.uniform2fv(this._uViewport,At),s.uniform1f(this._uCameraNear,A),s.uniform1f(this._uCameraFar,h),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,at):s.uniform2fv(this._uSampleOffsets,nt),s.uniform1fv(this._uSampleWeights,lt);const c=e.getDepthTexture(),u=t.getTexture();r.bindTexture(this._uDepthTexture,c,0),r.bindTexture(this._uOcclusionTexture,u,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}destroy(){this._program.destroy()}}function ct(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function ut(e,t){const i=[];for(let s=0;s<=e;s++)i.push(t[0]*s),i.push(t[1]*s);return i}class dt{constructor(e,t,i){i=i||{},this.gl=t,this.allocated=!1,this.canvas=e,this.buffer=null,this.bound=!1,this.size=i.size,this._hasDepthTexture=!!i.depthTexture}setSize(e){this.size=e}webglContextRestored(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}bind(...e){if(this._touch(...e),this.bound)return;const t=this.gl;t.bindFramebuffer(t.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}createTexture(e,t,i=null){const s=this.gl,r=s.createTexture();return s.bindTexture(s.TEXTURE_2D,r),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),i?s.texStorage2D(s.TEXTURE_2D,1,i,e,t):s.texImage2D(s.TEXTURE_2D,0,s.RGBA,e,t,0,s.RGBA,s.UNSIGNED_BYTE,null),r}_touch(...e){let t,i;const s=this.gl;if(this.size?(t=this.size[0],i=this.size[1]):(t=s.drawingBufferWidth,i=s.drawingBufferHeight),this.buffer){if(this.buffer.width===t&&this.buffer.height===i)return;this.buffer.textures.forEach((e=>s.deleteTexture(e))),s.deleteFramebuffer(this.buffer.framebuf),s.deleteRenderbuffer(this.buffer.renderbuf)}const r=[];let o;e.length>0?r.push(...e.map((e=>this.createTexture(t,i,e)))):r.push(this.createTexture(t,i)),this._hasDepthTexture&&(o=s.createTexture(),s.bindTexture(s.TEXTURE_2D,o),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),s.texImage2D(s.TEXTURE_2D,0,s.DEPTH_COMPONENT32F,t,i,0,s.DEPTH_COMPONENT,s.FLOAT,null));const n=s.createRenderbuffer();s.bindRenderbuffer(s.RENDERBUFFER,n),s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT32F,t,i);const a=s.createFramebuffer();s.bindFramebuffer(s.FRAMEBUFFER,a);for(let e=0;e0&&s.drawBuffers(r.map(((e,t)=>s.COLOR_ATTACHMENT0+t))),this._hasDepthTexture?s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,o,0):s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,n),s.bindTexture(s.TEXTURE_2D,null),s.bindRenderbuffer(s.RENDERBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,a),!s.isFramebuffer(a))throw"Invalid framebuffer";s.bindFramebuffer(s.FRAMEBUFFER,null);const l=s.checkFramebufferStatus(s.FRAMEBUFFER);switch(l){case s.FRAMEBUFFER_COMPLETE:break;case s.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case s.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+l}this.buffer={framebuf:a,renderbuf:n,texture:r[0],textures:r,depthTexture:o,width:t,height:i},this.bound=!1}clear(){if(!this.bound)throw"Render buffer not bound";const e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}read(e,t,i=null,s=null,r=Uint8Array,o=4,n=0){const a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,A=new r(o),h=this.gl;return h.readBuffer(h.COLOR_ATTACHMENT0+n),h.readPixels(a,l,1,1,i||h.RGBA,s||h.UNSIGNED_BYTE,A,0),A}readArray(e=null,t=null,i=Uint8Array,s=4,r=0){const o=new i(this.buffer.width*this.buffer.height*s),n=this.gl;return n.readBuffer(n.COLOR_ATTACHMENT0+r),n.readPixels(0,0,this.buffer.width,this.buffer.height,e||n.RGBA,t||n.UNSIGNED_BYTE,o,0),o}readImageAsCanvas(){const e=this.gl,t=this._getImageDataCache(),i=t.pixelData,s=t.canvas,r=t.imageData,o=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);const n=this.buffer.width,a=this.buffer.height,l=a/2|0,A=4*n,h=new Uint8Array(4*n);for(let e=0;ee.deleteTexture(t))),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}class pt{constructor(e){this.scene=e,this._renderBuffersBasic={},this._renderBuffersScaled={}}getRenderBuffer(e,t){const i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled;let s=i[e];return s||(s=new dt(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=s),s}destroy(){for(let e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(let e in this._renderBuffersScaled)this._renderBuffersScaled[e].destroy()}}function ft(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];let i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}const gt=function(t,i){i=i||{};const s=new He(t),r=t.canvas.canvas,o=t.canvas.gl,n=!!i.transparent,a=i.alphaDepthMask,l=new e({});let A={},h={},c=[],u=[],p=!0,f=!0,g=!0,_=!0,v=!0,b=!0,y=!0,x=!0;const B=new pt(t);let w=!1;const P=new ot(t),C=new ht(t);function M(){p&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableMap,s=t.drawableListPreCull;let r=0;for(let e in i)i.hasOwnProperty(e)&&(s[r++]=i[e]);s.length=r}}(),p=!1,f=!0),f&&(!function(){let e=0;for(let t in A)if(A.hasOwnProperty(t)){const i=A[t].drawableListPreCull;for(let t=0,s=i.length;te.renderOrder-t.renderOrder))}(),f=!1,g=!0),g&&function(){let e=0;for(let t=0,i=c.length;t0)for(s.withSAO=!0,S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||H>0||O>0||k>0){if(o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):(o.blendEquation(o.FUNC_ADD),o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA)),s.backfaces=!1,a||o.depthMask(!1),(O>0||k>0)&&o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),k>0)for(S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||G>0){if(s.lastProgramId=null,t.highlightMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),G>0)for(S=0;S0)for(S=0;S0||W>0||j>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),o.enable(o.CULL_FACE),W>0)for(S=0;S0)for(S=0;S0||X>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),X>0)for(S=0;S0)for(S=0;S0||Y>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),Y>0)for(S=0;S0)for(S=0;S0){const t=Math.floor(e/4),i=_.size[0],s=t%i-Math.floor(i/2),r=Math.floor(t/i)-Math.floor(i/2),o=Math.sqrt(Math.pow(s,2)+Math.pow(r,2));U.push({x:s,y:r,dist:o,isVertex:p&&f?x[e+3]>y.length/2:p,result:[x[e+0],x[e+1],x[e+2],x[e+3]],normal:[w[e+0],w[e+1],w[e+2],w[e+3]],id:[P[e+0],P[e+1],P[e+2],P[e+3]]})}let O=null,k=null,N=null,Q=null;if(U.length>0){U.sort(((e,t)=>e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist)),Q=U[0].isVertex?"vertex":"edge";const e=U[0].result,t=U[0].normal,i=U[0].id,s=y[e[3]],r=s.origin,o=s.coordinateScale;k=d.normalizeVec3([t[0]/d.MAX_INT,t[1]/d.MAX_INT,t[2]/d.MAX_INT]),O=[e[0]*o[0]+r[0],e[1]*o[1]+r[1],e[2]*o[2]+r[2]],N=l.items[i[0]+(i[1]<<8)+(i[2]<<16)+(i[3]<<24)]}if(null===C&&null==O)return null;let V=null;null!==O&&(V=t.camera.projectWorldPos(O));const H=N&&N.delegatePickedEntity?N.delegatePickedEntity():N;return!H&&E&&(E=E.delegatePickedEntity?E.delegatePickedEntity():E),r.reset(),r.snappedToEdge="edge"===Q,r.snappedToVertex="vertex"===Q,r.worldPos=O||C,r.worldNormal=k||M,r.entity=H||E,r.canvasPos=n||t.camera.projectWorldPos(C||O),r.snappedCanvasPos=V||n,r}}(),this.addMarker=function(e){this._occlusionTester=this._occlusionTester||new st(t,B),this._occlusionTester.addMarker(e),t.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){M(),this._occlusionTester.bindRenderBuf(),s.reset(),s.backfaces=!0,s.frontface=!0,o.viewport(0,0,o.drawingBufferWidth,o.drawingBufferHeight),o.clearColor(0,0,0,0),o.enable(o.DEPTH_TEST),o.disable(o.CULL_FACE),o.disable(o.BLEND),o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT);for(let e=0,t=u.length;e{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!0:e.keyCode===this.KEY_ALT?this.altDown=!0:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!0),this.keyDown[e.keyCode]=!0,this.fire("keydown",e.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=e=>{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!1:e.keyCode===this.KEY_ALT?this.altDown=!1:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!1),this.keyDown[e.keyCode]=!1,this.fire("keyup",e.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=e=>{this.enabled&&(this.mouseover=!0,this._getMouseCanvasPos(e),this.fire("mouseenter",this.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=e=>{this.enabled&&(this.mouseover=!1,this._getMouseCanvasPos(e),this.fire("mouseleave",this.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!0;break;case 2:this.mouseDownMiddle=!0;break;case 3:this.mouseDownRight=!0}this._getMouseCanvasPos(e),this.element.focus(),this.fire("mousedown",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!1;break;case 2:this.mouseDownMiddle=!1;break;case 3:this.mouseDownRight=!1}this.fire("mouseup",this.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("click",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("dblclick",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}});const e=this.scene.tickify((()=>this.fire("mousemove",this.mouseCanvasPos,!0)));this.element.addEventListener("mousemove",this._mouseMoveListener=t=>{this.enabled&&(this._getMouseCanvasPos(t),e(),this.mouseover&&t.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=e=>{this.enabled&&(this._getMouseCanvasPos(e),this.fire("contextmenu",this.mouseCanvasPos,!0))});const t=this.scene.tickify((e=>{this.fire("mousewheel",e,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=(e,i)=>{if(!this.enabled)return;const s=Math.max(-1,Math.min(1,40*-e.deltaY));t(s)},{passive:!0});{let e,t;const i=2;this.on("mousedown",(i=>{e=i[0],t=i[1]})),this.on("mouseup",(s=>{e>=s[0]-i&&e<=s[0]+i&&t>=s[1]-i&&t<=s[1]+i&&this.fire("mouseclicked",s,!0)}))}this.element.addEventListener("touchstart",this._touchstartListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchstart",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchend",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this._eventsBound=!0}_unbindEvents(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}_getTouchCanvasPos(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}_getMouseCanvasPos(e){if(e){const t=e.target.getBoundingClientRect();this.mouseCanvasPos[0]=e.clientX-t.left,this.mouseCanvasPos[1]=e.clientY-t.top}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}setEnabled(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}getEnabled(){return this.enabled}setKeyboardEnabled(e){this.keyboardEnabled=e}getKeyboardEnabled(){return this.keyboardEnabled}destroy(){super.destroy(),this._unbindEvents()}}const _t=new e({});class vt{constructor(e){this.id=_t.addItem({});for(const t in e)e.hasOwnProperty(t)&&(this[t]=e[t])}destroy(){_t.removeItem(this.id)}}class bt extends R{get type(){return"Viewport"}constructor(e,t={}){super(e,t),this._state=new vt({boundary:[0,0,100,100]}),this.boundary=t.boundary,this.autoBoundary=t.autoBoundary}set boundary(e){if(!this._autoBoundary){if(!e){const t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}get boundary(){return this._state.boundary}set autoBoundary(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){const t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}get autoBoundary(){return this._autoBoundary}_getState(){return this._state}destroy(){super.destroy(),this._state.destroy()}}class yt extends R{get type(){return"Perspective"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new vt({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this._fov=60,this._canvasResized=this.scene.canvas.on("boundary",this._needUpdate,this),this.fov=t.fov,this.fovAxis=t.fovAxis,this.near=t.near,this.far=t.far}_update(){const e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis;let s=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(s/=t),s=Math.min(s,120),d.perspectiveMat4(s*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}set fov(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}get fov(){return this._fov}set fovAxis(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}get fovAxis(){return this._fovAxis}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}class xt extends R{get type(){return"Ortho"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new vt({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.scale=t.scale,this.near=t.near,this.far=t.far,this._onCanvasBoundary=this.scene.canvas.on("boundary",this._needUpdate,this)}_update(){const e=this.scene,t=.5*this._scale,i=e.canvas.boundary,s=i[2],r=i[3],o=s/r;let n,a,l,A;s>r?(n=-t,a=t,l=t/o,A=-t/o):(n=-t*o,a=t*o,l=t,A=-t),d.orthoMat4c(n,a,A,l,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set scale(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}get scale(){return this._scale}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}class Bt extends R{get type(){return"Frustum"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new vt({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._left=-1,this._right=1,this._bottom=-1,this._top=1,this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.left=t.left,this.right=t.right,this.bottom=t.bottom,this.top=t.top,this.near=t.near,this.far=t.far}_update(){d.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set left(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}get left(){return this._left}set right(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}get right(){return this._right}set top(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}get top(){return this._top}set bottom(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}get bottom(){return this._bottom}set near(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}get near(){return this._state.near}set far(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),super.destroy()}}class wt extends R{get type(){return"CustomProjection"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new vt({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4()}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!1,this.matrix=t.matrix}set matrix(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}get matrix(){return this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy()}}const Pt=d.vec3(),Ct=d.vec3(),Mt=d.vec3(),Et=d.vec3(),Ft=d.vec3(),It=d.vec3(),Dt=d.vec4(),St=d.vec4(),Tt=d.vec4(),Rt=d.mat4(),Lt=d.mat4(),Ut=d.vec3(),Ot=d.vec3(),kt=d.vec3(),Nt=d.vec3();class Qt extends R{get type(){return"Camera"}constructor(e,t={}){super(e,t),this._state=new vt({deviceMatrix:d.mat4(),hasDeviceMatrix:!1,matrix:d.mat4(),normalMatrix:d.mat4(),inverseMatrix:d.mat4()}),this._perspective=new yt(this),this._ortho=new xt(this),this._frustum=new Bt(this),this._customProjection=new wt(this),this._project=this._perspective,this._eye=d.vec3([0,0,10]),this._look=d.vec3([0,0,0]),this._up=d.vec3([0,1,0]),this._worldUp=d.vec3([0,1,0]),this._worldRight=d.vec3([1,0,0]),this._worldForward=d.vec3([0,0,-1]),this.deviceMatrix=t.deviceMatrix,this.eye=t.eye,this.look=t.look,this.up=t.up,this.worldAxis=t.worldAxis,this.gimbalLock=t.gimbalLock,this.constrainPitch=t.constrainPitch,this.projection=t.projection,this._perspective.on("matrix",(()=>{"perspective"===this._projectionType&&this.fire("projMatrix",this._perspective.matrix)})),this._ortho.on("matrix",(()=>{"ortho"===this._projectionType&&this.fire("projMatrix",this._ortho.matrix)})),this._frustum.on("matrix",(()=>{"frustum"===this._projectionType&&this.fire("projMatrix",this._frustum.matrix)})),this._customProjection.on("matrix",(()=>{"customProjection"===this._projectionType&&this.fire("projMatrix",this._customProjection.matrix)}))}_update(){const e=this._state;let t;"ortho"===this.projection?(d.subVec3(this._eye,this._look,Ut),d.normalizeVec3(Ut,Ot),d.mulVec3Scalar(Ot,1e3,kt),d.addVec3(this._look,kt,Nt),t=Nt):t=this._eye,e.hasDeviceMatrix?(d.lookAtMat4v(t,this._look,this._up,Lt),d.mulMat4(e.deviceMatrix,Lt,e.matrix)):d.lookAtMat4v(t,this._look,this._up,e.matrix),d.inverseMat4(this._state.matrix,this._state.inverseMatrix),d.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}orbitYaw(e){let t=d.subVec3(this._eye,this._look,Pt);d.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,Rt),t=d.transformPoint3(Rt,t,Ct),this.eye=d.addVec3(this._look,t,Mt),this.up=d.transformPoint3(Rt,this._up,Et)}orbitPitch(e){if(this._constrainPitch&&(e=d.dotVec3(this._up,this._worldUp)/d.DEGTORAD)<1)return;let t=d.subVec3(this._eye,this._look,Pt);const i=d.cross3Vec3(d.normalizeVec3(t,Ct),d.normalizeVec3(this._up,Mt));d.rotationMat4v(.0174532925*e,i,Rt),t=d.transformPoint3(Rt,t,Et),this.up=d.transformPoint3(Rt,this._up,Ft),this.eye=d.addVec3(t,this._look,It)}yaw(e){let t=d.subVec3(this._look,this._eye,Pt);d.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,Rt),t=d.transformPoint3(Rt,t,Ct),this.look=d.addVec3(t,this._eye,Mt),this._gimbalLock&&(this.up=d.transformPoint3(Rt,this._up,Et))}pitch(e){if(this._constrainPitch&&(e=d.dotVec3(this._up,this._worldUp)/d.DEGTORAD)<1)return;let t=d.subVec3(this._look,this._eye,Pt);const i=d.cross3Vec3(d.normalizeVec3(t,Ct),d.normalizeVec3(this._up,Mt));d.rotationMat4v(.0174532925*e,i,Rt),this.up=d.transformPoint3(Rt,this._up,It),t=d.transformPoint3(Rt,t,Et),this.look=d.addVec3(t,this._eye,Ft)}pan(e){const t=d.subVec3(this._eye,this._look,Pt),i=[0,0,0];let s;if(0!==e[0]){const r=d.cross3Vec3(d.normalizeVec3(t,[]),d.normalizeVec3(this._up,Ct));s=d.mulVec3Scalar(r,e[0]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]}0!==e[1]&&(s=d.mulVec3Scalar(d.normalizeVec3(this._up,Mt),e[1]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),0!==e[2]&&(s=d.mulVec3Scalar(d.normalizeVec3(t,Et),e[2]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),this.eye=d.addVec3(this._eye,i,Ft),this.look=d.addVec3(this._look,i,It)}zoom(e){const t=d.subVec3(this._eye,this._look,Pt),i=Math.abs(d.lenVec3(t,Ct)),s=Math.abs(i+e);if(s<.5)return;const r=d.normalizeVec3(t,Mt);this.eye=d.addVec3(this._look,d.mulVec3Scalar(r,s),Et)}set eye(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}get eye(){return this._eye}set look(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}get look(){return this._look}set up(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}get up(){return this._up}set deviceMatrix(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}get deviceMatrix(){return this._state.deviceMatrix}set worldAxis(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=d.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}get worldAxis(){return this._worldAxis}get worldUp(){return this._worldUp}get xUp(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}get yUp(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}get zUp(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}get worldRight(){return this._worldRight}get worldForward(){return this._worldForward}set gimbalLock(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}get gimbalLock(){return this._gimbalLock}set constrainPitch(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}get eyeLookDist(){return d.lenVec3(d.subVec3(this._look,this._eye,Pt))}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get viewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get normalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get viewNormalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get inverseViewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}get projMatrix(){return this[this.projection].matrix}get perspective(){return this._perspective}get ortho(){return this._ortho}get frustum(){return this._frustum}get customProjection(){return this._customProjection}set projection(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}get projection(){return this._projectionType}get project(){return this._project}projectWorldPos(e){const t=Dt,i=St,s=Tt;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,d.mulMat4v4(this.viewMatrix,t,i),d.mulMat4v4(this.projMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1;const r=this.scene.canvas.canvas,o=r.offsetWidth/2,n=r.offsetHeight/2;return[s[0]*o+o,s[1]*n+n]}destroy(){super.destroy(),this._state.destroy()}}class Vt extends R{get type(){return"Light"}get isLight(){return!0}constructor(e,t={}){super(e,t)}}class Ht extends Vt{get type(){return"DirLight"}constructor(e,t={}){super(e,t),this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const i=this.scene.camera,s=this.scene.canvas;this._onCameraViewMatrix=i.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=i.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=s.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new vt({type:"dir",dir:d.vec3([1,1,1]),color:d.vec3([.7,.7,.8]),intensity:1,space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(this._shadowViewMatrixDirty){this._shadowViewMatrix||(this._shadowViewMatrix=d.identityMat4());const e=this.scene.camera,t=this._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]],r=[0,1,0];d.lookAtMat4v(s,i,r,this._shadowViewMatrix),this._shadowViewMatrixDirty=!1}return this._shadowViewMatrix},getShadowProjMatrix:()=>(this._shadowProjMatrixDirty&&(this._shadowProjMatrix||(this._shadowProjMatrix=d.identityMat4()),d.orthoMat4c(-40,40,-40,40,-40,80,this._shadowProjMatrix),this._shadowProjMatrixDirty=!1),this._shadowProjMatrix),getShadowRenderBuf:()=>(this._shadowRenderBuf||(this._shadowRenderBuf=new dt(this.scene.canvas.canvas,this.scene.canvas.gl,{size:[1024,1024]})),this._shadowRenderBuf)}),this.dir=t.dir,this.color=t.color,this.intensity=t.intensity,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set dir(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get dir(){return this._state.dir}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}class jt extends Vt{get type(){return"AmbientLight"}constructor(e,t={}){super(e,t),this._state={type:"ambient",color:d.vec3([.7,.7,.7]),intensity:1},this.color=t.color,this.intensity=t.intensity,this.scene._lightCreated(this)}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}get intensity(){return this._state.intensity}destroy(){super.destroy(),this.scene._lightDestroyed(this)}}class Gt extends R{get type(){return"Geometry"}get isGeometry(){return!0}constructor(e,t={}){super(e,t),m.memory.meshes++}destroy(){super.destroy(),m.memory.meshes--}}var zt=function(){const e=[],t=[],i=[],s=[],r=[];let o=0;const n=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),A=d.vec3(),h=d.vec3(),c=d.vec3(),u=d.vec3(),p=d.vec3(),f=d.vec3(),g=d.vec3();return function(m,_,v,b){!function(r,o){const n={};let a,l,A,h;const c=Math.pow(10,4);let u,d,p=0;for(u=0,d=r.length;ux)||(T=i[F.index1],R=i[F.index2],(!L&&T>65535||R>65535)&&(L=!0),y.push(T),y.push(R));return L?new Uint32Array(y):new Uint16Array(y)}}();const Wt=function(){const e=d.mat4(),t=d.mat4();return function(i,s){s=s||d.mat4();const r=i[0],o=i[1],n=i[2],a=i[3]-r,l=i[4]-o,A=i[5]-n,h=65535;return d.identityMat4(e),d.translationMat4v(i,e),d.identityMat4(t),d.scalingMat4v([a/h,l/h,A/h],t),d.mulMat4(e,t,s),s}}();var Kt=function(){const e=d.mat4(),t=d.mat4();return function(i,s,r){const o=new Uint16Array(i.length),n=new Float32Array([r[0]!==s[0]?65535/(r[0]-s[0]):0,r[1]!==s[1]?65535/(r[1]-s[1]):0,r[2]!==s[2]?65535/(r[2]-s[2]):0]);let a;for(a=0;a=0?1:-1),t=(1-Math.abs(r))*(o>=0?1:-1);r=e,o=t}return new Int8Array([Math[i](127.5*r+(r<0?-1:0)),Math[s](127.5*o+(o<0?-1:0))])}function Yt(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}function Zt(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}const qt={getPositionsBounds:function(e){const t=new Float32Array(3),i=new Float32Array(3);let s,r;for(s=0;s<3;s++)t[s]=Number.MAX_VALUE,i[s]=-Number.MAX_VALUE;for(s=0;sn&&(r=i,n=o),i=Jt(e,a,"floor","ceil"),s=Yt(i),o=Zt(e,a,s),o>n&&(r=i,n=o),i=Jt(e,a,"ceil","ceil"),s=Yt(i),o=Zt(e,a,s),o>n&&(r=i,n=o),t[a]=r[0],t[a+1]=r[1];return t},decompressNormals:function(e,t){for(let i=0,s=0,r=e.length;i=0?1:-1),o=(1-Math.abs(r))*(o>=0?1:-1));const a=Math.sqrt(r*r+o*o+n*n);t[s+0]=r/a,t[s+1]=o/a,t[s+2]=n/a,s+=3}return t},decompressNormal:function(e,t){let i=e[0],s=e[1];i=(2*i+1)/255,s=(2*s+1)/255;const r=1-Math.abs(i)-Math.abs(s);r<0&&(i=(1-Math.abs(s))*(i>=0?1:-1),s=(1-Math.abs(i))*(s>=0?1:-1));const o=Math.sqrt(i*i+s*s+r*r);return t[0]=i/o,t[1]=s/o,t[2]=r/o,t}},$t=m.memory,ei=d.AABB3();class ti extends Gt{get type(){return"ReadableGeometry"}get isReadableGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new vt({compressGeometry:!!t.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._edgeIndicesBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._aabbDirty=!0,this._boundingSphere=!0,this._aabb=null,this._aabbDirty=!0,this._obb=null,this._obbDirty=!0;const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(this._state.compressGeometry){const e=qt.getPositionsBounds(t.positions),s=qt.compressPositions(t.positions,e.min,e.max);i.positions=s.quantized,i.positionsDecodeMatrix=s.decodeMatrix}else i.positions=t.positions.constructor===Float32Array?t.positions:new Float32Array(t.positions);if(t.colors&&(i.colors=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors)),t.uv)if(this._state.compressGeometry){const e=qt.getUVBounds(t.uv),s=qt.compressUVs(t.uv,e.min,e.max);i.uv=s.quantized,i.uvDecodeMatrix=s.decodeMatrix}else i.uv=t.uv.constructor===Float32Array?t.uv:new Float32Array(t.uv);t.normals&&(this._state.compressGeometry?i.normals=qt.compressNormals(t.normals):i.normals=t.normals.constructor===Float32Array?t.normals:new Float32Array(t.normals)),t.indices&&(i.indices=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)),this._buildHash(),$t.meshes++,this._buildVBOs()}_buildVBOs(){const e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),$t.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new $e(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),$t.positions+=e.positionsBuf.numItems),e.normals){let i=e.compressGeometry;e.normalsBuf=new $e(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),$t.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new $e(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),$t.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new $e(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),$t.uvs+=e.uvBuf.numItems)}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}_getPickTrianglePositions(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}_getPickTriangleColors(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}_buildEdgeIndices(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=zt(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),$t.indices+=this._edgeIndicesBuf.numItems}_buildPickTriangleVBOs(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=d.buildPickTriangles(e.positions,e.indices,e.compressGeometry),s=i.positions,r=i.colors;this._pickTrianglePositionsBuf=new $e(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new $e(t,t.ARRAY_BUFFER,r,r.length,4,t.STATIC_DRAW,!0),$t.positions+=this._pickTrianglePositionsBuf.numItems,$t.colors+=this._pickTriangleColorsBuf.numItems}_buildPickVertexVBOs(){}_webglContextLost(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}_webglContextRestored(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}get primitive(){return this._state.primitiveName}get compressGeometry(){return this._state.compressGeometry}get positions(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),qt.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null}set positions(e){const t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){const i=qt.getPositionsBounds(e),s=qt.compressPositions(e,i.min,i.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}get normals(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){const e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),qt.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}}set normals(e){if(this._state.compressGeometry)return void this.error("can't update geometry normals - quantized geometry is immutable");const t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}get uv(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),qt.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null}set uv(e){if(this._state.compressGeometry)return void this.error("can't update geometry UVs - quantized geometry is immutable");const t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}get colors(){return this._state.colors}set colors(e){if(this._state.compressGeometry)return void this.error("can't update geometry colors - quantized geometry is immutable");const t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}get indices(){return this._state.indices}get aabb(){return this._aabbDirty&&(this._aabb||(this._aabb=d.AABB3()),d.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}get obb(){return this._obbDirty&&(this._obb||(this._obb=d.OBB3()),d.positions3ToAABB3(this._state.positions,ei,this._state.positionsDecodeMatrix),d.AABB3ToOBB3(ei,this._obb),this._obbDirty=!1),this._obb}get numTriangles(){return this._numTriangles}_setAABBDirty(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),$t.meshes--}}function ii(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return y.apply(e,{positions:[c,u,d,l,u,d,l,A,d,c,A,d,c,u,d,c,A,d,c,A,h,c,u,h,c,u,d,c,u,h,l,u,h,l,u,d,l,u,d,l,u,h,l,A,h,l,A,d,l,A,h,c,A,h,c,A,d,l,A,d,c,A,h,l,A,h,l,u,h,c,u,h],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}class si extends R{get type(){return"Material"}constructor(e,t={}){super(e,t),m.memory.materials++}destroy(){super.destroy(),m.memory.materials--}}const ri={opaque:0,mask:1,blend:2},oi=["opaque","mask","blend"];class ni extends si{get type(){return"PhongMaterial"}constructor(e,t={}){super(e,t),this._state=new vt({type:"PhongMaterial",ambient:d.vec3([1,1,1]),diffuse:d.vec3([1,1,1]),specular:d.vec3([1,1,1]),emissive:d.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),this.ambient=t.ambient,this.diffuse=t.diffuse,this.specular=t.specular,this.emissive=t.emissive,this.alpha=t.alpha,this.shininess=t.shininess,this.reflectivity=t.reflectivity,this.lineWidth=t.lineWidth,this.pointSize=t.pointSize,t.ambientMap&&(this._ambientMap=this._checkComponent("Texture",t.ambientMap)),t.diffuseMap&&(this._diffuseMap=this._checkComponent("Texture",t.diffuseMap)),t.specularMap&&(this._specularMap=this._checkComponent("Texture",t.specularMap)),t.emissiveMap&&(this._emissiveMap=this._checkComponent("Texture",t.emissiveMap)),t.alphaMap&&(this._alphaMap=this._checkComponent("Texture",t.alphaMap)),t.reflectivityMap&&(this._reflectivityMap=this._checkComponent("Texture",t.reflectivityMap)),t.normalMap&&(this._normalMap=this._checkComponent("Texture",t.normalMap)),t.occlusionMap&&(this._occlusionMap=this._checkComponent("Texture",t.occlusionMap)),t.diffuseFresnel&&(this._diffuseFresnel=this._checkComponent("Fresnel",t.diffuseFresnel)),t.specularFresnel&&(this._specularFresnel=this._checkComponent("Fresnel",t.specularFresnel)),t.emissiveFresnel&&(this._emissiveFresnel=this._checkComponent("Fresnel",t.emissiveFresnel)),t.alphaFresnel&&(this._alphaFresnel=this._checkComponent("Fresnel",t.alphaFresnel)),t.reflectivityFresnel&&(this._reflectivityFresnel=this._checkComponent("Fresnel",t.reflectivityFresnel)),this.alphaMode=t.alphaMode,this.alphaCutoff=t.alphaCutoff,this.backfaces=t.backfaces,this.frontface=t.frontface,this._makeHash()}_makeHash(){const e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}set ambient(e){let t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get ambient(){return this._state.ambient}set diffuse(e){let t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get diffuse(){return this._state.diffuse}set specular(e){let t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get specular(){return this._state.specular}set emissive(e){let t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}get emissive(){return this._state.emissive}set alpha(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}get alpha(){return this._state.alpha}set shininess(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}get shininess(){return this._state.shininess}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set pointSize(e){this._state.pointSize=e||1,this.glRedraw()}get pointSize(){return this._state.pointSize}set reflectivity(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}get reflectivity(){return this._state.reflectivity}get normalMap(){return this._normalMap}get ambientMap(){return this._ambientMap}get diffuseMap(){return this._diffuseMap}get specularMap(){return this._specularMap}get emissiveMap(){return this._emissiveMap}get alphaMap(){return this._alphaMap}get reflectivityMap(){return this._reflectivityMap}get occlusionMap(){return this._occlusionMap}get diffuseFresnel(){return this._diffuseFresnel}get specularFresnel(){return this._specularFresnel}get emissiveFresnel(){return this._emissiveFresnel}get alphaFresnel(){return this._alphaFresnel}get reflectivityFresnel(){return this._reflectivityFresnel}set alphaMode(e){let t=ri[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}get alphaMode(){return oi[this._state.alphaMode]}set alphaCutoff(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}get alphaCutoff(){return this._state.alphaCutoff}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set frontface(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}get frontface(){return this._state.frontface?"ccw":"cw"}destroy(){super.destroy(),this._state.destroy()}}const ai={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}};class li extends si{get type(){return"EmphasisMaterial"}get presets(){return ai}constructor(e,t={}){super(e,t),this._state=new vt({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),this._preset="default",t.preset?(this.preset=t.preset,void 0!==t.fill&&(this.fill=t.fill),t.fillColor&&(this.fillColor=t.fillColor),void 0!==t.fillAlpha&&(this.fillAlpha=t.fillAlpha),void 0!==t.edges&&(this.edges=t.edges),t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth),void 0!==t.backfaces&&(this.backfaces=t.backfaces),void 0!==t.glowThrough&&(this.glowThrough=t.glowThrough)):(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.backfaces=t.backfaces,this.glowThrough=t.glowThrough)}set fill(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}get fill(){return this._state.fill}set fillColor(e){let t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}get fillColor(){return this._state.fillColor}set fillAlpha(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}get fillAlpha(){return this._state.fillAlpha}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set glowThrough(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}get glowThrough(){return this._state.glowThrough}set preset(e){if(e=e||"default",this._preset===e)return;const t=ai[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(ai).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const Ai={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}};class hi extends si{get type(){return"EdgeMaterial"}get presets(){return Ai}constructor(e,t={}){super(e,t),this._state=new vt({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),this._preset="default",t.preset?(this.preset=t.preset,t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth)):(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth),this.edges=!1!==t.edges}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=Ai[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Ai).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const ci={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}};class ui extends R{constructor(e,t={}){super(e,t),this._units="meters",this._scale=1,this._origin=d.vec3([0,0,0]),this.units=t.units,this.scale=t.scale,this.origin=t.origin}get unitsInfo(){return ci}set units(e){e||(e="meters");ci[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}get units(){return this._units}set scale(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}get scale(){return this._scale}set origin(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}get origin(){return this._origin}worldToRealPos(e,t=d.vec3(3)){t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}realToWorldPos(e,t=d.vec3(3)){return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}class di extends R{constructor(e,t={}){super(e,t),this._supported=je.SUPPORTED_EXTENSIONS.OES_standard_derivatives,this.enabled=t.enabled,this.kernelRadius=t.kernelRadius,this.intensity=t.intensity,this.bias=t.bias,this.scale=t.scale,this.minResolution=t.minResolution,this.numSamples=t.numSamples,this.blur=t.blur,this.blendCutoff=t.blendCutoff,this.blendFactor=t.blendFactor}get supported(){return this._supported}set enabled(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}get enabled(){return this._enabled}get possible(){if(!this._supported)return!1;if(!this._enabled)return!1;const e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}get active(){return this._active}set kernelRadius(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}get kernelRadius(){return this._kernelRadius}set intensity(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}get intensity(){return this._intensity}set bias(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}get bias(){return this._bias}set scale(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}get scale(){return this._scale}set minResolution(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}get minResolution(){return this._minResolution}set numSamples(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}get numSamples(){return this._numSamples}set blur(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}get blur(){return this._blur}set blendCutoff(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}get blendCutoff(){return this._blendCutoff}set blendFactor(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}get blendFactor(){return this._blendFactor}destroy(){super.destroy()}}class pi extends R{constructor(e,t={}){super(e,t),this.sliceColor=t.sliceColor,this.sliceThickness=t.sliceThickness}set sliceThickness(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}get sliceThickness(){return this._sliceThickness}set sliceColor(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}get sliceColor(){return this._sliceColor}destroy(){super.destroy()}}const fi={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}};class gi extends si{get type(){return"PointsMaterial"}get presets(){return fi}constructor(e,t={}){super(e,t),this._state=new vt({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),t.preset?(this.preset=t.preset,void 0!==t.pointSize&&(this.pointSize=t.pointSize),void 0!==t.roundPoints&&(this.roundPoints=t.roundPoints),void 0!==t.perspectivePoints&&(this.perspectivePoints=t.perspectivePoints),void 0!==t.minPerspectivePointSize&&(this.minPerspectivePointSize=t.minPerspectivePointSize),void 0!==t.maxPerspectivePointSize&&(this.maxPerspectivePointSize=t.minPerspectivePointSize)):(this._preset="default",this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize),this.filterIntensity=t.filterIntensity,this.minIntensity=t.minIntensity,this.maxIntensity=t.maxIntensity}set pointSize(e){this._state.pointSize=e||2,this.glRedraw()}get pointSize(){return this._state.pointSize}set roundPoints(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}get roundPoints(){return this._state.roundPoints}set perspectivePoints(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}get perspectivePoints(){return this._state.perspectivePoints}set minPerspectivePointSize(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}get minPerspectivePointSize(){return this._state.minPerspectivePointSize}set maxPerspectivePointSize(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}get maxPerspectivePointSize(){return this._state.maxPerspectivePointSize}set filterIntensity(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}get filterIntensity(){return this._state.filterIntensity}set minIntensity(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}get minIntensity(){return this._state.minIntensity}set maxIntensity(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}get maxIntensity(){return this._state.maxIntensity}set preset(e){if(e=e||"default",this._preset===e)return;const t=fi[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(fi).join(", "))}get preset(){return this._preset}get hash(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}destroy(){super.destroy(),this._state.destroy()}}const mi={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}};class _i extends si{get type(){return"LinesMaterial"}get presets(){return mi}constructor(e,t={}){super(e,t),this._state=new vt({type:"LinesMaterial",lineWidth:null}),t.preset?(this.preset=t.preset,void 0!==t.lineWidth&&(this.lineWidth=t.lineWidth)):(this._preset="default",this.lineWidth=t.lineWidth)}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=mi[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(mi).join(", "))}get preset(){return this._preset}get hash(){return[""+this.lineWidth].join(";")}destroy(){super.destroy(),this._state.destroy()}}function vi(e,t){const i={};let s,r;for(let o=0,n=t.length;o{this.glRedraw()})),this.canvas.on("webglContextFailed",(()=>{alert("xeokit failed to find WebGL!")})),this._renderer=new gt(this,{transparent:s,alphaDepthMask:r}),this._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;let e=null;this.getHash=function(){if(e)return e;const t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";const i=[];for(let e=0,s=t;ethis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},this._sectionPlanesState.setNumCachedSectionPlanes(t.numCachedSectionPlanes||0),this._lightsState=new function(){const e=d.vec4([0,0,0,0]),t=d.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];let i=null,s=null;this.getHash=function(){if(i)return i;const e=[],t=this.lights;let s;for(let i=0,r=t.length;i0&&e.push("/lm"),this.reflectionMaps.length>0&&e.push("/rm"),e.push(";"),i=e.join(""),i},this.addLight=function(e){this.lights.push(e),s=null,i=null},this.removeLight=function(e){for(let t=0,r=this.lights.length;t{this._renderer.imageDirty()}))}_initDefaults(){}_addComponent(e){if(e.id&&this.components[e.id]&&(this.error("Component "+y.inQuotes(e.id)+" already exists in Scene - ignoring ID, will randomly-generate instead"),e.id=null),!e.id)for(void 0===window.nextID&&(window.nextID=0),e.id="__"+window.nextID++;this.components[e.id];)e.id=d.createUUID();this.components[e.id]=e;const t=e.type;let i=this.types[e.type];i||(i=this.types[t]={}),i[e.id]=e,e.compile&&(this._compilables[e.id]=e),e.isDrawable&&(this._renderer.addDrawable(e.id,e),this._collidables[e.id]=e)}_removeComponent(e){var t=e.id,i=e.type;delete this.components[t];const s=this.types[i];s&&(delete s[t],y.isEmptyObject(s)&&delete this.types[i]),e.compile&&delete this._compilables[e.id],e.isDrawable&&(this._renderer.removeDrawable(e.id),delete this._collidables[e.id])}_sectionPlaneCreated(e){this.sectionPlanes[e.id]=e,this.scene._sectionPlanesState.addSectionPlane(e._state),this.scene.fire("sectionPlaneCreated",e,!0),this._needRecompile=!0}_bitmapCreated(e){this.bitmaps[e.id]=e,this.scene.fire("bitmapCreated",e,!0)}_lineSetCreated(e){this.lineSets[e.id]=e,this.scene.fire("lineSetCreated",e,!0)}_lightCreated(e){this.lights[e.id]=e,this.scene._lightsState.addLight(e._state),this._needRecompile=!0}_lightMapCreated(e){this.lightMaps[e.id]=e,this.scene._lightsState.addLightMap(e._state),this._needRecompile=!0}_reflectionMapCreated(e){this.reflectionMaps[e.id]=e,this.scene._lightsState.addReflectionMap(e._state),this._needRecompile=!0}_sectionPlaneDestroyed(e){delete this.sectionPlanes[e.id],this.scene._sectionPlanesState.removeSectionPlane(e._state),this.scene.fire("sectionPlaneDestroyed",e,!0),this._needRecompile=!0}_bitmapDestroyed(e){delete this.bitmaps[e.id],this.scene.fire("bitmapDestroyed",e,!0)}_lineSetDestroyed(e){delete this.lineSets[e.id],this.scene.fire("lineSetDestroyed",e,!0)}_lightDestroyed(e){delete this.lights[e.id],this.scene._lightsState.removeLight(e._state),this._needRecompile=!0}_lightMapDestroyed(e){delete this.lightMaps[e.id],this.scene._lightsState.removeLightMap(e._state),this._needRecompile=!0}_reflectionMapDestroyed(e){delete this.reflectionMaps[e.id],this.scene._lightsState.removeReflectionMap(e._state),this._needRecompile=!0}_registerModel(e){this.models[e.id]=e,this._modelIds=null}_deregisterModel(e){const t=e.id;delete this.models[t],this._modelIds=null,this.fire("modelUnloaded",t)}_registerObject(e){this.objects[e.id]=e,this._numObjects++,this._objectIds=null}_deregisterObject(e){delete this.objects[e.id],this._numObjects--,this._objectIds=null}_objectVisibilityUpdated(e,t=!0){e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}_deRegisterVisibleObject(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}_objectXRayedUpdated(e,t=!0){e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}_deRegisterXRayedObject(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}_objectHighlightedUpdated(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}_deRegisterHighlightedObject(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}_objectSelectedUpdated(e,t=!0){e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}_deRegisterSelectedObject(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}_objectColorizeUpdated(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}_deRegisterColorizedObject(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}_objectOpacityUpdated(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}_deRegisterOpacityObject(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}_objectOffsetUpdated(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}_deRegisterOffsetObject(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}_webglContextLost(){this.canvas.spinner.processes++;for(const e in this.components)if(this.components.hasOwnProperty(e)){const t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}_webglContextRestored(){const e=this.canvas.gl;for(const t in this.components)if(this.components.hasOwnProperty(t)){const i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}get capabilities(){return this._renderer.capabilities}get entityOffsetsEnabled(){return this._entityOffsetsEnabled}get readableGeometryEnabled(){return this._readableGeometry}get pickSurfacePrecisionEnabled(){return this._readableGeometry}get logarithmicDepthBufferEnabled(){return this._logarithmicDepthBufferEnabled}set numCachedSectionPlanes(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}get numCachedSectionPlanes(){return this._sectionPlanesState.getNumCachedSectionPlanes()}set pbrEnabled(e){this._pbrEnabled=!!e,this.glRedraw()}get pbrEnabled(){return this._pbrEnabled}set dtxEnabled(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}get dtxEnabled(){return this._dtxEnabled}set colorTextureEnabled(e){this._colorTextureEnabled=!!e,this.glRedraw()}get colorTextureEnabled(){return this._colorTextureEnabled}get markerZOffset(){return null==this._markerZOffset?-.001:this._markerZOffset}doOcclusionTest(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}render(e){e&&I.runTasks();const t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),!e&&!this._renderer.needsRender())return;t.sceneId=this.id;const i=this._passes,s=this._clearEachPass;let r,o;for(r=0;rr&&(r=e[3]),e[4]>o&&(o=e[4]),e[5]>n&&(n=e[5]),A=!0}A||(t=-100,i=-100,s=-100,r=100,o=100,n=100),this._aabb[0]=t,this._aabb[1]=i,this._aabb[2]=s,this._aabb[3]=r,this._aabb[4]=o,this._aabb[5]=n,this._aabbDirty=!1,this._center=null}return this._aabb}_setAABBDirty(){this._aabbDirty=!0,this.fire("boundary")}pick(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");const i=e.includeEntities||e.include;i&&(e.includeEntityIds=vi(this,i));const s=e.excludeEntities||e.exclude;return s&&(e.excludeEntityIds=vi(this,s)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}snapPick(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}clear(){var e;for(const t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}clearLights(){const e=Object.keys(this.lights);for(let t=0,i=e.length;t{if(e.collidable){const l=e.aabb;l[0]o&&(o=l[3]),l[4]>n&&(n=l[4]),l[5]>a&&(a=l[5]),t=!0}})),t){const e=d.AABB3();return e[0]=i,e[1]=s,e[2]=r,e[3]=o,e[4]=n,e[5]=a,e}return this.aabb}setObjectsVisible(e,t){return this.withObjects(e,(e=>{const i=e.visible!==t;return e.visible=t,i}))}setObjectsCollidable(e,t){return this.withObjects(e,(e=>{const i=e.collidable!==t;return e.collidable=t,i}))}setObjectsCulled(e,t){return this.withObjects(e,(e=>{const i=e.culled!==t;return e.culled=t,i}))}setObjectsSelected(e,t){return this.withObjects(e,(e=>{const i=e.selected!==t;return e.selected=t,i}))}setObjectsHighlighted(e,t){return this.withObjects(e,(e=>{const i=e.highlighted!==t;return e.highlighted=t,i}))}setObjectsXRayed(e,t){return this.withObjects(e,(e=>{const i=e.xrayed!==t;return e.xrayed=t,i}))}setObjectsEdges(e,t){return this.withObjects(e,(e=>{const i=e.edges!==t;return e.edges=t,i}))}setObjectsColorized(e,t){return this.withObjects(e,(e=>{e.colorize=t}))}setObjectsOpacity(e,t){return this.withObjects(e,(e=>{const i=e.opacity!==t;return e.opacity=t,i}))}setObjectsPickable(e,t){return this.withObjects(e,(e=>{const i=e.pickable!==t;return e.pickable=t,i}))}setObjectsOffset(e,t){this.withObjects(e,(e=>{e.offset=t}))}withObjects(e,t){y.isString(e)&&(e=[e]);let i=!1;for(let s=0,r=e.length;s{r>s&&(s=r,e(...i))}));return this._tickifiedFunctions[t]={tickSubId:n,wrapperFunc:o},o}destroy(){super.destroy();for(const e in this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}const yi=1e3,xi=1001,Bi=1002,wi=1003,Pi=1004,Ci=1004,Mi=1005,Ei=1005,Fi=1006,Ii=1007,Di=1007,Si=1008,Ti=1008,Ri=1009,Li=1010,Ui=1011,Oi=1012,ki=1013,Ni=1014,Qi=1015,Vi=1016,Hi=1017,ji=1018,Gi=1020,zi=1021,Wi=1022,Ki=1023,Xi=1024,Ji=1025,Yi=1026,Zi=1027,qi=1028,$i=1029,es=1030,ts=1031,is=1033,ss=33776,rs=33777,os=33778,ns=33779,as=35840,ls=35841,As=35842,hs=35843,cs=36196,us=37492,ds=37496,ps=37808,fs=37809,gs=37810,ms=37811,_s=37812,vs=37813,bs=37814,ys=37815,xs=37816,Bs=37817,ws=37818,Ps=37819,Cs=37820,Ms=37821,Es=36492,Fs=3e3,Is=3001,Ds=1e4,Ss=10001,Ts=10002,Rs=10003,Ls=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene._lightsState,r=e._geometry._state,o=e._state.billboard,n=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!r.compressGeometry,A=[];A.push("#version 300 es"),A.push("// Lambertian drawing vertex shader"),A.push("in vec3 position;"),A.push("uniform mat4 modelMatrix;"),A.push("uniform mat4 viewMatrix;"),A.push("uniform mat4 projMatrix;"),A.push("uniform vec4 colorize;"),A.push("uniform vec3 offset;"),l&&A.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(A.push("uniform float logDepthBufFC;"),A.push("out float vFragDepth;"),A.push("bool isPerspectiveMatrix(mat4 m) {"),A.push(" return (m[2][3] == - 1.0);"),A.push("}"),A.push("out float isPerspective;"));a&&A.push("out vec4 vWorldPosition;");if(A.push("uniform vec4 lightAmbient;"),A.push("uniform vec4 materialColor;"),A.push("uniform vec3 materialEmissive;"),r.normalsBuf){A.push("in vec3 normal;"),A.push("uniform mat4 modelNormalMatrix;"),A.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=s.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),A.push(" }"),A.push(" return normalize(v);"),A.push("}"))}A.push("out vec4 vColor;"),"points"===r.primitiveName&&A.push("uniform float pointSize;");"spherical"!==o&&"cylindrical"!==o||(A.push("void billboard(inout mat4 mat) {"),A.push(" mat[0][0] = 1.0;"),A.push(" mat[0][1] = 0.0;"),A.push(" mat[0][2] = 0.0;"),"spherical"===o&&(A.push(" mat[1][0] = 0.0;"),A.push(" mat[1][1] = 1.0;"),A.push(" mat[1][2] = 0.0;")),A.push(" mat[2][0] = 0.0;"),A.push(" mat[2][1] = 0.0;"),A.push(" mat[2][2] =1.0;"),A.push("}"));A.push("void main(void) {"),A.push("vec4 localPosition = vec4(position, 1.0); "),A.push("vec4 worldPosition;"),l&&A.push("localPosition = positionsDecodeMatrix * localPosition;");r.normalsBuf&&(l?A.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):A.push("vec4 localNormal = vec4(normal, 0.0); "),A.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),A.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));A.push("mat4 viewMatrix2 = viewMatrix;"),A.push("mat4 modelMatrix2 = modelMatrix;"),n&&A.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(A.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),A.push("billboard(modelMatrix2);"),A.push("billboard(viewMatrix2);"),A.push("billboard(modelViewMatrix);"),r.normalsBuf&&(A.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),A.push("billboard(modelNormalMatrix2);"),A.push("billboard(viewNormalMatrix2);"),A.push("billboard(modelViewNormalMatrix);")),A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r.normalsBuf&&A.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(A.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),A.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),A.push("float lambertian = 1.0;"),r.normalsBuf)for(let e=0,t=s.lights.length;e0,o=t.gammaOutput,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));if(r){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}"points"===s.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");o?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(e)):(this.vertex=function(e){const t=e.scene;e._material;const i=e._state,s=t._sectionPlanesState,r=e._geometry._state,o=t._lightsState;let n;const a=i.billboard,l=i.background,A=i.stationary,h=function(e){if(!e._geometry._state.uvBuf)return!1;const t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),c=ks(e),u=s.getNumAllocatedSectionPlanes()>0,d=Os(e),p=!!r.compressGeometry,f=[];f.push("#version 300 es"),f.push("// Drawing vertex shader"),f.push("in vec3 position;"),p&&f.push("uniform mat4 positionsDecodeMatrix;");f.push("uniform mat4 modelMatrix;"),f.push("uniform mat4 viewMatrix;"),f.push("uniform mat4 projMatrix;"),f.push("out vec3 vViewPosition;"),f.push("uniform vec3 offset;"),u&&f.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(f.push("uniform float logDepthBufFC;"),f.push("out float vFragDepth;"),f.push("bool isPerspectiveMatrix(mat4 m) {"),f.push(" return (m[2][3] == - 1.0);"),f.push("}"),f.push("out float isPerspective;"));o.lightMaps.length>0&&f.push("out vec3 vWorldNormal;");if(c){f.push("in vec3 normal;"),f.push("uniform mat4 modelNormalMatrix;"),f.push("uniform mat4 viewNormalMatrix;"),f.push("out vec3 vViewNormal;");for(let e=0,t=o.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),f.push(" }"),f.push(" return normalize(v);"),f.push("}"))}h&&(f.push("in vec2 uv;"),f.push("out vec2 vUV;"),p&&f.push("uniform mat3 uvDecodeMatrix;"));r.colors&&(f.push("in vec4 color;"),f.push("out vec4 vColor;"));"points"===r.primitiveName&&f.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(f.push("void billboard(inout mat4 mat) {"),f.push(" mat[0][0] = 1.0;"),f.push(" mat[0][1] = 0.0;"),f.push(" mat[0][2] = 0.0;"),"spherical"===a&&(f.push(" mat[1][0] = 0.0;"),f.push(" mat[1][1] = 1.0;"),f.push(" mat[1][2] = 0.0;")),f.push(" mat[2][0] = 0.0;"),f.push(" mat[2][1] = 0.0;"),f.push(" mat[2][2] =1.0;"),f.push("}"));if(d){f.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(let e=0,t=o.lights.length;e0&&f.push("vWorldNormal = worldNormal;"),f.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),f.push("vec3 tmpVec3;"),f.push("float lightDist;");for(let e=0,t=o.lights.length;e0,l=ks(e),A=s.uvBuf,h="PhongMaterial"===n.type,c="MetallicMaterial"===n.type,u="SpecularMaterial"===n.type,d=Os(e);t.gammaInput;const p=t.gammaOutput,f=[];f.push("#version 300 es"),f.push("// Drawing fragment shader"),f.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),f.push("precision highp float;"),f.push("precision highp int;"),f.push("#else"),f.push("precision mediump float;"),f.push("precision mediump int;"),f.push("#endif"),t.logarithmicDepthBufferEnabled&&(f.push("in float isPerspective;"),f.push("uniform float logDepthBufFC;"),f.push("in float vFragDepth;"));d&&(f.push("float unpackDepth (vec4 color) {"),f.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),f.push(" return dot(color, bitShift);"),f.push("}"));f.push("uniform float gammaFactor;"),f.push("vec4 linearToLinear( in vec4 value ) {"),f.push(" return value;"),f.push("}"),f.push("vec4 sRGBToLinear( in vec4 value ) {"),f.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),f.push("}"),f.push("vec4 gammaToLinear( in vec4 value) {"),f.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),f.push("}"),p&&(f.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),f.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),f.push("}"));if(a){f.push("in vec4 vWorldPosition;"),f.push("uniform bool clippable;");for(var g=0;g0&&(f.push("uniform samplerCube lightMap;"),f.push("uniform mat4 viewNormalMatrix;")),o.reflectionMaps.length>0&&f.push("uniform samplerCube reflectionMap;"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("uniform mat4 viewMatrix;"),f.push("#define PI 3.14159265359"),f.push("#define RECIPROCAL_PI 0.31830988618"),f.push("#define RECIPROCAL_PI2 0.15915494"),f.push("#define EPSILON 1e-6"),f.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),f.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),f.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),f.push("}"),f.push("struct IncidentLight {"),f.push(" vec3 color;"),f.push(" vec3 direction;"),f.push("};"),f.push("struct ReflectedLight {"),f.push(" vec3 diffuse;"),f.push(" vec3 specular;"),f.push("};"),f.push("struct Geometry {"),f.push(" vec3 position;"),f.push(" vec3 viewNormal;"),f.push(" vec3 worldNormal;"),f.push(" vec3 viewEyeDir;"),f.push("};"),f.push("struct Material {"),f.push(" vec3 diffuseColor;"),f.push(" float specularRoughness;"),f.push(" vec3 specularColor;"),f.push(" float shine;"),f.push("};"),h&&((o.lightMaps.length>0||o.reflectionMaps.length>0)&&(f.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(f.push(" vec3 irradiance = "+Us[o.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),f.push(" radiance *= PI;"),f.push(" reflectedLight.specular += radiance;")),f.push("}")),f.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),f.push(" vec3 irradiance = dotNL * directLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),f.push("}")),(c||u)&&(f.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),f.push(" float r = ggxRoughness + 0.0001;"),f.push(" return (2.0 / (r * r) - 2.0);"),f.push("}"),f.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),f.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),f.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),f.push("}"),o.reflectionMaps.length>0&&(f.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),f.push(" vec3 envMapColor = "+Us[o.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),f.push(" return envMapColor;"),f.push("}")),f.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),f.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),f.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),f.push("}"),f.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" return 1.0 / ( gl * gv );"),f.push("}"),f.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" return 0.5 / max( gv + gl, EPSILON );"),f.push("}"),f.push("float D_GGX(const in float alpha, const in float dotNH) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),f.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float alpha = ( roughness * roughness );"),f.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),f.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),f.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),f.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),f.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),f.push(" vec3 F = F_Schlick( specularColor, dotLH );"),f.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),f.push(" float D = D_GGX( alpha, dotNH );"),f.push(" return F * (G * D);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),f.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),f.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),f.push(" vec4 r = roughness * c0 + c1;"),f.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),f.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),f.push(" return specularColor * AB.x + AB.y;"),f.push("}"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&(f.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(f.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),f.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),f.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),f.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),f.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),f.push("}")),f.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),f.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),f.push("}")));f.push("in vec3 vViewPosition;"),s.colors&&f.push("in vec4 vColor;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&f.push("in vec2 vUV;");l&&(o.lightMaps.length>0&&f.push("in vec3 vWorldNormal;"),f.push("in vec3 vViewNormal;"));n.ambient&&f.push("uniform vec3 materialAmbient;");n.baseColor&&f.push("uniform vec3 materialBaseColor;");void 0!==n.alpha&&null!==n.alpha&&f.push("uniform vec4 materialAlphaModeCutoff;");n.emissive&&f.push("uniform vec3 materialEmissive;");n.diffuse&&f.push("uniform vec3 materialDiffuse;");void 0!==n.glossiness&&null!==n.glossiness&&f.push("uniform float materialGlossiness;");void 0!==n.shininess&&null!==n.shininess&&f.push("uniform float materialShininess;");n.specular&&f.push("uniform vec3 materialSpecular;");void 0!==n.metallic&&null!==n.metallic&&f.push("uniform float materialMetallic;");void 0!==n.roughness&&null!==n.roughness&&f.push("uniform float materialRoughness;");void 0!==n.specularF0&&null!==n.specularF0&&f.push("uniform float materialSpecularF0;");A&&i._ambientMap&&(f.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&f.push("uniform mat4 ambientMapMatrix;"));A&&i._baseColorMap&&(f.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&f.push("uniform mat4 baseColorMapMatrix;"));A&&i._diffuseMap&&(f.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&f.push("uniform mat4 diffuseMapMatrix;"));A&&i._emissiveMap&&(f.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&f.push("uniform mat4 emissiveMapMatrix;"));l&&A&&i._metallicMap&&(f.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&f.push("uniform mat4 metallicMapMatrix;"));l&&A&&i._roughnessMap&&(f.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&f.push("uniform mat4 roughnessMapMatrix;"));l&&A&&i._metallicRoughnessMap&&(f.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&f.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(f.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&f.push("uniform mat4 normalMapMatrix;"),f.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),f.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),f.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),f.push(" vec2 st0 = dFdx( uv.st );"),f.push(" vec2 st1 = dFdy( uv.st );"),f.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),f.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),f.push(" vec3 N = normalize( surf_norm );"),f.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),f.push(" mat3 tsn = mat3( S, T, N );"),f.push(" return normalize( tsn * mapN );"),f.push("}"));A&&i._occlusionMap&&(f.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&f.push("uniform mat4 occlusionMapMatrix;"));A&&i._alphaMap&&(f.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&f.push("uniform mat4 alphaMapMatrix;"));l&&A&&i._specularMap&&(f.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&f.push("uniform mat4 specularMapMatrix;"));l&&A&&i._glossinessMap&&(f.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&f.push("uniform mat4 glossinessMapMatrix;"));l&&A&&i._specularGlossinessMap&&(f.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&f.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(f.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),f.push(" float fr = abs(dot(eyeDir, normal));"),f.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),f.push(" return pow(finalFr, power);"),f.push("}"),i._diffuseFresnel&&(f.push("uniform float diffuseFresnelCenterBias;"),f.push("uniform float diffuseFresnelEdgeBias;"),f.push("uniform float diffuseFresnelPower;"),f.push("uniform vec3 diffuseFresnelCenterColor;"),f.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(f.push("uniform float specularFresnelCenterBias;"),f.push("uniform float specularFresnelEdgeBias;"),f.push("uniform float specularFresnelPower;"),f.push("uniform vec3 specularFresnelCenterColor;"),f.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(f.push("uniform float alphaFresnelCenterBias;"),f.push("uniform float alphaFresnelEdgeBias;"),f.push("uniform float alphaFresnelPower;"),f.push("uniform vec3 alphaFresnelCenterColor;"),f.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(f.push("uniform float materialSpecularF0FresnelCenterBias;"),f.push("uniform float materialSpecularF0FresnelEdgeBias;"),f.push("uniform float materialSpecularF0FresnelPower;"),f.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),f.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(f.push("uniform float emissiveFresnelCenterBias;"),f.push("uniform float emissiveFresnelEdgeBias;"),f.push("uniform float emissiveFresnelPower;"),f.push("uniform vec3 emissiveFresnelCenterColor;"),f.push("uniform vec3 emissiveFresnelEdgeColor;")));if(f.push("uniform vec4 lightAmbient;"),l)for(let e=0,t=o.lights.length;e 0.0) { discard; }"),f.push("}")}"points"===s.primitiveName&&(f.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),f.push("float r = dot(cxy, cxy);"),f.push("if (r > 1.0) {"),f.push(" discard;"),f.push("}"));f.push("float occlusion = 1.0;"),n.ambient?f.push("vec3 ambientColor = materialAmbient;"):f.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");n.diffuse?f.push("vec3 diffuseColor = materialDiffuse;"):n.baseColor?f.push("vec3 diffuseColor = materialBaseColor;"):f.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");s.colors&&f.push("diffuseColor *= vColor.rgb;");n.emissive?f.push("vec3 emissiveColor = materialEmissive;"):f.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");n.specular?f.push("vec3 specular = materialSpecular;"):f.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==n.alpha?f.push("float alpha = materialAlphaModeCutoff[0];"):f.push("float alpha = 1.0;");s.colors&&f.push("alpha *= vColor.a;");void 0!==n.glossiness?f.push("float glossiness = materialGlossiness;"):f.push("float glossiness = 1.0;");void 0!==n.metallic?f.push("float metallic = materialMetallic;"):f.push("float metallic = 1.0;");void 0!==n.roughness?f.push("float roughness = materialRoughness;"):f.push("float roughness = 1.0;");void 0!==n.specularF0?f.push("float specularF0 = materialSpecularF0;"):f.push("float specularF0 = 1.0;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(f.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),f.push("vec2 textureCoord;"));A&&i._ambientMap&&(i._ambientMap._state.matrix?f.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),f.push("ambientTexel = "+Us[i._ambientMap._state.encoding]+"(ambientTexel);"),f.push("ambientColor *= ambientTexel.rgb;"));A&&i._diffuseMap&&(i._diffuseMap._state.matrix?f.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),f.push("diffuseTexel = "+Us[i._diffuseMap._state.encoding]+"(diffuseTexel);"),f.push("diffuseColor *= diffuseTexel.rgb;"),f.push("alpha *= diffuseTexel.a;"));A&&i._baseColorMap&&(i._baseColorMap._state.matrix?f.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),f.push("baseColorTexel = "+Us[i._baseColorMap._state.encoding]+"(baseColorTexel);"),f.push("diffuseColor *= baseColorTexel.rgb;"),f.push("alpha *= baseColorTexel.a;"));A&&i._emissiveMap&&(i._emissiveMap._state.matrix?f.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),f.push("emissiveTexel = "+Us[i._emissiveMap._state.encoding]+"(emissiveTexel);"),f.push("emissiveColor = emissiveTexel.rgb;"));A&&i._alphaMap&&(i._alphaMap._state.matrix?f.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("alpha *= texture(alphaMap, textureCoord).r;"));A&&i._occlusionMap&&(i._occlusionMap._state.matrix?f.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(o.lights.length>0||o.lightMaps.length>0||o.reflectionMaps.length>0)){A&&i._normalMap?(i._normalMap._state.matrix?f.push("textureCoord = (normalMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):f.push("vec3 viewNormal = normalize(vViewNormal);"),A&&i._specularMap&&(i._specularMap._state.matrix?f.push("textureCoord = (specularMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("specular *= texture(specularMap, textureCoord).rgb;")),A&&i._glossinessMap&&(i._glossinessMap._state.matrix?f.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("glossiness *= texture(glossinessMap, textureCoord).r;")),A&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?f.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),f.push("specular *= specGlossRGB.rgb;"),f.push("glossiness *= specGlossRGB.a;")),A&&i._metallicMap&&(i._metallicMap._state.matrix?f.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("metallic *= texture(metallicMap, textureCoord).r;")),A&&i._roughnessMap&&(i._roughnessMap._state.matrix?f.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("roughness *= texture(roughnessMap, textureCoord).r;")),A&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?f.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),f.push("metallic *= metalRoughRGB.b;"),f.push("roughness *= metalRoughRGB.g;")),f.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(f.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),f.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(f.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),f.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(f.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),f.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(f.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),f.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),f.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),f.push(" discard;"),f.push("}"),f.push("IncidentLight light;"),f.push("Material material;"),f.push("Geometry geometry;"),f.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),f.push("vec3 viewLightDir;"),h&&(f.push("material.diffuseColor = diffuseColor;"),f.push("material.specularColor = specular;"),f.push("material.shine = materialShininess;")),u&&(f.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),f.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),f.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),f.push("material.specularColor = specular;")),c&&(f.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),f.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),f.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),f.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),f.push("geometry.position = vViewPosition;"),o.lightMaps.length>0&&f.push("geometry.worldNormal = normalize(vWorldNormal);"),f.push("geometry.viewNormal = viewNormal;"),f.push("geometry.viewEyeDir = viewEyeDir;"),h&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("computePhongLightMapping(geometry, material, reflectedLight);"),(u||c)&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&f.push("computePBRLightMapping(geometry, material, reflectedLight);"),f.push("float shadow = 1.0;"),f.push("float shadowAcneRemover = 0.007;"),f.push("vec3 fragmentDepth;"),f.push("float texelSize = 1.0 / 1024.0;"),f.push("float amountInLight = 0.0;"),f.push("vec3 shadowCoord;"),f.push("vec4 rgbaDepth;"),f.push("float depth;");for(let e=0,t=o.lights.length;e0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0&&(this._uLightMap="lightMap"),r.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(h=0,c=o.sectionPlanes.length;h0&&r.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,r.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),r.reflectionMaps.length>0&&r.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,r.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,i.gammaFactor),this._baseTextureUnit=e.textureUnit};class js{constructor(e){this.vertex=function(e){const t=e.scene,i=t._lightsState,s=function(e){const t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),r=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,o=!!e._geometry._state.compressGeometry,n=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),o&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));r&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),s){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===n||"cylindrical"===n)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===n&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),o&&l.push("localPosition = positionsDecodeMatrix * localPosition;");s&&(o?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),s&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),s)for(let e=0,t=i.lights.length;e0,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}"points"===e._geometry._state.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const Gs=new e({}),zs=d.vec3(),Ws=function(e,t){this.id=Gs.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new js(t),this._allocate(t)},Ks={};Ws.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Ks[t];return i||(i=new Ws(t,e),Ks[t]=i,m.memory.programs++),i._useCount++,i},Ws.prototype.put=function(){0==--this._useCount&&(Gs.removeItem(this.id),this._program&&this._program.destroy(),delete Ks[this._hash],m.memory.programs--)},Ws.prototype.webglContextRestored=function(){this._program=null},Ws.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl,n=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(a.originHash,A):r.viewMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,r.viewNormalMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Edges drawing vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec4 edgeColor;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));i&&n.push("out vec4 vWorldPosition;");n.push("out vec4 vColor;"),("spherical"===r||"cylindrical"===r)&&(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));n.push("vColor = edgeColor;"),i&&n.push("vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene.gammaOutput,r=i.getNumAllocatedSectionPlanes()>0,o=[];o.push("#version 300 es"),o.push("// Edges drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const Js=new e({}),Ys=d.vec3(),Zs=function(e,t){this.id=Js.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Xs(t),this._allocate(t)},qs={};Zs.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=qs[t];return i||(i=new Zs(t,e),qs[t]=i,m.memory.programs++),i._useCount++,i},Zs.prototype.put=function(){0==--this._useCount&&(Js.removeItem(this.id),this._program&&this._program.destroy(),delete qs[this._hash],m.memory.programs--)},Zs.prototype.webglContextRestored=function(){this._program=null},Zs.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl;let n;const a=t._state,l=t._geometry,A=l._state,h=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,h?e.getRTCViewMatrix(a.originHash,h):r.viewMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh picking vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("out vec4 vViewPosition;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("uniform vec2 pickClipPos;"),n.push("vec4 remapClipPos(vec4 clipPos) {"),n.push(" clipPos.xy /= clipPos.w;"),n.push(" clipPos.xy -= pickClipPos;"),n.push(" clipPos.xy *= clipPos.w;"),n.push(" return clipPos;"),n.push("}"),n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==r&&"cylindrical"!==r||(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"));n.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = remapClipPos(clipPos);"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(r.push("uniform vec4 pickColor;"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = pickColor; "),r.push("}"),r}(e)}}const er=d.vec3(),tr=function(e,t){this._hash=e,this._shaderSource=new $s(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},ir={};tr.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let i=ir[t];if(!i){if(i=new tr(t,e),i.errors)return console.log(i.errors.join("\n")),null;ir[t]=i,m.memory.programs++}return i._useCount++,i},tr.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete ir[this._hash],m.memory.programs--)},tr.prototype.webglContextRestored=function(){this._program=null},tr.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(r.originHash,a):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t>24&255,h=l>>16&255,c=l>>8&255,u=255&l;s.uniform4f(this._uPickColor,u/255,c/255,h/255,A/255),s.uniform2fv(this._uPickClipPos,e.pickClipPos),n.indicesBuf?(s.drawElements(n.primitive,n.indicesBuf.numItems,n.indicesBuf.itemType,0),e.drawElements++):n.positions&&s.drawArrays(s.TRIANGLES,0,n.positions.numItems)},tr.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new qe(i,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0,s=!!e._geometry._state.compressGeometry,r=[];r.push("#version 300 es"),r.push("// Surface picking vertex shader"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 viewMatrix;"),r.push("uniform mat4 projMatrix;"),r.push("uniform vec3 offset;"),i&&(r.push("uniform bool clippable;"),r.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;"),r.push("bool isPerspectiveMatrix(mat4 m) {"),r.push(" return (m[2][3] == - 1.0);"),r.push("}"),r.push("out float isPerspective;"));r.push("uniform vec2 pickClipPos;"),r.push("vec4 remapClipPos(vec4 clipPos) {"),r.push(" clipPos.xy /= clipPos.w;"),r.push(" clipPos.xy -= pickClipPos;"),r.push(" clipPos.xy *= clipPos.w;"),r.push(" return clipPos;"),r.push("}"),r.push("out vec4 vColor;"),s&&r.push("uniform mat4 positionsDecodeMatrix;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),s&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push(" vec4 worldPosition = modelMatrix * localPosition; "),r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&r.push(" vWorldPosition = worldPosition;");r.push(" vColor = color;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return r.push("gl_Position = remapClipPos(clipPos);"),r.push("}"),r}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Surface picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),r.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = vColor;"),r.push("}"),r}(e)}}const rr=d.vec3(),or=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new sr(t),this._allocate(t)},nr={};or.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=nr[t];if(!i){if(i=new or(t,e),i.errors)return console.log(i.errors.join("\n")),null;nr[t]=i,m.memory.programs++}return i._useCount++,i},or.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete nr[this._hash],m.memory.programs--)},or.prototype.webglContextRestored=function(){this._program=null},or.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry,a=t._geometry._state,l=t.origin,A=o.backfaces,h=o.frontface,c=i.camera.project,u=n._getPickTrianglePositions(),d=n._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){const e=2/(Math.log(c.far+1)/Math.LN2);s.uniform1f(this._uLogDepthBufFC,e)}if(s.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(r.originHash,l):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh occlusion vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push("}"),r}(e)}}const lr=d.vec3(),Ar=function(e,t){this._hash=e,this._shaderSource=new ar(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},hr={};Ar.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";");let i=hr[t];if(!i){if(i=new Ar(t,e),i.errors)return console.log(i.errors.join("\n")),null;hr[t]=i,m.memory.programs++}return i._useCount++,i},Ar.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete hr[this._hash],m.memory.programs--)},Ar.prototype.webglContextRestored=function(){this._program=null},Ar.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._material._state,o=t._state,n=t._geometry._state,a=t.origin;if(r.alpha<1)return;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){const t=r.backfaces;e.backfaces!==t&&(t?s.disable(s.CULL_FACE):s.enable(s.CULL_FACE),e.backfaces=t);const i=r.frontface;e.frontface!==i&&(i?s.frontFace(s.CCW):s.frontFace(s.CW),e.frontface=i),this._lastMaterialId=r.id}const l=i.camera;if(s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(o.originHash,a):l.viewMatrix),o.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,i=!!e._geometry._state.compressGeometry,s=[];s.push("// Mesh shadow vertex shader"),s.push("in vec3 position;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 shadowViewMatrix;"),s.push("uniform mat4 shadowProjMatrix;"),s.push("uniform vec3 offset;"),i&&s.push("uniform mat4 positionsDecodeMatrix;");t&&s.push("out vec4 vWorldPosition;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),s.push("vec4 worldPosition;"),i&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push("worldPosition = modelMatrix * localPosition;"),s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&s.push("vWorldPosition = worldPosition;");return s.push(" gl_Position = shadowProjMatrix * viewPosition;"),s.push("}"),s}(e),this.fragment=function(e){const t=e.scene;t.canvas.gl;const i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("// Mesh shadow fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}return r.push("outColor = encodeFloat(gl_FragCoord.z);"),r.push("}"),r}(e)}}const ur=function(e,t){this._hash=e,this._shaderSource=new cr(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},dr={};ur.get=function(e){const t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let s=dr[i];if(!s){if(s=new ur(i,e),s.errors)return console.log(s.errors.join("\n")),null;dr[i]=s,m.memory.programs++}return s._useCount++,s},ur.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete dr[this._hash],m.memory.programs--)},ur.prototype.webglContextRestored=function(){this._program=null},ur.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene.canvas.gl,s=t._material._state,r=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){const t=s.backfaces;e.backfaces!==t&&(t?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=t);const r=s.frontface;e.frontface!==r&&(r?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=r),e.lineWidth!==s.lineWidth&&(i.lineWidth(s.lineWidth),e.lineWidth=s.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,s.pointSize),this._lastMaterialId=s.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),r.combineGeometry){const s=t.vertexBufs;s.id!==this._lastVertexBufsId&&(s.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=s.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),r.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,r.positionsDecodeMatrix),r.combineGeometry?r.indicesBufCombined&&(r.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(r.positionsBuf,r.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),r.indicesBuf&&(r.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=r.id),r.combineGeometry?r.indicesBufCombined&&(i.drawElements(r.primitive,r.indicesBufCombined.numItems,r.indicesBufCombined.itemType,0),e.drawElements++):r.indicesBuf?(i.drawElements(r.primitive,r.indicesBuf.numItems,r.indicesBuf.itemType,0),e.drawElements++):r.positions&&(i.drawArrays(i.TRIANGLES,0,r.positions.numItems),e.drawArrays++)},ur.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new qe(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uShadowViewMatrix=s.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=s.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0){let e,t,r,o,n;for(let a=0,l=this._uSectionPlanes.length;a0)for(let i=0;i0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this.glRedraw()}}const Cr=function(){const e=d.vec3(),t=d.vec3(),i=d.vec3(),s=d.vec3(),r=d.vec3(),o=d.vec3(),n=d.vec4(),a=d.vec3(),l=d.vec3(),A=d.vec3(),h=d.vec3(),c=d.vec3(),u=d.vec3(),p=d.vec3(),f=d.vec3(),g=d.vec3(),m=d.vec4(),_=d.vec4(),v=d.vec4(),b=d.vec3(),y=d.vec3(),x=d.vec3(),B=d.vec3(),w=d.vec3(),P=d.vec3(),C=d.vec3(),M=d.vec3(),E=d.vec3(),F=d.vec3(),I=d.vec3();return function(D,S,T,R,L){var U=L.primIndex;if(null!=U&&U>-1){const Q=D.geometry._state,V=D.scene,H=V.camera,j=V.canvas;if("triangles"===Q.primitiveName){L.primitive="triangle";const V=U,G=Q.indices,z=Q.positions;let W,K,X;if(G){var O=G[V+0],k=G[V+1],N=G[V+2];o[0]=O,o[1]=k,o[2]=N,L.indices=o,W=3*O,K=3*k,X=3*N}else W=3*V,K=W+3,X=K+3;if(i[0]=z[W+0],i[1]=z[W+1],i[2]=z[W+2],s[0]=z[K+0],s[1]=z[K+1],s[2]=z[K+2],r[0]=z[X+0],r[1]=z[X+1],r[2]=z[X+2],Q.compressGeometry){const e=Q.positionsDecodeMatrix;e&&(qt.decompressPosition(i,e,i),qt.decompressPosition(s,e,s),qt.decompressPosition(r,e,r))}L.canvasPos?d.canvasPosToLocalRay(j.canvas,D.origin?Y(S,D.origin):S,T,R,D.worldMatrix,L.canvasPos,e,t):L.origin&&L.direction&&d.worldRayToLocalRay(D.worldMatrix,L.origin,L.direction,e,t),d.normalizeVec3(t),d.rayPlaneIntersect(e,t,i,s,r,n),L.localPos=n,L.position=n,m[0]=n[0],m[1]=n[1],m[2]=n[2],m[3]=1,d.transformVec4(D.worldMatrix,m,_),a[0]=_[0],a[1]=_[1],a[2]=_[2],L.canvasPos&&D.origin&&(a[0]+=D.origin[0],a[1]+=D.origin[1],a[2]+=D.origin[2]),L.worldPos=a,d.transformVec4(H.matrix,_,v),l[0]=v[0],l[1]=v[1],l[2]=v[2],L.viewPos=l,d.cartesianToBarycentric(n,i,s,r,A),L.bary=A;const J=Q.normals;if(J){if(Q.compressGeometry){const e=3*O,t=3*k,i=3*N;qt.decompressNormal(J.subarray(e,e+2),h),qt.decompressNormal(J.subarray(t,t+2),c),qt.decompressNormal(J.subarray(i,i+2),u)}else h[0]=J[W],h[1]=J[W+1],h[2]=J[W+2],c[0]=J[K],c[1]=J[K+1],c[2]=J[K+2],u[0]=J[X],u[1]=J[X+1],u[2]=J[X+2];const e=d.addVec3(d.addVec3(d.mulVec3Scalar(h,A[0],b),d.mulVec3Scalar(c,A[1],y),x),d.mulVec3Scalar(u,A[2],B),w);L.worldNormal=d.normalizeVec3(d.transformVec3(D.worldNormalMatrix,e,P))}const Z=Q.uv;if(Z){if(p[0]=Z[2*O],p[1]=Z[2*O+1],f[0]=Z[2*k],f[1]=Z[2*k+1],g[0]=Z[2*N],g[1]=Z[2*N+1],Q.compressGeometry){const e=Q.uvDecodeMatrix;e&&(qt.decompressUV(p,e,p),qt.decompressUV(f,e,f),qt.decompressUV(g,e,g))}L.uv=d.addVec3(d.addVec3(d.mulVec2Scalar(p,A[0],C),d.mulVec2Scalar(f,A[1],M),E),d.mulVec2Scalar(g,A[2],F),I)}}}}}();function Mr(e={}){let t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);let i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);let s=e.height||1;s<0&&(console.error("negative height not allowed - will invert"),s*=-1);let r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<3&&(r=3);let o=e.heightSegments||1;o<0&&(console.error("negative 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qr({gl:this.scene.canvas.gl}),matrix:d.identityMat4(),hasMatrix:t.translate&&(0!==t.translate[0]||0!==t.translate[1])||!!t.rotate||t.scale&&(0!==t.scale[0]||0!==t.scale[1]),minFilter:this._checkMinFilter(t.minFilter),magFilter:this._checkMagFilter(t.magFilter),wrapS:this._checkWrapS(t.wrapS),wrapT:this._checkWrapT(t.wrapT),flipY:this._checkFlipY(t.flipY),encoding:this._checkEncoding(t.encoding)}),this._src=null,this._image=null,this._translate=d.vec2([0,0]),this._scale=d.vec2([1,1]),this._rotate=d.vec2([0,0]),this._matrixDirty=!1,this.translate=t.translate,this.scale=t.scale,this.rotate=t.rotate,t.src?this.src=t.src:t.image&&(this.image=t.image),m.memory.textures++}_checkMinFilter(e){return 1006!==(e=e||1008)&&1007!==e&&1008!==e&&1005!==e&&1004!==e&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=1008),e}_checkMagFilter(e){return 1006!==(e=e||1006)&&1003!==e&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=1006),e}_checkWrapS(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkWrapT(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this._state.texture=new qr({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}_update(){const e=this._state;if(this._matrixDirty){let t,i;0===this._translate[0]&&0===this._translate[1]||(t=d.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(i=d.scalingMat4v([this._scale[0],this._scale[1],1]),t=t?d.mulMat4(t,i):i),0!==this._rotate&&(i=d.rotationMat4v(.0174532925*this._rotate,[0,0,1]),t=t?d.mulMat4(t,i):i),t&&(e.matrix=t),this._matrixDirty=!1}this.glRedraw()}set image(e){this._image=to(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}get image(){return this._image}set src(e){this.scene.loading++,this.scene.canvas.spinner.processes++;const t=this;let i=new Image;i.onload=function(){i=to(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}get src(){return this._src}set translate(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}get translate(){return this._translate}set scale(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}get scale(){return this._scale}set rotate(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}get rotate(){return this._rotate}get minFilter(){return this._state.minFilter}get magFilter(){return this._state.magFilter}get wrapS(){return this._state.wrapS}get wrapT(){return this._state.wrapT}get flipY(){return this._state.flipY}get encoding(){return this._state.encoding}destroy(){super.destroy(),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),m.memory.textures--}}class oo extends R{get type(){return"Fresnel"}constructor(e,t={}){super(e,t),this._state=new vt({edgeColor:d.vec3([0,0,0]),centerColor:d.vec3([1,1,1]),edgeBias:0,centerBias:1,power:1}),this.edgeColor=t.edgeColor,this.centerColor=t.centerColor,this.edgeBias=t.edgeBias,this.centerBias=t.centerBias,this.power=t.power}set edgeColor(e){this._state.edgeColor.set(e||[0,0,0]),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set centerColor(e){this._state.centerColor.set(e||[1,1,1]),this.glRedraw()}get centerColor(){return this._state.centerColor}set edgeBias(e){this._state.edgeBias=e||0,this.glRedraw()}get edgeBias(){return this._state.edgeBias}set centerBias(e){this._state.centerBias=null!=e?e:1,this.glRedraw()}get centerBias(){return this._state.centerBias}set power(e){this._state.power=null!=e?e:1,this.glRedraw()}get power(){return this._state.power}destroy(){super.destroy(),this._state.destroy()}}const no=m.memory,ao=d.AABB3();class lo extends Gt{get type(){return"VBOGeometry"}get isVBOGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new vt({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._aabb=null,this._obb=d.OBB3();const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(t.indices){var r;if(t.positionsDecodeMatrix);else{const e=qt.getPositionsBounds(t.positions),o=qt.compressPositions(t.positions,e.min,e.max);r=o.quantized,i.positionsDecodeMatrix=o.decodeMatrix,i.positionsBuf=new $e(s,s.ARRAY_BUFFER,r,r.length,3,s.STATIC_DRAW),no.positions+=i.positionsBuf.numItems,d.positions3ToAABB3(t.positions,this._aabb),d.positions3ToAABB3(r,ao,i.positionsDecodeMatrix),d.AABB3ToOBB3(ao,this._obb)}if(t.colors){const e=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors);i.colorsBuf=new $e(s,s.ARRAY_BUFFER,e,e.length,4,s.STATIC_DRAW),no.colors+=i.colorsBuf.numItems}if(t.uv){const e=qt.getUVBounds(t.uv),r=qt.compressUVs(t.uv,e.min,e.max),o=r.quantized;i.uvDecodeMatrix=r.decodeMatrix,i.uvBuf=new $e(s,s.ARRAY_BUFFER,o,o.length,2,s.STATIC_DRAW),no.uvs+=i.uvBuf.numItems}if(t.normals){const e=qt.compressNormals(t.normals);let r=i.compressGeometry;i.normalsBuf=new $e(s,s.ARRAY_BUFFER,e,e.length,3,s.STATIC_DRAW,r),no.normals+=i.normalsBuf.numItems}{const e=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices);i.indicesBuf=new $e(s,s.ELEMENT_ARRAY_BUFFER,e,e.length,1,s.STATIC_DRAW),no.indices+=i.indicesBuf.numItems;const o=zt(r,e,i.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new $e(s,s.ELEMENT_ARRAY_BUFFER,o,o.length,1,s.STATIC_DRAW),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)}this._buildHash(),no.meshes++}else this.error("Config expected: indices");else this.error("Config expected: positions")}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf}get primitive(){return this._state.primitiveName}get aabb(){return this._aabb}get obb(){return this._obb}get numTriangles(){return this._numTriangles}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),no.meshes--}}var Ao={};function ho(e,t={}){return new Promise((function(i,s){t.src||(console.error("load3DSGeometry: Parameter expected: src"),s());var r=e.canvas.spinner;r.processes++,y.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("load3DSGeometry: no data loaded"),r.processes--,s());var o=Ao.parse.from3DS(e).edit.objects[0].mesh,n=o.vertices,a=o.uvt,l=o.indices;r.processes--,i(y.apply(t,{primitive:"triangles",positions:n,normals:null,uv:a,indices:l}))}),(function(e){console.error("load3DSGeometry: "+e),r.processes--,s()}))}))}function co(e,t={}){return new Promise((function(i,s){t.src||(console.error("loadOBJGeometry: Parameter expected: src"),s());var r=e.canvas.spinner;r.processes++,y.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("loadOBJGeometry: no data loaded"),r.processes--,s());for(var o=Ao.parse.fromOBJ(e),n=Ao.edit.unwrap(o.i_verts,o.c_verts,3),a=Ao.edit.unwrap(o.i_norms,o.c_norms,3),l=Ao.edit.unwrap(o.i_uvt,o.c_uvt,2),A=new Int32Array(o.i_verts.length),h=0;h0?a:null,autoNormals:0===a.length,uv:l,indices:A}))}),(function(e){console.error("loadOBJGeometry: "+e),r.processes--,s()}))}))}function uo(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return y.apply(e,{primitive:"lines",positions:[l,A,h,l,A,d,l,u,h,l,u,d,c,A,h,c,A,d,c,u,h,c,u,d],indices:[0,1,1,3,3,2,2,0,4,5,5,7,7,6,6,4,0,4,1,5,2,6,3,7]})}function po(e={}){return uo({id:e.id,center:[(e.aabb[0]+e.aabb[3])/2,(e.aabb[1]+e.aabb[4])/2,(e.aabb[2]+e.aabb[5])/2],xSize:Math.abs(e.aabb[3]-e.aabb[0])/2,ySize:Math.abs(e.aabb[4]-e.aabb[1])/2,zSize:Math.abs(e.aabb[5]-e.aabb[2])/2})}function fo(e={}){let t=e.size||1;t<0&&(console.error("negative size not allowed - will invert"),t*=-1);let i=e.divisions||1;i<0&&(console.error("negative divisions not allowed - will invert"),i*=-1),i<1&&(i=1),t=t||10,i=i||10;const s=t/i,r=t/2,o=[],n=[];let a=0;for(let e=0,t=-r;e<=i;e++,t+=s)o.push(-r),o.push(0),o.push(t),o.push(r),o.push(0),o.push(t),o.push(t),o.push(0),o.push(-r),o.push(t),o.push(0),o.push(r),n.push(a++),n.push(a++),n.push(a++),n.push(a++);return y.apply(e,{primitive:"lines",positions:o,indices:n})}function go(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);let s=e.xSegments||1;s<0&&(console.error("negative xSegments not allowed - will invert"),s*=-1),s<1&&(s=1);let r=e.xSegments||1;r<0&&(console.error("negative zSegments not allowed - will invert"),r*=-1),r<1&&(r=1);const o=e.center,n=o?o[0]:0,a=o?o[1]:0,l=o?o[2]:0,A=t/2,h=i/2,c=Math.floor(s)||1,u=Math.floor(r)||1,d=c+1,p=u+1,f=t/c,g=i/u,m=new Float32Array(d*p*3),_=new Float32Array(d*p*3),v=new Float32Array(d*p*2);let b,x,B,w,P,C,M,E=0,F=0;for(b=0;b65535?Uint32Array:Uint16Array)(c*u*6);for(b=0;b360&&(o=360);const n=e.center;let a=n?n[0]:0,l=n?n[1]:0;const A=n?n[2]:0,h=[],c=[],u=[],p=[];let f,g,m,_,v,b,x,B,w,P,C,M;for(B=0;B<=r;B++)for(x=0;x<=s;x++)f=x/s*o,g=.785398+B/r*Math.PI*2,a=t*Math.cos(f),l=t*Math.sin(f),m=(t+i*Math.cos(g))*Math.cos(f),_=(t+i*Math.cos(g))*Math.sin(f),v=i*Math.sin(g),h.push(m+a),h.push(_+l),h.push(v+A),u.push(1-x/s),u.push(B/r),b=d.normalizeVec3(d.subVec3([m,_,v],[a,l,A],[]),[]),c.push(b[0]),c.push(b[1]),c.push(b[2]);for(B=1;B<=r;B++)for(x=1;x<=s;x++)w=(s+1)*B+x-1,P=(s+1)*(B-1)+x-1,C=(s+1)*(B-1)+x,M=(s+1)*B+x,p.push(w),p.push(P),p.push(C),p.push(C),p.push(M),p.push(w);return y.apply(e,{positions:h,normals:c,uv:u,indices:p})}function _o(e={}){if(e.points.length%3!=0)throw"Size of points array for given polyline should be divisible by 3";let t=e.points.length/3;if(t<2)throw"There should be at least 2 points to create a polyline";let i=[];for(let e=0;e[...e])).flat();return _o({id:e.id,points:t})}function bo(e={}){if(3!==e.startPoint.length)throw"Start point should contain 3 elements in array: x, y and z";if(3!==e.endPoint.length)throw"End point should contain 3 elements in array: x, y and z";let t=[],i=[],s=e.startPoint[0],r=e.startPoint[1],o=e.startPoint[2],n=e.endPoint[0],a=e.endPoint[1],l=e.endPoint[2],A=Math.sqrt((n-s)**2+(a-r)**2+(l-o)**2),h=[(n-s)/A,(a-r)/A,(l-o)/A];if(e.pattern){let c=e.pattern.length,u=!1,d=0,p=0,f=0,g=[s,r,o],m=e.pattern[p];for(i.push(g[0],g[1],g[2]);m<=A-d;){let s=[h[0]*m,h[1]*m,h[2]*m],r=[g[0]+s[0],g[1]+s[1],g[2]+s[2]];i.push(r[0],r[1],r[2]),u||(t.push(f),t.push(f+1)),u=!u,f+=1,g=r,p+=1,p>=c&&(p=0),d+=m,m=e.pattern[p]}e.extendToEnd&&(i.push(n,a,l),t.push(t.length-2),t.push(t.length-1))}else t.push(0),t.push(1),i.push(s,r,o,n,a,l);return y.apply(e,{primitive:"lines",positions:i,indices:t})}Ao.load=function(e,t){var i=new XMLHttpRequest;i.open("GET",e,!0),i.responseType="arraybuffer",i.onload=function(e){t(e.target.response)},i.send()},Ao.save=function(e,t){var i="data:application/octet-stream;base64,"+btoa(Ao.parse._buffToStr(e));window.location.href=i},Ao.clone=function(e){return JSON.parse(JSON.stringify(e))},Ao.bin={},Ao.bin.f=new Float32Array(1),Ao.bin.fb=new Uint8Array(Ao.bin.f.buffer),Ao.bin.rf=function(e,t){for(var i=Ao.bin.f,s=Ao.bin.fb,r=0;r<4;r++)s[r]=e[t+r];return i[0]},Ao.bin.rsl=function(e,t){return e[t]|e[t+1]<<8},Ao.bin.ril=function(e,t){return e[t]|e[t+1]<<8|e[t+2]<<16|e[t+3]<<24},Ao.bin.rASCII0=function(e,t){for(var i="";0!=e[t];)i+=String.fromCharCode(e[t++]);return i},Ao.bin.wf=function(e,t,i){new Float32Array(e.buffer,t,1)[0]=i},Ao.bin.wsl=function(e,t,i){e[t]=i,e[t+1]=i>>8},Ao.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},Ao.parse={},Ao.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",s=0;sr&&(r=l),Ao&&(o=A),hn&&(n=h)}return{min:{x:t,y:i,z:s},max:{x:r,y:o,z:n}}};class yo extends R{constructor(e,t={}){super(e,t),this._type=t.type||(t.src?t.src.split(".").pop():null)||"jpg",this._pos=d.vec3(t.pos||[0,0,0]),this._up=d.vec3(t.up||[0,1,0]),this._normal=d.vec3(t.normal||[0,0,1]),this._height=t.height||1,this._origin=d.vec3(),this._rtcPos=d.vec3(),this._imageSize=d.vec2(),this._texture=new ro(this,{flipY:!0}),this._image=new Image,"jpg"!==this._type&&"png"!==this._type&&(this.error('Unsupported type - defaulting to "jpg"'),this._type="jpg"),this._node=new Hr(this,{matrix:d.inverseMat4(d.lookAtMat4v(this._pos,d.subVec3(this._pos,this._normal,d.mat4()),this._up,d.mat4())),children:[this._bitmapMesh=new Pr(this,{scale:[1,1,1],rotation:[-90,0,0],collidable:t.collidable,pickable:t.pickable,opacity:t.opacity,clippable:t.clippable,geometry:new ti(this,go({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new ni(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0})})]}),t.image?this.image=t.image:t.src?this.src=t.src:t.imageData&&(this.imageData=t.imageData),this.scene._bitmapCreated(this)}set visible(e){this._bitmapMesh.visible=e}get visible(){return this._bitmapMesh.visible}set image(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}get image(){return this._image}set src(e){if(e){this._image.onload=()=>{this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale()},this._image.src=e;switch(e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}}get src(){return this._image.src}set imageData(e){this._image.onload=()=>{this._texture.image=image,this._imageSize[0]=image.width,this._imageSize[1]=image.height,this._updateBitmapMeshScale()},this._image.src=e}get imageData(){const e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")}set type(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}get type(){return this._type}get pos(){return this._pos}get normal(){return this._normal}get up(){return this._up}set height(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}get height(){return this._height}set collidable(e){this._bitmapMesh.collidable=!1!==e}get collidable(){return this._bitmapMesh.collidable}set clippable(e){this._bitmapMesh.clippable=!1!==e}get clippable(){return this._bitmapMesh.clippable}set pickable(e){this._bitmapMesh.pickable=!1!==e}get pickable(){return this._bitmapMesh.pickable}set opacity(e){this._bitmapMesh.opacity=e}get opacity(){return this._bitmapMesh.opacity}destroy(){super.destroy(),this.scene._bitmapDestroyed(this)}_updateBitmapMeshScale(){const e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}const xo=(e,t)=>{const i=[];let s=[];function r(e,i){let s,r;for(let o=0;o<3;o++)if(s=t[3*e+o],r=t[3*i+o],s!==r)return r-s;return 0}let o=e.slice().sort(r),n=null;for(let e=0,t=o.length;eo&&r>n?o>n?(a=r,l=o,A=n):(a=r,l=n,A=o):o>r&&o>n?r>n?(a=o,l=r,A=n):(a=o,l=n,A=r):n>r&&n>o&&(r>o?(a=n,l=r,A=o):(a=n,l=o,A=r)),s[t+0]=[a,l],s[t+1]=[l,A],a>A){const e=A;A=a,a=e}s[t+2]=[A,a]}function a(e,t){let i,s;for(let r=0;r<2;r++)if(i=e[r],s=t[r],s!==i)return s-i;return 0}s=s.slice(0,e.length),s.sort(a);let l=0;for(let e=0;e0&&2!==l)},Bo=d.vec3(),wo=d.vec3(),Po=d.vec3();class Co{constructor(){this.vertices=[],this.indices=[],this.reset()}reset(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}setPrimitive(e){this.primitive=e}addVertex(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}addIndex(e){this.indices[this.lenIndices++]=e}get volume(){const e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!xo(t,e))return-1;let i=0;for(let s=0;s{Mo.addVertex(e)})),this.getEachIndex((e=>{Mo.addIndex(e)})),this._volume=Mo.volume;break;default:this._volume=0}return this._volume}get surfaceArea(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":Lo.reset(),this.getEachVertex((e=>{Lo.addVertex(e)})),this.getEachIndex((e=>{Lo.addIndex(e)})),this._surfaceArea=Lo.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}set aabb(e){if(this._aabbLocal=e,this.origin){this._aabbLocal=e.slice(0);const t=this.origin;this._aabbLocal[0]+=t[0],this._aabbLocal[1]+=t[1],this._aabbLocal[2]+=t[2],this._aabbLocal[3]+=t[0],this._aabbLocal[4]+=t[1],this._aabbLocal[5]+=t[2]}}get aabb(){return this._aabbWorldDirty&&(d.AABB3ToOBB3(this._aabbLocal,Uo),this.transform?(d.transformOBB3(this.transform.worldMatrix,Uo,Oo),d.transformOBB3(this.model.worldMatrix,Oo,ko),d.OBB3ToAABB3(ko,this._aabbWorld)):(d.transformOBB3(this.model.worldMatrix,Uo,Oo),d.OBB3ToAABB3(Oo,this._aabbWorld)),this._aabbWorldDirty=!1),this._aabbWorld}_destroy(){this.model.scene._renderer.putPickID(this.pickId)}}const Qo=new class{constructor(){this._uint8Arrays={},this._float32Arrays={}}_clear(){this._uint8Arrays={},this._float32Arrays={}}getUInt8Array(e){let t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}getFloat32Array(e){let t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}};let Vo=0;const Ho={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},jo=new Float32Array([1,1,1,1]),Go=new Float32Array([0,0,0,1]),zo=d.vec4(),Wo=d.vec3(),Ko=d.vec3(),Xo=d.mat4();class Jo{constructor(e,t=!1,{instancing:i=!1,edges:s=!1,useAlphaCutoff:r=!1}={}){this._scene=e,this._withSAO=t,this._instancing=i,this._edges=s,this._useAlphaCutoff=r,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}_getHash(){return this._scene._sectionPlanesState.getHash()}_buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}_buildVertexShader(){return[""]}_buildFragmentShader(){return[""]}_addMatricesUniformBlockLines(e,t=!1){return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}_addRemapClipPosLines(e,t=1){return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(` clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(${t}));`),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}getValid(){return this._hash===this._getHash()}setSectionPlanesStateUniforms(e){const t=this._scene,{gl:i}=t.canvas,{model:s,layerIndex:r}=e,o=t._sectionPlanesState.getNumAllocatedSectionPlanes(),n=t._sectionPlanesState.sectionPlanes.length;if(o>0){const a=t._sectionPlanesState.sectionPlanes,l=r*n,A=s.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(let t=0;t0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(let t=0,i=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0&&p.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,p.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),p.lightMaps.length>0&&p.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,p.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),this._withSAO){const t=n.sao;if(t.possible){const i=a.drawingBufferWidth,s=a.drawingBufferHeight;zo[0]=i,zo[1]=s,zo[2]=t.blendCutoff,zo[3]=t.blendFactor,a.uniform4fv(this._uSAOParams,zo),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++}}if(this._useAlphaCutoff&&a.uniform1f(this._alphaCutoffLocation,h.alphaCutoff),s){const e=this._edges?"edgeColor":"fillColor",t=this._edges?"edgeAlpha":"fillAlpha";if(i===Ho[(this._edges?"EDGES":"SILHOUETTE")+"_XRAYED"]){const i=n.xrayMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===Ho[(this._edges?"EDGES":"SILHOUETTE")+"_HIGHLIGHTED"]){const i=n.highlightMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===Ho[(this._edges?"EDGES":"SILHOUETTE")+"_SELECTED"]){const i=n.selectedMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else a.uniform4fv(this._uColor,this._edges?Go:jo)}this._draw({state:l,frameCtx:e,incrementDrawState:r}),a.bindVertexArray(null)}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null,m.memory.programs--}}class Yo extends Jo{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!1,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{const e=s.pickElementsCount||i.indicesBuf.numItems,o=s.pickElementsOffset?s.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,e,i.indicesBuf.itemType,o),r&&s.drawElements++}}}class Zo extends Yo{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r;const o=[];o.push("#version 300 es"),o.push("// Triangles batching draw vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;")),o.push("out vec4 vColor;"),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class qo extends Yo{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._lightsState,i=e._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching flat-shading draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),s){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}r.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),r.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),r.push("float lambertian = 1.0;"),r.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),r.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),r.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,i=t.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching silhouette fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r){for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = newColor;"),o.push("}"),o}}class en extends Yo{constructor(e){super(e,!1,{instancing:!1,edges:!0})}}class tn extends en{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class sn extends en{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry edges drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class rn extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class on extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class nn extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class an extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class ln extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching depth fragment shader"),s.push("precision highp float;"),s.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),s.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),s.push("}"),s}}class An extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class hn extends Yo{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}class cn extends Yo{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Triangles batching quality draw vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),o.push("vFragDepth = 1.0 + clipPos.w;")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Triangles batching quality draw fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),n.push("uniform sampler2D uAOMap;"),n.push("in vec4 vViewPosition;"),n.push("in vec3 vViewNormal;"),n.push("in vec4 vColor;"),n.push("in vec2 vUV;"),n.push("in vec2 vMetallicRoughness;"),s.lightMaps.length>0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick flat normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class dn extends Yo{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching color texture fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const bn=d.vec3(),yn=d.vec3(),xn=d.vec3(),Bn=d.vec3(),wn=d.mat4();class Pn extends Jo{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=bn;let f,g;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=yn;if(l){const e=xn;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,wn),g=Bn,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElements(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Cn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new $o(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new rn(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new on(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new vn(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Pn(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Zo(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Zo(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new qo(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new qo(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new dn(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new dn(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new dn(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new dn(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new cn(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new cn(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new $o(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new ln(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new An(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new tn(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new sn(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new rn(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new nn(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new un(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new on(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new an(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new hn(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Pn(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new vn(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Mn={};let En=65536,Fn=5e6;class In{constructor(){}set doublePrecisionEnabled(e){d.setDoublePrecisionEnabled(e)}get doublePrecisionEnabled(){return d.getDoublePrecisionEnabled()}set maxDataTextureHeight(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),En=e}get maxDataTextureHeight(){return En}set maxGeometryBatchSize(e){e<1e5?e=1e5:e>5e6&&(e=5e6),Fn=e}get maxGeometryBatchSize(){return Fn}}const Dn=new In;class Sn{constructor(e=Dn.maxGeometryBatchSize){this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]}}const Tn=d.mat4(),Rn=d.mat4();function Ln(e,t,i){const s=e.length,r=new Uint16Array(s),o=t[0],n=t[1],a=t[2],l=t[3]-o,A=t[4]-n,h=t[5]-a,c=65525,u=c/l,p=c/A,f=c/h,g=e=>e>=0?e:0;for(let t=0;t=0?1:-1),t=(1-Math.abs(s))*(r>=0?1:-1),s=e,r=t}return new Int8Array([Math[t](127.5*s+(s<0?-1:0)),Math[i](127.5*r+(r<0?-1:0))])}function kn(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}const Nn=d.mat4(),Qn=d.mat4(),Vn=d.vec4([0,0,0,1]),Hn=d.vec3(),jn=d.vec3(),Gn=d.vec3(),zn=d.vec3(),Wn=d.vec3(),Kn=d.vec3(),Xn=d.vec3();class Jn{constructor(e){this.model=e.model,this.sortId="TrianglesBatchingLayer"+(e.solid?"-solid":"-surface")+(e.autoNormals?"-autonormals":"-normals")+(e.textureSet&&e.textureSet.colorTexture?"-colorTexture":"")+(e.textureSet&&e.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Mn[t];return i||(i=new Cn(e),Mn[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Mn[t],i._destroy()}))),i}(e.model.scene),this._buffer=new Sn(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new vt({origin:d.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:e.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=d.mat4(e.positionsDecodeMatrix)),e.uvDecodeMatrix?(this._state.uvDecodeMatrix=d.mat3(e.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,e.origin&&this._state.origin.set(e.origin),this.solid=!!e.solid,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)for(let e=0,t=o.length;e0){const e=Nn;m?d.inverseMat4(d.transposeMat4(m,Qn),e):d.identityMat4(e,e),function(e,t,i,s,r){function o(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}let n,a,l,A,h,c,u=new Float32Array([0,0,0,0]),p=new Float32Array([0,0,0,0]);for(c=0;ch&&(l=n,h=A),n=On(p,"floor","ceil"),a=kn(n),A=o(p,a),A>h&&(l=n,h=A),n=On(p,"ceil","ceil"),a=kn(n),A=o(p,a),A>h&&(l=n,h=A),s[r+c+0]=l[0],s[r+c+1]=l[1],s[r+c+2]=0}(e,r,r.length,b.normals,b.normals.length)}if(l)for(let e=0,t=l.length;e0)for(let e=0,t=n.length;e0)for(let e=0,t=a.length;e0){const s=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):Ln(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=d.mat4());if(e.positionsBuf=new $e(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(let e=0,t=this._portions.length;e0){const s=new Int8Array(i.normals);let r=!0;e.normalsBuf=new $e(t,t.ARRAY_BUFFER,s,i.normals.length,3,t.STATIC_DRAW,r)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new $e(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.uv.length>0)if(e.uvDecodeMatrix){let s=!1;e.uvBuf=new $e(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,s)}else{const s=qt.getUVBounds(i.uv),r=qt.compressUVs(i.uv,s.min,s.max),o=r.quantized;let n=!1;e.uvDecodeMatrix=d.mat3(r.decodeMatrix),e.uvBuf=new $e(t,t.ARRAY_BUFFER,o,o.length,2,t.STATIC_DRAW,n)}if(i.metallicRoughness.length>0){const s=new Uint8Array(i.metallicRoughness);let r=!1;e.metallicRoughnessBuf=new $e(t,t.ARRAY_BUFFER,s,i.metallicRoughness.length,2,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s),o=!1;e.flagsBuf=new $e(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new $e(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new $e(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){const s=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,s,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}isEmpty(){return!this._state.indicesBuf}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=e,s=this._portions[i],r=4*s.vertsBaseIndex,o=4*s.numVerts,n=this._scratchMemory.getUInt8Array(o),a=t[0],l=t[1],A=t[2],h=t[3];for(let e=0;e_)&&(_=e,s.set(v),r&&d.triangleNormal(p,f,g,r),m=!0)}}return m&&r&&(d.transformVec3(this.model.worldNormalMatrix,r,r),d.normalizeVec3(r)),m}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}class Yn extends Jo{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!0,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),r&&s.drawElements++)}}class Zn extends Yn{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r,o,n;const a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),e.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),e.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),r=0,o=i.lights.length;r= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),s&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),r=0,o=i.lights.length;r0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class qn extends Yn{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState;let s,r;const o=t.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry flat-shading drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),o){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}for(n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),s=0,r=i.lights.length;s0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing fill fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = newColor;"),s.push("}"),s}}class ea extends Yn{constructor(e,t){super(e,t,{instancing:!0,edges:!0})}}class ta extends ea{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class ia extends ea{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class sa extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class ra extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class oa extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class na extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class aa extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry depth drawing fragment shader"),o.push("precision highp float;"),o.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),o.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),o.push("}"),o}}class la extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Aa extends Yn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const ha={3e3:"linearToLinear",3001:"sRGBToLinear"};class ca extends Yn{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Instancing geometry quality drawing vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),o.push("in vec4 modelMatrixCol0;"),o.push("in vec4 modelMatrixCol1;"),o.push("in vec4 modelMatrixCol2;"),o.push("in vec4 modelNormalMatrixCol0;"),o.push("in vec4 modelNormalMatrixCol1;"),o.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),o.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),o.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Instancing geometry quality drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),n.push("#define PI 3.14159265359"),n.push("#define RECIPROCAL_PI 0.31830988618"),n.push("#define RECIPROCAL_PI2 0.15915494"),n.push("#define EPSILON 1e-6"),n.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),n.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),n.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),n.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),n.push(" return normalize(surf_norm );"),n.push(" }"),n.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),n.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),n.push(" vec2 st0 = dFdx( uv.st );"),n.push(" vec2 st1 = dFdy( uv.st );"),n.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),n.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),n.push(" vec3 N = normalize( surf_norm );"),n.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),n.push(" mat3 tsn = mat3( S, T, N );"),n.push(" return normalize( tsn * mapN );"),n.push("}"),n.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),n.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),n.push("}"),n.push("struct IncidentLight {"),n.push(" vec3 color;"),n.push(" vec3 direction;"),n.push("};"),n.push("struct ReflectedLight {"),n.push(" vec3 diffuse;"),n.push(" vec3 specular;"),n.push("};"),n.push("struct Geometry {"),n.push(" vec3 position;"),n.push(" vec3 viewNormal;"),n.push(" vec3 worldNormal;"),n.push(" vec3 viewEyeDir;"),n.push("};"),n.push("struct Material {"),n.push(" vec3 diffuseColor;"),n.push(" float specularRoughness;"),n.push(" vec3 specularColor;"),n.push(" float shine;"),n.push("};"),n.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),n.push(" float r = ggxRoughness + 0.0001;"),n.push(" return (2.0 / (r * r) - 2.0);"),n.push("}"),n.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),n.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),n.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),n.push("}"),s.reflectionMaps.length>0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = "+ha[s.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = "+ha[s.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class da extends Yn{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ba=d.vec3(),ya=d.vec3(),xa=d.vec3(),Ba=d.vec3(),wa=d.mat4();class Pa extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=ba;let f,g;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=ya;if(l){const e=d.transformPoint3(h,l,xa);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,wa),g=Ba,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Ca{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new $n(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new sa(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new ra(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new va(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Pa(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Zn(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Zn(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new qn(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new qn(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new da(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new da(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new da(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new da(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new ca(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new ca(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new $n(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new aa(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new la(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new ta(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new ia(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new sa(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new oa(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new ua(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new ra(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new na(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Aa(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Pa(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new va(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Ma={};const Ea=new Uint8Array(4),Fa=new Float32Array(1),Ia=d.vec4([0,0,0,1]),Da=new Float32Array(3),Sa=d.vec3(),Ta=d.vec3(),Ra=d.vec3(),La=d.vec3(),Ua=d.vec3(),Oa=d.vec3(),ka=d.vec3(),Na=new Float32Array(4);class Qa{constructor(e){this.model=e.model,this.sortId="TrianglesInstancingLayer"+(e.solid?"-solid":"-surface")+(e.normals?"-normals":"-autoNormals"),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Ma[t];return i||(i=new Ca(e),Ma[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Ma[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new vt({numInstances:0,obb:d.OBB3(),origin:d.vec3(),geometry:e.geometry,textureSet:e.textureSet,pbrSupported:!1,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,e.origin&&this._state.origin.set(e.origin),this._finalized=!1,this.solid=!!e.solid,this.numIndices=e.geometry.numIndices,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;e.colorsBuf=new $e(s,s.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,s.DYNAMIC_DRAW,t),this._colors=[]}if(this._metallicRoughness.length>0){const t=new Uint8Array(this._metallicRoughness);let i=!1;e.metallicRoughnessBuf=new $e(s,s.ARRAY_BUFFER,t,this._metallicRoughness.length,2,s.STATIC_DRAW,i)}if(o>0){let t=!1;e.flagsBuf=new $e(s,s.ARRAY_BUFFER,new Float32Array(o),o,1,s.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;e.offsetsBuf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,s.DYNAMIC_DRAW,t),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){const i=!1;e.positionsBuf=new $e(s,s.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,s.STATIC_DRAW,i),e.positionsDecodeMatrix=d.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){const i=new Uint8Array(t.colorsCompressed),r=!1;e.colorsBuf=new $e(s,s.ARRAY_BUFFER,i,i.length,4,s.STATIC_DRAW,r)}if(t.uvCompressed&&t.uvCompressed.length>0){const i=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new $e(s,s.ARRAY_BUFFER,i,i.length,2,s.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new $e(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,s.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new $e(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,s.STATIC_DRAW)),this._modelMatrixCol0.length>0){const t=!1;e.modelMatrixCol0Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelMatrixCol1Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelMatrixCol2Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol1Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol2Buf=new $e(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){const t=!1;e.pickColorsBuf=new $e(s,s.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,s.STATIC_DRAW,t),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Ea[0]=t[0],Ea[1]=t[1],Ea[2]=t[2],Ea[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(Ea,4*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&te),r=!!(t&ne),o=!!(t&ae),n=!!(t&le),a=!!(t&Ae),l=!!(t&se),A=!!(t&ie);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?Ho.NOT_RENDERED:i?Ho.COLOR_TRANSPARENT:Ho.COLOR_OPAQUE,c=!s||A?Ho.NOT_RENDERED:n?Ho.SILHOUETTE_SELECTED:o?Ho.SILHOUETTE_HIGHLIGHTED:r?Ho.SILHOUETTE_XRAYED:Ho.NOT_RENDERED;let u=0;u=!s||A?Ho.NOT_RENDERED:n?Ho.EDGES_SELECTED:o?Ho.EDGES_HIGHLIGHTED:r?Ho.EDGES_XRAYED:a?i?Ho.EDGES_COLOR_TRANSPARENT:Ho.EDGES_COLOR_OPAQUE:Ho.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?Ho.PICK:Ho.NOT_RENDERED)<<12,d|=(t&re?1:0)<<16,Fa[0]=d,this._state.flagsBuf&&this._state.flagsBuf.setData(Fa,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Da[0]=t[0],Da[1]=t[1],Da[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData(Da,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;const i=this._state,s=i.geometry,r=this._portions[e];if(!r)return void this.model.error("portion not found: "+e);const o=s.positionsCompressed,n=this.model.matrix,a=d.vec4();a.set(i.origin,0),a[3]=1,d.mulMat4v4(n,a,a);const l=a[0],A=a[1],h=a[2],c=Ia,u=r.matrix,p=i.positionsDecodeMatrix;for(let e=0,i=o.length;ev)&&(v=e,s.set(b),r&&d.triangleNormal(f,g,m,r),_=!0)}}return _&&r&&(d.transformVec3(a.normalMatrix,r,r),d.transformVec3(this.model.worldNormalMatrix,r,r),d.normalizeVec3(r)),_}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}class Va extends Jo{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),r&&s.drawElements++}}class Ha extends Va{drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class ja extends Va{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const Ga=d.vec3(),za=d.vec3(),Wa=d.vec3(),Ka=d.vec3(),Xa=d.mat4();class Ja extends Jo{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=Ga;let f,g;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=za;if(l){const e=Wa;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,Xa),g=Ka,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ya=d.vec3(),Za=d.vec3(),qa=d.vec3(),$a=d.vec3(),el=d.mat4();class tl extends Jo{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=Ya;let f,g;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Za;if(l){const e=qa;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,el),g=$a,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class il{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Ha(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ja(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ja(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new tl(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const sl={};class rl{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]}}class ol{constructor(e){this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=sl[t];return i||(i=new il(e),sl[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete sl[t],i._destroy()}))),i}(e.model.scene),this.model=e.model,this._buffer=new rl(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new vt({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:d.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=d.vec3(e.origin)),this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new $e(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=Ln(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new $e(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new $e(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.colors.length>0){const s=i.colors.length/4,r=new Float32Array(s);let o=!1;e.flagsBuf=new $e(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new $e(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new $e(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2],A=t[3];for(let e=0;e0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Lines instancing color fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return this._withSAO?(o.push(" float viewportWidth = uSAOParams[0];"),o.push(" float viewportHeight = uSAOParams[1];"),o.push(" float blendCutoff = uSAOParams[2];"),o.push(" float blendFactor = uSAOParams[3];"),o.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),o.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),o.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):o.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class ll extends nl{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const Al=d.vec3(),hl=d.vec3(),cl=d.vec3();d.vec3();const ul=d.mat4();class dl extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=Al;let f;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=hl;if(l){const e=d.transformPoint3(h,l,cl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,ul),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,p),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let g=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,g+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const pl=d.vec3(),fl=d.vec3(),gl=d.vec3();d.vec3();const ml=d.mat4();class _l extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=pl;let f;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=fl;if(l){const e=d.transformPoint3(h,l,gl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,ml),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let g=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,g+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class vl{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._snapInitRenderer||(this._snapInitRenderer=new dl(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new _l(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new al(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ll(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new dl(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new _l(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const bl={};const yl=new Uint8Array(4),xl=new Float32Array(1),Bl=new Float32Array(3),wl=new Float32Array(4);class Pl{constructor(e){this.model=e.model,this.material=e.material,this.sortId="LinesInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=bl[t];return i||(i=new vl(e),bl[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete bl[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new vt({obb:d.OBB3(),numInstances:0,origin:null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,e.origin&&(this._state.origin=d.vec3(e.origin)),this._finalized=!1,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;this._state.colorsBuf=new $e(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,t),this._colors=[]}if(r>0){let t=!1;this._state.flagsBuf=new $e(e,e.ARRAY_BUFFER,new Float32Array(r),r,1,e.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;this._state.offsetsBuf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){const s=new Uint8Array(i.colorsCompressed),r=!1;t.colorsBuf=new $e(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,r)}if(i.positionsCompressed&&i.positionsCompressed.length>0){const s=!1;t.positionsBuf=new $e(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,s),t.positionsDecodeMatrix=d.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new $e(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){const t=!1;this._state.modelMatrixCol0Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol1Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol2Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";yl[0]=t[0],yl[1]=t[1],yl[2]=t[2],yl[3]=t[3],this._state.colorsBuf.setData(yl,4*e,4)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&te),r=!!(t&ne),o=!!(t&ae),n=!!(t&le),a=!!(t&Ae),l=!!(t&se),A=!!(t&ie);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?Ho.NOT_RENDERED:i?Ho.COLOR_TRANSPARENT:Ho.COLOR_OPAQUE,c=!s||A?Ho.NOT_RENDERED:n?Ho.SILHOUETTE_SELECTED:o?Ho.SILHOUETTE_HIGHLIGHTED:r?Ho.SILHOUETTE_XRAYED:Ho.NOT_RENDERED;let u=0;u=!s||A?Ho.NOT_RENDERED:n?Ho.EDGES_SELECTED:o?Ho.EDGES_HIGHLIGHTED:r?Ho.EDGES_XRAYED:a?i?Ho.EDGES_COLOR_TRANSPARENT:Ho.EDGES_COLOR_OPAQUE:Ho.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?Ho.PICK:Ho.NOT_RENDERED)<<12,d|=(t&re?255:0)<<16,xl[0]=d,this._state.flagsBuf.setData(xl,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Bl[0]=t[0],Bl[1]=t[1],Bl[2]=t[2],this._state.offsetsBuf.setData(Bl,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;wl[0]=t[0],wl[1]=t[4],wl[2]=t[8],wl[3]=t[12],this._state.modelMatrixCol0Buf.setData(wl,i),wl[0]=t[1],wl[1]=t[5],wl[2]=t[9],wl[3]=t[13],this._state.modelMatrixCol1Buf.setData(wl,i),wl[0]=t[2],wl[1]=t[6],wl[2]=t[10],wl[3]=t[14],this._state.modelMatrixCol2Buf.setData(wl,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesXRayed(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,Ho.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,Ho.PICK)}drawOcclusion(e,t){}drawShadow(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawPickNormals(e,t){}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}class Cl extends Jo{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),r&&s.drawArrays++}}class Ml extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,s=[];return s.push("#version 300 es"),s.push("// Points batching color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class El extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform vec4 color;"),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points batching silhouette vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = color;"),o.push("}"),o}}class Fl extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class Il extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batched pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batched pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Dl extends Cl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push(" gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),s.push("}"),s}}const Sl=d.vec3(),Tl=d.vec3(),Rl=d.vec3(),Ll=d.vec3(),Ul=d.mat4();class Ol extends Jo{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=Sl;let f,g;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Tl;if(l){const e=Rl;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,Ul),g=Ll,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform1f(this._uPointSize,1);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler"),this._uPointSize=e.getLocation("pointSize")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float pointSize;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = pointSize;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const kl=d.vec3(),Nl=d.vec3(),Ql=d.vec3(),Vl=d.vec3(),Hl=d.mat4();class jl extends Jo{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=kl;let f,g;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Nl;if(l){const e=Ql;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,Hl),g=Vl,g[0]=o.eye[0]-t[0],g[1]=o.eye[1]-t[1],g[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,g=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,g),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Gl{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Ml(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new El(this._scene)),this._silhouetteRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Fl(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Il(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Dl(this._scene)),this._occlusionRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ol(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new jl(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const zl={};class Wl{constructor(e){this.model=e.model,this.sortId="PointsBatchingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=zl[t];return i||(i=new Gl(e),zl[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete zl[t],i._destroy()}))),i}(e.model.scene);const t=e.maxGeometryBatchSize||5e6,i=function(){const e=[];return{append:function(t,i=1,s=1){e.push({data:t,times:i,denormalizeScale:s})},compileBuffer:function(t){let i=0;e.forEach((e=>{i+=e.times*e.data.length}));const s=new t(i);let r=0;return e.forEach((e=>{const t=e.data,i=e.denormalizeScale,o=s.subarray(r);if(1===i)o.set(t,0);else for(let e=0;ee.length>0?new $e(t,t.ARRAY_BUFFER,e,e.length,i,s):null,r=this._preCompressedPositionsExpected?i.positions.compileBuffer(Uint16Array):Ln(i.positions.compileBuffer(Float32Array),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=s(r,3,t.STATIC_DRAW),e.flagsBuf=s(new Float32Array(this._buffer.vertsIndex),1,t.DYNAMIC_DRAW),e.colorsBuf=s(i.colors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.pickColorsBuf=s(i.pickColors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.offsetsBuf=this.model.scene.entityOffsetsEnabled?s(new Float32Array(3*this._buffer.vertsIndex),3,t.DYNAMIC_DRAW):null,this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized"}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2];for(let e=0;e0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Jl extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 color;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),s.push("uniform vec4 silhouetteColor;"),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Yl extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick mesh fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class Zl extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push(" vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class ql extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 color;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class $l extends Kl{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points instancing depth vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return o.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class eA extends Kl{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }"),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const tA=d.vec3(),iA=d.vec3(),sA=d.vec3();d.vec3();const rA=d.mat4();class oA extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=tA;let f;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=iA;if(l){const e=d.transformPoint3(h,l,sA);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,rA),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,p),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let g=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,g+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const nA=d.vec3(),aA=d.vec3(),lA=d.vec3();d.vec3();const AA=d.mat4();class hA extends Jo{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=t.aabb,u=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const p=nA;let f;if(p[0]=d.safeInv(c[3]-c[0])*d.MAX_INT,p[1]=d.safeInv(c[4]-c[1])*d.MAX_INT,p[2]=d.safeInv(c[5]-c[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(p[0]),e.snapPickCoordinateScale[1]=d.safeInv(p[1]),e.snapPickCoordinateScale[2]=d.safeInv(p[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=aA;if(l){const e=d.transformPoint3(h,l,lA);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=Y(u,t,AA),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=u,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let g=0;this._matricesUniformBlockBufferData.set(h,0),this._matricesUniformBlockBufferData.set(f,g+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class cA{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Xl(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Jl(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new $l(this._scene)),this._depthRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Yl(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Zl(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new ql(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new eA(this._scene)),this._shadowRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new oA(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new hA(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const uA={};const dA=new Uint8Array(4),pA=new Float32Array(1),fA=new Float32Array(3),gA=new Float32Array(4);class mA{constructor(e){this.model=e.model,this.material=e.material,this.sortId="PointsInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=uA[t];return i||(i=new cA(e),uA[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete uA[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new vt({obb:d.OBB3(),numInstances:0,origin:e.origin?d.vec3(e.origin):null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let s=!1;i.flagsBuf=new $e(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,s)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;i.offsetsBuf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(s.positionsCompressed&&s.positionsCompressed.length>0){const t=!1;i.positionsBuf=new $e(e,e.ARRAY_BUFFER,s.positionsCompressed,s.positionsCompressed.length,3,e.STATIC_DRAW,t),i.positionsDecodeMatrix=d.mat4(s.positionsDecodeMatrix)}if(s.colorsCompressed&&s.colorsCompressed.length>0){const t=new Uint8Array(s.colorsCompressed),r=!1;i.colorsBuf=new $e(e,e.ARRAY_BUFFER,t,t.length,4,e.STATIC_DRAW,r)}if(this._modelMatrixCol0.length>0){const t=!1;i.modelMatrixCol0Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),i.modelMatrixCol1Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),i.modelMatrixCol2Buf=new $e(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){const t=!1;i.pickColorsBuf=new $e(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,t),this._pickColors=[]}i.geometry=null,this._finalized=!0}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";dA[0]=t[0],dA[1]=t[1],dA[2]=t[2],this._state.colorsBuf.setData(dA,3*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&te),r=!!(t&ne),o=!!(t&ae),n=!!(t&le),a=!!(t&Ae),l=!!(t&se),A=!!(t&ie);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?Ho.NOT_RENDERED:i?Ho.COLOR_TRANSPARENT:Ho.COLOR_OPAQUE,c=!s||A?Ho.NOT_RENDERED:n?Ho.SILHOUETTE_SELECTED:o?Ho.SILHOUETTE_HIGHLIGHTED:r?Ho.SILHOUETTE_XRAYED:Ho.NOT_RENDERED;let u=0;u=!s||A?Ho.NOT_RENDERED:n?Ho.EDGES_SELECTED:o?Ho.EDGES_HIGHLIGHTED:r?Ho.EDGES_XRAYED:a?i?Ho.EDGES_COLOR_TRANSPARENT:Ho.EDGES_COLOR_OPAQUE:Ho.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?Ho.PICK:Ho.NOT_RENDERED)<<12,d|=(t&re?255:0)<<16,pA[0]=d,this._state.flagsBuf.setData(pA,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(fA[0]=t[0],fA[1]=t[1],fA[2]=t[2],this._state.offsetsBuf.setData(fA,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;gA[0]=t[0],gA[1]=t[4],gA[2]=t[8],gA[3]=t[12],this._state.modelMatrixCol0Buf.setData(gA,i),gA[0]=t[1],gA[1]=t[5],gA[2]=t[9],gA[3]=t[13],this._state.modelMatrixCol1Buf.setData(gA,i),gA[0]=t[2],gA[1]=t[6],gA[2]=t[10],gA[3]=t[14],this._state.modelMatrixCol2Buf.setData(gA,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Ho.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,Ho.COLOR_OPAQUE)}drawShadow(e,t){}drawPickMesh(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,Ho.PICK)}drawPickDepths(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,Ho.PICK)}drawPickNormals(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,Ho.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,Ho.PICK)}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}const _A=d.vec3(),vA=d.vec3(),bA=d.mat4();class yA{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=o,u=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=_A;if(f){const t=d.transformPoint3(c,A,vA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=Y(u,e,bA)}else p=u;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),n.drawArrays(n.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),n.drawArrays(n.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),n.drawArrays(n.LINES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// LinesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class xA{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}eagerCreateRenders(){}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new yA(this._scene,!1)),this._colorRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy()}}const BA={};class wA{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]}}class PA{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindLineIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}}class CA{constructor(e,t,i,s,r=null){this._gl=e,this._texture=t,this._textureWidth=i,this._textureHeight=s,this._textureData=r}bindTexture(e,t,i){return e.bindTexture(t,this,i)}bind(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}unbind(e){}}const MA={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(MA,null,4));let e=0;Object.keys(MA).forEach((t=>{t.startsWith("size")&&(e+=MA[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/MA.totalLines).toFixed(2)}`);let t={};Object.keys(MA).forEach((i=>{i.startsWith("size")&&(t[i]=`${(MA[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class EA{disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}generateTextureForColorsAndFlags(e,t,i,s,r){const o=t.length;this.numPortions=o;const n=4096,a=Math.ceil(o/512);if(0===a)throw"texture height===0";const l=new Uint8Array(16384*a);MA.sizeDataColorsAndFlags+=l.byteLength,MA.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),l.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20);const A=e.createTexture();return e.bindTexture(e.TEXTURE_2D,A),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,n,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,n,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new CA(e,A,n,a,l)}generateTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);MA.sizeDataTextureOffsets+=r.byteLength,MA.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new CA(e,o,i,s,r)}generateTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);MA.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete BA[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new wA,this._dataTextureState=new PA,this._dataTextureGenerator=new EA,this._state=new vt({origin:d.vec3(t.origin),textureState:this._dataTextureState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&MA.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/2})),(this._state.numVertices+s>4096*IA||t+r>4096*IA)&&MA.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*IA&&t+r<=4096*IA}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/2/8)*2;MA.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}const i=t.positionsCompressed,s=t.indices,r=this._buffer;r.positionsCompressed.push(i);const o=r.lenPositionsCompressed/3,n=i.length/3;let a;r.lenPositionsCompressed+=i.length;let l=0;if(s){let e;l=s.length/2,n<=256?(e=r.indices8Bits,a=r.lenIndices8Bits/2,r.lenIndices8Bits+=s.length):n<=65536?(e=r.indices16Bits,a=r.lenIndices16Bits/2,r.lenIndices16Bits+=s.length):(e=r.indices32Bits,a=r.lenIndices32Bits/2,r.lenIndices32Bits+=s.length),e.push(s)}this._state.numVertices+=n,MA.numberOfGeometries++;return{vertexBase:o,numVertices:n,numLines:l,indicesBase:a}}_createSubPortion(e,t){const i=e.color,s=e.colors,r=e.opacity,o=e.meshMatrix,n=e.pickColor,a=this._buffer,l=this._state;a.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),a.perObjectInstancePositioningMatrices.push(o||LA),a.perObjectSolid.push(!!e.solid),s?a.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):i&&a.perObjectColors.push([i[0],i[1],i[2],r]),a.perObjectPickColors.push(n),a.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?l.numIndices8Bits:t.numVertices<=65536?l.numIndices16Bits:l.numIndices32Bits,a.perObjectIndexBaseOffsets.push(e/2-t.indicesBase)}const A=this._subPortions.length;if(t.numLines>0){let e,i=2*t.numLines;t.numVertices<=256?(e=a.perLineNumberPortionId8Bits,l.numIndices8Bits+=i,MA.totalLines8Bits+=t.numLines):t.numVertices<=65536?(e=a.perLineNumberPortionId16Bits,l.numIndices16Bits+=i,MA.totalLines16Bits+=t.numLines):(e=a.perLineNumberPortionId32Bits,l.numIndices32Bits+=i,MA.totalLines32Bits+=t.numLines),MA.totalLines+=t.numLines;for(let i=0;i0&&(t.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,SA))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),c.bindTexture(c.TEXTURE_2D,h.texturePerObjectColorsAndFlags._texture),c.texSubImage2D(c.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,c.RGBA_INTEGER,c.UNSIGNED_BYTE,SA))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,SA))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,TA))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,DA))}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Ho.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){}drawSilhouetteHighlighted(e,t){}drawSilhouetteSelected(e,t){}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){}drawShadow(e,t){}setPickMatrices(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawSnapInit(e,t){}drawSnap(e,t){}drawPickNormals(e,t){}destroy(){if(this._destroyed)return;const e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}const OA=d.vec3(),kA=d.vec3(),NA=d.vec3();d.vec3();const QA=d.vec4(),VA=d.mat4();class HA{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=o;if(!this._program&&(this._allocate(),this.errors))return;let u,p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=OA;if(f){const t=d.transformPoint3(c,A,kA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],u=Y(r.viewMatrix,e,VA),p=NA,p[0]=r.eye[0]-e[0],p[1]=r.eye[1]-e[1],p[2]=r.eye[2]-e[2]}else u=r.viewMatrix,p=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,u),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,p),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new qe(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const s=this._program;this._uRenderPass=s.getLocation("renderPass"),this._uLightAmbient=s.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];const r=i.lights;let o;for(let e=0,t=r.length;e0;let r;const o=[];o.push("#version 300 es"),o.push("// TrianglesDataTextureColorRenderer vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("uniform mat4 sceneModelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),o.push("uniform highp sampler2D uTexturePerObjectMatrix;"),o.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),o.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),o.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),o.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),o.push("uniform vec3 uCameraEyeRtc;"),o.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("out float isPerspective;")),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e> 3) & 4095;"),o.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),o.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),o.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),o.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),o.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),o.push("if (int(flags.x) != renderPass) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("} else {"),o.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),o.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),o.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),o.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),o.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),o.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),o.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),o.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),o.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),o.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),o.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),o.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),o.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),o.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),o.push("if (color.a == 0u) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("};"),o.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),o.push("vec3 position;"),o.push("position = positions[gl_VertexID % 3];"),o.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),o.push("if (solid != 1u) {"),o.push("if (isPerspectiveMatrix(projMatrix)) {"),o.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),o.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("} else {"),o.push("if (viewNormal.z < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("}"),o.push("}"),o.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// TrianglesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const jA=new Float32Array([1,1,1]),GA=d.vec3(),zA=d.vec3(),WA=d.vec3();d.vec3();const KA=d.mat4();class XA{constructor(e,t){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=o,u=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let p,f;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=GA;if(A){const t=zA;d.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=Y(u,e,KA),f=WA,f[0]=r.eye[0]-e[0],f[1]=r.eye[1]-e[1],f[2]=r.eye[2]-e[2]}else p=u,f=r.eye;if(n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),i===Ho.SILHOUETTE_XRAYED){const e=s.xrayMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===Ho.SILHOUETTE_HIGHLIGHTED){const e=s.highlightMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===Ho.SILHOUETTE_SELECTED){const e=s.selectedMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,jA);if(s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const g=s._sectionPlanesState.getNumAllocatedSectionPlanes(),m=s._sectionPlanesState.sectionPlanes.length;if(g>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*m,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const JA=new Float32Array([0,0,0,1]),YA=d.vec3(),ZA=d.vec3();d.vec3();const qA=d.mat4();class $A{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=s,u=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=YA;if(f){const t=d.transformPoint3(c,A,ZA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=Y(u,e,qA)}else p=u;if(n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),i===Ho.EDGES_XRAYED){const e=r.xrayMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===Ho.EDGES_HIGHLIGHTED){const e=r.highlightMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===Ho.EDGES_SELECTED){const e=r.selectedMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,JA);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const eh=d.vec3(),th=d.vec3(),ih=d.mat4();class sh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=s,u=o.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=eh;if(f){const t=d.transformPoint3(c,A,th);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=Y(u,e,ih)}else p=u;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const rh=d.vec3(),oh=d.vec3(),nh=d.vec3(),ah=d.mat4();class lh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=s,u=e.pickViewMatrix||o.viewMatrix,p=e.pickProjMatrix||o.projMatrix,f=e.pickOrigin||o.eye,g=e.pickProjMatrix?e.pickZFar:o.project.far;let m,_;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const e=rh;if(v){const t=d.transformPoint3(c,A,oh);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],m=Y(u,e,ah),_=nh,_[0]=f[0]-e[0],_[1]=f[1]-e[1],_[2]=f[2]-e[2]}else m=u,_=f;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,p),n.uniform3fv(this._uCameraEyeRtc,_),n.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(g+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const y=r._sectionPlanesState.getNumAllocatedSectionPlanes(),x=r._sectionPlanesState.sectionPlanes.length;if(y>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*x,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var s=0;s 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ah=d.vec3(),hh=d.vec3(),ch=d.vec3();d.vec3();const uh=d.mat4();class dh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=s,u=e.pickViewMatrix||o.viewMatrix,p=e.pickProjMatrix||o.projMatrix,f=e.pickOrigin||o.eye,g=e.pickProjMatrix?e.pickZFar:o.project.far;let m,_;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const t=Ah;if(A){const e=hh;d.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],m=Y(u,t,uh),_=ch,_[0]=f[0]-t[0],_[1]=f[1]-t[1],_[2]=f[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=u,_=f,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(n.uniform3fv(this._uCameraEyeRtc,_),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniform1f(this._uPickZNear,e.pickZNear),n.uniform1f(this._uPickZFar,e.pickZFar),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,p),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(g+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const v=r._sectionPlanesState.getNumAllocatedSectionPlanes(),b=r._sectionPlanesState.sectionPlanes.length;if(v>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*b,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var s=0;s 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ph=d.vec3(),fh=d.vec3(),gh=d.vec3(),mh=d.vec3();d.vec3();const _h=d.mat4();class vh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix,f=ph;let g,m;f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const _=0!==A[0]||0!==A[1]||0!==A[2],v=0!==h[0]||0!==h[1]||0!==h[2];if(_||v){const t=fh;if(_){const e=d.transformPoint3(c,A,gh);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],g=Y(p,t,_h),m=mh,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const b=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(b>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*y,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(x,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(x,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(x,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const bh=d.vec3(),yh=d.vec3(),xh=d.vec3(),Bh=d.vec3();d.vec3();const wh=d.mat4();class Ph{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix,f=bh;let g,m;f[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,f[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,f[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const _=0!==A[0]||0!==A[1]||0!==A[2],v=0!==h[0]||0!==h[1]||0!==h[2];if(_||v){const t=yh;if(_){const e=xh;d.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],g=Y(p,t,wh),m=Bh,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this._uVectorA,e.snapVectorA),n.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const b=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(b>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*y,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ch=d.vec3(),Mh=d.vec3(),Eh=d.vec3();d.vec3();const Fh=d.mat4();class Ih{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=s,u=e.pickViewMatrix||o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p,f;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=Ch;if(A){const t=Mh;d.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=Y(u,e,Fh),f=Eh,f[0]=o.eye[0]-e[0],f[1]=o.eye[1]-e[1],f[2]=o.eye[2]-e[2]}else p=u,f=o.eye;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const g=r._sectionPlanesState.getNumAllocatedSectionPlanes(),m=r._sectionPlanesState.sectionPlanes.length;if(g>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*m,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Dh=d.vec3(),Sh=d.vec3(),Th=d.vec3();d.vec3();const Rh=d.mat4();class Lh{constructor(e){this._scene=e,this._allocate(),this._hash=this._getHash()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=o;if(!this._program&&(this._allocate(),this.errors))return;let u,p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],g=0!==h[0]||0!==h[1]||0!==h[2];if(f||g){const e=Dh;if(f){const t=d.transformPoint3(c,A,Sh);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],u=Y(r.viewMatrix,e,Rh),p=Th,p[0]=r.eye[0]-e[0],p[1]=r.eye[1]-e[1],p[2]=r.eye[2]-e[2]}else u=r.viewMatrix,p=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,u),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,p),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Uh=d.vec3(),Oh=d.vec3(),kh=d.vec3();d.vec3();const Nh=d.mat4();class Qh{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h}=s,c=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let u,p;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));const f=0!==l[0]||0!==l[1]||0!==l[2],g=0!==A[0]||0!==A[1]||0!==A[2];if(f||g){const e=Uh;if(f){const t=Oh;d.transformPoint3(h,l,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=A[0],e[1]+=A[1],e[2]+=A[2],u=Y(c,e,Nh),p=kh,p[0]=o.eye[0]-e[0],p[1]=o.eye[1]-e[1],p[2]=o.eye[2]-e[2]}else u=c,p=o.eye;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,h),n.uniformMatrix4fv(this._uViewMatrix,!1,u),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,o.viewNormalMatrix),n.uniformMatrix4fv(this._uWorldNormalMatrix,!1,s.worldNormalMatrix);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(je.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&je.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Vh=d.vec3(),Hh=d.vec3(),jh=d.vec3();d.vec3(),d.vec4();const Gh=d.mat4();class zh{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c}=o;if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a));const u=e.pickViewMatrix||r.viewMatrix,p=e.pickProjMatrix||r.projMatrix,f=e.pickOrigin||r.eye,g=e.pickProjMatrix?e.pickZFar:r.project.far;let m,_;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const e=Vh;if(v){const t=d.transformPoint3(c,A,Hh);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],m=Y(u,e,Gh),_=jh,_[0]=f[0]-e[0],_[1]=f[1]-e[1],_[2]=f[2]-e[2]}else m=u,_=f;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,p),n.uniform3fv(this._uCameraEyeRtc,_),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const e=2/(Math.log(g+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const y=s._sectionPlanesState.getNumAllocatedSectionPlanes(),x=s._sectionPlanesState.sectionPlanes.length;if(y>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*x,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new qe(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Wh{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new XA(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new lh(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new dh(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new zh(this._scene)),this._snapRenderer||(this._snapRenderer=new vh(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Ph(this._scene)),this._snapRenderer||(this._snapRenderer=new vh(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new HA(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new HA(this._scene,!0)),this._colorRendererWithSAO}get colorQualityRendererWithSAO(){return this._colorQualityRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new XA(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Lh(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Qh(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new $A(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new sh(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new lh(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new zh(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new zh(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new dh(this._scene)),this._pickDepthRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new vh(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ph(this._scene)),this._snapInitRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Ih(this._scene)),this._occlusionRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}const Kh={};class Xh{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]}}class Jh{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindTriangleIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}bindEdgeIndicesTextures(e,t,i,s){this.edgeIndicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[s].bindTexture(e,i,6)}}const Yh={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Yh,null,4));let e=0;Object.keys(Yh).forEach((t=>{t.startsWith("size")&&(e+=Yh[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Yh.totalPolygons).toFixed(2)}`);let t={};Object.keys(Yh).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Yh[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Zh{constructor(){}disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}createTextureForColorsAndFlags(e,t,i,s,r,o,n){const a=t.length;this.numPortions=a;const l=4096,A=Math.ceil(a/512);if(0===A)throw"texture height===0";const h=new Uint8Array(16384*A);Yh.sizeDataColorsAndFlags+=h.byteLength,Yh.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),h.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20),h.set([o[e]>>24&255,o[e]>>16&255,o[e]>>8&255,255&o[e]],32*e+24),h.set([n[e]?1:0,0,0,0],32*e+28);const c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,A),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,A,e.RGBA_INTEGER,e.UNSIGNED_BYTE,h,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new CA(e,c,l,A,h)}createTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Yh.sizeDataTextureOffsets+=r.byteLength,Yh.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new CA(e,o,i,s,r)}createTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Yh.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Kh[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new Xh,this._dtxState=new Jh,this._dtxTextureFactory=new Zh,this._state=new vt({origin:d.vec3(t.origin),metallicRoughnessBuf:null,textureState:this._dtxState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numEdgeIndices8Bits:0,numEdgeIndices16Bits:0,numEdgeIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this.model.scene.readableGeometryEnabled&&(this._subPortionReadableGeometries={}),this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Yh.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/3})),(this._state.numVertices+s>4096*$h||t+r>4096*$h)&&Yh.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*$h&&t+r<=4096*$h}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/3/8)*3;Yh.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}if(t.edgeIndices){const e=8*Math.ceil(t.edgeIndices.length/2/8)*2;Yh.overheadSizeAlignementEdgeIndices+=2*(e-t.edgeIndices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.edgeIndices),t.edgeIndices=i}const i=t.positionsCompressed,s=t.indices,r=t.edgeIndices,o=this._buffer;o.positionsCompressed.push(i);const n=o.lenPositionsCompressed/3,a=i.length/3;let l;o.lenPositionsCompressed+=i.length;let A,h=0;if(s){let e;h=s.length/3,a<=256?(e=o.indices8Bits,l=o.lenIndices8Bits/3,o.lenIndices8Bits+=s.length):a<=65536?(e=o.indices16Bits,l=o.lenIndices16Bits/3,o.lenIndices16Bits+=s.length):(e=o.indices32Bits,l=o.lenIndices32Bits/3,o.lenIndices32Bits+=s.length),e.push(s)}let c=0;if(r){let e;c=r.length/2,a<=256?(e=o.edgeIndices8Bits,A=o.lenEdgeIndices8Bits/2,o.lenEdgeIndices8Bits+=r.length):a<=65536?(e=o.edgeIndices16Bits,A=o.lenEdgeIndices16Bits/2,o.lenEdgeIndices16Bits+=r.length):(e=o.edgeIndices32Bits,A=o.lenEdgeIndices32Bits/2,o.lenEdgeIndices32Bits+=r.length),e.push(r)}this._state.numVertices+=a,Yh.numberOfGeometries++;return{vertexBase:n,numVertices:a,numTriangles:h,numEdges:c,indicesBase:l,edgeIndicesBase:A}}_createSubPortion(e,t,i,s){const r=e.color;e.metallic,e.roughness;const o=e.colors,n=e.opacity,a=e.meshMatrix,l=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(a||oc),A.perObjectSolid.push(!!e.solid),o?A.perObjectColors.push([255*o[0],255*o[1],255*o[2],255]):r&&A.perObjectColors.push([r[0],r[1],r[2],n]),A.perObjectPickColors.push(l),A.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(e/3-t.indicesBase)}{let e;e=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(e/2-t.edgeIndicesBase)}const c=this._subPortions.length;if(t.numTriangles>0){let e,i=3*t.numTriangles;t.numVertices<=256?(e=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=i,Yh.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(e=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=i,Yh.totalPolygons16Bits+=t.numTriangles):(e=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=i,Yh.totalPolygons32Bits+=t.numTriangles),Yh.totalPolygons+=t.numTriangles;for(let i=0;i0){let e,i=2*t.numEdges;t.numVertices<=256?(e=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=i,Yh.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(e=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=i,Yh.totalEdges16Bits+=t.numEdges):(e=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=i,Yh.totalEdges32Bits+=t.numEdges),Yh.totalEdges+=t.numEdges;for(let i=0;i0&&(t.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(t.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(t.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(t.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(t.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(i,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(t.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(i,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(t.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(i,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}isEmpty(){return 0===this._numPortions}initFlags(e,t,i){t&te&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ae&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&ne&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&le&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&re&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Ae&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&se&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&ie&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ae?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&ne?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&le?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&Ae?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&re?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dtxState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&se?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,ic))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),g.bindTexture(g.TEXTURE_2D,f.texturePerObjectColorsAndFlags._texture),g.texSubImage2D(g.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,g.RGBA_INTEGER,g.UNSIGNED_BYTE,ic))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,ic))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,sc))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,tc))}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return;const i=this._state,s=this._portionToSubPortionsMap[e];if(s)for(let e=0,r=s.length;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==dc[e])return void dc[e].push({onLoad:t,onProgress:i,onError:s});dc[e]=[],dc[e].push({onLoad:t,onProgress:i,onError:s});const o=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),n=this.mimeType,a=this.responseType;fetch(o).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body.getReader)return t;const i=dc[e],s=t.body.getReader(),r=t.headers.get("Content-Length"),o=r?parseInt(r):0,n=0!==o;let a=0;const l=new ReadableStream({start(e){!function t(){s.read().then((({done:s,value:r})=>{if(s)e.close();else{a+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:n,loaded:a,total:o});for(let e=0,t=i.length;e{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,n)));case"json":return e.json();default:if(void 0===n)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(n),i=t&&t[1]?t[1].toLowerCase():void 0,s=new TextDecoder(i);return e.arrayBuffer().then((e=>s.decode(e)))}}})).then((t=>{Ac.add(e,t);const i=dc[e];delete dc[e];for(let e=0,s=i.length;e{const i=dc[e];if(void 0===i)throw this.manager.itemError(e),t;delete dc[e];for(let e=0,s=i.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class fc{constructor(e=4){this.pool=e,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}_initWorker(e){if(!this.workers[e]){const t=this.workerCreator();t.addEventListener("message",this._onMessage.bind(this,e)),this.workers[e]=t}}_getIdleWorker(){for(let e=0;e{const s=this._getIdleWorker();-1!==s?(this._initWorker(s),this.workerStatus|=1<e.terminate())),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}let gc=0;class mc{constructor({viewer:e,transcoderPath:t,workerLimit:i}){this._transcoderPath=t||"https://cdn.jsdelivr.net/npm/@xeokit/xeokit-sdk/dist/basis/",this._transcoderBinary=null,this._transcoderPending=null,this._workerPool=new fc,this._workerSourceURL="",i&&this._workerPool.setWorkerLimit(i);const s=e.capabilities;this._workerConfig={astcSupported:s.astcSupported,etc1Supported:s.etc1Supported,etc2Supported:s.etc2Supported,dxtSupported:s.dxtSupported,bptcSupported:s.bptcSupported,pvrtcSupported:s.pvrtcSupported},this._supportedFileTypes=["xkt2"]}_init(){if(!this._transcoderPending){const e=new pc;e.setPath(this._transcoderPath),e.setWithCredentials(this.withCredentials);const t=e.loadAsync("basis_transcoder.js"),i=new pc;i.setPath(this._transcoderPath),i.setResponseType("arraybuffer"),i.setWithCredentials(this.withCredentials);const s=i.loadAsync("basis_transcoder.wasm");this._transcoderPending=Promise.all([t,s]).then((([e,t])=>{const i=mc.BasisWorker.toString(),s=["/* constants */","let _EngineFormat = "+JSON.stringify(mc.EngineFormat),"let _TranscoderFormat = "+JSON.stringify(mc.TranscoderFormat),"let _BasisFormat = "+JSON.stringify(mc.BasisFormat),"/* basis_transcoder.js */",e,"/* worker */",i.substring(i.indexOf("{")+1,i.lastIndexOf("}"))].join("\n");this._workerSourceURL=URL.createObjectURL(new Blob([s])),this._transcoderBinary=t,this._workerPool.setWorkerCreator((()=>{const e=new Worker(this._workerSourceURL),t=this._transcoderBinary.slice(0);return e.postMessage({type:"init",config:this._workerConfig,transcoderBinary:t},[t]),e}))})),gc>0&&console.warn("KTX2TextureTranscoder: Multiple active KTX2TextureTranscoder may cause performance issues. Use a single KTX2TextureTranscoder instance, or call .dispose() on old instances."),gc++}return this._transcoderPending}transcode(e,t,i={}){return new Promise(((s,r)=>{const o=i;this._init().then((()=>this._workerPool.postMessage({type:"transcode",buffers:e,taskConfig:o},e))).then((e=>{const i=e.data,{mipmaps:o,width:n,height:a,format:l,type:A,error:h,dfdTransferFn:c,dfdFlags:u}=i;if("error"===A)return r(h);t.setCompressedData({mipmaps:o,props:{format:l,minFilter:1===o.length?1006:1008,magFilter:1===o.length?1006:1008,encoding:2===c?3001:3e3,premultiplyAlpha:!!(1&u)}}),s()}))}))}destroy(){URL.revokeObjectURL(this._workerSourceURL),this._workerPool.destroy(),gc--}}mc.BasisFormat={ETC1S:0,UASTC_4x4:1},mc.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16},mc.EngineFormat={RGBAFormat:1023,RGBA_ASTC_4x4_Format:37808,RGBA_BPTC_Format:36492,RGBA_ETC2_EAC_Format:37496,RGBA_PVRTC_4BPPV1_Format:35842,RGBA_S3TC_DXT5_Format:33779,RGB_ETC1_Format:36196,RGB_ETC2_Format:37492,RGB_PVRTC_4BPPV1_Format:35840,RGB_S3TC_DXT1_Format:33776},mc.BasisWorker=function(){let e,t,i;const s=_EngineFormat,r=_TranscoderFormat,o=_BasisFormat;self.addEventListener("message",(function(n){const h=n.data;switch(h.type){case"init":e=h.config,c=h.transcoderBinary,t=new Promise((e=>{i={wasmBinary:c,onRuntimeInitialized:e},BASIS(i)})).then((()=>{i.initializeBasis(),void 0===i.KTX2File&&console.warn("KTX2TextureTranscoder: Please update Basis Universal transcoder.")}));break;case"transcode":t.then((()=>{try{const{width:t,height:n,hasAlpha:c,mipmaps:u,format:d,dfdTransferFn:p,dfdFlags:f}=function(t){const n=new i.KTX2File(new Uint8Array(t));function h(){n.close(),n.delete()}if(!n.isValid())throw h(),new Error("KTX2TextureTranscoder: Invalid or unsupported .ktx2 file");const c=n.isUASTC()?o.UASTC_4x4:o.ETC1S,u=n.getWidth(),d=n.getHeight(),p=n.getLevels(),f=n.getHasAlpha(),g=n.getDFDTransferFunc(),m=n.getDFDFlags(),{transcoderFormat:_,engineFormat:v}=function(t,i,n,h){let c,u;const d=t===o.ETC1S?a:l;for(let s=0;s{delete _c[t],i.destroy()}))),i} /** * @author https://github.com/tmarti, with support from https://tribia.com/ * @license MIT @@ -14,7 +14,7 @@ class e{constructor(e,t){this.items=e||[],this._lastUniqueId=(t||0)+1}addItem(){ /** * @author https://github.com/tmarti, with support from https://tribia.com/ * @license MIT - **/let wc=null;function Pc(e,t){const i=3*e,s=3*t;let r,o,n,a,l,A;const h=Math.min(r=wc[i],o=wc[i+1],n=wc[i+2]),c=Math.min(a=wc[s],l=wc[s+1],A=wc[s+2]);if(h!==c)return h-c;const u=Math.max(r,o,n),d=Math.max(a,l,A);return u!==d?u-d:0}let Cc=null;function Mc(e,t){let i=Cc[2*e]-Cc[2*t];return 0!==i?i:Cc[2*e+1]-Cc[2*t+1]}function Ec(e,t,i=!1){const s=e.positionsCompressed||[],r=function(e,t){const i=new Int32Array(e.length/3);for(let e=0,t=i.length;e>t;i.sort(Pc);const s=new Int32Array(e.length);for(let t=0,r=i.length;te[t+1]){let i=e[t];e[t]=e[t+1],e[t+1]=i}Cc=new Int32Array(e),t.sort(Mc);const i=new Int32Array(e.length);for(let s=0,r=t.length;st){let i=e;e=t,t=i}function i(i,s){return i!==e?e-i:s!==t?t-s:0}let s=0,r=(o.length>>1)-1;for(;s<=r;){const e=r+s>>1,t=i(o[2*e],o[2*e+1]);if(t>0)s=e+1;else{if(!(t<0))return e;r=e-1}}return-s-1}const a=new Int32Array(o.length/2);a.fill(0);const l=s.length/3;if(l>8*(1<u.maxNumPositions&&(u=c()),u.bucketNumber>8)return[e];let p;-1===A[l]&&(A[l]=u.numPositions++,u.positionsCompressed.push(s[3*l]),u.positionsCompressed.push(s[3*l+1]),u.positionsCompressed.push(s[3*l+2])),-1===A[h]&&(A[h]=u.numPositions++,u.positionsCompressed.push(s[3*h]),u.positionsCompressed.push(s[3*h+1]),u.positionsCompressed.push(s[3*h+2])),-1===A[d]&&(A[d]=u.numPositions++,u.positionsCompressed.push(s[3*d]),u.positionsCompressed.push(s[3*d+1]),u.positionsCompressed.push(s[3*d+2])),u.indices.push(A[l]),u.indices.push(A[h]),u.indices.push(A[d]),(p=n(l,h))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(l,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(h,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]]))}const d=t/8*2,p=t/8,f=2*s.length+(r.length+o.length)*d;let g=0,m=-s.length/3;return h.forEach((e=>{g+=2*e.positionsCompressed.length+(e.indices.length+e.edgeIndices.length)*p,m+=e.positionsCompressed.length/3})),g>f?[e]:(i&&function(e,t){const i={},s={};let r=0;e.forEach((e=>{const t=e.indices,o=e.edgeIndices,n=e.positionsCompressed;for(let e=0,s=t.length;e0){const e=t._meshes;for(let t=0,i=e.length;t0){const e=this._meshes;for(let t=0,i=e.length;t{this._viewMatrixDirty=!0})),this._meshesWithDirtyMatrices=[],this._numMeshesWithDirtyMatrices=0,this._onTick=this.scene.on("tick",(()=>{for(;this._numMeshesWithDirtyMatrices>0;)this._meshesWithDirtyMatrices[--this._numMeshesWithDirtyMatrices]._updateMatrix()})),this._createDefaultTextureSet(),this.visible=t.visible,this.culled=t.culled,this.pickable=t.pickable,this.clippable=t.clippable,this.collidable=t.collidable,this.castsShadow=t.castsShadow,this.receivesShadow=t.receivesShadow,this.xrayed=t.xrayed,this.highlighted=t.highlighted,this.selected=t.selected,this.edges=t.edges,this.colorize=t.colorize,this.opacity=t.opacity,this.backfaces=t.backfaces}_meshMatrixDirty(e){this._meshesWithDirtyMatrices[this._numMeshesWithDirtyMatrices++]=e}_createDefaultTextureSet(){const e=new lc({id:"defaultColorTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})}),t=new lc({id:"defaultMetalRoughTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[0,1,1,1]})}),i=new lc({id:"defaultNormalsTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[0,0,0,0]})}),s=new lc({id:"defaultEmissiveTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[0,0,0,1]})}),r=new lc({id:"defaultOcclusionTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})});this._textures.defaultColorTexture=e,this._textures.defaultMetalRoughTexture=t,this._textures.defaultNormalsTexture=i,this._textures.defaultEmissiveTexture=s,this._textures.defaultOcclusionTexture=r,this._textureSets.defaultTextureSet=new ac({id:"defaultTextureSet",model:this,colorTexture:e,metallicRoughnessTexture:t,normalsTexture:i,emissiveTexture:s,occlusionTexture:r})}get isPerformanceModel(){return!0}get transforms(){return this._transforms}get textures(){return this._textures}get textureSets(){return this._textureSets}get meshes(){return this._meshes}get objects(){return this._entities}get origin(){return this._origin}set position(e){this._position.set(e||[0,0,0]),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get position(){return this._position}set rotation(e){this._rotation.set(e||[0,0,0]),d.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get rotation(){return this._rotation}set quaternion(e){this._quaternion.set(e||[0,0,0,1]),d.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get quaternion(){return this._quaternion}set scale(e){}get scale(){return this._scale}set matrix(e){this._matrix.set(e||jc),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),d.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),d.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get matrix(){return this._matrixDirty&&this._rebuildMatrices(),this._matrix}get rotationMatrix(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrix}_rebuildMatrices(){this._matrixDirty&&(d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),d.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),d.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),d.translateMat4v(this._position,this._matrix),this._matrixDirty=!1)}get rotationMatrixConjugate(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrixConjugate}_setWorldMatrixDirty(){this._matrixDirty=!0,this._aabbDirty=!0}_transformDirty(){this._matrixDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0}_sceneModelDirty(){this.scene._aabbDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0,this._matrixDirty=!0;for(let e=0,t=this._entityList.length;e0}set visible(e){e=!1!==e,this._visible=e;for(let t=0,i=this._entityList.length;t0}set xrayed(e){e=!!e,this._xrayed=e;for(let t=0,i=this._entityList.length;t0}set highlighted(e){e=!!e,this._highlighted=e;for(let t=0,i=this._entityList.length;t0}set selected(e){e=!!e,this._selected=e;for(let t=0,i=this._entityList.length;t0}set edges(e){e=!!e,this._edges=e;for(let t=0,i=this._entityList.length;t0}set pickable(e){e=!1!==e,this._pickable=e;for(let t=0,i=this._entityList.length;t0)e.colorsCompressed=new Uint8Array(e.colorsCompressed);else if(e.colors&&e.colors.length>0){const t=e.colors,i=new Uint8Array(t.length);for(let e=0,s=t.length;e{l.setImage(A,{minFilter:i,magFilter:s,wrapS:r,wrapT:o,wrapR:n,flipY:e.flipY,encoding:a}),this.glRedraw()},A.src=e.src;break;default:this._textureTranscoder?y.loadArraybuffer(e.src,(e=>{e.byteLength?this._textureTranscoder.transcode([e],l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'src': file data is zero length")}),(function(e){this.error(`[createTexture] Can't create texture from 'src': ${e}`)})):this.error(`[createTexture] Can't create texture from 'src' - SceneModel needs to be configured with a TextureTranscoder for this file type ('${t}')`)}}else e.buffers&&(this._textureTranscoder?this._textureTranscoder.transcode(e.buffers,l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'buffers' - SceneModel needs to be configured with a TextureTranscoder for this option"));this._textures[t]=new lc({id:t,texture:l})}createTextureSet(e){const t=e.id;if(null==t)return void this.error("[createTextureSet] Config missing: id");if(this._textureSets[t])return void this.error(`[createTextureSet] Texture set already created: ${t}`);let i,s,r,o,n;if(void 0!==e.colorTextureId&&null!==e.colorTextureId){if(i=this._textures[e.colorTextureId],!i)return void this.error(`[createTextureSet] Texture not found: ${e.colorTextureId} - ensure that you create it first with createTexture()`)}else i=this._textures.defaultColorTexture;if(void 0!==e.metallicRoughnessTextureId&&null!==e.metallicRoughnessTextureId){if(s=this._textures[e.metallicRoughnessTextureId],!s)return void this.error(`[createTextureSet] Texture not found: ${e.metallicRoughnessTextureId} - ensure that you create it first with createTexture()`)}else s=this._textures.defaultMetalRoughTexture;if(void 0!==e.normalsTextureId&&null!==e.normalsTextureId){if(r=this._textures[e.normalsTextureId],!r)return void this.error(`[createTextureSet] Texture not found: ${e.normalsTextureId} - ensure that you create it first with createTexture()`)}else r=this._textures.defaultNormalsTexture;if(void 0!==e.emissiveTextureId&&null!==e.emissiveTextureId){if(o=this._textures[e.emissiveTextureId],!o)return void this.error(`[createTextureSet] Texture not found: ${e.emissiveTextureId} - ensure that you create it first with createTexture()`)}else o=this._textures.defaultEmissiveTexture;if(void 0!==e.occlusionTextureId&&null!==e.occlusionTextureId){if(n=this._textures[e.occlusionTextureId],!n)return void this.error(`[createTextureSet] Texture not found: ${e.occlusionTextureId} - ensure that you create it first with createTexture()`)}else n=this._textures.defaultOcclusionTexture;const a=new ac({id:t,model:this,colorTexture:i,alphaCutoff:e.alphaCutoff,metallicRoughnessTexture:s,normalsTexture:r,emissiveTexture:o,occlusionTexture:n});return this._textureSets[t]=a,a}createTransform(e){if(void 0===e.id||null===e.id)return void this.error("[createTransform] SceneModel.createTransform() config missing: id");if(this._transforms[e.id])return void this.error(`[createTransform] SceneModel already has a transform with this ID: ${e.id}`);let t;if(e.parentTransformId&&(t=this._transforms[e.parentTransformId],!t))return void this.error("[createTransform] SceneModel.createTransform() config missing: id");const i=new Uc({id:e.id,model:this,parent:t,matrix:e.matrix,position:e.position,scale:e.scale,rotation:e.rotation,quaternion:e.quaternion});return this._transforms[i.id]=i,i}createMesh(e){if(void 0===e.id||null===e.id)return this.error("[createMesh] SceneModel.createMesh() config missing: id"),!1;if(this._meshes[e.id])return this.error(`[createMesh] SceneModel already has a mesh with this ID: ${e.id}`),!1;if(!(void 0!==e.geometryId)){if(void 0!==e.primitive&&null!==e.primitive||(e.primitive="triangles"),"points"!==e.primitive&&"lines"!==e.primitive&&"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)return this.error(`Unsupported value for 'primitive': '${primitive}' ('geometryId' is absent) - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'.`),!1;if(!e.positions&&!e.positionsCompressed&&!e.buckets)return this.error("Param expected: 'positions', 'positionsCompressed' or `buckets` ('geometryId' is absent)"),!1;if(e.positions&&(e.positionsDecodeMatrix||e.positionsDecodeBoundary))return this.error("Illegal params: 'positions' not expected with 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.positionsCompressed&&!e.positionsDecodeMatrix&&!e.positionsDecodeBoundary)return this.error("Param expected: 'positionsCompressed' should be accompanied by 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.uvCompressed&&!e.uvDecodeMatrix)return this.error("Param expected: 'uvCompressed' should be accompanied by `uvDecodeMatrix` ('geometryId' is absent)"),!1;if(!(e.buckets||e.indices||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)){const t=(e.positions||e.positionsCompressed).length/3;e.indices=this._createDefaultIndices(t)}if(!e.buckets&&!e.indices&&"points"!==e.primitive)return e.indices=this._createDefaultIndices(numIndices),this.error(`Param expected: indices (required for '${e.primitive}' primitive type)`),!1;if((e.matrix||e.position||e.rotation||e.scale)&&(e.positionsCompressed||e.positionsDecodeBoundary))return this.error("Unexpected params: 'matrix', 'rotation', 'scale', 'position' not allowed with 'positionsCompressed'"),!1;const t=!(!this._dtxEnabled||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive||e.textureSetId);if(e.origin=e.origin?d.addVec3(this._origin,e.origin,d.vec3()):this._origin,e.matrix)e.meshMatrix=e.matrix;else if(e.scale||e.rotation||e.position||e.quaternion){const t=e.scale||Qc,i=e.position||Vc;e.rotation?(d.eulerToQuaternion(e.rotation,"XYZ",Nc),e.meshMatrix=d.composeMat4(i,Nc,t,d.mat4())):e.meshMatrix=d.composeMat4(i,e.quaternion||Hc,t,d.mat4())}if(e.positionsDecodeBoundary&&(e.positionsDecodeMatrix=Un(e.positionsDecodeBoundary,d.mat4())),t){if(e.type=2,e.color=e.color?new Uint8Array([Math.floor(255*e.color[0]),Math.floor(255*e.color[1]),Math.floor(255*e.color[2])]):Gc,e.opacity=void 0!==e.opacity&&null!==e.opacity?Math.floor(255*e.opacity):255,e.positions){const t=d.vec3(),i=[];q(e.positions,i,t)&&(e.positions=i,e.origin=d.addVec3(e.origin,t,t))}if(e.positions){const t=d.collapseAABB3();e.positionsDecodeMatrix=d.mat4(),d.expandAABB3Points3(t,e.positions),e.positionsCompressed=Ln(e.positions,t,e.positionsDecodeMatrix),e.aabb=t}else if(e.positionsCompressed){const t=d.collapseAABB3();d.expandAABB3Points3(t,e.positionsCompressed),qt.decompressAABB(t,e.positionsDecodeMatrix),e.aabb=t}if(e.buckets){const t=d.collapseAABB3();for(let i=0,s=e.buckets.length;i>24&255,r=i>>16&255,o=i>>8&255,n=255&i;switch(e.pickColor=new Uint8Array([n,o,r,s]),e.solid="solid"===e.primitive,t.origin=d.vec3(e.origin),e.type){case 2:t.layer=this._getDTXLayer(e),t.aabb=e.aabb;break;case 1:t.layer=this._getVBOBatchingLayer(e),t.aabb=e.aabb;break;case 0:t.layer=this._getVBOInstancingLayer(e),t.aabb=e.aabb}return e.transform&&(e.meshMatrix=e.transform.worldMatrix),t.portionId=t.layer.createPortion(t,e),t.numPrimitives=e.numPrimitives,this._meshes[e.id]=t,this._unusedMeshes[e.id]=t,this._meshList.push(t),t}_getNumPrimitives(e){let t=0;switch(e.geometry?e.geometry.primitive:e.primitive){case"triangles":case"solid":case"surface":switch(e.type){case 2:for(let i=0,s=e.buckets.length;i>>0).toString(16)}_getVBOInstancingLayer(e){const t=this,i=e.origin,s=e.textureSetId||"-",r=e.geometryId,o=`${Math.round(i[0])}.${Math.round(i[1])}.${Math.round(i[2])}.${s}.${r}`;let n=this._vboInstancingLayers[o];if(n)return n;let a=e.textureSet;const l=e.geometry;for(;!n;)switch(l.primitive){case"triangles":case"surface":n=new Qa({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!1});break;case"solid":n=new Qa({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!0});break;case"lines":n=new Pl({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0});break;case"points":n=new mA({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0})}return this._vboInstancingLayers[o]=n,this.layerList.push(n),this._layersToFinalize.push(n),n}createEntity(e){if(void 0===e.id?e.id=d.createUUID():this.scene.components[e.id]&&(this.error(`Scene already has a Component with this ID: ${e.id} - will assign random ID`),e.id=d.createUUID()),void 0===e.meshIds)return void this.error("Config missing: meshIds");let t=0;return this._visible&&!1!==e.visible&&(t|=te),this._pickable&&!1!==e.pickable&&(t|=se),this._culled&&!1!==e.culled&&(t|=ie),this._clippable&&!1!==e.clippable&&(t|=re),this._collidable&&!1!==e.collidable&&(t|=oe),this._edges&&!1!==e.edges&&(t|=Ae),this._xrayed&&!1!==e.xrayed&&(t|=ne),this._highlighted&&!1!==e.highlighted&&(t|=ae),this._selected&&!1!==e.selected&&(t|=le),e.flags=t,this._createEntity(e)}_createEntity(e){let t=[];for(let i=0,s=e.meshIds.length;ie.sortIdt.sortId?1:0));for(let e=0,t=this.layerList.length;e0&&0===this.renderFlags.numVisibleLayers?this.renderFlags.culled=!0:this._updateRenderFlags()}_updateRenderFlagsVisibleLayers(){const e=this.renderFlags;e.numLayers=this.layerList.length,e.numVisibleLayers=0;for(let t=0,i=this.layerList.length;t0){const t=`${this.id}-${d.createUUID()}`;this.warn(`Creating dummy SceneModelEntity "${t}" for unused SceneMeshes: [${e.join(",")}]`),this.createEntity({id:t,meshIds:e,isObject:!0})}this._unusedMeshes={}}_getActiveSectionPlanesForLayer(e){const t=this.renderFlags,i=this.scene._sectionPlanesState.sectionPlanes,s=i.length,r=e.layerIndex*s;if(s>0)for(let e=0;e0&&(e.colorTransparent=!0),this.numXRayedLayerPortions>0){const t=this.scene.xrayMaterial._state;t.fill&&(t.fillAlpha<1?e.xrayedSilhouetteTransparent=!0:e.xrayedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.xrayedEdgesTransparent=!0:e.xrayedEdgesOpaque=!0)}if(this.numEdgesLayerPortions>0){this.scene.edgeMaterial._state.edges&&(e.edgesOpaque=this.numTransparentLayerPortions0&&(e.edgesTransparent=!0))}if(this.numSelectedLayerPortions>0){const t=this.scene.selectedMaterial._state;t.fill&&(t.fillAlpha<1?e.selectedSilhouetteTransparent=!0:e.selectedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.selectedEdgesTransparent=!0:e.selectedEdgesOpaque=!0)}if(this.numHighlightedLayerPortions>0){const t=this.scene.highlightMaterial._state;t.fill&&(t.fillAlpha<1?e.highlightedSilhouetteTransparent=!0:e.highlightedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.highlightedEdgesTransparent=!0:e.highlightedEdgesOpaque=!0)}}drawColorOpaque(e,t){const i=this.renderFlags;for(let t=0,s=i.visibleLayers.length;t65536?16:8)}else n=[{positionsCompressed:s,indices:r,edgeIndices:o}];return n}class Kc extends R{constructor(e,t={}){if(super(e,t),this._positions=t.positions||[],t.indices)this._indices=t.indices;else{this._indices=[];for(let e=0,t=this._positions.length/3-1;ep.has(e.id)||g.has(e.id)||f.has(e.id))).reduce(((e,i)=>{let s,r=function(e){let t="";return t+=Math.round(255*e[0]).toString(16).padStart(2,"0"),t+=Math.round(255*e[1]).toString(16).padStart(2,"0"),t+=Math.round(255*e[2]).toString(16).padStart(2,"0"),t}(i.colorize);i.xrayed?(s=0===t.xrayMaterial.fillAlpha&&0!==t.xrayMaterial.edgeAlpha?.1:t.xrayMaterial.fillAlpha,s=Math.round(255*s).toString(16).padStart(2,"0"),r=s+r):p.has(i.id)&&(s=Math.round(255*i.opacity).toString(16).padStart(2,"0"),r=s+r),e[r]||(e[r]=[]);const o=i.id,n=i.originalSystemId,a={ifc_guid:n,originating_system:this.originatingSystem};return n!==o&&(a.authoring_tool_id=o),e[r].push(a),e}),{}),_=Object.entries(m).map((([e,t])=>({color:e,components:t})));o.components.coloring=_;const v=t.objectIds,b=t.visibleObjects,y=t.visibleObjectIds,x=v.filter((e=>!b[e])),B=t.selectedObjectIds;return e.defaultInvisible||y.length0&&e.clipping_planes.forEach((function(e){let t=eu(e.location,Xc),i=eu(e.direction,Xc);A&&d.negateVec3(i),d.subVec3(t,l),r.yUp&&(t=iu(t),i=iu(i)),new Sr(s,{pos:t,dir:i})})),s.clearLines(),e.lines&&e.lines.length>0){const t=[],i=[];let r=0;e.lines.forEach((e=>{e.start_point&&e.end_point&&(t.push(e.start_point.x),t.push(e.start_point.y),t.push(e.start_point.z),t.push(e.end_point.x),t.push(e.end_point.y),t.push(e.end_point.z),i.push(r++),i.push(r++))})),new Kc(s,{positions:t,indices:i,clippable:!1,collidable:!0})}if(s.clearBitmaps(),e.bitmaps&&e.bitmaps.length>0&&e.bitmaps.forEach((function(e){const t=e.bitmap_type||"jpg",i=e.bitmap_data;let o=eu(e.location,Jc),n=eu(e.normal,Yc),a=eu(e.up,Zc),l=e.height||1;t&&i&&o&&n&&a&&(r.yUp&&(o=iu(o),n=iu(n),a=iu(a)),new yo(s,{src:i,type:t,pos:o,normal:n,up:a,clippable:!1,collidable:!0,height:l}))})),a&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),s.setObjectsHighlighted(s.highlightedObjectIds,!1),s.setObjectsSelected(s.selectedObjectIds,!1)),e.components){if(e.components.visibility){e.components.visibility.default_visibility?(s.setObjectsVisible(s.objectIds,!0),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!1))))):(s.setObjectsVisible(s.objectIds,!1),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!0)))));const r=e.components.visibility.view_setup_hints;r&&(!1===r.spaces_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcSpace"),!1),void 0!==r.spaces_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcSpace"),!0),r.space_boundaries_visible,!1===r.openings_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcOpening"),!0),r.space_boundaries_translucent,void 0!==r.openings_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcOpening"),!0))}e.components.selection&&(s.setObjectsSelected(s.selectedObjectIds,!1),e.components.selection.forEach((e=>this._withBCFComponent(t,e,(e=>e.selected=!0))))),e.components.translucency&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),e.components.translucency.forEach((e=>this._withBCFComponent(t,e,(e=>e.xrayed=!0))))),e.components.coloring&&e.components.coloring.forEach((e=>{let i=e.color,s=0,r=!1;8===i.length&&(s=parseInt(i.substring(0,2),16)/256,s<=1&&s>=.95&&(s=1),i=i.substring(2),r=!0);const o=[parseInt(i.substring(0,2),16)/256,parseInt(i.substring(2,4),16)/256,parseInt(i.substring(4,6),16)/256];e.components.map((e=>this._withBCFComponent(t,e,(e=>{e.colorize=o,r&&(e.opacity=s)}))))}))}if(e.perspective_camera||e.orthogonal_camera){let a,A,h,c;if(e.perspective_camera?(a=eu(e.perspective_camera.camera_view_point,Xc),A=eu(e.perspective_camera.camera_direction,Xc),h=eu(e.perspective_camera.camera_up_vector,Xc),r.perspective.fov=e.perspective_camera.field_of_view,c="perspective"):(a=eu(e.orthogonal_camera.camera_view_point,Xc),A=eu(e.orthogonal_camera.camera_direction,Xc),h=eu(e.orthogonal_camera.camera_up_vector,Xc),r.ortho.scale=e.orthogonal_camera.view_to_world_scale,c="ortho"),d.subVec3(a,l),r.yUp&&(a=iu(a),A=iu(A),h=iu(h)),o){const e=s.pick({pickSurface:!0,origin:a,direction:A});A=e?e.worldPos:d.addVec3(a,A,Xc)}else A=d.addVec3(a,A,Xc);n?(r.eye=a,r.look=A,r.up=h,r.projection=c):i.cameraFlight.flyTo({eye:a,look:A,up:h,duration:t.duration,projection:c})}}_withBCFComponent(e,t,i){const s=this.viewer,r=s.scene;if(t.authoring_tool_id&&t.originating_system===this.originatingSystem){const o=t.authoring_tool_id,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}}if(t.ifc_guid){const o=t.ifc_guid,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}Object.keys(r.models).forEach((t=>{const n=d.globalizeObjectId(t,o),a=r.objects[n];if(a)i(a);else if(e.updateCompositeObjects){s.metaScene.metaObjects[n]&&r.withObjects(s.metaScene.getObjectIDsInSubtree(n),i)}}))}}destroy(){super.destroy()}}function $c(e){return{x:e[0],y:e[1],z:e[2]}}function eu(e,t){return(t=new Float64Array(3))[0]=e.x,t[1]=e.y,t[2]=e.z,t}function tu(e){return new Float64Array([e[0],-e[2],e[1]])}function iu(e){return new Float64Array([e[0],e[2],-e[1]])}const su=d.vec3(),ru=d.vec3(),ou=(e,t,i,s)=>{var r=e-i,o=t-s;return Math.sqrt(r*r+o*o)};class nu extends R{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={};var i=this.plugin.viewer.scene;this._originWorld=d.vec3(),this._targetWorld=d.vec3(),this._wp=new Float64Array(24),this._vp=new Float64Array(24),this._pp=new Float64Array(24),this._cp=new Float64Array(8),this._xAxisLabelCulled=!1,this._yAxisLabelCulled=!1,this._zAxisLabelCulled=!1,this._color=t.color||this.plugin.defaultColor;const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))},l=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))};this._originDot=new _e(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._targetDot=new _e(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthWire=new xe(this._container,{color:this._color,thickness:2,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisWire=new xe(this._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisWire=new xe(this._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisWire=new xe(this._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthLabel=new Be(this._container,{fillColor:this._color,prefix:"",text:"",zIndex:void 0!==e.zIndex?e.zIndex+4:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisLabel=new Be(this._container,{fillColor:"red",prefix:"X",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisLabel=new Be(this._container,{fillColor:"green",prefix:"Y",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisLabel=new Be(this._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._measurementOrientation="Horizontal",this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._sectionPlanesDirty=!0,this._visible=!1,this._originVisible=!1,this._targetVisible=!1,this._useRotationAdjustment=!1,this._wireVisible=!1,this._axisVisible=!1,this._xAxisVisible=!1,this._yAxisVisible=!1,this._zAxisVisible=!1,this._axisEnabled=!0,this._xLabelEnabled=!1,this._yLabelEnabled=!1,this._zLabelEnabled=!1,this._lengthLabelEnabled=!1,this._labelsVisible=!1,this._labelsOnWires=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onMetricsUnits=i.metrics.on("units",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsScale=i.metrics.on("scale",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsOrigin=i.metrics.on("origin",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.targetVisible=t.targetVisible,this.wireVisible=t.wireVisible,this.axisVisible=t.axisVisible,this.xAxisVisible=t.xAxisVisible,this.yAxisVisible=t.yAxisVisible,this.zAxisVisible=t.zAxisVisible,this.xLabelEnabled=t.xLabelEnabled,this.yLabelEnabled=t.yLabelEnabled,this.zLabelEnabled=t.zLabelEnabled,this.lengthLabelEnabled=t.lengthLabelEnabled,this.labelsVisible=t.labelsVisible,this.labelsOnWires=t.labelsOnWires,this._useRotationAdjustment=t.useRotationAdjustment,this._axesBasis=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}set axesBasis(e){this._axesBasis=e.slice(),this._wpDirty=!0,this._needUpdate(0)}get axesBasis(){return this._axesBasis}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty){const e=d.subVec3(this._targetWorld,this._originWorld,ru);this._factors=d.transformVec3(this._axesBasis,e),this._measurementOrientation=function(e,t,i){return Math.abs(t[1]-e[1])>i?"Vertical":"Horizontal"}(this._originWorld,this._targetWorld,0),"Vertical"===this._measurementOrientation&&this._useRotationAdjustment?(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._originWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1):(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0]+this._axesBasis[0]*this._factors[0],this._wp[5]=this._originWorld[1]+this._axesBasis[4]*this._factors[0],this._wp[6]=this._originWorld[2]+this._axesBasis[8]*this._factors[0],this._wp[7]=1,this._wp[8]=this._originWorld[0]+this._axesBasis[0]*this._factors[0]+this._axesBasis[1]*this._factors[1],this._wp[9]=this._originWorld[1]+this._axesBasis[4]*this._factors[0]+this._axesBasis[5]*this._factors[1],this._wp[10]=this._originWorld[2]+this._axesBasis[8]*this._factors[0]+this._axesBasis[9]*this._factors[1],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1),this._wpDirty=!1,this._vpDirty=!0}if(this._vpDirty&&(d.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vp[15]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._originWorld)||this._isSliced(this._targetWorld))return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setCulled(!0),this._yAxisWire.setCulled(!0),this._zAxisWire.setCulled(!0),this._lengthWire.setCulled(!0),this._originDot.setCulled(!0),void this._targetDot.setCulled(!0);this._xAxisLabel.setCulled(!1),this._yAxisLabel.setCulled(!1),this._zAxisLabel.setCulled(!1),this._lengthLabel.setCulled(!1),this._xAxisWire.setCulled(!1),this._yAxisWire.setCulled(!1),this._zAxisWire.setCulled(!1),this._lengthWire.setCulled(!1),this._originDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}const t=this._originDot.viewPos[2],i=this._targetDot.viewPos[2];if(t>-.3||i>-.3)return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setVisible(!1),this._yAxisWire.setVisible(!1),this._zAxisWire.setVisible(!1),this._lengthWire.setVisible(!1),this._originDot.setVisible(!1),void this._targetDot.setVisible(!1);if(this._cpDirty){d.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var s=this._pp,r=this._cp,o=e.canvas.canvas.getBoundingClientRect();const t=this._container.getBoundingClientRect();var n=o.top-t.top,a=o.left-t.left,l=e.canvas.boundary,A=l[2],h=l[3],c=0;const i=this.plugin.viewer.scene.metrics,f=i.scale,g=i.units,m=i.unitsInfo[g].abbrev;for(var u=0,p=s.length;ue.offsetTop+(e.offsetParent&&e.offsetParent!==s.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==s.parentNode&&c(e.offsetParent)),u=d.vec2(),p=e=>{const t=e.snappedCanvasPos||e.canvasPos;r=!0,o.set(e.worldPos),n.set(e.canvasPos),0===this._mouseState?(this._canvasToPagePos?(this._canvasToPagePos(s,t,u),this._markerDiv.style.left=u[0]-5+"px",this._markerDiv.style.top=u[1]-5+"px"):(this._markerDiv.style.left=c(s)+t[0]-5+"px",this._markerDiv.style.top=h(s)+t[1]-5+"px"),this._markerDiv.style.background="pink",e.snappedToVertex||e.snappedToEdge?(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,this.pointerLens.snapped=!0),this._markerDiv.style.background="greenyellow",this._markerDiv.style.border="2px solid green"):(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.canvasPos,this.pointerLens.snapped=!1),this._markerDiv.style.background="pink",this._markerDiv.style.border="2px solid red"),A=e.entity):(this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px"),s.style.cursor="pointer",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=this._currentDistanceMeasurementInitState.wireVisible,this._currentDistanceMeasurement.axisVisible=this._currentDistanceMeasurementInitState.axisVisible&&this.distanceMeasurementsPlugin.defaultAxisVisible,this._currentDistanceMeasurement.xAxisVisible=this._currentDistanceMeasurementInitState.xAxisVisible&&this.distanceMeasurementsPlugin.defaultXAxisVisible,this._currentDistanceMeasurement.yAxisVisible=this._currentDistanceMeasurementInitState.yAxisVisible&&this.distanceMeasurementsPlugin.defaultYAxisVisible,this._currentDistanceMeasurement.zAxisVisible=this._currentDistanceMeasurementInitState.zAxisVisible&&this.distanceMeasurementsPlugin.defaultZAxisVisible,this._currentDistanceMeasurement.targetVisible=this._currentDistanceMeasurementInitState.targetVisible,this._currentDistanceMeasurement.target.worldPos=o.slice(),this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px")};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),s.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(a=e.clientX,l=e.clientY)}),s.addEventListener("mouseup",this._onMouseUp=t=>{1===t.which&&(t.clientX>a+20||t.clientXl+20||t.clientY{this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos),r=!1,this._markerDiv.style.left="-100px",this._markerDiv.style.top="-100px",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.axisVisible=!1),s.style.cursor="default"};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&f(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||f(e)})),this._active=!0}deactivate(){if(!this._active)return;this.fire("activated",!1),this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.distanceMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentDistanceMeasurement&&(this.distanceMeasurementsPlugin.fire("measurementCancel",this._currentDistanceMeasurement),this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentDistanceMeasurement}destroy(){this.deactivate(),super.destroy()}}class Au extends z{constructor(e,t={}){super("DistanceMeasurements",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.labelMinAxisLength=t.labelMinAxisLength,this.defaultVisible=!1!==t.defaultVisible,this.defaultOriginVisible=!1!==t.defaultOriginVisible,this.defaultTargetVisible=!1!==t.defaultTargetVisible,this.defaultWireVisible=!1!==t.defaultWireVisible,this.defaultXLabelEnabled=!1!==t.defaultXLabelEnabled,this.defaultYLabelEnabled=!1!==t.defaultYLabelEnabled,this.defaultZLabelEnabled=!1!==t.defaultZLabelEnabled,this.defaultLengthLabelEnabled=!1!==t.defaultLengthLabelEnabled,this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.defaultAxisVisible=!1!==t.defaultAxisVisible,this.defaultXAxisVisible=!1!==t.defaultXAxisVisible,this.defaultYAxisVisible=!1!==t.defaultYAxisVisible,this.defaultZAxisVisible=!1!==t.defaultZAxisVisible,this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this.defaultLabelsOnWires=!1!==t.defaultLabelsOnWires,this.useRotationAdjustment=void 0!==t.useRotationAdjustment&&!1!==t.useRotationAdjustment,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,distanceMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get pointerLens(){return this._pointerLens}get control(){return this._defaultControl||(this._defaultControl=new lu(this,{})),this._defaultControl}get measurements(){return this._measurements}set labelMinAxisLength(e){e<1&&(this.error("labelMinAxisLength must be >= 1; defaulting to 25"),e=25),this._labelMinAxisLength=e||25}get labelMinAxisLength(){return this._labelMinAxisLength}set useRotationAdjustment(e){e=void 0!==e&&Boolean(e),this._useRotationAdjustment=e}get useRotationAdjustment(){return this._useRotationAdjustment}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.target,s=new nu(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},target:{entity:i.entity,worldPos:i.worldPos},visible:e.visible,wireVisible:e.wireVisible,axisVisible:!1!==e.axisVisible&&!1!==this.defaultAxisVisible,xAxisVisible:!1!==e.xAxisVisible&&!1!==this.defaultXAxisVisible,yAxisVisible:!1!==e.yAxisVisible&&!1!==this.defaultYAxisVisible,zAxisVisible:!1!==e.zAxisVisible&&!1!==this.defaultZAxisVisible,xLabelEnabled:!1!==e.xLabelEnabled&&!1!==this.defaultXLabelEnabled,yLabelEnabled:!1!==e.yLabelEnabled&&!1!==this.defaultYLabelEnabled,zLabelEnabled:!1!==e.zLabelEnabled&&!1!==this.defaultZLabelEnabled,lengthLabelEnabled:!1!==e.lengthLabelEnabled&&!1!==this.defaultLengthLabelEnabled,labelsVisible:!1!==e.labelsVisible&&!1!==this.defaultLabelsVisible,useRotationAdjustment:this.useRotationAdjustment,originVisible:e.originVisible,targetVisible:e.targetVisible,color:e.color,labelsOnWires:!1!==e.labelsOnWires&&!1!==this.defaultLabelsOnWires,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[s.id]=s,s.clickable=!0,s.on("destroyed",(()=>{delete this._measurements[s.id]})),this.fire("measurementCreated",s),s}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("DistanceMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}setAxisVisible(e){for(const[t,i]of Object.entries(this.measurements))i.axisVisible=e;this.defaultAxisVisible=e}getAxisVisible(){return this.defaultAxisVisible}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{this.plugin.viewer.cameraControl.active=!1},c=()=>{this.plugin.viewer.cameraControl.active=!0},u=()=>{o&&(clearTimeout(o),o=null),this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),c(),this._touchState=0};i.addEventListener("touchstart",this._onCanvasTouchStart=l=>{const c=l.touches.length;if(1!==c)return void(o&&(clearTimeout(o),o=null));const p=l.touches[0],f=i.getBoundingClientRect(),g=p.clientX-f.left,m=p.clientY-f.top;switch(n.set([g,m]),a.set([g,m]),this._touchState){case 0:if(1!==c&&null!==o)return void u();const i=t.pick({canvasPos:a,snapping:this._snapping,snapToEdge:this._snapping});if(i&&i.snapped)s.set(i.worldPos),this.pointerCircle.start(i.snappedCanvasPos);else{const e=t.pick({canvasPos:a,pickSurface:!0});if(!e||!e.worldPos)return;s.set(e.worldPos),this.pointerCircle.start(e.canvasPos)}o=setTimeout((()=>{1!==c||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==c||a[0]>n[0]+r||a[0]n[1]+r||a[1]{this.pointerCircle.stop();const n=r.touches.length;if(1!==n||1!==r.changedTouches.length)return void(o&&(clearTimeout(o),o=null));const l=r.touches[0],h=i.getBoundingClientRect(),c=l.clientX-h.left,u=l.clientY-h.top;if(l.identifier!==A)return;let p,f;switch(a.set([c,u]),this._touchState){case 2:this.pointerLens&&(this.pointerLens.canvasPos=a),p=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),p&&p.snapped?(this.pointerLens&&(this.pointerLens.snappedCanvasPos=p.snappedCanvasPos,this.pointerLens.snapped=!0),s.set(p.worldPos),this._currentDistanceMeasurement?this._currentDistanceMeasurement.origin.worldPos=p.worldPos:(this._currentDistanceMeasurement=e.createMeasurement({id:d.createUUID(),origin:{worldPos:p.worldPos,entity:p.entity},target:{worldPos:p.worldPos,entity:p.entity}}),this._currentDistanceMeasurement.labelsVisible=!1,this._currentDistanceMeasurement.xAxisVisible=!1,this._currentDistanceMeasurement.yAxisVisible=!1,this._currentDistanceMeasurement.zAxisVisible=!1,this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.originVisible=!0,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.clickable=!1),this.distanceMeasurementsPlugin.fire("measurementStart",this._currentDistanceMeasurement)):(f=t.pick({canvasPos:a,pickSurface:!0}),f&&f.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=f.canvasPos,this.pointerLens.snapped=!1),s.set(f.worldPos),this._currentDistanceMeasurement?this._currentDistanceMeasurement.origin.worldPos=f.worldPos:(this._currentDistanceMeasurement=e.createMeasurement({id:d.createUUID(),origin:{worldPos:f.worldPos,entity:f.entity},target:{worldPos:f.worldPos,entity:f.entity}}),this._currentDistanceMeasurement.labelsVisible=!1,this._currentDistanceMeasurement.xAxisVisible=!1,this._currentDistanceMeasurement.yAxisVisible=!1,this._currentDistanceMeasurement.zAxisVisible=!1,this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.originVisible=!0,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.clickable=!1),this.distanceMeasurementsPlugin.fire("measurementStart",this._currentDistanceMeasurement)):this.pointerLens&&(this.pointerLens.cursorPos=null,this.pointerLens.snapped=!1)),this._touchState=2;break;case 5:if(1!==n&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),p=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),p&&p.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=p.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentDistanceMeasurement.target.worldPos=p.worldPos,this._currentDistanceMeasurement.target.entity=p.entity,this._currentDistanceMeasurement.targetVisible=!0,this._currentDistanceMeasurement.wireVisible=!0,this._currentDistanceMeasurement.labelsVisible=!0):(f=t.pick({canvasPos:a,pickSurface:!0}),f&&f.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=f.canvasPos,this.pointerLens.snapped=!1),this._currentDistanceMeasurement.target.worldPos=f.worldPos,this._currentDistanceMeasurement.target.entity=f.entity,this._currentDistanceMeasurement.targetVisible=!0,this._currentDistanceMeasurement.wireVisible=!0,this._currentDistanceMeasurement.labelsVisible=!0)),this._touchState=5}}),{passive:!0}),i.addEventListener("touchend",this._onCanvasTouchEnd=s=>{this.pointerCircle.stop();const h=s.changedTouches.length;if(1!==h)return;const u=s.changedTouches[0],p=i.getBoundingClientRect(),f=u.clientX-p.left,g=u.clientY-p.top;if(u.identifier===A)switch(o&&(clearTimeout(o),o=null),l.set([f,g]),this._touchState){case 1:{if(1!==h||f>n[0]+r||fn[1]+r||gn[0]+r||fn[1]+r||g{const o=e=>{const t=r.scene.pick({canvasPos:s,snapToEdge:e,snapToVertex:e,pickSurface:!0});return t&&t.worldPos?t.worldPos:e&&o(!1)};return o(!!t.snapping)},onEnd:(e,t)=>{const i=!d.compareVec3(e,t.worldPos);return i&&this.fire("edited"),i}}),n=e.on("destroyed",o);this._deactivate=function(){e.off("destroyed",n),o()}}deactivate(){this._deactivate(),super.destroy()}}class uu extends cu{constructor(e,t){super(e,t,!0,!1)}}class du extends cu{constructor(e,t){super(e,t,!1,!0)}}class pu extends z{constructor(e,t={}){super("FastNav",e),this._hideColorTexture=!1!==t.hideColorTexture,this._hidePBR=!1!==t.hidePBR,this._hideSAO=!1!==t.hideSAO,this._hideEdges=!1!==t.hideEdges,this._hideTransparentObjects=!!t.hideTransparentObjects,this._scaleCanvasResolution=!!t.scaleCanvasResolution,this._defaultScaleCanvasResolutionFactor=t.defaultScaleCanvasResolutionFactor||1,this._scaleCanvasResolutionFactor=t.scaleCanvasResolutionFactor||.6,this._delayBeforeRestore=!1!==t.delayBeforeRestore,this._delayBeforeRestoreSeconds=t.delayBeforeRestoreSeconds||.5;let i=1e3*this._delayBeforeRestoreSeconds,s=!1;const r=()=>{i=1e3*this._delayBeforeRestoreSeconds,s||(e.scene._renderer.setColorTextureEnabled(!this._hideColorTexture),e.scene._renderer.setPBREnabled(!this._hidePBR),e.scene._renderer.setSAOEnabled(!this._hideSAO),e.scene._renderer.setTransparentEnabled(!this._hideTransparentObjects),e.scene._renderer.setEdgesEnabled(!this._hideEdges),this._scaleCanvasResolution?e.scene.canvas.resolutionScale=this._scaleCanvasResolutionFactor:e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,s=!0)},o=()=>{e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,e.scene._renderer.setEdgesEnabled(!0),e.scene._renderer.setColorTextureEnabled(!0),e.scene._renderer.setPBREnabled(!0),e.scene._renderer.setSAOEnabled(!0),e.scene._renderer.setTransparentEnabled(!0),s=!1};this._onCanvasBoundary=e.scene.canvas.on("boundary",r),this._onCameraMatrix=e.scene.camera.on("matrix",r),this._onSceneTick=e.scene.on("tick",(e=>{s&&(i-=e.deltaTime,(!this._delayBeforeRestore||i<=0)&&o())}));let n=!1;this._onSceneMouseDown=e.scene.input.on("mousedown",(()=>{n=!0})),this._onSceneMouseUp=e.scene.input.on("mouseup",(()=>{n=!1})),this._onSceneMouseMove=e.scene.input.on("mousemove",(()=>{n&&r()}))}get hideColorTexture(){return this._hideColorTexture}set hideColorTexture(e){this._hideColorTexture=e}get hidePBR(){return this._hidePBR}set hidePBR(e){this._hidePBR=e}get hideSAO(){return this._hideSAO}set hideSAO(e){this._hideSAO=e}get hideEdges(){return this._hideEdges}set hideEdges(e){this._hideEdges=e}get hideTransparentObjects(){return this._hideTransparentObjects}set hideTransparentObjects(e){this._hideTransparentObjects=!1!==e}get scaleCanvasResolution(){return this._scaleCanvasResolution}set scaleCanvasResolution(e){this._scaleCanvasResolution=e}get defaultScaleCanvasResolutionFactor(){return this._defaultScaleCanvasResolutionFactor}set defaultScaleCanvasResolutionFactor(e){this._defaultScaleCanvasResolutionFactor=e||1}get scaleCanvasResolutionFactor(){return this._scaleCanvasResolutionFactor}set scaleCanvasResolutionFactor(e){this._scaleCanvasResolutionFactor=e||.6}get delayBeforeRestore(){return this._delayBeforeRestore}set delayBeforeRestore(e){this._delayBeforeRestore=e}get delayBeforeRestoreSeconds(){return this._delayBeforeRestoreSeconds}set delayBeforeRestoreSeconds(e){this._delayBeforeRestoreSeconds=null!=e?e:.5}send(e,t){}destroy(){this.viewer.scene.camera.off(this._onCameraMatrix),this.viewer.scene.canvas.off(this._onCanvasBoundary),this.viewer.scene.input.off(this._onSceneMouseDown),this.viewer.scene.input.off(this._onSceneMouseUp),this.viewer.scene.input.off(this._onSceneMouseMove),this.viewer.scene.off(this._onSceneTick),super.destroy()}}class fu{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getMetaModel(e,t,i){y.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getGLTF(e,t,i){y.loadArraybuffer(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getGLB(e,t,i){y.loadArraybuffer(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getArrayBuffer(e,t,i,s){!function(e,t,i,s){var r=()=>{};i=i||r,s=s||r;const o=/^data:(.*?)(;base64)?,(.*)$/,n=t.match(o);if(n){const e=!!n[2];var a=n[3];a=window.decodeURIComponent(a),e&&(a=window.atob(a));try{const e=new ArrayBuffer(a.length),t=new Uint8Array(e);for(var l=0;l{i(e)}),(function(e){s(e)}))}}class gu{constructor(e={}){this._eventSubIDMap=null,this._eventSubEvents=null,this._eventSubs=null,this._events=null,this._locale="en",this._messages={},this._locales=[],this._locale="en",this.messages=e.messages,this.locale=e.locale}set messages(e){this._messages=e||{},this._locales=Object.keys(this._messages),this.fire("updated",this)}loadMessages(e={}){for(let t in e)this._messages[t]=e[t];this.messages=this._messages}clearMessages(){this.messages={}}get locales(){return this._locales}set locale(e){e=e||"de",this._locale!==e&&(this._locale=e,this.fire("updated",e))}get locale(){return this._locale}translate(e,t){const i=this._messages[this._locale];if(!i)return null;const s=mu(e,i);return s?t?_u(s,t):s:null}translatePlurals(e,t,i){const s=this._messages[this._locale];if(!s)return null;let r=mu(e,s);return r=0===(t=parseInt(""+t,10))?r.zero:t>1?r.other:r.one,r?(r=_u(r,[t]),i&&(r=_u(r,i)),r):null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];if(s)for(const e in s)if(s.hasOwnProperty(e)){s[e].callback(t)}}on(t,i){this._events||(this._events={}),this._eventSubIDMap||(this._eventSubIDMap=new e),this._eventSubEvents||(this._eventSubEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[t];s||(s={},this._eventSubs[t]=s);const r=this._eventSubIDMap.addItem();s[r]={callback:i},this._eventSubEvents[r]=t;const o=this._events[t];return void 0!==o&&i(o),r}off(e){if(null==e)return;if(!this._eventSubEvents)return;const t=this._eventSubEvents[e];if(t){delete this._eventSubEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._eventSubIDMap.removeItem(e)}}}function mu(e,t){if(t[e])return t[e];const i=e.split(".");let s=t;for(let e=0,t=i.length;s&&e1?1:e}get t(){return this._t}get tangent(){return this.getTangent(this._t)}get length(){var e=this._getLengths();return e[e.length-1]}getTangent(e){var t=1e-4;void 0===e&&(e=this._t);var i=e-t,s=e+t;i<0&&(i=0),s>1&&(s=1);var r=this.getPoint(i),o=this.getPoint(s),n=d.subVec3(o,r,[]);return d.normalizeVec3(n,[])}getPointAt(e){var t=this.getUToTMapping(e);return this.getPoint(t)}getPoints(e){e||(e=5);var t,i=[];for(t=0;t<=e;t++)i.push(this.getPoint(t/e));return i}_getLengths(e){if(e||(e=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,i,s=[],r=this.getPoint(0),o=0;for(s.push(0),i=1;i<=e;i++)t=this.getPoint(i/e),o+=d.lenVec3(d.subVec3(t,r,[])),s.push(o),r=t;return this.cacheArcLengths=s,s}_updateArcLengths(){this.needsUpdate=!0,this._getLengths()}getUToTMapping(e,t){var i,s=this._getLengths(),r=0,o=s.length;i=t||e*s[o-1];for(var n,a=0,l=o-1;a<=l;)if((n=s[r=Math.floor(a+(l-a)/2)]-i)<0)a=r+1;else{if(!(n>0)){l=r;break}l=r-1}if(s[r=l]===i)return r/(o-1);var A=s[r];return(r+(i-A)/(s[r+1]-A))/(o-1)}}class bu extends vu{constructor(e,t={}){super(e,t),this.points=t.points,this.t=t.t}set points(e){this._points=e||[]}get points(){return this._points}set t(e){e=e||0,this._t=e<0?0:e>1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=this.points;if(!(t.length<3)){var i=(t.length-1)*e,s=Math.floor(i),r=i-s,o=t[0===s?s:s-1],n=t[s],a=t[s>t.length-2?t.length-1:s+1],l=t[s>t.length-3?t.length-1:s+2],A=d.vec3();return A[0]=d.catmullRomInterpolate(o[0],n[0],a[0],l[0],r),A[1]=d.catmullRomInterpolate(o[1],n[1],a[1],l[1],r),A[2]=d.catmullRomInterpolate(o[2],n[2],a[2],l[2],r),A}this.error("Can't sample point from SplineCurve - not enough points on curve - returning [0,0,0].")}getJSON(){return{points:points,t:this._t}}}const yu=d.vec3();class xu extends R{get type(){return"CameraPath"}constructor(e,t={}){super(e,t),this._frames=[],this._eyeCurve=new bu(this),this._lookCurve=new bu(this),this._upCurve=new bu(this),t.frames&&(this.addFrames(t.frames),this.smoothFrameTimes(1))}get frames(){return this._frames}get eyeCurve(){return this._eyeCurve}get lookCurve(){return this._lookCurve}get upCurve(){return this._upCurve}saveFrame(e){const t=this.scene.camera;this.addFrame(e,t.eye,t.look,t.up)}addFrame(e,t,i,s){const r={t:e,eye:t.slice(0),look:i.slice(0),up:s.slice(0)};this._frames.push(r),this._eyeCurve.points.push(r.eye),this._lookCurve.points.push(r.look),this._upCurve.points.push(r.up)}addFrames(e){let t;for(let i=0,s=e.length;i1?1:e,t.eye=this._eyeCurve.getPoint(e,yu),t.look=this._lookCurve.getPoint(e,yu),t.up=this._upCurve.getPoint(e,yu)}sampleFrame(e,t,i,s){e=e<0?0:e>1?1:e,this._eyeCurve.getPoint(e,t),this._lookCurve.getPoint(e,i),this._upCurve.getPoint(e,s)}smoothFrameTimes(e){if(0===this._frames.length)return;const t=d.vec3();var i=0;this._frames[0].t=0;const s=[];for(let e=1,o=this._frames.length;e=1;e>1&&(e=1);const i=this.easing?Eu._ease(e,0,1,1):e,s=this.scene.camera;if(this._flyingEye||this._flyingLook?this._flyingEye?(d.subVec3(s.eye,s.look,Mu),s.eye=d.lerpVec3(i,0,1,this._eye1,this._eye2,Pu),s.look=d.subVec3(Pu,Mu,wu)):this._flyingLook&&(s.look=d.lerpVec3(i,0,1,this._look1,this._look2,wu),s.up=d.lerpVec3(i,0,1,this._up1,this._up2,Cu)):this._flyingEyeLookUp&&(s.eye=d.lerpVec3(i,0,1,this._eye1,this._eye2,Pu),s.look=d.lerpVec3(i,0,1,this._look1,this._look2,wu),s.up=d.lerpVec3(i,0,1,this._up1,this._up2,Cu)),this._projection2){const t="ortho"===this._projection2?Eu._easeOutExpo(e,0,1,1):Eu._easeInCubic(e,0,1,1);s.customProjection.matrix=d.lerpMat4(t,0,1,this._projMatrix1,this._projMatrix2)}else s.ortho.scale=this._orthoScale1+e*(this._orthoScale2-this._orthoScale1);if(t)return s.ortho.scale=this._orthoScale2,void this.stop();I.scheduleTask(this._update,this)}static _ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}static _easeInCubic(e,t,i,s){return i*(e/=s)*e*e+t}static _easeOutExpo(e,t,i,s){return i*(1-Math.pow(2,-10*e/s))+t}stop(){if(!this._flying)return;this._flying=!1,this._time1=null,this._time2=null,this._projection2&&(this.scene.camera.projection=this._projection2);const e=this._callback;e&&(this._callback=null,this._callbackScope?e.call(this._callbackScope):e()),this.fire("stopped",!0,!0)}cancel(){this._flying&&(this._flying=!1,this._time1=null,this._time2=null,this._callback&&(this._callback=null),this.fire("canceled",!0,!0))}set duration(e){this._duration=e?1e3*e:500,this.stop()}get duration(){return this._duration/1e3}set fit(e){this._fit=!1!==e}get fit(){return this._fit}set fitFOV(e){this._fitFOV=e||45}get fitFOV(){return this._fitFOV}set trail(e){this._trail=!!e}get trail(){return this._trail}destroy(){this.stop(),super.destroy()}}class Fu extends R{get type(){return"CameraPathAnimation"}constructor(e,t={}){super(e,t),this._cameraFlightAnimation=new Eu(this),this._t=0,this.state=Fu.SCRUBBING,this._playingFromT=0,this._playingToT=0,this._playingRate=t.playingRate||1,this._playingDir=1,this._lastTime=null,this.cameraPath=t.cameraPath,this._tick=this.scene.on("tick",this._updateT,this)}_updateT(){const e=this._cameraPath;if(!e)return;let t,i;const s=performance.now(),r=this._lastTime?.001*(s-this._lastTime):0;if(this._lastTime=s,0!==r)switch(this.state){case Fu.SCRUBBING:return;case Fu.PLAYING:if(this._t+=this._playingRate*r,t=this._cameraPath.frames.length,0===t||this._playingDir<0&&this._t<=0||this._playingDir>0&&this._t>=this._cameraPath.frames[t-1].t)return this.state=Fu.SCRUBBING,this._t=this._cameraPath.frames[t-1].t,void this.fire("stopped");e.loadFrame(this._t);break;case Fu.PLAYING_TO:i=this._t+this._playingRate*r*this._playingDir,(this._playingDir<0&&i<=this._playingToT||this._playingDir>0&&i>=this._playingToT)&&(i=this._playingToT,this.state=Fu.SCRUBBING,this.fire("stopped")),this._t=i,e.loadFrame(this._t)}}_ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}set cameraPath(e){this._cameraPath=e}get cameraPath(){return this._cameraPath}set rate(e){this._playingRate=e}get rate(){return this._playingRate}play(){this._cameraPath&&(this._lastTime=null,this.state=Fu.PLAYING)}playToT(e){this._cameraPath&&(this._playingFromT=this._t,this._playingToT=e,this._playingDir=this._playingToT-this._playingFromT<0?-1:1,this._lastTime=null,this.state=Fu.PLAYING_TO)}playToFrame(e){const t=this._cameraPath;if(!t)return;const i=t.frames[e];i?this.playToT(i.t):this.error("playToFrame - frame index out of range: "+e)}flyToFrame(e,t){const i=this._cameraPath;if(!i)return;const s=i.frames[e];s?(this.state=Fu.SCRUBBING,this._cameraFlightAnimation.flyTo(s,t)):this.error("flyToFrame - frame index out of range: "+e)}scrubToT(e){const t=this._cameraPath;if(!t)return;this.scene.camera&&(this._t=e,t.loadFrame(this._t),this.state=Fu.SCRUBBING)}scrubToFrame(e){const t=this._cameraPath;if(!t)return;if(!this.scene.camera)return;t.frames[e]?(t.loadFrame(this._t),this.state=Fu.SCRUBBING):this.error("playToFrame - frame index out of range: "+e)}stop(){this.state=Fu.SCRUBBING,this.fire("stopped")}destroy(){super.destroy(),this.scene.off(this._tick)}}Fu.STOPPED=0,Fu.SCRUBBING=1,Fu.PLAYING=2,Fu.PLAYING_TO=3;const Iu=d.vec3(),Du=d.vec3();d.vec3();const Su=d.vec3([0,-1,0]),Tu=d.vec4([0,0,0,1]);class Ru extends R{constructor(e,t={}){super(e,t),this._src=null,this._image=null,this._pos=d.vec3(),this._origin=d.vec3(),this._rtcPos=d.vec3(),this._dir=d.vec3(),this._size=1,this._imageSize=d.vec2(),this._texture=new ro(this),this._plane=new Pr(this,{geometry:new ti(this,go({center:[0,0,0],xSize:1,zSize:1,xSegments:10,zSegments:10})),material:new ni(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0}),clippable:t.clippable}),this._grid=new Pr(this,{geometry:new ti(this,fo({size:1,divisions:10})),material:new ni(this,{diffuse:[0,0,0],ambient:[0,0,0],emissive:[.2,.8,.2]}),position:[0,.001,0],clippable:t.clippable}),this._node=new Hr(this,{rotation:[0,0,0],position:[0,0,0],scale:[1,1,1],clippable:!1,children:[this._plane,this._grid]}),this._gridVisible=!1,this.visible=!0,this.gridVisible=t.gridVisible,this.position=t.position,this.rotation=t.rotation,this.dir=t.dir,this.size=t.size,this.collidable=t.collidable,this.clippable=t.clippable,this.pickable=t.pickable,this.opacity=t.opacity,t.image?this.image=t.image:this.src=t.src}set visible(e){this._plane.visible=e,this._grid.visible=this._gridVisible&&e}get visible(){return this._plane.visible}set gridVisible(e){e=!1!==e,this._gridVisible=e,this._grid.visible=this._gridVisible&&this.visible}get gridVisible(){return this._gridVisible}set image(e){this._image=e,this._image&&(this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage(),this._src=null,this._texture.image=this._image)}get image(){return this._image}set src(e){if(this._src=e,this._src){this._image=null;const e=new Image;e.onload=()=>{this._texture.image=e,this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage()},e.src=this._src}}get src(){return this._src}set position(e){this._pos.set(e||[0,0,0]),Z(this._pos,this._origin,this._rtcPos),this._node.origin=this._origin,this._node.position=this._rtcPos}get position(){return this._pos}set rotation(e){this._node.rotation=e}get rotation(){return this._node.rotation}set size(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}get size(){return this._size}set dir(e){if(this._dir.set(e||[0,0,-1]),e){const t=this.scene.center,i=[-this._dir[0],-this._dir[1],-this._dir[2]];d.subVec3(t,this.position,Iu);const s=-d.dotVec3(i,Iu);d.normalizeVec3(i),d.mulVec3Scalar(i,s,Du),d.vec3PairToQuaternion(Su,e,Tu),this._node.quaternion=Tu}}get dir(){return this._dir}set collidable(e){this._node.collidable=!1!==e}get collidable(){return this._node.collidable}set clippable(e){this._node.clippable=!1!==e}get clippable(){return this._node.clippable}set pickable(e){this._node.pickable=!1!==e}get pickable(){return this._node.pickable}set opacity(e){this._node.opacity=e}get opacity(){return this._node.opacity}destroy(){super.destroy()}_updatePlaneSizeFromImage(){const e=this._size,t=this._imageSize[0],i=this._imageSize[1];if(t>i){const s=i/t;this._node.scale=[e,1,e*s]}else{const s=t/i;this._node.scale=[e*s,1,e]}}}class Lu extends Vt{get type(){return"PointLight"}constructor(e,t={}){super(e,t);const i=this;this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const s=this.scene.camera,r=this.scene.canvas;this._onCameraViewMatrix=s.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=s.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=r.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new vt({type:"point",pos:d.vec3([1,1,1]),color:d.vec3([.7,.7,.8]),intensity:1,attenuation:[0,0,0],space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(i._shadowViewMatrixDirty){i._shadowViewMatrix||(i._shadowViewMatrix=d.identityMat4());const e=i._state.pos,t=s.look,r=s.up;d.lookAtMat4v(e,t,r,i._shadowViewMatrix),i._shadowViewMatrixDirty=!1}return i._shadowViewMatrix},getShadowProjMatrix:()=>{if(i._shadowProjMatrixDirty){i._shadowProjMatrix||(i._shadowProjMatrix=d.identityMat4());const e=i.scene.canvas.canvas;d.perspectiveMat4(Math.PI/180*70,e.clientWidth/e.clientHeight,.1,500,i._shadowProjMatrix),i._shadowProjMatrixDirty=!1}return i._shadowProjMatrix},getShadowRenderBuf:()=>(i._shadowRenderBuf||(i._shadowRenderBuf=new dt(i.scene.canvas.canvas,i.scene.canvas.gl,{size:[1024,1024]})),i._shadowRenderBuf)}),this.pos=t.pos,this.color=t.color,this.intensity=t.intensity,this.constantAttenuation=t.constantAttenuation,this.linearAttenuation=t.linearAttenuation,this.quadraticAttenuation=t.quadraticAttenuation,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set pos(e){this._state.pos.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get pos(){return this._state.pos}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set constantAttenuation(e){this._state.attenuation[0]=e||0,this.glRedraw()}get constantAttenuation(){return this._state.attenuation[0]}set linearAttenuation(e){this._state.attenuation[1]=e||0,this.glRedraw()}get linearAttenuation(){return this._state.attenuation[1]}set quadraticAttenuation(e){this._state.attenuation[2]=e||0,this.glRedraw()}get quadraticAttenuation(){return this._state.attenuation[2]}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}function Uu(e){if(!Ou(e.width)||!Ou(e.height)){const t=document.createElement("canvas");t.width=ku(e.width),t.height=ku(e.height);t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),e=t}return e}function Ou(e){return 0==(e&e-1)}function ku(e){--e;for(let t=1;t<32;t<<=1)e|=e>>t;return e+1}class Nu extends R{get type(){return"CubeTexture"}constructor(e,t={}){super(e,t);const i=this.scene.canvas.gl;this._state=new vt({texture:new qr({gl:i,target:i.TEXTURE_CUBE_MAP}),flipY:this._checkFlipY(t.minFilter),encoding:this._checkEncoding(t.encoding),minFilter:1008,magFilter:1006,wrapS:1001,wrapT:1001,mipmaps:!0}),this._src=t.src,this._images=[],this._loadSrc(t.src),m.memory.textures++}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this.scene.canvas.gl,this._state.texture=null,this._src&&this._loadSrc(this._src)}_loadSrc(e){const t=this,i=this.scene.canvas.gl;this._images=[];let s=!1,r=0;for(let o=0;o{this._texture.image=e,this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage()},e.src=this._src}}get src(){return this._src}set size(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}get size(){return this._size}set collidable(e){this._mesh.collidable=!1!==e}get collidable(){return this._mesh.collidable}set clippable(e){this._mesh.clippable=!1!==e}get clippable(){return this._mesh.clippable}set pickable(e){this._mesh.pickable=!1!==e}get pickable(){return this._mesh.pickable}set opacity(e){this._mesh.opacity=e}get opacity(){return this._mesh.opacity}_updatePlaneSizeFromImage(){const e=.5*this._size,t=this._imageSize[0],i=this._imageSize[1],s=i/t;this._geometry.positions=t>i?[e,e*s,0,-e,e*s,0,-e,-e*s,0,e,-e*s,0]:[e/s,e,0,-e/s,e,0,-e/s,-e,0,e/s,-e,0]}}class ju{constructor(e){this._eye=d.vec3(),this._look=d.vec3(),this._up=d.vec3(),this._projection={},e&&this.saveCamera(e)}saveCamera(e){const t=e.camera,i=t.project;switch(this._eye.set(t.eye),this._look.set(t.look),this._up.set(t.up),t.projection){case"perspective":this._projection={projection:"perspective",fov:i.fov,fovAxis:i.fovAxis,near:i.near,far:i.far};break;case"ortho":this._projection={projection:"ortho",scale:i.scale,near:i.near,far:i.far};break;case"frustum":this._projection={projection:"frustum",left:i.left,right:i.right,top:i.top,bottom:i.bottom,near:i.near,far:i.far};break;case"custom":this._projection={projection:"custom",matrix:i.matrix.slice()}}}restoreCamera(e,t){const i=e.camera,s=this._projection;function r(){switch(s.type){case"perspective":i.perspective.fov=s.fov,i.perspective.fovAxis=s.fovAxis,i.perspective.near=s.near,i.perspective.far=s.far;break;case"ortho":i.ortho.scale=s.scale,i.ortho.near=s.near,i.ortho.far=s.far;break;case"frustum":i.frustum.left=s.left,i.frustum.right=s.right,i.frustum.top=s.top,i.frustum.bottom=s.bottom,i.frustum.near=s.near,i.frustum.far=s.far;break;case"custom":i.customProjection.matrix=s.matrix}}t?e.viewer.cameraFlight.flyTo({eye:this._eye,look:this._look,up:this._up,orthoScale:s.scale,projection:s.projection},(()=>{r(),t()})):(i.eye=this._eye,i.look=this._look,i.up=this._up,r(),i.projection=s.projection)}}const Gu=d.vec3();class zu{constructor(e){if(this.objectsVisible=[],this.objectsEdges=[],this.objectsXrayed=[],this.objectsHighlighted=[],this.objectsSelected=[],this.objectsClippable=[],this.objectsPickable=[],this.objectsColorize=[],this.objectsOpacity=[],this.numObjects=0,e){const t=e.metaScene.scene;this.saveObjects(t,e)}}saveObjects(e,t,i){this.numObjects=0,this._mask=i?y.apply(i,{}):null;const s=!i||i.visible,r=!i||i.edges,o=!i||i.xrayed,n=!i||i.highlighted,a=!i||i.selected,l=!i||i.clippable,A=!i||i.pickable,h=!i||i.colorize,c=!i||i.opacity,u=t.metaObjects,d=e.objects;for(let e=0,t=u.length;e1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=d.vec3();return t[0]=d.b3(e,this._v0[0],this._v1[0],this._v2[0],this._v3[0]),t[1]=d.b3(e,this._v0[1],this._v1[1],this._v2[1],this._v3[1]),t[2]=d.b3(e,this._v0[2],this._v1[2],this._v2[2],this._v3[2]),t}getJSON(){return{v0:this._v0,v1:this._v1,v2:this._v2,v3:this._v3,t:this._t}}}class Ju extends vu{constructor(e,t={}){super(e,t),this._cachedLengths=[],this._dirty=!0,this._curves=[],this._t=0,this._dirtySubs=[],this._destroyedSubs=[],this.curves=t.curves||[],this.t=t.t}addCurve(e){this._curves.push(e),this._dirty=!0}set curves(e){var t,i,s;for(e=e||[],i=0,s=this._curves.length;i1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}get length(){var e=this._getCurveLengths();return e[e.length-1]}getPoint(e){for(var t,i=e*this.length,s=this._getCurveLengths(),r=0;r=i){var o=1-(s[r]-i)/(t=this._curves[r]).length;return t.getPointAt(o)}r++}return null}_getCurveLengths(){if(!this._dirty)return this._cachedLengths;var e,t=[],i=0,s=this._curves.length;for(e=0;e1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=d.vec3();return t[0]=d.b2(e,this._v0[0],this._v1[0],this._v2[0]),t[1]=d.b2(e,this._v0[1],this._v1[1],this._v2[1]),t[2]=d.b2(e,this._v0[2],this._v1[2],this._v2[2]),t}getJSON(){return{v0:this._v0,v1:this._v1,v2:this._v2,t:this._t}}}class Zu extends zc{constructor(e,t={}){super(e,t)}}class qu extends R{constructor(e,t={}){super(e,t),this._skyboxMesh=new Pr(this,{geometry:new ti(this,{primitive:"triangles",positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),background:!0,scale:[2e3,2e3,2e3],rotation:[0,-90,0],material:new ni(this,{ambient:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],emissive:[1,1,1],emissiveMap:new ro(this,{src:t.src,flipY:!0,wrapS:"clampToEdge",wrapT:"clampToEdge",encoding:t.encoding||"sRGB"}),backfaces:!0}),visible:!1,pickable:!1,clippable:!1,collidable:!1}),this.size=t.size,this.active=t.active}set size(e){this._size=e||1e3,this._skyboxMesh.scale=[this._size,this._size,this._size]}get size(){return this._size}set active(e){this._skyboxMesh.visible=e}get active(){return this._skyboxMesh.visible}}class $u{transcode(e,t,i={}){}destroy(){}}const ed=d.vec4(),td=d.vec4(),id=d.vec3(),sd=d.vec3(),rd=d.vec3(),od=d.vec4(),nd=d.vec4(),ad=d.vec4();class ld{constructor(e){this._scene=e}dollyToCanvasPos(e,t,i){let s=!1;const r=this._scene.camera;if(e){const t=d.subVec3(e,r.eye,id);s=d.lenVec3(t){this._cameraDirty=!0})),this._onProjMatrix=this._scene.camera.on("projMatrix",(()=>{this._cameraDirty=!0})),this._onTick=this._scene.on("tick",(()=>{this.updatePivotElement(),this.updatePivotSphere()}))}createPivotSphere(){const e=this.getPivotPos(),t=d.vec3();d.decomposeMat4(d.inverseMat4(this._scene.viewer.camera.viewMatrix,d.mat4()),t,d.vec4(),d.vec3());const i=d.distVec3(t,e);let s=Math.tan(Math.PI/500)*i*this._pivotSphereSize;"ortho"==this._scene.camera.projection&&(s/=this._scene.camera.ortho.scale/2),Z(e,this._rtcCenter,this._rtcPos),this._pivotSphereGeometry=new lo(this._scene,Er({radius:s})),this._pivotSphere=new Pr(this._scene,{geometry:this._pivotSphereGeometry,material:this._pivotSphereMaterial,pickable:!1,position:this._rtcPos,rtcCenter:this._rtcCenter})}destroyPivotSphere(){this._pivotSphere&&(this._pivotSphere.destroy(),this._pivotSphere=null),this._pivotSphereGeometry&&(this._pivotSphereGeometry.destroy(),this._pivotSphereGeometry=null)}updatePivotElement(){const e=this._scene.camera,t=this._scene.canvas;if(this._pivoting&&this._cameraDirty){d.transformPoint3(e.viewMatrix,this.getPivotPos(),this._pivotViewPos),this._pivotViewPos[3]=1,d.transformPoint4(e.projMatrix,this._pivotViewPos,this._pivotProjPos);const i=t.boundary,s=i[2],r=i[3];this._pivotCanvasPos[0]=Math.floor((1+this._pivotProjPos[0]/this._pivotProjPos[3])*s/2),this._pivotCanvasPos[1]=Math.floor((1-this._pivotProjPos[1]/this._pivotProjPos[3])*r/2);let o=t._lastBoundingClientRect;if(!o||t._canvasSizeChanged){const e=t.canvas;o=t._lastBoundingClientRect=e.getBoundingClientRect()}this._pivotElement&&(this._pivotElement.style.left=Math.floor(o.left+this._pivotCanvasPos[0])-this._pivotElement.clientWidth/2+window.scrollX+"px",this._pivotElement.style.top=Math.floor(o.top+this._pivotCanvasPos[1])-this._pivotElement.clientHeight/2+window.scrollY+"px"),this._cameraDirty=!1}}updatePivotSphere(){this._pivoting&&this._pivotSphere&&(Z(this.getPivotPos(),this._rtcCenter,this._rtcPos),d.compareVec3(this._rtcPos,this._pivotSphere.position)||(this.destroyPivotSphere(),this.createPivotSphere()))}setPivotElement(e){this._pivotElement=e}enablePivotSphere(e={}){this.destroyPivotSphere(),this._pivotSphereEnabled=!0,e.size&&(this._pivotSphereSize=e.size);const t=e.color||[1,0,0];this._pivotSphereMaterial=new ni(this._scene,{emissive:t,ambient:t,specular:[0,0,0],diffuse:[0,0,0]})}disablePivotSphere(){this.destroyPivotSphere(),this._pivotSphereEnabled=!1}startPivot(){if(this._cameraLookingDownwards())return this._pivoting=!1,!1;const e=this._scene.camera;let t=d.lookAtMat4v(e.eye,e.look,e.worldUp);d.transformPoint3(t,this.getPivotPos(),this._cameraOffset);const i=this.getPivotPos();this._cameraOffset[2]+=d.distVec3(e.eye,i),t=d.inverseMat4(t);const s=d.transformVec3(t,this._cameraOffset),r=d.vec3();if(d.subVec3(e.eye,i,r),d.addVec3(r,s),e.zUp){const e=r[1];r[1]=r[2],r[2]=e}this._radius=d.lenVec3(r),this._polar=Math.acos(r[1]/this._radius),this._azimuth=Math.atan2(r[0],r[2]),this._pivoting=!0}_cameraLookingDownwards(){const e=this._scene.camera,t=d.normalizeVec3(d.subVec3(e.look,e.eye,Ad)),i=d.cross3Vec3(t,e.worldUp,hd);return d.sqLenVec3(i)<=1e-4}getPivoting(){return this._pivoting}setPivotPos(e){this._pivotWorldPos.set(e),this._pivotPosSet=!0}setCanvasPivotPos(e){const t=this._scene.camera,i=Math.abs(d.distVec3(this._scene.center,t.eye)),s=t.project.transposedMatrix,r=s.subarray(8,12),o=s.subarray(12),n=[0,0,-1,1],a=d.dotVec4(n,r)/d.dotVec4(n,o),l=ud;t.project.unproject(e,a,dd,pd,l);const A=d.normalizeVec3(d.subVec3(l,t.eye,Ad)),h=d.addVec3(t.eye,d.mulVec3Scalar(A,i,hd),cd);this.setPivotPos(h)}getPivotPos(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look}continuePivot(e,t){if(!this._pivoting)return;if(0===e&&0===t)return;const i=this._scene.camera;var s=-e;const r=-t;1===i.worldUp[2]&&(s=-s),this._azimuth+=.01*-s,this._polar+=.01*r,this._polar=d.clamp(this._polar,.001,Math.PI-.001);const o=[this._radius*Math.sin(this._polar)*Math.sin(this._azimuth),this._radius*Math.cos(this._polar),this._radius*Math.sin(this._polar)*Math.cos(this._azimuth)];if(1===i.worldUp[2]){const e=o[1];o[1]=o[2],o[2]=e}const n=d.lenVec3(d.subVec3(i.look,i.eye,d.vec3())),a=this.getPivotPos();d.addVec3(o,a);let l=d.lookAtMat4v(o,a,i.worldUp);l=d.inverseMat4(l);const A=d.transformVec3(l,this._cameraOffset);l[12]-=A[0],l[13]-=A[1],l[14]-=A[2];const h=[l[8],l[9],l[10]];i.eye=[l[12],l[13],l[14]],d.subVec3(i.eye,d.mulVec3Scalar(h,n),i.look),i.up=[l[4],l[5],l[6]],this.showPivot()}showPivot(){this._shown||(this._pivotElement&&(this.updatePivotElement(),this._pivotElement.style.visibility="visible"),this._pivotSphereEnabled&&(this.destroyPivotSphere(),this.createPivotSphere()),this._shown=!0)}hidePivot(){this._shown&&(this._pivotElement&&(this._pivotElement.style.visibility="hidden"),this._pivotSphereEnabled&&this.destroyPivotSphere(),this._shown=!1)}endPivot(){this._pivoting=!1}destroy(){this.destroyPivotSphere(),this._scene.camera.off(this._onViewMatrix),this._scene.camera.off(this._onProjMatrix),this._scene.off(this._onTick)}}class gd{constructor(e,t){this._scene=e.scene,this._cameraControl=e,this._scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},this._configs=t,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick=!1,this.pickCursorPos=d.vec2(),this.picked=!1,this.pickedSurface=!1,this.pickResult=null,this._lastPickedEntityId=null,this._lastHash=null,this._needFireEvents=0}update(){if(!this._configs.pointerEnabled)return;if(!this.schedulePickEntity&&!this.schedulePickSurface)return;const e=`${~~this.pickCursorPos[0]}-${~~this.pickCursorPos[1]}-${this.scheduleSnapOrPick}-${this.schedulePickSurface}-${this.schedulePickEntity}`;if(this._lastHash===e)return;this.picked=!1,this.pickedSurface=!1,this.snappedOrPicked=!1,this.hoveredSnappedOrSurfaceOff=!1;const t=this._cameraControl.hasSubs("hoverSurface");if(this.scheduleSnapOrPick){const e=this._scene.pick({canvasPos:this.pickCursorPos,snapRadius:this._configs.snapRadius,snapToVertex:this._configs.snapToVertex,snapToEdge:this._configs.snapToEdge});e&&(e.snappedToEdge||e.snappedToVertex)?(this.snapPickResult=e,this.snappedOrPicked=!0,this._needFireEvents++):(this.schedulePickSurface=!0,this.snapPickResult=null)}if(this.schedulePickSurface&&this.pickResult&&this.pickResult.worldPos){const e=this.pickResult.canvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!0,this._needFireEvents+=t?1:0,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.hoveredSnappedOrSurfaceOff=!0,void(this.scheduleSnapOrPick=!1)}if(this.schedulePickEntity&&this.pickResult&&(this.pickResult.canvasPos||this.pickResult.snappedCanvasPos)){const e=this.pickResult.canvasPos||this.pickResult.snappedCanvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!1,this.schedulePickEntity=!1,void(this.schedulePickSurface=!1)}this.schedulePickSurface||this.scheduleSnapOrPick&&!this.snapPickResult?(this.pickResult=this._scene.pick({pickSurface:!0,pickSurfaceNormal:!1,canvasPos:this.pickCursorPos}),this.pickResult?(this.picked=!0,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.pickedSurface=!0,this._needFireEvents++):this.scheduleSnapOrPick&&(this.hoveredSnappedOrSurfaceOff=!0,this._needFireEvents++)):(this.pickResult=this._scene.pick({canvasPos:this.pickCursorPos}),this.pickResult&&(this.picked=!0,this.pickedSurface=!1,this._needFireEvents++)),this.scheduleSnapOrPick=!1,this.schedulePickEntity=!1,this.schedulePickSurface=!1}fireEvents(){if(0!==this._needFireEvents){if(this.hoveredSnappedOrSurfaceOff&&this._cameraControl.fire("hoverSnapOrSurfaceOff",{canvasPos:this.pickCursorPos,pointerPos:this.pickCursorPos},!0),this.snappedOrPicked)if(this.snapPickResult){const e=new ze;e.entity=this.snapPickResult.entity,e.snappedToVertex=this.snapPickResult.snappedToVertex,e.snappedToEdge=this.snapPickResult.snappedToEdge,e.worldPos=this.snapPickResult.worldPos,e.canvasPos=this.pickCursorPos,e.snappedCanvasPos=this.snapPickResult.snappedCanvasPos,this._cameraControl.fire("hoverSnapOrSurface",e,!0),this.snapPickResult=null}else this._cameraControl.fire("hoverSnapOrSurface",this.pickResult,!0);if(this.picked&&this.pickResult&&(this.pickResult.entity||this.pickResult.worldPos)){if(this.pickResult.entity){const e=this.pickResult.entity.id;this._lastPickedEntityId!==e&&(void 0!==this._lastPickedEntityId&&this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._cameraControl.fire("hoverEnter",this.pickResult,!0),this._lastPickedEntityId=e)}this._cameraControl.fire("hover",this.pickResult,!0),this.pickResult.worldPos&&(this.pickedSurface=!0,this._cameraControl.fire("hoverSurface",this.pickResult,!0))}else void 0!==this._lastPickedEntityId&&(this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),this._cameraControl.fire("hoverOff",{canvasPos:this.pickCursorPos},!0);this.pickResult=null,this._needFireEvents=0}}}const md=d.vec2();class _d{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController;let n,a,l,A=0,h=0,c=0,u=0,p=!1;const f=d.vec3();let g=!0;const m=this._scene.canvas.canvas,_=[];function v(e=!0){m.style.cursor="move",A=s.pointerCanvasPos[0],h=s.pointerCanvasPos[1],c=s.pointerCanvasPos[0],u=s.pointerCanvasPos[1],e&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(p=!0,f.set(o.pickResult.worldPos)):p=!1)}document.addEventListener("keydown",this._documentKeyDownHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!0}),document.addEventListener("keyup",this._documentKeyUpHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!1}),m.addEventListener("mousedown",this._mouseDownHandler=t=>{if(i.active&&i.pointerEnabled)switch(t.which){case 1:_[e.input.KEY_SHIFT]||i.planView?(n=!0,v()):(n=!0,v(!1));break;case 2:a=!0,v();break;case 3:l=!0,i.panRightClick&&v()}}),document.addEventListener("mousemove",this._documentMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(!n&&!a&&!l)return;const o=e.canvas.boundary,c=o[2],u=o[3],g=s.pointerCanvasPos[0],m=s.pointerCanvasPos[1],v=_[e.input.KEY_SHIFT]||i.planView||!i.panRightClick&&a||i.panRightClick&&l,b=document.pointerLockElement?t.movementX:g-A,y=document.pointerLockElement?t.movementY:m-h;if(v){const t=e.camera;if("perspective"===t.projection){const i=Math.abs(p?d.lenVec3(d.subVec3(f,e.camera.eye,[])):e.camera.eyeLookDist)*Math.tan(t.perspective.fov/2*Math.PI/180);r.panDeltaX+=1.5*b*i/u,r.panDeltaY+=1.5*y*i/u}else r.panDeltaX+=.5*t.ortho.scale*(b/u),r.panDeltaY+=.5*t.ortho.scale*(y/u)}else!n||a||l||i.planView||(i.firstPerson?(r.rotateDeltaY-=b/c*i.dragRotationRate/2,r.rotateDeltaX+=y/u*(i.dragRotationRate/4)):(r.rotateDeltaY-=b/c*(1.5*i.dragRotationRate),r.rotateDeltaX+=y/u*(1.5*i.dragRotationRate)));A=g,h=m}),m.addEventListener("mousemove",this._canvasMouseMoveHandler=e=>{i.active&&i.pointerEnabled&&s.mouseover&&(g=!0)}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{if(i.active&&i.pointerEnabled)switch(e.which){case 1:case 2:case 3:n=!1,a=!1,l=!1}}),m.addEventListener("mouseup",this._mouseUpHandler=e=>{if(i.active&&i.pointerEnabled){if(3===e.which){!function(e,t){if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y}(e,md);const i=md[0],s=md[1];Math.abs(i-c)<3&&Math.abs(s-u)<3&&t.cameraControl.fire("rightClick",{pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:md,event:e},!0)}m.style.removeProperty("cursor")}}),m.addEventListener("mouseenter",this._mouseEnterHandler=()=>{i.active&&i.pointerEnabled});const b=1/60;let y=null;m.addEventListener("wheel",this._mouseWheelHandler=e=>{if(!(i.active&&i.pointerEnabled&&i.zoomOnMouseWheel))return;const t=performance.now()/1e3;var o=null!==y?t-y:0;y=t,o>.05&&(o=.05),o{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const n=r._isKeyDownForAction(r.AXIS_VIEW_RIGHT),a=r._isKeyDownForAction(r.AXIS_VIEW_BACK),l=r._isKeyDownForAction(r.AXIS_VIEW_LEFT),A=r._isKeyDownForAction(r.AXIS_VIEW_FRONT),h=r._isKeyDownForAction(r.AXIS_VIEW_TOP),c=r._isKeyDownForAction(r.AXIS_VIEW_BOTTOM);if(!(n||a||l||A||h||c))return;const u=e.aabb,p=d.getAABB3Diag(u);d.getAABB3Center(u,vd);const f=Math.abs(p/Math.tan(t.cameraFlight.fitFOV*d.DEGTORAD)),g=1.1*p;wd.orthoScale=g,n?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldRight,f,bd),Bd)),wd.look.set(vd),wd.up.set(o.worldUp)):a?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldForward,f,bd),Bd)),wd.look.set(vd),wd.up.set(o.worldUp)):l?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldRight,-f,bd),Bd)),wd.look.set(vd),wd.up.set(o.worldUp)):A?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldForward,-f,bd),Bd)),wd.look.set(vd),wd.up.set(o.worldUp)):h?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldUp,f,bd),Bd)),wd.look.set(vd),wd.up.set(d.normalizeVec3(d.mulVec3Scalar(o.worldForward,1,yd),xd))):c&&(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldUp,-f,bd),Bd)),wd.look.set(vd),wd.up.set(d.normalizeVec3(d.mulVec3Scalar(o.worldForward,-1,yd)))),!i.firstPerson&&i.followPointer&&t.pivotController.setPivotPos(vd),t.cameraFlight.duration>0?t.cameraFlight.flyTo(wd,(()=>{t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot()})):(t.cameraFlight.jumpTo(wd),t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot())}))}reset(){}destroy(){this._scene.input.off(this._onSceneKeyDown)}}class Cd{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=t.cameraControl;this._clicks=0,this._timeout=null,this._lastPickedEntityId=null;let l=!1,A=!1;const h=this._scene.canvas.canvas,c=i=>{let s;i&&i.worldPos&&(s=i.worldPos);const r=i&&i.entity?i.entity.aabb:e.aabb;if(s){const i=e.camera;d.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})},u=e.tickify(this._canvasMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(l||A)return;if(a.hasSubs("rayMove")){const t=d.vec3(),i=d.vec3();d.canvasPosToWorldRay(e.canvas.canvas,e.camera.viewMatrix,e.camera.projMatrix,e.camera.projection,s.pointerCanvasPos,t,i),a.fire("rayMove",{canvasPos:s.pointerCanvasPos,ray:{origin:t,direction:i,canvasPos:s.pointerCanvasPos}},!0)}const r=a.hasSubs("hover"),n=a.hasSubs("hoverEnter"),h=a.hasSubs("hoverOut"),c=a.hasSubs("hoverOff"),u=a.hasSubs("hoverSurface"),p=a.hasSubs("hoverSnapOrSurface");if(r||n||h||c||u||p)if(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=u,o.scheduleSnapOrPick=p,o.update(),o.pickResult){if(o.pickResult.entity){const t=o.pickResult.entity.id;this._lastPickedEntityId!==t&&(void 0!==this._lastPickedEntityId&&a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),a.fire("hoverEnter",o.pickResult,!0),this._lastPickedEntityId=t)}a.fire("hover",o.pickResult,!0),(o.pickResult.worldPos||o.pickResult.snappedWorldPos)&&a.fire("hoverSurface",o.pickResult,!0)}else void 0!==this._lastPickedEntityId&&(a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),a.fire("hoverOff",{canvasPos:o.pickCursorPos},!0)});h.addEventListener("mousemove",u),h.addEventListener("mousedown",this._canvasMouseDownHandler=t=>{1===t.which&&(l=!0),3===t.which&&(A=!0);if(1===t.which&&i.active&&i.pointerEnabled&&(s.mouseDownClientX=t.clientX,s.mouseDownClientY=t.clientY,s.mouseDownCursorX=s.pointerCanvasPos[0],s.mouseDownCursorY=s.pointerCanvasPos[1],!i.firstPerson&&i.followPointer&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),1===t.which))){const t=o.pickResult;t&&t.worldPos?(n.setPivotPos(t.worldPos),n.startPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),n.startPivot())}}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{1===e.which&&(l=!1),3===e.which&&(A=!1),n.getPivoting()&&n.endPivot()}),h.addEventListener("mouseup",this._canvasMouseUpHandler=r=>{if(!i.active||!i.pointerEnabled)return;if(!(1===r.which))return;if(n.hidePivot(),Math.abs(r.clientX-s.mouseDownClientX)>3||Math.abs(r.clientY-s.mouseDownClientY)>3)return;const l=a.hasSubs("picked"),A=a.hasSubs("pickedNothing"),h=a.hasSubs("pickedSurface"),u=a.hasSubs("doublePicked"),p=a.hasSubs("doublePickedSurface"),f=a.hasSubs("doublePickedNothing");if(!(i.doublePickFlyTo||u||p||f))return(l||A||h)&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=h,o.update(),o.pickResult?(a.fire("picked",o.pickResult,!0),o.pickedSurface&&a.fire("pickedSurface",o.pickResult,!0)):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0)),void(this._clicks=0);if(this._clicks++,1===this._clicks){o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo,o.schedulePickSurface=h,o.update();const e=o.pickResult,r=o.pickedSurface;this._timeout=setTimeout((()=>{e&&e.worldPos?(a.fire("picked",e,!0),r&&(a.fire("pickedSurface",e,!0),!i.firstPerson&&i.followPointer&&(t.pivotController.setPivotPos(e.worldPos),t.pivotController.startPivot()&&t.pivotController.showPivot()))):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0),this._clicks=0}),i.doubleClickTimeFrame)}else{if(null!==this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null),o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo||u||p,o.schedulePickSurface=o.schedulePickEntity&&p,o.update(),o.pickResult){if(a.fire("doublePicked",o.pickResult,!0),o.pickedSurface&&a.fire("doublePickedSurface",o.pickResult,!0),i.doublePickFlyTo&&(c(o.pickResult),!i.firstPerson&&i.followPointer)){const e=o.pickResult.entity.aabb,i=d.getAABB3Center(e);t.pivotController.setPivotPos(i),t.pivotController.startPivot()&&t.pivotController.showPivot()}}else if(a.fire("doublePickedNothing",{canvasPos:s.pointerCanvasPos},!0),i.doublePickFlyTo&&(c(),!i.firstPerson&&i.followPointer)){const i=e.aabb,s=d.getAABB3Center(i);t.pivotController.setPivotPos(s),t.pivotController.startPivot()&&t.pivotController.showPivot()}this._clicks=0}},!1)}reset(){this._clicks=0,this._lastPickedEntityId=null,this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}destroy(){const e=this._scene.canvas.canvas;e.removeEventListener("mousemove",this._canvasMouseMoveHandler),e.removeEventListener("mousedown",this._canvasMouseDownHandler),document.removeEventListener("mouseup",this._documentMouseUpHandler),e.removeEventListener("mouseup",this._canvasMouseUpHandler),this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}}class Md{constructor(e,t,i,s,r){this._scene=e;const o=e.input,n=[],a=e.canvas.canvas;let l=!0;this._onSceneMouseMove=o.on("mousemove",(()=>{l=!0})),this._onSceneKeyDown=o.on("keydown",(t=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover||(n[t]=!0,t===o.KEY_SHIFT&&(a.style.cursor="move")))})),this._onSceneKeyUp=o.on("keyup",(s=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(n[s]=!1,s===o.KEY_SHIFT&&(a.style.cursor=null),t.pivotController.getPivoting()&&t.pivotController.endPivot())})),this._onTick=e.on("tick",(a=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const A=t.cameraControl,h=a.deltaTime/1e3;if(!i.planView){const e=A._isKeyDownForAction(A.ROTATE_Y_POS,n),s=A._isKeyDownForAction(A.ROTATE_Y_NEG,n),o=A._isKeyDownForAction(A.ROTATE_X_POS,n),a=A._isKeyDownForAction(A.ROTATE_X_NEG,n),l=h*i.keyboardRotationRate;(e||s||o||a)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),e?r.rotateDeltaY+=l:s&&(r.rotateDeltaY-=l),o?r.rotateDeltaX+=l:a&&(r.rotateDeltaX-=l),!i.firstPerson&&i.followPointer&&t.pivotController.startPivot())}if(!n[o.KEY_CTRL]&&!n[o.KEY_ALT]){const e=A._isKeyDownForAction(A.DOLLY_BACKWARDS,n),o=A._isKeyDownForAction(A.DOLLY_FORWARDS,n);if(e||o){const n=h*i.keyboardDollyRate;!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),o?r.dollyDelta-=n:e&&(r.dollyDelta+=n),l&&(s.followPointerDirty=!0,l=!1)}}const c=A._isKeyDownForAction(A.PAN_FORWARDS,n),u=A._isKeyDownForAction(A.PAN_BACKWARDS,n),d=A._isKeyDownForAction(A.PAN_LEFT,n),p=A._isKeyDownForAction(A.PAN_RIGHT,n),f=A._isKeyDownForAction(A.PAN_UP,n),g=A._isKeyDownForAction(A.PAN_DOWN,n),m=(n[o.KEY_ALT]?.3:1)*h*i.keyboardPanRate;(c||u||d||p||f||g)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),g?r.panDeltaY+=m:f&&(r.panDeltaY+=-m),p?r.panDeltaX+=-m:d&&(r.panDeltaX+=m),u?r.panDeltaZ+=m:c&&(r.panDeltaZ+=-m))}))}reset(){}destroy(){this._scene.off(this._onTick),this._scene.input.off(this._onSceneMouseMove),this._scene.input.off(this._onSceneKeyDown),this._scene.input.off(this._onSceneKeyUp)}}const Ed=d.vec3();class Fd{constructor(e,t,i,s,r){this._scene=e;const o=e.camera,n=t.pickController,a=t.pivotController,l=t.panController;let A=1,h=1,c=null;this._onTick=e.on("tick",(()=>{if(!i.active||!i.pointerEnabled)return;let t="default";if(Math.abs(r.dollyDelta)<.001&&(r.dollyDelta=0),Math.abs(r.rotateDeltaX)<.001&&(r.rotateDeltaX=0),Math.abs(r.rotateDeltaY)<.001&&(r.rotateDeltaY=0),0===r.rotateDeltaX&&0===r.rotateDeltaY||(r.dollyDelta=0),i.followPointer){if(--A<=0&&(A=1,0!==r.dollyDelta)){if(0===r.rotateDeltaY&&0===r.rotateDeltaX&&i.followPointer&&s.followPointerDirty&&(n.pickCursorPos=s.pointerCanvasPos,n.schedulePickSurface=!0,n.update(),n.pickResult&&n.pickResult.worldPos?c=n.pickResult.worldPos:(h=1,c=null),s.followPointerDirty=!1),c){const t=Math.abs(d.lenVec3(d.subVec3(c,e.camera.eye,Ed)));h=t/i.dollyProximityThreshold}h{s.mouseover=!0}),o.addEventListener("mouseleave",this._mouseLeaveHandler=()=>{s.mouseover=!1,o.style.cursor=null}),document.addEventListener("mousemove",this._mouseMoveHandler=e=>{Dd(e,o,s.pointerCanvasPos)}),o.addEventListener("mousedown",this._mouseDownHandler=e=>{i.active&&i.pointerEnabled&&(Dd(e,o,s.pointerCanvasPos),s.mouseover=!0)}),o.addEventListener("mouseup",this._mouseUpHandler=e=>{i.active&&i.pointerEnabled})}reset(){}destroy(){const e=this._scene.canvas.canvas;document.removeEventListener("mousemove",this._mouseMoveHandler),e.removeEventListener("mouseenter",this._mouseEnterHandler),e.removeEventListener("mouseleave",this._mouseLeaveHandler),e.removeEventListener("mousedown",this._mouseDownHandler),e.removeEventListener("mouseup",this._mouseUpHandler)}}function Dd(e,t,i){if(e){const{left:s,top:r}=t.getBoundingClientRect();i[0]=e.clientX-s,i[1]=e.clientY-r}else e=window.event,i[0]=e.x,i[1]=e.y;return i}const Sd=function(e,t){if(e){let i=e.target,s=0,r=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t};class Td{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=d.vec2(),l=d.vec2(),A=d.vec2(),h=d.vec2(),c=[],u=this._scene.canvas.canvas;let p=0,f=!1;this._onTick=e.on("tick",(()=>{f=!1})),u.addEventListener("touchstart",this._canvasTouchStartHandler=t=>{if(!i.active||!i.pointerEnabled)return;t.preventDefault();const r=t.touches,l=t.changedTouches;for(s.touchStartTime=Date.now(),1===r.length&&1===l.length&&(Sd(r[0],a),i.followPointer&&(o.pickCursorPos=a,o.schedulePickSurface=!0,o.update(),i.planView||(o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(n.setPivotPos(o.pickResult.worldPos),!i.firstPerson&&n.startPivot()&&n.showPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),!i.firstPerson&&n.startPivot()&&n.showPivot()))));c.length{n.getPivoting()&&n.endPivot()}),u.addEventListener("touchmove",this._canvasTouchMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(t.stopPropagation(),t.preventDefault(),f)return;f=!0;const n=e.canvas.boundary,a=n[2],u=n[3],g=t.touches;if(t.touches.length===p){if(1===p){Sd(g[0],l),d.subVec2(l,c[0],h);const t=h[0],o=h[1];if(null!==s.longTouchTimeout&&(Math.abs(t)>i.longTapRadius||Math.abs(o)>i.longTapRadius)&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),i.planView){const s=e.camera;if("perspective"===s.projection){const n=Math.abs(e.camera.eyeLookDist)*Math.tan(s.perspective.fov/2*Math.PI/180);r.panDeltaX+=t*n/u*i.touchPanRate,r.panDeltaY+=o*n/u*i.touchPanRate}else r.panDeltaX+=.5*s.ortho.scale*(t/u)*i.touchPanRate,r.panDeltaY+=.5*s.ortho.scale*(o/u)*i.touchPanRate}else r.rotateDeltaY-=t/a*(1*i.dragRotationRate),r.rotateDeltaX+=o/u*(1.5*i.dragRotationRate)}else if(2===p){const t=g[0],n=g[1];Sd(t,l),Sd(n,A);const a=d.geometricMeanVec2(c[0],c[1]),h=d.geometricMeanVec2(l,A),p=d.vec2();d.subVec2(a,h,p);const f=p[0],m=p[1],_=e.camera,v=d.distVec2([t.pageX,t.pageY],[n.pageX,n.pageY]),b=(d.distVec2(c[0],c[1])-v)*i.touchDollyRate;if(r.dollyDelta=b,Math.abs(b)<1)if("perspective"===_.projection){const t=o.pickResult?o.pickResult.worldPos:e.center,s=Math.abs(d.lenVec3(d.subVec3(t,e.camera.eye,[])))*Math.tan(_.perspective.fov/2*Math.PI/180);r.panDeltaX-=f*s/u*i.touchPanRate,r.panDeltaY-=m*s/u*i.touchPanRate}else r.panDeltaX-=.5*_.ortho.scale*(f/u)*i.touchPanRate,r.panDeltaY-=.5*_.ortho.scale*(m/u)*i.touchPanRate;s.pointerCanvasPos=h}for(let e=0;e{let s;i&&i.worldPos&&(s=i.worldPos);const r=i?i.entity.aabb:e.aabb;if(s){const i=e.camera;d.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})};u.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{if(!i.active||!i.pointerEnabled)return;null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null);const r=e.touches,o=e.changedTouches;if(a=Date.now(),1===r.length&&1===o.length){h=a,Rd(r[0],A);const o=A[0],n=A[1],l=r[0].pageX,c=r[0].pageY;s.longTouchTimeout=setTimeout((()=>{t.cameraControl.fire("rightClick",{pagePos:[Math.round(l),Math.round(c)],canvasPos:[Math.round(o),Math.round(n)],event:e},!0),s.longTouchTimeout=null}),i.longTapTimeout)}else h=-1;for(;l.length{if(!i.active||!i.pointerEnabled)return;const t=Date.now(),r=e.touches,a=e.changedTouches,u=n.hasSubs("pickedSurface");null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),0===r.length&&1===a.length&&h>-1&&t-h<150&&(c>-1&&h-c<325?(Rd(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=u,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("doublePicked",o.pickResult),o.pickedSurface&&n.fire("doublePickedSurface",o.pickResult),i.doublePickFlyTo&&p(o.pickResult)):(n.fire("doublePickedNothing"),i.doublePickFlyTo&&p()),c=-1):d.distVec2(l[0],A)<4&&(Rd(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=u,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("picked",o.pickResult),o.pickedSurface&&n.fire("pickedSurface",o.pickResult)):n.fire("pickedNothing"),c=t),h=-1),l.length=r.length;for(let e=0,t=r.length;e{e.preventDefault()},this._configs={longTapTimeout:600,longTapRadius:5,active:!0,keyboardLayout:"qwerty",navMode:"orbit",planView:!1,firstPerson:!1,followPointer:!0,doublePickFlyTo:!0,panRightClick:!0,showPivot:!1,pointerEnabled:!0,constrainVertical:!1,smartPivot:!1,doubleClickTimeFrame:250,zoomOnMouseWheel:!0,snapToVertex:true,snapToEdge:true,snapRadius:30,keyboardEnabledOnlyIfMouseover:!0,dragRotationRate:360,keyboardRotationRate:90,rotationInertia:0,keyboardPanRate:1,touchPanRate:1,panInertia:.5,keyboardDollyRate:10,mouseWheelDollyRate:100,touchDollyRate:.2,dollyInertia:0,dollyProximityThreshold:30,dollyMinSpeed:.04},this._states={pointerCanvasPos:d.vec2(),mouseover:!1,followPointerDirty:!0,mouseDownClientX:0,mouseDownClientY:0,mouseDownCursorX:0,mouseDownCursorY:0,touchStartTime:null,activeTouches:[],tapStartPos:d.vec2(),tapStartTime:-1,lastTapTime:-1,longTouchTimeout:null},this._updates={rotateDeltaX:0,rotateDeltaY:0,panDeltaX:0,panDeltaY:0,panDeltaZ:0,dollyDelta:0};const i=this.scene;this._controllers={cameraControl:this,pickController:new gd(this,this._configs),pivotController:new fd(i,this._configs),panController:new ld(i),cameraFlight:new Eu(this,{duration:.5})},this._handlers=[new Id(this.scene,this._controllers,this._configs,this._states,this._updates),new Td(this.scene,this._controllers,this._configs,this._states,this._updates),new _d(this.scene,this._controllers,this._configs,this._states,this._updates),new Pd(this.scene,this._controllers,this._configs,this._states,this._updates),new Cd(this.scene,this._controllers,this._configs,this._states,this._updates),new Ld(this.scene,this._controllers,this._configs,this._states,this._updates),new Md(this.scene,this._controllers,this._configs,this._states,this._updates)],this._cameraUpdater=new Fd(this.scene,this._controllers,this._configs,this._states,this._updates),this.navMode=t.navMode,t.planView&&(this.planView=t.planView),this.constrainVertical=t.constrainVertical,t.keyboardLayout?this.keyboardLayout=t.keyboardLayout:this.keyMap=t.keyMap,this.doublePickFlyTo=t.doublePickFlyTo,this.panRightClick=t.panRightClick,this.active=t.active,this.followPointer=t.followPointer,this.rotationInertia=t.rotationInertia,this.keyboardPanRate=t.keyboardPanRate,this.touchPanRate=t.touchPanRate,this.keyboardRotationRate=t.keyboardRotationRate,this.dragRotationRate=t.dragRotationRate,this.touchDollyRate=t.touchDollyRate,this.dollyInertia=t.dollyInertia,this.dollyProximityThreshold=t.dollyProximityThreshold,this.dollyMinSpeed=t.dollyMinSpeed,this.panInertia=t.panInertia,this.pointerEnabled=!0,this.keyboardDollyRate=t.keyboardDollyRate,this.mouseWheelDollyRate=t.mouseWheelDollyRate}set keyMap(e){if(e=e||"qwerty",y.isString(e)){const t=this.scene.input,i={};switch(e){default:this.error("Unsupported value for 'keyMap': "+e+" defaulting to 'qwerty'");case"qwerty":i[this.PAN_LEFT]=[t.KEY_A],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_Z],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_W,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_Q,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6];break;case"azerty":i[this.PAN_LEFT]=[t.KEY_Q],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_W],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_Z,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_A,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6]}this._keyMap=i}else{const t=e;this._keyMap=t}}get keyMap(){return this._keyMap}_isKeyDownForAction(e,t){const i=this._keyMap[e];if(!i)return!1;t||(t=this.scene.input.keyDown);for(let e=0,s=i.length;e0&&console.error(`[MetaModel._decompressProperties] Properties not found: ${i}`)}finalize(){if(this.finalized)throw"MetaScene already finalized - can't re-finalize";const e=this.metaScene;for(let t in e.metaObjects){const i=e.metaObjects[t];if(i.children&&(i.children=[]),i.propertySets&&(i.propertySets=[]),i.propertySetIds)for(let t=0,s=i.propertySetIds.length;t0?Hd(t):null,n=i&&i.length>0?Hd(i):null,a=e=>{if(!e)return;var t=!0;(n&&n[e.type]||o&&!o[e.type])&&(t=!1),t&&s.push(e.id);const i=e.children;if(i)for(var r=0,l=i.length;r>t;i.sort(Pc);const s=new Int32Array(e.length);for(let t=0,r=i.length;te[t+1]){let i=e[t];e[t]=e[t+1],e[t+1]=i}Cc=new Int32Array(e),t.sort(Mc);const i=new Int32Array(e.length);for(let s=0,r=t.length;st){let i=e;e=t,t=i}function i(i,s){return i!==e?e-i:s!==t?t-s:0}let s=0,r=(o.length>>1)-1;for(;s<=r;){const e=r+s>>1,t=i(o[2*e],o[2*e+1]);if(t>0)s=e+1;else{if(!(t<0))return e;r=e-1}}return-s-1}const a=new Int32Array(o.length/2);a.fill(0);const l=s.length/3;if(l>8*(1<u.maxNumPositions&&(u=c()),u.bucketNumber>8)return[e];let p;-1===A[l]&&(A[l]=u.numPositions++,u.positionsCompressed.push(s[3*l]),u.positionsCompressed.push(s[3*l+1]),u.positionsCompressed.push(s[3*l+2])),-1===A[h]&&(A[h]=u.numPositions++,u.positionsCompressed.push(s[3*h]),u.positionsCompressed.push(s[3*h+1]),u.positionsCompressed.push(s[3*h+2])),-1===A[d]&&(A[d]=u.numPositions++,u.positionsCompressed.push(s[3*d]),u.positionsCompressed.push(s[3*d+1]),u.positionsCompressed.push(s[3*d+2])),u.indices.push(A[l]),u.indices.push(A[h]),u.indices.push(A[d]),(p=n(l,h))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(l,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(h,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]]))}const d=t/8*2,p=t/8,f=2*s.length+(r.length+o.length)*d;let g=0,m=-s.length/3;return h.forEach((e=>{g+=2*e.positionsCompressed.length+(e.indices.length+e.edgeIndices.length)*p,m+=e.positionsCompressed.length/3})),g>f?[e]:(i&&function(e,t){const i={},s={};let r=0;e.forEach((e=>{const t=e.indices,o=e.edgeIndices,n=e.positionsCompressed;for(let e=0,s=t.length;e0){const e=t._meshes;for(let t=0,i=e.length;t0){const e=this._meshes;for(let t=0,i=e.length;t{this._viewMatrixDirty=!0})),this._meshesWithDirtyMatrices=[],this._numMeshesWithDirtyMatrices=0,this._onTick=this.scene.on("tick",(()=>{for(;this._numMeshesWithDirtyMatrices>0;)this._meshesWithDirtyMatrices[--this._numMeshesWithDirtyMatrices]._updateMatrix()})),this._createDefaultTextureSet(),this.visible=t.visible,this.culled=t.culled,this.pickable=t.pickable,this.clippable=t.clippable,this.collidable=t.collidable,this.castsShadow=t.castsShadow,this.receivesShadow=t.receivesShadow,this.xrayed=t.xrayed,this.highlighted=t.highlighted,this.selected=t.selected,this.edges=t.edges,this.colorize=t.colorize,this.opacity=t.opacity,this.backfaces=t.backfaces}_meshMatrixDirty(e){this._meshesWithDirtyMatrices[this._numMeshesWithDirtyMatrices++]=e}_createDefaultTextureSet(){const e=new lc({id:"defaultColorTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})}),t=new lc({id:"defaultMetalRoughTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[0,1,1,1]})}),i=new lc({id:"defaultNormalsTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[0,0,0,0]})}),s=new lc({id:"defaultEmissiveTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[0,0,0,1]})}),r=new lc({id:"defaultOcclusionTexture",texture:new qr({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})});this._textures.defaultColorTexture=e,this._textures.defaultMetalRoughTexture=t,this._textures.defaultNormalsTexture=i,this._textures.defaultEmissiveTexture=s,this._textures.defaultOcclusionTexture=r,this._textureSets.defaultTextureSet=new ac({id:"defaultTextureSet",model:this,colorTexture:e,metallicRoughnessTexture:t,normalsTexture:i,emissiveTexture:s,occlusionTexture:r})}get isPerformanceModel(){return!0}get transforms(){return this._transforms}get textures(){return this._textures}get textureSets(){return this._textureSets}get meshes(){return this._meshes}get objects(){return this._entities}get origin(){return this._origin}set position(e){this._position.set(e||[0,0,0]),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get position(){return this._position}set rotation(e){this._rotation.set(e||[0,0,0]),d.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get rotation(){return this._rotation}set quaternion(e){this._quaternion.set(e||[0,0,0,1]),d.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get quaternion(){return this._quaternion}set scale(e){}get scale(){return this._scale}set matrix(e){this._matrix.set(e||jc),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),d.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),d.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get matrix(){return this._rebuildMatrices(),this._matrix}get rotationMatrix(){return this._rebuildMatrices(),this._worldRotationMatrix}_rebuildMatrices(){this._matrixDirty&&(d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),d.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),d.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),d.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._viewMatrixDirty=!0)}get rotationMatrixConjugate(){return this._rebuildMatrices(),this._worldRotationMatrixConjugate}_setWorldMatrixDirty(){this._matrixDirty=!0,this._aabbDirty=!0}_transformDirty(){this._matrixDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0}_sceneModelDirty(){this.scene._aabbDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0,this._matrixDirty=!0;for(let e=0,t=this._entityList.length;e0}set visible(e){e=!1!==e,this._visible=e;for(let t=0,i=this._entityList.length;t0}set xrayed(e){e=!!e,this._xrayed=e;for(let t=0,i=this._entityList.length;t0}set highlighted(e){e=!!e,this._highlighted=e;for(let t=0,i=this._entityList.length;t0}set selected(e){e=!!e,this._selected=e;for(let t=0,i=this._entityList.length;t0}set edges(e){e=!!e,this._edges=e;for(let t=0,i=this._entityList.length;t0}set pickable(e){e=!1!==e,this._pickable=e;for(let t=0,i=this._entityList.length;t0)e.colorsCompressed=new Uint8Array(e.colorsCompressed);else if(e.colors&&e.colors.length>0){const t=e.colors,i=new Uint8Array(t.length);for(let e=0,s=t.length;e{l.setImage(A,{minFilter:i,magFilter:s,wrapS:r,wrapT:o,wrapR:n,flipY:e.flipY,encoding:a}),this.glRedraw()},A.src=e.src;break;default:this._textureTranscoder?y.loadArraybuffer(e.src,(e=>{e.byteLength?this._textureTranscoder.transcode([e],l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'src': file data is zero length")}),(function(e){this.error(`[createTexture] Can't create texture from 'src': ${e}`)})):this.error(`[createTexture] Can't create texture from 'src' - SceneModel needs to be configured with a TextureTranscoder for this file type ('${t}')`)}}else e.buffers&&(this._textureTranscoder?this._textureTranscoder.transcode(e.buffers,l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'buffers' - SceneModel needs to be configured with a TextureTranscoder for this option"));this._textures[t]=new lc({id:t,texture:l})}createTextureSet(e){const t=e.id;if(null==t)return void this.error("[createTextureSet] Config missing: id");if(this._textureSets[t])return void this.error(`[createTextureSet] Texture set already created: ${t}`);let i,s,r,o,n;if(void 0!==e.colorTextureId&&null!==e.colorTextureId){if(i=this._textures[e.colorTextureId],!i)return void this.error(`[createTextureSet] Texture not found: ${e.colorTextureId} - ensure that you create it first with createTexture()`)}else i=this._textures.defaultColorTexture;if(void 0!==e.metallicRoughnessTextureId&&null!==e.metallicRoughnessTextureId){if(s=this._textures[e.metallicRoughnessTextureId],!s)return void this.error(`[createTextureSet] Texture not found: ${e.metallicRoughnessTextureId} - ensure that you create it first with createTexture()`)}else s=this._textures.defaultMetalRoughTexture;if(void 0!==e.normalsTextureId&&null!==e.normalsTextureId){if(r=this._textures[e.normalsTextureId],!r)return void this.error(`[createTextureSet] Texture not found: ${e.normalsTextureId} - ensure that you create it first with createTexture()`)}else r=this._textures.defaultNormalsTexture;if(void 0!==e.emissiveTextureId&&null!==e.emissiveTextureId){if(o=this._textures[e.emissiveTextureId],!o)return void this.error(`[createTextureSet] Texture not found: ${e.emissiveTextureId} - ensure that you create it first with createTexture()`)}else o=this._textures.defaultEmissiveTexture;if(void 0!==e.occlusionTextureId&&null!==e.occlusionTextureId){if(n=this._textures[e.occlusionTextureId],!n)return void this.error(`[createTextureSet] Texture not found: ${e.occlusionTextureId} - ensure that you create it first with createTexture()`)}else n=this._textures.defaultOcclusionTexture;const a=new ac({id:t,model:this,colorTexture:i,alphaCutoff:e.alphaCutoff,metallicRoughnessTexture:s,normalsTexture:r,emissiveTexture:o,occlusionTexture:n});return this._textureSets[t]=a,a}createTransform(e){if(void 0===e.id||null===e.id)return void this.error("[createTransform] SceneModel.createTransform() config missing: id");if(this._transforms[e.id])return void this.error(`[createTransform] SceneModel already has a transform with this ID: ${e.id}`);let t;if(e.parentTransformId&&(t=this._transforms[e.parentTransformId],!t))return void this.error("[createTransform] SceneModel.createTransform() config missing: id");const i=new Uc({id:e.id,model:this,parent:t,matrix:e.matrix,position:e.position,scale:e.scale,rotation:e.rotation,quaternion:e.quaternion});return this._transforms[i.id]=i,i}createMesh(e){if(void 0===e.id||null===e.id)return this.error("[createMesh] SceneModel.createMesh() config missing: id"),!1;if(this._meshes[e.id])return this.error(`[createMesh] SceneModel already has a mesh with this ID: ${e.id}`),!1;if(!(void 0!==e.geometryId)){if(void 0!==e.primitive&&null!==e.primitive||(e.primitive="triangles"),"points"!==e.primitive&&"lines"!==e.primitive&&"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)return this.error(`Unsupported value for 'primitive': '${primitive}' ('geometryId' is absent) - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'.`),!1;if(!e.positions&&!e.positionsCompressed&&!e.buckets)return this.error("Param expected: 'positions', 'positionsCompressed' or `buckets` ('geometryId' is absent)"),!1;if(e.positions&&(e.positionsDecodeMatrix||e.positionsDecodeBoundary))return this.error("Illegal params: 'positions' not expected with 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.positionsCompressed&&!e.positionsDecodeMatrix&&!e.positionsDecodeBoundary)return this.error("Param expected: 'positionsCompressed' should be accompanied by 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.uvCompressed&&!e.uvDecodeMatrix)return this.error("Param expected: 'uvCompressed' should be accompanied by `uvDecodeMatrix` ('geometryId' is absent)"),!1;if(!(e.buckets||e.indices||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)){const t=(e.positions||e.positionsCompressed).length/3;e.indices=this._createDefaultIndices(t)}if(!e.buckets&&!e.indices&&"points"!==e.primitive)return e.indices=this._createDefaultIndices(numIndices),this.error(`Param expected: indices (required for '${e.primitive}' primitive type)`),!1;if((e.matrix||e.position||e.rotation||e.scale)&&(e.positionsCompressed||e.positionsDecodeBoundary))return this.error("Unexpected params: 'matrix', 'rotation', 'scale', 'position' not allowed with 'positionsCompressed'"),!1;const t=!(!this._dtxEnabled||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive||e.textureSetId);if(e.origin=e.origin?d.addVec3(this._origin,e.origin,d.vec3()):this._origin,e.matrix)e.meshMatrix=e.matrix;else if(e.scale||e.rotation||e.position||e.quaternion){const t=e.scale||Qc,i=e.position||Vc;e.rotation?(d.eulerToQuaternion(e.rotation,"XYZ",Nc),e.meshMatrix=d.composeMat4(i,Nc,t,d.mat4())):e.meshMatrix=d.composeMat4(i,e.quaternion||Hc,t,d.mat4())}if(e.positionsDecodeBoundary&&(e.positionsDecodeMatrix=Un(e.positionsDecodeBoundary,d.mat4())),t){if(e.type=2,e.color=e.color?new Uint8Array([Math.floor(255*e.color[0]),Math.floor(255*e.color[1]),Math.floor(255*e.color[2])]):Gc,e.opacity=void 0!==e.opacity&&null!==e.opacity?Math.floor(255*e.opacity):255,e.positions){const t=d.vec3(),i=[];q(e.positions,i,t)&&(e.positions=i,e.origin=d.addVec3(e.origin,t,t))}if(e.positions){const t=d.collapseAABB3();e.positionsDecodeMatrix=d.mat4(),d.expandAABB3Points3(t,e.positions),e.positionsCompressed=Ln(e.positions,t,e.positionsDecodeMatrix),e.aabb=t}else if(e.positionsCompressed){const t=d.collapseAABB3();d.expandAABB3Points3(t,e.positionsCompressed),qt.decompressAABB(t,e.positionsDecodeMatrix),e.aabb=t}if(e.buckets){const t=d.collapseAABB3();for(let i=0,s=e.buckets.length;i>24&255,r=i>>16&255,o=i>>8&255,n=255&i;switch(e.pickColor=new Uint8Array([n,o,r,s]),e.solid="solid"===e.primitive,t.origin=d.vec3(e.origin),e.type){case 2:t.layer=this._getDTXLayer(e),t.aabb=e.aabb;break;case 1:t.layer=this._getVBOBatchingLayer(e),t.aabb=e.aabb;break;case 0:t.layer=this._getVBOInstancingLayer(e),t.aabb=e.aabb}return e.transform&&(e.meshMatrix=e.transform.worldMatrix),t.portionId=t.layer.createPortion(t,e),t.numPrimitives=e.numPrimitives,this._meshes[e.id]=t,this._unusedMeshes[e.id]=t,this._meshList.push(t),t}_getNumPrimitives(e){let t=0;switch(e.geometry?e.geometry.primitive:e.primitive){case"triangles":case"solid":case"surface":switch(e.type){case 2:for(let i=0,s=e.buckets.length;i>>0).toString(16)}_getVBOInstancingLayer(e){const t=this,i=e.origin,s=e.textureSetId||"-",r=e.geometryId,o=`${Math.round(i[0])}.${Math.round(i[1])}.${Math.round(i[2])}.${s}.${r}`;let n=this._vboInstancingLayers[o];if(n)return n;let a=e.textureSet;const l=e.geometry;for(;!n;)switch(l.primitive){case"triangles":case"surface":n=new Qa({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!1});break;case"solid":n=new Qa({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!0});break;case"lines":n=new Pl({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0});break;case"points":n=new mA({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0})}return this._vboInstancingLayers[o]=n,this.layerList.push(n),this._layersToFinalize.push(n),n}createEntity(e){if(void 0===e.id?e.id=d.createUUID():this.scene.components[e.id]&&(this.error(`Scene already has a Component with this ID: ${e.id} - will assign random ID`),e.id=d.createUUID()),void 0===e.meshIds)return void this.error("Config missing: meshIds");let t=0;return this._visible&&!1!==e.visible&&(t|=te),this._pickable&&!1!==e.pickable&&(t|=se),this._culled&&!1!==e.culled&&(t|=ie),this._clippable&&!1!==e.clippable&&(t|=re),this._collidable&&!1!==e.collidable&&(t|=oe),this._edges&&!1!==e.edges&&(t|=Ae),this._xrayed&&!1!==e.xrayed&&(t|=ne),this._highlighted&&!1!==e.highlighted&&(t|=ae),this._selected&&!1!==e.selected&&(t|=le),e.flags=t,this._createEntity(e)}_createEntity(e){let t=[];for(let i=0,s=e.meshIds.length;ie.sortIdt.sortId?1:0));for(let e=0,t=this.layerList.length;e0&&0===this.renderFlags.numVisibleLayers?this.renderFlags.culled=!0:this._updateRenderFlags()}_updateRenderFlagsVisibleLayers(){const e=this.renderFlags;e.numLayers=this.layerList.length,e.numVisibleLayers=0;for(let t=0,i=this.layerList.length;t0){const t=`${this.id}-${d.createUUID()}`;this.warn(`Creating dummy SceneModelEntity "${t}" for unused SceneMeshes: [${e.join(",")}]`),this.createEntity({id:t,meshIds:e,isObject:!0})}this._unusedMeshes={}}_getActiveSectionPlanesForLayer(e){const t=this.renderFlags,i=this.scene._sectionPlanesState.sectionPlanes,s=i.length,r=e.layerIndex*s;if(s>0)for(let e=0;e0&&(e.colorTransparent=!0),this.numXRayedLayerPortions>0){const t=this.scene.xrayMaterial._state;t.fill&&(t.fillAlpha<1?e.xrayedSilhouetteTransparent=!0:e.xrayedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.xrayedEdgesTransparent=!0:e.xrayedEdgesOpaque=!0)}if(this.numEdgesLayerPortions>0){this.scene.edgeMaterial._state.edges&&(e.edgesOpaque=this.numTransparentLayerPortions0&&(e.edgesTransparent=!0))}if(this.numSelectedLayerPortions>0){const t=this.scene.selectedMaterial._state;t.fill&&(t.fillAlpha<1?e.selectedSilhouetteTransparent=!0:e.selectedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.selectedEdgesTransparent=!0:e.selectedEdgesOpaque=!0)}if(this.numHighlightedLayerPortions>0){const t=this.scene.highlightMaterial._state;t.fill&&(t.fillAlpha<1?e.highlightedSilhouetteTransparent=!0:e.highlightedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.highlightedEdgesTransparent=!0:e.highlightedEdgesOpaque=!0)}}drawColorOpaque(e,t){const i=this.renderFlags;for(let t=0,s=i.visibleLayers.length;t65536?16:8)}else n=[{positionsCompressed:s,indices:r,edgeIndices:o}];return n}class Kc extends R{constructor(e,t={}){if(super(e,t),this._positions=t.positions||[],t.indices)this._indices=t.indices;else{this._indices=[];for(let e=0,t=this._positions.length/3-1;ep.has(e.id)||g.has(e.id)||f.has(e.id))).reduce(((e,i)=>{let s,r=function(e){let t="";return t+=Math.round(255*e[0]).toString(16).padStart(2,"0"),t+=Math.round(255*e[1]).toString(16).padStart(2,"0"),t+=Math.round(255*e[2]).toString(16).padStart(2,"0"),t}(i.colorize);i.xrayed?(s=0===t.xrayMaterial.fillAlpha&&0!==t.xrayMaterial.edgeAlpha?.1:t.xrayMaterial.fillAlpha,s=Math.round(255*s).toString(16).padStart(2,"0"),r=s+r):p.has(i.id)&&(s=Math.round(255*i.opacity).toString(16).padStart(2,"0"),r=s+r),e[r]||(e[r]=[]);const o=i.id,n=i.originalSystemId,a={ifc_guid:n,originating_system:this.originatingSystem};return n!==o&&(a.authoring_tool_id=o),e[r].push(a),e}),{}),_=Object.entries(m).map((([e,t])=>({color:e,components:t})));o.components.coloring=_;const v=t.objectIds,b=t.visibleObjects,y=t.visibleObjectIds,x=v.filter((e=>!b[e])),B=t.selectedObjectIds;return e.defaultInvisible||y.length0&&e.clipping_planes.forEach((function(e){let t=eu(e.location,Xc),i=eu(e.direction,Xc);A&&d.negateVec3(i),d.subVec3(t,l),r.yUp&&(t=iu(t),i=iu(i)),new Sr(s,{pos:t,dir:i})})),s.clearLines(),e.lines&&e.lines.length>0){const t=[],i=[];let r=0;e.lines.forEach((e=>{e.start_point&&e.end_point&&(t.push(e.start_point.x),t.push(e.start_point.y),t.push(e.start_point.z),t.push(e.end_point.x),t.push(e.end_point.y),t.push(e.end_point.z),i.push(r++),i.push(r++))})),new Kc(s,{positions:t,indices:i,clippable:!1,collidable:!0})}if(s.clearBitmaps(),e.bitmaps&&e.bitmaps.length>0&&e.bitmaps.forEach((function(e){const t=e.bitmap_type||"jpg",i=e.bitmap_data;let o=eu(e.location,Jc),n=eu(e.normal,Yc),a=eu(e.up,Zc),l=e.height||1;t&&i&&o&&n&&a&&(r.yUp&&(o=iu(o),n=iu(n),a=iu(a)),new yo(s,{src:i,type:t,pos:o,normal:n,up:a,clippable:!1,collidable:!0,height:l}))})),a&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),s.setObjectsHighlighted(s.highlightedObjectIds,!1),s.setObjectsSelected(s.selectedObjectIds,!1)),e.components){if(e.components.visibility){e.components.visibility.default_visibility?(s.setObjectsVisible(s.objectIds,!0),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!1))))):(s.setObjectsVisible(s.objectIds,!1),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!0)))));const r=e.components.visibility.view_setup_hints;r&&(!1===r.spaces_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcSpace"),!1),void 0!==r.spaces_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcSpace"),!0),r.space_boundaries_visible,!1===r.openings_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcOpening"),!0),r.space_boundaries_translucent,void 0!==r.openings_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcOpening"),!0))}e.components.selection&&(s.setObjectsSelected(s.selectedObjectIds,!1),e.components.selection.forEach((e=>this._withBCFComponent(t,e,(e=>e.selected=!0))))),e.components.translucency&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),e.components.translucency.forEach((e=>this._withBCFComponent(t,e,(e=>e.xrayed=!0))))),e.components.coloring&&e.components.coloring.forEach((e=>{let i=e.color,s=0,r=!1;8===i.length&&(s=parseInt(i.substring(0,2),16)/256,s<=1&&s>=.95&&(s=1),i=i.substring(2),r=!0);const o=[parseInt(i.substring(0,2),16)/256,parseInt(i.substring(2,4),16)/256,parseInt(i.substring(4,6),16)/256];e.components.map((e=>this._withBCFComponent(t,e,(e=>{e.colorize=o,r&&(e.opacity=s)}))))}))}if(e.perspective_camera||e.orthogonal_camera){let a,A,h,c;if(e.perspective_camera?(a=eu(e.perspective_camera.camera_view_point,Xc),A=eu(e.perspective_camera.camera_direction,Xc),h=eu(e.perspective_camera.camera_up_vector,Xc),r.perspective.fov=e.perspective_camera.field_of_view,c="perspective"):(a=eu(e.orthogonal_camera.camera_view_point,Xc),A=eu(e.orthogonal_camera.camera_direction,Xc),h=eu(e.orthogonal_camera.camera_up_vector,Xc),r.ortho.scale=e.orthogonal_camera.view_to_world_scale,c="ortho"),d.subVec3(a,l),r.yUp&&(a=iu(a),A=iu(A),h=iu(h)),o){const e=s.pick({pickSurface:!0,origin:a,direction:A});A=e?e.worldPos:d.addVec3(a,A,Xc)}else A=d.addVec3(a,A,Xc);n?(r.eye=a,r.look=A,r.up=h,r.projection=c):i.cameraFlight.flyTo({eye:a,look:A,up:h,duration:t.duration,projection:c})}}_withBCFComponent(e,t,i){const s=this.viewer,r=s.scene;if(t.authoring_tool_id&&t.originating_system===this.originatingSystem){const o=t.authoring_tool_id,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}}if(t.ifc_guid){const o=t.ifc_guid,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}Object.keys(r.models).forEach((t=>{const n=d.globalizeObjectId(t,o),a=r.objects[n];if(a)i(a);else if(e.updateCompositeObjects){s.metaScene.metaObjects[n]&&r.withObjects(s.metaScene.getObjectIDsInSubtree(n),i)}}))}}destroy(){super.destroy()}}function $c(e){return{x:e[0],y:e[1],z:e[2]}}function eu(e,t){return(t=new Float64Array(3))[0]=e.x,t[1]=e.y,t[2]=e.z,t}function tu(e){return new Float64Array([e[0],-e[2],e[1]])}function iu(e){return new Float64Array([e[0],e[2],-e[1]])}const su=d.vec3(),ru=d.vec3(),ou=(e,t,i,s)=>{var r=e-i,o=t-s;return Math.sqrt(r*r+o*o)};class nu extends R{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={};var i=this.plugin.viewer.scene;this._originWorld=d.vec3(),this._targetWorld=d.vec3(),this._wp=new Float64Array(24),this._vp=new Float64Array(24),this._pp=new Float64Array(24),this._cp=new Float64Array(8),this._xAxisLabelCulled=!1,this._yAxisLabelCulled=!1,this._zAxisLabelCulled=!1,this._color=t.color||this.plugin.defaultColor;const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))},l=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))};this._originDot=new _e(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._targetDot=new _e(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthWire=new xe(this._container,{color:this._color,thickness:2,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisWire=new xe(this._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisWire=new xe(this._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisWire=new xe(this._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthLabel=new Be(this._container,{fillColor:this._color,prefix:"",text:"",zIndex:void 0!==e.zIndex?e.zIndex+4:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisLabel=new Be(this._container,{fillColor:"red",prefix:"X",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisLabel=new Be(this._container,{fillColor:"green",prefix:"Y",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisLabel=new Be(this._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._measurementOrientation="Horizontal",this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._sectionPlanesDirty=!0,this._visible=!1,this._originVisible=!1,this._targetVisible=!1,this._useRotationAdjustment=!1,this._wireVisible=!1,this._axisVisible=!1,this._xAxisVisible=!1,this._yAxisVisible=!1,this._zAxisVisible=!1,this._axisEnabled=!0,this._xLabelEnabled=!1,this._yLabelEnabled=!1,this._zLabelEnabled=!1,this._lengthLabelEnabled=!1,this._labelsVisible=!1,this._labelsOnWires=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onMetricsUnits=i.metrics.on("units",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsScale=i.metrics.on("scale",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsOrigin=i.metrics.on("origin",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.targetVisible=t.targetVisible,this.wireVisible=t.wireVisible,this.axisVisible=t.axisVisible,this.xAxisVisible=t.xAxisVisible,this.yAxisVisible=t.yAxisVisible,this.zAxisVisible=t.zAxisVisible,this.xLabelEnabled=t.xLabelEnabled,this.yLabelEnabled=t.yLabelEnabled,this.zLabelEnabled=t.zLabelEnabled,this.lengthLabelEnabled=t.lengthLabelEnabled,this.labelsVisible=t.labelsVisible,this.labelsOnWires=t.labelsOnWires,this._useRotationAdjustment=t.useRotationAdjustment,this._axesBasis=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}set axesBasis(e){this._axesBasis=e.slice(),this._wpDirty=!0,this._needUpdate(0)}get axesBasis(){return this._axesBasis}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty){const e=d.subVec3(this._targetWorld,this._originWorld,ru);this._factors=d.transformVec3(this._axesBasis,e),this._measurementOrientation=function(e,t,i){return Math.abs(t[1]-e[1])>i?"Vertical":"Horizontal"}(this._originWorld,this._targetWorld,0),"Vertical"===this._measurementOrientation&&this._useRotationAdjustment?(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._originWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1):(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0]+this._axesBasis[0]*this._factors[0],this._wp[5]=this._originWorld[1]+this._axesBasis[4]*this._factors[0],this._wp[6]=this._originWorld[2]+this._axesBasis[8]*this._factors[0],this._wp[7]=1,this._wp[8]=this._originWorld[0]+this._axesBasis[0]*this._factors[0]+this._axesBasis[1]*this._factors[1],this._wp[9]=this._originWorld[1]+this._axesBasis[4]*this._factors[0]+this._axesBasis[5]*this._factors[1],this._wp[10]=this._originWorld[2]+this._axesBasis[8]*this._factors[0]+this._axesBasis[9]*this._factors[1],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1),this._wpDirty=!1,this._vpDirty=!0}if(this._vpDirty&&(d.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vp[15]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._originWorld)||this._isSliced(this._targetWorld))return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setCulled(!0),this._yAxisWire.setCulled(!0),this._zAxisWire.setCulled(!0),this._lengthWire.setCulled(!0),this._originDot.setCulled(!0),void this._targetDot.setCulled(!0);this._xAxisLabel.setCulled(!1),this._yAxisLabel.setCulled(!1),this._zAxisLabel.setCulled(!1),this._lengthLabel.setCulled(!1),this._xAxisWire.setCulled(!1),this._yAxisWire.setCulled(!1),this._zAxisWire.setCulled(!1),this._lengthWire.setCulled(!1),this._originDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}const t=this._originDot.viewPos[2],i=this._targetDot.viewPos[2];if(t>-.3||i>-.3)return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setVisible(!1),this._yAxisWire.setVisible(!1),this._zAxisWire.setVisible(!1),this._lengthWire.setVisible(!1),this._originDot.setVisible(!1),void this._targetDot.setVisible(!1);if(this._cpDirty){d.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var s=this._pp,r=this._cp,o=e.canvas.canvas.getBoundingClientRect();const t=this._container.getBoundingClientRect();var n=o.top-t.top,a=o.left-t.left,l=e.canvas.boundary,A=l[2],h=l[3],c=0;const i=this.plugin.viewer.scene.metrics,f=i.scale,g=i.units,m=i.unitsInfo[g].abbrev;for(var u=0,p=s.length;ue.offsetTop+(e.offsetParent&&e.offsetParent!==s.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==s.parentNode&&c(e.offsetParent)),u=d.vec2(),p=e=>{const t=e.snappedCanvasPos||e.canvasPos;r=!0,o.set(e.worldPos),n.set(e.canvasPos),0===this._mouseState?(this._canvasToPagePos?(this._canvasToPagePos(s,t,u),this._markerDiv.style.left=u[0]-5+"px",this._markerDiv.style.top=u[1]-5+"px"):(this._markerDiv.style.left=c(s)+t[0]-5+"px",this._markerDiv.style.top=h(s)+t[1]-5+"px"),this._markerDiv.style.background="pink",e.snappedToVertex||e.snappedToEdge?(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,this.pointerLens.snapped=!0),this._markerDiv.style.background="greenyellow",this._markerDiv.style.border="2px solid green"):(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.canvasPos,this.pointerLens.snapped=!1),this._markerDiv.style.background="pink",this._markerDiv.style.border="2px solid red"),A=e.entity):(this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px"),s.style.cursor="pointer",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=this._currentDistanceMeasurementInitState.wireVisible,this._currentDistanceMeasurement.axisVisible=this._currentDistanceMeasurementInitState.axisVisible&&this.distanceMeasurementsPlugin.defaultAxisVisible,this._currentDistanceMeasurement.xAxisVisible=this._currentDistanceMeasurementInitState.xAxisVisible&&this.distanceMeasurementsPlugin.defaultXAxisVisible,this._currentDistanceMeasurement.yAxisVisible=this._currentDistanceMeasurementInitState.yAxisVisible&&this.distanceMeasurementsPlugin.defaultYAxisVisible,this._currentDistanceMeasurement.zAxisVisible=this._currentDistanceMeasurementInitState.zAxisVisible&&this.distanceMeasurementsPlugin.defaultZAxisVisible,this._currentDistanceMeasurement.targetVisible=this._currentDistanceMeasurementInitState.targetVisible,this._currentDistanceMeasurement.target.worldPos=o.slice(),this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px")};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),s.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(a=e.clientX,l=e.clientY)}),s.addEventListener("mouseup",this._onMouseUp=t=>{1===t.which&&(t.clientX>a+20||t.clientXl+20||t.clientY{this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos),r=!1,this._markerDiv.style.left="-100px",this._markerDiv.style.top="-100px",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.axisVisible=!1),s.style.cursor="default"};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&f(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||f(e)})),this._active=!0}deactivate(){if(!this._active)return;this.fire("activated",!1),this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.distanceMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentDistanceMeasurement&&(this.distanceMeasurementsPlugin.fire("measurementCancel",this._currentDistanceMeasurement),this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentDistanceMeasurement}destroy(){this.deactivate(),super.destroy()}}class Au extends z{constructor(e,t={}){super("DistanceMeasurements",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.labelMinAxisLength=t.labelMinAxisLength,this.defaultVisible=!1!==t.defaultVisible,this.defaultOriginVisible=!1!==t.defaultOriginVisible,this.defaultTargetVisible=!1!==t.defaultTargetVisible,this.defaultWireVisible=!1!==t.defaultWireVisible,this.defaultXLabelEnabled=!1!==t.defaultXLabelEnabled,this.defaultYLabelEnabled=!1!==t.defaultYLabelEnabled,this.defaultZLabelEnabled=!1!==t.defaultZLabelEnabled,this.defaultLengthLabelEnabled=!1!==t.defaultLengthLabelEnabled,this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.defaultAxisVisible=!1!==t.defaultAxisVisible,this.defaultXAxisVisible=!1!==t.defaultXAxisVisible,this.defaultYAxisVisible=!1!==t.defaultYAxisVisible,this.defaultZAxisVisible=!1!==t.defaultZAxisVisible,this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this.defaultLabelsOnWires=!1!==t.defaultLabelsOnWires,this.useRotationAdjustment=void 0!==t.useRotationAdjustment&&!1!==t.useRotationAdjustment,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,distanceMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get pointerLens(){return this._pointerLens}get control(){return this._defaultControl||(this._defaultControl=new lu(this,{})),this._defaultControl}get measurements(){return this._measurements}set labelMinAxisLength(e){e<1&&(this.error("labelMinAxisLength must be >= 1; defaulting to 25"),e=25),this._labelMinAxisLength=e||25}get labelMinAxisLength(){return this._labelMinAxisLength}set useRotationAdjustment(e){e=void 0!==e&&Boolean(e),this._useRotationAdjustment=e}get useRotationAdjustment(){return this._useRotationAdjustment}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.target,s=new nu(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},target:{entity:i.entity,worldPos:i.worldPos},visible:e.visible,wireVisible:e.wireVisible,axisVisible:!1!==e.axisVisible&&!1!==this.defaultAxisVisible,xAxisVisible:!1!==e.xAxisVisible&&!1!==this.defaultXAxisVisible,yAxisVisible:!1!==e.yAxisVisible&&!1!==this.defaultYAxisVisible,zAxisVisible:!1!==e.zAxisVisible&&!1!==this.defaultZAxisVisible,xLabelEnabled:!1!==e.xLabelEnabled&&!1!==this.defaultXLabelEnabled,yLabelEnabled:!1!==e.yLabelEnabled&&!1!==this.defaultYLabelEnabled,zLabelEnabled:!1!==e.zLabelEnabled&&!1!==this.defaultZLabelEnabled,lengthLabelEnabled:!1!==e.lengthLabelEnabled&&!1!==this.defaultLengthLabelEnabled,labelsVisible:!1!==e.labelsVisible&&!1!==this.defaultLabelsVisible,useRotationAdjustment:this.useRotationAdjustment,originVisible:e.originVisible,targetVisible:e.targetVisible,color:e.color,labelsOnWires:!1!==e.labelsOnWires&&!1!==this.defaultLabelsOnWires,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[s.id]=s,s.clickable=!0,s.on("destroyed",(()=>{delete this._measurements[s.id]})),this.fire("measurementCreated",s),s}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("DistanceMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}setAxisVisible(e){for(const[t,i]of Object.entries(this.measurements))i.axisVisible=e;this.defaultAxisVisible=e}getAxisVisible(){return this.defaultAxisVisible}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{this.plugin.viewer.cameraControl.active=!1},c=()=>{this.plugin.viewer.cameraControl.active=!0},u=()=>{o&&(clearTimeout(o),o=null),this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),c(),this._touchState=0};i.addEventListener("touchstart",this._onCanvasTouchStart=l=>{const c=l.touches.length;if(1!==c)return void(o&&(clearTimeout(o),o=null));const p=l.touches[0],f=i.getBoundingClientRect(),g=p.clientX-f.left,m=p.clientY-f.top;switch(n.set([g,m]),a.set([g,m]),this._touchState){case 0:if(1!==c&&null!==o)return void u();const i=t.pick({canvasPos:a,snapping:this._snapping,snapToEdge:this._snapping});if(i&&i.snapped)s.set(i.worldPos),this.pointerCircle.start(i.snappedCanvasPos);else{const e=t.pick({canvasPos:a,pickSurface:!0});if(!e||!e.worldPos)return;s.set(e.worldPos),this.pointerCircle.start(e.canvasPos)}o=setTimeout((()=>{1!==c||a[0]>n[0]+r||a[0]n[1]+r||a[1]{if(o=null,1!==c||a[0]>n[0]+r||a[0]n[1]+r||a[1]{this.pointerCircle.stop();const n=r.touches.length;if(1!==n||1!==r.changedTouches.length)return void(o&&(clearTimeout(o),o=null));const l=r.touches[0],h=i.getBoundingClientRect(),c=l.clientX-h.left,u=l.clientY-h.top;if(l.identifier!==A)return;let p,f;switch(a.set([c,u]),this._touchState){case 2:this.pointerLens&&(this.pointerLens.canvasPos=a),p=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),p&&p.snapped?(this.pointerLens&&(this.pointerLens.snappedCanvasPos=p.snappedCanvasPos,this.pointerLens.snapped=!0),s.set(p.worldPos),this._currentDistanceMeasurement?this._currentDistanceMeasurement.origin.worldPos=p.worldPos:(this._currentDistanceMeasurement=e.createMeasurement({id:d.createUUID(),origin:{worldPos:p.worldPos,entity:p.entity},target:{worldPos:p.worldPos,entity:p.entity}}),this._currentDistanceMeasurement.labelsVisible=!1,this._currentDistanceMeasurement.xAxisVisible=!1,this._currentDistanceMeasurement.yAxisVisible=!1,this._currentDistanceMeasurement.zAxisVisible=!1,this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.originVisible=!0,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.clickable=!1),this.distanceMeasurementsPlugin.fire("measurementStart",this._currentDistanceMeasurement)):(f=t.pick({canvasPos:a,pickSurface:!0}),f&&f.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=f.canvasPos,this.pointerLens.snapped=!1),s.set(f.worldPos),this._currentDistanceMeasurement?this._currentDistanceMeasurement.origin.worldPos=f.worldPos:(this._currentDistanceMeasurement=e.createMeasurement({id:d.createUUID(),origin:{worldPos:f.worldPos,entity:f.entity},target:{worldPos:f.worldPos,entity:f.entity}}),this._currentDistanceMeasurement.labelsVisible=!1,this._currentDistanceMeasurement.xAxisVisible=!1,this._currentDistanceMeasurement.yAxisVisible=!1,this._currentDistanceMeasurement.zAxisVisible=!1,this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.originVisible=!0,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.clickable=!1),this.distanceMeasurementsPlugin.fire("measurementStart",this._currentDistanceMeasurement)):this.pointerLens&&(this.pointerLens.cursorPos=null,this.pointerLens.snapped=!1)),this._touchState=2;break;case 5:if(1!==n&&null!==o)return clearTimeout(o),o=null,this.pointerLens&&(this.pointerLens.visible=!1),void(this._touchState=7);this.pointerLens&&(this.pointerLens.canvasPos=a),p=t.pick({canvasPos:a,snapToVertex:this._snapping,snapToEdge:this._snapping}),p&&p.worldPos?(this.pointerLens&&(this.pointerLens.cursorPos=p.snappedCanvasPos,this.pointerLens.snapped=!0),this._currentDistanceMeasurement.target.worldPos=p.worldPos,this._currentDistanceMeasurement.target.entity=p.entity,this._currentDistanceMeasurement.targetVisible=!0,this._currentDistanceMeasurement.wireVisible=!0,this._currentDistanceMeasurement.labelsVisible=!0):(f=t.pick({canvasPos:a,pickSurface:!0}),f&&f.worldPos&&(this.pointerLens&&(this.pointerLens.cursorPos=f.canvasPos,this.pointerLens.snapped=!1),this._currentDistanceMeasurement.target.worldPos=f.worldPos,this._currentDistanceMeasurement.target.entity=f.entity,this._currentDistanceMeasurement.targetVisible=!0,this._currentDistanceMeasurement.wireVisible=!0,this._currentDistanceMeasurement.labelsVisible=!0)),this._touchState=5}}),{passive:!0}),i.addEventListener("touchend",this._onCanvasTouchEnd=s=>{this.pointerCircle.stop();const h=s.changedTouches.length;if(1!==h)return;const u=s.changedTouches[0],p=i.getBoundingClientRect(),f=u.clientX-p.left,g=u.clientY-p.top;if(u.identifier===A)switch(o&&(clearTimeout(o),o=null),l.set([f,g]),this._touchState){case 1:{if(1!==h||f>n[0]+r||fn[1]+r||gn[0]+r||fn[1]+r||g{const o=e=>{const t=r.scene.pick({canvasPos:s,snapToEdge:e,snapToVertex:e,pickSurface:!0});return t&&t.worldPos?t.worldPos:e&&o(!1)};return o(!!t.snapping)},onEnd:(e,t)=>{const i=!d.compareVec3(e,t.worldPos);return i&&this.fire("edited"),i}}),n=e.on("destroyed",o);this._deactivate=function(){e.off("destroyed",n),o()}}deactivate(){this._deactivate(),super.destroy()}}class uu extends cu{constructor(e,t){super(e,t,!0,!1)}}class du extends cu{constructor(e,t){super(e,t,!1,!0)}}class pu extends z{constructor(e,t={}){super("FastNav",e),this._hideColorTexture=!1!==t.hideColorTexture,this._hidePBR=!1!==t.hidePBR,this._hideSAO=!1!==t.hideSAO,this._hideEdges=!1!==t.hideEdges,this._hideTransparentObjects=!!t.hideTransparentObjects,this._scaleCanvasResolution=!!t.scaleCanvasResolution,this._defaultScaleCanvasResolutionFactor=t.defaultScaleCanvasResolutionFactor||1,this._scaleCanvasResolutionFactor=t.scaleCanvasResolutionFactor||.6,this._delayBeforeRestore=!1!==t.delayBeforeRestore,this._delayBeforeRestoreSeconds=t.delayBeforeRestoreSeconds||.5;let i=1e3*this._delayBeforeRestoreSeconds,s=!1;const r=()=>{i=1e3*this._delayBeforeRestoreSeconds,s||(e.scene._renderer.setColorTextureEnabled(!this._hideColorTexture),e.scene._renderer.setPBREnabled(!this._hidePBR),e.scene._renderer.setSAOEnabled(!this._hideSAO),e.scene._renderer.setTransparentEnabled(!this._hideTransparentObjects),e.scene._renderer.setEdgesEnabled(!this._hideEdges),this._scaleCanvasResolution?e.scene.canvas.resolutionScale=this._scaleCanvasResolutionFactor:e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,s=!0)},o=()=>{e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,e.scene._renderer.setEdgesEnabled(!0),e.scene._renderer.setColorTextureEnabled(!0),e.scene._renderer.setPBREnabled(!0),e.scene._renderer.setSAOEnabled(!0),e.scene._renderer.setTransparentEnabled(!0),s=!1};this._onCanvasBoundary=e.scene.canvas.on("boundary",r),this._onCameraMatrix=e.scene.camera.on("matrix",r),this._onSceneTick=e.scene.on("tick",(e=>{s&&(i-=e.deltaTime,(!this._delayBeforeRestore||i<=0)&&o())}));let n=!1;this._onSceneMouseDown=e.scene.input.on("mousedown",(()=>{n=!0})),this._onSceneMouseUp=e.scene.input.on("mouseup",(()=>{n=!1})),this._onSceneMouseMove=e.scene.input.on("mousemove",(()=>{n&&r()}))}get hideColorTexture(){return this._hideColorTexture}set hideColorTexture(e){this._hideColorTexture=e}get hidePBR(){return this._hidePBR}set hidePBR(e){this._hidePBR=e}get hideSAO(){return this._hideSAO}set hideSAO(e){this._hideSAO=e}get hideEdges(){return this._hideEdges}set hideEdges(e){this._hideEdges=e}get hideTransparentObjects(){return this._hideTransparentObjects}set hideTransparentObjects(e){this._hideTransparentObjects=!1!==e}get scaleCanvasResolution(){return this._scaleCanvasResolution}set scaleCanvasResolution(e){this._scaleCanvasResolution=e}get defaultScaleCanvasResolutionFactor(){return this._defaultScaleCanvasResolutionFactor}set defaultScaleCanvasResolutionFactor(e){this._defaultScaleCanvasResolutionFactor=e||1}get scaleCanvasResolutionFactor(){return this._scaleCanvasResolutionFactor}set scaleCanvasResolutionFactor(e){this._scaleCanvasResolutionFactor=e||.6}get delayBeforeRestore(){return this._delayBeforeRestore}set delayBeforeRestore(e){this._delayBeforeRestore=e}get delayBeforeRestoreSeconds(){return this._delayBeforeRestoreSeconds}set delayBeforeRestoreSeconds(e){this._delayBeforeRestoreSeconds=null!=e?e:.5}send(e,t){}destroy(){this.viewer.scene.camera.off(this._onCameraMatrix),this.viewer.scene.canvas.off(this._onCanvasBoundary),this.viewer.scene.input.off(this._onSceneMouseDown),this.viewer.scene.input.off(this._onSceneMouseUp),this.viewer.scene.input.off(this._onSceneMouseMove),this.viewer.scene.off(this._onSceneTick),super.destroy()}}class fu{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getMetaModel(e,t,i){y.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getGLTF(e,t,i){y.loadArraybuffer(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getGLB(e,t,i){y.loadArraybuffer(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getArrayBuffer(e,t,i,s){!function(e,t,i,s){var r=()=>{};i=i||r,s=s||r;const o=/^data:(.*?)(;base64)?,(.*)$/,n=t.match(o);if(n){const e=!!n[2];var a=n[3];a=window.decodeURIComponent(a),e&&(a=window.atob(a));try{const e=new ArrayBuffer(a.length),t=new Uint8Array(e);for(var l=0;l{i(e)}),(function(e){s(e)}))}}class gu{constructor(e={}){this._eventSubIDMap=null,this._eventSubEvents=null,this._eventSubs=null,this._events=null,this._locale="en",this._messages={},this._locales=[],this._locale="en",this.messages=e.messages,this.locale=e.locale}set messages(e){this._messages=e||{},this._locales=Object.keys(this._messages),this.fire("updated",this)}loadMessages(e={}){for(let t in e)this._messages[t]=e[t];this.messages=this._messages}clearMessages(){this.messages={}}get locales(){return this._locales}set locale(e){e=e||"de",this._locale!==e&&(this._locale=e,this.fire("updated",e))}get locale(){return this._locale}translate(e,t){const i=this._messages[this._locale];if(!i)return null;const s=mu(e,i);return s?t?_u(s,t):s:null}translatePlurals(e,t,i){const s=this._messages[this._locale];if(!s)return null;let r=mu(e,s);return r=0===(t=parseInt(""+t,10))?r.zero:t>1?r.other:r.one,r?(r=_u(r,[t]),i&&(r=_u(r,i)),r):null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];if(s)for(const e in s)if(s.hasOwnProperty(e)){s[e].callback(t)}}on(t,i){this._events||(this._events={}),this._eventSubIDMap||(this._eventSubIDMap=new e),this._eventSubEvents||(this._eventSubEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[t];s||(s={},this._eventSubs[t]=s);const r=this._eventSubIDMap.addItem();s[r]={callback:i},this._eventSubEvents[r]=t;const o=this._events[t];return void 0!==o&&i(o),r}off(e){if(null==e)return;if(!this._eventSubEvents)return;const t=this._eventSubEvents[e];if(t){delete this._eventSubEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._eventSubIDMap.removeItem(e)}}}function mu(e,t){if(t[e])return t[e];const i=e.split(".");let s=t;for(let e=0,t=i.length;s&&e1?1:e}get t(){return this._t}get tangent(){return this.getTangent(this._t)}get length(){var e=this._getLengths();return e[e.length-1]}getTangent(e){var t=1e-4;void 0===e&&(e=this._t);var i=e-t,s=e+t;i<0&&(i=0),s>1&&(s=1);var r=this.getPoint(i),o=this.getPoint(s),n=d.subVec3(o,r,[]);return d.normalizeVec3(n,[])}getPointAt(e){var t=this.getUToTMapping(e);return this.getPoint(t)}getPoints(e){e||(e=5);var t,i=[];for(t=0;t<=e;t++)i.push(this.getPoint(t/e));return i}_getLengths(e){if(e||(e=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,i,s=[],r=this.getPoint(0),o=0;for(s.push(0),i=1;i<=e;i++)t=this.getPoint(i/e),o+=d.lenVec3(d.subVec3(t,r,[])),s.push(o),r=t;return this.cacheArcLengths=s,s}_updateArcLengths(){this.needsUpdate=!0,this._getLengths()}getUToTMapping(e,t){var i,s=this._getLengths(),r=0,o=s.length;i=t||e*s[o-1];for(var n,a=0,l=o-1;a<=l;)if((n=s[r=Math.floor(a+(l-a)/2)]-i)<0)a=r+1;else{if(!(n>0)){l=r;break}l=r-1}if(s[r=l]===i)return r/(o-1);var A=s[r];return(r+(i-A)/(s[r+1]-A))/(o-1)}}class bu extends vu{constructor(e,t={}){super(e,t),this.points=t.points,this.t=t.t}set points(e){this._points=e||[]}get points(){return this._points}set t(e){e=e||0,this._t=e<0?0:e>1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=this.points;if(!(t.length<3)){var i=(t.length-1)*e,s=Math.floor(i),r=i-s,o=t[0===s?s:s-1],n=t[s],a=t[s>t.length-2?t.length-1:s+1],l=t[s>t.length-3?t.length-1:s+2],A=d.vec3();return A[0]=d.catmullRomInterpolate(o[0],n[0],a[0],l[0],r),A[1]=d.catmullRomInterpolate(o[1],n[1],a[1],l[1],r),A[2]=d.catmullRomInterpolate(o[2],n[2],a[2],l[2],r),A}this.error("Can't sample point from SplineCurve - not enough points on curve - returning [0,0,0].")}getJSON(){return{points:points,t:this._t}}}const yu=d.vec3();class xu extends R{get type(){return"CameraPath"}constructor(e,t={}){super(e,t),this._frames=[],this._eyeCurve=new bu(this),this._lookCurve=new bu(this),this._upCurve=new bu(this),t.frames&&(this.addFrames(t.frames),this.smoothFrameTimes(1))}get frames(){return this._frames}get eyeCurve(){return this._eyeCurve}get lookCurve(){return this._lookCurve}get upCurve(){return this._upCurve}saveFrame(e){const t=this.scene.camera;this.addFrame(e,t.eye,t.look,t.up)}addFrame(e,t,i,s){const r={t:e,eye:t.slice(0),look:i.slice(0),up:s.slice(0)};this._frames.push(r),this._eyeCurve.points.push(r.eye),this._lookCurve.points.push(r.look),this._upCurve.points.push(r.up)}addFrames(e){let t;for(let i=0,s=e.length;i1?1:e,t.eye=this._eyeCurve.getPoint(e,yu),t.look=this._lookCurve.getPoint(e,yu),t.up=this._upCurve.getPoint(e,yu)}sampleFrame(e,t,i,s){e=e<0?0:e>1?1:e,this._eyeCurve.getPoint(e,t),this._lookCurve.getPoint(e,i),this._upCurve.getPoint(e,s)}smoothFrameTimes(e){if(0===this._frames.length)return;const t=d.vec3();var i=0;this._frames[0].t=0;const s=[];for(let e=1,o=this._frames.length;e=1;e>1&&(e=1);const i=this.easing?Eu._ease(e,0,1,1):e,s=this.scene.camera;if(this._flyingEye||this._flyingLook?this._flyingEye?(d.subVec3(s.eye,s.look,Mu),s.eye=d.lerpVec3(i,0,1,this._eye1,this._eye2,Pu),s.look=d.subVec3(Pu,Mu,wu)):this._flyingLook&&(s.look=d.lerpVec3(i,0,1,this._look1,this._look2,wu),s.up=d.lerpVec3(i,0,1,this._up1,this._up2,Cu)):this._flyingEyeLookUp&&(s.eye=d.lerpVec3(i,0,1,this._eye1,this._eye2,Pu),s.look=d.lerpVec3(i,0,1,this._look1,this._look2,wu),s.up=d.lerpVec3(i,0,1,this._up1,this._up2,Cu)),this._projection2){const t="ortho"===this._projection2?Eu._easeOutExpo(e,0,1,1):Eu._easeInCubic(e,0,1,1);s.customProjection.matrix=d.lerpMat4(t,0,1,this._projMatrix1,this._projMatrix2)}else s.ortho.scale=this._orthoScale1+e*(this._orthoScale2-this._orthoScale1);if(t)return s.ortho.scale=this._orthoScale2,void this.stop();I.scheduleTask(this._update,this)}static _ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}static _easeInCubic(e,t,i,s){return i*(e/=s)*e*e+t}static _easeOutExpo(e,t,i,s){return i*(1-Math.pow(2,-10*e/s))+t}stop(){if(!this._flying)return;this._flying=!1,this._time1=null,this._time2=null,this._projection2&&(this.scene.camera.projection=this._projection2);const e=this._callback;e&&(this._callback=null,this._callbackScope?e.call(this._callbackScope):e()),this.fire("stopped",!0,!0)}cancel(){this._flying&&(this._flying=!1,this._time1=null,this._time2=null,this._callback&&(this._callback=null),this.fire("canceled",!0,!0))}set duration(e){this._duration=e?1e3*e:500,this.stop()}get duration(){return this._duration/1e3}set fit(e){this._fit=!1!==e}get fit(){return this._fit}set fitFOV(e){this._fitFOV=e||45}get fitFOV(){return this._fitFOV}set trail(e){this._trail=!!e}get trail(){return this._trail}destroy(){this.stop(),super.destroy()}}class Fu extends R{get type(){return"CameraPathAnimation"}constructor(e,t={}){super(e,t),this._cameraFlightAnimation=new Eu(this),this._t=0,this.state=Fu.SCRUBBING,this._playingFromT=0,this._playingToT=0,this._playingRate=t.playingRate||1,this._playingDir=1,this._lastTime=null,this.cameraPath=t.cameraPath,this._tick=this.scene.on("tick",this._updateT,this)}_updateT(){const e=this._cameraPath;if(!e)return;let t,i;const s=performance.now(),r=this._lastTime?.001*(s-this._lastTime):0;if(this._lastTime=s,0!==r)switch(this.state){case Fu.SCRUBBING:return;case Fu.PLAYING:if(this._t+=this._playingRate*r,t=this._cameraPath.frames.length,0===t||this._playingDir<0&&this._t<=0||this._playingDir>0&&this._t>=this._cameraPath.frames[t-1].t)return this.state=Fu.SCRUBBING,this._t=this._cameraPath.frames[t-1].t,void this.fire("stopped");e.loadFrame(this._t);break;case Fu.PLAYING_TO:i=this._t+this._playingRate*r*this._playingDir,(this._playingDir<0&&i<=this._playingToT||this._playingDir>0&&i>=this._playingToT)&&(i=this._playingToT,this.state=Fu.SCRUBBING,this.fire("stopped")),this._t=i,e.loadFrame(this._t)}}_ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}set cameraPath(e){this._cameraPath=e}get cameraPath(){return this._cameraPath}set rate(e){this._playingRate=e}get rate(){return this._playingRate}play(){this._cameraPath&&(this._lastTime=null,this.state=Fu.PLAYING)}playToT(e){this._cameraPath&&(this._playingFromT=this._t,this._playingToT=e,this._playingDir=this._playingToT-this._playingFromT<0?-1:1,this._lastTime=null,this.state=Fu.PLAYING_TO)}playToFrame(e){const t=this._cameraPath;if(!t)return;const i=t.frames[e];i?this.playToT(i.t):this.error("playToFrame - frame index out of range: "+e)}flyToFrame(e,t){const i=this._cameraPath;if(!i)return;const s=i.frames[e];s?(this.state=Fu.SCRUBBING,this._cameraFlightAnimation.flyTo(s,t)):this.error("flyToFrame - frame index out of range: "+e)}scrubToT(e){const t=this._cameraPath;if(!t)return;this.scene.camera&&(this._t=e,t.loadFrame(this._t),this.state=Fu.SCRUBBING)}scrubToFrame(e){const t=this._cameraPath;if(!t)return;if(!this.scene.camera)return;t.frames[e]?(t.loadFrame(this._t),this.state=Fu.SCRUBBING):this.error("playToFrame - frame index out of range: "+e)}stop(){this.state=Fu.SCRUBBING,this.fire("stopped")}destroy(){super.destroy(),this.scene.off(this._tick)}}Fu.STOPPED=0,Fu.SCRUBBING=1,Fu.PLAYING=2,Fu.PLAYING_TO=3;const Iu=d.vec3(),Du=d.vec3();d.vec3();const Su=d.vec3([0,-1,0]),Tu=d.vec4([0,0,0,1]);class Ru extends R{constructor(e,t={}){super(e,t),this._src=null,this._image=null,this._pos=d.vec3(),this._origin=d.vec3(),this._rtcPos=d.vec3(),this._dir=d.vec3(),this._size=1,this._imageSize=d.vec2(),this._texture=new ro(this),this._plane=new Pr(this,{geometry:new ti(this,go({center:[0,0,0],xSize:1,zSize:1,xSegments:10,zSegments:10})),material:new ni(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0}),clippable:t.clippable}),this._grid=new Pr(this,{geometry:new ti(this,fo({size:1,divisions:10})),material:new ni(this,{diffuse:[0,0,0],ambient:[0,0,0],emissive:[.2,.8,.2]}),position:[0,.001,0],clippable:t.clippable}),this._node=new Hr(this,{rotation:[0,0,0],position:[0,0,0],scale:[1,1,1],clippable:!1,children:[this._plane,this._grid]}),this._gridVisible=!1,this.visible=!0,this.gridVisible=t.gridVisible,this.position=t.position,this.rotation=t.rotation,this.dir=t.dir,this.size=t.size,this.collidable=t.collidable,this.clippable=t.clippable,this.pickable=t.pickable,this.opacity=t.opacity,t.image?this.image=t.image:this.src=t.src}set visible(e){this._plane.visible=e,this._grid.visible=this._gridVisible&&e}get visible(){return this._plane.visible}set gridVisible(e){e=!1!==e,this._gridVisible=e,this._grid.visible=this._gridVisible&&this.visible}get gridVisible(){return this._gridVisible}set image(e){this._image=e,this._image&&(this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage(),this._src=null,this._texture.image=this._image)}get image(){return this._image}set src(e){if(this._src=e,this._src){this._image=null;const e=new Image;e.onload=()=>{this._texture.image=e,this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage()},e.src=this._src}}get src(){return this._src}set position(e){this._pos.set(e||[0,0,0]),Z(this._pos,this._origin,this._rtcPos),this._node.origin=this._origin,this._node.position=this._rtcPos}get position(){return this._pos}set rotation(e){this._node.rotation=e}get rotation(){return this._node.rotation}set size(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}get size(){return this._size}set dir(e){if(this._dir.set(e||[0,0,-1]),e){const t=this.scene.center,i=[-this._dir[0],-this._dir[1],-this._dir[2]];d.subVec3(t,this.position,Iu);const s=-d.dotVec3(i,Iu);d.normalizeVec3(i),d.mulVec3Scalar(i,s,Du),d.vec3PairToQuaternion(Su,e,Tu),this._node.quaternion=Tu}}get dir(){return this._dir}set collidable(e){this._node.collidable=!1!==e}get collidable(){return this._node.collidable}set clippable(e){this._node.clippable=!1!==e}get clippable(){return this._node.clippable}set pickable(e){this._node.pickable=!1!==e}get pickable(){return this._node.pickable}set opacity(e){this._node.opacity=e}get opacity(){return this._node.opacity}destroy(){super.destroy()}_updatePlaneSizeFromImage(){const e=this._size,t=this._imageSize[0],i=this._imageSize[1];if(t>i){const s=i/t;this._node.scale=[e,1,e*s]}else{const s=t/i;this._node.scale=[e*s,1,e]}}}class Lu extends Vt{get type(){return"PointLight"}constructor(e,t={}){super(e,t);const i=this;this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const s=this.scene.camera,r=this.scene.canvas;this._onCameraViewMatrix=s.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=s.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=r.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new vt({type:"point",pos:d.vec3([1,1,1]),color:d.vec3([.7,.7,.8]),intensity:1,attenuation:[0,0,0],space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(i._shadowViewMatrixDirty){i._shadowViewMatrix||(i._shadowViewMatrix=d.identityMat4());const e=i._state.pos,t=s.look,r=s.up;d.lookAtMat4v(e,t,r,i._shadowViewMatrix),i._shadowViewMatrixDirty=!1}return i._shadowViewMatrix},getShadowProjMatrix:()=>{if(i._shadowProjMatrixDirty){i._shadowProjMatrix||(i._shadowProjMatrix=d.identityMat4());const e=i.scene.canvas.canvas;d.perspectiveMat4(Math.PI/180*70,e.clientWidth/e.clientHeight,.1,500,i._shadowProjMatrix),i._shadowProjMatrixDirty=!1}return i._shadowProjMatrix},getShadowRenderBuf:()=>(i._shadowRenderBuf||(i._shadowRenderBuf=new dt(i.scene.canvas.canvas,i.scene.canvas.gl,{size:[1024,1024]})),i._shadowRenderBuf)}),this.pos=t.pos,this.color=t.color,this.intensity=t.intensity,this.constantAttenuation=t.constantAttenuation,this.linearAttenuation=t.linearAttenuation,this.quadraticAttenuation=t.quadraticAttenuation,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set pos(e){this._state.pos.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get pos(){return this._state.pos}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set constantAttenuation(e){this._state.attenuation[0]=e||0,this.glRedraw()}get constantAttenuation(){return this._state.attenuation[0]}set linearAttenuation(e){this._state.attenuation[1]=e||0,this.glRedraw()}get linearAttenuation(){return this._state.attenuation[1]}set quadraticAttenuation(e){this._state.attenuation[2]=e||0,this.glRedraw()}get quadraticAttenuation(){return this._state.attenuation[2]}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}function Uu(e){if(!Ou(e.width)||!Ou(e.height)){const t=document.createElement("canvas");t.width=ku(e.width),t.height=ku(e.height);t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),e=t}return e}function Ou(e){return 0==(e&e-1)}function ku(e){--e;for(let t=1;t<32;t<<=1)e|=e>>t;return e+1}class Nu extends R{get type(){return"CubeTexture"}constructor(e,t={}){super(e,t);const i=this.scene.canvas.gl;this._state=new vt({texture:new qr({gl:i,target:i.TEXTURE_CUBE_MAP}),flipY:this._checkFlipY(t.minFilter),encoding:this._checkEncoding(t.encoding),minFilter:1008,magFilter:1006,wrapS:1001,wrapT:1001,mipmaps:!0}),this._src=t.src,this._images=[],this._loadSrc(t.src),m.memory.textures++}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this.scene.canvas.gl,this._state.texture=null,this._src&&this._loadSrc(this._src)}_loadSrc(e){const t=this,i=this.scene.canvas.gl;this._images=[];let s=!1,r=0;for(let o=0;o{this._texture.image=e,this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage()},e.src=this._src}}get src(){return this._src}set size(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}get size(){return this._size}set collidable(e){this._mesh.collidable=!1!==e}get collidable(){return this._mesh.collidable}set clippable(e){this._mesh.clippable=!1!==e}get clippable(){return this._mesh.clippable}set pickable(e){this._mesh.pickable=!1!==e}get pickable(){return this._mesh.pickable}set opacity(e){this._mesh.opacity=e}get opacity(){return this._mesh.opacity}_updatePlaneSizeFromImage(){const e=.5*this._size,t=this._imageSize[0],i=this._imageSize[1],s=i/t;this._geometry.positions=t>i?[e,e*s,0,-e,e*s,0,-e,-e*s,0,e,-e*s,0]:[e/s,e,0,-e/s,e,0,-e/s,-e,0,e/s,-e,0]}}class ju{constructor(e){this._eye=d.vec3(),this._look=d.vec3(),this._up=d.vec3(),this._projection={},e&&this.saveCamera(e)}saveCamera(e){const t=e.camera,i=t.project;switch(this._eye.set(t.eye),this._look.set(t.look),this._up.set(t.up),t.projection){case"perspective":this._projection={projection:"perspective",fov:i.fov,fovAxis:i.fovAxis,near:i.near,far:i.far};break;case"ortho":this._projection={projection:"ortho",scale:i.scale,near:i.near,far:i.far};break;case"frustum":this._projection={projection:"frustum",left:i.left,right:i.right,top:i.top,bottom:i.bottom,near:i.near,far:i.far};break;case"custom":this._projection={projection:"custom",matrix:i.matrix.slice()}}}restoreCamera(e,t){const i=e.camera,s=this._projection;function r(){switch(s.type){case"perspective":i.perspective.fov=s.fov,i.perspective.fovAxis=s.fovAxis,i.perspective.near=s.near,i.perspective.far=s.far;break;case"ortho":i.ortho.scale=s.scale,i.ortho.near=s.near,i.ortho.far=s.far;break;case"frustum":i.frustum.left=s.left,i.frustum.right=s.right,i.frustum.top=s.top,i.frustum.bottom=s.bottom,i.frustum.near=s.near,i.frustum.far=s.far;break;case"custom":i.customProjection.matrix=s.matrix}}t?e.viewer.cameraFlight.flyTo({eye:this._eye,look:this._look,up:this._up,orthoScale:s.scale,projection:s.projection},(()=>{r(),t()})):(i.eye=this._eye,i.look=this._look,i.up=this._up,r(),i.projection=s.projection)}}const Gu=d.vec3();class zu{constructor(e){if(this.objectsVisible=[],this.objectsEdges=[],this.objectsXrayed=[],this.objectsHighlighted=[],this.objectsSelected=[],this.objectsClippable=[],this.objectsPickable=[],this.objectsColorize=[],this.objectsOpacity=[],this.numObjects=0,e){const t=e.metaScene.scene;this.saveObjects(t,e)}}saveObjects(e,t,i){this.numObjects=0,this._mask=i?y.apply(i,{}):null;const s=!i||i.visible,r=!i||i.edges,o=!i||i.xrayed,n=!i||i.highlighted,a=!i||i.selected,l=!i||i.clippable,A=!i||i.pickable,h=!i||i.colorize,c=!i||i.opacity,u=t.metaObjects,d=e.objects;for(let e=0,t=u.length;e1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=d.vec3();return t[0]=d.b3(e,this._v0[0],this._v1[0],this._v2[0],this._v3[0]),t[1]=d.b3(e,this._v0[1],this._v1[1],this._v2[1],this._v3[1]),t[2]=d.b3(e,this._v0[2],this._v1[2],this._v2[2],this._v3[2]),t}getJSON(){return{v0:this._v0,v1:this._v1,v2:this._v2,v3:this._v3,t:this._t}}}class Ju extends vu{constructor(e,t={}){super(e,t),this._cachedLengths=[],this._dirty=!0,this._curves=[],this._t=0,this._dirtySubs=[],this._destroyedSubs=[],this.curves=t.curves||[],this.t=t.t}addCurve(e){this._curves.push(e),this._dirty=!0}set curves(e){var t,i,s;for(e=e||[],i=0,s=this._curves.length;i1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}get length(){var e=this._getCurveLengths();return e[e.length-1]}getPoint(e){for(var t,i=e*this.length,s=this._getCurveLengths(),r=0;r=i){var o=1-(s[r]-i)/(t=this._curves[r]).length;return t.getPointAt(o)}r++}return null}_getCurveLengths(){if(!this._dirty)return this._cachedLengths;var e,t=[],i=0,s=this._curves.length;for(e=0;e1?1:e}get t(){return this._t}get point(){return this.getPoint(this._t)}getPoint(e){var t=d.vec3();return t[0]=d.b2(e,this._v0[0],this._v1[0],this._v2[0]),t[1]=d.b2(e,this._v0[1],this._v1[1],this._v2[1]),t[2]=d.b2(e,this._v0[2],this._v1[2],this._v2[2]),t}getJSON(){return{v0:this._v0,v1:this._v1,v2:this._v2,t:this._t}}}class Zu extends zc{constructor(e,t={}){super(e,t)}}class qu extends R{constructor(e,t={}){super(e,t),this._skyboxMesh=new Pr(this,{geometry:new ti(this,{primitive:"triangles",positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),background:!0,scale:[2e3,2e3,2e3],rotation:[0,-90,0],material:new ni(this,{ambient:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],emissive:[1,1,1],emissiveMap:new ro(this,{src:t.src,flipY:!0,wrapS:"clampToEdge",wrapT:"clampToEdge",encoding:t.encoding||"sRGB"}),backfaces:!0}),visible:!1,pickable:!1,clippable:!1,collidable:!1}),this.size=t.size,this.active=t.active}set size(e){this._size=e||1e3,this._skyboxMesh.scale=[this._size,this._size,this._size]}get size(){return this._size}set active(e){this._skyboxMesh.visible=e}get active(){return this._skyboxMesh.visible}}class $u{transcode(e,t,i={}){}destroy(){}}const ed=d.vec4(),td=d.vec4(),id=d.vec3(),sd=d.vec3(),rd=d.vec3(),od=d.vec4(),nd=d.vec4(),ad=d.vec4();class ld{constructor(e){this._scene=e}dollyToCanvasPos(e,t,i){let s=!1;const r=this._scene.camera;if(e){const t=d.subVec3(e,r.eye,id);s=d.lenVec3(t){this._cameraDirty=!0})),this._onProjMatrix=this._scene.camera.on("projMatrix",(()=>{this._cameraDirty=!0})),this._onTick=this._scene.on("tick",(()=>{this.updatePivotElement(),this.updatePivotSphere()}))}createPivotSphere(){const e=this.getPivotPos(),t=d.vec3();d.decomposeMat4(d.inverseMat4(this._scene.viewer.camera.viewMatrix,d.mat4()),t,d.vec4(),d.vec3());const i=d.distVec3(t,e);let s=Math.tan(Math.PI/500)*i*this._pivotSphereSize;"ortho"==this._scene.camera.projection&&(s/=this._scene.camera.ortho.scale/2),Z(e,this._rtcCenter,this._rtcPos),this._pivotSphereGeometry=new lo(this._scene,Er({radius:s})),this._pivotSphere=new Pr(this._scene,{geometry:this._pivotSphereGeometry,material:this._pivotSphereMaterial,pickable:!1,position:this._rtcPos,rtcCenter:this._rtcCenter})}destroyPivotSphere(){this._pivotSphere&&(this._pivotSphere.destroy(),this._pivotSphere=null),this._pivotSphereGeometry&&(this._pivotSphereGeometry.destroy(),this._pivotSphereGeometry=null)}updatePivotElement(){const e=this._scene.camera,t=this._scene.canvas;if(this._pivoting&&this._cameraDirty){d.transformPoint3(e.viewMatrix,this.getPivotPos(),this._pivotViewPos),this._pivotViewPos[3]=1,d.transformPoint4(e.projMatrix,this._pivotViewPos,this._pivotProjPos);const i=t.boundary,s=i[2],r=i[3];this._pivotCanvasPos[0]=Math.floor((1+this._pivotProjPos[0]/this._pivotProjPos[3])*s/2),this._pivotCanvasPos[1]=Math.floor((1-this._pivotProjPos[1]/this._pivotProjPos[3])*r/2);let o=t._lastBoundingClientRect;if(!o||t._canvasSizeChanged){const e=t.canvas;o=t._lastBoundingClientRect=e.getBoundingClientRect()}this._pivotElement&&(this._pivotElement.style.left=Math.floor(o.left+this._pivotCanvasPos[0])-this._pivotElement.clientWidth/2+window.scrollX+"px",this._pivotElement.style.top=Math.floor(o.top+this._pivotCanvasPos[1])-this._pivotElement.clientHeight/2+window.scrollY+"px"),this._cameraDirty=!1}}updatePivotSphere(){this._pivoting&&this._pivotSphere&&(Z(this.getPivotPos(),this._rtcCenter,this._rtcPos),d.compareVec3(this._rtcPos,this._pivotSphere.position)||(this.destroyPivotSphere(),this.createPivotSphere()))}setPivotElement(e){this._pivotElement=e}enablePivotSphere(e={}){this.destroyPivotSphere(),this._pivotSphereEnabled=!0,e.size&&(this._pivotSphereSize=e.size);const t=e.color||[1,0,0];this._pivotSphereMaterial=new ni(this._scene,{emissive:t,ambient:t,specular:[0,0,0],diffuse:[0,0,0]})}disablePivotSphere(){this.destroyPivotSphere(),this._pivotSphereEnabled=!1}startPivot(){if(this._cameraLookingDownwards())return this._pivoting=!1,!1;const e=this._scene.camera;let t=d.lookAtMat4v(e.eye,e.look,e.worldUp);d.transformPoint3(t,this.getPivotPos(),this._cameraOffset);const i=this.getPivotPos();this._cameraOffset[2]+=d.distVec3(e.eye,i),t=d.inverseMat4(t);const s=d.transformVec3(t,this._cameraOffset),r=d.vec3();if(d.subVec3(e.eye,i,r),d.addVec3(r,s),e.zUp){const e=r[1];r[1]=r[2],r[2]=e}this._radius=d.lenVec3(r),this._polar=Math.acos(r[1]/this._radius),this._azimuth=Math.atan2(r[0],r[2]),this._pivoting=!0}_cameraLookingDownwards(){const e=this._scene.camera,t=d.normalizeVec3(d.subVec3(e.look,e.eye,Ad)),i=d.cross3Vec3(t,e.worldUp,hd);return d.sqLenVec3(i)<=1e-4}getPivoting(){return this._pivoting}setPivotPos(e){this._pivotWorldPos.set(e),this._pivotPosSet=!0}setCanvasPivotPos(e){const t=this._scene.camera,i=Math.abs(d.distVec3(this._scene.center,t.eye)),s=t.project.transposedMatrix,r=s.subarray(8,12),o=s.subarray(12),n=[0,0,-1,1],a=d.dotVec4(n,r)/d.dotVec4(n,o),l=ud;t.project.unproject(e,a,dd,pd,l);const A=d.normalizeVec3(d.subVec3(l,t.eye,Ad)),h=d.addVec3(t.eye,d.mulVec3Scalar(A,i,hd),cd);this.setPivotPos(h)}getPivotPos(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look}continuePivot(e,t){if(!this._pivoting)return;if(0===e&&0===t)return;const i=this._scene.camera;var s=-e;const r=-t;1===i.worldUp[2]&&(s=-s),this._azimuth+=.01*-s,this._polar+=.01*r,this._polar=d.clamp(this._polar,.001,Math.PI-.001);const o=[this._radius*Math.sin(this._polar)*Math.sin(this._azimuth),this._radius*Math.cos(this._polar),this._radius*Math.sin(this._polar)*Math.cos(this._azimuth)];if(1===i.worldUp[2]){const e=o[1];o[1]=o[2],o[2]=e}const n=d.lenVec3(d.subVec3(i.look,i.eye,d.vec3())),a=this.getPivotPos();d.addVec3(o,a);let l=d.lookAtMat4v(o,a,i.worldUp);l=d.inverseMat4(l);const A=d.transformVec3(l,this._cameraOffset);l[12]-=A[0],l[13]-=A[1],l[14]-=A[2];const h=[l[8],l[9],l[10]];i.eye=[l[12],l[13],l[14]],d.subVec3(i.eye,d.mulVec3Scalar(h,n),i.look),i.up=[l[4],l[5],l[6]],this.showPivot()}showPivot(){this._shown||(this._pivotElement&&(this.updatePivotElement(),this._pivotElement.style.visibility="visible"),this._pivotSphereEnabled&&(this.destroyPivotSphere(),this.createPivotSphere()),this._shown=!0)}hidePivot(){this._shown&&(this._pivotElement&&(this._pivotElement.style.visibility="hidden"),this._pivotSphereEnabled&&this.destroyPivotSphere(),this._shown=!1)}endPivot(){this._pivoting=!1}destroy(){this.destroyPivotSphere(),this._scene.camera.off(this._onViewMatrix),this._scene.camera.off(this._onProjMatrix),this._scene.off(this._onTick)}}class gd{constructor(e,t){this._scene=e.scene,this._cameraControl=e,this._scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},this._configs=t,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick=!1,this.pickCursorPos=d.vec2(),this.picked=!1,this.pickedSurface=!1,this.pickResult=null,this._lastPickedEntityId=null,this._lastHash=null,this._needFireEvents=0}update(){if(!this._configs.pointerEnabled)return;if(!this.schedulePickEntity&&!this.schedulePickSurface)return;const e=`${~~this.pickCursorPos[0]}-${~~this.pickCursorPos[1]}-${this.scheduleSnapOrPick}-${this.schedulePickSurface}-${this.schedulePickEntity}`;if(this._lastHash===e)return;this.picked=!1,this.pickedSurface=!1,this.snappedOrPicked=!1,this.hoveredSnappedOrSurfaceOff=!1;const t=this._cameraControl.hasSubs("hoverSurface");if(this.scheduleSnapOrPick){const e=this._scene.pick({canvasPos:this.pickCursorPos,snapRadius:this._configs.snapRadius,snapToVertex:this._configs.snapToVertex,snapToEdge:this._configs.snapToEdge});e&&(e.snappedToEdge||e.snappedToVertex)?(this.snapPickResult=e,this.snappedOrPicked=!0,this._needFireEvents++):(this.schedulePickSurface=!0,this.snapPickResult=null)}if(this.schedulePickSurface&&this.pickResult&&this.pickResult.worldPos){const e=this.pickResult.canvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!0,this._needFireEvents+=t?1:0,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.hoveredSnappedOrSurfaceOff=!0,void(this.scheduleSnapOrPick=!1)}if(this.schedulePickEntity&&this.pickResult&&(this.pickResult.canvasPos||this.pickResult.snappedCanvasPos)){const e=this.pickResult.canvasPos||this.pickResult.snappedCanvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!1,this.schedulePickEntity=!1,void(this.schedulePickSurface=!1)}this.schedulePickSurface||this.scheduleSnapOrPick&&!this.snapPickResult?(this.pickResult=this._scene.pick({pickSurface:!0,pickSurfaceNormal:!1,canvasPos:this.pickCursorPos}),this.pickResult?(this.picked=!0,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.pickedSurface=!0,this._needFireEvents++):this.scheduleSnapOrPick&&(this.hoveredSnappedOrSurfaceOff=!0,this._needFireEvents++)):(this.pickResult=this._scene.pick({canvasPos:this.pickCursorPos}),this.pickResult&&(this.picked=!0,this.pickedSurface=!1,this._needFireEvents++)),this.scheduleSnapOrPick=!1,this.schedulePickEntity=!1,this.schedulePickSurface=!1}fireEvents(){if(0!==this._needFireEvents){if(this.hoveredSnappedOrSurfaceOff&&this._cameraControl.fire("hoverSnapOrSurfaceOff",{canvasPos:this.pickCursorPos,pointerPos:this.pickCursorPos},!0),this.snappedOrPicked)if(this.snapPickResult){const e=new ze;e.entity=this.snapPickResult.entity,e.snappedToVertex=this.snapPickResult.snappedToVertex,e.snappedToEdge=this.snapPickResult.snappedToEdge,e.worldPos=this.snapPickResult.worldPos,e.canvasPos=this.pickCursorPos,e.snappedCanvasPos=this.snapPickResult.snappedCanvasPos,this._cameraControl.fire("hoverSnapOrSurface",e,!0),this.snapPickResult=null}else this._cameraControl.fire("hoverSnapOrSurface",this.pickResult,!0);if(this.picked&&this.pickResult&&(this.pickResult.entity||this.pickResult.worldPos)){if(this.pickResult.entity){const e=this.pickResult.entity.id;this._lastPickedEntityId!==e&&(void 0!==this._lastPickedEntityId&&this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._cameraControl.fire("hoverEnter",this.pickResult,!0),this._lastPickedEntityId=e)}this._cameraControl.fire("hover",this.pickResult,!0),this.pickResult.worldPos&&(this.pickedSurface=!0,this._cameraControl.fire("hoverSurface",this.pickResult,!0))}else void 0!==this._lastPickedEntityId&&(this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),this._cameraControl.fire("hoverOff",{canvasPos:this.pickCursorPos},!0);this.pickResult=null,this._needFireEvents=0}}}const md=d.vec2();class _d{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController;let n,a,l,A=0,h=0,c=0,u=0,p=!1;const f=d.vec3();let g=!0;const m=this._scene.canvas.canvas,_=[];function v(e=!0){m.style.cursor="move",A=s.pointerCanvasPos[0],h=s.pointerCanvasPos[1],c=s.pointerCanvasPos[0],u=s.pointerCanvasPos[1],e&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(p=!0,f.set(o.pickResult.worldPos)):p=!1)}document.addEventListener("keydown",this._documentKeyDownHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!0}),document.addEventListener("keyup",this._documentKeyUpHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!1}),m.addEventListener("mousedown",this._mouseDownHandler=t=>{if(i.active&&i.pointerEnabled)switch(t.which){case 1:_[e.input.KEY_SHIFT]||i.planView?(n=!0,v()):(n=!0,v(!1));break;case 2:a=!0,v();break;case 3:l=!0,i.panRightClick&&v()}}),document.addEventListener("mousemove",this._documentMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(!n&&!a&&!l)return;const o=e.canvas.boundary,c=o[2],u=o[3],g=s.pointerCanvasPos[0],m=s.pointerCanvasPos[1],v=_[e.input.KEY_SHIFT]||i.planView||!i.panRightClick&&a||i.panRightClick&&l,b=document.pointerLockElement?t.movementX:g-A,y=document.pointerLockElement?t.movementY:m-h;if(v){const t=e.camera;if("perspective"===t.projection){const i=Math.abs(p?d.lenVec3(d.subVec3(f,e.camera.eye,[])):e.camera.eyeLookDist)*Math.tan(t.perspective.fov/2*Math.PI/180);r.panDeltaX+=1.5*b*i/u,r.panDeltaY+=1.5*y*i/u}else r.panDeltaX+=.5*t.ortho.scale*(b/u),r.panDeltaY+=.5*t.ortho.scale*(y/u)}else!n||a||l||i.planView||(i.firstPerson?(r.rotateDeltaY-=b/c*i.dragRotationRate/2,r.rotateDeltaX+=y/u*(i.dragRotationRate/4)):(r.rotateDeltaY-=b/c*(1.5*i.dragRotationRate),r.rotateDeltaX+=y/u*(1.5*i.dragRotationRate)));A=g,h=m}),m.addEventListener("mousemove",this._canvasMouseMoveHandler=e=>{i.active&&i.pointerEnabled&&s.mouseover&&(g=!0)}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{if(i.active&&i.pointerEnabled)switch(e.which){case 1:case 2:case 3:n=!1,a=!1,l=!1}}),m.addEventListener("mouseup",this._mouseUpHandler=e=>{if(i.active&&i.pointerEnabled){if(3===e.which){!function(e,t){if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y}(e,md);const i=md[0],s=md[1];Math.abs(i-c)<3&&Math.abs(s-u)<3&&t.cameraControl.fire("rightClick",{pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:md,event:e},!0)}m.style.removeProperty("cursor")}}),m.addEventListener("mouseenter",this._mouseEnterHandler=()=>{i.active&&i.pointerEnabled});const b=1/60;let y=null;m.addEventListener("wheel",this._mouseWheelHandler=e=>{if(!(i.active&&i.pointerEnabled&&i.zoomOnMouseWheel))return;const t=performance.now()/1e3;var o=null!==y?t-y:0;y=t,o>.05&&(o=.05),o{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const n=r._isKeyDownForAction(r.AXIS_VIEW_RIGHT),a=r._isKeyDownForAction(r.AXIS_VIEW_BACK),l=r._isKeyDownForAction(r.AXIS_VIEW_LEFT),A=r._isKeyDownForAction(r.AXIS_VIEW_FRONT),h=r._isKeyDownForAction(r.AXIS_VIEW_TOP),c=r._isKeyDownForAction(r.AXIS_VIEW_BOTTOM);if(!(n||a||l||A||h||c))return;const u=e.aabb,p=d.getAABB3Diag(u);d.getAABB3Center(u,vd);const f=Math.abs(p/Math.tan(t.cameraFlight.fitFOV*d.DEGTORAD)),g=1.1*p;wd.orthoScale=g,n?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldRight,f,bd),Bd)),wd.look.set(vd),wd.up.set(o.worldUp)):a?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldForward,f,bd),Bd)),wd.look.set(vd),wd.up.set(o.worldUp)):l?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldRight,-f,bd),Bd)),wd.look.set(vd),wd.up.set(o.worldUp)):A?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldForward,-f,bd),Bd)),wd.look.set(vd),wd.up.set(o.worldUp)):h?(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldUp,f,bd),Bd)),wd.look.set(vd),wd.up.set(d.normalizeVec3(d.mulVec3Scalar(o.worldForward,1,yd),xd))):c&&(wd.eye.set(d.addVec3(vd,d.mulVec3Scalar(o.worldUp,-f,bd),Bd)),wd.look.set(vd),wd.up.set(d.normalizeVec3(d.mulVec3Scalar(o.worldForward,-1,yd)))),!i.firstPerson&&i.followPointer&&t.pivotController.setPivotPos(vd),t.cameraFlight.duration>0?t.cameraFlight.flyTo(wd,(()=>{t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot()})):(t.cameraFlight.jumpTo(wd),t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot())}))}reset(){}destroy(){this._scene.input.off(this._onSceneKeyDown)}}class Cd{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=t.cameraControl;this._clicks=0,this._timeout=null,this._lastPickedEntityId=null;let l=!1,A=!1;const h=this._scene.canvas.canvas,c=i=>{let s;i&&i.worldPos&&(s=i.worldPos);const r=i&&i.entity?i.entity.aabb:e.aabb;if(s){const i=e.camera;d.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})},u=e.tickify(this._canvasMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(l||A)return;if(a.hasSubs("rayMove")){const t=d.vec3(),i=d.vec3();d.canvasPosToWorldRay(e.canvas.canvas,e.camera.viewMatrix,e.camera.projMatrix,e.camera.projection,s.pointerCanvasPos,t,i),a.fire("rayMove",{canvasPos:s.pointerCanvasPos,ray:{origin:t,direction:i,canvasPos:s.pointerCanvasPos}},!0)}const r=a.hasSubs("hover"),n=a.hasSubs("hoverEnter"),h=a.hasSubs("hoverOut"),c=a.hasSubs("hoverOff"),u=a.hasSubs("hoverSurface"),p=a.hasSubs("hoverSnapOrSurface");if(r||n||h||c||u||p)if(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=u,o.scheduleSnapOrPick=p,o.update(),o.pickResult){if(o.pickResult.entity){const t=o.pickResult.entity.id;this._lastPickedEntityId!==t&&(void 0!==this._lastPickedEntityId&&a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),a.fire("hoverEnter",o.pickResult,!0),this._lastPickedEntityId=t)}a.fire("hover",o.pickResult,!0),(o.pickResult.worldPos||o.pickResult.snappedWorldPos)&&a.fire("hoverSurface",o.pickResult,!0)}else void 0!==this._lastPickedEntityId&&(a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),a.fire("hoverOff",{canvasPos:o.pickCursorPos},!0)});h.addEventListener("mousemove",u),h.addEventListener("mousedown",this._canvasMouseDownHandler=t=>{1===t.which&&(l=!0),3===t.which&&(A=!0);if(1===t.which&&i.active&&i.pointerEnabled&&(s.mouseDownClientX=t.clientX,s.mouseDownClientY=t.clientY,s.mouseDownCursorX=s.pointerCanvasPos[0],s.mouseDownCursorY=s.pointerCanvasPos[1],!i.firstPerson&&i.followPointer&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),1===t.which))){const t=o.pickResult;t&&t.worldPos?(n.setPivotPos(t.worldPos),n.startPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),n.startPivot())}}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{1===e.which&&(l=!1),3===e.which&&(A=!1),n.getPivoting()&&n.endPivot()}),h.addEventListener("mouseup",this._canvasMouseUpHandler=r=>{if(!i.active||!i.pointerEnabled)return;if(!(1===r.which))return;if(n.hidePivot(),Math.abs(r.clientX-s.mouseDownClientX)>3||Math.abs(r.clientY-s.mouseDownClientY)>3)return;const l=a.hasSubs("picked"),A=a.hasSubs("pickedNothing"),h=a.hasSubs("pickedSurface"),u=a.hasSubs("doublePicked"),p=a.hasSubs("doublePickedSurface"),f=a.hasSubs("doublePickedNothing");if(!(i.doublePickFlyTo||u||p||f))return(l||A||h)&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=h,o.update(),o.pickResult?(a.fire("picked",o.pickResult,!0),o.pickedSurface&&a.fire("pickedSurface",o.pickResult,!0)):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0)),void(this._clicks=0);if(this._clicks++,1===this._clicks){o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo,o.schedulePickSurface=h,o.update();const e=o.pickResult,r=o.pickedSurface;this._timeout=setTimeout((()=>{e&&e.worldPos?(a.fire("picked",e,!0),r&&(a.fire("pickedSurface",e,!0),!i.firstPerson&&i.followPointer&&(t.pivotController.setPivotPos(e.worldPos),t.pivotController.startPivot()&&t.pivotController.showPivot()))):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0),this._clicks=0}),i.doubleClickTimeFrame)}else{if(null!==this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null),o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo||u||p,o.schedulePickSurface=o.schedulePickEntity&&p,o.update(),o.pickResult){if(a.fire("doublePicked",o.pickResult,!0),o.pickedSurface&&a.fire("doublePickedSurface",o.pickResult,!0),i.doublePickFlyTo&&(c(o.pickResult),!i.firstPerson&&i.followPointer)){const e=o.pickResult.entity.aabb,i=d.getAABB3Center(e);t.pivotController.setPivotPos(i),t.pivotController.startPivot()&&t.pivotController.showPivot()}}else if(a.fire("doublePickedNothing",{canvasPos:s.pointerCanvasPos},!0),i.doublePickFlyTo&&(c(),!i.firstPerson&&i.followPointer)){const i=e.aabb,s=d.getAABB3Center(i);t.pivotController.setPivotPos(s),t.pivotController.startPivot()&&t.pivotController.showPivot()}this._clicks=0}},!1)}reset(){this._clicks=0,this._lastPickedEntityId=null,this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}destroy(){const e=this._scene.canvas.canvas;e.removeEventListener("mousemove",this._canvasMouseMoveHandler),e.removeEventListener("mousedown",this._canvasMouseDownHandler),document.removeEventListener("mouseup",this._documentMouseUpHandler),e.removeEventListener("mouseup",this._canvasMouseUpHandler),this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}}class Md{constructor(e,t,i,s,r){this._scene=e;const o=e.input,n=[],a=e.canvas.canvas;let l=!0;this._onSceneMouseMove=o.on("mousemove",(()=>{l=!0})),this._onSceneKeyDown=o.on("keydown",(t=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover||(n[t]=!0,t===o.KEY_SHIFT&&(a.style.cursor="move")))})),this._onSceneKeyUp=o.on("keyup",(s=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(n[s]=!1,s===o.KEY_SHIFT&&(a.style.cursor=null),t.pivotController.getPivoting()&&t.pivotController.endPivot())})),this._onTick=e.on("tick",(a=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const A=t.cameraControl,h=a.deltaTime/1e3;if(!i.planView){const e=A._isKeyDownForAction(A.ROTATE_Y_POS,n),s=A._isKeyDownForAction(A.ROTATE_Y_NEG,n),o=A._isKeyDownForAction(A.ROTATE_X_POS,n),a=A._isKeyDownForAction(A.ROTATE_X_NEG,n),l=h*i.keyboardRotationRate;(e||s||o||a)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),e?r.rotateDeltaY+=l:s&&(r.rotateDeltaY-=l),o?r.rotateDeltaX+=l:a&&(r.rotateDeltaX-=l),!i.firstPerson&&i.followPointer&&t.pivotController.startPivot())}if(!n[o.KEY_CTRL]&&!n[o.KEY_ALT]){const e=A._isKeyDownForAction(A.DOLLY_BACKWARDS,n),o=A._isKeyDownForAction(A.DOLLY_FORWARDS,n);if(e||o){const n=h*i.keyboardDollyRate;!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),o?r.dollyDelta-=n:e&&(r.dollyDelta+=n),l&&(s.followPointerDirty=!0,l=!1)}}const c=A._isKeyDownForAction(A.PAN_FORWARDS,n),u=A._isKeyDownForAction(A.PAN_BACKWARDS,n),d=A._isKeyDownForAction(A.PAN_LEFT,n),p=A._isKeyDownForAction(A.PAN_RIGHT,n),f=A._isKeyDownForAction(A.PAN_UP,n),g=A._isKeyDownForAction(A.PAN_DOWN,n),m=(n[o.KEY_ALT]?.3:1)*h*i.keyboardPanRate;(c||u||d||p||f||g)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),g?r.panDeltaY+=m:f&&(r.panDeltaY+=-m),p?r.panDeltaX+=-m:d&&(r.panDeltaX+=m),u?r.panDeltaZ+=m:c&&(r.panDeltaZ+=-m))}))}reset(){}destroy(){this._scene.off(this._onTick),this._scene.input.off(this._onSceneMouseMove),this._scene.input.off(this._onSceneKeyDown),this._scene.input.off(this._onSceneKeyUp)}}const Ed=d.vec3();class Fd{constructor(e,t,i,s,r){this._scene=e;const o=e.camera,n=t.pickController,a=t.pivotController,l=t.panController;let A=1,h=1,c=null;this._onTick=e.on("tick",(()=>{if(!i.active||!i.pointerEnabled)return;let t="default";if(Math.abs(r.dollyDelta)<.001&&(r.dollyDelta=0),Math.abs(r.rotateDeltaX)<.001&&(r.rotateDeltaX=0),Math.abs(r.rotateDeltaY)<.001&&(r.rotateDeltaY=0),0===r.rotateDeltaX&&0===r.rotateDeltaY||(r.dollyDelta=0),i.followPointer){if(--A<=0&&(A=1,0!==r.dollyDelta)){if(0===r.rotateDeltaY&&0===r.rotateDeltaX&&i.followPointer&&s.followPointerDirty&&(n.pickCursorPos=s.pointerCanvasPos,n.schedulePickSurface=!0,n.update(),n.pickResult&&n.pickResult.worldPos?c=n.pickResult.worldPos:(h=1,c=null),s.followPointerDirty=!1),c){const t=Math.abs(d.lenVec3(d.subVec3(c,e.camera.eye,Ed)));h=t/i.dollyProximityThreshold}h{s.mouseover=!0}),o.addEventListener("mouseleave",this._mouseLeaveHandler=()=>{s.mouseover=!1,o.style.cursor=null}),document.addEventListener("mousemove",this._mouseMoveHandler=e=>{Dd(e,o,s.pointerCanvasPos)}),o.addEventListener("mousedown",this._mouseDownHandler=e=>{i.active&&i.pointerEnabled&&(Dd(e,o,s.pointerCanvasPos),s.mouseover=!0)}),o.addEventListener("mouseup",this._mouseUpHandler=e=>{i.active&&i.pointerEnabled})}reset(){}destroy(){const e=this._scene.canvas.canvas;document.removeEventListener("mousemove",this._mouseMoveHandler),e.removeEventListener("mouseenter",this._mouseEnterHandler),e.removeEventListener("mouseleave",this._mouseLeaveHandler),e.removeEventListener("mousedown",this._mouseDownHandler),e.removeEventListener("mouseup",this._mouseUpHandler)}}function Dd(e,t,i){if(e){const{left:s,top:r}=t.getBoundingClientRect();i[0]=e.clientX-s,i[1]=e.clientY-r}else e=window.event,i[0]=e.x,i[1]=e.y;return i}const Sd=function(e,t){if(e){let i=e.target,s=0,r=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t};class Td{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=d.vec2(),l=d.vec2(),A=d.vec2(),h=d.vec2(),c=[],u=this._scene.canvas.canvas;let p=0,f=!1;this._onTick=e.on("tick",(()=>{f=!1})),u.addEventListener("touchstart",this._canvasTouchStartHandler=t=>{if(!i.active||!i.pointerEnabled)return;t.preventDefault();const r=t.touches,l=t.changedTouches;for(s.touchStartTime=Date.now(),1===r.length&&1===l.length&&(Sd(r[0],a),i.followPointer&&(o.pickCursorPos=a,o.schedulePickSurface=!0,o.update(),i.planView||(o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(n.setPivotPos(o.pickResult.worldPos),!i.firstPerson&&n.startPivot()&&n.showPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),!i.firstPerson&&n.startPivot()&&n.showPivot()))));c.length{n.getPivoting()&&n.endPivot()}),u.addEventListener("touchmove",this._canvasTouchMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(t.stopPropagation(),t.preventDefault(),f)return;f=!0;const n=e.canvas.boundary,a=n[2],u=n[3],g=t.touches;if(t.touches.length===p){if(1===p){Sd(g[0],l),d.subVec2(l,c[0],h);const t=h[0],o=h[1];if(null!==s.longTouchTimeout&&(Math.abs(t)>i.longTapRadius||Math.abs(o)>i.longTapRadius)&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),i.planView){const s=e.camera;if("perspective"===s.projection){const n=Math.abs(e.camera.eyeLookDist)*Math.tan(s.perspective.fov/2*Math.PI/180);r.panDeltaX+=t*n/u*i.touchPanRate,r.panDeltaY+=o*n/u*i.touchPanRate}else r.panDeltaX+=.5*s.ortho.scale*(t/u)*i.touchPanRate,r.panDeltaY+=.5*s.ortho.scale*(o/u)*i.touchPanRate}else r.rotateDeltaY-=t/a*(1*i.dragRotationRate),r.rotateDeltaX+=o/u*(1.5*i.dragRotationRate)}else if(2===p){const t=g[0],n=g[1];Sd(t,l),Sd(n,A);const a=d.geometricMeanVec2(c[0],c[1]),h=d.geometricMeanVec2(l,A),p=d.vec2();d.subVec2(a,h,p);const f=p[0],m=p[1],_=e.camera,v=d.distVec2([t.pageX,t.pageY],[n.pageX,n.pageY]),b=(d.distVec2(c[0],c[1])-v)*i.touchDollyRate;if(r.dollyDelta=b,Math.abs(b)<1)if("perspective"===_.projection){const t=o.pickResult?o.pickResult.worldPos:e.center,s=Math.abs(d.lenVec3(d.subVec3(t,e.camera.eye,[])))*Math.tan(_.perspective.fov/2*Math.PI/180);r.panDeltaX-=f*s/u*i.touchPanRate,r.panDeltaY-=m*s/u*i.touchPanRate}else r.panDeltaX-=.5*_.ortho.scale*(f/u)*i.touchPanRate,r.panDeltaY-=.5*_.ortho.scale*(m/u)*i.touchPanRate;s.pointerCanvasPos=h}for(let e=0;e{let s;i&&i.worldPos&&(s=i.worldPos);const r=i?i.entity.aabb:e.aabb;if(s){const i=e.camera;d.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})};u.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{if(!i.active||!i.pointerEnabled)return;null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null);const r=e.touches,o=e.changedTouches;if(a=Date.now(),1===r.length&&1===o.length){h=a,Rd(r[0],A);const o=A[0],n=A[1],l=r[0].pageX,c=r[0].pageY;s.longTouchTimeout=setTimeout((()=>{t.cameraControl.fire("rightClick",{pagePos:[Math.round(l),Math.round(c)],canvasPos:[Math.round(o),Math.round(n)],event:e},!0),s.longTouchTimeout=null}),i.longTapTimeout)}else h=-1;for(;l.length{if(!i.active||!i.pointerEnabled)return;const t=Date.now(),r=e.touches,a=e.changedTouches,u=n.hasSubs("pickedSurface");null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),0===r.length&&1===a.length&&h>-1&&t-h<150&&(c>-1&&h-c<325?(Rd(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=u,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("doublePicked",o.pickResult),o.pickedSurface&&n.fire("doublePickedSurface",o.pickResult),i.doublePickFlyTo&&p(o.pickResult)):(n.fire("doublePickedNothing"),i.doublePickFlyTo&&p()),c=-1):d.distVec2(l[0],A)<4&&(Rd(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=u,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("picked",o.pickResult),o.pickedSurface&&n.fire("pickedSurface",o.pickResult)):n.fire("pickedNothing"),c=t),h=-1),l.length=r.length;for(let e=0,t=r.length;e{e.preventDefault()},this._configs={longTapTimeout:600,longTapRadius:5,active:!0,keyboardLayout:"qwerty",navMode:"orbit",planView:!1,firstPerson:!1,followPointer:!0,doublePickFlyTo:!0,panRightClick:!0,showPivot:!1,pointerEnabled:!0,constrainVertical:!1,smartPivot:!1,doubleClickTimeFrame:250,zoomOnMouseWheel:!0,snapToVertex:true,snapToEdge:true,snapRadius:30,keyboardEnabledOnlyIfMouseover:!0,dragRotationRate:360,keyboardRotationRate:90,rotationInertia:0,keyboardPanRate:1,touchPanRate:1,panInertia:.5,keyboardDollyRate:10,mouseWheelDollyRate:100,touchDollyRate:.2,dollyInertia:0,dollyProximityThreshold:30,dollyMinSpeed:.04},this._states={pointerCanvasPos:d.vec2(),mouseover:!1,followPointerDirty:!0,mouseDownClientX:0,mouseDownClientY:0,mouseDownCursorX:0,mouseDownCursorY:0,touchStartTime:null,activeTouches:[],tapStartPos:d.vec2(),tapStartTime:-1,lastTapTime:-1,longTouchTimeout:null},this._updates={rotateDeltaX:0,rotateDeltaY:0,panDeltaX:0,panDeltaY:0,panDeltaZ:0,dollyDelta:0};const i=this.scene;this._controllers={cameraControl:this,pickController:new gd(this,this._configs),pivotController:new fd(i,this._configs),panController:new ld(i),cameraFlight:new Eu(this,{duration:.5})},this._handlers=[new Id(this.scene,this._controllers,this._configs,this._states,this._updates),new Td(this.scene,this._controllers,this._configs,this._states,this._updates),new _d(this.scene,this._controllers,this._configs,this._states,this._updates),new Pd(this.scene,this._controllers,this._configs,this._states,this._updates),new Cd(this.scene,this._controllers,this._configs,this._states,this._updates),new Ld(this.scene,this._controllers,this._configs,this._states,this._updates),new Md(this.scene,this._controllers,this._configs,this._states,this._updates)],this._cameraUpdater=new Fd(this.scene,this._controllers,this._configs,this._states,this._updates),this.navMode=t.navMode,t.planView&&(this.planView=t.planView),this.constrainVertical=t.constrainVertical,t.keyboardLayout?this.keyboardLayout=t.keyboardLayout:this.keyMap=t.keyMap,this.doublePickFlyTo=t.doublePickFlyTo,this.panRightClick=t.panRightClick,this.active=t.active,this.followPointer=t.followPointer,this.rotationInertia=t.rotationInertia,this.keyboardPanRate=t.keyboardPanRate,this.touchPanRate=t.touchPanRate,this.keyboardRotationRate=t.keyboardRotationRate,this.dragRotationRate=t.dragRotationRate,this.touchDollyRate=t.touchDollyRate,this.dollyInertia=t.dollyInertia,this.dollyProximityThreshold=t.dollyProximityThreshold,this.dollyMinSpeed=t.dollyMinSpeed,this.panInertia=t.panInertia,this.pointerEnabled=!0,this.keyboardDollyRate=t.keyboardDollyRate,this.mouseWheelDollyRate=t.mouseWheelDollyRate}set keyMap(e){if(e=e||"qwerty",y.isString(e)){const t=this.scene.input,i={};switch(e){default:this.error("Unsupported value for 'keyMap': "+e+" defaulting to 'qwerty'");case"qwerty":i[this.PAN_LEFT]=[t.KEY_A],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_Z],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_W,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_Q,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6];break;case"azerty":i[this.PAN_LEFT]=[t.KEY_Q],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_W],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_Z,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_A,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6]}this._keyMap=i}else{const t=e;this._keyMap=t}}get keyMap(){return this._keyMap}_isKeyDownForAction(e,t){const i=this._keyMap[e];if(!i)return!1;t||(t=this.scene.input.keyDown);for(let e=0,s=i.length;e0&&console.error(`[MetaModel._decompressProperties] Properties not found: ${i}`)}finalize(){if(this.finalized)throw"MetaScene already finalized - can't re-finalize";const e=this.metaScene;for(let t in e.metaObjects){const i=e.metaObjects[t];if(i.children&&(i.children=[]),i.propertySets&&(i.propertySets=[]),i.propertySetIds)for(let t=0,s=i.propertySetIds.length;t0?Hd(t):null,n=i&&i.length>0?Hd(i):null,a=e=>{if(!e)return;var t=!0;(n&&n[e.type]||o&&!o[e.type])&&(t=!1),t&&s.push(e.id);const i=e.children;if(i)for(var r=0,l=i.length;r * Copyright (c) 2022 Niklas von Hertzen @@ -33,5 +33,5 @@ INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR 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n=o-1,a=o+1,l=t[o],A=n>=0?t[n]:0,h=t[a];if(2===l&&3===h)return"×";if(-1!==Op.indexOf(l))return"!";if(-1!==Op.indexOf(h))return"×";if(-1!==kp.indexOf(h))return"×";if(8===Gp(o,t))return"÷";if(11===Lp.get(e[o]))return"×";if((l===Pp||l===Cp)&&11===Lp.get(e[a]))return"×";if(7===l||7===h)return"×";if(9===l)return"×";if(-1===[hp,cp,up].indexOf(l)&&9===h)return"×";if(-1!==[dp,pp,fp,vp,Bp].indexOf(h))return"×";if(Gp(o,t)===_p)return"×";if(jp(23,_p,o,t))return"×";if(jp([dp,pp],mp,o,t))return"×";if(jp(12,12,o,t))return"×";if(l===hp)return"÷";if(23===l||23===h)return"×";if(16===h||16===l)return"÷";if(-1!==[cp,up,mp].indexOf(h)||14===l)return"×";if(36===A&&-1!==Hp.indexOf(l))return"×";if(l===Bp&&36===h)return"×";if(h===gp)return"×";if(-1!==Up.indexOf(h)&&l===bp||-1!==Up.indexOf(l)&&h===bp)return"×";if(l===xp&&-1!==[Fp,Pp,Cp].indexOf(h)||-1!==[Fp,Pp,Cp].indexOf(l)&&h===yp)return"×";if(-1!==Up.indexOf(l)&&-1!==Np.indexOf(h)||-1!==Np.indexOf(l)&&-1!==Up.indexOf(h))return"×";if(-1!==[xp,yp].indexOf(l)&&(h===bp||-1!==[_p,up].indexOf(h)&&t[a+1]===bp)||-1!==[_p,up].indexOf(l)&&h===bp||l===bp&&-1!==[bp,Bp,vp].indexOf(h))return"×";if(-1!==[bp,Bp,vp,dp,pp].indexOf(h))for(var c=o;c>=0;){if((u=t[c])===bp)return"×";if(-1===[Bp,vp].indexOf(u))break;c--}if(-1!==[xp,yp].indexOf(h))for(c=-1!==[dp,pp].indexOf(l)?n:o;c>=0;){var u;if((u=t[c])===bp)return"×";if(-1===[Bp,vp].indexOf(u))break;c--}if(Ip===l&&-1!==[Ip,Dp,Mp,Ep].indexOf(h)||-1!==[Dp,Mp].indexOf(l)&&-1!==[Dp,Sp].indexOf(h)||-1!==[Sp,Ep].indexOf(l)&&h===Sp)return"×";if(-1!==Vp.indexOf(l)&&-1!==[gp,yp].indexOf(h)||-1!==Vp.indexOf(h)&&l===xp)return"×";if(-1!==Up.indexOf(l)&&-1!==Up.indexOf(h))return"×";if(l===vp&&-1!==Up.indexOf(h))return"×";if(-1!==Up.concat(bp).indexOf(l)&&h===_p&&-1===Rp.indexOf(e[a])||-1!==Up.concat(bp).indexOf(h)&&l===pp)return"×";if(41===l&&41===h){for(var d=i[o],p=1;d>0&&41===t[--d];)p++;if(p%2!=0)return"×"}return l===Pp&&h===Cp?"×":"÷"},Wp=function(e,t){t||(t={lineBreak:"normal",wordBreak:"normal"});var i=function(e,t){void 0===t&&(t="strict");var i=[],s=[],r=[];return e.forEach((function(e,o){var n=Lp.get(e);if(n>50?(r.push(!0),n-=50):r.push(!1),-1!==["normal","auto","loose"].indexOf(t)&&-1!==[8208,8211,12316,12448].indexOf(e))return s.push(o),i.push(16);if(4===n||11===n){if(0===o)return s.push(o),i.push(wp);var a=i[o-1];return-1===Qp.indexOf(a)?(s.push(s[o-1]),i.push(a)):(s.push(o),i.push(wp))}return s.push(o),31===n?i.push("strict"===t?mp:Fp):n===Tp||29===n?i.push(wp):43===n?e>=131072&&e<=196605||e>=196608&&e<=262141?i.push(Fp):i.push(wp):void i.push(n)})),[s,i,r]}(e,t.lineBreak),s=i[0],r=i[1],o=i[2];"break-all"!==t.wordBreak&&"break-word"!==t.wordBreak||(r=r.map((function(e){return-1!==[bp,wp,Tp].indexOf(e)?Fp:e})));var n="keep-all"===t.wordBreak?o.map((function(t,i){return t&&e[i]>=19968&&e[i]<=40959})):void 0;return[s,r,n]},Kp=function(){function e(e,t,i,s){this.codePoints=e,this.required="!"===t,this.start=i,this.end=s}return e.prototype.slice=function(){return qd.apply(void 0,this.codePoints.slice(this.start,this.end))},e}(),Xp=function(e){return e>=48&&e<=57},Jp=function(e){return Xp(e)||e>=65&&e<=70||e>=97&&e<=102},Yp=function(e){return 10===e||9===e||32===e},Zp=function(e){return function(e){return function(e){return e>=97&&e<=122}(e)||function(e){return e>=65&&e<=90}(e)}(e)||function(e){return e>=128}(e)||95===e},qp=function(e){return Zp(e)||Xp(e)||45===e},$p=function(e){return e>=0&&e<=8||11===e||e>=14&&e<=31||127===e},ef=function(e,t){return 92===e&&10!==t},tf=function(e,t,i){return 45===e?Zp(t)||ef(t,i):!!Zp(e)||!(92!==e||!ef(e,t))},sf=function(e,t,i){return 43===e||45===e?!!Xp(t)||46===t&&Xp(i):Xp(46===e?t:e)},rf=function(e){var t=0,i=1;43!==e[t]&&45!==e[t]||(45===e[t]&&(i=-1),t++);for(var s=[];Xp(e[t]);)s.push(e[t++]);var r=s.length?parseInt(qd.apply(void 0,s),10):0;46===e[t]&&t++;for(var o=[];Xp(e[t]);)o.push(e[t++]);var n=o.length,a=n?parseInt(qd.apply(void 0,o),10):0;69!==e[t]&&101!==e[t]||t++;var l=1;43!==e[t]&&45!==e[t]||(45===e[t]&&(l=-1),t++);for(var A=[];Xp(e[t]);)A.push(e[t++]);var h=A.length?parseInt(qd.apply(void 0,A),10):0;return i*(r+a*Math.pow(10,-n))*Math.pow(10,l*h)},of={type:2},nf={type:3},af={type:4},lf={type:13},Af={type:8},hf={type:21},cf={type:9},uf={type:10},df={type:11},pf={type:12},ff={type:14},gf={type:23},mf={type:1},_f={type:25},vf={type:24},bf={type:26},yf={type:27},xf={type:28},Bf={type:29},wf={type:31},Pf={type:32},Cf=function(){function e(){this._value=[]}return e.prototype.write=function(e){this._value=this._value.concat(Zd(e))},e.prototype.read=function(){for(var e=[],t=this.consumeToken();t!==Pf;)e.push(t),t=this.consumeToken();return e},e.prototype.consumeToken=function(){var e=this.consumeCodePoint();switch(e){case 34:return this.consumeStringToken(34);case 35:var t=this.peekCodePoint(0),i=this.peekCodePoint(1),s=this.peekCodePoint(2);if(qp(t)||ef(i,s)){var r=tf(t,i,s)?2:1;return{type:5,value:this.consumeName(),flags:r}}break;case 36:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),lf;break;case 39:return this.consumeStringToken(39);case 40:return of;case 41:return nf;case 42:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),ff;break;case 43:if(sf(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 44:return af;case 45:var o=e,n=this.peekCodePoint(0),a=this.peekCodePoint(1);if(sf(o,n,a))return this.reconsumeCodePoint(e),this.consumeNumericToken();if(tf(o,n,a))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();if(45===n&&62===a)return this.consumeCodePoint(),this.consumeCodePoint(),vf;break;case 46:if(sf(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 47:if(42===this.peekCodePoint(0))for(this.consumeCodePoint();;){var l=this.consumeCodePoint();if(42===l&&47===(l=this.consumeCodePoint()))return this.consumeToken();if(-1===l)return this.consumeToken()}break;case 58:return bf;case 59:return yf;case 60:if(33===this.peekCodePoint(0)&&45===this.peekCodePoint(1)&&45===this.peekCodePoint(2))return this.consumeCodePoint(),this.consumeCodePoint(),_f;break;case 64:var A=this.peekCodePoint(0),h=this.peekCodePoint(1),c=this.peekCodePoint(2);if(tf(A,h,c))return{type:7,value:this.consumeName()};break;case 91:return xf;case 92:if(ef(e,this.peekCodePoint(0)))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();break;case 93:return Bf;case 61:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),Af;break;case 123:return df;case 125:return pf;case 117:case 85:var u=this.peekCodePoint(0),d=this.peekCodePoint(1);return 43!==u||!Jp(d)&&63!==d||(this.consumeCodePoint(),this.consumeUnicodeRangeToken()),this.reconsumeCodePoint(e),this.consumeIdentLikeToken();case 124:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),cf;if(124===this.peekCodePoint(0))return this.consumeCodePoint(),hf;break;case 126:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),uf;break;case-1:return Pf}return Yp(e)?(this.consumeWhiteSpace(),wf):Xp(e)?(this.reconsumeCodePoint(e),this.consumeNumericToken()):Zp(e)?(this.reconsumeCodePoint(e),this.consumeIdentLikeToken()):{type:6,value:qd(e)}},e.prototype.consumeCodePoint=function(){var e=this._value.shift();return void 0===e?-1:e},e.prototype.reconsumeCodePoint=function(e){this._value.unshift(e)},e.prototype.peekCodePoint=function(e){return e>=this._value.length?-1:this._value[e]},e.prototype.consumeUnicodeRangeToken=function(){for(var e=[],t=this.consumeCodePoint();Jp(t)&&e.length<6;)e.push(t),t=this.consumeCodePoint();for(var i=!1;63===t&&e.length<6;)e.push(t),t=this.consumeCodePoint(),i=!0;if(i)return{type:30,start:parseInt(qd.apply(void 0,e.map((function(e){return 63===e?48:e}))),16),end:parseInt(qd.apply(void 0,e.map((function(e){return 63===e?70:e}))),16)};var s=parseInt(qd.apply(void 0,e),16);if(45===this.peekCodePoint(0)&&Jp(this.peekCodePoint(1))){this.consumeCodePoint(),t=this.consumeCodePoint();for(var r=[];Jp(t)&&r.length<6;)r.push(t),t=this.consumeCodePoint();return{type:30,start:s,end:parseInt(qd.apply(void 0,r),16)}}return{type:30,start:s,end:s}},e.prototype.consumeIdentLikeToken=function(){var e=this.consumeName();return"url"===e.toLowerCase()&&40===this.peekCodePoint(0)?(this.consumeCodePoint(),this.consumeUrlToken()):40===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:19,value:e}):{type:20,value:e}},e.prototype.consumeUrlToken=function(){var e=[];if(this.consumeWhiteSpace(),-1===this.peekCodePoint(0))return{type:22,value:""};var t=this.peekCodePoint(0);if(39===t||34===t){var i=this.consumeStringToken(this.consumeCodePoint());return 0===i.type&&(this.consumeWhiteSpace(),-1===this.peekCodePoint(0)||41===this.peekCodePoint(0))?(this.consumeCodePoint(),{type:22,value:i.value}):(this.consumeBadUrlRemnants(),gf)}for(;;){var s=this.consumeCodePoint();if(-1===s||41===s)return{type:22,value:qd.apply(void 0,e)};if(Yp(s))return this.consumeWhiteSpace(),-1===this.peekCodePoint(0)||41===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:22,value:qd.apply(void 0,e)}):(this.consumeBadUrlRemnants(),gf);if(34===s||39===s||40===s||$p(s))return this.consumeBadUrlRemnants(),gf;if(92===s){if(!ef(s,this.peekCodePoint(0)))return this.consumeBadUrlRemnants(),gf;e.push(this.consumeEscapedCodePoint())}else e.push(s)}},e.prototype.consumeWhiteSpace=function(){for(;Yp(this.peekCodePoint(0));)this.consumeCodePoint()},e.prototype.consumeBadUrlRemnants=function(){for(;;){var e=this.consumeCodePoint();if(41===e||-1===e)return;ef(e,this.peekCodePoint(0))&&this.consumeEscapedCodePoint()}},e.prototype.consumeStringSlice=function(e){for(var t="";e>0;){var i=Math.min(5e4,e);t+=qd.apply(void 0,this._value.splice(0,i)),e-=i}return this._value.shift(),t},e.prototype.consumeStringToken=function(e){for(var t="",i=0;;){var s=this._value[i];if(-1===s||void 0===s||s===e)return{type:0,value:t+=this.consumeStringSlice(i)};if(10===s)return this._value.splice(0,i),mf;if(92===s){var r=this._value[i+1];-1!==r&&void 0!==r&&(10===r?(t+=this.consumeStringSlice(i),i=-1,this._value.shift()):ef(s,r)&&(t+=this.consumeStringSlice(i),t+=qd(this.consumeEscapedCodePoint()),i=-1))}i++}},e.prototype.consumeNumber=function(){var e=[],t=4,i=this.peekCodePoint(0);for(43!==i&&45!==i||e.push(this.consumeCodePoint());Xp(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0);var s=this.peekCodePoint(1);if(46===i&&Xp(s))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;Xp(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0),s=this.peekCodePoint(1);var r=this.peekCodePoint(2);if((69===i||101===i)&&((43===s||45===s)&&Xp(r)||Xp(s)))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;Xp(this.peekCodePoint(0));)e.push(this.consumeCodePoint());return[rf(e),t]},e.prototype.consumeNumericToken=function(){var e=this.consumeNumber(),t=e[0],i=e[1],s=this.peekCodePoint(0),r=this.peekCodePoint(1),o=this.peekCodePoint(2);return tf(s,r,o)?{type:15,number:t,flags:i,unit:this.consumeName()}:37===s?(this.consumeCodePoint(),{type:16,number:t,flags:i}):{type:17,number:t,flags:i}},e.prototype.consumeEscapedCodePoint=function(){var e=this.consumeCodePoint();if(Jp(e)){for(var t=qd(e);Jp(this.peekCodePoint(0))&&t.length<6;)t+=qd(this.consumeCodePoint());Yp(this.peekCodePoint(0))&&this.consumeCodePoint();var i=parseInt(t,16);return 0===i||function(e){return e>=55296&&e<=57343}(i)||i>1114111?65533:i}return-1===e?65533:e},e.prototype.consumeName=function(){for(var e="";;){var t=this.consumeCodePoint();if(qp(t))e+=qd(t);else{if(!ef(t,this.peekCodePoint(0)))return this.reconsumeCodePoint(t),e;e+=qd(this.consumeEscapedCodePoint())}}},e}(),Mf=function(){function e(e){this._tokens=e}return e.create=function(t){var i=new Cf;return i.write(t),new e(i.read())},e.parseValue=function(t){return e.create(t).parseComponentValue()},e.parseValues=function(t){return e.create(t).parseComponentValues()},e.prototype.parseComponentValue=function(){for(var e=this.consumeToken();31===e.type;)e=this.consumeToken();if(32===e.type)throw new SyntaxError("Error parsing CSS component value, unexpected EOF");this.reconsumeToken(e);var t=this.consumeComponentValue();do{e=this.consumeToken()}while(31===e.type);if(32===e.type)return t;throw new SyntaxError("Error parsing CSS component value, multiple values found when expecting only one")},e.prototype.parseComponentValues=function(){for(var e=[];;){var t=this.consumeComponentValue();if(32===t.type)return e;e.push(t),e.push()}},e.prototype.consumeComponentValue=function(){var e=this.consumeToken();switch(e.type){case 11:case 28:case 2:return this.consumeSimpleBlock(e.type);case 19:return this.consumeFunction(e)}return e},e.prototype.consumeSimpleBlock=function(e){for(var t={type:e,values:[]},i=this.consumeToken();;){if(32===i.type||Uf(i,e))return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue()),i=this.consumeToken()}},e.prototype.consumeFunction=function(e){for(var t={name:e.value,values:[],type:18};;){var i=this.consumeToken();if(32===i.type||3===i.type)return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue())}},e.prototype.consumeToken=function(){var e=this._tokens.shift();return void 0===e?Pf:e},e.prototype.reconsumeToken=function(e){this._tokens.unshift(e)},e}(),Ef=function(e){return 15===e.type},Ff=function(e){return 17===e.type},If=function(e){return 20===e.type},Df=function(e){return 0===e.type},Sf=function(e,t){return If(e)&&e.value===t},Tf=function(e){return 31!==e.type},Rf=function(e){return 31!==e.type&&4!==e.type},Lf=function(e){var t=[],i=[];return e.forEach((function(e){if(4===e.type){if(0===i.length)throw new Error("Error parsing function args, zero tokens for arg");return t.push(i),void(i=[])}31!==e.type&&i.push(e)})),i.length&&t.push(i),t},Uf=function(e,t){return 11===t&&12===e.type||(28===t&&29===e.type||2===t&&3===e.type)},Of=function(e){return 17===e.type||15===e.type},kf=function(e){return 16===e.type||Of(e)},Nf=function(e){return e.length>1?[e[0],e[1]]:[e[0]]},Qf={type:17,number:0,flags:4},Vf={type:16,number:50,flags:4},Hf={type:16,number:100,flags:4},jf=function(e,t,i){var s=e[0],r=e[1];return[Gf(s,t),Gf(void 0!==r?r:s,i)]},Gf=function(e,t){if(16===e.type)return e.number/100*t;if(Ef(e))switch(e.unit){case"rem":case"em":return 16*e.number;default:return e.number}return e.number},zf=function(e,t){if(15===t.type)switch(t.unit){case"deg":return Math.PI*t.number/180;case"grad":return 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qv(i.left+w,i.top+y),this.topRightPaddingBox=a>0||l>0?sb(i.left+Math.min(m,i.width-x),i.top+y,m>i.width+x?0:Math.max(0,a-x),Math.max(0,l-y),Ev.TOP_RIGHT):new qv(i.left+i.width-x,i.top+y),this.bottomRightPaddingBox=h>0||c>0?sb(i.left+Math.min(v,i.width-w),i.top+Math.min(_,i.height-B),Math.max(0,h-x),Math.max(0,c-B),Ev.BOTTOM_RIGHT):new qv(i.left+i.width-x,i.top+i.height-B),this.bottomLeftPaddingBox=d>0||p>0?sb(i.left+w,i.top+Math.min(b,i.height-B),Math.max(0,d-w),Math.max(0,p-B),Ev.BOTTOM_LEFT):new qv(i.left+w,i.top+i.height-B),this.topLeftContentBox=r>0||o>0?sb(i.left+w+E,i.top+y+P,Math.max(0,r-(w+E)),Math.max(0,o-(y+P)),Ev.TOP_LEFT):new qv(i.left+w+E,i.top+y+P),this.topRightContentBox=a>0||l>0?sb(i.left+Math.min(m,i.width+w+E),i.top+y+P,m>i.width+w+E?0:a-w+E,l-(y+P),Ev.TOP_RIGHT):new qv(i.left+i.width-(x+C),i.top+y+P),this.bottomRightContentBox=h>0||c>0?sb(i.left+Math.min(v,i.width-(w+E)),i.top+Math.min(_,i.height+y+P),Math.max(0,h-(x+C)),c-(B+M),Ev.BOTTOM_RIGHT):new qv(i.left+i.width-(x+C),i.top+i.height-(B+M)),this.bottomLeftContentBox=d>0||p>0?sb(i.left+w+E,i.top+b,Math.max(0,d-(w+E)),p-(B+M),Ev.BOTTOM_LEFT):new qv(i.left+w+E,i.top+i.height-(B+M))};!function(e){e[e.TOP_LEFT=0]="TOP_LEFT",e[e.TOP_RIGHT=1]="TOP_RIGHT",e[e.BOTTOM_RIGHT=2]="BOTTOM_RIGHT",e[e.BOTTOM_LEFT=3]="BOTTOM_LEFT"}(Ev||(Ev={}));var sb=function(e,t,i,s,r){var o=(Math.sqrt(2)-1)/3*4,n=i*o,a=s*o,l=e+i,A=t+s;switch(r){case Ev.TOP_LEFT:return new eb(new qv(e,A),new qv(e,A-a),new qv(l-n,t),new qv(l,t));case Ev.TOP_RIGHT:return new eb(new qv(e,t),new qv(e+n,t),new qv(l,A-a),new qv(l,A));case Ev.BOTTOM_RIGHT:return new eb(new qv(l,t),new qv(l,t+a),new qv(e+n,A),new qv(e,A));case Ev.BOTTOM_LEFT:default:return new eb(new qv(l,A),new qv(l-n,A),new qv(e,t+a),new qv(e,t))}},rb=function(e){return[e.topLeftBorderBox,e.topRightBorderBox,e.bottomRightBorderBox,e.bottomLeftBorderBox]},ob=function(e){return[e.topLeftPaddingBox,e.topRightPaddingBox,e.bottomRightPaddingBox,e.bottomLeftPaddingBox]},nb=function(e,t,i){this.offsetX=e,this.offsetY=t,this.matrix=i,this.type=0,this.target=6},ab=function(e,t){this.path=e,this.target=t,this.type=1},lb=function(e){this.opacity=e,this.type=2,this.target=6},Ab=function(e){return 1===e.type},hb=function(e,t){return e.length===t.length&&e.some((function(e,i){return e===t[i]}))},cb=function(e){this.element=e,this.inlineLevel=[],this.nonInlineLevel=[],this.negativeZIndex=[],this.zeroOrAutoZIndexOrTransformedOrOpacity=[],this.positiveZIndex=[],this.nonPositionedFloats=[],this.nonPositionedInlineLevel=[]},ub=function(){function e(e,t){if(this.container=e,this.parent=t,this.effects=[],this.curves=new ib(this.container),this.container.styles.opacity<1&&this.effects.push(new lb(this.container.styles.opacity)),null!==this.container.styles.transform){var i=this.container.bounds.left+this.container.styles.transformOrigin[0].number,s=this.container.bounds.top+this.container.styles.transformOrigin[1].number,r=this.container.styles.transform;this.effects.push(new nb(i,s,r))}if(0!==this.container.styles.overflowX){var o=rb(this.curves),n=ob(this.curves);hb(o,n)?this.effects.push(new ab(o,6)):(this.effects.push(new ab(o,2)),this.effects.push(new ab(n,4)))}}return e.prototype.getEffects=function(e){for(var t=-1===[2,3].indexOf(this.container.styles.position),i=this.parent,s=this.effects.slice(0);i;){var r=i.effects.filter((function(e){return!Ab(e)}));if(t||0!==i.container.styles.position||!i.parent){if(s.unshift.apply(s,r),t=-1===[2,3].indexOf(i.container.styles.position),0!==i.container.styles.overflowX){var o=rb(i.curves),n=ob(i.curves);hb(o,n)||s.unshift(new ab(n,6))}}else s.unshift.apply(s,r);i=i.parent}return s.filter((function(t){return km(t.target,e)}))},e}(),db=function(e,t,i,s){e.container.elements.forEach((function(r){var o=km(r.flags,4),n=km(r.flags,2),a=new ub(r,e);km(r.styles.display,2048)&&s.push(a);var l=km(r.flags,8)?[]:s;if(o||n){var A=o||r.styles.isPositioned()?i:t,h=new cb(a);if(r.styles.isPositioned()||r.styles.opacity<1||r.styles.isTransformed()){var c=r.styles.zIndex.order;if(c<0){var u=0;A.negativeZIndex.some((function(e,t){return c>e.element.container.styles.zIndex.order?(u=t,!1):u>0})),A.negativeZIndex.splice(u,0,h)}else if(c>0){var d=0;A.positiveZIndex.some((function(e,t){return c>=e.element.container.styles.zIndex.order?(d=t+1,!1):d>0})),A.positiveZIndex.splice(d,0,h)}else A.zeroOrAutoZIndexOrTransformedOrOpacity.push(h)}else r.styles.isFloating()?A.nonPositionedFloats.push(h):A.nonPositionedInlineLevel.push(h);db(a,h,o?h:i,l)}else r.styles.isInlineLevel()?t.inlineLevel.push(a):t.nonInlineLevel.push(a),db(a,t,i,l);km(r.flags,8)&&pb(r,l)}))},pb=function(e,t){for(var i=e instanceof k_?e.start:1,s=e instanceof k_&&e.reversed,r=0;r0&&e.intrinsicHeight>0){var s=vb(e),r=ob(t);this.path(r),this.ctx.save(),this.ctx.clip(),this.ctx.drawImage(i,0,0,e.intrinsicWidth,e.intrinsicHeight,s.left,s.top,s.width,s.height),this.ctx.restore()}},t.prototype.renderNodeContent=function(e){return Wd(this,void 0,void 0,(function(){var i,s,r,o,n,a,l,A,h,c,u,d,p,f,g,m,_,v;return Kd(this,(function(b){switch(b.label){case 0:this.applyEffects(e.getEffects(4)),i=e.container,s=e.curves,r=i.styles,o=0,n=i.textNodes,b.label=1;case 1:return o0&&B>0&&(m=s.ctx.createPattern(p,"repeat"),s.renderRepeat(v,m,P,C))):function(e){return 2===e.type}(i)&&(_=bb(e,t,[null,null,null]),v=_[0],b=_[1],y=_[2],x=_[3],B=_[4],w=0===i.position.length?[Vf]:i.position,P=Gf(w[0],x),C=Gf(w[w.length-1],B),M=function(e,t,i,s,r){var o=0,n=0;switch(e.size){case 0:0===e.shape?o=n=Math.min(Math.abs(t),Math.abs(t-s),Math.abs(i),Math.abs(i-r)):1===e.shape&&(o=Math.min(Math.abs(t),Math.abs(t-s)),n=Math.min(Math.abs(i),Math.abs(i-r)));break;case 2:if(0===e.shape)o=n=Math.min(cg(t,i),cg(t,i-r),cg(t-s,i),cg(t-s,i-r));else if(1===e.shape){var a=Math.min(Math.abs(i),Math.abs(i-r))/Math.min(Math.abs(t),Math.abs(t-s)),l=ug(s,r,t,i,!0),A=l[0],h=l[1];n=a*(o=cg(A-t,(h-i)/a))}break;case 1:0===e.shape?o=n=Math.max(Math.abs(t),Math.abs(t-s),Math.abs(i),Math.abs(i-r)):1===e.shape&&(o=Math.max(Math.abs(t),Math.abs(t-s)),n=Math.max(Math.abs(i),Math.abs(i-r)));break;case 3:if(0===e.shape)o=n=Math.max(cg(t,i),cg(t,i-r),cg(t-s,i),cg(t-s,i-r));else if(1===e.shape){a=Math.max(Math.abs(i),Math.abs(i-r))/Math.max(Math.abs(t),Math.abs(t-s));var c=ug(s,r,t,i,!1);A=c[0],h=c[1],n=a*(o=cg(A-t,(h-i)/a))}}return Array.isArray(e.size)&&(o=Gf(e.size[0],s),n=2===e.size.length?Gf(e.size[1],r):o),[o,n]}(i,P,C,x,B),E=M[0],F=M[1],E>0&&F>0&&(I=s.ctx.createRadialGradient(b+P,y+C,0,b+P,y+C,E),Ag(i.stops,2*E).forEach((function(e){return I.addColorStop(e.stop,Zf(e.color))})),s.path(v),s.ctx.fillStyle=I,E!==F?(D=e.bounds.left+.5*e.bounds.width,S=e.bounds.top+.5*e.bounds.height,R=1/(T=F/E),s.ctx.save(),s.ctx.translate(D,S),s.ctx.transform(1,0,0,T,0,0),s.ctx.translate(-D,-S),s.ctx.fillRect(b,R*(y-S)+S,x,B*R),s.ctx.restore()):s.ctx.fill())),L.label=6;case 6:return t--,[2]}}))},s=this,r=0,o=e.styles.backgroundImage.slice(0).reverse(),a.label=1;case 1:return r0?2!==l.style?[3,5]:[4,this.renderDashedDottedBorder(l.color,l.width,o,e.curves,2)]:[3,11]:[3,13];case 4:return h.sent(),[3,11];case 5:return 3!==l.style?[3,7]:[4,this.renderDashedDottedBorder(l.color,l.width,o,e.curves,3)];case 6:return h.sent(),[3,11];case 7:return 4!==l.style?[3,9]:[4,this.renderDoubleBorder(l.color,l.width,o,e.curves)];case 8:return h.sent(),[3,11];case 9:return[4,this.renderSolidBorder(l.color,o,e.curves)];case 10:h.sent(),h.label=11;case 11:o++,h.label=12;case 12:return n++,[3,3];case 13:return[2]}}))}))},t.prototype.renderDashedDottedBorder=function(e,t,i,s,r){return Wd(this,void 0,void 0,(function(){var o,n,a,l,A,h,c,u,d,p,f,g,m,_,v,b;return Kd(this,(function(y){return this.ctx.save(),o=function(e,t){switch(t){case 0:return gb(e.topLeftBorderStroke,e.topRightBorderStroke);case 1:return gb(e.topRightBorderStroke,e.bottomRightBorderStroke);case 2:return gb(e.bottomRightBorderStroke,e.bottomLeftBorderStroke);default:return gb(e.bottomLeftBorderStroke,e.topLeftBorderStroke)}}(s,i),n=fb(s,i),2===r&&(this.path(n),this.ctx.clip()),tb(n[0])?(a=n[0].start.x,l=n[0].start.y):(a=n[0].x,l=n[0].y),tb(n[1])?(A=n[1].end.x,h=n[1].end.y):(A=n[1].x,h=n[1].y),c=0===i||2===i?Math.abs(a-A):Math.abs(l-h),this.ctx.beginPath(),3===r?this.formatPath(o):this.formatPath(n.slice(0,2)),u=t<3?3*t:2*t,d=t<3?2*t:t,3===r&&(u=t,d=t),p=!0,c<=2*u?p=!1:c<=2*u+d?(u*=f=c/(2*u+d),d*=f):(g=Math.floor((c+d)/(u+d)),m=(c-g*u)/(g-1),d=(_=(c-(g+1)*u)/g)<=0||Math.abs(d-m){})),qb(this,"_reject",(()=>{})),this.name=e,this.workerThread=t,this.result=new Promise(((e,t)=>{this._resolve=e,this._reject=t}))}postMessage(e,t){this.workerThread.postMessage({source:"loaders.gl",type:e,payload:t})}done(e){zb(this.isRunning),this.isRunning=!1,this._resolve(e)}error(e){zb(this.isRunning),this.isRunning=!1,this._reject(e)}}class ey{}const ty=new Map;function iy(e){zb(e.source&&!e.url||!e.source&&e.url);let t=ty.get(e.source||e.url);return t||(e.url&&(t=function(e){if(!e.startsWith("http"))return e;return sy((t=e,"try {\n importScripts('".concat(t,"');\n} catch (error) {\n console.error(error);\n throw error;\n}")));var t}(e.url),ty.set(e.url,t)),e.source&&(t=sy(e.source),ty.set(e.source,t))),zb(t),t}function sy(e){const t=new Blob([e],{type:"application/javascript"});return URL.createObjectURL(t)}function ry(e,t=!0,i){const s=i||new Set;if(e){if(oy(e))s.add(e);else if(oy(e.buffer))s.add(e.buffer);else if(ArrayBuffer.isView(e));else if(t&&"object"==typeof e)for(const i in e)ry(e[i],t,s)}else;return void 0===i?Array.from(s):[]}function oy(e){return!!e&&(e instanceof ArrayBuffer||("undefined"!=typeof MessagePort&&e instanceof MessagePort||("undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas)))}const ny=()=>{};class ay{static isSupported(){return"undefined"!=typeof Worker&&Xb||void 0!==typeof ey}constructor(e){qb(this,"name",void 0),qb(this,"source",void 0),qb(this,"url",void 0),qb(this,"terminated",!1),qb(this,"worker",void 0),qb(this,"onMessage",void 0),qb(this,"onError",void 0),qb(this,"_loadableURL","");const{name:t,source:i,url:s}=e;zb(i||s),this.name=t,this.source=i,this.url=s,this.onMessage=ny,this.onError=e=>console.log(e),this.worker=Xb?this._createBrowserWorker():this._createNodeWorker()}destroy(){this.onMessage=ny,this.onError=ny,this.worker.terminate(),this.terminated=!0}get isRunning(){return Boolean(this.onMessage)}postMessage(e,t){t=t||ry(e),this.worker.postMessage(e,t)}_getErrorFromErrorEvent(e){let t="Failed to load ";return t+="worker ".concat(this.name," from ").concat(this.url,". "),e.message&&(t+="".concat(e.message," in ")),e.lineno&&(t+=":".concat(e.lineno,":").concat(e.colno)),new Error(t)}_createBrowserWorker(){this._loadableURL=iy({source:this.source,url:this.url});const e=new Worker(this._loadableURL,{name:this.name});return e.onmessage=e=>{e.data?this.onMessage(e.data):this.onError(new Error("No data received"))},e.onerror=e=>{this.onError(this._getErrorFromErrorEvent(e)),this.terminated=!0},e.onmessageerror=e=>console.error(e),e}_createNodeWorker(){let e;if(this.url){const t=this.url.includes(":/")||this.url.startsWith("/")?this.url:"./".concat(this.url);e=new ey(t,{eval:!1})}else{if(!this.source)throw new Error("no worker");e=new ey(this.source,{eval:!0})}return e.on("message",(e=>{this.onMessage(e)})),e.on("error",(e=>{this.onError(e)})),e.on("exit",(e=>{})),e}}class ly{static isSupported(){return ay.isSupported()}constructor(e){qb(this,"name","unnamed"),qb(this,"source",void 0),qb(this,"url",void 0),qb(this,"maxConcurrency",1),qb(this,"maxMobileConcurrency",1),qb(this,"onDebug",(()=>{})),qb(this,"reuseWorkers",!0),qb(this,"props",{}),qb(this,"jobQueue",[]),qb(this,"idleQueue",[]),qb(this,"count",0),qb(this,"isDestroyed",!1),this.source=e.source,this.url=e.url,this.setProps(e)}destroy(){this.idleQueue.forEach((e=>e.destroy())),this.isDestroyed=!0}setProps(e){this.props={...this.props,...e},void 0!==e.name&&(this.name=e.name),void 0!==e.maxConcurrency&&(this.maxConcurrency=e.maxConcurrency),void 0!==e.maxMobileConcurrency&&(this.maxMobileConcurrency=e.maxMobileConcurrency),void 0!==e.reuseWorkers&&(this.reuseWorkers=e.reuseWorkers),void 0!==e.onDebug&&(this.onDebug=e.onDebug)}async startJob(e,t=((e,t,i)=>e.done(i)),i=((e,t)=>e.error(t))){const s=new Promise((s=>(this.jobQueue.push({name:e,onMessage:t,onError:i,onStart:s}),this)));return this._startQueuedJob(),await s}async _startQueuedJob(){if(!this.jobQueue.length)return;const e=this._getAvailableWorker();if(!e)return;const t=this.jobQueue.shift();if(t){this.onDebug({message:"Starting job",name:t.name,workerThread:e,backlog:this.jobQueue.length});const i=new $b(t.name,e);e.onMessage=e=>t.onMessage(i,e.type,e.payload),e.onError=e=>t.onError(i,e),t.onStart(i);try{await i.result}finally{this.returnWorkerToQueue(e)}}}returnWorkerToQueue(e){this.isDestroyed||!this.reuseWorkers||this.count>this._getMaxConcurrency()?(e.destroy(),this.count--):this.idleQueue.push(e),this.isDestroyed||this._startQueuedJob()}_getAvailableWorker(){if(this.idleQueue.length>0)return this.idleQueue.shift()||null;if(this.count{}};class hy{static isSupported(){return ay.isSupported()}static getWorkerFarm(e={}){return hy._workerFarm=hy._workerFarm||new hy({}),hy._workerFarm.setProps(e),hy._workerFarm}constructor(e){qb(this,"props",void 0),qb(this,"workerPools",new Map),this.props={...Ay},this.setProps(e),this.workerPools=new Map}destroy(){for(const e of this.workerPools.values())e.destroy();this.workerPools=new 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iw(t),this.addExtension(e,t),this.registerRequiredExtension(e),t}registerUsedExtension(e){this.json.extensionsUsed=this.json.extensionsUsed||[],this.json.extensionsUsed.find((t=>t===e))||this.json.extensionsUsed.push(e)}registerRequiredExtension(e){this.registerUsedExtension(e),this.json.extensionsRequired=this.json.extensionsRequired||[],this.json.extensionsRequired.find((t=>t===e))||this.json.extensionsRequired.push(e)}removeExtension(e){this.json.extensionsRequired&&this._removeStringFromArray(this.json.extensionsRequired,e),this.json.extensionsUsed&&this._removeStringFromArray(this.json.extensionsUsed,e),this.json.extensions&&delete this.json.extensions[e]}setDefaultScene(e){this.json.scene=e}addScene(e){const{nodeIndices:t}=e;return this.json.scenes=this.json.scenes||[],this.json.scenes.push({nodes:t}),this.json.scenes.length-1}addNode(e){const{meshIndex:t,matrix:i}=e;this.json.nodes=this.json.nodes||[];const s={mesh:t};return i&&(s.matrix=i),this.json.nodes.push(s),this.json.nodes.length-1}addMesh(e){const{attributes:t,indices:i,material:s,mode:r=4}=e,o={primitives:[{attributes:this._addAttributes(t),mode:r}]};if(i){const e=this._addIndices(i);o.primitives[0].indices=e}return Number.isFinite(s)&&(o.primitives[0].material=s),this.json.meshes=this.json.meshes||[],this.json.meshes.push(o),this.json.meshes.length-1}addPointCloud(e){const t={primitives:[{attributes:this._addAttributes(e),mode:0}]};return this.json.meshes=this.json.meshes||[],this.json.meshes.push(t),this.json.meshes.length-1}addImage(e,t){const i=YB(e),s=t||(null==i?void 0:i.mimeType),r={bufferView:this.addBufferView(e),mimeType:s};return this.json.images=this.json.images||[],this.json.images.push(r),this.json.images.length-1}addBufferView(e){const t=e.byteLength;iw(Number.isFinite(t)),this.sourceBuffers=this.sourceBuffers||[],this.sourceBuffers.push(e);const i={buffer:0,byteOffset:this.byteLength,byteLength:t};return this.byteLength+=yy(t,4),this.json.bufferViews=this.json.bufferViews||[],this.json.bufferViews.push(i),this.json.bufferViews.length-1}addAccessor(e,t){const i={bufferView:e,type:hw(t.size),componentType:t.componentType,count:t.count,max:t.max,min:t.min};return this.json.accessors=this.json.accessors||[],this.json.accessors.push(i),this.json.accessors.length-1}addBinaryBuffer(e,t={size:3}){const i=this.addBufferView(e);let s={min:t.min,max:t.max};s.min&&s.max||(s=this._getAccessorMinMax(e,t.size));const r={size:t.size,componentType:cw(e),count:Math.round(e.length/t.size),min:s.min,max:s.max};return this.addAccessor(i,Object.assign(r,t))}addTexture(e){const{imageIndex:t}=e,i={source:t};return this.json.textures=this.json.textures||[],this.json.textures.push(i),this.json.textures.length-1}addMaterial(e){return this.json.materials=this.json.materials||[],this.json.materials.push(e),this.json.materials.length-1}createBinaryChunk(){var e,t;this.gltf.buffers=[];const i=this.byteLength,s=new ArrayBuffer(i),r=new Uint8Array(s);let o=0;for(const e of this.sourceBuffers||[])o=xy(e,r,o);null!==(e=this.json)&&void 0!==e&&null!==(t=e.buffers)&&void 0!==t&&t[0]?this.json.buffers[0].byteLength=i:this.json.buffers=[{byteLength:i}],this.gltf.binary=s,this.sourceBuffers=[s]}_removeStringFromArray(e,t){let i=!0;for(;i;){const s=e.indexOf(t);s>-1?e.splice(s,1):i=!1}}_addAttributes(e={}){const t={};for(const i in e){const s=e[i],r=this._getGltfAttributeName(i),o=this.addBinaryBuffer(s.value,s);t[r]=o}return t}_addIndices(e){return this.addBinaryBuffer(e,{size:1})}_getGltfAttributeName(e){switch(e.toLowerCase()){case"position":case"positions":case"vertices":return"POSITION";case"normal":case"normals":return"NORMAL";case"color":case"colors":return"COLOR_0";case"texcoord":case"texcoords":return"TEXCOORD_0";default:return e}}_getAccessorMinMax(e,t){const i={min:null,max:null};if(e.length96?s-71:s>64?s-65:s>47?s+4:s>46?63:62}let i=0;for(let s=0;st[e.name]));return new Ew(i,this.metadata)}selectAt(...e){const t=e.map((e=>this.fields[e])).filter(Boolean);return new Ew(t,this.metadata)}assign(e){let t,i=this.metadata;if(e instanceof Ew){const s=e;t=s.fields,i=Fw(Fw(new Map,this.metadata),s.metadata)}else t=e;const s=Object.create(null);for(const e of this.fields)s[e.name]=e;for(const e of t)s[e.name]=e;const r=Object.values(s);return new Ew(r,i)}}function Fw(e,t){return new Map([...e||new Map,...t||new Map])}class Iw{constructor(e,t,i=!1,s=new Map){qb(this,"name",void 0),qb(this,"type",void 0),qb(this,"nullable",void 0),qb(this,"metadata",void 0),this.name=e,this.type=t,this.nullable=i,this.metadata=s}get typeId(){return this.type&&this.type.typeId}clone(){return new Iw(this.name,this.type,this.nullable,this.metadata)}compareTo(e){return this.name===e.name&&this.type===e.type&&this.nullable===e.nullable&&this.metadata===e.metadata}toString(){return"".concat(this.type).concat(this.nullable?", nullable":"").concat(this.metadata?", metadata: ".concat(this.metadata):"")}}let Dw,Sw,Tw,Rw;!function(e){e[e.NONE=0]="NONE",e[e.Null=1]="Null",e[e.Int=2]="Int",e[e.Float=3]="Float",e[e.Binary=4]="Binary",e[e.Utf8=5]="Utf8",e[e.Bool=6]="Bool",e[e.Decimal=7]="Decimal",e[e.Date=8]="Date",e[e.Time=9]="Time",e[e.Timestamp=10]="Timestamp",e[e.Interval=11]="Interval",e[e.List=12]="List",e[e.Struct=13]="Struct",e[e.Union=14]="Union",e[e.FixedSizeBinary=15]="FixedSizeBinary",e[e.FixedSizeList=16]="FixedSizeList",e[e.Map=17]="Map",e[e.Dictionary=-1]="Dictionary",e[e.Int8=-2]="Int8",e[e.Int16=-3]="Int16",e[e.Int32=-4]="Int32",e[e.Int64=-5]="Int64",e[e.Uint8=-6]="Uint8",e[e.Uint16=-7]="Uint16",e[e.Uint32=-8]="Uint32",e[e.Uint64=-9]="Uint64",e[e.Float16=-10]="Float16",e[e.Float32=-11]="Float32",e[e.Float64=-12]="Float64",e[e.DateDay=-13]="DateDay",e[e.DateMillisecond=-14]="DateMillisecond",e[e.TimestampSecond=-15]="TimestampSecond",e[e.TimestampMillisecond=-16]="TimestampMillisecond",e[e.TimestampMicrosecond=-17]="TimestampMicrosecond",e[e.TimestampNanosecond=-18]="TimestampNanosecond",e[e.TimeSecond=-19]="TimeSecond",e[e.TimeMillisecond=-20]="TimeMillisecond",e[e.TimeMicrosecond=-21]="TimeMicrosecond",e[e.TimeNanosecond=-22]="TimeNanosecond",e[e.DenseUnion=-23]="DenseUnion",e[e.SparseUnion=-24]="SparseUnion",e[e.IntervalDayTime=-25]="IntervalDayTime",e[e.IntervalYearMonth=-26]="IntervalYearMonth"}(Dw||(Dw={}));class Lw{static isNull(e){return e&&e.typeId===Dw.Null}static isInt(e){return e&&e.typeId===Dw.Int}static isFloat(e){return e&&e.typeId===Dw.Float}static isBinary(e){return e&&e.typeId===Dw.Binary}static isUtf8(e){return e&&e.typeId===Dw.Utf8}static isBool(e){return e&&e.typeId===Dw.Bool}static isDecimal(e){return e&&e.typeId===Dw.Decimal}static isDate(e){return e&&e.typeId===Dw.Date}static isTime(e){return e&&e.typeId===Dw.Time}static isTimestamp(e){return e&&e.typeId===Dw.Timestamp}static isInterval(e){return e&&e.typeId===Dw.Interval}static isList(e){return e&&e.typeId===Dw.List}static isStruct(e){return e&&e.typeId===Dw.Struct}static isUnion(e){return e&&e.typeId===Dw.Union}static isFixedSizeBinary(e){return e&&e.typeId===Dw.FixedSizeBinary}static isFixedSizeList(e){return e&&e.typeId===Dw.FixedSizeList}static isMap(e){return e&&e.typeId===Dw.Map}static isDictionary(e){return e&&e.typeId===Dw.Dictionary}get typeId(){return Dw.NONE}compareTo(e){return this===e}}Sw=Symbol.toStringTag;class Uw extends Lw{constructor(e,t){super(),qb(this,"isSigned",void 0),qb(this,"bitWidth",void 0),this.isSigned=e,this.bitWidth=t}get typeId(){return Dw.Int}get[Sw](){return"Int"}toString(){return"".concat(this.isSigned?"I":"Ui","nt").concat(this.bitWidth)}}class Ow extends Uw{constructor(){super(!0,8)}}class kw extends Uw{constructor(){super(!0,16)}}class Nw extends Uw{constructor(){super(!0,32)}}class Qw extends Uw{constructor(){super(!1,8)}}class Vw extends Uw{constructor(){super(!1,16)}}class Hw extends Uw{constructor(){super(!1,32)}}const jw=32,Gw=64;Tw=Symbol.toStringTag;class zw extends Lw{constructor(e){super(),qb(this,"precision",void 0),this.precision=e}get typeId(){return Dw.Float}get[Tw](){return"Float"}toString(){return"Float".concat(this.precision)}}class Ww extends zw{constructor(){super(jw)}}class Kw extends zw{constructor(){super(Gw)}}Rw=Symbol.toStringTag;class Xw extends Lw{constructor(e,t){super(),qb(this,"listSize",void 0),qb(this,"children",void 0),this.listSize=e,this.children=[t]}get typeId(){return Dw.FixedSizeList}get valueType(){return this.children[0].type}get valueField(){return this.children[0]}get[Rw](){return"FixedSizeList"}toString(){return"FixedSizeList[".concat(this.listSize,"]<").concat(this.valueType,">")}}function Jw(e,t,i){const s=function(e){switch(e.constructor){case Int8Array:return new Ow;case Uint8Array:return new Qw;case Int16Array:return new kw;case Uint16Array:return new Vw;case Int32Array:return new Nw;case Uint32Array:return new Hw;case Float32Array:return new Ww;case Float64Array:return new Kw;default:throw new Error("array type not supported")}}(t.value),r=i||function(e){const t=new Map;"byteOffset"in e&&t.set("byteOffset",e.byteOffset.toString(10));"byteStride"in e&&t.set("byteStride",e.byteStride.toString(10));"normalized"in e&&t.set("normalized",e.normalized.toString());return t}(t);return new Iw(e,new Xw(t.size,new Iw("value",s)),!1,r)}function Yw(e,t,i){return Jw(e,t,i?Zw(i.metadata):void 0)}function Zw(e){const t=new Map;for(const i in e)t.set("".concat(i,".string"),JSON.stringify(e[i]));return t}const qw={POSITION:"POSITION",NORMAL:"NORMAL",COLOR:"COLOR_0",TEX_COORD:"TEXCOORD_0"},$w={1:Int8Array,2:Uint8Array,3:Int16Array,4:Uint16Array,5:Int32Array,6:Uint32Array,9:Float32Array};class eP{constructor(e){qb(this,"draco",void 0),qb(this,"decoder",void 0),qb(this,"metadataQuerier",void 0),this.draco=e,this.decoder=new this.draco.Decoder,this.metadataQuerier=new this.draco.MetadataQuerier}destroy(){this.draco.destroy(this.decoder),this.draco.destroy(this.metadataQuerier)}parseSync(e,t={}){const i=new this.draco.DecoderBuffer;i.Init(new Int8Array(e),e.byteLength),this._disableAttributeTransforms(t);const s=this.decoder.GetEncodedGeometryType(i),r=s===this.draco.TRIANGULAR_MESH?new this.draco.Mesh:new this.draco.PointCloud;try{let e;switch(s){case this.draco.TRIANGULAR_MESH:e=this.decoder.DecodeBufferToMesh(i,r);break;case this.draco.POINT_CLOUD:e=this.decoder.DecodeBufferToPointCloud(i,r);break;default:throw new Error("DRACO: Unknown geometry type.")}if(!e.ok()||!r.ptr){const t="DRACO decompression failed: ".concat(e.error_msg());throw new Error(t)}const o=this._getDracoLoaderData(r,s,t),n=this._getMeshData(r,o,t),a=function(e){let t=1/0,i=1/0,s=1/0,r=-1/0,o=-1/0,n=-1/0;const a=e.POSITION?e.POSITION.value:[],l=a&&a.length;for(let e=0;er?l:r,o=A>o?A:o,n=h>n?h:n}return[[t,i,s],[r,o,n]]}(n.attributes),l=function(e,t,i){const s=Zw(t.metadata),r=[],o=function(e){const t={};for(const i in e){const s=e[i];t[s.name||"undefined"]=s}return t}(t.attributes);for(const t in e){const i=Yw(t,e[t],o[t]);r.push(i)}if(i){const e=Yw("indices",i);r.push(e)}return new Ew(r,s)}(n.attributes,o,n.indices);return{loader:"draco",loaderData:o,header:{vertexCount:r.num_points(),boundingBox:a},...n,schema:l}}finally{this.draco.destroy(i),r&&this.draco.destroy(r)}}_getDracoLoaderData(e,t,i){const s=this._getTopLevelMetadata(e),r=this._getDracoAttributes(e,i);return{geometry_type:t,num_attributes:e.num_attributes(),num_points:e.num_points(),num_faces:e instanceof this.draco.Mesh?e.num_faces():0,metadata:s,attributes:r}}_getDracoAttributes(e,t){const i={};for(let s=0;sthis.decoder[e])).includes(s)){const t=new this.draco.AttributeQuantizationTransform;try{if(t.InitFromAttribute(e))return{quantization_bits:t.quantization_bits(),range:t.range(),min_values:new Float32Array([1,2,3]).map((e=>t.min_value(e)))}}finally{this.draco.destroy(t)}}return null}_getOctahedronTransform(e,t){const{octahedronAttributes:i=[]}=t,s=e.attribute_type();if(i.map((e=>this.decoder[e])).includes(s)){const t=new this.draco.AttributeQuantizationTransform;try{if(t.InitFromAttribute(e))return{quantization_bits:t.quantization_bits()}}finally{this.draco.destroy(t)}}return null}}const tP="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_decoder.js"),iP="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_wasm_wrapper.js"),sP="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_decoder.wasm");let rP;async function oP(e){const t=e.modules||{};return rP=t.draco3d?rP||t.draco3d.createDecoderModule({}).then((e=>({draco:e}))):rP||async function(e){let t,i;if("js"===(e.draco&&e.draco.decoderType))t=await dy(tP,"draco",e);else[t,i]=await Promise.all([await dy(iP,"draco",e),await dy(sP,"draco",e)]);return t=t||globalThis.DracoDecoderModule,await function(e,t){const i={};t&&(i.wasmBinary=t);return new Promise((t=>{e({...i,onModuleLoaded:e=>t({draco:e})})}))}(t,i)}(e),await rP}const nP={...Mw,parse:async function(e,t){const{draco:i}=await oP(t),s=new eP(i);try{return s.parseSync(e,null==t?void 0:t.draco)}finally{s.destroy()}}};function aP(e){const{buffer:t,size:i,count:s}=function(e){let t=e,i=1,s=0;e&&e.value&&(t=e.value,i=e.size||1);t&&(ArrayBuffer.isView(t)||(t=function(e,t,i=!1){if(!e)return null;if(Array.isArray(e))return new t(e);if(i&&!(e instanceof t))return new t(e);return e}(t,Float32Array)),s=t.length/i);return{buffer:t,size:i,count:s}}(e);return{value:t,size:i,byteOffset:0,count:s,type:hw(i),componentType:cw(t)}}async function lP(e,t,i,s){const r=e.getObjectExtension(t,"KHR_draco_mesh_compression");if(!r)return;const o=e.getTypedArrayForBufferView(r.bufferView),n=by(o.buffer,o.byteOffset),{parse:a}=s,l={...i};delete l["3d-tiles"];const A=await a(n,nP,l,s),h=function(e){const t={};for(const i in e){const s=e[i];if("indices"!==i){const e=aP(s);t[i]=e}}return t}(A.attributes);for(const[i,s]of Object.entries(h))if(i in t.attributes){const r=t.attributes[i],o=e.getAccessor(r);null!=o&&o.min&&null!=o&&o.max&&(s.min=o.min,s.max=o.max)}t.attributes=h,A.indices&&(t.indices=aP(A.indices)),function(e){if(!e.attributes&&Object.keys(e.attributes).length>0)throw new Error("glTF: Empty primitive detected: Draco decompression failure?")}(t)}function AP(e,t,i=4,s,r){var o;if(!s.DracoWriter)throw new Error("options.gltf.DracoWriter not provided");const n=s.DracoWriter.encodeSync({attributes:e}),a=null==r||null===(o=r.parseSync)||void 0===o?void 0:o.call(r,{attributes:e}),l=s._addFauxAttributes(a.attributes);return{primitives:[{attributes:l,mode:i,extensions:{KHR_draco_mesh_compression:{bufferView:s.addBufferView(n),attributes:l}}}]}}function*hP(e){for(const t of e.json.meshes||[])for(const e of t.primitives)yield e}var cP=Object.freeze({__proto__:null,name:"KHR_draco_mesh_compression",preprocess:function(e,t,i){const s=new pw(e);for(const e of hP(s))s.getObjectExtension(e,"KHR_draco_mesh_compression")},decode:async function(e,t,i){var s;if(null==t||null===(s=t.gltf)||void 0===s||!s.decompressMeshes)return;const r=new pw(e),o=[];for(const e of hP(r))r.getObjectExtension(e,"KHR_draco_mesh_compression")&&o.push(lP(r,e,t,i));await Promise.all(o),r.removeExtension("KHR_draco_mesh_compression")},encode:function(e,t={}){const i=new pw(e);for(const e of i.json.meshes||[])AP(e),i.addRequiredExtension("KHR_draco_mesh_compression")}});var uP=Object.freeze({__proto__:null,name:"KHR_lights_punctual",decode:async function(e){const t=new pw(e),{json:i}=t,s=t.getExtension("KHR_lights_punctual");s&&(t.json.lights=s.lights,t.removeExtension("KHR_lights_punctual"));for(const e of i.nodes||[]){const i=t.getObjectExtension(e,"KHR_lights_punctual");i&&(e.light=i.light),t.removeObjectExtension(e,"KHR_lights_punctual")}},encode:async function(e){const t=new pw(e),{json:i}=t;if(i.lights){const e=t.addExtension("KHR_lights_punctual");iw(!e.lights),e.lights=i.lights,delete i.lights}if(t.json.lights){for(const e of t.json.lights){const i=e.node;t.addObjectExtension(i,"KHR_lights_punctual",e)}delete t.json.lights}}});function dP(e,t){const i=Object.assign({},e.values);return Object.keys(e.uniforms||{}).forEach((t=>{e.uniforms[t].value&&!(t in i)&&(i[t]=e.uniforms[t].value)})),Object.keys(i).forEach((e=>{"object"==typeof i[e]&&void 0!==i[e].index&&(i[e].texture=t.getTexture(i[e].index))})),i}const pP=[ww,Pw,Cw,cP,uP,Object.freeze({__proto__:null,name:"KHR_materials_unlit",decode:async function(e){const t=new pw(e),{json:i}=t;t.removeExtension("KHR_materials_unlit");for(const e of i.materials||[]){e.extensions&&e.extensions.KHR_materials_unlit&&(e.unlit=!0),t.removeObjectExtension(e,"KHR_materials_unlit")}},encode:function(e){const t=new pw(e),{json:i}=t;if(t.materials)for(const e of i.materials||[])e.unlit&&(delete e.unlit,t.addObjectExtension(e,"KHR_materials_unlit",{}),t.addExtension("KHR_materials_unlit"))}}),Object.freeze({__proto__:null,name:"KHR_techniques_webgl",decode:async function(e){const t=new pw(e),{json:i}=t,s=t.getExtension("KHR_techniques_webgl");if(s){const e=function(e,t){const{programs:i=[],shaders:s=[],techniques:r=[]}=e,o=new TextDecoder;return s.forEach((e=>{if(!Number.isFinite(e.bufferView))throw new Error("KHR_techniques_webgl: no shader code");e.code=o.decode(t.getTypedArrayForBufferView(e.bufferView))})),i.forEach((e=>{e.fragmentShader=s[e.fragmentShader],e.vertexShader=s[e.vertexShader]})),r.forEach((e=>{e.program=i[e.program]})),r}(s,t);for(const s of i.materials||[]){const i=t.getObjectExtension(s,"KHR_techniques_webgl");i&&(s.technique=Object.assign({},i,e[i.technique]),s.technique.values=dP(s.technique,t)),t.removeObjectExtension(s,"KHR_techniques_webgl")}t.removeExtension("KHR_techniques_webgl")}},encode:async function(e,t){}})];function fP(e,t){var i;const s=(null==t||null===(i=t.gltf)||void 0===i?void 0:i.excludeExtensions)||{};return!(e in s&&!s[e])}const gP={accessors:"accessor",animations:"animation",buffers:"buffer",bufferViews:"bufferView",images:"image",materials:"material",meshes:"mesh",nodes:"node",samplers:"sampler",scenes:"scene",skins:"skin",textures:"texture"},mP={accessor:"accessors",animations:"animation",buffer:"buffers",bufferView:"bufferViews",image:"images",material:"materials",mesh:"meshes",node:"nodes",sampler:"samplers",scene:"scenes",skin:"skins",texture:"textures"};class _P{constructor(){qb(this,"idToIndexMap",{animations:{},accessors:{},buffers:{},bufferViews:{},images:{},materials:{},meshes:{},nodes:{},samplers:{},scenes:{},skins:{},textures:{}}),qb(this,"json",void 0)}normalize(e,t){this.json=e.json;const i=e.json;switch(i.asset&&i.asset.version){case"2.0":return;case void 0:case"1.0":break;default:return void console.warn("glTF: Unknown version ".concat(i.asset.version))}if(!t.normalize)throw new Error("glTF v1 is not supported.");console.warn("Converting glTF v1 to glTF v2 format. This is experimental and may fail."),this._addAsset(i),this._convertTopLevelObjectsToArrays(i),function(e){const t=new pw(e),{json:i}=t;for(const e of i.images||[]){const i=t.getObjectExtension(e,"KHR_binary_glTF");i&&Object.assign(e,i),t.removeObjectExtension(e,"KHR_binary_glTF")}i.buffers&&i.buffers[0]&&delete i.buffers[0].uri,t.removeExtension("KHR_binary_glTF")}(e),this._convertObjectIdsToArrayIndices(i),this._updateObjects(i),this._updateMaterial(i)}_addAsset(e){e.asset=e.asset||{},e.asset.version="2.0",e.asset.generator=e.asset.generator||"Normalized to glTF 2.0 by loaders.gl"}_convertTopLevelObjectsToArrays(e){for(const t in gP)this._convertTopLevelObjectToArray(e,t)}_convertTopLevelObjectToArray(e,t){const i=e[t];if(i&&!Array.isArray(i)){e[t]=[];for(const s in i){const r=i[s];r.id=r.id||s;const o=e[t].length;e[t].push(r),this.idToIndexMap[t][s]=o}}}_convertObjectIdsToArrayIndices(e){for(const t in gP)this._convertIdsToIndices(e,t);"scene"in e&&(e.scene=this._convertIdToIndex(e.scene,"scene"));for(const t of e.textures)this._convertTextureIds(t);for(const t of e.meshes)this._convertMeshIds(t);for(const t of e.nodes)this._convertNodeIds(t);for(const t of e.scenes)this._convertSceneIds(t)}_convertTextureIds(e){e.source&&(e.source=this._convertIdToIndex(e.source,"image"))}_convertMeshIds(e){for(const t of e.primitives){const{attributes:e,indices:i,material:s}=t;for(const t in e)e[t]=this._convertIdToIndex(e[t],"accessor");i&&(t.indices=this._convertIdToIndex(i,"accessor")),s&&(t.material=this._convertIdToIndex(s,"material"))}}_convertNodeIds(e){e.children&&(e.children=e.children.map((e=>this._convertIdToIndex(e,"node")))),e.meshes&&(e.meshes=e.meshes.map((e=>this._convertIdToIndex(e,"mesh"))))}_convertSceneIds(e){e.nodes&&(e.nodes=e.nodes.map((e=>this._convertIdToIndex(e,"node"))))}_convertIdsToIndices(e,t){e[t]||(console.warn("gltf v1: json doesn't contain attribute ".concat(t)),e[t]=[]);for(const i of e[t])for(const e in i){const t=i[e],s=this._convertIdToIndex(t,e);i[e]=s}}_convertIdToIndex(e,t){const i=mP[t];if(i in this.idToIndexMap){const s=this.idToIndexMap[i][e];if(!Number.isFinite(s))throw new Error("gltf v1: failed to resolve ".concat(t," with id ").concat(e));return s}return e}_updateObjects(e){for(const e of this.json.buffers)delete e.type}_updateMaterial(e){for(const s of e.materials){var t,i;s.pbrMetallicRoughness={baseColorFactor:[1,1,1,1],metallicFactor:1,roughnessFactor:1};const r=(null===(t=s.values)||void 0===t?void 0:t.tex)||(null===(i=s.values)||void 0===i?void 0:i.texture2d_0),o=e.textures.findIndex((e=>e.id===r));-1!==o&&(s.pbrMetallicRoughness.baseColorTexture={index:o})}}}const vP={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},bP={5120:1,5121:1,5122:2,5123:2,5125:4,5126:4},yP=10240,xP=10241,BP=10242,wP=10243,PP=10497,CP={magFilter:yP,minFilter:xP,wrapS:BP,wrapT:wP},MP={[yP]:9729,[xP]:9986,[BP]:PP,[wP]:PP};class EP{constructor(){qb(this,"baseUri",""),qb(this,"json",{}),qb(this,"buffers",[]),qb(this,"images",[])}postProcess(e,t={}){const{json:i,buffers:s=[],images:r=[],baseUri:o=""}=e;return iw(i),this.baseUri=o,this.json=i,this.buffers=s,this.images=r,this._resolveTree(this.json,t),this.json}_resolveTree(e,t={}){e.bufferViews&&(e.bufferViews=e.bufferViews.map(((e,t)=>this._resolveBufferView(e,t)))),e.images&&(e.images=e.images.map(((e,t)=>this._resolveImage(e,t)))),e.samplers&&(e.samplers=e.samplers.map(((e,t)=>this._resolveSampler(e,t)))),e.textures&&(e.textures=e.textures.map(((e,t)=>this._resolveTexture(e,t)))),e.accessors&&(e.accessors=e.accessors.map(((e,t)=>this._resolveAccessor(e,t)))),e.materials&&(e.materials=e.materials.map(((e,t)=>this._resolveMaterial(e,t)))),e.meshes&&(e.meshes=e.meshes.map(((e,t)=>this._resolveMesh(e,t)))),e.nodes&&(e.nodes=e.nodes.map(((e,t)=>this._resolveNode(e,t)))),e.skins&&(e.skins=e.skins.map(((e,t)=>this._resolveSkin(e,t)))),e.scenes&&(e.scenes=e.scenes.map(((e,t)=>this._resolveScene(e,t)))),void 0!==e.scene&&(e.scene=e.scenes[this.json.scene])}getScene(e){return this._get("scenes",e)}getNode(e){return this._get("nodes",e)}getSkin(e){return this._get("skins",e)}getMesh(e){return this._get("meshes",e)}getMaterial(e){return this._get("materials",e)}getAccessor(e){return this._get("accessors",e)}getCamera(e){return null}getTexture(e){return this._get("textures",e)}getSampler(e){return this._get("samplers",e)}getImage(e){return this._get("images",e)}getBufferView(e){return this._get("bufferViews",e)}getBuffer(e){return this._get("buffers",e)}_get(e,t){if("object"==typeof t)return t;const i=this.json[e]&&this.json[e][t];return i||console.warn("glTF file error: Could not find ".concat(e,"[").concat(t,"]")),i}_resolveScene(e,t){return e.id=e.id||"scene-".concat(t),e.nodes=(e.nodes||[]).map((e=>this.getNode(e))),e}_resolveNode(e,t){return e.id=e.id||"node-".concat(t),e.children&&(e.children=e.children.map((e=>this.getNode(e)))),void 0!==e.mesh?e.mesh=this.getMesh(e.mesh):void 0!==e.meshes&&e.meshes.length&&(e.mesh=e.meshes.reduce(((e,t)=>{const i=this.getMesh(t);return e.id=i.id,e.primitives=e.primitives.concat(i.primitives),e}),{primitives:[]})),void 0!==e.camera&&(e.camera=this.getCamera(e.camera)),void 0!==e.skin&&(e.skin=this.getSkin(e.skin)),e}_resolveSkin(e,t){return e.id=e.id||"skin-".concat(t),e.inverseBindMatrices=this.getAccessor(e.inverseBindMatrices),e}_resolveMesh(e,t){return e.id=e.id||"mesh-".concat(t),e.primitives&&(e.primitives=e.primitives.map((e=>{const t=(e={...e}).attributes;e.attributes={};for(const i in t)e.attributes[i]=this.getAccessor(t[i]);return void 0!==e.indices&&(e.indices=this.getAccessor(e.indices)),void 0!==e.material&&(e.material=this.getMaterial(e.material)),e}))),e}_resolveMaterial(e,t){if(e.id=e.id||"material-".concat(t),e.normalTexture&&(e.normalTexture={...e.normalTexture},e.normalTexture.texture=this.getTexture(e.normalTexture.index)),e.occlusionTexture&&(e.occlustionTexture={...e.occlustionTexture},e.occlusionTexture.texture=this.getTexture(e.occlusionTexture.index)),e.emissiveTexture&&(e.emmisiveTexture={...e.emmisiveTexture},e.emissiveTexture.texture=this.getTexture(e.emissiveTexture.index)),e.emissiveFactor||(e.emissiveFactor=e.emmisiveTexture?[1,1,1]:[0,0,0]),e.pbrMetallicRoughness){e.pbrMetallicRoughness={...e.pbrMetallicRoughness};const t=e.pbrMetallicRoughness;t.baseColorTexture&&(t.baseColorTexture={...t.baseColorTexture},t.baseColorTexture.texture=this.getTexture(t.baseColorTexture.index)),t.metallicRoughnessTexture&&(t.metallicRoughnessTexture={...t.metallicRoughnessTexture},t.metallicRoughnessTexture.texture=this.getTexture(t.metallicRoughnessTexture.index))}return e}_resolveAccessor(e,t){var i,s;if(e.id=e.id||"accessor-".concat(t),void 0!==e.bufferView&&(e.bufferView=this.getBufferView(e.bufferView)),e.bytesPerComponent=(i=e.componentType,bP[i]),e.components=(s=e.type,vP[s]),e.bytesPerElement=e.bytesPerComponent*e.components,e.bufferView){const t=e.bufferView.buffer,{ArrayType:i,byteLength:s}=uw(e,e.bufferView),r=(e.bufferView.byteOffset||0)+(e.byteOffset||0)+t.byteOffset;let o=t.arrayBuffer.slice(r,r+s);e.bufferView.byteStride&&(o=this._getValueFromInterleavedBuffer(t,r,e.bufferView.byteStride,e.bytesPerElement,e.count)),e.value=new i(o)}return e}_getValueFromInterleavedBuffer(e,t,i,s,r){const o=new Uint8Array(r*s);for(let n=0;n20);const s=t.getUint32(i+0,IP),r=t.getUint32(i+4,IP);return i+=8,Hb(0===r),SP(e,t,i,s),i+=s,i+=TP(e,t,i,e.header.byteLength)}(e,r,i);case 2:return function(e,t,i,s){return Hb(e.header.byteLength>20),function(e,t,i,s){for(;i+8<=e.header.byteLength;){const r=t.getUint32(i+0,IP),o=t.getUint32(i+4,IP);switch(i+=8,o){case 1313821514:SP(e,t,i,r);break;case 5130562:TP(e,t,i,r);break;case 0:s.strict||SP(e,t,i,r);break;case 1:s.strict||TP(e,t,i,r)}i+=yy(r,4)}}(e,t,i,s),i+e.header.byteLength}(e,r,i,{});default:throw new Error("Invalid GLB version ".concat(e.version,". Only supports v1 and v2."))}}function SP(e,t,i,s){const r=new Uint8Array(t.buffer,i,s),o=new TextDecoder("utf8").decode(r);return e.json=JSON.parse(o),yy(s,4)}function TP(e,t,i,s){return e.header.hasBinChunk=!0,e.binChunks.push({byteOffset:i,byteLength:s,arrayBuffer:t.buffer}),yy(s,4)}async function RP(e,t,i=0,s,r){var o,n,a,l;!function(e,t,i,s){s.uri&&(e.baseUri=s.uri);if(t instanceof ArrayBuffer&&!function(e,t=0,i={}){const s=new DataView(e),{magic:r=FP}=i,o=s.getUint32(t,!1);return o===r||o===FP}(t,i,s)){t=(new TextDecoder).decode(t)}if("string"==typeof t)e.json=my(t);else if(t instanceof ArrayBuffer){const r={};i=DP(r,t,i,s.glb),iw("glTF"===r.type,"Invalid GLB magic string ".concat(r.type)),e._glb=r,e.json=r.json}else iw(!1,"GLTF: must be ArrayBuffer or string");const r=e.json.buffers||[];if(e.buffers=new Array(r.length).fill(null),e._glb&&e._glb.header.hasBinChunk){const{binChunks:t}=e._glb;e.buffers[0]={arrayBuffer:t[0].arrayBuffer,byteOffset:t[0].byteOffset,byteLength:t[0].byteLength}}const o=e.json.images||[];e.images=new Array(o.length).fill({})}(e,t,i,s),function(e,t={}){(new _P).normalize(e,t)}(e,{normalize:null==s||null===(o=s.gltf)||void 0===o?void 0:o.normalize}),function(e,t={},i){const s=pP.filter((e=>fP(e.name,t)));for(const o of s){var r;null===(r=o.preprocess)||void 0===r||r.call(o,e,t,i)}}(e,s,r);const A=[];if(null!=s&&null!==(n=s.gltf)&&void 0!==n&&n.loadBuffers&&e.json.buffers&&await async function(e,t,i){const s=e.json.buffers||[];for(let n=0;nfP(e.name,t)));for(const o of s){var r;await(null===(r=o.decode)||void 0===r?void 0:r.call(o,e,t,i))}}(e,s,r);return A.push(h),await Promise.all(A),null!=s&&null!==(l=s.gltf)&&void 0!==l&&l.postProcess?function(e,t){return(new EP).postProcess(e,t)}(e,s):e}async function LP(e,t,i,s,r){const{fetch:o,parse:n}=r;let a;if(t.uri){const e=sw(t.uri,s),i=await o(e);a=await i.arrayBuffer()}if(Number.isFinite(t.bufferView)){const i=function(e,t,i){const s=e.bufferViews[i];iw(s);const r=t[s.buffer];iw(r);const o=(s.byteOffset||0)+r.byteOffset;return new Uint8Array(r.arrayBuffer,o,s.byteLength)}(e.json,e.buffers,t.bufferView);a=by(i.buffer,i.byteOffset,i.byteLength)}iw(a,"glTF image has no data");let l=await n(a,[qB,LB],{mimeType:t.mimeType,basis:s.basis||{format:RB()}},r);l&&l[0]&&(l={compressed:!0,mipmaps:!1,width:l[0].width,height:l[0].height,data:l[0]}),e.images=e.images||[],e.images[i]=l}const UP={name:"glTF",id:"gltf",module:"gltf",version:"3.2.6",extensions:["gltf","glb"],mimeTypes:["model/gltf+json","model/gltf-binary"],text:!0,binary:!0,tests:["glTF"],parse:async function(e,t={},i){(t={...UP.options,...t}).gltf={...UP.options.gltf,...t.gltf};const{byteOffset:s=0}=t;return await RP({},e,s,t,i)},options:{gltf:{normalize:!0,loadBuffers:!0,loadImages:!0,decompressMeshes:!0,postProcess:!0},log:console},deprecatedOptions:{fetchImages:"gltf.loadImages",createImages:"gltf.loadImages",decompress:"gltf.decompressMeshes",postProcess:"gltf.postProcess",gltf:{decompress:"gltf.decompressMeshes"}}};class OP{constructor(e){}load(e,t,i,s,r,o,n){!function(e,t,i,s,r,o,n){const a=e.viewer.scene.canvas.spinner;a.processes++;"glb"===t.split(".").pop()?e.dataSource.getGLB(t,(n=>{s.basePath=kP(t),NP(e,t,n,i,s,r,o),a.processes--}),(e=>{a.processes--,n(e)})):e.dataSource.getGLTF(t,(n=>{s.basePath=kP(t),NP(e,t,n,i,s,r,o),a.processes--}),(e=>{a.processes--,n(e)}))}(e,t,i,s=s||{},r,(function(){I.scheduleTask((function(){r.scene.fire("modelLoaded",r.id),r.fire("loaded",!0,!1)})),o&&o()}),(function(t){e.error(t),n&&n(t),r.fire("error",t)}))}parse(e,t,i,s,r,o,n){NP(e,"",t,i,s=s||{},r,(function(){r.scene.fire("modelLoaded",r.id),r.fire("loaded",!0,!1),o&&o()}))}}function kP(e){const t=e.lastIndexOf("/");return 0!==t?e.substring(0,t+1):""}function NP(e,t,i,s,r,o,n){const a=e.viewer.scene.canvas.spinner;a.processes++,tB(i,UP,{baseUri:r.basePath}).then((i=>{const l={src:t,entityId:r.entityId,metaModelJSON:s,autoMetaModel:r.autoMetaModel,globalizeObjectIds:r.globalizeObjectIds,metaObjects:[],loadBuffer:r.loadBuffer,basePath:r.basePath,handlenode:r.handlenode,backfaces:!!r.backfaces,gltfData:i,scene:o.scene,plugin:e,sceneModel:o,numObjects:0,nodes:[],nextId:0,log:t=>{e.log(t)}};!function(e){const t=e.gltfData.textures;if(t)for(let i=0,s=t.length;i{const i=t.mesh;i&&(i.instances||=0,i.instances+=1),t.children&&e(t.children)}))}(s);const r=[];let o=null;!function t(i,s,n){i.forEach((i=>{const a=i.name;let l=null!=a&&a||0===s&&"entity-"+e.nextId++;if(l){for(;e.sceneModel.objects[l];)l="entity-"+e.nextId++;r.push(o),o=[]}const A=function(e,t){let i;e.matrix&&(i=e.matrix,t=t?d.mulMat4(t,i,d.mat4()):i);e.translation&&(i=d.translationMat4v(e.translation),t=t?d.mulMat4(t,i,d.mat4()):i);e.rotation&&(i=d.quaternionToMat4(e.rotation),t=t?d.mulMat4(t,i,d.mat4()):i);e.scale&&(i=d.scalingMat4v(e.scale),t=t?d.mulMat4(t,i,d.mat4()):i);return t}(i,n);if(i.mesh&&function(e,t,i,s){const r=e.mesh;if(!r)return;const o=r.primitives.length;if(o>0)for(let e=0;e0){const t=e.globalizeObjectIds?d.globalizeObjectId(e.sceneModel.id,l):l;e.sceneModel.createEntity({id:t,meshIds:o,isObject:!0}),e.autoMetaModel&&e.metaObjects.push({id:t,type:"Default",name:t,parent:e.sceneModel.id})}o=r.pop()}}))}(s,0,null)}(l),o.finalize(),r.autoMetaModel&&e.viewer.metaScene.createMetaModel(o.id,{metaObjects:l.metaObjects}),a.processes--,n()}))}function QP(e,t){if(!t.source||!t.source.image)return;const i="texture-"+e.nextId++;let s=1005;switch(t.sampler.minFilter){case 9728:s=1003;break;case 9729:s=1006;break;case 9984:s=1004;break;case 9985:s=1007;break;case 9986:s=1005;break;case 9987:s=1008}let r=1006;switch(t.sampler.magFilter){case 9728:r=1003;break;case 9729:r=1006}let o=1e3;switch(t.sampler.wrapS){case 33071:o=1001;break;case 33648:o=1002;break;case 10497:o=1e3}let n=1e3;switch(t.sampler.wrapT){case 33071:n=1001;break;case 33648:n=1002;break;case 10497:n=1e3}let a=1e3;switch(t.sampler.wrapR){case 33071:a=1001;break;case 33648:a=1002;break;case 10497:a=1e3}e.sceneModel.createTexture({id:i,image:t.source.image,flipY:!!t.flipY,minFilter:s,magFilter:r,wrapS:o,wrapT:n,wrapR:a,encoding:3001}),t._textureId=i}function VP(e,t){const i={};switch(t.normalTexture&&(i.normalTextureId=t.normalTexture.texture._textureId),t.occlusionTexture&&(i.occlusionTextureId=t.occlusionTexture.texture._textureId),t.emissiveTexture&&(i.emissiveTextureId=t.emissiveTexture.texture._textureId),t.alphaMode){case"OPAQUE":break;case"MASK":const e=t.alphaCutoff;i.alphaCutoff=void 0!==e?e:.5}const s=t.pbrMetallicRoughness;if(t.pbrMetallicRoughness){const r=t.pbrMetallicRoughness,o=r.baseColorTexture||r.colorTexture;o&&(o.texture?i.colorTextureId=o.texture._textureId:i.colorTextureId=e.gltfData.textures[o.index]._textureId),s.metallicRoughnessTexture&&(i.metallicRoughnessTextureId=s.metallicRoughnessTexture.texture._textureId)}const r=t.extensions;if(r){const t=r.KHR_materials_pbrSpecularGlossiness;if(t){t.specularTexture;const s=t.specularColorTexture;null!=s&&(i.colorTextureId=e.gltfData.textures[s.index]._textureId)}}return void 0!==i.normalTextureId||void 0!==i.occlusionTextureId||void 0!==i.emissiveTextureId||void 0!==i.colorTextureId||void 0!==i.metallicRoughnessTextureId?(i.id=`textureSet-${e.nextId++};`,e.sceneModel.createTextureSet(i),i.id):null}function HP(e,t){const i=t.extensions,s={color:new Float32Array([1,1,1,1]),opacity:1,metallic:0,roughness:1,doubleSided:!0};if(i){const e=i.KHR_materials_pbrSpecularGlossiness;if(e){const t=e.diffuseFactor;null!=t&&s.color.set(t)}const t=i.KHR_materials_common;if(t){const e=t.technique,i=t.values||{},r="BLINN"===e,o="PHONG"===e,n="LAMBERT"===e,a=i.diffuse;a&&(r||o||n)&&(y.isString(a)||s.color.set(a));const l=i.transparency;null!=l&&(s.opacity=l);const A=i.transparent;null!=A&&(s.opacity=A)}}const r=t.pbrMetallicRoughness;if(r){const e=r.baseColorFactor;e&&(s.color[0]=e[0],s.color[1]=e[1],s.color[2]=e[2],s.opacity=e[3]);const t=r.metallicFactor;null!=t&&(s.metallic=t);const i=r.roughnessFactor;null!=i&&(s.roughness=i)}return s.doubleSided=!1!==t.doubleSided,s}const jP={DEFAULT:{}};class GP extends z{constructor(e,t={}){super("GLTFLoader",e,t),this._sceneModelLoader=new OP(this,t),this.dataSource=t.dataSource,this.objectDefaults=t.objectDefaults}set dataSource(e){this._dataSource=e||new fu}get dataSource(){return this._dataSource}set objectDefaults(e){this._objectDefaults=e||jP}get objectDefaults(){return this._objectDefaults}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new zc(this.viewer.scene,y.apply(e,{isModel:!0,dtxEnabled:e.dtxEnabled})),i=t.id;if(!e.src&&!e.gltf)return this.error("load() param expected: src or gltf"),t;if(e.metaModelSrc||e.metaModelJSON){const s=s=>{this.viewer.metaScene.createMetaModel(i,s,{}),this.viewer.scene.canvas.spinner.processes--,e.src?this._sceneModelLoader.load(this,e.src,s,e,t):this._sceneModelLoader.parse(this,e.gltf,s,e,t)};if(e.metaModelSrc){const t=e.metaModelSrc;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getMetaModel(t,(e=>{this.viewer.scene.canvas.spinner.processes--,s(e)}),(e=>{this.error(`load(): Failed to load model metadata for model '${i} from '${t}' - ${e}`),this.viewer.scene.canvas.spinner.processes--}))}else e.metaModelJSON&&s(e.metaModelJSON)}else e.src?this._sceneModelLoader.load(this,e.src,null,e,t):this._sceneModelLoader.parse(this,e.gltf,null,e,t);return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}}function zP(e,t,i={}){const s="lightgrey",r=i.hoverColor||"rgba(0,0,0,0.4)",o=i.textColor||"black",n=500,a=n+n/3,l=a/24,A=[{boundary:[6,6,6,6],color:i.frontColor||i.color||"#55FF55"},{boundary:[18,6,6,6],color:i.backColor||i.color||"#55FF55"},{boundary:[12,6,6,6],color:i.rightColor||i.color||"#FF5555"},{boundary:[0,6,6,6],color:i.leftColor||i.color||"#FF5555"},{boundary:[6,0,6,6],color:i.topColor||i.color||"#7777FF"},{boundary:[6,12,6,6],color:i.bottomColor||i.color||"#7777FF"}],h=[{label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,1,0],up:[0,0,1]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,-1,0],up:[0,0,1]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,0,1]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,0,1]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,0,1],up:[0,-1,0]},{boundaries:[[7,5,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,0,-1],up:[1,0,1]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-1,-1],up:[0,-1,1]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,0,-1],up:[-1,0,1]},{boundaries:[[7,11,4,2]],dir:[0,1,1],up:[0,-1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,0,1],up:[-1,0,1]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,-1,1],up:[0,1,1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,0,1],up:[1,0,1]},{boundaries:[[5,7,2,4]],dir:[1,1,0],up:[0,0,1]},{boundaries:[[11,7,2,4]],dir:[-1,1,0],up:[0,0,1]},{boundaries:[[17,7,2,4]],dir:[-1,-1,0],up:[0,0,1]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,-1,0],up:[0,0,1]},{boundaries:[[5,11,2,2]],dir:[1,1,1],up:[-1,-1,1]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[1,-1,1],up:[-1,1,1]},{boundaries:[[5,5,2,2]],dir:[1,1,-1],up:[1,1,1]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-1,-1,1],up:[1,1,1]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-1,-1,-1],up:[-1,-1,1]},{boundaries:[[11,11,2,2]],dir:[-1,1,1],up:[1,-1,1]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[1,-1,-1],up:[1,-1,1]},{boundaries:[[11,5,2,2]],dir:[-1,1,-1],up:[-1,1,1]}];i.frontColor||i.color,i.backColor||i.color,i.rightColor||i.color,i.leftColor||i.color,i.topColor||i.color,i.bottomColor||i.color;const c=[{yUp:"",label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,0,1],up:[0,1,0]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,1,0]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,1,0]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,-1,0],up:[0,0,-1]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,1,0],up:[0,0,1]},{boundaries:[[7,5,4,2]],dir:[0,-.7071,-.7071],up:[0,.7071,-.7071]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,-1,0],up:[1,1,0]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-.7071,.7071],up:[0,.7071,.7071]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,-1,0],up:[-1,1,0]},{boundaries:[[7,11,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,1,0],up:[-1,1,0]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,1,1],up:[0,1,-1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,1,0],up:[1,1,0]},{boundaries:[[5,7,2,4]],dir:[1,0,-1],up:[0,1,0]},{boundaries:[[11,7,2,4]],dir:[-1,0,-1],up:[0,1,0]},{boundaries:[[17,7,2,4]],dir:[-1,0,1],up:[0,1,0]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,0,1],up:[0,1,0]},{boundaries:[[5,11,2,2]],dir:[.5,.7071,-.5],up:[-.5,.7071,.5]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[.5,.7071,.5],up:[-.5,.7071,-.5]},{boundaries:[[5,5,2,2]],dir:[.5,-.7071,-.5],up:[.5,.7071,-.5]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-.5,.7071,.5],up:[.5,.7071,-.5]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-.5,-.7071,.5],up:[-.5,.7071,.5]},{boundaries:[[11,11,2,2]],dir:[-.5,.7071,-.5],up:[.5,.7071,.5]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[.5,-.7071,.5],up:[.5,.7071,.5]},{boundaries:[[11,5,2,2]],dir:[-.5,-.7071,-.5],up:[-.5,.7071,-.5]}];for(let e=0,t=h.length;e=r[0]*l&&t<=(r[0]+r[2])*l&&i>=r[1]*l&&i<=(r[1]+r[3])*l)return s}}return-1},this.setAreaHighlighted=function(e,t){var i=u[e];if(!i)throw"Area not found: "+e;i.highlighted=!!t,g()},this.getAreaDir=function(e){var t=u[e];if(!t)throw"Unknown area: "+e;return t.dir},this.getAreaUp=function(e){var t=u[e];if(!t)throw"Unknown area: "+e;return t.up},this.getImage=function(){return this._textureCanvas},this.destroy=function(){this._textureCanvas&&(this._textureCanvas.parentNode.removeChild(this._textureCanvas),this._textureCanvas=null)}}const WP=d.vec3(),KP=d.vec3();d.mat4();class XP extends z{constructor(e,t={}){super("NavCube",e,t),e.navCube=this;try{this._navCubeScene=new bi(e,{canvasId:t.canvasId,canvasElement:t.canvasElement,transparent:!0}),this._navCubeCanvas=this._navCubeScene.canvas.canvas,this._navCubeScene.input.keyboardEnabled=!1}catch(e){return void this.error(e)}const i=this._navCubeScene;i.clearLights(),new Ht(i,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Ht(i,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Ht(i,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._navCubeCamera=i.camera,this._navCubeCamera.ortho.scale=7,this._navCubeCamera.ortho.near=.1,this._navCubeCamera.ortho.far=2e3,i.edgeMaterial.edgeColor=[.2,.2,.2],i.edgeMaterial.edgeAlpha=.6,this._zUp=Boolean(e.camera.zUp);var s=this;this.setIsProjectNorth(t.isProjectNorth),this.setProjectNorthOffsetAngle(t.projectNorthOffsetAngle);const r=function(){const e=d.mat4();return function(t,i,r){return d.identityMat4(e),d.rotationMat4v(t*s._projectNorthOffsetAngle*d.DEGTORAD,[0,1,0],e),d.transformVec3(e,i,r)}}();this._synchCamera=function(){var t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),o=d.vec3(),n=d.vec3();return function(){var a=e.camera.eye,l=e.camera.look,A=e.camera.up;i=d.mulVec3Scalar(d.normalizeVec3(d.subVec3(a,l,i)),5),s._isProjectNorth&&s._projectNorthOffsetAngle&&(i=r(-1,i,WP),A=r(-1,A,KP)),s._zUp?(d.transformVec3(t,i,o),d.transformVec3(t,A,n),s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=d.transformVec3(t,i,o),s._navCubeCamera.up=d.transformPoint3(t,A,n)):(s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=i,s._navCubeCamera.up=A)}}(),this._cubeTextureCanvas=new zP(e,i,t),this._cubeSampler=new ro(i,{image:this._cubeTextureCanvas.getImage(),flipY:!0,wrapS:1001,wrapT:1001}),this._cubeMesh=new Pr(i,{geometry:new ti(i,{primitive:"triangles",normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),material:new ni(i,{diffuse:[.4,.4,.4],specular:[.4,.4,.4],emissive:[.6,.6,.6],diffuseMap:this._cubeSampler,emissiveMap:this._cubeSampler}),visible:!0,edges:!0}),this._shadow=!1===t.shadowVisible?null:new Pr(i,{geometry:new ti(i,Mr({center:[0,0,0],radiusTop:.001,radiusBottom:1.4,height:.01,radialSegments:20,heightSegments:1,openEnded:!0})),material:new ni(i,{diffuse:[0,0,0],specular:[0,0,0],emissive:[0,0,0],alpha:.5}),position:[0,-1.5,0],visible:!0,pickable:!1,backfaces:!1}),this._onCameraMatrix=e.camera.on("matrix",this._synchCamera),this._onCameraWorldAxis=e.camera.on("worldAxis",(()=>{e.camera.zUp?(this._zUp=!0,this._cubeTextureCanvas.setZUp(),this._repaint(),this._synchCamera()):e.camera.yUp&&(this._zUp=!1,this._cubeTextureCanvas.setYUp(),this._repaint(),this._synchCamera())})),this._onCameraFOV=e.camera.perspective.on("fov",(e=>{this._synchProjection&&(this._navCubeCamera.perspective.fov=e)})),this._onCameraProjection=e.camera.on("projection",(e=>{this._synchProjection&&(this._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var o=-1;function n(e){var t=[0,0];if(e){for(var i=e.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var a,l,A=null,h=null,c=!1,u=!1,p=.5;s._navCubeCanvas.addEventListener("mouseenter",s._onMouseEnter=function(e){u=!0}),s._navCubeCanvas.addEventListener("mouseleave",s._onMouseLeave=function(e){u=!1}),s._navCubeCanvas.addEventListener("mousedown",s._onMouseDown=function(e){if(1===e.which){A=e.x,h=e.y,a=e.clientX,l=e.clientY;var t=n(e),s=i.pick({canvasPos:t});c=!!s}}),document.addEventListener("mouseup",s._onMouseUp=function(e){if(1===e.which&&(c=!1,null!==A)){var t=n(e),a=i.pick({canvasPos:t,pickSurface:!0});if(a&&a.uv){var l=s._cubeTextureCanvas.getArea(a.uv);if(l>=0&&(document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0)){if(s._cubeTextureCanvas.setAreaHighlighted(l,!0),o=l,s._repaint(),e.xA+3||e.yh+3)return;var u=s._cubeTextureCanvas.getAreaDir(l);if(u){var d=s._cubeTextureCanvas.getAreaUp(l);s._isProjectNorth&&s._projectNorthOffsetAngle&&(u=r(1,u,WP),d=r(1,d,KP)),f(u,d,(function(){o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0&&(s._cubeTextureCanvas.setAreaHighlighted(l,!1),o=-1,s._repaint())}))}}}}}),document.addEventListener("mousemove",s._onMouseMove=function(t){if(o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),1!==t.buttons||c){if(c){var r=t.clientX,A=t.clientY;return document.body.style.cursor="move",void function(t,i){var s=(t-a)*-p,r=(i-l)*-p;e.camera.orbitYaw(s),e.camera.orbitPitch(-r),a=t,l=i}(r,A)}if(u){var h=n(t),d=i.pick({canvasPos:h,pickSurface:!0});if(d){if(d.uv){document.body.style.cursor="pointer";var f=s._cubeTextureCanvas.getArea(d.uv);if(f===o)return;o>=0&&s._cubeTextureCanvas.setAreaHighlighted(o,!1),f>=0&&(s._cubeTextureCanvas.setAreaHighlighted(f,!0),s._repaint(),o=f)}}else document.body.style.cursor="default",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1)}}});var f=function(){var t=d.vec3();return function(i,r,o){var n=s._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,a=d.getAABB3Diag(n);d.getAABB3Center(n,t);var l=Math.abs(a/Math.tan(s._cameraFitFOV*d.DEGTORAD));e.cameraControl.pivotPos=t,s._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV,duration:s._cameraFlyDuration},o):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV},o)}}();this._onUpdated=e.localeService.on("updated",(()=>{this._cubeTextureCanvas.clear(),this._repaint()})),this.setVisible(t.visible),this.setCameraFitFOV(t.cameraFitFOV),this.setCameraFly(t.cameraFly),this.setCameraFlyDuration(t.cameraFlyDuration),this.setFitVisible(t.fitVisible),this.setSynchProjection(t.synchProjection)}send(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}_repaint(){const e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}setVisible(e=!0){this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}getVisible(){return!!this._navCubeCanvas&&this._cubeMesh.visible}setFitVisible(e=!1){this._fitVisible=e}getFitVisible(){return this._fitVisible}setCameraFly(e=!0){this._cameraFly=e}getCameraFly(){return this._cameraFly}setCameraFitFOV(e=45){this._cameraFitFOV=e}getCameraFitFOV(){return this._cameraFitFOV}setCameraFlyDuration(e=.5){this._cameraFlyDuration=e}getCameraFlyDuration(){return this._cameraFlyDuration}setSynchProjection(e=!1){this._synchProjection=e}getSynchProjection(){return this._synchProjection}setIsProjectNorth(e=!1){this._isProjectNorth=e}getIsProjectNorth(){return this._isProjectNorth}setProjectNorthOffsetAngle(e){this._projectNorthOffsetAngle=e}getProjectNorthOffsetAngle(){return this._projectNorthOffsetAngle}destroy(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,super.destroy()}}const JP=d.vec3();class YP{load(e,t,i={}){var s=e.scene.canvas.spinner;s.processes++,ZP(e,t,(function(t){!function(e,t,i){for(var s=t.basePath,r=Object.keys(t.materialLibraries),o=r.length,n=0,a=o;n=0?i-1:i+t/3)}function r(e,t){var i=parseInt(e,10);return 3*(i>=0?i-1:i+t/3)}function o(e,t){var i=parseInt(e,10);return 2*(i>=0?i-1:i+t/2)}function n(e,t,i,s){var r=e.positions,o=e.object.geometry.positions;o.push(r[t+0]),o.push(r[t+1]),o.push(r[t+2]),o.push(r[i+0]),o.push(r[i+1]),o.push(r[i+2]),o.push(r[s+0]),o.push(r[s+1]),o.push(r[s+2])}function a(e,t){var i=e.positions,s=e.object.geometry.positions;s.push(i[t+0]),s.push(i[t+1]),s.push(i[t+2])}function l(e,t,i,s){var r=e.normals,o=e.object.geometry.normals;o.push(r[t+0]),o.push(r[t+1]),o.push(r[t+2]),o.push(r[i+0]),o.push(r[i+1]),o.push(r[i+2]),o.push(r[s+0]),o.push(r[s+1]),o.push(r[s+2])}function A(e,t,i,s){var r=e.uv,o=e.object.geometry.uv;o.push(r[t+0]),o.push(r[t+1]),o.push(r[i+0]),o.push(r[i+1]),o.push(r[s+0]),o.push(r[s+1])}function h(e,t){var i=e.uv,s=e.object.geometry.uv;s.push(i[t+0]),s.push(i[t+1])}function c(e,t,i,a,h,c,u,d,p,f,g,m,_){var v,b=e.positions.length,y=s(t,b),x=s(i,b),B=s(a,b);if(void 0===h?n(e,y,x,B):(n(e,y,x,v=s(h,b)),n(e,x,B,v)),void 0!==c){var w=e.uv.length;y=o(c,w),x=o(u,w),B=o(d,w),void 0===h?A(e,y,x,B):(A(e,y,x,v=o(p,w)),A(e,x,B,v))}if(void 0!==f){var P=e.normals.length;y=r(f,P),x=f===g?y:r(g,P),B=f===m?y:r(m,P),void 0===h?l(e,y,x,B):(l(e,y,x,v=r(_,P)),l(e,x,B,v))}}function u(e,t,i){e.object.geometry.type="Line";for(var r=e.positions.length,n=e.uv.length,l=0,A=t.length;l=0?n.substring(0,a):n).toLowerCase(),A=(A=a>=0?n.substring(a+1):"").trim(),l.toLowerCase()){case"newmtl":i(e,u),u={id:A},d=!0;break;case"ka":u.ambient=s(A);break;case"kd":u.diffuse=s(A);break;case"ks":u.specular=s(A);break;case"map_kd":u.diffuseMap||(u.diffuseMap=t(e,o,A,"sRGB"));break;case"map_ks":u.specularMap||(u.specularMap=t(e,o,A,"linear"));break;case"map_bump":case"bump":u.normalMap||(u.normalMap=t(e,o,A));break;case"ns":u.shininess=parseFloat(A);break;case"d":(h=parseFloat(A))<1&&(u.alpha=h,u.alphaMode="blend");break;case"tr":(h=parseFloat(A))>0&&(u.alpha=1-h,u.alphaMode="blend")}d&&i(e,u)};function t(e,t,i,s){var r={},o=i.split(/\s+/),n=o.indexOf("-bm");return n>=0&&o.splice(n,2),(n=o.indexOf("-s"))>=0&&(r.scale=[parseFloat(o[n+1]),parseFloat(o[n+2])],o.splice(n,4)),(n=o.indexOf("-o"))>=0&&(r.translate=[parseFloat(o[n+1]),parseFloat(o[n+2])],o.splice(n,4)),r.src=t+o.join(" ").trim(),r.flipY=!0,r.encoding=s||"linear",new ro(e,r).id}function i(e,t){new ni(e,t)}function s(t){var i=t.split(e,3);return[parseFloat(i[0]),parseFloat(i[1]),parseFloat(i[2])]}}();function tC(e,t){for(var i=0,s=t.objects.length;i0&&(n.normals=o.normals),o.uv.length>0&&(n.uv=o.uv);for(var a=new Array(n.positions.length/3),l=0;l{this.viewer.metaScene.createMetaModel(i,r),this._sceneGraphLoader.load(t,s,e)}),(e=>{this.error(`load(): Failed to load model modelMetadata for model '${i} from '${r}' - ${e}`)}))}else this._sceneGraphLoader.load(t,s,e);return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}}const rC=new Float64Array([0,0,1]),oC=new Float64Array(4);class nC{constructor(e){this.id=null,this._viewer=e.viewer,this._visible=!1,this._pos=d.vec3(),this._origin=d.vec3(),this._rtcPos=d.vec3(),this._baseDir=d.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}_setSectionPlane(e){this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(()=>{this._setPos(this._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(()=>{this._ignoreNextSectionPlaneDirUpdate?this._ignoreNextSectionPlaneDirUpdate=!1:this._setDir(this._sectionPlane.dir)})))}get sectionPlane(){return this._sectionPlane}_setPos(e){this._pos.set(e),Z(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}_setDir(e){this._baseDir.set(e),this._rootNode.quaternion=d.vec3PairToQuaternion(rC,e,oC)}_setSectionPlaneDir(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}setVisible(e=!0){if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}getVisible(){return this._visible}setCulled(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}_createNodes(){const e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Hr(t,{position:[0,0,0],scale:[5,5,5],isObject:!1});const s=this._rootNode,r={arrowHead:new ti(s,Mr({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new ti(s,Mr({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),arrowHeadHandle:new ti(s,Mr({radiusTop:.09,radiusBottom:.09,radialSegments:8,heightSegments:1,height:.37,openEnded:!1})),curve:new ti(s,mo({radius:.8,tube:i,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),curveHandle:new ti(s,mo({radius:.8,tube:.06,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),hoop:new ti(s,mo({radius:.8,tube:i,radialSegments:64,tubeSegments:8,arc:2*Math.PI})),axis:new ti(s,Mr({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1})),axisHandle:new ti(s,Mr({radiusTop:.08,radiusBottom:.08,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},o={pickable:new ni(s,{diffuse:[1,1,0],alpha:0,alphaMode:"blend"}),red:new ni(s,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new li(s,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6}),green:new ni(s,{diffuse:[0,1,0],emissive:[0,1,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightGreen:new li(s,{edges:!1,fill:!0,fillColor:[0,1,0],fillAlpha:.6}),blue:new ni(s,{diffuse:[0,0,1],emissive:[0,0,1],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightBlue:new li(s,{edges:!1,fill:!0,fillColor:[0,0,1],fillAlpha:.2}),center:new ni(s,{diffuse:[0,0,0],emissive:[0,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80}),highlightBall:new li(s,{edges:!1,fill:!0,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1}),highlightPlane:new li(s,{edges:!0,edgeWidth:3,fill:!1,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1})};this._displayMeshes={plane:s.addChild(new Pr(s,{geometry:new ti(s,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new ni(s,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,ghostMaterial:new li(s,{edges:!1,filled:!0,fillColor:[1,1,0],edgeColor:[0,0,0],fillAlpha:.1,backfaces:!0}),pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1],isObject:!1}),e),planeFrame:s.addChild(new Pr(s,{geometry:new ti(s,mo({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new ni(s,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),highlightMaterial:new li(s,{edges:!1,edgeColor:[0,0,0],filled:!0,fillColor:[.8,.8,.8],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45],isObject:!1}),e),xCurve:s.addChild(new Pr(s,{geometry:r.curve,material:o.red,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveHandle:s.addChild(new Pr(s,{geometry:r.curveHandle,material:o.pickable,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveArrow1:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,-.07,-.8,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(0*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xCurveArrow2:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,-.8,-.07,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurve:s.addChild(new Pr(s,{geometry:r.curve,material:o.green,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveHandle:s.addChild(new Pr(s,{geometry:r.curveHandle,material:o.pickable,rotation:[-90,0,0],pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveArrow1:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(.07,0,-.8,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurveArrow2:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(.8,0,-.07,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurve:s.addChild(new Pr(s,{geometry:r.curve,material:o.blue,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveHandle:s.addChild(new Pr(s,{geometry:r.curveHandle,material:o.pickable,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveCurveArrow1:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(.8,-.07,0,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4());return d.mulMat4(e,t,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveArrow2:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(.05,-.8,0,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),center:s.addChild(new Pr(s,{geometry:new ti(s,Er({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrowHandle:s.addChild(new Pr(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxis:s.addChild(new Pr(s,{geometry:r.axis,material:o.red,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisHandle:s.addChild(new Pr(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrowHandle:s.addChild(new Pr(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,opacity:.2,isObject:!1}),e),yShaft:s.addChild(new Pr(s,{geometry:r.axis,material:o.green,position:[0,-.5,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yShaftHandle:s.addChild(new Pr(s,{geometry:r.axisHandle,material:o.pickable,position:[0,-.5,0],pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrowHandle:s.addChild(new Pr(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zShaft:s.addChild(new Pr(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1,isObject:!1}),e),zAxisHandle:s.addChild(new Pr(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!0,collidable:!0,visible:!1,isObject:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new Pr(s,{geometry:new ti(s,mo({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new ni(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new li(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45],isObject:!1}),e),xHoop:s.addChild(new Pr(s,{geometry:r.hoop,material:o.red,highlighted:!0,highlightMaterial:o.highlightRed,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yHoop:s.addChild(new Pr(s,{geometry:r.hoop,material:o.green,highlighted:!0,highlightMaterial:o.highlightGreen,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zHoop:s.addChild(new Pr(s,{geometry:r.hoop,material:o.blue,highlighted:!0,highlightMaterial:o.highlightBlue,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHeadBig,material:o.red,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHeadBig,material:o.green,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e)}}_bindEvents(){const e=this;var t=!1;const i=-1,s=0,r=1,o=2,n=3,a=4,l=5,A=this._rootNode;var h=null,c=null;const u=d.vec2(),p=d.vec3([1,0,0]),f=d.vec3([0,1,0]),g=d.vec3([0,0,1]),m=this._viewer.scene.canvas.canvas,_=this._viewer.camera,v=this._viewer.scene;{const e=d.vec3([0,0,0]);let t=-1;this._onCameraViewMatrix=v.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=v.camera.on("projMatrix",(()=>{})),this._onSceneTick=v.on("tick",(()=>{const i=Math.abs(d.lenVec3(d.subVec3(v.camera.eye,this._pos,e)));if(i!==t&&"perspective"===_.projection){const e=.07*(Math.tan(_.perspective.fov*d.DEGTORAD)*i);A.scale=[e,e,e],t=i}if("ortho"===_.projection){const e=_.ortho.scale/10;A.scale=[e,e,e],t=i}}))}const b=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),y=function(){const t=d.mat4();return function(i,s){return d.quaternionToMat4(e._rootNode.quaternion,t),d.transformVec3(t,i,s),d.normalizeVec3(s),s}}();var x=function(){const e=d.vec3();return function(t){const i=Math.abs(t[0]);return i>Math.abs(t[1])&&i>Math.abs(t[2])?d.cross3Vec3(t,[0,1,0],e):d.cross3Vec3(t,[1,0,0],e),d.cross3Vec3(e,t,e),d.normalizeVec3(e),e}}();const B=function(){const t=d.vec3(),i=d.vec3(),s=d.vec4();return function(r,o,n){y(r,s);const a=x(s,o,n);P(o,a,t),P(n,a,i),d.subVec3(i,t);const l=d.dotVec3(i,s);e._pos[0]+=s[0]*l,e._pos[1]+=s[1]*l,e._pos[2]+=s[2]*l,e._rootNode.position=e._pos,e._sectionPlane&&(e._sectionPlane.pos=e._pos)}}();var w=function(){const t=d.vec4(),i=d.vec4(),s=d.vec4(),r=d.vec4();return function(o,n,a){y(o,r);if(!(P(n,r,t)&&P(a,r,i))){const e=x(r,n,a);P(n,e,t,1),P(a,e,i,1);var l=d.dotVec3(t,r);t[0]-=l*r[0],t[1]-=l*r[1],t[2]-=l*r[2],l=d.dotVec3(i,r),i[0]-=l*r[0],i[1]-=l*r[1],i[2]-=l*r[2]}d.normalizeVec3(t),d.normalizeVec3(i),l=d.dotVec3(t,i),l=d.clamp(l,-1,1);var A=Math.acos(l)*d.RADTODEG;d.cross3Vec3(t,i,s),d.dotVec3(s,r)<0&&(A=-A),e._rootNode.rotate(o,A),C()}}(),P=function(){const t=d.vec4([0,0,0,1]),i=d.mat4();return function(s,r,o,n){n=n||0,t[0]=s[0]/m.width*2-1,t[1]=-(s[1]/m.height*2-1),t[2]=0,t[3]=1,d.mulMat4(_.projMatrix,_.viewMatrix,i),d.inverseMat4(i),d.transformVec4(i,t,t),d.mulVec4Scalar(t,1/t[3]);var a=_.eye;d.subVec4(t,a,t);const l=e._sectionPlane.pos;var A=-d.dotVec3(l,r)-n,h=d.dotVec3(r,t);if(Math.abs(h)>.005){var c=-(d.dotVec3(r,a)+A)/h;return d.mulVec3Scalar(t,c,o),d.addVec3(o,a),d.subVec3(o,l,o),!0}return!1}}();const C=function(){const t=d.vec3(),i=d.mat4();return function(){e.sectionPlane&&(d.quaternionToMat4(A.quaternion,i),d.transformVec3(i,[0,0,1],t),e._setSectionPlaneDir(t))}}();var M,E=!1;this._onCameraControlHover=this._viewer.cameraControl.on("hoverEnter",(e=>{if(!this._visible)return;if(E)return;var A;t=!1,M&&(M.visible=!1);switch(e.entity.id){case this._displayMeshes.xAxisArrowHandle.id:case this._displayMeshes.xAxisHandle.id:A=this._affordanceMeshes.xAxisArrow,h=s;break;case this._displayMeshes.yAxisArrowHandle.id:case this._displayMeshes.yShaftHandle.id:A=this._affordanceMeshes.yAxisArrow,h=r;break;case this._displayMeshes.zAxisArrowHandle.id:case this._displayMeshes.zAxisHandle.id:A=this._affordanceMeshes.zAxisArrow,h=o;break;case this._displayMeshes.xCurveHandle.id:A=this._affordanceMeshes.xHoop,h=n;break;case this._displayMeshes.yCurveHandle.id:A=this._affordanceMeshes.yHoop,h=a;break;case this._displayMeshes.zCurveHandle.id:A=this._affordanceMeshes.zHoop,h=l;break;default:return void(h=i)}A&&(A.visible=!0),M=A,t=!0})),this._onCameraControlHoverLeave=this._viewer.cameraControl.on("hoverOutEntity",(e=>{this._visible&&(M&&(M.visible=!1),M=null,h=i)})),m.addEventListener("mousedown",this._canvasMouseDownListener=e=>{if(e.preventDefault(),this._visible&&t&&(this._viewer.cameraControl.pointerEnabled=!1,1===e.which)){E=!0;var i=b(e);c=h,u[0]=i[0],u[1]=i[1]}}),m.addEventListener("mousemove",this._canvasMouseMoveListener=e=>{if(!this._visible)return;if(!E)return;var t=b(e);const i=t[0],A=t[1];switch(c){case s:B(p,u,t);break;case r:B(f,u,t);break;case o:B(g,u,t);break;case n:w(p,u,t);break;case a:w(f,u,t);break;case l:w(g,u,t)}u[0]=i,u[1]=A}),m.addEventListener("mouseup",this._canvasMouseUpListener=e=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,E&&(e.which,E=!1,t=!1))}),m.addEventListener("wheel",this._canvasWheelListener=e=>{if(this._visible)Math.max(-1,Math.min(1,40*-e.deltaY))})}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=e.cameraControl;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix),r.off(this._onCameraControlHover),r.off(this._onCameraControlHoverLeave)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class aC{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new Pr(t,{id:i.id,geometry:new ti(t,ii({xSize:.5,ySize:.5,zSize:.001})),material:new ni(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new hi(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new li(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new li(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=d.vec3([0,0,0]),t=d.vec3(),i=d.vec3([0,0,1]),s=d.vec4(4),r=d.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];d.subVec3(o,this._sectionPlane.pos,e);const a=-d.dotVec3(n,e);d.normalizeVec3(n),d.mulVec3Scalar(n,a,t);const l=d.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class lC{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new bi(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new Ht(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Ht(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Ht(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),s=d.vec3(),r=d.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;d.mulVec3Scalar(d.normalizeVec3(d.subVec3(o,n,i)),7),this._zUp?(d.transformVec3(t,i,s),d.transformVec3(t,a,r),e.look=[0,0,0],e.eye=d.transformVec3(t,i,s),e.up=d.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new aC(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const AC=d.AABB3(),hC=d.vec3();class cC extends z{constructor(e,t={}){if(super("SectionPlanes",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new lC(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;AC.set(this.viewer.scene.aabb),d.getAABB3Center(AC,hC),AC[0]+=t[0]-hC[0],AC[1]+=t[1]-hC[1],AC[2]+=t[2]-hC[2],AC[3]+=t[0]-hC[0],AC[4]+=t[1]-hC[1],AC[5]+=t[2]-hC[2],this.viewer.cameraFlight.flyTo({aabb:AC,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new Sr(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new nC(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(var t=0,i=e.length;t{this._registerModelStoreys(e),this.fire("storeys",this.storeys)}))}_registerModelStoreys(e){const t=this.viewer,i=t.scene,s=t.metaScene,r=s.metaModels[e],o=i.models[e];if(!r||!r.rootMetaObjects)return;const n=r.rootMetaObjects;for(let t=0,r=n.length;t.5?a.length:0,h=new uC(this,o.aabb,l,e,n,A);h._onModelDestroyed=o.once("destroyed",(()=>{this._deregisterModelStoreys(e),this.fire("storeys",this.storeys)})),this.storeys[n]=h,this.modelStoreys[e]||(this.modelStoreys[e]={}),this.modelStoreys[e][n]=h}}}_deregisterModelStoreys(e){const t=this.modelStoreys[e];if(t){const i=this.viewer.scene;for(let e in t)if(t.hasOwnProperty(e)){const s=t[e],r=i.models[s.modelId];r&&r.off(s._onModelDestroyed),delete this.storeys[e]}delete this.modelStoreys[e]}}get fitStoreyMaps(){return this._fitStoreyMaps}gotoStoreyCamera(e,t={}){const i=this.storeys[e];if(!i)return this.error("IfcBuildingStorey not found with this ID: "+e),void(t.done&&t.done());const s=this.viewer,r=s.scene.camera,o=i.storeyAABB;if(o[3]{t.done()})):(s.cameraFlight.jumpTo(y.apply(t,{eye:h,look:n,up:c,orthoScale:A})),s.camera.ortho.scale=A)}showStoreyObjects(e,t={}){if(!this.storeys[e])return void this.error("IfcBuildingStorey not found with this ID: "+e);const i=this.viewer,s=i.scene;i.metaScene.metaObjects[e]&&(t.hideOthers&&s.setObjectsVisible(i.scene.visibleObjectIds,!1),this.withStoreyObjects(e,((e,t)=>{e&&(e.visible=!0)})))}withStoreyObjects(e,t){const i=this.viewer,s=i.scene,r=i.metaScene,o=r.metaObjects[e];if(!o)return;const n=o.getObjectIDsInSubtree();for(var a=0,l=n.length;athis.storeys[i[1]].storeyAABB[4]?i[1]:null}worldPosToStoreyMap(e,t,i){const s=e.storeyId,r=this.storeys[s];if(!r)return this.error("IfcBuildingStorey not found with this ID: "+s),!1;const o=this._fitStoreyMaps?r.storeyAABB:r.modelAABB,n=o[0],a=o[1],l=o[2],A=o[3]-n,h=o[4]-a,c=o[5]-l,u=this.viewer.camera.worldUp,d=u[0]>u[1]&&u[0]>u[2],p=!d&&u[1]>u[0]&&u[1]>u[2];!d&&!p&&u[2]>u[0]&&(u[2],u[1]);const f=e.width/A,g=p?e.height/c:e.height/h;return i[0]=Math.floor(e.width-(t[0]-n)*f),i[1]=Math.floor(e.height-(t[2]-l)*g),i[0]>=0&&i[0]=0&&i[1]<=e.height}worldDirToStoreyMap(e,t,i){const s=this.viewer.camera,r=s.eye,o=s.look,n=d.subVec3(o,r,pC),a=s.worldUp,l=a[0]>a[1]&&a[0]>a[2],A=!l&&a[1]>a[0]&&a[1]>a[2];!l&&!A&&a[2]>a[0]&&(a[2],a[1]),l?(i[0]=n[1],i[1]=n[2]):A?(i[0]=n[0],i[1]=n[2]):(i[0]=n[0],i[1]=n[1]),d.normalizeVec2(i)}destroy(){this.viewer.scene.off(this._onModelLoaded),super.destroy()}}const mC=new Float64Array([0,0,1]),_C=new Float64Array(4);class vC{constructor(e){this.id=null,this._viewer=e.viewer,this._plugin=e,this._visible=!1,this._pos=d.vec3(),this._origin=d.vec3(),this._rtcPos=d.vec3(),this._baseDir=d.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}_setSectionPlane(e){this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(()=>{this._setPos(this._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(()=>{this._ignoreNextSectionPlaneDirUpdate?this._ignoreNextSectionPlaneDirUpdate=!1:this._setDir(this._sectionPlane.dir)})))}get sectionPlane(){return this._sectionPlane}_setPos(e){this._pos.set(e),Z(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}_setDir(e){this._baseDir.set(e),this._rootNode.quaternion=d.vec3PairToQuaternion(mC,e,_C)}_setSectionPlaneDir(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}setVisible(e=!0){if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}getVisible(){return this._visible}setCulled(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}_createNodes(){const e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Hr(t,{position:[0,0,0],scale:[5,5,5]});const s=this._rootNode,r={arrowHead:new ti(s,Mr({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new ti(s,Mr({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),axis:new ti(s,Mr({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},o={red:new ni(s,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),green:new ni(s,{diffuse:[0,1,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),blue:new ni(s,{diffuse:[0,0,1],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new li(s,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6})};this._displayMeshes={plane:s.addChild(new Pr(s,{geometry:new ti(s,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new ni(s,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1]}),e),planeFrame:s.addChild(new Pr(s,{geometry:new ti(s,mo({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new ni(s,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45]}),e),center:s.addChild(new Pr(s,{geometry:new ti(s,Er({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zShaft:s.addChild(new Pr(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new Pr(s,{geometry:new ti(s,mo({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new ni(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new li(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45]}),e),zAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e)}}_bindEvents(){const e=this._rootNode,t=d.vec2(),i=this._viewer.camera,s=this._viewer.scene;let r=0,o=!1;{const t=d.vec3([0,0,0]);let n=-1;this._onCameraViewMatrix=s.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=s.camera.on("projMatrix",(()=>{})),this._onSceneTick=s.on("tick",(()=>{o=!1;const l=Math.abs(d.lenVec3(d.subVec3(s.camera.eye,this._pos,t)));if(l!==n&&"perspective"===i.projection){const t=.07*(Math.tan(i.perspective.fov*d.DEGTORAD)*l);e.scale=[t,t,t],n=l}if("ortho"===i.projection){const t=i.ortho.scale/10;e.scale=[t,t,t],n=l}0!==r&&(a(r),r=0)}))}const n=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),a=e=>{const t=this._sectionPlane.pos,i=this._sectionPlane.dir;d.addVec3(t,d.mulVec3Scalar(i,.1*e*this._plugin.getDragSensitivity(),d.vec3())),this._sectionPlane.pos=t};{let e=!1;this._plugin._controlElement.addEventListener("mousedown",this._canvasMouseDownListener=i=>{if(i.preventDefault(),this._visible&&(this._viewer.cameraControl.pointerEnabled=!1,1===i.which)){e=!0;var s=n(i);t[0]=s[0],t[1]=s[1]}}),this._plugin._controlElement.addEventListener("mousemove",this._canvasMouseMoveListener=i=>{if(!this._visible)return;if(!e)return;if(o)return;var s=n(i);const r=s[0],l=s[1];a(l-t[1]),t[0]=r,t[1]=l}),this._plugin._controlElement.addEventListener("mouseup",this._canvasMouseUpListener=t=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,e&&(t.which,e=!1))}),this._plugin._controlElement.addEventListener("wheel",this._canvasWheelListener=e=>{this._visible&&(r+=Math.max(-1,Math.min(1,40*-e.deltaY)))})}{let e,t,i=null;this._plugin._controlElement.addEventListener("touchstart",this._handleTouchStart=t=>{t.stopPropagation(),t.preventDefault(),this._visible&&(e=t.touches[0].clientY,i=e,r=0)}),this._plugin._controlElement.addEventListener("touchmove",this._handleTouchMove=e=>{e.stopPropagation(),e.preventDefault(),this._visible&&(o||(o=!0,t=e.touches[0].clientY,null!==i&&(r+=t-i),i=t))}),this._plugin._controlElement.addEventListener("touchend",this._handleTouchEnd=i=>{i.stopPropagation(),i.preventDefault(),this._visible&&(e=null,t=null,r=0)})}}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=this._plugin._controlElement;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),r.removeEventListener("touchstart",this._handleTouchStart),r.removeEventListener("touchmove",this._handleTouchMove),r.removeEventListener("touchend",this._handleTouchEnd),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class bC{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new Pr(t,{id:i.id,geometry:new ti(t,ii({xSize:.5,ySize:.5,zSize:.001})),material:new ni(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new hi(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new li(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new li(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=d.vec3([0,0,0]),t=d.vec3(),i=d.vec3([0,0,1]),s=d.vec4(4),r=d.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];d.subVec3(o,this._sectionPlane.pos,e);const a=-d.dotVec3(n,e);d.normalizeVec3(n),d.mulVec3Scalar(n,a,t);const l=d.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class yC{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new bi(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new Ht(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Ht(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Ht(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),s=d.vec3(),r=d.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;d.mulVec3Scalar(d.normalizeVec3(d.subVec3(o,n,i)),7),this._zUp?(d.transformVec3(t,i,s),d.transformVec3(t,a,r),e.look=[0,0,0],e.eye=d.transformVec3(t,i,s),e.up=d.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new bC(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const xC=d.AABB3(),BC=d.vec3();class wC extends z{constructor(e,t={}){if(super("FaceAlignedSectionPlanesPlugin",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,this._dragSensitivity=t.dragSensitivity||1,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new yC(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;xC.set(this.viewer.scene.aabb),d.getAABB3Center(xC,BC),xC[0]+=t[0]-BC[0],xC[1]+=t[1]-BC[1],xC[2]+=t[2]-BC[2],xC[3]+=t[0]-BC[0],xC[4]+=t[1]-BC[1],xC[5]+=t[2]-BC[2],this.viewer.cameraFlight.flyTo({aabb:xC,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}null===t.controlElementId||void 0===t.controlElementId?this.error("Parameter expected: controlElementId"):(this._controlElement=document.getElementById(t.controlElementId),this._controlElement||this.warn("Can't find control element: '"+t.controlElementId+"' - will create plugin without control element")),this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setDragSensitivity(e){this._dragSensitivity=e||1}getDragSensitivity(){return this._dragSensitivity}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new Sr(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new vC(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(let e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){let t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(let t=0,i=e.length;t-1?e+"&_="+t:e+"?_="+t}getSTL(e,t,i){e=this._cacheBusterURL(e);const s=new XMLHttpRequest;s.overrideMimeType("application/json"),s.open("GET",e,!0),s.responseType="arraybuffer",s.onreadystatechange=function(){4===s.readyState&&(200===s.status?t(s.response):i(s.statusText))},s.send(null)}}const MC=d.vec3();class EC{load(e,t,i,s,r,o){s=s||{};const n=e.viewer.scene.canvas.spinner;n.processes++,e.dataSource.getSTL(i,(function(i){!function(e,t,i,s){try{const r=RC(i);FC(r)?IC(e,r,t,s):DC(e,TC(i),t,s)}catch(e){t.fire("error",e)}}(e,t,i,s);try{const o=RC(i);FC(o)?IC(e,o,t,s):DC(e,TC(i),t,s),n.processes--,I.scheduleTask((function(){t.fire("loaded",!0,!1)})),r&&r()}catch(i){n.processes--,e.error(i),o&&o(i),t.fire("error",i)}}),(function(i){n.processes--,e.error(i),o&&o(i),t.fire("error",i)}))}parse(e,t,i,s){const r=e.viewer.scene.canvas.spinner;r.processes++;try{const o=RC(i);FC(o)?IC(e,o,t,s):DC(e,TC(i),t,s),r.processes--,I.scheduleTask((function(){t.fire("loaded",!0,!1)}))}catch(e){r.processes--,t.fire("error",e)}}}function FC(e){const t=new DataView(e);if(84+50*t.getUint32(80,!0)===t.byteLength)return!0;const i=[115,111,108,105,100];for(var s=0;s<5;s++)if(i[s]!==t.getUint8(s,!1))return!0;return!1}function IC(e,t,i,s){const r=new DataView(t),o=r.getUint32(80,!0);let n,a,l,A,h,c,u,d=!1,p=null,f=null,g=null,m=!1;for(let e=0;e<70;e++)1129270351===r.getUint32(e,!1)&&82===r.getUint8(e+4)&&61===r.getUint8(e+5)&&(d=!0,A=[],h=r.getUint8(e+6)/255,c=r.getUint8(e+7)/255,u=r.getUint8(e+8)/255,r.getUint8(e+9));const _=new Wr(i,{roughness:.5});let v=[],b=[],y=s.splitMeshes;for(let e=0;e>5&31)/31,l=(e>>10&31)/31):(n=h,a=c,l=u),(y&&n!==p||a!==f||l!==g)&&(null!==p&&(m=!0),p=n,f=a,g=l)}for(let e=1;e<=3;e++){let i=t+12*e;v.push(r.getFloat32(i,!0)),v.push(r.getFloat32(i+4,!0)),v.push(r.getFloat32(i+8,!0)),b.push(o,x,B),d&&A.push(n,a,l,1)}y&&m&&(SC(i,v,b,A,_,s),v=[],b=[],A=A?[]:null,m=!1)}v.length>0&&SC(i,v,b,A,_,s)}function DC(e,t,i,s){const r=/facet([\s\S]*?)endfacet/g;let o=0;const n=/[\s]+([+-]?(?:\d+.\d+|\d+.|\d+|.\d+)(?:[eE][+-]?\d+)?)/.source,a=new RegExp("vertex"+n+n+n,"g"),l=new RegExp("normal"+n+n+n,"g"),A=[],h=[];let c,u,d,p,f,g,m;for(;null!==(p=r.exec(t));){for(f=0,g=0,m=p[0];null!==(p=l.exec(m));)c=parseFloat(p[1]),u=parseFloat(p[2]),d=parseFloat(p[3]),g++;for(;null!==(p=a.exec(m));)A.push(parseFloat(p[1]),parseFloat(p[2]),parseFloat(p[3])),h.push(c,u,d),f++;1!==g&&e.error("Error in normal of face "+o),3!==f&&e.error("Error in positions of face "+o),o++}SC(i,A,h,null,new Wr(i,{roughness:.5}),s)}function SC(e,t,i,s,r,o){const n=new Int32Array(t.length/3);for(let e=0,t=n.length;e0?i:null,s=s&&s.length>0?s:null,o.smoothNormals&&d.faceToVertexNormals(t,i,o);const a=MC;q(t,t,a);const l=new ti(e,{primitive:"triangles",positions:t,normals:i,colors:s,indices:n}),A=new Pr(e,{origin:0!==a[0]||0!==a[1]||0!==a[2]?a:null,geometry:l,material:r,edges:o.edges});e.addChild(A)}function TC(e){return"string"!=typeof e?function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let i=0,s=e.length;i0){const i=document.createElement("a");i.href="#",i.id=`switch-${e.nodeId}`,i.textContent="+",i.classList.add("plus"),t&&i.addEventListener("click",t),o.appendChild(i)}const n=document.createElement("input");n.id=`checkbox-${e.nodeId}`,n.type="checkbox",n.checked=e.checked,n.style["pointer-events"]="all",i&&n.addEventListener("change",i),o.appendChild(n);const a=document.createElement("span");return a.textContent=e.title,o.appendChild(a),s&&(a.oncontextmenu=s),r&&(a.onclick=r),o}createDisabledNodeElement(e){const t=document.createElement("li"),i=document.createElement("a");i.href="#",i.textContent="!",i.classList.add("warn"),i.classList.add("warning"),t.appendChild(i);const s=document.createElement("span");return s.textContent=e,t.appendChild(s),t}addChildren(e,t){const i=document.createElement("ul");t.forEach((e=>{i.appendChild(e)})),e.parentElement.appendChild(i)}expand(e,t,i){e.classList.remove("plus"),e.classList.add("minus"),e.textContent="-",e.removeEventListener("click",t),e.addEventListener("click",i)}collapse(e,t,i){if(!e)return;const s=e.parentElement;if(!s)return;const r=s.querySelector("ul");r&&(s.removeChild(r),e.classList.remove("minus"),e.classList.add("plus"),e.textContent="+",e.removeEventListener("click",i),e.addEventListener("click",t))}isExpanded(e){return void 0!==e.parentElement.getElementsByTagName("li")[0]}getId(e){return e.parentElement.id}getIdFromCheckbox(e){return e.id.replace("checkbox-","")}getSwitchElement(e){return document.getElementById(`switch-${e}`)}isChecked(e){return e.checked}setCheckbox(e,t,i=!1){const s=document.getElementById(`checkbox-${e}`);s&&(t!==s.checked&&(s.checked=t),i!==s.indeterminate&&(s.indeterminate=i,i&&(s.checked=!1)))}setXRayed(e,t){const i=document.getElementById(e);i&&(t?i.classList.add("xrayed-node"):i.classList.remove("xrayed-node"))}setHighlighted(e,t){const i=document.getElementById(e);i&&(t?(i.scrollIntoView({block:"center"}),i.classList.add("highlighted-node")):i.classList.remove("highlighted-node"))}}const OC=[];class kC extends z{constructor(e,t={}){super("TreeViewPlugin",e),this.errors=[],this.valid=!0;const i=t.containerElement||document.getElementById(t.containerElementId);if(i instanceof HTMLElement){for(let e=0;;e++)if(!OC[e]){OC[e]=this,this._index=e,this._id=`tree-${e}`;break}if(this._containerElement=i,this._metaModels={},this._autoAddModels=!1!==t.autoAddModels,this._autoExpandDepth=t.autoExpandDepth||0,this._sortNodes=!1!==t.sortNodes,this._viewer=e,this._rootElement=null,this._muteSceneEvents=!1,this._muteTreeEvents=!1,this._rootNodes=[],this._objectNodes={},this._nodeNodes={},this._rootNames={},this._sortNodes=t.sortNodes,this._pruneEmptyNodes=t.pruneEmptyNodes,this._showListItemElementId=null,this._renderService=t.renderService||new UC,this._showIndeterminate=t.showIndeterminate??!1,!this._renderService)throw new Error("TreeViewPlugin: no render service set");if(this._containerElement.oncontextmenu=e=>{e.preventDefault()},this._onObjectVisibility=this._viewer.scene.on("objectVisibility",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;const s=e.visible;if(!(s!==i.checked))return;this._muteTreeEvents=!0,i.checked=s,s?i.numVisibleEntities++:i.numVisibleEntities--,this._renderService.setCheckbox(i.nodeId,s);let r=i.parent;for(;r;){r.checked=s,s?r.numVisibleEntities++:r.numVisibleEntities--;const e=this._showIndeterminate&&r.numVisibleEntities>0&&r.numVisibleEntities0,e),r=r.parent}this._muteTreeEvents=!1})),this._onObjectXrayed=this._viewer.scene.on("objectXRayed",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;this._muteTreeEvents=!0;const s=e.xrayed;s!==i.xrayed&&(i.xrayed=s,this._renderService.setXRayed(i.nodeId,s),this._muteTreeEvents=!1)})),this._switchExpandHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._expandSwitchElement(t)},this._switchCollapseHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._collapseSwitchElement(t)},this._checkboxChangeHandler=e=>{if(this._muteTreeEvents)return;this._muteSceneEvents=!0;const t=e.target,i=this._renderService.isChecked(t),s=this._renderService.getIdFromCheckbox(t),r=this._nodeNodes[s],o=this._viewer.scene.objects;let n=0;this._withNodeTree(r,(e=>{const t=e.objectId,s=o[t],r=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,r&&i!==e.checked&&n++,e.checked=i,this._renderService.setCheckbox(e.nodeId,i),s&&(s.visible=i)}));let a=r.parent;for(;a;){a.checked=i,i?a.numVisibleEntities+=n:a.numVisibleEntities-=n;const e=this._showIndeterminate&&a.numVisibleEntities>0&&a.numVisibleEntities0,e),a=a.parent}this._muteSceneEvents=!1},this._hierarchy=t.hierarchy||"containment",this._autoExpandDepth=t.autoExpandDepth||0,this._autoAddModels){const e=Object.keys(this.viewer.metaScene.metaModels);for(let t=0,i=e.length;t{this.viewer.metaScene.metaModels[e]&&this.addModel(e)}))}this.hierarchy=t.hierarchy}else this.error("Mandatory config expected: valid containerElementId or containerElement")}set hierarchy(e){"containment"!==(e=e||"containment")&&"storeys"!==e&&"types"!==e&&(this.error("Unsupported value for `hierarchy' - defaulting to 'containment'"),e="containment"),this._hierarchy!==e&&(this._hierarchy=e,this._createNodes())}get hierarchy(){return this._hierarchy}addModel(e,t={}){if(!this._containerElement)return;const i=this.viewer.scene.models[e];if(!i)throw"Model not found: "+e;const s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,t&&t.rootName&&(this._rootNames[e]=t.rootName),i.on("destroyed",(()=>{this.removeModel(i.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}removeModel(e){if(!this._containerElement)return;this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes())}showNode(e){this.unShowNode();const t=this._objectNodes[e];if(!t)return;this.collapse();const i=t.nodeId,s=this._renderService.getSwitchElement(i);if(s)return this._expandSwitchElement(s),s.scrollIntoView(),!0;const r=[];r.unshift(t);let o=t.parent;for(;o;)r.unshift(o),o=o.parent;for(let e=0,t=r.length;e{if(s===e)return;const r=this._renderService.getSwitchElement(i.nodeId);if(r){this._expandSwitchElement(r);const e=i.children;for(var o=0,n=e.length;o0;return this.valid}_validateMetaModelForStoreysHierarchy(e=0,t,i){return!0}_createEnabledNodes(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}_createDisabledNodes(){const e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);const t=this._viewer.metaScene.rootMetaObjects;for(let i in t){const s=t[i],r=s.type,o=s.name,n=o&&""!==o&&"Undefined"!==o&&"Default"!==o?o:r,a=this._renderService.createDisabledNodeElement(n);e.appendChild(a)}}_findEmptyNodes(){const e=this._viewer.metaScene.rootMetaObjects;for(let t in e)this._findEmptyNodes2(e[t])}_findEmptyNodes2(e,t=0){const i=this.viewer.scene,s=e.children,r=e.id,o=i.objects[r];if(e._countEntities=0,o&&e._countEntities++,s)for(let t=0,i=s.length;t{e.aabb&&r.aabb||(e.aabb||(e.aabb=t.getAABB(s.getObjectIDsInSubtree(e.objectId))),r.aabb||(r.aabb=t.getAABB(s.getObjectIDsInSubtree(r.objectId))));let o=0;return o=i.xUp?0:i.yUp?1:2,e.aabb[o]>r.aabb[o]?-1:e.aabb[o]s?1:0}_synchNodesToEntities(){const e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects;for(let s=0,r=e.length;sthis._createNodeElement(e))),t=this._renderService.createRootNode();e.forEach((e=>{t.appendChild(e)})),this._containerElement.appendChild(t),this._rootElement=t}_createNodeElement(e){return this._renderService.createNodeElement(e,this._switchExpandHandler,this._checkboxChangeHandler,(t=>{this.fire("contextmenu",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}),(t=>{this.fire("nodeTitleClicked",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}))}_expandSwitchElement(e){if(this._renderService.isExpanded(e))return;const t=this._renderService.getId(e),i=this._nodeNodes[t].children.map((e=>this._createNodeElement(e)));this._renderService.addChildren(e,i),this._renderService.expand(e,this._switchExpandHandler,this._switchCollapseHandler)}_collapseNode(e){const t=this._renderService.getSwitchElement(e);this._collapseSwitchElement(t)}_collapseSwitchElement(e){this._renderService.collapse(e,this._switchExpandHandler,this._switchCollapseHandler)}}class NC{constructor(e){this._scene=e,this._objects=[],this._objectsViewCulled=[],this._objectsDetailCulled=[],this._objectsChanged=[],this._objectsChangedList=[],this._modelInfos={},this._numObjects=0,this._lenObjectsChangedList=0,this._dirty=!0,this._onModelLoaded=e.on("modelLoaded",(t=>{const i=e.models[t];i&&this._addModel(i)})),this._onTick=e.on("tick",(()=>{this._dirty&&this._build(),this._applyChanges()}))}_addModel(e){const t={model:e,onDestroyed:e.on("destroyed",(()=>{this._removeModel(e)}))};this._modelInfos[e.id]=t,this._dirty=!0}_removeModel(e){const t=this._modelInfos[e.id];t&&(t.model.off(t.onDestroyed),delete this._modelInfos[e.id],this._dirty=!0)}_build(){if(!this._dirty)return;this._applyChanges();const e=this._scene.objects;for(let e=0;e0){for(let e=0;e{delete QC[t],i._destroy()}))),i}(e.scene),this._maxTreeDepth=t.maxTreeDepth||8,this._modelInfos={},this._frustum=new N,this._kdRoot=null,this._frustumDirty=!1,this._kdTreeDirty=!1,this._onViewMatrix=e.scene.camera.on("viewMatrix",(()=>{this._frustumDirty=!0})),this._onProjMatrix=e.scene.camera.on("projMatMatrix",(()=>{this._frustumDirty=!0})),this._onModelLoaded=e.scene.on("modelLoaded",(e=>{const t=this.viewer.scene.models[e];t&&this._addModel(t)})),this._onSceneTick=e.scene.on("tick",(()=>{this._doCull()}))}set enabled(e){this._enabled=e}get enabled(){return this._enabled}_addModel(e){const t={model:e,onDestroyed:e.on("destroyed",(()=>{this._removeModel(e)}))};this._modelInfos[e.id]=t,this._kdTreeDirty=!0}_removeModel(e){const t=this._modelInfos[e.id];t&&(t.model.off(t.onDestroyed),delete this._modelInfos[e.id],this._kdTreeDirty=!0)}_doCull(){const e=this._frustumDirty||this._kdTreeDirty;if(this._frustumDirty&&this._buildFrustum(),this._kdTreeDirty&&this._buildKDTree(),e){const e=this._kdRoot;e&&this._visitKDNode(e)}}_buildFrustum(){const e=this.viewer.scene.camera;Q(this._frustum,e.viewMatrix,e.projMatrix),this._frustumDirty=!1}_buildKDTree(){const e=this.viewer.scene;this._kdRoot,this._kdRoot={aabb:e.getAABB(),intersection:N.INTERSECT};for(let e=0,t=this._objectCullStates.numObjects;e=this._maxTreeDepth)return e.objects=e.objects||[],e.objects.push(i),void d.expandAABB3(e.aabb,r);if(e.left&&d.containsAABB3(e.left.aabb,r))return void this._insertEntityIntoKDTree(e.left,t,i,s+1);if(e.right&&d.containsAABB3(e.right.aabb,r))return void this._insertEntityIntoKDTree(e.right,t,i,s+1);const o=e.aabb;VC[0]=o[3]-o[0],VC[1]=o[4]-o[1],VC[2]=o[5]-o[2];let n=0;if(VC[1]>VC[n]&&(n=1),VC[2]>VC[n]&&(n=2),!e.left){const a=o.slice();if(a[n+3]=(o[n]+o[n+3])/2,e.left={aabb:a,intersection:N.INTERSECT},d.containsAABB3(a,r))return void this._insertEntityIntoKDTree(e.left,t,i,s+1)}if(!e.right){const a=o.slice();if(a[n]=(o[n]+o[n+3])/2,e.right={aabb:a,intersection:N.INTERSECT},d.containsAABB3(a,r))return void this._insertEntityIntoKDTree(e.right,t,i,s+1)}e.objects=e.objects||[],e.objects.push(i),d.expandAABB3(e.aabb,r)}_visitKDNode(e,t=N.INTERSECT){if(t!==N.INTERSECT&&e.intersects===t)return;t===N.INTERSECT&&(t=V(this._frustum,e.aabb),e.intersects=t);const i=t===N.OUTSIDE,s=e.objects;if(s&&s.length>0)for(let e=0,t=s.length;e-1?e+"&_="+t:e+"?_="+t}getManifest(e,t,i){y.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getMetaModel(e,t,i){y.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getXKT(e,t,i){var s=()=>{};t=t||s,i=i||s;const r=e.match(/^data:(.*?)(;base64)?,(.*)$/);if(r){const e=!!r[2];var o=r[3];o=window.decodeURIComponent(o),e&&(o=window.atob(o));try{const e=new ArrayBuffer(o.length),i=new Uint8Array(e);for(var n=0;n0&&r[r.length-1])||6!==o[0]&&2!==o[0])){n=0;continue}if(3===o[0]&&(!r||o[1]>r[0]&&o[1]=55296&&r<=56319&&i>10),n%1024+56320)),(r+1===i||s.length>16384)&&(o+=String.fromCharCode.apply(String,s),s.length=0)}return 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n=Lp.get(e);if(n>50?(r.push(!0),n-=50):r.push(!1),-1!==["normal","auto","loose"].indexOf(t)&&-1!==[8208,8211,12316,12448].indexOf(e))return s.push(o),i.push(16);if(4===n||11===n){if(0===o)return s.push(o),i.push(wp);var a=i[o-1];return-1===Qp.indexOf(a)?(s.push(s[o-1]),i.push(a)):(s.push(o),i.push(wp))}return s.push(o),31===n?i.push("strict"===t?mp:Fp):n===Tp||29===n?i.push(wp):43===n?e>=131072&&e<=196605||e>=196608&&e<=262141?i.push(Fp):i.push(wp):void i.push(n)})),[s,i,r]}(e,t.lineBreak),s=i[0],r=i[1],o=i[2];"break-all"!==t.wordBreak&&"break-word"!==t.wordBreak||(r=r.map((function(e){return-1!==[bp,wp,Tp].indexOf(e)?Fp:e})));var n="keep-all"===t.wordBreak?o.map((function(t,i){return t&&e[i]>=19968&&e[i]<=40959})):void 0;return[s,r,n]},Kp=function(){function e(e,t,i,s){this.codePoints=e,this.required="!"===t,this.start=i,this.end=s}return e.prototype.slice=function(){return qd.apply(void 0,this.codePoints.slice(this.start,this.end))},e}(),Xp=function(e){return e>=48&&e<=57},Jp=function(e){return Xp(e)||e>=65&&e<=70||e>=97&&e<=102},Yp=function(e){return 10===e||9===e||32===e},Zp=function(e){return function(e){return function(e){return e>=97&&e<=122}(e)||function(e){return e>=65&&e<=90}(e)}(e)||function(e){return e>=128}(e)||95===e},qp=function(e){return Zp(e)||Xp(e)||45===e},$p=function(e){return e>=0&&e<=8||11===e||e>=14&&e<=31||127===e},ef=function(e,t){return 92===e&&10!==t},tf=function(e,t,i){return 45===e?Zp(t)||ef(t,i):!!Zp(e)||!(92!==e||!ef(e,t))},sf=function(e,t,i){return 43===e||45===e?!!Xp(t)||46===t&&Xp(i):Xp(46===e?t:e)},rf=function(e){var t=0,i=1;43!==e[t]&&45!==e[t]||(45===e[t]&&(i=-1),t++);for(var s=[];Xp(e[t]);)s.push(e[t++]);var r=s.length?parseInt(qd.apply(void 0,s),10):0;46===e[t]&&t++;for(var o=[];Xp(e[t]);)o.push(e[t++]);var n=o.length,a=n?parseInt(qd.apply(void 0,o),10):0;69!==e[t]&&101!==e[t]||t++;var l=1;43!==e[t]&&45!==e[t]||(45===e[t]&&(l=-1),t++);for(var A=[];Xp(e[t]);)A.push(e[t++]);var h=A.length?parseInt(qd.apply(void 0,A),10):0;return i*(r+a*Math.pow(10,-n))*Math.pow(10,l*h)},of={type:2},nf={type:3},af={type:4},lf={type:13},Af={type:8},hf={type:21},cf={type:9},uf={type:10},df={type:11},pf={type:12},ff={type:14},gf={type:23},mf={type:1},_f={type:25},vf={type:24},bf={type:26},yf={type:27},xf={type:28},Bf={type:29},wf={type:31},Pf={type:32},Cf=function(){function e(){this._value=[]}return e.prototype.write=function(e){this._value=this._value.concat(Zd(e))},e.prototype.read=function(){for(var e=[],t=this.consumeToken();t!==Pf;)e.push(t),t=this.consumeToken();return e},e.prototype.consumeToken=function(){var e=this.consumeCodePoint();switch(e){case 34:return this.consumeStringToken(34);case 35:var t=this.peekCodePoint(0),i=this.peekCodePoint(1),s=this.peekCodePoint(2);if(qp(t)||ef(i,s)){var r=tf(t,i,s)?2:1;return{type:5,value:this.consumeName(),flags:r}}break;case 36:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),lf;break;case 39:return this.consumeStringToken(39);case 40:return of;case 41:return nf;case 42:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),ff;break;case 43:if(sf(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 44:return af;case 45:var o=e,n=this.peekCodePoint(0),a=this.peekCodePoint(1);if(sf(o,n,a))return this.reconsumeCodePoint(e),this.consumeNumericToken();if(tf(o,n,a))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();if(45===n&&62===a)return this.consumeCodePoint(),this.consumeCodePoint(),vf;break;case 46:if(sf(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 47:if(42===this.peekCodePoint(0))for(this.consumeCodePoint();;){var l=this.consumeCodePoint();if(42===l&&47===(l=this.consumeCodePoint()))return this.consumeToken();if(-1===l)return this.consumeToken()}break;case 58:return bf;case 59:return yf;case 60:if(33===this.peekCodePoint(0)&&45===this.peekCodePoint(1)&&45===this.peekCodePoint(2))return this.consumeCodePoint(),this.consumeCodePoint(),_f;break;case 64:var A=this.peekCodePoint(0),h=this.peekCodePoint(1),c=this.peekCodePoint(2);if(tf(A,h,c))return{type:7,value:this.consumeName()};break;case 91:return xf;case 92:if(ef(e,this.peekCodePoint(0)))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();break;case 93:return Bf;case 61:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),Af;break;case 123:return df;case 125:return pf;case 117:case 85:var u=this.peekCodePoint(0),d=this.peekCodePoint(1);return 43!==u||!Jp(d)&&63!==d||(this.consumeCodePoint(),this.consumeUnicodeRangeToken()),this.reconsumeCodePoint(e),this.consumeIdentLikeToken();case 124:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),cf;if(124===this.peekCodePoint(0))return this.consumeCodePoint(),hf;break;case 126:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),uf;break;case-1:return Pf}return Yp(e)?(this.consumeWhiteSpace(),wf):Xp(e)?(this.reconsumeCodePoint(e),this.consumeNumericToken()):Zp(e)?(this.reconsumeCodePoint(e),this.consumeIdentLikeToken()):{type:6,value:qd(e)}},e.prototype.consumeCodePoint=function(){var e=this._value.shift();return void 0===e?-1:e},e.prototype.reconsumeCodePoint=function(e){this._value.unshift(e)},e.prototype.peekCodePoint=function(e){return e>=this._value.length?-1:this._value[e]},e.prototype.consumeUnicodeRangeToken=function(){for(var e=[],t=this.consumeCodePoint();Jp(t)&&e.length<6;)e.push(t),t=this.consumeCodePoint();for(var i=!1;63===t&&e.length<6;)e.push(t),t=this.consumeCodePoint(),i=!0;if(i)return{type:30,start:parseInt(qd.apply(void 0,e.map((function(e){return 63===e?48:e}))),16),end:parseInt(qd.apply(void 0,e.map((function(e){return 63===e?70:e}))),16)};var s=parseInt(qd.apply(void 0,e),16);if(45===this.peekCodePoint(0)&&Jp(this.peekCodePoint(1))){this.consumeCodePoint(),t=this.consumeCodePoint();for(var r=[];Jp(t)&&r.length<6;)r.push(t),t=this.consumeCodePoint();return{type:30,start:s,end:parseInt(qd.apply(void 0,r),16)}}return{type:30,start:s,end:s}},e.prototype.consumeIdentLikeToken=function(){var e=this.consumeName();return"url"===e.toLowerCase()&&40===this.peekCodePoint(0)?(this.consumeCodePoint(),this.consumeUrlToken()):40===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:19,value:e}):{type:20,value:e}},e.prototype.consumeUrlToken=function(){var e=[];if(this.consumeWhiteSpace(),-1===this.peekCodePoint(0))return{type:22,value:""};var t=this.peekCodePoint(0);if(39===t||34===t){var i=this.consumeStringToken(this.consumeCodePoint());return 0===i.type&&(this.consumeWhiteSpace(),-1===this.peekCodePoint(0)||41===this.peekCodePoint(0))?(this.consumeCodePoint(),{type:22,value:i.value}):(this.consumeBadUrlRemnants(),gf)}for(;;){var s=this.consumeCodePoint();if(-1===s||41===s)return{type:22,value:qd.apply(void 0,e)};if(Yp(s))return this.consumeWhiteSpace(),-1===this.peekCodePoint(0)||41===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:22,value:qd.apply(void 0,e)}):(this.consumeBadUrlRemnants(),gf);if(34===s||39===s||40===s||$p(s))return this.consumeBadUrlRemnants(),gf;if(92===s){if(!ef(s,this.peekCodePoint(0)))return this.consumeBadUrlRemnants(),gf;e.push(this.consumeEscapedCodePoint())}else e.push(s)}},e.prototype.consumeWhiteSpace=function(){for(;Yp(this.peekCodePoint(0));)this.consumeCodePoint()},e.prototype.consumeBadUrlRemnants=function(){for(;;){var e=this.consumeCodePoint();if(41===e||-1===e)return;ef(e,this.peekCodePoint(0))&&this.consumeEscapedCodePoint()}},e.prototype.consumeStringSlice=function(e){for(var t="";e>0;){var i=Math.min(5e4,e);t+=qd.apply(void 0,this._value.splice(0,i)),e-=i}return this._value.shift(),t},e.prototype.consumeStringToken=function(e){for(var t="",i=0;;){var s=this._value[i];if(-1===s||void 0===s||s===e)return{type:0,value:t+=this.consumeStringSlice(i)};if(10===s)return this._value.splice(0,i),mf;if(92===s){var r=this._value[i+1];-1!==r&&void 0!==r&&(10===r?(t+=this.consumeStringSlice(i),i=-1,this._value.shift()):ef(s,r)&&(t+=this.consumeStringSlice(i),t+=qd(this.consumeEscapedCodePoint()),i=-1))}i++}},e.prototype.consumeNumber=function(){var e=[],t=4,i=this.peekCodePoint(0);for(43!==i&&45!==i||e.push(this.consumeCodePoint());Xp(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0);var s=this.peekCodePoint(1);if(46===i&&Xp(s))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;Xp(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0),s=this.peekCodePoint(1);var r=this.peekCodePoint(2);if((69===i||101===i)&&((43===s||45===s)&&Xp(r)||Xp(s)))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;Xp(this.peekCodePoint(0));)e.push(this.consumeCodePoint());return[rf(e),t]},e.prototype.consumeNumericToken=function(){var e=this.consumeNumber(),t=e[0],i=e[1],s=this.peekCodePoint(0),r=this.peekCodePoint(1),o=this.peekCodePoint(2);return tf(s,r,o)?{type:15,number:t,flags:i,unit:this.consumeName()}:37===s?(this.consumeCodePoint(),{type:16,number:t,flags:i}):{type:17,number:t,flags:i}},e.prototype.consumeEscapedCodePoint=function(){var e=this.consumeCodePoint();if(Jp(e)){for(var t=qd(e);Jp(this.peekCodePoint(0))&&t.length<6;)t+=qd(this.consumeCodePoint());Yp(this.peekCodePoint(0))&&this.consumeCodePoint();var i=parseInt(t,16);return 0===i||function(e){return e>=55296&&e<=57343}(i)||i>1114111?65533:i}return-1===e?65533:e},e.prototype.consumeName=function(){for(var e="";;){var t=this.consumeCodePoint();if(qp(t))e+=qd(t);else{if(!ef(t,this.peekCodePoint(0)))return this.reconsumeCodePoint(t),e;e+=qd(this.consumeEscapedCodePoint())}}},e}(),Mf=function(){function e(e){this._tokens=e}return e.create=function(t){var i=new Cf;return i.write(t),new e(i.read())},e.parseValue=function(t){return e.create(t).parseComponentValue()},e.parseValues=function(t){return e.create(t).parseComponentValues()},e.prototype.parseComponentValue=function(){for(var e=this.consumeToken();31===e.type;)e=this.consumeToken();if(32===e.type)throw new SyntaxError("Error parsing CSS component value, unexpected EOF");this.reconsumeToken(e);var t=this.consumeComponentValue();do{e=this.consumeToken()}while(31===e.type);if(32===e.type)return t;throw new SyntaxError("Error parsing CSS component value, multiple values found when expecting only one")},e.prototype.parseComponentValues=function(){for(var e=[];;){var t=this.consumeComponentValue();if(32===t.type)return e;e.push(t),e.push()}},e.prototype.consumeComponentValue=function(){var e=this.consumeToken();switch(e.type){case 11:case 28:case 2:return this.consumeSimpleBlock(e.type);case 19:return this.consumeFunction(e)}return e},e.prototype.consumeSimpleBlock=function(e){for(var t={type:e,values:[]},i=this.consumeToken();;){if(32===i.type||Uf(i,e))return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue()),i=this.consumeToken()}},e.prototype.consumeFunction=function(e){for(var t={name:e.value,values:[],type:18};;){var i=this.consumeToken();if(32===i.type||3===i.type)return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue())}},e.prototype.consumeToken=function(){var e=this._tokens.shift();return void 0===e?Pf:e},e.prototype.reconsumeToken=function(e){this._tokens.unshift(e)},e}(),Ef=function(e){return 15===e.type},Ff=function(e){return 17===e.type},If=function(e){return 20===e.type},Df=function(e){return 0===e.type},Sf=function(e,t){return If(e)&&e.value===t},Tf=function(e){return 31!==e.type},Rf=function(e){return 31!==e.type&&4!==e.type},Lf=function(e){var t=[],i=[];return e.forEach((function(e){if(4===e.type){if(0===i.length)throw new Error("Error parsing function args, zero tokens for arg");return t.push(i),void(i=[])}31!==e.type&&i.push(e)})),i.length&&t.push(i),t},Uf=function(e,t){return 11===t&&12===e.type||(28===t&&29===e.type||2===t&&3===e.type)},Of=function(e){return 17===e.type||15===e.type},kf=function(e){return 16===e.type||Of(e)},Nf=function(e){return e.length>1?[e[0],e[1]]:[e[0]]},Qf={type:17,number:0,flags:4},Vf={type:16,number:50,flags:4},Hf={type:16,number:100,flags:4},jf=function(e,t,i){var s=e[0],r=e[1];return[Gf(s,t),Gf(void 0!==r?r:s,i)]},Gf=function(e,t){if(16===e.type)return e.number/100*t;if(Ef(e))switch(e.unit){case"rem":case"em":return 16*e.number;default:return e.number}return e.number},zf=function(e,t){if(15===t.type)switch(t.unit){case"deg":return Math.PI*t.number/180;case"grad":return Math.PI/200*t.number;case"rad":return t.number;case"turn":return 2*Math.PI*t.number}throw new Error("Unsupported angle type")},Wf=function(e){return 15===e.type&&("deg"===e.unit||"grad"===e.unit||"rad"===e.unit||"turn"===e.unit)},Kf=function(e){switch(e.filter(If).map((function(e){return e.value})).join(" ")){case"to bottom right":case"to right bottom":case"left top":case"top left":return[Qf,Qf];case"to top":case"bottom":return Xf(0);case"to bottom left":case"to left bottom":case"right top":case"top right":return[Qf,Hf];case"to right":case"left":return Xf(90);case"to top left":case"to left top":case"right bottom":case"bottom right":return[Hf,Hf];case"to bottom":case"top":return Xf(180);case"to top right":case"to right top":case"left bottom":case"bottom left":return[Hf,Qf];case"to left":case"right":return Xf(270)}return 0},Xf=function(e){return Math.PI*e/180},Jf=function(e,t){if(18===t.type){var i=sg[t.name];if(void 0===i)throw new Error('Attempting to parse an unsupported color 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13:return[2]}}))}))},t.prototype.renderDashedDottedBorder=function(e,t,i,s,r){return Wd(this,void 0,void 0,(function(){var o,n,a,l,A,h,c,u,d,p,f,g,m,_,v,b;return Kd(this,(function(y){return this.ctx.save(),o=function(e,t){switch(t){case 0:return gb(e.topLeftBorderStroke,e.topRightBorderStroke);case 1:return gb(e.topRightBorderStroke,e.bottomRightBorderStroke);case 2:return gb(e.bottomRightBorderStroke,e.bottomLeftBorderStroke);default:return 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i&&(s.matrix=i),this.json.nodes.push(s),this.json.nodes.length-1}addMesh(e){const{attributes:t,indices:i,material:s,mode:r=4}=e,o={primitives:[{attributes:this._addAttributes(t),mode:r}]};if(i){const e=this._addIndices(i);o.primitives[0].indices=e}return Number.isFinite(s)&&(o.primitives[0].material=s),this.json.meshes=this.json.meshes||[],this.json.meshes.push(o),this.json.meshes.length-1}addPointCloud(e){const t={primitives:[{attributes:this._addAttributes(e),mode:0}]};return this.json.meshes=this.json.meshes||[],this.json.meshes.push(t),this.json.meshes.length-1}addImage(e,t){const i=YB(e),s=t||(null==i?void 0:i.mimeType),r={bufferView:this.addBufferView(e),mimeType:s};return this.json.images=this.json.images||[],this.json.images.push(r),this.json.images.length-1}addBufferView(e){const t=e.byteLength;iw(Number.isFinite(t)),this.sourceBuffers=this.sourceBuffers||[],this.sourceBuffers.push(e);const i={buffer:0,byteOffset:this.byteLength,byteLength:t};return this.byteLength+=yy(t,4),this.json.bufferViews=this.json.bufferViews||[],this.json.bufferViews.push(i),this.json.bufferViews.length-1}addAccessor(e,t){const i={bufferView:e,type:hw(t.size),componentType:t.componentType,count:t.count,max:t.max,min:t.min};return this.json.accessors=this.json.accessors||[],this.json.accessors.push(i),this.json.accessors.length-1}addBinaryBuffer(e,t={size:3}){const i=this.addBufferView(e);let s={min:t.min,max:t.max};s.min&&s.max||(s=this._getAccessorMinMax(e,t.size));const r={size:t.size,componentType:cw(e),count:Math.round(e.length/t.size),min:s.min,max:s.max};return this.addAccessor(i,Object.assign(r,t))}addTexture(e){const{imageIndex:t}=e,i={source:t};return this.json.textures=this.json.textures||[],this.json.textures.push(i),this.json.textures.length-1}addMaterial(e){return this.json.materials=this.json.materials||[],this.json.materials.push(e),this.json.materials.length-1}createBinaryChunk(){var e,t;this.gltf.buffers=[];const i=this.byteLength,s=new ArrayBuffer(i),r=new Uint8Array(s);let o=0;for(const e of this.sourceBuffers||[])o=xy(e,r,o);null!==(e=this.json)&&void 0!==e&&null!==(t=e.buffers)&&void 0!==t&&t[0]?this.json.buffers[0].byteLength=i:this.json.buffers=[{byteLength:i}],this.gltf.binary=s,this.sourceBuffers=[s]}_removeStringFromArray(e,t){let i=!0;for(;i;){const s=e.indexOf(t);s>-1?e.splice(s,1):i=!1}}_addAttributes(e={}){const t={};for(const i in e){const s=e[i],r=this._getGltfAttributeName(i),o=this.addBinaryBuffer(s.value,s);t[r]=o}return t}_addIndices(e){return this.addBinaryBuffer(e,{size:1})}_getGltfAttributeName(e){switch(e.toLowerCase()){case"position":case"positions":case"vertices":return"POSITION";case"normal":case"normals":return"NORMAL";case"color":case"colors":return"COLOR_0";case"texcoord":case"texcoords":return"TEXCOORD_0";default:return e}}_getAccessorMinMax(e,t){const i={min:null,max:null};if(e.length96?s-71:s>64?s-65:s>47?s+4:s>46?63:62}let i=0;for(let s=0;st[e.name]));return new Ew(i,this.metadata)}selectAt(...e){const t=e.map((e=>this.fields[e])).filter(Boolean);return new Ew(t,this.metadata)}assign(e){let t,i=this.metadata;if(e instanceof Ew){const s=e;t=s.fields,i=Fw(Fw(new Map,this.metadata),s.metadata)}else t=e;const s=Object.create(null);for(const e of this.fields)s[e.name]=e;for(const e of t)s[e.name]=e;const r=Object.values(s);return new Ew(r,i)}}function Fw(e,t){return new Map([...e||new Map,...t||new Map])}class Iw{constructor(e,t,i=!1,s=new Map){qb(this,"name",void 0),qb(this,"type",void 0),qb(this,"nullable",void 0),qb(this,"metadata",void 0),this.name=e,this.type=t,this.nullable=i,this.metadata=s}get typeId(){return this.type&&this.type.typeId}clone(){return new Iw(this.name,this.type,this.nullable,this.metadata)}compareTo(e){return this.name===e.name&&this.type===e.type&&this.nullable===e.nullable&&this.metadata===e.metadata}toString(){return"".concat(this.type).concat(this.nullable?", nullable":"").concat(this.metadata?", metadata: ".concat(this.metadata):"")}}let Dw,Sw,Tw,Rw;!function(e){e[e.NONE=0]="NONE",e[e.Null=1]="Null",e[e.Int=2]="Int",e[e.Float=3]="Float",e[e.Binary=4]="Binary",e[e.Utf8=5]="Utf8",e[e.Bool=6]="Bool",e[e.Decimal=7]="Decimal",e[e.Date=8]="Date",e[e.Time=9]="Time",e[e.Timestamp=10]="Timestamp",e[e.Interval=11]="Interval",e[e.List=12]="List",e[e.Struct=13]="Struct",e[e.Union=14]="Union",e[e.FixedSizeBinary=15]="FixedSizeBinary",e[e.FixedSizeList=16]="FixedSizeList",e[e.Map=17]="Map",e[e.Dictionary=-1]="Dictionary",e[e.Int8=-2]="Int8",e[e.Int16=-3]="Int16",e[e.Int32=-4]="Int32",e[e.Int64=-5]="Int64",e[e.Uint8=-6]="Uint8",e[e.Uint16=-7]="Uint16",e[e.Uint32=-8]="Uint32",e[e.Uint64=-9]="Uint64",e[e.Float16=-10]="Float16",e[e.Float32=-11]="Float32",e[e.Float64=-12]="Float64",e[e.DateDay=-13]="DateDay",e[e.DateMillisecond=-14]="DateMillisecond",e[e.TimestampSecond=-15]="TimestampSecond",e[e.TimestampMillisecond=-16]="TimestampMillisecond",e[e.TimestampMicrosecond=-17]="TimestampMicrosecond",e[e.TimestampNanosecond=-18]="TimestampNanosecond",e[e.TimeSecond=-19]="TimeSecond",e[e.TimeMillisecond=-20]="TimeMillisecond",e[e.TimeMicrosecond=-21]="TimeMicrosecond",e[e.TimeNanosecond=-22]="TimeNanosecond",e[e.DenseUnion=-23]="DenseUnion",e[e.SparseUnion=-24]="SparseUnion",e[e.IntervalDayTime=-25]="IntervalDayTime",e[e.IntervalYearMonth=-26]="IntervalYearMonth"}(Dw||(Dw={}));class Lw{static isNull(e){return e&&e.typeId===Dw.Null}static isInt(e){return e&&e.typeId===Dw.Int}static isFloat(e){return e&&e.typeId===Dw.Float}static isBinary(e){return e&&e.typeId===Dw.Binary}static isUtf8(e){return e&&e.typeId===Dw.Utf8}static isBool(e){return e&&e.typeId===Dw.Bool}static isDecimal(e){return e&&e.typeId===Dw.Decimal}static isDate(e){return e&&e.typeId===Dw.Date}static isTime(e){return e&&e.typeId===Dw.Time}static isTimestamp(e){return e&&e.typeId===Dw.Timestamp}static isInterval(e){return e&&e.typeId===Dw.Interval}static isList(e){return e&&e.typeId===Dw.List}static isStruct(e){return e&&e.typeId===Dw.Struct}static isUnion(e){return e&&e.typeId===Dw.Union}static isFixedSizeBinary(e){return e&&e.typeId===Dw.FixedSizeBinary}static isFixedSizeList(e){return e&&e.typeId===Dw.FixedSizeList}static isMap(e){return e&&e.typeId===Dw.Map}static isDictionary(e){return e&&e.typeId===Dw.Dictionary}get typeId(){return Dw.NONE}compareTo(e){return this===e}}Sw=Symbol.toStringTag;class Uw extends Lw{constructor(e,t){super(),qb(this,"isSigned",void 0),qb(this,"bitWidth",void 0),this.isSigned=e,this.bitWidth=t}get typeId(){return Dw.Int}get[Sw](){return"Int"}toString(){return"".concat(this.isSigned?"I":"Ui","nt").concat(this.bitWidth)}}class Ow extends Uw{constructor(){super(!0,8)}}class kw extends Uw{constructor(){super(!0,16)}}class Nw extends Uw{constructor(){super(!0,32)}}class Qw extends Uw{constructor(){super(!1,8)}}class Vw extends Uw{constructor(){super(!1,16)}}class Hw extends Uw{constructor(){super(!1,32)}}const jw=32,Gw=64;Tw=Symbol.toStringTag;class zw extends Lw{constructor(e){super(),qb(this,"precision",void 0),this.precision=e}get typeId(){return Dw.Float}get[Tw](){return"Float"}toString(){return"Float".concat(this.precision)}}class Ww extends zw{constructor(){super(jw)}}class Kw extends zw{constructor(){super(Gw)}}Rw=Symbol.toStringTag;class Xw extends Lw{constructor(e,t){super(),qb(this,"listSize",void 0),qb(this,"children",void 0),this.listSize=e,this.children=[t]}get typeId(){return Dw.FixedSizeList}get valueType(){return this.children[0].type}get valueField(){return this.children[0]}get[Rw](){return"FixedSizeList"}toString(){return"FixedSizeList[".concat(this.listSize,"]<").concat(this.valueType,">")}}function Jw(e,t,i){const s=function(e){switch(e.constructor){case Int8Array:return new Ow;case Uint8Array:return new Qw;case Int16Array:return new kw;case Uint16Array:return new Vw;case Int32Array:return new Nw;case Uint32Array:return new Hw;case Float32Array:return new Ww;case Float64Array:return new Kw;default:throw new Error("array type not supported")}}(t.value),r=i||function(e){const t=new Map;"byteOffset"in e&&t.set("byteOffset",e.byteOffset.toString(10));"byteStride"in e&&t.set("byteStride",e.byteStride.toString(10));"normalized"in e&&t.set("normalized",e.normalized.toString());return t}(t);return new Iw(e,new Xw(t.size,new Iw("value",s)),!1,r)}function Yw(e,t,i){return Jw(e,t,i?Zw(i.metadata):void 0)}function Zw(e){const t=new Map;for(const i in e)t.set("".concat(i,".string"),JSON.stringify(e[i]));return t}const qw={POSITION:"POSITION",NORMAL:"NORMAL",COLOR:"COLOR_0",TEX_COORD:"TEXCOORD_0"},$w={1:Int8Array,2:Uint8Array,3:Int16Array,4:Uint16Array,5:Int32Array,6:Uint32Array,9:Float32Array};class eP{constructor(e){qb(this,"draco",void 0),qb(this,"decoder",void 0),qb(this,"metadataQuerier",void 0),this.draco=e,this.decoder=new this.draco.Decoder,this.metadataQuerier=new this.draco.MetadataQuerier}destroy(){this.draco.destroy(this.decoder),this.draco.destroy(this.metadataQuerier)}parseSync(e,t={}){const i=new this.draco.DecoderBuffer;i.Init(new Int8Array(e),e.byteLength),this._disableAttributeTransforms(t);const s=this.decoder.GetEncodedGeometryType(i),r=s===this.draco.TRIANGULAR_MESH?new this.draco.Mesh:new this.draco.PointCloud;try{let e;switch(s){case this.draco.TRIANGULAR_MESH:e=this.decoder.DecodeBufferToMesh(i,r);break;case this.draco.POINT_CLOUD:e=this.decoder.DecodeBufferToPointCloud(i,r);break;default:throw new Error("DRACO: Unknown geometry type.")}if(!e.ok()||!r.ptr){const t="DRACO decompression failed: ".concat(e.error_msg());throw new Error(t)}const o=this._getDracoLoaderData(r,s,t),n=this._getMeshData(r,o,t),a=function(e){let t=1/0,i=1/0,s=1/0,r=-1/0,o=-1/0,n=-1/0;const a=e.POSITION?e.POSITION.value:[],l=a&&a.length;for(let e=0;er?l:r,o=A>o?A:o,n=h>n?h:n}return[[t,i,s],[r,o,n]]}(n.attributes),l=function(e,t,i){const s=Zw(t.metadata),r=[],o=function(e){const t={};for(const i in e){const s=e[i];t[s.name||"undefined"]=s}return t}(t.attributes);for(const t in e){const i=Yw(t,e[t],o[t]);r.push(i)}if(i){const e=Yw("indices",i);r.push(e)}return new Ew(r,s)}(n.attributes,o,n.indices);return{loader:"draco",loaderData:o,header:{vertexCount:r.num_points(),boundingBox:a},...n,schema:l}}finally{this.draco.destroy(i),r&&this.draco.destroy(r)}}_getDracoLoaderData(e,t,i){const s=this._getTopLevelMetadata(e),r=this._getDracoAttributes(e,i);return{geometry_type:t,num_attributes:e.num_attributes(),num_points:e.num_points(),num_faces:e instanceof this.draco.Mesh?e.num_faces():0,metadata:s,attributes:r}}_getDracoAttributes(e,t){const i={};for(let s=0;sthis.decoder[e])).includes(s)){const t=new this.draco.AttributeQuantizationTransform;try{if(t.InitFromAttribute(e))return{quantization_bits:t.quantization_bits(),range:t.range(),min_values:new Float32Array([1,2,3]).map((e=>t.min_value(e)))}}finally{this.draco.destroy(t)}}return null}_getOctahedronTransform(e,t){const{octahedronAttributes:i=[]}=t,s=e.attribute_type();if(i.map((e=>this.decoder[e])).includes(s)){const t=new this.draco.AttributeQuantizationTransform;try{if(t.InitFromAttribute(e))return{quantization_bits:t.quantization_bits()}}finally{this.draco.destroy(t)}}return null}}const tP="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_decoder.js"),iP="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_wasm_wrapper.js"),sP="https://www.gstatic.com/draco/versioned/decoders/".concat("1.4.1","/draco_decoder.wasm");let rP;async function oP(e){const t=e.modules||{};return rP=t.draco3d?rP||t.draco3d.createDecoderModule({}).then((e=>({draco:e}))):rP||async function(e){let t,i;if("js"===(e.draco&&e.draco.decoderType))t=await dy(tP,"draco",e);else[t,i]=await Promise.all([await dy(iP,"draco",e),await dy(sP,"draco",e)]);return t=t||globalThis.DracoDecoderModule,await function(e,t){const i={};t&&(i.wasmBinary=t);return new Promise((t=>{e({...i,onModuleLoaded:e=>t({draco:e})})}))}(t,i)}(e),await rP}const nP={...Mw,parse:async function(e,t){const{draco:i}=await oP(t),s=new eP(i);try{return s.parseSync(e,null==t?void 0:t.draco)}finally{s.destroy()}}};function aP(e){const{buffer:t,size:i,count:s}=function(e){let t=e,i=1,s=0;e&&e.value&&(t=e.value,i=e.size||1);t&&(ArrayBuffer.isView(t)||(t=function(e,t,i=!1){if(!e)return null;if(Array.isArray(e))return new t(e);if(i&&!(e instanceof t))return new t(e);return e}(t,Float32Array)),s=t.length/i);return{buffer:t,size:i,count:s}}(e);return{value:t,size:i,byteOffset:0,count:s,type:hw(i),componentType:cw(t)}}async function lP(e,t,i,s){const r=e.getObjectExtension(t,"KHR_draco_mesh_compression");if(!r)return;const o=e.getTypedArrayForBufferView(r.bufferView),n=by(o.buffer,o.byteOffset),{parse:a}=s,l={...i};delete l["3d-tiles"];const A=await a(n,nP,l,s),h=function(e){const t={};for(const i in e){const s=e[i];if("indices"!==i){const e=aP(s);t[i]=e}}return t}(A.attributes);for(const[i,s]of Object.entries(h))if(i in t.attributes){const r=t.attributes[i],o=e.getAccessor(r);null!=o&&o.min&&null!=o&&o.max&&(s.min=o.min,s.max=o.max)}t.attributes=h,A.indices&&(t.indices=aP(A.indices)),function(e){if(!e.attributes&&Object.keys(e.attributes).length>0)throw new Error("glTF: Empty primitive detected: Draco decompression failure?")}(t)}function AP(e,t,i=4,s,r){var o;if(!s.DracoWriter)throw new Error("options.gltf.DracoWriter not provided");const n=s.DracoWriter.encodeSync({attributes:e}),a=null==r||null===(o=r.parseSync)||void 0===o?void 0:o.call(r,{attributes:e}),l=s._addFauxAttributes(a.attributes);return{primitives:[{attributes:l,mode:i,extensions:{KHR_draco_mesh_compression:{bufferView:s.addBufferView(n),attributes:l}}}]}}function*hP(e){for(const t of e.json.meshes||[])for(const e of t.primitives)yield e}var cP=Object.freeze({__proto__:null,name:"KHR_draco_mesh_compression",preprocess:function(e,t,i){const s=new pw(e);for(const e of hP(s))s.getObjectExtension(e,"KHR_draco_mesh_compression")},decode:async function(e,t,i){var s;if(null==t||null===(s=t.gltf)||void 0===s||!s.decompressMeshes)return;const r=new pw(e),o=[];for(const e of hP(r))r.getObjectExtension(e,"KHR_draco_mesh_compression")&&o.push(lP(r,e,t,i));await Promise.all(o),r.removeExtension("KHR_draco_mesh_compression")},encode:function(e,t={}){const i=new pw(e);for(const e of i.json.meshes||[])AP(e),i.addRequiredExtension("KHR_draco_mesh_compression")}});var uP=Object.freeze({__proto__:null,name:"KHR_lights_punctual",decode:async function(e){const t=new pw(e),{json:i}=t,s=t.getExtension("KHR_lights_punctual");s&&(t.json.lights=s.lights,t.removeExtension("KHR_lights_punctual"));for(const e of i.nodes||[]){const i=t.getObjectExtension(e,"KHR_lights_punctual");i&&(e.light=i.light),t.removeObjectExtension(e,"KHR_lights_punctual")}},encode:async function(e){const t=new pw(e),{json:i}=t;if(i.lights){const e=t.addExtension("KHR_lights_punctual");iw(!e.lights),e.lights=i.lights,delete i.lights}if(t.json.lights){for(const e of t.json.lights){const i=e.node;t.addObjectExtension(i,"KHR_lights_punctual",e)}delete t.json.lights}}});function dP(e,t){const i=Object.assign({},e.values);return Object.keys(e.uniforms||{}).forEach((t=>{e.uniforms[t].value&&!(t in i)&&(i[t]=e.uniforms[t].value)})),Object.keys(i).forEach((e=>{"object"==typeof i[e]&&void 0!==i[e].index&&(i[e].texture=t.getTexture(i[e].index))})),i}const pP=[ww,Pw,Cw,cP,uP,Object.freeze({__proto__:null,name:"KHR_materials_unlit",decode:async function(e){const t=new pw(e),{json:i}=t;t.removeExtension("KHR_materials_unlit");for(const e of i.materials||[]){e.extensions&&e.extensions.KHR_materials_unlit&&(e.unlit=!0),t.removeObjectExtension(e,"KHR_materials_unlit")}},encode:function(e){const t=new pw(e),{json:i}=t;if(t.materials)for(const e of i.materials||[])e.unlit&&(delete e.unlit,t.addObjectExtension(e,"KHR_materials_unlit",{}),t.addExtension("KHR_materials_unlit"))}}),Object.freeze({__proto__:null,name:"KHR_techniques_webgl",decode:async function(e){const t=new pw(e),{json:i}=t,s=t.getExtension("KHR_techniques_webgl");if(s){const e=function(e,t){const{programs:i=[],shaders:s=[],techniques:r=[]}=e,o=new TextDecoder;return s.forEach((e=>{if(!Number.isFinite(e.bufferView))throw new Error("KHR_techniques_webgl: no shader code");e.code=o.decode(t.getTypedArrayForBufferView(e.bufferView))})),i.forEach((e=>{e.fragmentShader=s[e.fragmentShader],e.vertexShader=s[e.vertexShader]})),r.forEach((e=>{e.program=i[e.program]})),r}(s,t);for(const s of i.materials||[]){const i=t.getObjectExtension(s,"KHR_techniques_webgl");i&&(s.technique=Object.assign({},i,e[i.technique]),s.technique.values=dP(s.technique,t)),t.removeObjectExtension(s,"KHR_techniques_webgl")}t.removeExtension("KHR_techniques_webgl")}},encode:async function(e,t){}})];function fP(e,t){var i;const s=(null==t||null===(i=t.gltf)||void 0===i?void 0:i.excludeExtensions)||{};return!(e in s&&!s[e])}const gP={accessors:"accessor",animations:"animation",buffers:"buffer",bufferViews:"bufferView",images:"image",materials:"material",meshes:"mesh",nodes:"node",samplers:"sampler",scenes:"scene",skins:"skin",textures:"texture"},mP={accessor:"accessors",animations:"animation",buffer:"buffers",bufferView:"bufferViews",image:"images",material:"materials",mesh:"meshes",node:"nodes",sampler:"samplers",scene:"scenes",skin:"skins",texture:"textures"};class _P{constructor(){qb(this,"idToIndexMap",{animations:{},accessors:{},buffers:{},bufferViews:{},images:{},materials:{},meshes:{},nodes:{},samplers:{},scenes:{},skins:{},textures:{}}),qb(this,"json",void 0)}normalize(e,t){this.json=e.json;const i=e.json;switch(i.asset&&i.asset.version){case"2.0":return;case void 0:case"1.0":break;default:return void console.warn("glTF: Unknown version ".concat(i.asset.version))}if(!t.normalize)throw new Error("glTF v1 is not supported.");console.warn("Converting glTF v1 to glTF v2 format. This is experimental and may fail."),this._addAsset(i),this._convertTopLevelObjectsToArrays(i),function(e){const t=new pw(e),{json:i}=t;for(const e of i.images||[]){const i=t.getObjectExtension(e,"KHR_binary_glTF");i&&Object.assign(e,i),t.removeObjectExtension(e,"KHR_binary_glTF")}i.buffers&&i.buffers[0]&&delete i.buffers[0].uri,t.removeExtension("KHR_binary_glTF")}(e),this._convertObjectIdsToArrayIndices(i),this._updateObjects(i),this._updateMaterial(i)}_addAsset(e){e.asset=e.asset||{},e.asset.version="2.0",e.asset.generator=e.asset.generator||"Normalized to glTF 2.0 by loaders.gl"}_convertTopLevelObjectsToArrays(e){for(const t in gP)this._convertTopLevelObjectToArray(e,t)}_convertTopLevelObjectToArray(e,t){const i=e[t];if(i&&!Array.isArray(i)){e[t]=[];for(const s in i){const r=i[s];r.id=r.id||s;const o=e[t].length;e[t].push(r),this.idToIndexMap[t][s]=o}}}_convertObjectIdsToArrayIndices(e){for(const t in gP)this._convertIdsToIndices(e,t);"scene"in e&&(e.scene=this._convertIdToIndex(e.scene,"scene"));for(const t of e.textures)this._convertTextureIds(t);for(const t of e.meshes)this._convertMeshIds(t);for(const t of e.nodes)this._convertNodeIds(t);for(const t of e.scenes)this._convertSceneIds(t)}_convertTextureIds(e){e.source&&(e.source=this._convertIdToIndex(e.source,"image"))}_convertMeshIds(e){for(const t of e.primitives){const{attributes:e,indices:i,material:s}=t;for(const t in e)e[t]=this._convertIdToIndex(e[t],"accessor");i&&(t.indices=this._convertIdToIndex(i,"accessor")),s&&(t.material=this._convertIdToIndex(s,"material"))}}_convertNodeIds(e){e.children&&(e.children=e.children.map((e=>this._convertIdToIndex(e,"node")))),e.meshes&&(e.meshes=e.meshes.map((e=>this._convertIdToIndex(e,"mesh"))))}_convertSceneIds(e){e.nodes&&(e.nodes=e.nodes.map((e=>this._convertIdToIndex(e,"node"))))}_convertIdsToIndices(e,t){e[t]||(console.warn("gltf v1: json doesn't contain attribute ".concat(t)),e[t]=[]);for(const i of e[t])for(const e in i){const t=i[e],s=this._convertIdToIndex(t,e);i[e]=s}}_convertIdToIndex(e,t){const i=mP[t];if(i in this.idToIndexMap){const s=this.idToIndexMap[i][e];if(!Number.isFinite(s))throw new Error("gltf v1: failed to resolve ".concat(t," with id ").concat(e));return s}return e}_updateObjects(e){for(const e of this.json.buffers)delete e.type}_updateMaterial(e){for(const s of e.materials){var t,i;s.pbrMetallicRoughness={baseColorFactor:[1,1,1,1],metallicFactor:1,roughnessFactor:1};const r=(null===(t=s.values)||void 0===t?void 0:t.tex)||(null===(i=s.values)||void 0===i?void 0:i.texture2d_0),o=e.textures.findIndex((e=>e.id===r));-1!==o&&(s.pbrMetallicRoughness.baseColorTexture={index:o})}}}const vP={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},bP={5120:1,5121:1,5122:2,5123:2,5125:4,5126:4},yP=10240,xP=10241,BP=10242,wP=10243,PP=10497,CP={magFilter:yP,minFilter:xP,wrapS:BP,wrapT:wP},MP={[yP]:9729,[xP]:9986,[BP]:PP,[wP]:PP};class EP{constructor(){qb(this,"baseUri",""),qb(this,"json",{}),qb(this,"buffers",[]),qb(this,"images",[])}postProcess(e,t={}){const{json:i,buffers:s=[],images:r=[],baseUri:o=""}=e;return iw(i),this.baseUri=o,this.json=i,this.buffers=s,this.images=r,this._resolveTree(this.json,t),this.json}_resolveTree(e,t={}){e.bufferViews&&(e.bufferViews=e.bufferViews.map(((e,t)=>this._resolveBufferView(e,t)))),e.images&&(e.images=e.images.map(((e,t)=>this._resolveImage(e,t)))),e.samplers&&(e.samplers=e.samplers.map(((e,t)=>this._resolveSampler(e,t)))),e.textures&&(e.textures=e.textures.map(((e,t)=>this._resolveTexture(e,t)))),e.accessors&&(e.accessors=e.accessors.map(((e,t)=>this._resolveAccessor(e,t)))),e.materials&&(e.materials=e.materials.map(((e,t)=>this._resolveMaterial(e,t)))),e.meshes&&(e.meshes=e.meshes.map(((e,t)=>this._resolveMesh(e,t)))),e.nodes&&(e.nodes=e.nodes.map(((e,t)=>this._resolveNode(e,t)))),e.skins&&(e.skins=e.skins.map(((e,t)=>this._resolveSkin(e,t)))),e.scenes&&(e.scenes=e.scenes.map(((e,t)=>this._resolveScene(e,t)))),void 0!==e.scene&&(e.scene=e.scenes[this.json.scene])}getScene(e){return this._get("scenes",e)}getNode(e){return this._get("nodes",e)}getSkin(e){return this._get("skins",e)}getMesh(e){return this._get("meshes",e)}getMaterial(e){return this._get("materials",e)}getAccessor(e){return this._get("accessors",e)}getCamera(e){return null}getTexture(e){return this._get("textures",e)}getSampler(e){return this._get("samplers",e)}getImage(e){return this._get("images",e)}getBufferView(e){return this._get("bufferViews",e)}getBuffer(e){return this._get("buffers",e)}_get(e,t){if("object"==typeof t)return t;const i=this.json[e]&&this.json[e][t];return i||console.warn("glTF file error: Could not find ".concat(e,"[").concat(t,"]")),i}_resolveScene(e,t){return e.id=e.id||"scene-".concat(t),e.nodes=(e.nodes||[]).map((e=>this.getNode(e))),e}_resolveNode(e,t){return e.id=e.id||"node-".concat(t),e.children&&(e.children=e.children.map((e=>this.getNode(e)))),void 0!==e.mesh?e.mesh=this.getMesh(e.mesh):void 0!==e.meshes&&e.meshes.length&&(e.mesh=e.meshes.reduce(((e,t)=>{const i=this.getMesh(t);return e.id=i.id,e.primitives=e.primitives.concat(i.primitives),e}),{primitives:[]})),void 0!==e.camera&&(e.camera=this.getCamera(e.camera)),void 0!==e.skin&&(e.skin=this.getSkin(e.skin)),e}_resolveSkin(e,t){return e.id=e.id||"skin-".concat(t),e.inverseBindMatrices=this.getAccessor(e.inverseBindMatrices),e}_resolveMesh(e,t){return e.id=e.id||"mesh-".concat(t),e.primitives&&(e.primitives=e.primitives.map((e=>{const t=(e={...e}).attributes;e.attributes={};for(const i in t)e.attributes[i]=this.getAccessor(t[i]);return void 0!==e.indices&&(e.indices=this.getAccessor(e.indices)),void 0!==e.material&&(e.material=this.getMaterial(e.material)),e}))),e}_resolveMaterial(e,t){if(e.id=e.id||"material-".concat(t),e.normalTexture&&(e.normalTexture={...e.normalTexture},e.normalTexture.texture=this.getTexture(e.normalTexture.index)),e.occlusionTexture&&(e.occlustionTexture={...e.occlustionTexture},e.occlusionTexture.texture=this.getTexture(e.occlusionTexture.index)),e.emissiveTexture&&(e.emmisiveTexture={...e.emmisiveTexture},e.emissiveTexture.texture=this.getTexture(e.emissiveTexture.index)),e.emissiveFactor||(e.emissiveFactor=e.emmisiveTexture?[1,1,1]:[0,0,0]),e.pbrMetallicRoughness){e.pbrMetallicRoughness={...e.pbrMetallicRoughness};const t=e.pbrMetallicRoughness;t.baseColorTexture&&(t.baseColorTexture={...t.baseColorTexture},t.baseColorTexture.texture=this.getTexture(t.baseColorTexture.index)),t.metallicRoughnessTexture&&(t.metallicRoughnessTexture={...t.metallicRoughnessTexture},t.metallicRoughnessTexture.texture=this.getTexture(t.metallicRoughnessTexture.index))}return e}_resolveAccessor(e,t){var i,s;if(e.id=e.id||"accessor-".concat(t),void 0!==e.bufferView&&(e.bufferView=this.getBufferView(e.bufferView)),e.bytesPerComponent=(i=e.componentType,bP[i]),e.components=(s=e.type,vP[s]),e.bytesPerElement=e.bytesPerComponent*e.components,e.bufferView){const t=e.bufferView.buffer,{ArrayType:i,byteLength:s}=uw(e,e.bufferView),r=(e.bufferView.byteOffset||0)+(e.byteOffset||0)+t.byteOffset;let o=t.arrayBuffer.slice(r,r+s);e.bufferView.byteStride&&(o=this._getValueFromInterleavedBuffer(t,r,e.bufferView.byteStride,e.bytesPerElement,e.count)),e.value=new i(o)}return e}_getValueFromInterleavedBuffer(e,t,i,s,r){const o=new Uint8Array(r*s);for(let n=0;n20);const s=t.getUint32(i+0,IP),r=t.getUint32(i+4,IP);return i+=8,Hb(0===r),SP(e,t,i,s),i+=s,i+=TP(e,t,i,e.header.byteLength)}(e,r,i);case 2:return function(e,t,i,s){return Hb(e.header.byteLength>20),function(e,t,i,s){for(;i+8<=e.header.byteLength;){const r=t.getUint32(i+0,IP),o=t.getUint32(i+4,IP);switch(i+=8,o){case 1313821514:SP(e,t,i,r);break;case 5130562:TP(e,t,i,r);break;case 0:s.strict||SP(e,t,i,r);break;case 1:s.strict||TP(e,t,i,r)}i+=yy(r,4)}}(e,t,i,s),i+e.header.byteLength}(e,r,i,{});default:throw new Error("Invalid GLB version ".concat(e.version,". Only supports v1 and v2."))}}function SP(e,t,i,s){const r=new Uint8Array(t.buffer,i,s),o=new TextDecoder("utf8").decode(r);return e.json=JSON.parse(o),yy(s,4)}function TP(e,t,i,s){return e.header.hasBinChunk=!0,e.binChunks.push({byteOffset:i,byteLength:s,arrayBuffer:t.buffer}),yy(s,4)}async function RP(e,t,i=0,s,r){var o,n,a,l;!function(e,t,i,s){s.uri&&(e.baseUri=s.uri);if(t instanceof ArrayBuffer&&!function(e,t=0,i={}){const s=new DataView(e),{magic:r=FP}=i,o=s.getUint32(t,!1);return o===r||o===FP}(t,i,s)){t=(new TextDecoder).decode(t)}if("string"==typeof t)e.json=my(t);else if(t instanceof ArrayBuffer){const r={};i=DP(r,t,i,s.glb),iw("glTF"===r.type,"Invalid GLB magic string ".concat(r.type)),e._glb=r,e.json=r.json}else iw(!1,"GLTF: must be ArrayBuffer or string");const r=e.json.buffers||[];if(e.buffers=new Array(r.length).fill(null),e._glb&&e._glb.header.hasBinChunk){const{binChunks:t}=e._glb;e.buffers[0]={arrayBuffer:t[0].arrayBuffer,byteOffset:t[0].byteOffset,byteLength:t[0].byteLength}}const o=e.json.images||[];e.images=new Array(o.length).fill({})}(e,t,i,s),function(e,t={}){(new _P).normalize(e,t)}(e,{normalize:null==s||null===(o=s.gltf)||void 0===o?void 0:o.normalize}),function(e,t={},i){const s=pP.filter((e=>fP(e.name,t)));for(const o of s){var r;null===(r=o.preprocess)||void 0===r||r.call(o,e,t,i)}}(e,s,r);const A=[];if(null!=s&&null!==(n=s.gltf)&&void 0!==n&&n.loadBuffers&&e.json.buffers&&await async function(e,t,i){const s=e.json.buffers||[];for(let n=0;nfP(e.name,t)));for(const o of s){var r;await(null===(r=o.decode)||void 0===r?void 0:r.call(o,e,t,i))}}(e,s,r);return A.push(h),await Promise.all(A),null!=s&&null!==(l=s.gltf)&&void 0!==l&&l.postProcess?function(e,t){return(new EP).postProcess(e,t)}(e,s):e}async function LP(e,t,i,s,r){const{fetch:o,parse:n}=r;let a;if(t.uri){const e=sw(t.uri,s),i=await o(e);a=await i.arrayBuffer()}if(Number.isFinite(t.bufferView)){const i=function(e,t,i){const s=e.bufferViews[i];iw(s);const r=t[s.buffer];iw(r);const o=(s.byteOffset||0)+r.byteOffset;return new Uint8Array(r.arrayBuffer,o,s.byteLength)}(e.json,e.buffers,t.bufferView);a=by(i.buffer,i.byteOffset,i.byteLength)}iw(a,"glTF image has no data");let l=await n(a,[qB,LB],{mimeType:t.mimeType,basis:s.basis||{format:RB()}},r);l&&l[0]&&(l={compressed:!0,mipmaps:!1,width:l[0].width,height:l[0].height,data:l[0]}),e.images=e.images||[],e.images[i]=l}const UP={name:"glTF",id:"gltf",module:"gltf",version:"3.2.6",extensions:["gltf","glb"],mimeTypes:["model/gltf+json","model/gltf-binary"],text:!0,binary:!0,tests:["glTF"],parse:async function(e,t={},i){(t={...UP.options,...t}).gltf={...UP.options.gltf,...t.gltf};const{byteOffset:s=0}=t;return await RP({},e,s,t,i)},options:{gltf:{normalize:!0,loadBuffers:!0,loadImages:!0,decompressMeshes:!0,postProcess:!0},log:console},deprecatedOptions:{fetchImages:"gltf.loadImages",createImages:"gltf.loadImages",decompress:"gltf.decompressMeshes",postProcess:"gltf.postProcess",gltf:{decompress:"gltf.decompressMeshes"}}};class OP{constructor(e){}load(e,t,i,s,r,o,n){!function(e,t,i,s,r,o,n){const a=e.viewer.scene.canvas.spinner;a.processes++;"glb"===t.split(".").pop()?e.dataSource.getGLB(t,(n=>{s.basePath=kP(t),NP(e,t,n,i,s,r,o),a.processes--}),(e=>{a.processes--,n(e)})):e.dataSource.getGLTF(t,(n=>{s.basePath=kP(t),NP(e,t,n,i,s,r,o),a.processes--}),(e=>{a.processes--,n(e)}))}(e,t,i,s=s||{},r,(function(){I.scheduleTask((function(){r.scene.fire("modelLoaded",r.id),r.fire("loaded",!0,!1)})),o&&o()}),(function(t){e.error(t),n&&n(t),r.fire("error",t)}))}parse(e,t,i,s,r,o,n){NP(e,"",t,i,s=s||{},r,(function(){r.scene.fire("modelLoaded",r.id),r.fire("loaded",!0,!1),o&&o()}))}}function kP(e){const t=e.lastIndexOf("/");return 0!==t?e.substring(0,t+1):""}function NP(e,t,i,s,r,o,n){const a=e.viewer.scene.canvas.spinner;a.processes++,tB(i,UP,{baseUri:r.basePath}).then((i=>{const l={src:t,entityId:r.entityId,metaModelJSON:s,autoMetaModel:r.autoMetaModel,globalizeObjectIds:r.globalizeObjectIds,metaObjects:[],loadBuffer:r.loadBuffer,basePath:r.basePath,handlenode:r.handlenode,backfaces:!!r.backfaces,gltfData:i,scene:o.scene,plugin:e,sceneModel:o,numObjects:0,nodes:[],nextId:0,log:t=>{e.log(t)}};!function(e){const t=e.gltfData.textures;if(t)for(let i=0,s=t.length;i{const i=t.mesh;i&&(i.instances||=0,i.instances+=1),t.children&&e(t.children)}))}(s);const r=[];let o=null;!function t(i,s,n){i.forEach((i=>{const a=i.name;let l=null!=a&&a||0===s&&"entity-"+e.nextId++;if(l){for(;e.sceneModel.objects[l];)l="entity-"+e.nextId++;r.push(o),o=[]}const A=function(e,t){let i;e.matrix&&(i=e.matrix,t=t?d.mulMat4(t,i,d.mat4()):i);e.translation&&(i=d.translationMat4v(e.translation),t=t?d.mulMat4(t,i,d.mat4()):i);e.rotation&&(i=d.quaternionToMat4(e.rotation),t=t?d.mulMat4(t,i,d.mat4()):i);e.scale&&(i=d.scalingMat4v(e.scale),t=t?d.mulMat4(t,i,d.mat4()):i);return t}(i,n);if(i.mesh&&function(e,t,i,s){const r=e.mesh;if(!r)return;const o=r.primitives.length;if(o>0)for(let e=0;e0){const t=e.globalizeObjectIds?d.globalizeObjectId(e.sceneModel.id,l):l;e.sceneModel.createEntity({id:t,meshIds:o,isObject:!0}),e.autoMetaModel&&e.metaObjects.push({id:t,type:"Default",name:t,parent:e.sceneModel.id})}o=r.pop()}}))}(s,0,null)}(l),o.finalize(),r.autoMetaModel&&e.viewer.metaScene.createMetaModel(o.id,{metaObjects:l.metaObjects}),a.processes--,n()}))}function QP(e,t){if(!t.source||!t.source.image)return;const i="texture-"+e.nextId++;let s=1005;switch(t.sampler.minFilter){case 9728:s=1003;break;case 9729:s=1006;break;case 9984:s=1004;break;case 9985:s=1007;break;case 9986:s=1005;break;case 9987:s=1008}let r=1006;switch(t.sampler.magFilter){case 9728:r=1003;break;case 9729:r=1006}let o=1e3;switch(t.sampler.wrapS){case 33071:o=1001;break;case 33648:o=1002;break;case 10497:o=1e3}let n=1e3;switch(t.sampler.wrapT){case 33071:n=1001;break;case 33648:n=1002;break;case 10497:n=1e3}let a=1e3;switch(t.sampler.wrapR){case 33071:a=1001;break;case 33648:a=1002;break;case 10497:a=1e3}e.sceneModel.createTexture({id:i,image:t.source.image,flipY:!!t.flipY,minFilter:s,magFilter:r,wrapS:o,wrapT:n,wrapR:a,encoding:3001}),t._textureId=i}function VP(e,t){const i={};switch(t.normalTexture&&(i.normalTextureId=t.normalTexture.texture._textureId),t.occlusionTexture&&(i.occlusionTextureId=t.occlusionTexture.texture._textureId),t.emissiveTexture&&(i.emissiveTextureId=t.emissiveTexture.texture._textureId),t.alphaMode){case"OPAQUE":break;case"MASK":const e=t.alphaCutoff;i.alphaCutoff=void 0!==e?e:.5}const s=t.pbrMetallicRoughness;if(t.pbrMetallicRoughness){const r=t.pbrMetallicRoughness,o=r.baseColorTexture||r.colorTexture;o&&(o.texture?i.colorTextureId=o.texture._textureId:i.colorTextureId=e.gltfData.textures[o.index]._textureId),s.metallicRoughnessTexture&&(i.metallicRoughnessTextureId=s.metallicRoughnessTexture.texture._textureId)}const r=t.extensions;if(r){const t=r.KHR_materials_pbrSpecularGlossiness;if(t){t.specularTexture;const s=t.specularColorTexture;null!=s&&(i.colorTextureId=e.gltfData.textures[s.index]._textureId)}}return void 0!==i.normalTextureId||void 0!==i.occlusionTextureId||void 0!==i.emissiveTextureId||void 0!==i.colorTextureId||void 0!==i.metallicRoughnessTextureId?(i.id=`textureSet-${e.nextId++};`,e.sceneModel.createTextureSet(i),i.id):null}function HP(e,t){const i=t.extensions,s={color:new Float32Array([1,1,1,1]),opacity:1,metallic:0,roughness:1,doubleSided:!0};if(i){const e=i.KHR_materials_pbrSpecularGlossiness;if(e){const t=e.diffuseFactor;null!=t&&s.color.set(t)}const t=i.KHR_materials_common;if(t){const e=t.technique,i=t.values||{},r="BLINN"===e,o="PHONG"===e,n="LAMBERT"===e,a=i.diffuse;a&&(r||o||n)&&(y.isString(a)||s.color.set(a));const l=i.transparency;null!=l&&(s.opacity=l);const A=i.transparent;null!=A&&(s.opacity=A)}}const r=t.pbrMetallicRoughness;if(r){const e=r.baseColorFactor;e&&(s.color[0]=e[0],s.color[1]=e[1],s.color[2]=e[2],s.opacity=e[3]);const t=r.metallicFactor;null!=t&&(s.metallic=t);const i=r.roughnessFactor;null!=i&&(s.roughness=i)}return s.doubleSided=!1!==t.doubleSided,s}const jP={DEFAULT:{}};class GP extends z{constructor(e,t={}){super("GLTFLoader",e,t),this._sceneModelLoader=new OP(this,t),this.dataSource=t.dataSource,this.objectDefaults=t.objectDefaults}set dataSource(e){this._dataSource=e||new fu}get dataSource(){return this._dataSource}set objectDefaults(e){this._objectDefaults=e||jP}get objectDefaults(){return this._objectDefaults}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new zc(this.viewer.scene,y.apply(e,{isModel:!0,dtxEnabled:e.dtxEnabled})),i=t.id;if(!e.src&&!e.gltf)return this.error("load() param expected: src or gltf"),t;if(e.metaModelSrc||e.metaModelJSON){const s=s=>{this.viewer.metaScene.createMetaModel(i,s,{}),this.viewer.scene.canvas.spinner.processes--,e.src?this._sceneModelLoader.load(this,e.src,s,e,t):this._sceneModelLoader.parse(this,e.gltf,s,e,t)};if(e.metaModelSrc){const t=e.metaModelSrc;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getMetaModel(t,(e=>{this.viewer.scene.canvas.spinner.processes--,s(e)}),(e=>{this.error(`load(): Failed to load model metadata for model '${i} from '${t}' - ${e}`),this.viewer.scene.canvas.spinner.processes--}))}else e.metaModelJSON&&s(e.metaModelJSON)}else e.src?this._sceneModelLoader.load(this,e.src,null,e,t):this._sceneModelLoader.parse(this,e.gltf,null,e,t);return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}}function zP(e,t,i={}){const s="lightgrey",r=i.hoverColor||"rgba(0,0,0,0.4)",o=i.textColor||"black",n=500,a=n+n/3,l=a/24,A=[{boundary:[6,6,6,6],color:i.frontColor||i.color||"#55FF55"},{boundary:[18,6,6,6],color:i.backColor||i.color||"#55FF55"},{boundary:[12,6,6,6],color:i.rightColor||i.color||"#FF5555"},{boundary:[0,6,6,6],color:i.leftColor||i.color||"#FF5555"},{boundary:[6,0,6,6],color:i.topColor||i.color||"#7777FF"},{boundary:[6,12,6,6],color:i.bottomColor||i.color||"#7777FF"}],h=[{label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,1,0],up:[0,0,1]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,-1,0],up:[0,0,1]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,0,1]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,0,1]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,0,1],up:[0,-1,0]},{boundaries:[[7,5,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,0,-1],up:[1,0,1]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-1,-1],up:[0,-1,1]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,0,-1],up:[-1,0,1]},{boundaries:[[7,11,4,2]],dir:[0,1,1],up:[0,-1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,0,1],up:[-1,0,1]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,-1,1],up:[0,1,1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,0,1],up:[1,0,1]},{boundaries:[[5,7,2,4]],dir:[1,1,0],up:[0,0,1]},{boundaries:[[11,7,2,4]],dir:[-1,1,0],up:[0,0,1]},{boundaries:[[17,7,2,4]],dir:[-1,-1,0],up:[0,0,1]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,-1,0],up:[0,0,1]},{boundaries:[[5,11,2,2]],dir:[1,1,1],up:[-1,-1,1]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[1,-1,1],up:[-1,1,1]},{boundaries:[[5,5,2,2]],dir:[1,1,-1],up:[1,1,1]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-1,-1,1],up:[1,1,1]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-1,-1,-1],up:[-1,-1,1]},{boundaries:[[11,11,2,2]],dir:[-1,1,1],up:[1,-1,1]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[1,-1,-1],up:[1,-1,1]},{boundaries:[[11,5,2,2]],dir:[-1,1,-1],up:[-1,1,1]}];i.frontColor||i.color,i.backColor||i.color,i.rightColor||i.color,i.leftColor||i.color,i.topColor||i.color,i.bottomColor||i.color;const c=[{yUp:"",label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,0,1],up:[0,1,0]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,1,0]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,1,0]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,-1,0],up:[0,0,-1]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,1,0],up:[0,0,1]},{boundaries:[[7,5,4,2]],dir:[0,-.7071,-.7071],up:[0,.7071,-.7071]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,-1,0],up:[1,1,0]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-.7071,.7071],up:[0,.7071,.7071]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,-1,0],up:[-1,1,0]},{boundaries:[[7,11,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,1,0],up:[-1,1,0]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,1,1],up:[0,1,-1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,1,0],up:[1,1,0]},{boundaries:[[5,7,2,4]],dir:[1,0,-1],up:[0,1,0]},{boundaries:[[11,7,2,4]],dir:[-1,0,-1],up:[0,1,0]},{boundaries:[[17,7,2,4]],dir:[-1,0,1],up:[0,1,0]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,0,1],up:[0,1,0]},{boundaries:[[5,11,2,2]],dir:[.5,.7071,-.5],up:[-.5,.7071,.5]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[.5,.7071,.5],up:[-.5,.7071,-.5]},{boundaries:[[5,5,2,2]],dir:[.5,-.7071,-.5],up:[.5,.7071,-.5]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-.5,.7071,.5],up:[.5,.7071,-.5]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-.5,-.7071,.5],up:[-.5,.7071,.5]},{boundaries:[[11,11,2,2]],dir:[-.5,.7071,-.5],up:[.5,.7071,.5]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[.5,-.7071,.5],up:[.5,.7071,.5]},{boundaries:[[11,5,2,2]],dir:[-.5,-.7071,-.5],up:[-.5,.7071,-.5]}];for(let e=0,t=h.length;e=r[0]*l&&t<=(r[0]+r[2])*l&&i>=r[1]*l&&i<=(r[1]+r[3])*l)return s}}return-1},this.setAreaHighlighted=function(e,t){var i=u[e];if(!i)throw"Area not found: "+e;i.highlighted=!!t,g()},this.getAreaDir=function(e){var t=u[e];if(!t)throw"Unknown area: "+e;return t.dir},this.getAreaUp=function(e){var t=u[e];if(!t)throw"Unknown area: "+e;return t.up},this.getImage=function(){return this._textureCanvas},this.destroy=function(){this._textureCanvas&&(this._textureCanvas.parentNode.removeChild(this._textureCanvas),this._textureCanvas=null)}}const WP=d.vec3(),KP=d.vec3();d.mat4();class XP extends z{constructor(e,t={}){super("NavCube",e,t),e.navCube=this;try{this._navCubeScene=new bi(e,{canvasId:t.canvasId,canvasElement:t.canvasElement,transparent:!0}),this._navCubeCanvas=this._navCubeScene.canvas.canvas,this._navCubeScene.input.keyboardEnabled=!1}catch(e){return void this.error(e)}const i=this._navCubeScene;i.clearLights(),new Ht(i,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Ht(i,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Ht(i,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._navCubeCamera=i.camera,this._navCubeCamera.ortho.scale=7,this._navCubeCamera.ortho.near=.1,this._navCubeCamera.ortho.far=2e3,i.edgeMaterial.edgeColor=[.2,.2,.2],i.edgeMaterial.edgeAlpha=.6,this._zUp=Boolean(e.camera.zUp);var s=this;this.setIsProjectNorth(t.isProjectNorth),this.setProjectNorthOffsetAngle(t.projectNorthOffsetAngle);const r=function(){const e=d.mat4();return function(t,i,r){return d.identityMat4(e),d.rotationMat4v(t*s._projectNorthOffsetAngle*d.DEGTORAD,[0,1,0],e),d.transformVec3(e,i,r)}}();this._synchCamera=function(){var t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),o=d.vec3(),n=d.vec3();return function(){var a=e.camera.eye,l=e.camera.look,A=e.camera.up;i=d.mulVec3Scalar(d.normalizeVec3(d.subVec3(a,l,i)),5),s._isProjectNorth&&s._projectNorthOffsetAngle&&(i=r(-1,i,WP),A=r(-1,A,KP)),s._zUp?(d.transformVec3(t,i,o),d.transformVec3(t,A,n),s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=d.transformVec3(t,i,o),s._navCubeCamera.up=d.transformPoint3(t,A,n)):(s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=i,s._navCubeCamera.up=A)}}(),this._cubeTextureCanvas=new zP(e,i,t),this._cubeSampler=new ro(i,{image:this._cubeTextureCanvas.getImage(),flipY:!0,wrapS:1001,wrapT:1001}),this._cubeMesh=new Pr(i,{geometry:new ti(i,{primitive:"triangles",normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),material:new ni(i,{diffuse:[.4,.4,.4],specular:[.4,.4,.4],emissive:[.6,.6,.6],diffuseMap:this._cubeSampler,emissiveMap:this._cubeSampler}),visible:!0,edges:!0}),this._shadow=!1===t.shadowVisible?null:new Pr(i,{geometry:new ti(i,Mr({center:[0,0,0],radiusTop:.001,radiusBottom:1.4,height:.01,radialSegments:20,heightSegments:1,openEnded:!0})),material:new ni(i,{diffuse:[0,0,0],specular:[0,0,0],emissive:[0,0,0],alpha:.5}),position:[0,-1.5,0],visible:!0,pickable:!1,backfaces:!1}),this._onCameraMatrix=e.camera.on("matrix",this._synchCamera),this._onCameraWorldAxis=e.camera.on("worldAxis",(()=>{e.camera.zUp?(this._zUp=!0,this._cubeTextureCanvas.setZUp(),this._repaint(),this._synchCamera()):e.camera.yUp&&(this._zUp=!1,this._cubeTextureCanvas.setYUp(),this._repaint(),this._synchCamera())})),this._onCameraFOV=e.camera.perspective.on("fov",(e=>{this._synchProjection&&(this._navCubeCamera.perspective.fov=e)})),this._onCameraProjection=e.camera.on("projection",(e=>{this._synchProjection&&(this._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var o=-1;function n(e){var t=[0,0];if(e){for(var i=e.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var a,l,A=null,h=null,c=!1,u=!1,p=.5;s._navCubeCanvas.addEventListener("mouseenter",s._onMouseEnter=function(e){u=!0}),s._navCubeCanvas.addEventListener("mouseleave",s._onMouseLeave=function(e){u=!1}),s._navCubeCanvas.addEventListener("mousedown",s._onMouseDown=function(e){if(1===e.which){A=e.x,h=e.y,a=e.clientX,l=e.clientY;var t=n(e),s=i.pick({canvasPos:t});c=!!s}}),document.addEventListener("mouseup",s._onMouseUp=function(e){if(1===e.which&&(c=!1,null!==A)){var t=n(e),a=i.pick({canvasPos:t,pickSurface:!0});if(a&&a.uv){var l=s._cubeTextureCanvas.getArea(a.uv);if(l>=0&&(document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0)){if(s._cubeTextureCanvas.setAreaHighlighted(l,!0),o=l,s._repaint(),e.xA+3||e.yh+3)return;var u=s._cubeTextureCanvas.getAreaDir(l);if(u){var d=s._cubeTextureCanvas.getAreaUp(l);s._isProjectNorth&&s._projectNorthOffsetAngle&&(u=r(1,u,WP),d=r(1,d,KP)),f(u,d,(function(){o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0&&(s._cubeTextureCanvas.setAreaHighlighted(l,!1),o=-1,s._repaint())}))}}}}}),document.addEventListener("mousemove",s._onMouseMove=function(t){if(o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),1!==t.buttons||c){if(c){var r=t.clientX,A=t.clientY;return document.body.style.cursor="move",void function(t,i){var s=(t-a)*-p,r=(i-l)*-p;e.camera.orbitYaw(s),e.camera.orbitPitch(-r),a=t,l=i}(r,A)}if(u){var h=n(t),d=i.pick({canvasPos:h,pickSurface:!0});if(d){if(d.uv){document.body.style.cursor="pointer";var f=s._cubeTextureCanvas.getArea(d.uv);if(f===o)return;o>=0&&s._cubeTextureCanvas.setAreaHighlighted(o,!1),f>=0&&(s._cubeTextureCanvas.setAreaHighlighted(f,!0),s._repaint(),o=f)}}else document.body.style.cursor="default",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1)}}});var f=function(){var t=d.vec3();return function(i,r,o){var n=s._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,a=d.getAABB3Diag(n);d.getAABB3Center(n,t);var l=Math.abs(a/Math.tan(s._cameraFitFOV*d.DEGTORAD));e.cameraControl.pivotPos=t,s._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV,duration:s._cameraFlyDuration},o):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV},o)}}();this._onUpdated=e.localeService.on("updated",(()=>{this._cubeTextureCanvas.clear(),this._repaint()})),this.setVisible(t.visible),this.setCameraFitFOV(t.cameraFitFOV),this.setCameraFly(t.cameraFly),this.setCameraFlyDuration(t.cameraFlyDuration),this.setFitVisible(t.fitVisible),this.setSynchProjection(t.synchProjection)}send(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}_repaint(){const e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}setVisible(e=!0){this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}getVisible(){return!!this._navCubeCanvas&&this._cubeMesh.visible}setFitVisible(e=!1){this._fitVisible=e}getFitVisible(){return this._fitVisible}setCameraFly(e=!0){this._cameraFly=e}getCameraFly(){return this._cameraFly}setCameraFitFOV(e=45){this._cameraFitFOV=e}getCameraFitFOV(){return this._cameraFitFOV}setCameraFlyDuration(e=.5){this._cameraFlyDuration=e}getCameraFlyDuration(){return this._cameraFlyDuration}setSynchProjection(e=!1){this._synchProjection=e}getSynchProjection(){return this._synchProjection}setIsProjectNorth(e=!1){this._isProjectNorth=e}getIsProjectNorth(){return this._isProjectNorth}setProjectNorthOffsetAngle(e){this._projectNorthOffsetAngle=e}getProjectNorthOffsetAngle(){return this._projectNorthOffsetAngle}destroy(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,super.destroy()}}const JP=d.vec3();class YP{load(e,t,i={}){var s=e.scene.canvas.spinner;s.processes++,ZP(e,t,(function(t){!function(e,t,i){for(var s=t.basePath,r=Object.keys(t.materialLibraries),o=r.length,n=0,a=o;n=0?i-1:i+t/3)}function r(e,t){var i=parseInt(e,10);return 3*(i>=0?i-1:i+t/3)}function o(e,t){var i=parseInt(e,10);return 2*(i>=0?i-1:i+t/2)}function n(e,t,i,s){var r=e.positions,o=e.object.geometry.positions;o.push(r[t+0]),o.push(r[t+1]),o.push(r[t+2]),o.push(r[i+0]),o.push(r[i+1]),o.push(r[i+2]),o.push(r[s+0]),o.push(r[s+1]),o.push(r[s+2])}function a(e,t){var i=e.positions,s=e.object.geometry.positions;s.push(i[t+0]),s.push(i[t+1]),s.push(i[t+2])}function l(e,t,i,s){var r=e.normals,o=e.object.geometry.normals;o.push(r[t+0]),o.push(r[t+1]),o.push(r[t+2]),o.push(r[i+0]),o.push(r[i+1]),o.push(r[i+2]),o.push(r[s+0]),o.push(r[s+1]),o.push(r[s+2])}function A(e,t,i,s){var r=e.uv,o=e.object.geometry.uv;o.push(r[t+0]),o.push(r[t+1]),o.push(r[i+0]),o.push(r[i+1]),o.push(r[s+0]),o.push(r[s+1])}function h(e,t){var i=e.uv,s=e.object.geometry.uv;s.push(i[t+0]),s.push(i[t+1])}function c(e,t,i,a,h,c,u,d,p,f,g,m,_){var v,b=e.positions.length,y=s(t,b),x=s(i,b),B=s(a,b);if(void 0===h?n(e,y,x,B):(n(e,y,x,v=s(h,b)),n(e,x,B,v)),void 0!==c){var w=e.uv.length;y=o(c,w),x=o(u,w),B=o(d,w),void 0===h?A(e,y,x,B):(A(e,y,x,v=o(p,w)),A(e,x,B,v))}if(void 0!==f){var P=e.normals.length;y=r(f,P),x=f===g?y:r(g,P),B=f===m?y:r(m,P),void 0===h?l(e,y,x,B):(l(e,y,x,v=r(_,P)),l(e,x,B,v))}}function u(e,t,i){e.object.geometry.type="Line";for(var r=e.positions.length,n=e.uv.length,l=0,A=t.length;l=0?n.substring(0,a):n).toLowerCase(),A=(A=a>=0?n.substring(a+1):"").trim(),l.toLowerCase()){case"newmtl":i(e,u),u={id:A},d=!0;break;case"ka":u.ambient=s(A);break;case"kd":u.diffuse=s(A);break;case"ks":u.specular=s(A);break;case"map_kd":u.diffuseMap||(u.diffuseMap=t(e,o,A,"sRGB"));break;case"map_ks":u.specularMap||(u.specularMap=t(e,o,A,"linear"));break;case"map_bump":case"bump":u.normalMap||(u.normalMap=t(e,o,A));break;case"ns":u.shininess=parseFloat(A);break;case"d":(h=parseFloat(A))<1&&(u.alpha=h,u.alphaMode="blend");break;case"tr":(h=parseFloat(A))>0&&(u.alpha=1-h,u.alphaMode="blend")}d&&i(e,u)};function t(e,t,i,s){var r={},o=i.split(/\s+/),n=o.indexOf("-bm");return n>=0&&o.splice(n,2),(n=o.indexOf("-s"))>=0&&(r.scale=[parseFloat(o[n+1]),parseFloat(o[n+2])],o.splice(n,4)),(n=o.indexOf("-o"))>=0&&(r.translate=[parseFloat(o[n+1]),parseFloat(o[n+2])],o.splice(n,4)),r.src=t+o.join(" ").trim(),r.flipY=!0,r.encoding=s||"linear",new ro(e,r).id}function i(e,t){new ni(e,t)}function s(t){var i=t.split(e,3);return[parseFloat(i[0]),parseFloat(i[1]),parseFloat(i[2])]}}();function tC(e,t){for(var i=0,s=t.objects.length;i0&&(n.normals=o.normals),o.uv.length>0&&(n.uv=o.uv);for(var a=new Array(n.positions.length/3),l=0;l{this.viewer.metaScene.createMetaModel(i,r),this._sceneGraphLoader.load(t,s,e)}),(e=>{this.error(`load(): Failed to load model modelMetadata for model '${i} from '${r}' - ${e}`)}))}else this._sceneGraphLoader.load(t,s,e);return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}}const rC=new Float64Array([0,0,1]),oC=new Float64Array(4);class nC{constructor(e){this.id=null,this._viewer=e.viewer,this._visible=!1,this._pos=d.vec3(),this._origin=d.vec3(),this._rtcPos=d.vec3(),this._baseDir=d.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}_setSectionPlane(e){this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(()=>{this._setPos(this._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(()=>{this._ignoreNextSectionPlaneDirUpdate?this._ignoreNextSectionPlaneDirUpdate=!1:this._setDir(this._sectionPlane.dir)})))}get sectionPlane(){return this._sectionPlane}_setPos(e){this._pos.set(e),Z(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}_setDir(e){this._baseDir.set(e),this._rootNode.quaternion=d.vec3PairToQuaternion(rC,e,oC)}_setSectionPlaneDir(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}setVisible(e=!0){if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}getVisible(){return this._visible}setCulled(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}_createNodes(){const e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Hr(t,{position:[0,0,0],scale:[5,5,5],isObject:!1});const s=this._rootNode,r={arrowHead:new ti(s,Mr({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new ti(s,Mr({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),arrowHeadHandle:new ti(s,Mr({radiusTop:.09,radiusBottom:.09,radialSegments:8,heightSegments:1,height:.37,openEnded:!1})),curve:new ti(s,mo({radius:.8,tube:i,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),curveHandle:new ti(s,mo({radius:.8,tube:.06,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),hoop:new ti(s,mo({radius:.8,tube:i,radialSegments:64,tubeSegments:8,arc:2*Math.PI})),axis:new ti(s,Mr({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1})),axisHandle:new ti(s,Mr({radiusTop:.08,radiusBottom:.08,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},o={pickable:new ni(s,{diffuse:[1,1,0],alpha:0,alphaMode:"blend"}),red:new ni(s,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new li(s,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6}),green:new ni(s,{diffuse:[0,1,0],emissive:[0,1,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightGreen:new li(s,{edges:!1,fill:!0,fillColor:[0,1,0],fillAlpha:.6}),blue:new ni(s,{diffuse:[0,0,1],emissive:[0,0,1],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightBlue:new li(s,{edges:!1,fill:!0,fillColor:[0,0,1],fillAlpha:.2}),center:new ni(s,{diffuse:[0,0,0],emissive:[0,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80}),highlightBall:new li(s,{edges:!1,fill:!0,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1}),highlightPlane:new li(s,{edges:!0,edgeWidth:3,fill:!1,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1})};this._displayMeshes={plane:s.addChild(new Pr(s,{geometry:new ti(s,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new ni(s,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,ghostMaterial:new li(s,{edges:!1,filled:!0,fillColor:[1,1,0],edgeColor:[0,0,0],fillAlpha:.1,backfaces:!0}),pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1],isObject:!1}),e),planeFrame:s.addChild(new Pr(s,{geometry:new ti(s,mo({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new ni(s,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),highlightMaterial:new li(s,{edges:!1,edgeColor:[0,0,0],filled:!0,fillColor:[.8,.8,.8],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45],isObject:!1}),e),xCurve:s.addChild(new Pr(s,{geometry:r.curve,material:o.red,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveHandle:s.addChild(new Pr(s,{geometry:r.curveHandle,material:o.pickable,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveArrow1:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,-.07,-.8,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(0*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xCurveArrow2:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,-.8,-.07,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurve:s.addChild(new Pr(s,{geometry:r.curve,material:o.green,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveHandle:s.addChild(new Pr(s,{geometry:r.curveHandle,material:o.pickable,rotation:[-90,0,0],pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveArrow1:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(.07,0,-.8,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurveArrow2:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(.8,0,-.07,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurve:s.addChild(new Pr(s,{geometry:r.curve,material:o.blue,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveHandle:s.addChild(new Pr(s,{geometry:r.curveHandle,material:o.pickable,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveCurveArrow1:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(.8,-.07,0,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4());return d.mulMat4(e,t,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveArrow2:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(.05,-.8,0,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),center:s.addChild(new Pr(s,{geometry:new ti(s,Er({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrowHandle:s.addChild(new Pr(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxis:s.addChild(new Pr(s,{geometry:r.axis,material:o.red,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisHandle:s.addChild(new Pr(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrowHandle:s.addChild(new Pr(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,opacity:.2,isObject:!1}),e),yShaft:s.addChild(new Pr(s,{geometry:r.axis,material:o.green,position:[0,-.5,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yShaftHandle:s.addChild(new Pr(s,{geometry:r.axisHandle,material:o.pickable,position:[0,-.5,0],pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrowHandle:s.addChild(new Pr(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zShaft:s.addChild(new Pr(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1,isObject:!1}),e),zAxisHandle:s.addChild(new Pr(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!0,collidable:!0,visible:!1,isObject:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new Pr(s,{geometry:new ti(s,mo({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new ni(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new li(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45],isObject:!1}),e),xHoop:s.addChild(new Pr(s,{geometry:r.hoop,material:o.red,highlighted:!0,highlightMaterial:o.highlightRed,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yHoop:s.addChild(new Pr(s,{geometry:r.hoop,material:o.green,highlighted:!0,highlightMaterial:o.highlightGreen,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zHoop:s.addChild(new Pr(s,{geometry:r.hoop,material:o.blue,highlighted:!0,highlightMaterial:o.highlightBlue,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHeadBig,material:o.red,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHeadBig,material:o.green,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e)}}_bindEvents(){const e=this;var t=!1;const i=-1,s=0,r=1,o=2,n=3,a=4,l=5,A=this._rootNode;var h=null,c=null;const u=d.vec2(),p=d.vec3([1,0,0]),f=d.vec3([0,1,0]),g=d.vec3([0,0,1]),m=this._viewer.scene.canvas.canvas,_=this._viewer.camera,v=this._viewer.scene;{const e=d.vec3([0,0,0]);let t=-1;this._onCameraViewMatrix=v.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=v.camera.on("projMatrix",(()=>{})),this._onSceneTick=v.on("tick",(()=>{const i=Math.abs(d.lenVec3(d.subVec3(v.camera.eye,this._pos,e)));if(i!==t&&"perspective"===_.projection){const e=.07*(Math.tan(_.perspective.fov*d.DEGTORAD)*i);A.scale=[e,e,e],t=i}if("ortho"===_.projection){const e=_.ortho.scale/10;A.scale=[e,e,e],t=i}}))}const b=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),y=function(){const t=d.mat4();return function(i,s){return d.quaternionToMat4(e._rootNode.quaternion,t),d.transformVec3(t,i,s),d.normalizeVec3(s),s}}();var x=function(){const e=d.vec3();return function(t){const i=Math.abs(t[0]);return i>Math.abs(t[1])&&i>Math.abs(t[2])?d.cross3Vec3(t,[0,1,0],e):d.cross3Vec3(t,[1,0,0],e),d.cross3Vec3(e,t,e),d.normalizeVec3(e),e}}();const B=function(){const t=d.vec3(),i=d.vec3(),s=d.vec4();return function(r,o,n){y(r,s);const a=x(s,o,n);P(o,a,t),P(n,a,i),d.subVec3(i,t);const l=d.dotVec3(i,s);e._pos[0]+=s[0]*l,e._pos[1]+=s[1]*l,e._pos[2]+=s[2]*l,e._rootNode.position=e._pos,e._sectionPlane&&(e._sectionPlane.pos=e._pos)}}();var w=function(){const t=d.vec4(),i=d.vec4(),s=d.vec4(),r=d.vec4();return function(o,n,a){y(o,r);if(!(P(n,r,t)&&P(a,r,i))){const e=x(r,n,a);P(n,e,t,1),P(a,e,i,1);var l=d.dotVec3(t,r);t[0]-=l*r[0],t[1]-=l*r[1],t[2]-=l*r[2],l=d.dotVec3(i,r),i[0]-=l*r[0],i[1]-=l*r[1],i[2]-=l*r[2]}d.normalizeVec3(t),d.normalizeVec3(i),l=d.dotVec3(t,i),l=d.clamp(l,-1,1);var A=Math.acos(l)*d.RADTODEG;d.cross3Vec3(t,i,s),d.dotVec3(s,r)<0&&(A=-A),e._rootNode.rotate(o,A),C()}}(),P=function(){const t=d.vec4([0,0,0,1]),i=d.mat4();return function(s,r,o,n){n=n||0,t[0]=s[0]/m.width*2-1,t[1]=-(s[1]/m.height*2-1),t[2]=0,t[3]=1,d.mulMat4(_.projMatrix,_.viewMatrix,i),d.inverseMat4(i),d.transformVec4(i,t,t),d.mulVec4Scalar(t,1/t[3]);var a=_.eye;d.subVec4(t,a,t);const l=e._sectionPlane.pos;var A=-d.dotVec3(l,r)-n,h=d.dotVec3(r,t);if(Math.abs(h)>.005){var c=-(d.dotVec3(r,a)+A)/h;return d.mulVec3Scalar(t,c,o),d.addVec3(o,a),d.subVec3(o,l,o),!0}return!1}}();const C=function(){const t=d.vec3(),i=d.mat4();return function(){e.sectionPlane&&(d.quaternionToMat4(A.quaternion,i),d.transformVec3(i,[0,0,1],t),e._setSectionPlaneDir(t))}}();var M,E=!1;this._onCameraControlHover=this._viewer.cameraControl.on("hoverEnter",(e=>{if(!this._visible)return;if(E)return;var A;t=!1,M&&(M.visible=!1);switch(e.entity.id){case this._displayMeshes.xAxisArrowHandle.id:case this._displayMeshes.xAxisHandle.id:A=this._affordanceMeshes.xAxisArrow,h=s;break;case this._displayMeshes.yAxisArrowHandle.id:case this._displayMeshes.yShaftHandle.id:A=this._affordanceMeshes.yAxisArrow,h=r;break;case this._displayMeshes.zAxisArrowHandle.id:case this._displayMeshes.zAxisHandle.id:A=this._affordanceMeshes.zAxisArrow,h=o;break;case this._displayMeshes.xCurveHandle.id:A=this._affordanceMeshes.xHoop,h=n;break;case this._displayMeshes.yCurveHandle.id:A=this._affordanceMeshes.yHoop,h=a;break;case this._displayMeshes.zCurveHandle.id:A=this._affordanceMeshes.zHoop,h=l;break;default:return void(h=i)}A&&(A.visible=!0),M=A,t=!0})),this._onCameraControlHoverLeave=this._viewer.cameraControl.on("hoverOutEntity",(e=>{this._visible&&(M&&(M.visible=!1),M=null,h=i)})),m.addEventListener("mousedown",this._canvasMouseDownListener=e=>{if(e.preventDefault(),this._visible&&t&&(this._viewer.cameraControl.pointerEnabled=!1,1===e.which)){E=!0;var i=b(e);c=h,u[0]=i[0],u[1]=i[1]}}),m.addEventListener("mousemove",this._canvasMouseMoveListener=e=>{if(!this._visible)return;if(!E)return;var t=b(e);const i=t[0],A=t[1];switch(c){case s:B(p,u,t);break;case r:B(f,u,t);break;case o:B(g,u,t);break;case n:w(p,u,t);break;case a:w(f,u,t);break;case l:w(g,u,t)}u[0]=i,u[1]=A}),m.addEventListener("mouseup",this._canvasMouseUpListener=e=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,E&&(e.which,E=!1,t=!1))}),m.addEventListener("wheel",this._canvasWheelListener=e=>{if(this._visible)Math.max(-1,Math.min(1,40*-e.deltaY))})}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=e.cameraControl;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix),r.off(this._onCameraControlHover),r.off(this._onCameraControlHoverLeave)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class aC{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new Pr(t,{id:i.id,geometry:new ti(t,ii({xSize:.5,ySize:.5,zSize:.001})),material:new ni(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new hi(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new li(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new li(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=d.vec3([0,0,0]),t=d.vec3(),i=d.vec3([0,0,1]),s=d.vec4(4),r=d.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];d.subVec3(o,this._sectionPlane.pos,e);const a=-d.dotVec3(n,e);d.normalizeVec3(n),d.mulVec3Scalar(n,a,t);const l=d.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class lC{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new bi(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new Ht(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Ht(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Ht(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),s=d.vec3(),r=d.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;d.mulVec3Scalar(d.normalizeVec3(d.subVec3(o,n,i)),7),this._zUp?(d.transformVec3(t,i,s),d.transformVec3(t,a,r),e.look=[0,0,0],e.eye=d.transformVec3(t,i,s),e.up=d.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new aC(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const AC=d.AABB3(),hC=d.vec3();class cC extends z{constructor(e,t={}){if(super("SectionPlanes",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new lC(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;AC.set(this.viewer.scene.aabb),d.getAABB3Center(AC,hC),AC[0]+=t[0]-hC[0],AC[1]+=t[1]-hC[1],AC[2]+=t[2]-hC[2],AC[3]+=t[0]-hC[0],AC[4]+=t[1]-hC[1],AC[5]+=t[2]-hC[2],this.viewer.cameraFlight.flyTo({aabb:AC,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new Sr(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new nC(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(var t=0,i=e.length;t{this._registerModelStoreys(e),this.fire("storeys",this.storeys)}))}_registerModelStoreys(e){const t=this.viewer,i=t.scene,s=t.metaScene,r=s.metaModels[e],o=i.models[e];if(!r||!r.rootMetaObjects)return;const n=r.rootMetaObjects;for(let t=0,r=n.length;t.5?a.length:0,h=new uC(this,o.aabb,l,e,n,A);h._onModelDestroyed=o.once("destroyed",(()=>{this._deregisterModelStoreys(e),this.fire("storeys",this.storeys)})),this.storeys[n]=h,this.modelStoreys[e]||(this.modelStoreys[e]={}),this.modelStoreys[e][n]=h}}}_deregisterModelStoreys(e){const t=this.modelStoreys[e];if(t){const i=this.viewer.scene;for(let e in t)if(t.hasOwnProperty(e)){const s=t[e],r=i.models[s.modelId];r&&r.off(s._onModelDestroyed),delete this.storeys[e]}delete this.modelStoreys[e]}}get fitStoreyMaps(){return this._fitStoreyMaps}gotoStoreyCamera(e,t={}){const i=this.storeys[e];if(!i)return this.error("IfcBuildingStorey not found with this ID: "+e),void(t.done&&t.done());const s=this.viewer,r=s.scene.camera,o=i.storeyAABB;if(o[3]{t.done()})):(s.cameraFlight.jumpTo(y.apply(t,{eye:h,look:n,up:c,orthoScale:A})),s.camera.ortho.scale=A)}showStoreyObjects(e,t={}){if(!this.storeys[e])return void this.error("IfcBuildingStorey not found with this ID: "+e);const i=this.viewer,s=i.scene;i.metaScene.metaObjects[e]&&(t.hideOthers&&s.setObjectsVisible(i.scene.visibleObjectIds,!1),this.withStoreyObjects(e,((e,t)=>{e&&(e.visible=!0)})))}withStoreyObjects(e,t){const i=this.viewer,s=i.scene,r=i.metaScene,o=r.metaObjects[e];if(!o)return;const n=o.getObjectIDsInSubtree();for(var a=0,l=n.length;athis.storeys[i[1]].storeyAABB[4]?i[1]:null}worldPosToStoreyMap(e,t,i){const s=e.storeyId,r=this.storeys[s];if(!r)return this.error("IfcBuildingStorey not found with this ID: "+s),!1;const o=this._fitStoreyMaps?r.storeyAABB:r.modelAABB,n=o[0],a=o[1],l=o[2],A=o[3]-n,h=o[4]-a,c=o[5]-l,u=this.viewer.camera.worldUp,d=u[0]>u[1]&&u[0]>u[2],p=!d&&u[1]>u[0]&&u[1]>u[2];!d&&!p&&u[2]>u[0]&&(u[2],u[1]);const f=e.width/A,g=p?e.height/c:e.height/h;return i[0]=Math.floor(e.width-(t[0]-n)*f),i[1]=Math.floor(e.height-(t[2]-l)*g),i[0]>=0&&i[0]=0&&i[1]<=e.height}worldDirToStoreyMap(e,t,i){const s=this.viewer.camera,r=s.eye,o=s.look,n=d.subVec3(o,r,pC),a=s.worldUp,l=a[0]>a[1]&&a[0]>a[2],A=!l&&a[1]>a[0]&&a[1]>a[2];!l&&!A&&a[2]>a[0]&&(a[2],a[1]),l?(i[0]=n[1],i[1]=n[2]):A?(i[0]=n[0],i[1]=n[2]):(i[0]=n[0],i[1]=n[1]),d.normalizeVec2(i)}destroy(){this.viewer.scene.off(this._onModelLoaded),super.destroy()}}const mC=new Float64Array([0,0,1]),_C=new Float64Array(4);class vC{constructor(e){this.id=null,this._viewer=e.viewer,this._plugin=e,this._visible=!1,this._pos=d.vec3(),this._origin=d.vec3(),this._rtcPos=d.vec3(),this._baseDir=d.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}_setSectionPlane(e){this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(()=>{this._setPos(this._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(()=>{this._ignoreNextSectionPlaneDirUpdate?this._ignoreNextSectionPlaneDirUpdate=!1:this._setDir(this._sectionPlane.dir)})))}get sectionPlane(){return this._sectionPlane}_setPos(e){this._pos.set(e),Z(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}_setDir(e){this._baseDir.set(e),this._rootNode.quaternion=d.vec3PairToQuaternion(mC,e,_C)}_setSectionPlaneDir(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}setVisible(e=!0){if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}getVisible(){return this._visible}setCulled(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}_createNodes(){const e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Hr(t,{position:[0,0,0],scale:[5,5,5]});const s=this._rootNode,r={arrowHead:new ti(s,Mr({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new ti(s,Mr({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),axis:new ti(s,Mr({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},o={red:new ni(s,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),green:new ni(s,{diffuse:[0,1,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),blue:new ni(s,{diffuse:[0,0,1],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new li(s,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6})};this._displayMeshes={plane:s.addChild(new Pr(s,{geometry:new ti(s,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new ni(s,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1]}),e),planeFrame:s.addChild(new Pr(s,{geometry:new ti(s,mo({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new ni(s,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45]}),e),center:s.addChild(new Pr(s,{geometry:new ti(s,Er({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zShaft:s.addChild(new Pr(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new Pr(s,{geometry:new ti(s,mo({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new ni(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new li(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45]}),e),zAxisArrow:s.addChild(new Pr(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e)}}_bindEvents(){const e=this._rootNode,t=d.vec2(),i=this._viewer.camera,s=this._viewer.scene;let r=0,o=!1;{const t=d.vec3([0,0,0]);let n=-1;this._onCameraViewMatrix=s.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=s.camera.on("projMatrix",(()=>{})),this._onSceneTick=s.on("tick",(()=>{o=!1;const l=Math.abs(d.lenVec3(d.subVec3(s.camera.eye,this._pos,t)));if(l!==n&&"perspective"===i.projection){const t=.07*(Math.tan(i.perspective.fov*d.DEGTORAD)*l);e.scale=[t,t,t],n=l}if("ortho"===i.projection){const t=i.ortho.scale/10;e.scale=[t,t,t],n=l}0!==r&&(a(r),r=0)}))}const n=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),a=e=>{const t=this._sectionPlane.pos,i=this._sectionPlane.dir;d.addVec3(t,d.mulVec3Scalar(i,.1*e*this._plugin.getDragSensitivity(),d.vec3())),this._sectionPlane.pos=t};{let e=!1;this._plugin._controlElement.addEventListener("mousedown",this._canvasMouseDownListener=i=>{if(i.preventDefault(),this._visible&&(this._viewer.cameraControl.pointerEnabled=!1,1===i.which)){e=!0;var s=n(i);t[0]=s[0],t[1]=s[1]}}),this._plugin._controlElement.addEventListener("mousemove",this._canvasMouseMoveListener=i=>{if(!this._visible)return;if(!e)return;if(o)return;var s=n(i);const r=s[0],l=s[1];a(l-t[1]),t[0]=r,t[1]=l}),this._plugin._controlElement.addEventListener("mouseup",this._canvasMouseUpListener=t=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,e&&(t.which,e=!1))}),this._plugin._controlElement.addEventListener("wheel",this._canvasWheelListener=e=>{this._visible&&(r+=Math.max(-1,Math.min(1,40*-e.deltaY)))})}{let e,t,i=null;this._plugin._controlElement.addEventListener("touchstart",this._handleTouchStart=t=>{t.stopPropagation(),t.preventDefault(),this._visible&&(e=t.touches[0].clientY,i=e,r=0)}),this._plugin._controlElement.addEventListener("touchmove",this._handleTouchMove=e=>{e.stopPropagation(),e.preventDefault(),this._visible&&(o||(o=!0,t=e.touches[0].clientY,null!==i&&(r+=t-i),i=t))}),this._plugin._controlElement.addEventListener("touchend",this._handleTouchEnd=i=>{i.stopPropagation(),i.preventDefault(),this._visible&&(e=null,t=null,r=0)})}}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=this._plugin._controlElement;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),r.removeEventListener("touchstart",this._handleTouchStart),r.removeEventListener("touchmove",this._handleTouchMove),r.removeEventListener("touchend",this._handleTouchEnd),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class bC{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new Pr(t,{id:i.id,geometry:new ti(t,ii({xSize:.5,ySize:.5,zSize:.001})),material:new ni(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new hi(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new li(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new li(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=d.vec3([0,0,0]),t=d.vec3(),i=d.vec3([0,0,1]),s=d.vec4(4),r=d.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];d.subVec3(o,this._sectionPlane.pos,e);const a=-d.dotVec3(n,e);d.normalizeVec3(n),d.mulVec3Scalar(n,a,t);const l=d.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class yC{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new bi(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new Ht(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Ht(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Ht(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),s=d.vec3(),r=d.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;d.mulVec3Scalar(d.normalizeVec3(d.subVec3(o,n,i)),7),this._zUp?(d.transformVec3(t,i,s),d.transformVec3(t,a,r),e.look=[0,0,0],e.eye=d.transformVec3(t,i,s),e.up=d.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new bC(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const xC=d.AABB3(),BC=d.vec3();class wC extends z{constructor(e,t={}){if(super("FaceAlignedSectionPlanesPlugin",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,this._dragSensitivity=t.dragSensitivity||1,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new yC(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;xC.set(this.viewer.scene.aabb),d.getAABB3Center(xC,BC),xC[0]+=t[0]-BC[0],xC[1]+=t[1]-BC[1],xC[2]+=t[2]-BC[2],xC[3]+=t[0]-BC[0],xC[4]+=t[1]-BC[1],xC[5]+=t[2]-BC[2],this.viewer.cameraFlight.flyTo({aabb:xC,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}null===t.controlElementId||void 0===t.controlElementId?this.error("Parameter expected: controlElementId"):(this._controlElement=document.getElementById(t.controlElementId),this._controlElement||this.warn("Can't find control element: '"+t.controlElementId+"' - will create plugin without control element")),this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setDragSensitivity(e){this._dragSensitivity=e||1}getDragSensitivity(){return this._dragSensitivity}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new Sr(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new vC(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(let e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){let t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(let t=0,i=e.length;t-1?e+"&_="+t:e+"?_="+t}getSTL(e,t,i){e=this._cacheBusterURL(e);const s=new XMLHttpRequest;s.overrideMimeType("application/json"),s.open("GET",e,!0),s.responseType="arraybuffer",s.onreadystatechange=function(){4===s.readyState&&(200===s.status?t(s.response):i(s.statusText))},s.send(null)}}const MC=d.vec3();class EC{load(e,t,i,s,r,o){s=s||{};const n=e.viewer.scene.canvas.spinner;n.processes++,e.dataSource.getSTL(i,(function(i){!function(e,t,i,s){try{const r=RC(i);FC(r)?IC(e,r,t,s):DC(e,TC(i),t,s)}catch(e){t.fire("error",e)}}(e,t,i,s);try{const o=RC(i);FC(o)?IC(e,o,t,s):DC(e,TC(i),t,s),n.processes--,I.scheduleTask((function(){t.fire("loaded",!0,!1)})),r&&r()}catch(i){n.processes--,e.error(i),o&&o(i),t.fire("error",i)}}),(function(i){n.processes--,e.error(i),o&&o(i),t.fire("error",i)}))}parse(e,t,i,s){const r=e.viewer.scene.canvas.spinner;r.processes++;try{const o=RC(i);FC(o)?IC(e,o,t,s):DC(e,TC(i),t,s),r.processes--,I.scheduleTask((function(){t.fire("loaded",!0,!1)}))}catch(e){r.processes--,t.fire("error",e)}}}function FC(e){const t=new DataView(e);if(84+50*t.getUint32(80,!0)===t.byteLength)return!0;const i=[115,111,108,105,100];for(var s=0;s<5;s++)if(i[s]!==t.getUint8(s,!1))return!0;return!1}function IC(e,t,i,s){const r=new DataView(t),o=r.getUint32(80,!0);let n,a,l,A,h,c,u,d=!1,p=null,f=null,g=null,m=!1;for(let e=0;e<70;e++)1129270351===r.getUint32(e,!1)&&82===r.getUint8(e+4)&&61===r.getUint8(e+5)&&(d=!0,A=[],h=r.getUint8(e+6)/255,c=r.getUint8(e+7)/255,u=r.getUint8(e+8)/255,r.getUint8(e+9));const _=new Wr(i,{roughness:.5});let v=[],b=[],y=s.splitMeshes;for(let e=0;e>5&31)/31,l=(e>>10&31)/31):(n=h,a=c,l=u),(y&&n!==p||a!==f||l!==g)&&(null!==p&&(m=!0),p=n,f=a,g=l)}for(let e=1;e<=3;e++){let i=t+12*e;v.push(r.getFloat32(i,!0)),v.push(r.getFloat32(i+4,!0)),v.push(r.getFloat32(i+8,!0)),b.push(o,x,B),d&&A.push(n,a,l,1)}y&&m&&(SC(i,v,b,A,_,s),v=[],b=[],A=A?[]:null,m=!1)}v.length>0&&SC(i,v,b,A,_,s)}function DC(e,t,i,s){const r=/facet([\s\S]*?)endfacet/g;let o=0;const n=/[\s]+([+-]?(?:\d+.\d+|\d+.|\d+|.\d+)(?:[eE][+-]?\d+)?)/.source,a=new RegExp("vertex"+n+n+n,"g"),l=new RegExp("normal"+n+n+n,"g"),A=[],h=[];let c,u,d,p,f,g,m;for(;null!==(p=r.exec(t));){for(f=0,g=0,m=p[0];null!==(p=l.exec(m));)c=parseFloat(p[1]),u=parseFloat(p[2]),d=parseFloat(p[3]),g++;for(;null!==(p=a.exec(m));)A.push(parseFloat(p[1]),parseFloat(p[2]),parseFloat(p[3])),h.push(c,u,d),f++;1!==g&&e.error("Error in normal of face "+o),3!==f&&e.error("Error in positions of face "+o),o++}SC(i,A,h,null,new Wr(i,{roughness:.5}),s)}function SC(e,t,i,s,r,o){const n=new Int32Array(t.length/3);for(let e=0,t=n.length;e0?i:null,s=s&&s.length>0?s:null,o.smoothNormals&&d.faceToVertexNormals(t,i,o);const a=MC;q(t,t,a);const l=new ti(e,{primitive:"triangles",positions:t,normals:i,colors:s,indices:n}),A=new Pr(e,{origin:0!==a[0]||0!==a[1]||0!==a[2]?a:null,geometry:l,material:r,edges:o.edges});e.addChild(A)}function TC(e){return"string"!=typeof e?function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let i=0,s=e.length;i0){const i=document.createElement("a");i.href="#",i.id=`switch-${e.nodeId}`,i.textContent="+",i.classList.add("plus"),t&&i.addEventListener("click",t),o.appendChild(i)}const n=document.createElement("input");n.id=`checkbox-${e.nodeId}`,n.type="checkbox",n.checked=e.checked,n.style["pointer-events"]="all",i&&n.addEventListener("change",i),o.appendChild(n);const a=document.createElement("span");return a.textContent=e.title,o.appendChild(a),s&&(a.oncontextmenu=s),r&&(a.onclick=r),o}createDisabledNodeElement(e){const t=document.createElement("li"),i=document.createElement("a");i.href="#",i.textContent="!",i.classList.add("warn"),i.classList.add("warning"),t.appendChild(i);const s=document.createElement("span");return s.textContent=e,t.appendChild(s),t}addChildren(e,t){const i=document.createElement("ul");t.forEach((e=>{i.appendChild(e)})),e.parentElement.appendChild(i)}expand(e,t,i){e.classList.remove("plus"),e.classList.add("minus"),e.textContent="-",e.removeEventListener("click",t),e.addEventListener("click",i)}collapse(e,t,i){if(!e)return;const s=e.parentElement;if(!s)return;const r=s.querySelector("ul");r&&(s.removeChild(r),e.classList.remove("minus"),e.classList.add("plus"),e.textContent="+",e.removeEventListener("click",i),e.addEventListener("click",t))}isExpanded(e){return void 0!==e.parentElement.getElementsByTagName("li")[0]}getId(e){return e.parentElement.id}getIdFromCheckbox(e){return e.id.replace("checkbox-","")}getSwitchElement(e){return document.getElementById(`switch-${e}`)}isChecked(e){return e.checked}setCheckbox(e,t,i=!1){const s=document.getElementById(`checkbox-${e}`);s&&(t!==s.checked&&(s.checked=t),i!==s.indeterminate&&(s.indeterminate=i,i&&(s.checked=!1)))}setXRayed(e,t){const i=document.getElementById(e);i&&(t?i.classList.add("xrayed-node"):i.classList.remove("xrayed-node"))}setHighlighted(e,t){const i=document.getElementById(e);i&&(t?(i.scrollIntoView({block:"center"}),i.classList.add("highlighted-node")):i.classList.remove("highlighted-node"))}}const OC=[];class kC extends z{constructor(e,t={}){super("TreeViewPlugin",e),this.errors=[],this.valid=!0;const i=t.containerElement||document.getElementById(t.containerElementId);if(i instanceof HTMLElement){for(let e=0;;e++)if(!OC[e]){OC[e]=this,this._index=e,this._id=`tree-${e}`;break}if(this._containerElement=i,this._metaModels={},this._autoAddModels=!1!==t.autoAddModels,this._autoExpandDepth=t.autoExpandDepth||0,this._sortNodes=!1!==t.sortNodes,this._viewer=e,this._rootElement=null,this._muteSceneEvents=!1,this._muteTreeEvents=!1,this._rootNodes=[],this._objectNodes={},this._nodeNodes={},this._rootNames={},this._sortNodes=t.sortNodes,this._pruneEmptyNodes=t.pruneEmptyNodes,this._showListItemElementId=null,this._renderService=t.renderService||new UC,this._showIndeterminate=t.showIndeterminate??!1,!this._renderService)throw new Error("TreeViewPlugin: no render service set");if(this._containerElement.oncontextmenu=e=>{e.preventDefault()},this._onObjectVisibility=this._viewer.scene.on("objectVisibility",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;const s=e.visible;if(!(s!==i.checked))return;this._muteTreeEvents=!0,i.checked=s,s?i.numVisibleEntities++:i.numVisibleEntities--,this._renderService.setCheckbox(i.nodeId,s);let r=i.parent;for(;r;){r.checked=s,s?r.numVisibleEntities++:r.numVisibleEntities--;const e=this._showIndeterminate&&r.numVisibleEntities>0&&r.numVisibleEntities0,e),r=r.parent}this._muteTreeEvents=!1})),this._onObjectXrayed=this._viewer.scene.on("objectXRayed",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;this._muteTreeEvents=!0;const s=e.xrayed;s!==i.xrayed&&(i.xrayed=s,this._renderService.setXRayed(i.nodeId,s),this._muteTreeEvents=!1)})),this._switchExpandHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._expandSwitchElement(t)},this._switchCollapseHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._collapseSwitchElement(t)},this._checkboxChangeHandler=e=>{if(this._muteTreeEvents)return;this._muteSceneEvents=!0;const t=e.target,i=this._renderService.isChecked(t),s=this._renderService.getIdFromCheckbox(t),r=this._nodeNodes[s],o=this._viewer.scene.objects;let n=0;this._withNodeTree(r,(e=>{const t=e.objectId,s=o[t],r=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,r&&i!==e.checked&&n++,e.checked=i,this._renderService.setCheckbox(e.nodeId,i),s&&(s.visible=i)}));let a=r.parent;for(;a;){a.checked=i,i?a.numVisibleEntities+=n:a.numVisibleEntities-=n;const e=this._showIndeterminate&&a.numVisibleEntities>0&&a.numVisibleEntities0,e),a=a.parent}this._muteSceneEvents=!1},this._hierarchy=t.hierarchy||"containment",this._autoExpandDepth=t.autoExpandDepth||0,this._autoAddModels){const e=Object.keys(this.viewer.metaScene.metaModels);for(let t=0,i=e.length;t{this.viewer.metaScene.metaModels[e]&&this.addModel(e)}))}this.hierarchy=t.hierarchy}else this.error("Mandatory config expected: valid containerElementId or containerElement")}set hierarchy(e){"containment"!==(e=e||"containment")&&"storeys"!==e&&"types"!==e&&(this.error("Unsupported value for `hierarchy' - defaulting to 'containment'"),e="containment"),this._hierarchy!==e&&(this._hierarchy=e,this._createNodes())}get hierarchy(){return this._hierarchy}addModel(e,t={}){if(!this._containerElement)return;const i=this.viewer.scene.models[e];if(!i)throw"Model not found: "+e;const s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,t&&t.rootName&&(this._rootNames[e]=t.rootName),i.on("destroyed",(()=>{this.removeModel(i.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}removeModel(e){if(!this._containerElement)return;this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes())}showNode(e){this.unShowNode();const t=this._objectNodes[e];if(!t)return;this.collapse();const i=t.nodeId,s=this._renderService.getSwitchElement(i);if(s)return this._expandSwitchElement(s),s.scrollIntoView(),!0;const r=[];r.unshift(t);let o=t.parent;for(;o;)r.unshift(o),o=o.parent;for(let e=0,t=r.length;e{if(s===e)return;const r=this._renderService.getSwitchElement(i.nodeId);if(r){this._expandSwitchElement(r);const e=i.children;for(var o=0,n=e.length;o0;return this.valid}_validateMetaModelForStoreysHierarchy(e=0,t,i){return!0}_createEnabledNodes(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}_createDisabledNodes(){const e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);const t=this._viewer.metaScene.rootMetaObjects;for(let i in t){const s=t[i],r=s.type,o=s.name,n=o&&""!==o&&"Undefined"!==o&&"Default"!==o?o:r,a=this._renderService.createDisabledNodeElement(n);e.appendChild(a)}}_findEmptyNodes(){const e=this._viewer.metaScene.rootMetaObjects;for(let t in e)this._findEmptyNodes2(e[t])}_findEmptyNodes2(e,t=0){const i=this.viewer.scene,s=e.children,r=e.id,o=i.objects[r];if(e._countEntities=0,o&&e._countEntities++,s)for(let t=0,i=s.length;t{e.aabb&&r.aabb||(e.aabb||(e.aabb=t.getAABB(s.getObjectIDsInSubtree(e.objectId))),r.aabb||(r.aabb=t.getAABB(s.getObjectIDsInSubtree(r.objectId))));let o=0;return o=i.xUp?0:i.yUp?1:2,e.aabb[o]>r.aabb[o]?-1:e.aabb[o]s?1:0}_synchNodesToEntities(){const e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects;for(let s=0,r=e.length;sthis._createNodeElement(e))),t=this._renderService.createRootNode();e.forEach((e=>{t.appendChild(e)})),this._containerElement.appendChild(t),this._rootElement=t}_createNodeElement(e){return this._renderService.createNodeElement(e,this._switchExpandHandler,this._checkboxChangeHandler,(t=>{this.fire("contextmenu",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}),(t=>{this.fire("nodeTitleClicked",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}))}_expandSwitchElement(e){if(this._renderService.isExpanded(e))return;const t=this._renderService.getId(e),i=this._nodeNodes[t].children.map((e=>this._createNodeElement(e)));this._renderService.addChildren(e,i),this._renderService.expand(e,this._switchExpandHandler,this._switchCollapseHandler)}_collapseNode(e){const t=this._renderService.getSwitchElement(e);this._collapseSwitchElement(t)}_collapseSwitchElement(e){this._renderService.collapse(e,this._switchExpandHandler,this._switchCollapseHandler)}}class NC{constructor(e){this._scene=e,this._objects=[],this._objectsViewCulled=[],this._objectsDetailCulled=[],this._objectsChanged=[],this._objectsChangedList=[],this._modelInfos={},this._numObjects=0,this._lenObjectsChangedList=0,this._dirty=!0,this._onModelLoaded=e.on("modelLoaded",(t=>{const i=e.models[t];i&&this._addModel(i)})),this._onTick=e.on("tick",(()=>{this._dirty&&this._build(),this._applyChanges()}))}_addModel(e){const t={model:e,onDestroyed:e.on("destroyed",(()=>{this._removeModel(e)}))};this._modelInfos[e.id]=t,this._dirty=!0}_removeModel(e){const t=this._modelInfos[e.id];t&&(t.model.off(t.onDestroyed),delete this._modelInfos[e.id],this._dirty=!0)}_build(){if(!this._dirty)return;this._applyChanges();const e=this._scene.objects;for(let e=0;e0){for(let e=0;e{delete QC[t],i._destroy()}))),i}(e.scene),this._maxTreeDepth=t.maxTreeDepth||8,this._modelInfos={},this._frustum=new N,this._kdRoot=null,this._frustumDirty=!1,this._kdTreeDirty=!1,this._onViewMatrix=e.scene.camera.on("viewMatrix",(()=>{this._frustumDirty=!0})),this._onProjMatrix=e.scene.camera.on("projMatMatrix",(()=>{this._frustumDirty=!0})),this._onModelLoaded=e.scene.on("modelLoaded",(e=>{const t=this.viewer.scene.models[e];t&&this._addModel(t)})),this._onSceneTick=e.scene.on("tick",(()=>{this._doCull()}))}set enabled(e){this._enabled=e}get enabled(){return this._enabled}_addModel(e){const t={model:e,onDestroyed:e.on("destroyed",(()=>{this._removeModel(e)}))};this._modelInfos[e.id]=t,this._kdTreeDirty=!0}_removeModel(e){const t=this._modelInfos[e.id];t&&(t.model.off(t.onDestroyed),delete this._modelInfos[e.id],this._kdTreeDirty=!0)}_doCull(){const e=this._frustumDirty||this._kdTreeDirty;if(this._frustumDirty&&this._buildFrustum(),this._kdTreeDirty&&this._buildKDTree(),e){const e=this._kdRoot;e&&this._visitKDNode(e)}}_buildFrustum(){const e=this.viewer.scene.camera;Q(this._frustum,e.viewMatrix,e.projMatrix),this._frustumDirty=!1}_buildKDTree(){const e=this.viewer.scene;this._kdRoot,this._kdRoot={aabb:e.getAABB(),intersection:N.INTERSECT};for(let e=0,t=this._objectCullStates.numObjects;e=this._maxTreeDepth)return e.objects=e.objects||[],e.objects.push(i),void d.expandAABB3(e.aabb,r);if(e.left&&d.containsAABB3(e.left.aabb,r))return void this._insertEntityIntoKDTree(e.left,t,i,s+1);if(e.right&&d.containsAABB3(e.right.aabb,r))return void this._insertEntityIntoKDTree(e.right,t,i,s+1);const o=e.aabb;VC[0]=o[3]-o[0],VC[1]=o[4]-o[1],VC[2]=o[5]-o[2];let n=0;if(VC[1]>VC[n]&&(n=1),VC[2]>VC[n]&&(n=2),!e.left){const a=o.slice();if(a[n+3]=(o[n]+o[n+3])/2,e.left={aabb:a,intersection:N.INTERSECT},d.containsAABB3(a,r))return void this._insertEntityIntoKDTree(e.left,t,i,s+1)}if(!e.right){const a=o.slice();if(a[n]=(o[n]+o[n+3])/2,e.right={aabb:a,intersection:N.INTERSECT},d.containsAABB3(a,r))return void this._insertEntityIntoKDTree(e.right,t,i,s+1)}e.objects=e.objects||[],e.objects.push(i),d.expandAABB3(e.aabb,r)}_visitKDNode(e,t=N.INTERSECT){if(t!==N.INTERSECT&&e.intersects===t)return;t===N.INTERSECT&&(t=V(this._frustum,e.aabb),e.intersects=t);const i=t===N.OUTSIDE,s=e.objects;if(s&&s.length>0)for(let e=0,t=s.length;e-1?e+"&_="+t:e+"?_="+t}getManifest(e,t,i){y.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getMetaModel(e,t,i){y.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getXKT(e,t,i){var s=()=>{};t=t||s,i=i||s;const r=e.match(/^data:(.*?)(;base64)?,(.*)$/);if(r){const e=!!r[2];var o=r[3];o=window.decodeURIComponent(o),e&&(o=window.atob(o));try{const e=new ArrayBuffer(o.length),i=new Uint8Array(e);for(var n=0;n=0;)e[t]=0}const i=new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]),s=new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]),r=new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]),o=new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]),n=new Array(576);t(n);const a=new Array(60);t(a);const l=new Array(512);t(l);const A=new Array(256);t(A);const h=new Array(29);t(h);const c=new Array(30);function u(e,t,i,s,r){this.static_tree=e,this.extra_bits=t,this.extra_base=i,this.elems=s,this.max_length=r,this.has_stree=e&&e.length}let d,p,f;function g(e,t){this.dyn_tree=e,this.max_code=0,this.stat_desc=t}t(c);const m=e=>e<256?l[e]:l[256+(e>>>7)],_=(e,t)=>{e.pending_buf[e.pending++]=255&t,e.pending_buf[e.pending++]=t>>>8&255},v=(e,t,i)=>{e.bi_valid>16-i?(e.bi_buf|=t<>16-e.bi_valid,e.bi_valid+=i-16):(e.bi_buf|=t<{v(e,i[2*t],i[2*t+1])},y=(e,t)=>{let i=0;do{i|=1&e,e>>>=1,i<<=1}while(--t>0);return i>>>1},x=(e,t,i)=>{const s=new Array(16);let r,o,n=0;for(r=1;r<=15;r++)n=n+i[r-1]<<1,s[r]=n;for(o=0;o<=t;o++){let t=e[2*o+1];0!==t&&(e[2*o]=y(s[t]++,t))}},B=e=>{let t;for(t=0;t<286;t++)e.dyn_ltree[2*t]=0;for(t=0;t<30;t++)e.dyn_dtree[2*t]=0;for(t=0;t<19;t++)e.bl_tree[2*t]=0;e.dyn_ltree[512]=1,e.opt_len=e.static_len=0,e.sym_next=e.matches=0},w=e=>{e.bi_valid>8?_(e,e.bi_buf):e.bi_valid>0&&(e.pending_buf[e.pending++]=e.bi_buf),e.bi_buf=0,e.bi_valid=0},P=(e,t,i,s)=>{const r=2*t,o=2*i;return e[r]{const s=e.heap[i];let r=i<<1;for(;r<=e.heap_len&&(r{let o,n,a,l,u=0;if(0!==e.sym_next)do{o=255&e.pending_buf[e.sym_buf+u++],o+=(255&e.pending_buf[e.sym_buf+u++])<<8,n=e.pending_buf[e.sym_buf+u++],0===o?b(e,n,t):(a=A[n],b(e,a+256+1,t),l=i[a],0!==l&&(n-=h[a],v(e,n,l)),o--,a=m(o),b(e,a,r),l=s[a],0!==l&&(o-=c[a],v(e,o,l)))}while(u{const i=t.dyn_tree,s=t.stat_desc.static_tree,r=t.stat_desc.has_stree,o=t.stat_desc.elems;let 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A,h,c,u,d,p,f=0;for(u=0;u<=15;u++)e.bl_count[u]=0;for(i[2*e.heap[e.heap_max]+1]=0,A=e.heap_max+1;A<573;A++)h=e.heap[A],u=i[2*i[2*h+1]+1]+1,u>l&&(u=l,f++),i[2*h+1]=u,h>s||(e.bl_count[u]++,d=0,h>=a&&(d=n[h-a]),p=i[2*h],e.opt_len+=p*(u+d),o&&(e.static_len+=p*(r[2*h+1]+d)));if(0!==f){do{for(u=l-1;0===e.bl_count[u];)u--;e.bl_count[u]--,e.bl_count[u+1]+=2,e.bl_count[l]--,f-=2}while(f>0);for(u=l;0!==u;u--)for(h=e.bl_count[u];0!==h;)c=e.heap[--A],c>s||(i[2*c+1]!==u&&(e.opt_len+=(u-i[2*c+1])*i[2*c],i[2*c+1]=u),h--)}})(e,t),x(i,A,e.bl_count)},F=(e,t,i)=>{let s,r,o=-1,n=t[1],a=0,l=7,A=4;for(0===n&&(l=138,A=3),t[2*(i+1)+1]=65535,s=0;s<=i;s++)r=n,n=t[2*(s+1)+1],++a{let s,r,o=-1,n=t[1],a=0,l=7,A=4;for(0===n&&(l=138,A=3),s=0;s<=i;s++)if(r=n,n=t[2*(s+1)+1],!(++a{v(e,0+(s?1:0),3),w(e),_(e,i),_(e,~i),i&&e.pending_buf.set(e.window.subarray(t,t+i),e.pending),e.pending+=i};var T={_tr_init:e=>{D||((()=>{let e,t,o,g,m;const _=new Array(16);for(o=0,g=0;g<28;g++)for(h[g]=o,e=0;e<1<>=7;g<30;g++)for(c[g]=m<<7,e=0;e<1<{let r,l,A=0;e.level>0?(2===e.strm.data_type&&(e.strm.data_type=(e=>{let t,i=4093624447;for(t=0;t<=31;t++,i>>>=1)if(1&i&&0!==e.dyn_ltree[2*t])return 0;if(0!==e.dyn_ltree[18]||0!==e.dyn_ltree[20]||0!==e.dyn_ltree[26])return 1;for(t=32;t<256;t++)if(0!==e.dyn_ltree[2*t])return 1;return 0})(e)),E(e,e.l_desc),E(e,e.d_desc),A=(e=>{let t;for(F(e,e.dyn_ltree,e.l_desc.max_code),F(e,e.dyn_dtree,e.d_desc.max_code),E(e,e.bl_desc),t=18;t>=3&&0===e.bl_tree[2*o[t]+1];t--);return e.opt_len+=3*(t+1)+5+5+4,t})(e),r=e.opt_len+3+7>>>3,l=e.static_len+3+7>>>3,l<=r&&(r=l)):r=l=i+5,i+4<=r&&-1!==t?S(e,t,i,s):4===e.strategy||l===r?(v(e,2+(s?1:0),3),M(e,n,a)):(v(e,4+(s?1:0),3),((e,t,i,s)=>{let r;for(v(e,t-257,5),v(e,i-1,5),v(e,s-4,4),r=0;r(e.pending_buf[e.sym_buf+e.sym_next++]=t,e.pending_buf[e.sym_buf+e.sym_next++]=t>>8,e.pending_buf[e.sym_buf+e.sym_next++]=i,0===t?e.dyn_ltree[2*i]++:(e.matches++,t--,e.dyn_ltree[2*(A[i]+256+1)]++,e.dyn_dtree[2*m(t)]++),e.sym_next===e.sym_end),_tr_align:e=>{v(e,2,3),b(e,256,n),(e=>{16===e.bi_valid?(_(e,e.bi_buf),e.bi_buf=0,e.bi_valid=0):e.bi_valid>=8&&(e.pending_buf[e.pending++]=255&e.bi_buf,e.bi_buf>>=8,e.bi_valid-=8)})(e)}},R=(e,t,i,s)=>{let r=65535&e|0,o=e>>>16&65535|0,n=0;for(;0!==i;){n=i>2e3?2e3:i,i-=n;do{r=r+t[s++]|0,o=o+r|0}while(--n);r%=65521,o%=65521}return r|o<<16|0};const L=new Uint32Array((()=>{let e,t=[];for(var i=0;i<256;i++){e=i;for(var s=0;s<8;s++)e=1&e?3988292384^e>>>1:e>>>1;t[i]=e}return t})());var U=(e,t,i,s)=>{const r=L,o=s+i;e^=-1;for(let i=s;i>>8^r[255&(e^t[i])];return-1^e},O={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer 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t,i,s,r=e.w_size;t=e.hash_size,s=t;do{i=e.head[--s],e.head[s]=i>=r?i-r:0}while(--t);t=r,s=t;do{i=e.prev[--s],e.prev[s]=i>=r?i-r:0}while(--t)};let me=(e,t,i)=>(t<{const t=e.state;let i=t.pending;i>e.avail_out&&(i=e.avail_out),0!==i&&(e.output.set(t.pending_buf.subarray(t.pending_out,t.pending_out+i),e.next_out),e.next_out+=i,t.pending_out+=i,e.total_out+=i,e.avail_out-=i,t.pending-=i,0===t.pending&&(t.pending_out=0))},ve=(e,t)=>{V(e,e.block_start>=0?e.block_start:-1,e.strstart-e.block_start,t),e.block_start=e.strstart,_e(e.strm)},be=(e,t)=>{e.pending_buf[e.pending++]=t},ye=(e,t)=>{e.pending_buf[e.pending++]=t>>>8&255,e.pending_buf[e.pending++]=255&t},xe=(e,t,i,s)=>{let r=e.avail_in;return r>s&&(r=s),0===r?0:(e.avail_in-=r,t.set(e.input.subarray(e.next_in,e.next_in+r),i),1===e.state.wrap?e.adler=R(e.adler,t,r,i):2===e.state.wrap&&(e.adler=U(e.adler,t,r,i)),e.next_in+=r,e.total_in+=r,r)},Be=(e,t)=>{let i,s,r=e.max_chain_length,o=e.strstart,n=e.prev_length,a=e.nice_match;const 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i,s,r;do{if(s=e.window_size-e.lookahead-e.strstart,e.strstart>=t+(t-Ae)&&(e.window.set(e.window.subarray(t,t+t-s),0),e.match_start-=t,e.strstart-=t,e.block_start-=t,e.insert>e.strstart&&(e.insert=e.strstart),ge(e),s+=t),0===e.strm.avail_in)break;if(i=xe(e.strm,e.window,e.strstart+e.lookahead,s),e.lookahead+=i,e.lookahead+e.insert>=3)for(r=e.strstart-e.insert,e.ins_h=e.window[r],e.ins_h=me(e,e.ins_h,e.window[r+1]);e.insert&&(e.ins_h=me(e,e.ins_h,e.window[r+3-1]),e.prev[r&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=r,r++,e.insert--,!(e.lookahead+e.insert<3)););}while(e.lookahead{let i,s,r,o=e.pending_buf_size-5>e.w_size?e.w_size:e.pending_buf_size-5,n=0,a=e.strm.avail_in;do{if(i=65535,r=e.bi_valid+42>>3,e.strm.avail_outs+e.strm.avail_in&&(i=s+e.strm.avail_in),i>r&&(i=r),i>8,e.pending_buf[e.pending-2]=~i,e.pending_buf[e.pending-1]=~i>>8,_e(e.strm),s&&(s>i&&(s=i),e.strm.output.set(e.window.subarray(e.block_start,e.block_start+s),e.strm.next_out),e.strm.next_out+=s,e.strm.avail_out-=s,e.strm.total_out+=s,e.block_start+=s,i-=s),i&&(xe(e.strm,e.strm.output,e.strm.next_out,i),e.strm.next_out+=i,e.strm.avail_out-=i,e.strm.total_out+=i)}while(0===n);return 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i,s,r;for(;;){if(e.lookahead=3&&(e.ins_h=me(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart),e.prev_length=e.match_length,e.prev_match=e.match_start,e.match_length=2,0!==i&&e.prev_length4096)&&(e.match_length=2)),e.prev_length>=3&&e.match_length<=e.prev_length){r=e.strstart+e.lookahead-3,s=H(e,e.strstart-1-e.prev_match,e.prev_length-3),e.lookahead-=e.prev_length-1,e.prev_length-=2;do{++e.strstart<=r&&(e.ins_h=me(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart)}while(0!=--e.prev_length);if(e.match_available=0,e.match_length=2,e.strstart++,s&&(ve(e,!1),0===e.strm.avail_out))return 1}else if(e.match_available){if(s=H(e,0,e.window[e.strstart-1]),s&&ve(e,!1),e.strstart++,e.lookahead--,0===e.strm.avail_out)return 1}else e.match_available=1,e.strstart++,e.lookahead--}return e.match_available&&(s=H(e,0,e.window[e.strstart-1]),e.match_available=0),e.insert=e.strstart<2?e.strstart:2,t===K?(ve(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(ve(e,!1),0===e.strm.avail_out)?1:2};function Ee(e,t,i,s,r){this.good_length=e,this.max_lazy=t,this.nice_length=i,this.max_chain=s,this.func=r}const Fe=[new Ee(0,0,0,0,Pe),new Ee(4,4,8,4,Ce),new Ee(4,5,16,8,Ce),new Ee(4,6,32,32,Ce),new Ee(4,4,16,16,Me),new Ee(8,16,32,32,Me),new Ee(8,16,128,128,Me),new Ee(8,32,128,256,Me),new Ee(32,128,258,1024,Me),new Ee(32,258,258,4096,Me)];function Ie(){this.strm=null,this.status=0,this.pending_buf=null,this.pending_buf_size=0,this.pending_out=0,this.pending=0,this.wrap=0,this.gzhead=null,this.gzindex=0,this.method=ae,this.last_flush=-1,this.w_size=0,this.w_bits=0,this.w_mask=0,this.window=null,this.window_size=0,this.prev=null,this.head=null,this.ins_h=0,this.hash_size=0,this.hash_bits=0,this.hash_mask=0,this.hash_shift=0,this.block_start=0,this.match_length=0,this.prev_match=0,this.match_available=0,this.strstart=0,this.match_start=0,this.lookahead=0,this.prev_length=0,this.max_chain_length=0,this.max_lazy_match=0,this.level=0,this.strategy=0,this.good_match=0,this.nice_match=0,this.dyn_ltree=new Uint16Array(1146),this.dyn_dtree=new Uint16Array(122),this.bl_tree=new Uint16Array(78),fe(this.dyn_ltree),fe(this.dyn_dtree),fe(this.bl_tree),this.l_desc=null,this.d_desc=null,this.bl_desc=null,this.bl_count=new Uint16Array(16),this.heap=new Uint16Array(573),fe(this.heap),this.heap_len=0,this.heap_max=0,this.depth=new 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t===J&&((i=e.state).window_size=2*i.w_size,fe(i.head),i.max_lazy_match=Fe[i.level].max_lazy,i.good_match=Fe[i.level].good_length,i.nice_match=Fe[i.level].nice_length,i.max_chain_length=Fe[i.level].max_chain,i.strstart=0,i.block_start=0,i.lookahead=0,i.insert=0,i.match_length=i.prev_length=2,i.match_available=0,i.ins_h=0),t},Re=(e,t,i,s,r,o)=>{if(!e)return Z;let n=1;if(t===ee&&(t=6),s<0?(n=0,s=-s):s>15&&(n=2,s-=16),r<1||r>9||i!==ae||s<8||s>15||t<0||t>9||o<0||o>re||8===s&&1!==n)return de(e,Z);8===s&&(s=9);const a=new Ie;return e.state=a,a.strm=e,a.status=he,a.wrap=n,a.gzhead=null,a.w_bits=s,a.w_size=1<De(e)||2!==e.state.wrap?Z:(e.state.gzhead=t,J),Oe=(e,t)=>{if(De(e)||t>X||t<0)return e?de(e,Z):Z;const i=e.state;if(!e.output||0!==e.avail_in&&!e.input||i.status===ue&&t!==K)return de(e,0===e.avail_out?$:Z);const s=i.last_flush;if(i.last_flush=t,0!==i.pending){if(_e(e),0===e.avail_out)return i.last_flush=-1,J}else if(0===e.avail_in&&pe(t)<=pe(s)&&t!==K)return de(e,$);if(i.status===ue&&0!==e.avail_in)return de(e,$);if(i.status===he&&0===i.wrap&&(i.status=ce),i.status===he){let t=ae+(i.w_bits-8<<4)<<8,s=-1;if(s=i.strategy>=ie||i.level<2?0:i.level<6?1:6===i.level?2:3,t|=s<<6,0!==i.strstart&&(t|=32),t+=31-t%31,ye(i,t),0!==i.strstart&&(ye(i,e.adler>>>16),ye(i,65535&e.adler)),e.adler=1,i.status=ce,_e(e),0!==i.pending)return i.last_flush=-1,J}if(57===i.status)if(e.adler=0,be(i,31),be(i,139),be(i,8),i.gzhead)be(i,(i.gzhead.text?1:0)+(i.gzhead.hcrc?2:0)+(i.gzhead.extra?4:0)+(i.gzhead.name?8:0)+(i.gzhead.comment?16:0)),be(i,255&i.gzhead.time),be(i,i.gzhead.time>>8&255),be(i,i.gzhead.time>>16&255),be(i,i.gzhead.time>>24&255),be(i,9===i.level?2:i.strategy>=ie||i.level<2?4:0),be(i,255&i.gzhead.os),i.gzhead.extra&&i.gzhead.extra.length&&(be(i,255&i.gzhead.extra.length),be(i,i.gzhead.extra.length>>8&255)),i.gzhead.hcrc&&(e.adler=U(e.adler,i.pending_buf,i.pending,0)),i.gzindex=0,i.status=69;else 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n=function(e){return{metadata:e[0],positions:e[1],normals:e[2],colors:e[3],indices:e[4],edgeIndices:e[5],matrices:e[6],reusedGeometriesDecodeMatrix:e[7],eachGeometryPrimitiveType:e[8],eachGeometryPositionsPortion:e[9],eachGeometryNormalsPortion:e[10],eachGeometryColorsPortion:e[11],eachGeometryIndicesPortion:e[12],eachGeometryEdgeIndicesPortion:e[13],eachMeshGeometriesPortion:e[14],eachMeshMatricesPortion:e[15],eachMeshMaterial:e[16],eachEntityId:e[17],eachEntityMeshesPortion:e[18],eachTileAABB:e[19],eachTileEntitiesPortion:e[20]}}(i),a=function(e){function t(e,t){return 0===e.length?[]:vM.inflate(e,t).buffer}return{metadata:JSON.parse(vM.inflate(e.metadata,{to:"string"})),positions:new Uint16Array(t(e.positions)),normals:new Int8Array(t(e.normals)),colors:new Uint8Array(t(e.colors)),indices:new Uint32Array(t(e.indices)),edgeIndices:new Uint32Array(t(e.edgeIndices)),matrices:new Float32Array(t(e.matrices)),reusedGeometriesDecodeMatrix:new 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Uint8Array(e,n,a),i=l/2,s=t.length/l;for(let 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n=o.getNextId(),a=i.metadata,l=i.textureData,A=i.eachTextureDataPortion,h=i.eachTextureAttributes,c=i.positions,u=i.normals,p=i.colors,f=i.uvs,g=i.indices,m=i.edgeIndices,_=i.eachTextureSetTextures,v=i.matrices,b=i.reusedGeometriesDecodeMatrix,x=i.eachGeometryPrimitiveType,B=i.eachGeometryPositionsPortion,w=i.eachGeometryNormalsPortion,P=i.eachGeometryColorsPortion,C=i.eachGeometryUVsPortion,M=i.eachGeometryIndicesPortion,E=i.eachGeometryEdgeIndicesPortion,F=i.eachMeshGeometriesPortion,I=i.eachMeshMatricesPortion,D=i.eachMeshTextureSet,S=i.eachMeshMaterialAttributes,T=i.eachEntityId,R=i.eachEntityMeshesPortion,L=i.eachTileAABB,U=i.eachTileEntitiesPortion,O=A.length,k=_.length/5,N=B.length,Q=F.length,V=R.length,H=U.length;r&&r.loadData(a,{includeTypes:t.includeTypes,excludeTypes:t.excludeTypes,globalizeObjectIds:t.globalizeObjectIds});for(let e=0;e0,a=9*e,c=1===h[a+0],u=h[a+1];h[a+2],h[a+3];const d=h[a+4],p=h[a+5],f=h[a+6],g=h[a+7],m=h[a+8];if(o){const t=new Uint8Array(l.subarray(i,r)).buffer,o=`${n}-texture-${e}`;if(c)s.createTexture({id:o,buffers:[t],minFilter:d,magFilter:p,wrapS:f,wrapT:g,wrapR:m});else{const e=new Blob([t],{type:10001===u?"image/jpeg":10002===u?"image/png":"image/gif"}),i=(window.URL||window.webkitURL).createObjectURL(e),r=document.createElement("img");r.src=i,s.createTexture({id:o,image:r,minFilter:d,magFilter:p,wrapS:f,wrapT:g,wrapR:m})}}}for(let e=0;e=0?`${n}-texture-${r}`:null,normalsTextureId:a>=0?`${n}-texture-${a}`:null,metallicRoughnessTextureId:o>=0?`${n}-texture-${o}`:null,emissiveTextureId:l>=0?`${n}-texture-${l}`:null,occlusionTextureId:A>=0?`${n}-texture-${A}`:null})}const j=new Uint32Array(N);for(let e=0;e1,l=r===N-1,A=D[e],h=A>=0?`${n}-textureSet-${A}`:null,T=SM(S.subarray(6*e,6*e+3)),R=S[6*e+3]/255,L=S[6*e+4]/255,k=S[6*e+5]/255,Q=o.getNextId();if(a){const o=I[e],a=v.slice(o,o+16),A=`${n}-geometry.${i}.${r}`;let F=W[A];if(!F){F={batchThisMesh:!t.reuseGeometries};let e=!1;switch(x[r]){case 0:F.primitiveName="solid",F.geometryPositions=c.subarray(B[r],l?c.length:B[r+1]),F.geometryNormals=u.subarray(w[r],l?u.length:w[r+1]),F.geometryUVs=f.subarray(C[r],l?f.length:C[r+1]),F.geometryIndices=g.subarray(M[r],l?g.length:M[r+1]),F.geometryEdgeIndices=m.subarray(E[r],l?m.length:E[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 1:F.primitiveName="surface",F.geometryPositions=c.subarray(B[r],l?c.length:B[r+1]),F.geometryNormals=u.subarray(w[r],l?u.length:w[r+1]),F.geometryUVs=f.subarray(C[r],l?f.length:C[r+1]),F.geometryIndices=g.subarray(M[r],l?g.length:M[r+1]),F.geometryEdgeIndices=m.subarray(E[r],l?m.length:E[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 2:F.primitiveName="points",F.geometryPositions=c.subarray(B[r],l?c.length:B[r+1]),F.geometryColors=p.subarray(P[r],l?p.length:P[r+1]),e=F.geometryPositions.length>0;break;case 3:F.primitiveName="lines",F.geometryPositions=c.subarray(B[r],l?c.length:B[r+1]),F.geometryIndices=g.subarray(M[r],l?g.length:M[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 4:F.primitiveName="lines",F.geometryPositions=c.subarray(B[r],l?c.length:B[r+1]),F.geometryIndices=TM(F.geometryPositions,g.subarray(M[r],l?g.length:M[r+1])),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;default:continue}if(e||(F=null),F&&(F.geometryPositions.length,F.batchThisMesh)){F.decompressedPositions=new Float32Array(F.geometryPositions.length),F.transformedAndRecompressedPositions=new Uint16Array(F.geometryPositions.length);const e=F.geometryPositions,t=F.decompressedPositions;for(let i=0,s=e.length;i0&&a.length>0;break;case 1:e="surface",t=c.subarray(B[r],l?c.length:B[r+1]),i=u.subarray(w[r],l?u.length:w[r+1]),o=f.subarray(C[r],l?f.length:C[r+1]),a=g.subarray(M[r],l?g.length:M[r+1]),A=m.subarray(E[r],l?m.length:E[r+1]),d=t.length>0&&a.length>0;break;case 2:e="points",t=c.subarray(B[r],l?c.length:B[r+1]),n=p.subarray(P[r],l?p.length:P[r+1]),d=t.length>0;break;case 3:e="lines",t=c.subarray(B[r],l?c.length:B[r+1]),a=g.subarray(M[r],l?g.length:M[r+1]),d=t.length>0&&a.length>0;break;case 4:e="lines",t=c.subarray(B[r],l?c.length:B[r+1]),a=TM(t,g.subarray(M[r],l?g.length:M[r+1])),d=t.length>0&&a.length>0;break;default:continue}d&&(s.createMesh(y.apply(H,{id:Q,textureSetId:h,origin:G,primitive:e,positionsCompressed:t,normalsCompressed:i,uv:o&&o.length>0?o:null,colorsCompressed:n,indices:a,edgeIndices:A,positionsDecodeMatrix:_,color:T,metallic:L,roughness:k,opacity:R})),U.push(Q))}}U.length>0&&s.createEntity(y.apply(Q,{id:l,isObject:!0,meshIds:U}))}}}(e,t,n,s,r,o)}},LM={};LM[KC.version]=KC,LM[YC.version]=YC,LM[$C.version]=$C,LM[iM.version]=iM,LM[oM.version]=oM,LM[lM.version]=lM,LM[uM.version]=uM,LM[_M.version]=_M,LM[BM.version]=BM,LM[FM.version]=FM,LM[RM.version]=RM;class UM extends z{constructor(e,t={}){super("XKTLoader",e,t),this._maxGeometryBatchSize=t.maxGeometryBatchSize,this.textureTranscoder=t.textureTranscoder,this.dataSource=t.dataSource,this.objectDefaults=t.objectDefaults,this.includeTypes=t.includeTypes,this.excludeTypes=t.excludeTypes,this.excludeUnclassifiedObjects=t.excludeUnclassifiedObjects,this.reuseGeometries=t.reuseGeometries}get supportedVersions(){return Object.keys(LM)}get textureTranscoder(){return this._textureTranscoder}set textureTranscoder(e){this._textureTranscoder=e}get dataSource(){return this._dataSource}set dataSource(e){this._dataSource=e||new jC}get objectDefaults(){return this._objectDefaults}set objectDefaults(e){this._objectDefaults=e||jP}get includeTypes(){return this._includeTypes}set includeTypes(e){this._includeTypes=e}get excludeTypes(){return this._excludeTypes}set excludeTypes(e){this._excludeTypes=e}get excludeUnclassifiedObjects(){return this._excludeUnclassifiedObjects}set excludeUnclassifiedObjects(e){this._excludeUnclassifiedObjects=!!e}get globalizeObjectIds(){return this._globalizeObjectIds}set globalizeObjectIds(e){this._globalizeObjectIds=!!e}get reuseGeometries(){return this._reuseGeometries}set reuseGeometries(e){this._reuseGeometries=!1!==e}load(e={}){if(e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id),!(e.src||e.xkt||e.manifestSrc||e.manifest))throw new Error("XKTLoaderPlugin: load() param expected: src, xkt, manifestSrc or manifestData");const t={},i=e.includeTypes||this._includeTypes,s=e.excludeTypes||this._excludeTypes,r=e.objectDefaults||this._objectDefaults;if(t.reuseGeometries=null!==e.reuseGeometries&&void 0!==e.reuseGeometries?e.reuseGeometries:!1!==this._reuseGeometries,i){t.includeTypesMap={};for(let e=0,s=i.length;e{o.destroyed||(o.finalize(),a.finalize(),this.viewer.scene.canvas.spinner.processes--,o.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(a.id)})),this.scheduleTask((()=>{o.destroyed||(o.scene.fire("modelLoaded",o.id),o.fire("loaded",!0,!1))})))},A=e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e),o.fire("error",e)};let h=0;const c={getNextId:()=>`${n}.${h++}`};if(e.metaModelSrc||e.metaModelData)if(e.metaModelSrc){const r=e.metaModelSrc;this._dataSource.getMetaModel(r,(r=>{o.destroyed||(a.loadData(r,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,t,o,null,c,l,A):(this._parseModel(e.xkt,t,o,null,c),l()))}),(e=>{A(`load(): Failed to load model metadata for model '${n} from '${r}' - ${e}`)}))}else e.metaModelData&&(a.loadData(e.metaModelData,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,t,o,null,c,l,A):(this._parseModel(e.xkt,t,o,null,c),l()));else if(e.src)this._loadModel(e.src,t,o,a,c,l,A);else if(e.xkt)this._parseModel(e.xkt,t,o,a,c),l();else if(e.manifestSrc||e.manifest){const r=e.manifestSrc?function(e){const t=e.split("/");return t.pop(),t.join("/")+"/"}(e.manifestSrc):"",n=(e,n,l)=>{let A=0;const h=()=>{o.destroyed||A>=e.length?n():this._dataSource.getMetaModel(`${r}${e[A]}`,(e=>{a.loadData(e,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),A++,this.scheduleTask(h,200)}),l)};h()},h=(e,i,s)=>{let n=0;const a=()=>{o.destroyed||n>=e.length?i():this._dataSource.getXKT(`${r}${e[n]}`,(e=>{this._parseModel(e,t,o,null,c),o.preFinalize(),n++,this.scheduleTask(a,200)}),s)};a()},u=(e,i,s)=>{let n=0;const l=()=>{o.destroyed||n>=e.length?i():this._dataSource.getXKT(`${r}${e[n]}`,(e=>{this._parseModel(e,t,o,a,c),o.preFinalize(),n++,this.scheduleTask(l,200)}),s)};l()};if(e.manifest){const t=e.manifest,i=t.xktFiles;if(!i||0===i.length)return void A("load(): Failed to load model manifest - manifest not valid");const s=t.metaModelFiles;s?n(s,(()=>{h(i,l,A)}),A):u(i,l,A)}else this._dataSource.getManifest(e.manifestSrc,(e=>{if(o.destroyed)return;const t=e.xktFiles;if(!t||0===t.length)return void A("load(): Failed to load model manifest - manifest not valid");const i=e.metaModelFiles;i?n(i,(()=>{h(t,l,A)}),A):u(t,l,A)}),A)}return o}_loadModel(e,t,i,s,r,o,n){this._dataSource.getXKT(e,(e=>{this._parseModel(e,t,i,s,r),i.preFinalize(),o()}),n)}async _parseModel(e,t,i,s,r){if(i.destroyed)return;const o=new DataView(e),n=new Uint8Array(e),a=o.getUint32(0,!0),l=LM[a];if(!l)return void this.error("Unsupported .XKT file version: "+a+" - this XKTLoaderPlugin supports versions 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i=e;do{if(i.i!==e.i&&i.next.i!==e.i&&i.i!==t.i&&i.next.i!==t.i&&ME(i,i.next,e,t))return!0;i=i.next}while(i!==e);return!1}(e,t)&&(IE(e,t)&&IE(t,e)&&function(e,t){var i=e,s=!1,r=(e.x+t.x)/2,o=(e.y+t.y)/2;do{i.y>o!=i.next.y>o&&i.next.y!==i.y&&r<(i.next.x-i.x)*(o-i.y)/(i.next.y-i.y)+i.x&&(s=!s),i=i.next}while(i!==e);return s}(e,t)&&(PE(e.prev,e,t.prev)||PE(e,t.prev,t))||CE(e,t)&&PE(e.prev,e,e.next)>0&&PE(t.prev,t,t.next)>0)}function PE(e,t,i){return(t.y-e.y)*(i.x-t.x)-(t.x-e.x)*(i.y-t.y)}function CE(e,t){return e.x===t.x&&e.y===t.y}function ME(e,t,i,s){var r=FE(PE(e,t,i)),o=FE(PE(e,t,s)),n=FE(PE(i,s,e)),a=FE(PE(i,s,t));return r!==o&&n!==a||(!(0!==r||!EE(e,i,t))||(!(0!==o||!EE(e,s,t))||(!(0!==n||!EE(i,e,s))||!(0!==a||!EE(i,t,s)))))}function EE(e,t,i){return t.x<=Math.max(e.x,i.x)&&t.x>=Math.min(e.x,i.x)&&t.y<=Math.max(e.y,i.y)&&t.y>=Math.min(e.y,i.y)}function FE(e){return e>0?1:e<0?-1:0}function IE(e,t){return PE(e.prev,e,e.next)<0?PE(e,t,e.next)>=0&&PE(e,e.prev,t)>=0:PE(e,t,e.prev)<0||PE(e,e.next,t)<0}function DE(e,t){var i=new RE(e.i,e.x,e.y),s=new RE(t.i,t.x,t.y),r=e.next,o=t.prev;return e.next=t,t.prev=e,i.next=r,r.prev=i,s.next=i,i.prev=s,o.next=s,s.prev=o,s}function SE(e,t,i,s){var r=new RE(e,t,i);return s?(r.next=s.next,r.prev=s,s.next.prev=r,s.next=r):(r.prev=r,r.next=r),r}function TE(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function RE(e,t,i){this.i=e,this.x=t,this.y=i,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}function LE(e,t,i,s){for(var r=0,o=t,n=i-s;o0&&(s+=e[r-1].length,i.holes.push(s))}return i};const UE=d.vec2(),OE=d.vec3(),kE=d.vec3(),NE=d.vec3();class QE extends z{constructor(e,t={}){super("cityJSONLoader",e,t),this.dataSource=t.dataSource}get dataSource(){return this._dataSource}set dataSource(e){this._dataSource=e||new AE}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new zc(this.viewer.scene,y.apply(e,{isModel:!0,edges:!0}));if(!e.src&&!e.cityJSON)return this.error("load() param expected: src or cityJSON"),t;const i={};if(e.src)this._loadModel(e.src,e,i,t);else{const s=this.viewer.scene.canvas.spinner;s.processes++,this._parseModel(e.cityJSON,e,i,t),s.processes--}return t}_loadModel(e,t,i,s){const r=this.viewer.scene.canvas.spinner;r.processes++,this._dataSource.getCityJSON(t.src,(e=>{this._parseModel(e,t,i,s),r.processes--}),(e=>{r.processes--,this.error(e),s.fire("error",e)}))}_parseModel(e,t,i,s){if(s.destroyed)return;const r=e.transform?this._transformVertices(e.vertices,e.transform,i.rotateX):e.vertices,o=t.stats||{};o.sourceFormat=e.type||"CityJSON",o.schemaVersion=e.version||"",o.title="",o.author="",o.created="",o.numMetaObjects=0,o.numPropertySets=0,o.numObjects=0,o.numGeometries=0,o.numTriangles=0,o.numVertices=0;const n=!1!==t.loadMetadata,a=n?{id:d.createUUID(),name:"Model",type:"Model"}:null,l=n?{id:"",projectId:"",author:"",createdAt:"",schema:e.version||"",creatingApplication:"",metaObjects:[a],propertySets:[]}:null,A={data:e,vertices:r,sceneModel:s,loadMetadata:n,metadata:l,rootMetaObject:a,nextId:0,stats:o};if(this._parseCityJSON(A),s.finalize(),n){const e=s.id;this.viewer.metaScene.createMetaModel(e,A.metadata,i)}s.scene.once("tick",(()=>{s.destroyed||(s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1))}))}_transformVertices(e,t,i){const s=[],r=t.scale||d.vec3([1,1,1]),o=t.translate||d.vec3([0,0,0]);for(let t=0,n=0;t0))return;const o=[];for(let i=0,s=t.geometry.length;i0){const r=t[s[0]];if(void 0!==r.value)n=e[r.value];else{const t=r.values;if(t){a=[];for(let s=0,r=t.length;s0&&(s.createEntity({id:i,meshIds:o,isObject:!0}),e.stats.numObjects++)}_parseGeometrySurfacesWithOwnMaterials(e,t,i,s){switch(t.type){case"MultiPoint":case"MultiLineString":break;case"MultiSurface":case"CompositeSurface":const r=t.boundaries;this._parseSurfacesWithOwnMaterials(e,i,r,s);break;case"Solid":const o=t.boundaries;for(let t=0;t0&&h.push(A.length);const i=this._extractLocalIndices(e,a[t],c,u);A.push(...i)}if(3===A.length)u.indices.push(A[0]),u.indices.push(A[1]),u.indices.push(A[2]);else if(A.length>3){const e=[];for(let t=0;t0&&n.indices.length>0){const t=""+e.nextId++;r.createMesh({id:t,primitive:"triangles",positions:n.positions,indices:n.indices,color:i&&i.diffuseColor?i.diffuseColor:[.8,.8,.8],opacity:1}),s.push(t),e.stats.numGeometries++,e.stats.numVertices+=n.positions.length/3,e.stats.numTriangles+=n.indices.length/3}}_parseSurfacesWithSharedMaterial(e,t,i,s){const r=e.vertices;for(let o=0;o0&&a.push(n.length);const l=this._extractLocalIndices(e,t[o][r],i,s);n.push(...l)}if(3===n.length)s.indices.push(n[0]),s.indices.push(n[1]),s.indices.push(n[2]);else if(n.length>3){let e=[];for(let t=0;t-1?e+"&_="+t:e+"?_="+t}getDotBIM(e,t,i){y.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}}class HE extends z{constructor(e,t={}){super("DotBIMLoader",e,t),this.dataSource=t.dataSource,this.objectDefaults=t.objectDefaults}set dataSource(e){this._dataSource=e||new VE}get dataSource(){return this._dataSource}set objectDefaults(e){this._objectDefaults=e||jP}get objectDefaults(){return this._objectDefaults}load(e={}){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);const t=new zc(this.viewer.scene,y.apply(e,{isModel:!0,backfaces:e.backfaces,dtxEnabled:e.dtxEnabled,rotation:e.rotation,origin:e.origin})),i=t.id;if(!e.src&&!e.dotBIM)return this.error("load() param expected: src or dotBIM"),t;const s=e.objectDefaults||this._objectDefaults||jP;let r,o;if(e.includeTypes){r={};for(let t=0,i=e.includeTypes.length;t{const t=e.fileData,n=e.sceneModel,a={},l=d.createUUID(),A=d.createUUID(),h=d.createUUID(),c=d.createUUID(),u={metaObjects:[{id:l,name:"Project",type:"Project",parent:null},{id:A,name:"Site",type:"Site",parent:l},{id:h,name:"Building",type:"Building",parent:A},{id:c,name:"BuildingStorey",type:"BuildingStorey",parent:h}],propertySets:[]},p=(e,i)=>{if(a[e])return;const s=t.meshes.find((e=>e.mesh_id===i.mesh_id));n.createGeometry({id:e,primitive:"triangles",positions:s.coordinates,indices:s.indices}),a[e]=!0},f=t.elements;for(let e=0,i=f.length;ee.mesh_id===i.mesh_id));for(let t=0,i=e.length;t{n.destroyed||(n.scene.fire("modelLoaded",n.id),n.fire("loaded",!0,!1))}))};if(e.src){const i=e.src;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getDotBIM(i,(e=>{n({fileData:e,sceneModel:t,nextId:0,error:function(e){}}),this.viewer.scene.canvas.spinner.processes--}),(e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e)}))}else if(e.dotBIM){const i={fileData:e.dotBIM,sceneModel:t,nextId:0,error:function(e){}};n(i)}return t.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(i)})),t}destroy(){super.destroy()}}const jE=function(e){const t=t=>parseInt(e.substr(t+1,2),16)/255;return[t(0),t(2),t(4)]},GE=function(e){const t=[];for(let i=0;i=0?h:2*Math.PI-h}return r(e[0]-i[0])*(t[1]-i[1])-(t[0]-i[0])*(e[1]-i[1]);return(t,i,s,r)=>{const o=e(t,i,s),n=e(t,s,r),a=e(t,r,i);return!((o<0||n<0||a<0)&&(o>0||n>0||a>0))}}(),r=[],o=(i?t:t.slice(0).reverse()).map((e=>({idx:e})));o.forEach(((e,t)=>{e.prev=o[(t-1+o.length)%o.length],e.next=o[(t+1)%o.length]}));const n=d.vec2(),a=d.vec2();for(;o.length>2;){let t=0;for(;;){if(t>=o.length)throw`isCCW = ${i}; earIdx = ${t}; len = ${o.length}`;const r=o[t],l=e[r.prev.idx],A=e[r.idx],h=e[r.next.idx];if(d.subVec2(l,A,n),d.subVec2(h,A,a),n[0]*a[1]-n[1]*a[0]>=0&&o.every((t=>t===r||t===r.prev||t===r.next||!s(e[t.idx],l,A,h))))break;++t}const l=o[t];o.splice(t,1),r.push([l.idx,l.next.idx,l.prev.idx]);l.prev.next=l.next;l.next.prev=l.prev}return[e,r,i]},zE=function(e,t){const i=e.canvas.canvas,s=i.parentNode,r=document.createElement("div");s.insertBefore(r,i);let o=5;r.style.background=t,r.style.border="2px solid white",r.style.margin="0 0",r.style.zIndex="100",r.style.position="absolute",r.style.pointerEvents="none",r.style.display="none";const n=new fe(e,{}),a=e=>e+"px",l=function(){const e=n.canvasPos.slice();me(i,s,e),r.style.left=a(e[0]-3-o/2),r.style.top=a(e[1]-3-o/2),r.style.borderRadius=a(2*o),r.style.width=a(o),r.style.height=a(o)},A=e.camera.on("viewMatrix",l),h=e.camera.on("projMatrix",l);return{update:function(e){e&&(n.worldPos=e,l()),r.style.display=e?"":"none"},setHighlighted:function(e){o=e?10:5,l()},getCanvasPos:()=>n.canvasPos,getWorldPos:()=>n.worldPos,destroy:function(){r.parentNode.removeChild(r),e.camera.off(A),e.camera.off(h),n.destroy()}}},WE=function(e,t,i){let s=null;const r=r=>{if(r){s&&s.destroy();try{const[o,n]=GE(r.map((e=>[e[0],e[2]]))),a=[].concat(...o.map((e=>[e[0],r[0][1],e[1]]))),l=[].concat(...n);s=new Pr(e,{pickable:!1,geometry:new ti(e,{positions:a,indices:l,normals:d.buildNormals(a,l)}),material:new ni(e,{alpha:void 0!==i?i:.5,backfaces:!0,diffuse:jE(t)})})}catch(e){s=null}}s&&(s.visible=!!r)};return r(null),{updateBase:r,destroy:()=>s&&s.destroy()}},KE=function(e,t){return function(i,s,r){const o=e.scene,n=o.canvas.canvas,a=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,me(n.ownerDocument.documentElement,n,t),t),l=e=>{const i=d.vec3(),s=d.vec3();return d.canvasPosToWorldRay(n,o.camera.viewMatrix,o.camera.projMatrix,o.camera.projection,e,i,s),t(i,s)};let A=!1;const h=function(){A=!1},c=function(){h(),n.removeEventListener("mousedown",p),n.removeEventListener("mousemove",f),e.cameraControl.off(g),n.removeEventListener("mouseup",m)},u=d.vec2(),p=function(e){1===e.which&&(a(e,u),A=!0)};n.addEventListener("mousedown",p);const f=function(e){const t=a(e,d.vec2());A&&d.distVec2(u,t)>20&&(h(),i())};n.addEventListener("mousemove",f);const g=e.cameraControl.on("rayMove",(e=>{const t=e.canvasPos;s(t,l(t))})),m=function(e){if(1===e.which&&A){c();const t=a(e,d.vec2());r(t,l(t))}};return n.addEventListener("mouseup",m),c}},XE=function(e,t,i,s){const r=-(d.dotVec3(i,t)-e)/d.dotVec3(s,t);{const e=d.vec3();return d.mulVec3Scalar(s,r,e),d.addVec3(i,e,e),e}};class JE extends R{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={},this.plugin.viewer.scene,this._geometry=t.geometry,t.onMouseOver,t.onMouseLeave,t.onContextMenu,this._alpha="alpha"in t&&void 0!==t.alpha?t.alpha:.5,this.color=t.color,this._visible=!0,this._rebuildMesh()}_rebuildMesh(){const e=this.plugin.viewer.scene,t=this._geometry.planeCoordinates.slice(),i=this._geometry.height<0,s=this._geometry.altitude+(i?this._geometry.height:0),r=this._geometry.height*(i?-1:1),[o,n,a]=GE(t),l=[],A=[],h=e=>{const t=l.length;for(let t of o)l.push([t[0],s+(e?r:0),t[1]]);for(let i of n)A.push(...(e?i:i.slice(0).reverse()).map((e=>e+t)))};h(!1),h(!0);for(let e=0;ee+c)))}this._zoneMesh&&this._zoneMesh.destroy();const c=[].concat(...l);this._zoneMesh=new Pr(e,{edges:this._edges,geometry:new ti(e,{positions:c,indices:A,normals:d.buildNormals(c,A)}),material:new ni(e,{alpha:this._alpha,backfaces:!0,diffuse:jE(this._color)}),visible:this._visible}),this._zoneMesh.highlighted=this._highlighted,this._zoneMesh.zone=this;{const e=d.vec2(),t=d.vec2();let i=0;for(let s of n){const r=o[s[0]],n=o[s[1]],a=o[s[2]];d.subVec2(n,r,e),d.subVec2(a,r,t),i+=Math.abs(e[0]*t[1]-e[1]*t[0])}this._baseArea=i/2}this._metrics=null;const u=e=>Math.min(...l.map((t=>t[e]))),p=e=>Math.max(...l.map((t=>t[e]))),f=u(0),g=u(1),m=u(2),_=p(0),v=p(1),b=p(2);this._center=d.vec3([(f+_)/2,(g+v)/2,(m+b)/2])}get baseArea(){return this._baseArea}get area(){return this._getMetrics().area}get volume(){return this._getMetrics().volume}_getMetrics(){if(null===this._metrics){let e=0,t=0;const i=this._zoneMesh.geometry,s=[d.vec3(),d.vec3(),d.vec3()],r=d.vec3();for(let o=0;o{const s=t.map((t=>[t[0],e?r:o,t[1]]));i.push(e?s:s.slice(0).reverse())};n(!0),n(!1);const a=(e,i)=>[t[e][0],i,t[e][1]];for(let e=0;ei?a:n;h|=A,c.push(A)}switch(h){case n:case a:o.push(t);break;case l:break;case A:const i=[];for(let o=0;o=3&&o.push(i)}}i=o}if(0===i.length)return null;{const e=d.vec3([0,0,0]),t=new Set;for(const s of i)for(const i of s){const s=i.map((e=>e.toFixed(3))).join(":");t.has(s)||(t.add(s),d.addVec3(e,i,e))}return d.mulVec3Scalar(e,1/t.size,e),e}}get center(){return this._center}get altitude(){return this._geometry.altitude}set altitude(e){this._geometry.altitude=e,this._rebuildMesh()}get height(){return this._geometry.height}set height(e){this._geometry.height=e,this._rebuildMesh()}get highlighted(){return this._highlighted}set highlighted(e){this._highlighted=e,this._zoneMesh&&(this._zoneMesh.highlighted=e)}set color(e){this._color=e,this._zoneMesh&&(this._zoneMesh.material.diffuse=jE(this._color))}get color(){return this._color}set alpha(e){this._alpha=e,this._zoneMesh&&(this._zoneMesh.material.alpha=this._alpha)}get alpha(){return this._alpha}get edges(){return this._edges}set edges(e){this._edges=e,this._zoneMesh&&(this._zoneMesh.edges=this._edges)}set visible(e){this._visible=!!e,this._zoneMesh.visible=this._visible,this._needUpdate()}get visible(){return this._visible}getJSON(){return{id:this.id,geometry:this._geometry,alpha:this._alpha,color:this._color}}duplicate(){return this.plugin.createZone({id:d.createUUID(),geometry:{planeCoordinates:this._geometry.planeCoordinates.map((e=>e.slice())),altitude:this._geometry.altitude,height:this._geometry.height},alpha:this._alpha,color:this._color})}destroy(){this._zoneMesh.destroy(),super.destroy()}}class YE extends R{constructor(e,t,i){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this.createSelect3dPoint=i,this._deactivate=null}get active(){return!!this._deactivate}activate(e,t,i,s){if(this._deactivate)return;if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=this.createSelect3dPoint(o,((t,i)=>XE(e,d.vec3([0,1,0]),t,i)));!function o(){const A=WE(n,i,s),h=function(e,t,i,s,r,o){const n=zE(e,t),a=zE(e,t),l=i?function(e){i.visible=!!e,e&&(i.canvasPos=e)}:()=>{};let A=s((()=>{l(null),n.update(null)}),((e,t)=>{l(e),n.update(t)}),(function(e,t){n.update(t),A=s((function(){l(null),a.update(null),r(null)}),(function(e,i){l(e),a.update(i),r(d.distVec3(t,i)>.01&&[t,i])}),(function(e,i){a.update(i),n.destroy(),a.destroy(),l(null),o([t,i])}))}));return{deactivate:function(){A(),n.destroy(),a.destroy(),l(null)}}}(n,i,a.pointerLens,l,(e=>{if(e){const t=e[0],i=e[1],s=e=>Math.min(t[e],i[e]),r=e=>Math.max(t[e],i[e]),o=s(0),n=s(1),a=s(2),l=r(0);r(1);const h=r(2);A.updateBase([[o,n,h],[l,n,h],[l,n,a],[o,n,a]])}else A.updateBase(null)}),(n=>{A.destroy();const l=function(e,t,i,s,r,o,n){const a=i=>Math.min(e[i],t[i]),l=i=>Math.max(e[i],t[i]),A=a(0),h=a(2),c=l(0),u=l(2);return n.createZone({id:d.createUUID(),geometry:{planeCoordinates:[[A,u],[c,u],[c,h],[A,h]],altitude:i,height:s},alpha:o,color:r})}(n[0],n[1],e,t,i,s,r);let h=!0;a._deactivate=()=>{h=!1},a.fire("zoneEnd",l),h&&o()})).deactivate;a._deactivate=()=>{h(),A.destroy()}}()}deactivate(){this._deactivate&&(this._deactivate(),this._deactivate=null)}destroy(){this.deactivate(),super.destroy()}}class ZE extends YE{constructor(e,t={}){super(e,t,((e,t)=>KE(e,t)))}}class qE extends YE{constructor(e,t={}){const i=new G(e.viewer);super(e,t,((e,t)=>ye(e,i,t))),this.pointerCircle=i}destroy(){this.pointerCircle.destroy(),super.destroy()}}class $E extends z{constructor(e,t={}){super("Zones",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._zones=[],this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,zone:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,zone:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,zone:t,event:e})}}createZone(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=new JE(this,{id:e.id,plugin:this,container:this._container,geometry:e.geometry,alpha:e.alpha,color:e.color,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._zones.push(t),t.on("destroyed",(()=>{const e=this._zones.indexOf(t);e>=0&&this._zones.splice(e,1)})),this.fire("zoneCreated",t),t}get zones(){return this._zones}destroy(){super.destroy()}}const eF=function(e,t,i,s,r,o,n,a,l){const A=o?function(e){o.visible=!!e,e&&(o.canvasPos=e)}:()=>{};let h;const c=[()=>A(null)],u=WE(e,s,r);return c.push((()=>u.destroy())),function o(p){const f=zE(e,s),g=p.length>0&&function(e,t,i){const s=e.canvas.canvas,r=new fe(e,{});r.worldPos=i;const o=new fe(e,{}),n=s.ownerDocument.body,a=new xe(n,{color:t,thickness:1,thicknessClickable:6});a.setVisible(!1);const l=function(){const e=r.canvasPos.slice(),t=o.canvasPos.slice();me(s,n,e),me(s,n,t),a.setStartAndEnd(e[0],e[1],t[0],t[1])},A=e.camera.on("viewMatrix",l),h=e.camera.on("projMatrix",l);return{update:function(e){e&&(o.worldPos=e,l()),a.setVisible(!!e)},destroy:function(){e.camera.off(A),e.camera.off(h),r.destroy(),o.destroy(),a.destroy()}}}(e,s,p[p.length-1].getWorldPos());c.push((()=>{f.destroy(),g&&g.destroy()}));const m=p.length>0&&p[0],_=function(e){const t=m&&m.getCanvasPos();return t&&d.distVec2(t,e)<10&&{canvasPos:t,worldPos:m.getWorldPos()}},v=function(){const e=(e,t,i)=>t[0]<=Math.max(e[0],i[0])&&t[0]>=Math.min(e[0],i[0])&&t[1]<=Math.max(e[1],i[1])&&t[1]>=Math.min(e[1],i[1]),t=(e,t,i)=>{const s=(t[1]-e[1])*(i[0]-t[0])-(t[0]-e[0])*(i[1]-t[1]);return 0===s?0:s>0?1:2};return function(i,s){const r=i[i.length-2],o=i[i.length-1];for(let n=s?1:0;n{A(null),f.update(null),g&&g.update(null),u.updateBase(p.length>2?p.map((e=>e.getWorldPos())):null)}),((e,t)=>{const i=p.length>2&&_(e);if(m&&m.setHighlighted(!!i),A(i?i.canvasPos:e),f.update(!i&&t),g&&g.update(i?i.worldPos:t),p.length>=2){const e=p.map((e=>e.getWorldPos())).concat(i?[]:[t]),s=v(e.map((e=>[e[0],e[2]])),i);u.updateBase(s?null:e)}else u.updateBase(null)}),(function(e,a){const A=p.length>2&&_(e),h=p.map((e=>e.getWorldPos())).concat(A?[]:[a]);u.updateBase(h);const m=h.map((e=>[e[0],e[2]]));p.length>2&&v(m,A)?(c.pop()(),o(p)):A?(f.update(a),c.forEach((e=>e())),l(n.createZone({id:d.createUUID(),geometry:{planeCoordinates:m,altitude:t,height:i},alpha:r,color:s}))):(f.update(a),g&&g.update(a),o(p.concat(f)))}))}([]),{closeSurface:function(){throw"TODO"},deactivate:function(){h(),c.forEach((e=>e()))}}};class tF extends R{constructor(e,t={}){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this._action=null}get active(){return!!this._action}activate(e,t,i,s){if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}if(this._action)return;const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=KE(o,(function(t,i){return XE(e,d.vec3([0,1,0]),t,i)}));!function o(){a._action=eF(n,e,t,i,s,a.pointerLens,r,l,(e=>{let t=!0;a._action={deactivate:()=>{t=!1}},a.fire("zoneEnd",e),t&&o()}))}()}deactivate(){this._action&&(this._action.deactivate(),this._action=null)}destroy(){this.deactivate(),super.destroy()}}class iF extends R{constructor(e,t={}){super(e.viewer.scene),this.zonesPlugin=e,this.pointerLens=t.pointerLens,this.pointerCircle=new G(e.viewer),this._action=null}get active(){return!!this._action}activate(e,t,i,s){if("object"==typeof e&&null!==e){const r=e,o=(e,t)=>{if(e in r)return r[e];if(void 0!==t)return t;throw"config missing: "+e};e=o("altitude"),t=o("height"),i=o("color","#008000"),s=o("alpha",.5)}if(this._action)return;const r=this.zonesPlugin,o=r.viewer,n=o.scene,a=this,l=ye(o,this.pointerCircle,(function(t,i){return XE(e,d.vec3([0,1,0]),t,i)}));!function o(){a._action=eF(n,e,t,i,s,a.pointerLens,r,l,(e=>{let t=!0;a._action={deactivate:()=>{t=!1}},a.fire("zoneEnd",e),t&&o()}))}()}deactivate(){this._action&&(this._action.deactivate(),this._action=null)}destroy(){this.deactivate(),super.destroy()}}class sF extends R{constructor(e,t,i,s){const r=e.plugin.viewer,o=r.scene;super(o);const n=e._geometry.altitude,a=e._geometry.planeCoordinates.map((t=>{const i=o.canvas.canvas.ownerDocument.body,s=new _e(o,{},i,{fillColor:e._color});return s.worldPos=d.vec3([t[0],n,t[1]]),s.on("worldPos",(function(){t[0]=s.worldPos[0],t[1]=s.worldPos[2];try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}})),s})),l=be({viewer:r,handleMouseEvents:i,handleTouchEvents:s,pointerLens:t&&t.pointerLens,dots:a,ray2WorldPos:(e,t)=>XE(n,d.vec3([0,1,0]),e,t),onEnd:(t,i)=>(e._zoneMesh&&this.fire("edited"),!!e._zoneMesh)}),A=function(){l(),a.forEach((e=>e.destroy()))},h=e.on("destroyed",A);this._deactivate=function(){e.off("destroyed",h),A()}}deactivate(){this._deactivate(),super.destroy()}}class rF extends sF{constructor(e,t){super(e,t,!0,!1)}}class oF extends sF{constructor(e,t){super(e,t,!1,!0)}}class nF extends R{constructor(e,t,i,s){const r=e.plugin.viewer,o=r.scene,n=o.canvas.canvas;super(o);const a=this,l=e._geometry.altitude,A=t&&t.pointerLens,h=A?function(e){A.visible=!!e,e&&(A.canvasPos=e)}:()=>{},c=e=>{const t=d.vec3(),i=d.vec3();return d.canvasPosToWorldRay(n,o.camera.viewMatrix,o.camera.projMatrix,o.camera.projection,e,t,i),s=t,r=i,XE(l,d.vec3([0,1,0]),s,r);var s,r},u=(e,t)=>(t[0]=e.clientX,t[1]=e.clientY,me(n.ownerDocument.documentElement,n,t),t),p=function(e,t){const i=e=>{e.preventDefault(),t(e)};return n.addEventListener(e,i),()=>n.removeEventListener(e,i)};let f=()=>{};const g=function(t,i,s,o){const l=o(t),A=u(l,d.vec2()),g=r.scene.pick({canvasPos:A,includeEntities:[e._zoneMesh.id]});if((g&&g.entity&&g.entity.zone)===e){f(),n.style.cursor="move",r.cameraControl.active=!1;const t=function(){const t=e._geometry.planeCoordinates.map((e=>e.slice())),i=c(A),s=d.vec2([i[0],i[2]]),r=d.vec2();return function(i){const o=c(i);r[0]=o[0],r[1]=o[2],d.subVec2(s,r,r),e._geometry.planeCoordinates.forEach(((e,i)=>{d.subVec2(t[i],r,e)}));try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}}}(),l=p(i,(function(e){const i=o(e);if(i){const e=u(i,d.vec2());t(e),h(e)}})),g=p(s,(function(e){const i=o(e);if(i){const e=u(i,d.vec2());t(e),h(null),f(),a.fire("translated")}}));f=function(){f=()=>{},n.style.cursor="default",r.cameraControl.active=!0,l(),g()}}},m=[];i&&m.push(p("mousedown",(e=>{1===e.which&&g(e,"mousemove","mouseup",(e=>1===e.which&&e))}))),s&&m.push(p("touchstart",(e=>{if(1===e.touches.length){const t=e.touches[0].identifier;g(e,"touchmove","touchend",(e=>[...e.changedTouches].find((e=>e.identifier===t))))}})));const _=function(){f(),m.forEach((e=>e())),h(null)},v=e.on("destroyed",_);this._deactivate=function(){e.off("destroyed",v),_()}}deactivate(){this._deactivate(),super.destroy()}}class aF extends nF{constructor(e,t){super(e,t,!0,!1)}}class lF extends nF{constructor(e,t){super(e,t,!1,!0)}}export{zi as AlphaFormat,jt as AmbientLight,Se as AngleMeasurementEditMouseControl,Te as AngleMeasurementEditTouchControl,Me as AngleMeasurementsControl,Ee as AngleMeasurementsMouseControl,Fe as AngleMeasurementsPlugin,Ie as AngleMeasurementsTouchControl,ke as AnnotationsPlugin,Dr as AxisGizmoPlugin,qc as BCFViewpointsPlugin,yo as Bitmap,Li as ByteType,ju as CameraMemento,xu as CameraPath,Fu as CameraPathAnimation,QE as CityJSONLoaderPlugin,xi as ClampToEdgeWrapping,R as Component,Rs as CompressedMediaType,In as Configs,o as ContextMenu,Xu as CubicBezierCurve,vu as Curve,cc as DefaultLoadingManager,Yi as DepthFormat,Zi as DepthStencilFormat,Ht as DirLight,cu as DistanceMeasurementEditControl,uu as DistanceMeasurementEditMouseControl,du as DistanceMeasurementEditTouchControl,au as DistanceMeasurementsControl,lu as DistanceMeasurementsMouseControl,Au as DistanceMeasurementsPlugin,hu as DistanceMeasurementsTouchControl,_e as Dot3D,VE as DotBIMDefaultDataSource,HE as DotBIMLoaderPlugin,hi as EdgeMaterial,li as EmphasisMaterial,wC as FaceAlignedSectionPlanesPlugin,pu as FastNavPlugin,Qi as FloatType,oo as Fresnel,N as Frustum,k as FrustumPlane,Ds as GIFMediaType,fu as GLTFDefaultDataSource,GP as GLTFLoaderPlugin,Vi as HalfFloatType,Ru as ImagePlane,ki as IntType,Ss as JPEGMediaType,mc as KTX2TextureTranscoder,aE as LASLoaderPlugin,jr as LambertMaterial,Vu as LightMap,Kc as LineSet,Fs as LinearEncoding,Fi as LinearFilter,Ti as LinearMipMapLinearFilter,Di as LinearMipMapNearestFilter,Si as LinearMipmapLinearFilter,Ii as LinearMipmapNearestFilter,uc as Loader,hc as LoadingManager,gu as LocaleService,Ji as LuminanceAlphaFormat,Xi as LuminanceFormat,e as Map,fe as Marker,H as MarqueePicker,j as MarqueePickerMouseControl,Pr as Mesh,Ro as MeshSurfaceArea,Co as MeshVolume,Wr as MetallicMaterial,Bi as MirroredRepeatWrapping,zu as ModelMemento,XP as NavCubePlugin,wi as NearestFilter,Ei as NearestMipMapLinearFilter,Pi as NearestMipMapNearestFilter,Mi as NearestMipmapLinearFilter,Ci as NearestMipmapNearestFilter,Hr as Node,sC as OBJLoaderPlugin,f as ObjectsKdTree3,Ku as ObjectsMemento,Ts as PNGMediaType,Ju as Path,Zu as PerformanceModel,ni as PhongMaterial,ze as PickResult,z as Plugin,Lu as PointLight,G as PointerCircle,n as PointerLens,Yu as QuadraticBezierCurve,g as Queue,Ki as RGBAFormat,is as RGBAIntegerFormat,Ps as RGBA_ASTC_10x10_Format,xs as RGBA_ASTC_10x5_Format,Bs as RGBA_ASTC_10x6_Format,ws as RGBA_ASTC_10x8_Format,Cs as RGBA_ASTC_12x10_Format,Ms as RGBA_ASTC_12x12_Format,ps as RGBA_ASTC_4x4_Format,fs as RGBA_ASTC_5x4_Format,gs as RGBA_ASTC_5x5_Format,ms as RGBA_ASTC_6x5_Format,_s as RGBA_ASTC_6x6_Format,vs as RGBA_ASTC_8x5_Format,bs as RGBA_ASTC_8x6_Format,ys as RGBA_ASTC_8x8_Format,Es as RGBA_BPTC_Format,ds as RGBA_ETC2_EAC_Format,hs as RGBA_PVRTC_2BPPV1_Format,As as RGBA_PVRTC_4BPPV1_Format,rs as RGBA_S3TC_DXT1_Format,os as RGBA_S3TC_DXT3_Format,ns as RGBA_S3TC_DXT5_Format,Wi as RGBFormat,cs as RGB_ETC1_Format,us as RGB_ETC2_Format,ls as RGB_PVRTC_2BPPV1_Format,as as RGB_PVRTC_4BPPV1_Format,ss as RGB_S3TC_DXT1_Format,es as RGFormat,ts as RGIntegerFormat,ti as ReadableGeometry,qi as RedFormat,$i as RedIntegerFormat,Qu as ReflectionMap,yi as RepeatWrapping,CC as STLDefaultDataSource,LC as STLLoaderPlugin,zc as SceneModel,No as SceneModelMesh,Uc as SceneModelTransform,Sr as SectionPlane,cC as SectionPlanesPlugin,Ui as ShortType,qu as Skybox,PC as SkyboxesPlugin,Jr as SpecularMaterial,bu as SplineCurve,Hu as SpriteMarker,gC as StoreyViewsPlugin,ro as Texture,$u as TextureTranscoder,kC as TreeViewPlugin,Ri as UnsignedByteType,Gi as UnsignedInt248Type,Ni as UnsignedIntType,Hi as UnsignedShort4444Type,ji as UnsignedShort5551Type,Oi as UnsignedShortType,lo as VBOGeometry,HC as ViewCullPlugin,Vb as Viewer,$M as WebIFCLoaderPlugin,fc as WorkerPool,jC as XKTDefaultDataSource,UM as XKTLoaderPlugin,ZM as XML3DLoaderPlugin,sF as ZoneEditControl,rF as ZoneEditMouseControl,oF as ZoneEditTouchControl,nF as ZoneTranslateControl,aF as ZoneTranslateMouseControl,lF as ZoneTranslateTouchControl,ZE as ZonesMouseControl,$E as ZonesPlugin,tF as ZonesPolysurfaceMouseControl,iF as ZonesPolysurfaceTouchControl,qE as ZonesTouchControl,ve as activateDraggableDot,be as activateDraggableDots,ii as buildBoxGeometry,uo as buildBoxLinesGeometry,po as buildBoxLinesGeometryFromAABB,Mr as buildCylinderGeometry,fo as buildGridGeometry,bo as buildLineGeometry,go as buildPlaneGeometry,_o as buildPolylineGeometry,vo as buildPolylineGeometryFromCurve,Er as buildSphereGeometry,mo as buildTorusGeometry,Ir as buildVectorTextGeometry,Y as createRTCViewMat,V as frustumIntersectsAABB3,vc as getKTX2TextureTranscoder,ee as getPlaneRTCPos,xo as isTriangleMeshSolid,ho as load3DSGeometry,co as loadOBJGeometry,d as math,Lo as meshSurfaceArea,Mo as meshVolume,$ as rtcToWorldPos,Is as sRGBEncoding,Q as setFrustum,m as stats,ye as touchPointSelector,me as transformToNode,y as utils,Z as worldToRTCPos,q as worldToRTCPositions}; diff --git a/dist/xeokit-sdk.min.es5.js b/dist/xeokit-sdk.min.es5.js index 4a38458af5..6bdd32cad2 100644 --- a/dist/xeokit-sdk.min.es5.js +++ b/dist/xeokit-sdk.min.es5.js @@ -1,4 +1,4 @@ -var e,t=a().mark(MB),i=a().mark(EB),r=a().mark(NM);function s(e,t){var i=Object.keys(e);if(Object.getOwnPropertySymbols){var r=Object.getOwnPropertySymbols(e);t&&(r=r.filter((function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable}))),i.push.apply(i,r)}return i}function n(e){for(var t=1;t=0;--s){var n=this.tryEntries[s],o=n.completion;if("root"===n.tryLoc)return r("end");if(n.tryLoc<=this.prev){var a=i.call(n,"catchLoc"),l=i.call(n,"finallyLoc");if(a&&l){if(this.prev=0;--r){var 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"),r.push("");var p=r.join("");document.body.insertAdjacentHTML("beforeend",p);var f=document.querySelector("."+e.id);e.menuElement=f,f.style["border-radius"]="4px",f.style.display="none",f.style["z-index"]=3e5,f.style.background="white",f.style.border="1px solid black",f.style["box-shadow"]="0 4px 5px 0 gray",f.oncontextmenu=function(e){e.preventDefault()};var v=this,g=null;if(i)for(var m=0,_=i.length;m<_;m++){var y=i[m].items;if(y)for(var b=function(e,i){var r=y[e],s=r.subMenu;if(r.itemElement=document.getElementById(r.id),!r.itemElement)return console.error("ContextMenu item element not found: "+r.id),"continue";r.itemElement.addEventListener("mouseenter",(function(e){e.preventDefault();var t=r.subMenu;if(t){if(g&&g.id!==t.id&&(v._hideMenu(g.id),g=null),!1!==r.enabled){var i=r.itemElement,s=t.menuElement,n=i.getBoundingClientRect();s.getBoundingClientRect();n.right+200>window.innerWidth?v._showMenu(t.id,n.left-200,n.top-1):v._showMenu(t.id,n.right-5,n.top-1),g=t}}else g&&(v._hideMenu(g.id),g=null)})),s||(r.itemElement.addEventListener("click",(function(e){e.preventDefault(),v._context&&!1!==r.enabled&&(r.doAction&&r.doAction(v._context),t._hideOnAction?v.hide():(v._updateItemsTitles(),v._updateItemsEnabledStatus()))})),r.itemElement.addEventListener("mouseup",(function(e){3===e.which&&(e.preventDefault(),v._context&&!1!==r.enabled&&(r.doAction&&r.doAction(v._context),t._hideOnAction?v.hide():(v._updateItemsTitles(),v._updateItemsEnabledStatus())))})),r.itemElement.addEventListener("mouseenter",(function(e){e.preventDefault(),!1!==r.enabled&&r.doHover&&r.doHover(v._context)})))},x=0,w=y.length;xwindow.innerWidth,e.setAttribute("data-submenuposition",s?"left":"right"))}))}},{key:"_showMenu",value:function(e,t,i){var r=this._menuMap[e];if(r){if(!r.shown){var s=r.menuElement;s&&(this._showMenuElement(s,t,i),r.shown=!0)}}else console.error("Menu not found: "+e)}},{key:"_hideMenu",value:function(e){var t=this._menuMap[e];if(t){if(t.shown){var i=t.menuElement;i&&(this._hideMenuElement(i),t.shown=!1)}}else console.error("Menu not found: "+e)}},{key:"_hideAllMenus",value:function(){for(var e=0,t=this._menuList.length;ewindow.innerHeight&&(i=window.innerHeight-r),t+s>window.innerWidth&&(t=window.innerWidth-s),e.style.left=t+"px",e.style.top=i+"px"}},{key:"_hideMenuElement",value:function(e){e.style.display="none"}}]),e}(),Y=function(){function e(t){var i=this,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this.viewer=t,this.scene=this.viewer.scene,this._lensCursorDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._lensCursorDiv,this.viewer.scene.canvas.canvas),this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red",this._lensCursorDiv.style.borderRadius="20px",this._lensCursorDiv.style.width="10px",this._lensCursorDiv.style.height="10px",this._lensCursorDiv.style.margin="-200px -200px",this._lensCursorDiv.style.zIndex="100000",this._lensCursorDiv.style.position="absolute",this._lensCursorDiv.style.pointerEvents="none",this._lensContainer=document.createElement("div"),this._lensContainerId=r.containerId||"xeokit-lens",this._lensContainer.setAttribute("id",this._lensContainerId),this._lensContainer.style.border="1px solid black",this._lensContainer.style.background="white",this._lensContainer.style.borderRadius="50%",this._lensContainer.style.width="300px",this._lensContainer.style.height="300px",this._lensContainer.style.zIndex="15000",this._lensContainer.style.position="absolute",this._lensContainer.style.pointerEvents="none",this._lensContainer.style.visibility="hidden",this._lensCanvas=document.createElement("canvas"),this._lensCanvas.id="".concat(this._lensContainerId,"-canvas"),this._lensCanvas.style.borderRadius="50%",this._lensCanvas.style.width="300px",this._lensCanvas.style.height="300px",this._lensCanvas.style.zIndex="15000",this._lensCanvas.style.pointerEvents="none",document.body.appendChild(this._lensContainer),this._lensContainer.appendChild(this._lensCanvas),this._lensCanvasContext=this._lensCanvas.getContext("2d"),this._canvasElement=this.viewer.scene.canvas.canvas,this._canvasPos=null,this._snappedCanvasPos=null,this._lensPosToggle=r.lensPosToggle||!0,this._lensPosToggleAmount=r.lensPosToggleAmount||85,this._lensPosMarginLeft=r.lensPosMarginLeft||85,this._lensPosMarginTop=r.lensPosMarginTop||25,this._lensContainer.style.marginTop="".concat(this._lensPosMarginTop,"px"),this._lensContainer.style.marginLeft="".concat(this._lensPosMarginLeft,"px"),this._zoomLevel=r.zoomLevel||2,this._active=!1!==r.active,this._visible=!1,this._snapped=!1,this._onViewerRendering=this.viewer.scene.on("rendering",(function(){i._active&&i._visible&&i.update()}))}return C(e,[{key:"update",value:function(){if(this._active&&this._visible&&this._canvasPos){var e=this._lensContainer.getBoundingClientRect(),t=this._canvasElement.getBoundingClientRect(),i=this._canvasPos[0]e.left&&this._canvasPos[1]e.top;this._lensContainer.style.marginLeft="".concat(this._lensPosMarginLeft,"px"),i&&(this._lensPosToggle?this._lensContainer.style.marginTop="".concat(t.bottom-t.top-this._lensCanvas.height-this._lensPosToggleAmount,"px"):this._lensContainer.style.marginTop="".concat(this._lensPosMarginTop,"px"),this._lensPosToggle=!this._lensPosToggle),this._lensCanvasContext.clearRect(0,0,this._lensCanvas.width,this._lensCanvas.height);var r=Math.max(this._lensCanvas.width,this._lensCanvas.height)/this._zoomLevel;this._lensCanvasContext.drawImage(this._canvasElement,this._canvasPos[0]-r/2,this._canvasPos[1]-r/2,r,r,0,0,this._lensCanvas.width,this._lensCanvas.height);var s=[(e.left+e.right)/2-t.left,(e.top+e.bottom)/2-t.top];if(this._snappedCanvasPos){var n=this._snappedCanvasPos[0]-this._canvasPos[0],o=this._snappedCanvasPos[1]-this._canvasPos[1];this._lensCursorDiv.style.marginLeft="".concat(s[0]+n*this._zoomLevel-10,"px"),this._lensCursorDiv.style.marginTop="".concat(s[1]+o*this._zoomLevel-10,"px")}else this._lensCursorDiv.style.marginLeft="".concat(s[0]-10,"px"),this._lensCursorDiv.style.marginTop="".concat(s[1]-10,"px")}}},{key:"zoomFactor",get:function(){return this._zoomFactor},set:function(e){this._zoomFactor=e,this.update()}},{key:"canvasPos",get:function(){return this._canvasPos},set:function(e){this._canvasPos=e,this.update()}},{key:"snappedCanvasPos",get:function(){return this._snappedCanvasPos},set:function(e){this._snappedCanvasPos=e,this.update()}},{key:"snapped",get:function(){return this._snapped},set:function(e){this._snapped=e,e?(this._lensCursorDiv.style.background="greenyellow",this._lensCursorDiv.style.border="2px solid green"):(this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red")}},{key:"active",get:function(){return this._active},set:function(e){this._active=e,this._lensContainer.style.visibility=e&&this._visible?"visible":"hidden",e&&this._visible||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}},{key:"visible",get:function(){return this._visible},set:function(e){this._visible=e,this._lensContainer.style.visibility=e&&this._active?"visible":"hidden",e&&this._active||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}},{key:"destroy",value:function(){this._destroyed||(this.viewer.scene.off(this._onViewerRendering),this._lensContainer.removeChild(this._lensCanvas),document.body.removeChild(this._lensContainer),this._destroyed=!0)}}]),e}(),Z=!0,q=Z?Float64Array:Float32Array,$=new q(3),ee=new q(16),te=new q(16),ie=new q(4),re={setDoublePrecisionEnabled:function(e){q=(Z=e)?Float64Array:Float32Array},getDoublePrecisionEnabled:function(){return Z},MIN_DOUBLE:-Number.MAX_SAFE_INTEGER,MAX_DOUBLE:Number.MAX_SAFE_INTEGER,MAX_INT:1e7,DEGTORAD:.0174532925,RADTODEG:57.295779513,unglobalizeObjectId:function(e,t){var i=t.indexOf("#");return i===e.length&&t.startsWith(e)?t.substring(i+1):t},globalizeObjectId:function(e,t){return e+"#"+t},safeInv:function(e){var t=1/e;return isNaN(t)||!isFinite(t)?1:t},vec2:function(e){return new q(e||2)},vec3:function(e){return new q(e||3)},vec4:function(e){return new q(e||4)},mat3:function(e){return new q(e||9)},mat3ToMat4:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:new q(16);return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},mat4:function(e){return new q(e||16)},mat4ToMat3:function(e,t){},doublesToFloats:function(e,t,i){for(var r=new q(2),s=0,n=e.length;s>8&255]+e[t>>16&255]+e[t>>24&255],"-").concat(e[255&i]).concat(e[i>>8&255],"-").concat(e[i>>16&15|64]).concat(e[i>>24&255],"-").concat(e[63&r|128]).concat(e[r>>8&255],"-").concat(e[r>>16&255]).concat(e[r>>24&255]).concat(e[255&s]).concat(e[s>>8&255]).concat(e[s>>16&255]).concat(e[s>>24&255])}}(),clamp:function(e,t,i){return Math.max(t,Math.min(i,e))},fmod:function(e,t){if(e1?1:i,Math.acos(i)},vec3FromMat4Scale:function(){var e=new q(3);return function(t,i){return e[0]=t[0],e[1]=t[1],e[2]=t[2],i[0]=re.lenVec3(e),e[0]=t[4],e[1]=t[5],e[2]=t[6],i[1]=re.lenVec3(e),e[0]=t[8],e[1]=t[9],e[2]=t[10],i[2]=re.lenVec3(e),i}}(),vecToArray:function(){function e(e){return Math.round(1e5*e)/1e5}return function(t){for(var i=0,r=(t=Array.prototype.slice.call(t)).length;i0&&void 0!==arguments[0]?arguments[0]:new q(16);return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e},identityMat3:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:new q(9);return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e},isIdentityMat4:function(e){return 1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15]},negateMat4:function(e,t){return t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t},addMat4:function(e,t,i){return i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i[4]=e[4]+t[4],i[5]=e[5]+t[5],i[6]=e[6]+t[6],i[7]=e[7]+t[7],i[8]=e[8]+t[8],i[9]=e[9]+t[9],i[10]=e[10]+t[10],i[11]=e[11]+t[11],i[12]=e[12]+t[12],i[13]=e[13]+t[13],i[14]=e[14]+t[14],i[15]=e[15]+t[15],i},addMat4Scalar:function(e,t,i){return i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i[4]=e[4]+t,i[5]=e[5]+t,i[6]=e[6]+t,i[7]=e[7]+t,i[8]=e[8]+t,i[9]=e[9]+t,i[10]=e[10]+t,i[11]=e[11]+t,i[12]=e[12]+t,i[13]=e[13]+t,i[14]=e[14]+t,i[15]=e[15]+t,i},addScalarMat4:function(e,t,i){return re.addMat4Scalar(t,e,i)},subMat4:function(e,t,i){return i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i[4]=e[4]-t[4],i[5]=e[5]-t[5],i[6]=e[6]-t[6],i[7]=e[7]-t[7],i[8]=e[8]-t[8],i[9]=e[9]-t[9],i[10]=e[10]-t[10],i[11]=e[11]-t[11],i[12]=e[12]-t[12],i[13]=e[13]-t[13],i[14]=e[14]-t[14],i[15]=e[15]-t[15],i},subMat4Scalar:function(e,t,i){return i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i[4]=e[4]-t,i[5]=e[5]-t,i[6]=e[6]-t,i[7]=e[7]-t,i[8]=e[8]-t,i[9]=e[9]-t,i[10]=e[10]-t,i[11]=e[11]-t,i[12]=e[12]-t,i[13]=e[13]-t,i[14]=e[14]-t,i[15]=e[15]-t,i},subScalarMat4:function(e,t,i){return i||(i=t),i[0]=e-t[0],i[1]=e-t[1],i[2]=e-t[2],i[3]=e-t[3],i[4]=e-t[4],i[5]=e-t[5],i[6]=e-t[6],i[7]=e-t[7],i[8]=e-t[8],i[9]=e-t[9],i[10]=e-t[10],i[11]=e-t[11],i[12]=e-t[12],i[13]=e-t[13],i[14]=e-t[14],i[15]=e-t[15],i},mulMat4:function(e,t,i){i||(i=e);var r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],l=e[5],u=e[6],c=e[7],A=e[8],h=e[9],d=e[10],p=e[11],f=e[12],v=e[13],g=e[14],m=e[15],_=t[0],y=t[1],b=t[2],x=t[3],w=t[4],B=t[5],P=t[6],C=t[7],M=t[8],E=t[9],F=t[10],k=t[11],I=t[12],D=t[13],S=t[14],T=t[15];return i[0]=_*r+y*a+b*A+x*f,i[1]=_*s+y*l+b*h+x*v,i[2]=_*n+y*u+b*d+x*g,i[3]=_*o+y*c+b*p+x*m,i[4]=w*r+B*a+P*A+C*f,i[5]=w*s+B*l+P*h+C*v,i[6]=w*n+B*u+P*d+C*g,i[7]=w*o+B*c+P*p+C*m,i[8]=M*r+E*a+F*A+k*f,i[9]=M*s+E*l+F*h+k*v,i[10]=M*n+E*u+F*d+k*g,i[11]=M*o+E*c+F*p+k*m,i[12]=I*r+D*a+S*A+T*f,i[13]=I*s+D*l+S*h+T*v,i[14]=I*n+D*u+S*d+T*g,i[15]=I*o+D*c+S*p+T*m,i},mulMat3:function(e,t,i){i||(i=new q(9));var r=e[0],s=e[3],n=e[6],o=e[1],a=e[4],l=e[7],u=e[2],c=e[5],A=e[8],h=t[0],d=t[3],p=t[6],f=t[1],v=t[4],g=t[7],m=t[2],_=t[5],y=t[8];return i[0]=r*h+s*f+n*m,i[3]=r*d+s*v+n*_,i[6]=r*p+s*g+n*y,i[1]=o*h+a*f+l*m,i[4]=o*d+a*v+l*_,i[7]=o*p+a*g+l*y,i[2]=u*h+c*f+A*m,i[5]=u*d+c*v+A*_,i[8]=u*p+c*g+A*y,i},mulMat4Scalar:function(e,t,i){return i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i},mulMat4v4:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=t[0],s=t[1],n=t[2],o=t[3];return i[0]=e[0]*r+e[4]*s+e[8]*n+e[12]*o,i[1]=e[1]*r+e[5]*s+e[9]*n+e[13]*o,i[2]=e[2]*r+e[6]*s+e[10]*n+e[14]*o,i[3]=e[3]*r+e[7]*s+e[11]*n+e[15]*o,i},transposeMat4:function(e,t){var i=e[4],r=e[14],s=e[8],n=e[13],o=e[12],a=e[9];if(!t||e===t){var l=e[1],u=e[2],c=e[3],A=e[6],h=e[7],d=e[11];return e[1]=i,e[2]=s,e[3]=o,e[4]=l,e[6]=a,e[7]=n,e[8]=u,e[9]=A,e[11]=r,e[12]=c,e[13]=h,e[14]=d,e}return t[0]=e[0],t[1]=i,t[2]=s,t[3]=o,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=n,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=r,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3:function(e,t){if(t===e){var i=e[1],r=e[2],s=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=r,t[7]=s}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4:function(e){var t=e[0],i=e[1],r=e[2],s=e[3],n=e[4],o=e[5],a=e[6],l=e[7],u=e[8],c=e[9],A=e[10],h=e[11],d=e[12],p=e[13],f=e[14],v=e[15];return d*c*a*s-u*p*a*s-d*o*A*s+n*p*A*s+u*o*f*s-n*c*f*s-d*c*r*l+u*p*r*l+d*i*A*l-t*p*A*l-u*i*f*l+t*c*f*l+d*o*r*h-n*p*r*h-d*i*a*h+t*p*a*h+n*i*f*h-t*o*f*h-u*o*r*v+n*c*r*v+u*i*a*v-t*c*a*v-n*i*A*v+t*o*A*v},inverseMat4:function(e,t){t||(t=e);var i=e[0],r=e[1],s=e[2],n=e[3],o=e[4],a=e[5],l=e[6],u=e[7],c=e[8],A=e[9],h=e[10],d=e[11],p=e[12],f=e[13],v=e[14],g=e[15],m=i*a-r*o,_=i*l-s*o,y=i*u-n*o,b=r*l-s*a,x=r*u-n*a,w=s*u-n*l,B=c*f-A*p,P=c*v-h*p,C=c*g-d*p,M=A*v-h*f,E=A*g-d*f,F=h*g-d*v,k=1/(m*F-_*E+y*M+b*C-x*P+w*B);return t[0]=(a*F-l*E+u*M)*k,t[1]=(-r*F+s*E-n*M)*k,t[2]=(f*w-v*x+g*b)*k,t[3]=(-A*w+h*x-d*b)*k,t[4]=(-o*F+l*C-u*P)*k,t[5]=(i*F-s*C+n*P)*k,t[6]=(-p*w+v*y-g*_)*k,t[7]=(c*w-h*y+d*_)*k,t[8]=(o*E-a*C+u*B)*k,t[9]=(-i*E+r*C-n*B)*k,t[10]=(p*x-f*y+g*m)*k,t[11]=(-c*x+A*y-d*m)*k,t[12]=(-o*M+a*P-l*B)*k,t[13]=(i*M-r*P+s*B)*k,t[14]=(-p*b+f*_-v*m)*k,t[15]=(c*b-A*_+h*m)*k,t},traceMat4:function(e){return e[0]+e[5]+e[10]+e[15]},translationMat4v:function(e,t){var i=t||re.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v:function(e,t){var i=t||re.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(H=new q(3),function(e,t,i,r){return H[0]=e,H[1]=t,H[2]=i,re.translationMat4v(H,r)}),translationMat4s:function(e,t){return re.translationMat4c(e,e,e,t)},translateMat4v:function(e,t){return re.translateMat4c(e[0],e[1],e[2],t)},translateMat4c:function(e,t,i,r){var s=r[3];r[0]+=s*e,r[1]+=s*t,r[2]+=s*i;var n=r[7];r[4]+=n*e,r[5]+=n*t,r[6]+=n*i;var o=r[11];r[8]+=o*e,r[9]+=o*t,r[10]+=o*i;var a=r[15];return r[12]+=a*e,r[13]+=a*t,r[14]+=a*i,r},setMat4Translation:function(e,t,i){return i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i},rotationMat4v:function(e,t,i){var r,s,n,o,a,l,u=re.normalizeVec4([t[0],t[1],t[2],0],[]),c=Math.sin(e),A=Math.cos(e),h=1-A,d=u[0],p=u[1],f=u[2];return r=d*p,s=p*f,n=f*d,o=d*c,a=p*c,l=f*c,(i=i||re.mat4())[0]=h*d*d+A,i[1]=h*r+l,i[2]=h*n-a,i[3]=0,i[4]=h*r-l,i[5]=h*p*p+A,i[6]=h*s+o,i[7]=0,i[8]=h*n+a,i[9]=h*s-o,i[10]=h*f*f+A,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:function(e,t,i,r,s){return re.rotationMat4v(e,[t,i,r],s)},scalingMat4v:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.identityMat4();return t[0]=e[0],t[5]=e[1],t[10]=e[2],t},scalingMat3v:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.identityMat3();return t[0]=e[0],t[4]=e[1],t},scalingMat4c:function(){var e=new q(3);return function(t,i,r,s){return e[0]=t,e[1]=i,e[2]=r,re.scalingMat4v(e,s)}}(),scaleMat4c:function(e,t,i,r){return r[0]*=e,r[4]*=t,r[8]*=i,r[1]*=e,r[5]*=t,r[9]*=i,r[2]*=e,r[6]*=t,r[10]*=i,r[3]*=e,r[7]*=t,r[11]*=i,r},scaleMat4v:function(e,t){var i=e[0],r=e[1],s=e[2];return t[0]*=i,t[4]*=r,t[8]*=s,t[1]*=i,t[5]*=r,t[9]*=s,t[2]*=i,t[6]*=r,t[10]*=s,t[3]*=i,t[7]*=r,t[11]*=s,t},scalingMat4s:function(e){return re.scalingMat4c(e,e,e)},rotationTranslationMat4:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.mat4(),r=e[0],s=e[1],n=e[2],o=e[3],a=r+r,l=s+s,u=n+n,c=r*a,A=r*l,h=r*u,d=s*l,p=s*u,f=n*u,v=o*a,g=o*l,m=o*u;return i[0]=1-(d+f),i[1]=A+m,i[2]=h-g,i[3]=0,i[4]=A-m,i[5]=1-(c+f),i[6]=p+v,i[7]=0,i[8]=h+g,i[9]=p-v,i[10]=1-(c+d),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=re.clamp,s=e[0],n=e[4],o=e[8],a=e[1],l=e[5],u=e[9],c=e[2],A=e[6],h=e[10];return"XYZ"===t?(i[1]=Math.asin(r(o,-1,1)),Math.abs(o)<.99999?(i[0]=Math.atan2(-u,h),i[2]=Math.atan2(-n,s)):(i[0]=Math.atan2(A,l),i[2]=0)):"YXZ"===t?(i[0]=Math.asin(-r(u,-1,1)),Math.abs(u)<.99999?(i[1]=Math.atan2(o,h),i[2]=Math.atan2(a,l)):(i[1]=Math.atan2(-c,s),i[2]=0)):"ZXY"===t?(i[0]=Math.asin(r(A,-1,1)),Math.abs(A)<.99999?(i[1]=Math.atan2(-c,h),i[2]=Math.atan2(-n,l)):(i[1]=0,i[2]=Math.atan2(a,s))):"ZYX"===t?(i[1]=Math.asin(-r(c,-1,1)),Math.abs(c)<.99999?(i[0]=Math.atan2(A,h),i[2]=Math.atan2(a,s)):(i[0]=0,i[2]=Math.atan2(-n,l))):"YZX"===t?(i[2]=Math.asin(r(a,-1,1)),Math.abs(a)<.99999?(i[0]=Math.atan2(-u,l),i[1]=Math.atan2(-c,s)):(i[0]=0,i[1]=Math.atan2(o,h))):"XZY"===t&&(i[2]=Math.asin(-r(n,-1,1)),Math.abs(n)<.99999?(i[0]=Math.atan2(A,l),i[1]=Math.atan2(o,s)):(i[0]=Math.atan2(-u,h),i[1]=0)),i},composeMat4:function(e,t,i){var r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:re.mat4();return re.quaternionToRotationMat4(t,r),re.scaleMat4v(i,r),re.translateMat4v(e,r),r},decomposeMat4:function(){var e=new q(3),t=new q(16);return function(i,r,s,n){e[0]=i[0],e[1]=i[1],e[2]=i[2];var o=re.lenVec3(e);e[0]=i[4],e[1]=i[5],e[2]=i[6];var a=re.lenVec3(e);e[8]=i[8],e[9]=i[9],e[10]=i[10];var l=re.lenVec3(e);re.determinantMat4(i)<0&&(o=-o),r[0]=i[12],r[1]=i[13],r[2]=i[14],t.set(i);var u=1/o,c=1/a,A=1/l;return t[0]*=u,t[1]*=u,t[2]*=u,t[4]*=c,t[5]*=c,t[6]*=c,t[8]*=A,t[9]*=A,t[10]*=A,re.mat4ToQuaternion(t,s),n[0]=o,n[1]=a,n[2]=l,this}}(),getColMat4:function(e,t){var i=4*t;return[e[i],e[i+1],e[i+2],e[i+3]]},setRowMat4:function(e,t,i){e[t]=i[0],e[t+4]=i[1],e[t+8]=i[2],e[t+12]=i[3]},lookAtMat4v:function(e,t,i,r){r||(r=re.mat4());var s,n,o,a,l,u,c,A,h,d,p=e[0],f=e[1],v=e[2],g=i[0],m=i[1],_=i[2],y=t[0],b=t[1],x=t[2];return p===y&&f===b&&v===x?re.identityMat4():(s=p-y,n=f-b,o=v-x,a=m*(o*=d=1/Math.sqrt(s*s+n*n+o*o))-_*(n*=d),l=_*(s*=d)-g*o,u=g*n-m*s,(d=Math.sqrt(a*a+l*l+u*u))?(a*=d=1/d,l*=d,u*=d):(a=0,l=0,u=0),c=n*u-o*l,A=o*a-s*u,h=s*l-n*a,(d=Math.sqrt(c*c+A*A+h*h))?(c*=d=1/d,A*=d,h*=d):(c=0,A=0,h=0),r[0]=a,r[1]=c,r[2]=s,r[3]=0,r[4]=l,r[5]=A,r[6]=n,r[7]=0,r[8]=u,r[9]=h,r[10]=o,r[11]=0,r[12]=-(a*p+l*f+u*v),r[13]=-(c*p+A*f+h*v),r[14]=-(s*p+n*f+o*v),r[15]=1,r)},lookAtMat4c:function(e,t,i,r,s,n,o,a,l){return re.lookAtMat4v([e,t,i],[r,s,n],[o,a,l],[])},orthoMat4c:function(e,t,i,r,s,n,o){o||(o=re.mat4());var a=t-e,l=r-i,u=n-s;return o[0]=2/a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=2/l,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=-2/u,o[11]=0,o[12]=-(e+t)/a,o[13]=-(r+i)/l,o[14]=-(n+s)/u,o[15]=1,o},frustumMat4v:function(e,t,i){i||(i=re.mat4());var r=[e[0],e[1],e[2],0],s=[t[0],t[1],t[2],0];re.addVec4(s,r,ee),re.subVec4(s,r,te);var n=2*r[2],o=te[0],a=te[1],l=te[2];return i[0]=n/o,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=n/a,i[6]=0,i[7]=0,i[8]=ee[0]/o,i[9]=ee[1]/a,i[10]=-ee[2]/l,i[11]=-1,i[12]=0,i[13]=0,i[14]=-n*s[2]/l,i[15]=0,i},frustumMat4:function(e,t,i,r,s,n,o){o||(o=re.mat4());var a=t-e,l=r-i,u=n-s;return o[0]=2*s/a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=2*s/l,o[6]=0,o[7]=0,o[8]=(t+e)/a,o[9]=(r+i)/l,o[10]=-(n+s)/u,o[11]=-1,o[12]=0,o[13]=0,o[14]=-n*s*2/u,o[15]=0,o},perspectiveMat4:function(e,t,i,r,s){var n=[],o=[];return n[2]=i,o[2]=r,o[1]=n[2]*Math.tan(e/2),n[1]=-o[1],o[0]=o[1]*t,n[0]=-o[0],re.frustumMat4v(n,o,s)},compareMat4:function(e,t){return e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[11]===t[11]&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[15]===t[15]},transformPoint3:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec3(),r=t[0],s=t[1],n=t[2];return i[0]=e[0]*r+e[4]*s+e[8]*n+e[12],i[1]=e[1]*r+e[5]*s+e[9]*n+e[13],i[2]=e[2]*r+e[6]*s+e[10]*n+e[14],i},transformPoint4:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4();return i[0]=e[0]*t[0]+e[4]*t[1]+e[8]*t[2]+e[12]*t[3],i[1]=e[1]*t[0]+e[5]*t[1]+e[9]*t[2]+e[13]*t[3],i[2]=e[2]*t[0]+e[6]*t[1]+e[10]*t[2]+e[14]*t[3],i[3]=e[3]*t[0]+e[7]*t[1]+e[11]*t[2]+e[15]*t[3],i},transformPoints3:function(e,t,i){for(var r,s,n,o,a,l=i||[],u=t.length,c=e[0],A=e[1],h=e[2],d=e[3],p=e[4],f=e[5],v=e[6],g=e[7],m=e[8],_=e[9],y=e[10],b=e[11],x=e[12],w=e[13],B=e[14],P=e[15],C=0;C2&&void 0!==arguments[2]?arguments[2]:t,a=t.length,l=e[0],u=e[1],c=e[2];e[3];var A=e[4],h=e[5],d=e[6];e[7];var p=e[8],f=e[9],v=e[10];e[11];var g=e[12],m=e[13],_=e[14];for(e[15],i=0;i2&&void 0!==arguments[2]?arguments[2]:t,a=t.length,l=e[0],u=e[1],c=e[2],A=e[3],h=e[4],d=e[5],p=e[6],f=e[7],v=e[8],g=e[9],m=e[10],_=e[11],y=e[12],b=e[13],x=e[14],w=e[15];for(i=0;i3&&void 0!==arguments[3]?arguments[3]:e,s=Math.cos(i),n=Math.sin(i),o=e[0]-t[0],a=e[1]-t[1];return r[0]=o*s-a*n+t[0],r[1]=o*n+a*s+t[1],e},rotateVec3X:function(e,t,i,r){var s=[],n=[];return s[0]=e[0]-t[0],s[1]=e[1]-t[1],s[2]=e[2]-t[2],n[0]=s[0],n[1]=s[1]*Math.cos(i)-s[2]*Math.sin(i),n[2]=s[1]*Math.sin(i)+s[2]*Math.cos(i),r[0]=n[0]+t[0],r[1]=n[1]+t[1],r[2]=n[2]+t[2],r},rotateVec3Y:function(e,t,i,r){var s=[],n=[];return s[0]=e[0]-t[0],s[1]=e[1]-t[1],s[2]=e[2]-t[2],n[0]=s[2]*Math.sin(i)+s[0]*Math.cos(i),n[1]=s[1],n[2]=s[2]*Math.cos(i)-s[0]*Math.sin(i),r[0]=n[0]+t[0],r[1]=n[1]+t[1],r[2]=n[2]+t[2],r},rotateVec3Z:function(e,t,i,r){var s=[],n=[];return s[0]=e[0]-t[0],s[1]=e[1]-t[1],s[2]=e[2]-t[2],n[0]=s[0]*Math.cos(i)-s[1]*Math.sin(i),n[1]=s[0]*Math.sin(i)+s[1]*Math.cos(i),n[2]=s[2],r[0]=n[0]+t[0],r[1]=n[1]+t[1],r[2]=n[2]+t[2],r},projectVec4:function(e,t){var i=1/e[3];return(t=t||re.vec2())[0]=e[0]*i,t[1]=e[1]*i,t},unprojectVec3:(N=new q(16),Q=new q(16),V=new q(16),function(e,t,i,r){return this.transformVec3(this.mulMat4(this.inverseMat4(t,N),this.inverseMat4(i,Q),V),e,r)}),lerpVec3:function(e,t,i,r,s,n){var o=n||re.vec3(),a=(e-t)/(i-t);return o[0]=r[0]+a*(s[0]-r[0]),o[1]=r[1]+a*(s[1]-r[1]),o[2]=r[2]+a*(s[2]-r[2]),o},lerpMat4:function(e,t,i,r,s,n){var o=n||re.mat4(),a=(e-t)/(i-t);return o[0]=r[0]+a*(s[0]-r[0]),o[1]=r[1]+a*(s[1]-r[1]),o[2]=r[2]+a*(s[2]-r[2]),o[3]=r[3]+a*(s[3]-r[3]),o[4]=r[4]+a*(s[4]-r[4]),o[5]=r[5]+a*(s[5]-r[5]),o[6]=r[6]+a*(s[6]-r[6]),o[7]=r[7]+a*(s[7]-r[7]),o[8]=r[8]+a*(s[8]-r[8]),o[9]=r[9]+a*(s[9]-r[9]),o[10]=r[10]+a*(s[10]-r[10]),o[11]=r[11]+a*(s[11]-r[11]),o[12]=r[12]+a*(s[12]-r[12]),o[13]=r[13]+a*(s[13]-r[13]),o[14]=r[14]+a*(s[14]-r[14]),o[15]=r[15]+a*(s[15]-r[15]),o},flatten:function(e){var t,i,r,s,n,o=[];for(t=0,i=e.length;t0&&void 0!==arguments[0]?arguments[0]:re.vec4();return e[0]=0,e[1]=0,e[2]=0,e[3]=1,e},eulerToQuaternion:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=e[0]*re.DEGTORAD/2,s=e[1]*re.DEGTORAD/2,n=e[2]*re.DEGTORAD/2,o=Math.cos(r),a=Math.cos(s),l=Math.cos(n),u=Math.sin(r),c=Math.sin(s),A=Math.sin(n);return"XYZ"===t?(i[0]=u*a*l+o*c*A,i[1]=o*c*l-u*a*A,i[2]=o*a*A+u*c*l,i[3]=o*a*l-u*c*A):"YXZ"===t?(i[0]=u*a*l+o*c*A,i[1]=o*c*l-u*a*A,i[2]=o*a*A-u*c*l,i[3]=o*a*l+u*c*A):"ZXY"===t?(i[0]=u*a*l-o*c*A,i[1]=o*c*l+u*a*A,i[2]=o*a*A+u*c*l,i[3]=o*a*l-u*c*A):"ZYX"===t?(i[0]=u*a*l-o*c*A,i[1]=o*c*l+u*a*A,i[2]=o*a*A-u*c*l,i[3]=o*a*l+u*c*A):"YZX"===t?(i[0]=u*a*l+o*c*A,i[1]=o*c*l+u*a*A,i[2]=o*a*A-u*c*l,i[3]=o*a*l-u*c*A):"XZY"===t&&(i[0]=u*a*l-o*c*A,i[1]=o*c*l-u*a*A,i[2]=o*a*A+u*c*l,i[3]=o*a*l+u*c*A),i},mat4ToQuaternion:function(e){var t,i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec4(),r=e[0],s=e[4],n=e[8],o=e[1],a=e[5],l=e[9],u=e[2],c=e[6],A=e[10],h=r+a+A;return h>0?(t=.5/Math.sqrt(h+1),i[3]=.25/t,i[0]=(c-l)*t,i[1]=(n-u)*t,i[2]=(o-s)*t):r>a&&r>A?(t=2*Math.sqrt(1+r-a-A),i[3]=(c-l)/t,i[0]=.25*t,i[1]=(s+o)/t,i[2]=(n+u)/t):a>A?(t=2*Math.sqrt(1+a-r-A),i[3]=(n-u)/t,i[0]=(s+o)/t,i[1]=.25*t,i[2]=(l+c)/t):(t=2*Math.sqrt(1+A-r-a),i[3]=(o-s)/t,i[0]=(n+u)/t,i[1]=(l+c)/t,i[2]=.25*t),i},vec3PairToQuaternion:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=Math.sqrt(re.dotVec3(e,e)*re.dotVec3(t,t)),s=r+re.dotVec3(e,t);return s<1e-8*r?(s=0,Math.abs(e[0])>Math.abs(e[2])?(i[0]=-e[1],i[1]=e[0],i[2]=0):(i[0]=0,i[1]=-e[2],i[2]=e[1])):re.cross3Vec3(e,t,i),i[3]=s,re.normalizeQuaternion(i)},angleAxisToQuaternion:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec4(),i=e[3]/2,r=Math.sin(i);return t[0]=r*e[0],t[1]=r*e[1],t[2]=r*e[2],t[3]=Math.cos(i),t},quaternionToEuler:function(){var e=new q(16);return function(t,i,r){return r=r||re.vec3(),re.quaternionToRotationMat4(t,e),re.mat4ToEuler(e,i,r),r}}(),mulQuaternions:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=e[0],s=e[1],n=e[2],o=e[3],a=t[0],l=t[1],u=t[2],c=t[3];return i[0]=o*a+r*c+s*u-n*l,i[1]=o*l+s*c+n*a-r*u,i[2]=o*u+n*c+r*l-s*a,i[3]=o*c-r*a-s*l-n*u,i},vec3ApplyQuaternion:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec3(),r=t[0],s=t[1],n=t[2],o=e[0],a=e[1],l=e[2],u=e[3],c=u*r+a*n-l*s,A=u*s+l*r-o*n,h=u*n+o*s-a*r,d=-o*r-a*s-l*n;return i[0]=c*u+d*-o+A*-l-h*-a,i[1]=A*u+d*-a+h*-o-c*-l,i[2]=h*u+d*-l+c*-a-A*-o,i},quaternionToMat4:function(e,t){t=re.identityMat4(t);var i=e[0],r=e[1],s=e[2],n=e[3],o=2*i,a=2*r,l=2*s,u=o*n,c=a*n,A=l*n,h=o*i,d=a*i,p=l*i,f=a*r,v=l*r,g=l*s;return t[0]=1-(f+g),t[1]=d+A,t[2]=p-c,t[4]=d-A,t[5]=1-(h+g),t[6]=v+u,t[8]=p+c,t[9]=v-u,t[10]=1-(h+f),t},quaternionToRotationMat4:function(e,t){var i=e[0],r=e[1],s=e[2],n=e[3],o=i+i,a=r+r,l=s+s,u=i*o,c=i*a,A=i*l,h=r*a,d=r*l,p=s*l,f=n*o,v=n*a,g=n*l;return t[0]=1-(h+p),t[4]=c-g,t[8]=A+v,t[1]=c+g,t[5]=1-(u+p),t[9]=d-f,t[2]=A-v,t[6]=d+f,t[10]=1-(u+h),t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},normalizeQuaternion:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:e,i=re.lenVec4([e[0],e[1],e[2],e[3]]);return t[0]=e[0]/i,t[1]=e[1]/i,t[2]=e[2]/i,t[3]=e[3]/i,t},conjugateQuaternion:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:e;return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=e[3],t},inverseQuaternion:function(e,t){return re.normalizeQuaternion(re.conjugateQuaternion(e,t))},quaternionToAngleAxis:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec4(),i=(e=re.normalizeQuaternion(e,ie))[3],r=2*Math.acos(i),s=Math.sqrt(1-i*i);return s<.001?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=e[0]/s,t[1]=e[1]/s,t[2]=e[2]/s),t[3]=r,t},AABB3:function(e){return new q(e||6)},AABB2:function(e){return new q(e||4)},OBB3:function(e){return new q(e||32)},OBB2:function(e){return new q(e||16)},Sphere3:function(e,t,i,r){return new q([e,t,i,r])},transformOBB3:function(e,t){var i,r,s,n,o=arguments.length>2&&void 0!==arguments[2]?arguments[2]:t,a=t.length,l=e[0],u=e[1],c=e[2],A=e[3],h=e[4],d=e[5],p=e[6],f=e[7],v=e[8],g=e[9],m=e[10],_=e[11],y=e[12],b=e[13],x=e[14],w=e[15];for(i=0;ia?o:a,n[1]+=l>u?l:u,n[2]+=c>A?c:A,Math.abs(re.lenVec3(n))}}(),getAABB3Area:function(e){return(e[3]-e[0])*(e[4]-e[1])*(e[5]-e[2])},getAABB3Center:function(e,t){var i=t||re.vec3();return i[0]=(e[0]+e[3])/2,i[1]=(e[1]+e[4])/2,i[2]=(e[2]+e[5])/2,i},getAABB2Center:function(e,t){var i=t||re.vec2();return i[0]=(e[2]+e[0])/2,i[1]=(e[3]+e[1])/2,i},collapseAABB3:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:re.AABB3();return e[0]=re.MAX_DOUBLE,e[1]=re.MAX_DOUBLE,e[2]=re.MAX_DOUBLE,e[3]=re.MIN_DOUBLE,e[4]=re.MIN_DOUBLE,e[5]=re.MIN_DOUBLE,e},AABB3ToOBB3:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.OBB3();return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,t[4]=e[3],t[5]=e[1],t[6]=e[2],t[7]=1,t[8]=e[3],t[9]=e[4],t[10]=e[2],t[11]=1,t[12]=e[0],t[13]=e[4],t[14]=e[2],t[15]=1,t[16]=e[0],t[17]=e[1],t[18]=e[5],t[19]=1,t[20]=e[3],t[21]=e[1],t[22]=e[5],t[23]=1,t[24]=e[3],t[25]=e[4],t[26]=e[5],t[27]=1,t[28]=e[0],t[29]=e[4],t[30]=e[5],t[31]=1,t},positions3ToAABB3:function(){var e=new q(3);return function(t,i,r){i=i||re.AABB3();for(var s,n,o,a=re.MAX_DOUBLE,l=re.MAX_DOUBLE,u=re.MAX_DOUBLE,c=re.MIN_DOUBLE,A=re.MIN_DOUBLE,h=re.MIN_DOUBLE,d=0,p=t.length;dc&&(c=s),n>A&&(A=n),o>h&&(h=o);return i[0]=a,i[1]=l,i[2]=u,i[3]=c,i[4]=A,i[5]=h,i}}(),OBB3ToAABB3:function(e){for(var t,i,r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.AABB3(),n=re.MAX_DOUBLE,o=re.MAX_DOUBLE,a=re.MAX_DOUBLE,l=re.MIN_DOUBLE,u=re.MIN_DOUBLE,c=re.MIN_DOUBLE,A=0,h=e.length;Al&&(l=t),i>u&&(u=i),r>c&&(c=r);return s[0]=n,s[1]=o,s[2]=a,s[3]=l,s[4]=u,s[5]=c,s},points3ToAABB3:function(e){for(var t,i,r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.AABB3(),n=re.MAX_DOUBLE,o=re.MAX_DOUBLE,a=re.MAX_DOUBLE,l=re.MIN_DOUBLE,u=re.MIN_DOUBLE,c=re.MIN_DOUBLE,A=0,h=e.length;Al&&(l=t),i>u&&(u=i),r>c&&(c=r);return s[0]=n,s[1]=o,s[2]=a,s[3]=l,s[4]=u,s[5]=c,s},points3ToSphere3:function(){var e=new q(3);return function(t,i){i=i||re.vec4();var r,s=0,n=0,o=0,a=t.length;for(r=0;ru&&(u=l);return i[3]=u,i}}(),positions3ToSphere3:function(){var e=new q(3),t=new q(3);return function(i,r){r=r||re.vec4();var s,n=0,o=0,a=0,l=i.length,u=0;for(s=0;su&&(u=c);return r[3]=u,r}}(),OBB3ToSphere3:function(){var e=new q(3),t=new q(3);return function(i,r){r=r||re.vec4();var s,n=0,o=0,a=0,l=i.length,u=l/4;for(s=0;sA&&(A=c);return r[3]=A,r}}(),getSphere3Center:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec3();return t[0]=e[0],t[1]=e[1],t[2]=e[2],t},getPositionsCenter:function(e){for(var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec3(),i=0,r=0,s=0,n=0,o=e.length;nt[0]&&(e[0]=t[0]),e[1]>t[1]&&(e[1]=t[1]),e[2]>t[2]&&(e[2]=t[2]),e[3]t[0]&&(e[0]=t[0]),e[1]>t[1]&&(e[1]=t[1]),e[2]>t[2]&&(e[2]=t[2]),e[3]i&&(e[0]=i),e[1]>r&&(e[1]=r),e[2]>s&&(e[2]=s),e[3]0&&void 0!==arguments[0]?arguments[0]:re.AABB2();return e[0]=re.MAX_DOUBLE,e[1]=re.MAX_DOUBLE,e[2]=re.MIN_DOUBLE,e[3]=re.MIN_DOUBLE,e},point3AABB3Intersect:function(e,t){return e[0]>t[0]||e[3]t[1]||e[4]t[2]||e[5]=t[0]&&e[1]<=t[1]&&e[4]>=t[1]&&e[2]<=t[2]&&e[5]>=t[2]},planeAABB3Intersect:function(e,t,i){var r,s;return e[0]>0?(r=e[0]*i[0],s=e[0]*i[3]):(r=e[0]*i[3],s=e[0]*i[0]),e[1]>0?(r+=e[1]*i[1],s+=e[1]*i[4]):(r+=e[1]*i[4],s+=e[1]*i[1]),e[2]>0?(r+=e[2]*i[2],s+=e[2]*i[5]):(r+=e[2]*i[5],s+=e[2]*i[2]),r<=-t&&s<=-t?-1:r>=-t&&s>=-t?1:0},OBB3ToAABB2:function(e){for(var t,i,r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.AABB2(),n=re.MAX_DOUBLE,o=re.MAX_DOUBLE,a=re.MIN_DOUBLE,l=re.MIN_DOUBLE,u=0,c=e.length;ua&&(a=t),i>l&&(l=i);return s[0]=n,s[1]=o,s[2]=a,s[3]=l,s},expandAABB2:function(e,t){return e[0]>t[0]&&(e[0]=t[0]),e[1]>t[1]&&(e[1]=t[1]),e[2]t[0]&&(e[0]=t[0]),e[1]>t[1]&&(e[1]=t[1]),e[2]3&&void 0!==arguments[3]?arguments[3]:e,s=.5*(e[0]+1),n=.5*(e[1]+1),o=.5*(e[2]+1),a=.5*(e[3]+1);return r[0]=Math.floor(s*t),r[1]=i-Math.floor(a*i),r[2]=Math.floor(o*t),r[3]=i-Math.floor(n*i),r},tangentQuadraticBezier:function(e,t,i,r){return 2*(1-e)*(i-t)+2*e*(r-i)},tangentQuadraticBezier3:function(e,t,i,r,s){return-3*t*(1-e)*(1-e)+3*i*(1-e)*(1-e)-6*e*i*(1-e)+6*e*r*(1-e)-3*e*e*r+3*e*e*s},tangentSpline:function(e){return 6*e*e-6*e+(3*e*e-4*e+1)+(-6*e*e+6*e)+(3*e*e-2*e)},catmullRomInterpolate:function(e,t,i,r,s){var n=.5*(i-e),o=.5*(r-t),a=s*s;return(2*t-2*i+n+o)*(s*a)+(-3*t+3*i-2*n-o)*a+n*s+t},b2p0:function(e,t){var i=1-e;return i*i*t},b2p1:function(e,t){return 2*(1-e)*e*t},b2p2:function(e,t){return e*e*t},b2:function(e,t,i,r){return this.b2p0(e,t)+this.b2p1(e,i)+this.b2p2(e,r)},b3p0:function(e,t){var i=1-e;return i*i*i*t},b3p1:function(e,t){var i=1-e;return 3*i*i*e*t},b3p2:function(e,t){return 3*(1-e)*e*e*t},b3p3:function(e,t){return e*e*e*t},b3:function(e,t,i,r,s){return this.b3p0(e,t)+this.b3p1(e,i)+this.b3p2(e,r)+this.b3p3(e,s)},triangleNormal:function(e,t,i){var r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:re.vec3(),s=t[0]-e[0],n=t[1]-e[1],o=t[2]-e[2],a=i[0]-e[0],l=i[1]-e[1],u=i[2]-e[2],c=n*u-o*l,A=o*a-s*u,h=s*l-n*a,d=Math.sqrt(c*c+A*A+h*h);return 0===d?(r[0]=0,r[1]=0,r[2]=0):(r[0]=c/d,r[1]=A/d,r[2]=h/d),r},rayTriangleIntersect:function(){var e=new q(3),t=new q(3),i=new q(3),r=new q(3),s=new q(3);return function(n,o,a,l,u,c){c=c||re.vec3();var A=re.subVec3(l,a,e),h=re.subVec3(u,a,t),d=re.cross3Vec3(o,h,i),p=re.dotVec3(A,d);if(p<1e-6)return null;var f=re.subVec3(n,a,r),v=re.dotVec3(f,d);if(v<0||v>p)return null;var g=re.cross3Vec3(f,A,s),m=re.dotVec3(o,g);if(m<0||v+m>p)return null;var _=re.dotVec3(h,g)/p;return c[0]=n[0]+_*o[0],c[1]=n[1]+_*o[1],c[2]=n[2]+_*o[2],c}}(),rayPlaneIntersect:function(){var e=new q(3),t=new q(3),i=new q(3),r=new q(3);return function(s,n,o,a,l,u){u=u||re.vec3(),n=re.normalizeVec3(n,e);var c=re.subVec3(a,o,t),A=re.subVec3(l,o,i),h=re.cross3Vec3(c,A,r);re.normalizeVec3(h,h);var d=-re.dotVec3(o,h),p=-(re.dotVec3(s,h)+d)/re.dotVec3(n,h);return u[0]=s[0]+p*n[0],u[1]=s[1]+p*n[1],u[2]=s[2]+p*n[2],u}}(),cartesianToBarycentric:function(){var e=new q(3),t=new q(3),i=new q(3);return function(r,s,n,o,a){var l=re.subVec3(o,s,e),u=re.subVec3(n,s,t),c=re.subVec3(r,s,i),A=re.dotVec3(l,l),h=re.dotVec3(l,u),d=re.dotVec3(l,c),p=re.dotVec3(u,u),f=re.dotVec3(u,c),v=A*p-h*h;if(0===v)return null;var g=1/v,m=(p*d-h*f)*g,_=(A*f-h*d)*g;return a[0]=1-m-_,a[1]=_,a[2]=m,a}}(),barycentricInsideTriangle:function(e){var t=e[1],i=e[2];return i>=0&&t>=0&&i+t<1},barycentricToCartesian:function(e,t,i,r){var s=arguments.length>4&&void 0!==arguments[4]?arguments[4]:re.vec3(),n=e[0],o=e[1],a=e[2];return s[0]=t[0]*n+i[0]*o+r[0]*a,s[1]=t[1]*n+i[1]*o+r[1]*a,s[2]=t[2]*n+i[2]*o+r[2]*a,s},mergeVertices:function(e,t,i,r){var s,n,o,a,l,u,c={},A=[],h=[],d=t?[]:null,p=i?[]:null,f=[],v=Math.pow(10,4),g=0;for(l=0,u=e.length;l>24&255,o=A>>16&255,n=A>>8&255,s=255&A,r=3*t[p],u[h++]=e[r],u[h++]=e[r+1],u[h++]=e[r+2],c[d++]=s,c[d++]=n,c[d++]=o,c[d++]=a,r=3*t[p+1],u[h++]=e[r],u[h++]=e[r+1],u[h++]=e[r+2],c[d++]=s,c[d++]=n,c[d++]=o,c[d++]=a,r=3*t[p+2],u[h++]=e[r],u[h++]=e[r+1],u[h++]=e[r+2],c[d++]=s,c[d++]=n,c[d++]=o,c[d++]=a,A++;return{positions:u,colors:c}},faceToVertexNormals:function(e,t){var i,r,s,n,o,a,l,u,c,A,h,d=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},p=d.smoothNormalsAngleThreshold||20,f={},v=[],g={},m=4,_=Math.pow(10,m);for(l=0,c=e.length;ll[3]&&(l[3]=s[h]),s[h+1]l[4]&&(l[4]=s[h+1]),s[h+2]l[5]&&(l[5]=s[h+2])}if(i.length<20||n>10)return u.triangles=i,u.leaf=!0,u;e[0]=l[3]-l[0],e[1]=l[4]-l[1],e[2]=l[5]-l[2];var d=0;e[1]>e[d]&&(d=1),e[2]>e[d]&&(d=2),u.splitDim=d;var p=(l[d]+l[d+3])/2,f=new Array(i.length),v=0,g=new Array(i.length),m=0;for(o=0,a=i.length;o2&&void 0!==arguments[2]?arguments[2]:new Float32Array(e.length),r=0,s=e.length;r2&&void 0!==arguments[2]?arguments[2]:new Float32Array(e.length),r=0,s=e.length;r=0?1:-1),r=(1-Math.abs(i))*(r>=0?1:-1));var n=Math.sqrt(i*i+r*r+s*s);return t[0]=i/n,t[1]=r/n,t[2]=s/n,t},octDecodeVec2s:function(e,t){for(var i=0,r=0,s=e.length;i=0?1:-1),o=(1-Math.abs(n))*(o>=0?1:-1));var l=Math.sqrt(n*n+o*o+a*a);t[r+0]=n/l,t[r+1]=o/l,t[r+2]=a/l,r+=3}return t}};re.buildEdgeIndices=function(){var e=[],t=[],i=[],r=[],s=[],n=0,o=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),u=re.vec3(),c=re.vec3(),A=re.vec3(),h=re.vec3(),d=re.vec3(),p=re.vec3(),f=re.vec3();return function(v,g,m,_){!function(s,n){var o,a,l,u,c,A,h={},d=Math.pow(10,4),p=0;for(c=0,A=s.length;cI)||(E=i[P.index1],F=i[P.index2],(!S&&E>65535||F>65535)&&(S=!0),k.push(E),k.push(F));return S?new Uint32Array(k):new Uint16Array(k)}}(),re.planeClipsPositions3=function(e,t,i){for(var r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:3,s=0,n=i.length;s=this._maxTreeDepth)return e.entities=e.entities||[],void e.entities.push(t);if(e.left&&re.containsAABB3(e.left.aabb,r))this._insertEntity(e.left,t,i+1);else if(e.right&&re.containsAABB3(e.right.aabb,r))this._insertEntity(e.right,t,i+1);else{var s=e.aabb;se[0]=s[3]-s[0],se[1]=s[4]-s[1],se[2]=s[5]-s[2];var n=0;if(se[1]>se[n]&&(n=1),se[2]>se[n]&&(n=2),!e.left){var o=s.slice();if(o[n+3]=(s[n]+s[n+3])/2,e.left={aabb:o},re.containsAABB3(o,r))return void this._insertEntity(e.left,t,i+1)}if(!e.right){var a=s.slice();if(a[n]=(s[n]+s[n+3])/2,e.right={aabb:a},re.containsAABB3(a,r))return void this._insertEntity(e.right,t,i+1)}e.entities=e.entities||[],e.entities.push(t)}}},{key:"destroy",value:function(){var e=this.viewer.scene;e.off(this._onModelLoaded),e.off(this._onModelUnloaded),this._root=null,this._needsRebuild=!0}}]),e}(),oe=function(){function e(){B(this,e),this._head=[],this._headLength=0,this._tail=[],this._index=0,this._length=0}return C(e,[{key:"length",get:function(){return this._length}},{key:"shift",value:function(){if(this._index>=this._headLength){var e=this._head;if(e.length=0,this._head=this._tail,this._tail=e,this._index=0,this._headLength=this._head.length,!this._headLength)return}var t=this._head[this._index];return this._index<0?delete this._head[this._index++]:this._head[this._index++]=void 0,this._length--,t}},{key:"push",value:function(e){return this._length++,this._tail.push(e),this}},{key:"unshift",value:function(e){return this._head[--this._index]=e,this._length++,this}}]),e}(),ae={build:{version:"0.8"},client:{browser:navigator&&navigator.userAgent?navigator.userAgent:"n/a"},components:{scenes:0,models:0,meshes:0,objects:0},memory:{meshes:0,positions:0,colors:0,normals:0,uvs:0,indices:0,textures:0,transforms:0,materials:0,programs:0},frame:{frameCount:0,fps:0,useProgram:0,bindTexture:0,bindArray:0,drawElements:0,drawArrays:0,tasksRun:0,tasksScheduled:0}};var le=[["0",10],["A",26],["a",26],["_",1],["$",1]].map((function(e){for(var t=[],i=e[0].charCodeAt(0),r=i+e[1],s=i;s1&&void 0!==arguments[1]?arguments[1]:null;fe.push(e),fe.push(t)},this.runTasks=function(){for(var e,t,i=arguments.length>0&&void 0!==arguments[0]?arguments[0]:-1,r=(new Date).getTime(),s=0;fe.length>0&&(i<0||r0&&Ae>0){var t=1e3/Ae;_e+=t,ge.push(t),ge.length>=30&&(_e-=ge.shift()),ae.frame.fps=Math.round(_e/ge.length)}for(var i in we.scenes)we.scenes[i].compile();Pe(e),me=e};ye=function(){Be()},be=100,xe=Date.now()+be,function e(){var t=Date.now()-xe;ye(),xe+=be,setTimeout(e,Math.max(0,be-t))}();function Pe(e){var t=we.runTasks(e+10),i=we.getNumTasks();ae.frame.tasksRun=t,ae.frame.tasksScheduled=i,ae.frame.tasksBudget=10}!function e(){var t=Date.now();if(Ae=t-me,me>0&&Ae>0){var i=1e3/Ae;_e+=i,ge.push(i),ge.length>=30&&(_e-=ge.shift()),ae.frame.fps=Math.round(_e/ge.length)}Pe(t),function(e){for(var t in ve.time=e,we.scenes)if(we.scenes.hasOwnProperty(t)){var i=we.scenes[t];ve.sceneId=t,ve.startTime=i.startTime,ve.deltaTime=null!=ve.prevTime?ve.time-ve.prevTime:0,i.fire("tick",ve,!0)}ve.prevTime=e}(t),function(){var e,t,i,r,s,n=we.scenes,o=!1;for(s in n)n.hasOwnProperty(s)&&(e=n[s],(t=de[s])||(t=de[s]={}),i=e.ticksPerOcclusionTest,t.ticksPerOcclusionTest!==i&&(t.ticksPerOcclusionTest=i,t.renderCountdown=i),--e.occlusionTestCountdown<=0&&(e.doOcclusionTest(),e.occlusionTestCountdown=i),r=e.ticksPerRender,t.ticksPerRender!==r&&(t.ticksPerRender=r,t.renderCountdown=r),0==--t.renderCountdown&&(e.render(o),t.renderCountdown=r))}(),void 0!==window.requestPostAnimationFrame?window.requestPostAnimationFrame(Be):requestAnimationFrame(e)}();var Ce=function(){function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:null,i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,e),this.scene=null,"Scene"===this.type)this.scene=this,this.viewer=i.viewer;else{if("Scene"===t.type)this.scene=t;else{if(!(t instanceof e))throw"Invalid param: owner must be a Component";this.scene=t.scene}this._owner=t}this._dontClear=!!i.dontClear,this._renderer=this.scene._renderer,this.meta=i.meta||{},this.id=i.id,this.destroyed=!1,this._attached={},this._attachments=null,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,this._ownedComponents=null,this!==this.scene&&this.scene._addComponent(this),this._updateScheduled=!1,t&&t._own(this)}return C(e,[{key:"type",get:function(){return"Component"}},{key:"isComponent",get:function(){return!0}},{key:"glRedraw",value:function(){this._renderer&&(this._renderer.imageDirty(),this.castsShadow&&this._renderer.shadowsDirty())}},{key:"glResort",value:function(){this._renderer&&this._renderer.needStateSort()}},{key:"owner",get:function(){return this._owner}},{key:"isType",value:function(e){return this.type===e}},{key:"fire",value:function(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);var r,s=this._eventSubs[e];if(s)for(var n in s)s.hasOwnProperty(n)&&(r=s[n],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}},{key:"on",value:function(e,t,i){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new G),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});var r=this._eventSubs[e];r?this._eventSubsNum[e]++:(r={},this._eventSubs[e]=r,this._eventSubsNum[e]=1);var s=this._subIdMap.addItem();r[s]={callback:t,scope:i||this},this._subIdEvents[s]=e;var n=this._events[e];return void 0!==n&&t.call(i||this,n),s}},{key:"off",value:function(e){if(null!=e&&this._subIdEvents){var t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];var i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}}},{key:"once",value:function(e,t,i){var r=this,s=this.on(e,(function(e){r.off(s),t.call(i||this,e)}),i)}},{key:"hasSubs",value:function(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}},{key:"log",value:function(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}},{key:"_message",value:function(e){return" ["+this.type+" "+he.inQuotes(this.id)+"]: "+e}},{key:"warn",value:function(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}},{key:"error",value:function(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}},{key:"_attach",value:function(e){var t=e.name;if(t){var i=e.component,r=e.sceneDefault,s=e.sceneSingleton,n=e.type,o=e.on,a=!1!==e.recompiles;if(i&&(he.isNumeric(i)||he.isString(i))){var l=i;if(!(i=this.scene.components[l]))return void this.error("Component not found: "+he.inQuotes(l))}if(!i)if(!0===s){var u=this.scene.types[n];for(var c in u)if(u.hasOwnProperty){i=u[c];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===r&&!(i=this.scene[t]))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+he.inQuotes(i.id));if(n&&!i.isType(n))return void this.error("Expected a "+n+" type or subtype: "+i.type+" "+he.inQuotes(i.id))}this._attachments||(this._attachments={});var A,h,d,p=this._attached[t];if(p){if(i&&p.id===i.id)return;var f=this._attachments[p.id];for(h=0,d=(A=f.subs).length;h=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}]),e}(),Ie=C((function e(){B(this,e),this.planes=[new ke,new ke,new ke,new ke,new ke,new ke]}));function De(e,t,i){var r=re.mulMat4(i,t,Fe),s=r[0],n=r[1],o=r[2],a=r[3],l=r[4],u=r[5],c=r[6],A=r[7],h=r[8],d=r[9],p=r[10],f=r[11],v=r[12],g=r[13],m=r[14],_=r[15];e.planes[0].set(a-s,A-l,f-h,_-v),e.planes[1].set(a+s,A+l,f+h,_+v),e.planes[2].set(a-n,A-u,f-d,_-g),e.planes[3].set(a+n,A+u,f+d,_+g),e.planes[4].set(a-o,A-c,f-p,_-m),e.planes[5].set(a+o,A+c,f+p,_+m)}function Se(e,t){var i=Ie.INSIDE,r=Me,s=Ee;r[0]=t[0],r[1]=t[1],r[2]=t[2],s[0]=t[3],s[1]=t[4],s[2]=t[5];for(var n=[r,s],o=0;o<6;++o){var a=e.planes[o];if(a.normal[0]*n[a.testVertex[0]][0]+a.normal[1]*n[a.testVertex[1]][1]+a.normal[2]*n[a.testVertex[2]][2]+a.offset<0)return Ie.OUTSIDE;a.normal[0]*n[1-a.testVertex[0]][0]+a.normal[1]*n[1-a.testVertex[1]][1]+a.normal[2]*n[1-a.testVertex[2]][2]+a.offset<0&&(i=Ie.INTERSECT)}return i}Ie.INSIDE=0,Ie.INTERSECT=1,Ie.OUTSIDE=2;var Te=function(e){g(i,Ce);var t=_(i);function i(){var e,r=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};if(B(this,i),!r.viewer)throw"[MarqueePicker] Missing config: viewer";if(!r.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";return(e=t.call(this,r.viewer.scene,r)).viewer=r.viewer,e._objectsKdTree3=r.objectsKdTree3,e._canvasMarqueeCorner1=re.vec2(),e._canvasMarqueeCorner2=re.vec2(),e._canvasMarquee=re.AABB2(),e._marqueeFrustum=new Ie,e._marqueeFrustumProjMat=re.mat4(),e._pickMode=!1,e._marqueeElement=document.createElement("div"),document.body.appendChild(e._marqueeElement),e._marqueeElement.style.position="absolute",e._marqueeElement.style["z-index"]="40000005",e._marqueeElement.style.width="8px",e._marqueeElement.style.height="8px",e._marqueeElement.style.visibility="hidden",e._marqueeElement.style.top="0px",e._marqueeElement.style.left="0px",e._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",e._marqueeElement.style.opacity=1,e._marqueeElement.style["pointer-events"]="none",e}return C(i,[{key:"setMarqueeCorner1",value:function(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}},{key:"setMarqueeCorner2",value:function(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}},{key:"setMarquee",value:function(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}},{key:"setMarqueeVisible",value:function(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}},{key:"getMarqueeVisible",value:function(){return this._marqueVisible}},{key:"setPickMode",value:function(e){if(e!==i.PICK_MODE_INSIDE&&e!==i.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===i.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}},{key:"getPickMode",value:function(){return this._pickMode}},{key:"clear",value:function(){this.fire("clear",{})}},{key:"pick",value:function(){var e=this;this._updateMarquee(),this._buildMarqueeFrustum();var t=[];return(this._canvasMarquee[2]-this._canvasMarquee[0]>3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&function r(s){var n=arguments.length>1&&void 0!==arguments[1]?arguments[1]:Ie.INTERSECT;if(n===Ie.INTERSECT&&(n=Se(e._marqueeFrustum,s.aabb)),n!==Ie.OUTSIDE){if(s.entities)for(var o=s.entities,a=0,l=o.length;a3||i>3)&&A.pick()}})),document.addEventListener("mouseup",(function(e){r.getActive()&&0===e.button&&(clearTimeout(c),d&&(A.setMarqueeVisible(!1),d=!1,p=!1,f=!0,A.viewer.cameraControl.pointerEnabled=!0))}),!0),h.addEventListener("mousemove",(function(e){r.getActive()&&0===e.button&&p&&(clearTimeout(c),d&&(o=e.pageX,a=e.pageY,u=e.offsetX,A.setMarqueeVisible(!0),A.setMarqueeCorner2([o,a]),A.setPickMode(l1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this.viewer=t,this.scene=this.viewer.scene,this._circleDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._circleDiv,this.viewer.scene.canvas.canvas),this._circleDiv.style.backgroundColor="transparent",this._circleDiv.style.border="2px solid green",this._circleDiv.style.borderRadius="50px",this._circleDiv.style.width="50px",this._circleDiv.style.height="50px",this._circleDiv.style.margin="-200px -200px",this._circleDiv.style.zIndex="100000",this._circleDiv.style.position="absolute",this._circleDiv.style.pointerEvents="none",this._circlePos=null,this._circleMaxRadius=200,this._circleMinRadius=2,this._active=!1!==i.active,this._visible=!1,this._running=!1,this._destroyed=!1}return C(e,[{key:"start",value:function(e){var t=this;if(!this._destroyed){this._circlePos=e,this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius="".concat(this._circleRadius,"px"),this._circleDiv.style.marginLeft="".concat(this._circlePos[0]-this._circleRadius,"px"),this._circleDiv.style.marginTop="".concat(this._circlePos[1]-this._circleRadius,"px");var i,r=this._circleMaxRadius;this._running=!0,requestAnimationFrame((function e(s){if(t._running){i||(i=s);var n=s-i,o=Math.min(n/300,1),a=r+(2-r)*o;t._circleRadius=a,t._circleDiv.style.width="".concat(t._circleRadius,"px"),t._circleDiv.style.height="".concat(t._circleRadius,"px"),t._circleDiv.style.marginLeft="".concat(t._circlePos[0]-t._circleRadius/2,"px"),t._circleDiv.style.marginTop="".concat(t._circlePos[1]-t._circleRadius/2,"px"),o<1&&requestAnimationFrame(e)}})),this._circleDiv.style.visibility="visible"}}},{key:"stop",value:function(){this._destroyed||(this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius="".concat(this._circleRadius,"px"),this._circleDiv.style.visibility="hidden")}},{key:"durationMs",get:function(){return this._durationMs},set:function(e){this.stop(),this._durationMs=e}},{key:"destroy",value:function(){this._destroyed||(this.stop(),this._circleDiv.parentElement.removeChild(this._circleDiv),this._destroyed=!0)}}]),e}(),Ue=function(){function e(t,i,r){B(this,e),this.id=r&&r.id?r.id:t,this.viewer=i,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,i.addPlugin(this)}return C(e,[{key:"scheduleTask",value:function(e){we.scheduleTask(e,null)}},{key:"fire",value:function(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);var r,s=this._eventSubs[e];if(s)for(var n in s)s.hasOwnProperty(n)&&(r=s[n],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}},{key:"on",value:function(e,t,i){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new G),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});var r=this._eventSubs[e];r?this._eventSubsNum[e]++:(r={},this._eventSubs[e]=r,this._eventSubsNum[e]=1);var s=this._subIdMap.addItem();r[s]={callback:t,scope:i||this},this._subIdEvents[s]=e;var n=this._events[e];return void 0!==n&&t.call(i||this,n),s}},{key:"off",value:function(e){if(null!=e&&this._subIdEvents){var t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];var i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}}},{key:"once",value:function(e,t,i){var r=this,s=this.on(e,(function(e){r.off(s),t.call(i||this,e)}),i)}},{key:"hasSubs",value:function(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}},{key:"log",value:function(e){console.log("[xeokit plugin ".concat(this.id,"]: ").concat(e))}},{key:"warn",value:function(e){console.warn("[xeokit plugin ".concat(this.id,"]: ").concat(e))}},{key:"error",value:function(e){console.error("[xeokit plugin ".concat(this.id,"]: ").concat(e))}},{key:"send",value:function(e,t){}},{key:"destroy",value:function(){this.viewer.removePlugin(this)}}]),e}(),Oe=function(){var e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i},Ne=function(){function e(t){var i=this,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!1!==r.visible,this._culled=!1;var s=this._dot,n=s.style;n["border-radius"]="25px",n.border="solid 2px white",n.background="lightgreen",n.position="absolute",n["z-index"]=void 0===r.zIndex?"40000005":r.zIndex,n.width="8px",n.height="8px",n.visibility=this._visible?"visible":"hidden",n.top="0px",n.left="0px",n["box-shadow"]="0 2px 5px 0 #182A3D;",n.opacity=1,n["pointer-events"]="none",r.onContextMenu,t.appendChild(s);var o=this._dotClickable,a=o.style;a["border-radius"]="35px",a.border="solid 10px white",a.position="absolute",a["z-index"]=void 0===r.zIndex?"40000007":r.zIndex+1,a.width="8px",a.height="8px",a.visibility="visible",a.top="0px",a.left="0px",a.opacity=0,a["pointer-events"]="none",r.onContextMenu,t.appendChild(o),o.addEventListener("click",(function(e){t.dispatchEvent(new MouseEvent("mouseover",e))})),r.onMouseOver&&o.addEventListener("mouseover",(function(e){r.onMouseOver(e,i),t.dispatchEvent(new MouseEvent("mouseover",e))})),r.onMouseLeave&&o.addEventListener("mouseleave",(function(e){r.onMouseLeave(e,i)})),r.onMouseWheel&&o.addEventListener("wheel",(function(e){r.onMouseWheel(e,i)})),r.onMouseDown&&o.addEventListener("mousedown",(function(e){r.onMouseDown(e,i)})),r.onMouseUp&&o.addEventListener("mouseup",(function(e){r.onMouseUp(e,i)})),r.onMouseMove&&o.addEventListener("mousemove",(function(e){r.onMouseMove(e,i)})),r.onTouchstart&&o.addEventListener("touchstart",(function(e){r.onTouchstart(e,i)})),r.onTouchmove&&o.addEventListener("touchmove",(function(e){r.onTouchmove(e,i)})),r.onTouchend&&o.addEventListener("touchend",(function(e){r.onTouchend(e,i)})),r.onContextMenu&&(Oe()?(o.addEventListener("touchstart",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null),i._timeout=setTimeout((function(){e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,r.onContextMenu(e,i),clearTimeout(i._timeout),i._timeout=null}),500)})),o.addEventListener("touchend",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null)}))):o.addEventListener("contextmenu",(function(e){console.log(e),r.onContextMenu(e,i),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(r.x||0,r.y||0),this.setFillColor(r.fillColor),this.setBorderColor(r.borderColor)}return C(e,[{key:"setPos",value:function(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var r=this._dotClickable.style;r.left=Math.round(e)-9+"px",r.top=Math.round(t)-9+"px"}},{key:"setFillColor",value:function(e){this._dot.style.background=e||"lightgreen"}},{key:"setBorderColor",value:function(e){this._dot.style.border="solid 2px"+(e||"black")}},{key:"setOpacity",value:function(e){this._dot.style.opacity=e}},{key:"setVisible",value:function(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setCulled",value:function(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setClickable",value:function(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}},{key:"setHighlighted",value:function(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}},{key:"destroy",value:function(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}]),e}(),Qe=re.vec3(),Ve=re.vec4(),He=function(){var e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(r,s,n){return n=n||e,t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=1,re.transformVec4(r,t,i),re.setMat4Translation(r,i,n),n.slice()}}();function je(e,t,i){var r=Float32Array.from([e[0]])[0],s=e[0]-r,n=Float32Array.from([e[1]])[0],o=e[1]-n,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=r,t[1]=n,t[2]=a,i[0]=s,i[1]=o,i[2]=l}function Ge(e,t,i){var r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:1e3,s=re.getPositionsCenter(e,Qe),n=Math.round(s[0]/r)*r,o=Math.round(s[1]/r)*r,a=Math.round(s[2]/r)*r;i[0]=n,i[1]=o,i[2]=a;var l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(var u=0,c=e.length;u0?this.meshes[0]._colorize[3]/255:1},set:function(e){if(0!==this.meshes.length){var t=null!=e,i=this.meshes[0]._colorize[3],r=255;if(t){if(e<0?e=0:e>1&&(e=1),i===(r=Math.floor(255*e)))return}else if(i===(r=255))return;for(var s=0,n=this.meshes.length;s=0&&(e+=r)}return e>0?e:-1}},{key:"_getFlag",value:function(e){return!!(this._flags&e)}},{key:"_finalize",value:function(){var e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(var t=0,i=this.meshes.length;t3&&void 0!==arguments[3]?arguments[3]:{};B(this,i);var a=function(e,t){return function(i){e&&e(i),n.fire(t,i,!0)}};(n=t.call(this,e,r))._dot=new Ne(s,{fillColor:o.fillColor,zIndex:o.zIndex,onMouseOver:a(o.onMouseOver,"mouseover"),onMouseLeave:a(o.onMouseLeave,"mouseleave"),onMouseWheel:a(o.onMouseWheel,"wheel"),onMouseDown:a(o.onMouseDown,"mousedown"),onMouseUp:a(o.onMouseUp,"mouseup"),onMouseMove:a(o.onMouseMove,"mousemove"),onTouchstart:a(o.onTouchstart,"touchstart"),onTouchmove:a(o.onTouchmove,"touchmove"),onTouchend:a(o.onTouchend,"touchend"),onContextMenu:a(o.onContextMenu,"contextmenu")});var l=function(){var t=n.canvasPos.slice();ut(e.canvas.canvas,s,t),n._dot.setPos(t[0],t[1])};n.on("worldPos",l);var u=e.camera.on("viewMatrix",l),c=e.camera.on("projMatrix",l);return n._cleanup=function(){e.camera.off(u),e.camera.off(c),n._dot.destroy()},n}return C(i,[{key:"setClickable",value:function(e){this._dot.setClickable(e)}},{key:"setCulled",value:function(e){this._dot.setCulled(e)}},{key:"setFillColor",value:function(e){this._dot.setFillColor(e)}},{key:"setHighlighted",value:function(e){this._dot.setHighlighted(e)}},{key:"setOpacity",value:function(e){this._dot.setOpacity(e)}},{key:"setVisible",value:function(e){this._dot.setVisible(e)}},{key:"destroy",value:function(){this._cleanup(),f(x(i.prototype),"destroy",this).call(this)}}]),i}();function At(e,t){var i,r=function(e,i){if(e in t)return t[e];if(void 0!==i)return i;throw"config missing: "+e},s=r("viewer"),n=r("ray2WorldPos"),o=r("handleMouseEvents",!1),a=r("handleTouchEvents",!1),l=r("onStart",lt),u=r("onMove",lt),c=r("onEnd",lt),A=s.scene,d=A.canvas.canvas,p=function(e){var t=re.vec2([e.clientX,e.clientY]);ut(d.ownerDocument.documentElement,d,t),u(t,function(e){var t=re.vec3(),i=re.vec3();return re.canvasPosToWorldRay(d,A.camera.viewMatrix,A.camera.projMatrix,A.camera.projection,e,t,i),n(t,i,e)}(t))},f=null,v=function(e){var t=f.matchesEvent(e);t&&p(t)},g=function(t){var i=f.matchesEvent(t);i&&(e.setOpacity(b),f.cleanup(),p(i),c())},m=function(t,i){f&&f.cleanup(),e.setOpacity(1),e.setClickable(!1),s.cameraControl.active=!1,f={matchesEvent:t,cleanup:function(){f=null,e.setClickable(!0),s.cameraControl.active=!0,i()}},l()},_=[],y=function(t,i){var r=e.on(t,i);_.push((function(){return e.off(r)}))};(o&&(y("mouseover",(function(){return!f&&e.setOpacity(1)})),y("mouseleave",(function(){return!f&&e.setOpacity(b)})),y("mousedown",(function(e){1===e.which&&(d.addEventListener("mousemove",v),d.addEventListener("mouseup",g),m((function(e){return 1===e.which&&e}),(function(){d.removeEventListener("mousemove",v),d.removeEventListener("mouseup",g)})))}))),a)&&(y("touchstart",(function(e){e.preventDefault(),1===e.touches.length&&(i=e.touches[0].identifier,m((function(e){return h(e.changedTouches).find((function(e){return e.identifier===i}))}),(function(){i=null})))})),y("touchmove",(function(e){e.preventDefault(),v(e)})),y("touchend",(function(e){e.preventDefault(),g(e)})));var b=.8;return e.setOpacity(b),function(){f&&f.cleanup(),_.forEach((function(e){return e()})),e.setOpacity(1)}}function ht(e){var t=function(t,i){if(t in e)return e[t];if(void 0!==i)return i;throw"config missing: "+t},i=t("viewer"),r=t("handleMouseEvents",!1),s=t("handleTouchEvents",!1),n=t("pointerLens",null),o=t("dots"),a=t("ray2WorldPos"),l=t("onEnd",lt),u=n?function(e){n.visible=!!e,e&&(n.canvasPos=e)}:function(){},c=o.map((function(e){var t;return At(e,{handleMouseEvents:r,handleTouchEvents:s,viewer:i,ray2WorldPos:function(e,i,r){return a(e,i,r)||t},onStart:function(){t=e.worldPos.slice(),A(!1,e)},onMove:function(t,i){u(t),e.worldPos=i},onEnd:function(){l(t,e)||(e.worldPos=t),u(null),A(!0,e)}})})),A=function(e,t){return o.forEach((function(i){return i!==t&&i.setClickable(e)}))};return A(!0),function(){c.forEach((function(e){return e()})),u(null)}}var dt=function(e,t,i){return function(r,s,n){var o,a=e.scene,l=a.canvas.canvas,u=function(e,t){return t[0]=e.clientX,t[1]=e.clientY,ut(l.ownerDocument.documentElement,l,t),t},c=function(e){var t=re.vec3(),r=re.vec3();return re.canvasPosToWorldRay(l,a.camera.viewMatrix,a.camera.projMatrix,a.camera.projection,e,t,r),i(t,r)},A=null,d=function(){},p=d,f=function(){t.stop(),clearTimeout(A),e.cameraControl.active=!0,p=d,o=null},v=function(){f(),l.removeEventListener("touchstart",g),l.removeEventListener("touchmove",m),l.removeEventListener("touchend",_)},g=function(i){var n=i.touches;if(1!==n.length)f(),r();else{var a=n[0],l=u(a,re.vec2());c(l)&&(o=a.identifier,p=function(e){re.distVec2(l,e)>20&&f()},A=setTimeout((function(){t.start(l),A=setTimeout((function(){t.stop(),e.cameraControl.active=!1,p=function(e){s(e,c(e))},p(l)}),300)}),250))}};l.addEventListener("touchstart",g,{passive:!0});var m=function(e){var t=h(e.changedTouches).find((function(e){return e.identifier===o}));t&&p(u(t,re.vec2()))};l.addEventListener("touchmove",m,{passive:!0});var _=function(e){var t=h(e.changedTouches).find((function(e){return e.identifier===o}));if(t){v();var i=u(t,re.vec2());n(i,c(i))}};return l.addEventListener("touchend",_,{passive:!0}),v}},pt=function(){function e(t){var i=this,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this._color=r.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=r.thickness||1,this._thicknessClickable=r.thicknessClickable||6,this._visible=!0,this._culled=!1;var s=this._wire,n=s.style;n.border="solid "+this._thickness+"px "+this._color,n.position="absolute",n["z-index"]=void 0===r.zIndex?"2000001":r.zIndex,n.width="0px",n.height="0px",n.visibility="visible",n.top="0px",n.left="0px",n["-webkit-transform-origin"]="0 0",n["-moz-transform-origin"]="0 0",n["-ms-transform-origin"]="0 0",n["-o-transform-origin"]="0 0",n["transform-origin"]="0 0",n["-webkit-transform"]="rotate(0deg)",n["-moz-transform"]="rotate(0deg)",n["-ms-transform"]="rotate(0deg)",n["-o-transform"]="rotate(0deg)",n.transform="rotate(0deg)",n.opacity=1,n["pointer-events"]="none",r.onContextMenu,t.appendChild(s);var o=this._wireClickable,a=o.style;a.border="solid "+this._thicknessClickable+"px "+this._color,a.position="absolute",a["z-index"]=void 0===r.zIndex?"2000002":r.zIndex+1,a.width="0px",a.height="0px",a.visibility="visible",a.top="0px",a.left="0px",a["-webkit-transform-origin"]="0 0",a["-moz-transform-origin"]="0 0",a["-ms-transform-origin"]="0 0",a["-o-transform-origin"]="0 0",a["transform-origin"]="0 0",a["-webkit-transform"]="rotate(0deg)",a["-moz-transform"]="rotate(0deg)",a["-ms-transform"]="rotate(0deg)",a["-o-transform"]="rotate(0deg)",a.transform="rotate(0deg)",a.opacity=0,a["pointer-events"]="none",r.onContextMenu,t.appendChild(o),r.onMouseOver&&o.addEventListener("mouseover",(function(e){r.onMouseOver(e,i)})),r.onMouseLeave&&o.addEventListener("mouseleave",(function(e){r.onMouseLeave(e,i)})),r.onMouseWheel&&o.addEventListener("wheel",(function(e){r.onMouseWheel(e,i)})),r.onMouseDown&&o.addEventListener("mousedown",(function(e){r.onMouseDown(e,i)})),r.onMouseUp&&o.addEventListener("mouseup",(function(e){r.onMouseUp(e,i)})),r.onMouseMove&&o.addEventListener("mousemove",(function(e){r.onMouseMove(e,i)})),r.onContextMenu&&(Oe()?(o.addEventListener("touchstart",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null),i._timeout=setTimeout((function(){e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,r.onContextMenu(e,i),clearTimeout(i._timeout),i._timeout=null}),500)})),o.addEventListener("touchend",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null)}))):o.addEventListener("contextmenu",(function(e){console.log(e),r.onContextMenu(e,i),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}return C(e,[{key:"visible",get:function(){return"visible"===this._wire.style.visibility}},{key:"_update",value:function(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var r=this._wireClickable.style;r.width=Math.round(e)+"px",r.left=Math.round(this._x1)+"px",r.top=Math.round(this._y1)+"px",r["-webkit-transform"]="rotate("+t+"deg)",r["-moz-transform"]="rotate("+t+"deg)",r["-ms-transform"]="rotate("+t+"deg)",r["-o-transform"]="rotate("+t+"deg)",r.transform="rotate("+t+"deg)"}},{key:"setStartAndEnd",value:function(e,t,i,r){this._x1=e,this._y1=t,this._x2=i,this._y2=r,this._update()}},{key:"setColor",value:function(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}},{key:"setOpacity",value:function(e){this._wire.style.opacity=e}},{key:"setVisible",value:function(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setCulled",value:function(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setClickable",value:function(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}},{key:"setHighlighted",value:function(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}},{key:"destroy",value:function(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}]),e}(),ft=function(){function e(t){var i=this,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this._highlightClass="viewer-ruler-label-highlighted",this._prefix=r.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var s=this._label,n=s.style;n["border-radius"]="5px",n.color="white",n.padding="4px",n.border="solid 1px",n.background="lightgreen",n.position="absolute",n["z-index"]=void 0===r.zIndex?"5000005":r.zIndex,n.width="auto",n.height="auto",n.visibility="visible",n.top="0px",n.left="0px",n["pointer-events"]="all",n.opacity=1,r.onContextMenu,s.innerText="",t.appendChild(s),this.setPos(r.x||0,r.y||0),this.setFillColor(r.fillColor),this.setBorderColor(r.fillColor),this.setText(r.text),r.onMouseOver&&s.addEventListener("mouseover",(function(e){r.onMouseOver(e,i),e.preventDefault()})),r.onMouseLeave&&s.addEventListener("mouseleave",(function(e){r.onMouseLeave(e,i),e.preventDefault()})),r.onMouseWheel&&s.addEventListener("wheel",(function(e){r.onMouseWheel(e,i)})),r.onMouseDown&&s.addEventListener("mousedown",(function(e){r.onMouseDown(e,i),e.stopPropagation()})),r.onMouseUp&&s.addEventListener("mouseup",(function(e){r.onMouseUp(e,i),e.stopPropagation()})),r.onMouseMove&&s.addEventListener("mousemove",(function(e){r.onMouseMove(e,i)})),r.onContextMenu&&(Oe()?(s.addEventListener("touchstart",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null),i._timeout=setTimeout((function(){e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,r.onContextMenu(e,i),clearTimeout(i._timeout),i._timeout=null}),500)})),s.addEventListener("touchend",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null)}))):s.addEventListener("contextmenu",(function(e){console.log(e),r.onContextMenu(e,i),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}return C(e,[{key:"setPos",value:function(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}},{key:"setPosOnWire",value:function(e,t,i,r){var s=e+.5*(i-e),n=t+.5*(r-t),o=this._label.style;o.left=Math.round(s)-20+"px",o.top=Math.round(n)-12+"px"}},{key:"setPosBetweenWires",value:function(e,t,i,r,s,n){var o=(e+i+s)/3,a=(t+r+n)/3,l=this._label.style;l.left=Math.round(o)-20+"px",l.top=Math.round(a)-12+"px"}},{key:"setText",value:function(e){this._label.innerHTML=this._prefix+(e||"")}},{key:"setFillColor",value:function(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}},{key:"setBorderColor",value:function(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}},{key:"setOpacity",value:function(e){this._label.style.opacity=e}},{key:"setVisible",value:function(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setCulled",value:function(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setHighlighted",value:function(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}},{key:"setClickable",value:function(e){this._label.style["pointer-events"]=e?"all":"none"}},{key:"setPrefix",value:function(e){this._prefix!==e&&(this._prefix=e)}},{key:"destroy",value:function(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}]),e}(),vt=re.vec3(),gt=re.vec3(),mt=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e.viewer.scene,s)).plugin=e,r._container=s.container,!r._container)throw"config missing: container";r._color=s.color||e.defaultColor;var n=r.plugin.viewer.scene;r._originWorld=re.vec3(),r._cornerWorld=re.vec3(),r._targetWorld=re.vec3(),r._wp=new Float64Array(12),r._vp=new Float64Array(12),r._pp=new Float64Array(12),r._cp=new Int16Array(6);var o=s.onMouseOver?function(e){s.onMouseOver(e,b(r)),r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,a=s.onMouseLeave?function(e){s.onMouseLeave(e,b(r)),r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,l=s.onContextMenu?function(e){s.onContextMenu(e,b(r))}:null,u=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},c=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},A=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},h=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};return r._originDot=new ct(n,s.origin,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._cornerDot=new ct(n,s.corner,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._targetDot=new ct(n,s.target,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._originWire=new pt(r._container,{color:r._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._targetWire=new pt(r._container,{color:r._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._angleLabel=new ft(r._container,{fillColor:r._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._wpDirty=!1,r._vpDirty=!1,r._cpDirty=!1,r._visible=!1,r._originVisible=!1,r._cornerVisible=!1,r._targetVisible=!1,r._originWireVisible=!1,r._targetWireVisible=!1,r._angleVisible=!1,r._labelsVisible=!1,r._clickable=!1,r._originDot.on("worldPos",(function(e){r._originWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._cornerDot.on("worldPos",(function(e){r._cornerWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._targetDot.on("worldPos",(function(e){r._targetWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._onViewMatrix=n.camera.on("viewMatrix",(function(){r._vpDirty=!0,r._needUpdate(0)})),r._onProjMatrix=n.camera.on("projMatrix",(function(){r._cpDirty=!0,r._needUpdate()})),r._onCanvasBoundary=n.canvas.on("boundary",(function(){r._cpDirty=!0,r._needUpdate(0)})),r._onSectionPlaneUpdated=n.on("sectionPlaneUpdated",(function(){r._sectionPlanesDirty=!0,r._needUpdate()})),r.approximate=s.approximate,r.visible=s.visible,r.originVisible=s.originVisible,r.cornerVisible=s.cornerVisible,r.targetVisible=s.targetVisible,r.originWireVisible=s.originWireVisible,r.targetWireVisible=s.targetWireVisible,r.angleVisible=s.angleVisible,r.labelsVisible=s.labelsVisible,r}return C(i,[{key:"_update",value:function(){if(this._visible){var e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(re.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){var t=-.3,i=this._originDot.viewPos[2],r=this._cornerDot.viewPos[2],s=this._targetDot.viewPos[2];if(i>t||r>t||s>t)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);re.transformPositions4(e.camera.project.matrix,this._vp,this._pp);for(var n=this._pp,o=this._cp,a=e.canvas.canvas.getBoundingClientRect(),l=this._container.getBoundingClientRect(),u=a.top-l.top,c=a.left-l.left,A=e.canvas.boundary,h=A[2],d=A[3],p=0,f=0,v=n.length;f1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e.viewer.scene))._canvasToPagePos=s.canvasToPagePos,r.pointerLens=s.pointerLens,r._active=!1,r._currentAngleMeasurement=null,r._initMarkerDiv(),r._snapping=!1!==s.snapping,r._mouseState=0,r._attachPlugin(e,s),r}return C(i,[{key:"_initMarkerDiv",value:function(){var e=document.createElement("div"),t=this.scene.canvas.canvas;t.parentNode.insertBefore(e,t),e.style.background="black",e.style.border="2px solid blue",e.style.borderRadius="10px",e.style.width="5px",e.style.height="5px",e.style.top="-200px",e.style.left="-200px",e.style.margin="0 0",e.style.zIndex="100",e.style.position="absolute",e.style.pointerEvents="none",this.markerDiv=e}},{key:"_destroyMarkerDiv",value:function(){this.markerDiv&&(this.markerDiv.parentNode.removeChild(this.markerDiv),this.markerDiv=null)}},{key:"_attachPlugin",value:function(e){this.angleMeasurementsPlugin=e,this.plugin=e}},{key:"active",get:function(){return this._active}},{key:"snapping",get:function(){return this._snapping},set:function(e){this._snapping=e}},{key:"activate",value:function(){var e=this;if(!this._active){this.markerDiv||this._initMarkerDiv(),this.angleMeasurementsPlugin;var t=this.scene;t.input;var i=t.canvas.canvas,r=this.angleMeasurementsPlugin.viewer.cameraControl,s=this.pointerLens,n=!1,o=null,a=0,l=0,u=re.vec3(),c=re.vec2();this._currentAngleMeasurement=null;var A=function e(t){return t.offsetTop+(t.offsetParent&&t.offsetParent!==i.parentNode&&e(t.offsetParent))},h=function e(t){return t.offsetLeft+(t.offsetParent&&t.offsetParent!==i.parentNode&&e(t.offsetParent))},d=re.vec2(),p=function(t){t.snappedToVertex||t.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=t.canvasPos,s.snappedCanvasPos=t.snappedCanvasPos||t.canvasPos,s.snapped=!0),e.markerDiv.style.background="greenyellow",e.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=t.canvasPos,s.snappedCanvasPos=t.canvasPos,s.snapped=!1),e.markerDiv.style.background="pink",e.markerDiv.style.border="2px solid red");var r=t.snappedCanvasPos||t.canvasPos;switch(n=!0,o=t.entity,u.set(t.worldPos),c.set(r),e._mouseState){case 0:e._canvasToPagePos?(e._canvasToPagePos(i,r,d),e.markerDiv.style.left="".concat(d[0]-5,"px"),e.markerDiv.style.top="".concat(d[1]-5,"px")):(e.markerDiv.style.left="".concat(h(i)+r[0]-5,"px"),e.markerDiv.style.top="".concat(A(i)+r[1]-5,"px"));break;case 1:e._currentAngleMeasurement&&(e._currentAngleMeasurement.originWireVisible=!0,e._currentAngleMeasurement.targetWireVisible=!1,e._currentAngleMeasurement.cornerVisible=!0,e._currentAngleMeasurement.angleVisible=!1,e._currentAngleMeasurement.corner.worldPos=t.worldPos,e._currentAngleMeasurement.corner.entity=t.entity),e.markerDiv.style.left="-10000px",e.markerDiv.style.top="-10000px",i.style.cursor="pointer";break;case 2:e._currentAngleMeasurement&&(e._currentAngleMeasurement.targetWireVisible=!0,e._currentAngleMeasurement.targetVisible=!0,e._currentAngleMeasurement.angleVisible=!0,e._currentAngleMeasurement.target.worldPos=t.worldPos,e._currentAngleMeasurement.target.entity=t.entity),e.markerDiv.style.left="-10000px",e.markerDiv.style.top="-10000px",i.style.cursor="pointer"}};this._onHoverSnapOrSurface=r.on("hoverSnapOrSurface",(function(t){e._snapping&&p(t)})),this._onHoverSurface=r.on("hoverSurface",(function(t){e._snapping||p(t)})),i.addEventListener("mousedown",this._onMouseDown=function(e){1===e.which&&(a=e.clientX,l=e.clientY)}),i.addEventListener("mouseup",this._onMouseUp=function(t){if(1===t.which&&!(t.clientX>a+20||t.clientXl+20||t.clientY1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"AngleMeasurements",e))._container=s.container||document.body,r._defaultControl=null,r._measurements={},r.defaultColor=void 0!==s.defaultColor?s.defaultColor:"#00BBFF",r.defaultLabelsVisible=!1!==s.defaultLabelsVisible,r.zIndex=s.zIndex||1e4,r._onMouseOver=function(e,t){r.fire("mouseOver",{plugin:b(r),angleMeasurement:t,measurement:t,event:e})},r._onMouseLeave=function(e,t){r.fire("mouseLeave",{plugin:b(r),angleMeasurement:t,measurement:t,event:e})},r._onContextMenu=function(e,t){r.fire("contextMenu",{plugin:b(r),angleMeasurement:t,measurement:t,event:e})},r}return C(i,[{key:"getContainerElement",value:function(){return this._container}},{key:"send",value:function(e,t){}},{key:"control",get:function(){return this._defaultControl||(this._defaultControl=new yt(this,{})),this._defaultControl}},{key:"measurements",get:function(){return this._measurements}},{key:"createMeasurement",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};this.viewer.scene.components[t.id]&&(this.error("Viewer scene component with this ID already exists: "+t.id),delete t.id);var i=t.origin,r=t.corner,s=t.target,n=new mt(this,{id:t.id,plugin:this,container:this._container,origin:{entity:i.entity,worldPos:i.worldPos},corner:{entity:r.entity,worldPos:r.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:t.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[n.id]=n,n.on("destroyed",(function(){delete e._measurements[n.id]})),n.clickable=!0,this.fire("measurementCreated",n),n}},{key:"destroyMeasurement",value:function(e){var t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}},{key:"setLabelsShown",value:function(e){for(var t=0,i=Object.entries(this.measurements);t1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e.viewer.scene)).pointerLens=s.pointerLens,r.pointerCircle=new Re(e.viewer),r._active=!1;var n=document.createElement("div"),o=r.scene.canvas.canvas;return o.parentNode.insertBefore(n,o),n.style.background="black",n.style.border="2px solid blue",n.style.borderRadius="10px",n.style.width="5px",n.style.height="5px",n.style.margin="-200px -200px",n.style.zIndex="100",n.style.position="absolute",n.style.pointerEvents="none",r.markerDiv=n,r._currentAngleMeasurement=null,r._longTouchTimeoutMs=300,r._snapping=!1!==s.snapping,r._touchState=0,r._attachPlugin(e,s),r}return C(i,[{key:"_attachPlugin",value:function(e){this.angleMeasurementsPlugin=e,this.plugin=e}},{key:"active",get:function(){return this._active}},{key:"snapping",get:function(){return this._snapping},set:function(e){this._snapping=e}},{key:"activate",value:function(){var e=this;if(!this._active){var t=this.plugin,i=this.scene,r=i.canvas.canvas;t.pointerLens;var s=re.vec3(),n=20,o=null;this._touchState=0;var a=re.vec2(),l=re.vec2(),u=re.vec2(),c=null,A=function(){e.plugin.viewer.cameraControl.active=!1},h=function(){e.plugin.viewer.cameraControl.active=!0};r.addEventListener("touchstart",this._onCanvasTouchStart=function(r){var u=r.touches.length;if(1===u){var d=r.touches[0],p=d.clientX,f=d.clientY;switch(a.set([p,f]),l.set([p,f]),e._touchState){case 0:if(1!==u&&null!==o)return o&&(clearTimeout(o),o=null),e._currentAngleMeasurement&&(e._currentAngleMeasurement.destroy(),e._currentAngleMeasurement=null),h(),void(e._touchState=0);var v=i.pick({canvasPos:l,snapToVertex:e._snapping,snapToEdge:e._snapping});if(v&&v.snapped)s.set(v.worldPos),e.pointerCircle.start(v.snappedCanvasPos);else{var g=i.pick({canvasPos:l,pickSurface:!0});if(!g||!g.worldPos)return;s.set(g.worldPos),e.pointerCircle.start(g.canvasPos)}o=setTimeout((function(){1!==u||l[0]>a[0]+n||l[0]a[1]+n||l[1]a[0]+n||l[0]a[1]+n||l[1]a[0]+n||l[0]a[1]+n||l[1]a[0]+n||da[1]+n||pa[0]+n||da[1]+n||pa[0]+n||da[1]+n||p

";he.isArray(t)&&(t=t.join("")),t=this._renderTemplate(t.trim());var i=document.createRange().createContextualFragment(t);this._marker=i.firstChild,this._container.appendChild(this._marker),this._marker.style.visibility=this._markerShown?"visible":"hidden",this._marker.addEventListener("click",(function(){e.plugin.fire("markerClicked",e)})),this._marker.addEventListener("contextmenu",(function(t){t.preventDefault(),e.plugin.fire("contextmenu",e)})),this._marker.addEventListener("mouseenter",(function(){e.plugin.fire("markerMouseEnter",e)})),this._marker.addEventListener("mouseleave",(function(){e.plugin.fire("markerMouseLeave",e)})),this._marker.addEventListener("wheel",(function(t){e.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",t))}))}if(!this._labelExternal){this._label&&(this._container.removeChild(this._label),this._label=null);var r=this._labelHTML||"

";he.isArray(r)&&(r=r.join("")),r=this._renderTemplate(r.trim());var s=document.createRange().createContextualFragment(r);this._label=s.firstChild,this._container.appendChild(this._label),this._label.style.visibility=this._markerShown&&this._labelShown?"visible":"hidden",this._label.addEventListener("wheel",(function(t){e.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",t))}))}}},{key:"_updatePosition",value:function(){var e=function(e){return e+"px"},t=this.scene.canvas.boundary,i=t[0]+this.canvasPos[0],r=t[1]+this.canvasPos[1],s=this._marker.getBoundingClientRect().width,n=i+("right"===this._markerAlign?-1:"center"===this._markerAlign?0:1)*(s/2-12);this._marker.style.left=e(n-s/2),this._marker.style.top=e(r-12),this._marker.style["z-index"]=90005+Math.floor(this._viewPos[2])+1;var o=this._label.getBoundingClientRect().width,a=Math.sign(this._labelPosition);this._label.style.left=e(n+a*(s/2+Math.abs(this._labelPosition)+o/2)-o/2),this._label.style.top=e(r-17),this._label.style["z-index"]=90005+Math.floor(this._viewPos[2])+1}},{key:"_renderTemplate",value:function(e){for(var t in this._values)if(this._values.hasOwnProperty(t)){var i=this._values[t];e=e.replace(new RegExp("{{"+t+"}}","g"),i)}return e}},{key:"setFromPickResult",value:function(e){if(e.worldPos&&e.worldNormal){var t=re.normalizeVec3(e.worldNormal,Ct),i=this.plugin&&this.plugin.surfaceOffset||0,r=re.mulVec3Scalar(t,i,Mt),s=re.addVec3(e.worldPos,r,Et);this.entity=e.entity,this.worldPos=s}else this.error("Param 'pickResult' does not have both worldPos and worldNormal")}},{key:"setMarkerAlign",value:function(e){var t=["left","center","right"];t.includes(e)?(this._markerAlign=e,this._updatePosition()):this.error("Param 'align' should be one of: "+JSON.stringify(t))}},{key:"setLabelPosition",value:function(e){"number"!=typeof e?this.error("Param 'position' is not a number"):0===e?this.error("Param 'position' is zero"):(this._labelPosition=e,this._updatePosition())}},{key:"setMarkerShown",value:function(e){e=!!e,this._markerShown!==e&&(this._markerShown=e,this._visibilityDirty=!0)}},{key:"getMarkerShown",value:function(){return this._markerShown}},{key:"setLabelShown",value:function(e){e=!!e,this._labelShown!==e&&(this._labelShown=e,this._visibilityDirty=!0)}},{key:"getLabelShown",value:function(){return this._labelShown}},{key:"setField",value:function(e,t){this._values[e]=t||"",this._htmlDirty=!0}},{key:"getField",value:function(e){return this._values[e]}},{key:"setValues",value:function(e){for(var t in e)if(e.hasOwnProperty(t)){var i=e[t];this.setField(t,i)}}},{key:"getValues",value:function(){return this._values}},{key:"destroy",value:function(){this._marker&&(this._markerExternal?(this._marker.removeEventListener("click",this._onMouseClickedExternalMarker),this._marker.removeEventListener("contextmenu",this._onContextMenuExtenalMarker),this._marker.removeEventListener("mouseenter",this._onMouseEnterExternalMarker),this._marker.removeEventListener("mouseleave",this._onMouseLeaveExternalMarker),this._marker=null):(this._marker.parentNode.removeChild(this._marker),this._marker=null)),this._label&&(this._labelExternal||this._label.parentNode.removeChild(this._label),this._label=null),this.scene.off(this._onTick),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),kt=function(e){g(i,Ue);var t=_(i);function i(e,r){var s;return B(this,i),(s=t.call(this,"Annotations",e))._labelHTML=r.labelHTML||"
",s._markerHTML=r.markerHTML||"
",s._container=r.container||document.body,s._values=r.values||{},s.annotations={},s.surfaceOffset=r.surfaceOffset,s}return C(i,[{key:"getContainerElement",value:function(){return this._container}},{key:"send",value:function(e,t){if("clearAnnotations"===e)this.clear()}},{key:"surfaceOffset",get:function(){return this._surfaceOffset},set:function(e){null==e&&(e=.3),this._surfaceOffset=e}},{key:"createAnnotation",value:function(e){var t=this;this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var i=null;e.markerElementId&&((i=document.getElementById(e.markerElementId))||this.error("Can't find DOM element for 'markerElementId' value '"+e.markerElementId+"' - defaulting to internally-generated empty DIV"));var r=null;e.labelElementId&&((r=document.getElementById(e.labelElementId))||this.error("Can't find DOM element for 'labelElementId' value '"+e.labelElementId+"' - defaulting to internally-generated empty DIV"));var s=new Ft(this.viewer.scene,{id:e.id,plugin:this,container:this._container,markerElement:i,labelElement:r,markerHTML:e.markerHTML||this._markerHTML,labelHTML:e.labelHTML||this._labelHTML,occludable:e.occludable,values:he.apply(e.values,he.apply(this._values,{})),markerShown:e.markerShown,labelShown:e.labelShown,eye:e.eye,look:e.look,up:e.up,projection:e.projection,visible:!1!==e.visible});return e.pickResult=e.pickResult||e.pickRecord,e.pickResult?s.setFromPickResult(e.pickResult):(s.entity=e.entity,s.worldPos=e.worldPos),this.annotations[s.id]=s,s.on("destroyed",(function(){delete t.annotations[s.id],t.fire("annotationDestroyed",s.id)})),this.fire("annotationCreated",s.id),s}},{key:"destroyAnnotation",value:function(e){var t=this.annotations[e];t?t.destroy():this.log("Annotation not found: "+e)}},{key:"clear",value:function(){for(var e=Object.keys(this.annotations),t=0,i=e.length;t1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._canvas=s.canvas,r._element=null,r._isCustom=!1,s.elementId&&(r._element=document.getElementById(s.elementId),r._element?r._adjustPosition():r.error("Can't find given Spinner HTML element: '"+s.elementId+"' - will automatically create default element")),r._element||r._createDefaultSpinner(),r.processes=0,r}return C(i,[{key:"type",get:function(){return"Spinner"}},{key:"_createDefaultSpinner",value:function(){this._injectDefaultCSS();var e=document.createElement("div"),t=e.style;t["z-index"]="9000",t.position="absolute",e.innerHTML='
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}},{key:"_injectDefaultCSS",value:function(){var e="xeokit-spinner-css";if(!document.getElementById(e)){var t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}}},{key:"_adjustPosition",value:function(){if(!this._isCustom){var e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}}},{key:"processes",get:function(){return this._processes},set:function(e){if(e=e||0,this._processes!==e&&!(e<0)){var t=this._processes;this._processes=e;var i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}}},{key:"_destroy",value:function(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);var e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}]),i}(),Dt=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"],St=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s))._backgroundColor=re.vec3([s.backgroundColor?s.backgroundColor[0]:1,s.backgroundColor?s.backgroundColor[1]:1,s.backgroundColor?s.backgroundColor[2]:1]),r._backgroundColorFromAmbientLight=!!s.backgroundColorFromAmbientLight,r.canvas=s.canvas,r.gl=null,r.webgl2=!1,r.transparent=!!s.transparent,r.contextAttr=s.contextAttr||{},r.contextAttr.alpha=r.transparent,r.contextAttr.preserveDrawingBuffer=!!r.contextAttr.preserveDrawingBuffer,r.contextAttr.stencil=!1,r.contextAttr.premultipliedAlpha=!!r.contextAttr.premultipliedAlpha,r.contextAttr.antialias=!1!==r.contextAttr.antialias,r.resolutionScale=s.resolutionScale,r.canvas.width=Math.round(r.canvas.clientWidth*r._resolutionScale),r.canvas.height=Math.round(r.canvas.clientHeight*r._resolutionScale),r.boundary=[r.canvas.offsetLeft,r.canvas.offsetTop,r.canvas.clientWidth,r.canvas.clientHeight],r._initWebGL(s);var n=b(r);r.canvas.addEventListener("webglcontextlost",r._webglcontextlostListener=function(e){console.time("webglcontextrestored"),n.scene._webglContextLost(),n.fire("webglcontextlost"),e.preventDefault()},!1),r.canvas.addEventListener("webglcontextrestored",r._webglcontextrestoredListener=function(e){n._initWebGL(),n.gl&&(n.scene._webglContextRestored(n.gl),n.fire("webglcontextrestored",n.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);var o=!0,a=new ResizeObserver((function(e){var t,i=c(e);try{for(i.s();!(t=i.n()).done;){t.value.contentBoxSize&&(o=!0)}}catch(e){i.e(e)}finally{i.f()}}));return a.observe(r.canvas),r._tick=r.scene.on("tick",(function(){o&&(o=!1,n.canvas.width=Math.round(n.canvas.clientWidth*n._resolutionScale),n.canvas.height=Math.round(n.canvas.clientHeight*n._resolutionScale),n.boundary[0]=n.canvas.offsetLeft,n.boundary[1]=n.canvas.offsetTop,n.boundary[2]=n.canvas.clientWidth,n.boundary[3]=n.canvas.clientHeight,n.fire("boundary",n.boundary))})),r._spinner=new It(r.scene,{canvas:r.canvas,elementId:s.spinnerElementId}),r}return C(i,[{key:"type",get:function(){return"Canvas"}},{key:"backgroundColorFromAmbientLight",get:function(){return this._backgroundColorFromAmbientLight},set:function(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}},{key:"backgroundColor",get:function(){return this._backgroundColor},set:function(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}},{key:"resolutionScale",get:function(){return this._resolutionScale},set:function(e){if((e=e||1)!==this._resolutionScale){this._resolutionScale=e;var t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}}},{key:"spinner",get:function(){return this._spinner}},{key:"_createCanvas",value:function(){var e="xeokit-canvas-"+re.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),r=i.style;r.height="100%",r.width="100%",r.padding="0",r.margin="0",r.background="rgba(0,0,0,0);",r.float="left",r.left="0",r.top="0",r.position="absolute",r.opacity="1.0",r["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}},{key:"_getElementXY",value:function(e){for(var t=0,i=0;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}},{key:"_initWebGL",value:function(){if(!this.gl)for(var e=0;!this.gl&&e0?Lt.FS_MAX_FLOAT_PRECISION="highp":Ut.getShaderPrecisionFormat(Ut.FRAGMENT_SHADER,Ut.MEDIUM_FLOAT).precision>0?Lt.FS_MAX_FLOAT_PRECISION="mediump":Lt.FS_MAX_FLOAT_PRECISION="lowp":Lt.FS_MAX_FLOAT_PRECISION="mediump",Lt.DEPTH_BUFFER_BITS=Ut.getParameter(Ut.DEPTH_BITS),Lt.MAX_TEXTURE_SIZE=Ut.getParameter(Ut.MAX_TEXTURE_SIZE),Lt.MAX_CUBE_MAP_SIZE=Ut.getParameter(Ut.MAX_CUBE_MAP_TEXTURE_SIZE),Lt.MAX_RENDERBUFFER_SIZE=Ut.getParameter(Ut.MAX_RENDERBUFFER_SIZE),Lt.MAX_TEXTURE_UNITS=Ut.getParameter(Ut.MAX_COMBINED_TEXTURE_IMAGE_UNITS),Lt.MAX_TEXTURE_IMAGE_UNITS=Ut.getParameter(Ut.MAX_TEXTURE_IMAGE_UNITS),Lt.MAX_VERTEX_ATTRIBS=Ut.getParameter(Ut.MAX_VERTEX_ATTRIBS),Lt.MAX_VERTEX_UNIFORM_VECTORS=Ut.getParameter(Ut.MAX_VERTEX_UNIFORM_VECTORS),Lt.MAX_FRAGMENT_UNIFORM_VECTORS=Ut.getParameter(Ut.MAX_FRAGMENT_UNIFORM_VECTORS),Lt.MAX_VARYING_VECTORS=Ut.getParameter(Ut.MAX_VARYING_VECTORS),Ut.getSupportedExtensions().forEach((function(e){Lt.SUPPORTED_EXTENSIONS[e]=!0})))}var Ot=function(){function e(){B(this,e),this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}return C(e,[{key:"canvasPos",get:function(){return this._gotCanvasPos?this._canvasPos:null},set:function(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}},{key:"origin",get:function(){return this._gotOrigin?this._origin:null},set:function(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}},{key:"direction",get:function(){return this._gotDirection?this._direction:null},set:function(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}},{key:"indices",get:function(){return this.entity&&this._gotIndices?this._indices:null},set:function(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}},{key:"localPos",get:function(){return this.entity&&this._gotLocalPos?this._localPos:null},set:function(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}},{key:"snappedCanvasPos",get:function(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null},set:function(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}},{key:"worldPos",get:function(){return this._gotWorldPos?this._worldPos:null},set:function(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}},{key:"viewPos",get:function(){return this.entity&&this._gotViewPos?this._viewPos:null},set:function(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}},{key:"bary",get:function(){return this.entity&&this._gotBary?this._bary:null},set:function(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}},{key:"worldNormal",get:function(){return this.entity&&this._gotWorldNormal?this._worldNormal:null},set:function(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}},{key:"uv",get:function(){return this.entity&&this._gotUV?this._uv:null},set:function(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}},{key:"snapped",get:function(){return this.snappedToEdge||this.snappedToVertex}},{key:"reset",value:function(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}]),e}(),Nt=function(){function e(t,i,r){if(B(this,e),this.allocated=!1,this.compiled=!1,this.handle=t.createShader(i),this.handle){if(this.allocated=!0,t.shaderSource(this.handle,r),t.compileShader(this.handle),this.compiled=t.getShaderParameter(this.handle,t.COMPILE_STATUS),!this.compiled&&!t.isContextLost()){for(var s=r.split("\n"),n=[],o=0;o0&&"/"===t.charAt(i+1)&&(t=t.substring(0,i)),r.push(t);return r.join("\n")}function Gt(e){console.error(e.join("\n"))}var zt=function(){function e(t,i){B(this,e),this.id=Ht.addItem({}),this.source=i,this.init(t)}return C(e,[{key:"init",value:function(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new Nt(e,e.VERTEX_SHADER,jt(this.source.vertex)),this._fragmentShader=new Nt(e,e.FRAGMENT_SHADER,jt(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Gt(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Gt(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Gt(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Gt(this.errors);var t,i,r,s,n;if(this.compiled=!0,this.handle=e.createProgram(),this.handle){if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Gt(this.errors);var o=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}},{key:"setData",value:function(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}},{key:"bind",value:function(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}},{key:"unbind",value:function(){this.allocated&&this._gl.bindBuffer(this.type,null)}},{key:"destroy",value:function(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}]),e}(),Kt=function(){function e(t,i){B(this,e),this.scene=t,this.aabb=re.AABB3(),this.origin=re.vec3(i),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}return C(e,[{key:"addMarker",value:function(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}},{key:"markerWorldPosUpdated",value:function(e){if(this.markers[e.id]){var t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}}},{key:"removeMarker",value:function(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}},{key:"update",value:function(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}},{key:"_buildMarkerList",value:function(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}},{key:"_buildPositions",value:function(){for(var e=0,t=0;t-t)a._setVisible(!1);else{var l=a.canvasPos,u=l[0],c=l[1];u+10<0||c+10<0||u-10>r||c-10>s?a._setVisible(!1):!a.entity||a.entity.visible?a.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=a,this.pixels[n++]=u,this.pixels[n++]=c):a._setVisible(!0):a._setVisible(!1)}}}},{key:"_updateActiveSectionPlanes",value:function(){var e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(var i=0;i0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}},{key:"_buildFragmentShaderSource",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,r=[];if(r.push("#version 300 es"),r.push("// OcclusionTester fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;");for(var s=0;s 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),r.push("}"),r}},{key:"_buildProgram",value:function(){this._program&&this._program.destroy();var e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new zt(t,this._shaderSource),this._program.errors)this.errors=this._program.errors;else{var r=this._program;this._uViewMatrix=r.getLocation("viewMatrix"),this._uProjMatrix=r.getLocation("projMatrix"),this._uSectionPlanes=[];for(var s=0,n=i.sectionPlanes.length;s0)for(var h=r.sectionPlanes,d=0;d= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }")]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);var r=new Float32Array([1,1,0,1,0,0,1,0]),s=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),n=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new Wt(i,i.ARRAY_BUFFER,s,s.length,3,i.STATIC_DRAW),this._uvBuf=new Wt(i,i.ARRAY_BUFFER,r,r.length,2,i.STATIC_DRAW),this._indicesBuf=new Wt(i,i.ELEMENT_ARRAY_BUFFER,n,n.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}}},{key:"destroy",value:function(){this._program&&(this._program.destroy(),this._program=null)}}]),e}(),$t=new Float32Array(ni(17,[0,1])),ei=new Float32Array(ni(17,[1,0])),ti=new Float32Array(function(e,t){for(var i=[],r=0;r<=e;r++)i.push(si(r,t));return i}(17,4)),ii=new Float32Array(2),ri=function(){function e(t){B(this,e),this._scene=t,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}return C(e,[{key:"init",value:function(){var e=this._scene.canvas.gl;if(this._program=new zt(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS ".concat(16,"\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }")]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);var t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),r=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new Wt(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new Wt(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new Wt(e,e.ELEMENT_ARRAY_BUFFER,r,r.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}},{key:"render",value:function(e,t,i){var r=this;if(!this._programError){this._getInverseProjectMat||(this._getInverseProjectMat=function(){var e=!0;r._scene.camera.on("projMatrix",(function(){e=!0}));var t=re.mat4();return function(){return e&&re.inverseMat4(o.camera.projMatrix,t),t}}());var s=this._scene.canvas.gl,n=this._program,o=this._scene,a=s.drawingBufferWidth,l=s.drawingBufferHeight,u=o.camera.project._state,c=u.near,A=u.far;s.viewport(0,0,a,l),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),n.bind(),ii[0]=a,ii[1]=l,s.uniform2fv(this._uViewport,ii),s.uniform1f(this._uCameraNear,c),s.uniform1f(this._uCameraFar,A),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,ei):s.uniform2fv(this._uSampleOffsets,$t),s.uniform1fv(this._uSampleWeights,ti);var h=e.getDepthTexture(),d=t.getTexture();n.bindTexture(this._uDepthTexture,h,0),n.bindTexture(this._uOcclusionTexture,d,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}}},{key:"destroy",value:function(){this._program.destroy()}}]),e}();function si(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function ni(e,t){for(var i=[],r=0;r<=e;r++)i.push(t[0]*r),i.push(t[1]*r);return i}var oi=function(){function e(t,i,r){B(this,e),r=r||{},this.gl=i,this.allocated=!1,this.canvas=t,this.buffer=null,this.bound=!1,this.size=r.size,this._hasDepthTexture=!!r.depthTexture}return C(e,[{key:"setSize",value:function(e){this.size=e}},{key:"webglContextRestored",value:function(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}},{key:"bind",value:function(){if(this._touch.apply(this,arguments),!this.bound){var e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}}},{key:"createTexture",value:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:null,r=this.gl,s=r.createTexture();return r.bindTexture(r.TEXTURE_2D,s),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MIN_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_S,r.CLAMP_TO_EDGE),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_T,r.CLAMP_TO_EDGE),i?r.texStorage2D(r.TEXTURE_2D,1,i,e,t):r.texImage2D(r.TEXTURE_2D,0,r.RGBA,e,t,0,r.RGBA,r.UNSIGNED_BYTE,null),s}},{key:"_touch",value:function(){var e,t,i=this,r=this.gl;if(this.size?(e=this.size[0],t=this.size[1]):(e=r.drawingBufferWidth,t=r.drawingBufferHeight),this.buffer){if(this.buffer.width===e&&this.buffer.height===t)return;this.buffer.textures.forEach((function(e){return r.deleteTexture(e)})),r.deleteFramebuffer(this.buffer.framebuf),r.deleteRenderbuffer(this.buffer.renderbuf)}for(var s,n=[],o=arguments.length,a=new Array(o),l=0;l0?n.push.apply(n,h(a.map((function(r){return i.createTexture(e,t,r)})))):n.push(this.createTexture(e,t)),this._hasDepthTexture&&(s=r.createTexture(),r.bindTexture(r.TEXTURE_2D,s),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MIN_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_S,r.CLAMP_TO_EDGE),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_T,r.CLAMP_TO_EDGE),r.texImage2D(r.TEXTURE_2D,0,r.DEPTH_COMPONENT32F,e,t,0,r.DEPTH_COMPONENT,r.FLOAT,null));var u=r.createRenderbuffer();r.bindRenderbuffer(r.RENDERBUFFER,u),r.renderbufferStorage(r.RENDERBUFFER,r.DEPTH_COMPONENT32F,e,t);var c=r.createFramebuffer();r.bindFramebuffer(r.FRAMEBUFFER,c);for(var A=0;A0&&r.drawBuffers(n.map((function(e,t){return r.COLOR_ATTACHMENT0+t}))),this._hasDepthTexture?r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,s,0):r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.RENDERBUFFER,u),r.bindTexture(r.TEXTURE_2D,null),r.bindRenderbuffer(r.RENDERBUFFER,null),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindFramebuffer(r.FRAMEBUFFER,c),!r.isFramebuffer(c))throw"Invalid framebuffer";r.bindFramebuffer(r.FRAMEBUFFER,null);var d=r.checkFramebufferStatus(r.FRAMEBUFFER);switch(d){case r.FRAMEBUFFER_COMPLETE:break;case r.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case r.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case r.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case r.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+d}this.buffer={framebuf:c,renderbuf:u,texture:n[0],textures:n,depthTexture:s,width:e,height:t},this.bound=!1}},{key:"clear",value:function(){if(!this.bound)throw"Render buffer not bound";var e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}},{key:"read",value:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:null,r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:null,s=arguments.length>4&&void 0!==arguments[4]?arguments[4]:Uint8Array,n=arguments.length>5&&void 0!==arguments[5]?arguments[5]:4,o=arguments.length>6&&void 0!==arguments[6]?arguments[6]:0,a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,u=new s(n),c=this.gl;return c.readBuffer(c.COLOR_ATTACHMENT0+o),c.readPixels(a,l,1,1,i||c.RGBA,r||c.UNSIGNED_BYTE,u,0),u}},{key:"readArray",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:null,t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:null,i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:Uint8Array,r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:4,s=arguments.length>4&&void 0!==arguments[4]?arguments[4]:0,n=new i(this.buffer.width*this.buffer.height*r),o=this.gl;return o.readBuffer(o.COLOR_ATTACHMENT0+s),o.readPixels(0,0,this.buffer.width,this.buffer.height,e||o.RGBA,t||o.UNSIGNED_BYTE,n,0),n}},{key:"readImageAsCanvas",value:function(){var e=this.gl,t=this._getImageDataCache(),i=t.pixelData,r=t.canvas,s=t.imageData,n=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);for(var o=this.buffer.width,a=this.buffer.height,l=a/2|0,u=4*o,c=new Uint8Array(4*o),A=0;A0&&void 0!==arguments[0]?arguments[0]:Uint8Array,t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:4,i=this.buffer.width,r=this.buffer.height,s=this._imageDataCache;if(s&&(s.width===i&&s.height===r||(this._imageDataCache=null,s=null)),!s){var n=document.createElement("canvas"),o=n.getContext("2d");n.width=i,n.height=r,s={pixelData:new e(i*r*t),canvas:n,context:o,imageData:o.createImageData(i,r),width:i,height:r},this._imageDataCache=s}return s.context.resetTransform(),s}},{key:"unbind",value:function(){var e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,null),this.bound=!1}},{key:"getTexture",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:0,t=this;return this._texture||(this._texture={renderBuffer:this,bind:function(i){return!(!t.buffer||!t.buffer.textures[e])&&(t.gl.activeTexture(t.gl["TEXTURE"+i]),t.gl.bindTexture(t.gl.TEXTURE_2D,t.buffer.textures[e]),!0)},unbind:function(i){t.buffer&&t.buffer.textures[e]&&(t.gl.activeTexture(t.gl["TEXTURE"+i]),t.gl.bindTexture(t.gl.TEXTURE_2D,null))}})}},{key:"hasDepthTexture",value:function(){return this._hasDepthTexture}},{key:"getDepthTexture",value:function(){if(!this._hasDepthTexture)return null;var e=this;return this._depthTexture||(this._dethTexture={renderBuffer:this,bind:function(t){return!(!e.buffer||!e.buffer.depthTexture)&&(e.gl.activeTexture(e.gl["TEXTURE"+t]),e.gl.bindTexture(e.gl.TEXTURE_2D,e.buffer.depthTexture),!0)},unbind:function(t){e.buffer&&e.buffer.depthTexture&&(e.gl.activeTexture(e.gl["TEXTURE"+t]),e.gl.bindTexture(e.gl.TEXTURE_2D,null))}})}},{key:"destroy",value:function(){if(this.allocated){var e=this.gl;this.buffer.textures.forEach((function(t){return e.deleteTexture(t)})),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}]),e}(),ai=function(){function e(t){B(this,e),this.scene=t,this._renderBuffersBasic={},this._renderBuffersScaled={}}return C(e,[{key:"getRenderBuffer",value:function(e,t){var i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled,r=i[e];return r||(r=new oi(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=r),r}},{key:"destroy",value:function(){for(var e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(var t in this._renderBuffersScaled)this._renderBuffersScaled[t].destroy()}}]),e}();function li(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];var i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}var ui=function(e,t){t=t||{};var i=new Tt(e),r=e.canvas.canvas,s=e.canvas.gl,n=!!t.transparent,o=t.alphaDepthMask,a=new G({}),l={},u={},c=[],A=[],h=!0,d=!0,p=!0,f=!0,v=!0,g=!0,m=!0,_=!0,y=new ai(e),b=!1,x=new qt(e),w=new ri(e);function B(){h&&(!function(){for(var e in l)if(l.hasOwnProperty(e)){var t=l[e],i=t.drawableMap,r=t.drawableListPreCull,s=0;for(var n in i)i.hasOwnProperty(n)&&(r[s++]=i[n]);r.length=s}}(),h=!1,d=!0),d&&(!function(){var e=0;for(var t in l)if(l.hasOwnProperty(t))for(var i=l[t].drawableListPreCull,r=0,s=i.length;r0)for(i.withSAO=!0,I=0;I0)for(I=0;I0)for(I=0;I0)for(I=0;I0||j>0||O>0||N>0){if(s.enable(s.CULL_FACE),s.enable(s.BLEND),n?(s.blendEquation(s.FUNC_ADD),s.blendFuncSeparate(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA,s.ONE,s.ONE_MINUS_SRC_ALPHA)):(s.blendEquation(s.FUNC_ADD),s.blendFunc(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA)),i.backfaces=!1,o||s.depthMask(!1),(O>0||N>0)&&s.blendFunc(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA),N>0)for(I=0;I0)for(I=0;I0)for(I=0;I0)for(I=0;I0||z>0){if(i.lastProgramId=null,e.highlightMaterial.glowThrough&&s.clear(s.DEPTH_BUFFER_BIT),z>0)for(I=0;I0)for(I=0;I0||K>0||G>0){if(i.lastProgramId=null,e.selectedMaterial.glowThrough&&s.clear(s.DEPTH_BUFFER_BIT),s.enable(s.BLEND),n?(s.blendEquation(s.FUNC_ADD),s.blendFuncSeparate(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA,s.ONE,s.ONE_MINUS_SRC_ALPHA)):s.blendFunc(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA),s.enable(s.CULL_FACE),K>0)for(I=0;I0)for(I=0;I0||J>0){if(i.lastProgramId=null,e.selectedMaterial.glowThrough&&s.clear(s.DEPTH_BUFFER_BIT),J>0)for(I=0;I0)for(I=0;I0||Z>0){if(i.lastProgramId=null,e.selectedMaterial.glowThrough&&s.clear(s.DEPTH_BUFFER_BIT),s.enable(s.CULL_FACE),s.enable(s.BLEND),n?(s.blendEquation(s.FUNC_ADD),s.blendFuncSeparate(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA,s.ONE,s.ONE_MINUS_SRC_ALPHA)):s.blendFunc(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA),Z>0)for(I=0;I0)for(I=0;I1&&void 0!==arguments[1]?arguments[1]:o;p.reset(),B();var f=null,v=null,g=null;for(var m in p.pickSurface=h.pickSurface,h.canvasPos?(u[0]=h.canvasPos[0],u[1]=h.canvasPos[1],f=e.camera.viewMatrix,v=e.camera.projMatrix,g=e.camera.projection,p.canvasPos=h.canvasPos):(h.matrix?(f=h.matrix,v=e.camera.projMatrix,g=e.camera.projection):(c.set(h.origin||[0,0,0]),A.set(h.direction||[0,0,1]),d=re.addVec3(c,A,t),s[0]=Math.random(),s[1]=Math.random(),s[2]=Math.random(),re.normalizeVec3(s),re.cross3Vec3(A,s,n),f=re.lookAtMat4v(c,d,n,i),v=e.camera.ortho.matrix,g="ortho",p.origin=c,p.direction=A),u[0]=.5*r.clientWidth,u[1]=.5*r.clientHeight),l)if(l.hasOwnProperty(m))for(var _=l[m].drawableList,b=0,x=_.length;b1&&void 0!==arguments[1]?arguments[1]:E,n=t.canvasPos,o=t.origin,u=t.direction,c=t.snapRadius,A=t.snapToVertex,h=t.snapToEdge;if(!A&&!h)return this.pick({canvasPos:n,pickSurface:!0});var d=e.canvas.resolutionScale;i.reset(),i.backfaces=!0,i.frontface=!0,i.pickZNear=e.camera.project.near,i.pickZFar=e.camera.project.far;var p=c||30,f=y.getRenderBuffer("uniquePickColors-aabs",{depthTexture:!0,size:[2*p+1,2*p+1]});i.snapVectorA=[n?D(n[0]*d,s.drawingBufferWidth):0,n?S(n[1]*d,s.drawingBufferHeight):0],i.snapInvVectorAB=[s.drawingBufferWidth/(2*p),s.drawingBufferHeight/(2*p)],f.bind(s.RGBA32I,s.RGBA32I,s.RGBA8UI),s.viewport(0,0,f.size[0],f.size[1]),s.enable(s.DEPTH_TEST),s.frontFace(s.CCW),s.disable(s.CULL_FACE),s.depthMask(!0),s.disable(s.BLEND),s.depthFunc(s.LEQUAL),s.clear(s.DEPTH_BUFFER_BIT),s.clearBufferiv(s.COLOR,0,new Int32Array([0,0,0,0])),s.clearBufferiv(s.COLOR,1,new Int32Array([0,0,0,0])),s.clearBufferuiv(s.COLOR,2,new Uint32Array([0,0,0,0])),i.pickViewMatrix=n?e.camera.viewMatrix:re.lookAtMat4v(o,re.addVec3(o,u,re.vec3()),re.vec3([0,1,0]),re.mat4());var v=e.camera.projMatrix;for(var g in l)if(l.hasOwnProperty(g))for(var m=l[g].drawableList,_=0,b=m.length;_0){var X=Math.floor(K/4),J=f.size[0],Y=X%J-Math.floor(J/2),Z=Math.floor(X/J)-Math.floor(J/2),q=Math.sqrt(Math.pow(Y,2)+Math.pow(Z,2));W.push({x:Y,y:Z,dist:q,isVertex:A&&h?P[K+3]>B.length/2:A,result:[P[K+0],P[K+1],P[K+2],P[K+3]],normal:[C[K+0],C[K+1],C[K+2],C[K+3]],id:[M[K+0],M[K+1],M[K+2],M[K+3]]})}var $=null,ee=null,te=null,ie=null;if(W.length>0){W.sort((function(e,t){return e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist})),ie=W[0].isVertex?"vertex":"edge";var se=W[0].result,ne=W[0].normal,oe=W[0].id,ae=B[se[3]],le=ae.origin,ue=ae.coordinateScale;ee=re.normalizeVec3([ne[0]/re.MAX_INT,ne[1]/re.MAX_INT,ne[2]/re.MAX_INT]),$=[se[0]*ue[0]+le[0],se[1]*ue[1]+le[1],se[2]*ue[2]+le[2]],te=a.items[oe[0]+(oe[1]<<8)+(oe[2]<<16)+(oe[3]<<24)]}if(null===F&&null==$)return null;var ce=null;null!==$&&(ce=e.camera.projectWorldPos($));var Ae=te&&te.delegatePickedEntity?te.delegatePickedEntity():te;return!Ae&&L&&(L=L.delegatePickedEntity?L.delegatePickedEntity():L),r.reset(),r.snappedToEdge="edge"===ie,r.snappedToVertex="vertex"===ie,r.worldPos=$||F,r.worldNormal=ee||T,r.entity=Ae||L,r.canvasPos=n||e.camera.projectWorldPos(F||$),r.snappedCanvasPos=ce||n,r}),this.addMarker=function(t){this._occlusionTester=this._occlusionTester||new Yt(e,y),this._occlusionTester.addMarker(t),e.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){B(),this._occlusionTester.bindRenderBuf(),i.reset(),i.backfaces=!0,i.frontface=!0,s.viewport(0,0,s.drawingBufferWidth,s.drawingBufferHeight),s.clearColor(0,0,0,0),s.enable(s.DEPTH_TEST),s.disable(s.CULL_FACE),s.disable(s.BLEND),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT);for(var e=0,t=A.length;e0&&void 0!==arguments[0]?arguments[0]:{},t=y.getRenderBuffer("snapshot");e.width&&e.height&&t.setSize([e.width,e.height]),t.bind(),t.clear(),b=!0},this.renderSnapshot=function(){b&&(y.getRenderBuffer("snapshot").clear(),this.render({force:!0,opaqueOnly:!1}),p=!0)},this.readSnapshot=function(e){return y.getRenderBuffer("snapshot").readImage(e)},this.readSnapshotAsCanvas=function(){return y.getRenderBuffer("snapshot").readImageAsCanvas()},this.endSnapshot=function(){b&&(y.getRenderBuffer("snapshot").unbind(),b=!1)},this.destroy=function(){l={},u={},y.destroy(),x.destroy(),w.destroy(),this._occlusionTester&&this._occlusionTester.destroy()}},ci=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).KEY_BACKSPACE=8,r.KEY_TAB=9,r.KEY_ENTER=13,r.KEY_SHIFT=16,r.KEY_CTRL=17,r.KEY_ALT=18,r.KEY_PAUSE_BREAK=19,r.KEY_CAPS_LOCK=20,r.KEY_ESCAPE=27,r.KEY_PAGE_UP=33,r.KEY_PAGE_DOWN=34,r.KEY_END=35,r.KEY_HOME=36,r.KEY_LEFT_ARROW=37,r.KEY_UP_ARROW=38,r.KEY_RIGHT_ARROW=39,r.KEY_DOWN_ARROW=40,r.KEY_INSERT=45,r.KEY_DELETE=46,r.KEY_NUM_0=48,r.KEY_NUM_1=49,r.KEY_NUM_2=50,r.KEY_NUM_3=51,r.KEY_NUM_4=52,r.KEY_NUM_5=53,r.KEY_NUM_6=54,r.KEY_NUM_7=55,r.KEY_NUM_8=56,r.KEY_NUM_9=57,r.KEY_A=65,r.KEY_B=66,r.KEY_C=67,r.KEY_D=68,r.KEY_E=69,r.KEY_F=70,r.KEY_G=71,r.KEY_H=72,r.KEY_I=73,r.KEY_J=74,r.KEY_K=75,r.KEY_L=76,r.KEY_M=77,r.KEY_N=78,r.KEY_O=79,r.KEY_P=80,r.KEY_Q=81,r.KEY_R=82,r.KEY_S=83,r.KEY_T=84,r.KEY_U=85,r.KEY_V=86,r.KEY_W=87,r.KEY_X=88,r.KEY_Y=89,r.KEY_Z=90,r.KEY_LEFT_WINDOW=91,r.KEY_RIGHT_WINDOW=92,r.KEY_SELECT_KEY=93,r.KEY_NUMPAD_0=96,r.KEY_NUMPAD_1=97,r.KEY_NUMPAD_2=98,r.KEY_NUMPAD_3=99,r.KEY_NUMPAD_4=100,r.KEY_NUMPAD_5=101,r.KEY_NUMPAD_6=102,r.KEY_NUMPAD_7=103,r.KEY_NUMPAD_8=104,r.KEY_NUMPAD_9=105,r.KEY_MULTIPLY=106,r.KEY_ADD=107,r.KEY_SUBTRACT=109,r.KEY_DECIMAL_POINT=110,r.KEY_DIVIDE=111,r.KEY_F1=112,r.KEY_F2=113,r.KEY_F3=114,r.KEY_F4=115,r.KEY_F5=116,r.KEY_F6=117,r.KEY_F7=118,r.KEY_F8=119,r.KEY_F9=120,r.KEY_F10=121,r.KEY_F11=122,r.KEY_F12=123,r.KEY_NUM_LOCK=144,r.KEY_SCROLL_LOCK=145,r.KEY_SEMI_COLON=186,r.KEY_EQUAL_SIGN=187,r.KEY_COMMA=188,r.KEY_DASH=189,r.KEY_PERIOD=190,r.KEY_FORWARD_SLASH=191,r.KEY_GRAVE_ACCENT=192,r.KEY_OPEN_BRACKET=219,r.KEY_BACK_SLASH=220,r.KEY_CLOSE_BRACKET=221,r.KEY_SINGLE_QUOTE=222,r.KEY_SPACE=32,r.element=s.element,r.altDown=!1,r.ctrlDown=!1,r.mouseDownLeft=!1,r.mouseDownMiddle=!1,r.mouseDownRight=!1,r.keyDown=[],r.enabled=!0,r.keyboardEnabled=!0,r.mouseover=!1,r.mouseCanvasPos=re.vec2(),r._keyboardEventsElement=s.keyboardEventsElement||document,r._bindEvents(),r}return C(i,[{key:"_bindEvents",value:function(){var e=this;if(!this._eventsBound){this._keyboardEventsElement.addEventListener("keydown",this._keyDownListener=function(t){e.enabled&&e.keyboardEnabled&&"INPUT"!==t.target.tagName&&"TEXTAREA"!==t.target.tagName&&(t.keyCode===e.KEY_CTRL?e.ctrlDown=!0:t.keyCode===e.KEY_ALT?e.altDown=!0:t.keyCode===e.KEY_SHIFT&&(e.shiftDown=!0),e.keyDown[t.keyCode]=!0,e.fire("keydown",t.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=function(t){e.enabled&&e.keyboardEnabled&&"INPUT"!==t.target.tagName&&"TEXTAREA"!==t.target.tagName&&(t.keyCode===e.KEY_CTRL?e.ctrlDown=!1:t.keyCode===e.KEY_ALT?e.altDown=!1:t.keyCode===e.KEY_SHIFT&&(e.shiftDown=!1),e.keyDown[t.keyCode]=!1,e.fire("keyup",t.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=function(t){e.enabled&&(e.mouseover=!0,e._getMouseCanvasPos(t),e.fire("mouseenter",e.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=function(t){e.enabled&&(e.mouseover=!1,e._getMouseCanvasPos(t),e.fire("mouseleave",e.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=function(t){if(e.enabled){switch(t.which){case 1:e.mouseDownLeft=!0;break;case 2:e.mouseDownMiddle=!0;break;case 3:e.mouseDownRight=!0}e._getMouseCanvasPos(t),e.element.focus(),e.fire("mousedown",e.mouseCanvasPos,!0),e.mouseover&&t.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=function(t){if(e.enabled){switch(t.which){case 1:e.mouseDownLeft=!1;break;case 2:e.mouseDownMiddle=!1;break;case 3:e.mouseDownRight=!1}e.fire("mouseup",e.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=function(t){if(e.enabled){switch(t.which){case 1:case 3:e.mouseDownLeft=!1,e.mouseDownRight=!1;break;case 2:e.mouseDownMiddle=!1}e._getMouseCanvasPos(t),e.fire("click",e.mouseCanvasPos,!0),e.mouseover&&t.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=function(t){if(e.enabled){switch(t.which){case 1:case 3:e.mouseDownLeft=!1,e.mouseDownRight=!1;break;case 2:e.mouseDownMiddle=!1}e._getMouseCanvasPos(t),e.fire("dblclick",e.mouseCanvasPos,!0),e.mouseover&&t.preventDefault()}});var t=this.scene.tickify((function(){return e.fire("mousemove",e.mouseCanvasPos,!0)}));this.element.addEventListener("mousemove",this._mouseMoveListener=function(i){e.enabled&&(e._getMouseCanvasPos(i),t(),e.mouseover&&i.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=function(t){e.enabled&&(e._getMouseCanvasPos(t),e.fire("contextmenu",e.mouseCanvasPos,!0))});var i=this.scene.tickify((function(t){e.fire("mousewheel",t,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=function(t,r){if(e.enabled){var s=Math.max(-1,Math.min(1,40*-t.deltaY));i(s)}},{passive:!0});var r,s;this.on("mousedown",(function(e){r=e[0],s=e[1]})),this.on("mouseup",(function(t){r>=t[0]-2&&r<=t[0]+2&&s>=t[1]-2&&s<=t[1]+2&&e.fire("mouseclicked",t,!0)})),this.element.addEventListener("touchstart",this._touchstartListener=function(t){e.enabled&&h(t.changedTouches).forEach((function(t){e.fire("touchstart",[t.identifier,e._getTouchCanvasPos(t)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=function(t){e.enabled&&h(t.changedTouches).forEach((function(t){e.fire("touchend",[t.identifier,e._getTouchCanvasPos(t)],!0)}))}),this._eventsBound=!0}}},{key:"_unbindEvents",value:function(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}},{key:"_getTouchCanvasPos",value:function(e){for(var t=e.target,i=0,r=0;t.offsetParent;)i+=t.offsetLeft,r+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-r]}},{key:"_getMouseCanvasPos",value:function(e){if(e){var t=e.target.getBoundingClientRect();this.mouseCanvasPos[0]=e.clientX-t.left,this.mouseCanvasPos[1]=e.clientY-t.top}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}},{key:"setEnabled",value:function(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}},{key:"getEnabled",value:function(){return this.enabled}},{key:"setKeyboardEnabled",value:function(e){this.keyboardEnabled=e}},{key:"getKeyboardEnabled",value:function(){return this.keyboardEnabled}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._unbindEvents()}}]),i}(),Ai=new G({}),hi=function(){function e(t){for(var i in B(this,e),this.id=Ai.addItem({}),t)t.hasOwnProperty(i)&&(this[i]=t[i])}return C(e,[{key:"destroy",value:function(){Ai.removeItem(this.id)}}]),e}(),di=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({boundary:[0,0,100,100]}),r.boundary=s.boundary,r.autoBoundary=s.autoBoundary,r}return C(i,[{key:"type",get:function(){return"Viewport"}},{key:"boundary",get:function(){return this._state.boundary},set:function(e){if(!this._autoBoundary){if(!e){var t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}},{key:"autoBoundary",get:function(){return this._autoBoundary},set:function(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){var t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}},{key:"_getState",value:function(){return this._state}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),pi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).camera=e,r._state=new hi({matrix:re.mat4(),inverseMatrix:re.mat4(),transposedMatrix:re.mat4(),near:.1,far:1e4}),r._inverseMatrixDirty=!0,r._transposedMatrixDirty=!0,r._fov=60,r._canvasResized=r.scene.canvas.on("boundary",r._needUpdate,b(r)),r.fov=s.fov,r.fovAxis=s.fovAxis,r.near=s.near,r.far=s.far,r}return C(i,[{key:"type",get:function(){return"Perspective"}},{key:"_update",value:function(){var e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis,r=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(r/=t),r=Math.min(r,120),re.perspectiveMat4(r*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}},{key:"fov",get:function(){return this._fov},set:function(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}},{key:"fovAxis",get:function(){return this._fovAxis},set:function(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}},{key:"near",get:function(){return this._state.near},set:function(e){var t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}},{key:"far",get:function(){return this._state.far},set:function(e){var t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}},{key:"matrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"inverseMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(re.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}},{key:"transposedMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(re.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}},{key:"unproject",value:function(e,t,i,r,s){var n=this.scene.canvas.canvas,o=n.offsetWidth/2,a=n.offsetHeight/2;return i[0]=(e[0]-o)/o,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,re.mulMat4v4(this.inverseMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1,re.mulMat4v4(this.camera.inverseViewMatrix,r,s),s}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}]),i}(),fi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).camera=e,r._state=new hi({matrix:re.mat4(),inverseMatrix:re.mat4(),transposedMatrix:re.mat4(),near:.1,far:1e4}),r._inverseMatrixDirty=!0,r._transposedMatrixDirty=!0,r.scale=s.scale,r.near=s.near,r.far=s.far,r._onCanvasBoundary=r.scene.canvas.on("boundary",r._needUpdate,b(r)),r}return C(i,[{key:"type",get:function(){return"Ortho"}},{key:"_update",value:function(){var e,t,i,r,s=this.scene,n=.5*this._scale,o=s.canvas.boundary,a=o[2],l=o[3],u=a/l;a>l?(e=-n,t=n,i=n/u,r=-n/u):(e=-n*u,t=n*u,i=n,r=-n),re.orthoMat4c(e,t,r,i,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}},{key:"scale",get:function(){return this._scale},set:function(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}},{key:"near",get:function(){return this._state.near},set:function(e){var t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}},{key:"far",get:function(){return this._state.far},set:function(e){var t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}},{key:"matrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"inverseMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(re.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}},{key:"transposedMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(re.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}},{key:"unproject",value:function(e,t,i,r,s){var n=this.scene.canvas.canvas,o=n.offsetWidth/2,a=n.offsetHeight/2;return i[0]=(e[0]-o)/o,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,re.mulMat4v4(this.inverseMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1,re.mulMat4v4(this.camera.inverseViewMatrix,r,s),s}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}]),i}(),vi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).camera=e,r._state=new hi({matrix:re.mat4(),inverseMatrix:re.mat4(),transposedMatrix:re.mat4(),near:.1,far:1e4}),r._left=-1,r._right=1,r._bottom=-1,r._top=1,r._inverseMatrixDirty=!0,r._transposedMatrixDirty=!0,r.left=s.left,r.right=s.right,r.bottom=s.bottom,r.top=s.top,r.near=s.near,r.far=s.far,r}return C(i,[{key:"type",get:function(){return"Frustum"}},{key:"_update",value:function(){re.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}},{key:"left",get:function(){return this._left},set:function(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}},{key:"right",get:function(){return this._right},set:function(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}},{key:"top",get:function(){return this._top},set:function(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}},{key:"bottom",get:function(){return this._bottom},set:function(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}},{key:"near",get:function(){return this._state.near},set:function(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}},{key:"far",get:function(){return this._state.far},set:function(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}},{key:"matrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"inverseMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(re.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}},{key:"transposedMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(re.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}},{key:"unproject",value:function(e,t,i,r,s){var n=this.scene.canvas.canvas,o=n.offsetWidth/2,a=n.offsetHeight/2;return i[0]=(e[0]-o)/o,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,re.mulMat4v4(this.inverseMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1,re.mulMat4v4(this.camera.inverseViewMatrix,r,s),s}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),gi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).camera=e,r._state=new hi({matrix:re.mat4(),inverseMatrix:re.mat4(),transposedMatrix:re.mat4()}),r._inverseMatrixDirty=!0,r._transposedMatrixDirty=!1,r.matrix=s.matrix,r}return C(i,[{key:"type",get:function(){return"CustomProjection"}},{key:"matrix",get:function(){return this._state.matrix},set:function(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}},{key:"inverseMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(re.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}},{key:"transposedMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(re.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}},{key:"unproject",value:function(e,t,i,r,s){var n=this.scene.canvas.canvas,o=n.offsetWidth/2,a=n.offsetHeight/2;return i[0]=(e[0]-o)/o,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,re.mulMat4v4(this.inverseMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1,re.mulMat4v4(this.camera.inverseViewMatrix,r,s),s}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),mi=re.vec3(),_i=re.vec3(),yi=re.vec3(),bi=re.vec3(),xi=re.vec3(),wi=re.vec3(),Bi=re.vec4(),Pi=re.vec4(),Ci=re.vec4(),Mi=re.mat4(),Ei=re.mat4(),Fi=re.vec3(),ki=re.vec3(),Ii=re.vec3(),Di=re.vec3(),Si=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({deviceMatrix:re.mat4(),hasDeviceMatrix:!1,matrix:re.mat4(),normalMatrix:re.mat4(),inverseMatrix:re.mat4()}),r._perspective=new pi(b(r)),r._ortho=new fi(b(r)),r._frustum=new vi(b(r)),r._customProjection=new gi(b(r)),r._project=r._perspective,r._eye=re.vec3([0,0,10]),r._look=re.vec3([0,0,0]),r._up=re.vec3([0,1,0]),r._worldUp=re.vec3([0,1,0]),r._worldRight=re.vec3([1,0,0]),r._worldForward=re.vec3([0,0,-1]),r.deviceMatrix=s.deviceMatrix,r.eye=s.eye,r.look=s.look,r.up=s.up,r.worldAxis=s.worldAxis,r.gimbalLock=s.gimbalLock,r.constrainPitch=s.constrainPitch,r.projection=s.projection,r._perspective.on("matrix",(function(){"perspective"===r._projectionType&&r.fire("projMatrix",r._perspective.matrix)})),r._ortho.on("matrix",(function(){"ortho"===r._projectionType&&r.fire("projMatrix",r._ortho.matrix)})),r._frustum.on("matrix",(function(){"frustum"===r._projectionType&&r.fire("projMatrix",r._frustum.matrix)})),r._customProjection.on("matrix",(function(){"customProjection"===r._projectionType&&r.fire("projMatrix",r._customProjection.matrix)})),r}return C(i,[{key:"type",get:function(){return"Camera"}},{key:"_update",value:function(){var e,t=this._state;"ortho"===this.projection?(re.subVec3(this._eye,this._look,Fi),re.normalizeVec3(Fi,ki),re.mulVec3Scalar(ki,1e3,Ii),re.addVec3(this._look,Ii,Di),e=Di):e=this._eye,t.hasDeviceMatrix?(re.lookAtMat4v(e,this._look,this._up,Ei),re.mulMat4(t.deviceMatrix,Ei,t.matrix)):re.lookAtMat4v(e,this._look,this._up,t.matrix),re.inverseMat4(this._state.matrix,this._state.inverseMatrix),re.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}},{key:"orbitYaw",value:function(e){var t=re.subVec3(this._eye,this._look,mi);re.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,Mi),t=re.transformPoint3(Mi,t,_i),this.eye=re.addVec3(this._look,t,yi),this.up=re.transformPoint3(Mi,this._up,bi)}},{key:"orbitPitch",value:function(e){if(!(this._constrainPitch&&(e=re.dotVec3(this._up,this._worldUp)/re.DEGTORAD)<1)){var t=re.subVec3(this._eye,this._look,mi),i=re.cross3Vec3(re.normalizeVec3(t,_i),re.normalizeVec3(this._up,yi));re.rotationMat4v(.0174532925*e,i,Mi),t=re.transformPoint3(Mi,t,bi),this.up=re.transformPoint3(Mi,this._up,xi),this.eye=re.addVec3(t,this._look,wi)}}},{key:"yaw",value:function(e){var t=re.subVec3(this._look,this._eye,mi);re.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,Mi),t=re.transformPoint3(Mi,t,_i),this.look=re.addVec3(t,this._eye,yi),this._gimbalLock&&(this.up=re.transformPoint3(Mi,this._up,bi))}},{key:"pitch",value:function(e){if(!(this._constrainPitch&&(e=re.dotVec3(this._up,this._worldUp)/re.DEGTORAD)<1)){var t=re.subVec3(this._look,this._eye,mi),i=re.cross3Vec3(re.normalizeVec3(t,_i),re.normalizeVec3(this._up,yi));re.rotationMat4v(.0174532925*e,i,Mi),this.up=re.transformPoint3(Mi,this._up,wi),t=re.transformPoint3(Mi,t,bi),this.look=re.addVec3(t,this._eye,xi)}}},{key:"pan",value:function(e){var t,i=re.subVec3(this._eye,this._look,mi),r=[0,0,0];if(0!==e[0]){var s=re.cross3Vec3(re.normalizeVec3(i,[]),re.normalizeVec3(this._up,_i));t=re.mulVec3Scalar(s,e[0]),r[0]+=t[0],r[1]+=t[1],r[2]+=t[2]}0!==e[1]&&(t=re.mulVec3Scalar(re.normalizeVec3(this._up,yi),e[1]),r[0]+=t[0],r[1]+=t[1],r[2]+=t[2]),0!==e[2]&&(t=re.mulVec3Scalar(re.normalizeVec3(i,bi),e[2]),r[0]+=t[0],r[1]+=t[1],r[2]+=t[2]),this.eye=re.addVec3(this._eye,r,xi),this.look=re.addVec3(this._look,r,wi)}},{key:"zoom",value:function(e){var t=re.subVec3(this._eye,this._look,mi),i=Math.abs(re.lenVec3(t,_i)),r=Math.abs(i+e);if(!(r<.5)){var s=re.normalizeVec3(t,yi);this.eye=re.addVec3(this._look,re.mulVec3Scalar(s,r),bi)}}},{key:"eye",get:function(){return this._eye},set:function(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}},{key:"look",get:function(){return this._look},set:function(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}},{key:"up",get:function(){return this._up},set:function(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}},{key:"deviceMatrix",get:function(){return this._state.deviceMatrix},set:function(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}},{key:"worldAxis",get:function(){return this._worldAxis},set:function(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=re.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}},{key:"worldUp",get:function(){return this._worldUp}},{key:"xUp",get:function(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}},{key:"yUp",get:function(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}},{key:"zUp",get:function(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}},{key:"worldRight",get:function(){return this._worldRight}},{key:"worldForward",get:function(){return this._worldForward}},{key:"gimbalLock",get:function(){return this._gimbalLock},set:function(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}},{key:"constrainPitch",set:function(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}},{key:"eyeLookDist",get:function(){return re.lenVec3(re.subVec3(this._look,this._eye,mi))}},{key:"matrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"viewMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"normalMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}},{key:"viewNormalMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}},{key:"inverseViewMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}},{key:"projMatrix",get:function(){return this[this.projection].matrix}},{key:"perspective",get:function(){return this._perspective}},{key:"ortho",get:function(){return this._ortho}},{key:"frustum",get:function(){return this._frustum}},{key:"customProjection",get:function(){return this._customProjection}},{key:"projection",get:function(){return this._projectionType},set:function(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}},{key:"project",get:function(){return this._project}},{key:"projectWorldPos",value:function(e){var t=Bi,i=Pi,r=Ci;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,re.mulMat4v4(this.viewMatrix,t,i),re.mulMat4v4(this.projMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1;var s=this.scene.canvas.canvas,n=s.offsetWidth/2,o=s.offsetHeight/2;return[r[0]*n+n,r[1]*o+o]}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),Ti=function(e){g(i,Ce);var t=_(i);function i(e){var r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),t.call(this,e,r)}return C(i,[{key:"type",get:function(){return"Light"}},{key:"isLight",get:function(){return!0}}]),i}(),Li=function(e){g(i,Ti);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s))._shadowRenderBuf=null,r._shadowViewMatrix=null,r._shadowProjMatrix=null,r._shadowViewMatrixDirty=!0,r._shadowProjMatrixDirty=!0;var n=r.scene.camera,o=r.scene.canvas;return r._onCameraViewMatrix=n.on("viewMatrix",(function(){r._shadowViewMatrixDirty=!0})),r._onCameraProjMatrix=n.on("projMatrix",(function(){r._shadowProjMatrixDirty=!0})),r._onCanvasBoundary=o.on("boundary",(function(){r._shadowProjMatrixDirty=!0})),r._state=new hi({type:"dir",dir:re.vec3([1,1,1]),color:re.vec3([.7,.7,.8]),intensity:1,space:s.space||"view",castsShadow:!1,getShadowViewMatrix:function(){if(r._shadowViewMatrixDirty){r._shadowViewMatrix||(r._shadowViewMatrix=re.identityMat4());var e=r.scene.camera,t=r._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]];re.lookAtMat4v(s,i,[0,1,0],r._shadowViewMatrix),r._shadowViewMatrixDirty=!1}return r._shadowViewMatrix},getShadowProjMatrix:function(){return r._shadowProjMatrixDirty&&(r._shadowProjMatrix||(r._shadowProjMatrix=re.identityMat4()),re.orthoMat4c(-40,40,-40,40,-40,80,r._shadowProjMatrix),r._shadowProjMatrixDirty=!1),r._shadowProjMatrix},getShadowRenderBuf:function(){return r._shadowRenderBuf||(r._shadowRenderBuf=new oi(r.scene.canvas.canvas,r.scene.canvas.gl,{size:[1024,1024]})),r._shadowRenderBuf}}),r.dir=s.dir,r.color=s.color,r.intensity=s.intensity,r.castsShadow=s.castsShadow,r.scene._lightCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"DirLight"}},{key:"dir",get:function(){return this._state.dir},set:function(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}},{key:"color",get:function(){return this._state.color},set:function(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}},{key:"intensity",get:function(){return this._state.intensity},set:function(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}},{key:"castsShadow",get:function(){return this._state.castsShadow},set:function(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}},{key:"destroy",value:function(){var e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}]),i}(),Ri=function(e){g(i,Ti);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state={type:"ambient",color:re.vec3([.7,.7,.7]),intensity:1},r.color=s.color,r.intensity=s.intensity,r.scene._lightCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"AmbientLight"}},{key:"color",get:function(){return this._state.color},set:function(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}},{key:"intensity",get:function(){return this._state.intensity},set:function(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene._lightDestroyed(this)}}]),i}(),Ui=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),r=t.call(this,e,s),ae.memory.meshes++,r}return C(i,[{key:"type",get:function(){return"Geometry"}},{key:"isGeometry",get:function(){return!0}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),ae.memory.meshes--}}]),i}(),Oi=function(){var e=[],t=[],i=[],r=[],s=[],n=0,o=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),u=re.vec3(),c=re.vec3(),A=re.vec3(),h=re.vec3(),d=re.vec3(),p=re.vec3(),f=re.vec3();return function(v,g,m,_){!function(s,n){var o,a,l,u,c,A,h={},d=Math.pow(10,4),p=0;for(c=0,A=s.length;cI)||(E=i[P.index1],F=i[P.index2],(!S&&E>65535||F>65535)&&(S=!0),k.push(E),k.push(F));return S?new Uint32Array(k):new Uint16Array(k)}}();var Ni=function(){var e=re.mat4(),t=re.mat4();return function(i,r){r=r||re.mat4();var s=i[0],n=i[1],o=i[2],a=i[3]-s,l=i[4]-n,u=i[5]-o,c=65535;return re.identityMat4(e),re.translationMat4v(i,e),re.identityMat4(t),re.scalingMat4v([a/c,l/c,u/c],t),re.mulMat4(e,t,r),r}}(),Qi=function(){var e=re.mat4(),t=re.mat4();return function(i,r,s){var n,o=new Uint16Array(i.length),a=new Float32Array([s[0]!==r[0]?65535/(s[0]-r[0]):0,s[1]!==r[1]?65535/(s[1]-r[1]):0,s[2]!==r[2]?65535/(s[2]-r[2]):0]);for(n=0;n=0?1:-1),a=(1-Math.abs(s))*(n>=0?1:-1);s=o,n=a}return new Int8Array([Math[i](127.5*s+(s<0?-1:0)),Math[r](127.5*n+(n<0?-1:0))])}function ji(e){var t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;var r=1-Math.abs(t)-Math.abs(i);r<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));var s=Math.sqrt(t*t+i*i+r*r);return[t/s,i/s,r/s]}function Gi(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}var zi={getPositionsBounds:function(e){var t,i,r=new Float32Array(3),s=new Float32Array(3);for(t=0;t<3;t++)r[t]=Number.MAX_VALUE,s[t]=-Number.MAX_VALUE;for(t=0;t2&&void 0!==arguments[2]?arguments[2]:new Float32Array(e.length),r=0,s=e.length;r2&&void 0!==arguments[2]?arguments[2]:e;return i[0]=e[0]*t[0]+t[12],i[1]=e[1]*t[5]+t[13],i[2]=e[2]*t[10]+t[14],i[3]=e[3]*t[0]+t[12],i[4]=e[4]*t[5]+t[13],i[5]=e[5]*t[10]+t[14],i},getUVBounds:function(e){var t,i,r=new Float32Array(2),s=new Float32Array(2);for(t=0;t<2;t++)r[t]=Number.MAX_VALUE,s[t]=-Number.MAX_VALUE;for(t=0;t2&&void 0!==arguments[2]?arguments[2]:new Float32Array(e.length),r=0,s=e.length;rs&&(i=t,s=r),(r=Gi(e,o,ji(t=Hi(e,o,"floor","ceil"))))>s&&(i=t,s=r),(r=Gi(e,o,ji(t=Hi(e,o,"ceil","ceil"))))>s&&(i=t,s=r),n[o]=i[0],n[o+1]=i[1];return n},decompressNormals:function(e,t){for(var i=0,r=0,s=e.length;i=0?1:-1),o=(1-Math.abs(n))*(o>=0?1:-1));var l=Math.sqrt(n*n+o*o+a*a);t[r+0]=n/l,t[r+1]=o/l,t[r+2]=a/l,r+=3}return t},decompressNormal:function(e,t){var i=e[0],r=e[1];i=(2*i+1)/255,r=(2*r+1)/255;var s=1-Math.abs(i)-Math.abs(r);s<0&&(i=(1-Math.abs(r))*(i>=0?1:-1),r=(1-Math.abs(i))*(r>=0?1:-1));var n=Math.sqrt(i*i+r*r+s*s);return t[0]=i/n,t[1]=r/n,t[2]=s/n,t}},Wi=ae.memory,Ki=re.AABB3(),Xi=function(e){g(i,Ui);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s))._state=new hi({compressGeometry:!!s.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),r._numTriangles=0,r._edgeThreshold=s.edgeThreshold||10,r._edgeIndicesBuf=null,r._pickTrianglePositionsBuf=null,r._pickTriangleColorsBuf=null,r._aabbDirty=!0,r._boundingSphere=!0,r._aabb=null,r._aabbDirty=!0,r._obb=null,r._obbDirty=!0;var n=r._state,o=r.scene.canvas.gl;switch(s.primitive=s.primitive||"triangles",s.primitive){case"points":n.primitive=o.POINTS,n.primitiveName=s.primitive;break;case"lines":n.primitive=o.LINES,n.primitiveName=s.primitive;break;case"line-loop":n.primitive=o.LINE_LOOP,n.primitiveName=s.primitive;break;case"line-strip":n.primitive=o.LINE_STRIP,n.primitiveName=s.primitive;break;case"triangles":n.primitive=o.TRIANGLES,n.primitiveName=s.primitive;break;case"triangle-strip":n.primitive=o.TRIANGLE_STRIP,n.primitiveName=s.primitive;break;case"triangle-fan":n.primitive=o.TRIANGLE_FAN,n.primitiveName=s.primitive;break;default:r.error("Unsupported value for 'primitive': '"+s.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),n.primitive=o.TRIANGLES,n.primitiveName=s.primitive}if(s.positions)if(r._state.compressGeometry){var a=zi.getPositionsBounds(s.positions),l=zi.compressPositions(s.positions,a.min,a.max);n.positions=l.quantized,n.positionsDecodeMatrix=l.decodeMatrix}else n.positions=s.positions.constructor===Float32Array?s.positions:new Float32Array(s.positions);if(s.colors&&(n.colors=s.colors.constructor===Float32Array?s.colors:new Float32Array(s.colors)),s.uv)if(r._state.compressGeometry){var u=zi.getUVBounds(s.uv),c=zi.compressUVs(s.uv,u.min,u.max);n.uv=c.quantized,n.uvDecodeMatrix=c.decodeMatrix}else n.uv=s.uv.constructor===Float32Array?s.uv:new Float32Array(s.uv);return s.normals&&(r._state.compressGeometry?n.normals=zi.compressNormals(s.normals):n.normals=s.normals.constructor===Float32Array?s.normals:new Float32Array(s.normals)),s.indices&&(n.indices=s.indices.constructor===Uint32Array||s.indices.constructor===Uint16Array?s.indices:new Uint32Array(s.indices),"triangles"===r._state.primitiveName&&(r._numTriangles=s.indices.length/3)),r._buildHash(),Wi.meshes++,r._buildVBOs(),r}return C(i,[{key:"type",get:function(){return"ReadableGeometry"}},{key:"isReadableGeometry",get:function(){return!0}},{key:"_buildVBOs",value:function(){var e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),Wi.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new Wt(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),Wi.positions+=e.positionsBuf.numItems),e.normals){var i=e.compressGeometry;e.normalsBuf=new Wt(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),Wi.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new Wt(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),Wi.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new Wt(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),Wi.uvs+=e.uvBuf.numItems)}},{key:"_buildHash",value:function(){var e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}},{key:"_getEdgeIndices",value:function(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}},{key:"_getPickTrianglePositions",value:function(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}},{key:"_getPickTriangleColors",value:function(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}},{key:"_buildEdgeIndices",value:function(){var e=this._state;if(e.positions&&e.indices){var t=this.scene.canvas.gl,i=Oi(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),Wi.indices+=this._edgeIndicesBuf.numItems}}},{key:"_buildPickTriangleVBOs",value:function(){var e=this._state;if(e.positions&&e.indices){var t=this.scene.canvas.gl,i=re.buildPickTriangles(e.positions,e.indices,e.compressGeometry),r=i.positions,s=i.colors;this._pickTrianglePositionsBuf=new Wt(t,t.ARRAY_BUFFER,r,r.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new Wt(t,t.ARRAY_BUFFER,s,s.length,4,t.STATIC_DRAW,!0),Wi.positions+=this._pickTrianglePositionsBuf.numItems,Wi.colors+=this._pickTriangleColorsBuf.numItems}}},{key:"_buildPickVertexVBOs",value:function(){}},{key:"_webglContextLost",value:function(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}},{key:"_webglContextRestored",value:function(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}},{key:"primitive",get:function(){return this._state.primitiveName}},{key:"compressGeometry",get:function(){return this._state.compressGeometry}},{key:"positions",get:function(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),zi.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null},set:function(e){var t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){var r=zi.getPositionsBounds(e),s=zi.compressPositions(e,r.min,r.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}},{key:"normals",get:function(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){var e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),zi.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}},set:function(e){if(this._state.compressGeometry)this.error("can't update geometry normals - quantized geometry is immutable");else{var t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}}},{key:"uv",get:function(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),zi.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null},set:function(e){if(this._state.compressGeometry)this.error("can't update geometry UVs - quantized geometry is immutable");else{var t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}}},{key:"colors",get:function(){return this._state.colors},set:function(e){if(this._state.compressGeometry)this.error("can't update geometry colors - quantized geometry is immutable");else{var t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}}},{key:"indices",get:function(){return this._state.indices}},{key:"aabb",get:function(){return this._aabbDirty&&(this._aabb||(this._aabb=re.AABB3()),re.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}},{key:"obb",get:function(){return this._obbDirty&&(this._obb||(this._obb=re.OBB3()),re.positions3ToAABB3(this._state.positions,Ki,this._state.positionsDecodeMatrix),re.AABB3ToOBB3(Ki,this._obb),this._obbDirty=!1),this._obb}},{key:"numTriangles",get:function(){return this._numTriangles}},{key:"_setAABBDirty",value:function(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}},{key:"_getState",value:function(){return this._state}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this);var e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),Wi.meshes--}}]),i}();function Ji(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);var i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);var r=e.zSize||1;r<0&&(console.error("negative zSize not allowed - will invert"),r*=-1);var s=e.center,n=s?s[0]:0,o=s?s[1]:0,a=s?s[2]:0,l=-t+n,u=-i+o,c=-r+a,A=t+n,h=i+o,d=r+a;return he.apply(e,{positions:[A,h,d,l,h,d,l,u,d,A,u,d,A,h,d,A,u,d,A,u,c,A,h,c,A,h,d,A,h,c,l,h,c,l,h,d,l,h,d,l,h,c,l,u,c,l,u,d,l,u,c,A,u,c,A,u,d,l,u,d,A,u,c,l,u,c,l,h,c,A,h,c],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}var Yi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),r=t.call(this,e,s),ae.memory.materials++,r}return C(i,[{key:"type",get:function(){return"Material"}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),ae.memory.materials--}}]),i}(),Zi={opaque:0,mask:1,blend:2},qi=["opaque","mask","blend"],$i=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"PhongMaterial",ambient:re.vec3([1,1,1]),diffuse:re.vec3([1,1,1]),specular:re.vec3([1,1,1]),emissive:re.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),r.ambient=s.ambient,r.diffuse=s.diffuse,r.specular=s.specular,r.emissive=s.emissive,r.alpha=s.alpha,r.shininess=s.shininess,r.reflectivity=s.reflectivity,r.lineWidth=s.lineWidth,r.pointSize=s.pointSize,s.ambientMap&&(r._ambientMap=r._checkComponent("Texture",s.ambientMap)),s.diffuseMap&&(r._diffuseMap=r._checkComponent("Texture",s.diffuseMap)),s.specularMap&&(r._specularMap=r._checkComponent("Texture",s.specularMap)),s.emissiveMap&&(r._emissiveMap=r._checkComponent("Texture",s.emissiveMap)),s.alphaMap&&(r._alphaMap=r._checkComponent("Texture",s.alphaMap)),s.reflectivityMap&&(r._reflectivityMap=r._checkComponent("Texture",s.reflectivityMap)),s.normalMap&&(r._normalMap=r._checkComponent("Texture",s.normalMap)),s.occlusionMap&&(r._occlusionMap=r._checkComponent("Texture",s.occlusionMap)),s.diffuseFresnel&&(r._diffuseFresnel=r._checkComponent("Fresnel",s.diffuseFresnel)),s.specularFresnel&&(r._specularFresnel=r._checkComponent("Fresnel",s.specularFresnel)),s.emissiveFresnel&&(r._emissiveFresnel=r._checkComponent("Fresnel",s.emissiveFresnel)),s.alphaFresnel&&(r._alphaFresnel=r._checkComponent("Fresnel",s.alphaFresnel)),s.reflectivityFresnel&&(r._reflectivityFresnel=r._checkComponent("Fresnel",s.reflectivityFresnel)),r.alphaMode=s.alphaMode,r.alphaCutoff=s.alphaCutoff,r.backfaces=s.backfaces,r.frontface=s.frontface,r._makeHash(),r}return C(i,[{key:"type",get:function(){return"PhongMaterial"}},{key:"_makeHash",value:function(){var e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}},{key:"ambient",get:function(){return this._state.ambient},set:function(e){var t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}},{key:"diffuse",get:function(){return this._state.diffuse},set:function(e){var t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"specular",get:function(){return this._state.specular},set:function(e){var t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"emissive",get:function(){return this._state.emissive},set:function(e){var t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}},{key:"alpha",get:function(){return this._state.alpha},set:function(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}},{key:"shininess",get:function(){return this._state.shininess},set:function(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||1,this.glRedraw()}},{key:"reflectivity",get:function(){return this._state.reflectivity},set:function(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}},{key:"normalMap",get:function(){return this._normalMap}},{key:"ambientMap",get:function(){return this._ambientMap}},{key:"diffuseMap",get:function(){return this._diffuseMap}},{key:"specularMap",get:function(){return this._specularMap}},{key:"emissiveMap",get:function(){return this._emissiveMap}},{key:"alphaMap",get:function(){return this._alphaMap}},{key:"reflectivityMap",get:function(){return this._reflectivityMap}},{key:"occlusionMap",get:function(){return this._occlusionMap}},{key:"diffuseFresnel",get:function(){return this._diffuseFresnel}},{key:"specularFresnel",get:function(){return this._specularFresnel}},{key:"emissiveFresnel",get:function(){return this._emissiveFresnel}},{key:"alphaFresnel",get:function(){return this._alphaFresnel}},{key:"reflectivityFresnel",get:function(){return this._reflectivityFresnel}},{key:"alphaMode",get:function(){return qi[this._state.alphaMode]},set:function(e){var t=Zi[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}},{key:"alphaCutoff",get:function(){return this._state.alphaCutoff},set:function(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"frontface",get:function(){return this._state.frontface?"ccw":"cw"},set:function(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),er={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}},tr=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),r._preset="default",s.preset?(r.preset=s.preset,void 0!==s.fill&&(r.fill=s.fill),s.fillColor&&(r.fillColor=s.fillColor),void 0!==s.fillAlpha&&(r.fillAlpha=s.fillAlpha),void 0!==s.edges&&(r.edges=s.edges),s.edgeColor&&(r.edgeColor=s.edgeColor),void 0!==s.edgeAlpha&&(r.edgeAlpha=s.edgeAlpha),void 0!==s.edgeWidth&&(r.edgeWidth=s.edgeWidth),void 0!==s.backfaces&&(r.backfaces=s.backfaces),void 0!==s.glowThrough&&(r.glowThrough=s.glowThrough)):(r.fill=s.fill,r.fillColor=s.fillColor,r.fillAlpha=s.fillAlpha,r.edges=s.edges,r.edgeColor=s.edgeColor,r.edgeAlpha=s.edgeAlpha,r.edgeWidth=s.edgeWidth,r.backfaces=s.backfaces,r.glowThrough=s.glowThrough),r}return C(i,[{key:"type",get:function(){return"EmphasisMaterial"}},{key:"presets",get:function(){return er}},{key:"fill",get:function(){return this._state.fill},set:function(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}},{key:"fillColor",get:function(){return this._state.fillColor},set:function(e){var t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}},{key:"fillAlpha",get:function(){return this._state.fillAlpha},set:function(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}},{key:"edges",get:function(){return this._state.edges},set:function(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}},{key:"edgeColor",get:function(){return this._state.edgeColor},set:function(e){var t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}},{key:"edgeAlpha",get:function(){return this._state.edgeAlpha},set:function(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}},{key:"edgeWidth",get:function(){return this._state.edgeWidth},set:function(e){this._state.edgeWidth=e||1,this.glRedraw()}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"glowThrough",get:function(){return this._state.glowThrough},set:function(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}},{key:"preset",get:function(){return this._preset},set:function(e){if(e=e||"default",this._preset!==e){var t=er[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(er).join(", "))}}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),ir={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}},rr=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),r._preset="default",s.preset?(r.preset=s.preset,s.edgeColor&&(r.edgeColor=s.edgeColor),void 0!==s.edgeAlpha&&(r.edgeAlpha=s.edgeAlpha),void 0!==s.edgeWidth&&(r.edgeWidth=s.edgeWidth)):(r.edgeColor=s.edgeColor,r.edgeAlpha=s.edgeAlpha,r.edgeWidth=s.edgeWidth),r.edges=!1!==s.edges,r}return C(i,[{key:"type",get:function(){return"EdgeMaterial"}},{key:"presets",get:function(){return ir}},{key:"edges",get:function(){return this._state.edges},set:function(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}},{key:"edgeColor",get:function(){return this._state.edgeColor},set:function(e){var t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}},{key:"edgeAlpha",get:function(){return this._state.edgeAlpha},set:function(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}},{key:"edgeWidth",get:function(){return this._state.edgeWidth},set:function(e){this._state.edgeWidth=e||1,this.glRedraw()}},{key:"preset",get:function(){return this._preset},set:function(e){if(e=e||"default",this._preset!==e){var t=ir[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(ir).join(", "))}}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),sr={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}},nr=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._units="meters",r._scale=1,r._origin=re.vec3([0,0,0]),r.units=s.units,r.scale=s.scale,r.origin=s.origin,r}return C(i,[{key:"unitsInfo",get:function(){return sr}},{key:"units",get:function(){return this._units},set:function(e){e||(e="meters"),sr[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}},{key:"scale",get:function(){return this._scale},set:function(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}},{key:"origin",get:function(){return this._origin},set:function(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}},{key:"worldToRealPos",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec3(3);t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}},{key:"realToWorldPos",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec3(3);return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}]),i}(),or=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._supported=Lt.SUPPORTED_EXTENSIONS.OES_standard_derivatives,r.enabled=s.enabled,r.kernelRadius=s.kernelRadius,r.intensity=s.intensity,r.bias=s.bias,r.scale=s.scale,r.minResolution=s.minResolution,r.numSamples=s.numSamples,r.blur=s.blur,r.blendCutoff=s.blendCutoff,r.blendFactor=s.blendFactor,r}return C(i,[{key:"supported",get:function(){return this._supported}},{key:"enabled",get:function(){return this._enabled},set:function(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}},{key:"possible",get:function(){if(!this._supported)return!1;if(!this._enabled)return!1;var e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}},{key:"active",get:function(){return this._active}},{key:"kernelRadius",get:function(){return this._kernelRadius},set:function(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}},{key:"intensity",get:function(){return this._intensity},set:function(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}},{key:"bias",get:function(){return this._bias},set:function(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}},{key:"scale",get:function(){return this._scale},set:function(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}},{key:"minResolution",get:function(){return this._minResolution},set:function(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}},{key:"numSamples",get:function(){return this._numSamples},set:function(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}},{key:"blur",get:function(){return this._blur},set:function(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}},{key:"blendCutoff",get:function(){return this._blendCutoff},set:function(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}},{key:"blendFactor",get:function(){return this._blendFactor},set:function(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}(),ar=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).sliceColor=s.sliceColor,r.sliceThickness=s.sliceThickness,r}return C(i,[{key:"sliceThickness",get:function(){return this._sliceThickness},set:function(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}},{key:"sliceColor",get:function(){return this._sliceColor},set:function(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}(),lr={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}},ur=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),s.preset?(r.preset=s.preset,void 0!==s.pointSize&&(r.pointSize=s.pointSize),void 0!==s.roundPoints&&(r.roundPoints=s.roundPoints),void 0!==s.perspectivePoints&&(r.perspectivePoints=s.perspectivePoints),void 0!==s.minPerspectivePointSize&&(r.minPerspectivePointSize=s.minPerspectivePointSize),void 0!==s.maxPerspectivePointSize&&(r.maxPerspectivePointSize=s.minPerspectivePointSize)):(r._preset="default",r.pointSize=s.pointSize,r.roundPoints=s.roundPoints,r.perspectivePoints=s.perspectivePoints,r.minPerspectivePointSize=s.minPerspectivePointSize,r.maxPerspectivePointSize=s.maxPerspectivePointSize),r.filterIntensity=s.filterIntensity,r.minIntensity=s.minIntensity,r.maxIntensity=s.maxIntensity,r}return C(i,[{key:"type",get:function(){return"PointsMaterial"}},{key:"presets",get:function(){return lr}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||2,this.glRedraw()}},{key:"roundPoints",get:function(){return this._state.roundPoints},set:function(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}},{key:"perspectivePoints",get:function(){return this._state.perspectivePoints},set:function(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}},{key:"minPerspectivePointSize",get:function(){return this._state.minPerspectivePointSize},set:function(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}},{key:"maxPerspectivePointSize",get:function(){return this._state.maxPerspectivePointSize},set:function(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}},{key:"filterIntensity",get:function(){return this._state.filterIntensity},set:function(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}},{key:"minIntensity",get:function(){return this._state.minIntensity},set:function(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}},{key:"maxIntensity",get:function(){return this._state.maxIntensity},set:function(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}},{key:"preset",get:function(){return this._preset},set:function(e){if(e=e||"default",this._preset!==e){var t=lr[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(lr).join(", "))}}},{key:"hash",get:function(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),cr={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}},Ar=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"LinesMaterial",lineWidth:null}),s.preset?(r.preset=s.preset,void 0!==s.lineWidth&&(r.lineWidth=s.lineWidth)):(r._preset="default",r.lineWidth=s.lineWidth),r}return C(i,[{key:"type",get:function(){return"LinesMaterial"}},{key:"presets",get:function(){return cr}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"preset",get:function(){return this._preset},set:function(e){if(e=e||"default",this._preset!==e){var t=cr[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(cr).join(", "))}}},{key:"hash",get:function(){return[""+this.lineWidth].join(";")}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}();function hr(e,t){for(var i,r,s={},n=0,o=t.length;n1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),r=t.call(this,null,s);var n=s.canvasElement||document.getElementById(s.canvasId);if(!(n instanceof HTMLCanvasElement))throw"Mandatory config expected: valid canvasId or canvasElement";r._tickifiedFunctions={};var o=!!s.transparent,a=!!s.alphaDepthMask;return r._aabbDirty=!0,r._readableGeometry=!!s.readableGeometryEnabled,r.viewer=e,r.occlusionTestCountdown=0,r.loading=0,r.startTime=(new Date).getTime(),r.models={},r.objects={},r._numObjects=0,r.visibleObjects={},r._numVisibleObjects=0,r.xrayedObjects={},r._numXRayedObjects=0,r.highlightedObjects={},r._numHighlightedObjects=0,r.selectedObjects={},r._numSelectedObjects=0,r.colorizedObjects={},r._numColorizedObjects=0,r.opacityObjects={},r._numOpacityObjects=0,r.offsetObjects={},r._numOffsetObjects=0,r._modelIds=null,r._objectIds=null,r._visibleObjectIds=null,r._xrayedObjectIds=null,r._highlightedObjectIds=null,r._selectedObjectIds=null,r._colorizedObjectIds=null,r._opacityObjectIds=null,r._offsetObjectIds=null,r._collidables={},r._compilables={},r._needRecompile=!1,r.types={},r.components={},r.sectionPlanes={},r.lights={},r.lightMaps={},r.reflectionMaps={},r.bitmaps={},r.lineSets={},r.realWorldOffset=s.realWorldOffset||new Float64Array([0,0,0]),r.canvas=new St(b(r),{dontClear:!0,canvas:n,spinnerElementId:s.spinnerElementId,transparent:o,webgl2:!1!==s.webgl2,contextAttr:s.contextAttr||{},backgroundColor:s.backgroundColor,backgroundColorFromAmbientLight:s.backgroundColorFromAmbientLight,premultipliedAlpha:s.premultipliedAlpha}),r.canvas.on("boundary",(function(){r.glRedraw()})),r.canvas.on("webglContextFailed",(function(){alert("xeokit failed to find WebGL!")})),r._renderer=new ui(b(r),{transparent:o,alphaDepthMask:a}),r._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;var e=null;this.getHash=function(){if(e)return e;var t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";for(var i=[],r=0,s=t;rthis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},r._sectionPlanesState.setNumCachedSectionPlanes(s.numCachedSectionPlanes||0),r._lightsState=new function(){var e=re.vec4([0,0,0,0]),t=re.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];var i=null,r=null;this.getHash=function(){if(i)return i;for(var e,t=[],r=this.lights,s=0,n=r.length;s0&&t.push("/lm"),this.reflectionMaps.length>0&&t.push("/rm"),t.push(";"),i=t.join("")},this.addLight=function(e){this.lights.push(e),r=null,i=null},this.removeLight=function(e){for(var t=0,s=this.lights.length;t1&&void 0!==arguments[1])||arguments[1];e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}},{key:"_deRegisterVisibleObject",value:function(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}},{key:"_objectXRayedUpdated",value:function(e){var t=!(arguments.length>1&&void 0!==arguments[1])||arguments[1];e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}},{key:"_deRegisterXRayedObject",value:function(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}},{key:"_objectHighlightedUpdated",value:function(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}},{key:"_deRegisterHighlightedObject",value:function(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}},{key:"_objectSelectedUpdated",value:function(e){var t=!(arguments.length>1&&void 0!==arguments[1])||arguments[1];e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}},{key:"_deRegisterSelectedObject",value:function(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}},{key:"_objectColorizeUpdated",value:function(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}},{key:"_deRegisterColorizedObject",value:function(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}},{key:"_objectOpacityUpdated",value:function(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}},{key:"_deRegisterOpacityObject",value:function(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}},{key:"_objectOffsetUpdated",value:function(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}},{key:"_deRegisterOffsetObject",value:function(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}},{key:"_webglContextLost",value:function(){for(var e in this.canvas.spinner.processes++,this.components)if(this.components.hasOwnProperty(e)){var t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}},{key:"_webglContextRestored",value:function(){var e=this.canvas.gl;for(var t in this.components)if(this.components.hasOwnProperty(t)){var i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}},{key:"capabilities",get:function(){return this._renderer.capabilities}},{key:"entityOffsetsEnabled",get:function(){return this._entityOffsetsEnabled}},{key:"readableGeometryEnabled",get:function(){return this._readableGeometry}},{key:"pickSurfacePrecisionEnabled",get:function(){return this._readableGeometry}},{key:"logarithmicDepthBufferEnabled",get:function(){return this._logarithmicDepthBufferEnabled}},{key:"numCachedSectionPlanes",get:function(){return this._sectionPlanesState.getNumCachedSectionPlanes()},set:function(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}},{key:"pbrEnabled",get:function(){return this._pbrEnabled},set:function(e){this._pbrEnabled=!!e,this.glRedraw()}},{key:"dtxEnabled",get:function(){return this._dtxEnabled},set:function(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}},{key:"colorTextureEnabled",get:function(){return this._colorTextureEnabled},set:function(e){this._colorTextureEnabled=!!e,this.glRedraw()}},{key:"markerZOffset",get:function(){return null==this._markerZOffset?-.001:this._markerZOffset}},{key:"doOcclusionTest",value:function(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}},{key:"render",value:function(e){e&&we.runTasks();var t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),e||this._renderer.needsRender()){t.sceneId=this.id;var i,r,s=this._passes,n=this._clearEachPass;for(i=0;in&&(n=e[3]),e[4]>o&&(o=e[4]),e[5]>a&&(a=e[5]),u=!0}u||(i=-100,r=-100,s=-100,n=100,o=100,a=100),this._aabb[0]=i,this._aabb[1]=r,this._aabb[2]=s,this._aabb[3]=n,this._aabb[4]=o,this._aabb[5]=a,this._aabbDirty=!1,this._center=null}return this._aabb}},{key:"_setAABBDirty",value:function(){this._aabbDirty=!0,this.fire("boundary")}},{key:"pick",value:function(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");var i=e.includeEntities||e.include;i&&(e.includeEntityIds=hr(this,i));var r=e.excludeEntities||e.exclude;return r&&(e.excludeEntityIds=hr(this,r)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}},{key:"snapPick",value:function(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}},{key:"clear",value:function(){var e;for(var t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}},{key:"clearLights",value:function(){for(var e=Object.keys(this.lights),t=0,i=e.length;to&&(o=t[3]),t[4]>a&&(a=t[4]),t[5]>l&&(l=t[5]),i=!0}})),i){var u=re.AABB3();return u[0]=r,u[1]=s,u[2]=n,u[3]=o,u[4]=a,u[5]=l,u}return this.aabb}},{key:"setObjectsVisible",value:function(e,t){return this.withObjects(e,(function(e){var i=e.visible!==t;return e.visible=t,i}))}},{key:"setObjectsCollidable",value:function(e,t){return this.withObjects(e,(function(e){var i=e.collidable!==t;return e.collidable=t,i}))}},{key:"setObjectsCulled",value:function(e,t){return this.withObjects(e,(function(e){var i=e.culled!==t;return e.culled=t,i}))}},{key:"setObjectsSelected",value:function(e,t){return this.withObjects(e,(function(e){var i=e.selected!==t;return e.selected=t,i}))}},{key:"setObjectsHighlighted",value:function(e,t){return this.withObjects(e,(function(e){var i=e.highlighted!==t;return e.highlighted=t,i}))}},{key:"setObjectsXRayed",value:function(e,t){return this.withObjects(e,(function(e){var i=e.xrayed!==t;return e.xrayed=t,i}))}},{key:"setObjectsEdges",value:function(e,t){return this.withObjects(e,(function(e){var i=e.edges!==t;return e.edges=t,i}))}},{key:"setObjectsColorized",value:function(e,t){return this.withObjects(e,(function(e){e.colorize=t}))}},{key:"setObjectsOpacity",value:function(e,t){return this.withObjects(e,(function(e){var i=e.opacity!==t;return e.opacity=t,i}))}},{key:"setObjectsPickable",value:function(e,t){return this.withObjects(e,(function(e){var i=e.pickable!==t;return e.pickable=t,i}))}},{key:"setObjectsOffset",value:function(e,t){this.withObjects(e,(function(e){e.offset=t}))}},{key:"withObjects",value:function(e,t){he.isString(e)&&(e=[e]);for(var i=!1,r=0,s=e.length;rr&&(r=s,e.apply(void 0,h(i)))}));return this._tickifiedFunctions[t]={tickSubId:o,wrapperFunc:n},n}},{key:"destroy",value:function(){for(var e in f(x(i.prototype),"destroy",this).call(this),this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}]),i}(),pr=1e3,fr=1001,vr=1002,gr=1003,mr=1004,_r=1004,yr=1005,br=1005,xr=1006,wr=1007,Br=1007,Pr=1008,Cr=1008,Mr=1009,Er=1010,Fr=1011,kr=1012,Ir=1013,Dr=1014,Sr=1015,Tr=1016,Lr=1017,Rr=1018,Ur=1020,Or=1021,Nr=1022,Qr=1023,Vr=1024,Hr=1025,jr=1026,Gr=1027,zr=1028,Wr=1029,Kr=1030,Xr=1031,Jr=1033,Yr=33776,Zr=33777,qr=33778,$r=33779,es=35840,ts=35841,is=35842,rs=35843,ss=36196,ns=37492,os=37496,as=37808,ls=37809,us=37810,cs=37811,As=37812,hs=37813,ds=37814,ps=37815,fs=37816,vs=37817,gs=37818,ms=37819,_s=37820,ys=37821,bs=36492,xs=3e3,ws=3001,Bs=1e4,Ps=10001,Cs=10002,Ms=10003,Es=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){var t=e.scene,i=e.scene._sectionPlanesState,r=e.scene._lightsState,s=e._geometry._state,n=e._state.billboard,o=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!s.compressGeometry,u=[];u.push("#version 300 es"),u.push("// Lambertian drawing vertex shader"),u.push("in vec3 position;"),u.push("uniform mat4 modelMatrix;"),u.push("uniform mat4 viewMatrix;"),u.push("uniform mat4 projMatrix;"),u.push("uniform vec4 colorize;"),u.push("uniform vec3 offset;"),l&&u.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(u.push("uniform float logDepthBufFC;"),u.push("out float vFragDepth;"),u.push("bool isPerspectiveMatrix(mat4 m) {"),u.push(" return (m[2][3] == - 1.0);"),u.push("}"),u.push("out float isPerspective;"));a&&u.push("out vec4 vWorldPosition;");if(u.push("uniform vec4 lightAmbient;"),u.push("uniform vec4 materialColor;"),u.push("uniform vec3 materialEmissive;"),s.normalsBuf){u.push("in vec3 normal;"),u.push("uniform mat4 modelNormalMatrix;"),u.push("uniform mat4 viewNormalMatrix;");for(var c=0,A=r.lights.length;c= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),u.push(" }"),u.push(" return normalize(v);"),u.push("}"))}u.push("out vec4 vColor;"),"points"===s.primitiveName&&u.push("uniform float pointSize;");"spherical"!==n&&"cylindrical"!==n||(u.push("void billboard(inout mat4 mat) {"),u.push(" mat[0][0] = 1.0;"),u.push(" mat[0][1] = 0.0;"),u.push(" mat[0][2] = 0.0;"),"spherical"===n&&(u.push(" mat[1][0] = 0.0;"),u.push(" mat[1][1] = 1.0;"),u.push(" mat[1][2] = 0.0;")),u.push(" mat[2][0] = 0.0;"),u.push(" mat[2][1] = 0.0;"),u.push(" mat[2][2] =1.0;"),u.push("}"));u.push("void main(void) {"),u.push("vec4 localPosition = vec4(position, 1.0); "),u.push("vec4 worldPosition;"),l&&u.push("localPosition = positionsDecodeMatrix * localPosition;");s.normalsBuf&&(l?u.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):u.push("vec4 localNormal = vec4(normal, 0.0); "),u.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),u.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));u.push("mat4 viewMatrix2 = viewMatrix;"),u.push("mat4 modelMatrix2 = modelMatrix;"),o&&u.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(u.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),u.push("billboard(modelMatrix2);"),u.push("billboard(viewMatrix2);"),u.push("billboard(modelViewMatrix);"),s.normalsBuf&&(u.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),u.push("billboard(modelNormalMatrix2);"),u.push("billboard(viewNormalMatrix2);"),u.push("billboard(modelViewNormalMatrix);")),u.push("worldPosition = modelMatrix2 * localPosition;"),u.push("worldPosition.xyz = worldPosition.xyz + offset;"),u.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(u.push("worldPosition = modelMatrix2 * localPosition;"),u.push("worldPosition.xyz = worldPosition.xyz + offset;"),u.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s.normalsBuf&&u.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(u.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),u.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),u.push("float lambertian = 1.0;"),s.normalsBuf)for(var d=0,p=r.lights.length;d0,n=t.gammaOutput,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));if(s){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(var a=0,l=i.getNumAllocatedSectionPlanes();a 0.0) { discard; }"),o.push("}")}"points"===r.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");n?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)):(this.vertex=function(e){var t=e.scene;e._material;var i,r=e._state,s=t._sectionPlanesState,n=e._geometry._state,o=t._lightsState,a=r.billboard,l=r.background,u=r.stationary,c=function(e){if(!e._geometry._state.uvBuf)return!1;var t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),A=Is(e),h=s.getNumAllocatedSectionPlanes()>0,d=ks(e),p=!!n.compressGeometry,f=[];f.push("#version 300 es"),f.push("// Drawing vertex shader"),f.push("in vec3 position;"),p&&f.push("uniform mat4 positionsDecodeMatrix;");f.push("uniform mat4 modelMatrix;"),f.push("uniform mat4 viewMatrix;"),f.push("uniform mat4 projMatrix;"),f.push("out vec3 vViewPosition;"),f.push("uniform vec3 offset;"),h&&f.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(f.push("uniform float logDepthBufFC;"),f.push("out float vFragDepth;"),f.push("bool isPerspectiveMatrix(mat4 m) {"),f.push(" return (m[2][3] == - 1.0);"),f.push("}"),f.push("out float isPerspective;"));o.lightMaps.length>0&&f.push("out vec3 vWorldNormal;");if(A){f.push("in vec3 normal;"),f.push("uniform mat4 modelNormalMatrix;"),f.push("uniform mat4 viewNormalMatrix;"),f.push("out vec3 vViewNormal;");for(var v=0,g=o.lights.length;v= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),f.push(" }"),f.push(" return normalize(v);"),f.push("}"))}c&&(f.push("in vec2 uv;"),f.push("out vec2 vUV;"),p&&f.push("uniform mat3 uvDecodeMatrix;"));n.colors&&(f.push("in vec4 color;"),f.push("out vec4 vColor;"));"points"===n.primitiveName&&f.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(f.push("void billboard(inout mat4 mat) {"),f.push(" mat[0][0] = 1.0;"),f.push(" mat[0][1] = 0.0;"),f.push(" mat[0][2] = 0.0;"),"spherical"===a&&(f.push(" mat[1][0] = 0.0;"),f.push(" mat[1][1] = 1.0;"),f.push(" mat[1][2] = 0.0;")),f.push(" mat[2][0] = 0.0;"),f.push(" mat[2][1] = 0.0;"),f.push(" mat[2][2] =1.0;"),f.push("}"));if(d){f.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(var m=0,_=o.lights.length;m<_;m++)o.lights[m].castsShadow&&(f.push("uniform mat4 shadowViewMatrix"+m+";"),f.push("uniform mat4 shadowProjMatrix"+m+";"),f.push("out vec4 vShadowPosFromLight"+m+";"))}f.push("void main(void) {"),f.push("vec4 localPosition = vec4(position, 1.0); "),f.push("vec4 worldPosition;"),p&&f.push("localPosition = positionsDecodeMatrix * localPosition;");A&&(p?f.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):f.push("vec4 localNormal = vec4(normal, 0.0); "),f.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),f.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));f.push("mat4 viewMatrix2 = viewMatrix;"),f.push("mat4 modelMatrix2 = modelMatrix;"),u?f.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;"):l&&f.push("viewMatrix2[3] = vec4(0.0, 0.0, 0.0 ,1.0);");"spherical"===a||"cylindrical"===a?(f.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),f.push("billboard(modelMatrix2);"),f.push("billboard(viewMatrix2);"),f.push("billboard(modelViewMatrix);"),A&&(f.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),f.push("billboard(modelNormalMatrix2);"),f.push("billboard(viewNormalMatrix2);"),f.push("billboard(modelViewNormalMatrix);")),f.push("worldPosition = modelMatrix2 * localPosition;"),f.push("worldPosition.xyz = worldPosition.xyz + offset;"),f.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(f.push("worldPosition = modelMatrix2 * localPosition;"),f.push("worldPosition.xyz = worldPosition.xyz + offset;"),f.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));if(A){f.push("vec3 worldNormal = (modelNormalMatrix2 * localNormal).xyz; "),o.lightMaps.length>0&&f.push("vWorldNormal = worldNormal;"),f.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),f.push("vec3 tmpVec3;"),f.push("float lightDist;");for(var y=0,b=o.lights.length;y0,l=Is(e),u=r.uvBuf,c="PhongMaterial"===o.type,A="MetallicMaterial"===o.type,h="SpecularMaterial"===o.type,d=ks(e);t.gammaInput;var p=t.gammaOutput,f=[];f.push("#version 300 es"),f.push("// Drawing fragment shader"),f.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),f.push("precision highp float;"),f.push("precision highp int;"),f.push("#else"),f.push("precision mediump float;"),f.push("precision mediump int;"),f.push("#endif"),t.logarithmicDepthBufferEnabled&&(f.push("in float isPerspective;"),f.push("uniform float logDepthBufFC;"),f.push("in float vFragDepth;"));d&&(f.push("float unpackDepth (vec4 color) {"),f.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),f.push(" return dot(color, bitShift);"),f.push("}"));f.push("uniform float gammaFactor;"),f.push("vec4 linearToLinear( in vec4 value ) {"),f.push(" return value;"),f.push("}"),f.push("vec4 sRGBToLinear( in vec4 value ) {"),f.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),f.push("}"),f.push("vec4 gammaToLinear( in vec4 value) {"),f.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),f.push("}"),p&&(f.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),f.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),f.push("}"));if(a){f.push("in vec4 vWorldPosition;"),f.push("uniform bool clippable;");for(var v=0;v0&&(f.push("uniform samplerCube lightMap;"),f.push("uniform mat4 viewNormalMatrix;")),n.reflectionMaps.length>0&&f.push("uniform samplerCube reflectionMap;"),(n.lightMaps.length>0||n.reflectionMaps.length>0)&&f.push("uniform mat4 viewMatrix;"),f.push("#define PI 3.14159265359"),f.push("#define RECIPROCAL_PI 0.31830988618"),f.push("#define RECIPROCAL_PI2 0.15915494"),f.push("#define EPSILON 1e-6"),f.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),f.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),f.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),f.push("}"),f.push("struct IncidentLight {"),f.push(" vec3 color;"),f.push(" vec3 direction;"),f.push("};"),f.push("struct ReflectedLight {"),f.push(" vec3 diffuse;"),f.push(" vec3 specular;"),f.push("};"),f.push("struct Geometry {"),f.push(" vec3 position;"),f.push(" vec3 viewNormal;"),f.push(" vec3 worldNormal;"),f.push(" vec3 viewEyeDir;"),f.push("};"),f.push("struct Material {"),f.push(" vec3 diffuseColor;"),f.push(" float specularRoughness;"),f.push(" vec3 specularColor;"),f.push(" float shine;"),f.push("};"),c&&((n.lightMaps.length>0||n.reflectionMaps.length>0)&&(f.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.lightMaps.length>0&&(f.push(" vec3 irradiance = "+Fs[n.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),n.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),f.push(" radiance *= PI;"),f.push(" reflectedLight.specular += radiance;")),f.push("}")),f.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),f.push(" vec3 irradiance = dotNL * directLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),f.push("}")),(A||h)&&(f.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),f.push(" float r = ggxRoughness + 0.0001;"),f.push(" return (2.0 / (r * r) - 2.0);"),f.push("}"),f.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),f.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),f.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),f.push("}"),n.reflectionMaps.length>0&&(f.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),f.push(" vec3 envMapColor = "+Fs[n.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),f.push(" return envMapColor;"),f.push("}")),f.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),f.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),f.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),f.push("}"),f.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" return 1.0 / ( gl * gv );"),f.push("}"),f.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" return 0.5 / max( gv + gl, EPSILON );"),f.push("}"),f.push("float D_GGX(const in float alpha, const in float dotNH) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),f.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float alpha = ( roughness * roughness );"),f.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),f.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),f.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),f.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),f.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),f.push(" vec3 F = F_Schlick( specularColor, dotLH );"),f.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),f.push(" float D = D_GGX( alpha, dotNH );"),f.push(" return F * (G * D);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),f.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),f.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),f.push(" vec4 r = roughness * c0 + c1;"),f.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),f.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),f.push(" return specularColor * AB.x + AB.y;"),f.push("}"),(n.lightMaps.length>0||n.reflectionMaps.length>0)&&(f.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.lightMaps.length>0&&(f.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),n.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),f.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),f.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),f.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),f.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),f.push("}")),f.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),f.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),f.push("}")));f.push("in vec3 vViewPosition;"),r.colors&&f.push("in vec4 vColor;");u&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&f.push("in vec2 vUV;");l&&(n.lightMaps.length>0&&f.push("in vec3 vWorldNormal;"),f.push("in vec3 vViewNormal;"));o.ambient&&f.push("uniform vec3 materialAmbient;");o.baseColor&&f.push("uniform vec3 materialBaseColor;");void 0!==o.alpha&&null!==o.alpha&&f.push("uniform vec4 materialAlphaModeCutoff;");o.emissive&&f.push("uniform vec3 materialEmissive;");o.diffuse&&f.push("uniform vec3 materialDiffuse;");void 0!==o.glossiness&&null!==o.glossiness&&f.push("uniform float materialGlossiness;");void 0!==o.shininess&&null!==o.shininess&&f.push("uniform float materialShininess;");o.specular&&f.push("uniform vec3 materialSpecular;");void 0!==o.metallic&&null!==o.metallic&&f.push("uniform float materialMetallic;");void 0!==o.roughness&&null!==o.roughness&&f.push("uniform float materialRoughness;");void 0!==o.specularF0&&null!==o.specularF0&&f.push("uniform float materialSpecularF0;");u&&i._ambientMap&&(f.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&f.push("uniform mat4 ambientMapMatrix;"));u&&i._baseColorMap&&(f.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&f.push("uniform mat4 baseColorMapMatrix;"));u&&i._diffuseMap&&(f.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&f.push("uniform mat4 diffuseMapMatrix;"));u&&i._emissiveMap&&(f.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&f.push("uniform mat4 emissiveMapMatrix;"));l&&u&&i._metallicMap&&(f.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&f.push("uniform mat4 metallicMapMatrix;"));l&&u&&i._roughnessMap&&(f.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&f.push("uniform mat4 roughnessMapMatrix;"));l&&u&&i._metallicRoughnessMap&&(f.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&f.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(f.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&f.push("uniform mat4 normalMapMatrix;"),f.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),f.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),f.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),f.push(" vec2 st0 = dFdx( uv.st );"),f.push(" vec2 st1 = dFdy( uv.st );"),f.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),f.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),f.push(" vec3 N = normalize( surf_norm );"),f.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),f.push(" mat3 tsn = mat3( S, T, N );"),f.push(" return normalize( tsn * mapN );"),f.push("}"));u&&i._occlusionMap&&(f.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&f.push("uniform mat4 occlusionMapMatrix;"));u&&i._alphaMap&&(f.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&f.push("uniform mat4 alphaMapMatrix;"));l&&u&&i._specularMap&&(f.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&f.push("uniform mat4 specularMapMatrix;"));l&&u&&i._glossinessMap&&(f.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&f.push("uniform mat4 glossinessMapMatrix;"));l&&u&&i._specularGlossinessMap&&(f.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&f.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(f.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),f.push(" float fr = abs(dot(eyeDir, normal));"),f.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),f.push(" return pow(finalFr, power);"),f.push("}"),i._diffuseFresnel&&(f.push("uniform float diffuseFresnelCenterBias;"),f.push("uniform float diffuseFresnelEdgeBias;"),f.push("uniform float diffuseFresnelPower;"),f.push("uniform vec3 diffuseFresnelCenterColor;"),f.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(f.push("uniform float specularFresnelCenterBias;"),f.push("uniform float specularFresnelEdgeBias;"),f.push("uniform float specularFresnelPower;"),f.push("uniform vec3 specularFresnelCenterColor;"),f.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(f.push("uniform float alphaFresnelCenterBias;"),f.push("uniform float alphaFresnelEdgeBias;"),f.push("uniform float alphaFresnelPower;"),f.push("uniform vec3 alphaFresnelCenterColor;"),f.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(f.push("uniform float materialSpecularF0FresnelCenterBias;"),f.push("uniform float materialSpecularF0FresnelEdgeBias;"),f.push("uniform float materialSpecularF0FresnelPower;"),f.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),f.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(f.push("uniform float emissiveFresnelCenterBias;"),f.push("uniform float emissiveFresnelEdgeBias;"),f.push("uniform float emissiveFresnelPower;"),f.push("uniform vec3 emissiveFresnelCenterColor;"),f.push("uniform vec3 emissiveFresnelEdgeColor;")));if(f.push("uniform vec4 lightAmbient;"),l)for(var g=0,m=n.lights.length;g 0.0) { discard; }"),f.push("}")}"points"===r.primitiveName&&(f.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),f.push("float r = dot(cxy, cxy);"),f.push("if (r > 1.0) {"),f.push(" discard;"),f.push("}"));f.push("float occlusion = 1.0;"),o.ambient?f.push("vec3 ambientColor = materialAmbient;"):f.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");o.diffuse?f.push("vec3 diffuseColor = materialDiffuse;"):o.baseColor?f.push("vec3 diffuseColor = materialBaseColor;"):f.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");r.colors&&f.push("diffuseColor *= vColor.rgb;");o.emissive?f.push("vec3 emissiveColor = materialEmissive;"):f.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");o.specular?f.push("vec3 specular = materialSpecular;"):f.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==o.alpha?f.push("float alpha = materialAlphaModeCutoff[0];"):f.push("float alpha = 1.0;");r.colors&&f.push("alpha *= vColor.a;");void 0!==o.glossiness?f.push("float glossiness = materialGlossiness;"):f.push("float glossiness = 1.0;");void 0!==o.metallic?f.push("float metallic = materialMetallic;"):f.push("float metallic = 1.0;");void 0!==o.roughness?f.push("float roughness = materialRoughness;"):f.push("float roughness = 1.0;");void 0!==o.specularF0?f.push("float specularF0 = materialSpecularF0;"):f.push("float specularF0 = 1.0;");u&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(f.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),f.push("vec2 textureCoord;"));u&&i._ambientMap&&(i._ambientMap._state.matrix?f.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),f.push("ambientTexel = "+Fs[i._ambientMap._state.encoding]+"(ambientTexel);"),f.push("ambientColor *= ambientTexel.rgb;"));u&&i._diffuseMap&&(i._diffuseMap._state.matrix?f.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),f.push("diffuseTexel = "+Fs[i._diffuseMap._state.encoding]+"(diffuseTexel);"),f.push("diffuseColor *= diffuseTexel.rgb;"),f.push("alpha *= diffuseTexel.a;"));u&&i._baseColorMap&&(i._baseColorMap._state.matrix?f.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),f.push("baseColorTexel = "+Fs[i._baseColorMap._state.encoding]+"(baseColorTexel);"),f.push("diffuseColor *= baseColorTexel.rgb;"),f.push("alpha *= baseColorTexel.a;"));u&&i._emissiveMap&&(i._emissiveMap._state.matrix?f.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),f.push("emissiveTexel = "+Fs[i._emissiveMap._state.encoding]+"(emissiveTexel);"),f.push("emissiveColor = emissiveTexel.rgb;"));u&&i._alphaMap&&(i._alphaMap._state.matrix?f.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("alpha *= texture(alphaMap, textureCoord).r;"));u&&i._occlusionMap&&(i._occlusionMap._state.matrix?f.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(n.lights.length>0||n.lightMaps.length>0||n.reflectionMaps.length>0)){u&&i._normalMap?(i._normalMap._state.matrix?f.push("textureCoord = (normalMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):f.push("vec3 viewNormal = normalize(vViewNormal);"),u&&i._specularMap&&(i._specularMap._state.matrix?f.push("textureCoord = (specularMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("specular *= texture(specularMap, textureCoord).rgb;")),u&&i._glossinessMap&&(i._glossinessMap._state.matrix?f.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("glossiness *= texture(glossinessMap, textureCoord).r;")),u&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?f.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),f.push("specular *= specGlossRGB.rgb;"),f.push("glossiness *= specGlossRGB.a;")),u&&i._metallicMap&&(i._metallicMap._state.matrix?f.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("metallic *= texture(metallicMap, textureCoord).r;")),u&&i._roughnessMap&&(i._roughnessMap._state.matrix?f.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("roughness *= texture(roughnessMap, textureCoord).r;")),u&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?f.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),f.push("metallic *= metalRoughRGB.b;"),f.push("roughness *= metalRoughRGB.g;")),f.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(f.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),f.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(f.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),f.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(f.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),f.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(f.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),f.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),f.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),f.push(" discard;"),f.push("}"),f.push("IncidentLight light;"),f.push("Material material;"),f.push("Geometry geometry;"),f.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),f.push("vec3 viewLightDir;"),c&&(f.push("material.diffuseColor = diffuseColor;"),f.push("material.specularColor = specular;"),f.push("material.shine = materialShininess;")),h&&(f.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),f.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),f.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),f.push("material.specularColor = specular;")),A&&(f.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),f.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),f.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),f.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),f.push("geometry.position = vViewPosition;"),n.lightMaps.length>0&&f.push("geometry.worldNormal = normalize(vWorldNormal);"),f.push("geometry.viewNormal = viewNormal;"),f.push("geometry.viewEyeDir = viewEyeDir;"),c&&(n.lightMaps.length>0||n.reflectionMaps.length>0)&&f.push("computePhongLightMapping(geometry, material, reflectedLight);"),(h||A)&&(n.lightMaps.length>0||n.reflectionMaps.length>0)&&f.push("computePBRLightMapping(geometry, material, reflectedLight);"),f.push("float shadow = 1.0;"),f.push("float shadowAcneRemover = 0.007;"),f.push("vec3 fragmentDepth;"),f.push("float texelSize = 1.0 / 1024.0;"),f.push("float amountInLight = 0.0;"),f.push("vec3 shadowCoord;"),f.push("vec4 rgbaDepth;"),f.push("float depth;");for(var x=0,w=n.lights.length;x0)for(var f=r._sectionPlanesState.sectionPlanes,v=t.renderFlags,g=0;g0&&(this._uLightMap="lightMap"),s.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(c=0,A=n.sectionPlanes.length;c0&&n.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,n.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%i,e.bindTexture++),n.reflectionMaps.length>0&&n.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,n.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%i,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,r.gammaFactor),this._baseTextureUnit=e.textureUnit};var Rs=C((function e(t){B(this,e),this.vertex=function(e){var t=e.scene,i=t._lightsState,r=function(e){var t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),s=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,n=!!e._geometry._state.compressGeometry,o=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),n&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));s&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),r){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(var u=0,c=i.lights.length;u= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===o||"cylindrical"===o)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===o&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),n&&l.push("localPosition = positionsDecodeMatrix * localPosition;");r&&(n?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),r&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),r)for(var h=0,d=i.lights.length;h0,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));r&&(n.push("uniform float gammaFactor;"),n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}"));if(s){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(var o=0,a=i.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),n.push("}")}"points"===e._geometry._state.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");r?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(t)}));var Us=new G({}),Os=re.vec3(),Ns=function(e,t){this.id=Us.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Rs(t),this._allocate(t)},Qs={};Ns.get=function(e){var t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";"),i=Qs[t];return i||(i=new Ns(t,e),Qs[t]=i,ae.memory.programs++),i._useCount++,i},Ns.prototype.put=function(){0==--this._useCount&&(Us.removeItem(this.id),this._program&&this._program.destroy(),delete Qs[this._hash],ae.memory.programs--)},Ns.prototype.webglContextRestored=function(){this._program=null},Ns.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);var r=this._scene,s=r.camera,n=r.canvas.gl,o=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,u=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),n.uniformMatrix4fv(this._uViewMatrix,!1,u?e.getRTCViewMatrix(a.originHash,u):s.viewMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,s.viewNormalMatrix),a.clippable){var c=r._sectionPlanesState.getNumAllocatedSectionPlanes(),A=r._sectionPlanesState.sectionPlanes.length;if(c>0)for(var h=r._sectionPlanesState.sectionPlanes,d=t.renderFlags,p=0;p0,r=!!e._geometry._state.compressGeometry,s=e._state.billboard,n=e._state.stationary,o=[];o.push("#version 300 es"),o.push("// Edges drawing vertex shader"),o.push("in vec3 position;"),o.push("uniform mat4 modelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform vec4 edgeColor;"),o.push("uniform vec3 offset;"),r&&o.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;"));i&&o.push("out vec4 vWorldPosition;");o.push("out vec4 vColor;"),("spherical"===s||"cylindrical"===s)&&(o.push("void billboard(inout mat4 mat) {"),o.push(" mat[0][0] = 1.0;"),o.push(" mat[0][1] = 0.0;"),o.push(" mat[0][2] = 0.0;"),"spherical"===s&&(o.push(" mat[1][0] = 0.0;"),o.push(" mat[1][1] = 1.0;"),o.push(" mat[1][2] = 0.0;")),o.push(" mat[2][0] = 0.0;"),o.push(" mat[2][1] = 0.0;"),o.push(" mat[2][2] =1.0;"),o.push("}"));o.push("void main(void) {"),o.push("vec4 localPosition = vec4(position, 1.0); "),o.push("vec4 worldPosition;"),r&&o.push("localPosition = positionsDecodeMatrix * localPosition;");o.push("mat4 viewMatrix2 = viewMatrix;"),o.push("mat4 modelMatrix2 = modelMatrix;"),n&&o.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===s||"cylindrical"===s?(o.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),o.push("billboard(modelMatrix2);"),o.push("billboard(viewMatrix2);"),o.push("billboard(modelViewMatrix);"),o.push("worldPosition = modelMatrix2 * localPosition;"),o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(o.push("worldPosition = modelMatrix2 * localPosition;"),o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));o.push("vColor = edgeColor;"),i&&o.push("vWorldPosition = worldPosition;");o.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return o.push("gl_Position = clipPos;"),o.push("}"),o}(t),this.fragment=function(e){var t=e.scene,i=e.scene._sectionPlanesState,r=e.scene.gammaOutput,s=i.getNumAllocatedSectionPlanes()>0,n=[];n.push("#version 300 es"),n.push("// Edges drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));r&&(n.push("uniform float gammaFactor;"),n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}"));if(s){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(var o=0,a=i.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),n.push("}")}t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");r?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(t)}));var Hs=new G({}),js=re.vec3(),Gs=function(e,t){this.id=Hs.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Vs(t),this._allocate(t)},zs={};Gs.get=function(e){var t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";"),i=zs[t];return i||(i=new Gs(t,e),zs[t]=i,ae.memory.programs++),i._useCount++,i},Gs.prototype.put=function(){0==--this._useCount&&(Hs.removeItem(this.id),this._program&&this._program.destroy(),delete zs[this._hash],ae.memory.programs--)},Gs.prototype.webglContextRestored=function(){this._program=null},Gs.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);var r,s,n=this._scene,o=n.camera,a=n.canvas.gl,l=t._state,u=t._geometry,c=u._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),a.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(l.originHash,A):o.viewMatrix),l.clippable){var h=n._sectionPlanesState.getNumAllocatedSectionPlanes(),d=n._sectionPlanesState.sectionPlanes.length;if(h>0)for(var p=n._sectionPlanesState.sectionPlanes,f=t.renderFlags,v=0;v0,r=!!e._geometry._state.compressGeometry,s=e._state.billboard,n=e._state.stationary,o=[];o.push("#version 300 es"),o.push("// Mesh picking vertex shader"),o.push("in vec3 position;"),o.push("uniform mat4 modelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("out vec4 vViewPosition;"),o.push("uniform vec3 offset;"),r&&o.push("uniform mat4 positionsDecodeMatrix;");i&&o.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;"));"spherical"!==s&&"cylindrical"!==s||(o.push("void billboard(inout mat4 mat) {"),o.push(" mat[0][0] = 1.0;"),o.push(" mat[0][1] = 0.0;"),o.push(" mat[0][2] = 0.0;"),"spherical"===s&&(o.push(" mat[1][0] = 0.0;"),o.push(" mat[1][1] = 1.0;"),o.push(" mat[1][2] = 0.0;")),o.push(" mat[2][0] = 0.0;"),o.push(" mat[2][1] = 0.0;"),o.push(" mat[2][2] =1.0;"),o.push("}"));o.push("uniform vec2 pickClipPos;"),o.push("vec4 remapClipPos(vec4 clipPos) {"),o.push(" clipPos.xy /= clipPos.w;"),o.push(" clipPos.xy -= pickClipPos;"),o.push(" clipPos.xy *= clipPos.w;"),o.push(" return clipPos;"),o.push("}"),o.push("void main(void) {"),o.push("vec4 localPosition = vec4(position, 1.0); "),r&&o.push("localPosition = positionsDecodeMatrix * localPosition;");o.push("mat4 viewMatrix2 = viewMatrix;"),o.push("mat4 modelMatrix2 = modelMatrix;"),n&&o.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==s&&"cylindrical"!==s||(o.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),o.push("billboard(modelMatrix2);"),o.push("billboard(viewMatrix2);"));o.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&o.push(" vWorldPosition = worldPosition;");o.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return o.push("gl_Position = remapClipPos(clipPos);"),o.push("}"),o}(t),this.fragment=function(e){var t=e.scene,i=t._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];s.push("#version 300 es"),s.push("// Mesh picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),t.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;"));if(s.push("uniform vec4 pickColor;"),r){s.push("uniform bool clippable;"),s.push("in vec4 vWorldPosition;");for(var n=0;n 0.0) { discard; }"),s.push("}")}t.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return s.push(" outColor = pickColor; "),s.push("}"),s}(t)}));var Ks=re.vec3(),Xs=function(e,t){this._hash=e,this._shaderSource=new Ws(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Js={};Xs.get=function(e){var t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";"),i=Js[t];if(!i){if((i=new Xs(t,e)).errors)return console.log(i.errors.join("\n")),null;Js[t]=i,ae.memory.programs++}return i._useCount++,i},Xs.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Js[this._hash],ae.memory.programs--)},Xs.prototype.webglContextRestored=function(){this._program=null},Xs.prototype.drawMesh=function(e,t){this._program||this._allocate(t);var i=this._scene,r=i.canvas.gl,s=t._state,n=t._material._state,o=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(s.originHash,a):e.pickViewMatrix),s.clippable){var l=i._sectionPlanesState.getNumAllocatedSectionPlanes(),u=i._sectionPlanesState.sectionPlanes.length;if(l>0)for(var c=i._sectionPlanesState.sectionPlanes,A=t.renderFlags,h=0;h>24&255,b=_>>16&255,x=_>>8&255,w=255&_;r.uniform4f(this._uPickColor,w/255,x/255,b/255,y/255),r.uniform2fv(this._uPickClipPos,e.pickClipPos),o.indicesBuf?(r.drawElements(o.primitive,o.indicesBuf.numItems,o.indicesBuf.itemType,0),e.drawElements++):o.positions&&r.drawArrays(r.TRIANGLES,0,o.positions.numItems)},Xs.prototype._allocate=function(e){var t=e.scene,i=t.canvas.gl;if(this._program=new zt(i,this._shaderSource),this._program.errors)this.errors=this._program.errors;else{var r=this._program;this._uPositionsDecodeMatrix=r.getLocation("positionsDecodeMatrix"),this._uModelMatrix=r.getLocation("modelMatrix"),this._uViewMatrix=r.getLocation("viewMatrix"),this._uProjMatrix=r.getLocation("projMatrix"),this._uSectionPlanes=[];for(var s=0,n=t._sectionPlanesState.sectionPlanes.length;s0,r=!!e._geometry._state.compressGeometry,s=[];s.push("#version 300 es"),s.push("// Surface picking vertex shader"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 viewMatrix;"),s.push("uniform mat4 projMatrix;"),s.push("uniform vec3 offset;"),i&&(s.push("uniform bool clippable;"),s.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;"),s.push("bool isPerspectiveMatrix(mat4 m) {"),s.push(" return (m[2][3] == - 1.0);"),s.push("}"),s.push("out float isPerspective;"));s.push("uniform vec2 pickClipPos;"),s.push("vec4 remapClipPos(vec4 clipPos) {"),s.push(" clipPos.xy /= clipPos.w;"),s.push(" clipPos.xy -= pickClipPos;"),s.push(" clipPos.xy *= clipPos.w;"),s.push(" return clipPos;"),s.push("}"),s.push("out vec4 vColor;"),r&&s.push("uniform mat4 positionsDecodeMatrix;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),r&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push(" vec4 worldPosition = modelMatrix * localPosition; "),s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&s.push(" vWorldPosition = worldPosition;");s.push(" vColor = color;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return s.push("gl_Position = remapClipPos(clipPos);"),s.push("}"),s}(t),this.fragment=function(e){var t=e.scene,i=t._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];s.push("#version 300 es"),s.push("// Surface picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),s.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;"));if(r){s.push("uniform bool clippable;"),s.push("in vec4 vWorldPosition;");for(var n=0;n 0.0) { discard; }"),s.push("}")}t.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return s.push(" outColor = vColor;"),s.push("}"),s}(t)}));var Zs=re.vec3(),qs=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Ys(t),this._allocate(t)},$s={};qs.get=function(e){var t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";"),i=$s[t];if(!i){if((i=new qs(t,e)).errors)return console.log(i.errors.join("\n")),null;$s[t]=i,ae.memory.programs++}return i._useCount++,i},qs.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete $s[this._hash],ae.memory.programs--)},qs.prototype.webglContextRestored=function(){this._program=null},qs.prototype.drawMesh=function(e,t){this._program||this._allocate(t);var i=this._scene,r=i.canvas.gl,s=t._state,n=t._material._state,o=t._geometry,a=t._geometry._state,l=t.origin,u=n.backfaces,c=n.frontface,A=i.camera.project,h=o._getPickTrianglePositions(),d=o._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){var p=2/(Math.log(A.far+1)/Math.LN2);r.uniform1f(this._uLogDepthBufFC,p)}if(r.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(s.originHash,l):e.pickViewMatrix),s.clippable){var f=i._sectionPlanesState.getNumAllocatedSectionPlanes(),v=i._sectionPlanesState.sectionPlanes.length;if(f>0)for(var g=i._sectionPlanesState.sectionPlanes,m=t.renderFlags,_=0;_0,r=!!e._geometry._state.compressGeometry,s=e._state.billboard,n=e._state.stationary,o=[];o.push("#version 300 es"),o.push("// Mesh occlusion vertex shader"),o.push("in vec3 position;"),o.push("uniform mat4 modelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform vec3 offset;"),r&&o.push("uniform mat4 positionsDecodeMatrix;");i&&o.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;"));"spherical"!==s&&"cylindrical"!==s||(o.push("void billboard(inout mat4 mat) {"),o.push(" mat[0][0] = 1.0;"),o.push(" mat[0][1] = 0.0;"),o.push(" mat[0][2] = 0.0;"),"spherical"===s&&(o.push(" mat[1][0] = 0.0;"),o.push(" mat[1][1] = 1.0;"),o.push(" mat[1][2] = 0.0;")),o.push(" mat[2][0] = 0.0;"),o.push(" mat[2][1] = 0.0;"),o.push(" mat[2][2] =1.0;"),o.push("}"));o.push("void main(void) {"),o.push("vec4 localPosition = vec4(position, 1.0); "),o.push("vec4 worldPosition;"),r&&o.push("localPosition = positionsDecodeMatrix * localPosition;");o.push("mat4 viewMatrix2 = viewMatrix;"),o.push("mat4 modelMatrix2 = modelMatrix;"),n&&o.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===s||"cylindrical"===s?(o.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),o.push("billboard(modelMatrix2);"),o.push("billboard(viewMatrix2);"),o.push("billboard(modelViewMatrix);"),o.push("worldPosition = modelMatrix2 * localPosition;"),o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(o.push("worldPosition = modelMatrix2 * localPosition;"),o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&o.push(" vWorldPosition = worldPosition;");o.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return o.push("gl_Position = clipPos;"),o.push("}"),o}(t),this.fragment=function(e){var t=e.scene,i=t._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];s.push("#version 300 es"),s.push("// Mesh occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),t.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;"));if(r){s.push("uniform bool clippable;"),s.push("in vec4 vWorldPosition;");for(var n=0;n 0.0) { discard; }"),s.push("}")}s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return s.push("}"),s}(t)}));var tn=re.vec3(),rn=function(e,t){this._hash=e,this._shaderSource=new en(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},sn={};rn.get=function(e){var t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";"),i=sn[t];if(!i){if((i=new rn(t,e)).errors)return console.log(i.errors.join("\n")),null;sn[t]=i,ae.memory.programs++}return i._useCount++,i},rn.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete sn[this._hash],ae.memory.programs--)},rn.prototype.webglContextRestored=function(){this._program=null},rn.prototype.drawMesh=function(e,t){this._program||this._allocate(t);var i=this._scene,r=i.canvas.gl,s=t._material._state,n=t._state,o=t._geometry._state,a=t.origin;if(!(s.alpha<1)){if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){var l=s.backfaces;e.backfaces!==l&&(l?r.disable(r.CULL_FACE):r.enable(r.CULL_FACE),e.backfaces=l);var u=s.frontface;e.frontface!==u&&(u?r.frontFace(r.CCW):r.frontFace(r.CW),e.frontface=u),this._lastMaterialId=s.id}var c=i.camera;if(r.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(n.originHash,a):c.viewMatrix),n.clippable){var A=i._sectionPlanesState.getNumAllocatedSectionPlanes(),h=i._sectionPlanesState.sectionPlanes.length;if(A>0)for(var d=i._sectionPlanesState.sectionPlanes,p=t.renderFlags,f=0;f0,i=!!e._geometry._state.compressGeometry,r=[];r.push("// Mesh shadow vertex shader"),r.push("in vec3 position;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 shadowViewMatrix;"),r.push("uniform mat4 shadowProjMatrix;"),r.push("uniform vec3 offset;"),i&&r.push("uniform mat4 positionsDecodeMatrix;");t&&r.push("out vec4 vWorldPosition;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),r.push("vec4 worldPosition;"),i&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push("worldPosition = modelMatrix * localPosition;"),r.push("worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&r.push("vWorldPosition = worldPosition;");return r.push(" gl_Position = shadowProjMatrix * viewPosition;"),r.push("}"),r}(t),this.fragment=function(e){var t=e.scene;t.canvas.gl;var i=t._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("// Mesh shadow fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),r){s.push("uniform bool clippable;"),s.push("in vec4 vWorldPosition;");for(var n=0;n 0.0) { discard; }"),s.push("}")}return s.push("outColor = encodeFloat(gl_FragCoord.z);"),s.push("}"),s}(t)}));var on=function(e,t){this._hash=e,this._shaderSource=new nn(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},an={};on.get=function(e){var t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";"),r=an[i];if(!r){if((r=new on(i,e)).errors)return console.log(r.errors.join("\n")),null;an[i]=r,ae.memory.programs++}return r._useCount++,r},on.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete an[this._hash],ae.memory.programs--)},on.prototype.webglContextRestored=function(){this._program=null},on.prototype.drawMesh=function(e,t){this._program||this._allocate(t);var i=this._scene.canvas.gl,r=t._material._state,s=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){var n=r.backfaces;e.backfaces!==n&&(n?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=n);var o=r.frontface;e.frontface!==o&&(o?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=o),e.lineWidth!==r.lineWidth&&(i.lineWidth(r.lineWidth),e.lineWidth=r.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,r.pointSize),this._lastMaterialId=r.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),s.combineGeometry){var a=t.vertexBufs;a.id!==this._lastVertexBufsId&&(a.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(a.positionsBuf,a.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=a.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),s.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,s.positionsDecodeMatrix),s.combineGeometry?s.indicesBufCombined&&(s.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),s.indicesBuf&&(s.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=s.id),s.combineGeometry?s.indicesBufCombined&&(i.drawElements(s.primitive,s.indicesBufCombined.numItems,s.indicesBufCombined.itemType,0),e.drawElements++):s.indicesBuf?(i.drawElements(s.primitive,s.indicesBuf.numItems,s.indicesBuf.itemType,0),e.drawElements++):s.positions&&(i.drawArrays(i.TRIANGLES,0,s.positions.numItems),e.drawArrays++)},on.prototype._allocate=function(e){var t=e.scene,i=t.canvas.gl;if(this._program=new zt(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)this.errors=this._program.errors;else{var r=this._program;this._uPositionsDecodeMatrix=r.getLocation("positionsDecodeMatrix"),this._uModelMatrix=r.getLocation("modelMatrix"),this._uShadowViewMatrix=r.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=r.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(var s=0,n=t._sectionPlanesState.sectionPlanes.length;s0)for(var s,n,o,a=0,l=this._uSectionPlanes.length;a1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s)).renderOrder=s.renderOrder||0,r.originalSystemId=s.originalSystemId||r.id,r.renderFlags=new ln,r._state=new hi({visible:!0,culled:!1,pickable:null,clippable:null,collidable:null,occluder:!1!==s.occluder,castsShadow:null,receivesShadow:null,xrayed:!1,highlighted:!1,selected:!1,edges:!1,stationary:!!s.stationary,background:!!s.background,billboard:r._checkBillboard(s.billboard),layer:null,colorize:null,pickID:r.scene._renderer.getPickID(b(r)),drawHash:"",pickHash:"",offset:re.vec3(),origin:null,originHash:null}),r._drawRenderer=null,r._shadowRenderer=null,r._emphasisFillRenderer=null,r._emphasisEdgesRenderer=null,r._pickMeshRenderer=null,r._pickTriangleRenderer=null,r._occlusionRenderer=null,r._geometry=s.geometry?r._checkComponent2(["ReadableGeometry","VBOGeometry"],s.geometry):r.scene.geometry,r._material=s.material?r._checkComponent2(["PhongMaterial","MetallicMaterial","SpecularMaterial","LambertMaterial"],s.material):r.scene.material,r._xrayMaterial=s.xrayMaterial?r._checkComponent("EmphasisMaterial",s.xrayMaterial):r.scene.xrayMaterial,r._highlightMaterial=s.highlightMaterial?r._checkComponent("EmphasisMaterial",s.highlightMaterial):r.scene.highlightMaterial,r._selectedMaterial=s.selectedMaterial?r._checkComponent("EmphasisMaterial",s.selectedMaterial):r.scene.selectedMaterial,r._edgeMaterial=s.edgeMaterial?r._checkComponent("EdgeMaterial",s.edgeMaterial):r.scene.edgeMaterial,r._parentNode=null,r._aabb=null,r._aabbDirty=!0,r._numTriangles=r._geometry?r._geometry.numTriangles:0,r.scene._aabbDirty=!0,r._scale=re.vec3(),r._quaternion=re.identityQuaternion(),r._rotation=re.vec3(),r._position=re.vec3(),r._worldMatrix=re.identityMat4(),r._worldNormalMatrix=re.identityMat4(),r._localMatrixDirty=!0,r._worldMatrixDirty=!0,r._worldNormalMatrixDirty=!0;var n=s.origin||s.rtcCenter;if(n&&(r._state.origin=re.vec3(n),r._state.originHash=n.join()),s.matrix?r.matrix=s.matrix:(r.scale=s.scale,r.position=s.position,s.quaternion||(r.rotation=s.rotation)),r._isObject=s.isObject,r._isObject&&r.scene._registerObject(b(r)),r._isModel=s.isModel,r._isModel&&r.scene._registerModel(b(r)),r.visible=s.visible,r.culled=s.culled,r.pickable=s.pickable,r.clippable=s.clippable,r.collidable=s.collidable,r.castsShadow=s.castsShadow,r.receivesShadow=s.receivesShadow,r.xrayed=s.xrayed,r.highlighted=s.highlighted,r.selected=s.selected,r.edges=s.edges,r.layer=s.layer,r.colorize=s.colorize,r.opacity=s.opacity,r.offset=s.offset,s.parentId){var o=r.scene.components[s.parentId];o?o.isNode?o.addChild(b(r)):r.error("Parent is not a Node: '"+s.parentId+"'"):r.error("Parent not found: '"+s.parentId+"'"),r._parentNode=o}else s.parent&&(s.parent.isNode||r.error("Parent is not a Node"),s.parent.addChild(b(r)),r._parentNode=s.parent);return r.compile(),r}return C(i,[{key:"type",get:function(){return"Mesh"}},{key:"isMesh",get:function(){return!0}},{key:"parent",get:function(){return this._parentNode}},{key:"geometry",get:function(){return this._geometry}},{key:"material",get:function(){return this._material}},{key:"position",get:function(){return this._position},set:function(e){this._position.set(e||[0,0,0]),this._setLocalMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"rotation",get:function(){return this._rotation},set:function(e){this._rotation.set(e||[0,0,0]),re.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setLocalMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"quaternion",get:function(){return this._quaternion},set:function(e){this._quaternion.set(e||[0,0,0,1]),re.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setLocalMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"scale",get:function(){return this._scale},set:function(e){this._scale.set(e||[1,1,1]),this._setLocalMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"matrix",get:function(){return this._localMatrixDirty&&(this.__localMatrix||(this.__localMatrix=re.identityMat4()),re.composeMat4(this._position,this._quaternion,this._scale,this.__localMatrix),this._localMatrixDirty=!1),this.__localMatrix},set:function(e){this.__localMatrix||(this.__localMatrix=re.identityMat4()),this.__localMatrix.set(e||mn),re.decomposeMat4(this.__localMatrix,this._position,this._quaternion,this._scale),this._localMatrixDirty=!1,this._setWorldMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"worldMatrix",get:function(){return this._worldMatrixDirty&&this._buildWorldMatrix(),this._worldMatrix}},{key:"worldNormalMatrix",get:function(){return this._worldNormalMatrixDirty&&this._buildWorldNormalMatrix(),this._worldNormalMatrix}},{key:"isEntity",get:function(){return!0}},{key:"isModel",get:function(){return this._isModel}},{key:"isObject",get:function(){return this._isObject}},{key:"aabb",get:function(){return this._aabbDirty&&this._updateAABB(),this._aabb}},{key:"origin",get:function(){return this._state.origin},set:function(e){e?(this._state.origin||(this._state.origin=re.vec3()),this._state.origin.set(e),this._state.originHash=e.join(),this._setAABBDirty(),this.scene._aabbDirty=!0):this._state.origin&&(this._state.origin=null,this._state.originHash=null,this._setAABBDirty(),this.scene._aabbDirty=!0)}},{key:"rtcCenter",get:function(){return this.origin},set:function(e){this.origin=e}},{key:"numTriangles",get:function(){return this._numTriangles}},{key:"visible",get:function(){return this._state.visible},set:function(e){e=!1!==e,this._state.visible=e,this._isObject&&this.scene._objectVisibilityUpdated(this,e),this.glRedraw()}},{key:"xrayed",get:function(){return this._state.xrayed},set:function(e){e=!!e,this._state.xrayed!==e&&(this._state.xrayed=e,this._isObject&&this.scene._objectXRayedUpdated(this,e),this.glRedraw())}},{key:"highlighted",get:function(){return this._state.highlighted},set:function(e){(e=!!e)!==this._state.highlighted&&(this._state.highlighted=e,this._isObject&&this.scene._objectHighlightedUpdated(this,e),this.glRedraw())}},{key:"selected",get:function(){return this._state.selected},set:function(e){(e=!!e)!==this._state.selected&&(this._state.selected=e,this._isObject&&this.scene._objectSelectedUpdated(this,e),this.glRedraw())}},{key:"edges",get:function(){return this._state.edges},set:function(e){(e=!!e)!==this._state.edges&&(this._state.edges=e,this.glRedraw())}},{key:"culled",get:function(){return this._state.culled},set:function(e){this._state.culled=!!e,this.glRedraw()}},{key:"clippable",get:function(){return this._state.clippable},set:function(e){e=!1!==e,this._state.clippable!==e&&(this._state.clippable=e,this.glRedraw())}},{key:"collidable",get:function(){return this._state.collidable},set:function(e){(e=!1!==e)!==this._state.collidable&&(this._state.collidable=e,this._setAABBDirty(),this.scene._aabbDirty=!0)}},{key:"pickable",get:function(){return this._state.pickable},set:function(e){e=!1!==e,this._state.pickable!==e&&(this._state.pickable=e)}},{key:"castsShadow",get:function(){return this._state.castsShadow},set:function(e){(e=!1!==e)!==this._state.castsShadow&&(this._state.castsShadow=e,this.glRedraw())}},{key:"receivesShadow",get:function(){return this._state.receivesShadow},set:function(e){(e=!1!==e)!==this._state.receivesShadow&&(this._state.receivesShadow=e,this._state.hash=e?"/mod/rs;":"/mod;",this.fire("dirty",this))}},{key:"saoEnabled",get:function(){return!1}},{key:"colorize",get:function(){return this._state.colorize},set:function(e){var t=this._state.colorize;t||((t=this._state.colorize=new Float32Array(4))[3]=1),e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1);var i=!!e;this.scene._objectColorizeUpdated(this,i),this.glRedraw()}},{key:"opacity",get:function(){return this._state.colorize[3]},set:function(e){var t=this._state.colorize;t||((t=this._state.colorize=new Float32Array(4))[0]=1,t[1]=1,t[2]=1);var i=null!=e;t[3]=i?e:1,this.scene._objectOpacityUpdated(this,i),this.glRedraw()}},{key:"transparent",get:function(){return 2===this._material.alphaMode||this._state.colorize[3]<1}},{key:"layer",get:function(){return this._state.layer},set:function(e){e=e||0,(e=Math.round(e))!==this._state.layer&&(this._state.layer=e,this._renderer.needStateSort())}},{key:"stationary",get:function(){return this._state.stationary}},{key:"billboard",get:function(){return this._state.billboard}},{key:"offset",get:function(){return this._state.offset},set:function(e){this._state.offset.set(e||[0,0,0]),this._setAABBDirty(),this.glRedraw()}},{key:"isDrawable",get:function(){return!0}},{key:"isStateSortable",get:function(){return!0}},{key:"xrayMaterial",get:function(){return this._xrayMaterial}},{key:"highlightMaterial",get:function(){return this._highlightMaterial}},{key:"selectedMaterial",get:function(){return this._selectedMaterial}},{key:"edgeMaterial",get:function(){return this._edgeMaterial}},{key:"_checkBillboard",value:function(e){return"spherical"!==(e=e||"none")&&"cylindrical"!==e&&"none"!==e&&(this.error("Unsupported value for 'billboard': "+e+" - accepted values are 'spherical', 'cylindrical' and 'none' - defaulting to 'none'."),e="none"),e}},{key:"compile",value:function(){var e=this._makeDrawHash();this._state.drawHash!==e&&(this._state.drawHash=e,this._putDrawRenderers(),this._drawRenderer=Ts.get(this),this._emphasisFillRenderer=Ns.get(this),this._emphasisEdgesRenderer=Gs.get(this));var t=this._makePickHash();if(this._state.pickHash!==t&&(this._state.pickHash=t,this._putPickRenderers(),this._pickMeshRenderer=Xs.get(this)),this._state.occluder){var i=this._makeOcclusionHash();this._state.occlusionHash!==i&&(this._state.occlusionHash=i,this._putOcclusionRenderer(),this._occlusionRenderer=rn.get(this))}}},{key:"_setLocalMatrixDirty",value:function(){this._localMatrixDirty=!0,this._setWorldMatrixDirty()}},{key:"_setWorldMatrixDirty",value:function(){this._worldMatrixDirty=!0,this._worldNormalMatrixDirty=!0}},{key:"_buildWorldMatrix",value:function(){var e=this.matrix;if(this._parentNode)re.mulMat4(this._parentNode.worldMatrix,e,this._worldMatrix);else for(var t=0,i=e.length;t0)for(var i=0;i-1){var R=k.geometry._state,U=k.scene,O=U.camera,N=U.canvas;if("triangles"===R.primitiveName){T.primitive="triangle";var Q,V,H,j=L,G=R.indices,z=R.positions;if(G){var W=G[j+0],K=G[j+1],X=G[j+2];n[0]=W,n[1]=K,n[2]=X,T.indices=n,Q=3*W,V=3*K,H=3*X}else H=(V=(Q=3*j)+3)+3;if(i[0]=z[Q+0],i[1]=z[Q+1],i[2]=z[Q+2],r[0]=z[V+0],r[1]=z[V+1],r[2]=z[V+2],s[0]=z[H+0],s[1]=z[H+1],s[2]=z[H+2],R.compressGeometry){var J=R.positionsDecodeMatrix;J&&(zi.decompressPosition(i,J,i),zi.decompressPosition(r,J,r),zi.decompressPosition(s,J,s))}T.canvasPos?re.canvasPosToLocalRay(N.canvas,k.origin?He(I,k.origin):I,D,S,k.worldMatrix,T.canvasPos,e,t):T.origin&&T.direction&&re.worldRayToLocalRay(k.worldMatrix,T.origin,T.direction,e,t),re.normalizeVec3(t),re.rayPlaneIntersect(e,t,i,r,s,o),T.localPos=o,T.position=o,v[0]=o[0],v[1]=o[1],v[2]=o[2],v[3]=1,re.transformVec4(k.worldMatrix,v,g),a[0]=g[0],a[1]=g[1],a[2]=g[2],T.canvasPos&&k.origin&&(a[0]+=k.origin[0],a[1]+=k.origin[1],a[2]+=k.origin[2]),T.worldPos=a,re.transformVec4(O.matrix,g,m),l[0]=m[0],l[1]=m[1],l[2]=m[2],T.viewPos=l,re.cartesianToBarycentric(o,i,r,s,u),T.bary=u;var Y=R.normals;if(Y){if(R.compressGeometry){var Z=3*W,q=3*K,$=3*X;zi.decompressNormal(Y.subarray(Z,Z+2),c),zi.decompressNormal(Y.subarray(q,q+2),A),zi.decompressNormal(Y.subarray($,$+2),h)}else c[0]=Y[Q],c[1]=Y[Q+1],c[2]=Y[Q+2],A[0]=Y[V],A[1]=Y[V+1],A[2]=Y[V+2],h[0]=Y[H],h[1]=Y[H+1],h[2]=Y[H+2];var ee=re.addVec3(re.addVec3(re.mulVec3Scalar(c,u[0],_),re.mulVec3Scalar(A,u[1],y),b),re.mulVec3Scalar(h,u[2],x),w);T.worldNormal=re.normalizeVec3(re.transformVec3(k.worldNormalMatrix,ee,B))}var te=R.uv;if(te){if(d[0]=te[2*W],d[1]=te[2*W+1],p[0]=te[2*K],p[1]=te[2*K+1],f[0]=te[2*X],f[1]=te[2*X+1],R.compressGeometry){var ie=R.uvDecodeMatrix;ie&&(zi.decompressUV(d,ie,d),zi.decompressUV(p,ie,p),zi.decompressUV(f,ie,f))}T.uv=re.addVec3(re.addVec3(re.mulVec2Scalar(d,u[0],P),re.mulVec2Scalar(p,u[1],C),M),re.mulVec2Scalar(f,u[2],E),F)}}}}}();function bn(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);var i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);var r=e.height||1;r<0&&(console.error("negative height not allowed - will invert"),r*=-1);var s=e.radialSegments||32;s<0&&(console.error("negative radialSegments not allowed - will invert"),s*=-1),s<3&&(s=3);var n=e.heightSegments||1;n<0&&(console.error("negative heightSegments not allowed - will invert"),n*=-1),n<1&&(n=1);var o,a,l,u,c,A,h,d,p,f,v,g=!!e.openEnded,m=e.center,_=m?m[0]:0,y=m?m[1]:0,b=m?m[2]:0,x=r/2,w=r/n,B=2*Math.PI/s,P=1/s,C=(t-i)/n,M=[],E=[],F=[],k=[],I=(90-180*Math.atan(r/(i-t))/Math.PI)/90;for(o=0;o<=n;o++)for(c=t-o*C,A=x-o*w,a=0;a<=s;a++)l=Math.sin(a*B),u=Math.cos(a*B),E.push(c*l),E.push(I),E.push(c*u),F.push(a*P),F.push(1*o/n),M.push(c*l+_),M.push(A+y),M.push(c*u+b);for(o=0;o0){for(p=M.length/3,E.push(0),E.push(1),E.push(0),F.push(.5),F.push(.5),M.push(0+_),M.push(x+y),M.push(0+b),a=0;a<=s;a++)l=Math.sin(a*B),u=Math.cos(a*B),f=.5*Math.sin(a*B)+.5,v=.5*Math.cos(a*B)+.5,E.push(t*l),E.push(1),E.push(t*u),F.push(f),F.push(v),M.push(t*l+_),M.push(x+y),M.push(t*u+b);for(a=0;a0){for(p=M.length/3,E.push(0),E.push(-1),E.push(0),F.push(.5),F.push(.5),M.push(0+_),M.push(0-x+y),M.push(0+b),a=0;a<=s;a++)l=Math.sin(a*B),u=Math.cos(a*B),f=.5*Math.sin(a*B)+.5,v=.5*Math.cos(a*B)+.5,E.push(i*l),E.push(-1),E.push(i*u),F.push(f),F.push(v),M.push(i*l+_),M.push(0-x+y),M.push(i*u+b);for(a=0;a0&&void 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Bn(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.origin||[0,0,0],i=t[0],r=t[1],s=t[2],n=e.size||1,o=[],a=[],l=e.text;he.isNumeric(l)&&(l=""+l);for(var u,c,A,h,d,p,f,v,g,m=(l||"").split("\n"),_=0,y=0,b=.04,x=0;x1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({active:!0,pos:re.vec3(),dir:re.vec3(),dist:0}),r.active=s.active,r.pos=s.pos,r.dir=s.dir,r.scene._sectionPlaneCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"SectionPlane"}},{key:"active",get:function(){return this._state.active},set:function(e){this._state.active=!1!==e,this.glRedraw(),this.fire("active",this._state.active),this.scene.fire("sectionPlaneUpdated",this)}},{key:"pos",get:function(){return this._state.pos},set:function(e){this._state.pos.set(e||[0,0,0]),this._state.dist=-re.dotVec3(this._state.pos,this._state.dir),this.fire("pos",this._state.pos),this.scene.fire("sectionPlaneUpdated",this)}},{key:"dir",get:function(){return this._state.dir},set:function(e){this._state.dir.set(e||[0,0,-1]),this._state.dist=-re.dotVec3(this._state.pos,this._state.dir),this.glRedraw(),this.fire("dir",this._state.dir),this.scene.fire("sectionPlaneUpdated",this)}},{key:"dist",get:function(){return this._state.dist}},{key:"flipDir",value:function(){re.mulVec3Scalar(this._state.dir,-1,this._state.dir),this.dir=this._state.dir}},{key:"destroy",value:function(){this._state.destroy(),this.scene._sectionPlaneDestroyed(this),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),Mn=re.vec4(4),En=re.vec4(),Fn=re.vec4(),kn=re.vec3([1,0,0]),In=re.vec3([0,1,0]),Dn=re.vec3([0,0,1]),Sn=re.vec3(3),Tn=re.vec3(3),Ln=re.identityMat4(),Rn=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e,s))._parentNode=null,r._children=[],r._aabb=null,r._aabbDirty=!0,r.scene._aabbDirty=!0,r._numTriangles=0,r._scale=re.vec3(),r._quaternion=re.identityQuaternion(),r._rotation=re.vec3(),r._position=re.vec3(),r._offset=re.vec3(),r._localMatrix=re.identityMat4(),r._worldMatrix=re.identityMat4(),r._localMatrixDirty=!0,r._worldMatrixDirty=!0,s.matrix?r.matrix=s.matrix:(r.scale=s.scale,r.position=s.position,s.quaternion||(r.rotation=s.rotation)),r._isModel=s.isModel,r._isModel&&r.scene._registerModel(b(r)),r._isObject=s.isObject,r._isObject&&r.scene._registerObject(b(r)),r.origin=s.origin,r.visible=s.visible,r.culled=s.culled,r.pickable=s.pickable,r.clippable=s.clippable,r.collidable=s.collidable,r.castsShadow=s.castsShadow,r.receivesShadow=s.receivesShadow,r.xrayed=s.xrayed,r.highlighted=s.highlighted,r.selected=s.selected,r.edges=s.edges,r.colorize=s.colorize,r.opacity=s.opacity,r.offset=s.offset,s.children)for(var n=s.children,o=0,a=n.length;o1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"LambertMaterial",ambient:re.vec3([1,1,1]),color:re.vec3([1,1,1]),emissive:re.vec3([0,0,0]),alpha:null,alphaMode:0,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:"/lam;"}),r.ambient=s.ambient,r.color=s.color,r.emissive=s.emissive,r.alpha=s.alpha,r.lineWidth=s.lineWidth,r.pointSize=s.pointSize,r.backfaces=s.backfaces,r.frontface=s.frontface,r}return C(i,[{key:"type",get:function(){return"LambertMaterial"}},{key:"ambient",get:function(){return this._state.ambient},set:function(e){var t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}},{key:"color",get:function(){return this._state.color},set:function(e){var t=this._state.color;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.color=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"emissive",get:function(){return this._state.emissive},set:function(e){var t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}},{key:"alpha",get:function(){return this._state.alpha},set:function(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this._state.alphaMode=e<1?2:0,this.glRedraw())}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||1,this.glRedraw()}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"frontface",get:function(){return this._state.frontface?"ccw":"cw"},set:function(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}},{key:"_getState",value:function(){return this._state}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),On={opaque:0,mask:1,blend:2},Nn=["opaque","mask","blend"],Qn=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"MetallicMaterial",baseColor:re.vec4([1,1,1]),emissive:re.vec4([0,0,0]),metallic:null,roughness:null,specularF0:null,alpha:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),r.baseColor=s.baseColor,r.metallic=s.metallic,r.roughness=s.roughness,r.specularF0=s.specularF0,r.emissive=s.emissive,r.alpha=s.alpha,s.baseColorMap&&(r._baseColorMap=r._checkComponent("Texture",s.baseColorMap)),s.metallicMap&&(r._metallicMap=r._checkComponent("Texture",s.metallicMap)),s.roughnessMap&&(r._roughnessMap=r._checkComponent("Texture",s.roughnessMap)),s.metallicRoughnessMap&&(r._metallicRoughnessMap=r._checkComponent("Texture",s.metallicRoughnessMap)),s.emissiveMap&&(r._emissiveMap=r._checkComponent("Texture",s.emissiveMap)),s.occlusionMap&&(r._occlusionMap=r._checkComponent("Texture",s.occlusionMap)),s.alphaMap&&(r._alphaMap=r._checkComponent("Texture",s.alphaMap)),s.normalMap&&(r._normalMap=r._checkComponent("Texture",s.normalMap)),r.alphaMode=s.alphaMode,r.alphaCutoff=s.alphaCutoff,r.backfaces=s.backfaces,r.frontface=s.frontface,r.lineWidth=s.lineWidth,r.pointSize=s.pointSize,r._makeHash(),r}return C(i,[{key:"type",get:function(){return"MetallicMaterial"}},{key:"_makeHash",value:function(){var e=this._state,t=["/met"];this._baseColorMap&&(t.push("/bm"),this._baseColorMap._state.hasMatrix&&t.push("/mat"),t.push("/"+this._baseColorMap._state.encoding)),this._metallicMap&&(t.push("/mm"),this._metallicMap._state.hasMatrix&&t.push("/mat")),this._roughnessMap&&(t.push("/rm"),this._roughnessMap._state.hasMatrix&&t.push("/mat")),this._metallicRoughnessMap&&(t.push("/mrm"),this._metallicRoughnessMap._state.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap._state.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap._state.hasMatrix&&t.push("/mat")),this._alphaMap&&(t.push("/am"),this._alphaMap._state.hasMatrix&&t.push("/mat")),this._normalMap&&(t.push("/nm"),this._normalMap._state.hasMatrix&&t.push("/mat")),t.push(";"),e.hash=t.join("")}},{key:"baseColor",get:function(){return this._state.baseColor},set:function(e){var t=this._state.baseColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.baseColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"baseColorMap",get:function(){return this._baseColorMap}},{key:"metallic",get:function(){return this._state.metallic},set:function(e){e=null!=e?e:1,this._state.metallic!==e&&(this._state.metallic=e,this.glRedraw())}},{key:"metallicMap",get:function(){return this._attached.metallicMap}},{key:"roughness",get:function(){return this._state.roughness},set:function(e){e=null!=e?e:1,this._state.roughness!==e&&(this._state.roughness=e,this.glRedraw())}},{key:"roughnessMap",get:function(){return this._attached.roughnessMap}},{key:"metallicRoughnessMap",get:function(){return this._attached.metallicRoughnessMap}},{key:"specularF0",get:function(){return this._state.specularF0},set:function(e){e=null!=e?e:0,this._state.specularF0!==e&&(this._state.specularF0=e,this.glRedraw())}},{key:"emissive",get:function(){return this._state.emissive},set:function(e){var t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}},{key:"emissiveMap",get:function(){return this._attached.emissiveMap}},{key:"occlusionMap",get:function(){return this._attached.occlusionMap}},{key:"alpha",get:function(){return this._state.alpha},set:function(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}},{key:"alphaMap",get:function(){return this._attached.alphaMap}},{key:"normalMap",get:function(){return this._attached.normalMap}},{key:"alphaMode",get:function(){return Nn[this._state.alphaMode]},set:function(e){var t=On[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}},{key:"alphaCutoff",get:function(){return this._state.alphaCutoff},set:function(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"frontface",get:function(){return this._state.frontface?"ccw":"cw"},set:function(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||1,this.glRedraw()}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),Vn={opaque:0,mask:1,blend:2},Hn=["opaque","mask","blend"],jn=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"SpecularMaterial",diffuse:re.vec3([1,1,1]),emissive:re.vec3([0,0,0]),specular:re.vec3([1,1,1]),glossiness:null,specularF0:null,alpha:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),r.diffuse=s.diffuse,r.specular=s.specular,r.glossiness=s.glossiness,r.specularF0=s.specularF0,r.emissive=s.emissive,r.alpha=s.alpha,s.diffuseMap&&(r._diffuseMap=r._checkComponent("Texture",s.diffuseMap)),s.emissiveMap&&(r._emissiveMap=r._checkComponent("Texture",s.emissiveMap)),s.specularMap&&(r._specularMap=r._checkComponent("Texture",s.specularMap)),s.glossinessMap&&(r._glossinessMap=r._checkComponent("Texture",s.glossinessMap)),s.specularGlossinessMap&&(r._specularGlossinessMap=r._checkComponent("Texture",s.specularGlossinessMap)),s.occlusionMap&&(r._occlusionMap=r._checkComponent("Texture",s.occlusionMap)),s.alphaMap&&(r._alphaMap=r._checkComponent("Texture",s.alphaMap)),s.normalMap&&(r._normalMap=r._checkComponent("Texture",s.normalMap)),r.alphaMode=s.alphaMode,r.alphaCutoff=s.alphaCutoff,r.backfaces=s.backfaces,r.frontface=s.frontface,r.lineWidth=s.lineWidth,r.pointSize=s.pointSize,r._makeHash(),r}return C(i,[{key:"type",get:function(){return"SpecularMaterial"}},{key:"_makeHash",value:function(){var e=this._state,t=["/spe"];this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat")),this._glossinessMap&&(t.push("/gm"),this._glossinessMap.hasMatrix&&t.push("/mat")),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._specularGlossinessMap&&(t.push("/sgm"),this._specularGlossinessMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),t.push(";"),e.hash=t.join("")}},{key:"diffuse",get:function(){return this._state.diffuse},set:function(e){var t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"diffuseMap",get:function(){return this._diffuseMap}},{key:"specular",get:function(){return this._state.specular},set:function(e){var t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"specularMap",get:function(){return this._specularMap}},{key:"specularGlossinessMap",get:function(){return this._specularGlossinessMap}},{key:"glossiness",get:function(){return this._state.glossiness},set:function(e){e=null!=e?e:1,this._state.glossiness!==e&&(this._state.glossiness=e,this.glRedraw())}},{key:"glossinessMap",get:function(){return this._glossinessMap}},{key:"specularF0",get:function(){return this._state.specularF0},set:function(e){e=null!=e?e:0,this._state.specularF0!==e&&(this._state.specularF0=e,this.glRedraw())}},{key:"emissive",get:function(){return this._state.emissive},set:function(e){var t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}},{key:"emissiveMap",get:function(){return this._emissiveMap}},{key:"alpha",get:function(){return this._state.alpha},set:function(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}},{key:"alphaMap",get:function(){return this._alphaMap}},{key:"normalMap",get:function(){return this._normalMap}},{key:"occlusionMap",get:function(){return this._occlusionMap}},{key:"alphaMode",get:function(){return Hn[this._state.alphaMode]},set:function(e){var t=Vn[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}},{key:"alphaCutoff",get:function(){return this._state.alphaCutoff},set:function(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"frontface",get:function(){return this._state.frontface?"ccw":"cw"},set:function(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||1,this.glRedraw()}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}();function Gn(e,t){var i,r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:null,s=t;if(1009===s)return e.UNSIGNED_BYTE;if(1017===s)return e.UNSIGNED_SHORT_4_4_4_4;if(1018===s)return e.UNSIGNED_SHORT_5_5_5_1;if(1010===s)return e.BYTE;if(1011===s)return e.SHORT;if(1012===s)return e.UNSIGNED_SHORT;if(1013===s)return e.INT;if(1014===s)return e.UNSIGNED_INT;if(1015===s)return e.FLOAT;if(1016===s)return e.HALF_FLOAT;if(1021===s)return e.ALPHA;if(1023===s)return e.RGBA;if(1024===s)return e.LUMINANCE;if(1025===s)return e.LUMINANCE_ALPHA;if(1026===s)return e.DEPTH_COMPONENT;if(1027===s)return e.DEPTH_STENCIL;if(1028===s)return e.RED;if(1022===s)return e.RGBA;if(1029===s)return e.RED_INTEGER;if(1030===s)return e.RG;if(1031===s)return e.RG_INTEGER;if(1033===s)return e.RGBA_INTEGER;if(33776===s||33777===s||33778===s||33779===s)if(3001===r){var n=li(e,"WEBGL_compressed_texture_s3tc_srgb");if(null===n)return null;if(33776===s)return n.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(33777===s)return n.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(33778===s)return n.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(33779===s)return n.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(null===(i=li(e,"WEBGL_compressed_texture_s3tc")))return null;if(33776===s)return i.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===s)return i.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===s)return i.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===s)return i.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===s||35841===s||35842===s||35843===s){var o=li(e,"WEBGL_compressed_texture_pvrtc");if(null===o)return null;if(35840===s)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===s)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===s)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===s)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===s){var a=li(e,"WEBGL_compressed_texture_etc1");return null!==a?a.COMPRESSED_RGB_ETC1_WEBGL:null}if(37492===s||37496===s){var l=li(e,"WEBGL_compressed_texture_etc");if(null===l)return null;if(37492===s)return 3001===r?l.COMPRESSED_SRGB8_ETC2:l.COMPRESSED_RGB8_ETC2;if(37496===s)return 3001===r?l.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:l.COMPRESSED_RGBA8_ETC2_EAC}if(37808===s||37809===s||37810===s||37811===s||37812===s||37813===s||37814===s||37815===s||37816===s||37817===s||37818===s||37819===s||37820===s||37821===s){var u=li(e,"WEBGL_compressed_texture_astc");if(null===u)return null;if(37808===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:u.COMPRESSED_RGBA_ASTC_4x4_KHR;if(37809===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:u.COMPRESSED_RGBA_ASTC_5x4_KHR;if(37810===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:u.COMPRESSED_RGBA_ASTC_5x5_KHR;if(37811===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:u.COMPRESSED_RGBA_ASTC_6x5_KHR;if(37812===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:u.COMPRESSED_RGBA_ASTC_6x6_KHR;if(37813===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:u.COMPRESSED_RGBA_ASTC_8x5_KHR;if(37814===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:u.COMPRESSED_RGBA_ASTC_8x6_KHR;if(37815===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:u.COMPRESSED_RGBA_ASTC_8x8_KHR;if(37816===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:u.COMPRESSED_RGBA_ASTC_10x5_KHR;if(37817===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:u.COMPRESSED_RGBA_ASTC_10x6_KHR;if(37818===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:u.COMPRESSED_RGBA_ASTC_10x8_KHR;if(37819===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:u.COMPRESSED_RGBA_ASTC_10x10_KHR;if(37820===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:u.COMPRESSED_RGBA_ASTC_12x10_KHR;if(37821===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:u.COMPRESSED_RGBA_ASTC_12x12_KHR}if(36492===s){var c=li(e,"EXT_texture_compression_bptc");if(null===c)return null;if(36492===s)return 3001===r?c.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:c.COMPRESSED_RGBA_BPTC_UNORM_EXT}return 1020===s?e.UNSIGNED_INT_24_8:1e3===s?e.REPEAT:1001===s?e.CLAMP_TO_EDGE:1004===s||1005===s?e.NEAREST_MIPMAP_LINEAR:1007===s?e.LINEAR_MIPMAP_NEAREST:1008===s?e.LINEAR_MIPMAP_LINEAR:1003===s?e.NEAREST:1006===s?e.LINEAR:null}var zn=new Uint8Array([0,0,0,1]),Wn=function(){function e(t){var i=t.gl,r=t.target,s=t.format,n=t.type,o=t.wrapS,a=t.wrapT,l=t.wrapR,u=t.encoding,c=t.preloadColor,A=t.premultiplyAlpha,h=t.flipY;B(this,e),this.gl=i,this.target=r||i.TEXTURE_2D,this.format=s||1023,this.type=n||1009,this.internalFormat=null,this.premultiplyAlpha=!!A,this.flipY=!!h,this.unpackAlignment=4,this.wrapS=o||1e3,this.wrapT=a||1e3,this.wrapR=l||1e3,this.encoding=u||3001,this.texture=i.createTexture(),c&&this.setPreloadColor(c),this.allocated=!0}return C(e,[{key:"setPreloadColor",value:function(e){e?(zn[0]=Math.floor(255*e[0]),zn[1]=Math.floor(255*e[1]),zn[2]=Math.floor(255*e[2]),zn[3]=Math.floor(255*(void 0!==e[3]?e[3]:1))):(zn[0]=0,zn[1]=0,zn[2]=0,zn[3]=255);var t=this.gl;if(t.bindTexture(this.target,this.texture),this.target===t.TEXTURE_CUBE_MAP)for(var i=[t.TEXTURE_CUBE_MAP_POSITIVE_X,t.TEXTURE_CUBE_MAP_NEGATIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_Y,t.TEXTURE_CUBE_MAP_NEGATIVE_Y,t.TEXTURE_CUBE_MAP_POSITIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_Z],r=0,s=i.length;r1&&void 0!==arguments[1]?arguments[1]:{},i=this.gl;void 0!==t.format&&(this.format=t.format),void 0!==t.internalFormat&&(this.internalFormat=t.internalFormat),void 0!==t.encoding&&(this.encoding=t.encoding),void 0!==t.type&&(this.type=t.type),void 0!==t.flipY&&(this.flipY=t.flipY),void 0!==t.premultiplyAlpha&&(this.premultiplyAlpha=t.premultiplyAlpha),void 0!==t.unpackAlignment&&(this.unpackAlignment=t.unpackAlignment),void 0!==t.minFilter&&(this.minFilter=t.minFilter),void 0!==t.magFilter&&(this.magFilter=t.magFilter),void 0!==t.wrapS&&(this.wrapS=t.wrapS),void 0!==t.wrapT&&(this.wrapT=t.wrapT),void 0!==t.wrapR&&(this.wrapR=t.wrapR);var r=!1;i.bindTexture(this.target,this.texture);var s=i.getParameter(i.UNPACK_FLIP_Y_WEBGL);i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY);var n=i.getParameter(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha);var o=i.getParameter(i.UNPACK_ALIGNMENT);i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment);var a=i.getParameter(i.UNPACK_COLORSPACE_CONVERSION_WEBGL);i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);var l=Gn(i,this.minFilter);i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,l),l!==i.NEAREST_MIPMAP_NEAREST&&l!==i.LINEAR_MIPMAP_NEAREST&&l!==i.NEAREST_MIPMAP_LINEAR&&l!==i.LINEAR_MIPMAP_LINEAR||(r=!0);var u=Gn(i,this.magFilter);u&&i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,u);var c=Gn(i,this.wrapS);c&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,c);var A=Gn(i,this.wrapT);A&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,A);var h=Gn(i,this.format,this.encoding),d=Gn(i,this.type),p=Kn(i,this.internalFormat,h,d,this.encoding,!1);if(this.target===i.TEXTURE_CUBE_MAP){if(he.isArray(e))for(var f=e,v=[i.TEXTURE_CUBE_MAP_POSITIVE_X,i.TEXTURE_CUBE_MAP_NEGATIVE_X,i.TEXTURE_CUBE_MAP_POSITIVE_Y,i.TEXTURE_CUBE_MAP_NEGATIVE_Y,i.TEXTURE_CUBE_MAP_POSITIVE_Z,i.TEXTURE_CUBE_MAP_NEGATIVE_Z],g=0,m=v.length;g1;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,this.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,this.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE);var a=Gn(s,this.wrapS);a&&s.texParameteri(this.target,s.TEXTURE_WRAP_S,a);var l=Gn(s,this.wrapT);if(l&&s.texParameteri(this.target,s.TEXTURE_WRAP_T,l),this.type===s.TEXTURE_3D||this.type===s.TEXTURE_2D_ARRAY){var u=Gn(s,this.wrapR);u&&s.texParameteri(this.target,s.TEXTURE_WRAP_R,u),s.texParameteri(this.type,s.TEXTURE_WRAP_R,u)}o?(s.texParameteri(this.target,s.TEXTURE_MIN_FILTER,Xn(s,this.minFilter)),s.texParameteri(this.target,s.TEXTURE_MAG_FILTER,Xn(s,this.magFilter))):(s.texParameteri(this.target,s.TEXTURE_MIN_FILTER,Gn(s,this.minFilter)),s.texParameteri(this.target,s.TEXTURE_MAG_FILTER,Gn(s,this.magFilter)));var c=Gn(s,this.format,this.encoding),A=Gn(s,this.type),h=Kn(s,this.internalFormat,c,A,this.encoding,!1);s.texStorage2D(s.TEXTURE_2D,n,h,t[0].width,t[0].height);for(var d=0,p=t.length;d5&&void 0!==arguments[5]&&arguments[5];if(null!==t){if(void 0!==e[t])return e[t];console.warn("Attempt to use non-existing WebGL internal format '"+t+"'")}var o=i;return i===e.RED&&(r===e.FLOAT&&(o=e.R32F),r===e.HALF_FLOAT&&(o=e.R16F),r===e.UNSIGNED_BYTE&&(o=e.R8)),i===e.RG&&(r===e.FLOAT&&(o=e.RG32F),r===e.HALF_FLOAT&&(o=e.RG16F),r===e.UNSIGNED_BYTE&&(o=e.RG8)),i===e.RGBA&&(r===e.FLOAT&&(o=e.RGBA32F),r===e.HALF_FLOAT&&(o=e.RGBA16F),r===e.UNSIGNED_BYTE&&(o=3001===s&&!1===n?e.SRGB8_ALPHA8:e.RGBA8),r===e.UNSIGNED_SHORT_4_4_4_4&&(o=e.RGBA4),r===e.UNSIGNED_SHORT_5_5_5_1&&(o=e.RGB5_A1)),o!==e.R16F&&o!==e.R32F&&o!==e.RG16F&&o!==e.RG32F&&o!==e.RGBA16F&&o!==e.RGBA32F||li(e,"EXT_color_buffer_float"),o}function Xn(e,t){return 1003===t||1004===t||1005===t?e.NEAREST:e.LINEAR}function Jn(e){if(!Yn(e.width)||!Yn(e.height)){var t=document.createElement("canvas");t.width=Zn(e.width),t.height=Zn(e.height),t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),e=t}return e}function Yn(e){return 0==(e&e-1)}function Zn(e){--e;for(var t=1;t<32;t<<=1)e|=e>>t;return e+1}var qn=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({texture:new Wn({gl:r.scene.canvas.gl}),matrix:re.identityMat4(),hasMatrix:s.translate&&(0!==s.translate[0]||0!==s.translate[1])||!!s.rotate||s.scale&&(0!==s.scale[0]||0!==s.scale[1]),minFilter:r._checkMinFilter(s.minFilter),magFilter:r._checkMagFilter(s.magFilter),wrapS:r._checkWrapS(s.wrapS),wrapT:r._checkWrapT(s.wrapT),flipY:r._checkFlipY(s.flipY),encoding:r._checkEncoding(s.encoding)}),r._src=null,r._image=null,r._translate=re.vec2([0,0]),r._scale=re.vec2([1,1]),r._rotate=re.vec2([0,0]),r._matrixDirty=!1,r.translate=s.translate,r.scale=s.scale,r.rotate=s.rotate,s.src?r.src=s.src:s.image&&(r.image=s.image),ae.memory.textures++,r}return C(i,[{key:"type",get:function(){return"Texture"}},{key:"_checkMinFilter",value:function(e){return 1006!==(e=e||1008)&&1007!==e&&1008!==e&&1005!==e&&1004!==e&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=1008),e}},{key:"_checkMagFilter",value:function(e){return 1006!==(e=e||1006)&&1003!==e&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=1006),e}},{key:"_checkWrapS",value:function(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}},{key:"_checkWrapT",value:function(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}},{key:"_checkFlipY",value:function(e){return!!e}},{key:"_checkEncoding",value:function(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}},{key:"_webglContextRestored",value:function(){this._state.texture=new Wn({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}},{key:"_update",value:function(){var e,t,i=this._state;this._matrixDirty&&(0===this._translate[0]&&0===this._translate[1]||(e=re.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(t=re.scalingMat4v([this._scale[0],this._scale[1],1]),e=e?re.mulMat4(e,t):t),0!==this._rotate&&(t=re.rotationMat4v(.0174532925*this._rotate,[0,0,1]),e=e?re.mulMat4(e,t):t),e&&(i.matrix=e),this._matrixDirty=!1);this.glRedraw()}},{key:"image",get:function(){return this._image},set:function(e){this._image=Jn(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}},{key:"src",get:function(){return this._src},set:function(e){this.scene.loading++,this.scene.canvas.spinner.processes++;var t=this,i=new Image;i.onload=function(){i=Jn(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}},{key:"translate",get:function(){return this._translate},set:function(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}},{key:"scale",get:function(){return this._scale},set:function(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}},{key:"rotate",get:function(){return this._rotate},set:function(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}},{key:"minFilter",get:function(){return this._state.minFilter}},{key:"magFilter",get:function(){return this._state.magFilter}},{key:"wrapS",get:function(){return this._state.wrapS}},{key:"wrapT",get:function(){return this._state.wrapT}},{key:"flipY",get:function(){return this._state.flipY}},{key:"encoding",get:function(){return this._state.encoding}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),ae.memory.textures--}}]),i}(),$n=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({edgeColor:re.vec3([0,0,0]),centerColor:re.vec3([1,1,1]),edgeBias:0,centerBias:1,power:1}),r.edgeColor=s.edgeColor,r.centerColor=s.centerColor,r.edgeBias=s.edgeBias,r.centerBias=s.centerBias,r.power=s.power,r}return C(i,[{key:"type",get:function(){return"Fresnel"}},{key:"edgeColor",get:function(){return this._state.edgeColor},set:function(e){this._state.edgeColor.set(e||[0,0,0]),this.glRedraw()}},{key:"centerColor",get:function(){return this._state.centerColor},set:function(e){this._state.centerColor.set(e||[1,1,1]),this.glRedraw()}},{key:"edgeBias",get:function(){return this._state.edgeBias},set:function(e){this._state.edgeBias=e||0,this.glRedraw()}},{key:"centerBias",get:function(){return this._state.centerBias},set:function(e){this._state.centerBias=null!=e?e:1,this.glRedraw()}},{key:"power",get:function(){return this._state.power},set:function(e){this._state.power=null!=e?e:1,this.glRedraw()}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),eo=ae.memory,to=re.AABB3(),io=function(e){g(i,Ui);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s))._state=new hi({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),r._numTriangles=0,r._edgeThreshold=s.edgeThreshold||10,r._aabb=null,r._obb=re.OBB3();var n,o=r._state,a=r.scene.canvas.gl;switch(s.primitive=s.primitive||"triangles",s.primitive){case"points":o.primitive=a.POINTS,o.primitiveName=s.primitive;break;case"lines":o.primitive=a.LINES,o.primitiveName=s.primitive;break;case"line-loop":o.primitive=a.LINE_LOOP,o.primitiveName=s.primitive;break;case"line-strip":o.primitive=a.LINE_STRIP,o.primitiveName=s.primitive;break;case"triangles":o.primitive=a.TRIANGLES,o.primitiveName=s.primitive;break;case"triangle-strip":o.primitive=a.TRIANGLE_STRIP,o.primitiveName=s.primitive;break;case"triangle-fan":o.primitive=a.TRIANGLE_FAN,o.primitiveName=s.primitive;break;default:r.error("Unsupported value for 'primitive': '"+s.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),o.primitive=a.TRIANGLES,o.primitiveName=s.primitive}if(!s.positions)return r.error("Config expected: positions"),y(r);if(!s.indices)return r.error("Config expected: indices"),y(r);var l=s.positionsDecodeMatrix;if(l);else{var u=zi.getPositionsBounds(s.positions),c=zi.compressPositions(s.positions,u.min,u.max);n=c.quantized,o.positionsDecodeMatrix=c.decodeMatrix,o.positionsBuf=new Wt(a,a.ARRAY_BUFFER,n,n.length,3,a.STATIC_DRAW),eo.positions+=o.positionsBuf.numItems,re.positions3ToAABB3(s.positions,r._aabb),re.positions3ToAABB3(n,to,o.positionsDecodeMatrix),re.AABB3ToOBB3(to,r._obb)}if(s.colors){var A=s.colors.constructor===Float32Array?s.colors:new Float32Array(s.colors);o.colorsBuf=new Wt(a,a.ARRAY_BUFFER,A,A.length,4,a.STATIC_DRAW),eo.colors+=o.colorsBuf.numItems}if(s.uv){var h=zi.getUVBounds(s.uv),d=zi.compressUVs(s.uv,h.min,h.max),p=d.quantized;o.uvDecodeMatrix=d.decodeMatrix,o.uvBuf=new Wt(a,a.ARRAY_BUFFER,p,p.length,2,a.STATIC_DRAW),eo.uvs+=o.uvBuf.numItems}if(s.normals){var f=zi.compressNormals(s.normals),v=o.compressGeometry;o.normalsBuf=new Wt(a,a.ARRAY_BUFFER,f,f.length,3,a.STATIC_DRAW,v),eo.normals+=o.normalsBuf.numItems}var g=s.indices.constructor===Uint32Array||s.indices.constructor===Uint16Array?s.indices:new Uint32Array(s.indices);o.indicesBuf=new Wt(a,a.ELEMENT_ARRAY_BUFFER,g,g.length,1,a.STATIC_DRAW),eo.indices+=o.indicesBuf.numItems;var m=Oi(n,g,o.positionsDecodeMatrix,r._edgeThreshold);return r._edgeIndicesBuf=new Wt(a,a.ELEMENT_ARRAY_BUFFER,m,m.length,1,a.STATIC_DRAW),"triangles"===r._state.primitiveName&&(r._numTriangles=s.indices.length/3),r._buildHash(),eo.meshes++,r}return C(i,[{key:"type",get:function(){return"VBOGeometry"}},{key:"isVBOGeometry",get:function(){return!0}},{key:"_buildHash",value:function(){var e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}},{key:"_getEdgeIndices",value:function(){return this._edgeIndicesBuf}},{key:"primitive",get:function(){return this._state.primitiveName}},{key:"aabb",get:function(){return this._aabb}},{key:"obb",get:function(){return this._obb}},{key:"numTriangles",get:function(){return this._numTriangles}},{key:"_getState",value:function(){return this._state}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this);var e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),eo.meshes--}}]),i}(),ro={};function so(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return new Promise((function(i,r){t.src||(console.error("load3DSGeometry: Parameter expected: src"),r());var s=e.canvas.spinner;s.processes++,he.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("load3DSGeometry: no data loaded"),s.processes--,r());var n=ro.parse.from3DS(e).edit.objects[0].mesh,o=n.vertices,a=n.uvt,l=n.indices;s.processes--,i(he.apply(t,{primitive:"triangles",positions:o,normals:null,uv:a,indices:l}))}),(function(e){console.error("load3DSGeometry: "+e),s.processes--,r()}))}))}function no(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return new Promise((function(i,r){t.src||(console.error("loadOBJGeometry: Parameter expected: src"),r());var s=e.canvas.spinner;s.processes++,he.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("loadOBJGeometry: no data loaded"),s.processes--,r());for(var n=ro.parse.fromOBJ(e),o=ro.edit.unwrap(n.i_verts,n.c_verts,3),a=ro.edit.unwrap(n.i_norms,n.c_norms,3),l=ro.edit.unwrap(n.i_uvt,n.c_uvt,2),u=new Int32Array(n.i_verts.length),c=0;c0?a:null,autoNormals:0===a.length,uv:l,indices:u}))}),(function(e){console.error("loadOBJGeometry: "+e),s.processes--,r()}))}))}function oo(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);var i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);var r=e.zSize||1;r<0&&(console.error("negative zSize not allowed - will invert"),r*=-1);var s=e.center,n=s?s[0]:0,o=s?s[1]:0,a=s?s[2]:0,l=-t+n,u=-i+o,c=-r+a,A=t+n,h=i+o,d=r+a;return he.apply(e,{primitive:"lines",positions:[l,u,c,l,u,d,l,h,c,l,h,d,A,u,c,A,u,d,A,h,c,A,h,d],indices:[0,1,1,3,3,2,2,0,4,5,5,7,7,6,6,4,0,4,1,5,2,6,3,7]})}function ao(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};return oo({id:e.id,center:[(e.aabb[0]+e.aabb[3])/2,(e.aabb[1]+e.aabb[4])/2,(e.aabb[2]+e.aabb[5])/2],xSize:Math.abs(e.aabb[3]-e.aabb[0])/2,ySize:Math.abs(e.aabb[4]-e.aabb[1])/2,zSize:Math.abs(e.aabb[5]-e.aabb[2])/2})}function lo(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.size||1;t<0&&(console.error("negative size not allowed - will invert"),t*=-1);var i=e.divisions||1;i<0&&(console.error("negative divisions not allowed - will invert"),i*=-1),i<1&&(i=1);for(var r=(t=t||10)/(i=i||10),s=t/2,n=[],o=[],a=0,l=0,u=-s;l<=i;l++,u+=r)n.push(-s),n.push(0),n.push(u),n.push(s),n.push(0),n.push(u),n.push(u),n.push(0),n.push(-s),n.push(u),n.push(0),n.push(s),o.push(a++),o.push(a++),o.push(a++),o.push(a++);return he.apply(e,{primitive:"lines",positions:n,indices:o})}function uo(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);var i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);var r=e.xSegments||1;r<0&&(console.error("negative xSegments not allowed - will invert"),r*=-1),r<1&&(r=1);var s=e.xSegments||1;s<0&&(console.error("negative zSegments not allowed - will invert"),s*=-1),s<1&&(s=1);var n,o,a,l,u,c,A,h=e.center,d=h?h[0]:0,p=h?h[1]:0,f=h?h[2]:0,v=t/2,g=i/2,m=Math.floor(r)||1,_=Math.floor(s)||1,y=m+1,b=_+1,x=t/m,w=i/_,B=new Float32Array(y*b*3),P=new Float32Array(y*b*3),C=new Float32Array(y*b*2),M=0,E=0;for(n=0;n65535?Uint32Array:Uint16Array)(m*_*6);for(n=0;n<_;n++)for(o=0;o0&&void 0!==arguments[0]?arguments[0]:{},t=e.radius||1;t<0&&(console.error("negative radius not allowed - will invert"),t*=-1),t*=.5;var i=e.tube||.3;i<0&&(console.error("negative tube not allowed - will invert"),i*=-1);var r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<4&&(r=4);var s=e.tubeSegments||24;s<0&&(console.error("negative tubeSegments not allowed - will invert"),s*=-1),s<4&&(s=4);var n=e.arc||2*Math.PI;n<0&&(console.warn("negative arc not allowed - will invert"),n*=-1),n>360&&(n=360);var o,a,l,u,c,A,h,d,p,f,v,g,m=e.center,_=m?m[0]:0,y=m?m[1]:0,b=m?m[2]:0,x=[],w=[],B=[],P=[];for(d=0;d<=s;d++)for(h=0;h<=r;h++)o=h/r*n,a=.785398+d/s*Math.PI*2,_=t*Math.cos(o),y=t*Math.sin(o),l=(t+i*Math.cos(a))*Math.cos(o),u=(t+i*Math.cos(a))*Math.sin(o),c=i*Math.sin(a),x.push(l+_),x.push(u+y),x.push(c+b),B.push(1-h/r),B.push(d/s),A=re.normalizeVec3(re.subVec3([l,u,c],[_,y,b],[]),[]),w.push(A[0]),w.push(A[1]),w.push(A[2]);for(d=1;d<=s;d++)for(h=1;h<=r;h++)p=(r+1)*d+h-1,f=(r+1)*(d-1)+h-1,v=(r+1)*(d-1)+h,g=(r+1)*d+h,P.push(p),P.push(f),P.push(v),P.push(v),P.push(g),P.push(p);return he.apply(e,{positions:x,normals:w,uv:B,indices:P})}function Ao(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};if(e.points.length%3!=0)throw"Size of points array for given polyline should be divisible by 3";var t=e.points.length/3;if(t<2)throw"There should be at least 2 points to create a 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t.push(0),t.push(1),i.push(r,s,n,o,a,l);return he.apply(e,{primitive:"lines",positions:i,indices:t})}ro.load=function(e,t){var i=new XMLHttpRequest;i.open("GET",e,!0),i.responseType="arraybuffer",i.onload=function(e){t(e.target.response)},i.send()},ro.save=function(e,t){var i="data:application/octet-stream;base64,"+btoa(ro.parse._buffToStr(e));window.location.href=i},ro.clone=function(e){return JSON.parse(JSON.stringify(e))},ro.bin={},ro.bin.f=new Float32Array(1),ro.bin.fb=new Uint8Array(ro.bin.f.buffer),ro.bin.rf=function(e,t){for(var i=ro.bin.f,r=ro.bin.fb,s=0;s<4;s++)r[s]=e[t+s];return i[0]},ro.bin.rsl=function(e,t){return e[t]|e[t+1]<<8},ro.bin.ril=function(e,t){return e[t]|e[t+1]<<8|e[t+2]<<16|e[t+3]<<24},ro.bin.rASCII0=function(e,t){for(var i="";0!=e[t];)i+=String.fromCharCode(e[t++]);return i},ro.bin.wf=function(e,t,i){new Float32Array(e.buffer,t,1)[0]=i},ro.bin.wsl=function(e,t,i){e[t]=i,e[t+1]=i>>8},ro.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},ro.parse={},ro.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",r=0;rs&&(s=l),un&&(n=u),co&&(o=c)}return{min:{x:t,y:i,z:r},max:{x:s,y:n,z:o}}};var fo=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._type=s.type||(s.src?s.src.split(".").pop():null)||"jpg",r._pos=re.vec3(s.pos||[0,0,0]),r._up=re.vec3(s.up||[0,1,0]),r._normal=re.vec3(s.normal||[0,0,1]),r._height=s.height||1,r._origin=re.vec3(),r._rtcPos=re.vec3(),r._imageSize=re.vec2(),r._texture=new qn(b(r),{flipY:!0}),r._image=new Image,"jpg"!==r._type&&"png"!==r._type&&(r.error('Unsupported type - defaulting to "jpg"'),r._type="jpg"),r._node=new Rn(b(r),{matrix:re.inverseMat4(re.lookAtMat4v(r._pos,re.subVec3(r._pos,r._normal,re.mat4()),r._up,re.mat4())),children:[r._bitmapMesh=new _n(b(r),{scale:[1,1,1],rotation:[-90,0,0],collidable:s.collidable,pickable:s.pickable,opacity:s.opacity,clippable:s.clippable,geometry:new Xi(b(r),uo({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new $i(b(r),{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:r._texture,emissiveMap:r._texture,backfaces:!0})})]}),s.image?r.image=s.image:s.src?r.src=s.src:s.imageData&&(r.imageData=s.imageData),r.scene._bitmapCreated(b(r)),r}return C(i,[{key:"visible",get:function(){return this._bitmapMesh.visible},set:function(e){this._bitmapMesh.visible=e}},{key:"image",get:function(){return this._image},set:function(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}},{key:"src",get:function(){return this._image.src},set:function(e){var t=this;if(e)switch(this._image.onload=function(){t._texture.image=t._image,t._imageSize[0]=t._image.width,t._imageSize[1]=t._image.height,t._updateBitmapMeshScale()},this._image.src=e,e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}},{key:"imageData",get:function(){var e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")},set:function(e){var t=this;this._image.onload=function(){t._texture.image=image,t._imageSize[0]=image.width,t._imageSize[1]=image.height,t._updateBitmapMeshScale()},this._image.src=e}},{key:"type",get:function(){return this._type},set:function(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}},{key:"pos",get:function(){return this._pos}},{key:"normal",get:function(){return this._normal}},{key:"up",get:function(){return this._up}},{key:"height",get:function(){return this._height},set:function(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}},{key:"collidable",get:function(){return this._bitmapMesh.collidable},set:function(e){this._bitmapMesh.collidable=!1!==e}},{key:"clippable",get:function(){return this._bitmapMesh.clippable},set:function(e){this._bitmapMesh.clippable=!1!==e}},{key:"pickable",get:function(){return this._bitmapMesh.pickable},set:function(e){this._bitmapMesh.pickable=!1!==e}},{key:"opacity",get:function(){return this._bitmapMesh.opacity},set:function(e){this._bitmapMesh.opacity=e}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene._bitmapDestroyed(this)}},{key:"_updateBitmapMeshScale",value:function(){var e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}]),i}(),vo=function(e,t){var i=[],r=[];function s(e,i){for(var r,s,n=0;n<3;n++)if((r=t[3*e+n])!==(s=t[3*i+n]))return s-r;return 0}for(var n=e.slice().sort(s),o=null,a=0,l=n.length;ah&&A>d?h>d?(p=A,f=h,v=d):(p=A,f=d,v=h):h>A&&h>d?A>d?(p=h,f=A,v=d):(p=h,f=d,v=A):d>A&&d>h&&(A>h?(p=d,f=A,v=h):(p=d,f=h,v=A)),r[u+0]=[p,f],r[u+1]=[f,v],p>v){var g=v;v=p,p=g}r[u+2]=[v,p]}function m(e,t){for(var i,r,s=0;s<2;s++)if(i=e[s],(r=t[s])!==i)return r-i;return 0}(r=r.slice(0,e.length)).sort(m);for(var _=0,y=0;y0&&2!==_)},go=re.vec3(),mo=re.vec3(),_o=re.vec3(),yo=function(){function e(){B(this,e),this.vertices=[],this.indices=[],this.reset()}return C(e,[{key:"reset",value:function(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}},{key:"setPrimitive",value:function(e){this.primitive=e}},{key:"addVertex",value:function(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}},{key:"addIndex",value:function(e){this.indices[this.lenIndices++]=e}},{key:"volume",get:function(){var e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!vo(t,e))return-1;for(var i=0,r=0;r6&&void 0!==arguments[6]?arguments[6]:null,l=arguments.length>7&&void 0!==arguments[7]?arguments[7]:0;B(this,e),this.model=t,this.object=null,this.parent=null,this.transform=n,this.textureSet=o,this._matrixDirty=!1,this._matrixUpdateScheduled=!1,this.id=i,this.obb=null,this._aabbLocal=null,this._aabbWorld=re.AABB3(),this._aabbWorldDirty=!1,this.layer=a,this.portionId=l,this._color=new Uint8Array([r[0],r[1],r[2],s]),this._colorize=new Uint8Array([r[0],r[1],r[2],s]),this._colorizing=!1,this._transparent=s<255,this.numTriangles=0,this.origin=null,this.entity=null,n&&n._addMesh(this),this._volume=null,this._surfaceArea=null}return C(e,[{key:"_sceneModelDirty",value:function(){this._aabbWorldDirty=!0,this.layer.aabbDirty=!0}},{key:"_transformDirty",value:function(){this._matrixDirty||this._matrixUpdateScheduled||(this.model._meshMatrixDirty(this),this._matrixDirty=!0,this._matrixUpdateScheduled=!0),this._aabbWorldDirty=!0,this.layer.aabbDirty=!0,this.entity&&this.entity._transformDirty()}},{key:"_updateMatrix",value:function(){this.transform&&this._matrixDirty&&this.layer.setMatrix(this.portionId,this.transform.worldMatrix),this._matrixDirty=!1,this._matrixUpdateScheduled=!1}},{key:"_finalize",value:function(e){this.layer.initFlags(this.portionId,e,this._transparent)}},{key:"_finalize2",value:function(){this.layer.flushInitFlags&&this.layer.flushInitFlags()}},{key:"_setVisible",value:function(e){this.layer.setVisible(this.portionId,e,this._transparent)}},{key:"_setColor",value:function(e){this._color[0]=e[0],this._color[1]=e[1],this._color[2]=e[2],this._colorizing||this.layer.setColor(this.portionId,this._color,!1)}},{key:"_setColorize",value:function(e){e?(this._colorize[0]=e[0],this._colorize[1]=e[1],this._colorize[2]=e[2],this.layer.setColor(this.portionId,this._colorize,false),this._colorizing=!0):(this.layer.setColor(this.portionId,this._color,false),this._colorizing=!1)}},{key:"_setOpacity",value:function(e,t){var i=e<255,r=this._transparent!==i;this._color[3]=e,this._colorize[3]=e,this._transparent=i,this._colorizing?this.layer.setColor(this.portionId,this._colorize):this.layer.setColor(this.portionId,this._color),r&&this.layer.setTransparent(this.portionId,t,i)}},{key:"_setOffset",value:function(e){this.layer.setOffset(this.portionId,e)}},{key:"_setHighlighted",value:function(e){this.layer.setHighlighted(this.portionId,e,this._transparent)}},{key:"_setXRayed",value:function(e){this.layer.setXRayed(this.portionId,e,this._transparent)}},{key:"_setSelected",value:function(e){this.layer.setSelected(this.portionId,e,this._transparent)}},{key:"_setEdges",value:function(e){this.layer.setEdges(this.portionId,e,this._transparent)}},{key:"_setClippable",value:function(e){this.layer.setClippable(this.portionId,e,this._transparent)}},{key:"_setCollidable",value:function(e){this.layer.setCollidable(this.portionId,e)}},{key:"_setPickable",value:function(e){this.layer.setPickable(this.portionId,e,this._transparent)}},{key:"_setCulled",value:function(e){this.layer.setCulled(this.portionId,e,this._transparent)}},{key:"canPickTriangle",value:function(){return!1}},{key:"drawPickTriangles",value:function(e,t){}},{key:"pickTriangleSurface",value:function(e){}},{key:"precisionRayPickSurface",value:function(e,t,i,r){return!!this.layer.precisionRayPickSurface&&this.layer.precisionRayPickSurface(this.portionId,e,t,i,r)}},{key:"canPickWorldPos",value:function(){return!0}},{key:"drawPickDepths",value:function(e){this.model.drawPickDepths(e)}},{key:"drawPickNormals",value:function(e){this.model.drawPickNormals(e)}},{key:"delegatePickedEntity",value:function(){return this.parent}},{key:"getEachVertex",value:function(e){this.layer.getEachVertex&&this.layer.getEachVertex(this.portionId,e)}},{key:"getEachIndex",value:function(e){this.layer.getEachIndex&&this.layer.getEachIndex(this.portionId,e)}},{key:"volume",get:function(){if(null!==this._volume)return this._volume;switch(this.layer.primitive){case"solid":case"surface":case"triangles":bo.reset(),bo.setPrimitive(this.layer.primitive),this.getEachVertex((function(e){bo.addVertex(e)})),this.getEachIndex((function(e){bo.addIndex(e)})),this._volume=bo.volume;break;default:this._volume=0}return this._volume}},{key:"surfaceArea",get:function(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":Fo.reset(),this.getEachVertex((function(e){Fo.addVertex(e)})),this.getEachIndex((function(e){Fo.addIndex(e)})),this._surfaceArea=Fo.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}},{key:"aabb",get:function(){return this._aabbWorldDirty&&(re.AABB3ToOBB3(this._aabbLocal,ko),this.transform?(re.transformOBB3(this.transform.worldMatrix,ko,Io),re.transformOBB3(this.model.worldMatrix,Io,Do),re.OBB3ToAABB3(Do,this._aabbWorld)):(re.transformOBB3(this.model.worldMatrix,ko,Io),re.OBB3ToAABB3(Io,this._aabbWorld)),this._aabbWorldDirty=!1),this._aabbWorld},set:function(e){if(this._aabbLocal=e,this.origin){this._aabbLocal=e.slice(0);var t=this.origin;this._aabbLocal[0]+=t[0],this._aabbLocal[1]+=t[1],this._aabbLocal[2]+=t[2],this._aabbLocal[3]+=t[0],this._aabbLocal[4]+=t[1],this._aabbLocal[5]+=t[2]}}},{key:"_destroy",value:function(){this.model.scene._renderer.putPickID(this.pickId)}}]),e}(),To=new(function(){function e(){B(this,e),this._uint8Arrays={},this._float32Arrays={}}return C(e,[{key:"_clear",value:function(){this._uint8Arrays={},this._float32Arrays={}}},{key:"getUInt8Array",value:function(e){var t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}},{key:"getFloat32Array",value:function(e){var t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}}]),e}()),Lo=0;function Ro(){return Lo++,To}var Uo={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},Oo=new Float32Array([1,1,1,1]),No=new Float32Array([0,0,0,1]),Qo=re.vec4(),Vo=re.vec3(),Ho=re.vec3(),jo=re.mat4(),Go=function(){function e(t){var i=arguments.length>1&&void 0!==arguments[1]&&arguments[1],r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},s=r.instancing,n=void 0!==s&&s,o=r.edges,a=void 0!==o&&o,l=r.useAlphaCutoff,u=void 0!==l&&l;B(this,e),this._scene=t,this._withSAO=i,this._instancing=n,this._edges=a,this._useAlphaCutoff=u,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}return C(e,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"_buildShader",value:function(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}},{key:"_buildVertexShader",value:function(){return[""]}},{key:"_buildFragmentShader",value:function(){return[""]}},{key:"_addMatricesUniformBlockLines",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]&&arguments[1];return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}},{key:"_addRemapClipPosLines",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:1;return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(".concat(t,"));")),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}},{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"setSectionPlanesStateUniforms",value:function(e){var t=this._scene,i=t.canvas.gl,r=e.model,s=e.layerIndex,n=t._sectionPlanesState.getNumAllocatedSectionPlanes(),o=t._sectionPlanesState.sectionPlanes.length;if(n>0){var a=t._sectionPlanesState.sectionPlanes,l=s*o,u=r.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(var c=0;c0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(var a=0,l=e._sectionPlanesState.getNumAllocatedSectionPlanes();a3&&void 0!==arguments[3]?arguments[3]:{},s=r.colorUniform,n=void 0!==s&&s,o=r.incrementDrawState,a=void 0!==o&&o,l=Lt.MAX_TEXTURE_IMAGE_UNITS,u=this._scene,c=u.canvas.gl,A=t._state,h=t.model,d=A.textureSet,p=A.origin,f=A.positionsDecodeMatrix,v=u._lightsState,g=u.pointsMaterial,m=h.scene.camera,_=m.viewNormalMatrix,y=m.project,b=e.pickViewMatrix||m.viewMatrix,x=h.position,w=h.rotationMatrix,B=(h.rotationMatrixConjugate,h.worldNormalMatrix);if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),this._vaoCache.has(t)?c.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(A));var P=0,C=16;this._matricesUniformBlockBufferData.set(w,0);var M=0!==p[0]||0!==p[1]||0!==p[2],E=0!==x[0]||0!==x[1]||0!==x[2];if(M||E){var F=Vo;if(M){var k=re.transformPoint3(w,p,Ho);F[0]=k[0],F[1]=k[1],F[2]=k[2]}else F[0]=0,F[1]=0,F[2]=0;F[0]+=x[0],F[1]+=x[1],F[2]+=x[2],this._matricesUniformBlockBufferData.set(He(b,F,jo),P+=C)}else this._matricesUniformBlockBufferData.set(b,P+=C);if(this._matricesUniformBlockBufferData.set(e.pickProjMatrix||y.matrix,P+=C),this._matricesUniformBlockBufferData.set(f,P+=C),this._matricesUniformBlockBufferData.set(B,P+=C),this._matricesUniformBlockBufferData.set(_,P+=C),c.bindBuffer(c.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),c.bufferData(c.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,c.DYNAMIC_DRAW),c.bindBufferBase(c.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer),c.uniform1i(this._uRenderPass,i),this.setSectionPlanesStateUniforms(t),u.logarithmicDepthBufferEnabled){if(this._uLogDepthBufFC){var I=2/(Math.log(e.pickZFar+1)/Math.LN2);c.uniform1f(this._uLogDepthBufFC,I)}this._uZFar&&c.uniform1f(this._uZFar,u.camera.project.far)}if(this._uPickInvisible&&c.uniform1i(this._uPickInvisible,e.pickInvisible),this._uPickZNear&&c.uniform1f(this._uPickZNear,e.pickZNear),this._uPickZFar&&c.uniform1f(this._uPickZFar,e.pickZFar),this._uPickClipPos&&c.uniform2fv(this._uPickClipPos,e.pickClipPos),this._uDrawingBufferSize&&c.uniform2f(this._uDrawingBufferSize,c.drawingBufferWidth,c.drawingBufferHeight),this._uUVDecodeMatrix&&c.uniformMatrix3fv(this._uUVDecodeMatrix,!1,A.uvDecodeMatrix),this._uIntensityRange&&g.filterIntensity&&c.uniform2f(this._uIntensityRange,g.minIntensity,g.maxIntensity),this._uPointSize&&c.uniform1f(this._uPointSize,g.pointSize),this._uNearPlaneHeight){var D="ortho"===u.camera.projection?1:c.drawingBufferHeight/(2*Math.tan(.5*u.camera.perspective.fov*Math.PI/180));c.uniform1f(this._uNearPlaneHeight,D)}if(d){var S=d.colorTexture,T=d.metallicRoughnessTexture,L=d.emissiveTexture,R=d.normalsTexture,U=d.occlusionTexture;this._uColorMap&&S&&(this._program.bindTexture(this._uColorMap,S.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l),this._uMetallicRoughMap&&T&&(this._program.bindTexture(this._uMetallicRoughMap,T.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l),this._uEmissiveMap&&L&&(this._program.bindTexture(this._uEmissiveMap,L.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l),this._uNormalMap&&R&&(this._program.bindTexture(this._uNormalMap,R.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l),this._uAOMap&&U&&(this._program.bindTexture(this._uAOMap,U.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l)}if(v.reflectionMaps.length>0&&v.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,v.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l,e.bindTexture++),v.lightMaps.length>0&&v.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,v.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l,e.bindTexture++),this._withSAO){var O=u.sao,N=O.possible;if(N){var Q=c.drawingBufferWidth,V=c.drawingBufferHeight;Qo[0]=Q,Qo[1]=V,Qo[2]=O.blendCutoff,Qo[3]=O.blendFactor,c.uniform4fv(this._uSAOParams,Qo),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l,e.bindTexture++}}if(this._useAlphaCutoff&&c.uniform1f(this._alphaCutoffLocation,d.alphaCutoff),n){var H=this._edges?"edgeColor":"fillColor",j=this._edges?"edgeAlpha":"fillAlpha";if(i===Uo["".concat(this._edges?"EDGES":"SILHOUETTE","_XRAYED")]){var G=u.xrayMaterial._state,z=G[H],W=G[j];c.uniform4f(this._uColor,z[0],z[1],z[2],W)}else if(i===Uo["".concat(this._edges?"EDGES":"SILHOUETTE","_HIGHLIGHTED")]){var K=u.highlightMaterial._state,X=K[H],J=K[j];c.uniform4f(this._uColor,X[0],X[1],X[2],J)}else if(i===Uo["".concat(this._edges?"EDGES":"SILHOUETTE","_SELECTED")]){var Y=u.selectedMaterial._state,Z=Y[H],q=Y[j];c.uniform4f(this._uColor,Z[0],Z[1],Z[2],q)}else c.uniform4fv(this._uColor,this._edges?No:Oo)}this._draw({state:A,frameCtx:e,incrementDrawState:a}),c.bindVertexArray(null)}}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null,ae.memory.programs--}}]),e}(),zo=function(e){g(i,Go);var t=_(i);function i(e,r){var s=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},n=s.edges,o=void 0!==n&&n,a=s.useAlphaCutoff,l=void 0!==a&&a;return B(this,i),t.call(this,e,r,{instancing:!1,edges:o,useAlphaCutoff:l})}return C(i,[{key:"_draw",value:function(e){var t=this._scene.canvas.gl,i=e.state,r=e.frameCtx,s=e.incrementDrawState;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{var n=r.pickElementsCount||i.indicesBuf.numItems,o=r.pickElementsOffset?r.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,n,i.indicesBuf.itemType,o),s&&r.drawElements++}}}]),i}(),Wo=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e,t=this._scene,i=t._sectionPlanesState,r=t._lightsState,s=i.getNumAllocatedSectionPlanes()>0,n=[];n.push("#version 300 es"),n.push("// Triangles batching draw vertex shader"),n.push("uniform int renderPass;"),n.push("in vec3 position;"),n.push("in vec3 normal;"),n.push("in vec4 color;"),n.push("in float flags;"),t.entityOffsetsEnabled&&n.push("in vec3 offset;"),this._addMatricesUniformBlockLines(n,!0),t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;")),n.push("uniform vec4 lightAmbient;");for(var o=0,a=r.lights.length;o= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),n.push(" }"),n.push(" return normalize(v);"),n.push("}"),s&&(n.push("out vec4 vWorldPosition;"),n.push("out float vFlags;")),n.push("out vec4 vColor;"),n.push("void main(void) {"),n.push("int colorFlag = int(flags) & 0xF;"),n.push("if (colorFlag != renderPass) {"),n.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),n.push("} else {"),n.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),t.entityOffsetsEnabled&&n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix * worldPosition; "),n.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),n.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;");for(var l=0,u=r.lights.length;l0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(r.push(" float viewportWidth = uSAOParams[0];"),r.push(" float viewportHeight = uSAOParams[1];"),r.push(" float blendCutoff = uSAOParams[2];"),r.push(" float blendFactor = uSAOParams[3];"),r.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),r.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),r.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):r.push(" outColor = newColor;"),r.push("}"),r}}]),i}(),Ko=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._lightsState,i=e._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching flat-shading draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),r){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var n=0,o=i.getNumAllocatedSectionPlanes();n> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var c=0,A=i.getNumAllocatedSectionPlanes();c sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}s.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),s.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),s.push("float lambertian = 1.0;"),s.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),s.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),s.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(var h=0,d=t.lights.length;h0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching silhouette fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),i.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s){for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(var o=0,a=r.getNumAllocatedSectionPlanes();o sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}return i.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("outColor = newColor;"),n.push("}"),n}}]),i}(),Jo=function(e){g(i,zo);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!1,edges:!0})}return C(i)}(),Yo=function(e){g(i,Jo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// EdgesEmphasisRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),Zo=function(e){g(i,Jo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!1})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry edges drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),qo=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vPickColor; "),r.push("}"),r}}]),i}(),$o=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching pick depth fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("uniform float pickZNear;"),r.push("uniform float pickZFar;"),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),r.push(" outColor = packDepth(zNormalizedDepth); "),r.push("}"),r}}]),i}(),ea=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching pick normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outNormal = ivec4(vWorldNormal * float(".concat(re.MAX_INT,"), 1.0);")),r.push("}"),r}}]),i}(),ta=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}]),i}(),ia=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching depth fragment shader"),r.push("precision highp float;"),r.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),r.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),r.push("}"),r}}]),i}(),ra=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),r.push("}"),r}}]),i}(),sa=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}]),i}(),na=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=e._lightsState,r=t.getNumAllocatedSectionPlanes()>0,s=t.clippingCaps,n=[];return n.push("#version 300 es"),n.push("// Triangles batching quality draw vertex shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("precision highp usampler2D;"),n.push("precision highp isampler2D;"),n.push("precision highp sampler2D;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("precision mediump usampler2D;"),n.push("precision mediump isampler2D;"),n.push("precision mediump sampler2D;"),n.push("#endif"),n.push("uniform int renderPass;"),n.push("in vec3 position;"),n.push("in vec3 normal;"),n.push("in vec4 color;"),n.push("in vec2 uv;"),n.push("in vec2 metallicRoughness;"),n.push("in float flags;"),e.entityOffsetsEnabled&&n.push("in vec3 offset;"),this._addMatricesUniformBlockLines(n,!0),n.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;")),n.push("vec3 octDecode(vec2 oct) {"),n.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),n.push(" if (v.z < 0.0) {"),n.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),n.push(" }"),n.push(" return normalize(v);"),n.push("}"),n.push("out vec4 vViewPosition;"),n.push("out vec3 vViewNormal;"),n.push("out vec4 vColor;"),n.push("out vec2 vUV;"),n.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&n.push("out vec3 vWorldNormal;"),r&&(n.push("out vec4 vWorldPosition;"),n.push("out float vFlags;"),s&&n.push("out vec4 vClipPosition;")),n.push("void main(void) {"),n.push("int colorFlag = int(flags) & 0xF;"),n.push("if (colorFlag != renderPass) {"),n.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),n.push("} else {"),n.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix * worldPosition; "),n.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),n.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),n.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),n.push("vFragDepth = 1.0 + clipPos.w;")),r&&(n.push("vWorldPosition = worldPosition;"),n.push("vFlags = flags;"),s&&n.push("vClipPosition = clipPos;")),n.push("vViewPosition = viewPosition;"),n.push("vViewNormal = viewNormal;"),n.push("vColor = color;"),n.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),n.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&n.push("vWorldNormal = worldNormal.xyz;"),n.push("gl_Position = clipPos;"),n.push("}"),n.push("}"),n}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,r=e._lightsState,s=i.getNumAllocatedSectionPlanes()>0,n=i.clippingCaps,o=[];o.push("#version 300 es"),o.push("// Triangles batching quality draw fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),o.push("uniform sampler2D uColorMap;"),o.push("uniform sampler2D uMetallicRoughMap;"),o.push("uniform sampler2D uEmissiveMap;"),o.push("uniform sampler2D uNormalMap;"),o.push("uniform sampler2D uAOMap;"),o.push("in vec4 vViewPosition;"),o.push("in vec3 vViewNormal;"),o.push("in vec4 vColor;"),o.push("in vec2 vUV;"),o.push("in vec2 vMetallicRoughness;"),r.lightMaps.length>0&&o.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(o,!0),r.reflectionMaps.length>0&&o.push("uniform samplerCube reflectionMap;"),r.lightMaps.length>0&&o.push("uniform samplerCube lightMap;"),o.push("uniform vec4 lightAmbient;");for(var a=0,l=r.lights.length;a0&&(o.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),o.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),o.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),o.push(" return envMapColor;"),o.push("}")),o.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),o.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),o.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),o.push("}"),o.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),o.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),o.push(" return 1.0 / ( gl * gv );"),o.push("}"),o.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),o.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),o.push(" return 0.5 / max( gv + gl, EPSILON );"),o.push("}"),o.push("float D_GGX(const in float alpha, const in float dotNH) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),o.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),o.push("}"),o.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),o.push(" float alpha = ( roughness * roughness );"),o.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),o.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),o.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),o.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),o.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),o.push(" vec3 F = F_Schlick( specularColor, dotLH );"),o.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),o.push(" float D = D_GGX( alpha, dotNH );"),o.push(" return F * (G * D);"),o.push("}"),o.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),o.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),o.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),o.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),o.push(" vec4 r = roughness * c0 + c1;"),o.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),o.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),o.push(" return specularColor * AB.x + AB.y;"),o.push("}"),(r.lightMaps.length>0||r.reflectionMaps.length>0)&&(o.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),r.lightMaps.length>0&&(o.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),o.push(" irradiance *= PI;"),o.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),o.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),r.reflectionMaps.length>0&&(o.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),o.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),o.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),o.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),o.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),o.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),o.push("}")),o.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),o.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),o.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),o.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),o.push("}"),o.push("out vec4 outColor;"),o.push("void main(void) {"),s){o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var h=0,d=i.getNumAllocatedSectionPlanes();h (0.002 * vClipPosition.w)) {"),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push(" return;"),o.push("}")):(o.push(" if (dist > 0.0) { "),o.push(" discard;"),o.push(" }")),o.push("}")}o.push("IncidentLight light;"),o.push("Material material;"),o.push("Geometry geometry;"),o.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),o.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),o.push("float opacity = float(vColor.a) / 255.0;"),o.push("vec3 baseColor = rgb;"),o.push("float specularF0 = 1.0;"),o.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),o.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),o.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),o.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),o.push("baseColor *= colorTexel.rgb;"),o.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),o.push("metallic *= metalRoughTexel.b;"),o.push("roughness *= metalRoughTexel.g;"),o.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),o.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),o.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),o.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),o.push("geometry.position = vViewPosition.xyz;"),o.push("geometry.viewNormal = -normalize(viewNormal);"),o.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),r.lightMaps.length>0&&o.push("geometry.worldNormal = normalize(vWorldNormal);"),(r.lightMaps.length>0||r.reflectionMaps.length>0)&&o.push("computePBRLightMapping(geometry, material, reflectedLight);");for(var p=0,f=r.lights.length;p0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching pick flat normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("in vec4 vWorldPosition;"),i){r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),r.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),r.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),r.push(" outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),r.push("}"),r}}]),i}(),aa=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e.gammaOutput,i=e._lightsState,r=e._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=this._useAlphaCutoff,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching color texture fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),o.push("uniform sampler2D uColorMap;"),this._withSAO&&(o.push("uniform sampler2D uOcclusionTexture;"),o.push("uniform vec4 uSAOParams;"),o.push("const float packUpscale = 256. / 255.;"),o.push("const float unpackDownScale = 255. / 256.;"),o.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),o.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),o.push("float unpackRGBToFloat( const in vec4 v ) {"),o.push(" return dot( v, unPackFactors );"),o.push("}")),o.push("uniform float gammaFactor;"),o.push("vec4 linearToLinear( in vec4 value ) {"),o.push(" return value;"),o.push("}"),o.push("vec4 sRGBToLinear( in vec4 value ) {"),o.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),o.push("}"),o.push("vec4 gammaToLinear( in vec4 value) {"),o.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),o.push("}"),t&&(o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}")),s){o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;");for(var a=0,l=r.getNumAllocatedSectionPlanes();a> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var h=0,d=r.getNumAllocatedSectionPlanes();h sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;"),o.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),o.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),o.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(var p=0,f=i.lights.length;p0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push("outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),pa=re.vec3(),fa=re.vec3(),va=re.vec3(),ga=re.vec3(),ma=re.mat4(),_a=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=pa;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=fa;if(l){var g=va;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,ma),(p=ga)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),o.drawElements(o.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):o.drawArrays(o.POINTS,0,a.positionsBuf.numItems)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;var i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),ya=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"eagerCreateRenders",value:function(){this._silhouetteRenderer||(this._silhouetteRenderer=new Xo(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new qo(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new $o(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new da(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new _a(this._scene))}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new Wo(this._scene,!1)),this._colorRenderer}},{key:"colorRendererWithSAO",get:function(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Wo(this._scene,!0)),this._colorRendererWithSAO}},{key:"flatColorRenderer",get:function(){return this._flatColorRenderer||(this._flatColorRenderer=new Ko(this._scene,!1)),this._flatColorRenderer}},{key:"flatColorRendererWithSAO",get:function(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new Ko(this._scene,!0)),this._flatColorRendererWithSAO}},{key:"colorTextureRenderer",get:function(){return this._colorTextureRenderer||(this._colorTextureRenderer=new aa(this._scene,!1)),this._colorTextureRenderer}},{key:"colorTextureRendererWithSAO",get:function(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new aa(this._scene,!0)),this._colorTextureRendererWithSAO}},{key:"colorTextureRendererAlphaCutoff",get:function(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new aa(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}},{key:"colorTextureRendererWithSAOAlphaCutoff",get:function(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new aa(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}},{key:"pbrRenderer",get:function(){return this._pbrRenderer||(this._pbrRenderer=new na(this._scene,!1)),this._pbrRenderer}},{key:"pbrRendererWithSAO",get:function(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new na(this._scene,!0)),this._pbrRendererWithSAO}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Xo(this._scene)),this._silhouetteRenderer}},{key:"depthRenderer",get:function(){return this._depthRenderer||(this._depthRenderer=new ia(this._scene)),this._depthRenderer}},{key:"normalsRenderer",get:function(){return this._normalsRenderer||(this._normalsRenderer=new ra(this._scene)),this._normalsRenderer}},{key:"edgesRenderer",get:function(){return this._edgesRenderer||(this._edgesRenderer=new Yo(this._scene)),this._edgesRenderer}},{key:"edgesColorRenderer",get:function(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Zo(this._scene)),this._edgesColorRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new qo(this._scene)),this._pickMeshRenderer}},{key:"pickNormalsRenderer",get:function(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new ea(this._scene)),this._pickNormalsRenderer}},{key:"pickNormalsFlatRenderer",get:function(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new oa(this._scene)),this._pickNormalsFlatRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new $o(this._scene)),this._pickDepthRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new ta(this._scene)),this._occlusionRenderer}},{key:"shadowRenderer",get:function(){return this._shadowRenderer||(this._shadowRenderer=new sa(this._scene)),this._shadowRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new _a(this._scene)),this._snapRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new da(this._scene)),this._snapInitRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),ba={};var xa=65536,wa=5e6,Ba=function(){function e(){B(this,e)}return C(e,[{key:"doublePrecisionEnabled",get:function(){return re.getDoublePrecisionEnabled()},set:function(e){re.setDoublePrecisionEnabled(e)}},{key:"maxDataTextureHeight",get:function(){return xa},set:function(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),xa=e}},{key:"maxGeometryBatchSize",get:function(){return wa},set:function(e){e<1e5?e=1e5:e>5e6&&(e=5e6),wa=e}}]),e}(),Pa=new Ba,Ca=C((function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:Pa.maxGeometryBatchSize;B(this,e),this.maxVerts=t,this.maxIndices=3*t,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]})),Ma=re.mat4(),Ea=re.mat4();function Fa(e,t,i){for(var r=e.length,s=new Uint16Array(r),n=t[0],o=t[1],a=t[2],l=t[3]-n,u=t[4]-o,c=t[5]-a,A=65525,h=A/l,d=A/u,p=A/c,f=function(e){return e>=0?e:0},v=0;v=0?1:-1),o=(1-Math.abs(r))*(s>=0?1:-1),r=n,s=o}return new Int8Array([Math[t](127.5*r+(r<0?-1:0)),Math[i](127.5*s+(s<0?-1:0))])}function Da(e){var t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;var r=1-Math.abs(t)-Math.abs(i);r<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));var s=Math.sqrt(t*t+i*i+r*r);return[t/s,i/s,r/s]}var Sa=re.mat4(),Ta=re.mat4(),La=re.vec4([0,0,0,1]),Ra=re.vec3(),Ua=re.vec3(),Oa=re.vec3(),Na=re.vec3(),Qa=re.vec3(),Va=re.vec3(),Ha=re.vec3(),ja=function(){function e(t){B(this,e),this.model=t.model,this.sortId="TrianglesBatchingLayer"+(t.solid?"-solid":"-surface")+(t.autoNormals?"-autonormals":"-normals")+(t.textureSet&&t.textureSet.colorTexture?"-colorTexture":"")+(t.textureSet&&t.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=t.layerIndex,this._renderers=function(e){var t=e.id,i=ba[t];return i||(i=new ya(e),ba[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(function(){i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(function(){delete ba[t],i._destroy()}))),i}(t.model.scene),this._buffer=new Ca(t.maxGeometryBatchSize),this._scratchMemory=t.scratchMemory,this._state=new hi({origin:re.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:t.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=re.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=re.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,t.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=re.mat4(t.positionsDecodeMatrix)),t.uvDecodeMatrix?(this._state.uvDecodeMatrix=re.mat3(t.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,t.origin&&this._state.origin.set(t.origin),this.solid=!!t.solid,this.primitive=t.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0)for(var C=0,M=o.length;C0){var E=Sa;g?re.inverseMat4(re.transposeMat4(g,Ta),E):re.identityMat4(E,E),function(e,t,i,r,s){function n(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}var o,a,l,u,c,A=new Float32Array([0,0,0,0]),h=new Float32Array([0,0,0,0]);for(c=0;cu&&(a=o,u=l),(l=n(h,Da(o=Ia(h,"floor","ceil"))))>u&&(a=o,u=l),(l=n(h,Da(o=Ia(h,"ceil","ceil"))))>u&&(a=o,u=l),r[s+c+0]=a[0],r[s+c+1]=a[1],r[s+c+2]=0}(E,n,n.length,y.normals,y.normals.length)}if(u)for(var F=0,k=u.length;F0)for(var V=0,H=a.length;V0)for(var j=0,G=l.length;j0){var r=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):Fa(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=re.mat4());if(e.positionsBuf=new Wt(t,t.ARRAY_BUFFER,r,r.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(var s=0,n=this._portions.length;s0){var u=new Int8Array(i.normals);e.normalsBuf=new Wt(t,t.ARRAY_BUFFER,u,i.normals.length,3,t.STATIC_DRAW,!0)}if(i.colors.length>0){var c=new Uint8Array(i.colors);e.colorsBuf=new Wt(t,t.ARRAY_BUFFER,c,i.colors.length,4,t.DYNAMIC_DRAW,!1)}if(i.uv.length>0)if(e.uvDecodeMatrix){e.uvBuf=new Wt(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,!1)}else{var A=zi.getUVBounds(i.uv),h=zi.compressUVs(i.uv,A.min,A.max),d=h.quantized;e.uvDecodeMatrix=re.mat3(h.decodeMatrix),e.uvBuf=new Wt(t,t.ARRAY_BUFFER,d,d.length,2,t.STATIC_DRAW,!1)}if(i.metallicRoughness.length>0){var p=new Uint8Array(i.metallicRoughness);e.metallicRoughnessBuf=new Wt(t,t.ARRAY_BUFFER,p,i.metallicRoughness.length,2,t.STATIC_DRAW,!1)}if(i.positions.length>0){var f=i.positions.length/3,v=new Float32Array(f);e.flagsBuf=new Wt(t,t.ARRAY_BUFFER,v,v.length,1,t.DYNAMIC_DRAW,!1)}if(i.pickColors.length>0){var g=new Uint8Array(i.pickColors);e.pickColorsBuf=new Wt(t,t.ARRAY_BUFFER,g,i.pickColors.length,4,t.STATIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){var m=new Float32Array(i.offsets);e.offsetsBuf=new Wt(t,t.ARRAY_BUFFER,m,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){var _=new Uint32Array(i.indices);e.indicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,_,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){var y=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,y,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}}},{key:"isEmpty",value:function(){return!this._state.indicesBuf}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}},{key:"flushInitFlags",value:function(){this._setDeferredFlags()}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";for(var i=e,r=this._portions[i],s=4*r.vertsBaseIndex,n=4*r.numVerts,o=this._scratchMemory.getUInt8Array(n),a=t[0],l=t[1],u=t[2],c=t[3],A=0;A3&&void 0!==arguments[3]&&arguments[3];if(!this._finalized)throw"Not finalized";var s,n,o=e,a=this._portions[o],l=a.vertsBaseIndex,u=a.numVerts,c=l,A=u,h=!!(t&Ke),d=!!(t&qe),p=!!(t&$e),f=!!(t&et),v=!!(t&tt),g=!!(t&Je),m=!!(t&Xe);s=!h||m||d||p&&!this.model.scene.highlightMaterial.glowThrough||f&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,n=!h||m?Uo.NOT_RENDERED:f?Uo.SILHOUETTE_SELECTED:p?Uo.SILHOUETTE_HIGHLIGHTED:d?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED;var _=0;_=!h||m?Uo.NOT_RENDERED:f?Uo.EDGES_SELECTED:p?Uo.EDGES_HIGHLIGHTED:d?Uo.EDGES_XRAYED:v?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED;var y=h&&!m&&g?Uo.PICK:Uo.NOT_RENDERED,b=t&Ye?1:0;if(r){this._deferredFlagValues||(this._deferredFlagValues=new Float32Array(this._numVerts));for(var x=c,w=c+A;xg)&&(g=B,r.set(m),s&&re.triangleNormal(d,p,f,s),v=!0)}}return v&&s&&(re.transformVec3(this.model.worldNormalMatrix,s,s),re.normalizeVec3(s)),v}},{key:"destroy",value:function(){var e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}]),e}(),Ga=function(e){g(i,Go);var t=_(i);function i(e,r){var s=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},n=s.edges,o=void 0!==n&&n,a=s.useAlphaCutoff,l=void 0!==a&&a;return B(this,i),t.call(this,e,r,{instancing:!0,edges:o,useAlphaCutoff:l})}return C(i,[{key:"_draw",value:function(e){var t=this._scene.canvas.gl,i=e.state,r=e.frameCtx,s=e.incrementDrawState;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),s&&r.drawElements++)}}]),i}(),za=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e,t,i,r=this._scene,s=r._sectionPlanesState,n=r._lightsState,o=s.getNumAllocatedSectionPlanes()>0,a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),r.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),r.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),e=0,t=n.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),o&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),r.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),e=0,t=n.lights.length;e0,r=[];if(r.push("#version 300 es"),r.push("// Instancing geometry drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(r.push(" float viewportWidth = uSAOParams[0];"),r.push(" float viewportHeight = uSAOParams[1];"),r.push(" float blendCutoff = uSAOParams[2];"),r.push(" float blendFactor = uSAOParams[3];"),r.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),r.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),r.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):r.push(" outColor = newColor;"),r.push("}"),r}}]),i}(),Wa=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=i._lightsState,n=r.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry flat-shading drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),i.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),this._withSAO&&(o.push("uniform sampler2D uOcclusionTexture;"),o.push("uniform vec4 uSAOParams;"),o.push("const float packUpscale = 256. / 255.;"),o.push("const float unpackDownScale = 255. / 256.;"),o.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),o.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),o.push("float unpackRGBToFloat( const in vec4 v ) {"),o.push(" return dot( v, unPackFactors );"),o.push("}")),n){o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;");for(var a=0,l=r.getNumAllocatedSectionPlanes();a> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var c=0,A=r.getNumAllocatedSectionPlanes();c sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}for(o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;"),o.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),o.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),o.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Instancing fill fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = newColor;"),r.push("}"),r}}]),i}(),Xa=function(e){g(i,Ga);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,{instancing:!0,edges:!0})}return C(i)}(),Ja=function(e){g(i,Xa);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// EdgesEmphasisRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),Ya=function(e){g(i,Xa);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!1})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// EdgesColorRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),Za=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vPickColor; "),r.push("}"),r}}]),i}(),qa=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry depth fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("uniform float pickZNear;"),r.push("uniform float pickZFar;"),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),r.push(" outColor = packDepth(zNormalizedDepth); "),r.push("}"),r}}]),i}(),$a=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outNormal = ivec4(vWorldNormal * float(".concat(re.MAX_INT,"), 1.0);")),r.push("}"),r}}]),i}(),el=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}]),i}(),tl=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry depth drawing fragment shader"),n.push("precision highp float;"),n.push("precision highp int;"),i.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s)for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;"),e=0,t=r.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}return i.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),n.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),n.push("}"),n}}]),i}(),il=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Instancing geometry depth drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),r.push("}"),r}}]),i}(),rl=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Instancing geometry depth drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),r.push("}"),r}}]),i}(),sl={3e3:"linearToLinear",3001:"sRGBToLinear"},nl=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=e._lightsState,r=t.getNumAllocatedSectionPlanes()>0,s=t.clippingCaps,n=[];return n.push("#version 300 es"),n.push("// Instancing geometry quality drawing vertex shader"),n.push("uniform int renderPass;"),n.push("in vec3 position;"),n.push("in vec3 normal;"),n.push("in vec4 color;"),n.push("in vec2 uv;"),n.push("in vec2 metallicRoughness;"),n.push("in float flags;"),e.entityOffsetsEnabled&&n.push("in vec3 offset;"),n.push("in vec4 modelMatrixCol0;"),n.push("in vec4 modelMatrixCol1;"),n.push("in vec4 modelMatrixCol2;"),n.push("in vec4 modelNormalMatrixCol0;"),n.push("in vec4 modelNormalMatrixCol1;"),n.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(n,!0),n.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;")),n.push("vec3 octDecode(vec2 oct) {"),n.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),n.push(" if (v.z < 0.0) {"),n.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),n.push(" }"),n.push(" return normalize(v);"),n.push("}"),n.push("out vec4 vViewPosition;"),n.push("out vec3 vViewNormal;"),n.push("out vec4 vColor;"),n.push("out vec2 vUV;"),n.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&n.push("out vec3 vWorldNormal;"),r&&(n.push("out vec4 vWorldPosition;"),n.push("out float vFlags;"),s&&n.push("out vec4 vClipPosition;")),n.push("void main(void) {"),n.push("int colorFlag = int(flags) & 0xF;"),n.push("if (colorFlag != renderPass) {"),n.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),n.push("} else {"),n.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),n.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix * worldPosition; "),n.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),n.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),n.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),n.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),r&&(n.push("vWorldPosition = worldPosition;"),n.push("vFlags = flags;"),s&&n.push("vClipPosition = clipPos;")),n.push("vViewPosition = viewPosition;"),n.push("vViewNormal = viewNormal;"),n.push("vColor = color;"),n.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),n.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&n.push("vWorldNormal = worldNormal.xyz;"),n.push("gl_Position = clipPos;"),n.push("}"),n.push("}"),n}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,r=e._lightsState,s=i.getNumAllocatedSectionPlanes()>0,n=i.clippingCaps,o=[];o.push("#version 300 es"),o.push("// Instancing geometry quality drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),o.push("uniform sampler2D uColorMap;"),o.push("uniform sampler2D uMetallicRoughMap;"),o.push("uniform sampler2D uEmissiveMap;"),o.push("uniform sampler2D uNormalMap;"),this._withSAO&&(o.push("uniform sampler2D uOcclusionTexture;"),o.push("uniform vec4 uSAOParams;"),o.push("const float packUpscale = 256. / 255.;"),o.push("const float unpackDownScale = 255. / 256.;"),o.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),o.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),o.push("float unpackRGBToFloat( const in vec4 v ) {"),o.push(" return dot( v, unPackFactors );"),o.push("}")),r.reflectionMaps.length>0&&o.push("uniform samplerCube reflectionMap;"),r.lightMaps.length>0&&o.push("uniform samplerCube lightMap;"),o.push("uniform vec4 lightAmbient;");for(var a=0,l=r.lights.length;a0&&o.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(o,!0),o.push("#define PI 3.14159265359"),o.push("#define RECIPROCAL_PI 0.31830988618"),o.push("#define RECIPROCAL_PI2 0.15915494"),o.push("#define EPSILON 1e-6"),o.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),o.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),o.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),o.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),o.push(" return normalize(surf_norm );"),o.push(" }"),o.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),o.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),o.push(" vec2 st0 = dFdx( uv.st );"),o.push(" vec2 st1 = dFdy( uv.st );"),o.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),o.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),o.push(" vec3 N = normalize( surf_norm );"),o.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),o.push(" mat3 tsn = mat3( S, T, N );"),o.push(" return normalize( tsn * mapN );"),o.push("}"),o.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),o.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),o.push("}"),o.push("struct IncidentLight {"),o.push(" vec3 color;"),o.push(" vec3 direction;"),o.push("};"),o.push("struct ReflectedLight {"),o.push(" vec3 diffuse;"),o.push(" vec3 specular;"),o.push("};"),o.push("struct Geometry {"),o.push(" vec3 position;"),o.push(" vec3 viewNormal;"),o.push(" vec3 worldNormal;"),o.push(" vec3 viewEyeDir;"),o.push("};"),o.push("struct Material {"),o.push(" vec3 diffuseColor;"),o.push(" float specularRoughness;"),o.push(" vec3 specularColor;"),o.push(" float shine;"),o.push("};"),o.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),o.push(" float r = ggxRoughness + 0.0001;"),o.push(" return (2.0 / (r * r) - 2.0);"),o.push("}"),o.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),o.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),o.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),o.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),o.push("}"),r.reflectionMaps.length>0&&(o.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),o.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),o.push(" vec3 envMapColor = "+sl[r.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),o.push(" return envMapColor;"),o.push("}")),o.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),o.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),o.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),o.push("}"),o.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),o.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),o.push(" return 1.0 / ( gl * gv );"),o.push("}"),o.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),o.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),o.push(" return 0.5 / max( gv + gl, EPSILON );"),o.push("}"),o.push("float D_GGX(const in float alpha, const in float dotNH) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),o.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),o.push("}"),o.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),o.push(" float alpha = ( roughness * roughness );"),o.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),o.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),o.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),o.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),o.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),o.push(" vec3 F = F_Schlick( specularColor, dotLH );"),o.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),o.push(" float D = D_GGX( alpha, dotNH );"),o.push(" return F * (G * D);"),o.push("}"),o.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),o.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),o.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),o.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),o.push(" vec4 r = roughness * c0 + c1;"),o.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),o.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),o.push(" return specularColor * AB.x + AB.y;"),o.push("}"),(r.lightMaps.length>0||r.reflectionMaps.length>0)&&(o.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),r.lightMaps.length>0&&(o.push(" vec3 irradiance = "+sl[r.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),o.push(" irradiance *= PI;"),o.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),o.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),r.reflectionMaps.length>0&&(o.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),o.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),o.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),o.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),o.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),o.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),o.push("}")),o.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),o.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),o.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),o.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),o.push("}"),o.push("out vec4 outColor;"),o.push("void main(void) {"),s){o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var h=0,d=i.getNumAllocatedSectionPlanes();h (0.002 * vClipPosition.w)) {"),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push(" return;"),o.push("}")):(o.push(" if (dist > 0.0) { "),o.push(" discard;"),o.push(" }")),o.push("}")}o.push("IncidentLight light;"),o.push("Material material;"),o.push("Geometry geometry;"),o.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),o.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),o.push("float opacity = float(vColor.a) / 255.0;"),o.push("vec3 baseColor = rgb;"),o.push("float specularF0 = 1.0;"),o.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),o.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),o.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),o.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),o.push("baseColor *= colorTexel.rgb;"),o.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),o.push("metallic *= metalRoughTexel.b;"),o.push("roughness *= metalRoughTexel.g;"),o.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),o.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),o.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),o.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),o.push("geometry.position = vViewPosition.xyz;"),o.push("geometry.viewNormal = -normalize(viewNormal);"),o.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),r.lightMaps.length>0&&o.push("geometry.worldNormal = normalize(vWorldNormal);"),(r.lightMaps.length>0||r.reflectionMaps.length>0)&&o.push("computePBRLightMapping(geometry, material, reflectedLight);");for(var p=0,f=r.lights.length;p0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("in vec4 vWorldPosition;"),i){r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),r.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),r.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),r.push(" outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),r.push("}"),r}}]),i}(),al=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e.gammaOutput,i=e._lightsState,r=e._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=this._useAlphaCutoff,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),o.push("uniform sampler2D uColorMap;"),this._withSAO&&(o.push("uniform sampler2D uOcclusionTexture;"),o.push("uniform vec4 uSAOParams;"),o.push("const float packUpscale = 256. / 255.;"),o.push("const float unpackDownScale = 255. / 256.;"),o.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),o.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),o.push("float unpackRGBToFloat( const in vec4 v ) {"),o.push(" return dot( v, unPackFactors );"),o.push("}")),o.push("uniform float gammaFactor;"),o.push("vec4 linearToLinear( in vec4 value ) {"),o.push(" return value;"),o.push("}"),o.push("vec4 sRGBToLinear( in vec4 value ) {"),o.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),o.push("}"),o.push("vec4 gammaToLinear( in vec4 value) {"),o.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),o.push("}"),t&&(o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}")),s){o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;");for(var a=0,l=r.getNumAllocatedSectionPlanes();a> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var h=0,d=r.getNumAllocatedSectionPlanes();h sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;"),o.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),o.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),o.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(var p=0,f=i.lights.length;p0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push("outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),pl=re.vec3(),fl=re.vec3(),vl=re.vec3(),gl=re.vec3(),ml=re.mat4(),_l=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(t),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=pl;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=fl;if(l){var g=re.transformPoint3(c,l,vl);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,ml),(p=gl)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),yl=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"eagerCreateRenders",value:function(){this._silhouetteRenderer||(this._silhouetteRenderer=new Ka(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Za(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new qa(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new dl(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new _l(this._scene))}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new za(this._scene,!1)),this._colorRenderer}},{key:"colorRendererWithSAO",get:function(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new za(this._scene,!0)),this._colorRendererWithSAO}},{key:"flatColorRenderer",get:function(){return this._flatColorRenderer||(this._flatColorRenderer=new Wa(this._scene,!1)),this._flatColorRenderer}},{key:"flatColorRendererWithSAO",get:function(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new Wa(this._scene,!0)),this._flatColorRendererWithSAO}},{key:"colorTextureRenderer",get:function(){return this._colorTextureRenderer||(this._colorTextureRenderer=new al(this._scene,!1)),this._colorTextureRenderer}},{key:"colorTextureRendererWithSAO",get:function(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new al(this._scene,!0)),this._colorTextureRendererWithSAO}},{key:"colorTextureRendererAlphaCutoff",get:function(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new al(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}},{key:"colorTextureRendererWithSAOAlphaCutoff",get:function(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new al(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}},{key:"pbrRenderer",get:function(){return this._pbrRenderer||(this._pbrRenderer=new nl(this._scene,!1)),this._pbrRenderer}},{key:"pbrRendererWithSAO",get:function(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new nl(this._scene,!0)),this._pbrRendererWithSAO}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Ka(this._scene)),this._silhouetteRenderer}},{key:"depthRenderer",get:function(){return this._depthRenderer||(this._depthRenderer=new tl(this._scene)),this._depthRenderer}},{key:"normalsRenderer",get:function(){return this._normalsRenderer||(this._normalsRenderer=new il(this._scene)),this._normalsRenderer}},{key:"edgesRenderer",get:function(){return this._edgesRenderer||(this._edgesRenderer=new Ja(this._scene)),this._edgesRenderer}},{key:"edgesColorRenderer",get:function(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Ya(this._scene)),this._edgesColorRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Za(this._scene)),this._pickMeshRenderer}},{key:"pickNormalsRenderer",get:function(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new $a(this._scene)),this._pickNormalsRenderer}},{key:"pickNormalsFlatRenderer",get:function(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new ol(this._scene)),this._pickNormalsFlatRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new qa(this._scene)),this._pickDepthRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new el(this._scene)),this._occlusionRenderer}},{key:"shadowRenderer",get:function(){return this._shadowRenderer||(this._shadowRenderer=new rl(this._scene)),this._shadowRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new _l(this._scene)),this._snapRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new dl(this._scene)),this._snapInitRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),bl={};var xl=new Uint8Array(4),wl=new Float32Array(1),Bl=re.vec4([0,0,0,1]),Pl=new Float32Array(3),Cl=re.vec3(),Ml=re.vec3(),El=re.vec3(),Fl=re.vec3(),kl=re.vec3(),Il=re.vec3(),Dl=re.vec3(),Sl=new Float32Array(4),Tl=function(){function e(t){B(this,e),this.model=t.model,this.sortId="TrianglesInstancingLayer"+(t.solid?"-solid":"-surface")+(t.normals?"-normals":"-autoNormals"),this.layerIndex=t.layerIndex,this._renderers=function(e){var t=e.id,i=bl[t];return i||(i=new yl(e),bl[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(function(){i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(function(){delete bl[t],i._destroy()}))),i}(t.model.scene),this._aabb=re.collapseAABB3(),this._state=new hi({numInstances:0,obb:re.OBB3(),origin:re.vec3(),geometry:t.geometry,textureSet:t.textureSet,pbrSupported:!1,positionsDecodeMatrix:t.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=t.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=re.collapseAABB3(),this.aabbDirty=!0,t.origin&&this._state.origin.set(t.origin),this._finalized=!1,this.solid=!!t.solid,this.numIndices=t.geometry.numIndices,this.primitive=t.geometry.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0){e.colorsBuf=new Wt(r,r.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,r.DYNAMIC_DRAW,!1),this._colors=[]}if(this._metallicRoughness.length>0){var o=new Uint8Array(this._metallicRoughness);e.metallicRoughnessBuf=new Wt(r,r.ARRAY_BUFFER,o,this._metallicRoughness.length,2,r.STATIC_DRAW,!1)}if(n>0){e.flagsBuf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(n),n,1,r.DYNAMIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){e.offsetsBuf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,r.DYNAMIC_DRAW,!1),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){e.positionsBuf=new Wt(r,r.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,r.STATIC_DRAW,!1),e.positionsDecodeMatrix=re.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){var a=new Uint8Array(t.colorsCompressed);e.colorsBuf=new Wt(r,r.ARRAY_BUFFER,a,a.length,4,r.STATIC_DRAW,!1)}if(t.uvCompressed&&t.uvCompressed.length>0){var l=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new Wt(r,r.ARRAY_BUFFER,l,l.length,2,r.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new Wt(r,r.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,r.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new Wt(r,r.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,r.STATIC_DRAW)),this._modelMatrixCol0.length>0){var u=!1;e.modelMatrixCol0Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,r.STATIC_DRAW,u),e.modelMatrixCol1Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,r.STATIC_DRAW,u),e.modelMatrixCol2Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,r.STATIC_DRAW,u),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,r.STATIC_DRAW,u),e.modelNormalMatrixCol1Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,r.STATIC_DRAW,u),e.modelNormalMatrixCol2Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,r.STATIC_DRAW,u),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){e.pickColorsBuf=new Wt(r,r.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,r.STATIC_DRAW,!1),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";xl[0]=t[0],xl[1]=t[1],xl[2]=t[2],xl[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(xl,4*e)}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){if(!this._finalized)throw"Not finalized";var r=!!(t&Ke),s=!!(t&qe),n=!!(t&$e),o=!!(t&et),a=!!(t&tt),l=!!(t&Je),u=!!(t&Xe),c=0;c|=!r||u||s||n&&!this.model.scene.highlightMaterial.glowThrough||o&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.SILHOUETTE_SELECTED:n?Uo.SILHOUETTE_HIGHLIGHTED:s?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED)<<4,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.EDGES_SELECTED:n?Uo.EDGES_HIGHLIGHTED:s?Uo.EDGES_XRAYED:a?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED)<<8,c|=(r&&!u&&l?Uo.PICK:Uo.NOT_RENDERED)<<12,c|=(t&Ye?1:0)<<16,wl[0]=c,this._state.flagsBuf&&this._state.flagsBuf.setData(wl,e)}},{key:"setOffset",value:function(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Pl[0]=t[0],Pl[1]=t[1],Pl[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData(Pl,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}},{key:"getEachVertex",value:function(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;var i=this._state,r=i.geometry,s=this._portions[e];if(s){var n=r.positionsCompressed,o=this.model.matrix,a=re.vec4();a.set(i.origin,0),a[3]=1,re.mulMat4v4(o,a,a);for(var l=a[0],u=a[1],c=a[2],A=Bl,h=s.matrix,d=i.positionsDecodeMatrix,p=0,f=n.length;pm)&&(m=C,r.set(_),s&&re.triangleNormal(p,f,v,s),g=!0)}}return g&&s&&(re.transformVec3(a.normalMatrix,s,s),re.transformVec3(this.model.worldNormalMatrix,s,s),re.normalizeVec3(s)),g}},{key:"destroy",value:function(){var e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}]),e}(),Ll=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_draw",value:function(e){var t=this._scene.canvas.gl,i=e.state,r=e.frameCtx,s=e.incrementDrawState;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),s&&r.drawElements++}}]),i}(),Rl=function(e){g(i,Ll);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Lines batching color fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return r.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("}"),r}}]),i}(),Ul=function(e){g(i,Ll);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Lines batching silhouette fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = color;"),r.push("}"),r}}]),i}(),Ol=re.vec3(),Nl=re.vec3(),Ql=re.vec3(),Vl=re.vec3(),Hl=re.mat4(),jl=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=Ol;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=Nl;if(l){var g=Ql;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,Hl),(p=Vl)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),o.drawElements(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push("outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),Gl=re.vec3(),zl=re.vec3(),Wl=re.vec3(),Kl=re.vec3(),Xl=re.mat4(),Jl=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=Gl;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=zl;if(l){var g=Wl;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,Xl),(p=Kl)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),o.drawElements(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):o.drawArrays(o.POINTS,0,a.positionsBuf.numItems)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;var i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),Yl=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new Rl(this._scene,!1)),this._colorRenderer}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Ul(this._scene)),this._silhouetteRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new jl(this._scene,!1)),this._snapInitRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new Jl(this._scene)),this._snapRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),Zl={};var ql=C((function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:5e6;B(this,e),t>5e6&&(t=5e6),this.maxVerts=t,this.maxIndices=3*t,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]})),$l=function(){function e(t){var i,r,s;B(this,e),this.layerIndex=t.layerIndex,this._renderers=(i=t.model.scene,r=i.id,(s=Zl[r])||(s=new Yl(i),Zl[r]=s,s._compile(),i.on("compile",(function(){s._compile()})),i.on("destroyed",(function(){delete Zl[r],s._destroy()}))),s),this.model=t.model,this._buffer=new ql(t.maxGeometryBatchSize),this._scratchMemory=t.scratchMemory,this._state=new hi({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:re.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=re.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=re.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,t.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(t.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,t.origin&&(this._state.origin=re.vec3(t.origin)),this.primitive=t.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){var r=new Uint16Array(i.positions);e.positionsBuf=new Wt(t,t.ARRAY_BUFFER,r,i.positions.length,3,t.STATIC_DRAW)}else{var s=Fa(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new Wt(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){var n=new Uint8Array(i.colors);e.colorsBuf=new Wt(t,t.ARRAY_BUFFER,n,i.colors.length,4,t.DYNAMIC_DRAW,!1)}if(i.colors.length>0){var o=i.colors.length/4,a=new Float32Array(o);e.flagsBuf=new Wt(t,t.ARRAY_BUFFER,a,a.length,1,t.DYNAMIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){var l=new Float32Array(i.offsets);e.offsetsBuf=new Wt(t,t.ARRAY_BUFFER,l,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){var u=new Uint32Array(i.indices);e.indicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,u,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}},{key:"flushInitFlags",value:function(){this._setDeferredFlags()}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";for(var i=2*e,r=4*this._portions[i],s=4*this._portions[i+1],n=this._scratchMemory.getUInt8Array(s),o=t[0],a=t[1],l=t[2],u=t[3],c=0;c3&&void 0!==arguments[3]&&arguments[3];if(!this._finalized)throw"Not finalized";var s,n,o=2*e,a=this._portions[o],l=this._portions[o+1],u=a,c=l,A=!!(t&Ke),h=!!(t&qe),d=!!(t&$e),p=!!(t&et),f=!!(t&Je),v=!!(t&Xe);s=!A||v||h||d&&!this.model.scene.highlightMaterial.glowThrough||p&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,n=!A||v?Uo.NOT_RENDERED:p?Uo.SILHOUETTE_SELECTED:d?Uo.SILHOUETTE_HIGHLIGHTED:h?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED;var g=A&&!v&&f?Uo.PICK:Uo.NOT_RENDERED,m=t&Ye?1:0;if(r){this._deferredFlagValues||(this._deferredFlagValues=new Float32Array(this._numVerts));for(var _=u,y=u+c;_0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Lines instancing color fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),i.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s)for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;"),e=0,t=r.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}return this._withSAO?(n.push(" float viewportWidth = uSAOParams[0];"),n.push(" float viewportHeight = uSAOParams[1];"),n.push(" float blendCutoff = uSAOParams[2];"),n.push(" float blendFactor = uSAOParams[3];"),n.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),n.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),n.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):n.push(" outColor = vColor;"),i.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("}"),n}}]),i}(),iu=function(e){g(i,eu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Lines instancing silhouette fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = color;"),r.push("}"),r}}]),i}(),ru=re.vec3(),su=re.vec3(),nu=re.vec3();re.vec3();var ou=re.mat4(),au=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.canvas.gl,o=s.camera,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p=ru;if(p[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,p[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,p[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(p[0]),e.snapPickCoordinateScale[1]=re.safeInv(p[1]),e.snapPickCoordinateScale[2]=re.safeInv(p[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var f=su;if(l){var v=re.transformPoint3(c,l,nu);f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=u[0],f[1]+=u[1],f[2]+=u[2],d=He(h,f,ou),e.snapPickOrigin[0]=f[0],e.snapPickOrigin[1]=f[1],e.snapPickOrigin[2]=f[2]}else d=h,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);var g=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,g+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var m=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,m),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),lu=re.vec3(),uu=re.vec3(),cu=re.vec3();re.vec3();var Au=re.mat4(),hu=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(t),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p=lu;if(p[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,p[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,p[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(p[0]),e.snapPickCoordinateScale[1]=re.safeInv(p[1]),e.snapPickCoordinateScale[2]=re.safeInv(p[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var f=uu;if(l){var v=re.transformPoint3(c,l,cu);f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=u[0],f[1]+=u[1],f[2]+=u[2],d=He(h,f,Au),e.snapPickOrigin[0]=f[0],e.snapPickOrigin[1]=f[1],e.snapPickOrigin[2]=f[2]}else d=h,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,p),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var g=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,g+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),du=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"eagerCreateRenders",value:function(){this._snapInitRenderer||(this._snapInitRenderer=new au(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new hu(this._scene))}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new tu(this._scene)),this._colorRenderer}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new iu(this._scene)),this._silhouetteRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new au(this._scene,!1)),this._snapInitRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new hu(this._scene)),this._snapRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),pu={};var fu=new Uint8Array(4),vu=new Float32Array(1),gu=new Float32Array(3),mu=new Float32Array(4),_u=function(){function e(t){var i,r,s;B(this,e),this.model=t.model,this.material=t.material,this.sortId="LinesInstancingLayer",this.layerIndex=t.layerIndex,this._renderers=(i=t.model.scene,r=i.id,(s=pu[r])||(s=new du(i),pu[r]=s,s._compile(),i.on("compile",(function(){s._compile()})),i.on("destroyed",(function(){delete pu[r],s._destroy()}))),s),this._aabb=re.collapseAABB3(),this._state=new hi({obb:re.OBB3(),numInstances:0,origin:null,geometry:t.geometry,positionsDecodeMatrix:t.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=t.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=re.collapseAABB3(),this.aabbDirty=!0,t.origin&&(this._state.origin=re.vec3(t.origin)),this._finalized=!1,this.primitive=t.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0){this._state.colorsBuf=new Wt(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,!1),this._colors=[]}if(s>0){this._state.flagsBuf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(s),s,1,e.DYNAMIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){this._state.offsetsBuf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,!1),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){var n=new Uint8Array(i.colorsCompressed);t.colorsBuf=new Wt(e,e.ARRAY_BUFFER,n,n.length,4,e.STATIC_DRAW,!1)}if(i.positionsCompressed&&i.positionsCompressed.length>0){t.positionsBuf=new Wt(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,!1),t.positionsDecodeMatrix=re.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new Wt(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){var o=!1;this._state.modelMatrixCol0Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,o),this._state.modelMatrixCol1Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,o),this._state.modelMatrixCol2Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,o),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";fu[0]=t[0],fu[1]=t[1],fu[2]=t[2],fu[3]=t[3],this._state.colorsBuf.setData(fu,4*e,4)}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){if(!this._finalized)throw"Not finalized";var r=!!(t&Ke),s=!!(t&qe),n=!!(t&$e),o=!!(t&et),a=!!(t&tt),l=!!(t&Je),u=!!(t&Xe),c=0;c|=!r||u||s||n&&!this.model.scene.highlightMaterial.glowThrough||o&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.SILHOUETTE_SELECTED:n?Uo.SILHOUETTE_HIGHLIGHTED:s?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED)<<4,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.EDGES_SELECTED:n?Uo.EDGES_HIGHLIGHTED:s?Uo.EDGES_XRAYED:a?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED)<<8,c|=(r&&!u&&l?Uo.PICK:Uo.NOT_RENDERED)<<12,c|=(t&Ye?255:0)<<16,vu[0]=c,this._state.flagsBuf.setData(vu,e)}},{key:"setOffset",value:function(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(gu[0]=t[0],gu[1]=t[1],gu[2]=t[2],this._state.offsetsBuf.setData(gu,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}},{key:"setMatrix",value:function(e,t){if(!this._finalized)throw"Not finalized";var i=4*e;mu[0]=t[0],mu[1]=t[4],mu[2]=t[8],mu[3]=t[12],this._state.modelMatrixCol0Buf.setData(mu,i),mu[0]=t[1],mu[1]=t[5],mu[2]=t[9],mu[3]=t[13],this._state.modelMatrixCol1Buf.setData(mu,i),mu[0]=t[2],mu[1]=t[6],mu[2]=t[10],mu[3]=t[14],this._state.modelMatrixCol2Buf.setData(mu,i)}},{key:"drawColorOpaque",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_OPAQUE)}},{key:"drawColorTransparent",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_TRANSPARENT)}},{key:"drawDepth",value:function(e,t){}},{key:"drawNormals",value:function(e,t){}},{key:"drawSilhouetteXRayed",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_XRAYED)}},{key:"drawSilhouetteHighlighted",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_HIGHLIGHTED)}},{key:"drawSilhouetteSelected",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_SELECTED)}},{key:"drawEdgesColorOpaque",value:function(e,t){}},{key:"drawEdgesColorTransparent",value:function(e,t){}},{key:"drawEdgesXRayed",value:function(e,t){}},{key:"drawEdgesHighlighted",value:function(e,t){}},{key:"drawEdgesSelected",value:function(e,t){}},{key:"drawSnapInit",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawSnap",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawOcclusion",value:function(e,t){}},{key:"drawShadow",value:function(e,t){}},{key:"drawPickMesh",value:function(e,t){}},{key:"drawPickDepths",value:function(e,t){}},{key:"drawPickNormals",value:function(e,t){}},{key:"destroy",value:function(){var e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}]),e}(),yu=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_draw",value:function(e){var t=this._scene.canvas.gl,i=e.state,r=e.frameCtx,s=e.incrementDrawState;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),s&&r.drawArrays++}}]),i}(),bu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,r=[];return r.push("#version 300 es"),r.push("// Points batching color vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("in float flags;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),i.filterIntensity&&r.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vColor;"),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),i.filterIntensity&&(r.push("float intensity = float(color.a) / 255.0;"),r.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {")),r.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push("worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = viewMatrix * worldPosition; "),r.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),i.filterIntensity&&r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points batching color fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return r.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("}"),r}}]),i}(),xu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points batching silhouette vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),this._addMatricesUniformBlockLines(r),r.push("uniform vec4 color;"),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("void main(void) {"),r.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),r.push("if (silhouetteFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Points batching silhouette vertex shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),i.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s)for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e 1.0) {"),n.push(" discard;"),n.push(" }")),s){for(n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;"),e=0,t=r.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}return i.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("outColor = color;"),n.push("}"),n}}]),i}(),wu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points batching pick mesh vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 pickColor;"),r.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(r),this._addRemapClipPosLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vPickColor;"),r.push("void main(void) {"),r.push("int pickFlag = int(flags) >> 12 & 0xF;"),r.push("if (pickFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push(" } else {"),r.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),r.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("gl_PointSize += 10.0;"),r.push(" }"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points batching pick mesh vertex shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vPickColor; "),r.push("}"),r}}]),i}(),Bu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points batched pick depth vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(r),this._addRemapClipPosLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vViewPosition;"),r.push("void main(void) {"),r.push("int pickFlag = int(flags) >> 12 & 0xF;"),r.push("if (pickFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push(" } else {"),r.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push("vViewPosition = viewPosition;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("gl_PointSize += 10.0;"),r.push(" }"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points batched pick depth fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("uniform float pickZNear;"),r.push("uniform float pickZFar;"),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),r.push(" outColor = packDepth(zNormalizedDepth); "),r.push("}"),r}}]),i}(),Pu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points batching occlusion vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push(" } else {"),r.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push(" gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push(" }"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points batching occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),r.push("}"),r}}]),i}(),Cu=re.vec3(),Mu=re.vec3(),Eu=re.vec3(),Fu=re.vec3(),ku=re.mat4(),Iu=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=Cu;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=Mu;if(l){var g=Eu;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,ku),(p=Fu)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),o.drawArrays(o.POINTS,0,a.positionsBuf.numItems)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),Du=re.vec3(),Su=re.vec3(),Tu=re.vec3(),Lu=re.vec3(),Ru=re.mat4(),Uu=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=Du;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=Su;if(l){var g=Tu;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,Ru),(p=Lu)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),o.drawArrays(o.POINTS,0,a.positionsBuf.numItems)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;var i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),Ou=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new bu(this._scene)),this._colorRenderer}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new xu(this._scene)),this._silhouetteRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new wu(this._scene)),this._pickMeshRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Bu(this._scene)),this._pickDepthRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new Pu(this._scene)),this._occlusionRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new Iu(this._scene,!1)),this._snapInitRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new Uu(this._scene)),this._snapRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),Nu={};var Qu=function(){function e(t){B(this,e),this.model=t.model,this.sortId="PointsBatchingLayer",this.layerIndex=t.layerIndex,this._renderers=function(e){var t=e.id,i=Nu[t];return i||(i=new Ou(e),Nu[t]=i,i._compile(),e.on("compile",(function(){i._compile()})),e.on("destroyed",(function(){delete Nu[t],i._destroy()}))),i}(t.model.scene);var i=t.maxGeometryBatchSize||5e6,r=function(){var e=[];return{append:function(t){var i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:1,r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:1;e.push({data:t,times:i,denormalizeScale:r})},compileBuffer:function(t){var i=0;e.forEach((function(e){i+=e.times*e.data.length}));var r=new t(i),s=0;return e.forEach((function(e){var t=e.data,i=e.denormalizeScale,n=r.subarray(s);if(1===i)n.set(t,0);else for(var o=0;o0?new Wt(t,t.ARRAY_BUFFER,e,e.length,i,r):null},s=this._preCompressedPositionsExpected?i.positions.compileBuffer(Uint16Array):Fa(i.positions.compileBuffer(Float32Array),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=r(s,3,t.STATIC_DRAW),e.flagsBuf=r(new Float32Array(this._buffer.vertsIndex),1,t.DYNAMIC_DRAW),e.colorsBuf=r(i.colors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.pickColorsBuf=r(i.pickColors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.offsetsBuf=this.model.scene.entityOffsetsEnabled?r(new Float32Array(3*this._buffer.vertsIndex),3,t.DYNAMIC_DRAW):null,this._buffer=null,this._finalized=!0}}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized"}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";for(var i=2*e,r=4*this._portions[i],s=4*this._portions[i+1],n=this._scratchMemory.getUInt8Array(s),o=t[0],a=t[1],l=t[2],u=0;u0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing color vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("in float flags;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),i.filterIntensity&&r.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vColor;"),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),i.filterIntensity&&(r.push("float intensity = float(color.a) / 255.0;"),r.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {")),r.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = viewMatrix * worldPosition; "),r.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),i.filterIntensity&&r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing color fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return r.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("}"),r}}]),i}(),ju=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing silhouette vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 color;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),r.push("uniform vec4 silhouetteColor;"),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vColor;"),r.push("void main(void) {"),r.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),r.push("if (silhouetteFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing silhouette fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),Gu=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing pick mesh vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 pickColor;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),r.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(r),this._addRemapClipPosLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vPickColor;"),r.push("void main(void) {"),r.push("int pickFlag = int(flags) >> 12 & 0xF;"),r.push("if (pickFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),r.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),r.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing pick mesh fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vPickColor; "),r.push("}"),r}}]),i}(),zu=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing pick depth vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),r.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(r),this._addRemapClipPosLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vViewPosition;"),r.push("void main(void) {"),r.push("int pickFlag = int(flags) >> 12 & 0xF;"),r.push("if (pickFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push(" vViewPosition = viewPosition;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),r.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing pick depth fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("uniform float pickZNear;"),r.push("uniform float pickZFar;"),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),r.push(" outColor = packDepth(zNormalizedDepth); "),r.push("}"),r}}]),i}(),Wu=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing occlusion vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in vec4 color;"),r.push("in float flags;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push(" vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing occlusion vertex shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("}"),r}}]),i}(),Ku=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing depth vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Points instancing depth vertex shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),i.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s)for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e 1.0) {"),n.push(" discard;"),n.push(" }")),s){for(n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;"),e=0,t=r.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}return n.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),i.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("}"),n}}]),i}(),Xu=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Instancing geometry depth drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 1.0) {"),r.push(" discard;"),r.push(" }"),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),r.push("}"),r}}]),i}(),Ju=re.vec3(),Yu=re.vec3(),Zu=re.vec3();re.vec3();var qu=re.mat4(),$u=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.canvas.gl,o=s.camera,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p=Ju;if(p[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,p[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,p[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(p[0]),e.snapPickCoordinateScale[1]=re.safeInv(p[1]),e.snapPickCoordinateScale[2]=re.safeInv(p[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var f=Yu;if(l){var v=re.transformPoint3(c,l,Zu);f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=u[0],f[1]+=u[1],f[2]+=u[2],d=He(h,f,qu),e.snapPickOrigin[0]=f[0],e.snapPickOrigin[1]=f[1],e.snapPickOrigin[2]=f[2]}else d=h,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);var g=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,g+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var m=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,m),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1)),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),ec=re.vec3(),tc=re.vec3(),ic=re.vec3();re.vec3();var rc=re.mat4(),sc=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(t),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,t.aabb),h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p=ec;if(p[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,p[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,p[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(p[0]),e.snapPickCoordinateScale[1]=re.safeInv(p[1]),e.snapPickCoordinateScale[2]=re.safeInv(p[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var f=tc;if(l){var v=re.transformPoint3(c,l,ic);f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=u[0],f[1]+=u[1],f[2]+=u[2],d=He(h,f,rc),e.snapPickOrigin[0]=f[0],e.snapPickOrigin[1]=f[1],e.snapPickOrigin[2]=f[2]}else d=h,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,p),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var g=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,g+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),nc=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new Hu(this._scene,!1)),this._colorRenderer}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ju(this._scene)),this._silhouetteRenderer}},{key:"depthRenderer",get:function(){return this._depthRenderer||(this._depthRenderer=new Ku(this._scene)),this._depthRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Gu(this._scene)),this._pickMeshRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new zu(this._scene)),this._pickDepthRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new Wu(this._scene)),this._occlusionRenderer}},{key:"shadowRenderer",get:function(){return this._shadowRenderer||(this._shadowRenderer=new Xu(this._scene)),this._shadowRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new $u(this._scene,!1)),this._snapInitRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new sc(this._scene)),this._snapRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),oc={};var ac=new Uint8Array(4),lc=new Float32Array(1),uc=new Float32Array(3),cc=new Float32Array(4),Ac=function(){function e(t){var i,r,s;B(this,e),this.model=t.model,this.material=t.material,this.sortId="PointsInstancingLayer",this.layerIndex=t.layerIndex,this._renderers=(i=t.model.scene,r=i.id,(s=oc[r])||(s=new nc(i),oc[r]=s,s._compile(),i.on("compile",(function(){s._compile()})),i.on("destroyed",(function(){delete oc[r],s._destroy()}))),s),this._aabb=re.collapseAABB3(),this._state=new hi({obb:re.OBB3(),numInstances:0,origin:t.origin?re.vec3(t.origin):null,geometry:t.geometry,positionsDecodeMatrix:t.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=t.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=re.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=t.geometry.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0){i.flagsBuf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){i.offsetsBuf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,!1),this._offsets=[]}if(r.positionsCompressed&&r.positionsCompressed.length>0){i.positionsBuf=new Wt(e,e.ARRAY_BUFFER,r.positionsCompressed,r.positionsCompressed.length,3,e.STATIC_DRAW,!1),i.positionsDecodeMatrix=re.mat4(r.positionsDecodeMatrix)}if(r.colorsCompressed&&r.colorsCompressed.length>0){var s=new Uint8Array(r.colorsCompressed);i.colorsBuf=new Wt(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,!1)}if(this._modelMatrixCol0.length>0){var n=!1;i.modelMatrixCol0Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,n),i.modelMatrixCol1Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,n),i.modelMatrixCol2Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,n),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){i.pickColorsBuf=new Wt(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,!1),this._pickColors=[]}i.geometry=null,this._finalized=!0}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";ac[0]=t[0],ac[1]=t[1],ac[2]=t[2],this._state.colorsBuf.setData(ac,3*e)}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){if(!this._finalized)throw"Not finalized";var r=!!(t&Ke),s=!!(t&qe),n=!!(t&$e),o=!!(t&et),a=!!(t&tt),l=!!(t&Je),u=!!(t&Xe),c=0;c|=!r||u||s||n&&!this.model.scene.highlightMaterial.glowThrough||o&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.SILHOUETTE_SELECTED:n?Uo.SILHOUETTE_HIGHLIGHTED:s?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED)<<4,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.EDGES_SELECTED:n?Uo.EDGES_HIGHLIGHTED:s?Uo.EDGES_XRAYED:a?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED)<<8,c|=(r&&!u&&l?Uo.PICK:Uo.NOT_RENDERED)<<12,c|=(t&Ye?255:0)<<16,lc[0]=c,this._state.flagsBuf.setData(lc,e)}},{key:"setOffset",value:function(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(uc[0]=t[0],uc[1]=t[1],uc[2]=t[2],this._state.offsetsBuf.setData(uc,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}},{key:"setMatrix",value:function(e,t){if(!this._finalized)throw"Not finalized";var i=4*e;cc[0]=t[0],cc[1]=t[4],cc[2]=t[8],cc[3]=t[12],this._state.modelMatrixCol0Buf.setData(cc,i),cc[0]=t[1],cc[1]=t[5],cc[2]=t[9],cc[3]=t[13],this._state.modelMatrixCol1Buf.setData(cc,i),cc[0]=t[2],cc[1]=t[6],cc[2]=t[10],cc[3]=t[14],this._state.modelMatrixCol2Buf.setData(cc,i)}},{key:"drawColorOpaque",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_OPAQUE)}},{key:"drawColorTransparent",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_TRANSPARENT)}},{key:"drawDepth",value:function(e,t){}},{key:"drawNormals",value:function(e,t){}},{key:"drawSilhouetteXRayed",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_XRAYED)}},{key:"drawSilhouetteHighlighted",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_HIGHLIGHTED)}},{key:"drawSilhouetteSelected",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_SELECTED)}},{key:"drawEdgesColorOpaque",value:function(e,t){}},{key:"drawEdgesColorTransparent",value:function(e,t){}},{key:"drawEdgesHighlighted",value:function(e,t){}},{key:"drawEdgesSelected",value:function(e,t){}},{key:"drawEdgesXRayed",value:function(e,t){}},{key:"drawOcclusion",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,Uo.COLOR_OPAQUE)}},{key:"drawShadow",value:function(e,t){}},{key:"drawPickMesh",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawPickDepths",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawPickNormals",value:function(e,t){}},{key:"drawSnapInit",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawSnap",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,Uo.PICK)}},{key:"destroy",value:function(){var e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}]),e}(),hc=re.vec3(),dc=re.vec3(),pc=re.mat4(),fc=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix,h=(n.rotationMatrixConjugate,s.viewMatrix);if(this._program||(this._allocate(),!this.errors)){var d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=hc;if(p){var g=re.transformPoint3(A,u,dc);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],d=He(h,v,pc)}else d=h;if(o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,s.projMatrix),o.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m)}var _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(_>0)for(var b=r._sectionPlanesState.sectionPlanes,x=t.layerIndex*y,w=n.renderFlags,B=0;B<_;B++){var P=this._uSectionPlanes[B];if(P)if(B0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),o.drawArrays(o.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),o.drawArrays(o.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),o.drawArrays(o.LINES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// LinesDataTextureColorRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("flat in uint vFlags2;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 0u;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { "),r.push(" discard;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vColor;"),r.push("}"),r}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),vc=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}},{key:"eagerCreateRenders",value:function(){}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new fc(this._scene,!1)),this._colorRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy()}}]),e}(),gc={};var mc=C((function e(){B(this,e),this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]})),_c=function(){function e(){B(this,e),this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}return C(e,[{key:"finalize",value:function(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}},{key:"bindCommonTextures",value:function(e,t,i,r,s){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,r,3),this.texturePerObjectInstanceMatrices.bindTexture(e,s,4)}},{key:"bindLineIndicesTextures",value:function(e,t,i,r){this.indicesPortionIdsPerBitnessTextures[r].bindTexture(e,t,5),this.indicesPerBitnessTextures[r].bindTexture(e,i,6)}}]),e}(),yc=function(){function e(t,i,r,s){var n=arguments.length>4&&void 0!==arguments[4]?arguments[4]:null;B(this,e),this._gl=t,this._texture=i,this._textureWidth=r,this._textureHeight=s,this._textureData=n}return C(e,[{key:"bindTexture",value:function(e,t,i){return e.bindTexture(t,this,i)}},{key:"bind",value:function(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}},{key:"unbind",value:function(e){}}]),e}(),bc={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(bc,null,4));var e=0;Object.keys(bc).forEach((function(t){t.startsWith("size")&&(e+=bc[t])})),console.log("Total size ".concat(e," bytes (").concat((e/1e3/1e3).toFixed(2)," MB)")),console.log("Avg bytes / triangle: ".concat((e/bc.totalLines).toFixed(2)));var t={};Object.keys(bc).forEach((function(i){i.startsWith("size")&&(t[i]="".concat((bc[i]/e*100).toFixed(2)," % of total"))})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};var xc=function(){function e(){B(this,e)}return C(e,[{key:"disableBindedTextureFiltering",value:function(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}},{key:"generateTextureForColorsAndFlags",value:function(e,t,i,r,s){var n=t.length;this.numPortions=n;var o=4096,a=Math.ceil(n/512);if(0===a)throw"texture height===0";var l=new Uint8Array(16384*a);bc.sizeDataColorsAndFlags+=l.byteLength,bc.numberOfTextures++;for(var u=0;u>24&255,r[u]>>16&255,r[u]>>8&255,255&r[u]],32*u+16),l.set([s[u]>>24&255,s[u]>>16&255,s[u]>>8&255,255&s[u]],32*u+20);var c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,o,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,o,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new yc(e,c,o,a,l)}},{key:"generateTextureForObjectOffsets",value:function(e,t){var i=512,r=Math.ceil(t/i);if(0===r)throw"texture height===0";var s=new Float32Array(1536*r).fill(0);bc.sizeDataTextureOffsets+=s.byteLength,bc.numberOfTextures++;var n=e.createTexture();return e.bindTexture(e.TEXTURE_2D,n),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,r),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,r,e.RGB,e.FLOAT,s,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new yc(e,n,i,r,s)}},{key:"generateTextureForInstancingMatrices",value:function(e,t){var i=t.length;if(0===i)throw"num instance matrices===0";var r=2048,s=Math.ceil(i/512),n=new Float32Array(8192*s);bc.numberOfTextures++;for(var o=0;o65536&&bc.cannotCreatePortion.because10BitsObjectId++;var i=this._numPortions+t<=65536,r=void 0!==e.geometryId&&null!==e.geometryId?"".concat(e.geometryId,"#").concat(0):"".concat(e.id,"#").concat(0);if(!this._bucketGeometries[r]){var s=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits),n=0,o=0;e.buckets.forEach((function(e){n+=e.positionsCompressed.length/3,o+=e.indices.length/2})),(this._state.numVertices+n>4096*Bc||s+o>4096*Bc)&&bc.cannotCreatePortion.becauseTextureSize++,i&&(i=this._state.numVertices+n<=4096*Bc&&s+o<=4096*Bc)}return i}},{key:"createPortion",value:function(e,t){var i=this;if(this._finalized)throw"Already finalized";var r=[];t.buckets.forEach((function(e,s){var n=void 0!==t.geometryId&&null!==t.geometryId?"".concat(t.geometryId,"#").concat(s):"".concat(t.id,"#").concat(s),o=i._bucketGeometries[n];o||(o=i._createBucketGeometry(t,e),i._bucketGeometries[n]=o);var a=i._createSubPortion(t,o,e);r.push(a)}));var s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(r),this.model.numPortions++,this._meshes.push(e),s}},{key:"_createBucketGeometry",value:function(e,t){if(t.indices){var i=8*Math.ceil(t.indices.length/2/8)*2;bc.overheadSizeAlignementIndices+=2*(i-t.indices.length);var r=new Uint32Array(i);r.fill(0),r.set(t.indices),t.indices=r}var s=t.positionsCompressed,n=t.indices,o=this._buffer;o.positionsCompressed.push(s);var a,l=o.lenPositionsCompressed/3,u=s.length/3;o.lenPositionsCompressed+=s.length;var c,A=0;n&&(A=n.length/2,u<=256?(c=o.indices8Bits,a=o.lenIndices8Bits/2,o.lenIndices8Bits+=n.length):u<=65536?(c=o.indices16Bits,a=o.lenIndices16Bits/2,o.lenIndices16Bits+=n.length):(c=o.indices32Bits,a=o.lenIndices32Bits/2,o.lenIndices32Bits+=n.length),c.push(n));return this._state.numVertices+=u,bc.numberOfGeometries++,{vertexBase:l,numVertices:u,numLines:A,indicesBase:a}}},{key:"_createSubPortion",value:function(e,t){var i,r=e.color,s=e.colors,n=e.opacity,o=e.meshMatrix,a=e.pickColor,l=this._buffer,u=this._state;l.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),l.perObjectInstancePositioningMatrices.push(o||Fc),l.perObjectSolid.push(!!e.solid),s?l.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):r&&l.perObjectColors.push([r[0],r[1],r[2],n]),l.perObjectPickColors.push(a),l.perObjectVertexBases.push(t.vertexBase),i=t.numVertices<=256?u.numIndices8Bits:t.numVertices<=65536?u.numIndices16Bits:u.numIndices32Bits,l.perObjectIndexBaseOffsets.push(i/2-t.indicesBase);var c=this._subPortions.length;if(t.numLines>0){var A,h=2*t.numLines;t.numVertices<=256?(A=l.perLineNumberPortionId8Bits,u.numIndices8Bits+=h,bc.totalLines8Bits+=t.numLines):t.numVertices<=65536?(A=l.perLineNumberPortionId16Bits,u.numIndices16Bits+=h,bc.totalLines16Bits+=t.numLines):(A=l.perLineNumberPortionId32Bits,u.numIndices32Bits+=h,bc.totalLines32Bits+=t.numLines),bc.totalLines+=t.numLines;for(var d=0;d0&&(i.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(r,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(i.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(r,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(i.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(r,s.indices32Bits,s.lenIndices32Bits)),i.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(function(){e._deferredSetFlagsDirty&&e._uploadDeferredFlags(),e._numUpdatesInFrame=0}))}}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}},{key:"flushInitFlags",value:function(){this._setDeferredFlags(),this._setDeferredFlags2()}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}},{key:"_beginDeferredFlags",value:function(){this._deferredSetFlagsActive=!0}},{key:"_uploadDeferredFlags",value:function(){if(this._deferredSetFlagsActive=!1,this._deferredSetFlagsDirty){this._deferredSetFlagsDirty=!1;var e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),r.texSubImage2D(r.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,r.RGBA_INTEGER,r.UNSIGNED_BYTE,Cc))}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){for(var r=arguments.length>3&&void 0!==arguments[3]&&arguments[3],s=this._portionToSubPortionsMap[e],n=0,o=s.length;n3&&void 0!==arguments[3]&&arguments[3];if(!this._finalized)throw"Not finalized";var s,n,o=!!(t&Ke),a=!!(t&qe),l=!!(t&$e),u=!!(t&et),c=!!(t&Je),A=!!(t&Xe);s=!o||A||a?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,n=!o||A?Uo.NOT_RENDERED:u?Uo.SILHOUETTE_SELECTED:l?Uo.SILHOUETTE_HIGHLIGHTED:a?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED;var h=o&&!A&&c?Uo.PICK:Uo.NOT_RENDERED,d=this._dataTextureState,p=this.model.scene.canvas.gl;Cc[0]=s,Cc[1]=n,Cc[3]=h,d.texturePerObjectColorsAndFlags._textureData.set(Cc,32*e+8),this._deferredSetFlagsActive||r?this._deferredSetFlagsDirty=!0:(++this._numUpdatesInFrame>=10&&this._beginDeferredFlags(),p.bindTexture(p.TEXTURE_2D,d.texturePerObjectColorsAndFlags._texture),p.texSubImage2D(p.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,p.RGBA_INTEGER,p.UNSIGNED_BYTE,Cc))}},{key:"_setDeferredFlags",value:function(){}},{key:"_setFlags2",value:function(e,t){for(var i=arguments.length>2&&void 0!==arguments[2]&&arguments[2],r=this._portionToSubPortionsMap[e],s=0,n=r.length;s2&&void 0!==arguments[2]&&arguments[2];if(!this._finalized)throw"Not finalized";var r=t&Ye?255:0,s=this._dataTextureState,n=this.model.scene.canvas.gl;Cc[0]=r,Cc[1]=0,Cc[2]=1,Cc[3]=2,s.texturePerObjectColorsAndFlags._textureData.set(Cc,32*e+12),this._deferredSetFlagsActive||i?this._deferredSetFlagsDirty=!0:(++this._numUpdatesInFrame>=10&&this._beginDeferredFlags(),n.bindTexture(n.TEXTURE_2D,s.texturePerObjectColorsAndFlags._texture),n.texSubImage2D(n.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,n.RGBA_INTEGER,n.UNSIGNED_BYTE,Cc))}},{key:"_setDeferredFlags2",value:function(){}},{key:"setOffset",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectOffsets._texture),r.texSubImage2D(r.TEXTURE_2D,0,0,e,1,1,r.RGB,r.FLOAT,Mc))}},{key:"setMatrix",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),r.texSubImage2D(r.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,r.RGBA,r.FLOAT,Pc))}},{key:"drawColorOpaque",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_OPAQUE)}},{key:"drawColorTransparent",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_TRANSPARENT)}},{key:"drawDepth",value:function(e,t){}},{key:"drawNormals",value:function(e,t){}},{key:"drawSilhouetteXRayed",value:function(e,t){}},{key:"drawSilhouetteHighlighted",value:function(e,t){}},{key:"drawSilhouetteSelected",value:function(e,t){}},{key:"drawEdgesColorOpaque",value:function(e,t){}},{key:"drawEdgesColorTransparent",value:function(e,t){}},{key:"drawEdgesHighlighted",value:function(e,t){}},{key:"drawEdgesSelected",value:function(e,t){}},{key:"drawEdgesXRayed",value:function(e,t){}},{key:"drawOcclusion",value:function(e,t){}},{key:"drawShadow",value:function(e,t){}},{key:"setPickMatrices",value:function(e,t){}},{key:"drawPickMesh",value:function(e,t){}},{key:"drawPickDepths",value:function(e,t){}},{key:"drawSnapInit",value:function(e,t){}},{key:"drawSnap",value:function(e,t){}},{key:"drawPickNormals",value:function(e,t){}},{key:"destroy",value:function(){if(!this._destroyed){var e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}}]),e}(),Ic=re.vec3(),Dc=re.vec3(),Sc=re.vec3();re.vec3();var Tc=re.vec4(),Lc=re.mat4(),Rc=function(){function e(t,i){B(this,e),this._scene=t,this._withSAO=i,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix;n.rotationMatrixConjugate;if(this._program||(this._allocate(),!this.errors)){var h,d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=Ic;if(p){var g=re.transformPoint3(A,u,Dc);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],h=He(s.viewMatrix,v,Lc),(d=Sc)[0]=s.eye[0]-v[0],d[1]=s.eye[1]-v[1],d[2]=s.eye[2]-v[2]}else h=s.viewMatrix,d=s.eye;if(o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,h),o.uniformMatrix4fv(this._uProjMatrix,!1,s.projMatrix),o.uniform3fv(this._uCameraEyeRtc,d),o.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m)}var _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(_>0)for(var b=r._sectionPlanesState.sectionPlanes,x=t.layerIndex*y,w=n.renderFlags,B=0;B<_;B++){var P=this._uSectionPlanes[B];if(P)if(B0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new zt(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);var r=this._program;this._uRenderPass=r.getLocation("renderPass"),this._uLightAmbient=r.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];for(var s=i.lights,n=0,o=s.length;n0,n=[];n.push("#version 300 es"),n.push("// TrianglesDataTextureColorRenderer vertex shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("precision highp usampler2D;"),n.push("precision highp isampler2D;"),n.push("precision highp sampler2D;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("precision mediump usampler2D;"),n.push("precision mediump isampler2D;"),n.push("precision mediump sampler2D;"),n.push("#endif"),n.push("uniform int renderPass;"),n.push("uniform mat4 sceneModelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),n.push("uniform highp sampler2D uTexturePerObjectMatrix;"),n.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),n.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),n.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),n.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),n.push("uniform vec3 uCameraEyeRtc;"),n.push("vec3 positions[3];"),t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("out float isPerspective;")),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("uniform vec4 lightAmbient;");for(var o=0,a=r.lights.length;o> 3) & 4095;"),n.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),n.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),n.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),n.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),n.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),n.push("if (int(flags.x) != renderPass) {"),n.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),n.push(" return;"),n.push("} else {"),n.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),n.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),n.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),n.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),n.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),n.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),n.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),n.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),n.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),n.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),n.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),n.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),n.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),n.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),n.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),n.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),n.push("if (color.a == 0u) {"),n.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),n.push(" return;"),n.push("};"),n.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),n.push("vec3 position;"),n.push("position = positions[gl_VertexID % 3];"),n.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),n.push("if (solid != 1u) {"),n.push("if (isPerspectiveMatrix(projMatrix)) {"),n.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),n.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),n.push("position = positions[2 - (gl_VertexID % 3)];"),n.push("viewNormal = -viewNormal;"),n.push("}"),n.push("} else {"),n.push("if (viewNormal.z < 0.0) {"),n.push("position = positions[2 - (gl_VertexID % 3)];"),n.push("viewNormal = -viewNormal;"),n.push("}"),n.push("}"),n.push("}"),n.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),n.push("vec4 viewPosition = viewMatrix * worldPosition; "),n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;");for(var l=0,u=r.lights.length;l0,r=[];if(r.push("#version 300 es"),r.push("// TrianglesDataTextureColorRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),i){r.push("in vec4 vWorldPosition;"),r.push("flat in uint vFlags2;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 0u;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { "),r.push(" discard;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(r.push(" float viewportWidth = uSAOParams[0];"),r.push(" float viewportHeight = uSAOParams[1];"),r.push(" float blendCutoff = uSAOParams[2];"),r.push(" float blendFactor = uSAOParams[3];"),r.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),r.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),r.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):r.push(" outColor = vColor;"),r.push("}"),r}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),Uc=new Float32Array([1,1,1]),Oc=re.vec3(),Nc=re.vec3(),Qc=re.vec3();re.vec3();var Vc=re.mat4(),Hc=function(){function e(t,i){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix,h=(n.rotationMatrixConjugate,s.viewMatrix);if(this._program||(this._allocate(),!this.errors)){var d,p;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),u||0!==c[0]||0!==c[1]||0!==c[2]){var f=Oc;if(u){var v=Nc;re.transformPoint3(A,u,v),f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=c[0],f[1]+=c[1],f[2]+=c[2],d=He(h,f,Vc),(p=Qc)[0]=s.eye[0]-f[0],p[1]=s.eye[1]-f[1],p[2]=s.eye[2]-f[2]}else d=h,p=s.eye;if(o.uniform3fv(this._uCameraEyeRtc,p),o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uWorldMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,s.projMatrix),i===Uo.SILHOUETTE_XRAYED){var g=r.xrayMaterial._state,m=g.fillColor,_=g.fillAlpha;o.uniform4f(this._uColor,m[0],m[1],m[2],_)}else if(i===Uo.SILHOUETTE_HIGHLIGHTED){var y=r.highlightMaterial._state,b=y.fillColor,x=y.fillAlpha;o.uniform4f(this._uColor,b[0],b[1],b[2],x)}else if(i===Uo.SILHOUETTE_SELECTED){var w=r.selectedMaterial._state,B=w.fillColor,P=w.fillAlpha;o.uniform4f(this._uColor,B[0],B[1],B[2],P)}else o.uniform4fv(this._uColor,Uc);if(r.logarithmicDepthBufferEnabled){var C=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,C)}var M=r._sectionPlanesState.getNumAllocatedSectionPlanes(),E=r._sectionPlanesState.sectionPlanes.length;if(M>0)for(var F=r._sectionPlanesState.sectionPlanes,k=t.layerIndex*E,I=n.renderFlags,D=0;D0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),jc=new Float32Array([0,0,0,1]),Gc=re.vec3(),zc=re.vec3();re.vec3();var Wc=re.mat4(),Kc=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=r.position,A=r.rotationMatrix,h=(r.rotationMatrixConjugate,n.viewMatrix);if(this._program||(this._allocate(t),!this.errors)){var d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=Gc;if(p){var g=re.transformPoint3(A,u,zc);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],d=He(h,v,Wc)}else d=h;if(o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,n.projMatrix),i===Uo.EDGES_XRAYED){var m=s.xrayMaterial._state,_=m.edgeColor,y=m.edgeAlpha;o.uniform4f(this._uColor,_[0],_[1],_[2],y)}else if(i===Uo.EDGES_HIGHLIGHTED){var b=s.highlightMaterial._state,x=b.edgeColor,w=b.edgeAlpha;o.uniform4f(this._uColor,x[0],x[1],x[2],w)}else if(i===Uo.EDGES_SELECTED){var B=s.selectedMaterial._state,P=B.edgeColor,C=B.edgeAlpha;o.uniform4f(this._uColor,P[0],P[1],P[2],C)}else o.uniform4fv(this._uColor,jc);var M=s._sectionPlanesState.getNumAllocatedSectionPlanes(),E=s._sectionPlanesState.sectionPlanes.length;if(M>0)for(var F=s._sectionPlanesState.sectionPlanes,k=t.layerIndex*E,I=r.renderFlags,D=0;D0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),o.drawArrays(o.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),o.drawArrays(o.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),o.drawArrays(o.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),Xc=re.vec3(),Jc=re.vec3(),Yc=re.mat4(),Zc=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=r.position,A=r.rotationMatrix,h=(r.rotationMatrixConjugate,n.viewMatrix);if(this._program||(this._allocate(),!this.errors)){var d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=Xc;if(p){var g=re.transformPoint3(A,u,Jc);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],d=He(h,v,Yc)}else d=h;o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,n.projMatrix);var m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0)for(var y=s._sectionPlanesState.sectionPlanes,b=t.layerIndex*_,x=r.renderFlags,w=0;w0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),o.drawArrays(o.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),o.drawArrays(o.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),o.drawArrays(o.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),qc=re.vec3(),$c=re.vec3(),eA=re.vec3(),tA=re.mat4(),iA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(t),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));var r,s,n=t.model,o=n.scene,a=o.camera,l=o.canvas.gl,u=t._state,c=u.textureState,A=t._state.origin,h=n.position,d=n.rotationMatrix,p=(n.rotationMatrixConjugate,e.pickViewMatrix||a.viewMatrix),f=e.pickProjMatrix||a.projMatrix,v=e.pickOrigin||a.eye,g=e.pickProjMatrix?e.pickZFar:a.project.far;c.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var m=0!==A[0]||0!==A[1]||0!==A[2],_=0!==h[0]||0!==h[1]||0!==h[2];if(m||_){var y=qc;if(m){var b=re.transformPoint3(d,A,$c);y[0]=b[0],y[1]=b[1],y[2]=b[2]}else y[0]=0,y[1]=0,y[2]=0;y[0]+=h[0],y[1]+=h[1],y[2]+=h[2],r=He(p,y,tA),(s=eA)[0]=v[0]-y[0],s[1]=v[1]-y[1],s[2]=v[2]-y[2]}else r=p,s=v;if(l.uniform2fv(this._uPickClipPos,e.pickClipPos),l.uniform2f(this._uDrawingBufferSize,l.drawingBufferWidth,l.drawingBufferHeight),l.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),l.uniformMatrix4fv(this._uViewMatrix,!1,r),l.uniformMatrix4fv(this._uProjMatrix,!1,f),l.uniform3fv(this._uCameraEyeRtc,s),l.uniform1i(this._uRenderPass,i),o.logarithmicDepthBufferEnabled){var x=2/(Math.log(g+1)/Math.LN2);l.uniform1f(this._uLogDepthBufFC,x)}var w=o._sectionPlanesState.getNumAllocatedSectionPlanes(),B=o._sectionPlanesState.sectionPlanes.length;if(w>0)for(var P=o._sectionPlanesState.sectionPlanes,C=t.layerIndex*B,M=n.renderFlags,E=0;E0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),l.drawArrays(l.TRIANGLES,0,u.numIndices8Bits)),u.numIndices16Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),l.drawArrays(l.TRIANGLES,0,u.numIndices16Bits)),u.numIndices32Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),l.drawArrays(l.TRIANGLES,0,u.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var r=0;r 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(r=0;r 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),rA=re.vec3(),sA=re.vec3(),nA=re.vec3();re.vec3();var oA=re.mat4(),aA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r,s,n=t.model,o=n.scene,a=o.camera,l=o.canvas.gl,u=t._state,c=u.textureState,A=t._state.origin,h=n.position,d=n.rotationMatrix,p=(n.rotationMatrixConjugate,e.pickViewMatrix||a.viewMatrix),f=e.pickProjMatrix||a.projMatrix,v=e.pickOrigin||a.eye,g=e.pickProjMatrix?e.pickZFar:a.project.far;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),c.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){var m=rA;if(A){var _=sA;re.transformPoint3(d,A,_),m[0]=_[0],m[1]=_[1],m[2]=_[2]}else m[0]=0,m[1]=0,m[2]=0;m[0]+=h[0],m[1]+=h[1],m[2]+=h[2],r=He(p,m,oA),(s=nA)[0]=v[0]-m[0],s[1]=v[1]-m[1],s[2]=v[2]-m[2],e.snapPickOrigin[0]=m[0],e.snapPickOrigin[1]=m[1],e.snapPickOrigin[2]=m[2]}else r=p,s=v,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(l.uniform3fv(this._uCameraEyeRtc,s),l.uniform1i(this._uRenderPass,i),l.uniform1i(this._uPickInvisible,e.pickInvisible),l.uniform2fv(this._uPickClipPos,e.pickClipPos),l.uniform2f(this._uDrawingBufferSize,l.drawingBufferWidth,l.drawingBufferHeight),l.uniform1f(this._uPickZNear,e.pickZNear),l.uniform1f(this._uPickZFar,e.pickZFar),l.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),l.uniformMatrix4fv(this._uViewMatrix,!1,r),l.uniformMatrix4fv(this._uProjMatrix,!1,f),o.logarithmicDepthBufferEnabled){var y=2/(Math.log(g+1)/Math.LN2);l.uniform1f(this._uLogDepthBufFC,y)}var b=o._sectionPlanesState.getNumAllocatedSectionPlanes(),x=o._sectionPlanesState.sectionPlanes.length;if(b>0)for(var w=o._sectionPlanesState.sectionPlanes,B=t.layerIndex*x,P=n.renderFlags,C=0;C0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),l.drawArrays(l.TRIANGLES,0,u.numIndices8Bits)),u.numIndices16Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),l.drawArrays(l.TRIANGLES,0,u.numIndices16Bits)),u.numIndices32Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),l.drawArrays(l.TRIANGLES,0,u.numIndices32Bits)),e.drawElements++}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0;r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(r=0;r 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),lA=re.vec3(),uA=re.vec3(),cA=re.vec3(),AA=re.vec3();re.vec3();var hA=re.mat4(),dA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r,s,n=t.model,o=n.scene,a=o.camera,l=o.canvas.gl,u=t._state,c=u.textureState,A=t._state.origin,h=n.position,d=n.rotationMatrix,p=(n.rotationMatrixConjugate,t.aabb),f=e.pickViewMatrix||a.viewMatrix,v=lA;v[0]=re.safeInv(p[3]-p[0])*re.MAX_INT,v[1]=re.safeInv(p[4]-p[1])*re.MAX_INT,v[2]=re.safeInv(p[5]-p[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(v[0]),e.snapPickCoordinateScale[1]=re.safeInv(v[1]),e.snapPickCoordinateScale[2]=re.safeInv(v[2]),c.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){var _=uA;if(g){var y=re.transformPoint3(d,A,cA);_[0]=y[0],_[1]=y[1],_[2]=y[2]}else _[0]=0,_[1]=0,_[2]=0;_[0]+=h[0],_[1]+=h[1],_[2]+=h[2],r=He(f,_,hA),(s=AA)[0]=a.eye[0]-_[0],s[1]=a.eye[1]-_[1],s[2]=a.eye[2]-_[2],e.snapPickOrigin[0]=_[0],e.snapPickOrigin[1]=_[1],e.snapPickOrigin[2]=_[2]}else r=f,s=a.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;l.uniform3fv(this._uCameraEyeRtc,s),l.uniform2fv(this.uVectorA,e.snapVectorA),l.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),l.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),l.uniform3fv(this._uCoordinateScaler,v),l.uniform1i(this._uRenderPass,i),l.uniform1i(this._uPickInvisible,e.pickInvisible),l.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),l.uniformMatrix4fv(this._uViewMatrix,!1,r),l.uniformMatrix4fv(this._uProjMatrix,!1,a.projMatrix);var b=2/(Math.log(e.pickZFar+1)/Math.LN2);l.uniform1f(this._uLogDepthBufFC,b);var x=o._sectionPlanesState.getNumAllocatedSectionPlanes(),w=o._sectionPlanesState.sectionPlanes.length;if(x>0)for(var B=o._sectionPlanesState.sectionPlanes,P=t.layerIndex*w,C=n.renderFlags,M=0;M0&&(c.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),l.drawArrays(D,0,u.numEdgeIndices8Bits)),u.numEdgeIndices16Bits>0&&(c.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),l.drawArrays(D,0,u.numEdgeIndices16Bits)),u.numEdgeIndices32Bits>0&&(c.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),l.drawArrays(D,0,u.numEdgeIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),pA=re.vec3(),fA=re.vec3(),vA=re.vec3(),gA=re.vec3();re.vec3();var mA=re.mat4(),_A=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r,s,n=t.model,o=n.scene,a=o.camera,l=o.canvas.gl,u=t._state,c=u.textureState,A=t._state.origin,h=n.position,d=n.rotationMatrix,p=(n.rotationMatrixConjugate,t.aabb),f=e.pickViewMatrix||a.viewMatrix,v=pA;v[0]=re.safeInv(p[3]-p[0])*re.MAX_INT,v[1]=re.safeInv(p[4]-p[1])*re.MAX_INT,v[2]=re.safeInv(p[5]-p[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(v[0]),e.snapPickCoordinateScale[1]=re.safeInv(v[1]),e.snapPickCoordinateScale[2]=re.safeInv(v[2]),c.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){var _=fA;if(g){var y=vA;re.transformPoint3(d,A,y),_[0]=y[0],_[1]=y[1],_[2]=y[2]}else _[0]=0,_[1]=0,_[2]=0;_[0]+=h[0],_[1]+=h[1],_[2]+=h[2],r=He(f,_,mA),(s=gA)[0]=a.eye[0]-_[0],s[1]=a.eye[1]-_[1],s[2]=a.eye[2]-_[2],e.snapPickOrigin[0]=_[0],e.snapPickOrigin[1]=_[1],e.snapPickOrigin[2]=_[2]}else r=f,s=a.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;l.uniform3fv(this._uCameraEyeRtc,s),l.uniform2fv(this._uVectorA,e.snapVectorA),l.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),l.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),l.uniform3fv(this._uCoordinateScaler,v),l.uniform1i(this._uRenderPass,i),l.uniform1i(this._uPickInvisible,e.pickInvisible),l.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,d),l.uniformMatrix4fv(this._uViewMatrix,!1,r),l.uniformMatrix4fv(this._uProjMatrix,!1,a.projMatrix);var b=2/(Math.log(e.pickZFar+1)/Math.LN2);l.uniform1f(this._uLogDepthBufFC,b);var x=o._sectionPlanesState.getNumAllocatedSectionPlanes(),w=o._sectionPlanesState.sectionPlanes.length;if(x>0)for(var B=o._sectionPlanesState.sectionPlanes,P=t.layerIndex*w,C=n.renderFlags,M=0;M0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),l.drawArrays(l.TRIANGLES,0,u.numIndices8Bits)),u.numIndices16Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),l.drawArrays(l.TRIANGLES,0,u.numIndices16Bits)),u.numIndices32Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),l.drawArrays(l.TRIANGLES,0,u.numIndices32Bits)),e.drawElements++}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push("outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),yA=re.vec3(),bA=re.vec3(),xA=re.vec3();re.vec3();var wA=re.mat4(),BA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=r.position,A=r.rotationMatrix,h=(r.rotationMatrixConjugate,e.pickViewMatrix||n.viewMatrix);if(this._program||(this._allocate(t),!this.errors)){var d,p;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),u||0!==c[0]||0!==c[1]||0!==c[2]){var f=yA;if(u){var v=bA;re.transformPoint3(A,u,v),f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=c[0],f[1]+=c[1],f[2]+=c[2],d=He(h,f,wA),(p=xA)[0]=n.eye[0]-f[0],p[1]=n.eye[1]-f[1],p[2]=n.eye[2]-f[2]}else d=h,p=n.eye;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uWorldMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,n.projMatrix);var g=s._sectionPlanesState.getNumAllocatedSectionPlanes(),m=s._sectionPlanesState.sectionPlanes.length;if(g>0)for(var _=s._sectionPlanesState.sectionPlanes,y=t.layerIndex*m,b=r.renderFlags,x=0;x0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0;r 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),PA=re.vec3(),CA=re.vec3(),MA=re.vec3();re.vec3();var EA=re.mat4(),FA=function(){function e(t){B(this,e),this._scene=t,this._allocate(),this._hash=this._getHash()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix;n.rotationMatrixConjugate;if(this._program||(this._allocate(),!this.errors)){var h,d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=PA;if(p){var g=re.transformPoint3(A,u,CA);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],h=He(s.viewMatrix,v,EA),(d=MA)[0]=s.eye[0]-v[0],d[1]=s.eye[1]-v[1],d[2]=s.eye[2]-v[2]}else h=s.viewMatrix,d=s.eye;if(o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,h),o.uniformMatrix4fv(this._uProjMatrix,!1,s.projMatrix),o.uniform3fv(this._uCameraEyeRtc,d),o.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m)}var _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(_>0)for(var b=r._sectionPlanesState.sectionPlanes,x=t.layerIndex*y,w=n.renderFlags,B=0;B<_;B++){var P=this._uSectionPlanes[B];if(P)if(B0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),kA=re.vec3(),IA=re.vec3(),DA=re.vec3();re.vec3();var SA=re.mat4(),TA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=(r.rotationMatrixConjugate,n.viewMatrix);if(this._program||(this._allocate(t),!this.errors)){var h,d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));var p=0!==l[0]||0!==l[1]||0!==l[2],f=0!==u[0]||0!==u[1]||0!==u[2];if(p||f){var v=kA;if(p){var g=IA;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],h=He(A,v,SA),(d=DA)[0]=n.eye[0]-v[0],d[1]=n.eye[1]-v[1],d[2]=n.eye[2]-v[2]}else h=A,d=n.eye;o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uWorldMatrix,!1,c),o.uniformMatrix4fv(this._uViewMatrix,!1,h),o.uniformMatrix4fv(this._uProjMatrix,!1,n.projMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,n.viewNormalMatrix),o.uniformMatrix4fv(this._uWorldNormalMatrix,!1,r.worldNormalMatrix);var m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0)for(var y=s._sectionPlanesState.sectionPlanes,b=t.layerIndex*_,x=r.renderFlags,w=0;w0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(var r=0;r 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),LA=re.vec3(),RA=re.vec3(),UA=re.vec3();re.vec3(),re.vec4();var OA=re.mat4(),NA=function(){function e(t,i){B(this,e),this._scene=t,this._withSAO=i,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix;n.rotationMatrixConjugate;if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a));var h,d,p=e.pickViewMatrix||s.viewMatrix,f=e.pickProjMatrix||s.projMatrix,v=e.pickOrigin||s.eye,g=e.pickProjMatrix?e.pickZFar:s.project.far;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var m=0!==u[0]||0!==u[1]||0!==u[2],_=0!==c[0]||0!==c[1]||0!==c[2];if(m||_){var y=LA;if(m){var b=re.transformPoint3(A,u,RA);y[0]=b[0],y[1]=b[1],y[2]=b[2]}else y[0]=0,y[1]=0,y[2]=0;y[0]+=c[0],y[1]+=c[1],y[2]+=c[2],h=He(p,y,OA),(d=UA)[0]=v[0]-y[0],d[1]=v[1]-y[1],d[2]=v[2]-y[2]}else h=p,d=v;if(o.uniform2fv(this._uPickClipPos,e.pickClipPos),o.uniform2f(this._uDrawingBufferSize,o.drawingBufferWidth,o.drawingBufferHeight),o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,h),o.uniformMatrix4fv(this._uProjMatrix,!1,f),o.uniform3fv(this._uCameraEyeRtc,d),o.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){var x=2/(Math.log(g+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,x)}var w=r._sectionPlanesState.getNumAllocatedSectionPlanes(),B=r._sectionPlanesState.sectionPlanes.length;if(w>0)for(var P=r._sectionPlanesState.sectionPlanes,C=t.layerIndex*B,M=n.renderFlags,E=0;E0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(" outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),QA=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}},{key:"eagerCreateRenders",value:function(){this._silhouetteRenderer||(this._silhouetteRenderer=new Hc(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new iA(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new aA(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new NA(this._scene)),this._snapRenderer||(this._snapRenderer=new dA(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new _A(this._scene)),this._snapRenderer||(this._snapRenderer=new dA(this._scene))}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new Rc(this._scene,!1)),this._colorRenderer}},{key:"colorRendererWithSAO",get:function(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Rc(this._scene,!0)),this._colorRendererWithSAO}},{key:"colorQualityRendererWithSAO",get:function(){return this._colorQualityRendererWithSAO}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Hc(this._scene)),this._silhouetteRenderer}},{key:"depthRenderer",get:function(){return this._depthRenderer||(this._depthRenderer=new FA(this._scene)),this._depthRenderer}},{key:"normalsRenderer",get:function(){return this._normalsRenderer||(this._normalsRenderer=new TA(this._scene)),this._normalsRenderer}},{key:"edgesRenderer",get:function(){return this._edgesRenderer||(this._edgesRenderer=new Kc(this._scene)),this._edgesRenderer}},{key:"edgesColorRenderer",get:function(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Zc(this._scene)),this._edgesColorRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new iA(this._scene)),this._pickMeshRenderer}},{key:"pickNormalsRenderer",get:function(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new NA(this._scene)),this._pickNormalsRenderer}},{key:"pickNormalsFlatRenderer",get:function(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new NA(this._scene)),this._pickNormalsFlatRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new aA(this._scene)),this._pickDepthRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new dA(this._scene)),this._snapRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new _A(this._scene)),this._snapInitRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new BA(this._scene)),this._occlusionRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}]),e}(),VA={};var HA=C((function e(){B(this,e),this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]})),jA=function(){function e(){B(this,e),this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}return C(e,[{key:"finalize",value:function(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}},{key:"bindCommonTextures",value:function(e,t,i,r,s){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,r,3),this.texturePerObjectInstanceMatrices.bindTexture(e,s,4)}},{key:"bindTriangleIndicesTextures",value:function(e,t,i,r){this.indicesPortionIdsPerBitnessTextures[r].bindTexture(e,t,5),this.indicesPerBitnessTextures[r].bindTexture(e,i,6)}},{key:"bindEdgeIndicesTextures",value:function(e,t,i,r){this.edgeIndicesPortionIdsPerBitnessTextures[r].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[r].bindTexture(e,i,6)}}]),e}(),GA={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(GA,null,4));var e=0;Object.keys(GA).forEach((function(t){t.startsWith("size")&&(e+=GA[t])})),console.log("Total size ".concat(e," bytes (").concat((e/1e3/1e3).toFixed(2)," MB)")),console.log("Avg bytes / triangle: ".concat((e/GA.totalPolygons).toFixed(2)));var t={};Object.keys(GA).forEach((function(i){i.startsWith("size")&&(t[i]="".concat((GA[i]/e*100).toFixed(2)," % of total"))})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};var zA=function(){function e(){B(this,e)}return C(e,[{key:"disableBindedTextureFiltering",value:function(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}},{key:"createTextureForColorsAndFlags",value:function(e,t,i,r,s,n,o){var a=t.length;this.numPortions=a;var l=4096,u=Math.ceil(a/512);if(0===u)throw"texture height===0";var c=new Uint8Array(16384*u);GA.sizeDataColorsAndFlags+=c.byteLength,GA.numberOfTextures++;for(var A=0;A>24&255,r[A]>>16&255,r[A]>>8&255,255&r[A]],32*A+16),c.set([s[A]>>24&255,s[A]>>16&255,s[A]>>8&255,255&s[A]],32*A+20),c.set([n[A]>>24&255,n[A]>>16&255,n[A]>>8&255,255&n[A]],32*A+24),c.set([o[A]?1:0,0,0,0],32*A+28);var h=e.createTexture();return e.bindTexture(e.TEXTURE_2D,h),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,u),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,u,e.RGBA_INTEGER,e.UNSIGNED_BYTE,c,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new yc(e,h,l,u,c)}},{key:"createTextureForObjectOffsets",value:function(e,t){var i=512,r=Math.ceil(t/i);if(0===r)throw"texture height===0";var s=new Float32Array(1536*r).fill(0);GA.sizeDataTextureOffsets+=s.byteLength,GA.numberOfTextures++;var n=e.createTexture();return e.bindTexture(e.TEXTURE_2D,n),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,r),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,r,e.RGB,e.FLOAT,s,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new yc(e,n,i,r,s)}},{key:"createTextureForInstancingMatrices",value:function(e,t){var i=t.length;if(0===i)throw"num instance matrices===0";var r=2048,s=Math.ceil(i/512),n=new Float32Array(8192*s);GA.numberOfTextures++;for(var o=0;o65536&&GA.cannotCreatePortion.because10BitsObjectId++;var i=this._numPortions+t<=65536,r=void 0!==e.geometryId&&null!==e.geometryId?"".concat(e.geometryId,"#").concat(0):"".concat(e.id,"#").concat(0);if(!this._bucketGeometries[r]){var s=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits),n=0,o=0;e.buckets.forEach((function(e){n+=e.positionsCompressed.length/3,o+=e.indices.length/3})),(this._state.numVertices+n>4096*KA||s+o>4096*KA)&&GA.cannotCreatePortion.becauseTextureSize++,i&&(i=this._state.numVertices+n<=4096*KA&&s+o<=4096*KA)}return i}},{key:"createPortion",value:function(e,t){var i=this;if(this._finalized)throw"Already finalized";var r=[];t.buckets.forEach((function(e,s){var n=void 0!==t.geometryId&&null!==t.geometryId?"".concat(t.geometryId,"#").concat(s):"".concat(t.id,"#").concat(s),o=i._bucketGeometries[n];o||(o=i._createBucketGeometry(t,e),i._bucketGeometries[n]=o);var a=i._createSubPortion(t,o,e);r.push(a)}));var s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(r),this.model.numPortions++,this._meshes.push(e),s}},{key:"_createBucketGeometry",value:function(e,t){if(t.indices){var i=8*Math.ceil(t.indices.length/3/8)*3;GA.overheadSizeAlignementIndices+=2*(i-t.indices.length);var r=new Uint32Array(i);r.fill(0),r.set(t.indices),t.indices=r}if(t.edgeIndices){var s=8*Math.ceil(t.edgeIndices.length/2/8)*2;GA.overheadSizeAlignementEdgeIndices+=2*(s-t.edgeIndices.length);var n=new Uint32Array(s);n.fill(0),n.set(t.edgeIndices),t.edgeIndices=n}var o=t.positionsCompressed,a=t.indices,l=t.edgeIndices,u=this._buffer;u.positionsCompressed.push(o);var c,A=u.lenPositionsCompressed/3,h=o.length/3;u.lenPositionsCompressed+=o.length;var d,p,f=0;a&&(f=a.length/3,h<=256?(d=u.indices8Bits,c=u.lenIndices8Bits/3,u.lenIndices8Bits+=a.length):h<=65536?(d=u.indices16Bits,c=u.lenIndices16Bits/3,u.lenIndices16Bits+=a.length):(d=u.indices32Bits,c=u.lenIndices32Bits/3,u.lenIndices32Bits+=a.length),d.push(a));var v,g=0;l&&(g=l.length/2,h<=256?(v=u.edgeIndices8Bits,p=u.lenEdgeIndices8Bits/2,u.lenEdgeIndices8Bits+=l.length):h<=65536?(v=u.edgeIndices16Bits,p=u.lenEdgeIndices16Bits/2,u.lenEdgeIndices16Bits+=l.length):(v=u.edgeIndices32Bits,p=u.lenEdgeIndices32Bits/2,u.lenEdgeIndices32Bits+=l.length),v.push(l));return this._state.numVertices+=h,GA.numberOfGeometries++,{vertexBase:A,numVertices:h,numTriangles:f,numEdges:g,indicesBase:c,edgeIndicesBase:p}}},{key:"_createSubPortion",value:function(e,t,i,r){var s=e.color;e.metallic,e.roughness;var n,o,a=e.colors,l=e.opacity,u=e.meshMatrix,c=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(u||$A),A.perObjectSolid.push(!!e.solid),a?A.perObjectColors.push([255*a[0],255*a[1],255*a[2],255]):s&&A.perObjectColors.push([s[0],s[1],s[2],l]),A.perObjectPickColors.push(c),A.perObjectVertexBases.push(t.vertexBase),n=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(n/3-t.indicesBase),o=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(o/2-t.edgeIndicesBase);var d=this._subPortions.length;if(t.numTriangles>0){var p,f=3*t.numTriangles;t.numVertices<=256?(p=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=f,GA.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(p=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=f,GA.totalPolygons16Bits+=t.numTriangles):(p=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=f,GA.totalPolygons32Bits+=t.numTriangles),GA.totalPolygons+=t.numTriangles;for(var v=0;v0){var g,m=2*t.numEdges;t.numVertices<=256?(g=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=m,GA.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(g=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=m,GA.totalEdges16Bits+=t.numEdges):(g=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=m,GA.totalEdges32Bits+=t.numEdges),GA.totalEdges+=t.numEdges;for(var _=0;_0&&(i.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(r,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(i.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(r,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(i.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(r,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(i.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(r,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(i.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(r,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(i.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(r,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(i.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(r,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(i.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(r,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(i.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(r,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),i.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(function(){e._deferredSetFlagsDirty&&e._uploadDeferredFlags(),e._numUpdatesInFrame=0}))}}},{key:"isEmpty",value:function(){return 0===this._numPortions}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}},{key:"flushInitFlags",value:function(){this._setDeferredFlags(),this._setDeferredFlags2()}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}},{key:"_beginDeferredFlags",value:function(){this._deferredSetFlagsActive=!0}},{key:"_uploadDeferredFlags",value:function(){if(this._deferredSetFlagsActive=!1,this._deferredSetFlagsDirty){this._deferredSetFlagsDirty=!1;var e=this.model.scene.canvas.gl,t=this._dtxState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),r.texSubImage2D(r.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,r.RGBA_INTEGER,r.UNSIGNED_BYTE,YA))}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){for(var r=arguments.length>3&&void 0!==arguments[3]&&arguments[3],s=this._portionToSubPortionsMap[e],n=0,o=s.length;n3&&void 0!==arguments[3]&&arguments[3];if(!this._finalized)throw"Not finalized";var s,n,o=!!(t&Ke),a=!!(t&qe),l=!!(t&$e),u=!!(t&et),c=!!(t&tt),A=!!(t&Je),h=!!(t&Xe);s=!o||h||a||l&&!this.model.scene.highlightMaterial.glowThrough||u&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,n=!o||h?Uo.NOT_RENDERED:u?Uo.SILHOUETTE_SELECTED:l?Uo.SILHOUETTE_HIGHLIGHTED:a?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED;var d=0;d=!o||h?Uo.NOT_RENDERED:u?Uo.EDGES_SELECTED:l?Uo.EDGES_HIGHLIGHTED:a?Uo.EDGES_XRAYED:c?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED;var p=o&&!h&&A?Uo.PICK:Uo.NOT_RENDERED,f=this._dtxState,v=this.model.scene.canvas.gl;YA[0]=s,YA[1]=n,YA[2]=d,YA[3]=p,f.texturePerObjectColorsAndFlags._textureData.set(YA,32*e+8),this._deferredSetFlagsActive||r?this._deferredSetFlagsDirty=!0:(++this._numUpdatesInFrame>=10&&this._beginDeferredFlags(),v.bindTexture(v.TEXTURE_2D,f.texturePerObjectColorsAndFlags._texture),v.texSubImage2D(v.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,v.RGBA_INTEGER,v.UNSIGNED_BYTE,YA))}},{key:"_setDeferredFlags",value:function(){}},{key:"_setFlags2",value:function(e,t){for(var i=arguments.length>2&&void 0!==arguments[2]&&arguments[2],r=this._portionToSubPortionsMap[e],s=0,n=r.length;s2&&void 0!==arguments[2]&&arguments[2];if(!this._finalized)throw"Not finalized";var r=t&Ye?255:0,s=this._dtxState,n=this.model.scene.canvas.gl;YA[0]=r,YA[1]=0,YA[2]=1,YA[3]=2,s.texturePerObjectColorsAndFlags._textureData.set(YA,32*e+12),this._deferredSetFlagsActive||i?this._deferredSetFlagsDirty=!0:(++this._numUpdatesInFrame>=10&&this._beginDeferredFlags(),n.bindTexture(n.TEXTURE_2D,s.texturePerObjectColorsAndFlags._texture),n.texSubImage2D(n.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,n.RGBA_INTEGER,n.UNSIGNED_BYTE,YA))}},{key:"_setDeferredFlags2",value:function(){}},{key:"setOffset",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectOffsets._texture),r.texSubImage2D(r.TEXTURE_2D,0,0,e,1,1,r.RGB,r.FLOAT,ZA))}},{key:"setMatrix",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),r.texSubImage2D(r.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,r.RGBA,r.FLOAT,JA))}},{key:"getEachVertex",value:function(e,t){if(this.model.scene.readableGeometryEnabled){var i=this._state,r=this._portionToSubPortionsMap[e];if(r)for(var s=0,n=r.length;s0&&void 0!==arguments[0]?arguments[0]:4;B(this,e),this.pool=t,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}return C(e,[{key:"_initWorker",value:function(e){if(!this.workers[e]){var t=this.workerCreator();t.addEventListener("message",this._onMessage.bind(this,e)),this.workers[e]=t}}},{key:"_getIdleWorker",value:function(){for(var e=0;e0&&console.warn("KTX2TextureTranscoder: Multiple active KTX2TextureTranscoder may cause performance issues. Use a single KTX2TextureTranscoder instance, or call .dispose() on old instances."),ch++}return this._transcoderPending}},{key:"transcode",value:function(e,t){var i=this,r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{};return new Promise((function(s,n){var o=r;i._init().then((function(){return i._workerPool.postMessage({type:"transcode",buffers:e,taskConfig:o},e)})).then((function(e){var i=e.data,r=i.mipmaps,o=(i.width,i.height,i.format),a=i.type,l=i.error,u=i.dfdTransferFn,c=i.dfdFlags;if("error"===a)return n(l);t.setCompressedData({mipmaps:r,props:{format:o,minFilter:1===r.length?1006:1008,magFilter:1===r.length?1006:1008,encoding:2===u?3001:3e3,premultiplyAlpha:!!(1&c)}}),s()}))}))}},{key:"destroy",value:function(){URL.revokeObjectURL(this._workerSourceURL),this._workerPool.destroy(),ch--}}]),e}();Ah.BasisFormat={ETC1S:0,UASTC_4x4:1},Ah.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16},Ah.EngineFormat={RGBAFormat:1023,RGBA_ASTC_4x4_Format:37808,RGBA_BPTC_Format:36492,RGBA_ETC2_EAC_Format:37496,RGBA_PVRTC_4BPPV1_Format:35842,RGBA_S3TC_DXT5_Format:33779,RGB_ETC1_Format:36196,RGB_ETC2_Format:37492,RGB_PVRTC_4BPPV1_Format:35840,RGB_S3TC_DXT1_Format:33776},Ah.BasisWorker=function(){var e,t,i,r=_EngineFormat,s=_TranscoderFormat,n=_BasisFormat;self.addEventListener("message",(function(o){var c,A=o.data;switch(A.type){case"init":e=A.config,c=A.transcoderBinary,t=new Promise((function(e){i={wasmBinary:c,onRuntimeInitialized:e},BASIS(i)})).then((function(){i.initializeBasis(),void 0===i.KTX2File&&console.warn("KTX2TextureTranscoder: Please update Basis Universal transcoder.")}));break;case"transcode":t.then((function(){try{for(var t=function(t){var o=new i.KTX2File(new Uint8Array(t));function c(){o.close(),o.delete()}if(!o.isValid())throw c(),new Error("KTX2TextureTranscoder: Invalid or unsupported .ktx2 file");var A=o.isUASTC()?n.UASTC_4x4:n.ETC1S,h=o.getWidth(),d=o.getHeight(),p=o.getLevels(),f=o.getHasAlpha(),v=o.getDFDTransferFunc(),g=o.getDFDFlags(),m=function(t,i,o,c){for(var A,h,d=t===n.ETC1S?a:l,p=0;p=0;--s){var n=this.tryEntries[s],o=n.completion;if("root"===n.tryLoc)return r("end");if(n.tryLoc<=this.prev){var a=i.call(n,"catchLoc"),l=i.call(n,"finallyLoc");if(a&&l){if(this.prev=0;--r){var s=this.tryEntries[r];if(s.tryLoc<=this.prev&&i.call(s,"finallyLoc")&&this.prev=0;--t){var i=this.tryEntries[t];if(i.finallyLoc===e)return this.complete(i.completion,i.afterLoc),B(i),A}},catch:function(e){for(var t=this.tryEntries.length-1;t>=0;--t){var i=this.tryEntries[t];if(i.tryLoc===e){var r=i.completion;if("throw"===r.type){var s=r.arg;B(i)}return s}}throw new Error("illegal catch attempt")},delegateYield:function(e,t,i){return this.delegate={iterator:C(e),resultName:t,nextLoc:i},"next"===this.method&&(this.arg=void 0),A}},e}function l(e,t,i,r,s,n,o){try{var a=e[n](o),l=a.value}catch(e){return void i(e)}a.done?t(l):Promise.resolve(l).then(r,s)}function u(e){return function(){var t=this,i=arguments;return new Promise((function(r,s){var n=e.apply(t,i);function o(e){l(n,r,s,o,a,"next",e)}function a(e){l(n,r,s,o,a,"throw",e)}o(void 0)}))}}function c(e,t){var i="undefined"!=typeof Symbol&&e[Symbol.iterator]||e["@@iterator"];if(!i){if(Array.isArray(e)||(i=d(e))||t&&e&&"number"==typeof e.length){i&&(e=i);var r=0,s=function(){};return{s:s,n:function(){return r>=e.length?{done:!0}:{done:!1,value:e[r++]}},e:function(e){throw e},f:s}}throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}var n,o=!0,a=!1;return{s:function(){i=i.call(e)},n:function(){var e=i.next();return o=e.done,e},e:function(e){a=!0,n=e},f:function(){try{o||null==i.return||i.return()}finally{if(a)throw n}}}}function A(e,t){return function(e){if(Array.isArray(e))return e}(e)||function(e,t){var i=null==e?null:"undefined"!=typeof Symbol&&e[Symbol.iterator]||e["@@iterator"];if(null==i)return;var r,s,n=[],o=!0,a=!1;try{for(i=i.call(e);!(o=(r=i.next()).done)&&(n.push(r.value),!t||n.length!==t);o=!0);}catch(e){a=!0,s=e}finally{try{o||null==i.return||i.return()}finally{if(a)throw s}}return n}(e,t)||d(e,t)||function(){throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}()}function h(e){return function(e){if(Array.isArray(e))return p(e)}(e)||function(e){if("undefined"!=typeof Symbol&&null!=e[Symbol.iterator]||null!=e["@@iterator"])return Array.from(e)}(e)||d(e)||function(){throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}()}function d(e,t){if(e){if("string"==typeof e)return p(e,t);var i=Object.prototype.toString.call(e).slice(8,-1);return"Object"===i&&e.constructor&&(i=e.constructor.name),"Map"===i||"Set"===i?Array.from(e):"Arguments"===i||/^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(i)?p(e,t):void 0}}function p(e,t){(null==t||t>e.length)&&(t=e.length);for(var i=0,r=new Array(t);i0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this._id=z.addItem(),this._context=null,this._enabled=!1,this._itemsCfg=[],this._rootMenu=null,this._menuList=[],this._menuMap={},this._itemList=[],this._itemMap={},this._shown=!1,this._nextId=0,this._eventSubs={},!1!==i.hideOnMouseDown&&(document.addEventListener("mousedown",(function(e){e.target.classList.contains("xeokit-context-menu-item")||t.hide()})),document.addEventListener("touchstart",this._canvasTouchStartHandler=function(e){e.target.classList.contains("xeokit-context-menu-item")||t.hide()})),i.items&&(this.items=i.items),this._hideOnAction=!1!==i.hideOnAction,this.context=i.context,this.enabled=!1!==i.enabled,this.hide()}return C(e,[{key:"on",value:function(e,t){var i=this._eventSubs[e];i||(i=[],this._eventSubs[e]=i),i.push(t)}},{key:"fire",value:function(e,t){var i=this._eventSubs[e];if(i)for(var r=0,s=i.length;r0,c=t._getNextId(),A=n.getTitle||function(){return n.title||""},h=n.doAction||n.callback||function(){},d=n.getEnabled||function(){return!0},p=n.getShown||function(){return!0},f=new X(c,A,h,d,p);if(f.parentMenu=s,l.items.push(f),u){var v=e(o);f.subMenu=v,v.parentItem=f}t._itemList.push(f),t._itemMap[f.id]=f},c=0,A=a.length;c'),r.push("
    "),i)for(var s=0,n=i.length;s'+d+""),o===a-1||u')):(r.push('
  • '+d+"
  • "),o===a-1||u'))}}r.push("
"),r.push("");var p=r.join("");document.body.insertAdjacentHTML("beforeend",p);var f=document.querySelector("."+e.id);e.menuElement=f,f.style["border-radius"]="4px",f.style.display="none",f.style["z-index"]=3e5,f.style.background="white",f.style.border="1px solid black",f.style["box-shadow"]="0 4px 5px 0 gray",f.oncontextmenu=function(e){e.preventDefault()};var v=this,g=null;if(i)for(var m=0,_=i.length;m<_;m++){var y=i[m].items;if(y)for(var b=function(e,i){var r=y[e],s=r.subMenu;if(r.itemElement=document.getElementById(r.id),!r.itemElement)return console.error("ContextMenu item element not found: "+r.id),"continue";r.itemElement.addEventListener("mouseenter",(function(e){e.preventDefault();var t=r.subMenu;if(t){if(g&&g.id!==t.id&&(v._hideMenu(g.id),g=null),!1!==r.enabled){var i=r.itemElement,s=t.menuElement,n=i.getBoundingClientRect();s.getBoundingClientRect();n.right+200>window.innerWidth?v._showMenu(t.id,n.left-200,n.top-1):v._showMenu(t.id,n.right-5,n.top-1),g=t}}else g&&(v._hideMenu(g.id),g=null)})),s||(r.itemElement.addEventListener("click",(function(e){e.preventDefault(),v._context&&!1!==r.enabled&&(r.doAction&&r.doAction(v._context),t._hideOnAction?v.hide():(v._updateItemsTitles(),v._updateItemsEnabledStatus()))})),r.itemElement.addEventListener("mouseup",(function(e){3===e.which&&(e.preventDefault(),v._context&&!1!==r.enabled&&(r.doAction&&r.doAction(v._context),t._hideOnAction?v.hide():(v._updateItemsTitles(),v._updateItemsEnabledStatus())))})),r.itemElement.addEventListener("mouseenter",(function(e){e.preventDefault(),!1!==r.enabled&&r.doHover&&r.doHover(v._context)})))},x=0,w=y.length;xwindow.innerWidth,e.setAttribute("data-submenuposition",s?"left":"right"))}))}},{key:"_showMenu",value:function(e,t,i){var r=this._menuMap[e];if(r){if(!r.shown){var s=r.menuElement;s&&(this._showMenuElement(s,t,i),r.shown=!0)}}else console.error("Menu not found: "+e)}},{key:"_hideMenu",value:function(e){var t=this._menuMap[e];if(t){if(t.shown){var i=t.menuElement;i&&(this._hideMenuElement(i),t.shown=!1)}}else console.error("Menu not found: "+e)}},{key:"_hideAllMenus",value:function(){for(var e=0,t=this._menuList.length;ewindow.innerHeight&&(i=window.innerHeight-r),t+s>window.innerWidth&&(t=window.innerWidth-s),e.style.left=t+"px",e.style.top=i+"px"}},{key:"_hideMenuElement",value:function(e){e.style.display="none"}}]),e}(),Y=function(){function e(t){var i=this,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this.viewer=t,this.scene=this.viewer.scene,this._lensCursorDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._lensCursorDiv,this.viewer.scene.canvas.canvas),this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red",this._lensCursorDiv.style.borderRadius="20px",this._lensCursorDiv.style.width="10px",this._lensCursorDiv.style.height="10px",this._lensCursorDiv.style.margin="-200px -200px",this._lensCursorDiv.style.zIndex="100000",this._lensCursorDiv.style.position="absolute",this._lensCursorDiv.style.pointerEvents="none",this._lensContainer=document.createElement("div"),this._lensContainerId=r.containerId||"xeokit-lens",this._lensContainer.setAttribute("id",this._lensContainerId),this._lensContainer.style.border="1px solid black",this._lensContainer.style.background="white",this._lensContainer.style.borderRadius="50%",this._lensContainer.style.width="300px",this._lensContainer.style.height="300px",this._lensContainer.style.zIndex="15000",this._lensContainer.style.position="absolute",this._lensContainer.style.pointerEvents="none",this._lensContainer.style.visibility="hidden",this._lensCanvas=document.createElement("canvas"),this._lensCanvas.id="".concat(this._lensContainerId,"-canvas"),this._lensCanvas.style.borderRadius="50%",this._lensCanvas.style.width="300px",this._lensCanvas.style.height="300px",this._lensCanvas.style.zIndex="15000",this._lensCanvas.style.pointerEvents="none",document.body.appendChild(this._lensContainer),this._lensContainer.appendChild(this._lensCanvas),this._lensCanvasContext=this._lensCanvas.getContext("2d"),this._canvasElement=this.viewer.scene.canvas.canvas,this._canvasPos=null,this._snappedCanvasPos=null,this._lensPosToggle=r.lensPosToggle||!0,this._lensPosToggleAmount=r.lensPosToggleAmount||85,this._lensPosMarginLeft=r.lensPosMarginLeft||85,this._lensPosMarginTop=r.lensPosMarginTop||25,this._lensContainer.style.marginTop="".concat(this._lensPosMarginTop,"px"),this._lensContainer.style.marginLeft="".concat(this._lensPosMarginLeft,"px"),this._zoomLevel=r.zoomLevel||2,this._active=!1!==r.active,this._visible=!1,this._snapped=!1,this._onViewerRendering=this.viewer.scene.on("rendering",(function(){i._active&&i._visible&&i.update()}))}return C(e,[{key:"update",value:function(){if(this._active&&this._visible&&this._canvasPos){var e=this._lensContainer.getBoundingClientRect(),t=this._canvasElement.getBoundingClientRect(),i=this._canvasPos[0]e.left&&this._canvasPos[1]e.top;this._lensContainer.style.marginLeft="".concat(this._lensPosMarginLeft,"px"),i&&(this._lensPosToggle?this._lensContainer.style.marginTop="".concat(t.bottom-t.top-this._lensCanvas.height-this._lensPosToggleAmount,"px"):this._lensContainer.style.marginTop="".concat(this._lensPosMarginTop,"px"),this._lensPosToggle=!this._lensPosToggle),this._lensCanvasContext.clearRect(0,0,this._lensCanvas.width,this._lensCanvas.height);var r=Math.max(this._lensCanvas.width,this._lensCanvas.height)/this._zoomLevel;this._lensCanvasContext.drawImage(this._canvasElement,this._canvasPos[0]-r/2,this._canvasPos[1]-r/2,r,r,0,0,this._lensCanvas.width,this._lensCanvas.height);var s=[(e.left+e.right)/2-t.left,(e.top+e.bottom)/2-t.top];if(this._snappedCanvasPos){var n=this._snappedCanvasPos[0]-this._canvasPos[0],o=this._snappedCanvasPos[1]-this._canvasPos[1];this._lensCursorDiv.style.marginLeft="".concat(s[0]+n*this._zoomLevel-10,"px"),this._lensCursorDiv.style.marginTop="".concat(s[1]+o*this._zoomLevel-10,"px")}else this._lensCursorDiv.style.marginLeft="".concat(s[0]-10,"px"),this._lensCursorDiv.style.marginTop="".concat(s[1]-10,"px")}}},{key:"zoomFactor",get:function(){return this._zoomFactor},set:function(e){this._zoomFactor=e,this.update()}},{key:"canvasPos",get:function(){return this._canvasPos},set:function(e){this._canvasPos=e,this.update()}},{key:"snappedCanvasPos",get:function(){return this._snappedCanvasPos},set:function(e){this._snappedCanvasPos=e,this.update()}},{key:"snapped",get:function(){return this._snapped},set:function(e){this._snapped=e,e?(this._lensCursorDiv.style.background="greenyellow",this._lensCursorDiv.style.border="2px solid green"):(this._lensCursorDiv.style.background="pink",this._lensCursorDiv.style.border="2px solid red")}},{key:"active",get:function(){return this._active},set:function(e){this._active=e,this._lensContainer.style.visibility=e&&this._visible?"visible":"hidden",e&&this._visible||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}},{key:"visible",get:function(){return this._visible},set:function(e){this._visible=e,this._lensContainer.style.visibility=e&&this._active?"visible":"hidden",e&&this._active||(this._lensCursorDiv.style.marginLeft="-100px",this._lensCursorDiv.style.marginTop="-100px"),this.update()}},{key:"destroy",value:function(){this._destroyed||(this.viewer.scene.off(this._onViewerRendering),this._lensContainer.removeChild(this._lensCanvas),document.body.removeChild(this._lensContainer),this._destroyed=!0)}}]),e}(),Z=!0,q=Z?Float64Array:Float32Array,$=new q(3),ee=new q(16),te=new q(16),ie=new q(4),re={setDoublePrecisionEnabled:function(e){q=(Z=e)?Float64Array:Float32Array},getDoublePrecisionEnabled:function(){return Z},MIN_DOUBLE:-Number.MAX_SAFE_INTEGER,MAX_DOUBLE:Number.MAX_SAFE_INTEGER,MAX_INT:1e7,DEGTORAD:.0174532925,RADTODEG:57.295779513,unglobalizeObjectId:function(e,t){var i=t.indexOf("#");return i===e.length&&t.startsWith(e)?t.substring(i+1):t},globalizeObjectId:function(e,t){return e+"#"+t},safeInv:function(e){var t=1/e;return isNaN(t)||!isFinite(t)?1:t},vec2:function(e){return new q(e||2)},vec3:function(e){return new q(e||3)},vec4:function(e){return new q(e||4)},mat3:function(e){return new q(e||9)},mat3ToMat4:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:new q(16);return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},mat4:function(e){return new q(e||16)},mat4ToMat3:function(e,t){},doublesToFloats:function(e,t,i){for(var r=new q(2),s=0,n=e.length;s>8&255]+e[t>>16&255]+e[t>>24&255],"-").concat(e[255&i]).concat(e[i>>8&255],"-").concat(e[i>>16&15|64]).concat(e[i>>24&255],"-").concat(e[63&r|128]).concat(e[r>>8&255],"-").concat(e[r>>16&255]).concat(e[r>>24&255]).concat(e[255&s]).concat(e[s>>8&255]).concat(e[s>>16&255]).concat(e[s>>24&255])}}(),clamp:function(e,t,i){return Math.max(t,Math.min(i,e))},fmod:function(e,t){if(e1?1:i,Math.acos(i)},vec3FromMat4Scale:function(){var e=new q(3);return function(t,i){return e[0]=t[0],e[1]=t[1],e[2]=t[2],i[0]=re.lenVec3(e),e[0]=t[4],e[1]=t[5],e[2]=t[6],i[1]=re.lenVec3(e),e[0]=t[8],e[1]=t[9],e[2]=t[10],i[2]=re.lenVec3(e),i}}(),vecToArray:function(){function e(e){return Math.round(1e5*e)/1e5}return function(t){for(var i=0,r=(t=Array.prototype.slice.call(t)).length;i0&&void 0!==arguments[0]?arguments[0]:new q(16);return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e},identityMat3:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:new q(9);return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e},isIdentityMat4:function(e){return 1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15]},negateMat4:function(e,t){return t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t},addMat4:function(e,t,i){return i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i[4]=e[4]+t[4],i[5]=e[5]+t[5],i[6]=e[6]+t[6],i[7]=e[7]+t[7],i[8]=e[8]+t[8],i[9]=e[9]+t[9],i[10]=e[10]+t[10],i[11]=e[11]+t[11],i[12]=e[12]+t[12],i[13]=e[13]+t[13],i[14]=e[14]+t[14],i[15]=e[15]+t[15],i},addMat4Scalar:function(e,t,i){return i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i[4]=e[4]+t,i[5]=e[5]+t,i[6]=e[6]+t,i[7]=e[7]+t,i[8]=e[8]+t,i[9]=e[9]+t,i[10]=e[10]+t,i[11]=e[11]+t,i[12]=e[12]+t,i[13]=e[13]+t,i[14]=e[14]+t,i[15]=e[15]+t,i},addScalarMat4:function(e,t,i){return re.addMat4Scalar(t,e,i)},subMat4:function(e,t,i){return i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i[4]=e[4]-t[4],i[5]=e[5]-t[5],i[6]=e[6]-t[6],i[7]=e[7]-t[7],i[8]=e[8]-t[8],i[9]=e[9]-t[9],i[10]=e[10]-t[10],i[11]=e[11]-t[11],i[12]=e[12]-t[12],i[13]=e[13]-t[13],i[14]=e[14]-t[14],i[15]=e[15]-t[15],i},subMat4Scalar:function(e,t,i){return i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i[4]=e[4]-t,i[5]=e[5]-t,i[6]=e[6]-t,i[7]=e[7]-t,i[8]=e[8]-t,i[9]=e[9]-t,i[10]=e[10]-t,i[11]=e[11]-t,i[12]=e[12]-t,i[13]=e[13]-t,i[14]=e[14]-t,i[15]=e[15]-t,i},subScalarMat4:function(e,t,i){return i||(i=t),i[0]=e-t[0],i[1]=e-t[1],i[2]=e-t[2],i[3]=e-t[3],i[4]=e-t[4],i[5]=e-t[5],i[6]=e-t[6],i[7]=e-t[7],i[8]=e-t[8],i[9]=e-t[9],i[10]=e-t[10],i[11]=e-t[11],i[12]=e-t[12],i[13]=e-t[13],i[14]=e-t[14],i[15]=e-t[15],i},mulMat4:function(e,t,i){i||(i=e);var r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],l=e[5],u=e[6],c=e[7],A=e[8],h=e[9],d=e[10],p=e[11],f=e[12],v=e[13],g=e[14],m=e[15],_=t[0],y=t[1],b=t[2],x=t[3],w=t[4],B=t[5],P=t[6],C=t[7],M=t[8],E=t[9],F=t[10],k=t[11],I=t[12],D=t[13],S=t[14],T=t[15];return i[0]=_*r+y*a+b*A+x*f,i[1]=_*s+y*l+b*h+x*v,i[2]=_*n+y*u+b*d+x*g,i[3]=_*o+y*c+b*p+x*m,i[4]=w*r+B*a+P*A+C*f,i[5]=w*s+B*l+P*h+C*v,i[6]=w*n+B*u+P*d+C*g,i[7]=w*o+B*c+P*p+C*m,i[8]=M*r+E*a+F*A+k*f,i[9]=M*s+E*l+F*h+k*v,i[10]=M*n+E*u+F*d+k*g,i[11]=M*o+E*c+F*p+k*m,i[12]=I*r+D*a+S*A+T*f,i[13]=I*s+D*l+S*h+T*v,i[14]=I*n+D*u+S*d+T*g,i[15]=I*o+D*c+S*p+T*m,i},mulMat3:function(e,t,i){i||(i=new q(9));var r=e[0],s=e[3],n=e[6],o=e[1],a=e[4],l=e[7],u=e[2],c=e[5],A=e[8],h=t[0],d=t[3],p=t[6],f=t[1],v=t[4],g=t[7],m=t[2],_=t[5],y=t[8];return i[0]=r*h+s*f+n*m,i[3]=r*d+s*v+n*_,i[6]=r*p+s*g+n*y,i[1]=o*h+a*f+l*m,i[4]=o*d+a*v+l*_,i[7]=o*p+a*g+l*y,i[2]=u*h+c*f+A*m,i[5]=u*d+c*v+A*_,i[8]=u*p+c*g+A*y,i},mulMat4Scalar:function(e,t,i){return i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i},mulMat4v4:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=t[0],s=t[1],n=t[2],o=t[3];return i[0]=e[0]*r+e[4]*s+e[8]*n+e[12]*o,i[1]=e[1]*r+e[5]*s+e[9]*n+e[13]*o,i[2]=e[2]*r+e[6]*s+e[10]*n+e[14]*o,i[3]=e[3]*r+e[7]*s+e[11]*n+e[15]*o,i},transposeMat4:function(e,t){var i=e[4],r=e[14],s=e[8],n=e[13],o=e[12],a=e[9];if(!t||e===t){var l=e[1],u=e[2],c=e[3],A=e[6],h=e[7],d=e[11];return e[1]=i,e[2]=s,e[3]=o,e[4]=l,e[6]=a,e[7]=n,e[8]=u,e[9]=A,e[11]=r,e[12]=c,e[13]=h,e[14]=d,e}return t[0]=e[0],t[1]=i,t[2]=s,t[3]=o,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=n,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=r,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3:function(e,t){if(t===e){var i=e[1],r=e[2],s=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=r,t[7]=s}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4:function(e){var t=e[0],i=e[1],r=e[2],s=e[3],n=e[4],o=e[5],a=e[6],l=e[7],u=e[8],c=e[9],A=e[10],h=e[11],d=e[12],p=e[13],f=e[14],v=e[15];return d*c*a*s-u*p*a*s-d*o*A*s+n*p*A*s+u*o*f*s-n*c*f*s-d*c*r*l+u*p*r*l+d*i*A*l-t*p*A*l-u*i*f*l+t*c*f*l+d*o*r*h-n*p*r*h-d*i*a*h+t*p*a*h+n*i*f*h-t*o*f*h-u*o*r*v+n*c*r*v+u*i*a*v-t*c*a*v-n*i*A*v+t*o*A*v},inverseMat4:function(e,t){t||(t=e);var i=e[0],r=e[1],s=e[2],n=e[3],o=e[4],a=e[5],l=e[6],u=e[7],c=e[8],A=e[9],h=e[10],d=e[11],p=e[12],f=e[13],v=e[14],g=e[15],m=i*a-r*o,_=i*l-s*o,y=i*u-n*o,b=r*l-s*a,x=r*u-n*a,w=s*u-n*l,B=c*f-A*p,P=c*v-h*p,C=c*g-d*p,M=A*v-h*f,E=A*g-d*f,F=h*g-d*v,k=1/(m*F-_*E+y*M+b*C-x*P+w*B);return t[0]=(a*F-l*E+u*M)*k,t[1]=(-r*F+s*E-n*M)*k,t[2]=(f*w-v*x+g*b)*k,t[3]=(-A*w+h*x-d*b)*k,t[4]=(-o*F+l*C-u*P)*k,t[5]=(i*F-s*C+n*P)*k,t[6]=(-p*w+v*y-g*_)*k,t[7]=(c*w-h*y+d*_)*k,t[8]=(o*E-a*C+u*B)*k,t[9]=(-i*E+r*C-n*B)*k,t[10]=(p*x-f*y+g*m)*k,t[11]=(-c*x+A*y-d*m)*k,t[12]=(-o*M+a*P-l*B)*k,t[13]=(i*M-r*P+s*B)*k,t[14]=(-p*b+f*_-v*m)*k,t[15]=(c*b-A*_+h*m)*k,t},traceMat4:function(e){return e[0]+e[5]+e[10]+e[15]},translationMat4v:function(e,t){var i=t||re.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v:function(e,t){var i=t||re.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(H=new q(3),function(e,t,i,r){return H[0]=e,H[1]=t,H[2]=i,re.translationMat4v(H,r)}),translationMat4s:function(e,t){return re.translationMat4c(e,e,e,t)},translateMat4v:function(e,t){return re.translateMat4c(e[0],e[1],e[2],t)},translateMat4c:function(e,t,i,r){var s=r[3];r[0]+=s*e,r[1]+=s*t,r[2]+=s*i;var n=r[7];r[4]+=n*e,r[5]+=n*t,r[6]+=n*i;var o=r[11];r[8]+=o*e,r[9]+=o*t,r[10]+=o*i;var a=r[15];return r[12]+=a*e,r[13]+=a*t,r[14]+=a*i,r},setMat4Translation:function(e,t,i){return i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i},rotationMat4v:function(e,t,i){var r,s,n,o,a,l,u=re.normalizeVec4([t[0],t[1],t[2],0],[]),c=Math.sin(e),A=Math.cos(e),h=1-A,d=u[0],p=u[1],f=u[2];return r=d*p,s=p*f,n=f*d,o=d*c,a=p*c,l=f*c,(i=i||re.mat4())[0]=h*d*d+A,i[1]=h*r+l,i[2]=h*n-a,i[3]=0,i[4]=h*r-l,i[5]=h*p*p+A,i[6]=h*s+o,i[7]=0,i[8]=h*n+a,i[9]=h*s-o,i[10]=h*f*f+A,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:function(e,t,i,r,s){return re.rotationMat4v(e,[t,i,r],s)},scalingMat4v:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.identityMat4();return t[0]=e[0],t[5]=e[1],t[10]=e[2],t},scalingMat3v:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.identityMat3();return t[0]=e[0],t[4]=e[1],t},scalingMat4c:function(){var e=new q(3);return function(t,i,r,s){return e[0]=t,e[1]=i,e[2]=r,re.scalingMat4v(e,s)}}(),scaleMat4c:function(e,t,i,r){return r[0]*=e,r[4]*=t,r[8]*=i,r[1]*=e,r[5]*=t,r[9]*=i,r[2]*=e,r[6]*=t,r[10]*=i,r[3]*=e,r[7]*=t,r[11]*=i,r},scaleMat4v:function(e,t){var i=e[0],r=e[1],s=e[2];return t[0]*=i,t[4]*=r,t[8]*=s,t[1]*=i,t[5]*=r,t[9]*=s,t[2]*=i,t[6]*=r,t[10]*=s,t[3]*=i,t[7]*=r,t[11]*=s,t},scalingMat4s:function(e){return re.scalingMat4c(e,e,e)},rotationTranslationMat4:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.mat4(),r=e[0],s=e[1],n=e[2],o=e[3],a=r+r,l=s+s,u=n+n,c=r*a,A=r*l,h=r*u,d=s*l,p=s*u,f=n*u,v=o*a,g=o*l,m=o*u;return i[0]=1-(d+f),i[1]=A+m,i[2]=h-g,i[3]=0,i[4]=A-m,i[5]=1-(c+f),i[6]=p+v,i[7]=0,i[8]=h+g,i[9]=p-v,i[10]=1-(c+d),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=re.clamp,s=e[0],n=e[4],o=e[8],a=e[1],l=e[5],u=e[9],c=e[2],A=e[6],h=e[10];return"XYZ"===t?(i[1]=Math.asin(r(o,-1,1)),Math.abs(o)<.99999?(i[0]=Math.atan2(-u,h),i[2]=Math.atan2(-n,s)):(i[0]=Math.atan2(A,l),i[2]=0)):"YXZ"===t?(i[0]=Math.asin(-r(u,-1,1)),Math.abs(u)<.99999?(i[1]=Math.atan2(o,h),i[2]=Math.atan2(a,l)):(i[1]=Math.atan2(-c,s),i[2]=0)):"ZXY"===t?(i[0]=Math.asin(r(A,-1,1)),Math.abs(A)<.99999?(i[1]=Math.atan2(-c,h),i[2]=Math.atan2(-n,l)):(i[1]=0,i[2]=Math.atan2(a,s))):"ZYX"===t?(i[1]=Math.asin(-r(c,-1,1)),Math.abs(c)<.99999?(i[0]=Math.atan2(A,h),i[2]=Math.atan2(a,s)):(i[0]=0,i[2]=Math.atan2(-n,l))):"YZX"===t?(i[2]=Math.asin(r(a,-1,1)),Math.abs(a)<.99999?(i[0]=Math.atan2(-u,l),i[1]=Math.atan2(-c,s)):(i[0]=0,i[1]=Math.atan2(o,h))):"XZY"===t&&(i[2]=Math.asin(-r(n,-1,1)),Math.abs(n)<.99999?(i[0]=Math.atan2(A,l),i[1]=Math.atan2(o,s)):(i[0]=Math.atan2(-u,h),i[1]=0)),i},composeMat4:function(e,t,i){var r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:re.mat4();return re.quaternionToRotationMat4(t,r),re.scaleMat4v(i,r),re.translateMat4v(e,r),r},decomposeMat4:function(){var e=new q(3),t=new q(16);return function(i,r,s,n){e[0]=i[0],e[1]=i[1],e[2]=i[2];var o=re.lenVec3(e);e[0]=i[4],e[1]=i[5],e[2]=i[6];var a=re.lenVec3(e);e[8]=i[8],e[9]=i[9],e[10]=i[10];var l=re.lenVec3(e);re.determinantMat4(i)<0&&(o=-o),r[0]=i[12],r[1]=i[13],r[2]=i[14],t.set(i);var u=1/o,c=1/a,A=1/l;return t[0]*=u,t[1]*=u,t[2]*=u,t[4]*=c,t[5]*=c,t[6]*=c,t[8]*=A,t[9]*=A,t[10]*=A,re.mat4ToQuaternion(t,s),n[0]=o,n[1]=a,n[2]=l,this}}(),getColMat4:function(e,t){var i=4*t;return[e[i],e[i+1],e[i+2],e[i+3]]},setRowMat4:function(e,t,i){e[t]=i[0],e[t+4]=i[1],e[t+8]=i[2],e[t+12]=i[3]},lookAtMat4v:function(e,t,i,r){r||(r=re.mat4());var s,n,o,a,l,u,c,A,h,d,p=e[0],f=e[1],v=e[2],g=i[0],m=i[1],_=i[2],y=t[0],b=t[1],x=t[2];return p===y&&f===b&&v===x?re.identityMat4():(s=p-y,n=f-b,o=v-x,a=m*(o*=d=1/Math.sqrt(s*s+n*n+o*o))-_*(n*=d),l=_*(s*=d)-g*o,u=g*n-m*s,(d=Math.sqrt(a*a+l*l+u*u))?(a*=d=1/d,l*=d,u*=d):(a=0,l=0,u=0),c=n*u-o*l,A=o*a-s*u,h=s*l-n*a,(d=Math.sqrt(c*c+A*A+h*h))?(c*=d=1/d,A*=d,h*=d):(c=0,A=0,h=0),r[0]=a,r[1]=c,r[2]=s,r[3]=0,r[4]=l,r[5]=A,r[6]=n,r[7]=0,r[8]=u,r[9]=h,r[10]=o,r[11]=0,r[12]=-(a*p+l*f+u*v),r[13]=-(c*p+A*f+h*v),r[14]=-(s*p+n*f+o*v),r[15]=1,r)},lookAtMat4c:function(e,t,i,r,s,n,o,a,l){return re.lookAtMat4v([e,t,i],[r,s,n],[o,a,l],[])},orthoMat4c:function(e,t,i,r,s,n,o){o||(o=re.mat4());var a=t-e,l=r-i,u=n-s;return o[0]=2/a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=2/l,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=-2/u,o[11]=0,o[12]=-(e+t)/a,o[13]=-(r+i)/l,o[14]=-(n+s)/u,o[15]=1,o},frustumMat4v:function(e,t,i){i||(i=re.mat4());var r=[e[0],e[1],e[2],0],s=[t[0],t[1],t[2],0];re.addVec4(s,r,ee),re.subVec4(s,r,te);var n=2*r[2],o=te[0],a=te[1],l=te[2];return i[0]=n/o,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=n/a,i[6]=0,i[7]=0,i[8]=ee[0]/o,i[9]=ee[1]/a,i[10]=-ee[2]/l,i[11]=-1,i[12]=0,i[13]=0,i[14]=-n*s[2]/l,i[15]=0,i},frustumMat4:function(e,t,i,r,s,n,o){o||(o=re.mat4());var a=t-e,l=r-i,u=n-s;return o[0]=2*s/a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=2*s/l,o[6]=0,o[7]=0,o[8]=(t+e)/a,o[9]=(r+i)/l,o[10]=-(n+s)/u,o[11]=-1,o[12]=0,o[13]=0,o[14]=-n*s*2/u,o[15]=0,o},perspectiveMat4:function(e,t,i,r,s){var n=[],o=[];return n[2]=i,o[2]=r,o[1]=n[2]*Math.tan(e/2),n[1]=-o[1],o[0]=o[1]*t,n[0]=-o[0],re.frustumMat4v(n,o,s)},compareMat4:function(e,t){return e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[11]===t[11]&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[15]===t[15]},transformPoint3:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec3(),r=t[0],s=t[1],n=t[2];return i[0]=e[0]*r+e[4]*s+e[8]*n+e[12],i[1]=e[1]*r+e[5]*s+e[9]*n+e[13],i[2]=e[2]*r+e[6]*s+e[10]*n+e[14],i},transformPoint4:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4();return i[0]=e[0]*t[0]+e[4]*t[1]+e[8]*t[2]+e[12]*t[3],i[1]=e[1]*t[0]+e[5]*t[1]+e[9]*t[2]+e[13]*t[3],i[2]=e[2]*t[0]+e[6]*t[1]+e[10]*t[2]+e[14]*t[3],i[3]=e[3]*t[0]+e[7]*t[1]+e[11]*t[2]+e[15]*t[3],i},transformPoints3:function(e,t,i){for(var r,s,n,o,a,l=i||[],u=t.length,c=e[0],A=e[1],h=e[2],d=e[3],p=e[4],f=e[5],v=e[6],g=e[7],m=e[8],_=e[9],y=e[10],b=e[11],x=e[12],w=e[13],B=e[14],P=e[15],C=0;C2&&void 0!==arguments[2]?arguments[2]:t,a=t.length,l=e[0],u=e[1],c=e[2];e[3];var A=e[4],h=e[5],d=e[6];e[7];var p=e[8],f=e[9],v=e[10];e[11];var g=e[12],m=e[13],_=e[14];for(e[15],i=0;i2&&void 0!==arguments[2]?arguments[2]:t,a=t.length,l=e[0],u=e[1],c=e[2],A=e[3],h=e[4],d=e[5],p=e[6],f=e[7],v=e[8],g=e[9],m=e[10],_=e[11],y=e[12],b=e[13],x=e[14],w=e[15];for(i=0;i3&&void 0!==arguments[3]?arguments[3]:e,s=Math.cos(i),n=Math.sin(i),o=e[0]-t[0],a=e[1]-t[1];return r[0]=o*s-a*n+t[0],r[1]=o*n+a*s+t[1],e},rotateVec3X:function(e,t,i,r){var s=[],n=[];return s[0]=e[0]-t[0],s[1]=e[1]-t[1],s[2]=e[2]-t[2],n[0]=s[0],n[1]=s[1]*Math.cos(i)-s[2]*Math.sin(i),n[2]=s[1]*Math.sin(i)+s[2]*Math.cos(i),r[0]=n[0]+t[0],r[1]=n[1]+t[1],r[2]=n[2]+t[2],r},rotateVec3Y:function(e,t,i,r){var s=[],n=[];return s[0]=e[0]-t[0],s[1]=e[1]-t[1],s[2]=e[2]-t[2],n[0]=s[2]*Math.sin(i)+s[0]*Math.cos(i),n[1]=s[1],n[2]=s[2]*Math.cos(i)-s[0]*Math.sin(i),r[0]=n[0]+t[0],r[1]=n[1]+t[1],r[2]=n[2]+t[2],r},rotateVec3Z:function(e,t,i,r){var s=[],n=[];return s[0]=e[0]-t[0],s[1]=e[1]-t[1],s[2]=e[2]-t[2],n[0]=s[0]*Math.cos(i)-s[1]*Math.sin(i),n[1]=s[0]*Math.sin(i)+s[1]*Math.cos(i),n[2]=s[2],r[0]=n[0]+t[0],r[1]=n[1]+t[1],r[2]=n[2]+t[2],r},projectVec4:function(e,t){var i=1/e[3];return(t=t||re.vec2())[0]=e[0]*i,t[1]=e[1]*i,t},unprojectVec3:(N=new q(16),Q=new q(16),V=new q(16),function(e,t,i,r){return this.transformVec3(this.mulMat4(this.inverseMat4(t,N),this.inverseMat4(i,Q),V),e,r)}),lerpVec3:function(e,t,i,r,s,n){var o=n||re.vec3(),a=(e-t)/(i-t);return o[0]=r[0]+a*(s[0]-r[0]),o[1]=r[1]+a*(s[1]-r[1]),o[2]=r[2]+a*(s[2]-r[2]),o},lerpMat4:function(e,t,i,r,s,n){var o=n||re.mat4(),a=(e-t)/(i-t);return o[0]=r[0]+a*(s[0]-r[0]),o[1]=r[1]+a*(s[1]-r[1]),o[2]=r[2]+a*(s[2]-r[2]),o[3]=r[3]+a*(s[3]-r[3]),o[4]=r[4]+a*(s[4]-r[4]),o[5]=r[5]+a*(s[5]-r[5]),o[6]=r[6]+a*(s[6]-r[6]),o[7]=r[7]+a*(s[7]-r[7]),o[8]=r[8]+a*(s[8]-r[8]),o[9]=r[9]+a*(s[9]-r[9]),o[10]=r[10]+a*(s[10]-r[10]),o[11]=r[11]+a*(s[11]-r[11]),o[12]=r[12]+a*(s[12]-r[12]),o[13]=r[13]+a*(s[13]-r[13]),o[14]=r[14]+a*(s[14]-r[14]),o[15]=r[15]+a*(s[15]-r[15]),o},flatten:function(e){var t,i,r,s,n,o=[];for(t=0,i=e.length;t0&&void 0!==arguments[0]?arguments[0]:re.vec4();return e[0]=0,e[1]=0,e[2]=0,e[3]=1,e},eulerToQuaternion:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=e[0]*re.DEGTORAD/2,s=e[1]*re.DEGTORAD/2,n=e[2]*re.DEGTORAD/2,o=Math.cos(r),a=Math.cos(s),l=Math.cos(n),u=Math.sin(r),c=Math.sin(s),A=Math.sin(n);return"XYZ"===t?(i[0]=u*a*l+o*c*A,i[1]=o*c*l-u*a*A,i[2]=o*a*A+u*c*l,i[3]=o*a*l-u*c*A):"YXZ"===t?(i[0]=u*a*l+o*c*A,i[1]=o*c*l-u*a*A,i[2]=o*a*A-u*c*l,i[3]=o*a*l+u*c*A):"ZXY"===t?(i[0]=u*a*l-o*c*A,i[1]=o*c*l+u*a*A,i[2]=o*a*A+u*c*l,i[3]=o*a*l-u*c*A):"ZYX"===t?(i[0]=u*a*l-o*c*A,i[1]=o*c*l+u*a*A,i[2]=o*a*A-u*c*l,i[3]=o*a*l+u*c*A):"YZX"===t?(i[0]=u*a*l+o*c*A,i[1]=o*c*l+u*a*A,i[2]=o*a*A-u*c*l,i[3]=o*a*l-u*c*A):"XZY"===t&&(i[0]=u*a*l-o*c*A,i[1]=o*c*l-u*a*A,i[2]=o*a*A+u*c*l,i[3]=o*a*l+u*c*A),i},mat4ToQuaternion:function(e){var t,i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec4(),r=e[0],s=e[4],n=e[8],o=e[1],a=e[5],l=e[9],u=e[2],c=e[6],A=e[10],h=r+a+A;return h>0?(t=.5/Math.sqrt(h+1),i[3]=.25/t,i[0]=(c-l)*t,i[1]=(n-u)*t,i[2]=(o-s)*t):r>a&&r>A?(t=2*Math.sqrt(1+r-a-A),i[3]=(c-l)/t,i[0]=.25*t,i[1]=(s+o)/t,i[2]=(n+u)/t):a>A?(t=2*Math.sqrt(1+a-r-A),i[3]=(n-u)/t,i[0]=(s+o)/t,i[1]=.25*t,i[2]=(l+c)/t):(t=2*Math.sqrt(1+A-r-a),i[3]=(o-s)/t,i[0]=(n+u)/t,i[1]=(l+c)/t,i[2]=.25*t),i},vec3PairToQuaternion:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=Math.sqrt(re.dotVec3(e,e)*re.dotVec3(t,t)),s=r+re.dotVec3(e,t);return s<1e-8*r?(s=0,Math.abs(e[0])>Math.abs(e[2])?(i[0]=-e[1],i[1]=e[0],i[2]=0):(i[0]=0,i[1]=-e[2],i[2]=e[1])):re.cross3Vec3(e,t,i),i[3]=s,re.normalizeQuaternion(i)},angleAxisToQuaternion:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec4(),i=e[3]/2,r=Math.sin(i);return t[0]=r*e[0],t[1]=r*e[1],t[2]=r*e[2],t[3]=Math.cos(i),t},quaternionToEuler:function(){var e=new q(16);return function(t,i,r){return r=r||re.vec3(),re.quaternionToRotationMat4(t,e),re.mat4ToEuler(e,i,r),r}}(),mulQuaternions:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec4(),r=e[0],s=e[1],n=e[2],o=e[3],a=t[0],l=t[1],u=t[2],c=t[3];return i[0]=o*a+r*c+s*u-n*l,i[1]=o*l+s*c+n*a-r*u,i[2]=o*u+n*c+r*l-s*a,i[3]=o*c-r*a-s*l-n*u,i},vec3ApplyQuaternion:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:re.vec3(),r=t[0],s=t[1],n=t[2],o=e[0],a=e[1],l=e[2],u=e[3],c=u*r+a*n-l*s,A=u*s+l*r-o*n,h=u*n+o*s-a*r,d=-o*r-a*s-l*n;return i[0]=c*u+d*-o+A*-l-h*-a,i[1]=A*u+d*-a+h*-o-c*-l,i[2]=h*u+d*-l+c*-a-A*-o,i},quaternionToMat4:function(e,t){t=re.identityMat4(t);var i=e[0],r=e[1],s=e[2],n=e[3],o=2*i,a=2*r,l=2*s,u=o*n,c=a*n,A=l*n,h=o*i,d=a*i,p=l*i,f=a*r,v=l*r,g=l*s;return t[0]=1-(f+g),t[1]=d+A,t[2]=p-c,t[4]=d-A,t[5]=1-(h+g),t[6]=v+u,t[8]=p+c,t[9]=v-u,t[10]=1-(h+f),t},quaternionToRotationMat4:function(e,t){var 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n)n.hasOwnProperty(s)&&(e=n[s],(t=de[s])||(t=de[s]={}),i=e.ticksPerOcclusionTest,t.ticksPerOcclusionTest!==i&&(t.ticksPerOcclusionTest=i,t.renderCountdown=i),--e.occlusionTestCountdown<=0&&(e.doOcclusionTest(),e.occlusionTestCountdown=i),r=e.ticksPerRender,t.ticksPerRender!==r&&(t.ticksPerRender=r,t.renderCountdown=r),0==--t.renderCountdown&&(e.render(o),t.renderCountdown=r))}(),void 0!==window.requestPostAnimationFrame?window.requestPostAnimationFrame(Be):requestAnimationFrame(e)}();var Ce=function(){function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:null,i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,e),this.scene=null,"Scene"===this.type)this.scene=this,this.viewer=i.viewer;else{if("Scene"===t.type)this.scene=t;else{if(!(t instanceof e))throw"Invalid param: owner must be a Component";this.scene=t.scene}this._owner=t}this._dontClear=!!i.dontClear,this._renderer=this.scene._renderer,this.meta=i.meta||{},this.id=i.id,this.destroyed=!1,this._attached={},this._attachments=null,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,this._ownedComponents=null,this!==this.scene&&this.scene._addComponent(this),this._updateScheduled=!1,t&&t._own(this)}return C(e,[{key:"type",get:function(){return"Component"}},{key:"isComponent",get:function(){return!0}},{key:"glRedraw",value:function(){this._renderer&&(this._renderer.imageDirty(),this.castsShadow&&this._renderer.shadowsDirty())}},{key:"glResort",value:function(){this._renderer&&this._renderer.needStateSort()}},{key:"owner",get:function(){return this._owner}},{key:"isType",value:function(e){return this.type===e}},{key:"fire",value:function(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);var r,s=this._eventSubs[e];if(s)for(var n in s)s.hasOwnProperty(n)&&(r=s[n],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}},{key:"on",value:function(e,t,i){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new G),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});var r=this._eventSubs[e];r?this._eventSubsNum[e]++:(r={},this._eventSubs[e]=r,this._eventSubsNum[e]=1);var s=this._subIdMap.addItem();r[s]={callback:t,scope:i||this},this._subIdEvents[s]=e;var n=this._events[e];return void 0!==n&&t.call(i||this,n),s}},{key:"off",value:function(e){if(null!=e&&this._subIdEvents){var t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];var i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}}},{key:"once",value:function(e,t,i){var r=this,s=this.on(e,(function(e){r.off(s),t.call(i||this,e)}),i)}},{key:"hasSubs",value:function(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}},{key:"log",value:function(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}},{key:"_message",value:function(e){return" ["+this.type+" "+he.inQuotes(this.id)+"]: "+e}},{key:"warn",value:function(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}},{key:"error",value:function(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}},{key:"_attach",value:function(e){var t=e.name;if(t){var i=e.component,r=e.sceneDefault,s=e.sceneSingleton,n=e.type,o=e.on,a=!1!==e.recompiles;if(i&&(he.isNumeric(i)||he.isString(i))){var l=i;if(!(i=this.scene.components[l]))return void this.error("Component not found: "+he.inQuotes(l))}if(!i)if(!0===s){var u=this.scene.types[n];for(var c in u)if(u.hasOwnProperty){i=u[c];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===r&&!(i=this.scene[t]))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+he.inQuotes(i.id));if(n&&!i.isType(n))return void this.error("Expected a "+n+" type or subtype: "+i.type+" "+he.inQuotes(i.id))}this._attachments||(this._attachments={});var A,h,d,p=this._attached[t];if(p){if(i&&p.id===i.id)return;var f=this._attachments[p.id];for(h=0,d=(A=f.subs).length;h=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}]),e}(),Ie=C((function e(){B(this,e),this.planes=[new ke,new ke,new ke,new ke,new ke,new ke]}));function De(e,t,i){var r=re.mulMat4(i,t,Fe),s=r[0],n=r[1],o=r[2],a=r[3],l=r[4],u=r[5],c=r[6],A=r[7],h=r[8],d=r[9],p=r[10],f=r[11],v=r[12],g=r[13],m=r[14],_=r[15];e.planes[0].set(a-s,A-l,f-h,_-v),e.planes[1].set(a+s,A+l,f+h,_+v),e.planes[2].set(a-n,A-u,f-d,_-g),e.planes[3].set(a+n,A+u,f+d,_+g),e.planes[4].set(a-o,A-c,f-p,_-m),e.planes[5].set(a+o,A+c,f+p,_+m)}function Se(e,t){var i=Ie.INSIDE,r=Me,s=Ee;r[0]=t[0],r[1]=t[1],r[2]=t[2],s[0]=t[3],s[1]=t[4],s[2]=t[5];for(var n=[r,s],o=0;o<6;++o){var a=e.planes[o];if(a.normal[0]*n[a.testVertex[0]][0]+a.normal[1]*n[a.testVertex[1]][1]+a.normal[2]*n[a.testVertex[2]][2]+a.offset<0)return Ie.OUTSIDE;a.normal[0]*n[1-a.testVertex[0]][0]+a.normal[1]*n[1-a.testVertex[1]][1]+a.normal[2]*n[1-a.testVertex[2]][2]+a.offset<0&&(i=Ie.INTERSECT)}return i}Ie.INSIDE=0,Ie.INTERSECT=1,Ie.OUTSIDE=2;var Te=function(e){g(i,Ce);var t=_(i);function i(){var e,r=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};if(B(this,i),!r.viewer)throw"[MarqueePicker] Missing config: viewer";if(!r.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";return(e=t.call(this,r.viewer.scene,r)).viewer=r.viewer,e._objectsKdTree3=r.objectsKdTree3,e._canvasMarqueeCorner1=re.vec2(),e._canvasMarqueeCorner2=re.vec2(),e._canvasMarquee=re.AABB2(),e._marqueeFrustum=new Ie,e._marqueeFrustumProjMat=re.mat4(),e._pickMode=!1,e._marqueeElement=document.createElement("div"),document.body.appendChild(e._marqueeElement),e._marqueeElement.style.position="absolute",e._marqueeElement.style["z-index"]="40000005",e._marqueeElement.style.width="8px",e._marqueeElement.style.height="8px",e._marqueeElement.style.visibility="hidden",e._marqueeElement.style.top="0px",e._marqueeElement.style.left="0px",e._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",e._marqueeElement.style.opacity=1,e._marqueeElement.style["pointer-events"]="none",e}return C(i,[{key:"setMarqueeCorner1",value:function(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}},{key:"setMarqueeCorner2",value:function(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}},{key:"setMarquee",value:function(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}},{key:"setMarqueeVisible",value:function(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}},{key:"getMarqueeVisible",value:function(){return this._marqueVisible}},{key:"setPickMode",value:function(e){if(e!==i.PICK_MODE_INSIDE&&e!==i.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===i.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}},{key:"getPickMode",value:function(){return this._pickMode}},{key:"clear",value:function(){this.fire("clear",{})}},{key:"pick",value:function(){var e=this;this._updateMarquee(),this._buildMarqueeFrustum();var t=[];return(this._canvasMarquee[2]-this._canvasMarquee[0]>3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&function r(s){var n=arguments.length>1&&void 0!==arguments[1]?arguments[1]:Ie.INTERSECT;if(n===Ie.INTERSECT&&(n=Se(e._marqueeFrustum,s.aabb)),n!==Ie.OUTSIDE){if(s.entities)for(var o=s.entities,a=0,l=o.length;a3||i>3)&&A.pick()}})),document.addEventListener("mouseup",(function(e){r.getActive()&&0===e.button&&(clearTimeout(c),d&&(A.setMarqueeVisible(!1),d=!1,p=!1,f=!0,A.viewer.cameraControl.pointerEnabled=!0))}),!0),h.addEventListener("mousemove",(function(e){r.getActive()&&0===e.button&&p&&(clearTimeout(c),d&&(o=e.pageX,a=e.pageY,u=e.offsetX,A.setMarqueeVisible(!0),A.setMarqueeCorner2([o,a]),A.setPickMode(l1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this.viewer=t,this.scene=this.viewer.scene,this._circleDiv=document.createElement("div"),this.viewer.scene.canvas.canvas.parentNode.insertBefore(this._circleDiv,this.viewer.scene.canvas.canvas),this._circleDiv.style.backgroundColor="transparent",this._circleDiv.style.border="2px solid green",this._circleDiv.style.borderRadius="50px",this._circleDiv.style.width="50px",this._circleDiv.style.height="50px",this._circleDiv.style.margin="-200px -200px",this._circleDiv.style.zIndex="100000",this._circleDiv.style.position="absolute",this._circleDiv.style.pointerEvents="none",this._circlePos=null,this._circleMaxRadius=200,this._circleMinRadius=2,this._active=!1!==i.active,this._visible=!1,this._running=!1,this._destroyed=!1}return C(e,[{key:"start",value:function(e){var t=this;if(!this._destroyed){this._circlePos=e,this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius="".concat(this._circleRadius,"px"),this._circleDiv.style.marginLeft="".concat(this._circlePos[0]-this._circleRadius,"px"),this._circleDiv.style.marginTop="".concat(this._circlePos[1]-this._circleRadius,"px");var i,r=this._circleMaxRadius;this._running=!0,requestAnimationFrame((function e(s){if(t._running){i||(i=s);var n=s-i,o=Math.min(n/300,1),a=r+(2-r)*o;t._circleRadius=a,t._circleDiv.style.width="".concat(t._circleRadius,"px"),t._circleDiv.style.height="".concat(t._circleRadius,"px"),t._circleDiv.style.marginLeft="".concat(t._circlePos[0]-t._circleRadius/2,"px"),t._circleDiv.style.marginTop="".concat(t._circlePos[1]-t._circleRadius/2,"px"),o<1&&requestAnimationFrame(e)}})),this._circleDiv.style.visibility="visible"}}},{key:"stop",value:function(){this._destroyed||(this._running=!1,this._circleRadius=this._circleMaxRadius,this._circleDiv.style.borderRadius="".concat(this._circleRadius,"px"),this._circleDiv.style.visibility="hidden")}},{key:"durationMs",get:function(){return this._durationMs},set:function(e){this.stop(),this._durationMs=e}},{key:"destroy",value:function(){this._destroyed||(this.stop(),this._circleDiv.parentElement.removeChild(this._circleDiv),this._destroyed=!0)}}]),e}(),Ue=function(){function e(t,i,r){B(this,e),this.id=r&&r.id?r.id:t,this.viewer=i,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,i.addPlugin(this)}return C(e,[{key:"scheduleTask",value:function(e){we.scheduleTask(e,null)}},{key:"fire",value:function(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);var r,s=this._eventSubs[e];if(s)for(var n in s)s.hasOwnProperty(n)&&(r=s[n],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}},{key:"on",value:function(e,t,i){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new G),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});var r=this._eventSubs[e];r?this._eventSubsNum[e]++:(r={},this._eventSubs[e]=r,this._eventSubsNum[e]=1);var s=this._subIdMap.addItem();r[s]={callback:t,scope:i||this},this._subIdEvents[s]=e;var n=this._events[e];return void 0!==n&&t.call(i||this,n),s}},{key:"off",value:function(e){if(null!=e&&this._subIdEvents){var t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];var i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}}},{key:"once",value:function(e,t,i){var r=this,s=this.on(e,(function(e){r.off(s),t.call(i||this,e)}),i)}},{key:"hasSubs",value:function(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}},{key:"log",value:function(e){console.log("[xeokit plugin ".concat(this.id,"]: ").concat(e))}},{key:"warn",value:function(e){console.warn("[xeokit plugin ".concat(this.id,"]: ").concat(e))}},{key:"error",value:function(e){console.error("[xeokit plugin ".concat(this.id,"]: ").concat(e))}},{key:"send",value:function(e,t){}},{key:"destroy",value:function(){this.viewer.removePlugin(this)}}]),e}(),Oe=function(){var e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i},Ne=function(){function e(t){var i=this,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!1!==r.visible,this._culled=!1;var s=this._dot,n=s.style;n["border-radius"]="25px",n.border="solid 2px white",n.background="lightgreen",n.position="absolute",n["z-index"]=void 0===r.zIndex?"40000005":r.zIndex,n.width="8px",n.height="8px",n.visibility=this._visible?"visible":"hidden",n.top="0px",n.left="0px",n["box-shadow"]="0 2px 5px 0 #182A3D;",n.opacity=1,n["pointer-events"]="none",r.onContextMenu,t.appendChild(s);var o=this._dotClickable,a=o.style;a["border-radius"]="35px",a.border="solid 10px white",a.position="absolute",a["z-index"]=void 0===r.zIndex?"40000007":r.zIndex+1,a.width="8px",a.height="8px",a.visibility="visible",a.top="0px",a.left="0px",a.opacity=0,a["pointer-events"]="none",r.onContextMenu,t.appendChild(o),o.addEventListener("click",(function(e){t.dispatchEvent(new MouseEvent("mouseover",e))})),r.onMouseOver&&o.addEventListener("mouseover",(function(e){r.onMouseOver(e,i),t.dispatchEvent(new MouseEvent("mouseover",e))})),r.onMouseLeave&&o.addEventListener("mouseleave",(function(e){r.onMouseLeave(e,i)})),r.onMouseWheel&&o.addEventListener("wheel",(function(e){r.onMouseWheel(e,i)})),r.onMouseDown&&o.addEventListener("mousedown",(function(e){r.onMouseDown(e,i)})),r.onMouseUp&&o.addEventListener("mouseup",(function(e){r.onMouseUp(e,i)})),r.onMouseMove&&o.addEventListener("mousemove",(function(e){r.onMouseMove(e,i)})),r.onTouchstart&&o.addEventListener("touchstart",(function(e){r.onTouchstart(e,i)})),r.onTouchmove&&o.addEventListener("touchmove",(function(e){r.onTouchmove(e,i)})),r.onTouchend&&o.addEventListener("touchend",(function(e){r.onTouchend(e,i)})),r.onContextMenu&&(Oe()?(o.addEventListener("touchstart",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null),i._timeout=setTimeout((function(){e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,r.onContextMenu(e,i),clearTimeout(i._timeout),i._timeout=null}),500)})),o.addEventListener("touchend",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null)}))):o.addEventListener("contextmenu",(function(e){console.log(e),r.onContextMenu(e,i),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(r.x||0,r.y||0),this.setFillColor(r.fillColor),this.setBorderColor(r.borderColor)}return C(e,[{key:"setPos",value:function(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var r=this._dotClickable.style;r.left=Math.round(e)-9+"px",r.top=Math.round(t)-9+"px"}},{key:"setFillColor",value:function(e){this._dot.style.background=e||"lightgreen"}},{key:"setBorderColor",value:function(e){this._dot.style.border="solid 2px"+(e||"black")}},{key:"setOpacity",value:function(e){this._dot.style.opacity=e}},{key:"setVisible",value:function(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setCulled",value:function(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setClickable",value:function(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}},{key:"setHighlighted",value:function(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}},{key:"destroy",value:function(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}]),e}(),Qe=re.vec3(),Ve=re.vec4(),He=function(){var e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(r,s,n){return n=n||e,t[0]=s[0],t[1]=s[1],t[2]=s[2],t[3]=1,re.transformVec4(r,t,i),re.setMat4Translation(r,i,n),n.slice()}}();function je(e,t,i){var r=Float32Array.from([e[0]])[0],s=e[0]-r,n=Float32Array.from([e[1]])[0],o=e[1]-n,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=r,t[1]=n,t[2]=a,i[0]=s,i[1]=o,i[2]=l}function Ge(e,t,i){var r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:1e3,s=re.getPositionsCenter(e,Qe),n=Math.round(s[0]/r)*r,o=Math.round(s[1]/r)*r,a=Math.round(s[2]/r)*r;i[0]=n,i[1]=o,i[2]=a;var l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(var u=0,c=e.length;u0?this.meshes[0]._colorize[3]/255:1},set:function(e){if(0!==this.meshes.length){var t=null!=e,i=this.meshes[0]._colorize[3],r=255;if(t){if(e<0?e=0:e>1&&(e=1),i===(r=Math.floor(255*e)))return}else if(i===(r=255))return;for(var s=0,n=this.meshes.length;s=0&&(e+=r)}return e>0?e:-1}},{key:"_getFlag",value:function(e){return!!(this._flags&e)}},{key:"_finalize",value:function(){var e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(var t=0,i=this.meshes.length;t3&&void 0!==arguments[3]?arguments[3]:{};B(this,i);var a=function(e,t){return function(i){e&&e(i),n.fire(t,i,!0)}};(n=t.call(this,e,r))._dot=new Ne(s,{fillColor:o.fillColor,zIndex:o.zIndex,onMouseOver:a(o.onMouseOver,"mouseover"),onMouseLeave:a(o.onMouseLeave,"mouseleave"),onMouseWheel:a(o.onMouseWheel,"wheel"),onMouseDown:a(o.onMouseDown,"mousedown"),onMouseUp:a(o.onMouseUp,"mouseup"),onMouseMove:a(o.onMouseMove,"mousemove"),onTouchstart:a(o.onTouchstart,"touchstart"),onTouchmove:a(o.onTouchmove,"touchmove"),onTouchend:a(o.onTouchend,"touchend"),onContextMenu:a(o.onContextMenu,"contextmenu")});var l=function(){var t=n.canvasPos.slice();ut(e.canvas.canvas,s,t),n._dot.setPos(t[0],t[1])};n.on("worldPos",l);var u=e.camera.on("viewMatrix",l),c=e.camera.on("projMatrix",l);return n._cleanup=function(){e.camera.off(u),e.camera.off(c),n._dot.destroy()},n}return C(i,[{key:"setClickable",value:function(e){this._dot.setClickable(e)}},{key:"setCulled",value:function(e){this._dot.setCulled(e)}},{key:"setFillColor",value:function(e){this._dot.setFillColor(e)}},{key:"setHighlighted",value:function(e){this._dot.setHighlighted(e)}},{key:"setOpacity",value:function(e){this._dot.setOpacity(e)}},{key:"setVisible",value:function(e){this._dot.setVisible(e)}},{key:"destroy",value:function(){this._cleanup(),f(x(i.prototype),"destroy",this).call(this)}}]),i}();function At(e,t){var i,r=function(e,i){if(e in t)return t[e];if(void 0!==i)return i;throw"config missing: "+e},s=r("viewer"),n=r("ray2WorldPos"),o=r("handleMouseEvents",!1),a=r("handleTouchEvents",!1),l=r("onStart",lt),u=r("onMove",lt),c=r("onEnd",lt),A=s.scene,d=A.canvas.canvas,p=function(e){var t=re.vec2([e.clientX,e.clientY]);ut(d.ownerDocument.documentElement,d,t),u(t,function(e){var t=re.vec3(),i=re.vec3();return re.canvasPosToWorldRay(d,A.camera.viewMatrix,A.camera.projMatrix,A.camera.projection,e,t,i),n(t,i,e)}(t))},f=null,v=function(e){var t=f.matchesEvent(e);t&&p(t)},g=function(t){var i=f.matchesEvent(t);i&&(e.setOpacity(b),f.cleanup(),p(i),c())},m=function(t,i){f&&f.cleanup(),e.setOpacity(1),e.setClickable(!1),s.cameraControl.active=!1,f={matchesEvent:t,cleanup:function(){f=null,e.setClickable(!0),s.cameraControl.active=!0,i()}},l()},_=[],y=function(t,i){var r=e.on(t,i);_.push((function(){return e.off(r)}))};(o&&(y("mouseover",(function(){return!f&&e.setOpacity(1)})),y("mouseleave",(function(){return!f&&e.setOpacity(b)})),y("mousedown",(function(e){1===e.which&&(d.addEventListener("mousemove",v),d.addEventListener("mouseup",g),m((function(e){return 1===e.which&&e}),(function(){d.removeEventListener("mousemove",v),d.removeEventListener("mouseup",g)})))}))),a)&&(y("touchstart",(function(e){e.preventDefault(),1===e.touches.length&&(i=e.touches[0].identifier,m((function(e){return h(e.changedTouches).find((function(e){return e.identifier===i}))}),(function(){i=null})))})),y("touchmove",(function(e){e.preventDefault(),v(e)})),y("touchend",(function(e){e.preventDefault(),g(e)})));var b=.8;return e.setOpacity(b),function(){f&&f.cleanup(),_.forEach((function(e){return e()})),e.setOpacity(1)}}function ht(e){var t=function(t,i){if(t in e)return e[t];if(void 0!==i)return i;throw"config missing: "+t},i=t("viewer"),r=t("handleMouseEvents",!1),s=t("handleTouchEvents",!1),n=t("pointerLens",null),o=t("dots"),a=t("ray2WorldPos"),l=t("onEnd",lt),u=n?function(e){n.visible=!!e,e&&(n.canvasPos=e)}:function(){},c=o.map((function(e){var t;return At(e,{handleMouseEvents:r,handleTouchEvents:s,viewer:i,ray2WorldPos:function(e,i,r){return a(e,i,r)||t},onStart:function(){t=e.worldPos.slice(),A(!1,e)},onMove:function(t,i){u(t),e.worldPos=i},onEnd:function(){l(t,e)||(e.worldPos=t),u(null),A(!0,e)}})})),A=function(e,t){return o.forEach((function(i){return i!==t&&i.setClickable(e)}))};return A(!0),function(){c.forEach((function(e){return e()})),u(null)}}var dt=function(e,t,i){return function(r,s,n){var o,a=e.scene,l=a.canvas.canvas,u=function(e,t){return t[0]=e.clientX,t[1]=e.clientY,ut(l.ownerDocument.documentElement,l,t),t},c=function(e){var t=re.vec3(),r=re.vec3();return re.canvasPosToWorldRay(l,a.camera.viewMatrix,a.camera.projMatrix,a.camera.projection,e,t,r),i(t,r)},A=null,d=function(){},p=d,f=function(){t.stop(),clearTimeout(A),e.cameraControl.active=!0,p=d,o=null},v=function(){f(),l.removeEventListener("touchstart",g),l.removeEventListener("touchmove",m),l.removeEventListener("touchend",_)},g=function(i){var n=i.touches;if(1!==n.length)f(),r();else{var a=n[0],l=u(a,re.vec2());c(l)&&(o=a.identifier,p=function(e){re.distVec2(l,e)>20&&f()},A=setTimeout((function(){t.start(l),A=setTimeout((function(){t.stop(),e.cameraControl.active=!1,p=function(e){s(e,c(e))},p(l)}),300)}),250))}};l.addEventListener("touchstart",g,{passive:!0});var m=function(e){var t=h(e.changedTouches).find((function(e){return e.identifier===o}));t&&p(u(t,re.vec2()))};l.addEventListener("touchmove",m,{passive:!0});var _=function(e){var t=h(e.changedTouches).find((function(e){return e.identifier===o}));if(t){v();var i=u(t,re.vec2());n(i,c(i))}};return l.addEventListener("touchend",_,{passive:!0}),v}},pt=function(){function e(t){var i=this,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this._color=r.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=r.thickness||1,this._thicknessClickable=r.thicknessClickable||6,this._visible=!0,this._culled=!1;var s=this._wire,n=s.style;n.border="solid "+this._thickness+"px "+this._color,n.position="absolute",n["z-index"]=void 0===r.zIndex?"2000001":r.zIndex,n.width="0px",n.height="0px",n.visibility="visible",n.top="0px",n.left="0px",n["-webkit-transform-origin"]="0 0",n["-moz-transform-origin"]="0 0",n["-ms-transform-origin"]="0 0",n["-o-transform-origin"]="0 0",n["transform-origin"]="0 0",n["-webkit-transform"]="rotate(0deg)",n["-moz-transform"]="rotate(0deg)",n["-ms-transform"]="rotate(0deg)",n["-o-transform"]="rotate(0deg)",n.transform="rotate(0deg)",n.opacity=1,n["pointer-events"]="none",r.onContextMenu,t.appendChild(s);var o=this._wireClickable,a=o.style;a.border="solid "+this._thicknessClickable+"px "+this._color,a.position="absolute",a["z-index"]=void 0===r.zIndex?"2000002":r.zIndex+1,a.width="0px",a.height="0px",a.visibility="visible",a.top="0px",a.left="0px",a["-webkit-transform-origin"]="0 0",a["-moz-transform-origin"]="0 0",a["-ms-transform-origin"]="0 0",a["-o-transform-origin"]="0 0",a["transform-origin"]="0 0",a["-webkit-transform"]="rotate(0deg)",a["-moz-transform"]="rotate(0deg)",a["-ms-transform"]="rotate(0deg)",a["-o-transform"]="rotate(0deg)",a.transform="rotate(0deg)",a.opacity=0,a["pointer-events"]="none",r.onContextMenu,t.appendChild(o),r.onMouseOver&&o.addEventListener("mouseover",(function(e){r.onMouseOver(e,i)})),r.onMouseLeave&&o.addEventListener("mouseleave",(function(e){r.onMouseLeave(e,i)})),r.onMouseWheel&&o.addEventListener("wheel",(function(e){r.onMouseWheel(e,i)})),r.onMouseDown&&o.addEventListener("mousedown",(function(e){r.onMouseDown(e,i)})),r.onMouseUp&&o.addEventListener("mouseup",(function(e){r.onMouseUp(e,i)})),r.onMouseMove&&o.addEventListener("mousemove",(function(e){r.onMouseMove(e,i)})),r.onContextMenu&&(Oe()?(o.addEventListener("touchstart",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null),i._timeout=setTimeout((function(){e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,r.onContextMenu(e,i),clearTimeout(i._timeout),i._timeout=null}),500)})),o.addEventListener("touchend",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null)}))):o.addEventListener("contextmenu",(function(e){console.log(e),r.onContextMenu(e,i),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}return C(e,[{key:"visible",get:function(){return"visible"===this._wire.style.visibility}},{key:"_update",value:function(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var r=this._wireClickable.style;r.width=Math.round(e)+"px",r.left=Math.round(this._x1)+"px",r.top=Math.round(this._y1)+"px",r["-webkit-transform"]="rotate("+t+"deg)",r["-moz-transform"]="rotate("+t+"deg)",r["-ms-transform"]="rotate("+t+"deg)",r["-o-transform"]="rotate("+t+"deg)",r.transform="rotate("+t+"deg)"}},{key:"setStartAndEnd",value:function(e,t,i,r){this._x1=e,this._y1=t,this._x2=i,this._y2=r,this._update()}},{key:"setColor",value:function(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}},{key:"setOpacity",value:function(e){this._wire.style.opacity=e}},{key:"setVisible",value:function(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setCulled",value:function(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setClickable",value:function(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}},{key:"setHighlighted",value:function(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}},{key:"destroy",value:function(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}]),e}(),ft=function(){function e(t){var i=this,r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,e),this._highlightClass="viewer-ruler-label-highlighted",this._prefix=r.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var s=this._label,n=s.style;n["border-radius"]="5px",n.color="white",n.padding="4px",n.border="solid 1px",n.background="lightgreen",n.position="absolute",n["z-index"]=void 0===r.zIndex?"5000005":r.zIndex,n.width="auto",n.height="auto",n.visibility="visible",n.top="0px",n.left="0px",n["pointer-events"]="all",n.opacity=1,r.onContextMenu,s.innerText="",t.appendChild(s),this.setPos(r.x||0,r.y||0),this.setFillColor(r.fillColor),this.setBorderColor(r.fillColor),this.setText(r.text),r.onMouseOver&&s.addEventListener("mouseover",(function(e){r.onMouseOver(e,i),e.preventDefault()})),r.onMouseLeave&&s.addEventListener("mouseleave",(function(e){r.onMouseLeave(e,i),e.preventDefault()})),r.onMouseWheel&&s.addEventListener("wheel",(function(e){r.onMouseWheel(e,i)})),r.onMouseDown&&s.addEventListener("mousedown",(function(e){r.onMouseDown(e,i),e.stopPropagation()})),r.onMouseUp&&s.addEventListener("mouseup",(function(e){r.onMouseUp(e,i),e.stopPropagation()})),r.onMouseMove&&s.addEventListener("mousemove",(function(e){r.onMouseMove(e,i)})),r.onContextMenu&&(Oe()?(s.addEventListener("touchstart",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null),i._timeout=setTimeout((function(){e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,r.onContextMenu(e,i),clearTimeout(i._timeout),i._timeout=null}),500)})),s.addEventListener("touchend",(function(e){e.preventDefault(),i._timeout&&(clearTimeout(i._timeout),i._timeout=null)}))):s.addEventListener("contextmenu",(function(e){console.log(e),r.onContextMenu(e,i),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}return C(e,[{key:"setPos",value:function(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}},{key:"setPosOnWire",value:function(e,t,i,r){var s=e+.5*(i-e),n=t+.5*(r-t),o=this._label.style;o.left=Math.round(s)-20+"px",o.top=Math.round(n)-12+"px"}},{key:"setPosBetweenWires",value:function(e,t,i,r,s,n){var o=(e+i+s)/3,a=(t+r+n)/3,l=this._label.style;l.left=Math.round(o)-20+"px",l.top=Math.round(a)-12+"px"}},{key:"setText",value:function(e){this._label.innerHTML=this._prefix+(e||"")}},{key:"setFillColor",value:function(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}},{key:"setBorderColor",value:function(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}},{key:"setOpacity",value:function(e){this._label.style.opacity=e}},{key:"setVisible",value:function(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setCulled",value:function(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}},{key:"setHighlighted",value:function(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}},{key:"setClickable",value:function(e){this._label.style["pointer-events"]=e?"all":"none"}},{key:"setPrefix",value:function(e){this._prefix!==e&&(this._prefix=e)}},{key:"destroy",value:function(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}]),e}(),vt=re.vec3(),gt=re.vec3(),mt=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e.viewer.scene,s)).plugin=e,r._container=s.container,!r._container)throw"config missing: container";r._color=s.color||e.defaultColor;var n=r.plugin.viewer.scene;r._originWorld=re.vec3(),r._cornerWorld=re.vec3(),r._targetWorld=re.vec3(),r._wp=new Float64Array(12),r._vp=new Float64Array(12),r._pp=new Float64Array(12),r._cp=new Int16Array(6);var o=s.onMouseOver?function(e){s.onMouseOver(e,b(r)),r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,a=s.onMouseLeave?function(e){s.onMouseLeave(e,b(r)),r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,l=s.onContextMenu?function(e){s.onContextMenu(e,b(r))}:null,u=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},c=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},A=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},h=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};return r._originDot=new ct(n,s.origin,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._cornerDot=new ct(n,s.corner,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._targetDot=new ct(n,s.target,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._originWire=new pt(r._container,{color:r._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._targetWire=new pt(r._container,{color:r._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._angleLabel=new ft(r._container,{fillColor:r._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:o,onMouseLeave:a,onMouseWheel:u,onMouseDown:c,onMouseUp:A,onMouseMove:h,onContextMenu:l}),r._wpDirty=!1,r._vpDirty=!1,r._cpDirty=!1,r._visible=!1,r._originVisible=!1,r._cornerVisible=!1,r._targetVisible=!1,r._originWireVisible=!1,r._targetWireVisible=!1,r._angleVisible=!1,r._labelsVisible=!1,r._clickable=!1,r._originDot.on("worldPos",(function(e){r._originWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._cornerDot.on("worldPos",(function(e){r._cornerWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._targetDot.on("worldPos",(function(e){r._targetWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._onViewMatrix=n.camera.on("viewMatrix",(function(){r._vpDirty=!0,r._needUpdate(0)})),r._onProjMatrix=n.camera.on("projMatrix",(function(){r._cpDirty=!0,r._needUpdate()})),r._onCanvasBoundary=n.canvas.on("boundary",(function(){r._cpDirty=!0,r._needUpdate(0)})),r._onSectionPlaneUpdated=n.on("sectionPlaneUpdated",(function(){r._sectionPlanesDirty=!0,r._needUpdate()})),r.approximate=s.approximate,r.visible=s.visible,r.originVisible=s.originVisible,r.cornerVisible=s.cornerVisible,r.targetVisible=s.targetVisible,r.originWireVisible=s.originWireVisible,r.targetWireVisible=s.targetWireVisible,r.angleVisible=s.angleVisible,r.labelsVisible=s.labelsVisible,r}return C(i,[{key:"_update",value:function(){if(this._visible){var e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(re.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){var t=-.3,i=this._originDot.viewPos[2],r=this._cornerDot.viewPos[2],s=this._targetDot.viewPos[2];if(i>t||r>t||s>t)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);re.transformPositions4(e.camera.project.matrix,this._vp,this._pp);for(var n=this._pp,o=this._cp,a=e.canvas.canvas.getBoundingClientRect(),l=this._container.getBoundingClientRect(),u=a.top-l.top,c=a.left-l.left,A=e.canvas.boundary,h=A[2],d=A[3],p=0,f=0,v=n.length;f1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e.viewer.scene))._canvasToPagePos=s.canvasToPagePos,r.pointerLens=s.pointerLens,r._active=!1,r._currentAngleMeasurement=null,r._initMarkerDiv(),r._snapping=!1!==s.snapping,r._mouseState=0,r._attachPlugin(e,s),r}return C(i,[{key:"_initMarkerDiv",value:function(){var e=document.createElement("div"),t=this.scene.canvas.canvas;t.parentNode.insertBefore(e,t),e.style.background="black",e.style.border="2px solid blue",e.style.borderRadius="10px",e.style.width="5px",e.style.height="5px",e.style.top="-200px",e.style.left="-200px",e.style.margin="0 0",e.style.zIndex="100",e.style.position="absolute",e.style.pointerEvents="none",this.markerDiv=e}},{key:"_destroyMarkerDiv",value:function(){this.markerDiv&&(this.markerDiv.parentNode.removeChild(this.markerDiv),this.markerDiv=null)}},{key:"_attachPlugin",value:function(e){this.angleMeasurementsPlugin=e,this.plugin=e}},{key:"active",get:function(){return this._active}},{key:"snapping",get:function(){return this._snapping},set:function(e){this._snapping=e}},{key:"activate",value:function(){var e=this;if(!this._active){this.markerDiv||this._initMarkerDiv(),this.angleMeasurementsPlugin;var t=this.scene;t.input;var i=t.canvas.canvas,r=this.angleMeasurementsPlugin.viewer.cameraControl,s=this.pointerLens,n=!1,o=null,a=0,l=0,u=re.vec3(),c=re.vec2();this._currentAngleMeasurement=null;var A=function e(t){return t.offsetTop+(t.offsetParent&&t.offsetParent!==i.parentNode&&e(t.offsetParent))},h=function e(t){return t.offsetLeft+(t.offsetParent&&t.offsetParent!==i.parentNode&&e(t.offsetParent))},d=re.vec2(),p=function(t){t.snappedToVertex||t.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=t.canvasPos,s.snappedCanvasPos=t.snappedCanvasPos||t.canvasPos,s.snapped=!0),e.markerDiv.style.background="greenyellow",e.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=t.canvasPos,s.snappedCanvasPos=t.canvasPos,s.snapped=!1),e.markerDiv.style.background="pink",e.markerDiv.style.border="2px solid red");var r=t.snappedCanvasPos||t.canvasPos;switch(n=!0,o=t.entity,u.set(t.worldPos),c.set(r),e._mouseState){case 0:e._canvasToPagePos?(e._canvasToPagePos(i,r,d),e.markerDiv.style.left="".concat(d[0]-5,"px"),e.markerDiv.style.top="".concat(d[1]-5,"px")):(e.markerDiv.style.left="".concat(h(i)+r[0]-5,"px"),e.markerDiv.style.top="".concat(A(i)+r[1]-5,"px"));break;case 1:e._currentAngleMeasurement&&(e._currentAngleMeasurement.originWireVisible=!0,e._currentAngleMeasurement.targetWireVisible=!1,e._currentAngleMeasurement.cornerVisible=!0,e._currentAngleMeasurement.angleVisible=!1,e._currentAngleMeasurement.corner.worldPos=t.worldPos,e._currentAngleMeasurement.corner.entity=t.entity),e.markerDiv.style.left="-10000px",e.markerDiv.style.top="-10000px",i.style.cursor="pointer";break;case 2:e._currentAngleMeasurement&&(e._currentAngleMeasurement.targetWireVisible=!0,e._currentAngleMeasurement.targetVisible=!0,e._currentAngleMeasurement.angleVisible=!0,e._currentAngleMeasurement.target.worldPos=t.worldPos,e._currentAngleMeasurement.target.entity=t.entity),e.markerDiv.style.left="-10000px",e.markerDiv.style.top="-10000px",i.style.cursor="pointer"}};this._onHoverSnapOrSurface=r.on("hoverSnapOrSurface",(function(t){e._snapping&&p(t)})),this._onHoverSurface=r.on("hoverSurface",(function(t){e._snapping||p(t)})),i.addEventListener("mousedown",this._onMouseDown=function(e){1===e.which&&(a=e.clientX,l=e.clientY)}),i.addEventListener("mouseup",this._onMouseUp=function(t){if(1===t.which&&!(t.clientX>a+20||t.clientXl+20||t.clientY1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"AngleMeasurements",e))._container=s.container||document.body,r._defaultControl=null,r._measurements={},r.defaultColor=void 0!==s.defaultColor?s.defaultColor:"#00BBFF",r.defaultLabelsVisible=!1!==s.defaultLabelsVisible,r.zIndex=s.zIndex||1e4,r._onMouseOver=function(e,t){r.fire("mouseOver",{plugin:b(r),angleMeasurement:t,measurement:t,event:e})},r._onMouseLeave=function(e,t){r.fire("mouseLeave",{plugin:b(r),angleMeasurement:t,measurement:t,event:e})},r._onContextMenu=function(e,t){r.fire("contextMenu",{plugin:b(r),angleMeasurement:t,measurement:t,event:e})},r}return C(i,[{key:"getContainerElement",value:function(){return this._container}},{key:"send",value:function(e,t){}},{key:"control",get:function(){return this._defaultControl||(this._defaultControl=new yt(this,{})),this._defaultControl}},{key:"measurements",get:function(){return this._measurements}},{key:"createMeasurement",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};this.viewer.scene.components[t.id]&&(this.error("Viewer scene component with this ID already exists: "+t.id),delete t.id);var i=t.origin,r=t.corner,s=t.target,n=new mt(this,{id:t.id,plugin:this,container:this._container,origin:{entity:i.entity,worldPos:i.worldPos},corner:{entity:r.entity,worldPos:r.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:t.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[n.id]=n,n.on("destroyed",(function(){delete e._measurements[n.id]})),n.clickable=!0,this.fire("measurementCreated",n),n}},{key:"destroyMeasurement",value:function(e){var t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}},{key:"setLabelsShown",value:function(e){for(var t=0,i=Object.entries(this.measurements);t1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e.viewer.scene)).pointerLens=s.pointerLens,r.pointerCircle=new Re(e.viewer),r._active=!1;var n=document.createElement("div"),o=r.scene.canvas.canvas;return o.parentNode.insertBefore(n,o),n.style.background="black",n.style.border="2px solid blue",n.style.borderRadius="10px",n.style.width="5px",n.style.height="5px",n.style.margin="-200px -200px",n.style.zIndex="100",n.style.position="absolute",n.style.pointerEvents="none",r.markerDiv=n,r._currentAngleMeasurement=null,r._longTouchTimeoutMs=300,r._snapping=!1!==s.snapping,r._touchState=0,r._attachPlugin(e,s),r}return C(i,[{key:"_attachPlugin",value:function(e){this.angleMeasurementsPlugin=e,this.plugin=e}},{key:"active",get:function(){return this._active}},{key:"snapping",get:function(){return this._snapping},set:function(e){this._snapping=e}},{key:"activate",value:function(){var e=this;if(!this._active){var t=this.plugin,i=this.scene,r=i.canvas.canvas;t.pointerLens;var s=re.vec3(),n=20,o=null;this._touchState=0;var a=re.vec2(),l=re.vec2(),u=re.vec2(),c=null,A=function(){e.plugin.viewer.cameraControl.active=!1},h=function(){e.plugin.viewer.cameraControl.active=!0};r.addEventListener("touchstart",this._onCanvasTouchStart=function(r){var u=r.touches.length;if(1===u){var d=r.touches[0],p=d.clientX,f=d.clientY;switch(a.set([p,f]),l.set([p,f]),e._touchState){case 0:if(1!==u&&null!==o)return o&&(clearTimeout(o),o=null),e._currentAngleMeasurement&&(e._currentAngleMeasurement.destroy(),e._currentAngleMeasurement=null),h(),void(e._touchState=0);var v=i.pick({canvasPos:l,snapToVertex:e._snapping,snapToEdge:e._snapping});if(v&&v.snapped)s.set(v.worldPos),e.pointerCircle.start(v.snappedCanvasPos);else{var g=i.pick({canvasPos:l,pickSurface:!0});if(!g||!g.worldPos)return;s.set(g.worldPos),e.pointerCircle.start(g.canvasPos)}o=setTimeout((function(){1!==u||l[0]>a[0]+n||l[0]a[1]+n||l[1]a[0]+n||l[0]a[1]+n||l[1]a[0]+n||l[0]a[1]+n||l[1]a[0]+n||da[1]+n||pa[0]+n||da[1]+n||pa[0]+n||da[1]+n||p

";he.isArray(t)&&(t=t.join("")),t=this._renderTemplate(t.trim());var i=document.createRange().createContextualFragment(t);this._marker=i.firstChild,this._container.appendChild(this._marker),this._marker.style.visibility=this._markerShown?"visible":"hidden",this._marker.addEventListener("click",(function(){e.plugin.fire("markerClicked",e)})),this._marker.addEventListener("contextmenu",(function(t){t.preventDefault(),e.plugin.fire("contextmenu",e)})),this._marker.addEventListener("mouseenter",(function(){e.plugin.fire("markerMouseEnter",e)})),this._marker.addEventListener("mouseleave",(function(){e.plugin.fire("markerMouseLeave",e)})),this._marker.addEventListener("wheel",(function(t){e.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",t))}))}if(!this._labelExternal){this._label&&(this._container.removeChild(this._label),this._label=null);var r=this._labelHTML||"

";he.isArray(r)&&(r=r.join("")),r=this._renderTemplate(r.trim());var s=document.createRange().createContextualFragment(r);this._label=s.firstChild,this._container.appendChild(this._label),this._label.style.visibility=this._markerShown&&this._labelShown?"visible":"hidden",this._label.addEventListener("wheel",(function(t){e.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",t))}))}}},{key:"_updatePosition",value:function(){var e=function(e){return e+"px"},t=this.scene.canvas.boundary,i=t[0]+this.canvasPos[0],r=t[1]+this.canvasPos[1],s=this._marker.getBoundingClientRect().width,n=i+("right"===this._markerAlign?-1:"center"===this._markerAlign?0:1)*(s/2-12);this._marker.style.left=e(n-s/2),this._marker.style.top=e(r-12),this._marker.style["z-index"]=90005+Math.floor(this._viewPos[2])+1;var o=this._label.getBoundingClientRect().width,a=Math.sign(this._labelPosition);this._label.style.left=e(n+a*(s/2+Math.abs(this._labelPosition)+o/2)-o/2),this._label.style.top=e(r-17),this._label.style["z-index"]=90005+Math.floor(this._viewPos[2])+1}},{key:"_renderTemplate",value:function(e){for(var t in this._values)if(this._values.hasOwnProperty(t)){var i=this._values[t];e=e.replace(new RegExp("{{"+t+"}}","g"),i)}return e}},{key:"setFromPickResult",value:function(e){if(e.worldPos&&e.worldNormal){var t=re.normalizeVec3(e.worldNormal,Ct),i=this.plugin&&this.plugin.surfaceOffset||0,r=re.mulVec3Scalar(t,i,Mt),s=re.addVec3(e.worldPos,r,Et);this.entity=e.entity,this.worldPos=s}else this.error("Param 'pickResult' does not have both worldPos and worldNormal")}},{key:"setMarkerAlign",value:function(e){var t=["left","center","right"];t.includes(e)?(this._markerAlign=e,this._updatePosition()):this.error("Param 'align' should be one of: "+JSON.stringify(t))}},{key:"setLabelPosition",value:function(e){"number"!=typeof e?this.error("Param 'position' is not a number"):0===e?this.error("Param 'position' is zero"):(this._labelPosition=e,this._updatePosition())}},{key:"setMarkerShown",value:function(e){e=!!e,this._markerShown!==e&&(this._markerShown=e,this._visibilityDirty=!0)}},{key:"getMarkerShown",value:function(){return this._markerShown}},{key:"setLabelShown",value:function(e){e=!!e,this._labelShown!==e&&(this._labelShown=e,this._visibilityDirty=!0)}},{key:"getLabelShown",value:function(){return this._labelShown}},{key:"setField",value:function(e,t){this._values[e]=t||"",this._htmlDirty=!0}},{key:"getField",value:function(e){return this._values[e]}},{key:"setValues",value:function(e){for(var t in e)if(e.hasOwnProperty(t)){var i=e[t];this.setField(t,i)}}},{key:"getValues",value:function(){return this._values}},{key:"destroy",value:function(){this._marker&&(this._markerExternal?(this._marker.removeEventListener("click",this._onMouseClickedExternalMarker),this._marker.removeEventListener("contextmenu",this._onContextMenuExtenalMarker),this._marker.removeEventListener("mouseenter",this._onMouseEnterExternalMarker),this._marker.removeEventListener("mouseleave",this._onMouseLeaveExternalMarker),this._marker=null):(this._marker.parentNode.removeChild(this._marker),this._marker=null)),this._label&&(this._labelExternal||this._label.parentNode.removeChild(this._label),this._label=null),this.scene.off(this._onTick),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),kt=function(e){g(i,Ue);var t=_(i);function i(e,r){var s;return B(this,i),(s=t.call(this,"Annotations",e))._labelHTML=r.labelHTML||"
",s._markerHTML=r.markerHTML||"
",s._container=r.container||document.body,s._values=r.values||{},s.annotations={},s.surfaceOffset=r.surfaceOffset,s}return C(i,[{key:"getContainerElement",value:function(){return this._container}},{key:"send",value:function(e,t){if("clearAnnotations"===e)this.clear()}},{key:"surfaceOffset",get:function(){return this._surfaceOffset},set:function(e){null==e&&(e=.3),this._surfaceOffset=e}},{key:"createAnnotation",value:function(e){var t=this;this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var i=null;e.markerElementId&&((i=document.getElementById(e.markerElementId))||this.error("Can't find DOM element for 'markerElementId' value '"+e.markerElementId+"' - defaulting to internally-generated empty DIV"));var r=null;e.labelElementId&&((r=document.getElementById(e.labelElementId))||this.error("Can't find DOM element for 'labelElementId' value '"+e.labelElementId+"' - defaulting to internally-generated empty DIV"));var s=new Ft(this.viewer.scene,{id:e.id,plugin:this,container:this._container,markerElement:i,labelElement:r,markerHTML:e.markerHTML||this._markerHTML,labelHTML:e.labelHTML||this._labelHTML,occludable:e.occludable,values:he.apply(e.values,he.apply(this._values,{})),markerShown:e.markerShown,labelShown:e.labelShown,eye:e.eye,look:e.look,up:e.up,projection:e.projection,visible:!1!==e.visible});return e.pickResult=e.pickResult||e.pickRecord,e.pickResult?s.setFromPickResult(e.pickResult):(s.entity=e.entity,s.worldPos=e.worldPos),this.annotations[s.id]=s,s.on("destroyed",(function(){delete t.annotations[s.id],t.fire("annotationDestroyed",s.id)})),this.fire("annotationCreated",s.id),s}},{key:"destroyAnnotation",value:function(e){var t=this.annotations[e];t?t.destroy():this.log("Annotation not found: "+e)}},{key:"clear",value:function(){for(var e=Object.keys(this.annotations),t=0,i=e.length;t1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._canvas=s.canvas,r._element=null,r._isCustom=!1,s.elementId&&(r._element=document.getElementById(s.elementId),r._element?r._adjustPosition():r.error("Can't find given Spinner HTML element: '"+s.elementId+"' - will automatically create default element")),r._element||r._createDefaultSpinner(),r.processes=0,r}return C(i,[{key:"type",get:function(){return"Spinner"}},{key:"_createDefaultSpinner",value:function(){this._injectDefaultCSS();var e=document.createElement("div"),t=e.style;t["z-index"]="9000",t.position="absolute",e.innerHTML='
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}},{key:"_injectDefaultCSS",value:function(){var e="xeokit-spinner-css";if(!document.getElementById(e)){var t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}}},{key:"_adjustPosition",value:function(){if(!this._isCustom){var e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}}},{key:"processes",get:function(){return this._processes},set:function(e){if(e=e||0,this._processes!==e&&!(e<0)){var t=this._processes;this._processes=e;var i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}}},{key:"_destroy",value:function(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);var e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}]),i}(),Dt=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"],St=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s))._backgroundColor=re.vec3([s.backgroundColor?s.backgroundColor[0]:1,s.backgroundColor?s.backgroundColor[1]:1,s.backgroundColor?s.backgroundColor[2]:1]),r._backgroundColorFromAmbientLight=!!s.backgroundColorFromAmbientLight,r.canvas=s.canvas,r.gl=null,r.webgl2=!1,r.transparent=!!s.transparent,r.contextAttr=s.contextAttr||{},r.contextAttr.alpha=r.transparent,r.contextAttr.preserveDrawingBuffer=!!r.contextAttr.preserveDrawingBuffer,r.contextAttr.stencil=!1,r.contextAttr.premultipliedAlpha=!!r.contextAttr.premultipliedAlpha,r.contextAttr.antialias=!1!==r.contextAttr.antialias,r.resolutionScale=s.resolutionScale,r.canvas.width=Math.round(r.canvas.clientWidth*r._resolutionScale),r.canvas.height=Math.round(r.canvas.clientHeight*r._resolutionScale),r.boundary=[r.canvas.offsetLeft,r.canvas.offsetTop,r.canvas.clientWidth,r.canvas.clientHeight],r._initWebGL(s);var n=b(r);r.canvas.addEventListener("webglcontextlost",r._webglcontextlostListener=function(e){console.time("webglcontextrestored"),n.scene._webglContextLost(),n.fire("webglcontextlost"),e.preventDefault()},!1),r.canvas.addEventListener("webglcontextrestored",r._webglcontextrestoredListener=function(e){n._initWebGL(),n.gl&&(n.scene._webglContextRestored(n.gl),n.fire("webglcontextrestored",n.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);var o=!0,a=new ResizeObserver((function(e){var t,i=c(e);try{for(i.s();!(t=i.n()).done;){t.value.contentBoxSize&&(o=!0)}}catch(e){i.e(e)}finally{i.f()}}));return a.observe(r.canvas),r._tick=r.scene.on("tick",(function(){o&&(o=!1,n.canvas.width=Math.round(n.canvas.clientWidth*n._resolutionScale),n.canvas.height=Math.round(n.canvas.clientHeight*n._resolutionScale),n.boundary[0]=n.canvas.offsetLeft,n.boundary[1]=n.canvas.offsetTop,n.boundary[2]=n.canvas.clientWidth,n.boundary[3]=n.canvas.clientHeight,n.fire("boundary",n.boundary))})),r._spinner=new It(r.scene,{canvas:r.canvas,elementId:s.spinnerElementId}),r}return C(i,[{key:"type",get:function(){return"Canvas"}},{key:"backgroundColorFromAmbientLight",get:function(){return this._backgroundColorFromAmbientLight},set:function(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}},{key:"backgroundColor",get:function(){return this._backgroundColor},set:function(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}},{key:"resolutionScale",get:function(){return this._resolutionScale},set:function(e){if((e=e||1)!==this._resolutionScale){this._resolutionScale=e;var t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}}},{key:"spinner",get:function(){return this._spinner}},{key:"_createCanvas",value:function(){var e="xeokit-canvas-"+re.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),r=i.style;r.height="100%",r.width="100%",r.padding="0",r.margin="0",r.background="rgba(0,0,0,0);",r.float="left",r.left="0",r.top="0",r.position="absolute",r.opacity="1.0",r["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}},{key:"_getElementXY",value:function(e){for(var t=0,i=0;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}},{key:"_initWebGL",value:function(){if(!this.gl)for(var e=0;!this.gl&&e0?Lt.FS_MAX_FLOAT_PRECISION="highp":Ut.getShaderPrecisionFormat(Ut.FRAGMENT_SHADER,Ut.MEDIUM_FLOAT).precision>0?Lt.FS_MAX_FLOAT_PRECISION="mediump":Lt.FS_MAX_FLOAT_PRECISION="lowp":Lt.FS_MAX_FLOAT_PRECISION="mediump",Lt.DEPTH_BUFFER_BITS=Ut.getParameter(Ut.DEPTH_BITS),Lt.MAX_TEXTURE_SIZE=Ut.getParameter(Ut.MAX_TEXTURE_SIZE),Lt.MAX_CUBE_MAP_SIZE=Ut.getParameter(Ut.MAX_CUBE_MAP_TEXTURE_SIZE),Lt.MAX_RENDERBUFFER_SIZE=Ut.getParameter(Ut.MAX_RENDERBUFFER_SIZE),Lt.MAX_TEXTURE_UNITS=Ut.getParameter(Ut.MAX_COMBINED_TEXTURE_IMAGE_UNITS),Lt.MAX_TEXTURE_IMAGE_UNITS=Ut.getParameter(Ut.MAX_TEXTURE_IMAGE_UNITS),Lt.MAX_VERTEX_ATTRIBS=Ut.getParameter(Ut.MAX_VERTEX_ATTRIBS),Lt.MAX_VERTEX_UNIFORM_VECTORS=Ut.getParameter(Ut.MAX_VERTEX_UNIFORM_VECTORS),Lt.MAX_FRAGMENT_UNIFORM_VECTORS=Ut.getParameter(Ut.MAX_FRAGMENT_UNIFORM_VECTORS),Lt.MAX_VARYING_VECTORS=Ut.getParameter(Ut.MAX_VARYING_VECTORS),Ut.getSupportedExtensions().forEach((function(e){Lt.SUPPORTED_EXTENSIONS[e]=!0})))}var Ot=function(){function e(){B(this,e),this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}return C(e,[{key:"canvasPos",get:function(){return this._gotCanvasPos?this._canvasPos:null},set:function(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}},{key:"origin",get:function(){return this._gotOrigin?this._origin:null},set:function(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}},{key:"direction",get:function(){return this._gotDirection?this._direction:null},set:function(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}},{key:"indices",get:function(){return this.entity&&this._gotIndices?this._indices:null},set:function(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}},{key:"localPos",get:function(){return this.entity&&this._gotLocalPos?this._localPos:null},set:function(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}},{key:"snappedCanvasPos",get:function(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null},set:function(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}},{key:"worldPos",get:function(){return this._gotWorldPos?this._worldPos:null},set:function(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}},{key:"viewPos",get:function(){return this.entity&&this._gotViewPos?this._viewPos:null},set:function(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}},{key:"bary",get:function(){return this.entity&&this._gotBary?this._bary:null},set:function(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}},{key:"worldNormal",get:function(){return this.entity&&this._gotWorldNormal?this._worldNormal:null},set:function(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}},{key:"uv",get:function(){return this.entity&&this._gotUV?this._uv:null},set:function(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}},{key:"snapped",get:function(){return this.snappedToEdge||this.snappedToVertex}},{key:"reset",value:function(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}]),e}(),Nt=function(){function e(t,i,r){if(B(this,e),this.allocated=!1,this.compiled=!1,this.handle=t.createShader(i),this.handle){if(this.allocated=!0,t.shaderSource(this.handle,r),t.compileShader(this.handle),this.compiled=t.getShaderParameter(this.handle,t.COMPILE_STATUS),!this.compiled&&!t.isContextLost()){for(var s=r.split("\n"),n=[],o=0;o0&&"/"===t.charAt(i+1)&&(t=t.substring(0,i)),r.push(t);return r.join("\n")}function Gt(e){console.error(e.join("\n"))}var zt=function(){function e(t,i){B(this,e),this.id=Ht.addItem({}),this.source=i,this.init(t)}return C(e,[{key:"init",value:function(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new Nt(e,e.VERTEX_SHADER,jt(this.source.vertex)),this._fragmentShader=new Nt(e,e.FRAGMENT_SHADER,jt(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Gt(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Gt(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Gt(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Gt(this.errors);var t,i,r,s,n;if(this.compiled=!0,this.handle=e.createProgram(),this.handle){if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Gt(this.errors);var o=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}},{key:"setData",value:function(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}},{key:"bind",value:function(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}},{key:"unbind",value:function(){this.allocated&&this._gl.bindBuffer(this.type,null)}},{key:"destroy",value:function(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}]),e}(),Kt=function(){function e(t,i){B(this,e),this.scene=t,this.aabb=re.AABB3(),this.origin=re.vec3(i),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}return C(e,[{key:"addMarker",value:function(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}},{key:"markerWorldPosUpdated",value:function(e){if(this.markers[e.id]){var t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}}},{key:"removeMarker",value:function(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}},{key:"update",value:function(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}},{key:"_buildMarkerList",value:function(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}},{key:"_buildPositions",value:function(){for(var e=0,t=0;t-t)a._setVisible(!1);else{var l=a.canvasPos,u=l[0],c=l[1];u+10<0||c+10<0||u-10>r||c-10>s?a._setVisible(!1):!a.entity||a.entity.visible?a.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=a,this.pixels[n++]=u,this.pixels[n++]=c):a._setVisible(!0):a._setVisible(!1)}}}},{key:"_updateActiveSectionPlanes",value:function(){var e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(var i=0;i0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}},{key:"_buildFragmentShaderSource",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,r=[];if(r.push("#version 300 es"),r.push("// OcclusionTester fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;");for(var s=0;s 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),r.push("}"),r}},{key:"_buildProgram",value:function(){this._program&&this._program.destroy();var e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new zt(t,this._shaderSource),this._program.errors)this.errors=this._program.errors;else{var r=this._program;this._uViewMatrix=r.getLocation("viewMatrix"),this._uProjMatrix=r.getLocation("projMatrix"),this._uSectionPlanes=[];for(var s=0,n=i.sectionPlanes.length;s0)for(var h=r.sectionPlanes,d=0;d= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }")]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);var r=new Float32Array([1,1,0,1,0,0,1,0]),s=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),n=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new Wt(i,i.ARRAY_BUFFER,s,s.length,3,i.STATIC_DRAW),this._uvBuf=new Wt(i,i.ARRAY_BUFFER,r,r.length,2,i.STATIC_DRAW),this._indicesBuf=new Wt(i,i.ELEMENT_ARRAY_BUFFER,n,n.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}}},{key:"destroy",value:function(){this._program&&(this._program.destroy(),this._program=null)}}]),e}(),$t=new Float32Array(ni(17,[0,1])),ei=new Float32Array(ni(17,[1,0])),ti=new Float32Array(function(e,t){for(var i=[],r=0;r<=e;r++)i.push(si(r,t));return i}(17,4)),ii=new Float32Array(2),ri=function(){function e(t){B(this,e),this._scene=t,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}return C(e,[{key:"init",value:function(){var e=this._scene.canvas.gl;if(this._program=new zt(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS ".concat(16,"\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }")]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);var t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),r=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new Wt(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new Wt(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new Wt(e,e.ELEMENT_ARRAY_BUFFER,r,r.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}},{key:"render",value:function(e,t,i){var r=this;if(!this._programError){this._getInverseProjectMat||(this._getInverseProjectMat=function(){var e=!0;r._scene.camera.on("projMatrix",(function(){e=!0}));var t=re.mat4();return function(){return e&&re.inverseMat4(o.camera.projMatrix,t),t}}());var s=this._scene.canvas.gl,n=this._program,o=this._scene,a=s.drawingBufferWidth,l=s.drawingBufferHeight,u=o.camera.project._state,c=u.near,A=u.far;s.viewport(0,0,a,l),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),n.bind(),ii[0]=a,ii[1]=l,s.uniform2fv(this._uViewport,ii),s.uniform1f(this._uCameraNear,c),s.uniform1f(this._uCameraFar,A),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,ei):s.uniform2fv(this._uSampleOffsets,$t),s.uniform1fv(this._uSampleWeights,ti);var h=e.getDepthTexture(),d=t.getTexture();n.bindTexture(this._uDepthTexture,h,0),n.bindTexture(this._uOcclusionTexture,d,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}}},{key:"destroy",value:function(){this._program.destroy()}}]),e}();function si(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function ni(e,t){for(var i=[],r=0;r<=e;r++)i.push(t[0]*r),i.push(t[1]*r);return i}var oi=function(){function e(t,i,r){B(this,e),r=r||{},this.gl=i,this.allocated=!1,this.canvas=t,this.buffer=null,this.bound=!1,this.size=r.size,this._hasDepthTexture=!!r.depthTexture}return C(e,[{key:"setSize",value:function(e){this.size=e}},{key:"webglContextRestored",value:function(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}},{key:"bind",value:function(){if(this._touch.apply(this,arguments),!this.bound){var e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}}},{key:"createTexture",value:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:null,r=this.gl,s=r.createTexture();return r.bindTexture(r.TEXTURE_2D,s),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MIN_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_S,r.CLAMP_TO_EDGE),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_T,r.CLAMP_TO_EDGE),i?r.texStorage2D(r.TEXTURE_2D,1,i,e,t):r.texImage2D(r.TEXTURE_2D,0,r.RGBA,e,t,0,r.RGBA,r.UNSIGNED_BYTE,null),s}},{key:"_touch",value:function(){var e,t,i=this,r=this.gl;if(this.size?(e=this.size[0],t=this.size[1]):(e=r.drawingBufferWidth,t=r.drawingBufferHeight),this.buffer){if(this.buffer.width===e&&this.buffer.height===t)return;this.buffer.textures.forEach((function(e){return r.deleteTexture(e)})),r.deleteFramebuffer(this.buffer.framebuf),r.deleteRenderbuffer(this.buffer.renderbuf)}for(var s,n=[],o=arguments.length,a=new Array(o),l=0;l0?n.push.apply(n,h(a.map((function(r){return i.createTexture(e,t,r)})))):n.push(this.createTexture(e,t)),this._hasDepthTexture&&(s=r.createTexture(),r.bindTexture(r.TEXTURE_2D,s),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MAG_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MIN_FILTER,r.NEAREST),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_S,r.CLAMP_TO_EDGE),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_T,r.CLAMP_TO_EDGE),r.texImage2D(r.TEXTURE_2D,0,r.DEPTH_COMPONENT32F,e,t,0,r.DEPTH_COMPONENT,r.FLOAT,null));var u=r.createRenderbuffer();r.bindRenderbuffer(r.RENDERBUFFER,u),r.renderbufferStorage(r.RENDERBUFFER,r.DEPTH_COMPONENT32F,e,t);var c=r.createFramebuffer();r.bindFramebuffer(r.FRAMEBUFFER,c);for(var A=0;A0&&r.drawBuffers(n.map((function(e,t){return r.COLOR_ATTACHMENT0+t}))),this._hasDepthTexture?r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,s,0):r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.RENDERBUFFER,u),r.bindTexture(r.TEXTURE_2D,null),r.bindRenderbuffer(r.RENDERBUFFER,null),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindFramebuffer(r.FRAMEBUFFER,c),!r.isFramebuffer(c))throw"Invalid framebuffer";r.bindFramebuffer(r.FRAMEBUFFER,null);var d=r.checkFramebufferStatus(r.FRAMEBUFFER);switch(d){case r.FRAMEBUFFER_COMPLETE:break;case r.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case r.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case r.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case r.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+d}this.buffer={framebuf:c,renderbuf:u,texture:n[0],textures:n,depthTexture:s,width:e,height:t},this.bound=!1}},{key:"clear",value:function(){if(!this.bound)throw"Render buffer not bound";var e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}},{key:"read",value:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:null,r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:null,s=arguments.length>4&&void 0!==arguments[4]?arguments[4]:Uint8Array,n=arguments.length>5&&void 0!==arguments[5]?arguments[5]:4,o=arguments.length>6&&void 0!==arguments[6]?arguments[6]:0,a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,u=new s(n),c=this.gl;return c.readBuffer(c.COLOR_ATTACHMENT0+o),c.readPixels(a,l,1,1,i||c.RGBA,r||c.UNSIGNED_BYTE,u,0),u}},{key:"readArray",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:null,t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:null,i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:Uint8Array,r=arguments.length>3&&void 0!==arguments[3]?arguments[3]:4,s=arguments.length>4&&void 0!==arguments[4]?arguments[4]:0,n=new i(this.buffer.width*this.buffer.height*r),o=this.gl;return o.readBuffer(o.COLOR_ATTACHMENT0+s),o.readPixels(0,0,this.buffer.width,this.buffer.height,e||o.RGBA,t||o.UNSIGNED_BYTE,n,0),n}},{key:"readImageAsCanvas",value:function(){var e=this.gl,t=this._getImageDataCache(),i=t.pixelData,r=t.canvas,s=t.imageData,n=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);for(var o=this.buffer.width,a=this.buffer.height,l=a/2|0,u=4*o,c=new Uint8Array(4*o),A=0;A0&&void 0!==arguments[0]?arguments[0]:Uint8Array,t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:4,i=this.buffer.width,r=this.buffer.height,s=this._imageDataCache;if(s&&(s.width===i&&s.height===r||(this._imageDataCache=null,s=null)),!s){var n=document.createElement("canvas"),o=n.getContext("2d");n.width=i,n.height=r,s={pixelData:new e(i*r*t),canvas:n,context:o,imageData:o.createImageData(i,r),width:i,height:r},this._imageDataCache=s}return s.context.resetTransform(),s}},{key:"unbind",value:function(){var e=this.gl;e.bindFramebuffer(e.FRAMEBUFFER,null),this.bound=!1}},{key:"getTexture",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:0,t=this;return this._texture||(this._texture={renderBuffer:this,bind:function(i){return!(!t.buffer||!t.buffer.textures[e])&&(t.gl.activeTexture(t.gl["TEXTURE"+i]),t.gl.bindTexture(t.gl.TEXTURE_2D,t.buffer.textures[e]),!0)},unbind:function(i){t.buffer&&t.buffer.textures[e]&&(t.gl.activeTexture(t.gl["TEXTURE"+i]),t.gl.bindTexture(t.gl.TEXTURE_2D,null))}})}},{key:"hasDepthTexture",value:function(){return this._hasDepthTexture}},{key:"getDepthTexture",value:function(){if(!this._hasDepthTexture)return null;var e=this;return this._depthTexture||(this._dethTexture={renderBuffer:this,bind:function(t){return!(!e.buffer||!e.buffer.depthTexture)&&(e.gl.activeTexture(e.gl["TEXTURE"+t]),e.gl.bindTexture(e.gl.TEXTURE_2D,e.buffer.depthTexture),!0)},unbind:function(t){e.buffer&&e.buffer.depthTexture&&(e.gl.activeTexture(e.gl["TEXTURE"+t]),e.gl.bindTexture(e.gl.TEXTURE_2D,null))}})}},{key:"destroy",value:function(){if(this.allocated){var e=this.gl;this.buffer.textures.forEach((function(t){return e.deleteTexture(t)})),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}]),e}(),ai=function(){function e(t){B(this,e),this.scene=t,this._renderBuffersBasic={},this._renderBuffersScaled={}}return C(e,[{key:"getRenderBuffer",value:function(e,t){var i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled,r=i[e];return r||(r=new oi(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=r),r}},{key:"destroy",value:function(){for(var e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(var t in this._renderBuffersScaled)this._renderBuffersScaled[t].destroy()}}]),e}();function li(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];var i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}var ui=function(e,t){t=t||{};var i=new Tt(e),r=e.canvas.canvas,s=e.canvas.gl,n=!!t.transparent,o=t.alphaDepthMask,a=new G({}),l={},u={},c=[],A=[],h=!0,d=!0,p=!0,f=!0,v=!0,g=!0,m=!0,_=!0,y=new ai(e),b=!1,x=new qt(e),w=new ri(e);function B(){h&&(!function(){for(var e in l)if(l.hasOwnProperty(e)){var t=l[e],i=t.drawableMap,r=t.drawableListPreCull,s=0;for(var n in i)i.hasOwnProperty(n)&&(r[s++]=i[n]);r.length=s}}(),h=!1,d=!0),d&&(!function(){var e=0;for(var t in l)if(l.hasOwnProperty(t))for(var i=l[t].drawableListPreCull,r=0,s=i.length;r0)for(i.withSAO=!0,I=0;I0)for(I=0;I0)for(I=0;I0)for(I=0;I0||j>0||O>0||N>0){if(s.enable(s.CULL_FACE),s.enable(s.BLEND),n?(s.blendEquation(s.FUNC_ADD),s.blendFuncSeparate(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA,s.ONE,s.ONE_MINUS_SRC_ALPHA)):(s.blendEquation(s.FUNC_ADD),s.blendFunc(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA)),i.backfaces=!1,o||s.depthMask(!1),(O>0||N>0)&&s.blendFunc(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA),N>0)for(I=0;I0)for(I=0;I0)for(I=0;I0)for(I=0;I0||z>0){if(i.lastProgramId=null,e.highlightMaterial.glowThrough&&s.clear(s.DEPTH_BUFFER_BIT),z>0)for(I=0;I0)for(I=0;I0||K>0||G>0){if(i.lastProgramId=null,e.selectedMaterial.glowThrough&&s.clear(s.DEPTH_BUFFER_BIT),s.enable(s.BLEND),n?(s.blendEquation(s.FUNC_ADD),s.blendFuncSeparate(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA,s.ONE,s.ONE_MINUS_SRC_ALPHA)):s.blendFunc(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA),s.enable(s.CULL_FACE),K>0)for(I=0;I0)for(I=0;I0||J>0){if(i.lastProgramId=null,e.selectedMaterial.glowThrough&&s.clear(s.DEPTH_BUFFER_BIT),J>0)for(I=0;I0)for(I=0;I0||Z>0){if(i.lastProgramId=null,e.selectedMaterial.glowThrough&&s.clear(s.DEPTH_BUFFER_BIT),s.enable(s.CULL_FACE),s.enable(s.BLEND),n?(s.blendEquation(s.FUNC_ADD),s.blendFuncSeparate(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA,s.ONE,s.ONE_MINUS_SRC_ALPHA)):s.blendFunc(s.SRC_ALPHA,s.ONE_MINUS_SRC_ALPHA),Z>0)for(I=0;I0)for(I=0;I1&&void 0!==arguments[1]?arguments[1]:o;p.reset(),B();var f=null,v=null,g=null;for(var m in p.pickSurface=h.pickSurface,h.canvasPos?(u[0]=h.canvasPos[0],u[1]=h.canvasPos[1],f=e.camera.viewMatrix,v=e.camera.projMatrix,g=e.camera.projection,p.canvasPos=h.canvasPos):(h.matrix?(f=h.matrix,v=e.camera.projMatrix,g=e.camera.projection):(c.set(h.origin||[0,0,0]),A.set(h.direction||[0,0,1]),d=re.addVec3(c,A,t),s[0]=Math.random(),s[1]=Math.random(),s[2]=Math.random(),re.normalizeVec3(s),re.cross3Vec3(A,s,n),f=re.lookAtMat4v(c,d,n,i),v=e.camera.ortho.matrix,g="ortho",p.origin=c,p.direction=A),u[0]=.5*r.clientWidth,u[1]=.5*r.clientHeight),l)if(l.hasOwnProperty(m))for(var _=l[m].drawableList,b=0,x=_.length;b1&&void 0!==arguments[1]?arguments[1]:E,n=t.canvasPos,o=t.origin,u=t.direction,c=t.snapRadius,A=t.snapToVertex,h=t.snapToEdge;if(!A&&!h)return this.pick({canvasPos:n,pickSurface:!0});var d=e.canvas.resolutionScale;i.reset(),i.backfaces=!0,i.frontface=!0,i.pickZNear=e.camera.project.near,i.pickZFar=e.camera.project.far;var p=c||30,f=y.getRenderBuffer("uniquePickColors-aabs",{depthTexture:!0,size:[2*p+1,2*p+1]});i.snapVectorA=[n?D(n[0]*d,s.drawingBufferWidth):0,n?S(n[1]*d,s.drawingBufferHeight):0],i.snapInvVectorAB=[s.drawingBufferWidth/(2*p),s.drawingBufferHeight/(2*p)],f.bind(s.RGBA32I,s.RGBA32I,s.RGBA8UI),s.viewport(0,0,f.size[0],f.size[1]),s.enable(s.DEPTH_TEST),s.frontFace(s.CCW),s.disable(s.CULL_FACE),s.depthMask(!0),s.disable(s.BLEND),s.depthFunc(s.LEQUAL),s.clear(s.DEPTH_BUFFER_BIT),s.clearBufferiv(s.COLOR,0,new Int32Array([0,0,0,0])),s.clearBufferiv(s.COLOR,1,new Int32Array([0,0,0,0])),s.clearBufferuiv(s.COLOR,2,new Uint32Array([0,0,0,0])),i.pickViewMatrix=n?e.camera.viewMatrix:re.lookAtMat4v(o,re.addVec3(o,u,re.vec3()),re.vec3([0,1,0]),re.mat4());var v=e.camera.projMatrix;for(var g in l)if(l.hasOwnProperty(g))for(var m=l[g].drawableList,_=0,b=m.length;_0){var X=Math.floor(K/4),J=f.size[0],Y=X%J-Math.floor(J/2),Z=Math.floor(X/J)-Math.floor(J/2),q=Math.sqrt(Math.pow(Y,2)+Math.pow(Z,2));W.push({x:Y,y:Z,dist:q,isVertex:A&&h?P[K+3]>B.length/2:A,result:[P[K+0],P[K+1],P[K+2],P[K+3]],normal:[C[K+0],C[K+1],C[K+2],C[K+3]],id:[M[K+0],M[K+1],M[K+2],M[K+3]]})}var $=null,ee=null,te=null,ie=null;if(W.length>0){W.sort((function(e,t){return e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist})),ie=W[0].isVertex?"vertex":"edge";var se=W[0].result,ne=W[0].normal,oe=W[0].id,ae=B[se[3]],le=ae.origin,ue=ae.coordinateScale;ee=re.normalizeVec3([ne[0]/re.MAX_INT,ne[1]/re.MAX_INT,ne[2]/re.MAX_INT]),$=[se[0]*ue[0]+le[0],se[1]*ue[1]+le[1],se[2]*ue[2]+le[2]],te=a.items[oe[0]+(oe[1]<<8)+(oe[2]<<16)+(oe[3]<<24)]}if(null===F&&null==$)return null;var ce=null;null!==$&&(ce=e.camera.projectWorldPos($));var Ae=te&&te.delegatePickedEntity?te.delegatePickedEntity():te;return!Ae&&L&&(L=L.delegatePickedEntity?L.delegatePickedEntity():L),r.reset(),r.snappedToEdge="edge"===ie,r.snappedToVertex="vertex"===ie,r.worldPos=$||F,r.worldNormal=ee||T,r.entity=Ae||L,r.canvasPos=n||e.camera.projectWorldPos(F||$),r.snappedCanvasPos=ce||n,r}),this.addMarker=function(t){this._occlusionTester=this._occlusionTester||new Yt(e,y),this._occlusionTester.addMarker(t),e.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){B(),this._occlusionTester.bindRenderBuf(),i.reset(),i.backfaces=!0,i.frontface=!0,s.viewport(0,0,s.drawingBufferWidth,s.drawingBufferHeight),s.clearColor(0,0,0,0),s.enable(s.DEPTH_TEST),s.disable(s.CULL_FACE),s.disable(s.BLEND),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT);for(var e=0,t=A.length;e0&&void 0!==arguments[0]?arguments[0]:{},t=y.getRenderBuffer("snapshot");e.width&&e.height&&t.setSize([e.width,e.height]),t.bind(),t.clear(),b=!0},this.renderSnapshot=function(){b&&(y.getRenderBuffer("snapshot").clear(),this.render({force:!0,opaqueOnly:!1}),p=!0)},this.readSnapshot=function(e){return y.getRenderBuffer("snapshot").readImage(e)},this.readSnapshotAsCanvas=function(){return y.getRenderBuffer("snapshot").readImageAsCanvas()},this.endSnapshot=function(){b&&(y.getRenderBuffer("snapshot").unbind(),b=!1)},this.destroy=function(){l={},u={},y.destroy(),x.destroy(),w.destroy(),this._occlusionTester&&this._occlusionTester.destroy()}},ci=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).KEY_BACKSPACE=8,r.KEY_TAB=9,r.KEY_ENTER=13,r.KEY_SHIFT=16,r.KEY_CTRL=17,r.KEY_ALT=18,r.KEY_PAUSE_BREAK=19,r.KEY_CAPS_LOCK=20,r.KEY_ESCAPE=27,r.KEY_PAGE_UP=33,r.KEY_PAGE_DOWN=34,r.KEY_END=35,r.KEY_HOME=36,r.KEY_LEFT_ARROW=37,r.KEY_UP_ARROW=38,r.KEY_RIGHT_ARROW=39,r.KEY_DOWN_ARROW=40,r.KEY_INSERT=45,r.KEY_DELETE=46,r.KEY_NUM_0=48,r.KEY_NUM_1=49,r.KEY_NUM_2=50,r.KEY_NUM_3=51,r.KEY_NUM_4=52,r.KEY_NUM_5=53,r.KEY_NUM_6=54,r.KEY_NUM_7=55,r.KEY_NUM_8=56,r.KEY_NUM_9=57,r.KEY_A=65,r.KEY_B=66,r.KEY_C=67,r.KEY_D=68,r.KEY_E=69,r.KEY_F=70,r.KEY_G=71,r.KEY_H=72,r.KEY_I=73,r.KEY_J=74,r.KEY_K=75,r.KEY_L=76,r.KEY_M=77,r.KEY_N=78,r.KEY_O=79,r.KEY_P=80,r.KEY_Q=81,r.KEY_R=82,r.KEY_S=83,r.KEY_T=84,r.KEY_U=85,r.KEY_V=86,r.KEY_W=87,r.KEY_X=88,r.KEY_Y=89,r.KEY_Z=90,r.KEY_LEFT_WINDOW=91,r.KEY_RIGHT_WINDOW=92,r.KEY_SELECT_KEY=93,r.KEY_NUMPAD_0=96,r.KEY_NUMPAD_1=97,r.KEY_NUMPAD_2=98,r.KEY_NUMPAD_3=99,r.KEY_NUMPAD_4=100,r.KEY_NUMPAD_5=101,r.KEY_NUMPAD_6=102,r.KEY_NUMPAD_7=103,r.KEY_NUMPAD_8=104,r.KEY_NUMPAD_9=105,r.KEY_MULTIPLY=106,r.KEY_ADD=107,r.KEY_SUBTRACT=109,r.KEY_DECIMAL_POINT=110,r.KEY_DIVIDE=111,r.KEY_F1=112,r.KEY_F2=113,r.KEY_F3=114,r.KEY_F4=115,r.KEY_F5=116,r.KEY_F6=117,r.KEY_F7=118,r.KEY_F8=119,r.KEY_F9=120,r.KEY_F10=121,r.KEY_F11=122,r.KEY_F12=123,r.KEY_NUM_LOCK=144,r.KEY_SCROLL_LOCK=145,r.KEY_SEMI_COLON=186,r.KEY_EQUAL_SIGN=187,r.KEY_COMMA=188,r.KEY_DASH=189,r.KEY_PERIOD=190,r.KEY_FORWARD_SLASH=191,r.KEY_GRAVE_ACCENT=192,r.KEY_OPEN_BRACKET=219,r.KEY_BACK_SLASH=220,r.KEY_CLOSE_BRACKET=221,r.KEY_SINGLE_QUOTE=222,r.KEY_SPACE=32,r.element=s.element,r.altDown=!1,r.ctrlDown=!1,r.mouseDownLeft=!1,r.mouseDownMiddle=!1,r.mouseDownRight=!1,r.keyDown=[],r.enabled=!0,r.keyboardEnabled=!0,r.mouseover=!1,r.mouseCanvasPos=re.vec2(),r._keyboardEventsElement=s.keyboardEventsElement||document,r._bindEvents(),r}return C(i,[{key:"_bindEvents",value:function(){var e=this;if(!this._eventsBound){this._keyboardEventsElement.addEventListener("keydown",this._keyDownListener=function(t){e.enabled&&e.keyboardEnabled&&"INPUT"!==t.target.tagName&&"TEXTAREA"!==t.target.tagName&&(t.keyCode===e.KEY_CTRL?e.ctrlDown=!0:t.keyCode===e.KEY_ALT?e.altDown=!0:t.keyCode===e.KEY_SHIFT&&(e.shiftDown=!0),e.keyDown[t.keyCode]=!0,e.fire("keydown",t.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=function(t){e.enabled&&e.keyboardEnabled&&"INPUT"!==t.target.tagName&&"TEXTAREA"!==t.target.tagName&&(t.keyCode===e.KEY_CTRL?e.ctrlDown=!1:t.keyCode===e.KEY_ALT?e.altDown=!1:t.keyCode===e.KEY_SHIFT&&(e.shiftDown=!1),e.keyDown[t.keyCode]=!1,e.fire("keyup",t.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=function(t){e.enabled&&(e.mouseover=!0,e._getMouseCanvasPos(t),e.fire("mouseenter",e.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=function(t){e.enabled&&(e.mouseover=!1,e._getMouseCanvasPos(t),e.fire("mouseleave",e.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=function(t){if(e.enabled){switch(t.which){case 1:e.mouseDownLeft=!0;break;case 2:e.mouseDownMiddle=!0;break;case 3:e.mouseDownRight=!0}e._getMouseCanvasPos(t),e.element.focus(),e.fire("mousedown",e.mouseCanvasPos,!0),e.mouseover&&t.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=function(t){if(e.enabled){switch(t.which){case 1:e.mouseDownLeft=!1;break;case 2:e.mouseDownMiddle=!1;break;case 3:e.mouseDownRight=!1}e.fire("mouseup",e.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=function(t){if(e.enabled){switch(t.which){case 1:case 3:e.mouseDownLeft=!1,e.mouseDownRight=!1;break;case 2:e.mouseDownMiddle=!1}e._getMouseCanvasPos(t),e.fire("click",e.mouseCanvasPos,!0),e.mouseover&&t.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=function(t){if(e.enabled){switch(t.which){case 1:case 3:e.mouseDownLeft=!1,e.mouseDownRight=!1;break;case 2:e.mouseDownMiddle=!1}e._getMouseCanvasPos(t),e.fire("dblclick",e.mouseCanvasPos,!0),e.mouseover&&t.preventDefault()}});var t=this.scene.tickify((function(){return e.fire("mousemove",e.mouseCanvasPos,!0)}));this.element.addEventListener("mousemove",this._mouseMoveListener=function(i){e.enabled&&(e._getMouseCanvasPos(i),t(),e.mouseover&&i.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=function(t){e.enabled&&(e._getMouseCanvasPos(t),e.fire("contextmenu",e.mouseCanvasPos,!0))});var i=this.scene.tickify((function(t){e.fire("mousewheel",t,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=function(t,r){if(e.enabled){var s=Math.max(-1,Math.min(1,40*-t.deltaY));i(s)}},{passive:!0});var r,s;this.on("mousedown",(function(e){r=e[0],s=e[1]})),this.on("mouseup",(function(t){r>=t[0]-2&&r<=t[0]+2&&s>=t[1]-2&&s<=t[1]+2&&e.fire("mouseclicked",t,!0)})),this.element.addEventListener("touchstart",this._touchstartListener=function(t){e.enabled&&h(t.changedTouches).forEach((function(t){e.fire("touchstart",[t.identifier,e._getTouchCanvasPos(t)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=function(t){e.enabled&&h(t.changedTouches).forEach((function(t){e.fire("touchend",[t.identifier,e._getTouchCanvasPos(t)],!0)}))}),this._eventsBound=!0}}},{key:"_unbindEvents",value:function(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}},{key:"_getTouchCanvasPos",value:function(e){for(var t=e.target,i=0,r=0;t.offsetParent;)i+=t.offsetLeft,r+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-r]}},{key:"_getMouseCanvasPos",value:function(e){if(e){var t=e.target.getBoundingClientRect();this.mouseCanvasPos[0]=e.clientX-t.left,this.mouseCanvasPos[1]=e.clientY-t.top}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}},{key:"setEnabled",value:function(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}},{key:"getEnabled",value:function(){return this.enabled}},{key:"setKeyboardEnabled",value:function(e){this.keyboardEnabled=e}},{key:"getKeyboardEnabled",value:function(){return this.keyboardEnabled}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._unbindEvents()}}]),i}(),Ai=new G({}),hi=function(){function e(t){for(var i in B(this,e),this.id=Ai.addItem({}),t)t.hasOwnProperty(i)&&(this[i]=t[i])}return C(e,[{key:"destroy",value:function(){Ai.removeItem(this.id)}}]),e}(),di=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({boundary:[0,0,100,100]}),r.boundary=s.boundary,r.autoBoundary=s.autoBoundary,r}return C(i,[{key:"type",get:function(){return"Viewport"}},{key:"boundary",get:function(){return this._state.boundary},set:function(e){if(!this._autoBoundary){if(!e){var t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}},{key:"autoBoundary",get:function(){return this._autoBoundary},set:function(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){var t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}},{key:"_getState",value:function(){return this._state}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),pi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).camera=e,r._state=new hi({matrix:re.mat4(),inverseMatrix:re.mat4(),transposedMatrix:re.mat4(),near:.1,far:1e4}),r._inverseMatrixDirty=!0,r._transposedMatrixDirty=!0,r._fov=60,r._canvasResized=r.scene.canvas.on("boundary",r._needUpdate,b(r)),r.fov=s.fov,r.fovAxis=s.fovAxis,r.near=s.near,r.far=s.far,r}return C(i,[{key:"type",get:function(){return"Perspective"}},{key:"_update",value:function(){var e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis,r=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(r/=t),r=Math.min(r,120),re.perspectiveMat4(r*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}},{key:"fov",get:function(){return this._fov},set:function(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}},{key:"fovAxis",get:function(){return this._fovAxis},set:function(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}},{key:"near",get:function(){return this._state.near},set:function(e){var t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}},{key:"far",get:function(){return this._state.far},set:function(e){var t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}},{key:"matrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"inverseMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(re.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}},{key:"transposedMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(re.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}},{key:"unproject",value:function(e,t,i,r,s){var n=this.scene.canvas.canvas,o=n.offsetWidth/2,a=n.offsetHeight/2;return i[0]=(e[0]-o)/o,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,re.mulMat4v4(this.inverseMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1,re.mulMat4v4(this.camera.inverseViewMatrix,r,s),s}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}]),i}(),fi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).camera=e,r._state=new hi({matrix:re.mat4(),inverseMatrix:re.mat4(),transposedMatrix:re.mat4(),near:.1,far:1e4}),r._inverseMatrixDirty=!0,r._transposedMatrixDirty=!0,r.scale=s.scale,r.near=s.near,r.far=s.far,r._onCanvasBoundary=r.scene.canvas.on("boundary",r._needUpdate,b(r)),r}return C(i,[{key:"type",get:function(){return"Ortho"}},{key:"_update",value:function(){var e,t,i,r,s=this.scene,n=.5*this._scale,o=s.canvas.boundary,a=o[2],l=o[3],u=a/l;a>l?(e=-n,t=n,i=n/u,r=-n/u):(e=-n*u,t=n*u,i=n,r=-n),re.orthoMat4c(e,t,r,i,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}},{key:"scale",get:function(){return this._scale},set:function(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}},{key:"near",get:function(){return this._state.near},set:function(e){var t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}},{key:"far",get:function(){return this._state.far},set:function(e){var t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}},{key:"matrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"inverseMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(re.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}},{key:"transposedMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(re.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}},{key:"unproject",value:function(e,t,i,r,s){var n=this.scene.canvas.canvas,o=n.offsetWidth/2,a=n.offsetHeight/2;return i[0]=(e[0]-o)/o,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,re.mulMat4v4(this.inverseMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1,re.mulMat4v4(this.camera.inverseViewMatrix,r,s),s}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}]),i}(),vi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).camera=e,r._state=new hi({matrix:re.mat4(),inverseMatrix:re.mat4(),transposedMatrix:re.mat4(),near:.1,far:1e4}),r._left=-1,r._right=1,r._bottom=-1,r._top=1,r._inverseMatrixDirty=!0,r._transposedMatrixDirty=!0,r.left=s.left,r.right=s.right,r.bottom=s.bottom,r.top=s.top,r.near=s.near,r.far=s.far,r}return C(i,[{key:"type",get:function(){return"Frustum"}},{key:"_update",value:function(){re.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}},{key:"left",get:function(){return this._left},set:function(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}},{key:"right",get:function(){return this._right},set:function(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}},{key:"top",get:function(){return this._top},set:function(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}},{key:"bottom",get:function(){return this._bottom},set:function(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}},{key:"near",get:function(){return this._state.near},set:function(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}},{key:"far",get:function(){return this._state.far},set:function(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}},{key:"matrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"inverseMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(re.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}},{key:"transposedMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(re.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}},{key:"unproject",value:function(e,t,i,r,s){var n=this.scene.canvas.canvas,o=n.offsetWidth/2,a=n.offsetHeight/2;return i[0]=(e[0]-o)/o,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,re.mulMat4v4(this.inverseMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1,re.mulMat4v4(this.camera.inverseViewMatrix,r,s),s}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),gi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).camera=e,r._state=new hi({matrix:re.mat4(),inverseMatrix:re.mat4(),transposedMatrix:re.mat4()}),r._inverseMatrixDirty=!0,r._transposedMatrixDirty=!1,r.matrix=s.matrix,r}return C(i,[{key:"type",get:function(){return"CustomProjection"}},{key:"matrix",get:function(){return this._state.matrix},set:function(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}},{key:"inverseMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(re.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}},{key:"transposedMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(re.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}},{key:"unproject",value:function(e,t,i,r,s){var n=this.scene.canvas.canvas,o=n.offsetWidth/2,a=n.offsetHeight/2;return i[0]=(e[0]-o)/o,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,re.mulMat4v4(this.inverseMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1,re.mulMat4v4(this.camera.inverseViewMatrix,r,s),s}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),mi=re.vec3(),_i=re.vec3(),yi=re.vec3(),bi=re.vec3(),xi=re.vec3(),wi=re.vec3(),Bi=re.vec4(),Pi=re.vec4(),Ci=re.vec4(),Mi=re.mat4(),Ei=re.mat4(),Fi=re.vec3(),ki=re.vec3(),Ii=re.vec3(),Di=re.vec3(),Si=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({deviceMatrix:re.mat4(),hasDeviceMatrix:!1,matrix:re.mat4(),normalMatrix:re.mat4(),inverseMatrix:re.mat4()}),r._perspective=new pi(b(r)),r._ortho=new fi(b(r)),r._frustum=new vi(b(r)),r._customProjection=new gi(b(r)),r._project=r._perspective,r._eye=re.vec3([0,0,10]),r._look=re.vec3([0,0,0]),r._up=re.vec3([0,1,0]),r._worldUp=re.vec3([0,1,0]),r._worldRight=re.vec3([1,0,0]),r._worldForward=re.vec3([0,0,-1]),r.deviceMatrix=s.deviceMatrix,r.eye=s.eye,r.look=s.look,r.up=s.up,r.worldAxis=s.worldAxis,r.gimbalLock=s.gimbalLock,r.constrainPitch=s.constrainPitch,r.projection=s.projection,r._perspective.on("matrix",(function(){"perspective"===r._projectionType&&r.fire("projMatrix",r._perspective.matrix)})),r._ortho.on("matrix",(function(){"ortho"===r._projectionType&&r.fire("projMatrix",r._ortho.matrix)})),r._frustum.on("matrix",(function(){"frustum"===r._projectionType&&r.fire("projMatrix",r._frustum.matrix)})),r._customProjection.on("matrix",(function(){"customProjection"===r._projectionType&&r.fire("projMatrix",r._customProjection.matrix)})),r}return C(i,[{key:"type",get:function(){return"Camera"}},{key:"_update",value:function(){var e,t=this._state;"ortho"===this.projection?(re.subVec3(this._eye,this._look,Fi),re.normalizeVec3(Fi,ki),re.mulVec3Scalar(ki,1e3,Ii),re.addVec3(this._look,Ii,Di),e=Di):e=this._eye,t.hasDeviceMatrix?(re.lookAtMat4v(e,this._look,this._up,Ei),re.mulMat4(t.deviceMatrix,Ei,t.matrix)):re.lookAtMat4v(e,this._look,this._up,t.matrix),re.inverseMat4(this._state.matrix,this._state.inverseMatrix),re.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}},{key:"orbitYaw",value:function(e){var t=re.subVec3(this._eye,this._look,mi);re.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,Mi),t=re.transformPoint3(Mi,t,_i),this.eye=re.addVec3(this._look,t,yi),this.up=re.transformPoint3(Mi,this._up,bi)}},{key:"orbitPitch",value:function(e){if(!(this._constrainPitch&&(e=re.dotVec3(this._up,this._worldUp)/re.DEGTORAD)<1)){var t=re.subVec3(this._eye,this._look,mi),i=re.cross3Vec3(re.normalizeVec3(t,_i),re.normalizeVec3(this._up,yi));re.rotationMat4v(.0174532925*e,i,Mi),t=re.transformPoint3(Mi,t,bi),this.up=re.transformPoint3(Mi,this._up,xi),this.eye=re.addVec3(t,this._look,wi)}}},{key:"yaw",value:function(e){var t=re.subVec3(this._look,this._eye,mi);re.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,Mi),t=re.transformPoint3(Mi,t,_i),this.look=re.addVec3(t,this._eye,yi),this._gimbalLock&&(this.up=re.transformPoint3(Mi,this._up,bi))}},{key:"pitch",value:function(e){if(!(this._constrainPitch&&(e=re.dotVec3(this._up,this._worldUp)/re.DEGTORAD)<1)){var t=re.subVec3(this._look,this._eye,mi),i=re.cross3Vec3(re.normalizeVec3(t,_i),re.normalizeVec3(this._up,yi));re.rotationMat4v(.0174532925*e,i,Mi),this.up=re.transformPoint3(Mi,this._up,wi),t=re.transformPoint3(Mi,t,bi),this.look=re.addVec3(t,this._eye,xi)}}},{key:"pan",value:function(e){var t,i=re.subVec3(this._eye,this._look,mi),r=[0,0,0];if(0!==e[0]){var s=re.cross3Vec3(re.normalizeVec3(i,[]),re.normalizeVec3(this._up,_i));t=re.mulVec3Scalar(s,e[0]),r[0]+=t[0],r[1]+=t[1],r[2]+=t[2]}0!==e[1]&&(t=re.mulVec3Scalar(re.normalizeVec3(this._up,yi),e[1]),r[0]+=t[0],r[1]+=t[1],r[2]+=t[2]),0!==e[2]&&(t=re.mulVec3Scalar(re.normalizeVec3(i,bi),e[2]),r[0]+=t[0],r[1]+=t[1],r[2]+=t[2]),this.eye=re.addVec3(this._eye,r,xi),this.look=re.addVec3(this._look,r,wi)}},{key:"zoom",value:function(e){var t=re.subVec3(this._eye,this._look,mi),i=Math.abs(re.lenVec3(t,_i)),r=Math.abs(i+e);if(!(r<.5)){var s=re.normalizeVec3(t,yi);this.eye=re.addVec3(this._look,re.mulVec3Scalar(s,r),bi)}}},{key:"eye",get:function(){return this._eye},set:function(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}},{key:"look",get:function(){return this._look},set:function(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}},{key:"up",get:function(){return this._up},set:function(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}},{key:"deviceMatrix",get:function(){return this._state.deviceMatrix},set:function(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}},{key:"worldAxis",get:function(){return this._worldAxis},set:function(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=re.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}},{key:"worldUp",get:function(){return this._worldUp}},{key:"xUp",get:function(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}},{key:"yUp",get:function(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}},{key:"zUp",get:function(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}},{key:"worldRight",get:function(){return this._worldRight}},{key:"worldForward",get:function(){return this._worldForward}},{key:"gimbalLock",get:function(){return this._gimbalLock},set:function(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}},{key:"constrainPitch",set:function(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}},{key:"eyeLookDist",get:function(){return re.lenVec3(re.subVec3(this._look,this._eye,mi))}},{key:"matrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"viewMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}},{key:"normalMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}},{key:"viewNormalMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}},{key:"inverseViewMatrix",get:function(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}},{key:"projMatrix",get:function(){return this[this.projection].matrix}},{key:"perspective",get:function(){return this._perspective}},{key:"ortho",get:function(){return this._ortho}},{key:"frustum",get:function(){return this._frustum}},{key:"customProjection",get:function(){return this._customProjection}},{key:"projection",get:function(){return this._projectionType},set:function(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}},{key:"project",get:function(){return this._project}},{key:"projectWorldPos",value:function(e){var t=Bi,i=Pi,r=Ci;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,re.mulMat4v4(this.viewMatrix,t,i),re.mulMat4v4(this.projMatrix,i,r),re.mulVec3Scalar(r,1/r[3]),r[3]=1,r[1]*=-1;var s=this.scene.canvas.canvas,n=s.offsetWidth/2,o=s.offsetHeight/2;return[r[0]*n+n,r[1]*o+o]}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),Ti=function(e){g(i,Ce);var t=_(i);function i(e){var r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),t.call(this,e,r)}return C(i,[{key:"type",get:function(){return"Light"}},{key:"isLight",get:function(){return!0}}]),i}(),Li=function(e){g(i,Ti);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s))._shadowRenderBuf=null,r._shadowViewMatrix=null,r._shadowProjMatrix=null,r._shadowViewMatrixDirty=!0,r._shadowProjMatrixDirty=!0;var n=r.scene.camera,o=r.scene.canvas;return r._onCameraViewMatrix=n.on("viewMatrix",(function(){r._shadowViewMatrixDirty=!0})),r._onCameraProjMatrix=n.on("projMatrix",(function(){r._shadowProjMatrixDirty=!0})),r._onCanvasBoundary=o.on("boundary",(function(){r._shadowProjMatrixDirty=!0})),r._state=new hi({type:"dir",dir:re.vec3([1,1,1]),color:re.vec3([.7,.7,.8]),intensity:1,space:s.space||"view",castsShadow:!1,getShadowViewMatrix:function(){if(r._shadowViewMatrixDirty){r._shadowViewMatrix||(r._shadowViewMatrix=re.identityMat4());var e=r.scene.camera,t=r._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]];re.lookAtMat4v(s,i,[0,1,0],r._shadowViewMatrix),r._shadowViewMatrixDirty=!1}return r._shadowViewMatrix},getShadowProjMatrix:function(){return r._shadowProjMatrixDirty&&(r._shadowProjMatrix||(r._shadowProjMatrix=re.identityMat4()),re.orthoMat4c(-40,40,-40,40,-40,80,r._shadowProjMatrix),r._shadowProjMatrixDirty=!1),r._shadowProjMatrix},getShadowRenderBuf:function(){return r._shadowRenderBuf||(r._shadowRenderBuf=new oi(r.scene.canvas.canvas,r.scene.canvas.gl,{size:[1024,1024]})),r._shadowRenderBuf}}),r.dir=s.dir,r.color=s.color,r.intensity=s.intensity,r.castsShadow=s.castsShadow,r.scene._lightCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"DirLight"}},{key:"dir",get:function(){return this._state.dir},set:function(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}},{key:"color",get:function(){return this._state.color},set:function(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}},{key:"intensity",get:function(){return this._state.intensity},set:function(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}},{key:"castsShadow",get:function(){return this._state.castsShadow},set:function(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}},{key:"destroy",value:function(){var e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}]),i}(),Ri=function(e){g(i,Ti);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state={type:"ambient",color:re.vec3([.7,.7,.7]),intensity:1},r.color=s.color,r.intensity=s.intensity,r.scene._lightCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"AmbientLight"}},{key:"color",get:function(){return this._state.color},set:function(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}},{key:"intensity",get:function(){return this._state.intensity},set:function(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene._lightDestroyed(this)}}]),i}(),Ui=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),r=t.call(this,e,s),ae.memory.meshes++,r}return C(i,[{key:"type",get:function(){return"Geometry"}},{key:"isGeometry",get:function(){return!0}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),ae.memory.meshes--}}]),i}(),Oi=function(){var e=[],t=[],i=[],r=[],s=[],n=0,o=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),u=re.vec3(),c=re.vec3(),A=re.vec3(),h=re.vec3(),d=re.vec3(),p=re.vec3(),f=re.vec3();return function(v,g,m,_){!function(s,n){var o,a,l,u,c,A,h={},d=Math.pow(10,4),p=0;for(c=0,A=s.length;cI)||(E=i[P.index1],F=i[P.index2],(!S&&E>65535||F>65535)&&(S=!0),k.push(E),k.push(F));return S?new Uint32Array(k):new Uint16Array(k)}}();var Ni=function(){var e=re.mat4(),t=re.mat4();return function(i,r){r=r||re.mat4();var s=i[0],n=i[1],o=i[2],a=i[3]-s,l=i[4]-n,u=i[5]-o,c=65535;return re.identityMat4(e),re.translationMat4v(i,e),re.identityMat4(t),re.scalingMat4v([a/c,l/c,u/c],t),re.mulMat4(e,t,r),r}}(),Qi=function(){var e=re.mat4(),t=re.mat4();return function(i,r,s){var n,o=new Uint16Array(i.length),a=new Float32Array([s[0]!==r[0]?65535/(s[0]-r[0]):0,s[1]!==r[1]?65535/(s[1]-r[1]):0,s[2]!==r[2]?65535/(s[2]-r[2]):0]);for(n=0;n=0?1:-1),a=(1-Math.abs(s))*(n>=0?1:-1);s=o,n=a}return new Int8Array([Math[i](127.5*s+(s<0?-1:0)),Math[r](127.5*n+(n<0?-1:0))])}function ji(e){var t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;var r=1-Math.abs(t)-Math.abs(i);r<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));var s=Math.sqrt(t*t+i*i+r*r);return[t/s,i/s,r/s]}function Gi(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}var zi={getPositionsBounds:function(e){var t,i,r=new Float32Array(3),s=new Float32Array(3);for(t=0;t<3;t++)r[t]=Number.MAX_VALUE,s[t]=-Number.MAX_VALUE;for(t=0;t2&&void 0!==arguments[2]?arguments[2]:new Float32Array(e.length),r=0,s=e.length;r2&&void 0!==arguments[2]?arguments[2]:e;return i[0]=e[0]*t[0]+t[12],i[1]=e[1]*t[5]+t[13],i[2]=e[2]*t[10]+t[14],i[3]=e[3]*t[0]+t[12],i[4]=e[4]*t[5]+t[13],i[5]=e[5]*t[10]+t[14],i},getUVBounds:function(e){var t,i,r=new Float32Array(2),s=new Float32Array(2);for(t=0;t<2;t++)r[t]=Number.MAX_VALUE,s[t]=-Number.MAX_VALUE;for(t=0;t2&&void 0!==arguments[2]?arguments[2]:new Float32Array(e.length),r=0,s=e.length;rs&&(i=t,s=r),(r=Gi(e,o,ji(t=Hi(e,o,"floor","ceil"))))>s&&(i=t,s=r),(r=Gi(e,o,ji(t=Hi(e,o,"ceil","ceil"))))>s&&(i=t,s=r),n[o]=i[0],n[o+1]=i[1];return n},decompressNormals:function(e,t){for(var i=0,r=0,s=e.length;i=0?1:-1),o=(1-Math.abs(n))*(o>=0?1:-1));var l=Math.sqrt(n*n+o*o+a*a);t[r+0]=n/l,t[r+1]=o/l,t[r+2]=a/l,r+=3}return t},decompressNormal:function(e,t){var i=e[0],r=e[1];i=(2*i+1)/255,r=(2*r+1)/255;var s=1-Math.abs(i)-Math.abs(r);s<0&&(i=(1-Math.abs(r))*(i>=0?1:-1),r=(1-Math.abs(i))*(r>=0?1:-1));var n=Math.sqrt(i*i+r*r+s*s);return t[0]=i/n,t[1]=r/n,t[2]=s/n,t}},Wi=ae.memory,Ki=re.AABB3(),Xi=function(e){g(i,Ui);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s))._state=new hi({compressGeometry:!!s.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),r._numTriangles=0,r._edgeThreshold=s.edgeThreshold||10,r._edgeIndicesBuf=null,r._pickTrianglePositionsBuf=null,r._pickTriangleColorsBuf=null,r._aabbDirty=!0,r._boundingSphere=!0,r._aabb=null,r._aabbDirty=!0,r._obb=null,r._obbDirty=!0;var n=r._state,o=r.scene.canvas.gl;switch(s.primitive=s.primitive||"triangles",s.primitive){case"points":n.primitive=o.POINTS,n.primitiveName=s.primitive;break;case"lines":n.primitive=o.LINES,n.primitiveName=s.primitive;break;case"line-loop":n.primitive=o.LINE_LOOP,n.primitiveName=s.primitive;break;case"line-strip":n.primitive=o.LINE_STRIP,n.primitiveName=s.primitive;break;case"triangles":n.primitive=o.TRIANGLES,n.primitiveName=s.primitive;break;case"triangle-strip":n.primitive=o.TRIANGLE_STRIP,n.primitiveName=s.primitive;break;case"triangle-fan":n.primitive=o.TRIANGLE_FAN,n.primitiveName=s.primitive;break;default:r.error("Unsupported value for 'primitive': '"+s.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),n.primitive=o.TRIANGLES,n.primitiveName=s.primitive}if(s.positions)if(r._state.compressGeometry){var a=zi.getPositionsBounds(s.positions),l=zi.compressPositions(s.positions,a.min,a.max);n.positions=l.quantized,n.positionsDecodeMatrix=l.decodeMatrix}else n.positions=s.positions.constructor===Float32Array?s.positions:new Float32Array(s.positions);if(s.colors&&(n.colors=s.colors.constructor===Float32Array?s.colors:new Float32Array(s.colors)),s.uv)if(r._state.compressGeometry){var u=zi.getUVBounds(s.uv),c=zi.compressUVs(s.uv,u.min,u.max);n.uv=c.quantized,n.uvDecodeMatrix=c.decodeMatrix}else n.uv=s.uv.constructor===Float32Array?s.uv:new Float32Array(s.uv);return s.normals&&(r._state.compressGeometry?n.normals=zi.compressNormals(s.normals):n.normals=s.normals.constructor===Float32Array?s.normals:new Float32Array(s.normals)),s.indices&&(n.indices=s.indices.constructor===Uint32Array||s.indices.constructor===Uint16Array?s.indices:new Uint32Array(s.indices),"triangles"===r._state.primitiveName&&(r._numTriangles=s.indices.length/3)),r._buildHash(),Wi.meshes++,r._buildVBOs(),r}return C(i,[{key:"type",get:function(){return"ReadableGeometry"}},{key:"isReadableGeometry",get:function(){return!0}},{key:"_buildVBOs",value:function(){var e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),Wi.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new Wt(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),Wi.positions+=e.positionsBuf.numItems),e.normals){var i=e.compressGeometry;e.normalsBuf=new Wt(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),Wi.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new Wt(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),Wi.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new Wt(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),Wi.uvs+=e.uvBuf.numItems)}},{key:"_buildHash",value:function(){var e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}},{key:"_getEdgeIndices",value:function(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}},{key:"_getPickTrianglePositions",value:function(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}},{key:"_getPickTriangleColors",value:function(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}},{key:"_buildEdgeIndices",value:function(){var e=this._state;if(e.positions&&e.indices){var t=this.scene.canvas.gl,i=Oi(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),Wi.indices+=this._edgeIndicesBuf.numItems}}},{key:"_buildPickTriangleVBOs",value:function(){var e=this._state;if(e.positions&&e.indices){var t=this.scene.canvas.gl,i=re.buildPickTriangles(e.positions,e.indices,e.compressGeometry),r=i.positions,s=i.colors;this._pickTrianglePositionsBuf=new Wt(t,t.ARRAY_BUFFER,r,r.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new Wt(t,t.ARRAY_BUFFER,s,s.length,4,t.STATIC_DRAW,!0),Wi.positions+=this._pickTrianglePositionsBuf.numItems,Wi.colors+=this._pickTriangleColorsBuf.numItems}}},{key:"_buildPickVertexVBOs",value:function(){}},{key:"_webglContextLost",value:function(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}},{key:"_webglContextRestored",value:function(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}},{key:"primitive",get:function(){return this._state.primitiveName}},{key:"compressGeometry",get:function(){return this._state.compressGeometry}},{key:"positions",get:function(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),zi.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null},set:function(e){var t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){var r=zi.getPositionsBounds(e),s=zi.compressPositions(e,r.min,r.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}},{key:"normals",get:function(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){var e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),zi.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}},set:function(e){if(this._state.compressGeometry)this.error("can't update geometry normals - quantized geometry is immutable");else{var t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}}},{key:"uv",get:function(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),zi.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null},set:function(e){if(this._state.compressGeometry)this.error("can't update geometry UVs - quantized geometry is immutable");else{var t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}}},{key:"colors",get:function(){return this._state.colors},set:function(e){if(this._state.compressGeometry)this.error("can't update geometry colors - quantized geometry is immutable");else{var t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}}},{key:"indices",get:function(){return this._state.indices}},{key:"aabb",get:function(){return this._aabbDirty&&(this._aabb||(this._aabb=re.AABB3()),re.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}},{key:"obb",get:function(){return this._obbDirty&&(this._obb||(this._obb=re.OBB3()),re.positions3ToAABB3(this._state.positions,Ki,this._state.positionsDecodeMatrix),re.AABB3ToOBB3(Ki,this._obb),this._obbDirty=!1),this._obb}},{key:"numTriangles",get:function(){return this._numTriangles}},{key:"_setAABBDirty",value:function(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}},{key:"_getState",value:function(){return this._state}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this);var e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),Wi.meshes--}}]),i}();function Ji(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);var i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);var r=e.zSize||1;r<0&&(console.error("negative zSize not allowed - will invert"),r*=-1);var s=e.center,n=s?s[0]:0,o=s?s[1]:0,a=s?s[2]:0,l=-t+n,u=-i+o,c=-r+a,A=t+n,h=i+o,d=r+a;return he.apply(e,{positions:[A,h,d,l,h,d,l,u,d,A,u,d,A,h,d,A,u,d,A,u,c,A,h,c,A,h,d,A,h,c,l,h,c,l,h,d,l,h,d,l,h,c,l,u,c,l,u,d,l,u,c,A,u,c,A,u,d,l,u,d,A,u,c,l,u,c,l,h,c,A,h,c],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}var Yi=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),r=t.call(this,e,s),ae.memory.materials++,r}return C(i,[{key:"type",get:function(){return"Material"}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),ae.memory.materials--}}]),i}(),Zi={opaque:0,mask:1,blend:2},qi=["opaque","mask","blend"],$i=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"PhongMaterial",ambient:re.vec3([1,1,1]),diffuse:re.vec3([1,1,1]),specular:re.vec3([1,1,1]),emissive:re.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),r.ambient=s.ambient,r.diffuse=s.diffuse,r.specular=s.specular,r.emissive=s.emissive,r.alpha=s.alpha,r.shininess=s.shininess,r.reflectivity=s.reflectivity,r.lineWidth=s.lineWidth,r.pointSize=s.pointSize,s.ambientMap&&(r._ambientMap=r._checkComponent("Texture",s.ambientMap)),s.diffuseMap&&(r._diffuseMap=r._checkComponent("Texture",s.diffuseMap)),s.specularMap&&(r._specularMap=r._checkComponent("Texture",s.specularMap)),s.emissiveMap&&(r._emissiveMap=r._checkComponent("Texture",s.emissiveMap)),s.alphaMap&&(r._alphaMap=r._checkComponent("Texture",s.alphaMap)),s.reflectivityMap&&(r._reflectivityMap=r._checkComponent("Texture",s.reflectivityMap)),s.normalMap&&(r._normalMap=r._checkComponent("Texture",s.normalMap)),s.occlusionMap&&(r._occlusionMap=r._checkComponent("Texture",s.occlusionMap)),s.diffuseFresnel&&(r._diffuseFresnel=r._checkComponent("Fresnel",s.diffuseFresnel)),s.specularFresnel&&(r._specularFresnel=r._checkComponent("Fresnel",s.specularFresnel)),s.emissiveFresnel&&(r._emissiveFresnel=r._checkComponent("Fresnel",s.emissiveFresnel)),s.alphaFresnel&&(r._alphaFresnel=r._checkComponent("Fresnel",s.alphaFresnel)),s.reflectivityFresnel&&(r._reflectivityFresnel=r._checkComponent("Fresnel",s.reflectivityFresnel)),r.alphaMode=s.alphaMode,r.alphaCutoff=s.alphaCutoff,r.backfaces=s.backfaces,r.frontface=s.frontface,r._makeHash(),r}return C(i,[{key:"type",get:function(){return"PhongMaterial"}},{key:"_makeHash",value:function(){var e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}},{key:"ambient",get:function(){return this._state.ambient},set:function(e){var t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}},{key:"diffuse",get:function(){return this._state.diffuse},set:function(e){var t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"specular",get:function(){return this._state.specular},set:function(e){var t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"emissive",get:function(){return this._state.emissive},set:function(e){var t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}},{key:"alpha",get:function(){return this._state.alpha},set:function(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}},{key:"shininess",get:function(){return this._state.shininess},set:function(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||1,this.glRedraw()}},{key:"reflectivity",get:function(){return this._state.reflectivity},set:function(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}},{key:"normalMap",get:function(){return this._normalMap}},{key:"ambientMap",get:function(){return this._ambientMap}},{key:"diffuseMap",get:function(){return this._diffuseMap}},{key:"specularMap",get:function(){return this._specularMap}},{key:"emissiveMap",get:function(){return this._emissiveMap}},{key:"alphaMap",get:function(){return this._alphaMap}},{key:"reflectivityMap",get:function(){return this._reflectivityMap}},{key:"occlusionMap",get:function(){return this._occlusionMap}},{key:"diffuseFresnel",get:function(){return this._diffuseFresnel}},{key:"specularFresnel",get:function(){return this._specularFresnel}},{key:"emissiveFresnel",get:function(){return this._emissiveFresnel}},{key:"alphaFresnel",get:function(){return this._alphaFresnel}},{key:"reflectivityFresnel",get:function(){return this._reflectivityFresnel}},{key:"alphaMode",get:function(){return qi[this._state.alphaMode]},set:function(e){var t=Zi[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}},{key:"alphaCutoff",get:function(){return this._state.alphaCutoff},set:function(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"frontface",get:function(){return this._state.frontface?"ccw":"cw"},set:function(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),er={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}},tr=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),r._preset="default",s.preset?(r.preset=s.preset,void 0!==s.fill&&(r.fill=s.fill),s.fillColor&&(r.fillColor=s.fillColor),void 0!==s.fillAlpha&&(r.fillAlpha=s.fillAlpha),void 0!==s.edges&&(r.edges=s.edges),s.edgeColor&&(r.edgeColor=s.edgeColor),void 0!==s.edgeAlpha&&(r.edgeAlpha=s.edgeAlpha),void 0!==s.edgeWidth&&(r.edgeWidth=s.edgeWidth),void 0!==s.backfaces&&(r.backfaces=s.backfaces),void 0!==s.glowThrough&&(r.glowThrough=s.glowThrough)):(r.fill=s.fill,r.fillColor=s.fillColor,r.fillAlpha=s.fillAlpha,r.edges=s.edges,r.edgeColor=s.edgeColor,r.edgeAlpha=s.edgeAlpha,r.edgeWidth=s.edgeWidth,r.backfaces=s.backfaces,r.glowThrough=s.glowThrough),r}return C(i,[{key:"type",get:function(){return"EmphasisMaterial"}},{key:"presets",get:function(){return er}},{key:"fill",get:function(){return this._state.fill},set:function(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}},{key:"fillColor",get:function(){return this._state.fillColor},set:function(e){var t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}},{key:"fillAlpha",get:function(){return this._state.fillAlpha},set:function(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}},{key:"edges",get:function(){return this._state.edges},set:function(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}},{key:"edgeColor",get:function(){return this._state.edgeColor},set:function(e){var t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}},{key:"edgeAlpha",get:function(){return this._state.edgeAlpha},set:function(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}},{key:"edgeWidth",get:function(){return this._state.edgeWidth},set:function(e){this._state.edgeWidth=e||1,this.glRedraw()}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"glowThrough",get:function(){return this._state.glowThrough},set:function(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}},{key:"preset",get:function(){return this._preset},set:function(e){if(e=e||"default",this._preset!==e){var t=er[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(er).join(", "))}}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),ir={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}},rr=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),r._preset="default",s.preset?(r.preset=s.preset,s.edgeColor&&(r.edgeColor=s.edgeColor),void 0!==s.edgeAlpha&&(r.edgeAlpha=s.edgeAlpha),void 0!==s.edgeWidth&&(r.edgeWidth=s.edgeWidth)):(r.edgeColor=s.edgeColor,r.edgeAlpha=s.edgeAlpha,r.edgeWidth=s.edgeWidth),r.edges=!1!==s.edges,r}return C(i,[{key:"type",get:function(){return"EdgeMaterial"}},{key:"presets",get:function(){return ir}},{key:"edges",get:function(){return this._state.edges},set:function(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}},{key:"edgeColor",get:function(){return this._state.edgeColor},set:function(e){var t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}},{key:"edgeAlpha",get:function(){return this._state.edgeAlpha},set:function(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}},{key:"edgeWidth",get:function(){return this._state.edgeWidth},set:function(e){this._state.edgeWidth=e||1,this.glRedraw()}},{key:"preset",get:function(){return this._preset},set:function(e){if(e=e||"default",this._preset!==e){var t=ir[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(ir).join(", "))}}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),sr={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}},nr=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._units="meters",r._scale=1,r._origin=re.vec3([0,0,0]),r.units=s.units,r.scale=s.scale,r.origin=s.origin,r}return C(i,[{key:"unitsInfo",get:function(){return sr}},{key:"units",get:function(){return this._units},set:function(e){e||(e="meters"),sr[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}},{key:"scale",get:function(){return this._scale},set:function(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}},{key:"origin",get:function(){return this._origin},set:function(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}},{key:"worldToRealPos",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec3(3);t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}},{key:"realToWorldPos",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:re.vec3(3);return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}]),i}(),or=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._supported=Lt.SUPPORTED_EXTENSIONS.OES_standard_derivatives,r.enabled=s.enabled,r.kernelRadius=s.kernelRadius,r.intensity=s.intensity,r.bias=s.bias,r.scale=s.scale,r.minResolution=s.minResolution,r.numSamples=s.numSamples,r.blur=s.blur,r.blendCutoff=s.blendCutoff,r.blendFactor=s.blendFactor,r}return C(i,[{key:"supported",get:function(){return this._supported}},{key:"enabled",get:function(){return this._enabled},set:function(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}},{key:"possible",get:function(){if(!this._supported)return!1;if(!this._enabled)return!1;var e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}},{key:"active",get:function(){return this._active}},{key:"kernelRadius",get:function(){return this._kernelRadius},set:function(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}},{key:"intensity",get:function(){return this._intensity},set:function(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}},{key:"bias",get:function(){return this._bias},set:function(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}},{key:"scale",get:function(){return this._scale},set:function(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}},{key:"minResolution",get:function(){return this._minResolution},set:function(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}},{key:"numSamples",get:function(){return this._numSamples},set:function(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}},{key:"blur",get:function(){return this._blur},set:function(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}},{key:"blendCutoff",get:function(){return this._blendCutoff},set:function(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}},{key:"blendFactor",get:function(){return this._blendFactor},set:function(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}(),ar=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).sliceColor=s.sliceColor,r.sliceThickness=s.sliceThickness,r}return C(i,[{key:"sliceThickness",get:function(){return this._sliceThickness},set:function(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}},{key:"sliceColor",get:function(){return this._sliceColor},set:function(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}(),lr={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}},ur=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),s.preset?(r.preset=s.preset,void 0!==s.pointSize&&(r.pointSize=s.pointSize),void 0!==s.roundPoints&&(r.roundPoints=s.roundPoints),void 0!==s.perspectivePoints&&(r.perspectivePoints=s.perspectivePoints),void 0!==s.minPerspectivePointSize&&(r.minPerspectivePointSize=s.minPerspectivePointSize),void 0!==s.maxPerspectivePointSize&&(r.maxPerspectivePointSize=s.minPerspectivePointSize)):(r._preset="default",r.pointSize=s.pointSize,r.roundPoints=s.roundPoints,r.perspectivePoints=s.perspectivePoints,r.minPerspectivePointSize=s.minPerspectivePointSize,r.maxPerspectivePointSize=s.maxPerspectivePointSize),r.filterIntensity=s.filterIntensity,r.minIntensity=s.minIntensity,r.maxIntensity=s.maxIntensity,r}return C(i,[{key:"type",get:function(){return"PointsMaterial"}},{key:"presets",get:function(){return lr}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||2,this.glRedraw()}},{key:"roundPoints",get:function(){return this._state.roundPoints},set:function(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}},{key:"perspectivePoints",get:function(){return this._state.perspectivePoints},set:function(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}},{key:"minPerspectivePointSize",get:function(){return this._state.minPerspectivePointSize},set:function(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}},{key:"maxPerspectivePointSize",get:function(){return this._state.maxPerspectivePointSize},set:function(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}},{key:"filterIntensity",get:function(){return this._state.filterIntensity},set:function(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}},{key:"minIntensity",get:function(){return this._state.minIntensity},set:function(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}},{key:"maxIntensity",get:function(){return this._state.maxIntensity},set:function(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}},{key:"preset",get:function(){return this._preset},set:function(e){if(e=e||"default",this._preset!==e){var t=lr[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(lr).join(", "))}}},{key:"hash",get:function(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),cr={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}},Ar=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"LinesMaterial",lineWidth:null}),s.preset?(r.preset=s.preset,void 0!==s.lineWidth&&(r.lineWidth=s.lineWidth)):(r._preset="default",r.lineWidth=s.lineWidth),r}return C(i,[{key:"type",get:function(){return"LinesMaterial"}},{key:"presets",get:function(){return cr}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"preset",get:function(){return this._preset},set:function(e){if(e=e||"default",this._preset!==e){var t=cr[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(cr).join(", "))}}},{key:"hash",get:function(){return[""+this.lineWidth].join(";")}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}();function hr(e,t){for(var i,r,s={},n=0,o=t.length;n1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),r=t.call(this,null,s);var n=s.canvasElement||document.getElementById(s.canvasId);if(!(n instanceof HTMLCanvasElement))throw"Mandatory config expected: valid canvasId or canvasElement";r._tickifiedFunctions={};var o=!!s.transparent,a=!!s.alphaDepthMask;return r._aabbDirty=!0,r._readableGeometry=!!s.readableGeometryEnabled,r.viewer=e,r.occlusionTestCountdown=0,r.loading=0,r.startTime=(new Date).getTime(),r.models={},r.objects={},r._numObjects=0,r.visibleObjects={},r._numVisibleObjects=0,r.xrayedObjects={},r._numXRayedObjects=0,r.highlightedObjects={},r._numHighlightedObjects=0,r.selectedObjects={},r._numSelectedObjects=0,r.colorizedObjects={},r._numColorizedObjects=0,r.opacityObjects={},r._numOpacityObjects=0,r.offsetObjects={},r._numOffsetObjects=0,r._modelIds=null,r._objectIds=null,r._visibleObjectIds=null,r._xrayedObjectIds=null,r._highlightedObjectIds=null,r._selectedObjectIds=null,r._colorizedObjectIds=null,r._opacityObjectIds=null,r._offsetObjectIds=null,r._collidables={},r._compilables={},r._needRecompile=!1,r.types={},r.components={},r.sectionPlanes={},r.lights={},r.lightMaps={},r.reflectionMaps={},r.bitmaps={},r.lineSets={},r.realWorldOffset=s.realWorldOffset||new Float64Array([0,0,0]),r.canvas=new St(b(r),{dontClear:!0,canvas:n,spinnerElementId:s.spinnerElementId,transparent:o,webgl2:!1!==s.webgl2,contextAttr:s.contextAttr||{},backgroundColor:s.backgroundColor,backgroundColorFromAmbientLight:s.backgroundColorFromAmbientLight,premultipliedAlpha:s.premultipliedAlpha}),r.canvas.on("boundary",(function(){r.glRedraw()})),r.canvas.on("webglContextFailed",(function(){alert("xeokit failed to find WebGL!")})),r._renderer=new ui(b(r),{transparent:o,alphaDepthMask:a}),r._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;var e=null;this.getHash=function(){if(e)return e;var t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";for(var i=[],r=0,s=t;rthis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},r._sectionPlanesState.setNumCachedSectionPlanes(s.numCachedSectionPlanes||0),r._lightsState=new function(){var e=re.vec4([0,0,0,0]),t=re.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];var i=null,r=null;this.getHash=function(){if(i)return i;for(var e,t=[],r=this.lights,s=0,n=r.length;s0&&t.push("/lm"),this.reflectionMaps.length>0&&t.push("/rm"),t.push(";"),i=t.join("")},this.addLight=function(e){this.lights.push(e),r=null,i=null},this.removeLight=function(e){for(var t=0,s=this.lights.length;t1&&void 0!==arguments[1])||arguments[1];e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}},{key:"_deRegisterVisibleObject",value:function(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}},{key:"_objectXRayedUpdated",value:function(e){var t=!(arguments.length>1&&void 0!==arguments[1])||arguments[1];e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}},{key:"_deRegisterXRayedObject",value:function(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}},{key:"_objectHighlightedUpdated",value:function(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}},{key:"_deRegisterHighlightedObject",value:function(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}},{key:"_objectSelectedUpdated",value:function(e){var t=!(arguments.length>1&&void 0!==arguments[1])||arguments[1];e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}},{key:"_deRegisterSelectedObject",value:function(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}},{key:"_objectColorizeUpdated",value:function(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}},{key:"_deRegisterColorizedObject",value:function(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}},{key:"_objectOpacityUpdated",value:function(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}},{key:"_deRegisterOpacityObject",value:function(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}},{key:"_objectOffsetUpdated",value:function(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}},{key:"_deRegisterOffsetObject",value:function(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}},{key:"_webglContextLost",value:function(){for(var e in this.canvas.spinner.processes++,this.components)if(this.components.hasOwnProperty(e)){var t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}},{key:"_webglContextRestored",value:function(){var e=this.canvas.gl;for(var t in this.components)if(this.components.hasOwnProperty(t)){var i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}},{key:"capabilities",get:function(){return this._renderer.capabilities}},{key:"entityOffsetsEnabled",get:function(){return this._entityOffsetsEnabled}},{key:"readableGeometryEnabled",get:function(){return this._readableGeometry}},{key:"pickSurfacePrecisionEnabled",get:function(){return this._readableGeometry}},{key:"logarithmicDepthBufferEnabled",get:function(){return this._logarithmicDepthBufferEnabled}},{key:"numCachedSectionPlanes",get:function(){return this._sectionPlanesState.getNumCachedSectionPlanes()},set:function(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}},{key:"pbrEnabled",get:function(){return this._pbrEnabled},set:function(e){this._pbrEnabled=!!e,this.glRedraw()}},{key:"dtxEnabled",get:function(){return this._dtxEnabled},set:function(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}},{key:"colorTextureEnabled",get:function(){return this._colorTextureEnabled},set:function(e){this._colorTextureEnabled=!!e,this.glRedraw()}},{key:"markerZOffset",get:function(){return null==this._markerZOffset?-.001:this._markerZOffset}},{key:"doOcclusionTest",value:function(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}},{key:"render",value:function(e){e&&we.runTasks();var t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),e||this._renderer.needsRender()){t.sceneId=this.id;var i,r,s=this._passes,n=this._clearEachPass;for(i=0;in&&(n=e[3]),e[4]>o&&(o=e[4]),e[5]>a&&(a=e[5]),u=!0}u||(i=-100,r=-100,s=-100,n=100,o=100,a=100),this._aabb[0]=i,this._aabb[1]=r,this._aabb[2]=s,this._aabb[3]=n,this._aabb[4]=o,this._aabb[5]=a,this._aabbDirty=!1,this._center=null}return this._aabb}},{key:"_setAABBDirty",value:function(){this._aabbDirty=!0,this.fire("boundary")}},{key:"pick",value:function(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");var i=e.includeEntities||e.include;i&&(e.includeEntityIds=hr(this,i));var r=e.excludeEntities||e.exclude;return r&&(e.excludeEntityIds=hr(this,r)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}},{key:"snapPick",value:function(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}},{key:"clear",value:function(){var e;for(var t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}},{key:"clearLights",value:function(){for(var e=Object.keys(this.lights),t=0,i=e.length;to&&(o=t[3]),t[4]>a&&(a=t[4]),t[5]>l&&(l=t[5]),i=!0}})),i){var u=re.AABB3();return u[0]=r,u[1]=s,u[2]=n,u[3]=o,u[4]=a,u[5]=l,u}return this.aabb}},{key:"setObjectsVisible",value:function(e,t){return this.withObjects(e,(function(e){var i=e.visible!==t;return e.visible=t,i}))}},{key:"setObjectsCollidable",value:function(e,t){return this.withObjects(e,(function(e){var i=e.collidable!==t;return e.collidable=t,i}))}},{key:"setObjectsCulled",value:function(e,t){return this.withObjects(e,(function(e){var i=e.culled!==t;return e.culled=t,i}))}},{key:"setObjectsSelected",value:function(e,t){return this.withObjects(e,(function(e){var i=e.selected!==t;return e.selected=t,i}))}},{key:"setObjectsHighlighted",value:function(e,t){return this.withObjects(e,(function(e){var i=e.highlighted!==t;return e.highlighted=t,i}))}},{key:"setObjectsXRayed",value:function(e,t){return this.withObjects(e,(function(e){var i=e.xrayed!==t;return e.xrayed=t,i}))}},{key:"setObjectsEdges",value:function(e,t){return this.withObjects(e,(function(e){var i=e.edges!==t;return e.edges=t,i}))}},{key:"setObjectsColorized",value:function(e,t){return this.withObjects(e,(function(e){e.colorize=t}))}},{key:"setObjectsOpacity",value:function(e,t){return this.withObjects(e,(function(e){var i=e.opacity!==t;return e.opacity=t,i}))}},{key:"setObjectsPickable",value:function(e,t){return this.withObjects(e,(function(e){var i=e.pickable!==t;return e.pickable=t,i}))}},{key:"setObjectsOffset",value:function(e,t){this.withObjects(e,(function(e){e.offset=t}))}},{key:"withObjects",value:function(e,t){he.isString(e)&&(e=[e]);for(var i=!1,r=0,s=e.length;rr&&(r=s,e.apply(void 0,h(i)))}));return this._tickifiedFunctions[t]={tickSubId:o,wrapperFunc:n},n}},{key:"destroy",value:function(){for(var e in 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t=e.scene,i=e.scene._sectionPlanesState,r=e.scene._lightsState,s=e._geometry._state,n=e._state.billboard,o=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!s.compressGeometry,u=[];u.push("#version 300 es"),u.push("// Lambertian drawing vertex shader"),u.push("in vec3 position;"),u.push("uniform mat4 modelMatrix;"),u.push("uniform mat4 viewMatrix;"),u.push("uniform mat4 projMatrix;"),u.push("uniform vec4 colorize;"),u.push("uniform vec3 offset;"),l&&u.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(u.push("uniform float logDepthBufFC;"),u.push("out float vFragDepth;"),u.push("bool isPerspectiveMatrix(mat4 m) {"),u.push(" return (m[2][3] == - 1.0);"),u.push("}"),u.push("out float isPerspective;"));a&&u.push("out vec4 vWorldPosition;");if(u.push("uniform vec4 lightAmbient;"),u.push("uniform vec4 materialColor;"),u.push("uniform vec3 materialEmissive;"),s.normalsBuf){u.push("in vec3 normal;"),u.push("uniform mat4 modelNormalMatrix;"),u.push("uniform mat4 viewNormalMatrix;");for(var c=0,A=r.lights.length;c= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),u.push(" }"),u.push(" return normalize(v);"),u.push("}"))}u.push("out vec4 vColor;"),"points"===s.primitiveName&&u.push("uniform float pointSize;");"spherical"!==n&&"cylindrical"!==n||(u.push("void billboard(inout mat4 mat) {"),u.push(" mat[0][0] = 1.0;"),u.push(" mat[0][1] = 0.0;"),u.push(" mat[0][2] = 0.0;"),"spherical"===n&&(u.push(" mat[1][0] = 0.0;"),u.push(" mat[1][1] = 1.0;"),u.push(" mat[1][2] = 0.0;")),u.push(" mat[2][0] = 0.0;"),u.push(" mat[2][1] = 0.0;"),u.push(" mat[2][2] =1.0;"),u.push("}"));u.push("void main(void) {"),u.push("vec4 localPosition = vec4(position, 1.0); "),u.push("vec4 worldPosition;"),l&&u.push("localPosition = positionsDecodeMatrix * localPosition;");s.normalsBuf&&(l?u.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):u.push("vec4 localNormal = vec4(normal, 0.0); "),u.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),u.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));u.push("mat4 viewMatrix2 = viewMatrix;"),u.push("mat4 modelMatrix2 = modelMatrix;"),o&&u.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(u.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),u.push("billboard(modelMatrix2);"),u.push("billboard(viewMatrix2);"),u.push("billboard(modelViewMatrix);"),s.normalsBuf&&(u.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),u.push("billboard(modelNormalMatrix2);"),u.push("billboard(viewNormalMatrix2);"),u.push("billboard(modelViewNormalMatrix);")),u.push("worldPosition = modelMatrix2 * localPosition;"),u.push("worldPosition.xyz = worldPosition.xyz + offset;"),u.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(u.push("worldPosition = modelMatrix2 * localPosition;"),u.push("worldPosition.xyz = worldPosition.xyz + offset;"),u.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s.normalsBuf&&u.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(u.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),u.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),u.push("float lambertian = 1.0;"),s.normalsBuf)for(var d=0,p=r.lights.length;d0,n=t.gammaOutput,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));if(s){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(var a=0,l=i.getNumAllocatedSectionPlanes();a 0.0) { discard; }"),o.push("}")}"points"===r.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");n?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)):(this.vertex=function(e){var t=e.scene;e._material;var i,r=e._state,s=t._sectionPlanesState,n=e._geometry._state,o=t._lightsState,a=r.billboard,l=r.background,u=r.stationary,c=function(e){if(!e._geometry._state.uvBuf)return!1;var t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),A=Is(e),h=s.getNumAllocatedSectionPlanes()>0,d=ks(e),p=!!n.compressGeometry,f=[];f.push("#version 300 es"),f.push("// Drawing vertex shader"),f.push("in vec3 position;"),p&&f.push("uniform mat4 positionsDecodeMatrix;");f.push("uniform mat4 modelMatrix;"),f.push("uniform mat4 viewMatrix;"),f.push("uniform mat4 projMatrix;"),f.push("out vec3 vViewPosition;"),f.push("uniform vec3 offset;"),h&&f.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(f.push("uniform float logDepthBufFC;"),f.push("out float vFragDepth;"),f.push("bool isPerspectiveMatrix(mat4 m) {"),f.push(" return (m[2][3] == - 1.0);"),f.push("}"),f.push("out float isPerspective;"));o.lightMaps.length>0&&f.push("out vec3 vWorldNormal;");if(A){f.push("in vec3 normal;"),f.push("uniform mat4 modelNormalMatrix;"),f.push("uniform mat4 viewNormalMatrix;"),f.push("out vec3 vViewNormal;");for(var v=0,g=o.lights.length;v= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),f.push(" }"),f.push(" return normalize(v);"),f.push("}"))}c&&(f.push("in vec2 uv;"),f.push("out vec2 vUV;"),p&&f.push("uniform mat3 uvDecodeMatrix;"));n.colors&&(f.push("in vec4 color;"),f.push("out vec4 vColor;"));"points"===n.primitiveName&&f.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(f.push("void billboard(inout mat4 mat) {"),f.push(" mat[0][0] = 1.0;"),f.push(" mat[0][1] = 0.0;"),f.push(" mat[0][2] = 0.0;"),"spherical"===a&&(f.push(" mat[1][0] = 0.0;"),f.push(" mat[1][1] = 1.0;"),f.push(" mat[1][2] = 0.0;")),f.push(" mat[2][0] = 0.0;"),f.push(" mat[2][1] = 0.0;"),f.push(" mat[2][2] =1.0;"),f.push("}"));if(d){f.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(var m=0,_=o.lights.length;m<_;m++)o.lights[m].castsShadow&&(f.push("uniform mat4 shadowViewMatrix"+m+";"),f.push("uniform mat4 shadowProjMatrix"+m+";"),f.push("out vec4 vShadowPosFromLight"+m+";"))}f.push("void main(void) {"),f.push("vec4 localPosition = vec4(position, 1.0); "),f.push("vec4 worldPosition;"),p&&f.push("localPosition = positionsDecodeMatrix * localPosition;");A&&(p?f.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):f.push("vec4 localNormal = vec4(normal, 0.0); "),f.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),f.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));f.push("mat4 viewMatrix2 = viewMatrix;"),f.push("mat4 modelMatrix2 = modelMatrix;"),u?f.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;"):l&&f.push("viewMatrix2[3] = vec4(0.0, 0.0, 0.0 ,1.0);");"spherical"===a||"cylindrical"===a?(f.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),f.push("billboard(modelMatrix2);"),f.push("billboard(viewMatrix2);"),f.push("billboard(modelViewMatrix);"),A&&(f.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),f.push("billboard(modelNormalMatrix2);"),f.push("billboard(viewNormalMatrix2);"),f.push("billboard(modelViewNormalMatrix);")),f.push("worldPosition = modelMatrix2 * localPosition;"),f.push("worldPosition.xyz = worldPosition.xyz + offset;"),f.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(f.push("worldPosition = modelMatrix2 * localPosition;"),f.push("worldPosition.xyz = worldPosition.xyz + offset;"),f.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));if(A){f.push("vec3 worldNormal = (modelNormalMatrix2 * localNormal).xyz; "),o.lightMaps.length>0&&f.push("vWorldNormal = worldNormal;"),f.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),f.push("vec3 tmpVec3;"),f.push("float lightDist;");for(var y=0,b=o.lights.length;y0,l=Is(e),u=r.uvBuf,c="PhongMaterial"===o.type,A="MetallicMaterial"===o.type,h="SpecularMaterial"===o.type,d=ks(e);t.gammaInput;var p=t.gammaOutput,f=[];f.push("#version 300 es"),f.push("// Drawing fragment shader"),f.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),f.push("precision highp float;"),f.push("precision highp int;"),f.push("#else"),f.push("precision mediump float;"),f.push("precision mediump int;"),f.push("#endif"),t.logarithmicDepthBufferEnabled&&(f.push("in float isPerspective;"),f.push("uniform float logDepthBufFC;"),f.push("in float vFragDepth;"));d&&(f.push("float unpackDepth (vec4 color) {"),f.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),f.push(" return dot(color, bitShift);"),f.push("}"));f.push("uniform float gammaFactor;"),f.push("vec4 linearToLinear( in vec4 value ) {"),f.push(" return value;"),f.push("}"),f.push("vec4 sRGBToLinear( in vec4 value ) {"),f.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),f.push("}"),f.push("vec4 gammaToLinear( in vec4 value) {"),f.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),f.push("}"),p&&(f.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),f.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),f.push("}"));if(a){f.push("in vec4 vWorldPosition;"),f.push("uniform bool clippable;");for(var v=0;v0&&(f.push("uniform samplerCube lightMap;"),f.push("uniform mat4 viewNormalMatrix;")),n.reflectionMaps.length>0&&f.push("uniform samplerCube reflectionMap;"),(n.lightMaps.length>0||n.reflectionMaps.length>0)&&f.push("uniform mat4 viewMatrix;"),f.push("#define PI 3.14159265359"),f.push("#define RECIPROCAL_PI 0.31830988618"),f.push("#define RECIPROCAL_PI2 0.15915494"),f.push("#define EPSILON 1e-6"),f.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),f.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),f.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),f.push("}"),f.push("struct IncidentLight {"),f.push(" vec3 color;"),f.push(" vec3 direction;"),f.push("};"),f.push("struct ReflectedLight {"),f.push(" vec3 diffuse;"),f.push(" vec3 specular;"),f.push("};"),f.push("struct Geometry {"),f.push(" vec3 position;"),f.push(" vec3 viewNormal;"),f.push(" vec3 worldNormal;"),f.push(" vec3 viewEyeDir;"),f.push("};"),f.push("struct Material {"),f.push(" vec3 diffuseColor;"),f.push(" float specularRoughness;"),f.push(" vec3 specularColor;"),f.push(" float shine;"),f.push("};"),c&&((n.lightMaps.length>0||n.reflectionMaps.length>0)&&(f.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.lightMaps.length>0&&(f.push(" vec3 irradiance = "+Fs[n.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),n.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),f.push(" radiance *= PI;"),f.push(" reflectedLight.specular += radiance;")),f.push("}")),f.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),f.push(" vec3 irradiance = dotNL * directLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),f.push("}")),(A||h)&&(f.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),f.push(" float r = ggxRoughness + 0.0001;"),f.push(" return (2.0 / (r * r) - 2.0);"),f.push("}"),f.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),f.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),f.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),f.push("}"),n.reflectionMaps.length>0&&(f.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),f.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),f.push(" vec3 envMapColor = "+Fs[n.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),f.push(" return envMapColor;"),f.push("}")),f.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),f.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),f.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),f.push("}"),f.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" return 1.0 / ( gl * gv );"),f.push("}"),f.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),f.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),f.push(" return 0.5 / max( gv + gl, EPSILON );"),f.push("}"),f.push("float D_GGX(const in float alpha, const in float dotNH) {"),f.push(" float a2 = ( alpha * alpha );"),f.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),f.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float alpha = ( roughness * roughness );"),f.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),f.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),f.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),f.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),f.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),f.push(" vec3 F = F_Schlick( specularColor, dotLH );"),f.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),f.push(" float D = D_GGX( alpha, dotNH );"),f.push(" return F * (G * D);"),f.push("}"),f.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),f.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),f.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),f.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),f.push(" vec4 r = roughness * c0 + c1;"),f.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),f.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),f.push(" return specularColor * AB.x + AB.y;"),f.push("}"),(n.lightMaps.length>0||n.reflectionMaps.length>0)&&(f.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.lightMaps.length>0&&(f.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),f.push(" irradiance *= PI;"),f.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),n.reflectionMaps.length>0&&(f.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),f.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),f.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),f.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),f.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),f.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),f.push("}")),f.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),f.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),f.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),f.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),f.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),f.push("}")));f.push("in vec3 vViewPosition;"),r.colors&&f.push("in vec4 vColor;");u&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&f.push("in vec2 vUV;");l&&(n.lightMaps.length>0&&f.push("in vec3 vWorldNormal;"),f.push("in vec3 vViewNormal;"));o.ambient&&f.push("uniform vec3 materialAmbient;");o.baseColor&&f.push("uniform vec3 materialBaseColor;");void 0!==o.alpha&&null!==o.alpha&&f.push("uniform vec4 materialAlphaModeCutoff;");o.emissive&&f.push("uniform vec3 materialEmissive;");o.diffuse&&f.push("uniform vec3 materialDiffuse;");void 0!==o.glossiness&&null!==o.glossiness&&f.push("uniform float materialGlossiness;");void 0!==o.shininess&&null!==o.shininess&&f.push("uniform float materialShininess;");o.specular&&f.push("uniform vec3 materialSpecular;");void 0!==o.metallic&&null!==o.metallic&&f.push("uniform float materialMetallic;");void 0!==o.roughness&&null!==o.roughness&&f.push("uniform float materialRoughness;");void 0!==o.specularF0&&null!==o.specularF0&&f.push("uniform float materialSpecularF0;");u&&i._ambientMap&&(f.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&f.push("uniform mat4 ambientMapMatrix;"));u&&i._baseColorMap&&(f.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&f.push("uniform mat4 baseColorMapMatrix;"));u&&i._diffuseMap&&(f.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&f.push("uniform mat4 diffuseMapMatrix;"));u&&i._emissiveMap&&(f.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&f.push("uniform mat4 emissiveMapMatrix;"));l&&u&&i._metallicMap&&(f.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&f.push("uniform mat4 metallicMapMatrix;"));l&&u&&i._roughnessMap&&(f.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&f.push("uniform mat4 roughnessMapMatrix;"));l&&u&&i._metallicRoughnessMap&&(f.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&f.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(f.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&f.push("uniform mat4 normalMapMatrix;"),f.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),f.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),f.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),f.push(" vec2 st0 = dFdx( uv.st );"),f.push(" vec2 st1 = dFdy( uv.st );"),f.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),f.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),f.push(" vec3 N = normalize( surf_norm );"),f.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),f.push(" mat3 tsn = mat3( S, T, N );"),f.push(" return normalize( tsn * mapN );"),f.push("}"));u&&i._occlusionMap&&(f.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&f.push("uniform mat4 occlusionMapMatrix;"));u&&i._alphaMap&&(f.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&f.push("uniform mat4 alphaMapMatrix;"));l&&u&&i._specularMap&&(f.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&f.push("uniform mat4 specularMapMatrix;"));l&&u&&i._glossinessMap&&(f.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&f.push("uniform mat4 glossinessMapMatrix;"));l&&u&&i._specularGlossinessMap&&(f.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&f.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(f.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),f.push(" float fr = abs(dot(eyeDir, normal));"),f.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),f.push(" return pow(finalFr, power);"),f.push("}"),i._diffuseFresnel&&(f.push("uniform float diffuseFresnelCenterBias;"),f.push("uniform float diffuseFresnelEdgeBias;"),f.push("uniform float diffuseFresnelPower;"),f.push("uniform vec3 diffuseFresnelCenterColor;"),f.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(f.push("uniform float specularFresnelCenterBias;"),f.push("uniform float specularFresnelEdgeBias;"),f.push("uniform float specularFresnelPower;"),f.push("uniform vec3 specularFresnelCenterColor;"),f.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(f.push("uniform float alphaFresnelCenterBias;"),f.push("uniform float alphaFresnelEdgeBias;"),f.push("uniform float alphaFresnelPower;"),f.push("uniform vec3 alphaFresnelCenterColor;"),f.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(f.push("uniform float materialSpecularF0FresnelCenterBias;"),f.push("uniform float materialSpecularF0FresnelEdgeBias;"),f.push("uniform float materialSpecularF0FresnelPower;"),f.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),f.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(f.push("uniform float emissiveFresnelCenterBias;"),f.push("uniform float emissiveFresnelEdgeBias;"),f.push("uniform float emissiveFresnelPower;"),f.push("uniform vec3 emissiveFresnelCenterColor;"),f.push("uniform vec3 emissiveFresnelEdgeColor;")));if(f.push("uniform vec4 lightAmbient;"),l)for(var g=0,m=n.lights.length;g 0.0) { discard; }"),f.push("}")}"points"===r.primitiveName&&(f.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),f.push("float r = dot(cxy, cxy);"),f.push("if (r > 1.0) {"),f.push(" discard;"),f.push("}"));f.push("float occlusion = 1.0;"),o.ambient?f.push("vec3 ambientColor = materialAmbient;"):f.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");o.diffuse?f.push("vec3 diffuseColor = materialDiffuse;"):o.baseColor?f.push("vec3 diffuseColor = materialBaseColor;"):f.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");r.colors&&f.push("diffuseColor *= vColor.rgb;");o.emissive?f.push("vec3 emissiveColor = materialEmissive;"):f.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");o.specular?f.push("vec3 specular = materialSpecular;"):f.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==o.alpha?f.push("float alpha = materialAlphaModeCutoff[0];"):f.push("float alpha = 1.0;");r.colors&&f.push("alpha *= vColor.a;");void 0!==o.glossiness?f.push("float glossiness = materialGlossiness;"):f.push("float glossiness = 1.0;");void 0!==o.metallic?f.push("float metallic = materialMetallic;"):f.push("float metallic = 1.0;");void 0!==o.roughness?f.push("float roughness = materialRoughness;"):f.push("float roughness = 1.0;");void 0!==o.specularF0?f.push("float specularF0 = materialSpecularF0;"):f.push("float specularF0 = 1.0;");u&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(f.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),f.push("vec2 textureCoord;"));u&&i._ambientMap&&(i._ambientMap._state.matrix?f.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),f.push("ambientTexel = "+Fs[i._ambientMap._state.encoding]+"(ambientTexel);"),f.push("ambientColor *= ambientTexel.rgb;"));u&&i._diffuseMap&&(i._diffuseMap._state.matrix?f.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),f.push("diffuseTexel = "+Fs[i._diffuseMap._state.encoding]+"(diffuseTexel);"),f.push("diffuseColor *= diffuseTexel.rgb;"),f.push("alpha *= diffuseTexel.a;"));u&&i._baseColorMap&&(i._baseColorMap._state.matrix?f.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),f.push("baseColorTexel = "+Fs[i._baseColorMap._state.encoding]+"(baseColorTexel);"),f.push("diffuseColor *= baseColorTexel.rgb;"),f.push("alpha *= baseColorTexel.a;"));u&&i._emissiveMap&&(i._emissiveMap._state.matrix?f.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),f.push("emissiveTexel = "+Fs[i._emissiveMap._state.encoding]+"(emissiveTexel);"),f.push("emissiveColor = emissiveTexel.rgb;"));u&&i._alphaMap&&(i._alphaMap._state.matrix?f.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("alpha *= texture(alphaMap, textureCoord).r;"));u&&i._occlusionMap&&(i._occlusionMap._state.matrix?f.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(n.lights.length>0||n.lightMaps.length>0||n.reflectionMaps.length>0)){u&&i._normalMap?(i._normalMap._state.matrix?f.push("textureCoord = (normalMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):f.push("vec3 viewNormal = normalize(vViewNormal);"),u&&i._specularMap&&(i._specularMap._state.matrix?f.push("textureCoord = (specularMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("specular *= texture(specularMap, textureCoord).rgb;")),u&&i._glossinessMap&&(i._glossinessMap._state.matrix?f.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("glossiness *= texture(glossinessMap, textureCoord).r;")),u&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?f.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),f.push("specular *= specGlossRGB.rgb;"),f.push("glossiness *= specGlossRGB.a;")),u&&i._metallicMap&&(i._metallicMap._state.matrix?f.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("metallic *= texture(metallicMap, textureCoord).r;")),u&&i._roughnessMap&&(i._roughnessMap._state.matrix?f.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("roughness *= texture(roughnessMap, textureCoord).r;")),u&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?f.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):f.push("textureCoord = texturePos.xy;"),f.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),f.push("metallic *= metalRoughRGB.b;"),f.push("roughness *= metalRoughRGB.g;")),f.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(f.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),f.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(f.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),f.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(f.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),f.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(f.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),f.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),f.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),f.push(" discard;"),f.push("}"),f.push("IncidentLight light;"),f.push("Material material;"),f.push("Geometry geometry;"),f.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),f.push("vec3 viewLightDir;"),c&&(f.push("material.diffuseColor = diffuseColor;"),f.push("material.specularColor = specular;"),f.push("material.shine = materialShininess;")),h&&(f.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),f.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),f.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),f.push("material.specularColor = specular;")),A&&(f.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),f.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),f.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),f.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),f.push("geometry.position = vViewPosition;"),n.lightMaps.length>0&&f.push("geometry.worldNormal = normalize(vWorldNormal);"),f.push("geometry.viewNormal = viewNormal;"),f.push("geometry.viewEyeDir = viewEyeDir;"),c&&(n.lightMaps.length>0||n.reflectionMaps.length>0)&&f.push("computePhongLightMapping(geometry, material, reflectedLight);"),(h||A)&&(n.lightMaps.length>0||n.reflectionMaps.length>0)&&f.push("computePBRLightMapping(geometry, material, reflectedLight);"),f.push("float shadow = 1.0;"),f.push("float shadowAcneRemover = 0.007;"),f.push("vec3 fragmentDepth;"),f.push("float texelSize = 1.0 / 1024.0;"),f.push("float amountInLight = 0.0;"),f.push("vec3 shadowCoord;"),f.push("vec4 rgbaDepth;"),f.push("float depth;");for(var x=0,w=n.lights.length;x0)for(var f=r._sectionPlanesState.sectionPlanes,v=t.renderFlags,g=0;g0&&(this._uLightMap="lightMap"),s.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(c=0,A=n.sectionPlanes.length;c0&&n.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,n.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%i,e.bindTexture++),n.reflectionMaps.length>0&&n.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,n.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%i,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,r.gammaFactor),this._baseTextureUnit=e.textureUnit};var Rs=C((function e(t){B(this,e),this.vertex=function(e){var t=e.scene,i=t._lightsState,r=function(e){var t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),s=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,n=!!e._geometry._state.compressGeometry,o=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),n&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));s&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),r){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(var u=0,c=i.lights.length;u= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===o||"cylindrical"===o)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===o&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),n&&l.push("localPosition = positionsDecodeMatrix * localPosition;");r&&(n?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),r&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),r)for(var h=0,d=i.lights.length;h0,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));r&&(n.push("uniform float gammaFactor;"),n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}"));if(s){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(var o=0,a=i.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),n.push("}")}"points"===e._geometry._state.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");r?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(t)}));var Us=new G({}),Os=re.vec3(),Ns=function(e,t){this.id=Us.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Rs(t),this._allocate(t)},Qs={};Ns.get=function(e){var t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";"),i=Qs[t];return i||(i=new Ns(t,e),Qs[t]=i,ae.memory.programs++),i._useCount++,i},Ns.prototype.put=function(){0==--this._useCount&&(Us.removeItem(this.id),this._program&&this._program.destroy(),delete Qs[this._hash],ae.memory.programs--)},Ns.prototype.webglContextRestored=function(){this._program=null},Ns.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);var r=this._scene,s=r.camera,n=r.canvas.gl,o=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,u=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),n.uniformMatrix4fv(this._uViewMatrix,!1,u?e.getRTCViewMatrix(a.originHash,u):s.viewMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,s.viewNormalMatrix),a.clippable){var c=r._sectionPlanesState.getNumAllocatedSectionPlanes(),A=r._sectionPlanesState.sectionPlanes.length;if(c>0)for(var h=r._sectionPlanesState.sectionPlanes,d=t.renderFlags,p=0;p0,r=!!e._geometry._state.compressGeometry,s=e._state.billboard,n=e._state.stationary,o=[];o.push("#version 300 es"),o.push("// Edges drawing vertex shader"),o.push("in vec3 position;"),o.push("uniform mat4 modelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform vec4 edgeColor;"),o.push("uniform vec3 offset;"),r&&o.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;"));i&&o.push("out vec4 vWorldPosition;");o.push("out vec4 vColor;"),("spherical"===s||"cylindrical"===s)&&(o.push("void billboard(inout mat4 mat) {"),o.push(" mat[0][0] = 1.0;"),o.push(" mat[0][1] = 0.0;"),o.push(" mat[0][2] = 0.0;"),"spherical"===s&&(o.push(" mat[1][0] = 0.0;"),o.push(" mat[1][1] = 1.0;"),o.push(" mat[1][2] = 0.0;")),o.push(" mat[2][0] = 0.0;"),o.push(" mat[2][1] = 0.0;"),o.push(" mat[2][2] =1.0;"),o.push("}"));o.push("void main(void) {"),o.push("vec4 localPosition = vec4(position, 1.0); "),o.push("vec4 worldPosition;"),r&&o.push("localPosition = positionsDecodeMatrix * localPosition;");o.push("mat4 viewMatrix2 = viewMatrix;"),o.push("mat4 modelMatrix2 = modelMatrix;"),n&&o.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===s||"cylindrical"===s?(o.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),o.push("billboard(modelMatrix2);"),o.push("billboard(viewMatrix2);"),o.push("billboard(modelViewMatrix);"),o.push("worldPosition = modelMatrix2 * localPosition;"),o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(o.push("worldPosition = modelMatrix2 * localPosition;"),o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));o.push("vColor = edgeColor;"),i&&o.push("vWorldPosition = worldPosition;");o.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return o.push("gl_Position = clipPos;"),o.push("}"),o}(t),this.fragment=function(e){var t=e.scene,i=e.scene._sectionPlanesState,r=e.scene.gammaOutput,s=i.getNumAllocatedSectionPlanes()>0,n=[];n.push("#version 300 es"),n.push("// Edges drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));r&&(n.push("uniform float gammaFactor;"),n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}"));if(s){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(var o=0,a=i.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),n.push("}")}t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");r?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(t)}));var Hs=new G({}),js=re.vec3(),Gs=function(e,t){this.id=Hs.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Vs(t),this._allocate(t)},zs={};Gs.get=function(e){var t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";"),i=zs[t];return i||(i=new Gs(t,e),zs[t]=i,ae.memory.programs++),i._useCount++,i},Gs.prototype.put=function(){0==--this._useCount&&(Hs.removeItem(this.id),this._program&&this._program.destroy(),delete zs[this._hash],ae.memory.programs--)},Gs.prototype.webglContextRestored=function(){this._program=null},Gs.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);var r,s,n=this._scene,o=n.camera,a=n.canvas.gl,l=t._state,u=t._geometry,c=u._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),a.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(l.originHash,A):o.viewMatrix),l.clippable){var h=n._sectionPlanesState.getNumAllocatedSectionPlanes(),d=n._sectionPlanesState.sectionPlanes.length;if(h>0)for(var p=n._sectionPlanesState.sectionPlanes,f=t.renderFlags,v=0;v0,r=!!e._geometry._state.compressGeometry,s=e._state.billboard,n=e._state.stationary,o=[];o.push("#version 300 es"),o.push("// Mesh picking vertex shader"),o.push("in vec3 position;"),o.push("uniform mat4 modelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("out vec4 vViewPosition;"),o.push("uniform vec3 offset;"),r&&o.push("uniform mat4 positionsDecodeMatrix;");i&&o.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;"));"spherical"!==s&&"cylindrical"!==s||(o.push("void billboard(inout mat4 mat) {"),o.push(" mat[0][0] = 1.0;"),o.push(" mat[0][1] = 0.0;"),o.push(" mat[0][2] = 0.0;"),"spherical"===s&&(o.push(" mat[1][0] = 0.0;"),o.push(" mat[1][1] = 1.0;"),o.push(" mat[1][2] = 0.0;")),o.push(" mat[2][0] = 0.0;"),o.push(" mat[2][1] = 0.0;"),o.push(" mat[2][2] =1.0;"),o.push("}"));o.push("uniform vec2 pickClipPos;"),o.push("vec4 remapClipPos(vec4 clipPos) {"),o.push(" clipPos.xy /= clipPos.w;"),o.push(" clipPos.xy -= pickClipPos;"),o.push(" clipPos.xy *= clipPos.w;"),o.push(" return clipPos;"),o.push("}"),o.push("void main(void) {"),o.push("vec4 localPosition = vec4(position, 1.0); "),r&&o.push("localPosition = positionsDecodeMatrix * localPosition;");o.push("mat4 viewMatrix2 = viewMatrix;"),o.push("mat4 modelMatrix2 = modelMatrix;"),n&&o.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==s&&"cylindrical"!==s||(o.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),o.push("billboard(modelMatrix2);"),o.push("billboard(viewMatrix2);"));o.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&o.push(" vWorldPosition = worldPosition;");o.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return o.push("gl_Position = remapClipPos(clipPos);"),o.push("}"),o}(t),this.fragment=function(e){var t=e.scene,i=t._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];s.push("#version 300 es"),s.push("// Mesh picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),t.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;"));if(s.push("uniform vec4 pickColor;"),r){s.push("uniform bool clippable;"),s.push("in vec4 vWorldPosition;");for(var n=0;n 0.0) { discard; }"),s.push("}")}t.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return s.push(" outColor = pickColor; "),s.push("}"),s}(t)}));var Ks=re.vec3(),Xs=function(e,t){this._hash=e,this._shaderSource=new Ws(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Js={};Xs.get=function(e){var t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";"),i=Js[t];if(!i){if((i=new Xs(t,e)).errors)return console.log(i.errors.join("\n")),null;Js[t]=i,ae.memory.programs++}return i._useCount++,i},Xs.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Js[this._hash],ae.memory.programs--)},Xs.prototype.webglContextRestored=function(){this._program=null},Xs.prototype.drawMesh=function(e,t){this._program||this._allocate(t);var i=this._scene,r=i.canvas.gl,s=t._state,n=t._material._state,o=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(s.originHash,a):e.pickViewMatrix),s.clippable){var l=i._sectionPlanesState.getNumAllocatedSectionPlanes(),u=i._sectionPlanesState.sectionPlanes.length;if(l>0)for(var c=i._sectionPlanesState.sectionPlanes,A=t.renderFlags,h=0;h>24&255,b=_>>16&255,x=_>>8&255,w=255&_;r.uniform4f(this._uPickColor,w/255,x/255,b/255,y/255),r.uniform2fv(this._uPickClipPos,e.pickClipPos),o.indicesBuf?(r.drawElements(o.primitive,o.indicesBuf.numItems,o.indicesBuf.itemType,0),e.drawElements++):o.positions&&r.drawArrays(r.TRIANGLES,0,o.positions.numItems)},Xs.prototype._allocate=function(e){var t=e.scene,i=t.canvas.gl;if(this._program=new zt(i,this._shaderSource),this._program.errors)this.errors=this._program.errors;else{var r=this._program;this._uPositionsDecodeMatrix=r.getLocation("positionsDecodeMatrix"),this._uModelMatrix=r.getLocation("modelMatrix"),this._uViewMatrix=r.getLocation("viewMatrix"),this._uProjMatrix=r.getLocation("projMatrix"),this._uSectionPlanes=[];for(var s=0,n=t._sectionPlanesState.sectionPlanes.length;s0,r=!!e._geometry._state.compressGeometry,s=[];s.push("#version 300 es"),s.push("// Surface picking vertex shader"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 viewMatrix;"),s.push("uniform mat4 projMatrix;"),s.push("uniform vec3 offset;"),i&&(s.push("uniform bool clippable;"),s.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;"),s.push("bool isPerspectiveMatrix(mat4 m) {"),s.push(" return (m[2][3] == - 1.0);"),s.push("}"),s.push("out float isPerspective;"));s.push("uniform vec2 pickClipPos;"),s.push("vec4 remapClipPos(vec4 clipPos) {"),s.push(" clipPos.xy /= clipPos.w;"),s.push(" clipPos.xy -= pickClipPos;"),s.push(" clipPos.xy *= clipPos.w;"),s.push(" return clipPos;"),s.push("}"),s.push("out vec4 vColor;"),r&&s.push("uniform mat4 positionsDecodeMatrix;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),r&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push(" vec4 worldPosition = modelMatrix * localPosition; "),s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&s.push(" vWorldPosition = worldPosition;");s.push(" vColor = color;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return s.push("gl_Position = remapClipPos(clipPos);"),s.push("}"),s}(t),this.fragment=function(e){var t=e.scene,i=t._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];s.push("#version 300 es"),s.push("// Surface picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),s.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;"));if(r){s.push("uniform bool clippable;"),s.push("in vec4 vWorldPosition;");for(var n=0;n 0.0) { discard; }"),s.push("}")}t.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return s.push(" outColor = vColor;"),s.push("}"),s}(t)}));var Zs=re.vec3(),qs=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Ys(t),this._allocate(t)},$s={};qs.get=function(e){var t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";"),i=$s[t];if(!i){if((i=new qs(t,e)).errors)return console.log(i.errors.join("\n")),null;$s[t]=i,ae.memory.programs++}return i._useCount++,i},qs.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete $s[this._hash],ae.memory.programs--)},qs.prototype.webglContextRestored=function(){this._program=null},qs.prototype.drawMesh=function(e,t){this._program||this._allocate(t);var i=this._scene,r=i.canvas.gl,s=t._state,n=t._material._state,o=t._geometry,a=t._geometry._state,l=t.origin,u=n.backfaces,c=n.frontface,A=i.camera.project,h=o._getPickTrianglePositions(),d=o._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){var p=2/(Math.log(A.far+1)/Math.LN2);r.uniform1f(this._uLogDepthBufFC,p)}if(r.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(s.originHash,l):e.pickViewMatrix),s.clippable){var f=i._sectionPlanesState.getNumAllocatedSectionPlanes(),v=i._sectionPlanesState.sectionPlanes.length;if(f>0)for(var g=i._sectionPlanesState.sectionPlanes,m=t.renderFlags,_=0;_0,r=!!e._geometry._state.compressGeometry,s=e._state.billboard,n=e._state.stationary,o=[];o.push("#version 300 es"),o.push("// Mesh occlusion vertex shader"),o.push("in vec3 position;"),o.push("uniform mat4 modelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform vec3 offset;"),r&&o.push("uniform mat4 positionsDecodeMatrix;");i&&o.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;"));"spherical"!==s&&"cylindrical"!==s||(o.push("void billboard(inout mat4 mat) {"),o.push(" mat[0][0] = 1.0;"),o.push(" mat[0][1] = 0.0;"),o.push(" mat[0][2] = 0.0;"),"spherical"===s&&(o.push(" mat[1][0] = 0.0;"),o.push(" mat[1][1] = 1.0;"),o.push(" mat[1][2] = 0.0;")),o.push(" mat[2][0] = 0.0;"),o.push(" mat[2][1] = 0.0;"),o.push(" mat[2][2] =1.0;"),o.push("}"));o.push("void main(void) {"),o.push("vec4 localPosition = vec4(position, 1.0); "),o.push("vec4 worldPosition;"),r&&o.push("localPosition = positionsDecodeMatrix * localPosition;");o.push("mat4 viewMatrix2 = viewMatrix;"),o.push("mat4 modelMatrix2 = modelMatrix;"),n&&o.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===s||"cylindrical"===s?(o.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),o.push("billboard(modelMatrix2);"),o.push("billboard(viewMatrix2);"),o.push("billboard(modelViewMatrix);"),o.push("worldPosition = modelMatrix2 * localPosition;"),o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(o.push("worldPosition = modelMatrix2 * localPosition;"),o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&o.push(" vWorldPosition = worldPosition;");o.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return o.push("gl_Position = clipPos;"),o.push("}"),o}(t),this.fragment=function(e){var t=e.scene,i=t._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];s.push("#version 300 es"),s.push("// Mesh occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),t.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;"));if(r){s.push("uniform bool clippable;"),s.push("in vec4 vWorldPosition;");for(var n=0;n 0.0) { discard; }"),s.push("}")}s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return s.push("}"),s}(t)}));var tn=re.vec3(),rn=function(e,t){this._hash=e,this._shaderSource=new en(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},sn={};rn.get=function(e){var t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";"),i=sn[t];if(!i){if((i=new rn(t,e)).errors)return console.log(i.errors.join("\n")),null;sn[t]=i,ae.memory.programs++}return i._useCount++,i},rn.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete sn[this._hash],ae.memory.programs--)},rn.prototype.webglContextRestored=function(){this._program=null},rn.prototype.drawMesh=function(e,t){this._program||this._allocate(t);var i=this._scene,r=i.canvas.gl,s=t._material._state,n=t._state,o=t._geometry._state,a=t.origin;if(!(s.alpha<1)){if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){var l=s.backfaces;e.backfaces!==l&&(l?r.disable(r.CULL_FACE):r.enable(r.CULL_FACE),e.backfaces=l);var u=s.frontface;e.frontface!==u&&(u?r.frontFace(r.CCW):r.frontFace(r.CW),e.frontface=u),this._lastMaterialId=s.id}var c=i.camera;if(r.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(n.originHash,a):c.viewMatrix),n.clippable){var A=i._sectionPlanesState.getNumAllocatedSectionPlanes(),h=i._sectionPlanesState.sectionPlanes.length;if(A>0)for(var d=i._sectionPlanesState.sectionPlanes,p=t.renderFlags,f=0;f0,i=!!e._geometry._state.compressGeometry,r=[];r.push("// Mesh shadow vertex shader"),r.push("in vec3 position;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 shadowViewMatrix;"),r.push("uniform mat4 shadowProjMatrix;"),r.push("uniform vec3 offset;"),i&&r.push("uniform mat4 positionsDecodeMatrix;");t&&r.push("out vec4 vWorldPosition;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),r.push("vec4 worldPosition;"),i&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push("worldPosition = modelMatrix * localPosition;"),r.push("worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&r.push("vWorldPosition = worldPosition;");return r.push(" gl_Position = shadowProjMatrix * viewPosition;"),r.push("}"),r}(t),this.fragment=function(e){var t=e.scene;t.canvas.gl;var i=t._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("// Mesh shadow fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),r){s.push("uniform bool clippable;"),s.push("in vec4 vWorldPosition;");for(var n=0;n 0.0) { discard; }"),s.push("}")}return s.push("outColor = encodeFloat(gl_FragCoord.z);"),s.push("}"),s}(t)}));var on=function(e,t){this._hash=e,this._shaderSource=new nn(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},an={};on.get=function(e){var t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";"),r=an[i];if(!r){if((r=new on(i,e)).errors)return console.log(r.errors.join("\n")),null;an[i]=r,ae.memory.programs++}return r._useCount++,r},on.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete an[this._hash],ae.memory.programs--)},on.prototype.webglContextRestored=function(){this._program=null},on.prototype.drawMesh=function(e,t){this._program||this._allocate(t);var i=this._scene.canvas.gl,r=t._material._state,s=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){var n=r.backfaces;e.backfaces!==n&&(n?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=n);var o=r.frontface;e.frontface!==o&&(o?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=o),e.lineWidth!==r.lineWidth&&(i.lineWidth(r.lineWidth),e.lineWidth=r.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,r.pointSize),this._lastMaterialId=r.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),s.combineGeometry){var a=t.vertexBufs;a.id!==this._lastVertexBufsId&&(a.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(a.positionsBuf,a.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=a.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),s.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,s.positionsDecodeMatrix),s.combineGeometry?s.indicesBufCombined&&(s.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),s.indicesBuf&&(s.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=s.id),s.combineGeometry?s.indicesBufCombined&&(i.drawElements(s.primitive,s.indicesBufCombined.numItems,s.indicesBufCombined.itemType,0),e.drawElements++):s.indicesBuf?(i.drawElements(s.primitive,s.indicesBuf.numItems,s.indicesBuf.itemType,0),e.drawElements++):s.positions&&(i.drawArrays(i.TRIANGLES,0,s.positions.numItems),e.drawArrays++)},on.prototype._allocate=function(e){var t=e.scene,i=t.canvas.gl;if(this._program=new zt(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)this.errors=this._program.errors;else{var r=this._program;this._uPositionsDecodeMatrix=r.getLocation("positionsDecodeMatrix"),this._uModelMatrix=r.getLocation("modelMatrix"),this._uShadowViewMatrix=r.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=r.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(var s=0,n=t._sectionPlanesState.sectionPlanes.length;s0)for(var s,n,o,a=0,l=this._uSectionPlanes.length;a1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s)).renderOrder=s.renderOrder||0,r.originalSystemId=s.originalSystemId||r.id,r.renderFlags=new ln,r._state=new hi({visible:!0,culled:!1,pickable:null,clippable:null,collidable:null,occluder:!1!==s.occluder,castsShadow:null,receivesShadow:null,xrayed:!1,highlighted:!1,selected:!1,edges:!1,stationary:!!s.stationary,background:!!s.background,billboard:r._checkBillboard(s.billboard),layer:null,colorize:null,pickID:r.scene._renderer.getPickID(b(r)),drawHash:"",pickHash:"",offset:re.vec3(),origin:null,originHash:null}),r._drawRenderer=null,r._shadowRenderer=null,r._emphasisFillRenderer=null,r._emphasisEdgesRenderer=null,r._pickMeshRenderer=null,r._pickTriangleRenderer=null,r._occlusionRenderer=null,r._geometry=s.geometry?r._checkComponent2(["ReadableGeometry","VBOGeometry"],s.geometry):r.scene.geometry,r._material=s.material?r._checkComponent2(["PhongMaterial","MetallicMaterial","SpecularMaterial","LambertMaterial"],s.material):r.scene.material,r._xrayMaterial=s.xrayMaterial?r._checkComponent("EmphasisMaterial",s.xrayMaterial):r.scene.xrayMaterial,r._highlightMaterial=s.highlightMaterial?r._checkComponent("EmphasisMaterial",s.highlightMaterial):r.scene.highlightMaterial,r._selectedMaterial=s.selectedMaterial?r._checkComponent("EmphasisMaterial",s.selectedMaterial):r.scene.selectedMaterial,r._edgeMaterial=s.edgeMaterial?r._checkComponent("EdgeMaterial",s.edgeMaterial):r.scene.edgeMaterial,r._parentNode=null,r._aabb=null,r._aabbDirty=!0,r._numTriangles=r._geometry?r._geometry.numTriangles:0,r.scene._aabbDirty=!0,r._scale=re.vec3(),r._quaternion=re.identityQuaternion(),r._rotation=re.vec3(),r._position=re.vec3(),r._worldMatrix=re.identityMat4(),r._worldNormalMatrix=re.identityMat4(),r._localMatrixDirty=!0,r._worldMatrixDirty=!0,r._worldNormalMatrixDirty=!0;var n=s.origin||s.rtcCenter;if(n&&(r._state.origin=re.vec3(n),r._state.originHash=n.join()),s.matrix?r.matrix=s.matrix:(r.scale=s.scale,r.position=s.position,s.quaternion||(r.rotation=s.rotation)),r._isObject=s.isObject,r._isObject&&r.scene._registerObject(b(r)),r._isModel=s.isModel,r._isModel&&r.scene._registerModel(b(r)),r.visible=s.visible,r.culled=s.culled,r.pickable=s.pickable,r.clippable=s.clippable,r.collidable=s.collidable,r.castsShadow=s.castsShadow,r.receivesShadow=s.receivesShadow,r.xrayed=s.xrayed,r.highlighted=s.highlighted,r.selected=s.selected,r.edges=s.edges,r.layer=s.layer,r.colorize=s.colorize,r.opacity=s.opacity,r.offset=s.offset,s.parentId){var o=r.scene.components[s.parentId];o?o.isNode?o.addChild(b(r)):r.error("Parent is not a Node: '"+s.parentId+"'"):r.error("Parent not found: '"+s.parentId+"'"),r._parentNode=o}else s.parent&&(s.parent.isNode||r.error("Parent is not a Node"),s.parent.addChild(b(r)),r._parentNode=s.parent);return r.compile(),r}return C(i,[{key:"type",get:function(){return"Mesh"}},{key:"isMesh",get:function(){return!0}},{key:"parent",get:function(){return this._parentNode}},{key:"geometry",get:function(){return this._geometry}},{key:"material",get:function(){return this._material}},{key:"position",get:function(){return this._position},set:function(e){this._position.set(e||[0,0,0]),this._setLocalMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"rotation",get:function(){return this._rotation},set:function(e){this._rotation.set(e||[0,0,0]),re.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setLocalMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"quaternion",get:function(){return this._quaternion},set:function(e){this._quaternion.set(e||[0,0,0,1]),re.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setLocalMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"scale",get:function(){return this._scale},set:function(e){this._scale.set(e||[1,1,1]),this._setLocalMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"matrix",get:function(){return this._localMatrixDirty&&(this.__localMatrix||(this.__localMatrix=re.identityMat4()),re.composeMat4(this._position,this._quaternion,this._scale,this.__localMatrix),this._localMatrixDirty=!1),this.__localMatrix},set:function(e){this.__localMatrix||(this.__localMatrix=re.identityMat4()),this.__localMatrix.set(e||mn),re.decomposeMat4(this.__localMatrix,this._position,this._quaternion,this._scale),this._localMatrixDirty=!1,this._setWorldMatrixDirty(),this._setAABBDirty(),this.glRedraw()}},{key:"worldMatrix",get:function(){return this._worldMatrixDirty&&this._buildWorldMatrix(),this._worldMatrix}},{key:"worldNormalMatrix",get:function(){return this._worldNormalMatrixDirty&&this._buildWorldNormalMatrix(),this._worldNormalMatrix}},{key:"isEntity",get:function(){return!0}},{key:"isModel",get:function(){return this._isModel}},{key:"isObject",get:function(){return this._isObject}},{key:"aabb",get:function(){return this._aabbDirty&&this._updateAABB(),this._aabb}},{key:"origin",get:function(){return this._state.origin},set:function(e){e?(this._state.origin||(this._state.origin=re.vec3()),this._state.origin.set(e),this._state.originHash=e.join(),this._setAABBDirty(),this.scene._aabbDirty=!0):this._state.origin&&(this._state.origin=null,this._state.originHash=null,this._setAABBDirty(),this.scene._aabbDirty=!0)}},{key:"rtcCenter",get:function(){return this.origin},set:function(e){this.origin=e}},{key:"numTriangles",get:function(){return this._numTriangles}},{key:"visible",get:function(){return this._state.visible},set:function(e){e=!1!==e,this._state.visible=e,this._isObject&&this.scene._objectVisibilityUpdated(this,e),this.glRedraw()}},{key:"xrayed",get:function(){return this._state.xrayed},set:function(e){e=!!e,this._state.xrayed!==e&&(this._state.xrayed=e,this._isObject&&this.scene._objectXRayedUpdated(this,e),this.glRedraw())}},{key:"highlighted",get:function(){return this._state.highlighted},set:function(e){(e=!!e)!==this._state.highlighted&&(this._state.highlighted=e,this._isObject&&this.scene._objectHighlightedUpdated(this,e),this.glRedraw())}},{key:"selected",get:function(){return this._state.selected},set:function(e){(e=!!e)!==this._state.selected&&(this._state.selected=e,this._isObject&&this.scene._objectSelectedUpdated(this,e),this.glRedraw())}},{key:"edges",get:function(){return this._state.edges},set:function(e){(e=!!e)!==this._state.edges&&(this._state.edges=e,this.glRedraw())}},{key:"culled",get:function(){return this._state.culled},set:function(e){this._state.culled=!!e,this.glRedraw()}},{key:"clippable",get:function(){return this._state.clippable},set:function(e){e=!1!==e,this._state.clippable!==e&&(this._state.clippable=e,this.glRedraw())}},{key:"collidable",get:function(){return this._state.collidable},set:function(e){(e=!1!==e)!==this._state.collidable&&(this._state.collidable=e,this._setAABBDirty(),this.scene._aabbDirty=!0)}},{key:"pickable",get:function(){return this._state.pickable},set:function(e){e=!1!==e,this._state.pickable!==e&&(this._state.pickable=e)}},{key:"castsShadow",get:function(){return this._state.castsShadow},set:function(e){(e=!1!==e)!==this._state.castsShadow&&(this._state.castsShadow=e,this.glRedraw())}},{key:"receivesShadow",get:function(){return this._state.receivesShadow},set:function(e){(e=!1!==e)!==this._state.receivesShadow&&(this._state.receivesShadow=e,this._state.hash=e?"/mod/rs;":"/mod;",this.fire("dirty",this))}},{key:"saoEnabled",get:function(){return!1}},{key:"colorize",get:function(){return this._state.colorize},set:function(e){var t=this._state.colorize;t||((t=this._state.colorize=new Float32Array(4))[3]=1),e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1);var i=!!e;this.scene._objectColorizeUpdated(this,i),this.glRedraw()}},{key:"opacity",get:function(){return this._state.colorize[3]},set:function(e){var t=this._state.colorize;t||((t=this._state.colorize=new Float32Array(4))[0]=1,t[1]=1,t[2]=1);var i=null!=e;t[3]=i?e:1,this.scene._objectOpacityUpdated(this,i),this.glRedraw()}},{key:"transparent",get:function(){return 2===this._material.alphaMode||this._state.colorize[3]<1}},{key:"layer",get:function(){return this._state.layer},set:function(e){e=e||0,(e=Math.round(e))!==this._state.layer&&(this._state.layer=e,this._renderer.needStateSort())}},{key:"stationary",get:function(){return this._state.stationary}},{key:"billboard",get:function(){return this._state.billboard}},{key:"offset",get:function(){return this._state.offset},set:function(e){this._state.offset.set(e||[0,0,0]),this._setAABBDirty(),this.glRedraw()}},{key:"isDrawable",get:function(){return!0}},{key:"isStateSortable",get:function(){return!0}},{key:"xrayMaterial",get:function(){return this._xrayMaterial}},{key:"highlightMaterial",get:function(){return this._highlightMaterial}},{key:"selectedMaterial",get:function(){return this._selectedMaterial}},{key:"edgeMaterial",get:function(){return this._edgeMaterial}},{key:"_checkBillboard",value:function(e){return"spherical"!==(e=e||"none")&&"cylindrical"!==e&&"none"!==e&&(this.error("Unsupported value for 'billboard': "+e+" - accepted values are 'spherical', 'cylindrical' and 'none' - defaulting to 'none'."),e="none"),e}},{key:"compile",value:function(){var e=this._makeDrawHash();this._state.drawHash!==e&&(this._state.drawHash=e,this._putDrawRenderers(),this._drawRenderer=Ts.get(this),this._emphasisFillRenderer=Ns.get(this),this._emphasisEdgesRenderer=Gs.get(this));var t=this._makePickHash();if(this._state.pickHash!==t&&(this._state.pickHash=t,this._putPickRenderers(),this._pickMeshRenderer=Xs.get(this)),this._state.occluder){var i=this._makeOcclusionHash();this._state.occlusionHash!==i&&(this._state.occlusionHash=i,this._putOcclusionRenderer(),this._occlusionRenderer=rn.get(this))}}},{key:"_setLocalMatrixDirty",value:function(){this._localMatrixDirty=!0,this._setWorldMatrixDirty()}},{key:"_setWorldMatrixDirty",value:function(){this._worldMatrixDirty=!0,this._worldNormalMatrixDirty=!0}},{key:"_buildWorldMatrix",value:function(){var e=this.matrix;if(this._parentNode)re.mulMat4(this._parentNode.worldMatrix,e,this._worldMatrix);else for(var t=0,i=e.length;t0)for(var i=0;i-1){var R=k.geometry._state,U=k.scene,O=U.camera,N=U.canvas;if("triangles"===R.primitiveName){T.primitive="triangle";var Q,V,H,j=L,G=R.indices,z=R.positions;if(G){var W=G[j+0],K=G[j+1],X=G[j+2];n[0]=W,n[1]=K,n[2]=X,T.indices=n,Q=3*W,V=3*K,H=3*X}else H=(V=(Q=3*j)+3)+3;if(i[0]=z[Q+0],i[1]=z[Q+1],i[2]=z[Q+2],r[0]=z[V+0],r[1]=z[V+1],r[2]=z[V+2],s[0]=z[H+0],s[1]=z[H+1],s[2]=z[H+2],R.compressGeometry){var J=R.positionsDecodeMatrix;J&&(zi.decompressPosition(i,J,i),zi.decompressPosition(r,J,r),zi.decompressPosition(s,J,s))}T.canvasPos?re.canvasPosToLocalRay(N.canvas,k.origin?He(I,k.origin):I,D,S,k.worldMatrix,T.canvasPos,e,t):T.origin&&T.direction&&re.worldRayToLocalRay(k.worldMatrix,T.origin,T.direction,e,t),re.normalizeVec3(t),re.rayPlaneIntersect(e,t,i,r,s,o),T.localPos=o,T.position=o,v[0]=o[0],v[1]=o[1],v[2]=o[2],v[3]=1,re.transformVec4(k.worldMatrix,v,g),a[0]=g[0],a[1]=g[1],a[2]=g[2],T.canvasPos&&k.origin&&(a[0]+=k.origin[0],a[1]+=k.origin[1],a[2]+=k.origin[2]),T.worldPos=a,re.transformVec4(O.matrix,g,m),l[0]=m[0],l[1]=m[1],l[2]=m[2],T.viewPos=l,re.cartesianToBarycentric(o,i,r,s,u),T.bary=u;var Y=R.normals;if(Y){if(R.compressGeometry){var Z=3*W,q=3*K,$=3*X;zi.decompressNormal(Y.subarray(Z,Z+2),c),zi.decompressNormal(Y.subarray(q,q+2),A),zi.decompressNormal(Y.subarray($,$+2),h)}else c[0]=Y[Q],c[1]=Y[Q+1],c[2]=Y[Q+2],A[0]=Y[V],A[1]=Y[V+1],A[2]=Y[V+2],h[0]=Y[H],h[1]=Y[H+1],h[2]=Y[H+2];var ee=re.addVec3(re.addVec3(re.mulVec3Scalar(c,u[0],_),re.mulVec3Scalar(A,u[1],y),b),re.mulVec3Scalar(h,u[2],x),w);T.worldNormal=re.normalizeVec3(re.transformVec3(k.worldNormalMatrix,ee,B))}var te=R.uv;if(te){if(d[0]=te[2*W],d[1]=te[2*W+1],p[0]=te[2*K],p[1]=te[2*K+1],f[0]=te[2*X],f[1]=te[2*X+1],R.compressGeometry){var ie=R.uvDecodeMatrix;ie&&(zi.decompressUV(d,ie,d),zi.decompressUV(p,ie,p),zi.decompressUV(f,ie,f))}T.uv=re.addVec3(re.addVec3(re.mulVec2Scalar(d,u[0],P),re.mulVec2Scalar(p,u[1],C),M),re.mulVec2Scalar(f,u[2],E),F)}}}}}();function bn(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);var i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);var r=e.height||1;r<0&&(console.error("negative height not allowed - will invert"),r*=-1);var s=e.radialSegments||32;s<0&&(console.error("negative radialSegments not allowed - will invert"),s*=-1),s<3&&(s=3);var n=e.heightSegments||1;n<0&&(console.error("negative heightSegments not allowed - will invert"),n*=-1),n<1&&(n=1);var o,a,l,u,c,A,h,d,p,f,v,g=!!e.openEnded,m=e.center,_=m?m[0]:0,y=m?m[1]:0,b=m?m[2]:0,x=r/2,w=r/n,B=2*Math.PI/s,P=1/s,C=(t-i)/n,M=[],E=[],F=[],k=[],I=(90-180*Math.atan(r/(i-t))/Math.PI)/90;for(o=0;o<=n;o++)for(c=t-o*C,A=x-o*w,a=0;a<=s;a++)l=Math.sin(a*B),u=Math.cos(a*B),E.push(c*l),E.push(I),E.push(c*u),F.push(a*P),F.push(1*o/n),M.push(c*l+_),M.push(A+y),M.push(c*u+b);for(o=0;o0){for(p=M.length/3,E.push(0),E.push(1),E.push(0),F.push(.5),F.push(.5),M.push(0+_),M.push(x+y),M.push(0+b),a=0;a<=s;a++)l=Math.sin(a*B),u=Math.cos(a*B),f=.5*Math.sin(a*B)+.5,v=.5*Math.cos(a*B)+.5,E.push(t*l),E.push(1),E.push(t*u),F.push(f),F.push(v),M.push(t*l+_),M.push(x+y),M.push(t*u+b);for(a=0;a0){for(p=M.length/3,E.push(0),E.push(-1),E.push(0),F.push(.5),F.push(.5),M.push(0+_),M.push(0-x+y),M.push(0+b),a=0;a<=s;a++)l=Math.sin(a*B),u=Math.cos(a*B),f=.5*Math.sin(a*B)+.5,v=.5*Math.cos(a*B)+.5,E.push(i*l),E.push(-1),E.push(i*u),F.push(f),F.push(v),M.push(i*l+_),M.push(0-x+y),M.push(i*u+b);for(a=0;a0&&void 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this._state.dir},set:function(e){this._state.dir.set(e||[0,0,-1]),this._state.dist=-re.dotVec3(this._state.pos,this._state.dir),this.glRedraw(),this.fire("dir",this._state.dir),this.scene.fire("sectionPlaneUpdated",this)}},{key:"dist",get:function(){return this._state.dist}},{key:"flipDir",value:function(){re.mulVec3Scalar(this._state.dir,-1,this._state.dir),this.dir=this._state.dir}},{key:"destroy",value:function(){this._state.destroy(),this.scene._sectionPlaneDestroyed(this),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),Mn=re.vec4(4),En=re.vec4(),Fn=re.vec4(),kn=re.vec3([1,0,0]),In=re.vec3([0,1,0]),Dn=re.vec3([0,0,1]),Sn=re.vec3(3),Tn=re.vec3(3),Ln=re.identityMat4(),Rn=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e,s))._parentNode=null,r._children=[],r._aabb=null,r._aabbDirty=!0,r.scene._aabbDirty=!0,r._numTriangles=0,r._scale=re.vec3(),r._quaternion=re.identityQuaternion(),r._rotation=re.vec3(),r._position=re.vec3(),r._offset=re.vec3(),r._localMatrix=re.identityMat4(),r._worldMatrix=re.identityMat4(),r._localMatrixDirty=!0,r._worldMatrixDirty=!0,s.matrix?r.matrix=s.matrix:(r.scale=s.scale,r.position=s.position,s.quaternion||(r.rotation=s.rotation)),r._isModel=s.isModel,r._isModel&&r.scene._registerModel(b(r)),r._isObject=s.isObject,r._isObject&&r.scene._registerObject(b(r)),r.origin=s.origin,r.visible=s.visible,r.culled=s.culled,r.pickable=s.pickable,r.clippable=s.clippable,r.collidable=s.collidable,r.castsShadow=s.castsShadow,r.receivesShadow=s.receivesShadow,r.xrayed=s.xrayed,r.highlighted=s.highlighted,r.selected=s.selected,r.edges=s.edges,r.colorize=s.colorize,r.opacity=s.opacity,r.offset=s.offset,s.children)for(var n=s.children,o=0,a=n.length;o1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"LambertMaterial",ambient:re.vec3([1,1,1]),color:re.vec3([1,1,1]),emissive:re.vec3([0,0,0]),alpha:null,alphaMode:0,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:"/lam;"}),r.ambient=s.ambient,r.color=s.color,r.emissive=s.emissive,r.alpha=s.alpha,r.lineWidth=s.lineWidth,r.pointSize=s.pointSize,r.backfaces=s.backfaces,r.frontface=s.frontface,r}return C(i,[{key:"type",get:function(){return"LambertMaterial"}},{key:"ambient",get:function(){return this._state.ambient},set:function(e){var t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}},{key:"color",get:function(){return this._state.color},set:function(e){var t=this._state.color;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.color=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"emissive",get:function(){return this._state.emissive},set:function(e){var t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}},{key:"alpha",get:function(){return this._state.alpha},set:function(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this._state.alphaMode=e<1?2:0,this.glRedraw())}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||1,this.glRedraw()}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"frontface",get:function(){return this._state.frontface?"ccw":"cw"},set:function(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}},{key:"_getState",value:function(){return this._state}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),On={opaque:0,mask:1,blend:2},Nn=["opaque","mask","blend"],Qn=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"MetallicMaterial",baseColor:re.vec4([1,1,1]),emissive:re.vec4([0,0,0]),metallic:null,roughness:null,specularF0:null,alpha:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),r.baseColor=s.baseColor,r.metallic=s.metallic,r.roughness=s.roughness,r.specularF0=s.specularF0,r.emissive=s.emissive,r.alpha=s.alpha,s.baseColorMap&&(r._baseColorMap=r._checkComponent("Texture",s.baseColorMap)),s.metallicMap&&(r._metallicMap=r._checkComponent("Texture",s.metallicMap)),s.roughnessMap&&(r._roughnessMap=r._checkComponent("Texture",s.roughnessMap)),s.metallicRoughnessMap&&(r._metallicRoughnessMap=r._checkComponent("Texture",s.metallicRoughnessMap)),s.emissiveMap&&(r._emissiveMap=r._checkComponent("Texture",s.emissiveMap)),s.occlusionMap&&(r._occlusionMap=r._checkComponent("Texture",s.occlusionMap)),s.alphaMap&&(r._alphaMap=r._checkComponent("Texture",s.alphaMap)),s.normalMap&&(r._normalMap=r._checkComponent("Texture",s.normalMap)),r.alphaMode=s.alphaMode,r.alphaCutoff=s.alphaCutoff,r.backfaces=s.backfaces,r.frontface=s.frontface,r.lineWidth=s.lineWidth,r.pointSize=s.pointSize,r._makeHash(),r}return C(i,[{key:"type",get:function(){return"MetallicMaterial"}},{key:"_makeHash",value:function(){var e=this._state,t=["/met"];this._baseColorMap&&(t.push("/bm"),this._baseColorMap._state.hasMatrix&&t.push("/mat"),t.push("/"+this._baseColorMap._state.encoding)),this._metallicMap&&(t.push("/mm"),this._metallicMap._state.hasMatrix&&t.push("/mat")),this._roughnessMap&&(t.push("/rm"),this._roughnessMap._state.hasMatrix&&t.push("/mat")),this._metallicRoughnessMap&&(t.push("/mrm"),this._metallicRoughnessMap._state.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap._state.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap._state.hasMatrix&&t.push("/mat")),this._alphaMap&&(t.push("/am"),this._alphaMap._state.hasMatrix&&t.push("/mat")),this._normalMap&&(t.push("/nm"),this._normalMap._state.hasMatrix&&t.push("/mat")),t.push(";"),e.hash=t.join("")}},{key:"baseColor",get:function(){return this._state.baseColor},set:function(e){var t=this._state.baseColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.baseColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"baseColorMap",get:function(){return this._baseColorMap}},{key:"metallic",get:function(){return this._state.metallic},set:function(e){e=null!=e?e:1,this._state.metallic!==e&&(this._state.metallic=e,this.glRedraw())}},{key:"metallicMap",get:function(){return this._attached.metallicMap}},{key:"roughness",get:function(){return this._state.roughness},set:function(e){e=null!=e?e:1,this._state.roughness!==e&&(this._state.roughness=e,this.glRedraw())}},{key:"roughnessMap",get:function(){return this._attached.roughnessMap}},{key:"metallicRoughnessMap",get:function(){return this._attached.metallicRoughnessMap}},{key:"specularF0",get:function(){return this._state.specularF0},set:function(e){e=null!=e?e:0,this._state.specularF0!==e&&(this._state.specularF0=e,this.glRedraw())}},{key:"emissive",get:function(){return this._state.emissive},set:function(e){var t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}},{key:"emissiveMap",get:function(){return this._attached.emissiveMap}},{key:"occlusionMap",get:function(){return this._attached.occlusionMap}},{key:"alpha",get:function(){return this._state.alpha},set:function(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}},{key:"alphaMap",get:function(){return this._attached.alphaMap}},{key:"normalMap",get:function(){return this._attached.normalMap}},{key:"alphaMode",get:function(){return Nn[this._state.alphaMode]},set:function(e){var t=On[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}},{key:"alphaCutoff",get:function(){return this._state.alphaCutoff},set:function(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"frontface",get:function(){return this._state.frontface?"ccw":"cw"},set:function(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||1,this.glRedraw()}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),Vn={opaque:0,mask:1,blend:2},Hn=["opaque","mask","blend"],jn=function(e){g(i,Yi);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({type:"SpecularMaterial",diffuse:re.vec3([1,1,1]),emissive:re.vec3([0,0,0]),specular:re.vec3([1,1,1]),glossiness:null,specularF0:null,alpha:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),r.diffuse=s.diffuse,r.specular=s.specular,r.glossiness=s.glossiness,r.specularF0=s.specularF0,r.emissive=s.emissive,r.alpha=s.alpha,s.diffuseMap&&(r._diffuseMap=r._checkComponent("Texture",s.diffuseMap)),s.emissiveMap&&(r._emissiveMap=r._checkComponent("Texture",s.emissiveMap)),s.specularMap&&(r._specularMap=r._checkComponent("Texture",s.specularMap)),s.glossinessMap&&(r._glossinessMap=r._checkComponent("Texture",s.glossinessMap)),s.specularGlossinessMap&&(r._specularGlossinessMap=r._checkComponent("Texture",s.specularGlossinessMap)),s.occlusionMap&&(r._occlusionMap=r._checkComponent("Texture",s.occlusionMap)),s.alphaMap&&(r._alphaMap=r._checkComponent("Texture",s.alphaMap)),s.normalMap&&(r._normalMap=r._checkComponent("Texture",s.normalMap)),r.alphaMode=s.alphaMode,r.alphaCutoff=s.alphaCutoff,r.backfaces=s.backfaces,r.frontface=s.frontface,r.lineWidth=s.lineWidth,r.pointSize=s.pointSize,r._makeHash(),r}return C(i,[{key:"type",get:function(){return"SpecularMaterial"}},{key:"_makeHash",value:function(){var e=this._state,t=["/spe"];this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat")),this._glossinessMap&&(t.push("/gm"),this._glossinessMap.hasMatrix&&t.push("/mat")),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._specularGlossinessMap&&(t.push("/sgm"),this._specularGlossinessMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),t.push(";"),e.hash=t.join("")}},{key:"diffuse",get:function(){return this._state.diffuse},set:function(e){var t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"diffuseMap",get:function(){return this._diffuseMap}},{key:"specular",get:function(){return this._state.specular},set:function(e){var t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}},{key:"specularMap",get:function(){return this._specularMap}},{key:"specularGlossinessMap",get:function(){return this._specularGlossinessMap}},{key:"glossiness",get:function(){return this._state.glossiness},set:function(e){e=null!=e?e:1,this._state.glossiness!==e&&(this._state.glossiness=e,this.glRedraw())}},{key:"glossinessMap",get:function(){return this._glossinessMap}},{key:"specularF0",get:function(){return this._state.specularF0},set:function(e){e=null!=e?e:0,this._state.specularF0!==e&&(this._state.specularF0=e,this.glRedraw())}},{key:"emissive",get:function(){return this._state.emissive},set:function(e){var t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}},{key:"emissiveMap",get:function(){return this._emissiveMap}},{key:"alpha",get:function(){return this._state.alpha},set:function(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}},{key:"alphaMap",get:function(){return this._alphaMap}},{key:"normalMap",get:function(){return this._normalMap}},{key:"occlusionMap",get:function(){return this._occlusionMap}},{key:"alphaMode",get:function(){return Hn[this._state.alphaMode]},set:function(e){var t=Vn[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}},{key:"alphaCutoff",get:function(){return this._state.alphaCutoff},set:function(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}},{key:"backfaces",get:function(){return this._state.backfaces},set:function(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}},{key:"frontface",get:function(){return this._state.frontface?"ccw":"cw"},set:function(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}},{key:"lineWidth",get:function(){return this._state.lineWidth},set:function(e){this._state.lineWidth=e||1,this.glRedraw()}},{key:"pointSize",get:function(){return this._state.pointSize},set:function(e){this._state.pointSize=e||1,this.glRedraw()}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}();function Gn(e,t){var i,r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:null,s=t;if(1009===s)return e.UNSIGNED_BYTE;if(1017===s)return e.UNSIGNED_SHORT_4_4_4_4;if(1018===s)return e.UNSIGNED_SHORT_5_5_5_1;if(1010===s)return e.BYTE;if(1011===s)return e.SHORT;if(1012===s)return e.UNSIGNED_SHORT;if(1013===s)return e.INT;if(1014===s)return e.UNSIGNED_INT;if(1015===s)return e.FLOAT;if(1016===s)return e.HALF_FLOAT;if(1021===s)return e.ALPHA;if(1023===s)return e.RGBA;if(1024===s)return e.LUMINANCE;if(1025===s)return e.LUMINANCE_ALPHA;if(1026===s)return e.DEPTH_COMPONENT;if(1027===s)return e.DEPTH_STENCIL;if(1028===s)return e.RED;if(1022===s)return e.RGBA;if(1029===s)return e.RED_INTEGER;if(1030===s)return e.RG;if(1031===s)return e.RG_INTEGER;if(1033===s)return e.RGBA_INTEGER;if(33776===s||33777===s||33778===s||33779===s)if(3001===r){var n=li(e,"WEBGL_compressed_texture_s3tc_srgb");if(null===n)return null;if(33776===s)return n.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(33777===s)return n.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(33778===s)return n.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(33779===s)return n.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(null===(i=li(e,"WEBGL_compressed_texture_s3tc")))return null;if(33776===s)return i.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===s)return i.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===s)return i.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===s)return i.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===s||35841===s||35842===s||35843===s){var o=li(e,"WEBGL_compressed_texture_pvrtc");if(null===o)return null;if(35840===s)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===s)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===s)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===s)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===s){var a=li(e,"WEBGL_compressed_texture_etc1");return null!==a?a.COMPRESSED_RGB_ETC1_WEBGL:null}if(37492===s||37496===s){var l=li(e,"WEBGL_compressed_texture_etc");if(null===l)return null;if(37492===s)return 3001===r?l.COMPRESSED_SRGB8_ETC2:l.COMPRESSED_RGB8_ETC2;if(37496===s)return 3001===r?l.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:l.COMPRESSED_RGBA8_ETC2_EAC}if(37808===s||37809===s||37810===s||37811===s||37812===s||37813===s||37814===s||37815===s||37816===s||37817===s||37818===s||37819===s||37820===s||37821===s){var u=li(e,"WEBGL_compressed_texture_astc");if(null===u)return null;if(37808===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:u.COMPRESSED_RGBA_ASTC_4x4_KHR;if(37809===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:u.COMPRESSED_RGBA_ASTC_5x4_KHR;if(37810===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:u.COMPRESSED_RGBA_ASTC_5x5_KHR;if(37811===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:u.COMPRESSED_RGBA_ASTC_6x5_KHR;if(37812===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:u.COMPRESSED_RGBA_ASTC_6x6_KHR;if(37813===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:u.COMPRESSED_RGBA_ASTC_8x5_KHR;if(37814===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:u.COMPRESSED_RGBA_ASTC_8x6_KHR;if(37815===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:u.COMPRESSED_RGBA_ASTC_8x8_KHR;if(37816===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:u.COMPRESSED_RGBA_ASTC_10x5_KHR;if(37817===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:u.COMPRESSED_RGBA_ASTC_10x6_KHR;if(37818===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:u.COMPRESSED_RGBA_ASTC_10x8_KHR;if(37819===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:u.COMPRESSED_RGBA_ASTC_10x10_KHR;if(37820===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:u.COMPRESSED_RGBA_ASTC_12x10_KHR;if(37821===s)return 3001===r?u.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:u.COMPRESSED_RGBA_ASTC_12x12_KHR}if(36492===s){var c=li(e,"EXT_texture_compression_bptc");if(null===c)return null;if(36492===s)return 3001===r?c.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:c.COMPRESSED_RGBA_BPTC_UNORM_EXT}return 1020===s?e.UNSIGNED_INT_24_8:1e3===s?e.REPEAT:1001===s?e.CLAMP_TO_EDGE:1004===s||1005===s?e.NEAREST_MIPMAP_LINEAR:1007===s?e.LINEAR_MIPMAP_NEAREST:1008===s?e.LINEAR_MIPMAP_LINEAR:1003===s?e.NEAREST:1006===s?e.LINEAR:null}var zn=new Uint8Array([0,0,0,1]),Wn=function(){function e(t){var i=t.gl,r=t.target,s=t.format,n=t.type,o=t.wrapS,a=t.wrapT,l=t.wrapR,u=t.encoding,c=t.preloadColor,A=t.premultiplyAlpha,h=t.flipY;B(this,e),this.gl=i,this.target=r||i.TEXTURE_2D,this.format=s||1023,this.type=n||1009,this.internalFormat=null,this.premultiplyAlpha=!!A,this.flipY=!!h,this.unpackAlignment=4,this.wrapS=o||1e3,this.wrapT=a||1e3,this.wrapR=l||1e3,this.encoding=u||3001,this.texture=i.createTexture(),c&&this.setPreloadColor(c),this.allocated=!0}return C(e,[{key:"setPreloadColor",value:function(e){e?(zn[0]=Math.floor(255*e[0]),zn[1]=Math.floor(255*e[1]),zn[2]=Math.floor(255*e[2]),zn[3]=Math.floor(255*(void 0!==e[3]?e[3]:1))):(zn[0]=0,zn[1]=0,zn[2]=0,zn[3]=255);var t=this.gl;if(t.bindTexture(this.target,this.texture),this.target===t.TEXTURE_CUBE_MAP)for(var i=[t.TEXTURE_CUBE_MAP_POSITIVE_X,t.TEXTURE_CUBE_MAP_NEGATIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_Y,t.TEXTURE_CUBE_MAP_NEGATIVE_Y,t.TEXTURE_CUBE_MAP_POSITIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_Z],r=0,s=i.length;r1&&void 0!==arguments[1]?arguments[1]:{},i=this.gl;void 0!==t.format&&(this.format=t.format),void 0!==t.internalFormat&&(this.internalFormat=t.internalFormat),void 0!==t.encoding&&(this.encoding=t.encoding),void 0!==t.type&&(this.type=t.type),void 0!==t.flipY&&(this.flipY=t.flipY),void 0!==t.premultiplyAlpha&&(this.premultiplyAlpha=t.premultiplyAlpha),void 0!==t.unpackAlignment&&(this.unpackAlignment=t.unpackAlignment),void 0!==t.minFilter&&(this.minFilter=t.minFilter),void 0!==t.magFilter&&(this.magFilter=t.magFilter),void 0!==t.wrapS&&(this.wrapS=t.wrapS),void 0!==t.wrapT&&(this.wrapT=t.wrapT),void 0!==t.wrapR&&(this.wrapR=t.wrapR);var r=!1;i.bindTexture(this.target,this.texture);var s=i.getParameter(i.UNPACK_FLIP_Y_WEBGL);i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY);var n=i.getParameter(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha);var o=i.getParameter(i.UNPACK_ALIGNMENT);i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment);var a=i.getParameter(i.UNPACK_COLORSPACE_CONVERSION_WEBGL);i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);var l=Gn(i,this.minFilter);i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,l),l!==i.NEAREST_MIPMAP_NEAREST&&l!==i.LINEAR_MIPMAP_NEAREST&&l!==i.NEAREST_MIPMAP_LINEAR&&l!==i.LINEAR_MIPMAP_LINEAR||(r=!0);var u=Gn(i,this.magFilter);u&&i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,u);var c=Gn(i,this.wrapS);c&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,c);var A=Gn(i,this.wrapT);A&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,A);var h=Gn(i,this.format,this.encoding),d=Gn(i,this.type),p=Kn(i,this.internalFormat,h,d,this.encoding,!1);if(this.target===i.TEXTURE_CUBE_MAP){if(he.isArray(e))for(var f=e,v=[i.TEXTURE_CUBE_MAP_POSITIVE_X,i.TEXTURE_CUBE_MAP_NEGATIVE_X,i.TEXTURE_CUBE_MAP_POSITIVE_Y,i.TEXTURE_CUBE_MAP_NEGATIVE_Y,i.TEXTURE_CUBE_MAP_POSITIVE_Z,i.TEXTURE_CUBE_MAP_NEGATIVE_Z],g=0,m=v.length;g1;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,this.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,this.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE);var a=Gn(s,this.wrapS);a&&s.texParameteri(this.target,s.TEXTURE_WRAP_S,a);var l=Gn(s,this.wrapT);if(l&&s.texParameteri(this.target,s.TEXTURE_WRAP_T,l),this.type===s.TEXTURE_3D||this.type===s.TEXTURE_2D_ARRAY){var u=Gn(s,this.wrapR);u&&s.texParameteri(this.target,s.TEXTURE_WRAP_R,u),s.texParameteri(this.type,s.TEXTURE_WRAP_R,u)}o?(s.texParameteri(this.target,s.TEXTURE_MIN_FILTER,Xn(s,this.minFilter)),s.texParameteri(this.target,s.TEXTURE_MAG_FILTER,Xn(s,this.magFilter))):(s.texParameteri(this.target,s.TEXTURE_MIN_FILTER,Gn(s,this.minFilter)),s.texParameteri(this.target,s.TEXTURE_MAG_FILTER,Gn(s,this.magFilter)));var c=Gn(s,this.format,this.encoding),A=Gn(s,this.type),h=Kn(s,this.internalFormat,c,A,this.encoding,!1);s.texStorage2D(s.TEXTURE_2D,n,h,t[0].width,t[0].height);for(var d=0,p=t.length;d5&&void 0!==arguments[5]&&arguments[5];if(null!==t){if(void 0!==e[t])return e[t];console.warn("Attempt to use non-existing WebGL internal format '"+t+"'")}var o=i;return i===e.RED&&(r===e.FLOAT&&(o=e.R32F),r===e.HALF_FLOAT&&(o=e.R16F),r===e.UNSIGNED_BYTE&&(o=e.R8)),i===e.RG&&(r===e.FLOAT&&(o=e.RG32F),r===e.HALF_FLOAT&&(o=e.RG16F),r===e.UNSIGNED_BYTE&&(o=e.RG8)),i===e.RGBA&&(r===e.FLOAT&&(o=e.RGBA32F),r===e.HALF_FLOAT&&(o=e.RGBA16F),r===e.UNSIGNED_BYTE&&(o=3001===s&&!1===n?e.SRGB8_ALPHA8:e.RGBA8),r===e.UNSIGNED_SHORT_4_4_4_4&&(o=e.RGBA4),r===e.UNSIGNED_SHORT_5_5_5_1&&(o=e.RGB5_A1)),o!==e.R16F&&o!==e.R32F&&o!==e.RG16F&&o!==e.RG32F&&o!==e.RGBA16F&&o!==e.RGBA32F||li(e,"EXT_color_buffer_float"),o}function Xn(e,t){return 1003===t||1004===t||1005===t?e.NEAREST:e.LINEAR}function Jn(e){if(!Yn(e.width)||!Yn(e.height)){var t=document.createElement("canvas");t.width=Zn(e.width),t.height=Zn(e.height),t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),e=t}return e}function Yn(e){return 0==(e&e-1)}function Zn(e){--e;for(var t=1;t<32;t<<=1)e|=e>>t;return e+1}var qn=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({texture:new Wn({gl:r.scene.canvas.gl}),matrix:re.identityMat4(),hasMatrix:s.translate&&(0!==s.translate[0]||0!==s.translate[1])||!!s.rotate||s.scale&&(0!==s.scale[0]||0!==s.scale[1]),minFilter:r._checkMinFilter(s.minFilter),magFilter:r._checkMagFilter(s.magFilter),wrapS:r._checkWrapS(s.wrapS),wrapT:r._checkWrapT(s.wrapT),flipY:r._checkFlipY(s.flipY),encoding:r._checkEncoding(s.encoding)}),r._src=null,r._image=null,r._translate=re.vec2([0,0]),r._scale=re.vec2([1,1]),r._rotate=re.vec2([0,0]),r._matrixDirty=!1,r.translate=s.translate,r.scale=s.scale,r.rotate=s.rotate,s.src?r.src=s.src:s.image&&(r.image=s.image),ae.memory.textures++,r}return C(i,[{key:"type",get:function(){return"Texture"}},{key:"_checkMinFilter",value:function(e){return 1006!==(e=e||1008)&&1007!==e&&1008!==e&&1005!==e&&1004!==e&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=1008),e}},{key:"_checkMagFilter",value:function(e){return 1006!==(e=e||1006)&&1003!==e&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=1006),e}},{key:"_checkWrapS",value:function(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}},{key:"_checkWrapT",value:function(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}},{key:"_checkFlipY",value:function(e){return!!e}},{key:"_checkEncoding",value:function(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}},{key:"_webglContextRestored",value:function(){this._state.texture=new Wn({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}},{key:"_update",value:function(){var e,t,i=this._state;this._matrixDirty&&(0===this._translate[0]&&0===this._translate[1]||(e=re.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(t=re.scalingMat4v([this._scale[0],this._scale[1],1]),e=e?re.mulMat4(e,t):t),0!==this._rotate&&(t=re.rotationMat4v(.0174532925*this._rotate,[0,0,1]),e=e?re.mulMat4(e,t):t),e&&(i.matrix=e),this._matrixDirty=!1);this.glRedraw()}},{key:"image",get:function(){return this._image},set:function(e){this._image=Jn(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}},{key:"src",get:function(){return this._src},set:function(e){this.scene.loading++,this.scene.canvas.spinner.processes++;var t=this,i=new Image;i.onload=function(){i=Jn(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}},{key:"translate",get:function(){return this._translate},set:function(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}},{key:"scale",get:function(){return this._scale},set:function(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}},{key:"rotate",get:function(){return this._rotate},set:function(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}},{key:"minFilter",get:function(){return this._state.minFilter}},{key:"magFilter",get:function(){return this._state.magFilter}},{key:"wrapS",get:function(){return this._state.wrapS}},{key:"wrapT",get:function(){return this._state.wrapT}},{key:"flipY",get:function(){return this._state.flipY}},{key:"encoding",get:function(){return this._state.encoding}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),ae.memory.textures--}}]),i}(),$n=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._state=new hi({edgeColor:re.vec3([0,0,0]),centerColor:re.vec3([1,1,1]),edgeBias:0,centerBias:1,power:1}),r.edgeColor=s.edgeColor,r.centerColor=s.centerColor,r.edgeBias=s.edgeBias,r.centerBias=s.centerBias,r.power=s.power,r}return C(i,[{key:"type",get:function(){return"Fresnel"}},{key:"edgeColor",get:function(){return this._state.edgeColor},set:function(e){this._state.edgeColor.set(e||[0,0,0]),this.glRedraw()}},{key:"centerColor",get:function(){return this._state.centerColor},set:function(e){this._state.centerColor.set(e||[1,1,1]),this.glRedraw()}},{key:"edgeBias",get:function(){return this._state.edgeBias},set:function(e){this._state.edgeBias=e||0,this.glRedraw()}},{key:"centerBias",get:function(){return this._state.centerBias},set:function(e){this._state.centerBias=null!=e?e:1,this.glRedraw()}},{key:"power",get:function(){return this._state.power},set:function(e){this._state.power=null!=e?e:1,this.glRedraw()}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this._state.destroy()}}]),i}(),eo=ae.memory,to=re.AABB3(),io=function(e){g(i,Ui);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s))._state=new hi({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),r._numTriangles=0,r._edgeThreshold=s.edgeThreshold||10,r._aabb=null,r._obb=re.OBB3();var n,o=r._state,a=r.scene.canvas.gl;switch(s.primitive=s.primitive||"triangles",s.primitive){case"points":o.primitive=a.POINTS,o.primitiveName=s.primitive;break;case"lines":o.primitive=a.LINES,o.primitiveName=s.primitive;break;case"line-loop":o.primitive=a.LINE_LOOP,o.primitiveName=s.primitive;break;case"line-strip":o.primitive=a.LINE_STRIP,o.primitiveName=s.primitive;break;case"triangles":o.primitive=a.TRIANGLES,o.primitiveName=s.primitive;break;case"triangle-strip":o.primitive=a.TRIANGLE_STRIP,o.primitiveName=s.primitive;break;case"triangle-fan":o.primitive=a.TRIANGLE_FAN,o.primitiveName=s.primitive;break;default:r.error("Unsupported value for 'primitive': '"+s.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),o.primitive=a.TRIANGLES,o.primitiveName=s.primitive}if(!s.positions)return r.error("Config expected: positions"),y(r);if(!s.indices)return r.error("Config expected: indices"),y(r);var l=s.positionsDecodeMatrix;if(l);else{var u=zi.getPositionsBounds(s.positions),c=zi.compressPositions(s.positions,u.min,u.max);n=c.quantized,o.positionsDecodeMatrix=c.decodeMatrix,o.positionsBuf=new Wt(a,a.ARRAY_BUFFER,n,n.length,3,a.STATIC_DRAW),eo.positions+=o.positionsBuf.numItems,re.positions3ToAABB3(s.positions,r._aabb),re.positions3ToAABB3(n,to,o.positionsDecodeMatrix),re.AABB3ToOBB3(to,r._obb)}if(s.colors){var A=s.colors.constructor===Float32Array?s.colors:new Float32Array(s.colors);o.colorsBuf=new Wt(a,a.ARRAY_BUFFER,A,A.length,4,a.STATIC_DRAW),eo.colors+=o.colorsBuf.numItems}if(s.uv){var h=zi.getUVBounds(s.uv),d=zi.compressUVs(s.uv,h.min,h.max),p=d.quantized;o.uvDecodeMatrix=d.decodeMatrix,o.uvBuf=new Wt(a,a.ARRAY_BUFFER,p,p.length,2,a.STATIC_DRAW),eo.uvs+=o.uvBuf.numItems}if(s.normals){var f=zi.compressNormals(s.normals),v=o.compressGeometry;o.normalsBuf=new Wt(a,a.ARRAY_BUFFER,f,f.length,3,a.STATIC_DRAW,v),eo.normals+=o.normalsBuf.numItems}var g=s.indices.constructor===Uint32Array||s.indices.constructor===Uint16Array?s.indices:new Uint32Array(s.indices);o.indicesBuf=new Wt(a,a.ELEMENT_ARRAY_BUFFER,g,g.length,1,a.STATIC_DRAW),eo.indices+=o.indicesBuf.numItems;var m=Oi(n,g,o.positionsDecodeMatrix,r._edgeThreshold);return r._edgeIndicesBuf=new Wt(a,a.ELEMENT_ARRAY_BUFFER,m,m.length,1,a.STATIC_DRAW),"triangles"===r._state.primitiveName&&(r._numTriangles=s.indices.length/3),r._buildHash(),eo.meshes++,r}return C(i,[{key:"type",get:function(){return"VBOGeometry"}},{key:"isVBOGeometry",get:function(){return!0}},{key:"_buildHash",value:function(){var e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}},{key:"_getEdgeIndices",value:function(){return this._edgeIndicesBuf}},{key:"primitive",get:function(){return this._state.primitiveName}},{key:"aabb",get:function(){return this._aabb}},{key:"obb",get:function(){return this._obb}},{key:"numTriangles",get:function(){return this._numTriangles}},{key:"_getState",value:function(){return this._state}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this);var e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),eo.meshes--}}]),i}(),ro={};function so(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return new Promise((function(i,r){t.src||(console.error("load3DSGeometry: Parameter expected: src"),r());var s=e.canvas.spinner;s.processes++,he.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("load3DSGeometry: no data loaded"),s.processes--,r());var n=ro.parse.from3DS(e).edit.objects[0].mesh,o=n.vertices,a=n.uvt,l=n.indices;s.processes--,i(he.apply(t,{primitive:"triangles",positions:o,normals:null,uv:a,indices:l}))}),(function(e){console.error("load3DSGeometry: "+e),s.processes--,r()}))}))}function no(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return new Promise((function(i,r){t.src||(console.error("loadOBJGeometry: Parameter expected: src"),r());var s=e.canvas.spinner;s.processes++,he.loadArraybuffer(t.src,(function(e){e.byteLength||(console.error("loadOBJGeometry: no data loaded"),s.processes--,r());for(var n=ro.parse.fromOBJ(e),o=ro.edit.unwrap(n.i_verts,n.c_verts,3),a=ro.edit.unwrap(n.i_norms,n.c_norms,3),l=ro.edit.unwrap(n.i_uvt,n.c_uvt,2),u=new Int32Array(n.i_verts.length),c=0;c0?a:null,autoNormals:0===a.length,uv:l,indices:u}))}),(function(e){console.error("loadOBJGeometry: "+e),s.processes--,r()}))}))}function oo(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);var i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);var r=e.zSize||1;r<0&&(console.error("negative zSize not allowed - will invert"),r*=-1);var s=e.center,n=s?s[0]:0,o=s?s[1]:0,a=s?s[2]:0,l=-t+n,u=-i+o,c=-r+a,A=t+n,h=i+o,d=r+a;return he.apply(e,{primitive:"lines",positions:[l,u,c,l,u,d,l,h,c,l,h,d,A,u,c,A,u,d,A,h,c,A,h,d],indices:[0,1,1,3,3,2,2,0,4,5,5,7,7,6,6,4,0,4,1,5,2,6,3,7]})}function ao(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};return oo({id:e.id,center:[(e.aabb[0]+e.aabb[3])/2,(e.aabb[1]+e.aabb[4])/2,(e.aabb[2]+e.aabb[5])/2],xSize:Math.abs(e.aabb[3]-e.aabb[0])/2,ySize:Math.abs(e.aabb[4]-e.aabb[1])/2,zSize:Math.abs(e.aabb[5]-e.aabb[2])/2})}function lo(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.size||1;t<0&&(console.error("negative size not allowed - will invert"),t*=-1);var i=e.divisions||1;i<0&&(console.error("negative divisions not allowed - will invert"),i*=-1),i<1&&(i=1);for(var r=(t=t||10)/(i=i||10),s=t/2,n=[],o=[],a=0,l=0,u=-s;l<=i;l++,u+=r)n.push(-s),n.push(0),n.push(u),n.push(s),n.push(0),n.push(u),n.push(u),n.push(0),n.push(-s),n.push(u),n.push(0),n.push(s),o.push(a++),o.push(a++),o.push(a++),o.push(a++);return he.apply(e,{primitive:"lines",positions:n,indices:o})}function uo(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);var i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);var r=e.xSegments||1;r<0&&(console.error("negative xSegments not allowed - will invert"),r*=-1),r<1&&(r=1);var s=e.xSegments||1;s<0&&(console.error("negative zSegments not allowed - will invert"),s*=-1),s<1&&(s=1);var n,o,a,l,u,c,A,h=e.center,d=h?h[0]:0,p=h?h[1]:0,f=h?h[2]:0,v=t/2,g=i/2,m=Math.floor(r)||1,_=Math.floor(s)||1,y=m+1,b=_+1,x=t/m,w=i/_,B=new Float32Array(y*b*3),P=new Float32Array(y*b*3),C=new Float32Array(y*b*2),M=0,E=0;for(n=0;n65535?Uint32Array:Uint16Array)(m*_*6);for(n=0;n<_;n++)for(o=0;o0&&void 0!==arguments[0]?arguments[0]:{},t=e.radius||1;t<0&&(console.error("negative radius not allowed - will invert"),t*=-1),t*=.5;var i=e.tube||.3;i<0&&(console.error("negative tube not allowed - will invert"),i*=-1);var r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<4&&(r=4);var s=e.tubeSegments||24;s<0&&(console.error("negative tubeSegments not allowed - will invert"),s*=-1),s<4&&(s=4);var n=e.arc||2*Math.PI;n<0&&(console.warn("negative arc not allowed - will invert"),n*=-1),n>360&&(n=360);var o,a,l,u,c,A,h,d,p,f,v,g,m=e.center,_=m?m[0]:0,y=m?m[1]:0,b=m?m[2]:0,x=[],w=[],B=[],P=[];for(d=0;d<=s;d++)for(h=0;h<=r;h++)o=h/r*n,a=.785398+d/s*Math.PI*2,_=t*Math.cos(o),y=t*Math.sin(o),l=(t+i*Math.cos(a))*Math.cos(o),u=(t+i*Math.cos(a))*Math.sin(o),c=i*Math.sin(a),x.push(l+_),x.push(u+y),x.push(c+b),B.push(1-h/r),B.push(d/s),A=re.normalizeVec3(re.subVec3([l,u,c],[_,y,b],[]),[]),w.push(A[0]),w.push(A[1]),w.push(A[2]);for(d=1;d<=s;d++)for(h=1;h<=r;h++)p=(r+1)*d+h-1,f=(r+1)*(d-1)+h-1,v=(r+1)*(d-1)+h,g=(r+1)*d+h,P.push(p),P.push(f),P.push(v),P.push(v),P.push(g),P.push(p);return he.apply(e,{positions:x,normals:w,uv:B,indices:P})}function Ao(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};if(e.points.length%3!=0)throw"Size of points array for given polyline should be divisible by 3";var t=e.points.length/3;if(t<2)throw"There should be at least 2 points to create a polyline";for(var i=[],r=0;r0&&void 0!==arguments[0]?arguments[0]:{},t=e.curve.getPoints(e.divisions).map((function(e){return h(e)})).flat();return Ao({id:e.id,points:t})}function po(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};if(3!==e.startPoint.length)throw"Start point should contain 3 elements in array: x, y and z";if(3!==e.endPoint.length)throw"End point should contain 3 elements in array: x, y and z";var t=[],i=[],r=e.startPoint[0],s=e.startPoint[1],n=e.startPoint[2],o=e.endPoint[0],a=e.endPoint[1],l=e.endPoint[2],u=Math.sqrt(Math.pow(o-r,2)+Math.pow(a-s,2)+Math.pow(l-n,2)),c=[(o-r)/u,(a-s)/u,(l-n)/u];if(e.pattern){var A=e.pattern.length,h=!1,d=0,p=0,f=0,v=[r,s,n],g=e.pattern[p];for(i.push(v[0],v[1],v[2]);g<=u-d;){var m=[c[0]*g,c[1]*g,c[2]*g],_=[v[0]+m[0],v[1]+m[1],v[2]+m[2]];i.push(_[0],_[1],_[2]),h||(t.push(f),t.push(f+1)),h=!h,f+=1,v=_,(p+=1)>=A&&(p=0),d+=g,g=e.pattern[p]}e.extendToEnd&&(i.push(o,a,l),t.push(t.length-2),t.push(t.length-1))}else t.push(0),t.push(1),i.push(r,s,n,o,a,l);return he.apply(e,{primitive:"lines",positions:i,indices:t})}ro.load=function(e,t){var i=new XMLHttpRequest;i.open("GET",e,!0),i.responseType="arraybuffer",i.onload=function(e){t(e.target.response)},i.send()},ro.save=function(e,t){var i="data:application/octet-stream;base64,"+btoa(ro.parse._buffToStr(e));window.location.href=i},ro.clone=function(e){return JSON.parse(JSON.stringify(e))},ro.bin={},ro.bin.f=new Float32Array(1),ro.bin.fb=new Uint8Array(ro.bin.f.buffer),ro.bin.rf=function(e,t){for(var i=ro.bin.f,r=ro.bin.fb,s=0;s<4;s++)r[s]=e[t+s];return i[0]},ro.bin.rsl=function(e,t){return e[t]|e[t+1]<<8},ro.bin.ril=function(e,t){return e[t]|e[t+1]<<8|e[t+2]<<16|e[t+3]<<24},ro.bin.rASCII0=function(e,t){for(var i="";0!=e[t];)i+=String.fromCharCode(e[t++]);return i},ro.bin.wf=function(e,t,i){new Float32Array(e.buffer,t,1)[0]=i},ro.bin.wsl=function(e,t,i){e[t]=i,e[t+1]=i>>8},ro.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},ro.parse={},ro.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",r=0;rs&&(s=l),un&&(n=u),co&&(o=c)}return{min:{x:t,y:i,z:r},max:{x:s,y:n,z:o}}};var fo=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._type=s.type||(s.src?s.src.split(".").pop():null)||"jpg",r._pos=re.vec3(s.pos||[0,0,0]),r._up=re.vec3(s.up||[0,1,0]),r._normal=re.vec3(s.normal||[0,0,1]),r._height=s.height||1,r._origin=re.vec3(),r._rtcPos=re.vec3(),r._imageSize=re.vec2(),r._texture=new qn(b(r),{flipY:!0}),r._image=new Image,"jpg"!==r._type&&"png"!==r._type&&(r.error('Unsupported type - defaulting to "jpg"'),r._type="jpg"),r._node=new Rn(b(r),{matrix:re.inverseMat4(re.lookAtMat4v(r._pos,re.subVec3(r._pos,r._normal,re.mat4()),r._up,re.mat4())),children:[r._bitmapMesh=new _n(b(r),{scale:[1,1,1],rotation:[-90,0,0],collidable:s.collidable,pickable:s.pickable,opacity:s.opacity,clippable:s.clippable,geometry:new Xi(b(r),uo({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new $i(b(r),{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:r._texture,emissiveMap:r._texture,backfaces:!0})})]}),s.image?r.image=s.image:s.src?r.src=s.src:s.imageData&&(r.imageData=s.imageData),r.scene._bitmapCreated(b(r)),r}return C(i,[{key:"visible",get:function(){return this._bitmapMesh.visible},set:function(e){this._bitmapMesh.visible=e}},{key:"image",get:function(){return this._image},set:function(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}},{key:"src",get:function(){return this._image.src},set:function(e){var t=this;if(e)switch(this._image.onload=function(){t._texture.image=t._image,t._imageSize[0]=t._image.width,t._imageSize[1]=t._image.height,t._updateBitmapMeshScale()},this._image.src=e,e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}},{key:"imageData",get:function(){var e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")},set:function(e){var t=this;this._image.onload=function(){t._texture.image=image,t._imageSize[0]=image.width,t._imageSize[1]=image.height,t._updateBitmapMeshScale()},this._image.src=e}},{key:"type",get:function(){return this._type},set:function(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}},{key:"pos",get:function(){return this._pos}},{key:"normal",get:function(){return this._normal}},{key:"up",get:function(){return this._up}},{key:"height",get:function(){return this._height},set:function(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}},{key:"collidable",get:function(){return this._bitmapMesh.collidable},set:function(e){this._bitmapMesh.collidable=!1!==e}},{key:"clippable",get:function(){return this._bitmapMesh.clippable},set:function(e){this._bitmapMesh.clippable=!1!==e}},{key:"pickable",get:function(){return this._bitmapMesh.pickable},set:function(e){this._bitmapMesh.pickable=!1!==e}},{key:"opacity",get:function(){return this._bitmapMesh.opacity},set:function(e){this._bitmapMesh.opacity=e}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene._bitmapDestroyed(this)}},{key:"_updateBitmapMeshScale",value:function(){var e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}]),i}(),vo=function(e,t){var i=[],r=[];function s(e,i){for(var r,s,n=0;n<3;n++)if((r=t[3*e+n])!==(s=t[3*i+n]))return s-r;return 0}for(var n=e.slice().sort(s),o=null,a=0,l=n.length;ah&&A>d?h>d?(p=A,f=h,v=d):(p=A,f=d,v=h):h>A&&h>d?A>d?(p=h,f=A,v=d):(p=h,f=d,v=A):d>A&&d>h&&(A>h?(p=d,f=A,v=h):(p=d,f=h,v=A)),r[u+0]=[p,f],r[u+1]=[f,v],p>v){var g=v;v=p,p=g}r[u+2]=[v,p]}function m(e,t){for(var i,r,s=0;s<2;s++)if(i=e[s],(r=t[s])!==i)return r-i;return 0}(r=r.slice(0,e.length)).sort(m);for(var _=0,y=0;y0&&2!==_)},go=re.vec3(),mo=re.vec3(),_o=re.vec3(),yo=function(){function e(){B(this,e),this.vertices=[],this.indices=[],this.reset()}return C(e,[{key:"reset",value:function(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}},{key:"setPrimitive",value:function(e){this.primitive=e}},{key:"addVertex",value:function(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}},{key:"addIndex",value:function(e){this.indices[this.lenIndices++]=e}},{key:"volume",get:function(){var e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!vo(t,e))return-1;for(var i=0,r=0;r6&&void 0!==arguments[6]?arguments[6]:null,l=arguments.length>7&&void 0!==arguments[7]?arguments[7]:0;B(this,e),this.model=t,this.object=null,this.parent=null,this.transform=n,this.textureSet=o,this._matrixDirty=!1,this._matrixUpdateScheduled=!1,this.id=i,this.obb=null,this._aabbLocal=null,this._aabbWorld=re.AABB3(),this._aabbWorldDirty=!1,this.layer=a,this.portionId=l,this._color=new Uint8Array([r[0],r[1],r[2],s]),this._colorize=new Uint8Array([r[0],r[1],r[2],s]),this._colorizing=!1,this._transparent=s<255,this.numTriangles=0,this.origin=null,this.entity=null,n&&n._addMesh(this),this._volume=null,this._surfaceArea=null}return C(e,[{key:"_sceneModelDirty",value:function(){this._aabbWorldDirty=!0,this.layer.aabbDirty=!0}},{key:"_transformDirty",value:function(){this._matrixDirty||this._matrixUpdateScheduled||(this.model._meshMatrixDirty(this),this._matrixDirty=!0,this._matrixUpdateScheduled=!0),this._aabbWorldDirty=!0,this.layer.aabbDirty=!0,this.entity&&this.entity._transformDirty()}},{key:"_updateMatrix",value:function(){this.transform&&this._matrixDirty&&this.layer.setMatrix(this.portionId,this.transform.worldMatrix),this._matrixDirty=!1,this._matrixUpdateScheduled=!1}},{key:"_finalize",value:function(e){this.layer.initFlags(this.portionId,e,this._transparent)}},{key:"_finalize2",value:function(){this.layer.flushInitFlags&&this.layer.flushInitFlags()}},{key:"_setVisible",value:function(e){this.layer.setVisible(this.portionId,e,this._transparent)}},{key:"_setColor",value:function(e){this._color[0]=e[0],this._color[1]=e[1],this._color[2]=e[2],this._colorizing||this.layer.setColor(this.portionId,this._color,!1)}},{key:"_setColorize",value:function(e){e?(this._colorize[0]=e[0],this._colorize[1]=e[1],this._colorize[2]=e[2],this.layer.setColor(this.portionId,this._colorize,false),this._colorizing=!0):(this.layer.setColor(this.portionId,this._color,false),this._colorizing=!1)}},{key:"_setOpacity",value:function(e,t){var i=e<255,r=this._transparent!==i;this._color[3]=e,this._colorize[3]=e,this._transparent=i,this._colorizing?this.layer.setColor(this.portionId,this._colorize):this.layer.setColor(this.portionId,this._color),r&&this.layer.setTransparent(this.portionId,t,i)}},{key:"_setOffset",value:function(e){this.layer.setOffset(this.portionId,e)}},{key:"_setHighlighted",value:function(e){this.layer.setHighlighted(this.portionId,e,this._transparent)}},{key:"_setXRayed",value:function(e){this.layer.setXRayed(this.portionId,e,this._transparent)}},{key:"_setSelected",value:function(e){this.layer.setSelected(this.portionId,e,this._transparent)}},{key:"_setEdges",value:function(e){this.layer.setEdges(this.portionId,e,this._transparent)}},{key:"_setClippable",value:function(e){this.layer.setClippable(this.portionId,e,this._transparent)}},{key:"_setCollidable",value:function(e){this.layer.setCollidable(this.portionId,e)}},{key:"_setPickable",value:function(e){this.layer.setPickable(this.portionId,e,this._transparent)}},{key:"_setCulled",value:function(e){this.layer.setCulled(this.portionId,e,this._transparent)}},{key:"canPickTriangle",value:function(){return!1}},{key:"drawPickTriangles",value:function(e,t){}},{key:"pickTriangleSurface",value:function(e){}},{key:"precisionRayPickSurface",value:function(e,t,i,r){return!!this.layer.precisionRayPickSurface&&this.layer.precisionRayPickSurface(this.portionId,e,t,i,r)}},{key:"canPickWorldPos",value:function(){return!0}},{key:"drawPickDepths",value:function(e){this.model.drawPickDepths(e)}},{key:"drawPickNormals",value:function(e){this.model.drawPickNormals(e)}},{key:"delegatePickedEntity",value:function(){return this.parent}},{key:"getEachVertex",value:function(e){this.layer.getEachVertex&&this.layer.getEachVertex(this.portionId,e)}},{key:"getEachIndex",value:function(e){this.layer.getEachIndex&&this.layer.getEachIndex(this.portionId,e)}},{key:"volume",get:function(){if(null!==this._volume)return this._volume;switch(this.layer.primitive){case"solid":case"surface":case"triangles":bo.reset(),bo.setPrimitive(this.layer.primitive),this.getEachVertex((function(e){bo.addVertex(e)})),this.getEachIndex((function(e){bo.addIndex(e)})),this._volume=bo.volume;break;default:this._volume=0}return this._volume}},{key:"surfaceArea",get:function(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":Fo.reset(),this.getEachVertex((function(e){Fo.addVertex(e)})),this.getEachIndex((function(e){Fo.addIndex(e)})),this._surfaceArea=Fo.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}},{key:"aabb",get:function(){return this._aabbWorldDirty&&(re.AABB3ToOBB3(this._aabbLocal,ko),this.transform?(re.transformOBB3(this.transform.worldMatrix,ko,Io),re.transformOBB3(this.model.worldMatrix,Io,Do),re.OBB3ToAABB3(Do,this._aabbWorld)):(re.transformOBB3(this.model.worldMatrix,ko,Io),re.OBB3ToAABB3(Io,this._aabbWorld)),this._aabbWorldDirty=!1),this._aabbWorld},set:function(e){if(this._aabbLocal=e,this.origin){this._aabbLocal=e.slice(0);var t=this.origin;this._aabbLocal[0]+=t[0],this._aabbLocal[1]+=t[1],this._aabbLocal[2]+=t[2],this._aabbLocal[3]+=t[0],this._aabbLocal[4]+=t[1],this._aabbLocal[5]+=t[2]}}},{key:"_destroy",value:function(){this.model.scene._renderer.putPickID(this.pickId)}}]),e}(),To=new(function(){function e(){B(this,e),this._uint8Arrays={},this._float32Arrays={}}return C(e,[{key:"_clear",value:function(){this._uint8Arrays={},this._float32Arrays={}}},{key:"getUInt8Array",value:function(e){var t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}},{key:"getFloat32Array",value:function(e){var t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}}]),e}()),Lo=0;function Ro(){return Lo++,To}var Uo={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},Oo=new Float32Array([1,1,1,1]),No=new Float32Array([0,0,0,1]),Qo=re.vec4(),Vo=re.vec3(),Ho=re.vec3(),jo=re.mat4(),Go=function(){function e(t){var i=arguments.length>1&&void 0!==arguments[1]&&arguments[1],r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},s=r.instancing,n=void 0!==s&&s,o=r.edges,a=void 0!==o&&o,l=r.useAlphaCutoff,u=void 0!==l&&l;B(this,e),this._scene=t,this._withSAO=i,this._instancing=n,this._edges=a,this._useAlphaCutoff=u,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}return C(e,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"_buildShader",value:function(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}},{key:"_buildVertexShader",value:function(){return[""]}},{key:"_buildFragmentShader",value:function(){return[""]}},{key:"_addMatricesUniformBlockLines",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]&&arguments[1];return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}},{key:"_addRemapClipPosLines",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:1;return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(".concat(t,"));")),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}},{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"setSectionPlanesStateUniforms",value:function(e){var t=this._scene,i=t.canvas.gl,r=e.model,s=e.layerIndex,n=t._sectionPlanesState.getNumAllocatedSectionPlanes(),o=t._sectionPlanesState.sectionPlanes.length;if(n>0){var a=t._sectionPlanesState.sectionPlanes,l=s*o,u=r.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(var c=0;c0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(var a=0,l=e._sectionPlanesState.getNumAllocatedSectionPlanes();a3&&void 0!==arguments[3]?arguments[3]:{},s=r.colorUniform,n=void 0!==s&&s,o=r.incrementDrawState,a=void 0!==o&&o,l=Lt.MAX_TEXTURE_IMAGE_UNITS,u=this._scene,c=u.canvas.gl,A=t._state,h=t.model,d=A.textureSet,p=A.origin,f=A.positionsDecodeMatrix,v=u._lightsState,g=u.pointsMaterial,m=h.scene.camera,_=m.viewNormalMatrix,y=m.project,b=e.pickViewMatrix||m.viewMatrix,x=h.position,w=h.rotationMatrix,B=h.worldNormalMatrix;if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),this._vaoCache.has(t)?c.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(A));var P=0,C=16;this._matricesUniformBlockBufferData.set(w,0);var M=0!==p[0]||0!==p[1]||0!==p[2],E=0!==x[0]||0!==x[1]||0!==x[2];if(M||E){var F=Vo;if(M){var k=re.transformPoint3(w,p,Ho);F[0]=k[0],F[1]=k[1],F[2]=k[2]}else F[0]=0,F[1]=0,F[2]=0;F[0]+=x[0],F[1]+=x[1],F[2]+=x[2],this._matricesUniformBlockBufferData.set(He(b,F,jo),P+=C)}else this._matricesUniformBlockBufferData.set(b,P+=C);if(this._matricesUniformBlockBufferData.set(e.pickProjMatrix||y.matrix,P+=C),this._matricesUniformBlockBufferData.set(f,P+=C),this._matricesUniformBlockBufferData.set(B,P+=C),this._matricesUniformBlockBufferData.set(_,P+=C),c.bindBuffer(c.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),c.bufferData(c.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,c.DYNAMIC_DRAW),c.bindBufferBase(c.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer),c.uniform1i(this._uRenderPass,i),this.setSectionPlanesStateUniforms(t),u.logarithmicDepthBufferEnabled){if(this._uLogDepthBufFC){var I=2/(Math.log(e.pickZFar+1)/Math.LN2);c.uniform1f(this._uLogDepthBufFC,I)}this._uZFar&&c.uniform1f(this._uZFar,u.camera.project.far)}if(this._uPickInvisible&&c.uniform1i(this._uPickInvisible,e.pickInvisible),this._uPickZNear&&c.uniform1f(this._uPickZNear,e.pickZNear),this._uPickZFar&&c.uniform1f(this._uPickZFar,e.pickZFar),this._uPickClipPos&&c.uniform2fv(this._uPickClipPos,e.pickClipPos),this._uDrawingBufferSize&&c.uniform2f(this._uDrawingBufferSize,c.drawingBufferWidth,c.drawingBufferHeight),this._uUVDecodeMatrix&&c.uniformMatrix3fv(this._uUVDecodeMatrix,!1,A.uvDecodeMatrix),this._uIntensityRange&&g.filterIntensity&&c.uniform2f(this._uIntensityRange,g.minIntensity,g.maxIntensity),this._uPointSize&&c.uniform1f(this._uPointSize,g.pointSize),this._uNearPlaneHeight){var D="ortho"===u.camera.projection?1:c.drawingBufferHeight/(2*Math.tan(.5*u.camera.perspective.fov*Math.PI/180));c.uniform1f(this._uNearPlaneHeight,D)}if(d){var S=d.colorTexture,T=d.metallicRoughnessTexture,L=d.emissiveTexture,R=d.normalsTexture,U=d.occlusionTexture;this._uColorMap&&S&&(this._program.bindTexture(this._uColorMap,S.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l),this._uMetallicRoughMap&&T&&(this._program.bindTexture(this._uMetallicRoughMap,T.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l),this._uEmissiveMap&&L&&(this._program.bindTexture(this._uEmissiveMap,L.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l),this._uNormalMap&&R&&(this._program.bindTexture(this._uNormalMap,R.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l),this._uAOMap&&U&&(this._program.bindTexture(this._uAOMap,U.texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l)}if(v.reflectionMaps.length>0&&v.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,v.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l,e.bindTexture++),v.lightMaps.length>0&&v.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,v.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l,e.bindTexture++),this._withSAO){var O=u.sao,N=O.possible;if(N){var Q=c.drawingBufferWidth,V=c.drawingBufferHeight;Qo[0]=Q,Qo[1]=V,Qo[2]=O.blendCutoff,Qo[3]=O.blendFactor,c.uniform4fv(this._uSAOParams,Qo),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%l,e.bindTexture++}}if(this._useAlphaCutoff&&c.uniform1f(this._alphaCutoffLocation,d.alphaCutoff),n){var H=this._edges?"edgeColor":"fillColor",j=this._edges?"edgeAlpha":"fillAlpha";if(i===Uo["".concat(this._edges?"EDGES":"SILHOUETTE","_XRAYED")]){var G=u.xrayMaterial._state,z=G[H],W=G[j];c.uniform4f(this._uColor,z[0],z[1],z[2],W)}else if(i===Uo["".concat(this._edges?"EDGES":"SILHOUETTE","_HIGHLIGHTED")]){var K=u.highlightMaterial._state,X=K[H],J=K[j];c.uniform4f(this._uColor,X[0],X[1],X[2],J)}else if(i===Uo["".concat(this._edges?"EDGES":"SILHOUETTE","_SELECTED")]){var Y=u.selectedMaterial._state,Z=Y[H],q=Y[j];c.uniform4f(this._uColor,Z[0],Z[1],Z[2],q)}else c.uniform4fv(this._uColor,this._edges?No:Oo)}this._draw({state:A,frameCtx:e,incrementDrawState:a}),c.bindVertexArray(null)}}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null,ae.memory.programs--}}]),e}(),zo=function(e){g(i,Go);var t=_(i);function i(e,r){var s=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},n=s.edges,o=void 0!==n&&n,a=s.useAlphaCutoff,l=void 0!==a&&a;return B(this,i),t.call(this,e,r,{instancing:!1,edges:o,useAlphaCutoff:l})}return C(i,[{key:"_draw",value:function(e){var t=this._scene.canvas.gl,i=e.state,r=e.frameCtx,s=e.incrementDrawState;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{var n=r.pickElementsCount||i.indicesBuf.numItems,o=r.pickElementsOffset?r.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,n,i.indicesBuf.itemType,o),s&&r.drawElements++}}}]),i}(),Wo=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e,t=this._scene,i=t._sectionPlanesState,r=t._lightsState,s=i.getNumAllocatedSectionPlanes()>0,n=[];n.push("#version 300 es"),n.push("// Triangles batching draw vertex shader"),n.push("uniform int renderPass;"),n.push("in vec3 position;"),n.push("in vec3 normal;"),n.push("in vec4 color;"),n.push("in float flags;"),t.entityOffsetsEnabled&&n.push("in vec3 offset;"),this._addMatricesUniformBlockLines(n,!0),t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;")),n.push("uniform vec4 lightAmbient;");for(var o=0,a=r.lights.length;o= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),n.push(" }"),n.push(" return normalize(v);"),n.push("}"),s&&(n.push("out vec4 vWorldPosition;"),n.push("out float vFlags;")),n.push("out vec4 vColor;"),n.push("void main(void) {"),n.push("int colorFlag = int(flags) & 0xF;"),n.push("if (colorFlag != renderPass) {"),n.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),n.push("} else {"),n.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),t.entityOffsetsEnabled&&n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix * worldPosition; "),n.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),n.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;");for(var l=0,u=r.lights.length;l0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(r.push(" float viewportWidth = uSAOParams[0];"),r.push(" float viewportHeight = uSAOParams[1];"),r.push(" float blendCutoff = uSAOParams[2];"),r.push(" float blendFactor = uSAOParams[3];"),r.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),r.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),r.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):r.push(" outColor = newColor;"),r.push("}"),r}}]),i}(),Ko=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._lightsState,i=e._sectionPlanesState,r=i.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching flat-shading draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),r){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var n=0,o=i.getNumAllocatedSectionPlanes();n> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var c=0,A=i.getNumAllocatedSectionPlanes();c sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}s.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),s.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),s.push("float lambertian = 1.0;"),s.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),s.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),s.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(var h=0,d=t.lights.length;h0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching silhouette fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),i.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s){for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(var o=0,a=r.getNumAllocatedSectionPlanes();o sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}return i.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("outColor = newColor;"),n.push("}"),n}}]),i}(),Jo=function(e){g(i,zo);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!1,edges:!0})}return C(i)}(),Yo=function(e){g(i,Jo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// EdgesEmphasisRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),Zo=function(e){g(i,Jo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!1})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry edges drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),qo=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vPickColor; "),r.push("}"),r}}]),i}(),$o=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching pick depth fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("uniform float pickZNear;"),r.push("uniform float pickZFar;"),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),r.push(" outColor = packDepth(zNormalizedDepth); "),r.push("}"),r}}]),i}(),ea=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching pick normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outNormal = ivec4(vWorldNormal * float(".concat(re.MAX_INT,"), 1.0);")),r.push("}"),r}}]),i}(),ta=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}]),i}(),ia=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching depth fragment shader"),r.push("precision highp float;"),r.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),r.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),r.push("}"),r}}]),i}(),ra=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),r.push("}"),r}}]),i}(),sa=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}]),i}(),na=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=e._lightsState,r=t.getNumAllocatedSectionPlanes()>0,s=t.clippingCaps,n=[];return n.push("#version 300 es"),n.push("// Triangles batching quality draw vertex shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("precision highp usampler2D;"),n.push("precision highp isampler2D;"),n.push("precision highp sampler2D;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("precision mediump usampler2D;"),n.push("precision mediump isampler2D;"),n.push("precision mediump sampler2D;"),n.push("#endif"),n.push("uniform int renderPass;"),n.push("in vec3 position;"),n.push("in vec3 normal;"),n.push("in vec4 color;"),n.push("in vec2 uv;"),n.push("in vec2 metallicRoughness;"),n.push("in float flags;"),e.entityOffsetsEnabled&&n.push("in vec3 offset;"),this._addMatricesUniformBlockLines(n,!0),n.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;")),n.push("vec3 octDecode(vec2 oct) {"),n.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),n.push(" if (v.z < 0.0) {"),n.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),n.push(" }"),n.push(" return normalize(v);"),n.push("}"),n.push("out vec4 vViewPosition;"),n.push("out vec3 vViewNormal;"),n.push("out vec4 vColor;"),n.push("out vec2 vUV;"),n.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&n.push("out vec3 vWorldNormal;"),r&&(n.push("out vec4 vWorldPosition;"),n.push("out float vFlags;"),s&&n.push("out vec4 vClipPosition;")),n.push("void main(void) {"),n.push("int colorFlag = int(flags) & 0xF;"),n.push("if (colorFlag != renderPass) {"),n.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),n.push("} else {"),n.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix * worldPosition; "),n.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),n.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),n.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),n.push("vFragDepth = 1.0 + clipPos.w;")),r&&(n.push("vWorldPosition = worldPosition;"),n.push("vFlags = flags;"),s&&n.push("vClipPosition = clipPos;")),n.push("vViewPosition = viewPosition;"),n.push("vViewNormal = viewNormal;"),n.push("vColor = color;"),n.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),n.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&n.push("vWorldNormal = worldNormal.xyz;"),n.push("gl_Position = clipPos;"),n.push("}"),n.push("}"),n}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,r=e._lightsState,s=i.getNumAllocatedSectionPlanes()>0,n=i.clippingCaps,o=[];o.push("#version 300 es"),o.push("// Triangles batching quality draw fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),o.push("uniform sampler2D uColorMap;"),o.push("uniform sampler2D uMetallicRoughMap;"),o.push("uniform sampler2D uEmissiveMap;"),o.push("uniform sampler2D uNormalMap;"),o.push("uniform sampler2D uAOMap;"),o.push("in vec4 vViewPosition;"),o.push("in vec3 vViewNormal;"),o.push("in vec4 vColor;"),o.push("in vec2 vUV;"),o.push("in vec2 vMetallicRoughness;"),r.lightMaps.length>0&&o.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(o,!0),r.reflectionMaps.length>0&&o.push("uniform samplerCube reflectionMap;"),r.lightMaps.length>0&&o.push("uniform samplerCube lightMap;"),o.push("uniform vec4 lightAmbient;");for(var a=0,l=r.lights.length;a0&&(o.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),o.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),o.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),o.push(" return envMapColor;"),o.push("}")),o.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),o.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),o.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),o.push("}"),o.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),o.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),o.push(" return 1.0 / ( gl * gv );"),o.push("}"),o.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),o.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),o.push(" return 0.5 / max( gv + gl, EPSILON );"),o.push("}"),o.push("float D_GGX(const in float alpha, const in float dotNH) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),o.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),o.push("}"),o.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),o.push(" float alpha = ( roughness * roughness );"),o.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),o.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),o.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),o.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),o.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),o.push(" vec3 F = F_Schlick( specularColor, dotLH );"),o.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),o.push(" float D = D_GGX( alpha, dotNH );"),o.push(" return F * (G * D);"),o.push("}"),o.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),o.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),o.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),o.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),o.push(" vec4 r = roughness * c0 + c1;"),o.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),o.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),o.push(" return specularColor * AB.x + AB.y;"),o.push("}"),(r.lightMaps.length>0||r.reflectionMaps.length>0)&&(o.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),r.lightMaps.length>0&&(o.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),o.push(" irradiance *= PI;"),o.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),o.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),r.reflectionMaps.length>0&&(o.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),o.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),o.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),o.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),o.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),o.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),o.push("}")),o.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),o.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),o.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),o.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),o.push("}"),o.push("out vec4 outColor;"),o.push("void main(void) {"),s){o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var h=0,d=i.getNumAllocatedSectionPlanes();h (0.002 * vClipPosition.w)) {"),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push(" return;"),o.push("}")):(o.push(" if (dist > 0.0) { "),o.push(" discard;"),o.push(" }")),o.push("}")}o.push("IncidentLight light;"),o.push("Material material;"),o.push("Geometry geometry;"),o.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),o.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),o.push("float opacity = float(vColor.a) / 255.0;"),o.push("vec3 baseColor = rgb;"),o.push("float specularF0 = 1.0;"),o.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),o.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),o.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),o.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),o.push("baseColor *= colorTexel.rgb;"),o.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),o.push("metallic *= metalRoughTexel.b;"),o.push("roughness *= metalRoughTexel.g;"),o.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),o.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),o.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),o.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),o.push("geometry.position = vViewPosition.xyz;"),o.push("geometry.viewNormal = -normalize(viewNormal);"),o.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),r.lightMaps.length>0&&o.push("geometry.worldNormal = normalize(vWorldNormal);"),(r.lightMaps.length>0||r.reflectionMaps.length>0)&&o.push("computePBRLightMapping(geometry, material, reflectedLight);");for(var p=0,f=r.lights.length;p0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching pick flat normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("in vec4 vWorldPosition;"),i){r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),r.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),r.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),r.push(" outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),r.push("}"),r}}]),i}(),aa=function(e){g(i,zo);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e.gammaOutput,i=e._lightsState,r=e._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=this._useAlphaCutoff,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching color texture fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),o.push("uniform sampler2D uColorMap;"),this._withSAO&&(o.push("uniform sampler2D uOcclusionTexture;"),o.push("uniform vec4 uSAOParams;"),o.push("const float packUpscale = 256. / 255.;"),o.push("const float unpackDownScale = 255. / 256.;"),o.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),o.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),o.push("float unpackRGBToFloat( const in vec4 v ) {"),o.push(" return dot( v, unPackFactors );"),o.push("}")),o.push("uniform float gammaFactor;"),o.push("vec4 linearToLinear( in vec4 value ) {"),o.push(" return value;"),o.push("}"),o.push("vec4 sRGBToLinear( in vec4 value ) {"),o.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),o.push("}"),o.push("vec4 gammaToLinear( in vec4 value) {"),o.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),o.push("}"),t&&(o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}")),s){o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;");for(var a=0,l=r.getNumAllocatedSectionPlanes();a> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var h=0,d=r.getNumAllocatedSectionPlanes();h sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;"),o.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),o.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),o.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(var p=0,f=i.lights.length;p0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push("outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),pa=re.vec3(),fa=re.vec3(),va=re.vec3(),ga=re.vec3(),ma=re.mat4(),_a=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=pa;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=fa;if(l){var g=va;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,ma),(p=ga)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),o.drawElements(o.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):o.drawArrays(o.POINTS,0,a.positionsBuf.numItems)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;var i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),ya=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"eagerCreateRenders",value:function(){this._silhouetteRenderer||(this._silhouetteRenderer=new Xo(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new qo(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new $o(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new da(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new _a(this._scene))}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new Wo(this._scene,!1)),this._colorRenderer}},{key:"colorRendererWithSAO",get:function(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Wo(this._scene,!0)),this._colorRendererWithSAO}},{key:"flatColorRenderer",get:function(){return this._flatColorRenderer||(this._flatColorRenderer=new Ko(this._scene,!1)),this._flatColorRenderer}},{key:"flatColorRendererWithSAO",get:function(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new Ko(this._scene,!0)),this._flatColorRendererWithSAO}},{key:"colorTextureRenderer",get:function(){return this._colorTextureRenderer||(this._colorTextureRenderer=new aa(this._scene,!1)),this._colorTextureRenderer}},{key:"colorTextureRendererWithSAO",get:function(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new aa(this._scene,!0)),this._colorTextureRendererWithSAO}},{key:"colorTextureRendererAlphaCutoff",get:function(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new aa(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}},{key:"colorTextureRendererWithSAOAlphaCutoff",get:function(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new aa(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}},{key:"pbrRenderer",get:function(){return this._pbrRenderer||(this._pbrRenderer=new na(this._scene,!1)),this._pbrRenderer}},{key:"pbrRendererWithSAO",get:function(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new na(this._scene,!0)),this._pbrRendererWithSAO}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Xo(this._scene)),this._silhouetteRenderer}},{key:"depthRenderer",get:function(){return this._depthRenderer||(this._depthRenderer=new ia(this._scene)),this._depthRenderer}},{key:"normalsRenderer",get:function(){return this._normalsRenderer||(this._normalsRenderer=new ra(this._scene)),this._normalsRenderer}},{key:"edgesRenderer",get:function(){return this._edgesRenderer||(this._edgesRenderer=new Yo(this._scene)),this._edgesRenderer}},{key:"edgesColorRenderer",get:function(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Zo(this._scene)),this._edgesColorRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new qo(this._scene)),this._pickMeshRenderer}},{key:"pickNormalsRenderer",get:function(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new ea(this._scene)),this._pickNormalsRenderer}},{key:"pickNormalsFlatRenderer",get:function(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new oa(this._scene)),this._pickNormalsFlatRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new $o(this._scene)),this._pickDepthRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new ta(this._scene)),this._occlusionRenderer}},{key:"shadowRenderer",get:function(){return this._shadowRenderer||(this._shadowRenderer=new sa(this._scene)),this._shadowRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new _a(this._scene)),this._snapRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new da(this._scene)),this._snapInitRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),ba={};var xa=65536,wa=5e6,Ba=function(){function e(){B(this,e)}return C(e,[{key:"doublePrecisionEnabled",get:function(){return re.getDoublePrecisionEnabled()},set:function(e){re.setDoublePrecisionEnabled(e)}},{key:"maxDataTextureHeight",get:function(){return xa},set:function(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),xa=e}},{key:"maxGeometryBatchSize",get:function(){return wa},set:function(e){e<1e5?e=1e5:e>5e6&&(e=5e6),wa=e}}]),e}(),Pa=new Ba,Ca=C((function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:Pa.maxGeometryBatchSize;B(this,e),this.maxVerts=t,this.maxIndices=3*t,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]})),Ma=re.mat4(),Ea=re.mat4();function Fa(e,t,i){for(var r=e.length,s=new Uint16Array(r),n=t[0],o=t[1],a=t[2],l=t[3]-n,u=t[4]-o,c=t[5]-a,A=65525,h=A/l,d=A/u,p=A/c,f=function(e){return e>=0?e:0},v=0;v=0?1:-1),o=(1-Math.abs(r))*(s>=0?1:-1),r=n,s=o}return new Int8Array([Math[t](127.5*r+(r<0?-1:0)),Math[i](127.5*s+(s<0?-1:0))])}function Da(e){var t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;var r=1-Math.abs(t)-Math.abs(i);r<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));var s=Math.sqrt(t*t+i*i+r*r);return[t/s,i/s,r/s]}var Sa=re.mat4(),Ta=re.mat4(),La=re.vec4([0,0,0,1]),Ra=re.vec3(),Ua=re.vec3(),Oa=re.vec3(),Na=re.vec3(),Qa=re.vec3(),Va=re.vec3(),Ha=re.vec3(),ja=function(){function e(t){B(this,e),this.model=t.model,this.sortId="TrianglesBatchingLayer"+(t.solid?"-solid":"-surface")+(t.autoNormals?"-autonormals":"-normals")+(t.textureSet&&t.textureSet.colorTexture?"-colorTexture":"")+(t.textureSet&&t.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=t.layerIndex,this._renderers=function(e){var t=e.id,i=ba[t];return i||(i=new ya(e),ba[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(function(){i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(function(){delete ba[t],i._destroy()}))),i}(t.model.scene),this._buffer=new Ca(t.maxGeometryBatchSize),this._scratchMemory=t.scratchMemory,this._state=new hi({origin:re.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:t.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=re.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=re.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,t.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=re.mat4(t.positionsDecodeMatrix)),t.uvDecodeMatrix?(this._state.uvDecodeMatrix=re.mat3(t.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,t.origin&&this._state.origin.set(t.origin),this.solid=!!t.solid,this.primitive=t.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0)for(var C=0,M=o.length;C0){var E=Sa;g?re.inverseMat4(re.transposeMat4(g,Ta),E):re.identityMat4(E,E),function(e,t,i,r,s){function n(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}var o,a,l,u,c,A=new Float32Array([0,0,0,0]),h=new Float32Array([0,0,0,0]);for(c=0;cu&&(a=o,u=l),(l=n(h,Da(o=Ia(h,"floor","ceil"))))>u&&(a=o,u=l),(l=n(h,Da(o=Ia(h,"ceil","ceil"))))>u&&(a=o,u=l),r[s+c+0]=a[0],r[s+c+1]=a[1],r[s+c+2]=0}(E,n,n.length,y.normals,y.normals.length)}if(u)for(var F=0,k=u.length;F0)for(var V=0,H=a.length;V0)for(var j=0,G=l.length;j0){var r=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):Fa(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=re.mat4());if(e.positionsBuf=new Wt(t,t.ARRAY_BUFFER,r,r.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(var s=0,n=this._portions.length;s0){var u=new Int8Array(i.normals);e.normalsBuf=new Wt(t,t.ARRAY_BUFFER,u,i.normals.length,3,t.STATIC_DRAW,!0)}if(i.colors.length>0){var c=new Uint8Array(i.colors);e.colorsBuf=new Wt(t,t.ARRAY_BUFFER,c,i.colors.length,4,t.DYNAMIC_DRAW,!1)}if(i.uv.length>0)if(e.uvDecodeMatrix){e.uvBuf=new Wt(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,!1)}else{var A=zi.getUVBounds(i.uv),h=zi.compressUVs(i.uv,A.min,A.max),d=h.quantized;e.uvDecodeMatrix=re.mat3(h.decodeMatrix),e.uvBuf=new Wt(t,t.ARRAY_BUFFER,d,d.length,2,t.STATIC_DRAW,!1)}if(i.metallicRoughness.length>0){var p=new Uint8Array(i.metallicRoughness);e.metallicRoughnessBuf=new Wt(t,t.ARRAY_BUFFER,p,i.metallicRoughness.length,2,t.STATIC_DRAW,!1)}if(i.positions.length>0){var f=i.positions.length/3,v=new Float32Array(f);e.flagsBuf=new Wt(t,t.ARRAY_BUFFER,v,v.length,1,t.DYNAMIC_DRAW,!1)}if(i.pickColors.length>0){var g=new Uint8Array(i.pickColors);e.pickColorsBuf=new Wt(t,t.ARRAY_BUFFER,g,i.pickColors.length,4,t.STATIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){var m=new Float32Array(i.offsets);e.offsetsBuf=new Wt(t,t.ARRAY_BUFFER,m,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){var _=new Uint32Array(i.indices);e.indicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,_,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){var y=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,y,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}}},{key:"isEmpty",value:function(){return!this._state.indicesBuf}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}},{key:"flushInitFlags",value:function(){this._setDeferredFlags()}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";for(var i=e,r=this._portions[i],s=4*r.vertsBaseIndex,n=4*r.numVerts,o=this._scratchMemory.getUInt8Array(n),a=t[0],l=t[1],u=t[2],c=t[3],A=0;A3&&void 0!==arguments[3]&&arguments[3];if(!this._finalized)throw"Not finalized";var s,n,o=e,a=this._portions[o],l=a.vertsBaseIndex,u=a.numVerts,c=l,A=u,h=!!(t&Ke),d=!!(t&qe),p=!!(t&$e),f=!!(t&et),v=!!(t&tt),g=!!(t&Je),m=!!(t&Xe);s=!h||m||d||p&&!this.model.scene.highlightMaterial.glowThrough||f&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,n=!h||m?Uo.NOT_RENDERED:f?Uo.SILHOUETTE_SELECTED:p?Uo.SILHOUETTE_HIGHLIGHTED:d?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED;var _=0;_=!h||m?Uo.NOT_RENDERED:f?Uo.EDGES_SELECTED:p?Uo.EDGES_HIGHLIGHTED:d?Uo.EDGES_XRAYED:v?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED;var y=h&&!m&&g?Uo.PICK:Uo.NOT_RENDERED,b=t&Ye?1:0;if(r){this._deferredFlagValues||(this._deferredFlagValues=new Float32Array(this._numVerts));for(var x=c,w=c+A;xg)&&(g=B,r.set(m),s&&re.triangleNormal(d,p,f,s),v=!0)}}return v&&s&&(re.transformVec3(this.model.worldNormalMatrix,s,s),re.normalizeVec3(s)),v}},{key:"destroy",value:function(){var e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}]),e}(),Ga=function(e){g(i,Go);var t=_(i);function i(e,r){var s=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},n=s.edges,o=void 0!==n&&n,a=s.useAlphaCutoff,l=void 0!==a&&a;return B(this,i),t.call(this,e,r,{instancing:!0,edges:o,useAlphaCutoff:l})}return C(i,[{key:"_draw",value:function(e){var t=this._scene.canvas.gl,i=e.state,r=e.frameCtx,s=e.incrementDrawState;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),s&&r.drawElements++)}}]),i}(),za=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e,t,i,r=this._scene,s=r._sectionPlanesState,n=r._lightsState,o=s.getNumAllocatedSectionPlanes()>0,a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),r.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),r.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),e=0,t=n.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),o&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),r.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),e=0,t=n.lights.length;e0,r=[];if(r.push("#version 300 es"),r.push("// Instancing geometry drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(r.push(" float viewportWidth = uSAOParams[0];"),r.push(" float viewportHeight = uSAOParams[1];"),r.push(" float blendCutoff = uSAOParams[2];"),r.push(" float blendFactor = uSAOParams[3];"),r.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),r.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),r.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):r.push(" outColor = newColor;"),r.push("}"),r}}]),i}(),Wa=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=i._lightsState,n=r.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry flat-shading drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),i.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),this._withSAO&&(o.push("uniform sampler2D uOcclusionTexture;"),o.push("uniform vec4 uSAOParams;"),o.push("const float packUpscale = 256. / 255.;"),o.push("const float unpackDownScale = 255. / 256.;"),o.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),o.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),o.push("float unpackRGBToFloat( const in vec4 v ) {"),o.push(" return dot( v, unPackFactors );"),o.push("}")),n){o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;");for(var a=0,l=r.getNumAllocatedSectionPlanes();a> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var c=0,A=r.getNumAllocatedSectionPlanes();c sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}for(o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;"),o.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),o.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),o.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Instancing fill fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = newColor;"),r.push("}"),r}}]),i}(),Xa=function(e){g(i,Ga);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,{instancing:!0,edges:!0})}return C(i)}(),Ja=function(e){g(i,Xa);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// EdgesEmphasisRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),Ya=function(e){g(i,Xa);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!1})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// EdgesColorRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),Za=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vPickColor; "),r.push("}"),r}}]),i}(),qa=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry depth fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("uniform float pickZNear;"),r.push("uniform float pickZFar;"),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),r.push(" outColor = packDepth(zNormalizedDepth); "),r.push("}"),r}}]),i}(),$a=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outNormal = ivec4(vWorldNormal * float(".concat(re.MAX_INT,"), 1.0);")),r.push("}"),r}}]),i}(),el=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}]),i}(),tl=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry depth drawing fragment shader"),n.push("precision highp float;"),n.push("precision highp int;"),i.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s)for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;"),e=0,t=r.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}return i.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),n.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),n.push("}"),n}}]),i}(),il=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Instancing geometry depth drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),r.push("}"),r}}]),i}(),rl=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Instancing geometry depth drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),r.push("}"),r}}]),i}(),sl={3e3:"linearToLinear",3001:"sRGBToLinear"},nl=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=e._lightsState,r=t.getNumAllocatedSectionPlanes()>0,s=t.clippingCaps,n=[];return n.push("#version 300 es"),n.push("// Instancing geometry quality drawing vertex shader"),n.push("uniform int renderPass;"),n.push("in vec3 position;"),n.push("in vec3 normal;"),n.push("in vec4 color;"),n.push("in vec2 uv;"),n.push("in vec2 metallicRoughness;"),n.push("in float flags;"),e.entityOffsetsEnabled&&n.push("in vec3 offset;"),n.push("in vec4 modelMatrixCol0;"),n.push("in vec4 modelMatrixCol1;"),n.push("in vec4 modelMatrixCol2;"),n.push("in vec4 modelNormalMatrixCol0;"),n.push("in vec4 modelNormalMatrixCol1;"),n.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(n,!0),n.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;")),n.push("vec3 octDecode(vec2 oct) {"),n.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),n.push(" if (v.z < 0.0) {"),n.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),n.push(" }"),n.push(" return normalize(v);"),n.push("}"),n.push("out vec4 vViewPosition;"),n.push("out vec3 vViewNormal;"),n.push("out vec4 vColor;"),n.push("out vec2 vUV;"),n.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&n.push("out vec3 vWorldNormal;"),r&&(n.push("out vec4 vWorldPosition;"),n.push("out float vFlags;"),s&&n.push("out vec4 vClipPosition;")),n.push("void main(void) {"),n.push("int colorFlag = int(flags) & 0xF;"),n.push("if (colorFlag != renderPass) {"),n.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),n.push("} else {"),n.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),n.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix * worldPosition; "),n.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),n.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),n.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),n.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),r&&(n.push("vWorldPosition = worldPosition;"),n.push("vFlags = flags;"),s&&n.push("vClipPosition = clipPos;")),n.push("vViewPosition = viewPosition;"),n.push("vViewNormal = viewNormal;"),n.push("vColor = color;"),n.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),n.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&n.push("vWorldNormal = worldNormal.xyz;"),n.push("gl_Position = clipPos;"),n.push("}"),n.push("}"),n}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,r=e._lightsState,s=i.getNumAllocatedSectionPlanes()>0,n=i.clippingCaps,o=[];o.push("#version 300 es"),o.push("// Instancing geometry quality drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),o.push("uniform sampler2D uColorMap;"),o.push("uniform sampler2D uMetallicRoughMap;"),o.push("uniform sampler2D uEmissiveMap;"),o.push("uniform sampler2D uNormalMap;"),this._withSAO&&(o.push("uniform sampler2D uOcclusionTexture;"),o.push("uniform vec4 uSAOParams;"),o.push("const float packUpscale = 256. / 255.;"),o.push("const float unpackDownScale = 255. / 256.;"),o.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),o.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),o.push("float unpackRGBToFloat( const in vec4 v ) {"),o.push(" return dot( v, unPackFactors );"),o.push("}")),r.reflectionMaps.length>0&&o.push("uniform samplerCube reflectionMap;"),r.lightMaps.length>0&&o.push("uniform samplerCube lightMap;"),o.push("uniform vec4 lightAmbient;");for(var a=0,l=r.lights.length;a0&&o.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(o,!0),o.push("#define PI 3.14159265359"),o.push("#define RECIPROCAL_PI 0.31830988618"),o.push("#define RECIPROCAL_PI2 0.15915494"),o.push("#define EPSILON 1e-6"),o.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),o.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),o.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),o.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),o.push(" return normalize(surf_norm );"),o.push(" }"),o.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),o.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),o.push(" vec2 st0 = dFdx( uv.st );"),o.push(" vec2 st1 = dFdy( uv.st );"),o.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),o.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),o.push(" vec3 N = normalize( surf_norm );"),o.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),o.push(" mat3 tsn = mat3( S, T, N );"),o.push(" return normalize( tsn * mapN );"),o.push("}"),o.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),o.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),o.push("}"),o.push("struct IncidentLight {"),o.push(" vec3 color;"),o.push(" vec3 direction;"),o.push("};"),o.push("struct ReflectedLight {"),o.push(" vec3 diffuse;"),o.push(" vec3 specular;"),o.push("};"),o.push("struct Geometry {"),o.push(" vec3 position;"),o.push(" vec3 viewNormal;"),o.push(" vec3 worldNormal;"),o.push(" vec3 viewEyeDir;"),o.push("};"),o.push("struct Material {"),o.push(" vec3 diffuseColor;"),o.push(" float specularRoughness;"),o.push(" vec3 specularColor;"),o.push(" float shine;"),o.push("};"),o.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),o.push(" float r = ggxRoughness + 0.0001;"),o.push(" return (2.0 / (r * r) - 2.0);"),o.push("}"),o.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),o.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),o.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),o.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),o.push("}"),r.reflectionMaps.length>0&&(o.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),o.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),o.push(" vec3 envMapColor = "+sl[r.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),o.push(" return envMapColor;"),o.push("}")),o.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),o.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),o.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),o.push("}"),o.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),o.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),o.push(" return 1.0 / ( gl * gv );"),o.push("}"),o.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),o.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),o.push(" return 0.5 / max( gv + gl, EPSILON );"),o.push("}"),o.push("float D_GGX(const in float alpha, const in float dotNH) {"),o.push(" float a2 = ( alpha * alpha );"),o.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),o.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),o.push("}"),o.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),o.push(" float alpha = ( roughness * roughness );"),o.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),o.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),o.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),o.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),o.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),o.push(" vec3 F = F_Schlick( specularColor, dotLH );"),o.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),o.push(" float D = D_GGX( alpha, dotNH );"),o.push(" return F * (G * D);"),o.push("}"),o.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),o.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),o.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),o.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),o.push(" vec4 r = roughness * c0 + c1;"),o.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),o.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),o.push(" return specularColor * AB.x + AB.y;"),o.push("}"),(r.lightMaps.length>0||r.reflectionMaps.length>0)&&(o.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),r.lightMaps.length>0&&(o.push(" vec3 irradiance = "+sl[r.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),o.push(" irradiance *= PI;"),o.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),o.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),r.reflectionMaps.length>0&&(o.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),o.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),o.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),o.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),o.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),o.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),o.push("}")),o.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),o.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),o.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),o.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),o.push("}"),o.push("out vec4 outColor;"),o.push("void main(void) {"),s){o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var h=0,d=i.getNumAllocatedSectionPlanes();h (0.002 * vClipPosition.w)) {"),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push(" return;"),o.push("}")):(o.push(" if (dist > 0.0) { "),o.push(" discard;"),o.push(" }")),o.push("}")}o.push("IncidentLight light;"),o.push("Material material;"),o.push("Geometry geometry;"),o.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),o.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),o.push("float opacity = float(vColor.a) / 255.0;"),o.push("vec3 baseColor = rgb;"),o.push("float specularF0 = 1.0;"),o.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),o.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),o.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),o.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),o.push("baseColor *= colorTexel.rgb;"),o.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),o.push("metallic *= metalRoughTexel.b;"),o.push("roughness *= metalRoughTexel.g;"),o.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),o.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),o.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),o.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),o.push("geometry.position = vViewPosition.xyz;"),o.push("geometry.viewNormal = -normalize(viewNormal);"),o.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),r.lightMaps.length>0&&o.push("geometry.worldNormal = normalize(vWorldNormal);"),(r.lightMaps.length>0||r.reflectionMaps.length>0)&&o.push("computePBRLightMapping(geometry, material, reflectedLight);");for(var p=0,f=r.lights.length;p0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Batched geometry normals fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("in vec4 vWorldPosition;"),i){r.push("in float vFlags;");for(var s=0;s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),r.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),r.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),r.push(" outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),r.push("}"),r}}]),i}(),al=function(e){g(i,Ga);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){var e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e.gammaOutput,i=e._lightsState,r=e._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=this._useAlphaCutoff,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),o.push("uniform sampler2D uColorMap;"),this._withSAO&&(o.push("uniform sampler2D uOcclusionTexture;"),o.push("uniform vec4 uSAOParams;"),o.push("const float packUpscale = 256. / 255.;"),o.push("const float unpackDownScale = 255. / 256.;"),o.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),o.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),o.push("float unpackRGBToFloat( const in vec4 v ) {"),o.push(" return dot( v, unPackFactors );"),o.push("}")),o.push("uniform float gammaFactor;"),o.push("vec4 linearToLinear( in vec4 value ) {"),o.push(" return value;"),o.push("}"),o.push("vec4 sRGBToLinear( in vec4 value ) {"),o.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),o.push("}"),o.push("vec4 gammaToLinear( in vec4 value) {"),o.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),o.push("}"),t&&(o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}")),s){o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;");for(var a=0,l=r.getNumAllocatedSectionPlanes();a> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(var h=0,d=r.getNumAllocatedSectionPlanes();h sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;"),o.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),o.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),o.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(var p=0,f=i.lights.length;p0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push("outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),pl=re.vec3(),fl=re.vec3(),vl=re.vec3(),gl=re.vec3(),ml=re.mat4(),_l=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(t),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=pl;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=fl;if(l){var g=re.transformPoint3(c,l,vl);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,ml),(p=gl)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),yl=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"eagerCreateRenders",value:function(){this._silhouetteRenderer||(this._silhouetteRenderer=new Ka(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Za(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new qa(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new dl(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new _l(this._scene))}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new za(this._scene,!1)),this._colorRenderer}},{key:"colorRendererWithSAO",get:function(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new za(this._scene,!0)),this._colorRendererWithSAO}},{key:"flatColorRenderer",get:function(){return this._flatColorRenderer||(this._flatColorRenderer=new Wa(this._scene,!1)),this._flatColorRenderer}},{key:"flatColorRendererWithSAO",get:function(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new Wa(this._scene,!0)),this._flatColorRendererWithSAO}},{key:"colorTextureRenderer",get:function(){return this._colorTextureRenderer||(this._colorTextureRenderer=new al(this._scene,!1)),this._colorTextureRenderer}},{key:"colorTextureRendererWithSAO",get:function(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new al(this._scene,!0)),this._colorTextureRendererWithSAO}},{key:"colorTextureRendererAlphaCutoff",get:function(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new al(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}},{key:"colorTextureRendererWithSAOAlphaCutoff",get:function(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new al(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}},{key:"pbrRenderer",get:function(){return this._pbrRenderer||(this._pbrRenderer=new nl(this._scene,!1)),this._pbrRenderer}},{key:"pbrRendererWithSAO",get:function(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new nl(this._scene,!0)),this._pbrRendererWithSAO}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Ka(this._scene)),this._silhouetteRenderer}},{key:"depthRenderer",get:function(){return this._depthRenderer||(this._depthRenderer=new tl(this._scene)),this._depthRenderer}},{key:"normalsRenderer",get:function(){return this._normalsRenderer||(this._normalsRenderer=new il(this._scene)),this._normalsRenderer}},{key:"edgesRenderer",get:function(){return this._edgesRenderer||(this._edgesRenderer=new Ja(this._scene)),this._edgesRenderer}},{key:"edgesColorRenderer",get:function(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Ya(this._scene)),this._edgesColorRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Za(this._scene)),this._pickMeshRenderer}},{key:"pickNormalsRenderer",get:function(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new $a(this._scene)),this._pickNormalsRenderer}},{key:"pickNormalsFlatRenderer",get:function(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new ol(this._scene)),this._pickNormalsFlatRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new qa(this._scene)),this._pickDepthRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new el(this._scene)),this._occlusionRenderer}},{key:"shadowRenderer",get:function(){return this._shadowRenderer||(this._shadowRenderer=new rl(this._scene)),this._shadowRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new _l(this._scene)),this._snapRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new dl(this._scene)),this._snapInitRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),bl={};var xl=new Uint8Array(4),wl=new Float32Array(1),Bl=re.vec4([0,0,0,1]),Pl=new Float32Array(3),Cl=re.vec3(),Ml=re.vec3(),El=re.vec3(),Fl=re.vec3(),kl=re.vec3(),Il=re.vec3(),Dl=re.vec3(),Sl=new Float32Array(4),Tl=function(){function e(t){B(this,e),this.model=t.model,this.sortId="TrianglesInstancingLayer"+(t.solid?"-solid":"-surface")+(t.normals?"-normals":"-autoNormals"),this.layerIndex=t.layerIndex,this._renderers=function(e){var t=e.id,i=bl[t];return i||(i=new yl(e),bl[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(function(){i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(function(){delete bl[t],i._destroy()}))),i}(t.model.scene),this._aabb=re.collapseAABB3(),this._state=new hi({numInstances:0,obb:re.OBB3(),origin:re.vec3(),geometry:t.geometry,textureSet:t.textureSet,pbrSupported:!1,positionsDecodeMatrix:t.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=t.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=re.collapseAABB3(),this.aabbDirty=!0,t.origin&&this._state.origin.set(t.origin),this._finalized=!1,this.solid=!!t.solid,this.numIndices=t.geometry.numIndices,this.primitive=t.geometry.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0){e.colorsBuf=new Wt(r,r.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,r.DYNAMIC_DRAW,!1),this._colors=[]}if(this._metallicRoughness.length>0){var o=new Uint8Array(this._metallicRoughness);e.metallicRoughnessBuf=new Wt(r,r.ARRAY_BUFFER,o,this._metallicRoughness.length,2,r.STATIC_DRAW,!1)}if(n>0){e.flagsBuf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(n),n,1,r.DYNAMIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){e.offsetsBuf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,r.DYNAMIC_DRAW,!1),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){e.positionsBuf=new Wt(r,r.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,r.STATIC_DRAW,!1),e.positionsDecodeMatrix=re.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){var a=new Uint8Array(t.colorsCompressed);e.colorsBuf=new Wt(r,r.ARRAY_BUFFER,a,a.length,4,r.STATIC_DRAW,!1)}if(t.uvCompressed&&t.uvCompressed.length>0){var l=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new Wt(r,r.ARRAY_BUFFER,l,l.length,2,r.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new Wt(r,r.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,r.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new Wt(r,r.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,r.STATIC_DRAW)),this._modelMatrixCol0.length>0){var u=!1;e.modelMatrixCol0Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,r.STATIC_DRAW,u),e.modelMatrixCol1Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,r.STATIC_DRAW,u),e.modelMatrixCol2Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,r.STATIC_DRAW,u),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,r.STATIC_DRAW,u),e.modelNormalMatrixCol1Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,r.STATIC_DRAW,u),e.modelNormalMatrixCol2Buf=new Wt(r,r.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,r.STATIC_DRAW,u),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){e.pickColorsBuf=new Wt(r,r.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,r.STATIC_DRAW,!1),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";xl[0]=t[0],xl[1]=t[1],xl[2]=t[2],xl[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(xl,4*e)}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){if(!this._finalized)throw"Not finalized";var r=!!(t&Ke),s=!!(t&qe),n=!!(t&$e),o=!!(t&et),a=!!(t&tt),l=!!(t&Je),u=!!(t&Xe),c=0;c|=!r||u||s||n&&!this.model.scene.highlightMaterial.glowThrough||o&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.SILHOUETTE_SELECTED:n?Uo.SILHOUETTE_HIGHLIGHTED:s?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED)<<4,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.EDGES_SELECTED:n?Uo.EDGES_HIGHLIGHTED:s?Uo.EDGES_XRAYED:a?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED)<<8,c|=(r&&!u&&l?Uo.PICK:Uo.NOT_RENDERED)<<12,c|=(t&Ye?1:0)<<16,wl[0]=c,this._state.flagsBuf&&this._state.flagsBuf.setData(wl,e)}},{key:"setOffset",value:function(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Pl[0]=t[0],Pl[1]=t[1],Pl[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData(Pl,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}},{key:"getEachVertex",value:function(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;var i=this._state,r=i.geometry,s=this._portions[e];if(s){var n=r.positionsCompressed,o=this.model.matrix,a=re.vec4();a.set(i.origin,0),a[3]=1,re.mulMat4v4(o,a,a);for(var l=a[0],u=a[1],c=a[2],A=Bl,h=s.matrix,d=i.positionsDecodeMatrix,p=0,f=n.length;pm)&&(m=C,r.set(_),s&&re.triangleNormal(p,f,v,s),g=!0)}}return g&&s&&(re.transformVec3(a.normalMatrix,s,s),re.transformVec3(this.model.worldNormalMatrix,s,s),re.normalizeVec3(s)),g}},{key:"destroy",value:function(){var e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}]),e}(),Ll=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_draw",value:function(e){var t=this._scene.canvas.gl,i=e.state,r=e.frameCtx,s=e.incrementDrawState;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),s&&r.drawElements++}}]),i}(),Rl=function(e){g(i,Ll);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Lines batching color fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return r.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("}"),r}}]),i}(),Ul=function(e){g(i,Ll);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Lines batching silhouette fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = color;"),r.push("}"),r}}]),i}(),Ol=re.vec3(),Nl=re.vec3(),Ql=re.vec3(),Vl=re.vec3(),Hl=re.mat4(),jl=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=Ol;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=Nl;if(l){var g=Ql;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,Hl),(p=Vl)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),o.drawElements(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push("outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),Gl=re.vec3(),zl=re.vec3(),Wl=re.vec3(),Kl=re.vec3(),Xl=re.mat4(),Jl=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=Gl;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=zl;if(l){var g=Wl;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,Xl),(p=Kl)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),o.drawElements(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):o.drawArrays(o.POINTS,0,a.positionsBuf.numItems)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;var i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),Yl=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new Rl(this._scene,!1)),this._colorRenderer}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Ul(this._scene)),this._silhouetteRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new jl(this._scene,!1)),this._snapInitRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new Jl(this._scene)),this._snapRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),Zl={};var ql=C((function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:5e6;B(this,e),t>5e6&&(t=5e6),this.maxVerts=t,this.maxIndices=3*t,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]})),$l=function(){function e(t){var i,r,s;B(this,e),this.layerIndex=t.layerIndex,this._renderers=(i=t.model.scene,r=i.id,(s=Zl[r])||(s=new Yl(i),Zl[r]=s,s._compile(),i.on("compile",(function(){s._compile()})),i.on("destroyed",(function(){delete Zl[r],s._destroy()}))),s),this.model=t.model,this._buffer=new ql(t.maxGeometryBatchSize),this._scratchMemory=t.scratchMemory,this._state=new hi({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:re.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=re.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=re.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,t.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(t.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,t.origin&&(this._state.origin=re.vec3(t.origin)),this.primitive=t.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){var r=new Uint16Array(i.positions);e.positionsBuf=new Wt(t,t.ARRAY_BUFFER,r,i.positions.length,3,t.STATIC_DRAW)}else{var s=Fa(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new Wt(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){var n=new Uint8Array(i.colors);e.colorsBuf=new Wt(t,t.ARRAY_BUFFER,n,i.colors.length,4,t.DYNAMIC_DRAW,!1)}if(i.colors.length>0){var o=i.colors.length/4,a=new Float32Array(o);e.flagsBuf=new Wt(t,t.ARRAY_BUFFER,a,a.length,1,t.DYNAMIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){var l=new Float32Array(i.offsets);e.offsetsBuf=new Wt(t,t.ARRAY_BUFFER,l,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){var u=new Uint32Array(i.indices);e.indicesBuf=new Wt(t,t.ELEMENT_ARRAY_BUFFER,u,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}},{key:"flushInitFlags",value:function(){this._setDeferredFlags()}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";for(var i=2*e,r=4*this._portions[i],s=4*this._portions[i+1],n=this._scratchMemory.getUInt8Array(s),o=t[0],a=t[1],l=t[2],u=t[3],c=0;c3&&void 0!==arguments[3]&&arguments[3];if(!this._finalized)throw"Not finalized";var s,n,o=2*e,a=this._portions[o],l=this._portions[o+1],u=a,c=l,A=!!(t&Ke),h=!!(t&qe),d=!!(t&$e),p=!!(t&et),f=!!(t&Je),v=!!(t&Xe);s=!A||v||h||d&&!this.model.scene.highlightMaterial.glowThrough||p&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,n=!A||v?Uo.NOT_RENDERED:p?Uo.SILHOUETTE_SELECTED:d?Uo.SILHOUETTE_HIGHLIGHTED:h?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED;var g=A&&!v&&f?Uo.PICK:Uo.NOT_RENDERED,m=t&Ye?1:0;if(r){this._deferredFlagValues||(this._deferredFlagValues=new Float32Array(this._numVerts));for(var _=u,y=u+c;_0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Lines instancing color fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),i.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s)for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;"),e=0,t=r.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}return this._withSAO?(n.push(" float viewportWidth = uSAOParams[0];"),n.push(" float viewportHeight = uSAOParams[1];"),n.push(" float blendCutoff = uSAOParams[2];"),n.push(" float blendFactor = uSAOParams[3];"),n.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),n.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),n.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):n.push(" outColor = vColor;"),i.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("}"),n}}]),i}(),iu=function(e){g(i,eu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Lines instancing silhouette fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = color;"),r.push("}"),r}}]),i}(),ru=re.vec3(),su=re.vec3(),nu=re.vec3();re.vec3();var ou=re.mat4(),au=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.canvas.gl,o=s.camera,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p=ru;if(p[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,p[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,p[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(p[0]),e.snapPickCoordinateScale[1]=re.safeInv(p[1]),e.snapPickCoordinateScale[2]=re.safeInv(p[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var f=su;if(l){var v=re.transformPoint3(c,l,nu);f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=u[0],f[1]+=u[1],f[2]+=u[2],d=He(h,f,ou),e.snapPickOrigin[0]=f[0],e.snapPickOrigin[1]=f[1],e.snapPickOrigin[2]=f[2]}else d=h,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);var g=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,g+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var m=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,m),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),lu=re.vec3(),uu=re.vec3(),cu=re.vec3();re.vec3();var Au=re.mat4(),hu=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(t),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p=lu;if(p[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,p[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,p[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(p[0]),e.snapPickCoordinateScale[1]=re.safeInv(p[1]),e.snapPickCoordinateScale[2]=re.safeInv(p[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var f=uu;if(l){var v=re.transformPoint3(c,l,cu);f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=u[0],f[1]+=u[1],f[2]+=u[2],d=He(h,f,Au),e.snapPickOrigin[0]=f[0],e.snapPickOrigin[1]=f[1],e.snapPickOrigin[2]=f[2]}else d=h,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,p),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var g=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,g+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),du=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"eagerCreateRenders",value:function(){this._snapInitRenderer||(this._snapInitRenderer=new au(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new hu(this._scene))}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new tu(this._scene)),this._colorRenderer}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new iu(this._scene)),this._silhouetteRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new au(this._scene,!1)),this._snapInitRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new hu(this._scene)),this._snapRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),pu={};var fu=new Uint8Array(4),vu=new Float32Array(1),gu=new Float32Array(3),mu=new Float32Array(4),_u=function(){function e(t){var i,r,s;B(this,e),this.model=t.model,this.material=t.material,this.sortId="LinesInstancingLayer",this.layerIndex=t.layerIndex,this._renderers=(i=t.model.scene,r=i.id,(s=pu[r])||(s=new du(i),pu[r]=s,s._compile(),i.on("compile",(function(){s._compile()})),i.on("destroyed",(function(){delete pu[r],s._destroy()}))),s),this._aabb=re.collapseAABB3(),this._state=new hi({obb:re.OBB3(),numInstances:0,origin:null,geometry:t.geometry,positionsDecodeMatrix:t.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=t.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=re.collapseAABB3(),this.aabbDirty=!0,t.origin&&(this._state.origin=re.vec3(t.origin)),this._finalized=!1,this.primitive=t.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0){this._state.colorsBuf=new Wt(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,!1),this._colors=[]}if(s>0){this._state.flagsBuf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(s),s,1,e.DYNAMIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){this._state.offsetsBuf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,!1),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){var n=new Uint8Array(i.colorsCompressed);t.colorsBuf=new Wt(e,e.ARRAY_BUFFER,n,n.length,4,e.STATIC_DRAW,!1)}if(i.positionsCompressed&&i.positionsCompressed.length>0){t.positionsBuf=new Wt(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,!1),t.positionsDecodeMatrix=re.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new Wt(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){var o=!1;this._state.modelMatrixCol0Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,o),this._state.modelMatrixCol1Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,o),this._state.modelMatrixCol2Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,o),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this.model.scene.readableGeometryEnabled||(this._state.geometry=null),this._finalized=!0}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";fu[0]=t[0],fu[1]=t[1],fu[2]=t[2],fu[3]=t[3],this._state.colorsBuf.setData(fu,4*e,4)}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){if(!this._finalized)throw"Not finalized";var r=!!(t&Ke),s=!!(t&qe),n=!!(t&$e),o=!!(t&et),a=!!(t&tt),l=!!(t&Je),u=!!(t&Xe),c=0;c|=!r||u||s||n&&!this.model.scene.highlightMaterial.glowThrough||o&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.SILHOUETTE_SELECTED:n?Uo.SILHOUETTE_HIGHLIGHTED:s?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED)<<4,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.EDGES_SELECTED:n?Uo.EDGES_HIGHLIGHTED:s?Uo.EDGES_XRAYED:a?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED)<<8,c|=(r&&!u&&l?Uo.PICK:Uo.NOT_RENDERED)<<12,c|=(t&Ye?255:0)<<16,vu[0]=c,this._state.flagsBuf.setData(vu,e)}},{key:"setOffset",value:function(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(gu[0]=t[0],gu[1]=t[1],gu[2]=t[2],this._state.offsetsBuf.setData(gu,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}},{key:"setMatrix",value:function(e,t){if(!this._finalized)throw"Not finalized";var i=4*e;mu[0]=t[0],mu[1]=t[4],mu[2]=t[8],mu[3]=t[12],this._state.modelMatrixCol0Buf.setData(mu,i),mu[0]=t[1],mu[1]=t[5],mu[2]=t[9],mu[3]=t[13],this._state.modelMatrixCol1Buf.setData(mu,i),mu[0]=t[2],mu[1]=t[6],mu[2]=t[10],mu[3]=t[14],this._state.modelMatrixCol2Buf.setData(mu,i)}},{key:"drawColorOpaque",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_OPAQUE)}},{key:"drawColorTransparent",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_TRANSPARENT)}},{key:"drawDepth",value:function(e,t){}},{key:"drawNormals",value:function(e,t){}},{key:"drawSilhouetteXRayed",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_XRAYED)}},{key:"drawSilhouetteHighlighted",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_HIGHLIGHTED)}},{key:"drawSilhouetteSelected",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_SELECTED)}},{key:"drawEdgesColorOpaque",value:function(e,t){}},{key:"drawEdgesColorTransparent",value:function(e,t){}},{key:"drawEdgesXRayed",value:function(e,t){}},{key:"drawEdgesHighlighted",value:function(e,t){}},{key:"drawEdgesSelected",value:function(e,t){}},{key:"drawSnapInit",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawSnap",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawOcclusion",value:function(e,t){}},{key:"drawShadow",value:function(e,t){}},{key:"drawPickMesh",value:function(e,t){}},{key:"drawPickDepths",value:function(e,t){}},{key:"drawPickNormals",value:function(e,t){}},{key:"destroy",value:function(){var e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}]),e}(),yu=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_draw",value:function(e){var t=this._scene.canvas.gl,i=e.state,r=e.frameCtx,s=e.incrementDrawState;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),s&&r.drawArrays++}}]),i}(),bu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{incrementDrawState:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,r=[];return r.push("#version 300 es"),r.push("// Points batching color vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("in float flags;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),i.filterIntensity&&r.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vColor;"),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),i.filterIntensity&&(r.push("float intensity = float(color.a) / 255.0;"),r.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {")),r.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push("worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = viewMatrix * worldPosition; "),r.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),i.filterIntensity&&r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points batching color fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return r.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("}"),r}}]),i}(),xu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points batching silhouette vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),this._addMatricesUniformBlockLines(r),r.push("uniform vec4 color;"),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("void main(void) {"),r.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),r.push("if (silhouetteFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Points batching silhouette vertex shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),i.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s)for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e 1.0) {"),n.push(" discard;"),n.push(" }")),s){for(n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;"),e=0,t=r.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}return i.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("outColor = color;"),n.push("}"),n}}]),i}(),wu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points batching pick mesh vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 pickColor;"),r.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(r),this._addRemapClipPosLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vPickColor;"),r.push("void main(void) {"),r.push("int pickFlag = int(flags) >> 12 & 0xF;"),r.push("if (pickFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push(" } else {"),r.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),r.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("gl_PointSize += 10.0;"),r.push(" }"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points batching pick mesh vertex shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vPickColor; "),r.push("}"),r}}]),i}(),Bu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points batched pick depth vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(r),this._addRemapClipPosLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vViewPosition;"),r.push("void main(void) {"),r.push("int pickFlag = int(flags) >> 12 & 0xF;"),r.push("if (pickFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push(" } else {"),r.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push("vViewPosition = viewPosition;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("gl_PointSize += 10.0;"),r.push(" }"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points batched pick depth fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("uniform float pickZNear;"),r.push("uniform float pickZFar;"),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),r.push(" outColor = packDepth(zNormalizedDepth); "),r.push("}"),r}}]),i}(),Pu=function(e){g(i,yu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points batching occlusion vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push(" } else {"),r.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push(" gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push(" }"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points batching occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push(" }")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),r.push("}"),r}}]),i}(),Cu=re.vec3(),Mu=re.vec3(),Eu=re.vec3(),Fu=re.vec3(),ku=re.mat4(),Iu=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=Cu;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=Mu;if(l){var g=Eu;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,ku),(p=Fu)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible),o.uniform1f(this._uPointSize,1);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),o.drawArrays(o.POINTS,0,a.positionsBuf.numItems)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler"),this._uPointSize=e.getLocation("pointSize")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float pointSize;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = pointSize;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),Du=re.vec3(),Su=re.vec3(),Tu=re.vec3(),Lu=re.vec3(),Ru=re.mat4(),Uu=function(e){g(i,Go);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p,f=Du;if(f[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,f[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,f[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(f[0]),e.snapPickCoordinateScale[1]=re.safeInv(f[1]),e.snapPickCoordinateScale[2]=re.safeInv(f[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var v=Su;if(l){var g=Tu;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],d=He(h,v,Ru),(p=Lu)[0]=n.eye[0]-v[0],p[1]=n.eye[1]-v[1],p[2]=n.eye[2]-v[2],e.snapPickOrigin[0]=v[0],e.snapPickOrigin[1]=v[1],e.snapPickOrigin[2]=v[2]}else d=h,p=n.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,f),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var _=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,_),this.setSectionPlanesStateUniforms(t),o.drawArrays(o.POINTS,0,a.positionsBuf.numItems)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;var i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),Ou=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new bu(this._scene)),this._colorRenderer}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new xu(this._scene)),this._silhouetteRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new wu(this._scene)),this._pickMeshRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Bu(this._scene)),this._pickDepthRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new Pu(this._scene)),this._occlusionRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new Iu(this._scene,!1)),this._snapInitRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new Uu(this._scene)),this._snapRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),Nu={};var Qu=function(){function e(t){B(this,e),this.model=t.model,this.sortId="PointsBatchingLayer",this.layerIndex=t.layerIndex,this._renderers=function(e){var t=e.id,i=Nu[t];return i||(i=new Ou(e),Nu[t]=i,i._compile(),e.on("compile",(function(){i._compile()})),e.on("destroyed",(function(){delete Nu[t],i._destroy()}))),i}(t.model.scene);var i=t.maxGeometryBatchSize||5e6,r=function(){var e=[];return{append:function(t){var i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:1,r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:1;e.push({data:t,times:i,denormalizeScale:r})},compileBuffer:function(t){var i=0;e.forEach((function(e){i+=e.times*e.data.length}));var r=new t(i),s=0;return e.forEach((function(e){var t=e.data,i=e.denormalizeScale,n=r.subarray(s);if(1===i)n.set(t,0);else for(var o=0;o0?new Wt(t,t.ARRAY_BUFFER,e,e.length,i,r):null},s=this._preCompressedPositionsExpected?i.positions.compileBuffer(Uint16Array):Fa(i.positions.compileBuffer(Float32Array),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=r(s,3,t.STATIC_DRAW),e.flagsBuf=r(new Float32Array(this._buffer.vertsIndex),1,t.DYNAMIC_DRAW),e.colorsBuf=r(i.colors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.pickColorsBuf=r(i.pickColors.compileBuffer(Uint8Array),4,t.STATIC_DRAW),e.offsetsBuf=this.model.scene.entityOffsetsEnabled?r(new Float32Array(3*this._buffer.vertsIndex),3,t.DYNAMIC_DRAW):null,this._buffer=null,this._finalized=!0}}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized"}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";for(var i=2*e,r=4*this._portions[i],s=4*this._portions[i+1],n=this._scratchMemory.getUInt8Array(s),o=t[0],a=t[1],l=t[2],u=0;u0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing color vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("in float flags;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),i.filterIntensity&&r.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vColor;"),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),i.filterIntensity&&(r.push("float intensity = float(color.a) / 255.0;"),r.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {")),r.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = viewMatrix * worldPosition; "),r.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),i.filterIntensity&&r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing color fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return r.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("}"),r}}]),i}(),ju=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"drawLayer",value:function(e,t,r){f(x(i.prototype),"drawLayer",this).call(this,e,t,r,{colorUniform:!0})}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing silhouette vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 color;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),r.push("uniform vec4 silhouetteColor;"),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vColor;"),r.push("void main(void) {"),r.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),r.push("if (silhouetteFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing silhouette fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vColor;"),r.push("}"),r}}]),i}(),Gu=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing pick mesh vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 pickColor;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),r.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(r),this._addRemapClipPosLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vPickColor;"),r.push("void main(void) {"),r.push("int pickFlag = int(flags) >> 12 & 0xF;"),r.push("if (pickFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),r.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),r.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing pick mesh fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("outColor = vPickColor; "),r.push("}"),r}}]),i}(),zu=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing pick depth vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),r.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(r),this._addRemapClipPosLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("out vec4 vViewPosition;"),r.push("void main(void) {"),r.push("int pickFlag = int(flags) >> 12 & 0xF;"),r.push("if (pickFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push(" vWorldPosition = worldPosition;"),r.push(" vFlags = flags;")),r.push(" vViewPosition = viewPosition;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),r.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing pick depth fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),r.push("uniform float pickZNear;"),r.push("uniform float pickZFar;"),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),r.push(" outColor = packDepth(zNormalizedDepth); "),r.push("}"),r}}]),i}(),Wu=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing occlusion vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in vec4 color;"),r.push("in float flags;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push(" vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Points instancing occlusion vertex shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0;s 1.0) {"),r.push(" discard;"),r.push(" }")),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),r.push("}")}return r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push("}"),r}}]),i}(),Ku=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,r=[];return r.push("#version 300 es"),r.push("// Points instancing depth vertex shader"),r.push("uniform int renderPass;"),r.push("in vec3 position;"),e.entityOffsetsEnabled&&r.push("in vec3 offset;"),r.push("in float flags;"),r.push("in vec4 modelMatrixCol0;"),r.push("in vec4 modelMatrixCol1;"),r.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(r),r.push("uniform float pointSize;"),i.perspectivePoints&&r.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;")),t&&(r.push("out vec4 vWorldPosition;"),r.push("out float vFlags;")),r.push("void main(void) {"),r.push("int colorFlag = int(flags) & 0xF;"),r.push("if (colorFlag != renderPass) {"),r.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),r.push("} else {"),r.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),r.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(r.push("vWorldPosition = worldPosition;"),r.push("vFlags = flags;")),r.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("gl_Position = clipPos;"),i.perspectivePoints?(r.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),r.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),r.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):r.push("gl_PointSize = pointSize;"),r.push("}"),r.push("}"),r}},{key:"_buildFragmentShader",value:function(){var e,t,i=this._scene,r=i._sectionPlanesState,s=r.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Points instancing depth vertex shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),i.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),s)for(n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;"),e=0,t=r.getNumAllocatedSectionPlanes();e 1.0) {"),n.push(" discard;"),n.push(" }")),s){for(n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;"),e=0,t=r.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}return n.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),i.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push("}"),n}}]),i}(),Xu=function(e){g(i,Vu);var t=_(i);function i(){return B(this,i),t.apply(this,arguments)}return C(i,[{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Instancing geometry depth drawing fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 1.0) {"),r.push(" discard;"),r.push(" }"),i){r.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { discard; }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),r.push("}"),r}}]),i}(),Ju=re.vec3(),Yu=re.vec3(),Zu=re.vec3();re.vec3();var qu=re.mat4(),$u=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.canvas.gl,o=s.camera,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p=Ju;if(p[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,p[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,p[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(p[0]),e.snapPickCoordinateScale[1]=re.safeInv(p[1]),e.snapPickCoordinateScale[2]=re.safeInv(p[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var f=Yu;if(l){var v=re.transformPoint3(c,l,Zu);f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=u[0],f[1]+=u[1],f[2]+=u[2],d=He(h,f,qu),e.snapPickOrigin[0]=f[0],e.snapPickOrigin[1]=f[1],e.snapPickOrigin[2]=f[2]}else d=h,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,p),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);var g=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,g+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var m=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,m),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1)),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),ec=re.vec3(),tc=re.vec3(),ic=re.vec3();re.vec3();var rc=re.mat4(),sc=function(e){g(i,Go);var t=_(i);function i(e){return B(this,i),t.call(this,e,!1,{instancing:!0})}return C(i,[{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(t),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=t.aabb,h=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));var d,p=ec;if(p[0]=re.safeInv(A[3]-A[0])*re.MAX_INT,p[1]=re.safeInv(A[4]-A[1])*re.MAX_INT,p[2]=re.safeInv(A[5]-A[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(p[0]),e.snapPickCoordinateScale[1]=re.safeInv(p[1]),e.snapPickCoordinateScale[2]=re.safeInv(p[2]),l||0!==u[0]||0!==u[1]||0!==u[2]){var f=tc;if(l){var v=re.transformPoint3(c,l,ic);f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=u[0],f[1]+=u[1],f[2]+=u[2],d=He(h,f,rc),e.snapPickOrigin[0]=f[0],e.snapPickOrigin[1]=f[1],e.snapPickOrigin[2]=f[2]}else d=h,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,p),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);var g=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(d,g+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,g+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,g+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m),this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}}},{key:"_allocate",value:function(){f(x(i.prototype),"_allocate",this).call(this);var e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}},{key:"_bindProgram",value:function(){this._program.bind()}},{key:"_buildVertexShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),i}(),nc=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new Hu(this._scene,!1)),this._colorRenderer}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ju(this._scene)),this._silhouetteRenderer}},{key:"depthRenderer",get:function(){return this._depthRenderer||(this._depthRenderer=new Ku(this._scene)),this._depthRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Gu(this._scene)),this._pickMeshRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new zu(this._scene)),this._pickDepthRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new Wu(this._scene)),this._occlusionRenderer}},{key:"shadowRenderer",get:function(){return this._shadowRenderer||(this._shadowRenderer=new Xu(this._scene)),this._shadowRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new $u(this._scene,!1)),this._snapInitRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new sc(this._scene)),this._snapRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}]),e}(),oc={};var ac=new Uint8Array(4),lc=new Float32Array(1),uc=new Float32Array(3),cc=new Float32Array(4),Ac=function(){function e(t){var i,r,s;B(this,e),this.model=t.model,this.material=t.material,this.sortId="PointsInstancingLayer",this.layerIndex=t.layerIndex,this._renderers=(i=t.model.scene,r=i.id,(s=oc[r])||(s=new nc(i),oc[r]=s,s._compile(),i.on("compile",(function(){s._compile()})),i.on("destroyed",(function(){delete oc[r],s._destroy()}))),s),this._aabb=re.collapseAABB3(),this._state=new hi({obb:re.OBB3(),numInstances:0,origin:t.origin?re.vec3(t.origin):null,geometry:t.geometry,positionsDecodeMatrix:t.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=t.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=re.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=t.geometry.primitive}return C(e,[{key:"aabb",get:function(){if(this.aabbDirty){re.collapseAABB3(this._aabb);for(var e=0,t=this._meshes.length;e0){i.flagsBuf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,!1)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){i.offsetsBuf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,!1),this._offsets=[]}if(r.positionsCompressed&&r.positionsCompressed.length>0){i.positionsBuf=new Wt(e,e.ARRAY_BUFFER,r.positionsCompressed,r.positionsCompressed.length,3,e.STATIC_DRAW,!1),i.positionsDecodeMatrix=re.mat4(r.positionsDecodeMatrix)}if(r.colorsCompressed&&r.colorsCompressed.length>0){var s=new Uint8Array(r.colorsCompressed);i.colorsBuf=new Wt(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,!1)}if(this._modelMatrixCol0.length>0){var n=!1;i.modelMatrixCol0Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,n),i.modelMatrixCol1Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,n),i.modelMatrixCol2Buf=new Wt(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,n),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){i.pickColorsBuf=new Wt(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,!1),this._pickColors=[]}i.geometry=null,this._finalized=!0}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){if(!this._finalized)throw"Not finalized";ac[0]=t[0],ac[1]=t[1],ac[2]=t[2],this._state.colorsBuf.setData(ac,3*e)}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){if(!this._finalized)throw"Not finalized";var r=!!(t&Ke),s=!!(t&qe),n=!!(t&$e),o=!!(t&et),a=!!(t&tt),l=!!(t&Je),u=!!(t&Xe),c=0;c|=!r||u||s||n&&!this.model.scene.highlightMaterial.glowThrough||o&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.SILHOUETTE_SELECTED:n?Uo.SILHOUETTE_HIGHLIGHTED:s?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED)<<4,c|=(!r||u?Uo.NOT_RENDERED:o?Uo.EDGES_SELECTED:n?Uo.EDGES_HIGHLIGHTED:s?Uo.EDGES_XRAYED:a?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED)<<8,c|=(r&&!u&&l?Uo.PICK:Uo.NOT_RENDERED)<<12,c|=(t&Ye?255:0)<<16,lc[0]=c,this._state.flagsBuf.setData(lc,e)}},{key:"setOffset",value:function(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(uc[0]=t[0],uc[1]=t[1],uc[2]=t[2],this._state.offsetsBuf.setData(uc,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}},{key:"setMatrix",value:function(e,t){if(!this._finalized)throw"Not finalized";var i=4*e;cc[0]=t[0],cc[1]=t[4],cc[2]=t[8],cc[3]=t[12],this._state.modelMatrixCol0Buf.setData(cc,i),cc[0]=t[1],cc[1]=t[5],cc[2]=t[9],cc[3]=t[13],this._state.modelMatrixCol1Buf.setData(cc,i),cc[0]=t[2],cc[1]=t[6],cc[2]=t[10],cc[3]=t[14],this._state.modelMatrixCol2Buf.setData(cc,i)}},{key:"drawColorOpaque",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_OPAQUE)}},{key:"drawColorTransparent",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_TRANSPARENT)}},{key:"drawDepth",value:function(e,t){}},{key:"drawNormals",value:function(e,t){}},{key:"drawSilhouetteXRayed",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_XRAYED)}},{key:"drawSilhouetteHighlighted",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_HIGHLIGHTED)}},{key:"drawSilhouetteSelected",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,Uo.SILHOUETTE_SELECTED)}},{key:"drawEdgesColorOpaque",value:function(e,t){}},{key:"drawEdgesColorTransparent",value:function(e,t){}},{key:"drawEdgesHighlighted",value:function(e,t){}},{key:"drawEdgesSelected",value:function(e,t){}},{key:"drawEdgesXRayed",value:function(e,t){}},{key:"drawOcclusion",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,Uo.COLOR_OPAQUE)}},{key:"drawShadow",value:function(e,t){}},{key:"drawPickMesh",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawPickDepths",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawPickNormals",value:function(e,t){}},{key:"drawSnapInit",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,Uo.PICK)}},{key:"drawSnap",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,Uo.PICK)}},{key:"destroy",value:function(){var e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}]),e}(),hc=re.vec3(),dc=re.vec3(),pc=re.mat4(),fc=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix,h=s.viewMatrix;if(this._program||(this._allocate(),!this.errors)){var d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=hc;if(p){var g=re.transformPoint3(A,u,dc);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],d=He(h,v,pc)}else d=h;if(o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,s.projMatrix),o.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m)}var _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(_>0)for(var b=r._sectionPlanesState.sectionPlanes,x=t.layerIndex*y,w=n.renderFlags,B=0;B<_;B++){var P=this._uSectionPlanes[B];if(P)if(B0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),o.drawArrays(o.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),o.drawArrays(o.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),o.drawArrays(o.LINES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// LinesDataTextureColorRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),i){r.push("in vec4 vWorldPosition;"),r.push("flat in uint vFlags2;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 0u;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { "),r.push(" discard;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),r.push(" outColor = vColor;"),r.push("}"),r}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),vc=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}},{key:"eagerCreateRenders",value:function(){}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new fc(this._scene,!1)),this._colorRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy()}}]),e}(),gc={};var mc=C((function e(){B(this,e),this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]})),_c=function(){function e(){B(this,e),this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}return C(e,[{key:"finalize",value:function(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}},{key:"bindCommonTextures",value:function(e,t,i,r,s){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,r,3),this.texturePerObjectInstanceMatrices.bindTexture(e,s,4)}},{key:"bindLineIndicesTextures",value:function(e,t,i,r){this.indicesPortionIdsPerBitnessTextures[r].bindTexture(e,t,5),this.indicesPerBitnessTextures[r].bindTexture(e,i,6)}}]),e}(),yc=function(){function e(t,i,r,s){var n=arguments.length>4&&void 0!==arguments[4]?arguments[4]:null;B(this,e),this._gl=t,this._texture=i,this._textureWidth=r,this._textureHeight=s,this._textureData=n}return C(e,[{key:"bindTexture",value:function(e,t,i){return e.bindTexture(t,this,i)}},{key:"bind",value:function(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}},{key:"unbind",value:function(e){}}]),e}(),bc={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(bc,null,4));var e=0;Object.keys(bc).forEach((function(t){t.startsWith("size")&&(e+=bc[t])})),console.log("Total size ".concat(e," bytes (").concat((e/1e3/1e3).toFixed(2)," MB)")),console.log("Avg bytes / triangle: ".concat((e/bc.totalLines).toFixed(2)));var t={};Object.keys(bc).forEach((function(i){i.startsWith("size")&&(t[i]="".concat((bc[i]/e*100).toFixed(2)," % of total"))})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};var xc=function(){function e(){B(this,e)}return C(e,[{key:"disableBindedTextureFiltering",value:function(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}},{key:"generateTextureForColorsAndFlags",value:function(e,t,i,r,s){var n=t.length;this.numPortions=n;var o=4096,a=Math.ceil(n/512);if(0===a)throw"texture height===0";var l=new Uint8Array(16384*a);bc.sizeDataColorsAndFlags+=l.byteLength,bc.numberOfTextures++;for(var u=0;u>24&255,r[u]>>16&255,r[u]>>8&255,255&r[u]],32*u+16),l.set([s[u]>>24&255,s[u]>>16&255,s[u]>>8&255,255&s[u]],32*u+20);var c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,o,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,o,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new yc(e,c,o,a,l)}},{key:"generateTextureForObjectOffsets",value:function(e,t){var i=512,r=Math.ceil(t/i);if(0===r)throw"texture height===0";var s=new Float32Array(1536*r).fill(0);bc.sizeDataTextureOffsets+=s.byteLength,bc.numberOfTextures++;var n=e.createTexture();return e.bindTexture(e.TEXTURE_2D,n),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,r),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,r,e.RGB,e.FLOAT,s,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new yc(e,n,i,r,s)}},{key:"generateTextureForInstancingMatrices",value:function(e,t){var i=t.length;if(0===i)throw"num instance matrices===0";var r=2048,s=Math.ceil(i/512),n=new Float32Array(8192*s);bc.numberOfTextures++;for(var o=0;o65536&&bc.cannotCreatePortion.because10BitsObjectId++;var i=this._numPortions+t<=65536,r=void 0!==e.geometryId&&null!==e.geometryId?"".concat(e.geometryId,"#").concat(0):"".concat(e.id,"#").concat(0);if(!this._bucketGeometries[r]){var s=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits),n=0,o=0;e.buckets.forEach((function(e){n+=e.positionsCompressed.length/3,o+=e.indices.length/2})),(this._state.numVertices+n>4096*Bc||s+o>4096*Bc)&&bc.cannotCreatePortion.becauseTextureSize++,i&&(i=this._state.numVertices+n<=4096*Bc&&s+o<=4096*Bc)}return i}},{key:"createPortion",value:function(e,t){var i=this;if(this._finalized)throw"Already finalized";var r=[];t.buckets.forEach((function(e,s){var n=void 0!==t.geometryId&&null!==t.geometryId?"".concat(t.geometryId,"#").concat(s):"".concat(t.id,"#").concat(s),o=i._bucketGeometries[n];o||(o=i._createBucketGeometry(t,e),i._bucketGeometries[n]=o);var a=i._createSubPortion(t,o,e);r.push(a)}));var s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(r),this.model.numPortions++,this._meshes.push(e),s}},{key:"_createBucketGeometry",value:function(e,t){if(t.indices){var i=8*Math.ceil(t.indices.length/2/8)*2;bc.overheadSizeAlignementIndices+=2*(i-t.indices.length);var r=new Uint32Array(i);r.fill(0),r.set(t.indices),t.indices=r}var s=t.positionsCompressed,n=t.indices,o=this._buffer;o.positionsCompressed.push(s);var a,l=o.lenPositionsCompressed/3,u=s.length/3;o.lenPositionsCompressed+=s.length;var c,A=0;n&&(A=n.length/2,u<=256?(c=o.indices8Bits,a=o.lenIndices8Bits/2,o.lenIndices8Bits+=n.length):u<=65536?(c=o.indices16Bits,a=o.lenIndices16Bits/2,o.lenIndices16Bits+=n.length):(c=o.indices32Bits,a=o.lenIndices32Bits/2,o.lenIndices32Bits+=n.length),c.push(n));return this._state.numVertices+=u,bc.numberOfGeometries++,{vertexBase:l,numVertices:u,numLines:A,indicesBase:a}}},{key:"_createSubPortion",value:function(e,t){var i,r=e.color,s=e.colors,n=e.opacity,o=e.meshMatrix,a=e.pickColor,l=this._buffer,u=this._state;l.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),l.perObjectInstancePositioningMatrices.push(o||Fc),l.perObjectSolid.push(!!e.solid),s?l.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):r&&l.perObjectColors.push([r[0],r[1],r[2],n]),l.perObjectPickColors.push(a),l.perObjectVertexBases.push(t.vertexBase),i=t.numVertices<=256?u.numIndices8Bits:t.numVertices<=65536?u.numIndices16Bits:u.numIndices32Bits,l.perObjectIndexBaseOffsets.push(i/2-t.indicesBase);var c=this._subPortions.length;if(t.numLines>0){var A,h=2*t.numLines;t.numVertices<=256?(A=l.perLineNumberPortionId8Bits,u.numIndices8Bits+=h,bc.totalLines8Bits+=t.numLines):t.numVertices<=65536?(A=l.perLineNumberPortionId16Bits,u.numIndices16Bits+=h,bc.totalLines16Bits+=t.numLines):(A=l.perLineNumberPortionId32Bits,u.numIndices32Bits+=h,bc.totalLines32Bits+=t.numLines),bc.totalLines+=t.numLines;for(var d=0;d0&&(i.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(r,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(i.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(r,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(i.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(r,s.indices32Bits,s.lenIndices32Bits)),i.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(function(){e._deferredSetFlagsDirty&&e._uploadDeferredFlags(),e._numUpdatesInFrame=0}))}}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}},{key:"flushInitFlags",value:function(){this._setDeferredFlags(),this._setDeferredFlags2()}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}},{key:"_beginDeferredFlags",value:function(){this._deferredSetFlagsActive=!0}},{key:"_uploadDeferredFlags",value:function(){if(this._deferredSetFlagsActive=!1,this._deferredSetFlagsDirty){this._deferredSetFlagsDirty=!1;var e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),r.texSubImage2D(r.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,r.RGBA_INTEGER,r.UNSIGNED_BYTE,Cc))}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){for(var r=arguments.length>3&&void 0!==arguments[3]&&arguments[3],s=this._portionToSubPortionsMap[e],n=0,o=s.length;n3&&void 0!==arguments[3]&&arguments[3];if(!this._finalized)throw"Not finalized";var s,n,o=!!(t&Ke),a=!!(t&qe),l=!!(t&$e),u=!!(t&et),c=!!(t&Je),A=!!(t&Xe);s=!o||A||a?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,n=!o||A?Uo.NOT_RENDERED:u?Uo.SILHOUETTE_SELECTED:l?Uo.SILHOUETTE_HIGHLIGHTED:a?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED;var h=o&&!A&&c?Uo.PICK:Uo.NOT_RENDERED,d=this._dataTextureState,p=this.model.scene.canvas.gl;Cc[0]=s,Cc[1]=n,Cc[3]=h,d.texturePerObjectColorsAndFlags._textureData.set(Cc,32*e+8),this._deferredSetFlagsActive||r?this._deferredSetFlagsDirty=!0:(++this._numUpdatesInFrame>=10&&this._beginDeferredFlags(),p.bindTexture(p.TEXTURE_2D,d.texturePerObjectColorsAndFlags._texture),p.texSubImage2D(p.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,p.RGBA_INTEGER,p.UNSIGNED_BYTE,Cc))}},{key:"_setDeferredFlags",value:function(){}},{key:"_setFlags2",value:function(e,t){for(var i=arguments.length>2&&void 0!==arguments[2]&&arguments[2],r=this._portionToSubPortionsMap[e],s=0,n=r.length;s2&&void 0!==arguments[2]&&arguments[2];if(!this._finalized)throw"Not finalized";var r=t&Ye?255:0,s=this._dataTextureState,n=this.model.scene.canvas.gl;Cc[0]=r,Cc[1]=0,Cc[2]=1,Cc[3]=2,s.texturePerObjectColorsAndFlags._textureData.set(Cc,32*e+12),this._deferredSetFlagsActive||i?this._deferredSetFlagsDirty=!0:(++this._numUpdatesInFrame>=10&&this._beginDeferredFlags(),n.bindTexture(n.TEXTURE_2D,s.texturePerObjectColorsAndFlags._texture),n.texSubImage2D(n.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,n.RGBA_INTEGER,n.UNSIGNED_BYTE,Cc))}},{key:"_setDeferredFlags2",value:function(){}},{key:"setOffset",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectOffsets._texture),r.texSubImage2D(r.TEXTURE_2D,0,0,e,1,1,r.RGB,r.FLOAT,Mc))}},{key:"setMatrix",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),r.texSubImage2D(r.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,r.RGBA,r.FLOAT,Pc))}},{key:"drawColorOpaque",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_OPAQUE)}},{key:"drawColorTransparent",value:function(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,Uo.COLOR_TRANSPARENT)}},{key:"drawDepth",value:function(e,t){}},{key:"drawNormals",value:function(e,t){}},{key:"drawSilhouetteXRayed",value:function(e,t){}},{key:"drawSilhouetteHighlighted",value:function(e,t){}},{key:"drawSilhouetteSelected",value:function(e,t){}},{key:"drawEdgesColorOpaque",value:function(e,t){}},{key:"drawEdgesColorTransparent",value:function(e,t){}},{key:"drawEdgesHighlighted",value:function(e,t){}},{key:"drawEdgesSelected",value:function(e,t){}},{key:"drawEdgesXRayed",value:function(e,t){}},{key:"drawOcclusion",value:function(e,t){}},{key:"drawShadow",value:function(e,t){}},{key:"setPickMatrices",value:function(e,t){}},{key:"drawPickMesh",value:function(e,t){}},{key:"drawPickDepths",value:function(e,t){}},{key:"drawSnapInit",value:function(e,t){}},{key:"drawSnap",value:function(e,t){}},{key:"drawPickNormals",value:function(e,t){}},{key:"destroy",value:function(){if(!this._destroyed){var e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}}]),e}(),Ic=re.vec3(),Dc=re.vec3(),Sc=re.vec3();re.vec3();var Tc=re.vec4(),Lc=re.mat4(),Rc=function(){function e(t,i){B(this,e),this._scene=t,this._withSAO=i,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix;if(this._program||(this._allocate(),!this.errors)){var h,d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=Ic;if(p){var g=re.transformPoint3(A,u,Dc);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],h=He(s.viewMatrix,v,Lc),(d=Sc)[0]=s.eye[0]-v[0],d[1]=s.eye[1]-v[1],d[2]=s.eye[2]-v[2]}else h=s.viewMatrix,d=s.eye;if(o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,h),o.uniformMatrix4fv(this._uProjMatrix,!1,s.projMatrix),o.uniform3fv(this._uCameraEyeRtc,d),o.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m)}var _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(_>0)for(var b=r._sectionPlanesState.sectionPlanes,x=t.layerIndex*y,w=n.renderFlags,B=0;B<_;B++){var P=this._uSectionPlanes[B];if(P)if(B0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new zt(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);var r=this._program;this._uRenderPass=r.getLocation("renderPass"),this._uLightAmbient=r.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];for(var s=i.lights,n=0,o=s.length;n0,n=[];n.push("#version 300 es"),n.push("// TrianglesDataTextureColorRenderer vertex shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("precision highp usampler2D;"),n.push("precision highp isampler2D;"),n.push("precision highp sampler2D;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("precision mediump usampler2D;"),n.push("precision mediump isampler2D;"),n.push("precision mediump sampler2D;"),n.push("#endif"),n.push("uniform int renderPass;"),n.push("uniform mat4 sceneModelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),n.push("uniform highp sampler2D uTexturePerObjectMatrix;"),n.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),n.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),n.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),n.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),n.push("uniform vec3 uCameraEyeRtc;"),n.push("vec3 positions[3];"),t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("out float isPerspective;")),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("uniform vec4 lightAmbient;");for(var o=0,a=r.lights.length;o> 3) & 4095;"),n.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),n.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),n.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),n.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),n.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),n.push("if (int(flags.x) != renderPass) {"),n.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),n.push(" return;"),n.push("} else {"),n.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),n.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),n.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),n.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),n.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),n.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),n.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),n.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),n.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),n.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),n.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),n.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),n.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),n.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),n.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),n.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),n.push("if (color.a == 0u) {"),n.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),n.push(" return;"),n.push("};"),n.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),n.push("vec3 position;"),n.push("position = positions[gl_VertexID % 3];"),n.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),n.push("if (solid != 1u) {"),n.push("if (isPerspectiveMatrix(projMatrix)) {"),n.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),n.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),n.push("position = positions[2 - (gl_VertexID % 3)];"),n.push("viewNormal = -viewNormal;"),n.push("}"),n.push("} else {"),n.push("if (viewNormal.z < 0.0) {"),n.push("position = positions[2 - (gl_VertexID % 3)];"),n.push("viewNormal = -viewNormal;"),n.push("}"),n.push("}"),n.push("}"),n.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),n.push("vec4 viewPosition = viewMatrix * worldPosition; "),n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;");for(var l=0,u=r.lights.length;l0,r=[];if(r.push("#version 300 es"),r.push("// TrianglesDataTextureColorRenderer fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),i){r.push("in vec4 vWorldPosition;"),r.push("flat in uint vFlags2;");for(var s=0,n=t.getNumAllocatedSectionPlanes();s 0u;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(var o=0,a=t.getNumAllocatedSectionPlanes();o 0.0) { "),r.push(" discard;"),r.push(" }"),r.push("}")}return e.logarithmicDepthBufferEnabled&&r.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(r.push(" float viewportWidth = uSAOParams[0];"),r.push(" float viewportHeight = uSAOParams[1];"),r.push(" float blendCutoff = uSAOParams[2];"),r.push(" float blendFactor = uSAOParams[3];"),r.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),r.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),r.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):r.push(" outColor = vColor;"),r.push("}"),r}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),Uc=new Float32Array([1,1,1]),Oc=re.vec3(),Nc=re.vec3(),Qc=re.vec3();re.vec3();var Vc=re.mat4(),Hc=function(){function e(t,i){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix,h=s.viewMatrix;if(this._program||(this._allocate(),!this.errors)){var d,p;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),u||0!==c[0]||0!==c[1]||0!==c[2]){var f=Oc;if(u){var v=Nc;re.transformPoint3(A,u,v),f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=c[0],f[1]+=c[1],f[2]+=c[2],d=He(h,f,Vc),(p=Qc)[0]=s.eye[0]-f[0],p[1]=s.eye[1]-f[1],p[2]=s.eye[2]-f[2]}else d=h,p=s.eye;if(o.uniform3fv(this._uCameraEyeRtc,p),o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uWorldMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,s.projMatrix),i===Uo.SILHOUETTE_XRAYED){var g=r.xrayMaterial._state,m=g.fillColor,_=g.fillAlpha;o.uniform4f(this._uColor,m[0],m[1],m[2],_)}else if(i===Uo.SILHOUETTE_HIGHLIGHTED){var y=r.highlightMaterial._state,b=y.fillColor,x=y.fillAlpha;o.uniform4f(this._uColor,b[0],b[1],b[2],x)}else if(i===Uo.SILHOUETTE_SELECTED){var w=r.selectedMaterial._state,B=w.fillColor,P=w.fillAlpha;o.uniform4f(this._uColor,B[0],B[1],B[2],P)}else o.uniform4fv(this._uColor,Uc);if(r.logarithmicDepthBufferEnabled){var C=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,C)}var M=r._sectionPlanesState.getNumAllocatedSectionPlanes(),E=r._sectionPlanesState.sectionPlanes.length;if(M>0)for(var F=r._sectionPlanesState.sectionPlanes,k=t.layerIndex*E,I=n.renderFlags,D=0;D0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),jc=new Float32Array([0,0,0,1]),Gc=re.vec3(),zc=re.vec3();re.vec3();var Wc=re.mat4(),Kc=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=r.position,A=r.rotationMatrix,h=n.viewMatrix;if(this._program||(this._allocate(t),!this.errors)){var d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=Gc;if(p){var g=re.transformPoint3(A,u,zc);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],d=He(h,v,Wc)}else d=h;if(o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,n.projMatrix),i===Uo.EDGES_XRAYED){var m=s.xrayMaterial._state,_=m.edgeColor,y=m.edgeAlpha;o.uniform4f(this._uColor,_[0],_[1],_[2],y)}else if(i===Uo.EDGES_HIGHLIGHTED){var b=s.highlightMaterial._state,x=b.edgeColor,w=b.edgeAlpha;o.uniform4f(this._uColor,x[0],x[1],x[2],w)}else if(i===Uo.EDGES_SELECTED){var B=s.selectedMaterial._state,P=B.edgeColor,C=B.edgeAlpha;o.uniform4f(this._uColor,P[0],P[1],P[2],C)}else o.uniform4fv(this._uColor,jc);var M=s._sectionPlanesState.getNumAllocatedSectionPlanes(),E=s._sectionPlanesState.sectionPlanes.length;if(M>0)for(var F=s._sectionPlanesState.sectionPlanes,k=t.layerIndex*E,I=r.renderFlags,D=0;D0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),o.drawArrays(o.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),o.drawArrays(o.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),o.drawArrays(o.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),Xc=re.vec3(),Jc=re.vec3(),Yc=re.mat4(),Zc=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=r.position,A=r.rotationMatrix,h=n.viewMatrix;if(this._program||(this._allocate(),!this.errors)){var d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=Xc;if(p){var g=re.transformPoint3(A,u,Jc);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],d=He(h,v,Yc)}else d=h;o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,n.projMatrix);var m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0)for(var y=s._sectionPlanesState.sectionPlanes,b=t.layerIndex*_,x=r.renderFlags,w=0;w0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),o.drawArrays(o.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),o.drawArrays(o.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),o.drawArrays(o.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),qc=re.vec3(),$c=re.vec3(),eA=re.vec3(),tA=re.mat4(),iA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(t),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));var r,s,n=t.model,o=n.scene,a=o.camera,l=o.canvas.gl,u=t._state,c=u.textureState,A=t._state.origin,h=n.position,d=n.rotationMatrix,p=e.pickViewMatrix||a.viewMatrix,f=e.pickProjMatrix||a.projMatrix,v=e.pickOrigin||a.eye,g=e.pickProjMatrix?e.pickZFar:a.project.far;c.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var m=0!==A[0]||0!==A[1]||0!==A[2],_=0!==h[0]||0!==h[1]||0!==h[2];if(m||_){var y=qc;if(m){var b=re.transformPoint3(d,A,$c);y[0]=b[0],y[1]=b[1],y[2]=b[2]}else y[0]=0,y[1]=0,y[2]=0;y[0]+=h[0],y[1]+=h[1],y[2]+=h[2],r=He(p,y,tA),(s=eA)[0]=v[0]-y[0],s[1]=v[1]-y[1],s[2]=v[2]-y[2]}else r=p,s=v;if(l.uniform2fv(this._uPickClipPos,e.pickClipPos),l.uniform2f(this._uDrawingBufferSize,l.drawingBufferWidth,l.drawingBufferHeight),l.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),l.uniformMatrix4fv(this._uViewMatrix,!1,r),l.uniformMatrix4fv(this._uProjMatrix,!1,f),l.uniform3fv(this._uCameraEyeRtc,s),l.uniform1i(this._uRenderPass,i),o.logarithmicDepthBufferEnabled){var x=2/(Math.log(g+1)/Math.LN2);l.uniform1f(this._uLogDepthBufFC,x)}var w=o._sectionPlanesState.getNumAllocatedSectionPlanes(),B=o._sectionPlanesState.sectionPlanes.length;if(w>0)for(var P=o._sectionPlanesState.sectionPlanes,C=t.layerIndex*B,M=n.renderFlags,E=0;E0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),l.drawArrays(l.TRIANGLES,0,u.numIndices8Bits)),u.numIndices16Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),l.drawArrays(l.TRIANGLES,0,u.numIndices16Bits)),u.numIndices32Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),l.drawArrays(l.TRIANGLES,0,u.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var r=0;r 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(r=0;r 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),rA=re.vec3(),sA=re.vec3(),nA=re.vec3();re.vec3();var oA=re.mat4(),aA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r,s,n=t.model,o=n.scene,a=o.camera,l=o.canvas.gl,u=t._state,c=u.textureState,A=t._state.origin,h=n.position,d=n.rotationMatrix,p=e.pickViewMatrix||a.viewMatrix,f=e.pickProjMatrix||a.projMatrix,v=e.pickOrigin||a.eye,g=e.pickProjMatrix?e.pickZFar:a.project.far;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),c.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){var m=rA;if(A){var _=sA;re.transformPoint3(d,A,_),m[0]=_[0],m[1]=_[1],m[2]=_[2]}else m[0]=0,m[1]=0,m[2]=0;m[0]+=h[0],m[1]+=h[1],m[2]+=h[2],r=He(p,m,oA),(s=nA)[0]=v[0]-m[0],s[1]=v[1]-m[1],s[2]=v[2]-m[2],e.snapPickOrigin[0]=m[0],e.snapPickOrigin[1]=m[1],e.snapPickOrigin[2]=m[2]}else r=p,s=v,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(l.uniform3fv(this._uCameraEyeRtc,s),l.uniform1i(this._uRenderPass,i),l.uniform1i(this._uPickInvisible,e.pickInvisible),l.uniform2fv(this._uPickClipPos,e.pickClipPos),l.uniform2f(this._uDrawingBufferSize,l.drawingBufferWidth,l.drawingBufferHeight),l.uniform1f(this._uPickZNear,e.pickZNear),l.uniform1f(this._uPickZFar,e.pickZFar),l.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),l.uniformMatrix4fv(this._uViewMatrix,!1,r),l.uniformMatrix4fv(this._uProjMatrix,!1,f),o.logarithmicDepthBufferEnabled){var y=2/(Math.log(g+1)/Math.LN2);l.uniform1f(this._uLogDepthBufFC,y)}var b=o._sectionPlanesState.getNumAllocatedSectionPlanes(),x=o._sectionPlanesState.sectionPlanes.length;if(b>0)for(var w=o._sectionPlanesState.sectionPlanes,B=t.layerIndex*x,P=n.renderFlags,C=0;C0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),l.drawArrays(l.TRIANGLES,0,u.numIndices8Bits)),u.numIndices16Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),l.drawArrays(l.TRIANGLES,0,u.numIndices16Bits)),u.numIndices32Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),l.drawArrays(l.TRIANGLES,0,u.numIndices32Bits)),e.drawElements++}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0;r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(r=0;r 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),lA=re.vec3(),uA=re.vec3(),cA=re.vec3(),AA=re.vec3();re.vec3();var hA=re.mat4(),dA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r,s,n=t.model,o=n.scene,a=o.camera,l=o.canvas.gl,u=t._state,c=u.textureState,A=t._state.origin,h=n.position,d=n.rotationMatrix,p=t.aabb,f=e.pickViewMatrix||a.viewMatrix,v=lA;v[0]=re.safeInv(p[3]-p[0])*re.MAX_INT,v[1]=re.safeInv(p[4]-p[1])*re.MAX_INT,v[2]=re.safeInv(p[5]-p[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(v[0]),e.snapPickCoordinateScale[1]=re.safeInv(v[1]),e.snapPickCoordinateScale[2]=re.safeInv(v[2]),c.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){var _=uA;if(g){var y=re.transformPoint3(d,A,cA);_[0]=y[0],_[1]=y[1],_[2]=y[2]}else _[0]=0,_[1]=0,_[2]=0;_[0]+=h[0],_[1]+=h[1],_[2]+=h[2],r=He(f,_,hA),(s=AA)[0]=a.eye[0]-_[0],s[1]=a.eye[1]-_[1],s[2]=a.eye[2]-_[2],e.snapPickOrigin[0]=_[0],e.snapPickOrigin[1]=_[1],e.snapPickOrigin[2]=_[2]}else r=f,s=a.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;l.uniform3fv(this._uCameraEyeRtc,s),l.uniform2fv(this.uVectorA,e.snapVectorA),l.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),l.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),l.uniform3fv(this._uCoordinateScaler,v),l.uniform1i(this._uRenderPass,i),l.uniform1i(this._uPickInvisible,e.pickInvisible),l.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),l.uniformMatrix4fv(this._uViewMatrix,!1,r),l.uniformMatrix4fv(this._uProjMatrix,!1,a.projMatrix);var b=2/(Math.log(e.pickZFar+1)/Math.LN2);l.uniform1f(this._uLogDepthBufFC,b);var x=o._sectionPlanesState.getNumAllocatedSectionPlanes(),w=o._sectionPlanesState.sectionPlanes.length;if(x>0)for(var B=o._sectionPlanesState.sectionPlanes,P=t.layerIndex*w,C=n.renderFlags,M=0;M0&&(c.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),l.drawArrays(D,0,u.numEdgeIndices8Bits)),u.numEdgeIndices16Bits>0&&(c.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),l.drawArrays(D,0,u.numEdgeIndices16Bits)),u.numEdgeIndices32Bits>0&&(c.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),l.drawArrays(D,0,u.numEdgeIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),pA=re.vec3(),fA=re.vec3(),vA=re.vec3(),gA=re.vec3();re.vec3();var mA=re.mat4(),_A=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());var r,s,n=t.model,o=n.scene,a=o.camera,l=o.canvas.gl,u=t._state,c=u.textureState,A=t._state.origin,h=n.position,d=n.rotationMatrix,p=t.aabb,f=e.pickViewMatrix||a.viewMatrix,v=pA;v[0]=re.safeInv(p[3]-p[0])*re.MAX_INT,v[1]=re.safeInv(p[4]-p[1])*re.MAX_INT,v[2]=re.safeInv(p[5]-p[2])*re.MAX_INT,e.snapPickCoordinateScale[0]=re.safeInv(v[0]),e.snapPickCoordinateScale[1]=re.safeInv(v[1]),e.snapPickCoordinateScale[2]=re.safeInv(v[2]),c.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var g=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(g||m){var _=fA;if(g){var y=vA;re.transformPoint3(d,A,y),_[0]=y[0],_[1]=y[1],_[2]=y[2]}else _[0]=0,_[1]=0,_[2]=0;_[0]+=h[0],_[1]+=h[1],_[2]+=h[2],r=He(f,_,mA),(s=gA)[0]=a.eye[0]-_[0],s[1]=a.eye[1]-_[1],s[2]=a.eye[2]-_[2],e.snapPickOrigin[0]=_[0],e.snapPickOrigin[1]=_[1],e.snapPickOrigin[2]=_[2]}else r=f,s=a.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;l.uniform3fv(this._uCameraEyeRtc,s),l.uniform2fv(this._uVectorA,e.snapVectorA),l.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),l.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),l.uniform3fv(this._uCoordinateScaler,v),l.uniform1i(this._uRenderPass,i),l.uniform1i(this._uPickInvisible,e.pickInvisible),l.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,d),l.uniformMatrix4fv(this._uViewMatrix,!1,r),l.uniformMatrix4fv(this._uProjMatrix,!1,a.projMatrix);var b=2/(Math.log(e.pickZFar+1)/Math.LN2);l.uniform1f(this._uLogDepthBufFC,b);var x=o._sectionPlanesState.getNumAllocatedSectionPlanes(),w=o._sectionPlanesState.sectionPlanes.length;if(x>0)for(var B=o._sectionPlanesState.sectionPlanes,P=t.layerIndex*w,C=n.renderFlags,M=0;M0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),l.drawArrays(l.TRIANGLES,0,u.numIndices8Bits)),u.numIndices16Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),l.drawArrays(l.TRIANGLES,0,u.numIndices16Bits)),u.numIndices32Bits>0&&(c.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),l.drawArrays(l.TRIANGLES,0,u.numIndices32Bits)),e.drawElements++}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0;n 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push("outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),yA=re.vec3(),bA=re.vec3(),xA=re.vec3();re.vec3();var wA=re.mat4(),BA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=r.position,A=r.rotationMatrix,h=e.pickViewMatrix||n.viewMatrix;if(this._program||(this._allocate(t),!this.errors)){var d,p;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),u||0!==c[0]||0!==c[1]||0!==c[2]){var f=yA;if(u){var v=bA;re.transformPoint3(A,u,v),f[0]=v[0],f[1]=v[1],f[2]=v[2]}else f[0]=0,f[1]=0,f[2]=0;f[0]+=c[0],f[1]+=c[1],f[2]+=c[2],d=He(h,f,wA),(p=xA)[0]=n.eye[0]-f[0],p[1]=n.eye[1]-f[1],p[2]=n.eye[2]-f[2]}else d=h,p=n.eye;o.uniform3fv(this._uCameraEyeRtc,p),o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uWorldMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,d),o.uniformMatrix4fv(this._uProjMatrix,!1,n.projMatrix);var g=s._sectionPlanesState.getNumAllocatedSectionPlanes(),m=s._sectionPlanesState.sectionPlanes.length;if(g>0)for(var _=s._sectionPlanesState.sectionPlanes,y=t.layerIndex*m,b=r.renderFlags,x=0;x0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0;r 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),PA=re.vec3(),CA=re.vec3(),MA=re.vec3();re.vec3();var EA=re.mat4(),FA=function(){function e(t){B(this,e),this._scene=t,this._allocate(),this._hash=this._getHash()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix;if(this._program||(this._allocate(),!this.errors)){var h,d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var p=0!==u[0]||0!==u[1]||0!==u[2],f=0!==c[0]||0!==c[1]||0!==c[2];if(p||f){var v=PA;if(p){var g=re.transformPoint3(A,u,CA);v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=c[0],v[1]+=c[1],v[2]+=c[2],h=He(s.viewMatrix,v,EA),(d=MA)[0]=s.eye[0]-v[0],d[1]=s.eye[1]-v[1],d[2]=s.eye[2]-v[2]}else h=s.viewMatrix,d=s.eye;if(o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,h),o.uniformMatrix4fv(this._uProjMatrix,!1,s.projMatrix),o.uniform3fv(this._uCameraEyeRtc,d),o.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){var m=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,m)}var _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),y=r._sectionPlanesState.sectionPlanes.length;if(_>0)for(var b=r._sectionPlanesState.sectionPlanes,x=t.layerIndex*y,w=n.renderFlags,B=0;B<_;B++){var P=this._uSectionPlanes[B];if(P)if(B0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),kA=re.vec3(),IA=re.vec3(),DA=re.vec3();re.vec3();var SA=re.mat4(),TA=function(){function e(t){B(this,e),this._scene=t,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){return this._scene._sectionPlanesState.getHash()}},{key:"drawLayer",value:function(e,t,i){var r=t.model,s=r.scene,n=s.camera,o=s.canvas.gl,a=t._state,l=t._state.origin,u=r.position,c=r.rotationMatrix,A=n.viewMatrix;if(this._program||(this._allocate(t),!this.errors)){var h,d;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));var p=0!==l[0]||0!==l[1]||0!==l[2],f=0!==u[0]||0!==u[1]||0!==u[2];if(p||f){var v=kA;if(p){var g=IA;re.transformPoint3(c,l,g),v[0]=g[0],v[1]=g[1],v[2]=g[2]}else v[0]=0,v[1]=0,v[2]=0;v[0]+=u[0],v[1]+=u[1],v[2]+=u[2],h=He(A,v,SA),(d=DA)[0]=n.eye[0]-v[0],d[1]=n.eye[1]-v[1],d[2]=n.eye[2]-v[2]}else h=A,d=n.eye;o.uniform1i(this._uRenderPass,i),o.uniformMatrix4fv(this._uWorldMatrix,!1,c),o.uniformMatrix4fv(this._uViewMatrix,!1,h),o.uniformMatrix4fv(this._uProjMatrix,!1,n.projMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,n.viewNormalMatrix),o.uniformMatrix4fv(this._uWorldNormalMatrix,!1,r.worldNormalMatrix);var m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0)for(var y=s._sectionPlanesState.sectionPlanes,b=t.layerIndex*_,x=r.renderFlags,w=0;w0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(var r=0;r 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&Lt.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),LA=re.vec3(),RA=re.vec3(),UA=re.vec3();re.vec3(),re.vec4();var OA=re.mat4(),NA=function(){function e(t,i){B(this,e),this._scene=t,this._withSAO=i,this._hash=this._getHash(),this._allocate()}return C(e,[{key:"getValid",value:function(){return this._hash===this._getHash()}},{key:"_getHash",value:function(){var e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}},{key:"drawLayer",value:function(e,t,i){var r=this._scene,s=r.camera,n=t.model,o=r.canvas.gl,a=t._state,l=a.textureState,u=t._state.origin,c=n.position,A=n.rotationMatrix;if(this._program||(this._allocate(),!this.errors)){e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a));var h,d,p=e.pickViewMatrix||s.viewMatrix,f=e.pickProjMatrix||s.projMatrix,v=e.pickOrigin||s.eye,g=e.pickProjMatrix?e.pickZFar:s.project.far;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var m=0!==u[0]||0!==u[1]||0!==u[2],_=0!==c[0]||0!==c[1]||0!==c[2];if(m||_){var y=LA;if(m){var b=re.transformPoint3(A,u,RA);y[0]=b[0],y[1]=b[1],y[2]=b[2]}else y[0]=0,y[1]=0,y[2]=0;y[0]+=c[0],y[1]+=c[1],y[2]+=c[2],h=He(p,y,OA),(d=UA)[0]=v[0]-y[0],d[1]=v[1]-y[1],d[2]=v[2]-y[2]}else h=p,d=v;if(o.uniform2fv(this._uPickClipPos,e.pickClipPos),o.uniform2f(this._uDrawingBufferSize,o.drawingBufferWidth,o.drawingBufferHeight),o.uniformMatrix4fv(this._uSceneModelMatrix,!1,A),o.uniformMatrix4fv(this._uViewMatrix,!1,h),o.uniformMatrix4fv(this._uProjMatrix,!1,f),o.uniform3fv(this._uCameraEyeRtc,d),o.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){var x=2/(Math.log(g+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,x)}var w=r._sectionPlanesState.getNumAllocatedSectionPlanes(),B=r._sectionPlanesState.sectionPlanes.length;if(w>0)for(var P=r._sectionPlanesState.sectionPlanes,C=t.layerIndex*B,M=n.renderFlags,E=0;E0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),o.drawArrays(o.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),o.drawArrays(o.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),o.drawArrays(o.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}}},{key:"_allocate",value:function(){var e=this._scene,t=e.canvas.gl;if(this._program=new zt(t,this._buildShader()),this._program.errors)this.errors=this._program.errors;else{var i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}},{key:"_buildFragmentShader",value:function(){var e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(var r=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();r 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var n=0,o=e._sectionPlanesState.getNumAllocatedSectionPlanes();n 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(" outNormal = ivec4(worldNormal * float(".concat(re.MAX_INT,"), 1.0);")),i.push("}"),i}},{key:"webglContextRestored",value:function(){this._program=null}},{key:"destroy",value:function(){this._program&&this._program.destroy(),this._program=null}}]),e}(),QA=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"_compile",value:function(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}},{key:"eagerCreateRenders",value:function(){this._silhouetteRenderer||(this._silhouetteRenderer=new Hc(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new iA(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new aA(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new NA(this._scene)),this._snapRenderer||(this._snapRenderer=new dA(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new _A(this._scene)),this._snapRenderer||(this._snapRenderer=new dA(this._scene))}},{key:"colorRenderer",get:function(){return this._colorRenderer||(this._colorRenderer=new Rc(this._scene,!1)),this._colorRenderer}},{key:"colorRendererWithSAO",get:function(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Rc(this._scene,!0)),this._colorRendererWithSAO}},{key:"colorQualityRendererWithSAO",get:function(){return this._colorQualityRendererWithSAO}},{key:"silhouetteRenderer",get:function(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Hc(this._scene)),this._silhouetteRenderer}},{key:"depthRenderer",get:function(){return this._depthRenderer||(this._depthRenderer=new FA(this._scene)),this._depthRenderer}},{key:"normalsRenderer",get:function(){return this._normalsRenderer||(this._normalsRenderer=new TA(this._scene)),this._normalsRenderer}},{key:"edgesRenderer",get:function(){return this._edgesRenderer||(this._edgesRenderer=new Kc(this._scene)),this._edgesRenderer}},{key:"edgesColorRenderer",get:function(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Zc(this._scene)),this._edgesColorRenderer}},{key:"pickMeshRenderer",get:function(){return this._pickMeshRenderer||(this._pickMeshRenderer=new iA(this._scene)),this._pickMeshRenderer}},{key:"pickNormalsRenderer",get:function(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new NA(this._scene)),this._pickNormalsRenderer}},{key:"pickNormalsFlatRenderer",get:function(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new NA(this._scene)),this._pickNormalsFlatRenderer}},{key:"pickDepthRenderer",get:function(){return this._pickDepthRenderer||(this._pickDepthRenderer=new aA(this._scene)),this._pickDepthRenderer}},{key:"snapRenderer",get:function(){return this._snapRenderer||(this._snapRenderer=new dA(this._scene)),this._snapRenderer}},{key:"snapInitRenderer",get:function(){return this._snapInitRenderer||(this._snapInitRenderer=new _A(this._scene)),this._snapInitRenderer}},{key:"occlusionRenderer",get:function(){return this._occlusionRenderer||(this._occlusionRenderer=new BA(this._scene)),this._occlusionRenderer}},{key:"_destroy",value:function(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}]),e}(),VA={};var HA=C((function e(){B(this,e),this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]})),jA=function(){function e(){B(this,e),this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}return C(e,[{key:"finalize",value:function(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}},{key:"bindCommonTextures",value:function(e,t,i,r,s){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,r,3),this.texturePerObjectInstanceMatrices.bindTexture(e,s,4)}},{key:"bindTriangleIndicesTextures",value:function(e,t,i,r){this.indicesPortionIdsPerBitnessTextures[r].bindTexture(e,t,5),this.indicesPerBitnessTextures[r].bindTexture(e,i,6)}},{key:"bindEdgeIndicesTextures",value:function(e,t,i,r){this.edgeIndicesPortionIdsPerBitnessTextures[r].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[r].bindTexture(e,i,6)}}]),e}(),GA={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(GA,null,4));var e=0;Object.keys(GA).forEach((function(t){t.startsWith("size")&&(e+=GA[t])})),console.log("Total size ".concat(e," bytes (").concat((e/1e3/1e3).toFixed(2)," MB)")),console.log("Avg bytes / triangle: ".concat((e/GA.totalPolygons).toFixed(2)));var t={};Object.keys(GA).forEach((function(i){i.startsWith("size")&&(t[i]="".concat((GA[i]/e*100).toFixed(2)," % of total"))})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};var zA=function(){function e(){B(this,e)}return C(e,[{key:"disableBindedTextureFiltering",value:function(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}},{key:"createTextureForColorsAndFlags",value:function(e,t,i,r,s,n,o){var a=t.length;this.numPortions=a;var l=4096,u=Math.ceil(a/512);if(0===u)throw"texture height===0";var c=new Uint8Array(16384*u);GA.sizeDataColorsAndFlags+=c.byteLength,GA.numberOfTextures++;for(var A=0;A>24&255,r[A]>>16&255,r[A]>>8&255,255&r[A]],32*A+16),c.set([s[A]>>24&255,s[A]>>16&255,s[A]>>8&255,255&s[A]],32*A+20),c.set([n[A]>>24&255,n[A]>>16&255,n[A]>>8&255,255&n[A]],32*A+24),c.set([o[A]?1:0,0,0,0],32*A+28);var h=e.createTexture();return e.bindTexture(e.TEXTURE_2D,h),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,u),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,u,e.RGBA_INTEGER,e.UNSIGNED_BYTE,c,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new yc(e,h,l,u,c)}},{key:"createTextureForObjectOffsets",value:function(e,t){var i=512,r=Math.ceil(t/i);if(0===r)throw"texture height===0";var s=new Float32Array(1536*r).fill(0);GA.sizeDataTextureOffsets+=s.byteLength,GA.numberOfTextures++;var n=e.createTexture();return e.bindTexture(e.TEXTURE_2D,n),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,r),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,r,e.RGB,e.FLOAT,s,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new yc(e,n,i,r,s)}},{key:"createTextureForInstancingMatrices",value:function(e,t){var i=t.length;if(0===i)throw"num instance matrices===0";var r=2048,s=Math.ceil(i/512),n=new Float32Array(8192*s);GA.numberOfTextures++;for(var o=0;o65536&&GA.cannotCreatePortion.because10BitsObjectId++;var i=this._numPortions+t<=65536,r=void 0!==e.geometryId&&null!==e.geometryId?"".concat(e.geometryId,"#").concat(0):"".concat(e.id,"#").concat(0);if(!this._bucketGeometries[r]){var s=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits),n=0,o=0;e.buckets.forEach((function(e){n+=e.positionsCompressed.length/3,o+=e.indices.length/3})),(this._state.numVertices+n>4096*KA||s+o>4096*KA)&&GA.cannotCreatePortion.becauseTextureSize++,i&&(i=this._state.numVertices+n<=4096*KA&&s+o<=4096*KA)}return i}},{key:"createPortion",value:function(e,t){var i=this;if(this._finalized)throw"Already finalized";var r=[];t.buckets.forEach((function(e,s){var n=void 0!==t.geometryId&&null!==t.geometryId?"".concat(t.geometryId,"#").concat(s):"".concat(t.id,"#").concat(s),o=i._bucketGeometries[n];o||(o=i._createBucketGeometry(t,e),i._bucketGeometries[n]=o);var a=i._createSubPortion(t,o,e);r.push(a)}));var s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(r),this.model.numPortions++,this._meshes.push(e),s}},{key:"_createBucketGeometry",value:function(e,t){if(t.indices){var i=8*Math.ceil(t.indices.length/3/8)*3;GA.overheadSizeAlignementIndices+=2*(i-t.indices.length);var r=new Uint32Array(i);r.fill(0),r.set(t.indices),t.indices=r}if(t.edgeIndices){var s=8*Math.ceil(t.edgeIndices.length/2/8)*2;GA.overheadSizeAlignementEdgeIndices+=2*(s-t.edgeIndices.length);var n=new Uint32Array(s);n.fill(0),n.set(t.edgeIndices),t.edgeIndices=n}var o=t.positionsCompressed,a=t.indices,l=t.edgeIndices,u=this._buffer;u.positionsCompressed.push(o);var c,A=u.lenPositionsCompressed/3,h=o.length/3;u.lenPositionsCompressed+=o.length;var d,p,f=0;a&&(f=a.length/3,h<=256?(d=u.indices8Bits,c=u.lenIndices8Bits/3,u.lenIndices8Bits+=a.length):h<=65536?(d=u.indices16Bits,c=u.lenIndices16Bits/3,u.lenIndices16Bits+=a.length):(d=u.indices32Bits,c=u.lenIndices32Bits/3,u.lenIndices32Bits+=a.length),d.push(a));var v,g=0;l&&(g=l.length/2,h<=256?(v=u.edgeIndices8Bits,p=u.lenEdgeIndices8Bits/2,u.lenEdgeIndices8Bits+=l.length):h<=65536?(v=u.edgeIndices16Bits,p=u.lenEdgeIndices16Bits/2,u.lenEdgeIndices16Bits+=l.length):(v=u.edgeIndices32Bits,p=u.lenEdgeIndices32Bits/2,u.lenEdgeIndices32Bits+=l.length),v.push(l));return this._state.numVertices+=h,GA.numberOfGeometries++,{vertexBase:A,numVertices:h,numTriangles:f,numEdges:g,indicesBase:c,edgeIndicesBase:p}}},{key:"_createSubPortion",value:function(e,t,i,r){var s=e.color;e.metallic,e.roughness;var n,o,a=e.colors,l=e.opacity,u=e.meshMatrix,c=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(u||$A),A.perObjectSolid.push(!!e.solid),a?A.perObjectColors.push([255*a[0],255*a[1],255*a[2],255]):s&&A.perObjectColors.push([s[0],s[1],s[2],l]),A.perObjectPickColors.push(c),A.perObjectVertexBases.push(t.vertexBase),n=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(n/3-t.indicesBase),o=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(o/2-t.edgeIndicesBase);var d=this._subPortions.length;if(t.numTriangles>0){var p,f=3*t.numTriangles;t.numVertices<=256?(p=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=f,GA.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(p=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=f,GA.totalPolygons16Bits+=t.numTriangles):(p=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=f,GA.totalPolygons32Bits+=t.numTriangles),GA.totalPolygons+=t.numTriangles;for(var v=0;v0){var g,m=2*t.numEdges;t.numVertices<=256?(g=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=m,GA.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(g=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=m,GA.totalEdges16Bits+=t.numEdges):(g=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=m,GA.totalEdges32Bits+=t.numEdges),GA.totalEdges+=t.numEdges;for(var _=0;_0&&(i.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(r,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(i.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(r,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(i.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(r,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(i.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(r,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(i.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(r,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(i.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(r,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(i.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(r,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(i.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(r,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(i.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(r,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),i.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(function(){e._deferredSetFlagsDirty&&e._uploadDeferredFlags(),e._numUpdatesInFrame=0}))}}},{key:"isEmpty",value:function(){return 0===this._numPortions}},{key:"initFlags",value:function(e,t,i){t&Ke&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$e&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&qe&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&et&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Ye&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&tt&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Je&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Xe&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}},{key:"flushInitFlags",value:function(){this._setDeferredFlags(),this._setDeferredFlags2()}},{key:"setVisible",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Ke?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}},{key:"setHighlighted",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&$e?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}},{key:"setXRayed",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&qe?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}},{key:"setSelected",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&et?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}},{key:"setEdges",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&tt?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}},{key:"setClippable",value:function(e,t){if(!this._finalized)throw"Not finalized";t&Ye?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}},{key:"_beginDeferredFlags",value:function(){this._deferredSetFlagsActive=!0}},{key:"_uploadDeferredFlags",value:function(){if(this._deferredSetFlagsActive=!1,this._deferredSetFlagsDirty){this._deferredSetFlagsDirty=!1;var e=this.model.scene.canvas.gl,t=this._dtxState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}}},{key:"setCulled",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Xe?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}},{key:"setCollidable",value:function(e,t){if(!this._finalized)throw"Not finalized"}},{key:"setPickable",value:function(e,t,i){if(!this._finalized)throw"Not finalized";t&Je?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}},{key:"setColor",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),r.texSubImage2D(r.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,r.RGBA_INTEGER,r.UNSIGNED_BYTE,YA))}},{key:"setTransparent",value:function(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}},{key:"_setFlags",value:function(e,t,i){for(var r=arguments.length>3&&void 0!==arguments[3]&&arguments[3],s=this._portionToSubPortionsMap[e],n=0,o=s.length;n3&&void 0!==arguments[3]&&arguments[3];if(!this._finalized)throw"Not finalized";var s,n,o=!!(t&Ke),a=!!(t&qe),l=!!(t&$e),u=!!(t&et),c=!!(t&tt),A=!!(t&Je),h=!!(t&Xe);s=!o||h||a||l&&!this.model.scene.highlightMaterial.glowThrough||u&&!this.model.scene.selectedMaterial.glowThrough?Uo.NOT_RENDERED:i?Uo.COLOR_TRANSPARENT:Uo.COLOR_OPAQUE,n=!o||h?Uo.NOT_RENDERED:u?Uo.SILHOUETTE_SELECTED:l?Uo.SILHOUETTE_HIGHLIGHTED:a?Uo.SILHOUETTE_XRAYED:Uo.NOT_RENDERED;var d=0;d=!o||h?Uo.NOT_RENDERED:u?Uo.EDGES_SELECTED:l?Uo.EDGES_HIGHLIGHTED:a?Uo.EDGES_XRAYED:c?i?Uo.EDGES_COLOR_TRANSPARENT:Uo.EDGES_COLOR_OPAQUE:Uo.NOT_RENDERED;var p=o&&!h&&A?Uo.PICK:Uo.NOT_RENDERED,f=this._dtxState,v=this.model.scene.canvas.gl;YA[0]=s,YA[1]=n,YA[2]=d,YA[3]=p,f.texturePerObjectColorsAndFlags._textureData.set(YA,32*e+8),this._deferredSetFlagsActive||r?this._deferredSetFlagsDirty=!0:(++this._numUpdatesInFrame>=10&&this._beginDeferredFlags(),v.bindTexture(v.TEXTURE_2D,f.texturePerObjectColorsAndFlags._texture),v.texSubImage2D(v.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,v.RGBA_INTEGER,v.UNSIGNED_BYTE,YA))}},{key:"_setDeferredFlags",value:function(){}},{key:"_setFlags2",value:function(e,t){for(var i=arguments.length>2&&void 0!==arguments[2]&&arguments[2],r=this._portionToSubPortionsMap[e],s=0,n=r.length;s2&&void 0!==arguments[2]&&arguments[2];if(!this._finalized)throw"Not finalized";var r=t&Ye?255:0,s=this._dtxState,n=this.model.scene.canvas.gl;YA[0]=r,YA[1]=0,YA[2]=1,YA[3]=2,s.texturePerObjectColorsAndFlags._textureData.set(YA,32*e+12),this._deferredSetFlagsActive||i?this._deferredSetFlagsDirty=!0:(++this._numUpdatesInFrame>=10&&this._beginDeferredFlags(),n.bindTexture(n.TEXTURE_2D,s.texturePerObjectColorsAndFlags._texture),n.texSubImage2D(n.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,n.RGBA_INTEGER,n.UNSIGNED_BYTE,YA))}},{key:"_setDeferredFlags2",value:function(){}},{key:"setOffset",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectOffsets._texture),r.texSubImage2D(r.TEXTURE_2D,0,0,e,1,1,r.RGB,r.FLOAT,ZA))}},{key:"setMatrix",value:function(e,t){for(var i=this._portionToSubPortionsMap[e],r=0,s=i.length;r=10&&this._beginDeferredFlags(),r.bindTexture(r.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),r.texSubImage2D(r.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,r.RGBA,r.FLOAT,JA))}},{key:"getEachVertex",value:function(e,t){if(this.model.scene.readableGeometryEnabled){var i=this._state,r=this._portionToSubPortionsMap[e];if(r)for(var s=0,n=r.length;s0&&void 0!==arguments[0]?arguments[0]:4;B(this,e),this.pool=t,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}return C(e,[{key:"_initWorker",value:function(e){if(!this.workers[e]){var t=this.workerCreator();t.addEventListener("message",this._onMessage.bind(this,e)),this.workers[e]=t}}},{key:"_getIdleWorker",value:function(){for(var e=0;e0&&console.warn("KTX2TextureTranscoder: Multiple active KTX2TextureTranscoder may cause performance issues. Use a single KTX2TextureTranscoder instance, or call .dispose() on old instances."),ch++}return this._transcoderPending}},{key:"transcode",value:function(e,t){var i=this,r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{};return new Promise((function(s,n){var o=r;i._init().then((function(){return i._workerPool.postMessage({type:"transcode",buffers:e,taskConfig:o},e)})).then((function(e){var i=e.data,r=i.mipmaps,o=(i.width,i.height,i.format),a=i.type,l=i.error,u=i.dfdTransferFn,c=i.dfdFlags;if("error"===a)return n(l);t.setCompressedData({mipmaps:r,props:{format:o,minFilter:1===r.length?1006:1008,magFilter:1===r.length?1006:1008,encoding:2===u?3001:3e3,premultiplyAlpha:!!(1&c)}}),s()}))}))}},{key:"destroy",value:function(){URL.revokeObjectURL(this._workerSourceURL),this._workerPool.destroy(),ch--}}]),e}();Ah.BasisFormat={ETC1S:0,UASTC_4x4:1},Ah.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16},Ah.EngineFormat={RGBAFormat:1023,RGBA_ASTC_4x4_Format:37808,RGBA_BPTC_Format:36492,RGBA_ETC2_EAC_Format:37496,RGBA_PVRTC_4BPPV1_Format:35842,RGBA_S3TC_DXT5_Format:33779,RGB_ETC1_Format:36196,RGB_ETC2_Format:37492,RGB_PVRTC_4BPPV1_Format:35840,RGB_S3TC_DXT1_Format:33776},Ah.BasisWorker=function(){var e,t,i,r=_EngineFormat,s=_TranscoderFormat,n=_BasisFormat;self.addEventListener("message",(function(o){var c,A=o.data;switch(A.type){case"init":e=A.config,c=A.transcoderBinary,t=new Promise((function(e){i={wasmBinary:c,onRuntimeInitialized:e},BASIS(i)})).then((function(){i.initializeBasis(),void 0===i.KTX2File&&console.warn("KTX2TextureTranscoder: Please update Basis Universal transcoder.")}));break;case"transcode":t.then((function(){try{for(var t=function(t){var o=new i.KTX2File(new Uint8Array(t));function c(){o.close(),o.delete()}if(!o.isValid())throw c(),new Error("KTX2TextureTranscoder: Invalid or unsupported .ktx2 file");var A=o.isUASTC()?n.UASTC_4x4:n.ETC1S,h=o.getWidth(),d=o.getHeight(),p=o.getLevels(),f=o.getHasAlpha(),v=o.getDFDTransferFunc(),g=o.getDFDFlags(),m=function(t,i,o,c){for(var A,h,d=t===n.ETC1S?a:l,p=0;p>t;i.sort(_h);for(var a=new Int32Array(e.length),l=0,u=i.length;le[s+1]){var o=e[s];e[s]=e[s+1],e[s+1]=o}bh=new Int32Array(e),t.sort(xh);for(var a=new Int32Array(e.length),l=0,u=t.length;l0)for(var r=i._meshes,s=0,n=r.length;s0)for(var o=this._meshes,a=0,l=o.length;a1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).renderOrder=s.renderOrder||0,r._dtxEnabled=r.scene.dtxEnabled&&!1!==s.dtxEnabled,r._enableVertexWelding=!1,r._enableIndexBucketing=!1,r._vboBatchingLayerScratchMemory=Ro(),r._textureTranscoder=s.textureTranscoder||dh(r.scene.viewer),r._maxGeometryBatchSize=s.maxGeometryBatchSize,r._aabb=re.collapseAABB3(),r._aabbDirty=!0,r._quantizationRanges={},r._vboInstancingLayers={},r._vboBatchingLayers={},r._dtxLayers={},r._meshList=[],r.layerList=[],r._layersToFinalize=[],r._entityList=[],r._entitiesToFinalize=[],r._geometries={},r._dtxBuckets={},r._textures={},r._textureSets={},r._transforms={},r._meshes={},r._unusedMeshes={},r._entities={},r.renderFlags=new ln,r.numGeometries=0,r.numPortions=0,r.numVisibleLayerPortions=0,r.numTransparentLayerPortions=0,r.numXRayedLayerPortions=0,r.numHighlightedLayerPortions=0,r.numSelectedLayerPortions=0,r.numEdgesLayerPortions=0,r.numPickableLayerPortions=0,r.numClippableLayerPortions=0,r.numCulledLayerPortions=0,r.numEntities=0,r._numTriangles=0,r._numLines=0,r._numPoints=0,r._layersFinalized=!1,r._edgeThreshold=s.edgeThreshold||10,r._origin=re.vec3(s.origin||[0,0,0]),r._position=re.vec3(s.position||[0,0,0]),r._rotation=re.vec3(s.rotation||[0,0,0]),r._quaternion=re.vec4(s.quaternion||[0,0,0,1]),r._conjugateQuaternion=re.vec4(s.quaternion||[0,0,0,1]),s.rotation&&re.eulerToQuaternion(r._rotation,"XYZ",r._quaternion),r._scale=re.vec3(s.scale||[1,1,1]),r._worldRotationMatrix=re.mat4(),r._worldRotationMatrixConjugate=re.mat4(),r._matrix=re.mat4(),r._matrixDirty=!0,r._rebuildMatrices(),r._worldNormalMatrix=re.mat4(),re.inverseMat4(r._matrix,r._worldNormalMatrix),re.transposeMat4(r._worldNormalMatrix),(s.matrix||s.position||s.rotation||s.scale||s.quaternion)&&(r._viewMatrix=re.mat4(),r._viewNormalMatrix=re.mat4(),r._viewMatrixDirty=!0,r._matrixNonIdentity=!0),r._opacity=1,r._colorize=[1,1,1],r._saoEnabled=!1!==s.saoEnabled,r._pbrEnabled=!1!==s.pbrEnabled,r._colorTextureEnabled=!1!==s.colorTextureEnabled,r._isModel=s.isModel,r._isModel&&r.scene._registerModel(b(r)),r._onCameraViewMatrix=r.scene.camera.on("matrix",(function(){r._viewMatrixDirty=!0})),r._meshesWithDirtyMatrices=[],r._numMeshesWithDirtyMatrices=0,r._onTick=r.scene.on("tick",(function(){for(;r._numMeshesWithDirtyMatrices>0;)r._meshesWithDirtyMatrices[--r._numMeshesWithDirtyMatrices]._updateMatrix()})),r._createDefaultTextureSet(),r.visible=s.visible,r.culled=s.culled,r.pickable=s.pickable,r.clippable=s.clippable,r.collidable=s.collidable,r.castsShadow=s.castsShadow,r.receivesShadow=s.receivesShadow,r.xrayed=s.xrayed,r.highlighted=s.highlighted,r.selected=s.selected,r.edges=s.edges,r.colorize=s.colorize,r.opacity=s.opacity,r.backfaces=s.backfaces,r}return C(i,[{key:"_meshMatrixDirty",value:function(e){this._meshesWithDirtyMatrices[this._numMeshesWithDirtyMatrices++]=e}},{key:"_createDefaultTextureSet",value:function(){var e=new ih({id:"defaultColorTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})}),t=new ih({id:"defaultMetalRoughTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[0,1,1,1]})}),i=new ih({id:"defaultNormalsTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[0,0,0,0]})}),r=new ih({id:"defaultEmissiveTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[0,0,0,1]})}),s=new ih({id:"defaultOcclusionTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})});this._textures.defaultColorTexture=e,this._textures.defaultMetalRoughTexture=t,this._textures.defaultNormalsTexture=i,this._textures.defaultEmissiveTexture=r,this._textures.defaultOcclusionTexture=s,this._textureSets.defaultTextureSet=new th({id:"defaultTextureSet",model:this,colorTexture:e,metallicRoughnessTexture:t,normalsTexture:i,emissiveTexture:r,occlusionTexture:s})}},{key:"isPerformanceModel",get:function(){return!0}},{key:"transforms",get:function(){return this._transforms}},{key:"textures",get:function(){return this._textures}},{key:"textureSets",get:function(){return this._textureSets}},{key:"meshes",get:function(){return this._meshes}},{key:"objects",get:function(){return this._entities}},{key:"origin",get:function(){return this._origin}},{key:"position",get:function(){return this._position},set:function(e){this._position.set(e||[0,0,0]),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}},{key:"rotation",get:function(){return this._rotation},set:function(e){this._rotation.set(e||[0,0,0]),re.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}},{key:"quaternion",get:function(){return this._quaternion},set:function(e){this._quaternion.set(e||[0,0,0,1]),re.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}},{key:"scale",get:function(){return this._scale},set:function(e){}},{key:"matrix",get:function(){return this._matrixDirty&&this._rebuildMatrices(),this._matrix},set:function(e){this._matrix.set(e||Nh),re.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),re.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),re.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),re.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}},{key:"rotationMatrix",get:function(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrix}},{key:"_rebuildMatrices",value:function(){this._matrixDirty&&(re.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),re.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),re.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),re.translateMat4v(this._position,this._matrix),this._matrixDirty=!1)}},{key:"rotationMatrixConjugate",get:function(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrixConjugate}},{key:"_setWorldMatrixDirty",value:function(){this._matrixDirty=!0,this._aabbDirty=!0}},{key:"_transformDirty",value:function(){this._matrixDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0}},{key:"_sceneModelDirty",value:function(){this.scene._aabbDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0,this._matrixDirty=!0;for(var e=0,t=this._entityList.length;e0},set:function(e){e=!1!==e,this._visible=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!!e,this._xrayed=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!!e,this._highlighted=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!!e,this._selected=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!!e,this._edges=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!1!==e,this._pickable=e;for(var t=0,i=this._entityList.length;t0)e.colorsCompressed=new Uint8Array(e.colorsCompressed);else if(e.colors&&e.colors.length>0){for(var l=e.colors,u=new Uint8Array(l.length),c=0,A=l.length;c>24&255,s=i>>16&255,n=i>>8&255,o=255&i;switch(e.pickColor=new Uint8Array([o,n,s,r]),e.solid="solid"===e.primitive,t.origin=re.vec3(e.origin),e.type){case 2:t.layer=this._getDTXLayer(e),t.aabb=e.aabb;break;case 1:t.layer=this._getVBOBatchingLayer(e),t.aabb=e.aabb;break;case 0:t.layer=this._getVBOInstancingLayer(e),t.aabb=e.aabb}return e.transform&&(e.meshMatrix=e.transform.worldMatrix),t.portionId=t.layer.createPortion(t,e),t.numPrimitives=e.numPrimitives,this._meshes[e.id]=t,this._unusedMeshes[e.id]=t,this._meshList.push(t),t}},{key:"_getNumPrimitives",value:function(e){var t=0;switch(e.geometry?e.geometry.primitive:e.primitive){case"triangles":case"solid":case"surface":switch(e.type){case 2:for(var i=0,r=e.buckets.length;i>>0).toString(16)}},{key:"_getVBOInstancingLayer",value:function(e){var t=this,i=e.origin,r=e.textureSetId||"-",s=e.geometryId,n="".concat(Math.round(i[0]),".").concat(Math.round(i[1]),".").concat(Math.round(i[2]),".").concat(r,".").concat(s),o=this._vboInstancingLayers[n];if(o)return o;for(var a=e.textureSet,l=e.geometry;!o;)switch(l.primitive){case"triangles":case"surface":o=new Tl({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!1});break;case"solid":o=new Tl({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!0});break;case"lines":o=new _u({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0});break;case"points":o=new Ac({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0})}return this._vboInstancingLayers[n]=o,this.layerList.push(o),this._layersToFinalize.push(o),o}},{key:"createEntity",value:function(e){if(void 0===e.id?e.id=re.createUUID():this.scene.components[e.id]&&(this.error("Scene already has a Component with this ID: ".concat(e.id," - will assign random ID")),e.id=re.createUUID()),void 0!==e.meshIds){var t=0;return this._visible&&!1!==e.visible&&(t|=Ke),this._pickable&&!1!==e.pickable&&(t|=Je),this._culled&&!1!==e.culled&&(t|=Xe),this._clippable&&!1!==e.clippable&&(t|=Ye),this._collidable&&!1!==e.collidable&&(t|=Ze),this._edges&&!1!==e.edges&&(t|=tt),this._xrayed&&!1!==e.xrayed&&(t|=qe),this._highlighted&&!1!==e.highlighted&&(t|=$e),this._selected&&!1!==e.selected&&(t|=et),e.flags=t,this._createEntity(e)}this.error("Config missing: meshIds")}},{key:"_createEntity",value:function(e){for(var t=[],i=0,r=e.meshIds.length;it.sortId?1:0}));for(var o=0,a=this.layerList.length;o0&&0===this.renderFlags.numVisibleLayers?this.renderFlags.culled=!0:this._updateRenderFlags()}},{key:"_updateRenderFlagsVisibleLayers",value:function(){var e=this.renderFlags;e.numLayers=this.layerList.length,e.numVisibleLayers=0;for(var t=0,i=this.layerList.length;t0){var t="".concat(this.id,"-").concat(re.createUUID());this.warn('Creating dummy SceneModelEntity "'.concat(t,'" for unused SceneMeshes: [').concat(e.join(","),"]")),this.createEntity({id:t,meshIds:e,isObject:!0})}this._unusedMeshes={}}},{key:"_getActiveSectionPlanesForLayer",value:function(e){var t=this.renderFlags,i=this.scene._sectionPlanesState.sectionPlanes,r=i.length,s=e.layerIndex*r;if(r>0)for(var n=0;n0&&(e.colorTransparent=!0),this.numXRayedLayerPortions>0){var t=this.scene.xrayMaterial._state;t.fill&&(t.fillAlpha<1?e.xrayedSilhouetteTransparent=!0:e.xrayedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.xrayedEdgesTransparent=!0:e.xrayedEdgesOpaque=!0)}if(this.numEdgesLayerPortions>0)this.scene.edgeMaterial._state.edges&&(e.edgesOpaque=this.numTransparentLayerPortions0&&(e.edgesTransparent=!0));if(this.numSelectedLayerPortions>0){var i=this.scene.selectedMaterial._state;i.fill&&(i.fillAlpha<1?e.selectedSilhouetteTransparent=!0:e.selectedSilhouetteOpaque=!0),i.edges&&(i.edgeAlpha<1?e.selectedEdgesTransparent=!0:e.selectedEdgesOpaque=!0)}if(this.numHighlightedLayerPortions>0){var r=this.scene.highlightMaterial._state;r.fill&&(r.fillAlpha<1?e.highlightedSilhouetteTransparent=!0:e.highlightedSilhouetteOpaque=!0),r.edges&&(r.edgeAlpha<1?e.highlightedEdgesTransparent=!0:e.highlightedEdgesOpaque=!0)}}}},{key:"drawColorOpaque",value:function(e,t){for(var i=this.renderFlags,r=0,s=i.visibleLayers.length;r2&&void 0!==arguments[2]&&arguments[2],r=e.positionsCompressed||[],s=yh(e.indices||[],t),n=wh(e.edgeIndices||[]);function o(e,t){if(e>t){var i=e;e=t,t=i}function r(i,r){return i!==e?e-i:r!==t?t-r:0}for(var s=0,o=(n.length>>1)-1;s<=o;){var a=o+s>>1,l=r(n[2*a],n[2*a+1]);if(l>0)s=a+1;else{if(!(l<0))return a;o=a-1}}return-s-1}var a=new Int32Array(n.length/2);a.fill(0);var l=r.length/3;if(l>8*(1<h.maxNumPositions&&(h=A()),h.bucketNumber>8)return[e];-1===u[v]&&(u[v]=h.numPositions++,h.positionsCompressed.push(r[3*v]),h.positionsCompressed.push(r[3*v+1]),h.positionsCompressed.push(r[3*v+2])),-1===u[g]&&(u[g]=h.numPositions++,h.positionsCompressed.push(r[3*g]),h.positionsCompressed.push(r[3*g+1]),h.positionsCompressed.push(r[3*g+2])),-1===u[m]&&(u[m]=h.numPositions++,h.positionsCompressed.push(r[3*m]),h.positionsCompressed.push(r[3*m+1]),h.positionsCompressed.push(r[3*m+2])),h.indices.push(u[v]),h.indices.push(u[g]),h.indices.push(u[m]);var _=void 0;(_=o(v,g))>=0&&0===a[_]&&(a[_]=1,h.edgeIndices.push(u[n[2*_]]),h.edgeIndices.push(u[n[2*_+1]])),(_=o(v,m))>=0&&0===a[_]&&(a[_]=1,h.edgeIndices.push(u[n[2*_]]),h.edgeIndices.push(u[n[2*_+1]])),(_=o(g,m))>=0&&0===a[_]&&(a[_]=1,h.edgeIndices.push(u[n[2*_]]),h.edgeIndices.push(u[n[2*_+1]]))}var y=t/8*2,b=t/8,x=2*r.length+(s.length+n.length)*y,w=0;return r.length,c.forEach((function(e){w+=2*e.positionsCompressed.length+(e.indices.length+e.edgeIndices.length)*b,e.positionsCompressed.length})),w>x?[e]:(i&&Bh(c,e),c)}({positionsCompressed:r,indices:s,edgeIndices:n},r.length/3>65536?16:8):o=[{positionsCompressed:r,indices:s,edgeIndices:n}];return o}var jh=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e,s))._positions=s.positions||[],s.indices)r._indices=s.indices;else{r._indices=[];for(var n=0,o=r._positions.length/3-1;n1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"BCFViewpoints",e,s)).originatingSystem=s.originatingSystem||"xeokit.io",r.authoringTool=s.authoringTool||"xeokit.io",r}return C(i,[{key:"getViewpoint",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},i=this.viewer.scene,r=i.camera,s=i.realWorldOffset,n=!0===t.reverseClippingPlanes,o={},a=re.normalizeVec3(re.subVec3(r.look,r.eye,re.vec3())),l=r.eye,u=r.up;r.yUp&&(a=Zh(a),l=Zh(l),u=Zh(u));var c=Jh(re.addVec3(l,s));"ortho"===r.projection?o.orthogonal_camera={camera_view_point:c,camera_direction:Jh(a),camera_up_vector:Jh(u),view_to_world_scale:r.ortho.scale}:o.perspective_camera={camera_view_point:c,camera_direction:Jh(a),camera_up_vector:Jh(u),field_of_view:r.perspective.fov};var h=i.sectionPlanes;for(var d in h)if(h.hasOwnProperty(d)){var p=h[d];if(!p.active)continue;var f=p.pos,v=void 0;v=n?re.negateVec3(p.dir,re.vec3()):p.dir,r.yUp&&(f=Zh(f),v=Zh(v)),re.addVec3(f,s),f=Jh(f),v=Jh(v),o.clipping_planes||(o.clipping_planes=[]),o.clipping_planes.push({location:f,direction:v})}var g=i.lineSets;for(var m in g)if(g.hasOwnProperty(m)){var _=g[m];o.lines||(o.lines=[]);for(var y=_.positions,b=_.indices,x=0,w=b.length/2;x1&&void 0!==arguments[1]?arguments[1]:{};if(e){var r=this.viewer,s=r.scene,n=s.camera,o=!1!==i.rayCast,a=!1!==i.immediate,l=!1!==i.reset,u=s.realWorldOffset,c=!0===i.reverseClippingPlanes;if(s.clearSectionPlanes(),e.clipping_planes&&e.clipping_planes.length>0&&e.clipping_planes.forEach((function(e){var t=Yh(e.location,Gh),i=Yh(e.direction,Gh);c&&re.negateVec3(i),re.subVec3(t,u),n.yUp&&(t=qh(t),i=qh(i)),new Cn(s,{pos:t,dir:i})})),s.clearLines(),e.lines&&e.lines.length>0){var A=[],h=[],d=0;e.lines.forEach((function(e){e.start_point&&e.end_point&&(A.push(e.start_point.x),A.push(e.start_point.y),A.push(e.start_point.z),A.push(e.end_point.x),A.push(e.end_point.y),A.push(e.end_point.z),h.push(d++),h.push(d++))})),new jh(s,{positions:A,indices:h,clippable:!1,collidable:!0})}if(s.clearBitmaps(),e.bitmaps&&e.bitmaps.length>0&&e.bitmaps.forEach((function(e){var t=e.bitmap_type||"jpg",i=e.bitmap_data,r=Yh(e.location,zh),o=Yh(e.normal,Wh),a=Yh(e.up,Kh),l=e.height||1;t&&i&&r&&o&&a&&(n.yUp&&(r=qh(r),o=qh(o),a=qh(a)),new fo(s,{src:i,type:t,pos:r,normal:o,up:a,clippable:!1,collidable:!0,height:l}))})),l&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),s.setObjectsHighlighted(s.highlightedObjectIds,!1),s.setObjectsSelected(s.selectedObjectIds,!1)),e.components){if(e.components.visibility){e.components.visibility.default_visibility?(s.setObjectsVisible(s.objectIds,!0),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((function(e){return t._withBCFComponent(i,e,(function(e){return e.visible=!1}))}))):(s.setObjectsVisible(s.objectIds,!1),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((function(e){return t._withBCFComponent(i,e,(function(e){return e.visible=!0}))})));var p=e.components.visibility.view_setup_hints;p&&(!1===p.spaces_visible&&s.setObjectsVisible(r.metaScene.getObjectIDsByType("IfcSpace"),!1),void 0!==p.spaces_translucent&&s.setObjectsXRayed(r.metaScene.getObjectIDsByType("IfcSpace"),!0),p.space_boundaries_visible,!1===p.openings_visible&&s.setObjectsVisible(r.metaScene.getObjectIDsByType("IfcOpening"),!0),p.space_boundaries_translucent,void 0!==p.openings_translucent&&s.setObjectsXRayed(r.metaScene.getObjectIDsByType("IfcOpening"),!0))}e.components.selection&&(s.setObjectsSelected(s.selectedObjectIds,!1),e.components.selection.forEach((function(e){return t._withBCFComponent(i,e,(function(e){return e.selected=!0}))}))),e.components.translucency&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),e.components.translucency.forEach((function(e){return t._withBCFComponent(i,e,(function(e){return e.xrayed=!0}))}))),e.components.coloring&&e.components.coloring.forEach((function(e){var r=e.color,s=0,n=!1;8===r.length&&((s=parseInt(r.substring(0,2),16)/256)<=1&&s>=.95&&(s=1),r=r.substring(2),n=!0);var o=[parseInt(r.substring(0,2),16)/256,parseInt(r.substring(2,4),16)/256,parseInt(r.substring(4,6),16)/256];e.components.map((function(e){return t._withBCFComponent(i,e,(function(e){e.colorize=o,n&&(e.opacity=s)}))}))}))}if(e.perspective_camera||e.orthogonal_camera){var f,v,g,m;if(e.perspective_camera?(f=Yh(e.perspective_camera.camera_view_point,Gh),v=Yh(e.perspective_camera.camera_direction,Gh),g=Yh(e.perspective_camera.camera_up_vector,Gh),n.perspective.fov=e.perspective_camera.field_of_view,m="perspective"):(f=Yh(e.orthogonal_camera.camera_view_point,Gh),v=Yh(e.orthogonal_camera.camera_direction,Gh),g=Yh(e.orthogonal_camera.camera_up_vector,Gh),n.ortho.scale=e.orthogonal_camera.view_to_world_scale,m="ortho"),re.subVec3(f,u),n.yUp&&(f=qh(f),v=qh(v),g=qh(g)),o){var _=s.pick({pickSurface:!0,origin:f,direction:v});v=_?_.worldPos:re.addVec3(f,v,Gh)}else v=re.addVec3(f,v,Gh);a?(n.eye=f,n.look=v,n.up=g,n.projection=m):r.cameraFlight.flyTo({eye:f,look:v,up:g,duration:i.duration,projection:m})}}}},{key:"_withBCFComponent",value:function(e,t,i){var r=this.viewer,s=r.scene;if(t.authoring_tool_id&&t.originating_system===this.originatingSystem){var n=t.authoring_tool_id,o=s.objects[n];if(o)return void i(o);if(e.updateCompositeObjects)if(r.metaScene.metaObjects[n])return void s.withObjects(r.metaScene.getObjectIDsInSubtree(n),i)}if(t.ifc_guid){var a=t.ifc_guid,l=s.objects[a];if(l)return void i(l);if(e.updateCompositeObjects)if(r.metaScene.metaObjects[a])return void s.withObjects(r.metaScene.getObjectIDsInSubtree(a),i);Object.keys(s.models).forEach((function(t){var n=re.globalizeObjectId(t,a),o=s.objects[n];o?i(o):e.updateCompositeObjects&&r.metaScene.metaObjects[n]&&s.withObjects(r.metaScene.getObjectIDsInSubtree(n),i)}))}}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}();function Jh(e){return{x:e[0],y:e[1],z:e[2]}}function Yh(e,t){return(t=new Float64Array(3))[0]=e.x,t[1]=e.y,t[2]=e.z,t}function Zh(e){return new Float64Array([e[0],-e[2],e[1]])}function qh(e){return new Float64Array([e[0],e[2],-e[1]])}function $h(e){var t="";return t+=Math.round(255*e[0]).toString(16).padStart(2,"0"),t+=Math.round(255*e[1]).toString(16).padStart(2,"0"),t+=Math.round(255*e[2]).toString(16).padStart(2,"0")}var ed=re.vec3(),td=re.vec3(),id=function(e,t,i,r){var s=e-i,n=t-r;return Math.sqrt(s*s+n*n)};var rd=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e.viewer.scene,s)).plugin=e,r._container=s.container,!r._container)throw"config missing: container";r._eventSubs={};var n=r.plugin.viewer.scene;r._originWorld=re.vec3(),r._targetWorld=re.vec3(),r._wp=new Float64Array(24),r._vp=new Float64Array(24),r._pp=new Float64Array(24),r._cp=new Float64Array(8),r._xAxisLabelCulled=!1,r._yAxisLabelCulled=!1,r._zAxisLabelCulled=!1,r._color=s.color||r.plugin.defaultColor;var o=s.onMouseOver?function(e){s.onMouseOver(e,b(r)),r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,a=s.onMouseLeave?function(e){s.onMouseLeave(e,b(r)),r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,l=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},u=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},c=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))},A=s.onContextMenu?function(e){s.onContextMenu(e,b(r))}:null,h=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))};return r._originDot=new ct(n,s.origin,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._targetDot=new ct(n,s.target,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._lengthWire=new pt(r._container,{color:r._color,thickness:2,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._xAxisWire=new pt(r._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._yAxisWire=new pt(r._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._zAxisWire=new pt(r._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._lengthLabel=new ft(r._container,{fillColor:r._color,prefix:"",text:"",zIndex:void 0!==e.zIndex?e.zIndex+4:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._xAxisLabel=new ft(r._container,{fillColor:"red",prefix:"X",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._yAxisLabel=new ft(r._container,{fillColor:"green",prefix:"Y",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._zAxisLabel=new ft(r._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._measurementOrientation="Horizontal",r._wpDirty=!1,r._vpDirty=!1,r._cpDirty=!1,r._sectionPlanesDirty=!0,r._visible=!1,r._originVisible=!1,r._targetVisible=!1,r._useRotationAdjustment=!1,r._wireVisible=!1,r._axisVisible=!1,r._xAxisVisible=!1,r._yAxisVisible=!1,r._zAxisVisible=!1,r._axisEnabled=!0,r._xLabelEnabled=!1,r._yLabelEnabled=!1,r._zLabelEnabled=!1,r._lengthLabelEnabled=!1,r._labelsVisible=!1,r._labelsOnWires=!1,r._clickable=!1,r._originDot.on("worldPos",(function(e){r._originWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._targetDot.on("worldPos",(function(e){r._targetWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._onViewMatrix=n.camera.on("viewMatrix",(function(){r._vpDirty=!0,r._needUpdate(0)})),r._onProjMatrix=n.camera.on("projMatrix",(function(){r._cpDirty=!0,r._needUpdate()})),r._onCanvasBoundary=n.canvas.on("boundary",(function(){r._cpDirty=!0,r._needUpdate(0)})),r._onMetricsUnits=n.metrics.on("units",(function(){r._cpDirty=!0,r._needUpdate()})),r._onMetricsScale=n.metrics.on("scale",(function(){r._cpDirty=!0,r._needUpdate()})),r._onMetricsOrigin=n.metrics.on("origin",(function(){r._cpDirty=!0,r._needUpdate()})),r._onSectionPlaneUpdated=n.on("sectionPlaneUpdated",(function(){r._sectionPlanesDirty=!0,r._needUpdate()})),r.approximate=s.approximate,r.visible=s.visible,r.originVisible=s.originVisible,r.targetVisible=s.targetVisible,r.wireVisible=s.wireVisible,r.axisVisible=s.axisVisible,r.xAxisVisible=s.xAxisVisible,r.yAxisVisible=s.yAxisVisible,r.zAxisVisible=s.zAxisVisible,r.xLabelEnabled=s.xLabelEnabled,r.yLabelEnabled=s.yLabelEnabled,r.zLabelEnabled=s.zLabelEnabled,r.lengthLabelEnabled=s.lengthLabelEnabled,r.labelsVisible=s.labelsVisible,r.labelsOnWires=s.labelsOnWires,r._useRotationAdjustment=s.useRotationAdjustment,r._axesBasis=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],r}return C(i,[{key:"axesBasis",get:function(){return this._axesBasis},set:function(e){this._axesBasis=e.slice(),this._wpDirty=!0,this._needUpdate(0)}},{key:"_update",value:function(){if(this._visible){var e=this.plugin.viewer.scene;if(this._wpDirty){var t=re.subVec3(this._targetWorld,this._originWorld,td);this._factors=re.transformVec3(this._axesBasis,t),this._measurementOrientation=function(e,t,i){return Math.abs(t[1]-e[1])>i?"Vertical":"Horizontal"}(this._originWorld,this._targetWorld,0),"Vertical"===this._measurementOrientation&&this._useRotationAdjustment?(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._originWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1):(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0]+this._axesBasis[0]*this._factors[0],this._wp[5]=this._originWorld[1]+this._axesBasis[4]*this._factors[0],this._wp[6]=this._originWorld[2]+this._axesBasis[8]*this._factors[0],this._wp[7]=1,this._wp[8]=this._originWorld[0]+this._axesBasis[0]*this._factors[0]+this._axesBasis[1]*this._factors[1],this._wp[9]=this._originWorld[1]+this._axesBasis[4]*this._factors[0]+this._axesBasis[5]*this._factors[1],this._wp[10]=this._originWorld[2]+this._axesBasis[8]*this._factors[0]+this._axesBasis[9]*this._factors[1],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1),this._wpDirty=!1,this._vpDirty=!0}if(this._vpDirty&&(re.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vp[15]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._originWorld)||this._isSliced(this._targetWorld))return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setCulled(!0),this._yAxisWire.setCulled(!0),this._zAxisWire.setCulled(!0),this._lengthWire.setCulled(!0),this._originDot.setCulled(!0),void this._targetDot.setCulled(!0);this._xAxisLabel.setCulled(!1),this._yAxisLabel.setCulled(!1),this._zAxisLabel.setCulled(!1),this._lengthLabel.setCulled(!1),this._xAxisWire.setCulled(!1),this._yAxisWire.setCulled(!1),this._zAxisWire.setCulled(!1),this._lengthWire.setCulled(!1),this._originDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}var i=this._originDot.viewPos[2],r=this._targetDot.viewPos[2];if(i>-.3||r>-.3)return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setVisible(!1),this._yAxisWire.setVisible(!1),this._zAxisWire.setVisible(!1),this._lengthWire.setVisible(!1),this._originDot.setVisible(!1),void this._targetDot.setVisible(!1);if(this._cpDirty){re.transformPositions4(e.camera.project.matrix,this._vp,this._pp);for(var s=this._pp,n=this._cp,o=e.canvas.canvas.getBoundingClientRect(),a=this._container.getBoundingClientRect(),l=o.top-a.top,u=o.left-a.left,c=e.canvas.boundary,A=c[2],h=c[3],d=0,p=this.plugin.viewer.scene.metrics,f=p.scale,v=p.units,g=p.unitsInfo[v].abbrev,m=0,_=s.length;m<_;m+=4)n[d]=u+Math.floor((1+s[m+0]/s[m+3])*A/2),n[d+1]=l+Math.floor((1-s[m+1]/s[m+3])*h/2),d+=2;if(this._lengthWire.setStartAndEnd(n[0],n[1],n[6],n[7]),this._xAxisWire.setStartAndEnd(n[0],n[1],n[2],n[3]),this._yAxisWire.setStartAndEnd(n[2],n[3],n[4],n[5]),this._zAxisWire.setStartAndEnd(n[4],n[5],n[6],n[7]),this.labelsVisible){if(this._lengthLabel.setPosOnWire(n[0],n[1],n[6],n[7]),this.labelsOnWires)this._xAxisLabel.setPosOnWire(n[0],n[1],n[2],n[3]),this._yAxisLabel.setPosOnWire(n[2],n[3],n[4],n[5]),this._zAxisLabel.setPosOnWire(n[4],n[5],n[6],n[7]);else{var y=35;this._xAxisLabel.setPosOnWire(n[0],n[1]+y,n[6],n[7]+y),y+=35,this._yAxisLabel.setPosOnWire(n[0],n[1]+y,n[6],n[7]+y),y+=35,this._zAxisLabel.setPosOnWire(n[0],n[1]+y,n[6],n[7]+y)}var b=this._approximate?" ~ ":" = ";this._length=Math.abs(re.lenVec3(re.subVec3(this._targetWorld,this._originWorld,ed))),this._lengthLabel.setText(b+(this._length*f).toFixed(2)+g);var x=Math.abs(id(n[0],n[1],n[2],n[3])),w=Math.abs(id(n[2],n[3],n[4],n[5])),B=Math.abs(id(n[4],n[5],n[6],n[7])),P=this.plugin.labelMinAxisLength;this.labelsOnWires?(this._xAxisLabelCulled=x1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e.viewer.scene))._canvasToPagePos=s.canvasToPagePos,r.pointerLens=s.pointerLens,r._active=!1,r._currentDistanceMeasurement=null,r._currentDistanceMeasurementInitState={wireVisible:null,axisVisible:null,xAxisVisible:null,yaxisVisible:null,zAxisVisible:null,targetVisible:null},r._initMarkerDiv(),r._snapping=!1!==s.snapping,r._mouseState=0,r._attachPlugin(e,s),r}return C(i,[{key:"_initMarkerDiv",value:function(){var e=document.createElement("div"),t=this.scene.canvas.canvas;t.parentNode.insertBefore(e,t),e.style.background="black",e.style.border="2px solid blue",e.style.borderRadius="10px",e.style.width="5px",e.style.height="5px",e.style.top="-200px",e.style.left="-200px",e.style.margin="0 0",e.style.zIndex="100",e.style.position="absolute",e.style.pointerEvents="none",this._markerDiv=e}},{key:"_destroyMarkerDiv",value:function(){this._markerDiv&&(this._markerDiv.parentNode.removeChild(this._markerDiv),this._markerDiv=null)}},{key:"_attachPlugin",value:function(e){this.distanceMeasurementsPlugin=e,this.plugin=e}},{key:"active",get:function(){return this._active}},{key:"snapping",get:function(){return this._snapping},set:function(e){this._snapping=e}},{key:"activate",value:function(){var e=this;if(!this._active){this._markerDiv||this._initMarkerDiv(),this.fire("activated",!0);var t=this.distanceMeasurementsPlugin,i=this.scene,r=t.viewer.cameraControl,s=i.canvas.canvas;i.input;var n,o,a=!1,l=re.vec3(),u=re.vec2(),c=null;this._mouseState=0;var A=function e(t){return t.offsetTop+(t.offsetParent&&t.offsetParent!==s.parentNode&&e(t.offsetParent))},h=function e(t){return t.offsetLeft+(t.offsetParent&&t.offsetParent!==s.parentNode&&e(t.offsetParent))},d=re.vec2(),p=function(t){var i=t.snappedCanvasPos||t.canvasPos;a=!0,l.set(t.worldPos),u.set(t.canvasPos),0===e._mouseState?(e._canvasToPagePos?(e._canvasToPagePos(s,i,d),e._markerDiv.style.left="".concat(d[0]-5,"px"),e._markerDiv.style.top="".concat(d[1]-5,"px")):(e._markerDiv.style.left="".concat(h(s)+i[0]-5,"px"),e._markerDiv.style.top="".concat(A(s)+i[1]-5,"px")),e._markerDiv.style.background="pink",t.snappedToVertex||t.snappedToEdge?(e.pointerLens&&(e.pointerLens.visible=!0,e.pointerLens.canvasPos=t.canvasPos,e.pointerLens.snappedCanvasPos=t.snappedCanvasPos||t.canvasPos,e.pointerLens.snapped=!0),e._markerDiv.style.background="greenyellow",e._markerDiv.style.border="2px solid green"):(e.pointerLens&&(e.pointerLens.visible=!0,e.pointerLens.canvasPos=t.canvasPos,e.pointerLens.snappedCanvasPos=t.canvasPos,e.pointerLens.snapped=!1),e._markerDiv.style.background="pink",e._markerDiv.style.border="2px solid red"),c=t.entity):(e._markerDiv.style.left="-10000px",e._markerDiv.style.top="-10000px"),s.style.cursor="pointer",e._currentDistanceMeasurement&&(e._currentDistanceMeasurement.wireVisible=e._currentDistanceMeasurementInitState.wireVisible,e._currentDistanceMeasurement.axisVisible=e._currentDistanceMeasurementInitState.axisVisible&&e.distanceMeasurementsPlugin.defaultAxisVisible,e._currentDistanceMeasurement.xAxisVisible=e._currentDistanceMeasurementInitState.xAxisVisible&&e.distanceMeasurementsPlugin.defaultXAxisVisible,e._currentDistanceMeasurement.yAxisVisible=e._currentDistanceMeasurementInitState.yAxisVisible&&e.distanceMeasurementsPlugin.defaultYAxisVisible,e._currentDistanceMeasurement.zAxisVisible=e._currentDistanceMeasurementInitState.zAxisVisible&&e.distanceMeasurementsPlugin.defaultZAxisVisible,e._currentDistanceMeasurement.targetVisible=e._currentDistanceMeasurementInitState.targetVisible,e._currentDistanceMeasurement.target.worldPos=l.slice(),e._markerDiv.style.left="-10000px",e._markerDiv.style.top="-10000px")};this._onHoverSnapOrSurface=r.on("hoverSnapOrSurface",(function(t){e._snapping&&p(t)})),this._onHoverSurface=r.on("hoverSurface",(function(t){e._snapping||p(t)})),s.addEventListener("mousedown",this._onMouseDown=function(e){1===e.which&&(n=e.clientX,o=e.clientY)}),s.addEventListener("mouseup",this._onMouseUp=function(i){1===i.which&&(i.clientX>n+20||i.clientXo+20||i.clientY1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"DistanceMeasurements",e))._pointerLens=s.pointerLens,r._container=s.container||document.body,r._defaultControl=null,r._measurements={},r.labelMinAxisLength=s.labelMinAxisLength,r.defaultVisible=!1!==s.defaultVisible,r.defaultOriginVisible=!1!==s.defaultOriginVisible,r.defaultTargetVisible=!1!==s.defaultTargetVisible,r.defaultWireVisible=!1!==s.defaultWireVisible,r.defaultXLabelEnabled=!1!==s.defaultXLabelEnabled,r.defaultYLabelEnabled=!1!==s.defaultYLabelEnabled,r.defaultZLabelEnabled=!1!==s.defaultZLabelEnabled,r.defaultLengthLabelEnabled=!1!==s.defaultLengthLabelEnabled,r.defaultLabelsVisible=!1!==s.defaultLabelsVisible,r.defaultAxisVisible=!1!==s.defaultAxisVisible,r.defaultXAxisVisible=!1!==s.defaultXAxisVisible,r.defaultYAxisVisible=!1!==s.defaultYAxisVisible,r.defaultZAxisVisible=!1!==s.defaultZAxisVisible,r.defaultColor=void 0!==s.defaultColor?s.defaultColor:"#00BBFF",r.zIndex=s.zIndex||1e4,r.defaultLabelsOnWires=!1!==s.defaultLabelsOnWires,r.useRotationAdjustment=void 0!==s.useRotationAdjustment&&!1!==s.useRotationAdjustment,r._onMouseOver=function(e,t){r.fire("mouseOver",{plugin:b(r),distanceMeasurement:t,measurement:t,event:e})},r._onMouseLeave=function(e,t){r.fire("mouseLeave",{plugin:b(r),distanceMeasurement:t,measurement:t,event:e})},r._onContextMenu=function(e,t){r.fire("contextMenu",{plugin:b(r),distanceMeasurement:t,measurement:t,event:e})},r}return C(i,[{key:"getContainerElement",value:function(){return this._container}},{key:"send",value:function(e,t){}},{key:"pointerLens",get:function(){return this._pointerLens}},{key:"control",get:function(){return this._defaultControl||(this._defaultControl=new nd(this,{})),this._defaultControl}},{key:"measurements",get:function(){return this._measurements}},{key:"labelMinAxisLength",get:function(){return this._labelMinAxisLength},set:function(e){e<1&&(this.error("labelMinAxisLength must be >= 1; defaulting to 25"),e=25),this._labelMinAxisLength=e||25}},{key:"useRotationAdjustment",get:function(){return this._useRotationAdjustment},set:function(e){e=void 0!==e&&Boolean(e),this._useRotationAdjustment=e}},{key:"createMeasurement",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};this.viewer.scene.components[t.id]&&(this.error("Viewer scene component with this ID already exists: "+t.id),delete t.id);var i=t.origin,r=t.target,s=new rd(this,{id:t.id,plugin:this,container:this._container,origin:{entity:i.entity,worldPos:i.worldPos},target:{entity:r.entity,worldPos:r.worldPos},visible:t.visible,wireVisible:t.wireVisible,axisVisible:!1!==t.axisVisible&&!1!==this.defaultAxisVisible,xAxisVisible:!1!==t.xAxisVisible&&!1!==this.defaultXAxisVisible,yAxisVisible:!1!==t.yAxisVisible&&!1!==this.defaultYAxisVisible,zAxisVisible:!1!==t.zAxisVisible&&!1!==this.defaultZAxisVisible,xLabelEnabled:!1!==t.xLabelEnabled&&!1!==this.defaultXLabelEnabled,yLabelEnabled:!1!==t.yLabelEnabled&&!1!==this.defaultYLabelEnabled,zLabelEnabled:!1!==t.zLabelEnabled&&!1!==this.defaultZLabelEnabled,lengthLabelEnabled:!1!==t.lengthLabelEnabled&&!1!==this.defaultLengthLabelEnabled,labelsVisible:!1!==t.labelsVisible&&!1!==this.defaultLabelsVisible,useRotationAdjustment:this.useRotationAdjustment,originVisible:t.originVisible,targetVisible:t.targetVisible,color:t.color,labelsOnWires:!1!==t.labelsOnWires&&!1!==this.defaultLabelsOnWires,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[s.id]=s,s.clickable=!0,s.on("destroyed",(function(){delete e._measurements[s.id]})),this.fire("measurementCreated",s),s}},{key:"destroyMeasurement",value:function(e){var t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("DistanceMeasurement not found: "+e)}},{key:"setLabelsShown",value:function(e){for(var t=0,i=Object.entries(this.measurements);t1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e.viewer.scene)).pointerLens=s.pointerLens,r.pointerCircle=new Re(e.viewer),r._active=!1;var n=document.createElement("div"),o=r.scene.canvas.canvas;return o.parentNode.insertBefore(n,o),n.style.background="black",n.style.border="2px solid blue",n.style.borderRadius="10px",n.style.width="5px",n.style.height="5px",n.style.margin="-200px -200px",n.style.zIndex="100",n.style.position="absolute",n.style.pointerEvents="none",r.markerDiv=n,r._currentDistanceMeasurement=null,r._currentDistanceMeasurementInitState={wireVisible:null,axisVisible:null,xAxisVisible:null,yaxisVisible:null,zAxisVisible:null,targetVisible:null},r._longTouchTimeoutMs=300,r._snapping=!1!==s.snapping,r._attachPlugin(e,s),r}return C(i,[{key:"_attachPlugin",value:function(e){this.distanceMeasurementsPlugin=e,this.plugin=e}},{key:"active",get:function(){return this._active}},{key:"snapping",get:function(){return this._snapping},set:function(e){this._snapping=e}},{key:"activate",value:function(){var e=this;if(!this._active){var t=this.plugin,i=this.scene,r=i.canvas.canvas;t.pointerLens;var s=re.vec3(),n=20,o=null;this._touchState=0;var a=re.vec2(),l=re.vec2(),u=re.vec2(),c=null,A=function(){e.plugin.viewer.cameraControl.active=!1},h=function(){e.plugin.viewer.cameraControl.active=!0};r.addEventListener("touchstart",this._onCanvasTouchStart=function(u){var d=u.touches.length;if(1===d){var p=u.touches[0],f=r.getBoundingClientRect(),v=p.clientX-f.left,g=p.clientY-f.top;switch(a.set([v,g]),l.set([v,g]),e._touchState){case 0:if(1!==d&&null!==o)return o&&(clearTimeout(o),o=null),e._currentDistanceMeasurement&&(e._currentDistanceMeasurement.destroy(),e._currentDistanceMeasurement=null),h(),void(e._touchState=0);var m=i.pick({canvasPos:l,snapping:e._snapping,snapToEdge:e._snapping});if(m&&m.snapped)s.set(m.worldPos),e.pointerCircle.start(m.snappedCanvasPos);else{var _=i.pick({canvasPos:l,pickSurface:!0});if(!_||!_.worldPos)return;s.set(_.worldPos),e.pointerCircle.start(_.canvasPos)}o=setTimeout((function(){1!==d||l[0]>a[0]+n||l[0]a[1]+n||l[1]a[0]+n||l[0]a[1]+n||l[1]a[0]+n||fa[1]+n||va[0]+n||fa[1]+n||v1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,"FastNav",e))._hideColorTexture=!1!==s.hideColorTexture,r._hidePBR=!1!==s.hidePBR,r._hideSAO=!1!==s.hideSAO,r._hideEdges=!1!==s.hideEdges,r._hideTransparentObjects=!!s.hideTransparentObjects,r._scaleCanvasResolution=!!s.scaleCanvasResolution,r._defaultScaleCanvasResolutionFactor=s.defaultScaleCanvasResolutionFactor||1,r._scaleCanvasResolutionFactor=s.scaleCanvasResolutionFactor||.6,r._delayBeforeRestore=!1!==s.delayBeforeRestore,r._delayBeforeRestoreSeconds=s.delayBeforeRestoreSeconds||.5;var n=1e3*r._delayBeforeRestoreSeconds,o=!1,a=function(){n=1e3*r._delayBeforeRestoreSeconds,o||(e.scene._renderer.setColorTextureEnabled(!r._hideColorTexture),e.scene._renderer.setPBREnabled(!r._hidePBR),e.scene._renderer.setSAOEnabled(!r._hideSAO),e.scene._renderer.setTransparentEnabled(!r._hideTransparentObjects),e.scene._renderer.setEdgesEnabled(!r._hideEdges),r._scaleCanvasResolution?e.scene.canvas.resolutionScale=r._scaleCanvasResolutionFactor:e.scene.canvas.resolutionScale=r._defaultScaleCanvasResolutionFactor,o=!0)},l=function(){e.scene.canvas.resolutionScale=r._defaultScaleCanvasResolutionFactor,e.scene._renderer.setEdgesEnabled(!0),e.scene._renderer.setColorTextureEnabled(!0),e.scene._renderer.setPBREnabled(!0),e.scene._renderer.setSAOEnabled(!0),e.scene._renderer.setTransparentEnabled(!0),o=!1};r._onCanvasBoundary=e.scene.canvas.on("boundary",a),r._onCameraMatrix=e.scene.camera.on("matrix",a),r._onSceneTick=e.scene.on("tick",(function(e){o&&(n-=e.deltaTime,(!r._delayBeforeRestore||n<=0)&&l())}));var u=!1;return r._onSceneMouseDown=e.scene.input.on("mousedown",(function(){u=!0})),r._onSceneMouseUp=e.scene.input.on("mouseup",(function(){u=!1})),r._onSceneMouseMove=e.scene.input.on("mousemove",(function(){u&&a()})),r}return C(i,[{key:"hideColorTexture",get:function(){return this._hideColorTexture},set:function(e){this._hideColorTexture=e}},{key:"hidePBR",get:function(){return this._hidePBR},set:function(e){this._hidePBR=e}},{key:"hideSAO",get:function(){return this._hideSAO},set:function(e){this._hideSAO=e}},{key:"hideEdges",get:function(){return this._hideEdges},set:function(e){this._hideEdges=e}},{key:"hideTransparentObjects",get:function(){return this._hideTransparentObjects},set:function(e){this._hideTransparentObjects=!1!==e}},{key:"scaleCanvasResolution",get:function(){return this._scaleCanvasResolution},set:function(e){this._scaleCanvasResolution=e}},{key:"defaultScaleCanvasResolutionFactor",get:function(){return this._defaultScaleCanvasResolutionFactor},set:function(e){this._defaultScaleCanvasResolutionFactor=e||1}},{key:"scaleCanvasResolutionFactor",get:function(){return this._scaleCanvasResolutionFactor},set:function(e){this._scaleCanvasResolutionFactor=e||.6}},{key:"delayBeforeRestore",get:function(){return this._delayBeforeRestore},set:function(e){this._delayBeforeRestore=e}},{key:"delayBeforeRestoreSeconds",get:function(){return this._delayBeforeRestoreSeconds},set:function(e){this._delayBeforeRestoreSeconds=null!=e?e:.5}},{key:"send",value:function(e,t){}},{key:"destroy",value:function(){this.viewer.scene.camera.off(this._onCameraMatrix),this.viewer.scene.canvas.off(this._onCanvasBoundary),this.viewer.scene.input.off(this._onSceneMouseDown),this.viewer.scene.input.off(this._onSceneMouseUp),this.viewer.scene.input.off(this._onSceneMouseMove),this.viewer.scene.off(this._onSceneTick),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),hd=function(){function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this.cacheBuster=!1!==t.cacheBuster}return C(e,[{key:"_cacheBusterURL",value:function(e){if(!this.cacheBuster)return e;var t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}},{key:"getMetaModel",value:function(e,t,i){he.loadJSON(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getGLTF",value:function(e,t,i){he.loadArraybuffer(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getGLB",value:function(e,t,i){he.loadArraybuffer(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getArrayBuffer",value:function(e,t,i,r){!function(e,t,i,r){var s=function(){};i=i||s,r=r||s;var n=/^data:(.*?)(;base64)?,(.*)$/,o=t.match(n);if(o){var a=!!o[2],l=o[3];l=window.decodeURIComponent(l),a&&(l=window.atob(l));try{for(var u=new ArrayBuffer(l.length),c=new Uint8Array(u),A=0;A0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this._eventSubIDMap=null,this._eventSubEvents=null,this._eventSubs=null,this._events=null,this._locale="en",this._messages={},this._locales=[],this._locale="en",this.messages=t.messages,this.locale=t.locale}return C(e,[{key:"messages",set:function(e){this._messages=e||{},this._locales=Object.keys(this._messages),this.fire("updated",this)}},{key:"loadMessages",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};for(var t in e)this._messages[t]=e[t];this.messages=this._messages}},{key:"clearMessages",value:function(){this.messages={}}},{key:"locales",get:function(){return this._locales}},{key:"locale",get:function(){return this._locale},set:function(e){e=e||"de",this._locale!==e&&(this._locale=e,this.fire("updated",e))}},{key:"translate",value:function(e,t){var i=this._messages[this._locale];if(!i)return null;var r=pd(e,i);return r?t?fd(r,t):r:null}},{key:"translatePlurals",value:function(e,t,i){var r=this._messages[this._locale];if(!r)return null;var s=pd(e,r);return(s=0===(t=parseInt(""+t,10))?s.zero:t>1?s.other:s.one)?(s=fd(s,[t]),i&&(s=fd(s,i)),s):null}},{key:"fire",value:function(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);var r=this._eventSubs[e];if(r)for(var s in r){if(r.hasOwnProperty(s))r[s].callback(t)}}},{key:"on",value:function(e,t){this._events||(this._events={}),this._eventSubIDMap||(this._eventSubIDMap=new G),this._eventSubEvents||(this._eventSubEvents={}),this._eventSubs||(this._eventSubs={});var i=this._eventSubs[e];i||(i={},this._eventSubs[e]=i);var r=this._eventSubIDMap.addItem();i[r]={callback:t},this._eventSubEvents[r]=e;var s=this._events[e];return void 0!==s&&t(s),r}},{key:"off",value:function(e){if(null!=e&&this._eventSubEvents){var t=this._eventSubEvents[e];if(t){delete this._eventSubEvents[e];var i=this._eventSubs[t];i&&delete i[e],this._eventSubIDMap.removeItem(e)}}}}]),e}();function pd(e,t){if(t[e])return t[e];for(var i=e.split("."),r=t,s=0,n=i.length;r&&s1&&void 0!==arguments[1]?arguments[1]:[];return e.replace(/\{\{|\}\}|\{(\d+)\}/g,(function(e,i){return"{{"===e?"{":"}}"===e?"}":t[i]}))}var vd=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).t=s.t,r}return C(i,[{key:"t",get:function(){return this._t},set:function(e){e=e||0,this._t=e<0?0:e>1?1:e}},{key:"tangent",get:function(){return this.getTangent(this._t)}},{key:"length",get:function(){var e=this._getLengths();return e[e.length-1]}},{key:"getTangent",value:function(e){var t=1e-4;void 0===e&&(e=this._t);var i=e-t,r=e+t;i<0&&(i=0),r>1&&(r=1);var s=this.getPoint(i),n=this.getPoint(r),o=re.subVec3(n,s,[]);return re.normalizeVec3(o,[])}},{key:"getPointAt",value:function(e){var t=this.getUToTMapping(e);return this.getPoint(t)}},{key:"getPoints",value:function(e){e||(e=5);var t,i=[];for(t=0;t<=e;t++)i.push(this.getPoint(t/e));return i}},{key:"_getLengths",value:function(e){if(e||(e=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,i,r=[],s=this.getPoint(0),n=0;for(r.push(0),i=1;i<=e;i++)t=this.getPoint(i/e),n+=re.lenVec3(re.subVec3(t,s,[])),r.push(n),s=t;return this.cacheArcLengths=r,r}},{key:"_updateArcLengths",value:function(){this.needsUpdate=!0,this._getLengths()}},{key:"getUToTMapping",value:function(e,t){var i,r=this._getLengths(),s=0,n=r.length;i=t||e*r[n-1];for(var o,a=0,l=n-1;a<=l;)if((o=r[s=Math.floor(a+(l-a)/2)]-i)<0)a=s+1;else{if(!(o>0)){l=s;break}l=s-1}if(r[s=l]===i)return s/(n-1);var u=r[s];return(s+(i-u)/(r[s+1]-u))/(n-1)}}]),i}(),gd=function(e){g(i,vd);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).points=s.points,r.t=s.t,r}return C(i,[{key:"points",get:function(){return this._points},set:function(e){this._points=e||[]}},{key:"t",get:function(){return this._t},set:function(e){e=e||0,this._t=e<0?0:e>1?1:e}},{key:"point",get:function(){return this.getPoint(this._t)}},{key:"getPoint",value:function(e){var t=this.points;if(!(t.length<3)){var i=(t.length-1)*e,r=Math.floor(i),s=i-r,n=t[0===r?r:r-1],o=t[r],a=t[r>t.length-2?t.length-1:r+1],l=t[r>t.length-3?t.length-1:r+2],u=re.vec3();return u[0]=re.catmullRomInterpolate(n[0],o[0],a[0],l[0],s),u[1]=re.catmullRomInterpolate(n[1],o[1],a[1],l[1],s),u[2]=re.catmullRomInterpolate(n[2],o[2],a[2],l[2],s),u}this.error("Can't sample point from SplineCurve - not enough points on curve - returning [0,0,0].")}},{key:"getJSON",value:function(){return{points:points,t:this._t}}}]),i}(),md=re.vec3(),_d=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._frames=[],r._eyeCurve=new gd(b(r)),r._lookCurve=new gd(b(r)),r._upCurve=new gd(b(r)),s.frames&&(r.addFrames(s.frames),r.smoothFrameTimes(1)),r}return C(i,[{key:"type",get:function(){return"CameraPath"}},{key:"frames",get:function(){return this._frames}},{key:"eyeCurve",get:function(){return this._eyeCurve}},{key:"lookCurve",get:function(){return this._lookCurve}},{key:"upCurve",get:function(){return this._upCurve}},{key:"saveFrame",value:function(e){var t=this.scene.camera;this.addFrame(e,t.eye,t.look,t.up)}},{key:"addFrame",value:function(e,t,i,r){var s={t:e,eye:t.slice(0),look:i.slice(0),up:r.slice(0)};this._frames.push(s),this._eyeCurve.points.push(s.eye),this._lookCurve.points.push(s.look),this._upCurve.points.push(s.up)}},{key:"addFrames",value:function(e){for(var t,i=0,r=e.length;i1?1:e,t.eye=this._eyeCurve.getPoint(e,md),t.look=this._lookCurve.getPoint(e,md),t.up=this._upCurve.getPoint(e,md)}},{key:"sampleFrame",value:function(e,t,i,r){e=e<0?0:e>1?1:e,this._eyeCurve.getPoint(e,t),this._lookCurve.getPoint(e,i),this._upCurve.getPoint(e,r)}},{key:"smoothFrameTimes",value:function(e){if(0!==this._frames.length){var t=re.vec3(),i=0;this._frames[0].t=0;for(var r=[],s=1,n=this._frames.length;s1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._look1=re.vec3(),r._eye1=re.vec3(),r._up1=re.vec3(),r._look2=re.vec3(),r._eye2=re.vec3(),r._up2=re.vec3(),r._orthoScale1=1,r._orthoScale2=1,r._flying=!1,r._flyEyeLookUp=!1,r._flyingEye=!1,r._flyingLook=!1,r._callback=null,r._callbackScope=null,r._time1=null,r._time2=null,r.easing=!1!==s.easing,r.duration=s.duration,r.fit=s.fit,r.fitFOV=s.fitFOV,r.trail=s.trail,r}return C(i,[{key:"type",get:function(){return"CameraFlightAnimation"}},{key:"flyTo",value:function(e,t,i){e=e||this.scene,this._flying&&this.stop(),this._flying=!1,this._flyingEye=!1,this._flyingLook=!1,this._flyingEyeLookUp=!1,this._callback=t,this._callbackScope=i;var r,s,n,o,a,l=this.scene.camera,u=!!e.projection&&e.projection!==l.projection;if(this._eye1[0]=l.eye[0],this._eye1[1]=l.eye[1],this._eye1[2]=l.eye[2],this._look1[0]=l.look[0],this._look1[1]=l.look[1],this._look1[2]=l.look[2],this._up1[0]=l.up[0],this._up1[1]=l.up[1],this._up1[2]=l.up[2],this._orthoScale1=l.ortho.scale,this._orthoScale2=e.orthoScale||this._orthoScale1,e.aabb)r=e.aabb;else if(6===e.length)r=e;else if(e.eye&&e.look||e.up)s=e.eye,n=e.look,o=e.up;else if(e.eye)s=e.eye;else if(e.look)n=e.look;else{var c=e;if((he.isNumeric(c)||he.isString(c))&&(a=c,!(c=this.scene.components[a])))return this.error("Component not found: "+he.inQuotes(a)),void(t&&(i?t.call(i):t()));u||(r=c.aabb||this.scene.aabb)}var A=e.poi;if(r){if(r[3]=1;e>1&&(e=1);var r=this.easing?i._ease(e,0,1,1):e,s=this.scene.camera;if(this._flyingEye||this._flyingLook?this._flyingEye?(re.subVec3(s.eye,s.look,Bd),s.eye=re.lerpVec3(r,0,1,this._eye1,this._eye2,xd),s.look=re.subVec3(xd,Bd,bd)):this._flyingLook&&(s.look=re.lerpVec3(r,0,1,this._look1,this._look2,bd),s.up=re.lerpVec3(r,0,1,this._up1,this._up2,wd)):this._flyingEyeLookUp&&(s.eye=re.lerpVec3(r,0,1,this._eye1,this._eye2,xd),s.look=re.lerpVec3(r,0,1,this._look1,this._look2,bd),s.up=re.lerpVec3(r,0,1,this._up1,this._up2,wd)),this._projection2){var n="ortho"===this._projection2?i._easeOutExpo(e,0,1,1):i._easeInCubic(e,0,1,1);s.customProjection.matrix=re.lerpMat4(n,0,1,this._projMatrix1,this._projMatrix2)}else s.ortho.scale=this._orthoScale1+e*(this._orthoScale2-this._orthoScale1);if(t)return s.ortho.scale=this._orthoScale2,void this.stop();we.scheduleTask(this._update,this)}}},{key:"stop",value:function(){if(this._flying){this._flying=!1,this._time1=null,this._time2=null,this._projection2&&(this.scene.camera.projection=this._projection2);var e=this._callback;e&&(this._callback=null,this._callbackScope?e.call(this._callbackScope):e()),this.fire("stopped",!0,!0)}}},{key:"cancel",value:function(){this._flying&&(this._flying=!1,this._time1=null,this._time2=null,this._callback&&(this._callback=null),this.fire("canceled",!0,!0))}},{key:"duration",get:function(){return this._duration/1e3},set:function(e){this._duration=e?1e3*e:500,this.stop()}},{key:"fit",get:function(){return this._fit},set:function(e){this._fit=!1!==e}},{key:"fitFOV",get:function(){return this._fitFOV},set:function(e){this._fitFOV=e||45}},{key:"trail",get:function(){return this._trail},set:function(e){this._trail=!!e}},{key:"destroy",value:function(){this.stop(),f(x(i.prototype),"destroy",this).call(this)}}],[{key:"_ease",value:function(e,t,i,r){return-i*(e/=r)*(e-2)+t}},{key:"_easeInCubic",value:function(e,t,i,r){return i*(e/=r)*e*e+t}},{key:"_easeOutExpo",value:function(e,t,i,r){return i*(1-Math.pow(2,-10*e/r))+t}}]),i}(),Cd=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._cameraFlightAnimation=new Pd(b(r)),r._t=0,r.state=i.SCRUBBING,r._playingFromT=0,r._playingToT=0,r._playingRate=s.playingRate||1,r._playingDir=1,r._lastTime=null,r.cameraPath=s.cameraPath,r._tick=r.scene.on("tick",r._updateT,b(r)),r}return C(i,[{key:"type",get:function(){return"CameraPathAnimation"}},{key:"_updateT",value:function(){var e=this._cameraPath;if(e){var t,r,s=performance.now(),n=this._lastTime?.001*(s-this._lastTime):0;if(this._lastTime=s,0!==n)switch(this.state){case i.SCRUBBING:return;case i.PLAYING:if(this._t+=this._playingRate*n,0===(t=this._cameraPath.frames.length)||this._playingDir<0&&this._t<=0||this._playingDir>0&&this._t>=this._cameraPath.frames[t-1].t)return this.state=i.SCRUBBING,this._t=this._cameraPath.frames[t-1].t,void this.fire("stopped");e.loadFrame(this._t);break;case i.PLAYING_TO:r=this._t+this._playingRate*n*this._playingDir,(this._playingDir<0&&r<=this._playingToT||this._playingDir>0&&r>=this._playingToT)&&(r=this._playingToT,this.state=i.SCRUBBING,this.fire("stopped")),this._t=r,e.loadFrame(this._t)}}}},{key:"_ease",value:function(e,t,i,r){return-i*(e/=r)*(e-2)+t}},{key:"cameraPath",get:function(){return this._cameraPath},set:function(e){this._cameraPath=e}},{key:"rate",get:function(){return this._playingRate},set:function(e){this._playingRate=e}},{key:"play",value:function(){this._cameraPath&&(this._lastTime=null,this.state=i.PLAYING)}},{key:"playToT",value:function(e){this._cameraPath&&(this._playingFromT=this._t,this._playingToT=e,this._playingDir=this._playingToT-this._playingFromT<0?-1:1,this._lastTime=null,this.state=i.PLAYING_TO)}},{key:"playToFrame",value:function(e){var t=this._cameraPath;if(t){var i=t.frames[e];i?this.playToT(i.t):this.error("playToFrame - frame index out of range: "+e)}}},{key:"flyToFrame",value:function(e,t){var r=this._cameraPath;if(r){var s=r.frames[e];s?(this.state=i.SCRUBBING,this._cameraFlightAnimation.flyTo(s,t)):this.error("flyToFrame - frame index out of range: "+e)}}},{key:"scrubToT",value:function(e){var t=this._cameraPath;t&&(this.scene.camera&&(this._t=e,t.loadFrame(this._t),this.state=i.SCRUBBING))}},{key:"scrubToFrame",value:function(e){var t=this._cameraPath;t&&(this.scene.camera&&(t.frames[e]?(t.loadFrame(this._t),this.state=i.SCRUBBING):this.error("playToFrame - frame index out of range: "+e)))}},{key:"stop",value:function(){this.state=i.SCRUBBING,this.fire("stopped")}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene.off(this._tick)}}]),i}();Cd.STOPPED=0,Cd.SCRUBBING=1,Cd.PLAYING=2,Cd.PLAYING_TO=3;var Md=re.vec3(),Ed=re.vec3();re.vec3();var Fd=re.vec3([0,-1,0]),kd=re.vec4([0,0,0,1]),Id=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._src=null,r._image=null,r._pos=re.vec3(),r._origin=re.vec3(),r._rtcPos=re.vec3(),r._dir=re.vec3(),r._size=1,r._imageSize=re.vec2(),r._texture=new qn(b(r)),r._plane=new _n(b(r),{geometry:new Xi(b(r),uo({center:[0,0,0],xSize:1,zSize:1,xSegments:10,zSegments:10})),material:new $i(b(r),{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:r._texture,emissiveMap:r._texture,backfaces:!0}),clippable:s.clippable}),r._grid=new _n(b(r),{geometry:new Xi(b(r),lo({size:1,divisions:10})),material:new $i(b(r),{diffuse:[0,0,0],ambient:[0,0,0],emissive:[.2,.8,.2]}),position:[0,.001,0],clippable:s.clippable}),r._node=new Rn(b(r),{rotation:[0,0,0],position:[0,0,0],scale:[1,1,1],clippable:!1,children:[r._plane,r._grid]}),r._gridVisible=!1,r.visible=!0,r.gridVisible=s.gridVisible,r.position=s.position,r.rotation=s.rotation,r.dir=s.dir,r.size=s.size,r.collidable=s.collidable,r.clippable=s.clippable,r.pickable=s.pickable,r.opacity=s.opacity,s.image?r.image=s.image:r.src=s.src,r}return C(i,[{key:"visible",get:function(){return this._plane.visible},set:function(e){this._plane.visible=e,this._grid.visible=this._gridVisible&&e}},{key:"gridVisible",get:function(){return this._gridVisible},set:function(e){e=!1!==e,this._gridVisible=e,this._grid.visible=this._gridVisible&&this.visible}},{key:"image",get:function(){return this._image},set:function(e){this._image=e,this._image&&(this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage(),this._src=null,this._texture.image=this._image)}},{key:"src",get:function(){return this._src},set:function(e){var t=this;if(this._src=e,this._src){this._image=null;var i=new Image;i.onload=function(){t._texture.image=i,t._imageSize[0]=i.width,t._imageSize[1]=i.height,t._updatePlaneSizeFromImage()},i.src=this._src}}},{key:"position",get:function(){return this._pos},set:function(e){this._pos.set(e||[0,0,0]),je(this._pos,this._origin,this._rtcPos),this._node.origin=this._origin,this._node.position=this._rtcPos}},{key:"rotation",get:function(){return this._node.rotation},set:function(e){this._node.rotation=e}},{key:"size",get:function(){return this._size},set:function(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}},{key:"dir",get:function(){return this._dir},set:function(e){if(this._dir.set(e||[0,0,-1]),e){var t=this.scene.center,i=[-this._dir[0],-this._dir[1],-this._dir[2]];re.subVec3(t,this.position,Md);var r=-re.dotVec3(i,Md);re.normalizeVec3(i),re.mulVec3Scalar(i,r,Ed),re.vec3PairToQuaternion(Fd,e,kd),this._node.quaternion=kd}}},{key:"collidable",get:function(){return this._node.collidable},set:function(e){this._node.collidable=!1!==e}},{key:"clippable",get:function(){return this._node.clippable},set:function(e){this._node.clippable=!1!==e}},{key:"pickable",get:function(){return this._node.pickable},set:function(e){this._node.pickable=!1!==e}},{key:"opacity",get:function(){return this._node.opacity},set:function(e){this._node.opacity=e}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}},{key:"_updatePlaneSizeFromImage",value:function(){var e=this._size,t=this._imageSize[0],i=this._imageSize[1];if(t>i){var r=i/t;this._node.scale=[e,1,e*r]}else{var s=t/i;this._node.scale=[e*s,1,e]}}}]),i}(),Dd=function(e){g(i,Ti);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i);var n=b(r=t.call(this,e,s));r._shadowRenderBuf=null,r._shadowViewMatrix=null,r._shadowProjMatrix=null,r._shadowViewMatrixDirty=!0,r._shadowProjMatrixDirty=!0;var o=r.scene.camera,a=r.scene.canvas;return r._onCameraViewMatrix=o.on("viewMatrix",(function(){r._shadowViewMatrixDirty=!0})),r._onCameraProjMatrix=o.on("projMatrix",(function(){r._shadowProjMatrixDirty=!0})),r._onCanvasBoundary=a.on("boundary",(function(){r._shadowProjMatrixDirty=!0})),r._state=new hi({type:"point",pos:re.vec3([1,1,1]),color:re.vec3([.7,.7,.8]),intensity:1,attenuation:[0,0,0],space:s.space||"view",castsShadow:!1,getShadowViewMatrix:function(){if(n._shadowViewMatrixDirty){n._shadowViewMatrix||(n._shadowViewMatrix=re.identityMat4());var e=n._state.pos,t=o.look,i=o.up;re.lookAtMat4v(e,t,i,n._shadowViewMatrix),n._shadowViewMatrixDirty=!1}return n._shadowViewMatrix},getShadowProjMatrix:function(){if(n._shadowProjMatrixDirty){n._shadowProjMatrix||(n._shadowProjMatrix=re.identityMat4());var e=n.scene.canvas.canvas;re.perspectiveMat4(Math.PI/180*70,e.clientWidth/e.clientHeight,.1,500,n._shadowProjMatrix),n._shadowProjMatrixDirty=!1}return n._shadowProjMatrix},getShadowRenderBuf:function(){return n._shadowRenderBuf||(n._shadowRenderBuf=new oi(n.scene.canvas.canvas,n.scene.canvas.gl,{size:[1024,1024]})),n._shadowRenderBuf}}),r.pos=s.pos,r.color=s.color,r.intensity=s.intensity,r.constantAttenuation=s.constantAttenuation,r.linearAttenuation=s.linearAttenuation,r.quadraticAttenuation=s.quadraticAttenuation,r.castsShadow=s.castsShadow,r.scene._lightCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"PointLight"}},{key:"pos",get:function(){return this._state.pos},set:function(e){this._state.pos.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}},{key:"color",get:function(){return this._state.color},set:function(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}},{key:"intensity",get:function(){return this._state.intensity},set:function(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}},{key:"constantAttenuation",get:function(){return this._state.attenuation[0]},set:function(e){this._state.attenuation[0]=e||0,this.glRedraw()}},{key:"linearAttenuation",get:function(){return this._state.attenuation[1]},set:function(e){this._state.attenuation[1]=e||0,this.glRedraw()}},{key:"quadraticAttenuation",get:function(){return this._state.attenuation[2]},set:function(e){this._state.attenuation[2]=e||0,this.glRedraw()}},{key:"castsShadow",get:function(){return this._state.castsShadow},set:function(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}},{key:"destroy",value:function(){var e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}]),i}();function Sd(e){return 0==(e&e-1)}function Td(e){--e;for(var t=1;t<32;t<<=1)e|=e>>t;return e+1}var Ld=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i);var n=(r=t.call(this,e,s)).scene.canvas.gl;return r._state=new hi({texture:new Wn({gl:n,target:n.TEXTURE_CUBE_MAP}),flipY:r._checkFlipY(s.minFilter),encoding:r._checkEncoding(s.encoding),minFilter:1008,magFilter:1006,wrapS:1001,wrapT:1001,mipmaps:!0}),r._src=s.src,r._images=[],r._loadSrc(s.src),ae.memory.textures++,r}return C(i,[{key:"type",get:function(){return"CubeTexture"}},{key:"_checkFlipY",value:function(e){return!!e}},{key:"_checkEncoding",value:function(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}},{key:"_webglContextRestored",value:function(){this.scene.canvas.gl,this._state.texture=null,this._src&&this._loadSrc(this._src)}},{key:"_loadSrc",value:function(e){var t=this,i=this.scene.canvas.gl;this._images=[];for(var r=!1,s=0,n=function(n){var o,a,l=new Image;l.onload=(o=l,a=n,function(){if(!r&&(o=function(e){if(!Sd(e.width)||!Sd(e.height)){var t=document.createElement("canvas");t.width=Td(e.width),t.height=Td(e.height),t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),e=t}return e}(o),t._images[a]=o,6==++s)){var e=t._state.texture;e||(e=new Wn({gl:i,target:i.TEXTURE_CUBE_MAP}),t._state.texture=e),e.setImage(t._images,t._state),t.fire("loaded",t._src,!1),t.glRedraw()}}),l.onerror=function(){r=!0},l.src=e[n]},o=0;o1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).scene._lightsState.addReflectionMap(r._state),r.scene._reflectionMapCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"ReflectionMap"}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene._reflectionMapDestroyed(this)}}]),i}(),Ud=function(e){g(i,Ld);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).scene._lightMapCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"LightMap"}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene._lightMapDestroyed(this)}}]),i}(),Od=function(e){g(i,at);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,{entity:s.entity,occludable:s.occludable,worldPos:s.worldPos}))._occluded=!1,r._visible=!0,r._src=null,r._image=null,r._pos=re.vec3(),r._origin=re.vec3(),r._rtcPos=re.vec3(),r._dir=re.vec3(),r._size=1,r._imageSize=re.vec2(),r._texture=new qn(b(r),{src:s.src}),r._geometry=new Xi(b(r),{primitive:"triangles",positions:[3,3,0,-3,3,0,-3,-3,0,3,-3,0],normals:[-1,0,0,-1,0,0,-1,0,0,-1,0,0],uv:[1,-1,0,-1,0,0,1,0],indices:[0,1,2,0,2,3]}),r._mesh=new _n(b(r),{geometry:r._geometry,material:new $i(b(r),{ambient:[.9,.3,.9],shininess:30,diffuseMap:r._texture,backfaces:!0}),scale:[1,1,1],position:s.worldPos,rotation:[90,0,0],billboard:"spherical",occluder:!1}),r.visible=!0,r.collidable=s.collidable,r.clippable=s.clippable,r.pickable=s.pickable,r.opacity=s.opacity,r.size=s.size,s.image?r.image=s.image:r.src=s.src,r}return C(i,[{key:"_setVisible",value:function(e){this._occluded=!e,this._mesh.visible=this._visible&&!this._occluded,f(x(i.prototype),"_setVisible",this).call(this,e)}},{key:"visible",get:function(){return this._visible},set:function(e){this._visible=null==e||e,this._mesh.visible=this._visible&&!this._occluded}},{key:"image",get:function(){return this._image},set:function(e){this._image=e,this._image&&(this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updatePlaneSizeFromImage(),this._src=null,this._texture.image=this._image)}},{key:"src",get:function(){return this._src},set:function(e){var t=this;if(this._src=e,this._src){this._image=null;var i=new Image;i.onload=function(){t._texture.image=i,t._imageSize[0]=i.width,t._imageSize[1]=i.height,t._updatePlaneSizeFromImage()},i.src=this._src}}},{key:"size",get:function(){return this._size},set:function(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}},{key:"collidable",get:function(){return this._mesh.collidable},set:function(e){this._mesh.collidable=!1!==e}},{key:"clippable",get:function(){return this._mesh.clippable},set:function(e){this._mesh.clippable=!1!==e}},{key:"pickable",get:function(){return this._mesh.pickable},set:function(e){this._mesh.pickable=!1!==e}},{key:"opacity",get:function(){return this._mesh.opacity},set:function(e){this._mesh.opacity=e}},{key:"_updatePlaneSizeFromImage",value:function(){var e=.5*this._size,t=this._imageSize[0],i=this._imageSize[1],r=i/t;this._geometry.positions=t>i?[e,e*r,0,-e,e*r,0,-e,-e*r,0,e,-e*r,0]:[e/r,e,0,-e/r,e,0,-e/r,-e,0,e/r,-e,0]}}]),i}(),Nd=function(){function e(t){B(this,e),this._eye=re.vec3(),this._look=re.vec3(),this._up=re.vec3(),this._projection={},t&&this.saveCamera(t)}return C(e,[{key:"saveCamera",value:function(e){var t=e.camera,i=t.project;switch(this._eye.set(t.eye),this._look.set(t.look),this._up.set(t.up),t.projection){case"perspective":this._projection={projection:"perspective",fov:i.fov,fovAxis:i.fovAxis,near:i.near,far:i.far};break;case"ortho":this._projection={projection:"ortho",scale:i.scale,near:i.near,far:i.far};break;case"frustum":this._projection={projection:"frustum",left:i.left,right:i.right,top:i.top,bottom:i.bottom,near:i.near,far:i.far};break;case"custom":this._projection={projection:"custom",matrix:i.matrix.slice()}}}},{key:"restoreCamera",value:function(e,t){var i=e.camera,r=this._projection;function s(){switch(r.type){case"perspective":i.perspective.fov=r.fov,i.perspective.fovAxis=r.fovAxis,i.perspective.near=r.near,i.perspective.far=r.far;break;case"ortho":i.ortho.scale=r.scale,i.ortho.near=r.near,i.ortho.far=r.far;break;case"frustum":i.frustum.left=r.left,i.frustum.right=r.right,i.frustum.top=r.top,i.frustum.bottom=r.bottom,i.frustum.near=r.near,i.frustum.far=r.far;break;case"custom":i.customProjection.matrix=r.matrix}}t?e.viewer.cameraFlight.flyTo({eye:this._eye,look:this._look,up:this._up,orthoScale:r.scale,projection:r.projection},(function(){s(),t()})):(i.eye=this._eye,i.look=this._look,i.up=this._up,s(),i.projection=r.projection)}}]),e}(),Qd=re.vec3(),Vd=function(){function e(t){if(B(this,e),this.objectsVisible=[],this.objectsEdges=[],this.objectsXrayed=[],this.objectsHighlighted=[],this.objectsSelected=[],this.objectsClippable=[],this.objectsPickable=[],this.objectsColorize=[],this.objectsOpacity=[],this.numObjects=0,t){var i=t.metaScene.scene;this.saveObjects(i,t)}}return C(e,[{key:"saveObjects",value:function(e,t,i){this.numObjects=0,this._mask=i?he.apply(i,{}):null;for(var r=!i||i.visible,s=!i||i.edges,n=!i||i.xrayed,o=!i||i.highlighted,a=!i||i.selected,l=!i||i.clippable,u=!i||i.pickable,c=!i||i.colorize,A=!i||i.opacity,h=t.metaObjects,d=e.objects,p=0,f=h.length;p1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).v0=s.v0,r.v1=s.v1,r.v2=s.v2,r.v3=s.v3,r.t=s.t,r}return C(i,[{key:"v0",get:function(){return this._v0},set:function(e){this._v0=e||re.vec3([0,0,0])}},{key:"v1",get:function(){return this._v1},set:function(e){this._v1=e||re.vec3([0,0,0])}},{key:"v2",get:function(){return this._v2},set:function(e){this._v2=e||re.vec3([0,0,0])}},{key:"v3",get:function(){return this._v3},set:function(e){this.fire("v3",this._v3=e||re.vec3([0,0,0]))}},{key:"t",get:function(){return this._t},set:function(e){e=e||0,this._t=e<0?0:e>1?1:e}},{key:"point",get:function(){return this.getPoint(this._t)}},{key:"getPoint",value:function(e){var t=re.vec3();return t[0]=re.b3(e,this._v0[0],this._v1[0],this._v2[0],this._v3[0]),t[1]=re.b3(e,this._v0[1],this._v1[1],this._v2[1],this._v3[1]),t[2]=re.b3(e,this._v0[2],this._v1[2],this._v2[2],this._v3[2]),t}},{key:"getJSON",value:function(){return{v0:this._v0,v1:this._v1,v2:this._v2,v3:this._v3,t:this._t}}}]),i}(),zd=function(e){g(i,vd);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._cachedLengths=[],r._dirty=!0,r._curves=[],r._t=0,r._dirtySubs=[],r._destroyedSubs=[],r.curves=s.curves||[],r.t=s.t,r}return C(i,[{key:"addCurve",value:function(e){this._curves.push(e),this._dirty=!0}},{key:"curves",get:function(){return this._curves},set:function(e){var t,i,r;for(e=e||[],i=0,r=this._curves.length;i1?1:e}},{key:"point",get:function(){return this.getPoint(this._t)}},{key:"length",get:function(){var e=this._getCurveLengths();return e[e.length-1]}},{key:"getPoint",value:function(e){for(var t,i=e*this.length,r=this._getCurveLengths(),s=0;s=i){var n=1-(r[s]-i)/(t=this._curves[s]).length;return t.getPointAt(n)}s++}return null}},{key:"_getCurveLengths",value:function(){if(!this._dirty)return this._cachedLengths;var e,t=[],i=0,r=this._curves.length;for(e=0;e1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).v0=s.v0,r.v1=s.v1,r.v2=s.v2,r.t=s.t,r}return C(i,[{key:"v0",get:function(){return this._v0},set:function(e){this._v0=e||re.vec3([0,0,0])}},{key:"v1",get:function(){return this._v1},set:function(e){this._v1=e||re.vec3([0,0,0])}},{key:"v2",get:function(){return this._v2},set:function(e){this._v2=e||re.vec3([0,0,0])}},{key:"t",get:function(){return this._t},set:function(e){e=e||0,this._t=e<0?0:e>1?1:e}},{key:"point",get:function(){return this.getPoint(this._t)}},{key:"getPoint",value:function(e){var t=re.vec3();return t[0]=re.b2(e,this._v0[0],this._v1[0],this._v2[0]),t[1]=re.b2(e,this._v0[1],this._v1[1],this._v2[1]),t[2]=re.b2(e,this._v0[2],this._v1[2],this._v2[2]),t}},{key:"getJSON",value:function(){return{v0:this._v0,v1:this._v1,v2:this._v2,t:this._t}}}]),i}(),Kd=function(e){g(i,Vh);var t=_(i);function i(e){var r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),t.call(this,e,r)}return C(i)}(),Xd=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._skyboxMesh=new _n(b(r),{geometry:new Xi(b(r),{primitive:"triangles",positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),background:!0,scale:[2e3,2e3,2e3],rotation:[0,-90,0],material:new $i(b(r),{ambient:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],emissive:[1,1,1],emissiveMap:new qn(b(r),{src:s.src,flipY:!0,wrapS:"clampToEdge",wrapT:"clampToEdge",encoding:s.encoding||"sRGB"}),backfaces:!0}),visible:!1,pickable:!1,clippable:!1,collidable:!1}),r.size=s.size,r.active=s.active,r}return C(i,[{key:"size",get:function(){return this._size},set:function(e){this._size=e||1e3,this._skyboxMesh.scale=[this._size,this._size,this._size]}},{key:"active",get:function(){return this._skyboxMesh.visible},set:function(e){this._skyboxMesh.visible=e}}]),i}(),Jd=function(){function e(){B(this,e)}return C(e,[{key:"transcode",value:function(e,t){}},{key:"destroy",value:function(){}}]),e}(),Yd=re.vec4(),Zd=re.vec4(),qd=re.vec3(),$d=re.vec3(),ep=re.vec3(),tp=re.vec4(),ip=re.vec4(),rp=re.vec4(),sp=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"dollyToCanvasPos",value:function(e,t,i){var r=!1,s=this._scene.camera;if(e){var n=re.subVec3(e,s.eye,qd);r=re.lenVec3(n)0&&void 0!==arguments[0]?arguments[0]:{};this.destroyPivotSphere(),this._pivotSphereEnabled=!0,e.size&&(this._pivotSphereSize=e.size);var t=e.color||[1,0,0];this._pivotSphereMaterial=new $i(this._scene,{emissive:t,ambient:t,specular:[0,0,0],diffuse:[0,0,0]})}},{key:"disablePivotSphere",value:function(){this.destroyPivotSphere(),this._pivotSphereEnabled=!1}},{key:"startPivot",value:function(){if(this._cameraLookingDownwards())return this._pivoting=!1,!1;var e=this._scene.camera,t=re.lookAtMat4v(e.eye,e.look,e.worldUp);re.transformPoint3(t,this.getPivotPos(),this._cameraOffset);var i=this.getPivotPos();this._cameraOffset[2]+=re.distVec3(e.eye,i),t=re.inverseMat4(t);var r=re.transformVec3(t,this._cameraOffset),s=re.vec3();if(re.subVec3(e.eye,i,s),re.addVec3(s,r),e.zUp){var n=s[1];s[1]=s[2],s[2]=n}this._radius=re.lenVec3(s),this._polar=Math.acos(s[1]/this._radius),this._azimuth=Math.atan2(s[0],s[2]),this._pivoting=!0}},{key:"_cameraLookingDownwards",value:function(){var e=this._scene.camera,t=re.normalizeVec3(re.subVec3(e.look,e.eye,np)),i=re.cross3Vec3(t,e.worldUp,op);return re.sqLenVec3(i)<=1e-4}},{key:"getPivoting",value:function(){return this._pivoting}},{key:"setPivotPos",value:function(e){this._pivotWorldPos.set(e),this._pivotPosSet=!0}},{key:"setCanvasPivotPos",value:function(e){var t=this._scene.camera,i=Math.abs(re.distVec3(this._scene.center,t.eye)),r=t.project.transposedMatrix,s=r.subarray(8,12),n=r.subarray(12),o=[0,0,-1,1],a=re.dotVec4(o,s)/re.dotVec4(o,n),l=lp;t.project.unproject(e,a,up,cp,l);var u=re.normalizeVec3(re.subVec3(l,t.eye,np)),c=re.addVec3(t.eye,re.mulVec3Scalar(u,i,op),ap);this.setPivotPos(c)}},{key:"getPivotPos",value:function(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look}},{key:"continuePivot",value:function(e,t){if(this._pivoting&&(0!==e||0!==t)){var i=this._scene.camera,r=-e,s=-t;1===i.worldUp[2]&&(r=-r),this._azimuth+=.01*-r,this._polar+=.01*s,this._polar=re.clamp(this._polar,.001,Math.PI-.001);var n=[this._radius*Math.sin(this._polar)*Math.sin(this._azimuth),this._radius*Math.cos(this._polar),this._radius*Math.sin(this._polar)*Math.cos(this._azimuth)];if(1===i.worldUp[2]){var o=n[1];n[1]=n[2],n[2]=o}var a=re.lenVec3(re.subVec3(i.look,i.eye,re.vec3())),l=this.getPivotPos();re.addVec3(n,l);var u=re.lookAtMat4v(n,l,i.worldUp);u=re.inverseMat4(u);var c=re.transformVec3(u,this._cameraOffset);u[12]-=c[0],u[13]-=c[1],u[14]-=c[2];var A=[u[8],u[9],u[10]];i.eye=[u[12],u[13],u[14]],re.subVec3(i.eye,re.mulVec3Scalar(A,a),i.look),i.up=[u[4],u[5],u[6]],this.showPivot()}}},{key:"showPivot",value:function(){this._shown||(this._pivotElement&&(this.updatePivotElement(),this._pivotElement.style.visibility="visible"),this._pivotSphereEnabled&&(this.destroyPivotSphere(),this.createPivotSphere()),this._shown=!0)}},{key:"hidePivot",value:function(){this._shown&&(this._pivotElement&&(this._pivotElement.style.visibility="hidden"),this._pivotSphereEnabled&&this.destroyPivotSphere(),this._shown=!1)}},{key:"endPivot",value:function(){this._pivoting=!1}},{key:"destroy",value:function(){this.destroyPivotSphere(),this._scene.camera.off(this._onViewMatrix),this._scene.camera.off(this._onProjMatrix),this._scene.off(this._onTick)}}]),e}(),hp=function(){function e(t,i){B(this,e),this._scene=t.scene,this._cameraControl=t,this._scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},this._configs=i,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick=!1,this.pickCursorPos=re.vec2(),this.picked=!1,this.pickedSurface=!1,this.pickResult=null,this._lastPickedEntityId=null,this._lastHash=null,this._needFireEvents=0}return C(e,[{key:"update",value:function(){if(this._configs.pointerEnabled&&(this.schedulePickEntity||this.schedulePickSurface)){var e="".concat(~~this.pickCursorPos[0],"-").concat(~~this.pickCursorPos[1],"-").concat(this.scheduleSnapOrPick,"-").concat(this.schedulePickSurface,"-").concat(this.schedulePickEntity);if(this._lastHash!==e){this.picked=!1,this.pickedSurface=!1,this.snappedOrPicked=!1,this.hoveredSnappedOrSurfaceOff=!1;var t=this._cameraControl.hasSubs("hoverSurface");if(this.scheduleSnapOrPick){var i=this._scene.pick({canvasPos:this.pickCursorPos,snapRadius:this._configs.snapRadius,snapToVertex:this._configs.snapToVertex,snapToEdge:this._configs.snapToEdge});i&&(i.snappedToEdge||i.snappedToVertex)?(this.snapPickResult=i,this.snappedOrPicked=!0,this._needFireEvents++):(this.schedulePickSurface=!0,this.snapPickResult=null)}if(this.schedulePickSurface&&this.pickResult&&this.pickResult.worldPos){var r=this.pickResult.canvasPos;if(r[0]===this.pickCursorPos[0]&&r[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!0,this._needFireEvents+=t?1:0,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.hoveredSnappedOrSurfaceOff=!0,void(this.scheduleSnapOrPick=!1)}if(this.schedulePickEntity&&this.pickResult&&(this.pickResult.canvasPos||this.pickResult.snappedCanvasPos)){var s=this.pickResult.canvasPos||this.pickResult.snappedCanvasPos;if(s[0]===this.pickCursorPos[0]&&s[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!1,this.schedulePickEntity=!1,void(this.schedulePickSurface=!1)}this.schedulePickSurface||this.scheduleSnapOrPick&&!this.snapPickResult?(this.pickResult=this._scene.pick({pickSurface:!0,pickSurfaceNormal:!1,canvasPos:this.pickCursorPos}),this.pickResult?(this.picked=!0,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.pickedSurface=!0,this._needFireEvents++):this.scheduleSnapOrPick&&(this.hoveredSnappedOrSurfaceOff=!0,this._needFireEvents++)):(this.pickResult=this._scene.pick({canvasPos:this.pickCursorPos}),this.pickResult&&(this.picked=!0,this.pickedSurface=!1,this._needFireEvents++)),this.scheduleSnapOrPick=!1,this.schedulePickEntity=!1,this.schedulePickSurface=!1}}}},{key:"fireEvents",value:function(){if(0!==this._needFireEvents){if(this.hoveredSnappedOrSurfaceOff&&this._cameraControl.fire("hoverSnapOrSurfaceOff",{canvasPos:this.pickCursorPos,pointerPos:this.pickCursorPos},!0),this.snappedOrPicked)if(this.snapPickResult){var e=new Ot;e.entity=this.snapPickResult.entity,e.snappedToVertex=this.snapPickResult.snappedToVertex,e.snappedToEdge=this.snapPickResult.snappedToEdge,e.worldPos=this.snapPickResult.worldPos,e.canvasPos=this.pickCursorPos,e.snappedCanvasPos=this.snapPickResult.snappedCanvasPos,this._cameraControl.fire("hoverSnapOrSurface",e,!0),this.snapPickResult=null}else this._cameraControl.fire("hoverSnapOrSurface",this.pickResult,!0);if(this.picked&&this.pickResult&&(this.pickResult.entity||this.pickResult.worldPos)){if(this.pickResult.entity){var t=this.pickResult.entity.id;this._lastPickedEntityId!==t&&(void 0!==this._lastPickedEntityId&&this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._cameraControl.fire("hoverEnter",this.pickResult,!0),this._lastPickedEntityId=t)}this._cameraControl.fire("hover",this.pickResult,!0),this.pickResult.worldPos&&(this.pickedSurface=!0,this._cameraControl.fire("hoverSurface",this.pickResult,!0))}else void 0!==this._lastPickedEntityId&&(this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),this._cameraControl.fire("hoverOff",{canvasPos:this.pickCursorPos},!0);this.pickResult=null,this._needFireEvents=0}}}]),e}(),dp=re.vec2(),pp=function(){function e(t,i,r,s,n){B(this,e),this._scene=t;var o,a,l,u=i.pickController,c=0,A=0,h=0,d=0,p=!1,f=re.vec3(),v=!0,g=this._scene.canvas.canvas,m=[];function _(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];g.style.cursor="move",y(),e&&b()}function y(){c=s.pointerCanvasPos[0],A=s.pointerCanvasPos[1],h=s.pointerCanvasPos[0],d=s.pointerCanvasPos[1]}function b(){u.pickCursorPos=s.pointerCanvasPos,u.schedulePickSurface=!0,u.update(),u.picked&&u.pickedSurface&&u.pickResult&&u.pickResult.worldPos?(p=!0,f.set(u.pickResult.worldPos)):p=!1}document.addEventListener("keydown",this._documentKeyDownHandler=function(e){if(r.active&&r.pointerEnabled&&t.input.keyboardEnabled){var i=e.keyCode;m[i]=!0}}),document.addEventListener("keyup",this._documentKeyUpHandler=function(e){if(r.active&&r.pointerEnabled&&t.input.keyboardEnabled){var i=e.keyCode;m[i]=!1}}),g.addEventListener("mousedown",this._mouseDownHandler=function(e){if(r.active&&r.pointerEnabled)switch(e.which){case 1:m[t.input.KEY_SHIFT]||r.planView?(o=!0,_()):(o=!0,_(!1));break;case 2:a=!0,_();break;case 3:l=!0,r.panRightClick&&_()}}),document.addEventListener("mousemove",this._documentMouseMoveHandler=function(e){if(r.active&&r.pointerEnabled&&(o||a||l)){var i=t.canvas.boundary,u=i[2],h=i[3],d=s.pointerCanvasPos[0],v=s.pointerCanvasPos[1],g=m[t.input.KEY_SHIFT]||r.planView||!r.panRightClick&&a||r.panRightClick&&l,_=document.pointerLockElement?e.movementX:d-c,y=document.pointerLockElement?e.movementY:v-A;if(g){var b=t.camera;if("perspective"===b.projection){var x=Math.abs(p?re.lenVec3(re.subVec3(f,t.camera.eye,[])):t.camera.eyeLookDist)*Math.tan(b.perspective.fov/2*Math.PI/180);n.panDeltaX+=1.5*_*x/h,n.panDeltaY+=1.5*y*x/h}else n.panDeltaX+=.5*b.ortho.scale*(_/h),n.panDeltaY+=.5*b.ortho.scale*(y/h)}else!o||a||l||r.planView||(r.firstPerson?(n.rotateDeltaY-=_/u*r.dragRotationRate/2,n.rotateDeltaX+=y/h*(r.dragRotationRate/4)):(n.rotateDeltaY-=_/u*(1.5*r.dragRotationRate),n.rotateDeltaX+=y/h*(1.5*r.dragRotationRate)));c=d,A=v}}),g.addEventListener("mousemove",this._canvasMouseMoveHandler=function(e){r.active&&r.pointerEnabled&&s.mouseover&&(v=!0)}),document.addEventListener("mouseup",this._documentMouseUpHandler=function(e){if(r.active&&r.pointerEnabled)switch(e.which){case 1:case 2:case 3:o=!1,a=!1,l=!1}}),g.addEventListener("mouseup",this._mouseUpHandler=function(e){if(r.active&&r.pointerEnabled){if(3===e.which){!function(e,t){if(e){for(var i=e.target,r=0,s=0,n=0,o=0;i.offsetParent;)r+=i.offsetLeft,s+=i.offsetTop,n+=i.scrollLeft,o+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+n-r,t[1]=e.pageY+o-s}else e=window.event,t[0]=e.x,t[1]=e.y}(e,dp);var t=dp[0],s=dp[1];Math.abs(t-h)<3&&Math.abs(s-d)<3&&i.cameraControl.fire("rightClick",{pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:dp,event:e},!0)}g.style.removeProperty("cursor")}}),g.addEventListener("mouseenter",this._mouseEnterHandler=function(){r.active&&r.pointerEnabled});var x=1/60,w=null;g.addEventListener("wheel",this._mouseWheelHandler=function(e){if(r.active&&r.pointerEnabled&&r.zoomOnMouseWheel){var t=performance.now()/1e3,i=null!==w?t-w:0;w=t,i>.05&&(i=.05),i0?i.cameraFlight.flyTo(yp,(function(){i.pivotController.getPivoting()&&r.followPointer&&i.pivotController.showPivot()})):(i.cameraFlight.jumpTo(yp),i.pivotController.getPivoting()&&r.followPointer&&i.pivotController.showPivot())}}}))}return C(e,[{key:"reset",value:function(){}},{key:"destroy",value:function(){this._scene.input.off(this._onSceneKeyDown)}}]),e}(),xp=function(){function e(t,i,r,s,n){var o=this;B(this,e),this._scene=t;var a=i.pickController,l=i.pivotController,u=i.cameraControl;this._clicks=0,this._timeout=null,this._lastPickedEntityId=null;var c=!1,A=!1,h=this._scene.canvas.canvas,d=function(e){var r;e&&e.worldPos&&(r=e.worldPos);var s=e&&e.entity?e.entity.aabb:t.aabb;if(r){var n=t.camera;re.subVec3(n.eye,n.look,[]),i.cameraFlight.flyTo({aabb:s})}else i.cameraFlight.flyTo({aabb:s})},p=t.tickify(this._canvasMouseMoveHandler=function(e){if(r.active&&r.pointerEnabled&&!c&&!A){if(u.hasSubs("rayMove")){var i=re.vec3(),n=re.vec3();re.canvasPosToWorldRay(t.canvas.canvas,t.camera.viewMatrix,t.camera.projMatrix,t.camera.projection,s.pointerCanvasPos,i,n),u.fire("rayMove",{canvasPos:s.pointerCanvasPos,ray:{origin:i,direction:n,canvasPos:s.pointerCanvasPos}},!0)}var l=u.hasSubs("hover"),h=u.hasSubs("hoverEnter"),d=u.hasSubs("hoverOut"),p=u.hasSubs("hoverOff"),f=u.hasSubs("hoverSurface"),v=u.hasSubs("hoverSnapOrSurface");if(l||h||d||p||f||v)if(a.pickCursorPos=s.pointerCanvasPos,a.schedulePickEntity=!0,a.schedulePickSurface=f,a.scheduleSnapOrPick=v,a.update(),a.pickResult){if(a.pickResult.entity){var g=a.pickResult.entity.id;o._lastPickedEntityId!==g&&(void 0!==o._lastPickedEntityId&&u.fire("hoverOut",{entity:t.objects[o._lastPickedEntityId]},!0),u.fire("hoverEnter",a.pickResult,!0),o._lastPickedEntityId=g)}u.fire("hover",a.pickResult,!0),(a.pickResult.worldPos||a.pickResult.snappedWorldPos)&&u.fire("hoverSurface",a.pickResult,!0)}else void 0!==o._lastPickedEntityId&&(u.fire("hoverOut",{entity:t.objects[o._lastPickedEntityId]},!0),o._lastPickedEntityId=void 0),u.fire("hoverOff",{canvasPos:a.pickCursorPos},!0)}});h.addEventListener("mousemove",p),h.addEventListener("mousedown",this._canvasMouseDownHandler=function(e){if(1===e.which&&(c=!0),3===e.which&&(A=!0),1===e.which&&r.active&&r.pointerEnabled&&(s.mouseDownClientX=e.clientX,s.mouseDownClientY=e.clientY,s.mouseDownCursorX=s.pointerCanvasPos[0],s.mouseDownCursorY=s.pointerCanvasPos[1],!r.firstPerson&&r.followPointer&&(a.pickCursorPos=s.pointerCanvasPos,a.schedulePickSurface=!0,a.update(),1===e.which))){var i=a.pickResult;i&&i.worldPos?(l.setPivotPos(i.worldPos),l.startPivot()):(r.smartPivot?l.setCanvasPivotPos(s.pointerCanvasPos):l.setPivotPos(t.camera.look),l.startPivot())}}),document.addEventListener("mouseup",this._documentMouseUpHandler=function(e){1===e.which&&(c=!1),3===e.which&&(A=!1),l.getPivoting()&&l.endPivot()}),h.addEventListener("mouseup",this._canvasMouseUpHandler=function(e){if(r.active&&r.pointerEnabled&&(1===e.which&&(l.hidePivot(),!(Math.abs(e.clientX-s.mouseDownClientX)>3||Math.abs(e.clientY-s.mouseDownClientY)>3)))){var n=u.hasSubs("picked"),c=u.hasSubs("pickedNothing"),A=u.hasSubs("pickedSurface"),h=u.hasSubs("doublePicked"),p=u.hasSubs("doublePickedSurface"),f=u.hasSubs("doublePickedNothing");if(!(r.doublePickFlyTo||h||p||f))return(n||c||A)&&(a.pickCursorPos=s.pointerCanvasPos,a.schedulePickEntity=!0,a.schedulePickSurface=A,a.update(),a.pickResult?(u.fire("picked",a.pickResult,!0),a.pickedSurface&&u.fire("pickedSurface",a.pickResult,!0)):u.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0)),void(o._clicks=0);if(o._clicks++,1===o._clicks){a.pickCursorPos=s.pointerCanvasPos,a.schedulePickEntity=r.doublePickFlyTo,a.schedulePickSurface=A,a.update();var v=a.pickResult,g=a.pickedSurface;o._timeout=setTimeout((function(){v&&v.worldPos?(u.fire("picked",v,!0),g&&(u.fire("pickedSurface",v,!0),!r.firstPerson&&r.followPointer&&(i.pivotController.setPivotPos(v.worldPos),i.pivotController.startPivot()&&i.pivotController.showPivot()))):u.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0),o._clicks=0}),r.doubleClickTimeFrame)}else{if(null!==o._timeout&&(window.clearTimeout(o._timeout),o._timeout=null),a.pickCursorPos=s.pointerCanvasPos,a.schedulePickEntity=r.doublePickFlyTo||h||p,a.schedulePickSurface=a.schedulePickEntity&&p,a.update(),a.pickResult){if(u.fire("doublePicked",a.pickResult,!0),a.pickedSurface&&u.fire("doublePickedSurface",a.pickResult,!0),r.doublePickFlyTo&&(d(a.pickResult),!r.firstPerson&&r.followPointer)){var m=a.pickResult.entity.aabb,_=re.getAABB3Center(m);i.pivotController.setPivotPos(_),i.pivotController.startPivot()&&i.pivotController.showPivot()}}else if(u.fire("doublePickedNothing",{canvasPos:s.pointerCanvasPos},!0),r.doublePickFlyTo&&(d(),!r.firstPerson&&r.followPointer)){var y=t.aabb,b=re.getAABB3Center(y);i.pivotController.setPivotPos(b),i.pivotController.startPivot()&&i.pivotController.showPivot()}o._clicks=0}}},!1)}return C(e,[{key:"reset",value:function(){this._clicks=0,this._lastPickedEntityId=null,this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}},{key:"destroy",value:function(){var e=this._scene.canvas.canvas;e.removeEventListener("mousemove",this._canvasMouseMoveHandler),e.removeEventListener("mousedown",this._canvasMouseDownHandler),document.removeEventListener("mouseup",this._documentMouseUpHandler),e.removeEventListener("mouseup",this._canvasMouseUpHandler),this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}}]),e}(),wp=function(){function e(t,i,r,s,n){B(this,e),this._scene=t;var o=t.input,a=[],l=t.canvas.canvas,u=!0;this._onSceneMouseMove=o.on("mousemove",(function(){u=!0})),this._onSceneKeyDown=o.on("keydown",(function(e){r.active&&r.pointerEnabled&&t.input.keyboardEnabled&&(r.keyboardEnabledOnlyIfMouseover&&!s.mouseover||(a[e]=!0,e===o.KEY_SHIFT&&(l.style.cursor="move")))})),this._onSceneKeyUp=o.on("keyup",(function(e){r.active&&r.pointerEnabled&&t.input.keyboardEnabled&&(a[e]=!1,e===o.KEY_SHIFT&&(l.style.cursor=null),i.pivotController.getPivoting()&&i.pivotController.endPivot())})),this._onTick=t.on("tick",(function(e){if(r.active&&r.pointerEnabled&&t.input.keyboardEnabled&&(!r.keyboardEnabledOnlyIfMouseover||s.mouseover)){var l=i.cameraControl,c=e.deltaTime/1e3;if(!r.planView){var A=l._isKeyDownForAction(l.ROTATE_Y_POS,a),h=l._isKeyDownForAction(l.ROTATE_Y_NEG,a),d=l._isKeyDownForAction(l.ROTATE_X_POS,a),p=l._isKeyDownForAction(l.ROTATE_X_NEG,a),f=c*r.keyboardRotationRate;(A||h||d||p)&&(!r.firstPerson&&r.followPointer&&i.pivotController.startPivot(),A?n.rotateDeltaY+=f:h&&(n.rotateDeltaY-=f),d?n.rotateDeltaX+=f:p&&(n.rotateDeltaX-=f),!r.firstPerson&&r.followPointer&&i.pivotController.startPivot())}if(!a[o.KEY_CTRL]&&!a[o.KEY_ALT]){var v=l._isKeyDownForAction(l.DOLLY_BACKWARDS,a),g=l._isKeyDownForAction(l.DOLLY_FORWARDS,a);if(v||g){var m=c*r.keyboardDollyRate;!r.firstPerson&&r.followPointer&&i.pivotController.startPivot(),g?n.dollyDelta-=m:v&&(n.dollyDelta+=m),u&&(s.followPointerDirty=!0,u=!1)}}var _=l._isKeyDownForAction(l.PAN_FORWARDS,a),y=l._isKeyDownForAction(l.PAN_BACKWARDS,a),b=l._isKeyDownForAction(l.PAN_LEFT,a),x=l._isKeyDownForAction(l.PAN_RIGHT,a),w=l._isKeyDownForAction(l.PAN_UP,a),B=l._isKeyDownForAction(l.PAN_DOWN,a),P=(a[o.KEY_ALT]?.3:1)*c*r.keyboardPanRate;(_||y||b||x||w||B)&&(!r.firstPerson&&r.followPointer&&i.pivotController.startPivot(),B?n.panDeltaY+=P:w&&(n.panDeltaY+=-P),x?n.panDeltaX+=-P:b&&(n.panDeltaX+=P),y?n.panDeltaZ+=P:_&&(n.panDeltaZ+=-P))}}))}return C(e,[{key:"reset",value:function(){}},{key:"destroy",value:function(){this._scene.off(this._onTick),this._scene.input.off(this._onSceneMouseMove),this._scene.input.off(this._onSceneKeyDown),this._scene.input.off(this._onSceneKeyUp)}}]),e}(),Bp=re.vec3(),Pp=function(){function e(t,i,r,s,n){B(this,e),this._scene=t;var o=t.camera,a=i.pickController,l=i.pivotController,u=i.panController,c=1,A=1,h=null;this._onTick=t.on("tick",(function(){if(r.active&&r.pointerEnabled){var e="default";if(Math.abs(n.dollyDelta)<.001&&(n.dollyDelta=0),Math.abs(n.rotateDeltaX)<.001&&(n.rotateDeltaX=0),Math.abs(n.rotateDeltaY)<.001&&(n.rotateDeltaY=0),0===n.rotateDeltaX&&0===n.rotateDeltaY||(n.dollyDelta=0),r.followPointer){if(--c<=0&&(c=1,0!==n.dollyDelta)){if(0===n.rotateDeltaY&&0===n.rotateDeltaX&&r.followPointer&&s.followPointerDirty&&(a.pickCursorPos=s.pointerCanvasPos,a.schedulePickSurface=!0,a.update(),a.pickResult&&a.pickResult.worldPos?h=a.pickResult.worldPos:(A=1,h=null),s.followPointerDirty=!1),h){var i=Math.abs(re.lenVec3(re.subVec3(h,t.camera.eye,Bp)));A=i/r.dollyProximityThreshold}Ar.longTapRadius||Math.abs(g)>r.longTapRadius)&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),r.planView){var m=t.camera;if("perspective"===m.projection){var _=Math.abs(t.camera.eyeLookDist)*Math.tan(m.perspective.fov/2*Math.PI/180);n.panDeltaX+=v*_/l*r.touchPanRate,n.panDeltaY+=g*_/l*r.touchPanRate}else n.panDeltaX+=.5*m.ortho.scale*(v/l)*r.touchPanRate,n.panDeltaY+=.5*m.ortho.scale*(g/l)*r.touchPanRate}else n.rotateDeltaY-=v/a*(1*r.dragRotationRate),n.rotateDeltaX+=g/l*(1.5*r.dragRotationRate)}else if(2===p){var y=d[0],b=d[1];Ep(y,u),Ep(b,c);var x=re.geometricMeanVec2(h[0],h[1]),w=re.geometricMeanVec2(u,c),B=re.vec2();re.subVec2(x,w,B);var P=B[0],C=B[1],M=t.camera,E=re.distVec2([y.pageX,y.pageY],[b.pageX,b.pageY]),F=(re.distVec2(h[0],h[1])-E)*r.touchDollyRate;if(n.dollyDelta=F,Math.abs(F)<1)if("perspective"===M.projection){var k=o.pickResult?o.pickResult.worldPos:t.center,I=Math.abs(re.lenVec3(re.subVec3(k,t.camera.eye,[])))*Math.tan(M.perspective.fov/2*Math.PI/180);n.panDeltaX-=P*I/l*r.touchPanRate,n.panDeltaY-=C*I/l*r.touchPanRate}else n.panDeltaX-=.5*M.ortho.scale*(P/l)*r.touchPanRate,n.panDeltaY-=.5*M.ortho.scale*(C/l)*r.touchPanRate;s.pointerCanvasPos=w}for(var D=0;D-1&&t-A<150&&(h>-1&&A-h<325?(kp(n[0],a.pickCursorPos),a.schedulePickEntity=!0,a.schedulePickSurface=o,a.update(),a.pickResult?(a.pickResult.touchInput=!0,l.fire("doublePicked",a.pickResult),a.pickedSurface&&l.fire("doublePickedSurface",a.pickResult),r.doublePickFlyTo&&p(a.pickResult)):(l.fire("doublePickedNothing"),r.doublePickFlyTo&&p()),h=-1):re.distVec2(u[0],c)<4&&(kp(n[0],a.pickCursorPos),a.schedulePickEntity=!0,a.schedulePickSurface=o,a.update(),a.pickResult?(a.pickResult.touchInput=!0,l.fire("picked",a.pickResult),a.pickedSurface&&l.fire("pickedSurface",a.pickResult)):l.fire("pickedNothing"),h=t),A=-1),u.length=i.length;for(var d=0,f=i.length;d1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s)).PAN_LEFT=0,r.PAN_RIGHT=1,r.PAN_UP=2,r.PAN_DOWN=3,r.PAN_FORWARDS=4,r.PAN_BACKWARDS=5,r.ROTATE_X_POS=6,r.ROTATE_X_NEG=7,r.ROTATE_Y_POS=8,r.ROTATE_Y_NEG=9,r.DOLLY_FORWARDS=10,r.DOLLY_BACKWARDS=11,r.AXIS_VIEW_RIGHT=12,r.AXIS_VIEW_BACK=13,r.AXIS_VIEW_LEFT=14,r.AXIS_VIEW_FRONT=15,r.AXIS_VIEW_TOP=16,r.AXIS_VIEW_BOTTOM=17,r._keyMap={},r.scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},r._configs={longTapTimeout:600,longTapRadius:5,active:!0,keyboardLayout:"qwerty",navMode:"orbit",planView:!1,firstPerson:!1,followPointer:!0,doublePickFlyTo:!0,panRightClick:!0,showPivot:!1,pointerEnabled:!0,constrainVertical:!1,smartPivot:!1,doubleClickTimeFrame:250,zoomOnMouseWheel:!0,snapToVertex:true,snapToEdge:true,snapRadius:30,keyboardEnabledOnlyIfMouseover:!0,dragRotationRate:360,keyboardRotationRate:90,rotationInertia:0,keyboardPanRate:1,touchPanRate:1,panInertia:.5,keyboardDollyRate:10,mouseWheelDollyRate:100,touchDollyRate:.2,dollyInertia:0,dollyProximityThreshold:30,dollyMinSpeed:.04},r._states={pointerCanvasPos:re.vec2(),mouseover:!1,followPointerDirty:!0,mouseDownClientX:0,mouseDownClientY:0,mouseDownCursorX:0,mouseDownCursorY:0,touchStartTime:null,activeTouches:[],tapStartPos:re.vec2(),tapStartTime:-1,lastTapTime:-1,longTouchTimeout:null},r._updates={rotateDeltaX:0,rotateDeltaY:0,panDeltaX:0,panDeltaY:0,panDeltaZ:0,dollyDelta:0};var n=r.scene;return r._controllers={cameraControl:b(r),pickController:new hp(b(r),r._configs),pivotController:new Ap(n,r._configs),panController:new sp(n),cameraFlight:new Pd(b(r),{duration:.5})},r._handlers=[new Cp(r.scene,r._controllers,r._configs,r._states,r._updates),new Fp(r.scene,r._controllers,r._configs,r._states,r._updates),new pp(r.scene,r._controllers,r._configs,r._states,r._updates),new bp(r.scene,r._controllers,r._configs,r._states,r._updates),new xp(r.scene,r._controllers,r._configs,r._states,r._updates),new Ip(r.scene,r._controllers,r._configs,r._states,r._updates),new wp(r.scene,r._controllers,r._configs,r._states,r._updates)],r._cameraUpdater=new Pp(r.scene,r._controllers,r._configs,r._states,r._updates),r.navMode=s.navMode,s.planView&&(r.planView=s.planView),r.constrainVertical=s.constrainVertical,s.keyboardLayout?r.keyboardLayout=s.keyboardLayout:r.keyMap=s.keyMap,r.doublePickFlyTo=s.doublePickFlyTo,r.panRightClick=s.panRightClick,r.active=s.active,r.followPointer=s.followPointer,r.rotationInertia=s.rotationInertia,r.keyboardPanRate=s.keyboardPanRate,r.touchPanRate=s.touchPanRate,r.keyboardRotationRate=s.keyboardRotationRate,r.dragRotationRate=s.dragRotationRate,r.touchDollyRate=s.touchDollyRate,r.dollyInertia=s.dollyInertia,r.dollyProximityThreshold=s.dollyProximityThreshold,r.dollyMinSpeed=s.dollyMinSpeed,r.panInertia=s.panInertia,r.pointerEnabled=!0,r.keyboardDollyRate=s.keyboardDollyRate,r.mouseWheelDollyRate=s.mouseWheelDollyRate,r}return C(i,[{key:"keyMap",get:function(){return this._keyMap},set:function(e){if(e=e||"qwerty",he.isString(e)){var t=this.scene.input,i={};switch(e){default:this.error("Unsupported value for 'keyMap': "+e+" defaulting to 'qwerty'");case"qwerty":i[this.PAN_LEFT]=[t.KEY_A],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_Z],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_W,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_Q,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6];break;case"azerty":i[this.PAN_LEFT]=[t.KEY_Q],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_W],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_Z,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_A,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6]}this._keyMap=i}else{var r=e;this._keyMap=r}}},{key:"_isKeyDownForAction",value:function(e,t){var i=this._keyMap[e];if(!i)return!1;t||(t=this.scene.input.keyDown);for(var r=0,s=i.length;r0&&void 0!==arguments[0]?arguments[0]:{};this._controllers.pivotController.enablePivotSphere(e)}},{key:"disablePivotSphere",value:function(){this._controllers.pivotController.disablePivotSphere()}},{key:"smartPivot",get:function(){return this._configs.smartPivot},set:function(e){this._configs.smartPivot=!1!==e}},{key:"doubleClickTimeFrame",get:function(){return this._configs.doubleClickTimeFrame},set:function(e){this._configs.doubleClickTimeFrame=null!=e?e:250}},{key:"zoomOnMouseWheel",get:function(){return this._configs.zoomOnMouseWheel},set:function(e){this._configs.zoomOnMouseWheel=!!e}},{key:"destroy",value:function(){this._destroyHandlers(),this._destroyControllers(),this._cameraUpdater.destroy(),f(x(i.prototype),"destroy",this).call(this)}},{key:"_destroyHandlers",value:function(){for(var e=0,t=this._handlers.length;e1&&void 0!==arguments[1]?arguments[1]:{};if(this.finalized)throw"MetaScene already finalized - can't add more data";this._globalizeIDs(e,t);var i=this.metaScene,r=e.properties;if(r)for(var s=0,n=r.length;s0&&console.error("[MetaModel._decompressProperties] Properties not found: ".concat(i))}},{key:"finalize",value:function(){if(this.finalized)throw"MetaScene already finalized - can't re-finalize";var e=this.metaScene;for(var t in e.metaObjects){var i=e.metaObjects[t];if(i.children&&(i.children=[]),i.propertySets&&(i.propertySets=[]),i.propertySetIds)for(var r=0,s=i.propertySetIds.length;r0?Op(t):null,o=i&&i.length>0?Op(i):null;return function e(t){if(t){var i=!0;(o&&o[t.type]||n&&!n[t.type])&&(i=!1),i&&r.push(t.id);var s=t.children;if(s)for(var a=0,l=s.length;a>t;i.sort(_h);for(var a=new Int32Array(e.length),l=0,u=i.length;le[s+1]){var o=e[s];e[s]=e[s+1],e[s+1]=o}bh=new Int32Array(e),t.sort(xh);for(var a=new Int32Array(e.length),l=0,u=t.length;l0)for(var r=i._meshes,s=0,n=r.length;s0)for(var o=this._meshes,a=0,l=o.length;a1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).renderOrder=s.renderOrder||0,r._dtxEnabled=r.scene.dtxEnabled&&!1!==s.dtxEnabled,r._enableVertexWelding=!1,r._enableIndexBucketing=!1,r._vboBatchingLayerScratchMemory=Ro(),r._textureTranscoder=s.textureTranscoder||dh(r.scene.viewer),r._maxGeometryBatchSize=s.maxGeometryBatchSize,r._aabb=re.collapseAABB3(),r._aabbDirty=!0,r._quantizationRanges={},r._vboInstancingLayers={},r._vboBatchingLayers={},r._dtxLayers={},r._meshList=[],r.layerList=[],r._layersToFinalize=[],r._entityList=[],r._entitiesToFinalize=[],r._geometries={},r._dtxBuckets={},r._textures={},r._textureSets={},r._transforms={},r._meshes={},r._unusedMeshes={},r._entities={},r.renderFlags=new ln,r.numGeometries=0,r.numPortions=0,r.numVisibleLayerPortions=0,r.numTransparentLayerPortions=0,r.numXRayedLayerPortions=0,r.numHighlightedLayerPortions=0,r.numSelectedLayerPortions=0,r.numEdgesLayerPortions=0,r.numPickableLayerPortions=0,r.numClippableLayerPortions=0,r.numCulledLayerPortions=0,r.numEntities=0,r._numTriangles=0,r._numLines=0,r._numPoints=0,r._layersFinalized=!1,r._edgeThreshold=s.edgeThreshold||10,r._origin=re.vec3(s.origin||[0,0,0]),r._position=re.vec3(s.position||[0,0,0]),r._rotation=re.vec3(s.rotation||[0,0,0]),r._quaternion=re.vec4(s.quaternion||[0,0,0,1]),r._conjugateQuaternion=re.vec4(s.quaternion||[0,0,0,1]),s.rotation&&re.eulerToQuaternion(r._rotation,"XYZ",r._quaternion),r._scale=re.vec3(s.scale||[1,1,1]),r._worldRotationMatrix=re.mat4(),r._worldRotationMatrixConjugate=re.mat4(),r._matrix=re.mat4(),r._matrixDirty=!0,r._rebuildMatrices(),r._worldNormalMatrix=re.mat4(),re.inverseMat4(r._matrix,r._worldNormalMatrix),re.transposeMat4(r._worldNormalMatrix),(s.matrix||s.position||s.rotation||s.scale||s.quaternion)&&(r._viewMatrix=re.mat4(),r._viewNormalMatrix=re.mat4(),r._viewMatrixDirty=!0,r._matrixNonIdentity=!0),r._opacity=1,r._colorize=[1,1,1],r._saoEnabled=!1!==s.saoEnabled,r._pbrEnabled=!1!==s.pbrEnabled,r._colorTextureEnabled=!1!==s.colorTextureEnabled,r._isModel=s.isModel,r._isModel&&r.scene._registerModel(b(r)),r._onCameraViewMatrix=r.scene.camera.on("matrix",(function(){r._viewMatrixDirty=!0})),r._meshesWithDirtyMatrices=[],r._numMeshesWithDirtyMatrices=0,r._onTick=r.scene.on("tick",(function(){for(;r._numMeshesWithDirtyMatrices>0;)r._meshesWithDirtyMatrices[--r._numMeshesWithDirtyMatrices]._updateMatrix()})),r._createDefaultTextureSet(),r.visible=s.visible,r.culled=s.culled,r.pickable=s.pickable,r.clippable=s.clippable,r.collidable=s.collidable,r.castsShadow=s.castsShadow,r.receivesShadow=s.receivesShadow,r.xrayed=s.xrayed,r.highlighted=s.highlighted,r.selected=s.selected,r.edges=s.edges,r.colorize=s.colorize,r.opacity=s.opacity,r.backfaces=s.backfaces,r}return C(i,[{key:"_meshMatrixDirty",value:function(e){this._meshesWithDirtyMatrices[this._numMeshesWithDirtyMatrices++]=e}},{key:"_createDefaultTextureSet",value:function(){var e=new ih({id:"defaultColorTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})}),t=new ih({id:"defaultMetalRoughTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[0,1,1,1]})}),i=new ih({id:"defaultNormalsTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[0,0,0,0]})}),r=new ih({id:"defaultEmissiveTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[0,0,0,1]})}),s=new ih({id:"defaultOcclusionTexture",texture:new Wn({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})});this._textures.defaultColorTexture=e,this._textures.defaultMetalRoughTexture=t,this._textures.defaultNormalsTexture=i,this._textures.defaultEmissiveTexture=r,this._textures.defaultOcclusionTexture=s,this._textureSets.defaultTextureSet=new th({id:"defaultTextureSet",model:this,colorTexture:e,metallicRoughnessTexture:t,normalsTexture:i,emissiveTexture:r,occlusionTexture:s})}},{key:"isPerformanceModel",get:function(){return!0}},{key:"transforms",get:function(){return this._transforms}},{key:"textures",get:function(){return this._textures}},{key:"textureSets",get:function(){return this._textureSets}},{key:"meshes",get:function(){return this._meshes}},{key:"objects",get:function(){return this._entities}},{key:"origin",get:function(){return this._origin}},{key:"position",get:function(){return this._position},set:function(e){this._position.set(e||[0,0,0]),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}},{key:"rotation",get:function(){return this._rotation},set:function(e){this._rotation.set(e||[0,0,0]),re.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}},{key:"quaternion",get:function(){return this._quaternion},set:function(e){this._quaternion.set(e||[0,0,0,1]),re.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}},{key:"scale",get:function(){return this._scale},set:function(e){}},{key:"matrix",get:function(){return this._rebuildMatrices(),this._matrix},set:function(e){this._matrix.set(e||Nh),re.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),re.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),re.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),re.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}},{key:"rotationMatrix",get:function(){return this._rebuildMatrices(),this._worldRotationMatrix}},{key:"_rebuildMatrices",value:function(){this._matrixDirty&&(re.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),re.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),re.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),re.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._viewMatrixDirty=!0)}},{key:"rotationMatrixConjugate",get:function(){return this._rebuildMatrices(),this._worldRotationMatrixConjugate}},{key:"_setWorldMatrixDirty",value:function(){this._matrixDirty=!0,this._aabbDirty=!0}},{key:"_transformDirty",value:function(){this._matrixDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0}},{key:"_sceneModelDirty",value:function(){this.scene._aabbDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0,this._matrixDirty=!0;for(var e=0,t=this._entityList.length;e0},set:function(e){e=!1!==e,this._visible=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!!e,this._xrayed=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!!e,this._highlighted=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!!e,this._selected=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!!e,this._edges=e;for(var t=0,i=this._entityList.length;t0},set:function(e){e=!1!==e,this._pickable=e;for(var t=0,i=this._entityList.length;t0)e.colorsCompressed=new Uint8Array(e.colorsCompressed);else if(e.colors&&e.colors.length>0){for(var l=e.colors,u=new Uint8Array(l.length),c=0,A=l.length;c>24&255,s=i>>16&255,n=i>>8&255,o=255&i;switch(e.pickColor=new Uint8Array([o,n,s,r]),e.solid="solid"===e.primitive,t.origin=re.vec3(e.origin),e.type){case 2:t.layer=this._getDTXLayer(e),t.aabb=e.aabb;break;case 1:t.layer=this._getVBOBatchingLayer(e),t.aabb=e.aabb;break;case 0:t.layer=this._getVBOInstancingLayer(e),t.aabb=e.aabb}return e.transform&&(e.meshMatrix=e.transform.worldMatrix),t.portionId=t.layer.createPortion(t,e),t.numPrimitives=e.numPrimitives,this._meshes[e.id]=t,this._unusedMeshes[e.id]=t,this._meshList.push(t),t}},{key:"_getNumPrimitives",value:function(e){var t=0;switch(e.geometry?e.geometry.primitive:e.primitive){case"triangles":case"solid":case"surface":switch(e.type){case 2:for(var i=0,r=e.buckets.length;i>>0).toString(16)}},{key:"_getVBOInstancingLayer",value:function(e){var t=this,i=e.origin,r=e.textureSetId||"-",s=e.geometryId,n="".concat(Math.round(i[0]),".").concat(Math.round(i[1]),".").concat(Math.round(i[2]),".").concat(r,".").concat(s),o=this._vboInstancingLayers[n];if(o)return o;for(var a=e.textureSet,l=e.geometry;!o;)switch(l.primitive){case"triangles":case"surface":o=new Tl({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!1});break;case"solid":o=new Tl({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!0});break;case"lines":o=new _u({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0});break;case"points":o=new Ac({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0})}return this._vboInstancingLayers[n]=o,this.layerList.push(o),this._layersToFinalize.push(o),o}},{key:"createEntity",value:function(e){if(void 0===e.id?e.id=re.createUUID():this.scene.components[e.id]&&(this.error("Scene already has a Component with this ID: ".concat(e.id," - will assign random ID")),e.id=re.createUUID()),void 0!==e.meshIds){var t=0;return this._visible&&!1!==e.visible&&(t|=Ke),this._pickable&&!1!==e.pickable&&(t|=Je),this._culled&&!1!==e.culled&&(t|=Xe),this._clippable&&!1!==e.clippable&&(t|=Ye),this._collidable&&!1!==e.collidable&&(t|=Ze),this._edges&&!1!==e.edges&&(t|=tt),this._xrayed&&!1!==e.xrayed&&(t|=qe),this._highlighted&&!1!==e.highlighted&&(t|=$e),this._selected&&!1!==e.selected&&(t|=et),e.flags=t,this._createEntity(e)}this.error("Config missing: meshIds")}},{key:"_createEntity",value:function(e){for(var t=[],i=0,r=e.meshIds.length;it.sortId?1:0}));for(var o=0,a=this.layerList.length;o0&&0===this.renderFlags.numVisibleLayers?this.renderFlags.culled=!0:this._updateRenderFlags()}},{key:"_updateRenderFlagsVisibleLayers",value:function(){var e=this.renderFlags;e.numLayers=this.layerList.length,e.numVisibleLayers=0;for(var t=0,i=this.layerList.length;t0){var t="".concat(this.id,"-").concat(re.createUUID());this.warn('Creating dummy SceneModelEntity "'.concat(t,'" for unused SceneMeshes: [').concat(e.join(","),"]")),this.createEntity({id:t,meshIds:e,isObject:!0})}this._unusedMeshes={}}},{key:"_getActiveSectionPlanesForLayer",value:function(e){var t=this.renderFlags,i=this.scene._sectionPlanesState.sectionPlanes,r=i.length,s=e.layerIndex*r;if(r>0)for(var n=0;n0&&(e.colorTransparent=!0),this.numXRayedLayerPortions>0){var t=this.scene.xrayMaterial._state;t.fill&&(t.fillAlpha<1?e.xrayedSilhouetteTransparent=!0:e.xrayedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.xrayedEdgesTransparent=!0:e.xrayedEdgesOpaque=!0)}if(this.numEdgesLayerPortions>0)this.scene.edgeMaterial._state.edges&&(e.edgesOpaque=this.numTransparentLayerPortions0&&(e.edgesTransparent=!0));if(this.numSelectedLayerPortions>0){var i=this.scene.selectedMaterial._state;i.fill&&(i.fillAlpha<1?e.selectedSilhouetteTransparent=!0:e.selectedSilhouetteOpaque=!0),i.edges&&(i.edgeAlpha<1?e.selectedEdgesTransparent=!0:e.selectedEdgesOpaque=!0)}if(this.numHighlightedLayerPortions>0){var r=this.scene.highlightMaterial._state;r.fill&&(r.fillAlpha<1?e.highlightedSilhouetteTransparent=!0:e.highlightedSilhouetteOpaque=!0),r.edges&&(r.edgeAlpha<1?e.highlightedEdgesTransparent=!0:e.highlightedEdgesOpaque=!0)}}}},{key:"drawColorOpaque",value:function(e,t){for(var i=this.renderFlags,r=0,s=i.visibleLayers.length;r2&&void 0!==arguments[2]&&arguments[2],r=e.positionsCompressed||[],s=yh(e.indices||[],t),n=wh(e.edgeIndices||[]);function o(e,t){if(e>t){var i=e;e=t,t=i}function r(i,r){return i!==e?e-i:r!==t?t-r:0}for(var s=0,o=(n.length>>1)-1;s<=o;){var a=o+s>>1,l=r(n[2*a],n[2*a+1]);if(l>0)s=a+1;else{if(!(l<0))return a;o=a-1}}return-s-1}var a=new Int32Array(n.length/2);a.fill(0);var l=r.length/3;if(l>8*(1<h.maxNumPositions&&(h=A()),h.bucketNumber>8)return[e];-1===u[v]&&(u[v]=h.numPositions++,h.positionsCompressed.push(r[3*v]),h.positionsCompressed.push(r[3*v+1]),h.positionsCompressed.push(r[3*v+2])),-1===u[g]&&(u[g]=h.numPositions++,h.positionsCompressed.push(r[3*g]),h.positionsCompressed.push(r[3*g+1]),h.positionsCompressed.push(r[3*g+2])),-1===u[m]&&(u[m]=h.numPositions++,h.positionsCompressed.push(r[3*m]),h.positionsCompressed.push(r[3*m+1]),h.positionsCompressed.push(r[3*m+2])),h.indices.push(u[v]),h.indices.push(u[g]),h.indices.push(u[m]);var _=void 0;(_=o(v,g))>=0&&0===a[_]&&(a[_]=1,h.edgeIndices.push(u[n[2*_]]),h.edgeIndices.push(u[n[2*_+1]])),(_=o(v,m))>=0&&0===a[_]&&(a[_]=1,h.edgeIndices.push(u[n[2*_]]),h.edgeIndices.push(u[n[2*_+1]])),(_=o(g,m))>=0&&0===a[_]&&(a[_]=1,h.edgeIndices.push(u[n[2*_]]),h.edgeIndices.push(u[n[2*_+1]]))}var y=t/8*2,b=t/8,x=2*r.length+(s.length+n.length)*y,w=0;return r.length,c.forEach((function(e){w+=2*e.positionsCompressed.length+(e.indices.length+e.edgeIndices.length)*b,e.positionsCompressed.length})),w>x?[e]:(i&&Bh(c,e),c)}({positionsCompressed:r,indices:s,edgeIndices:n},r.length/3>65536?16:8):o=[{positionsCompressed:r,indices:s,edgeIndices:n}];return o}var jh=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e,s))._positions=s.positions||[],s.indices)r._indices=s.indices;else{r._indices=[];for(var n=0,o=r._positions.length/3-1;n1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"BCFViewpoints",e,s)).originatingSystem=s.originatingSystem||"xeokit.io",r.authoringTool=s.authoringTool||"xeokit.io",r}return C(i,[{key:"getViewpoint",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},i=this.viewer.scene,r=i.camera,s=i.realWorldOffset,n=!0===t.reverseClippingPlanes,o={},a=re.normalizeVec3(re.subVec3(r.look,r.eye,re.vec3())),l=r.eye,u=r.up;r.yUp&&(a=Zh(a),l=Zh(l),u=Zh(u));var c=Jh(re.addVec3(l,s));"ortho"===r.projection?o.orthogonal_camera={camera_view_point:c,camera_direction:Jh(a),camera_up_vector:Jh(u),view_to_world_scale:r.ortho.scale}:o.perspective_camera={camera_view_point:c,camera_direction:Jh(a),camera_up_vector:Jh(u),field_of_view:r.perspective.fov};var h=i.sectionPlanes;for(var d in h)if(h.hasOwnProperty(d)){var p=h[d];if(!p.active)continue;var f=p.pos,v=void 0;v=n?re.negateVec3(p.dir,re.vec3()):p.dir,r.yUp&&(f=Zh(f),v=Zh(v)),re.addVec3(f,s),f=Jh(f),v=Jh(v),o.clipping_planes||(o.clipping_planes=[]),o.clipping_planes.push({location:f,direction:v})}var g=i.lineSets;for(var m in g)if(g.hasOwnProperty(m)){var _=g[m];o.lines||(o.lines=[]);for(var y=_.positions,b=_.indices,x=0,w=b.length/2;x1&&void 0!==arguments[1]?arguments[1]:{};if(e){var r=this.viewer,s=r.scene,n=s.camera,o=!1!==i.rayCast,a=!1!==i.immediate,l=!1!==i.reset,u=s.realWorldOffset,c=!0===i.reverseClippingPlanes;if(s.clearSectionPlanes(),e.clipping_planes&&e.clipping_planes.length>0&&e.clipping_planes.forEach((function(e){var t=Yh(e.location,Gh),i=Yh(e.direction,Gh);c&&re.negateVec3(i),re.subVec3(t,u),n.yUp&&(t=qh(t),i=qh(i)),new Cn(s,{pos:t,dir:i})})),s.clearLines(),e.lines&&e.lines.length>0){var A=[],h=[],d=0;e.lines.forEach((function(e){e.start_point&&e.end_point&&(A.push(e.start_point.x),A.push(e.start_point.y),A.push(e.start_point.z),A.push(e.end_point.x),A.push(e.end_point.y),A.push(e.end_point.z),h.push(d++),h.push(d++))})),new jh(s,{positions:A,indices:h,clippable:!1,collidable:!0})}if(s.clearBitmaps(),e.bitmaps&&e.bitmaps.length>0&&e.bitmaps.forEach((function(e){var t=e.bitmap_type||"jpg",i=e.bitmap_data,r=Yh(e.location,zh),o=Yh(e.normal,Wh),a=Yh(e.up,Kh),l=e.height||1;t&&i&&r&&o&&a&&(n.yUp&&(r=qh(r),o=qh(o),a=qh(a)),new fo(s,{src:i,type:t,pos:r,normal:o,up:a,clippable:!1,collidable:!0,height:l}))})),l&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),s.setObjectsHighlighted(s.highlightedObjectIds,!1),s.setObjectsSelected(s.selectedObjectIds,!1)),e.components){if(e.components.visibility){e.components.visibility.default_visibility?(s.setObjectsVisible(s.objectIds,!0),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((function(e){return t._withBCFComponent(i,e,(function(e){return e.visible=!1}))}))):(s.setObjectsVisible(s.objectIds,!1),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((function(e){return t._withBCFComponent(i,e,(function(e){return e.visible=!0}))})));var p=e.components.visibility.view_setup_hints;p&&(!1===p.spaces_visible&&s.setObjectsVisible(r.metaScene.getObjectIDsByType("IfcSpace"),!1),void 0!==p.spaces_translucent&&s.setObjectsXRayed(r.metaScene.getObjectIDsByType("IfcSpace"),!0),p.space_boundaries_visible,!1===p.openings_visible&&s.setObjectsVisible(r.metaScene.getObjectIDsByType("IfcOpening"),!0),p.space_boundaries_translucent,void 0!==p.openings_translucent&&s.setObjectsXRayed(r.metaScene.getObjectIDsByType("IfcOpening"),!0))}e.components.selection&&(s.setObjectsSelected(s.selectedObjectIds,!1),e.components.selection.forEach((function(e){return t._withBCFComponent(i,e,(function(e){return e.selected=!0}))}))),e.components.translucency&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),e.components.translucency.forEach((function(e){return t._withBCFComponent(i,e,(function(e){return e.xrayed=!0}))}))),e.components.coloring&&e.components.coloring.forEach((function(e){var r=e.color,s=0,n=!1;8===r.length&&((s=parseInt(r.substring(0,2),16)/256)<=1&&s>=.95&&(s=1),r=r.substring(2),n=!0);var o=[parseInt(r.substring(0,2),16)/256,parseInt(r.substring(2,4),16)/256,parseInt(r.substring(4,6),16)/256];e.components.map((function(e){return t._withBCFComponent(i,e,(function(e){e.colorize=o,n&&(e.opacity=s)}))}))}))}if(e.perspective_camera||e.orthogonal_camera){var f,v,g,m;if(e.perspective_camera?(f=Yh(e.perspective_camera.camera_view_point,Gh),v=Yh(e.perspective_camera.camera_direction,Gh),g=Yh(e.perspective_camera.camera_up_vector,Gh),n.perspective.fov=e.perspective_camera.field_of_view,m="perspective"):(f=Yh(e.orthogonal_camera.camera_view_point,Gh),v=Yh(e.orthogonal_camera.camera_direction,Gh),g=Yh(e.orthogonal_camera.camera_up_vector,Gh),n.ortho.scale=e.orthogonal_camera.view_to_world_scale,m="ortho"),re.subVec3(f,u),n.yUp&&(f=qh(f),v=qh(v),g=qh(g)),o){var _=s.pick({pickSurface:!0,origin:f,direction:v});v=_?_.worldPos:re.addVec3(f,v,Gh)}else v=re.addVec3(f,v,Gh);a?(n.eye=f,n.look=v,n.up=g,n.projection=m):r.cameraFlight.flyTo({eye:f,look:v,up:g,duration:i.duration,projection:m})}}}},{key:"_withBCFComponent",value:function(e,t,i){var r=this.viewer,s=r.scene;if(t.authoring_tool_id&&t.originating_system===this.originatingSystem){var n=t.authoring_tool_id,o=s.objects[n];if(o)return void i(o);if(e.updateCompositeObjects)if(r.metaScene.metaObjects[n])return void s.withObjects(r.metaScene.getObjectIDsInSubtree(n),i)}if(t.ifc_guid){var a=t.ifc_guid,l=s.objects[a];if(l)return void i(l);if(e.updateCompositeObjects)if(r.metaScene.metaObjects[a])return void s.withObjects(r.metaScene.getObjectIDsInSubtree(a),i);Object.keys(s.models).forEach((function(t){var n=re.globalizeObjectId(t,a),o=s.objects[n];o?i(o):e.updateCompositeObjects&&r.metaScene.metaObjects[n]&&s.withObjects(r.metaScene.getObjectIDsInSubtree(n),i)}))}}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}();function Jh(e){return{x:e[0],y:e[1],z:e[2]}}function Yh(e,t){return(t=new Float64Array(3))[0]=e.x,t[1]=e.y,t[2]=e.z,t}function Zh(e){return new Float64Array([e[0],-e[2],e[1]])}function qh(e){return new Float64Array([e[0],e[2],-e[1]])}function $h(e){var t="";return t+=Math.round(255*e[0]).toString(16).padStart(2,"0"),t+=Math.round(255*e[1]).toString(16).padStart(2,"0"),t+=Math.round(255*e[2]).toString(16).padStart(2,"0")}var ed=re.vec3(),td=re.vec3(),id=function(e,t,i,r){var s=e-i,n=t-r;return Math.sqrt(s*s+n*n)};var rd=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e.viewer.scene,s)).plugin=e,r._container=s.container,!r._container)throw"config missing: container";r._eventSubs={};var n=r.plugin.viewer.scene;r._originWorld=re.vec3(),r._targetWorld=re.vec3(),r._wp=new Float64Array(24),r._vp=new Float64Array(24),r._pp=new Float64Array(24),r._cp=new Float64Array(8),r._xAxisLabelCulled=!1,r._yAxisLabelCulled=!1,r._zAxisLabelCulled=!1,r._color=s.color||r.plugin.defaultColor;var o=s.onMouseOver?function(e){s.onMouseOver(e,b(r)),r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,a=s.onMouseLeave?function(e){s.onMouseLeave(e,b(r)),r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,l=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},u=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},c=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))},A=s.onContextMenu?function(e){s.onContextMenu(e,b(r))}:null,h=function(e){r.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))};return r._originDot=new ct(n,s.origin,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._targetDot=new ct(n,s.target,r._container,{fillColor:r._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._lengthWire=new pt(r._container,{color:r._color,thickness:2,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._xAxisWire=new pt(r._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._yAxisWire=new pt(r._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._zAxisWire=new pt(r._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._lengthLabel=new ft(r._container,{fillColor:r._color,prefix:"",text:"",zIndex:void 0!==e.zIndex?e.zIndex+4:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._xAxisLabel=new ft(r._container,{fillColor:"red",prefix:"X",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._yAxisLabel=new ft(r._container,{fillColor:"green",prefix:"Y",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._zAxisLabel=new ft(r._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:o,onMouseLeave:a,onMouseWheel:h,onMouseDown:l,onMouseUp:u,onMouseMove:c,onContextMenu:A}),r._measurementOrientation="Horizontal",r._wpDirty=!1,r._vpDirty=!1,r._cpDirty=!1,r._sectionPlanesDirty=!0,r._visible=!1,r._originVisible=!1,r._targetVisible=!1,r._useRotationAdjustment=!1,r._wireVisible=!1,r._axisVisible=!1,r._xAxisVisible=!1,r._yAxisVisible=!1,r._zAxisVisible=!1,r._axisEnabled=!0,r._xLabelEnabled=!1,r._yLabelEnabled=!1,r._zLabelEnabled=!1,r._lengthLabelEnabled=!1,r._labelsVisible=!1,r._labelsOnWires=!1,r._clickable=!1,r._originDot.on("worldPos",(function(e){r._originWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._targetDot.on("worldPos",(function(e){r._targetWorld.set(e||[0,0,0]),r._wpDirty=!0,r._needUpdate(0)})),r._onViewMatrix=n.camera.on("viewMatrix",(function(){r._vpDirty=!0,r._needUpdate(0)})),r._onProjMatrix=n.camera.on("projMatrix",(function(){r._cpDirty=!0,r._needUpdate()})),r._onCanvasBoundary=n.canvas.on("boundary",(function(){r._cpDirty=!0,r._needUpdate(0)})),r._onMetricsUnits=n.metrics.on("units",(function(){r._cpDirty=!0,r._needUpdate()})),r._onMetricsScale=n.metrics.on("scale",(function(){r._cpDirty=!0,r._needUpdate()})),r._onMetricsOrigin=n.metrics.on("origin",(function(){r._cpDirty=!0,r._needUpdate()})),r._onSectionPlaneUpdated=n.on("sectionPlaneUpdated",(function(){r._sectionPlanesDirty=!0,r._needUpdate()})),r.approximate=s.approximate,r.visible=s.visible,r.originVisible=s.originVisible,r.targetVisible=s.targetVisible,r.wireVisible=s.wireVisible,r.axisVisible=s.axisVisible,r.xAxisVisible=s.xAxisVisible,r.yAxisVisible=s.yAxisVisible,r.zAxisVisible=s.zAxisVisible,r.xLabelEnabled=s.xLabelEnabled,r.yLabelEnabled=s.yLabelEnabled,r.zLabelEnabled=s.zLabelEnabled,r.lengthLabelEnabled=s.lengthLabelEnabled,r.labelsVisible=s.labelsVisible,r.labelsOnWires=s.labelsOnWires,r._useRotationAdjustment=s.useRotationAdjustment,r._axesBasis=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],r}return C(i,[{key:"axesBasis",get:function(){return this._axesBasis},set:function(e){this._axesBasis=e.slice(),this._wpDirty=!0,this._needUpdate(0)}},{key:"_update",value:function(){if(this._visible){var e=this.plugin.viewer.scene;if(this._wpDirty){var t=re.subVec3(this._targetWorld,this._originWorld,td);this._factors=re.transformVec3(this._axesBasis,t),this._measurementOrientation=function(e,t,i){return Math.abs(t[1]-e[1])>i?"Vertical":"Horizontal"}(this._originWorld,this._targetWorld,0),"Vertical"===this._measurementOrientation&&this._useRotationAdjustment?(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._originWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1):(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0]+this._axesBasis[0]*this._factors[0],this._wp[5]=this._originWorld[1]+this._axesBasis[4]*this._factors[0],this._wp[6]=this._originWorld[2]+this._axesBasis[8]*this._factors[0],this._wp[7]=1,this._wp[8]=this._originWorld[0]+this._axesBasis[0]*this._factors[0]+this._axesBasis[1]*this._factors[1],this._wp[9]=this._originWorld[1]+this._axesBasis[4]*this._factors[0]+this._axesBasis[5]*this._factors[1],this._wp[10]=this._originWorld[2]+this._axesBasis[8]*this._factors[0]+this._axesBasis[9]*this._factors[1],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1),this._wpDirty=!1,this._vpDirty=!0}if(this._vpDirty&&(re.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vp[15]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._originWorld)||this._isSliced(this._targetWorld))return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setCulled(!0),this._yAxisWire.setCulled(!0),this._zAxisWire.setCulled(!0),this._lengthWire.setCulled(!0),this._originDot.setCulled(!0),void this._targetDot.setCulled(!0);this._xAxisLabel.setCulled(!1),this._yAxisLabel.setCulled(!1),this._zAxisLabel.setCulled(!1),this._lengthLabel.setCulled(!1),this._xAxisWire.setCulled(!1),this._yAxisWire.setCulled(!1),this._zAxisWire.setCulled(!1),this._lengthWire.setCulled(!1),this._originDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}var i=this._originDot.viewPos[2],r=this._targetDot.viewPos[2];if(i>-.3||r>-.3)return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setVisible(!1),this._yAxisWire.setVisible(!1),this._zAxisWire.setVisible(!1),this._lengthWire.setVisible(!1),this._originDot.setVisible(!1),void this._targetDot.setVisible(!1);if(this._cpDirty){re.transformPositions4(e.camera.project.matrix,this._vp,this._pp);for(var s=this._pp,n=this._cp,o=e.canvas.canvas.getBoundingClientRect(),a=this._container.getBoundingClientRect(),l=o.top-a.top,u=o.left-a.left,c=e.canvas.boundary,A=c[2],h=c[3],d=0,p=this.plugin.viewer.scene.metrics,f=p.scale,v=p.units,g=p.unitsInfo[v].abbrev,m=0,_=s.length;m<_;m+=4)n[d]=u+Math.floor((1+s[m+0]/s[m+3])*A/2),n[d+1]=l+Math.floor((1-s[m+1]/s[m+3])*h/2),d+=2;if(this._lengthWire.setStartAndEnd(n[0],n[1],n[6],n[7]),this._xAxisWire.setStartAndEnd(n[0],n[1],n[2],n[3]),this._yAxisWire.setStartAndEnd(n[2],n[3],n[4],n[5]),this._zAxisWire.setStartAndEnd(n[4],n[5],n[6],n[7]),this.labelsVisible){if(this._lengthLabel.setPosOnWire(n[0],n[1],n[6],n[7]),this.labelsOnWires)this._xAxisLabel.setPosOnWire(n[0],n[1],n[2],n[3]),this._yAxisLabel.setPosOnWire(n[2],n[3],n[4],n[5]),this._zAxisLabel.setPosOnWire(n[4],n[5],n[6],n[7]);else{var y=35;this._xAxisLabel.setPosOnWire(n[0],n[1]+y,n[6],n[7]+y),y+=35,this._yAxisLabel.setPosOnWire(n[0],n[1]+y,n[6],n[7]+y),y+=35,this._zAxisLabel.setPosOnWire(n[0],n[1]+y,n[6],n[7]+y)}var b=this._approximate?" ~ ":" = ";this._length=Math.abs(re.lenVec3(re.subVec3(this._targetWorld,this._originWorld,ed))),this._lengthLabel.setText(b+(this._length*f).toFixed(2)+g);var x=Math.abs(id(n[0],n[1],n[2],n[3])),w=Math.abs(id(n[2],n[3],n[4],n[5])),B=Math.abs(id(n[4],n[5],n[6],n[7])),P=this.plugin.labelMinAxisLength;this.labelsOnWires?(this._xAxisLabelCulled=x1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e.viewer.scene))._canvasToPagePos=s.canvasToPagePos,r.pointerLens=s.pointerLens,r._active=!1,r._currentDistanceMeasurement=null,r._currentDistanceMeasurementInitState={wireVisible:null,axisVisible:null,xAxisVisible:null,yaxisVisible:null,zAxisVisible:null,targetVisible:null},r._initMarkerDiv(),r._snapping=!1!==s.snapping,r._mouseState=0,r._attachPlugin(e,s),r}return C(i,[{key:"_initMarkerDiv",value:function(){var e=document.createElement("div"),t=this.scene.canvas.canvas;t.parentNode.insertBefore(e,t),e.style.background="black",e.style.border="2px solid blue",e.style.borderRadius="10px",e.style.width="5px",e.style.height="5px",e.style.top="-200px",e.style.left="-200px",e.style.margin="0 0",e.style.zIndex="100",e.style.position="absolute",e.style.pointerEvents="none",this._markerDiv=e}},{key:"_destroyMarkerDiv",value:function(){this._markerDiv&&(this._markerDiv.parentNode.removeChild(this._markerDiv),this._markerDiv=null)}},{key:"_attachPlugin",value:function(e){this.distanceMeasurementsPlugin=e,this.plugin=e}},{key:"active",get:function(){return this._active}},{key:"snapping",get:function(){return this._snapping},set:function(e){this._snapping=e}},{key:"activate",value:function(){var e=this;if(!this._active){this._markerDiv||this._initMarkerDiv(),this.fire("activated",!0);var t=this.distanceMeasurementsPlugin,i=this.scene,r=t.viewer.cameraControl,s=i.canvas.canvas;i.input;var n,o,a=!1,l=re.vec3(),u=re.vec2(),c=null;this._mouseState=0;var A=function e(t){return t.offsetTop+(t.offsetParent&&t.offsetParent!==s.parentNode&&e(t.offsetParent))},h=function e(t){return t.offsetLeft+(t.offsetParent&&t.offsetParent!==s.parentNode&&e(t.offsetParent))},d=re.vec2(),p=function(t){var i=t.snappedCanvasPos||t.canvasPos;a=!0,l.set(t.worldPos),u.set(t.canvasPos),0===e._mouseState?(e._canvasToPagePos?(e._canvasToPagePos(s,i,d),e._markerDiv.style.left="".concat(d[0]-5,"px"),e._markerDiv.style.top="".concat(d[1]-5,"px")):(e._markerDiv.style.left="".concat(h(s)+i[0]-5,"px"),e._markerDiv.style.top="".concat(A(s)+i[1]-5,"px")),e._markerDiv.style.background="pink",t.snappedToVertex||t.snappedToEdge?(e.pointerLens&&(e.pointerLens.visible=!0,e.pointerLens.canvasPos=t.canvasPos,e.pointerLens.snappedCanvasPos=t.snappedCanvasPos||t.canvasPos,e.pointerLens.snapped=!0),e._markerDiv.style.background="greenyellow",e._markerDiv.style.border="2px solid green"):(e.pointerLens&&(e.pointerLens.visible=!0,e.pointerLens.canvasPos=t.canvasPos,e.pointerLens.snappedCanvasPos=t.canvasPos,e.pointerLens.snapped=!1),e._markerDiv.style.background="pink",e._markerDiv.style.border="2px solid red"),c=t.entity):(e._markerDiv.style.left="-10000px",e._markerDiv.style.top="-10000px"),s.style.cursor="pointer",e._currentDistanceMeasurement&&(e._currentDistanceMeasurement.wireVisible=e._currentDistanceMeasurementInitState.wireVisible,e._currentDistanceMeasurement.axisVisible=e._currentDistanceMeasurementInitState.axisVisible&&e.distanceMeasurementsPlugin.defaultAxisVisible,e._currentDistanceMeasurement.xAxisVisible=e._currentDistanceMeasurementInitState.xAxisVisible&&e.distanceMeasurementsPlugin.defaultXAxisVisible,e._currentDistanceMeasurement.yAxisVisible=e._currentDistanceMeasurementInitState.yAxisVisible&&e.distanceMeasurementsPlugin.defaultYAxisVisible,e._currentDistanceMeasurement.zAxisVisible=e._currentDistanceMeasurementInitState.zAxisVisible&&e.distanceMeasurementsPlugin.defaultZAxisVisible,e._currentDistanceMeasurement.targetVisible=e._currentDistanceMeasurementInitState.targetVisible,e._currentDistanceMeasurement.target.worldPos=l.slice(),e._markerDiv.style.left="-10000px",e._markerDiv.style.top="-10000px")};this._onHoverSnapOrSurface=r.on("hoverSnapOrSurface",(function(t){e._snapping&&p(t)})),this._onHoverSurface=r.on("hoverSurface",(function(t){e._snapping||p(t)})),s.addEventListener("mousedown",this._onMouseDown=function(e){1===e.which&&(n=e.clientX,o=e.clientY)}),s.addEventListener("mouseup",this._onMouseUp=function(i){1===i.which&&(i.clientX>n+20||i.clientXo+20||i.clientY1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"DistanceMeasurements",e))._pointerLens=s.pointerLens,r._container=s.container||document.body,r._defaultControl=null,r._measurements={},r.labelMinAxisLength=s.labelMinAxisLength,r.defaultVisible=!1!==s.defaultVisible,r.defaultOriginVisible=!1!==s.defaultOriginVisible,r.defaultTargetVisible=!1!==s.defaultTargetVisible,r.defaultWireVisible=!1!==s.defaultWireVisible,r.defaultXLabelEnabled=!1!==s.defaultXLabelEnabled,r.defaultYLabelEnabled=!1!==s.defaultYLabelEnabled,r.defaultZLabelEnabled=!1!==s.defaultZLabelEnabled,r.defaultLengthLabelEnabled=!1!==s.defaultLengthLabelEnabled,r.defaultLabelsVisible=!1!==s.defaultLabelsVisible,r.defaultAxisVisible=!1!==s.defaultAxisVisible,r.defaultXAxisVisible=!1!==s.defaultXAxisVisible,r.defaultYAxisVisible=!1!==s.defaultYAxisVisible,r.defaultZAxisVisible=!1!==s.defaultZAxisVisible,r.defaultColor=void 0!==s.defaultColor?s.defaultColor:"#00BBFF",r.zIndex=s.zIndex||1e4,r.defaultLabelsOnWires=!1!==s.defaultLabelsOnWires,r.useRotationAdjustment=void 0!==s.useRotationAdjustment&&!1!==s.useRotationAdjustment,r._onMouseOver=function(e,t){r.fire("mouseOver",{plugin:b(r),distanceMeasurement:t,measurement:t,event:e})},r._onMouseLeave=function(e,t){r.fire("mouseLeave",{plugin:b(r),distanceMeasurement:t,measurement:t,event:e})},r._onContextMenu=function(e,t){r.fire("contextMenu",{plugin:b(r),distanceMeasurement:t,measurement:t,event:e})},r}return C(i,[{key:"getContainerElement",value:function(){return this._container}},{key:"send",value:function(e,t){}},{key:"pointerLens",get:function(){return this._pointerLens}},{key:"control",get:function(){return this._defaultControl||(this._defaultControl=new nd(this,{})),this._defaultControl}},{key:"measurements",get:function(){return this._measurements}},{key:"labelMinAxisLength",get:function(){return this._labelMinAxisLength},set:function(e){e<1&&(this.error("labelMinAxisLength must be >= 1; defaulting to 25"),e=25),this._labelMinAxisLength=e||25}},{key:"useRotationAdjustment",get:function(){return this._useRotationAdjustment},set:function(e){e=void 0!==e&&Boolean(e),this._useRotationAdjustment=e}},{key:"createMeasurement",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};this.viewer.scene.components[t.id]&&(this.error("Viewer scene component with this ID already exists: "+t.id),delete t.id);var i=t.origin,r=t.target,s=new rd(this,{id:t.id,plugin:this,container:this._container,origin:{entity:i.entity,worldPos:i.worldPos},target:{entity:r.entity,worldPos:r.worldPos},visible:t.visible,wireVisible:t.wireVisible,axisVisible:!1!==t.axisVisible&&!1!==this.defaultAxisVisible,xAxisVisible:!1!==t.xAxisVisible&&!1!==this.defaultXAxisVisible,yAxisVisible:!1!==t.yAxisVisible&&!1!==this.defaultYAxisVisible,zAxisVisible:!1!==t.zAxisVisible&&!1!==this.defaultZAxisVisible,xLabelEnabled:!1!==t.xLabelEnabled&&!1!==this.defaultXLabelEnabled,yLabelEnabled:!1!==t.yLabelEnabled&&!1!==this.defaultYLabelEnabled,zLabelEnabled:!1!==t.zLabelEnabled&&!1!==this.defaultZLabelEnabled,lengthLabelEnabled:!1!==t.lengthLabelEnabled&&!1!==this.defaultLengthLabelEnabled,labelsVisible:!1!==t.labelsVisible&&!1!==this.defaultLabelsVisible,useRotationAdjustment:this.useRotationAdjustment,originVisible:t.originVisible,targetVisible:t.targetVisible,color:t.color,labelsOnWires:!1!==t.labelsOnWires&&!1!==this.defaultLabelsOnWires,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[s.id]=s,s.clickable=!0,s.on("destroyed",(function(){delete e._measurements[s.id]})),this.fire("measurementCreated",s),s}},{key:"destroyMeasurement",value:function(e){var t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("DistanceMeasurement not found: "+e)}},{key:"setLabelsShown",value:function(e){for(var t=0,i=Object.entries(this.measurements);t1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e.viewer.scene)).pointerLens=s.pointerLens,r.pointerCircle=new Re(e.viewer),r._active=!1;var n=document.createElement("div"),o=r.scene.canvas.canvas;return o.parentNode.insertBefore(n,o),n.style.background="black",n.style.border="2px solid blue",n.style.borderRadius="10px",n.style.width="5px",n.style.height="5px",n.style.margin="-200px -200px",n.style.zIndex="100",n.style.position="absolute",n.style.pointerEvents="none",r.markerDiv=n,r._currentDistanceMeasurement=null,r._currentDistanceMeasurementInitState={wireVisible:null,axisVisible:null,xAxisVisible:null,yaxisVisible:null,zAxisVisible:null,targetVisible:null},r._longTouchTimeoutMs=300,r._snapping=!1!==s.snapping,r._attachPlugin(e,s),r}return C(i,[{key:"_attachPlugin",value:function(e){this.distanceMeasurementsPlugin=e,this.plugin=e}},{key:"active",get:function(){return this._active}},{key:"snapping",get:function(){return this._snapping},set:function(e){this._snapping=e}},{key:"activate",value:function(){var e=this;if(!this._active){var t=this.plugin,i=this.scene,r=i.canvas.canvas;t.pointerLens;var s=re.vec3(),n=20,o=null;this._touchState=0;var a=re.vec2(),l=re.vec2(),u=re.vec2(),c=null,A=function(){e.plugin.viewer.cameraControl.active=!1},h=function(){e.plugin.viewer.cameraControl.active=!0};r.addEventListener("touchstart",this._onCanvasTouchStart=function(u){var d=u.touches.length;if(1===d){var p=u.touches[0],f=r.getBoundingClientRect(),v=p.clientX-f.left,g=p.clientY-f.top;switch(a.set([v,g]),l.set([v,g]),e._touchState){case 0:if(1!==d&&null!==o)return o&&(clearTimeout(o),o=null),e._currentDistanceMeasurement&&(e._currentDistanceMeasurement.destroy(),e._currentDistanceMeasurement=null),h(),void(e._touchState=0);var m=i.pick({canvasPos:l,snapping:e._snapping,snapToEdge:e._snapping});if(m&&m.snapped)s.set(m.worldPos),e.pointerCircle.start(m.snappedCanvasPos);else{var _=i.pick({canvasPos:l,pickSurface:!0});if(!_||!_.worldPos)return;s.set(_.worldPos),e.pointerCircle.start(_.canvasPos)}o=setTimeout((function(){1!==d||l[0]>a[0]+n||l[0]a[1]+n||l[1]a[0]+n||l[0]a[1]+n||l[1]a[0]+n||fa[1]+n||va[0]+n||fa[1]+n||v1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,"FastNav",e))._hideColorTexture=!1!==s.hideColorTexture,r._hidePBR=!1!==s.hidePBR,r._hideSAO=!1!==s.hideSAO,r._hideEdges=!1!==s.hideEdges,r._hideTransparentObjects=!!s.hideTransparentObjects,r._scaleCanvasResolution=!!s.scaleCanvasResolution,r._defaultScaleCanvasResolutionFactor=s.defaultScaleCanvasResolutionFactor||1,r._scaleCanvasResolutionFactor=s.scaleCanvasResolutionFactor||.6,r._delayBeforeRestore=!1!==s.delayBeforeRestore,r._delayBeforeRestoreSeconds=s.delayBeforeRestoreSeconds||.5;var n=1e3*r._delayBeforeRestoreSeconds,o=!1,a=function(){n=1e3*r._delayBeforeRestoreSeconds,o||(e.scene._renderer.setColorTextureEnabled(!r._hideColorTexture),e.scene._renderer.setPBREnabled(!r._hidePBR),e.scene._renderer.setSAOEnabled(!r._hideSAO),e.scene._renderer.setTransparentEnabled(!r._hideTransparentObjects),e.scene._renderer.setEdgesEnabled(!r._hideEdges),r._scaleCanvasResolution?e.scene.canvas.resolutionScale=r._scaleCanvasResolutionFactor:e.scene.canvas.resolutionScale=r._defaultScaleCanvasResolutionFactor,o=!0)},l=function(){e.scene.canvas.resolutionScale=r._defaultScaleCanvasResolutionFactor,e.scene._renderer.setEdgesEnabled(!0),e.scene._renderer.setColorTextureEnabled(!0),e.scene._renderer.setPBREnabled(!0),e.scene._renderer.setSAOEnabled(!0),e.scene._renderer.setTransparentEnabled(!0),o=!1};r._onCanvasBoundary=e.scene.canvas.on("boundary",a),r._onCameraMatrix=e.scene.camera.on("matrix",a),r._onSceneTick=e.scene.on("tick",(function(e){o&&(n-=e.deltaTime,(!r._delayBeforeRestore||n<=0)&&l())}));var u=!1;return r._onSceneMouseDown=e.scene.input.on("mousedown",(function(){u=!0})),r._onSceneMouseUp=e.scene.input.on("mouseup",(function(){u=!1})),r._onSceneMouseMove=e.scene.input.on("mousemove",(function(){u&&a()})),r}return C(i,[{key:"hideColorTexture",get:function(){return this._hideColorTexture},set:function(e){this._hideColorTexture=e}},{key:"hidePBR",get:function(){return this._hidePBR},set:function(e){this._hidePBR=e}},{key:"hideSAO",get:function(){return this._hideSAO},set:function(e){this._hideSAO=e}},{key:"hideEdges",get:function(){return this._hideEdges},set:function(e){this._hideEdges=e}},{key:"hideTransparentObjects",get:function(){return this._hideTransparentObjects},set:function(e){this._hideTransparentObjects=!1!==e}},{key:"scaleCanvasResolution",get:function(){return this._scaleCanvasResolution},set:function(e){this._scaleCanvasResolution=e}},{key:"defaultScaleCanvasResolutionFactor",get:function(){return this._defaultScaleCanvasResolutionFactor},set:function(e){this._defaultScaleCanvasResolutionFactor=e||1}},{key:"scaleCanvasResolutionFactor",get:function(){return this._scaleCanvasResolutionFactor},set:function(e){this._scaleCanvasResolutionFactor=e||.6}},{key:"delayBeforeRestore",get:function(){return this._delayBeforeRestore},set:function(e){this._delayBeforeRestore=e}},{key:"delayBeforeRestoreSeconds",get:function(){return this._delayBeforeRestoreSeconds},set:function(e){this._delayBeforeRestoreSeconds=null!=e?e:.5}},{key:"send",value:function(e,t){}},{key:"destroy",value:function(){this.viewer.scene.camera.off(this._onCameraMatrix),this.viewer.scene.canvas.off(this._onCanvasBoundary),this.viewer.scene.input.off(this._onSceneMouseDown),this.viewer.scene.input.off(this._onSceneMouseUp),this.viewer.scene.input.off(this._onSceneMouseMove),this.viewer.scene.off(this._onSceneTick),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),hd=function(){function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this.cacheBuster=!1!==t.cacheBuster}return C(e,[{key:"_cacheBusterURL",value:function(e){if(!this.cacheBuster)return e;var t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}},{key:"getMetaModel",value:function(e,t,i){he.loadJSON(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getGLTF",value:function(e,t,i){he.loadArraybuffer(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getGLB",value:function(e,t,i){he.loadArraybuffer(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getArrayBuffer",value:function(e,t,i,r){!function(e,t,i,r){var s=function(){};i=i||s,r=r||s;var n=/^data:(.*?)(;base64)?,(.*)$/,o=t.match(n);if(o){var a=!!o[2],l=o[3];l=window.decodeURIComponent(l),a&&(l=window.atob(l));try{for(var u=new ArrayBuffer(l.length),c=new Uint8Array(u),A=0;A0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this._eventSubIDMap=null,this._eventSubEvents=null,this._eventSubs=null,this._events=null,this._locale="en",this._messages={},this._locales=[],this._locale="en",this.messages=t.messages,this.locale=t.locale}return C(e,[{key:"messages",set:function(e){this._messages=e||{},this._locales=Object.keys(this._messages),this.fire("updated",this)}},{key:"loadMessages",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};for(var t in e)this._messages[t]=e[t];this.messages=this._messages}},{key:"clearMessages",value:function(){this.messages={}}},{key:"locales",get:function(){return this._locales}},{key:"locale",get:function(){return this._locale},set:function(e){e=e||"de",this._locale!==e&&(this._locale=e,this.fire("updated",e))}},{key:"translate",value:function(e,t){var i=this._messages[this._locale];if(!i)return null;var r=pd(e,i);return r?t?fd(r,t):r:null}},{key:"translatePlurals",value:function(e,t,i){var r=this._messages[this._locale];if(!r)return null;var s=pd(e,r);return(s=0===(t=parseInt(""+t,10))?s.zero:t>1?s.other:s.one)?(s=fd(s,[t]),i&&(s=fd(s,i)),s):null}},{key:"fire",value:function(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);var r=this._eventSubs[e];if(r)for(var s in r){if(r.hasOwnProperty(s))r[s].callback(t)}}},{key:"on",value:function(e,t){this._events||(this._events={}),this._eventSubIDMap||(this._eventSubIDMap=new G),this._eventSubEvents||(this._eventSubEvents={}),this._eventSubs||(this._eventSubs={});var i=this._eventSubs[e];i||(i={},this._eventSubs[e]=i);var r=this._eventSubIDMap.addItem();i[r]={callback:t},this._eventSubEvents[r]=e;var s=this._events[e];return void 0!==s&&t(s),r}},{key:"off",value:function(e){if(null!=e&&this._eventSubEvents){var t=this._eventSubEvents[e];if(t){delete this._eventSubEvents[e];var i=this._eventSubs[t];i&&delete i[e],this._eventSubIDMap.removeItem(e)}}}}]),e}();function pd(e,t){if(t[e])return t[e];for(var i=e.split("."),r=t,s=0,n=i.length;r&&s1&&void 0!==arguments[1]?arguments[1]:[];return e.replace(/\{\{|\}\}|\{(\d+)\}/g,(function(e,i){return"{{"===e?"{":"}}"===e?"}":t[i]}))}var vd=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).t=s.t,r}return C(i,[{key:"t",get:function(){return this._t},set:function(e){e=e||0,this._t=e<0?0:e>1?1:e}},{key:"tangent",get:function(){return this.getTangent(this._t)}},{key:"length",get:function(){var e=this._getLengths();return e[e.length-1]}},{key:"getTangent",value:function(e){var t=1e-4;void 0===e&&(e=this._t);var i=e-t,r=e+t;i<0&&(i=0),r>1&&(r=1);var s=this.getPoint(i),n=this.getPoint(r),o=re.subVec3(n,s,[]);return re.normalizeVec3(o,[])}},{key:"getPointAt",value:function(e){var t=this.getUToTMapping(e);return this.getPoint(t)}},{key:"getPoints",value:function(e){e||(e=5);var t,i=[];for(t=0;t<=e;t++)i.push(this.getPoint(t/e));return i}},{key:"_getLengths",value:function(e){if(e||(e=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,i,r=[],s=this.getPoint(0),n=0;for(r.push(0),i=1;i<=e;i++)t=this.getPoint(i/e),n+=re.lenVec3(re.subVec3(t,s,[])),r.push(n),s=t;return this.cacheArcLengths=r,r}},{key:"_updateArcLengths",value:function(){this.needsUpdate=!0,this._getLengths()}},{key:"getUToTMapping",value:function(e,t){var i,r=this._getLengths(),s=0,n=r.length;i=t||e*r[n-1];for(var o,a=0,l=n-1;a<=l;)if((o=r[s=Math.floor(a+(l-a)/2)]-i)<0)a=s+1;else{if(!(o>0)){l=s;break}l=s-1}if(r[s=l]===i)return s/(n-1);var u=r[s];return(s+(i-u)/(r[s+1]-u))/(n-1)}}]),i}(),gd=function(e){g(i,vd);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).points=s.points,r.t=s.t,r}return C(i,[{key:"points",get:function(){return this._points},set:function(e){this._points=e||[]}},{key:"t",get:function(){return this._t},set:function(e){e=e||0,this._t=e<0?0:e>1?1:e}},{key:"point",get:function(){return this.getPoint(this._t)}},{key:"getPoint",value:function(e){var t=this.points;if(!(t.length<3)){var i=(t.length-1)*e,r=Math.floor(i),s=i-r,n=t[0===r?r:r-1],o=t[r],a=t[r>t.length-2?t.length-1:r+1],l=t[r>t.length-3?t.length-1:r+2],u=re.vec3();return u[0]=re.catmullRomInterpolate(n[0],o[0],a[0],l[0],s),u[1]=re.catmullRomInterpolate(n[1],o[1],a[1],l[1],s),u[2]=re.catmullRomInterpolate(n[2],o[2],a[2],l[2],s),u}this.error("Can't sample point from SplineCurve - not enough points on curve - returning [0,0,0].")}},{key:"getJSON",value:function(){return{points:points,t:this._t}}}]),i}(),md=re.vec3(),_d=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._frames=[],r._eyeCurve=new gd(b(r)),r._lookCurve=new gd(b(r)),r._upCurve=new gd(b(r)),s.frames&&(r.addFrames(s.frames),r.smoothFrameTimes(1)),r}return C(i,[{key:"type",get:function(){return"CameraPath"}},{key:"frames",get:function(){return this._frames}},{key:"eyeCurve",get:function(){return this._eyeCurve}},{key:"lookCurve",get:function(){return this._lookCurve}},{key:"upCurve",get:function(){return this._upCurve}},{key:"saveFrame",value:function(e){var t=this.scene.camera;this.addFrame(e,t.eye,t.look,t.up)}},{key:"addFrame",value:function(e,t,i,r){var s={t:e,eye:t.slice(0),look:i.slice(0),up:r.slice(0)};this._frames.push(s),this._eyeCurve.points.push(s.eye),this._lookCurve.points.push(s.look),this._upCurve.points.push(s.up)}},{key:"addFrames",value:function(e){for(var t,i=0,r=e.length;i1?1:e,t.eye=this._eyeCurve.getPoint(e,md),t.look=this._lookCurve.getPoint(e,md),t.up=this._upCurve.getPoint(e,md)}},{key:"sampleFrame",value:function(e,t,i,r){e=e<0?0:e>1?1:e,this._eyeCurve.getPoint(e,t),this._lookCurve.getPoint(e,i),this._upCurve.getPoint(e,r)}},{key:"smoothFrameTimes",value:function(e){if(0!==this._frames.length){var t=re.vec3(),i=0;this._frames[0].t=0;for(var r=[],s=1,n=this._frames.length;s1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._look1=re.vec3(),r._eye1=re.vec3(),r._up1=re.vec3(),r._look2=re.vec3(),r._eye2=re.vec3(),r._up2=re.vec3(),r._orthoScale1=1,r._orthoScale2=1,r._flying=!1,r._flyEyeLookUp=!1,r._flyingEye=!1,r._flyingLook=!1,r._callback=null,r._callbackScope=null,r._time1=null,r._time2=null,r.easing=!1!==s.easing,r.duration=s.duration,r.fit=s.fit,r.fitFOV=s.fitFOV,r.trail=s.trail,r}return C(i,[{key:"type",get:function(){return"CameraFlightAnimation"}},{key:"flyTo",value:function(e,t,i){e=e||this.scene,this._flying&&this.stop(),this._flying=!1,this._flyingEye=!1,this._flyingLook=!1,this._flyingEyeLookUp=!1,this._callback=t,this._callbackScope=i;var r,s,n,o,a,l=this.scene.camera,u=!!e.projection&&e.projection!==l.projection;if(this._eye1[0]=l.eye[0],this._eye1[1]=l.eye[1],this._eye1[2]=l.eye[2],this._look1[0]=l.look[0],this._look1[1]=l.look[1],this._look1[2]=l.look[2],this._up1[0]=l.up[0],this._up1[1]=l.up[1],this._up1[2]=l.up[2],this._orthoScale1=l.ortho.scale,this._orthoScale2=e.orthoScale||this._orthoScale1,e.aabb)r=e.aabb;else if(6===e.length)r=e;else if(e.eye&&e.look||e.up)s=e.eye,n=e.look,o=e.up;else if(e.eye)s=e.eye;else if(e.look)n=e.look;else{var c=e;if((he.isNumeric(c)||he.isString(c))&&(a=c,!(c=this.scene.components[a])))return this.error("Component not found: "+he.inQuotes(a)),void(t&&(i?t.call(i):t()));u||(r=c.aabb||this.scene.aabb)}var A=e.poi;if(r){if(r[3]=1;e>1&&(e=1);var r=this.easing?i._ease(e,0,1,1):e,s=this.scene.camera;if(this._flyingEye||this._flyingLook?this._flyingEye?(re.subVec3(s.eye,s.look,Bd),s.eye=re.lerpVec3(r,0,1,this._eye1,this._eye2,xd),s.look=re.subVec3(xd,Bd,bd)):this._flyingLook&&(s.look=re.lerpVec3(r,0,1,this._look1,this._look2,bd),s.up=re.lerpVec3(r,0,1,this._up1,this._up2,wd)):this._flyingEyeLookUp&&(s.eye=re.lerpVec3(r,0,1,this._eye1,this._eye2,xd),s.look=re.lerpVec3(r,0,1,this._look1,this._look2,bd),s.up=re.lerpVec3(r,0,1,this._up1,this._up2,wd)),this._projection2){var n="ortho"===this._projection2?i._easeOutExpo(e,0,1,1):i._easeInCubic(e,0,1,1);s.customProjection.matrix=re.lerpMat4(n,0,1,this._projMatrix1,this._projMatrix2)}else s.ortho.scale=this._orthoScale1+e*(this._orthoScale2-this._orthoScale1);if(t)return s.ortho.scale=this._orthoScale2,void this.stop();we.scheduleTask(this._update,this)}}},{key:"stop",value:function(){if(this._flying){this._flying=!1,this._time1=null,this._time2=null,this._projection2&&(this.scene.camera.projection=this._projection2);var e=this._callback;e&&(this._callback=null,this._callbackScope?e.call(this._callbackScope):e()),this.fire("stopped",!0,!0)}}},{key:"cancel",value:function(){this._flying&&(this._flying=!1,this._time1=null,this._time2=null,this._callback&&(this._callback=null),this.fire("canceled",!0,!0))}},{key:"duration",get:function(){return this._duration/1e3},set:function(e){this._duration=e?1e3*e:500,this.stop()}},{key:"fit",get:function(){return this._fit},set:function(e){this._fit=!1!==e}},{key:"fitFOV",get:function(){return this._fitFOV},set:function(e){this._fitFOV=e||45}},{key:"trail",get:function(){return this._trail},set:function(e){this._trail=!!e}},{key:"destroy",value:function(){this.stop(),f(x(i.prototype),"destroy",this).call(this)}}],[{key:"_ease",value:function(e,t,i,r){return-i*(e/=r)*(e-2)+t}},{key:"_easeInCubic",value:function(e,t,i,r){return i*(e/=r)*e*e+t}},{key:"_easeOutExpo",value:function(e,t,i,r){return i*(1-Math.pow(2,-10*e/r))+t}}]),i}(),Cd=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._cameraFlightAnimation=new Pd(b(r)),r._t=0,r.state=i.SCRUBBING,r._playingFromT=0,r._playingToT=0,r._playingRate=s.playingRate||1,r._playingDir=1,r._lastTime=null,r.cameraPath=s.cameraPath,r._tick=r.scene.on("tick",r._updateT,b(r)),r}return C(i,[{key:"type",get:function(){return"CameraPathAnimation"}},{key:"_updateT",value:function(){var e=this._cameraPath;if(e){var t,r,s=performance.now(),n=this._lastTime?.001*(s-this._lastTime):0;if(this._lastTime=s,0!==n)switch(this.state){case i.SCRUBBING:return;case i.PLAYING:if(this._t+=this._playingRate*n,0===(t=this._cameraPath.frames.length)||this._playingDir<0&&this._t<=0||this._playingDir>0&&this._t>=this._cameraPath.frames[t-1].t)return this.state=i.SCRUBBING,this._t=this._cameraPath.frames[t-1].t,void this.fire("stopped");e.loadFrame(this._t);break;case i.PLAYING_TO:r=this._t+this._playingRate*n*this._playingDir,(this._playingDir<0&&r<=this._playingToT||this._playingDir>0&&r>=this._playingToT)&&(r=this._playingToT,this.state=i.SCRUBBING,this.fire("stopped")),this._t=r,e.loadFrame(this._t)}}}},{key:"_ease",value:function(e,t,i,r){return-i*(e/=r)*(e-2)+t}},{key:"cameraPath",get:function(){return this._cameraPath},set:function(e){this._cameraPath=e}},{key:"rate",get:function(){return this._playingRate},set:function(e){this._playingRate=e}},{key:"play",value:function(){this._cameraPath&&(this._lastTime=null,this.state=i.PLAYING)}},{key:"playToT",value:function(e){this._cameraPath&&(this._playingFromT=this._t,this._playingToT=e,this._playingDir=this._playingToT-this._playingFromT<0?-1:1,this._lastTime=null,this.state=i.PLAYING_TO)}},{key:"playToFrame",value:function(e){var t=this._cameraPath;if(t){var i=t.frames[e];i?this.playToT(i.t):this.error("playToFrame - frame index out of range: "+e)}}},{key:"flyToFrame",value:function(e,t){var r=this._cameraPath;if(r){var s=r.frames[e];s?(this.state=i.SCRUBBING,this._cameraFlightAnimation.flyTo(s,t)):this.error("flyToFrame - frame index out of range: "+e)}}},{key:"scrubToT",value:function(e){var t=this._cameraPath;t&&(this.scene.camera&&(this._t=e,t.loadFrame(this._t),this.state=i.SCRUBBING))}},{key:"scrubToFrame",value:function(e){var t=this._cameraPath;t&&(this.scene.camera&&(t.frames[e]?(t.loadFrame(this._t),this.state=i.SCRUBBING):this.error("playToFrame - frame index out of range: "+e)))}},{key:"stop",value:function(){this.state=i.SCRUBBING,this.fire("stopped")}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene.off(this._tick)}}]),i}();Cd.STOPPED=0,Cd.SCRUBBING=1,Cd.PLAYING=2,Cd.PLAYING_TO=3;var Md=re.vec3(),Ed=re.vec3();re.vec3();var Fd=re.vec3([0,-1,0]),kd=re.vec4([0,0,0,1]),Id=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._src=null,r._image=null,r._pos=re.vec3(),r._origin=re.vec3(),r._rtcPos=re.vec3(),r._dir=re.vec3(),r._size=1,r._imageSize=re.vec2(),r._texture=new qn(b(r)),r._plane=new _n(b(r),{geometry:new Xi(b(r),uo({center:[0,0,0],xSize:1,zSize:1,xSegments:10,zSegments:10})),material:new $i(b(r),{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:r._texture,emissiveMap:r._texture,backfaces:!0}),clippable:s.clippable}),r._grid=new _n(b(r),{geometry:new Xi(b(r),lo({size:1,divisions:10})),material:new $i(b(r),{diffuse:[0,0,0],ambient:[0,0,0],emissive:[.2,.8,.2]}),position:[0,.001,0],clippable:s.clippable}),r._node=new Rn(b(r),{rotation:[0,0,0],position:[0,0,0],scale:[1,1,1],clippable:!1,children:[r._plane,r._grid]}),r._gridVisible=!1,r.visible=!0,r.gridVisible=s.gridVisible,r.position=s.position,r.rotation=s.rotation,r.dir=s.dir,r.size=s.size,r.collidable=s.collidable,r.clippable=s.clippable,r.pickable=s.pickable,r.opacity=s.opacity,s.image?r.image=s.image:r.src=s.src,r}return C(i,[{key:"visible",get:function(){return this._plane.visible},set:function(e){this._plane.visible=e,this._grid.visible=this._gridVisible&&e}},{key:"gridVisible",get:function(){return this._gridVisible},set:function(e){e=!1!==e,this._gridVisible=e,this._grid.visible=this._gridVisible&&this.visible}},{key:"image",get:function(){return this._image},set:function(e){this._image=e,this._image&&(this._imageSize[0]=e.width,this._imageSize[1]=e.height,this._updatePlaneSizeFromImage(),this._src=null,this._texture.image=this._image)}},{key:"src",get:function(){return this._src},set:function(e){var t=this;if(this._src=e,this._src){this._image=null;var i=new Image;i.onload=function(){t._texture.image=i,t._imageSize[0]=i.width,t._imageSize[1]=i.height,t._updatePlaneSizeFromImage()},i.src=this._src}}},{key:"position",get:function(){return this._pos},set:function(e){this._pos.set(e||[0,0,0]),je(this._pos,this._origin,this._rtcPos),this._node.origin=this._origin,this._node.position=this._rtcPos}},{key:"rotation",get:function(){return this._node.rotation},set:function(e){this._node.rotation=e}},{key:"size",get:function(){return this._size},set:function(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}},{key:"dir",get:function(){return this._dir},set:function(e){if(this._dir.set(e||[0,0,-1]),e){var t=this.scene.center,i=[-this._dir[0],-this._dir[1],-this._dir[2]];re.subVec3(t,this.position,Md);var r=-re.dotVec3(i,Md);re.normalizeVec3(i),re.mulVec3Scalar(i,r,Ed),re.vec3PairToQuaternion(Fd,e,kd),this._node.quaternion=kd}}},{key:"collidable",get:function(){return this._node.collidable},set:function(e){this._node.collidable=!1!==e}},{key:"clippable",get:function(){return this._node.clippable},set:function(e){this._node.clippable=!1!==e}},{key:"pickable",get:function(){return this._node.pickable},set:function(e){this._node.pickable=!1!==e}},{key:"opacity",get:function(){return this._node.opacity},set:function(e){this._node.opacity=e}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}},{key:"_updatePlaneSizeFromImage",value:function(){var e=this._size,t=this._imageSize[0],i=this._imageSize[1];if(t>i){var r=i/t;this._node.scale=[e,1,e*r]}else{var s=t/i;this._node.scale=[e*s,1,e]}}}]),i}(),Dd=function(e){g(i,Ti);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i);var n=b(r=t.call(this,e,s));r._shadowRenderBuf=null,r._shadowViewMatrix=null,r._shadowProjMatrix=null,r._shadowViewMatrixDirty=!0,r._shadowProjMatrixDirty=!0;var o=r.scene.camera,a=r.scene.canvas;return r._onCameraViewMatrix=o.on("viewMatrix",(function(){r._shadowViewMatrixDirty=!0})),r._onCameraProjMatrix=o.on("projMatrix",(function(){r._shadowProjMatrixDirty=!0})),r._onCanvasBoundary=a.on("boundary",(function(){r._shadowProjMatrixDirty=!0})),r._state=new hi({type:"point",pos:re.vec3([1,1,1]),color:re.vec3([.7,.7,.8]),intensity:1,attenuation:[0,0,0],space:s.space||"view",castsShadow:!1,getShadowViewMatrix:function(){if(n._shadowViewMatrixDirty){n._shadowViewMatrix||(n._shadowViewMatrix=re.identityMat4());var e=n._state.pos,t=o.look,i=o.up;re.lookAtMat4v(e,t,i,n._shadowViewMatrix),n._shadowViewMatrixDirty=!1}return n._shadowViewMatrix},getShadowProjMatrix:function(){if(n._shadowProjMatrixDirty){n._shadowProjMatrix||(n._shadowProjMatrix=re.identityMat4());var e=n.scene.canvas.canvas;re.perspectiveMat4(Math.PI/180*70,e.clientWidth/e.clientHeight,.1,500,n._shadowProjMatrix),n._shadowProjMatrixDirty=!1}return n._shadowProjMatrix},getShadowRenderBuf:function(){return n._shadowRenderBuf||(n._shadowRenderBuf=new oi(n.scene.canvas.canvas,n.scene.canvas.gl,{size:[1024,1024]})),n._shadowRenderBuf}}),r.pos=s.pos,r.color=s.color,r.intensity=s.intensity,r.constantAttenuation=s.constantAttenuation,r.linearAttenuation=s.linearAttenuation,r.quadraticAttenuation=s.quadraticAttenuation,r.castsShadow=s.castsShadow,r.scene._lightCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"PointLight"}},{key:"pos",get:function(){return this._state.pos},set:function(e){this._state.pos.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}},{key:"color",get:function(){return this._state.color},set:function(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}},{key:"intensity",get:function(){return this._state.intensity},set:function(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}},{key:"constantAttenuation",get:function(){return this._state.attenuation[0]},set:function(e){this._state.attenuation[0]=e||0,this.glRedraw()}},{key:"linearAttenuation",get:function(){return this._state.attenuation[1]},set:function(e){this._state.attenuation[1]=e||0,this.glRedraw()}},{key:"quadraticAttenuation",get:function(){return this._state.attenuation[2]},set:function(e){this._state.attenuation[2]=e||0,this.glRedraw()}},{key:"castsShadow",get:function(){return this._state.castsShadow},set:function(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}},{key:"destroy",value:function(){var e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),f(x(i.prototype),"destroy",this).call(this),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}]),i}();function Sd(e){return 0==(e&e-1)}function Td(e){--e;for(var t=1;t<32;t<<=1)e|=e>>t;return e+1}var Ld=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i);var n=(r=t.call(this,e,s)).scene.canvas.gl;return r._state=new hi({texture:new Wn({gl:n,target:n.TEXTURE_CUBE_MAP}),flipY:r._checkFlipY(s.minFilter),encoding:r._checkEncoding(s.encoding),minFilter:1008,magFilter:1006,wrapS:1001,wrapT:1001,mipmaps:!0}),r._src=s.src,r._images=[],r._loadSrc(s.src),ae.memory.textures++,r}return C(i,[{key:"type",get:function(){return"CubeTexture"}},{key:"_checkFlipY",value:function(e){return!!e}},{key:"_checkEncoding",value:function(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}},{key:"_webglContextRestored",value:function(){this.scene.canvas.gl,this._state.texture=null,this._src&&this._loadSrc(this._src)}},{key:"_loadSrc",value:function(e){var t=this,i=this.scene.canvas.gl;this._images=[];for(var r=!1,s=0,n=function(n){var o,a,l=new Image;l.onload=(o=l,a=n,function(){if(!r&&(o=function(e){if(!Sd(e.width)||!Sd(e.height)){var t=document.createElement("canvas");t.width=Td(e.width),t.height=Td(e.height),t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),e=t}return e}(o),t._images[a]=o,6==++s)){var e=t._state.texture;e||(e=new Wn({gl:i,target:i.TEXTURE_CUBE_MAP}),t._state.texture=e),e.setImage(t._images,t._state),t.fire("loaded",t._src,!1),t.glRedraw()}}),l.onerror=function(){r=!0},l.src=e[n]},o=0;o1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).scene._lightsState.addReflectionMap(r._state),r.scene._reflectionMapCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"ReflectionMap"}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene._reflectionMapDestroyed(this)}}]),i}(),Ud=function(e){g(i,Ld);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).scene._lightMapCreated(b(r)),r}return C(i,[{key:"type",get:function(){return"LightMap"}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this),this.scene._lightMapDestroyed(this)}}]),i}(),Od=function(e){g(i,at);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,{entity:s.entity,occludable:s.occludable,worldPos:s.worldPos}))._occluded=!1,r._visible=!0,r._src=null,r._image=null,r._pos=re.vec3(),r._origin=re.vec3(),r._rtcPos=re.vec3(),r._dir=re.vec3(),r._size=1,r._imageSize=re.vec2(),r._texture=new qn(b(r),{src:s.src}),r._geometry=new Xi(b(r),{primitive:"triangles",positions:[3,3,0,-3,3,0,-3,-3,0,3,-3,0],normals:[-1,0,0,-1,0,0,-1,0,0,-1,0,0],uv:[1,-1,0,-1,0,0,1,0],indices:[0,1,2,0,2,3]}),r._mesh=new _n(b(r),{geometry:r._geometry,material:new $i(b(r),{ambient:[.9,.3,.9],shininess:30,diffuseMap:r._texture,backfaces:!0}),scale:[1,1,1],position:s.worldPos,rotation:[90,0,0],billboard:"spherical",occluder:!1}),r.visible=!0,r.collidable=s.collidable,r.clippable=s.clippable,r.pickable=s.pickable,r.opacity=s.opacity,r.size=s.size,s.image?r.image=s.image:r.src=s.src,r}return C(i,[{key:"_setVisible",value:function(e){this._occluded=!e,this._mesh.visible=this._visible&&!this._occluded,f(x(i.prototype),"_setVisible",this).call(this,e)}},{key:"visible",get:function(){return this._visible},set:function(e){this._visible=null==e||e,this._mesh.visible=this._visible&&!this._occluded}},{key:"image",get:function(){return this._image},set:function(e){this._image=e,this._image&&(this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updatePlaneSizeFromImage(),this._src=null,this._texture.image=this._image)}},{key:"src",get:function(){return this._src},set:function(e){var t=this;if(this._src=e,this._src){this._image=null;var i=new Image;i.onload=function(){t._texture.image=i,t._imageSize[0]=i.width,t._imageSize[1]=i.height,t._updatePlaneSizeFromImage()},i.src=this._src}}},{key:"size",get:function(){return this._size},set:function(e){this._size=null==e?1:e,this._image&&this._updatePlaneSizeFromImage()}},{key:"collidable",get:function(){return this._mesh.collidable},set:function(e){this._mesh.collidable=!1!==e}},{key:"clippable",get:function(){return this._mesh.clippable},set:function(e){this._mesh.clippable=!1!==e}},{key:"pickable",get:function(){return this._mesh.pickable},set:function(e){this._mesh.pickable=!1!==e}},{key:"opacity",get:function(){return this._mesh.opacity},set:function(e){this._mesh.opacity=e}},{key:"_updatePlaneSizeFromImage",value:function(){var e=.5*this._size,t=this._imageSize[0],i=this._imageSize[1],r=i/t;this._geometry.positions=t>i?[e,e*r,0,-e,e*r,0,-e,-e*r,0,e,-e*r,0]:[e/r,e,0,-e/r,e,0,-e/r,-e,0,e/r,-e,0]}}]),i}(),Nd=function(){function e(t){B(this,e),this._eye=re.vec3(),this._look=re.vec3(),this._up=re.vec3(),this._projection={},t&&this.saveCamera(t)}return C(e,[{key:"saveCamera",value:function(e){var t=e.camera,i=t.project;switch(this._eye.set(t.eye),this._look.set(t.look),this._up.set(t.up),t.projection){case"perspective":this._projection={projection:"perspective",fov:i.fov,fovAxis:i.fovAxis,near:i.near,far:i.far};break;case"ortho":this._projection={projection:"ortho",scale:i.scale,near:i.near,far:i.far};break;case"frustum":this._projection={projection:"frustum",left:i.left,right:i.right,top:i.top,bottom:i.bottom,near:i.near,far:i.far};break;case"custom":this._projection={projection:"custom",matrix:i.matrix.slice()}}}},{key:"restoreCamera",value:function(e,t){var i=e.camera,r=this._projection;function s(){switch(r.type){case"perspective":i.perspective.fov=r.fov,i.perspective.fovAxis=r.fovAxis,i.perspective.near=r.near,i.perspective.far=r.far;break;case"ortho":i.ortho.scale=r.scale,i.ortho.near=r.near,i.ortho.far=r.far;break;case"frustum":i.frustum.left=r.left,i.frustum.right=r.right,i.frustum.top=r.top,i.frustum.bottom=r.bottom,i.frustum.near=r.near,i.frustum.far=r.far;break;case"custom":i.customProjection.matrix=r.matrix}}t?e.viewer.cameraFlight.flyTo({eye:this._eye,look:this._look,up:this._up,orthoScale:r.scale,projection:r.projection},(function(){s(),t()})):(i.eye=this._eye,i.look=this._look,i.up=this._up,s(),i.projection=r.projection)}}]),e}(),Qd=re.vec3(),Vd=function(){function e(t){if(B(this,e),this.objectsVisible=[],this.objectsEdges=[],this.objectsXrayed=[],this.objectsHighlighted=[],this.objectsSelected=[],this.objectsClippable=[],this.objectsPickable=[],this.objectsColorize=[],this.objectsOpacity=[],this.numObjects=0,t){var i=t.metaScene.scene;this.saveObjects(i,t)}}return C(e,[{key:"saveObjects",value:function(e,t,i){this.numObjects=0,this._mask=i?he.apply(i,{}):null;for(var r=!i||i.visible,s=!i||i.edges,n=!i||i.xrayed,o=!i||i.highlighted,a=!i||i.selected,l=!i||i.clippable,u=!i||i.pickable,c=!i||i.colorize,A=!i||i.opacity,h=t.metaObjects,d=e.objects,p=0,f=h.length;p1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).v0=s.v0,r.v1=s.v1,r.v2=s.v2,r.v3=s.v3,r.t=s.t,r}return C(i,[{key:"v0",get:function(){return this._v0},set:function(e){this._v0=e||re.vec3([0,0,0])}},{key:"v1",get:function(){return this._v1},set:function(e){this._v1=e||re.vec3([0,0,0])}},{key:"v2",get:function(){return this._v2},set:function(e){this._v2=e||re.vec3([0,0,0])}},{key:"v3",get:function(){return this._v3},set:function(e){this.fire("v3",this._v3=e||re.vec3([0,0,0]))}},{key:"t",get:function(){return this._t},set:function(e){e=e||0,this._t=e<0?0:e>1?1:e}},{key:"point",get:function(){return this.getPoint(this._t)}},{key:"getPoint",value:function(e){var t=re.vec3();return t[0]=re.b3(e,this._v0[0],this._v1[0],this._v2[0],this._v3[0]),t[1]=re.b3(e,this._v0[1],this._v1[1],this._v2[1],this._v3[1]),t[2]=re.b3(e,this._v0[2],this._v1[2],this._v2[2],this._v3[2]),t}},{key:"getJSON",value:function(){return{v0:this._v0,v1:this._v1,v2:this._v2,v3:this._v3,t:this._t}}}]),i}(),zd=function(e){g(i,vd);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._cachedLengths=[],r._dirty=!0,r._curves=[],r._t=0,r._dirtySubs=[],r._destroyedSubs=[],r.curves=s.curves||[],r.t=s.t,r}return C(i,[{key:"addCurve",value:function(e){this._curves.push(e),this._dirty=!0}},{key:"curves",get:function(){return this._curves},set:function(e){var t,i,r;for(e=e||[],i=0,r=this._curves.length;i1?1:e}},{key:"point",get:function(){return this.getPoint(this._t)}},{key:"length",get:function(){var e=this._getCurveLengths();return e[e.length-1]}},{key:"getPoint",value:function(e){for(var t,i=e*this.length,r=this._getCurveLengths(),s=0;s=i){var n=1-(r[s]-i)/(t=this._curves[s]).length;return t.getPointAt(n)}s++}return null}},{key:"_getCurveLengths",value:function(){if(!this._dirty)return this._cachedLengths;var e,t=[],i=0,r=this._curves.length;for(e=0;e1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s)).v0=s.v0,r.v1=s.v1,r.v2=s.v2,r.t=s.t,r}return C(i,[{key:"v0",get:function(){return this._v0},set:function(e){this._v0=e||re.vec3([0,0,0])}},{key:"v1",get:function(){return this._v1},set:function(e){this._v1=e||re.vec3([0,0,0])}},{key:"v2",get:function(){return this._v2},set:function(e){this._v2=e||re.vec3([0,0,0])}},{key:"t",get:function(){return this._t},set:function(e){e=e||0,this._t=e<0?0:e>1?1:e}},{key:"point",get:function(){return this.getPoint(this._t)}},{key:"getPoint",value:function(e){var t=re.vec3();return t[0]=re.b2(e,this._v0[0],this._v1[0],this._v2[0]),t[1]=re.b2(e,this._v0[1],this._v1[1],this._v2[1]),t[2]=re.b2(e,this._v0[2],this._v1[2],this._v2[2]),t}},{key:"getJSON",value:function(){return{v0:this._v0,v1:this._v1,v2:this._v2,t:this._t}}}]),i}(),Kd=function(e){g(i,Vh);var t=_(i);function i(e){var r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),t.call(this,e,r)}return C(i)}(),Xd=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e,s))._skyboxMesh=new _n(b(r),{geometry:new Xi(b(r),{primitive:"triangles",positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),background:!0,scale:[2e3,2e3,2e3],rotation:[0,-90,0],material:new $i(b(r),{ambient:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],emissive:[1,1,1],emissiveMap:new qn(b(r),{src:s.src,flipY:!0,wrapS:"clampToEdge",wrapT:"clampToEdge",encoding:s.encoding||"sRGB"}),backfaces:!0}),visible:!1,pickable:!1,clippable:!1,collidable:!1}),r.size=s.size,r.active=s.active,r}return C(i,[{key:"size",get:function(){return this._size},set:function(e){this._size=e||1e3,this._skyboxMesh.scale=[this._size,this._size,this._size]}},{key:"active",get:function(){return this._skyboxMesh.visible},set:function(e){this._skyboxMesh.visible=e}}]),i}(),Jd=function(){function e(){B(this,e)}return C(e,[{key:"transcode",value:function(e,t){}},{key:"destroy",value:function(){}}]),e}(),Yd=re.vec4(),Zd=re.vec4(),qd=re.vec3(),$d=re.vec3(),ep=re.vec3(),tp=re.vec4(),ip=re.vec4(),rp=re.vec4(),sp=function(){function e(t){B(this,e),this._scene=t}return C(e,[{key:"dollyToCanvasPos",value:function(e,t,i){var r=!1,s=this._scene.camera;if(e){var n=re.subVec3(e,s.eye,qd);r=re.lenVec3(n)0&&void 0!==arguments[0]?arguments[0]:{};this.destroyPivotSphere(),this._pivotSphereEnabled=!0,e.size&&(this._pivotSphereSize=e.size);var t=e.color||[1,0,0];this._pivotSphereMaterial=new $i(this._scene,{emissive:t,ambient:t,specular:[0,0,0],diffuse:[0,0,0]})}},{key:"disablePivotSphere",value:function(){this.destroyPivotSphere(),this._pivotSphereEnabled=!1}},{key:"startPivot",value:function(){if(this._cameraLookingDownwards())return this._pivoting=!1,!1;var e=this._scene.camera,t=re.lookAtMat4v(e.eye,e.look,e.worldUp);re.transformPoint3(t,this.getPivotPos(),this._cameraOffset);var i=this.getPivotPos();this._cameraOffset[2]+=re.distVec3(e.eye,i),t=re.inverseMat4(t);var r=re.transformVec3(t,this._cameraOffset),s=re.vec3();if(re.subVec3(e.eye,i,s),re.addVec3(s,r),e.zUp){var n=s[1];s[1]=s[2],s[2]=n}this._radius=re.lenVec3(s),this._polar=Math.acos(s[1]/this._radius),this._azimuth=Math.atan2(s[0],s[2]),this._pivoting=!0}},{key:"_cameraLookingDownwards",value:function(){var e=this._scene.camera,t=re.normalizeVec3(re.subVec3(e.look,e.eye,np)),i=re.cross3Vec3(t,e.worldUp,op);return re.sqLenVec3(i)<=1e-4}},{key:"getPivoting",value:function(){return this._pivoting}},{key:"setPivotPos",value:function(e){this._pivotWorldPos.set(e),this._pivotPosSet=!0}},{key:"setCanvasPivotPos",value:function(e){var t=this._scene.camera,i=Math.abs(re.distVec3(this._scene.center,t.eye)),r=t.project.transposedMatrix,s=r.subarray(8,12),n=r.subarray(12),o=[0,0,-1,1],a=re.dotVec4(o,s)/re.dotVec4(o,n),l=lp;t.project.unproject(e,a,up,cp,l);var u=re.normalizeVec3(re.subVec3(l,t.eye,np)),c=re.addVec3(t.eye,re.mulVec3Scalar(u,i,op),ap);this.setPivotPos(c)}},{key:"getPivotPos",value:function(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look}},{key:"continuePivot",value:function(e,t){if(this._pivoting&&(0!==e||0!==t)){var i=this._scene.camera,r=-e,s=-t;1===i.worldUp[2]&&(r=-r),this._azimuth+=.01*-r,this._polar+=.01*s,this._polar=re.clamp(this._polar,.001,Math.PI-.001);var n=[this._radius*Math.sin(this._polar)*Math.sin(this._azimuth),this._radius*Math.cos(this._polar),this._radius*Math.sin(this._polar)*Math.cos(this._azimuth)];if(1===i.worldUp[2]){var o=n[1];n[1]=n[2],n[2]=o}var a=re.lenVec3(re.subVec3(i.look,i.eye,re.vec3())),l=this.getPivotPos();re.addVec3(n,l);var u=re.lookAtMat4v(n,l,i.worldUp);u=re.inverseMat4(u);var c=re.transformVec3(u,this._cameraOffset);u[12]-=c[0],u[13]-=c[1],u[14]-=c[2];var A=[u[8],u[9],u[10]];i.eye=[u[12],u[13],u[14]],re.subVec3(i.eye,re.mulVec3Scalar(A,a),i.look),i.up=[u[4],u[5],u[6]],this.showPivot()}}},{key:"showPivot",value:function(){this._shown||(this._pivotElement&&(this.updatePivotElement(),this._pivotElement.style.visibility="visible"),this._pivotSphereEnabled&&(this.destroyPivotSphere(),this.createPivotSphere()),this._shown=!0)}},{key:"hidePivot",value:function(){this._shown&&(this._pivotElement&&(this._pivotElement.style.visibility="hidden"),this._pivotSphereEnabled&&this.destroyPivotSphere(),this._shown=!1)}},{key:"endPivot",value:function(){this._pivoting=!1}},{key:"destroy",value:function(){this.destroyPivotSphere(),this._scene.camera.off(this._onViewMatrix),this._scene.camera.off(this._onProjMatrix),this._scene.off(this._onTick)}}]),e}(),hp=function(){function e(t,i){B(this,e),this._scene=t.scene,this._cameraControl=t,this._scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},this._configs=i,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick=!1,this.pickCursorPos=re.vec2(),this.picked=!1,this.pickedSurface=!1,this.pickResult=null,this._lastPickedEntityId=null,this._lastHash=null,this._needFireEvents=0}return C(e,[{key:"update",value:function(){if(this._configs.pointerEnabled&&(this.schedulePickEntity||this.schedulePickSurface)){var e="".concat(~~this.pickCursorPos[0],"-").concat(~~this.pickCursorPos[1],"-").concat(this.scheduleSnapOrPick,"-").concat(this.schedulePickSurface,"-").concat(this.schedulePickEntity);if(this._lastHash!==e){this.picked=!1,this.pickedSurface=!1,this.snappedOrPicked=!1,this.hoveredSnappedOrSurfaceOff=!1;var t=this._cameraControl.hasSubs("hoverSurface");if(this.scheduleSnapOrPick){var i=this._scene.pick({canvasPos:this.pickCursorPos,snapRadius:this._configs.snapRadius,snapToVertex:this._configs.snapToVertex,snapToEdge:this._configs.snapToEdge});i&&(i.snappedToEdge||i.snappedToVertex)?(this.snapPickResult=i,this.snappedOrPicked=!0,this._needFireEvents++):(this.schedulePickSurface=!0,this.snapPickResult=null)}if(this.schedulePickSurface&&this.pickResult&&this.pickResult.worldPos){var r=this.pickResult.canvasPos;if(r[0]===this.pickCursorPos[0]&&r[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!0,this._needFireEvents+=t?1:0,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.hoveredSnappedOrSurfaceOff=!0,void(this.scheduleSnapOrPick=!1)}if(this.schedulePickEntity&&this.pickResult&&(this.pickResult.canvasPos||this.pickResult.snappedCanvasPos)){var s=this.pickResult.canvasPos||this.pickResult.snappedCanvasPos;if(s[0]===this.pickCursorPos[0]&&s[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!1,this.schedulePickEntity=!1,void(this.schedulePickSurface=!1)}this.schedulePickSurface||this.scheduleSnapOrPick&&!this.snapPickResult?(this.pickResult=this._scene.pick({pickSurface:!0,pickSurfaceNormal:!1,canvasPos:this.pickCursorPos}),this.pickResult?(this.picked=!0,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.pickedSurface=!0,this._needFireEvents++):this.scheduleSnapOrPick&&(this.hoveredSnappedOrSurfaceOff=!0,this._needFireEvents++)):(this.pickResult=this._scene.pick({canvasPos:this.pickCursorPos}),this.pickResult&&(this.picked=!0,this.pickedSurface=!1,this._needFireEvents++)),this.scheduleSnapOrPick=!1,this.schedulePickEntity=!1,this.schedulePickSurface=!1}}}},{key:"fireEvents",value:function(){if(0!==this._needFireEvents){if(this.hoveredSnappedOrSurfaceOff&&this._cameraControl.fire("hoverSnapOrSurfaceOff",{canvasPos:this.pickCursorPos,pointerPos:this.pickCursorPos},!0),this.snappedOrPicked)if(this.snapPickResult){var e=new Ot;e.entity=this.snapPickResult.entity,e.snappedToVertex=this.snapPickResult.snappedToVertex,e.snappedToEdge=this.snapPickResult.snappedToEdge,e.worldPos=this.snapPickResult.worldPos,e.canvasPos=this.pickCursorPos,e.snappedCanvasPos=this.snapPickResult.snappedCanvasPos,this._cameraControl.fire("hoverSnapOrSurface",e,!0),this.snapPickResult=null}else this._cameraControl.fire("hoverSnapOrSurface",this.pickResult,!0);if(this.picked&&this.pickResult&&(this.pickResult.entity||this.pickResult.worldPos)){if(this.pickResult.entity){var t=this.pickResult.entity.id;this._lastPickedEntityId!==t&&(void 0!==this._lastPickedEntityId&&this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._cameraControl.fire("hoverEnter",this.pickResult,!0),this._lastPickedEntityId=t)}this._cameraControl.fire("hover",this.pickResult,!0),this.pickResult.worldPos&&(this.pickedSurface=!0,this._cameraControl.fire("hoverSurface",this.pickResult,!0))}else void 0!==this._lastPickedEntityId&&(this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),this._cameraControl.fire("hoverOff",{canvasPos:this.pickCursorPos},!0);this.pickResult=null,this._needFireEvents=0}}}]),e}(),dp=re.vec2(),pp=function(){function e(t,i,r,s,n){B(this,e),this._scene=t;var o,a,l,u=i.pickController,c=0,A=0,h=0,d=0,p=!1,f=re.vec3(),v=!0,g=this._scene.canvas.canvas,m=[];function _(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];g.style.cursor="move",y(),e&&b()}function y(){c=s.pointerCanvasPos[0],A=s.pointerCanvasPos[1],h=s.pointerCanvasPos[0],d=s.pointerCanvasPos[1]}function b(){u.pickCursorPos=s.pointerCanvasPos,u.schedulePickSurface=!0,u.update(),u.picked&&u.pickedSurface&&u.pickResult&&u.pickResult.worldPos?(p=!0,f.set(u.pickResult.worldPos)):p=!1}document.addEventListener("keydown",this._documentKeyDownHandler=function(e){if(r.active&&r.pointerEnabled&&t.input.keyboardEnabled){var i=e.keyCode;m[i]=!0}}),document.addEventListener("keyup",this._documentKeyUpHandler=function(e){if(r.active&&r.pointerEnabled&&t.input.keyboardEnabled){var i=e.keyCode;m[i]=!1}}),g.addEventListener("mousedown",this._mouseDownHandler=function(e){if(r.active&&r.pointerEnabled)switch(e.which){case 1:m[t.input.KEY_SHIFT]||r.planView?(o=!0,_()):(o=!0,_(!1));break;case 2:a=!0,_();break;case 3:l=!0,r.panRightClick&&_()}}),document.addEventListener("mousemove",this._documentMouseMoveHandler=function(e){if(r.active&&r.pointerEnabled&&(o||a||l)){var i=t.canvas.boundary,u=i[2],h=i[3],d=s.pointerCanvasPos[0],v=s.pointerCanvasPos[1],g=m[t.input.KEY_SHIFT]||r.planView||!r.panRightClick&&a||r.panRightClick&&l,_=document.pointerLockElement?e.movementX:d-c,y=document.pointerLockElement?e.movementY:v-A;if(g){var b=t.camera;if("perspective"===b.projection){var x=Math.abs(p?re.lenVec3(re.subVec3(f,t.camera.eye,[])):t.camera.eyeLookDist)*Math.tan(b.perspective.fov/2*Math.PI/180);n.panDeltaX+=1.5*_*x/h,n.panDeltaY+=1.5*y*x/h}else n.panDeltaX+=.5*b.ortho.scale*(_/h),n.panDeltaY+=.5*b.ortho.scale*(y/h)}else!o||a||l||r.planView||(r.firstPerson?(n.rotateDeltaY-=_/u*r.dragRotationRate/2,n.rotateDeltaX+=y/h*(r.dragRotationRate/4)):(n.rotateDeltaY-=_/u*(1.5*r.dragRotationRate),n.rotateDeltaX+=y/h*(1.5*r.dragRotationRate)));c=d,A=v}}),g.addEventListener("mousemove",this._canvasMouseMoveHandler=function(e){r.active&&r.pointerEnabled&&s.mouseover&&(v=!0)}),document.addEventListener("mouseup",this._documentMouseUpHandler=function(e){if(r.active&&r.pointerEnabled)switch(e.which){case 1:case 2:case 3:o=!1,a=!1,l=!1}}),g.addEventListener("mouseup",this._mouseUpHandler=function(e){if(r.active&&r.pointerEnabled){if(3===e.which){!function(e,t){if(e){for(var i=e.target,r=0,s=0,n=0,o=0;i.offsetParent;)r+=i.offsetLeft,s+=i.offsetTop,n+=i.scrollLeft,o+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+n-r,t[1]=e.pageY+o-s}else e=window.event,t[0]=e.x,t[1]=e.y}(e,dp);var t=dp[0],s=dp[1];Math.abs(t-h)<3&&Math.abs(s-d)<3&&i.cameraControl.fire("rightClick",{pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:dp,event:e},!0)}g.style.removeProperty("cursor")}}),g.addEventListener("mouseenter",this._mouseEnterHandler=function(){r.active&&r.pointerEnabled});var x=1/60,w=null;g.addEventListener("wheel",this._mouseWheelHandler=function(e){if(r.active&&r.pointerEnabled&&r.zoomOnMouseWheel){var t=performance.now()/1e3,i=null!==w?t-w:0;w=t,i>.05&&(i=.05),i0?i.cameraFlight.flyTo(yp,(function(){i.pivotController.getPivoting()&&r.followPointer&&i.pivotController.showPivot()})):(i.cameraFlight.jumpTo(yp),i.pivotController.getPivoting()&&r.followPointer&&i.pivotController.showPivot())}}}))}return C(e,[{key:"reset",value:function(){}},{key:"destroy",value:function(){this._scene.input.off(this._onSceneKeyDown)}}]),e}(),xp=function(){function e(t,i,r,s,n){var o=this;B(this,e),this._scene=t;var a=i.pickController,l=i.pivotController,u=i.cameraControl;this._clicks=0,this._timeout=null,this._lastPickedEntityId=null;var c=!1,A=!1,h=this._scene.canvas.canvas,d=function(e){var r;e&&e.worldPos&&(r=e.worldPos);var s=e&&e.entity?e.entity.aabb:t.aabb;if(r){var n=t.camera;re.subVec3(n.eye,n.look,[]),i.cameraFlight.flyTo({aabb:s})}else i.cameraFlight.flyTo({aabb:s})},p=t.tickify(this._canvasMouseMoveHandler=function(e){if(r.active&&r.pointerEnabled&&!c&&!A){if(u.hasSubs("rayMove")){var i=re.vec3(),n=re.vec3();re.canvasPosToWorldRay(t.canvas.canvas,t.camera.viewMatrix,t.camera.projMatrix,t.camera.projection,s.pointerCanvasPos,i,n),u.fire("rayMove",{canvasPos:s.pointerCanvasPos,ray:{origin:i,direction:n,canvasPos:s.pointerCanvasPos}},!0)}var l=u.hasSubs("hover"),h=u.hasSubs("hoverEnter"),d=u.hasSubs("hoverOut"),p=u.hasSubs("hoverOff"),f=u.hasSubs("hoverSurface"),v=u.hasSubs("hoverSnapOrSurface");if(l||h||d||p||f||v)if(a.pickCursorPos=s.pointerCanvasPos,a.schedulePickEntity=!0,a.schedulePickSurface=f,a.scheduleSnapOrPick=v,a.update(),a.pickResult){if(a.pickResult.entity){var g=a.pickResult.entity.id;o._lastPickedEntityId!==g&&(void 0!==o._lastPickedEntityId&&u.fire("hoverOut",{entity:t.objects[o._lastPickedEntityId]},!0),u.fire("hoverEnter",a.pickResult,!0),o._lastPickedEntityId=g)}u.fire("hover",a.pickResult,!0),(a.pickResult.worldPos||a.pickResult.snappedWorldPos)&&u.fire("hoverSurface",a.pickResult,!0)}else void 0!==o._lastPickedEntityId&&(u.fire("hoverOut",{entity:t.objects[o._lastPickedEntityId]},!0),o._lastPickedEntityId=void 0),u.fire("hoverOff",{canvasPos:a.pickCursorPos},!0)}});h.addEventListener("mousemove",p),h.addEventListener("mousedown",this._canvasMouseDownHandler=function(e){if(1===e.which&&(c=!0),3===e.which&&(A=!0),1===e.which&&r.active&&r.pointerEnabled&&(s.mouseDownClientX=e.clientX,s.mouseDownClientY=e.clientY,s.mouseDownCursorX=s.pointerCanvasPos[0],s.mouseDownCursorY=s.pointerCanvasPos[1],!r.firstPerson&&r.followPointer&&(a.pickCursorPos=s.pointerCanvasPos,a.schedulePickSurface=!0,a.update(),1===e.which))){var i=a.pickResult;i&&i.worldPos?(l.setPivotPos(i.worldPos),l.startPivot()):(r.smartPivot?l.setCanvasPivotPos(s.pointerCanvasPos):l.setPivotPos(t.camera.look),l.startPivot())}}),document.addEventListener("mouseup",this._documentMouseUpHandler=function(e){1===e.which&&(c=!1),3===e.which&&(A=!1),l.getPivoting()&&l.endPivot()}),h.addEventListener("mouseup",this._canvasMouseUpHandler=function(e){if(r.active&&r.pointerEnabled&&(1===e.which&&(l.hidePivot(),!(Math.abs(e.clientX-s.mouseDownClientX)>3||Math.abs(e.clientY-s.mouseDownClientY)>3)))){var n=u.hasSubs("picked"),c=u.hasSubs("pickedNothing"),A=u.hasSubs("pickedSurface"),h=u.hasSubs("doublePicked"),p=u.hasSubs("doublePickedSurface"),f=u.hasSubs("doublePickedNothing");if(!(r.doublePickFlyTo||h||p||f))return(n||c||A)&&(a.pickCursorPos=s.pointerCanvasPos,a.schedulePickEntity=!0,a.schedulePickSurface=A,a.update(),a.pickResult?(u.fire("picked",a.pickResult,!0),a.pickedSurface&&u.fire("pickedSurface",a.pickResult,!0)):u.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0)),void(o._clicks=0);if(o._clicks++,1===o._clicks){a.pickCursorPos=s.pointerCanvasPos,a.schedulePickEntity=r.doublePickFlyTo,a.schedulePickSurface=A,a.update();var v=a.pickResult,g=a.pickedSurface;o._timeout=setTimeout((function(){v&&v.worldPos?(u.fire("picked",v,!0),g&&(u.fire("pickedSurface",v,!0),!r.firstPerson&&r.followPointer&&(i.pivotController.setPivotPos(v.worldPos),i.pivotController.startPivot()&&i.pivotController.showPivot()))):u.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0),o._clicks=0}),r.doubleClickTimeFrame)}else{if(null!==o._timeout&&(window.clearTimeout(o._timeout),o._timeout=null),a.pickCursorPos=s.pointerCanvasPos,a.schedulePickEntity=r.doublePickFlyTo||h||p,a.schedulePickSurface=a.schedulePickEntity&&p,a.update(),a.pickResult){if(u.fire("doublePicked",a.pickResult,!0),a.pickedSurface&&u.fire("doublePickedSurface",a.pickResult,!0),r.doublePickFlyTo&&(d(a.pickResult),!r.firstPerson&&r.followPointer)){var m=a.pickResult.entity.aabb,_=re.getAABB3Center(m);i.pivotController.setPivotPos(_),i.pivotController.startPivot()&&i.pivotController.showPivot()}}else if(u.fire("doublePickedNothing",{canvasPos:s.pointerCanvasPos},!0),r.doublePickFlyTo&&(d(),!r.firstPerson&&r.followPointer)){var y=t.aabb,b=re.getAABB3Center(y);i.pivotController.setPivotPos(b),i.pivotController.startPivot()&&i.pivotController.showPivot()}o._clicks=0}}},!1)}return C(e,[{key:"reset",value:function(){this._clicks=0,this._lastPickedEntityId=null,this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}},{key:"destroy",value:function(){var e=this._scene.canvas.canvas;e.removeEventListener("mousemove",this._canvasMouseMoveHandler),e.removeEventListener("mousedown",this._canvasMouseDownHandler),document.removeEventListener("mouseup",this._documentMouseUpHandler),e.removeEventListener("mouseup",this._canvasMouseUpHandler),this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}}]),e}(),wp=function(){function e(t,i,r,s,n){B(this,e),this._scene=t;var o=t.input,a=[],l=t.canvas.canvas,u=!0;this._onSceneMouseMove=o.on("mousemove",(function(){u=!0})),this._onSceneKeyDown=o.on("keydown",(function(e){r.active&&r.pointerEnabled&&t.input.keyboardEnabled&&(r.keyboardEnabledOnlyIfMouseover&&!s.mouseover||(a[e]=!0,e===o.KEY_SHIFT&&(l.style.cursor="move")))})),this._onSceneKeyUp=o.on("keyup",(function(e){r.active&&r.pointerEnabled&&t.input.keyboardEnabled&&(a[e]=!1,e===o.KEY_SHIFT&&(l.style.cursor=null),i.pivotController.getPivoting()&&i.pivotController.endPivot())})),this._onTick=t.on("tick",(function(e){if(r.active&&r.pointerEnabled&&t.input.keyboardEnabled&&(!r.keyboardEnabledOnlyIfMouseover||s.mouseover)){var l=i.cameraControl,c=e.deltaTime/1e3;if(!r.planView){var A=l._isKeyDownForAction(l.ROTATE_Y_POS,a),h=l._isKeyDownForAction(l.ROTATE_Y_NEG,a),d=l._isKeyDownForAction(l.ROTATE_X_POS,a),p=l._isKeyDownForAction(l.ROTATE_X_NEG,a),f=c*r.keyboardRotationRate;(A||h||d||p)&&(!r.firstPerson&&r.followPointer&&i.pivotController.startPivot(),A?n.rotateDeltaY+=f:h&&(n.rotateDeltaY-=f),d?n.rotateDeltaX+=f:p&&(n.rotateDeltaX-=f),!r.firstPerson&&r.followPointer&&i.pivotController.startPivot())}if(!a[o.KEY_CTRL]&&!a[o.KEY_ALT]){var v=l._isKeyDownForAction(l.DOLLY_BACKWARDS,a),g=l._isKeyDownForAction(l.DOLLY_FORWARDS,a);if(v||g){var m=c*r.keyboardDollyRate;!r.firstPerson&&r.followPointer&&i.pivotController.startPivot(),g?n.dollyDelta-=m:v&&(n.dollyDelta+=m),u&&(s.followPointerDirty=!0,u=!1)}}var _=l._isKeyDownForAction(l.PAN_FORWARDS,a),y=l._isKeyDownForAction(l.PAN_BACKWARDS,a),b=l._isKeyDownForAction(l.PAN_LEFT,a),x=l._isKeyDownForAction(l.PAN_RIGHT,a),w=l._isKeyDownForAction(l.PAN_UP,a),B=l._isKeyDownForAction(l.PAN_DOWN,a),P=(a[o.KEY_ALT]?.3:1)*c*r.keyboardPanRate;(_||y||b||x||w||B)&&(!r.firstPerson&&r.followPointer&&i.pivotController.startPivot(),B?n.panDeltaY+=P:w&&(n.panDeltaY+=-P),x?n.panDeltaX+=-P:b&&(n.panDeltaX+=P),y?n.panDeltaZ+=P:_&&(n.panDeltaZ+=-P))}}))}return C(e,[{key:"reset",value:function(){}},{key:"destroy",value:function(){this._scene.off(this._onTick),this._scene.input.off(this._onSceneMouseMove),this._scene.input.off(this._onSceneKeyDown),this._scene.input.off(this._onSceneKeyUp)}}]),e}(),Bp=re.vec3(),Pp=function(){function e(t,i,r,s,n){B(this,e),this._scene=t;var o=t.camera,a=i.pickController,l=i.pivotController,u=i.panController,c=1,A=1,h=null;this._onTick=t.on("tick",(function(){if(r.active&&r.pointerEnabled){var e="default";if(Math.abs(n.dollyDelta)<.001&&(n.dollyDelta=0),Math.abs(n.rotateDeltaX)<.001&&(n.rotateDeltaX=0),Math.abs(n.rotateDeltaY)<.001&&(n.rotateDeltaY=0),0===n.rotateDeltaX&&0===n.rotateDeltaY||(n.dollyDelta=0),r.followPointer){if(--c<=0&&(c=1,0!==n.dollyDelta)){if(0===n.rotateDeltaY&&0===n.rotateDeltaX&&r.followPointer&&s.followPointerDirty&&(a.pickCursorPos=s.pointerCanvasPos,a.schedulePickSurface=!0,a.update(),a.pickResult&&a.pickResult.worldPos?h=a.pickResult.worldPos:(A=1,h=null),s.followPointerDirty=!1),h){var i=Math.abs(re.lenVec3(re.subVec3(h,t.camera.eye,Bp)));A=i/r.dollyProximityThreshold}Ar.longTapRadius||Math.abs(g)>r.longTapRadius)&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),r.planView){var m=t.camera;if("perspective"===m.projection){var _=Math.abs(t.camera.eyeLookDist)*Math.tan(m.perspective.fov/2*Math.PI/180);n.panDeltaX+=v*_/l*r.touchPanRate,n.panDeltaY+=g*_/l*r.touchPanRate}else n.panDeltaX+=.5*m.ortho.scale*(v/l)*r.touchPanRate,n.panDeltaY+=.5*m.ortho.scale*(g/l)*r.touchPanRate}else n.rotateDeltaY-=v/a*(1*r.dragRotationRate),n.rotateDeltaX+=g/l*(1.5*r.dragRotationRate)}else if(2===p){var y=d[0],b=d[1];Ep(y,u),Ep(b,c);var x=re.geometricMeanVec2(h[0],h[1]),w=re.geometricMeanVec2(u,c),B=re.vec2();re.subVec2(x,w,B);var P=B[0],C=B[1],M=t.camera,E=re.distVec2([y.pageX,y.pageY],[b.pageX,b.pageY]),F=(re.distVec2(h[0],h[1])-E)*r.touchDollyRate;if(n.dollyDelta=F,Math.abs(F)<1)if("perspective"===M.projection){var k=o.pickResult?o.pickResult.worldPos:t.center,I=Math.abs(re.lenVec3(re.subVec3(k,t.camera.eye,[])))*Math.tan(M.perspective.fov/2*Math.PI/180);n.panDeltaX-=P*I/l*r.touchPanRate,n.panDeltaY-=C*I/l*r.touchPanRate}else n.panDeltaX-=.5*M.ortho.scale*(P/l)*r.touchPanRate,n.panDeltaY-=.5*M.ortho.scale*(C/l)*r.touchPanRate;s.pointerCanvasPos=w}for(var D=0;D-1&&t-A<150&&(h>-1&&A-h<325?(kp(n[0],a.pickCursorPos),a.schedulePickEntity=!0,a.schedulePickSurface=o,a.update(),a.pickResult?(a.pickResult.touchInput=!0,l.fire("doublePicked",a.pickResult),a.pickedSurface&&l.fire("doublePickedSurface",a.pickResult),r.doublePickFlyTo&&p(a.pickResult)):(l.fire("doublePickedNothing"),r.doublePickFlyTo&&p()),h=-1):re.distVec2(u[0],c)<4&&(kp(n[0],a.pickCursorPos),a.schedulePickEntity=!0,a.schedulePickSurface=o,a.update(),a.pickResult?(a.pickResult.touchInput=!0,l.fire("picked",a.pickResult),a.pickedSurface&&l.fire("pickedSurface",a.pickResult)):l.fire("pickedNothing"),h=t),A=-1),u.length=i.length;for(var d=0,f=i.length;d1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(r=t.call(this,e,s)).PAN_LEFT=0,r.PAN_RIGHT=1,r.PAN_UP=2,r.PAN_DOWN=3,r.PAN_FORWARDS=4,r.PAN_BACKWARDS=5,r.ROTATE_X_POS=6,r.ROTATE_X_NEG=7,r.ROTATE_Y_POS=8,r.ROTATE_Y_NEG=9,r.DOLLY_FORWARDS=10,r.DOLLY_BACKWARDS=11,r.AXIS_VIEW_RIGHT=12,r.AXIS_VIEW_BACK=13,r.AXIS_VIEW_LEFT=14,r.AXIS_VIEW_FRONT=15,r.AXIS_VIEW_TOP=16,r.AXIS_VIEW_BOTTOM=17,r._keyMap={},r.scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},r._configs={longTapTimeout:600,longTapRadius:5,active:!0,keyboardLayout:"qwerty",navMode:"orbit",planView:!1,firstPerson:!1,followPointer:!0,doublePickFlyTo:!0,panRightClick:!0,showPivot:!1,pointerEnabled:!0,constrainVertical:!1,smartPivot:!1,doubleClickTimeFrame:250,zoomOnMouseWheel:!0,snapToVertex:true,snapToEdge:true,snapRadius:30,keyboardEnabledOnlyIfMouseover:!0,dragRotationRate:360,keyboardRotationRate:90,rotationInertia:0,keyboardPanRate:1,touchPanRate:1,panInertia:.5,keyboardDollyRate:10,mouseWheelDollyRate:100,touchDollyRate:.2,dollyInertia:0,dollyProximityThreshold:30,dollyMinSpeed:.04},r._states={pointerCanvasPos:re.vec2(),mouseover:!1,followPointerDirty:!0,mouseDownClientX:0,mouseDownClientY:0,mouseDownCursorX:0,mouseDownCursorY:0,touchStartTime:null,activeTouches:[],tapStartPos:re.vec2(),tapStartTime:-1,lastTapTime:-1,longTouchTimeout:null},r._updates={rotateDeltaX:0,rotateDeltaY:0,panDeltaX:0,panDeltaY:0,panDeltaZ:0,dollyDelta:0};var n=r.scene;return r._controllers={cameraControl:b(r),pickController:new hp(b(r),r._configs),pivotController:new Ap(n,r._configs),panController:new sp(n),cameraFlight:new Pd(b(r),{duration:.5})},r._handlers=[new Cp(r.scene,r._controllers,r._configs,r._states,r._updates),new Fp(r.scene,r._controllers,r._configs,r._states,r._updates),new pp(r.scene,r._controllers,r._configs,r._states,r._updates),new bp(r.scene,r._controllers,r._configs,r._states,r._updates),new xp(r.scene,r._controllers,r._configs,r._states,r._updates),new Ip(r.scene,r._controllers,r._configs,r._states,r._updates),new wp(r.scene,r._controllers,r._configs,r._states,r._updates)],r._cameraUpdater=new Pp(r.scene,r._controllers,r._configs,r._states,r._updates),r.navMode=s.navMode,s.planView&&(r.planView=s.planView),r.constrainVertical=s.constrainVertical,s.keyboardLayout?r.keyboardLayout=s.keyboardLayout:r.keyMap=s.keyMap,r.doublePickFlyTo=s.doublePickFlyTo,r.panRightClick=s.panRightClick,r.active=s.active,r.followPointer=s.followPointer,r.rotationInertia=s.rotationInertia,r.keyboardPanRate=s.keyboardPanRate,r.touchPanRate=s.touchPanRate,r.keyboardRotationRate=s.keyboardRotationRate,r.dragRotationRate=s.dragRotationRate,r.touchDollyRate=s.touchDollyRate,r.dollyInertia=s.dollyInertia,r.dollyProximityThreshold=s.dollyProximityThreshold,r.dollyMinSpeed=s.dollyMinSpeed,r.panInertia=s.panInertia,r.pointerEnabled=!0,r.keyboardDollyRate=s.keyboardDollyRate,r.mouseWheelDollyRate=s.mouseWheelDollyRate,r}return C(i,[{key:"keyMap",get:function(){return this._keyMap},set:function(e){if(e=e||"qwerty",he.isString(e)){var t=this.scene.input,i={};switch(e){default:this.error("Unsupported value for 'keyMap': "+e+" defaulting to 'qwerty'");case"qwerty":i[this.PAN_LEFT]=[t.KEY_A],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_Z],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_W,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_Q,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6];break;case"azerty":i[this.PAN_LEFT]=[t.KEY_Q],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_W],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_Z,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_A,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6]}this._keyMap=i}else{var r=e;this._keyMap=r}}},{key:"_isKeyDownForAction",value:function(e,t){var i=this._keyMap[e];if(!i)return!1;t||(t=this.scene.input.keyDown);for(var r=0,s=i.length;r0&&void 0!==arguments[0]?arguments[0]:{};this._controllers.pivotController.enablePivotSphere(e)}},{key:"disablePivotSphere",value:function(){this._controllers.pivotController.disablePivotSphere()}},{key:"smartPivot",get:function(){return this._configs.smartPivot},set:function(e){this._configs.smartPivot=!1!==e}},{key:"doubleClickTimeFrame",get:function(){return this._configs.doubleClickTimeFrame},set:function(e){this._configs.doubleClickTimeFrame=null!=e?e:250}},{key:"zoomOnMouseWheel",get:function(){return this._configs.zoomOnMouseWheel},set:function(e){this._configs.zoomOnMouseWheel=!!e}},{key:"destroy",value:function(){this._destroyHandlers(),this._destroyControllers(),this._cameraUpdater.destroy(),f(x(i.prototype),"destroy",this).call(this)}},{key:"_destroyHandlers",value:function(){for(var e=0,t=this._handlers.length;e1&&void 0!==arguments[1]?arguments[1]:{};if(this.finalized)throw"MetaScene already finalized - can't add more data";this._globalizeIDs(e,t);var i=this.metaScene,r=e.properties;if(r)for(var s=0,n=r.length;s0&&console.error("[MetaModel._decompressProperties] Properties not found: ".concat(i))}},{key:"finalize",value:function(){if(this.finalized)throw"MetaScene already finalized - can't re-finalize";var e=this.metaScene;for(var t in e.metaObjects){var i=e.metaObjects[t];if(i.children&&(i.children=[]),i.propertySets&&(i.propertySets=[]),i.propertySetIds)for(var r=0,s=i.propertySetIds.length;r0?Op(t):null,o=i&&i.length>0?Op(i):null;return function e(t){if(t){var i=!0;(o&&o[t.type]||n&&!n[t.type])&&(i=!1),i&&r.push(t.id);var s=t.children;if(s)for(var a=0,l=s.length;a * Copyright (c) 2022 Niklas von Hertzen @@ -33,4 +33,4 @@ INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, 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13:return[2]}}))}))},t.prototype.renderDashedDottedBorder=function(e,t,i,r,s){return Hp(this,void 0,void 0,(function(){var n,o,a,l,u,c,A,h,d,p,f,v,g,m,_,y;return jp(this,(function(b){return this.ctx.save(),n=function(e,t){switch(t){case 0:return db(e.topLeftBorderStroke,e.topRightBorderStroke);case 1:return db(e.topRightBorderStroke,e.bottomRightBorderStroke);case 2:return db(e.bottomRightBorderStroke,e.bottomLeftBorderStroke);default:return db(e.bottomLeftBorderStroke,e.topLeftBorderStroke)}}(r,i),o=hb(r,i),2===s&&(this.path(o),this.ctx.clip()),Zy(o[0])?(a=o[0].start.x,l=o[0].start.y):(a=o[0].x,l=o[0].y),Zy(o[1])?(u=o[1].end.x,c=o[1].end.y):(u=o[1].x,c=o[1].y),A=0===i||2===i?Math.abs(a-u):Math.abs(l-c),this.ctx.beginPath(),3===s?this.formatPath(n):this.formatPath(o.slice(0,2)),h=t<3?3*t:2*t,d=t<3?2*t:t,3===s&&(h=t,d=t),p=!0,A<=2*h?p=!1:A<=2*h+d?(h*=f=A/(2*h+d),d*=f):(v=Math.floor((A+d)/(h+d)),g=(A-v*h)/(v-1),d=(m=(A-(v+1)*h)/v)<=0||Math.abs(d-g)0&&void 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C(e,[{key:"destroy",value:function(){this.onMessage=rx,this.onError=rx,this.worker.terminate(),this.terminated=!0}},{key:"isRunning",get:function(){return Boolean(this.onMessage)}},{key:"postMessage",value:function(e,t){t=t||tx(e),this.worker.postMessage(e,t)}},{key:"_getErrorFromErrorEvent",value:function(e){var t="Failed to load ";return t+="worker ".concat(this.name," from ").concat(this.url,". 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sP,nP,oP,aP,lP,uP,cP,AP,hP,dP=33776,pP=33779,fP=35840,vP=35842,gP=36196,mP=37808,_P=["","WEBKIT_","MOZ_"],yP={WEBGL_compressed_texture_s3tc:"dxt",WEBGL_compressed_texture_s3tc_srgb:"dxt-srgb",WEBGL_compressed_texture_etc1:"etc1",WEBGL_compressed_texture_etc:"etc2",WEBGL_compressed_texture_pvrtc:"pvrtc",WEBGL_compressed_texture_atc:"atc",WEBGL_compressed_texture_astc:"astc",EXT_texture_compression_rgtc:"rgtc"},bP=null;function xP(e){if(!bP){e=e||function(){try{return document.createElement("canvas").getContext("webgl")}catch(e){return null}}()||void 0,bP=new Set;var t,i=c(_P);try{for(i.s();!(t=i.n()).done;){var r=t.value;for(var s in yP)if(e&&e.getExtension("".concat(r).concat(s))){var n=yP[s];bP.add(n)}}}catch(e){i.e(e)}finally{i.f()}}return bP}(hP=sP||(sP={}))[hP.NONE=0]="NONE",hP[hP.BASISLZ=1]="BASISLZ",hP[hP.ZSTD=2]="ZSTD",hP[hP.ZLIB=3]="ZLIB",function(e){e[e.BASICFORMAT=0]="BASICFORMAT"}(nP||(nP={})),function(e){e[e.UNSPECIFIED=0]="UNSPECIFIED",e[e.ETC1S=163]="ETC1S",e[e.UASTC=166]="UASTC"}(oP||(oP={})),function(e){e[e.UNSPECIFIED=0]="UNSPECIFIED",e[e.SRGB=1]="SRGB"}(aP||(aP={})),function(e){e[e.UNSPECIFIED=0]="UNSPECIFIED",e[e.LINEAR=1]="LINEAR",e[e.SRGB=2]="SRGB",e[e.ITU=3]="ITU",e[e.NTSC=4]="NTSC",e[e.SLOG=5]="SLOG",e[e.SLOG2=6]="SLOG2"}(lP||(lP={})),function(e){e[e.ALPHA_STRAIGHT=0]="ALPHA_STRAIGHT",e[e.ALPHA_PREMULTIPLIED=1]="ALPHA_PREMULTIPLIED"}(uP||(uP={})),function(e){e[e.RGB=0]="RGB",e[e.RRR=3]="RRR",e[e.GGG=4]="GGG",e[e.AAA=15]="AAA"}(cP||(cP={})),function(e){e[e.RGB=0]="RGB",e[e.RGBA=3]="RGBA",e[e.RRR=4]="RRR",e[e.RRRG=5]="RRRG"}(AP||(AP={}));var wP=[171,75,84,88,32,50,48,187,13,10,26,10];function BP(e){var t=new Uint8Array(e);return!(t.byteLength1&&void 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function(e){switch(e){case"auto":return RP||LP||OP;case"imagebitmap":return RP;case"image":return LP;case"data":return OP;default:throw new Error("@loaders.gl/images: image ".concat(e," not supported in this environment"))}}(e),e}}var uC={id:"image",module:"images",name:"Images",version:"3.2.6",mimeTypes:["image/png","image/jpeg","image/gif","image/webp","image/bmp","image/vnd.microsoft.icon","image/svg+xml"],extensions:["png","jpg","jpeg","gif","webp","bmp","ico","svg"],parse:function(e,t,i){return aC.apply(this,arguments)},tests:[function(e){return Boolean(rC(new DataView(e)))}],options:{image:{type:"auto",decode:!0}}},cC=["image/png","image/jpeg","image/gif"],AC={};function hC(e){return void 0===AC[e]&&(AC[e]=function(e){switch(e){case"image/webp":return function(){if(!Qb)return!1;try{return 0===document.createElement("canvas").toDataURL("image/webp").indexOf("data:image/webp")}catch(e){return!1}}();case"image/svg":return Qb;default:if(!Qb){var t=globalThis._parseImageNode;return Boolean(t)&&cC.includes(e)}return!0}}(e)),AC[e]}function dC(e,t){if(!e)throw new Error(t||"assert failed: gltf")}function pC(e,t){if(e.startsWith("data:")||e.startsWith("http:")||e.startsWith("https:"))return e;var i=t.baseUri||t.uri;if(!i)throw new Error("'baseUri' must be provided to resolve relative url ".concat(e));return i.substr(0,i.lastIndexOf("/")+1)+e}function fC(e,t,i){var r=e.bufferViews[i];dC(r);var s=t[r.buffer];dC(s);var n=(r.byteOffset||0)+s.byteOffset;return new Uint8Array(s.arrayBuffer,n,r.byteLength)}var vC=["SCALAR","VEC2","VEC3","VEC4"],gC=[[Int8Array,5120],[Uint8Array,5121],[Int16Array,5122],[Uint16Array,5123],[Uint32Array,5125],[Float32Array,5126],[Float64Array,5130]],mC=new Map(gC),_C={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},yC={5120:1,5121:1,5122:2,5123:2,5125:4,5126:4},bC={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array};function xC(e){return vC[e-1]||vC[0]}function wC(e){var t=mC.get(e.constructor);if(!t)throw new Error("Illegal typed array");return t}function BC(e,t){var i=bC[e.componentType],r=_C[e.type],s=yC[e.componentType],n=e.count*r,o=e.count*r*s;return dC(o>=0&&o<=t.byteLength),{ArrayType:i,length:n,byteLength:o}}var PC,CC={asset:{version:"2.0",generator:"loaders.gl"},buffers:[]},MC=function(){function e(t){B(this,e),Jb(this,"gltf",void 0),Jb(this,"sourceBuffers",void 0),Jb(this,"byteLength",void 0),this.gltf=t||{json:n({},CC),buffers:[]},this.sourceBuffers=[],this.byteLength=0,this.gltf.buffers&&this.gltf.buffers[0]&&(this.byteLength=this.gltf.buffers[0].byteLength,this.sourceBuffers=[this.gltf.buffers[0]])}return C(e,[{key:"json",get:function(){return this.gltf.json}},{key:"getApplicationData",value:function(e){return this.json[e]}},{key:"getExtraData",value:function(e){return(this.json.extras||{})[e]}},{key:"getExtension",value:function(e){var t=this.getUsedExtensions().find((function(t){return t===e})),i=this.json.extensions||{};return t?i[e]||!0:null}},{key:"getRequiredExtension",value:function(e){var t=this.getRequiredExtensions().find((function(t){return t===e}));return t?this.getExtension(e):null}},{key:"getRequiredExtensions",value:function(){return this.json.extensionsRequired||[]}},{key:"getUsedExtensions",value:function(){return this.json.extensionsUsed||[]}},{key:"getObjectExtension",value:function(e,t){return(e.extensions||{})[t]}},{key:"getScene",value:function(e){return this.getObject("scenes",e)}},{key:"getNode",value:function(e){return this.getObject("nodes",e)}},{key:"getSkin",value:function(e){return this.getObject("skins",e)}},{key:"getMesh",value:function(e){return this.getObject("meshes",e)}},{key:"getMaterial",value:function(e){return this.getObject("materials",e)}},{key:"getAccessor",value:function(e){return this.getObject("accessors",e)}},{key:"getTexture",value:function(e){return this.getObject("textures",e)}},{key:"getSampler",value:function(e){return this.getObject("samplers",e)}},{key:"getImage",value:function(e){return this.getObject("images",e)}},{key:"getBufferView",value:function(e){return this.getObject("bufferViews",e)}},{key:"getBuffer",value:function(e){return this.getObject("buffers",e)}},{key:"getObject",value:function(e,t){if("object"===w(t))return t;var i=this.json[e]&&this.json[e][t];if(!i)throw new Error("glTF file error: Could not find ".concat(e,"[").concat(t,"]"));return i}},{key:"getTypedArrayForBufferView",value:function(e){var t=(e=this.getBufferView(e)).buffer,i=this.gltf.buffers[t];dC(i);var r=(e.byteOffset||0)+i.byteOffset;return new Uint8Array(i.arrayBuffer,r,e.byteLength)}},{key:"getTypedArrayForAccessor",value:function(e){e=this.getAccessor(e);var t=this.getBufferView(e.bufferView),i=this.getBuffer(t.buffer).data,r=BC(e,t),s=r.ArrayType,n=r.length;return new s(i,t.byteOffset+e.byteOffset,n)}},{key:"getTypedArrayForImageData",value:function(e){e=this.getAccessor(e);var t=this.getBufferView(e.bufferView),i=this.getBuffer(t.buffer).data,r=t.byteOffset||0;return new Uint8Array(i,r,t.byteLength)}},{key:"addApplicationData",value:function(e,t){return this.json[e]=t,this}},{key:"addExtraData",value:function(e,t){return this.json.extras=this.json.extras||{},this.json.extras[e]=t,this}},{key:"addObjectExtension",value:function(e,t,i){return e.extensions=e.extensions||{},e.extensions[t]=i,this.registerUsedExtension(t),this}},{key:"setObjectExtension",value:function(e,t,i){(e.extensions||{})[t]=i}},{key:"removeObjectExtension",value:function(e,t){var i=e.extensions||{},r=i[t];return delete i[t],r}},{key:"addExtension",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return dC(t),this.json.extensions=this.json.extensions||{},this.json.extensions[e]=t,this.registerUsedExtension(e),t}},{key:"addRequiredExtension",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return dC(t),this.addExtension(e,t),this.registerRequiredExtension(e),t}},{key:"registerUsedExtension",value:function(e){this.json.extensionsUsed=this.json.extensionsUsed||[],this.json.extensionsUsed.find((function(t){return t===e}))||this.json.extensionsUsed.push(e)}},{key:"registerRequiredExtension",value:function(e){this.registerUsedExtension(e),this.json.extensionsRequired=this.json.extensionsRequired||[],this.json.extensionsRequired.find((function(t){return t===e}))||this.json.extensionsRequired.push(e)}},{key:"removeExtension",value:function(e){this.json.extensionsRequired&&this._removeStringFromArray(this.json.extensionsRequired,e),this.json.extensionsUsed&&this._removeStringFromArray(this.json.extensionsUsed,e),this.json.extensions&&delete this.json.extensions[e]}},{key:"setDefaultScene",value:function(e){this.json.scene=e}},{key:"addScene",value:function(e){var t=e.nodeIndices;return this.json.scenes=this.json.scenes||[],this.json.scenes.push({nodes:t}),this.json.scenes.length-1}},{key:"addNode",value:function(e){var t=e.meshIndex,i=e.matrix;this.json.nodes=this.json.nodes||[];var r={mesh:t};return i&&(r.matrix=i),this.json.nodes.push(r),this.json.nodes.length-1}},{key:"addMesh",value:function(e){var t=e.attributes,i=e.indices,r=e.material,s=e.mode,n=void 0===s?4:s,o={primitives:[{attributes:this._addAttributes(t),mode:n}]};if(i){var a=this._addIndices(i);o.primitives[0].indices=a}return Number.isFinite(r)&&(o.primitives[0].material=r),this.json.meshes=this.json.meshes||[],this.json.meshes.push(o),this.json.meshes.length-1}},{key:"addPointCloud",value:function(e){var t={primitives:[{attributes:this._addAttributes(e),mode:0}]};return this.json.meshes=this.json.meshes||[],this.json.meshes.push(t),this.json.meshes.length-1}},{key:"addImage",value:function(e,t){var i=rC(e),r=t||(null==i?void 0:i.mimeType),s={bufferView:this.addBufferView(e),mimeType:r};return this.json.images=this.json.images||[],this.json.images.push(s),this.json.images.length-1}},{key:"addBufferView",value:function(e){var t=e.byteLength;dC(Number.isFinite(t)),this.sourceBuffers=this.sourceBuffers||[],this.sourceBuffers.push(e);var i={buffer:0,byteOffset:this.byteLength,byteLength:t};return this.byteLength+=Fx(t,4),this.json.bufferViews=this.json.bufferViews||[],this.json.bufferViews.push(i),this.json.bufferViews.length-1}},{key:"addAccessor",value:function(e,t){var i={bufferView:e,type:xC(t.size),componentType:t.componentType,count:t.count,max:t.max,min:t.min};return this.json.accessors=this.json.accessors||[],this.json.accessors.push(i),this.json.accessors.length-1}},{key:"addBinaryBuffer",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{size:3},i=this.addBufferView(e),r={min:t.min,max:t.max};r.min&&r.max||(r=this._getAccessorMinMax(e,t.size));var s={size:t.size,componentType:wC(e),count:Math.round(e.length/t.size),min:r.min,max:r.max};return this.addAccessor(i,Object.assign(s,t))}},{key:"addTexture",value:function(e){var t={source:e.imageIndex};return this.json.textures=this.json.textures||[],this.json.textures.push(t),this.json.textures.length-1}},{key:"addMaterial",value:function(e){return this.json.materials=this.json.materials||[],this.json.materials.push(e),this.json.materials.length-1}},{key:"createBinaryChunk",value:function(){var e,t;this.gltf.buffers=[];var i,r=this.byteLength,s=new ArrayBuffer(r),n=new Uint8Array(s),o=0,a=c(this.sourceBuffers||[]);try{for(a.s();!(i=a.n()).done;){o=kx(i.value,n,o)}}catch(e){a.e(e)}finally{a.f()}null!==(e=this.json)&&void 0!==e&&null!==(t=e.buffers)&&void 0!==t&&t[0]?this.json.buffers[0].byteLength=r:this.json.buffers=[{byteLength:r}],this.gltf.binary=s,this.sourceBuffers=[s]}},{key:"_removeStringFromArray",value:function(e,t){for(var i=!0;i;){var r=e.indexOf(t);r>-1?e.splice(r,1):i=!1}}},{key:"_addAttributes",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},t={};for(var i in e){var r=e[i],s=this._getGltfAttributeName(i),n=this.addBinaryBuffer(r.value,r);t[s]=n}return t}},{key:"_addIndices",value:function(e){return this.addBinaryBuffer(e,{size:1})}},{key:"_getGltfAttributeName",value:function(e){switch(e.toLowerCase()){case"position":case"positions":case"vertices":return"POSITION";case"normal":case"normals":return"NORMAL";case"color":case"colors":return"COLOR_0";case"texcoord":case"texcoords":return"TEXCOORD_0";default:return e}}},{key:"_getAccessorMinMax",value:function(e,t){var i={min:null,max:null};if(e.length5&&void 0!==u[5]?u[5]:"NONE",e.next=3,RC();case 3:VC(l=e.sent,l.exports[SC[n]],t,i,r,s,l.exports[DC[o||"NONE"]]);case 5:case"end":return e.stop()}}),e)}))),LC.apply(this,arguments)}function RC(){return UC.apply(this,arguments)}function UC(){return(UC=u(a().mark((function e(){return 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qM={accessors:"accessor",animations:"animation",buffers:"buffer",bufferViews:"bufferView",images:"image",materials:"material",meshes:"mesh",nodes:"node",samplers:"sampler",scenes:"scene",skins:"skin",textures:"texture"},$M={accessor:"accessors",animations:"animation",buffer:"buffers",bufferView:"bufferViews",image:"images",material:"materials",mesh:"meshes",node:"nodes",sampler:"samplers",scene:"scenes",skin:"skins",texture:"textures"},eE=function(){function e(){B(this,e),Jb(this,"idToIndexMap",{animations:{},accessors:{},buffers:{},bufferViews:{},images:{},materials:{},meshes:{},nodes:{},samplers:{},scenes:{},skins:{},textures:{}}),Jb(this,"json",void 0)}return C(e,[{key:"normalize",value:function(e,t){this.json=e.json;var i=e.json;switch(i.asset&&i.asset.version){case"2.0":return;case void 0:case"1.0":break;default:return void console.warn("glTF: Unknown version ".concat(i.asset.version))}if(!t.normalize)throw new Error("glTF v1 is not supported.");console.warn("Converting glTF v1 to 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n=e[t].length;e[t].push(s),this.idToIndexMap[t][r]=n}}},{key:"_convertObjectIdsToArrayIndices",value:function(e){for(var t in qM)this._convertIdsToIndices(e,t);"scene"in e&&(e.scene=this._convertIdToIndex(e.scene,"scene"));var i,r=c(e.textures);try{for(r.s();!(i=r.n()).done;){var s=i.value;this._convertTextureIds(s)}}catch(e){r.e(e)}finally{r.f()}var n,o=c(e.meshes);try{for(o.s();!(n=o.n()).done;){var a=n.value;this._convertMeshIds(a)}}catch(e){o.e(e)}finally{o.f()}var l,u=c(e.nodes);try{for(u.s();!(l=u.n()).done;){var A=l.value;this._convertNodeIds(A)}}catch(e){u.e(e)}finally{u.f()}var h,d=c(e.scenes);try{for(d.s();!(h=d.n()).done;){var p=h.value;this._convertSceneIds(p)}}catch(e){d.e(e)}finally{d.f()}}},{key:"_convertTextureIds",value:function(e){e.source&&(e.source=this._convertIdToIndex(e.source,"image"))}},{key:"_convertMeshIds",value:function(e){var t,i=c(e.primitives);try{for(i.s();!(t=i.n()).done;){var r=t.value,s=r.attributes,n=r.indices,o=r.material;for(var a in s)s[a]=this._convertIdToIndex(s[a],"accessor");n&&(r.indices=this._convertIdToIndex(n,"accessor")),o&&(r.material=this._convertIdToIndex(o,"material"))}}catch(e){i.e(e)}finally{i.f()}}},{key:"_convertNodeIds",value:function(e){var t=this;e.children&&(e.children=e.children.map((function(e){return t._convertIdToIndex(e,"node")}))),e.meshes&&(e.meshes=e.meshes.map((function(e){return t._convertIdToIndex(e,"mesh")})))}},{key:"_convertSceneIds",value:function(e){var t=this;e.nodes&&(e.nodes=e.nodes.map((function(e){return t._convertIdToIndex(e,"node")})))}},{key:"_convertIdsToIndices",value:function(e,t){e[t]||(console.warn("gltf v1: json doesn't contain attribute ".concat(t)),e[t]=[]);var i,r=c(e[t]);try{for(r.s();!(i=r.n()).done;){var s=i.value;for(var n in s){var o=s[n],a=this._convertIdToIndex(o,n);s[n]=a}}}catch(e){r.e(e)}finally{r.f()}}},{key:"_convertIdToIndex",value:function(e,t){var i=$M[t];if(i in this.idToIndexMap){var r=this.idToIndexMap[i][e];if(!Number.isFinite(r))throw new Error("gltf v1: failed to resolve ".concat(t," with id ").concat(e));return r}return e}},{key:"_updateObjects",value:function(e){var t,i=c(this.json.buffers);try{for(i.s();!(t=i.n()).done;){delete t.value.type}}catch(e){i.e(e)}finally{i.f()}}},{key:"_updateMaterial",value:function(e){var t,i=c(e.materials);try{var r=function(){var i=t.value;i.pbrMetallicRoughness={baseColorFactor:[1,1,1,1],metallicFactor:1,roughnessFactor:1};var r=(null===(s=i.values)||void 0===s?void 0:s.tex)||(null===(n=i.values)||void 0===n?void 0:n.texture2d_0),o=e.textures.findIndex((function(e){return e.id===r}));-1!==o&&(i.pbrMetallicRoughness.baseColorTexture={index:o})};for(i.s();!(t=i.n()).done;){var s,n;r()}}catch(e){i.e(e)}finally{i.f()}}}]),e}();function tE(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return(new eE).normalize(e,t)}var iE={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},rE={5120:1,5121:1,5122:2,5123:2,5125:4,5126:4},sE=10240,nE=10241,oE=10242,aE=10243,lE=10497,uE=9986,cE={magFilter:sE,minFilter:nE,wrapS:oE,wrapT:aE},AE=(o(e={},sE,9729),o(e,nE,uE),o(e,oE,lE),o(e,aE,lE),e);var hE=function(){function e(){B(this,e),Jb(this,"baseUri",""),Jb(this,"json",{}),Jb(this,"buffers",[]),Jb(this,"images",[])}return C(e,[{key:"postProcess",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{},i=e.json,r=e.buffers,s=void 0===r?[]:r,n=e.images,o=void 0===n?[]:n,a=e.baseUri,l=void 0===a?"":a;return dC(i),this.baseUri=l,this.json=i,this.buffers=s,this.images=o,this._resolveTree(this.json,t),this.json}},{key:"_resolveTree",value:function(e){var t=this;e.bufferViews&&(e.bufferViews=e.bufferViews.map((function(e,i){return t._resolveBufferView(e,i)}))),e.images&&(e.images=e.images.map((function(e,i){return t._resolveImage(e,i)}))),e.samplers&&(e.samplers=e.samplers.map((function(e,i){return t._resolveSampler(e,i)}))),e.textures&&(e.textures=e.textures.map((function(e,i){return t._resolveTexture(e,i)}))),e.accessors&&(e.accessors=e.accessors.map((function(e,i){return t._resolveAccessor(e,i)}))),e.materials&&(e.materials=e.materials.map((function(e,i){return t._resolveMaterial(e,i)}))),e.meshes&&(e.meshes=e.meshes.map((function(e,i){return t._resolveMesh(e,i)}))),e.nodes&&(e.nodes=e.nodes.map((function(e,i){return t._resolveNode(e,i)}))),e.skins&&(e.skins=e.skins.map((function(e,i){return t._resolveSkin(e,i)}))),e.scenes&&(e.scenes=e.scenes.map((function(e,i){return t._resolveScene(e,i)}))),void 0!==e.scene&&(e.scene=e.scenes[this.json.scene])}},{key:"getScene",value:function(e){return this._get("scenes",e)}},{key:"getNode",value:function(e){return this._get("nodes",e)}},{key:"getSkin",value:function(e){return this._get("skins",e)}},{key:"getMesh",value:function(e){return this._get("meshes",e)}},{key:"getMaterial",value:function(e){return this._get("materials",e)}},{key:"getAccessor",value:function(e){return this._get("accessors",e)}},{key:"getCamera",value:function(e){return null}},{key:"getTexture",value:function(e){return this._get("textures",e)}},{key:"getSampler",value:function(e){return this._get("samplers",e)}},{key:"getImage",value:function(e){return this._get("images",e)}},{key:"getBufferView",value:function(e){return this._get("bufferViews",e)}},{key:"getBuffer",value:function(e){return this._get("buffers",e)}},{key:"_get",value:function(e,t){if("object"===w(t))return t;var i=this.json[e]&&this.json[e][t];return i||console.warn("glTF file error: Could not find ".concat(e,"[").concat(t,"]")),i}},{key:"_resolveScene",value:function(e,t){var i=this;return e.id=e.id||"scene-".concat(t),e.nodes=(e.nodes||[]).map((function(e){return i.getNode(e)})),e}},{key:"_resolveNode",value:function(e,t){var i=this;return e.id=e.id||"node-".concat(t),e.children&&(e.children=e.children.map((function(e){return i.getNode(e)}))),void 0!==e.mesh?e.mesh=this.getMesh(e.mesh):void 0!==e.meshes&&e.meshes.length&&(e.mesh=e.meshes.reduce((function(e,t){var r=i.getMesh(t);return e.id=r.id,e.primitives=e.primitives.concat(r.primitives),e}),{primitives:[]})),void 0!==e.camera&&(e.camera=this.getCamera(e.camera)),void 0!==e.skin&&(e.skin=this.getSkin(e.skin)),e}},{key:"_resolveSkin",value:function(e,t){return e.id=e.id||"skin-".concat(t),e.inverseBindMatrices=this.getAccessor(e.inverseBindMatrices),e}},{key:"_resolveMesh",value:function(e,t){var i=this;return e.id=e.id||"mesh-".concat(t),e.primitives&&(e.primitives=e.primitives.map((function(e){var t=(e=n({},e)).attributes;for(var r in e.attributes={},t)e.attributes[r]=i.getAccessor(t[r]);return void 0!==e.indices&&(e.indices=i.getAccessor(e.indices)),void 0!==e.material&&(e.material=i.getMaterial(e.material)),e}))),e}},{key:"_resolveMaterial",value:function(e,t){if(e.id=e.id||"material-".concat(t),e.normalTexture&&(e.normalTexture=n({},e.normalTexture),e.normalTexture.texture=this.getTexture(e.normalTexture.index)),e.occlusionTexture&&(e.occlustionTexture=n({},e.occlustionTexture),e.occlusionTexture.texture=this.getTexture(e.occlusionTexture.index)),e.emissiveTexture&&(e.emmisiveTexture=n({},e.emmisiveTexture),e.emissiveTexture.texture=this.getTexture(e.emissiveTexture.index)),e.emissiveFactor||(e.emissiveFactor=e.emmisiveTexture?[1,1,1]:[0,0,0]),e.pbrMetallicRoughness){e.pbrMetallicRoughness=n({},e.pbrMetallicRoughness);var i=e.pbrMetallicRoughness;i.baseColorTexture&&(i.baseColorTexture=n({},i.baseColorTexture),i.baseColorTexture.texture=this.getTexture(i.baseColorTexture.index)),i.metallicRoughnessTexture&&(i.metallicRoughnessTexture=n({},i.metallicRoughnessTexture),i.metallicRoughnessTexture.texture=this.getTexture(i.metallicRoughnessTexture.index))}return e}},{key:"_resolveAccessor",value:function(e,t){var i,r;if(e.id=e.id||"accessor-".concat(t),void 0!==e.bufferView&&(e.bufferView=this.getBufferView(e.bufferView)),e.bytesPerComponent=(i=e.componentType,rE[i]),e.components=(r=e.type,iE[r]),e.bytesPerElement=e.bytesPerComponent*e.components,e.bufferView){var s=e.bufferView.buffer,n=BC(e,e.bufferView),o=n.ArrayType,a=n.byteLength,l=(e.bufferView.byteOffset||0)+(e.byteOffset||0)+s.byteOffset,u=s.arrayBuffer.slice(l,l+a);e.bufferView.byteStride&&(u=this._getValueFromInterleavedBuffer(s,l,e.bufferView.byteStride,e.bytesPerElement,e.count)),e.value=new o(u)}return e}},{key:"_getValueFromInterleavedBuffer",value:function(e,t,i,r,s){for(var n=new Uint8Array(s*r),o=0;o1&&void 0!==arguments[1]?arguments[1]:0;return"".concat(String.fromCharCode(e.getUint8(t+0))).concat(String.fromCharCode(e.getUint8(t+1))).concat(String.fromCharCode(e.getUint8(t+2))).concat(String.fromCharCode(e.getUint8(t+3)))}function vE(e,t,i){Nb(e.header.byteLength>20);var r=t.getUint32(i+0,pE),s=t.getUint32(i+4,pE);return i+=8,Nb(0===s),mE(e,t,i,r),i+=r,i+=_E(e,t,i,e.header.byteLength)}function gE(e,t,i,r){return Nb(e.header.byteLength>20),function(e,t,i,r){for(;i+8<=e.header.byteLength;){var s=t.getUint32(i+0,pE),n=t.getUint32(i+4,pE);switch(i+=8,n){case 1313821514:mE(e,t,i,s);break;case 5130562:_E(e,t,i,s);break;case 0:r.strict||mE(e,t,i,s);break;case 1:r.strict||_E(e,t,i,s)}i+=Fx(s,4)}}(e,t,i,r),i+e.header.byteLength}function mE(e,t,i,r){var s=new Uint8Array(t.buffer,i,r),n=new TextDecoder("utf8").decode(s);return e.json=JSON.parse(n),Fx(r,4)}function _E(e,t,i,r){return e.header.hasBinChunk=!0,e.binChunks.push({byteOffset:i,byteLength:r,arrayBuffer:t.buffer}),Fx(r,4)}function yE(e,t){return bE.apply(this,arguments)}function bE(){return bE=u(a().mark((function e(t,i){var r,s,n,o,l,u,c,A,h,d,p=arguments;return a().wrap((function(e){for(;;)switch(e.prev=e.next){case 0:if(r=p.length>2&&void 0!==p[2]?p[2]:0,s=p.length>3?p[3]:void 0,n=p.length>4?p[4]:void 0,xE(t,i,r,s),tE(t,{normalize:null==s||null===(o=s.gltf)||void 0===o?void 0:o.normalize}),XM(t,s,n),A=[],null==s||null===(l=s.gltf)||void 0===l||!l.loadBuffers||!t.json.buffers){e.next=10;break}return e.next=10,wE(t,s,n);case 10:return null!=s&&null!==(u=s.gltf)&&void 0!==u&&u.loadImages&&(h=PE(t,s,n),A.push(h)),d=JM(t,s,n),A.push(d),e.next=15,Promise.all(A);case 15:return e.abrupt("return",null!=s&&null!==(c=s.gltf)&&void 0!==c&&c.postProcess?dE(t,s):t);case 16:case"end":return e.stop()}}),e)}))),bE.apply(this,arguments)}function xE(e,t,i,r){(r.uri&&(e.baseUri=r.uri),t instanceof ArrayBuffer&&!function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:0,i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},r=new DataView(e),s=i.magic,n=void 0===s?1735152710:s,o=r.getUint32(t,!1);return o===n||1735152710===o}(t,i,r))&&(t=(new TextDecoder).decode(t));if("string"==typeof t)e.json=Bx(t);else if(t instanceof ArrayBuffer){var s={};i=function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:0,r=new DataView(t),s=fE(r,i+0),n=r.getUint32(i+4,pE),o=r.getUint32(i+8,pE);switch(Object.assign(e,{header:{byteOffset:i,byteLength:o,hasBinChunk:!1},type:s,version:n,json:{},binChunks:[]}),i+=12,e.version){case 1:return vE(e,r,i);case 2:return gE(e,r,i,{});default:throw new Error("Invalid GLB version ".concat(e.version,". 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DE=function(){function e(t){B(this,e)}return C(e,[{key:"load",value:function(e,t,i,r,s,n,o){!function(e,t,i,r,s,n,o){var a=e.viewer.scene.canvas.spinner;a.processes++,"glb"===t.split(".").pop()?e.dataSource.getGLB(t,(function(o){r.basePath=SE(t),TE(e,t,o,i,r,s,n),a.processes--}),(function(e){a.processes--,o(e)})):e.dataSource.getGLTF(t,(function(o){r.basePath=SE(t),TE(e,t,o,i,r,s,n),a.processes--}),(function(e){a.processes--,o(e)}))}(e,t,i,r=r||{},s,(function(){we.scheduleTask((function(){s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1)})),n&&n()}),(function(t){e.error(t),o&&o(t),s.fire("error",t)}))}},{key:"parse",value:function(e,t,i,r,s,n,o){TE(e,"",t,i,r=r||{},s,(function(){s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1),n&&n()}))}}]),e}();function SE(e){var t=e.lastIndexOf("/");return 0!==t?e.substring(0,t+1):""}function TE(e,t,i,r,s,n,o){var a=e.viewer.scene.canvas.spinner;a.processes++,QB(i,kE,{baseUri:s.basePath}).then((function(i){var l={src:t,entityId:s.entityId,metaModelJSON:r,autoMetaModel:s.autoMetaModel,globalizeObjectIds:s.globalizeObjectIds,metaObjects:[],loadBuffer:s.loadBuffer,basePath:s.basePath,handlenode:s.handlenode,backfaces:!!s.backfaces,gltfData:i,scene:n.scene,plugin:e,sceneModel:n,numObjects:0,nodes:[],nextId:0,log:function(t){e.log(t)}};!function(e){var t=e.gltfData.textures;if(t)for(var i=0,r=t.length;i0)for(var o=0;o0){var c=e.globalizeObjectIds?re.globalizeObjectId(e.sceneModel.id,l):l;e.sceneModel.createEntity({id:c,meshIds:n,isObject:!0}),e.autoMetaModel&&e.metaObjects.push({id:c,type:"Default",name:c,parent:e.sceneModel.id})}n=s.pop()}}))}(r,0,null)}(l),n.finalize(),s.autoMetaModel&&e.viewer.metaScene.createMetaModel(n.id,{metaObjects:l.metaObjects}),a.processes--,o()}))}function LE(e,t){if(t.source&&t.source.image){var i="texture-".concat(e.nextId++),r=1005;switch(t.sampler.minFilter){case 9728:r=1003;break;case 9729:r=1006;break;case 9984:r=1004;break;case 9985:r=1007;break;case 9986:r=1005;break;case 9987:r=1008}var s=1006;switch(t.sampler.magFilter){case 9728:s=1003;break;case 9729:s=1006}var n=1e3;switch(t.sampler.wrapS){case 33071:n=1001;break;case 33648:n=1002;break;case 10497:n=1e3}var o=1e3;switch(t.sampler.wrapT){case 33071:o=1001;break;case 33648:o=1002;break;case 10497:o=1e3}var a=1e3;switch(t.sampler.wrapR){case 33071:a=1001;break;case 33648:a=1002;break;case 10497:a=1e3}e.sceneModel.createTexture({id:i,image:t.source.image,flipY:!!t.flipY,minFilter:r,magFilter:s,wrapS:n,wrapT:o,wrapR:a,encoding:3001}),t._textureId=i}}function RE(e,t){var i={};switch(t.normalTexture&&(i.normalTextureId=t.normalTexture.texture._textureId),t.occlusionTexture&&(i.occlusionTextureId=t.occlusionTexture.texture._textureId),t.emissiveTexture&&(i.emissiveTextureId=t.emissiveTexture.texture._textureId),t.alphaMode){case"OPAQUE":break;case"MASK":var r=t.alphaCutoff;i.alphaCutoff=void 0!==r?r:.5}var s=t.pbrMetallicRoughness;if(t.pbrMetallicRoughness){var n=t.pbrMetallicRoughness,o=n.baseColorTexture||n.colorTexture;o&&(o.texture?i.colorTextureId=o.texture._textureId:i.colorTextureId=e.gltfData.textures[o.index]._textureId),s.metallicRoughnessTexture&&(i.metallicRoughnessTextureId=s.metallicRoughnessTexture.texture._textureId)}var a=t.extensions;if(a){var l=a.KHR_materials_pbrSpecularGlossiness;if(l){l.specularTexture;var u=l.specularColorTexture;null!=u&&(i.colorTextureId=e.gltfData.textures[u.index]._textureId)}}return void 0!==i.normalTextureId||void 0!==i.occlusionTextureId||void 0!==i.emissiveTextureId||void 0!==i.colorTextureId||void 0!==i.metallicRoughnessTextureId?(i.id="textureSet-".concat(e.nextId++,";"),e.sceneModel.createTextureSet(i),i.id):null}function UE(e,t){var i=t.extensions,r={color:new Float32Array([1,1,1,1]),opacity:1,metallic:0,roughness:1,doubleSided:!0};if(i){var s=i.KHR_materials_pbrSpecularGlossiness;if(s){var n=s.diffuseFactor;null!=n&&r.color.set(n)}var o=i.KHR_materials_common;if(o){var a=o.technique,l=o.values||{},u="BLINN"===a,c="PHONG"===a,A="LAMBERT"===a,h=l.diffuse;h&&(u||c||A)&&(he.isString(h)||r.color.set(h));var d=l.transparency;null!=d&&(r.opacity=d);var p=l.transparent;null!=p&&(r.opacity=p)}}var f=t.pbrMetallicRoughness;if(f){var v=f.baseColorFactor;v&&(r.color[0]=v[0],r.color[1]=v[1],r.color[2]=v[2],r.opacity=v[3]);var g=f.metallicFactor;null!=g&&(r.metallic=g);var m=f.roughnessFactor;null!=m&&(r.roughness=m)}return r.doubleSided=!1!==t.doubleSided,r}var OE={DEFAULT:{}},NE=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"GLTFLoader",e,s))._sceneModelLoader=new DE(b(r),s),r.dataSource=s.dataSource,r.objectDefaults=s.objectDefaults,r}return C(i,[{key:"dataSource",get:function(){return this._dataSource},set:function(e){this._dataSource=e||new hd}},{key:"objectDefaults",get:function(){return this._objectDefaults},set:function(e){this._objectDefaults=e||OE}},{key:"load",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};t.id&&this.viewer.scene.components[t.id]&&(this.error("Component with this ID already exists in viewer: "+t.id+" - will autogenerate this ID"),delete t.id);var i=new Vh(this.viewer.scene,he.apply(t,{isModel:!0,dtxEnabled:t.dtxEnabled})),r=i.id;if(!t.src&&!t.gltf)return this.error("load() param expected: src or gltf"),i;if(t.metaModelSrc||t.metaModelJSON){var s=function(s){e.viewer.metaScene.createMetaModel(r,s,{}),e.viewer.scene.canvas.spinner.processes--,t.src?e._sceneModelLoader.load(e,t.src,s,t,i):e._sceneModelLoader.parse(e,t.gltf,s,t,i)};if(t.metaModelSrc){var n=t.metaModelSrc;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getMetaModel(n,(function(t){e.viewer.scene.canvas.spinner.processes--,s(t)}),(function(t){e.error("load(): Failed to load model metadata for model '".concat(r," from '").concat(n,"' - ").concat(t)),e.viewer.scene.canvas.spinner.processes--}))}else t.metaModelJSON&&s(t.metaModelJSON)}else t.src?this._sceneModelLoader.load(this,t.src,null,t,i):this._sceneModelLoader.parse(this,t.gltf,null,t,i);return i.once("destroyed",(function(){e.viewer.metaScene.destroyMetaModel(r)})),i}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}();function QE(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},r="lightgrey",s=i.hoverColor||"rgba(0,0,0,0.4)",n=i.textColor||"black",o=500,a=o+o/3,l=a/24,u=[{boundary:[6,6,6,6],color:i.frontColor||i.color||"#55FF55"},{boundary:[18,6,6,6],color:i.backColor||i.color||"#55FF55"},{boundary:[12,6,6,6],color:i.rightColor||i.color||"#FF5555"},{boundary:[0,6,6,6],color:i.leftColor||i.color||"#FF5555"},{boundary:[6,0,6,6],color:i.topColor||i.color||"#7777FF"},{boundary:[6,12,6,6],color:i.bottomColor||i.color||"#7777FF"}],c=[{label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,1,0],up:[0,0,1]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,-1,0],up:[0,0,1]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,0,1]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,0,1]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,0,1],up:[0,-1,0]},{boundaries:[[7,5,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,0,-1],up:[1,0,1]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-1,-1],up:[0,-1,1]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,0,-1],up:[-1,0,1]},{boundaries:[[7,11,4,2]],dir:[0,1,1],up:[0,-1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,0,1],up:[-1,0,1]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,-1,1],up:[0,1,1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,0,1],up:[1,0,1]},{boundaries:[[5,7,2,4]],dir:[1,1,0],up:[0,0,1]},{boundaries:[[11,7,2,4]],dir:[-1,1,0],up:[0,0,1]},{boundaries:[[17,7,2,4]],dir:[-1,-1,0],up:[0,0,1]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,-1,0],up:[0,0,1]},{boundaries:[[5,11,2,2]],dir:[1,1,1],up:[-1,-1,1]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[1,-1,1],up:[-1,1,1]},{boundaries:[[5,5,2,2]],dir:[1,1,-1],up:[1,1,1]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-1,-1,1],up:[1,1,1]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-1,-1,-1],up:[-1,-1,1]},{boundaries:[[11,11,2,2]],dir:[-1,1,1],up:[1,-1,1]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[1,-1,-1],up:[1,-1,1]},{boundaries:[[11,5,2,2]],dir:[-1,1,-1],up:[-1,1,1]}];i.frontColor||i.color,i.backColor||i.color,i.rightColor||i.color,i.leftColor||i.color,i.topColor||i.color,i.bottomColor||i.color;for(var A=[{yUp:"",label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,0,1],up:[0,1,0]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,1,0]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,1,0]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,-1,0],up:[0,0,-1]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,1,0],up:[0,0,1]},{boundaries:[[7,5,4,2]],dir:[0,-.7071,-.7071],up:[0,.7071,-.7071]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,-1,0],up:[1,1,0]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-.7071,.7071],up:[0,.7071,.7071]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,-1,0],up:[-1,1,0]},{boundaries:[[7,11,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,1,0],up:[-1,1,0]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,1,1],up:[0,1,-1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,1,0],up:[1,1,0]},{boundaries:[[5,7,2,4]],dir:[1,0,-1],up:[0,1,0]},{boundaries:[[11,7,2,4]],dir:[-1,0,-1],up:[0,1,0]},{boundaries:[[17,7,2,4]],dir:[-1,0,1],up:[0,1,0]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,0,1],up:[0,1,0]},{boundaries:[[5,11,2,2]],dir:[.5,.7071,-.5],up:[-.5,.7071,.5]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[.5,.7071,.5],up:[-.5,.7071,-.5]},{boundaries:[[5,5,2,2]],dir:[.5,-.7071,-.5],up:[.5,.7071,-.5]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-.5,.7071,.5],up:[.5,.7071,-.5]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-.5,-.7071,.5],up:[-.5,.7071,.5]},{boundaries:[[11,11,2,2]],dir:[-.5,.7071,-.5],up:[.5,.7071,.5]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[.5,-.7071,.5],up:[.5,.7071,.5]},{boundaries:[[11,5,2,2]],dir:[-.5,-.7071,-.5],up:[-.5,.7071,-.5]}],h=0,d=c.length;h=A[0]*l&&t<=(A[0]+A[2])*l&&i>=A[1]*l&&i<=(A[1]+A[3])*l)return r}return-1},this.setAreaHighlighted=function(e,t){var i=v[e];if(!i)throw"Area not found: "+e;i.highlighted=!!t,y()},this.getAreaDir=function(e){var t=v[e];if(!t)throw"Unknown area: "+e;return t.dir},this.getAreaUp=function(e){var t=v[e];if(!t)throw"Unknown area: "+e;return t.up},this.getImage=function(){return this._textureCanvas},this.destroy=function(){this._textureCanvas&&(this._textureCanvas.parentNode.removeChild(this._textureCanvas),this._textureCanvas=null)}}var VE=re.vec3(),HE=re.vec3();re.mat4();var jE=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),r=t.call(this,"NavCube",e,s),e.navCube=b(r);var n=!0;try{r._navCubeScene=new dr(e,{canvasId:s.canvasId,canvasElement:s.canvasElement,transparent:!0}),r._navCubeCanvas=r._navCubeScene.canvas.canvas,r._navCubeScene.input.keyboardEnabled=!1}catch(e){return r.error(e),y(r)}var o=r._navCubeScene;o.clearLights(),new Li(o,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Li(o,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Li(o,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),r._navCubeCamera=o.camera,r._navCubeCamera.ortho.scale=7,r._navCubeCamera.ortho.near=.1,r._navCubeCamera.ortho.far=2e3,o.edgeMaterial.edgeColor=[.2,.2,.2],o.edgeMaterial.edgeAlpha=.6,r._zUp=Boolean(e.camera.zUp);var a=b(r);r.setIsProjectNorth(s.isProjectNorth),r.setProjectNorthOffsetAngle(s.projectNorthOffsetAngle);var l,u=(l=re.mat4(),function(e,t,i){return re.identityMat4(l),re.rotationMat4v(e*a._projectNorthOffsetAngle*re.DEGTORAD,[0,1,0],l),re.transformVec3(l,t,i)});r._synchCamera=function(){var t=re.rotationMat4c(-90*re.DEGTORAD,1,0,0),i=re.vec3(),r=re.vec3(),s=re.vec3();return function(){var n=e.camera.eye,o=e.camera.look,l=e.camera.up;i=re.mulVec3Scalar(re.normalizeVec3(re.subVec3(n,o,i)),5),a._isProjectNorth&&a._projectNorthOffsetAngle&&(i=u(-1,i,VE),l=u(-1,l,HE)),a._zUp?(re.transformVec3(t,i,r),re.transformVec3(t,l,s),a._navCubeCamera.look=[0,0,0],a._navCubeCamera.eye=re.transformVec3(t,i,r),a._navCubeCamera.up=re.transformPoint3(t,l,s)):(a._navCubeCamera.look=[0,0,0],a._navCubeCamera.eye=i,a._navCubeCamera.up=l)}}(),r._cubeTextureCanvas=new QE(e,o,s),r._cubeSampler=new qn(o,{image:r._cubeTextureCanvas.getImage(),flipY:!0,wrapS:1001,wrapT:1001}),r._cubeMesh=new _n(o,{geometry:new Xi(o,{primitive:"triangles",normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),material:new $i(o,{diffuse:[.4,.4,.4],specular:[.4,.4,.4],emissive:[.6,.6,.6],diffuseMap:r._cubeSampler,emissiveMap:r._cubeSampler}),visible:!!n,edges:!0}),r._shadow=!1===s.shadowVisible?null:new _n(o,{geometry:new Xi(o,bn({center:[0,0,0],radiusTop:.001,radiusBottom:1.4,height:.01,radialSegments:20,heightSegments:1,openEnded:!0})),material:new $i(o,{diffuse:[0,0,0],specular:[0,0,0],emissive:[0,0,0],alpha:.5}),position:[0,-1.5,0],visible:!!n,pickable:!1,backfaces:!1}),r._onCameraMatrix=e.camera.on("matrix",r._synchCamera),r._onCameraWorldAxis=e.camera.on("worldAxis",(function(){e.camera.zUp?(r._zUp=!0,r._cubeTextureCanvas.setZUp(),r._repaint(),r._synchCamera()):e.camera.yUp&&(r._zUp=!1,r._cubeTextureCanvas.setYUp(),r._repaint(),r._synchCamera())})),r._onCameraFOV=e.camera.perspective.on("fov",(function(e){r._synchProjection&&(r._navCubeCamera.perspective.fov=e)})),r._onCameraProjection=e.camera.on("projection",(function(e){r._synchProjection&&(r._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var c=-1;function A(t,i){var r=(t-d)*-_,s=(i-p)*-_;e.camera.orbitYaw(r),e.camera.orbitPitch(-s),d=t,p=i}function h(e){var t=[0,0];if(e){for(var i=e.target,r=0,s=0;i.offsetParent;)r+=i.offsetLeft,s+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-r,t[1]=e.pageY-s}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var d,p,f=null,v=null,g=!1,m=!1,_=.5;a._navCubeCanvas.addEventListener("mouseenter",a._onMouseEnter=function(e){m=!0}),a._navCubeCanvas.addEventListener("mouseleave",a._onMouseLeave=function(e){m=!1}),a._navCubeCanvas.addEventListener("mousedown",a._onMouseDown=function(e){if(1===e.which){f=e.x,v=e.y,d=e.clientX,p=e.clientY;var t=h(e),i=o.pick({canvasPos:t});g=!!i}}),document.addEventListener("mouseup",a._onMouseUp=function(e){if(1===e.which&&(g=!1,null!==f)){var t=h(e),i=o.pick({canvasPos:t,pickSurface:!0});if(i&&i.uv){var r=a._cubeTextureCanvas.getArea(i.uv);if(r>=0&&(document.body.style.cursor="pointer",c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1),r>=0)){if(a._cubeTextureCanvas.setAreaHighlighted(r,!0),c=r,a._repaint(),e.xf+3||e.yv+3)return;var s=a._cubeTextureCanvas.getAreaDir(r);if(s){var n=a._cubeTextureCanvas.getAreaUp(r);a._isProjectNorth&&a._projectNorthOffsetAngle&&(s=u(1,s,VE),n=u(1,n,HE)),x(s,n,(function(){c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1),document.body.style.cursor="pointer",c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1),r>=0&&(a._cubeTextureCanvas.setAreaHighlighted(r,!1),c=-1,a._repaint())}))}}}}}),document.addEventListener("mousemove",a._onMouseMove=function(e){if(c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1),1!==e.buttons||g){if(g){var t=e.clientX,i=e.clientY;return document.body.style.cursor="move",void A(t,i)}if(m){var r=h(e),s=o.pick({canvasPos:r,pickSurface:!0});if(s){if(s.uv){document.body.style.cursor="pointer";var n=a._cubeTextureCanvas.getArea(s.uv);if(n===c)return;c>=0&&a._cubeTextureCanvas.setAreaHighlighted(c,!1),n>=0&&(a._cubeTextureCanvas.setAreaHighlighted(n,!0),a._repaint(),c=n)}}else document.body.style.cursor="default",c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1)}}});var x=function(){var t=re.vec3();return function(i,r,s){var n=a._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,o=re.getAABB3Diag(n);re.getAABB3Center(n,t);var l=Math.abs(o/Math.tan(a._cameraFitFOV*re.DEGTORAD));e.cameraControl.pivotPos=t,a._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*o,fitFOV:a._cameraFitFOV,duration:a._cameraFlyDuration},s):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*o,fitFOV:a._cameraFitFOV},s)}}();return r._onUpdated=e.localeService.on("updated",(function(){r._cubeTextureCanvas.clear(),r._repaint()})),r.setVisible(s.visible),r.setCameraFitFOV(s.cameraFitFOV),r.setCameraFly(s.cameraFly),r.setCameraFlyDuration(s.cameraFlyDuration),r.setFitVisible(s.fitVisible),r.setSynchProjection(s.synchProjection),r}return C(i,[{key:"send",value:function(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}},{key:"_repaint",value:function(){var e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}},{key:"getVisible",value:function(){return!!this._navCubeCanvas&&this._cubeMesh.visible}},{key:"setFitVisible",value:function(){var e=arguments.length>0&&void 0!==arguments[0]&&arguments[0];this._fitVisible=e}},{key:"getFitVisible",value:function(){return this._fitVisible}},{key:"setCameraFly",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];this._cameraFly=e}},{key:"getCameraFly",value:function(){return this._cameraFly}},{key:"setCameraFitFOV",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:45;this._cameraFitFOV=e}},{key:"getCameraFitFOV",value:function(){return this._cameraFitFOV}},{key:"setCameraFlyDuration",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:.5;this._cameraFlyDuration=e}},{key:"getCameraFlyDuration",value:function(){return this._cameraFlyDuration}},{key:"setSynchProjection",value:function(){var e=arguments.length>0&&void 0!==arguments[0]&&arguments[0];this._synchProjection=e}},{key:"getSynchProjection",value:function(){return this._synchProjection}},{key:"setIsProjectNorth",value:function(){var e=arguments.length>0&&void 0!==arguments[0]&&arguments[0];this._isProjectNorth=e}},{key:"getIsProjectNorth",value:function(){return this._isProjectNorth}},{key:"setProjectNorthOffsetAngle",value:function(e){this._projectNorthOffsetAngle=e}},{key:"getProjectNorthOffsetAngle",value:function(){return this._projectNorthOffsetAngle}},{key:"destroy",value:function(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,f(x(i.prototype),"destroy",this).call(this)}}]),i}(),GE=re.vec3(),zE=function(){function e(){B(this,e)}return C(e,[{key:"load",value:function(e,t){var i=e.scene.canvas.spinner;i.processes++,WE(e,t,(function(t){XE(e,t,(function(){ZE(e,t),i.processes--,we.scheduleTask((function(){e.fire("loaded",!0,!1)}))}))}))}},{key:"parse",value:function(e,t,i,r){if(t){var s=KE(e,t,null);i&&YE(e,i,r),ZE(e,s),e.src=null,e.fire("loaded",!0,!1)}else this.warn("load() param expected: objText")}}]),e}(),WE=function(e,t,i){qE(t,(function(r){var s=KE(e,r,t);i(s)}),(function(t){e.error(t)}))},KE=function(){var e={vertex_pattern:/^v\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,normal_pattern:/^vn\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,uv_pattern:/^vt\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,face_vertex:/^f\s+(-?\d+)\s+(-?\d+)\s+(-?\d+)(?:\s+(-?\d+))?/,face_vertex_uv:/^f\s+(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)(?:\s+(-?\d+)\/(-?\d+))?/,face_vertex_uv_normal:/^f\s+(-?\d+)\/(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\/(-?\d+)(?:\s+(-?\d+)\/(-?\d+)\/(-?\d+))?/,face_vertex_normal:/^f\s+(-?\d+)\/\/(-?\d+)\s+(-?\d+)\/\/(-?\d+)\s+(-?\d+)\/\/(-?\d+)(?:\s+(-?\d+)\/\/(-?\d+))?/,object_pattern:/^[og]\s*(.+)?/,smoothing_pattern:/^s\s+(\d+|on|off)/,material_library_pattern:/^mtllib /,material_use_pattern:/^usemtl /};return function(r,s,n){var o={src:n=n||"",basePath:t(n),objects:[],object:{},positions:[],normals:[],uv:[],materialLibraries:{}};i(o,"",!1),-1!==s.indexOf("\r\n")&&(s=s.replace("\r\n","\n"));for(var a=s.split("\n"),l="",u="",c="",d=[],p="function"==typeof"".trimLeft,f=0,v=a.length;f=0?i-1:i+t/3)}function s(e,t){var i=parseInt(e,10);return 3*(i>=0?i-1:i+t/3)}function n(e,t){var i=parseInt(e,10);return 2*(i>=0?i-1:i+t/2)}function o(e,t,i,r){var s=e.positions,n=e.object.geometry.positions;n.push(s[t+0]),n.push(s[t+1]),n.push(s[t+2]),n.push(s[i+0]),n.push(s[i+1]),n.push(s[i+2]),n.push(s[r+0]),n.push(s[r+1]),n.push(s[r+2])}function a(e,t){var i=e.positions,r=e.object.geometry.positions;r.push(i[t+0]),r.push(i[t+1]),r.push(i[t+2])}function l(e,t,i,r){var s=e.normals,n=e.object.geometry.normals;n.push(s[t+0]),n.push(s[t+1]),n.push(s[t+2]),n.push(s[i+0]),n.push(s[i+1]),n.push(s[i+2]),n.push(s[r+0]),n.push(s[r+1]),n.push(s[r+2])}function u(e,t,i,r){var s=e.uv,n=e.object.geometry.uv;n.push(s[t+0]),n.push(s[t+1]),n.push(s[i+0]),n.push(s[i+1]),n.push(s[r+0]),n.push(s[r+1])}function c(e,t){var i=e.uv,r=e.object.geometry.uv;r.push(i[t+0]),r.push(i[t+1])}function A(e,t,i,a,c,A,h,d,p,f,v,g,m){var _,y=e.positions.length,b=r(t,y),x=r(i,y),w=r(a,y);if(void 0===c?o(e,b,x,w):(o(e,b,x,_=r(c,y)),o(e,x,w,_)),void 0!==A){var B=e.uv.length;b=n(A,B),x=n(h,B),w=n(d,B),void 0===c?u(e,b,x,w):(u(e,b,x,_=n(p,B)),u(e,x,w,_))}if(void 0!==f){var P=e.normals.length;b=s(f,P),x=f===v?b:s(v,P),w=f===g?b:s(g,P),void 0===c?l(e,b,x,w):(l(e,b,x,_=s(m,P)),l(e,x,w,_))}}function h(e,t,i){e.object.geometry.type="Line";for(var s=e.positions.length,o=e.uv.length,l=0,u=t.length;l=0?o.substring(0,a):o).toLowerCase(),u=(u=a>=0?o.substring(a+1):"").trim(),l.toLowerCase()){case"newmtl":i(e,h),h={id:u},d=!0;break;case"ka":h.ambient=r(u);break;case"kd":h.diffuse=r(u);break;case"ks":h.specular=r(u);break;case"map_kd":h.diffuseMap||(h.diffuseMap=t(e,n,u,"sRGB"));break;case"map_ks":h.specularMap||(h.specularMap=t(e,n,u,"linear"));break;case"map_bump":case"bump":h.normalMap||(h.normalMap=t(e,n,u));break;case"ns":h.shininess=parseFloat(u);break;case"d":(c=parseFloat(u))<1&&(h.alpha=c,h.alphaMode="blend");break;case"tr":(c=parseFloat(u))>0&&(h.alpha=1-c,h.alphaMode="blend")}d&&i(e,h)};function t(e,t,i,r){var s={},n=i.split(/\s+/),o=n.indexOf("-bm");return o>=0&&n.splice(o,2),(o=n.indexOf("-s"))>=0&&(s.scale=[parseFloat(n[o+1]),parseFloat(n[o+2])],n.splice(o,4)),(o=n.indexOf("-o"))>=0&&(s.translate=[parseFloat(n[o+1]),parseFloat(n[o+2])],n.splice(o,4)),s.src=t+n.join(" ").trim(),s.flipY=!0,s.encoding=r||"linear",new qn(e,s).id}function i(e,t){new $i(e,t)}function r(t){var i=t.split(e,3);return[parseFloat(i[0]),parseFloat(i[1]),parseFloat(i[2])]}}();function ZE(e,t){for(var i=0,r=t.objects.length;i0&&(o.normals=n.normals),n.uv.length>0&&(o.uv=n.uv);for(var a=new Array(o.positions.length/3),l=0;l0&&void 0!==arguments[0]?arguments[0]:{};t.id&&this.viewer.scene.components[t.id]&&(this.error("Component with this ID already exists in viewer: "+t.id+" - will autogenerate this ID"),delete t.id);var i=new Rn(this.viewer.scene,he.apply(t,{isModel:!0})),r=i.id,s=t.src;if(!s)return this.error("load() param expected: src"),i;if(t.metaModelSrc){var n=t.metaModelSrc;he.loadJSON(n,(function(n){e.viewer.metaScene.createMetaModel(r,n),e._sceneGraphLoader.load(i,s,t)}),(function(t){e.error("load(): Failed to load model modelMetadata for model '".concat(r," from '").concat(n,"' - ").concat(t))}))}else this._sceneGraphLoader.load(i,s,t);return i.once("destroyed",(function(){e.viewer.metaScene.destroyMetaModel(r)})),i}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}(),eF=new Float64Array([0,0,1]),tF=new Float64Array(4),iF=function(){function e(t){B(this,e),this.id=null,this._viewer=t.viewer,this._visible=!1,this._pos=re.vec3(),this._origin=re.vec3(),this._rtcPos=re.vec3(),this._baseDir=re.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}return C(e,[{key:"_setSectionPlane",value:function(e){var t=this;this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(function(){t._setPos(t._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(function(){t._ignoreNextSectionPlaneDirUpdate?t._ignoreNextSectionPlaneDirUpdate=!1:t._setDir(t._sectionPlane.dir)})))}},{key:"sectionPlane",get:function(){return this._sectionPlane}},{key:"_setPos",value:function(e){this._pos.set(e),je(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}},{key:"_setDir",value:function(e){this._baseDir.set(e),this._rootNode.quaternion=re.vec3PairToQuaternion(eF,e,tF)}},{key:"_setSectionPlaneDir",value:function(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}},{key:"getVisible",value:function(){return this._visible}},{key:"setCulled",value:function(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}},{key:"_createNodes",value:function(){var e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Rn(t,{position:[0,0,0],scale:[5,5,5],isObject:!1});var r,s,n=this._rootNode,o={arrowHead:new Xi(n,bn({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new Xi(n,bn({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),arrowHeadHandle:new Xi(n,bn({radiusTop:.09,radiusBottom:.09,radialSegments:8,heightSegments:1,height:.37,openEnded:!1})),curve:new Xi(n,co({radius:.8,tube:i,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),curveHandle:new Xi(n,co({radius:.8,tube:.06,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),hoop:new Xi(n,co({radius:.8,tube:i,radialSegments:64,tubeSegments:8,arc:2*Math.PI})),axis:new Xi(n,bn({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1})),axisHandle:new Xi(n,bn({radiusTop:.08,radiusBottom:.08,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},a={pickable:new $i(n,{diffuse:[1,1,0],alpha:0,alphaMode:"blend"}),red:new $i(n,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new tr(n,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6}),green:new $i(n,{diffuse:[0,1,0],emissive:[0,1,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightGreen:new tr(n,{edges:!1,fill:!0,fillColor:[0,1,0],fillAlpha:.6}),blue:new $i(n,{diffuse:[0,0,1],emissive:[0,0,1],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightBlue:new tr(n,{edges:!1,fill:!0,fillColor:[0,0,1],fillAlpha:.2}),center:new $i(n,{diffuse:[0,0,0],emissive:[0,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80}),highlightBall:new tr(n,{edges:!1,fill:!0,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1}),highlightPlane:new tr(n,{edges:!0,edgeWidth:3,fill:!1,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1})};this._displayMeshes={plane:n.addChild(new _n(n,{geometry:new Xi(n,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new $i(n,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,ghostMaterial:new tr(n,{edges:!1,filled:!0,fillColor:[1,1,0],edgeColor:[0,0,0],fillAlpha:.1,backfaces:!0}),pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1],isObject:!1}),e),planeFrame:n.addChild(new _n(n,{geometry:new Xi(n,co({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new $i(n,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),highlightMaterial:new tr(n,{edges:!1,edgeColor:[0,0,0],filled:!0,fillColor:[.8,.8,.8],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45],isObject:!1}),e),xCurve:n.addChild(new _n(n,{geometry:o.curve,material:a.red,matrix:(r=re.rotationMat4v(90*re.DEGTORAD,[0,1,0],re.identityMat4()),s=re.rotationMat4v(270*re.DEGTORAD,[1,0,0],re.identityMat4()),re.mulMat4(s,r,re.identityMat4())),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveHandle:n.addChild(new _n(n,{geometry:o.curveHandle,material:a.pickable,matrix:function(){var e=re.rotationMat4v(90*re.DEGTORAD,[0,1,0],re.identityMat4()),t=re.rotationMat4v(270*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveArrow1:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.red,matrix:function(){var e=re.translateMat4c(0,-.07,-.8,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(0*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xCurveArrow2:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.red,matrix:function(){var e=re.translateMat4c(0,-.8,-.07,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurve:n.addChild(new _n(n,{geometry:o.curve,material:a.green,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveHandle:n.addChild(new _n(n,{geometry:o.curveHandle,material:a.pickable,rotation:[-90,0,0],pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveArrow1:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.green,matrix:function(){var e=re.translateMat4c(.07,0,-.8,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurveArrow2:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.green,matrix:function(){var e=re.translateMat4c(.8,0,-.07,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurve:n.addChild(new _n(n,{geometry:o.curve,material:a.blue,matrix:re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4()),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveHandle:n.addChild(new _n(n,{geometry:o.curveHandle,material:a.pickable,matrix:re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4()),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveCurveArrow1:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.blue,matrix:function(){var e=re.translateMat4c(.8,-.07,0,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4());return re.mulMat4(e,t,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveArrow2:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.blue,matrix:function(){var e=re.translateMat4c(.05,-.8,0,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),center:n.addChild(new _n(n,{geometry:new Xi(n,xn({radius:.05})),material:a.center,pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.red,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrowHandle:n.addChild(new _n(n,{geometry:o.arrowHeadHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxis:n.addChild(new _n(n,{geometry:o.axis,material:a.red,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisHandle:n.addChild(new _n(n,{geometry:o.axisHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.green,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrowHandle:n.addChild(new _n(n,{geometry:o.arrowHeadHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,opacity:.2,isObject:!1}),e),yShaft:n.addChild(new _n(n,{geometry:o.axis,material:a.green,position:[0,-.5,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yShaftHandle:n.addChild(new _n(n,{geometry:o.axisHandle,material:a.pickable,position:[0,-.5,0],pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.blue,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrowHandle:n.addChild(new _n(n,{geometry:o.arrowHeadHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zShaft:n.addChild(new _n(n,{geometry:o.axis,material:a.blue,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1,isObject:!1}),e),zAxisHandle:n.addChild(new _n(n,{geometry:o.axisHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),clippable:!1,pickable:!0,collidable:!0,visible:!1,isObject:!1}),e)},this._affordanceMeshes={planeFrame:n.addChild(new _n(n,{geometry:new Xi(n,co({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new $i(n,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new tr(n,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45],isObject:!1}),e),xHoop:n.addChild(new _n(n,{geometry:o.hoop,material:a.red,highlighted:!0,highlightMaterial:a.highlightRed,matrix:function(){var e=re.rotationMat4v(90*re.DEGTORAD,[0,1,0],re.identityMat4()),t=re.rotationMat4v(270*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yHoop:n.addChild(new _n(n,{geometry:o.hoop,material:a.green,highlighted:!0,highlightMaterial:a.highlightGreen,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zHoop:n.addChild(new _n(n,{geometry:o.hoop,material:a.blue,highlighted:!0,highlightMaterial:a.highlightBlue,matrix:re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4()),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHeadBig,material:a.red,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHeadBig,material:a.green,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHeadBig,material:a.blue,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e)}}},{key:"_bindEvents",value:function(){var e=this,t=this,i=!1,r=-1,s=0,n=1,o=2,a=3,l=4,u=5,c=this._rootNode,A=null,h=null,d=re.vec2(),p=re.vec3([1,0,0]),f=re.vec3([0,1,0]),v=re.vec3([0,0,1]),g=this._viewer.scene.canvas.canvas,m=this._viewer.camera,_=this._viewer.scene,y=re.vec3([0,0,0]),b=-1;this._onCameraViewMatrix=_.camera.on("viewMatrix",(function(){})),this._onCameraProjMatrix=_.camera.on("projMatrix",(function(){})),this._onSceneTick=_.on("tick",(function(){var t=Math.abs(re.lenVec3(re.subVec3(_.camera.eye,e._pos,y)));if(t!==b&&"perspective"===m.projection){var i=.07*(Math.tan(m.perspective.fov*re.DEGTORAD)*t);c.scale=[i,i,i],b=t}if("ortho"===m.projection){var r=m.ortho.scale/10;c.scale=[r,r,r],b=t}}));var x,w,B,P,C,M=function(){var e=new Float64Array(2);return function(t){if(t){for(var i=t.target,r=0,s=0;i.offsetParent;)r+=i.offsetLeft,s+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-r,e[1]=t.pageY-s}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),E=function(){var e=re.mat4();return function(i,r){return re.quaternionToMat4(t._rootNode.quaternion,e),re.transformVec3(e,i,r),re.normalizeVec3(r),r}}(),F=(x=re.vec3(),function(e){var t=Math.abs(e[0]);return t>Math.abs(e[1])&&t>Math.abs(e[2])?re.cross3Vec3(e,[0,1,0],x):re.cross3Vec3(e,[1,0,0],x),re.cross3Vec3(x,e,x),re.normalizeVec3(x),x}),k=(w=re.vec3(),B=re.vec3(),P=re.vec4(),function(e,i,r){E(e,P);var s=F(P,i,r);D(i,s,w),D(r,s,B),re.subVec3(B,w);var n=re.dotVec3(B,P);t._pos[0]+=P[0]*n,t._pos[1]+=P[1]*n,t._pos[2]+=P[2]*n,t._rootNode.position=t._pos,t._sectionPlane&&(t._sectionPlane.pos=t._pos)}),I=function(){var e=re.vec4(),i=re.vec4(),r=re.vec4(),s=re.vec4();return function(n,o,a){if(E(n,s),!(D(o,s,e)&&D(a,s,i))){var l=F(s,o,a);D(o,l,e,1),D(a,l,i,1);var u=re.dotVec3(e,s);e[0]-=u*s[0],e[1]-=u*s[1],e[2]-=u*s[2],u=re.dotVec3(i,s),i[0]-=u*s[0],i[1]-=u*s[1],i[2]-=u*s[2]}re.normalizeVec3(e),re.normalizeVec3(i),u=re.dotVec3(e,i),u=re.clamp(u,-1,1);var c=Math.acos(u)*re.RADTODEG;re.cross3Vec3(e,i,r),re.dotVec3(r,s)<0&&(c=-c),t._rootNode.rotate(n,c),S()}}(),D=function(){var e=re.vec4([0,0,0,1]),i=re.mat4();return function(r,s,n,o){o=o||0,e[0]=r[0]/g.width*2-1,e[1]=-(r[1]/g.height*2-1),e[2]=0,e[3]=1,re.mulMat4(m.projMatrix,m.viewMatrix,i),re.inverseMat4(i),re.transformVec4(i,e,e),re.mulVec4Scalar(e,1/e[3]);var a=m.eye;re.subVec4(e,a,e);var l=t._sectionPlane.pos,u=-re.dotVec3(l,s)-o,c=re.dotVec3(s,e);if(Math.abs(c)>.005){var A=-(re.dotVec3(s,a)+u)/c;return re.mulVec3Scalar(e,A,n),re.addVec3(n,a),re.subVec3(n,l,n),!0}return!1}}(),S=function(){var e=re.vec3(),i=re.mat4();return function(){t.sectionPlane&&(re.quaternionToMat4(c.quaternion,i),re.transformVec3(i,[0,0,1],e),t._setSectionPlaneDir(e))}}(),T=!1;this._onCameraControlHover=this._viewer.cameraControl.on("hoverEnter",(function(t){if(e._visible&&!T){var c;switch(i=!1,C&&(C.visible=!1),t.entity.id){case e._displayMeshes.xAxisArrowHandle.id:case e._displayMeshes.xAxisHandle.id:c=e._affordanceMeshes.xAxisArrow,A=s;break;case e._displayMeshes.yAxisArrowHandle.id:case e._displayMeshes.yShaftHandle.id:c=e._affordanceMeshes.yAxisArrow,A=n;break;case e._displayMeshes.zAxisArrowHandle.id:case e._displayMeshes.zAxisHandle.id:c=e._affordanceMeshes.zAxisArrow,A=o;break;case e._displayMeshes.xCurveHandle.id:c=e._affordanceMeshes.xHoop,A=a;break;case e._displayMeshes.yCurveHandle.id:c=e._affordanceMeshes.yHoop,A=l;break;case e._displayMeshes.zCurveHandle.id:c=e._affordanceMeshes.zHoop,A=u;break;default:return void(A=r)}c&&(c.visible=!0),C=c,i=!0}})),this._onCameraControlHoverLeave=this._viewer.cameraControl.on("hoverOutEntity",(function(t){e._visible&&(C&&(C.visible=!1),C=null,A=r)})),g.addEventListener("mousedown",this._canvasMouseDownListener=function(t){if(t.preventDefault(),e._visible&&i&&(e._viewer.cameraControl.pointerEnabled=!1,1===t.which)){T=!0;var r=M(t);h=A,d[0]=r[0],d[1]=r[1]}}),g.addEventListener("mousemove",this._canvasMouseMoveListener=function(t){if(e._visible&&T){var i=M(t),r=i[0],c=i[1];switch(h){case s:k(p,d,i);break;case n:k(f,d,i);break;case o:k(v,d,i);break;case a:I(p,d,i);break;case l:I(f,d,i);break;case u:I(v,d,i)}d[0]=r,d[1]=c}}),g.addEventListener("mouseup",this._canvasMouseUpListener=function(t){e._visible&&(e._viewer.cameraControl.pointerEnabled=!0,T&&(t.which,T=!1,i=!1))}),g.addEventListener("wheel",this._canvasWheelListener=function(t){if(e._visible)Math.max(-1,Math.min(1,40*-t.deltaY))})}},{key:"_destroy",value:function(){this._unbindEvents(),this._destroyNodes()}},{key:"_unbindEvents",value:function(){var e=this._viewer,t=e.scene,i=t.canvas.canvas,r=e.camera,s=e.cameraControl;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),r.off(this._onCameraViewMatrix),r.off(this._onCameraProjMatrix),s.off(this._onCameraControlHover),s.off(this._onCameraControlHoverLeave)}},{key:"_destroyNodes",value:function(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}]),e}(),rF=function(){function e(t,i,r){var s=this;B(this,e),this.id=r.id,this._sectionPlane=r,this._mesh=new _n(i,{id:r.id,geometry:new Xi(i,Ji({xSize:.5,ySize:.5,zSize:.001})),material:new $i(i,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new rr(i,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new tr(i,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new tr(i,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});var n=re.vec3([0,0,0]),o=re.vec3(),a=re.vec3([0,0,1]),l=re.vec4(4),u=re.vec3(),c=function(){var e=s._sectionPlane.scene.center,t=[-s._sectionPlane.dir[0],-s._sectionPlane.dir[1],-s._sectionPlane.dir[2]];re.subVec3(e,s._sectionPlane.pos,n);var i=-re.dotVec3(t,n);re.normalizeVec3(t),re.mulVec3Scalar(t,i,o);var r=re.vec3PairToQuaternion(a,s._sectionPlane.dir,l);u[0]=.1*o[0],u[1]=.1*o[1],u[2]=.1*o[2],s._mesh.quaternion=r,s._mesh.position=u};this._onSectionPlanePos=this._sectionPlane.on("pos",c),this._onSectionPlaneDir=this._sectionPlane.on("dir",c),this._highlighted=!1,this._selected=!1}return C(e,[{key:"setHighlighted",value:function(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}},{key:"getHighlighted",value:function(){return this._highlighted}},{key:"setSelected",value:function(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}},{key:"getSelected",value:function(){return this._selected}},{key:"destroy",value:function(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}]),e}(),sF=function(){function e(t,i){var r=this;if(B(this,e),!(i.onHoverEnterPlane&&i.onHoverLeavePlane&&i.onClickedNothing&&i.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=t,this._viewer=t.viewer,this._onHoverEnterPlane=i.onHoverEnterPlane,this._onHoverLeavePlane=i.onHoverLeavePlane,this._onClickedNothing=i.onClickedNothing,this._onClickedPlane=i.onClickedPlane,this._visible=!0,this._planes={},this._canvas=i.overviewCanvas,this._scene=new dr(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new Li(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Li(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Li(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;var s=this._scene.camera,n=re.rotationMat4c(-90*re.DEGTORAD,1,0,0),o=re.vec3(),a=re.vec3(),l=re.vec3();this._synchCamera=function(){var e=r._viewer.camera.eye,t=r._viewer.camera.look,i=r._viewer.camera.up;re.mulVec3Scalar(re.normalizeVec3(re.subVec3(e,t,o)),7),r._zUp?(re.transformVec3(n,o,a),re.transformVec3(n,i,l),s.look=[0,0,0],s.eye=re.transformVec3(n,o,a),s.up=re.transformPoint3(n,i,l)):(s.look=[0,0,0],s.eye=o,s.up=i)},this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(function(e){r._scene.camera.perspective.fov=e}));var u=null;this._onInputMouseMove=this._scene.input.on("mousemove",(function(e){var t=r._scene.pick({canvasPos:e});if(t){if(!u||t.entity.id!==u.id){if(u)r._planes[u.id]&&r._onHoverLeavePlane(u.id);u=t.entity,r._planes[u.id]&&r._onHoverEnterPlane(u.id)}}else u&&(r._onHoverLeavePlane(u.id),u=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=function(){u?r._planes[u.id]&&r._onClickedPlane(u.id):r._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=function(){u&&(r._onHoverLeavePlane(u.id),u=null)}),this.setVisible(i.overviewVisible)}return C(e,[{key:"addSectionPlane",value:function(e){this._planes[e.id]=new rF(this,this._scene,e)}},{key:"setPlaneHighlighted",value:function(e,t){var i=this._planes[e];i&&i.setHighlighted(t)}},{key:"setPlaneSelected",value:function(e,t){var i=this._planes[e];i&&i.setSelected(t)}},{key:"removeSectionPlane",value:function(e){var t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}},{key:"getVisible",value:function(){return this._visible}},{key:"destroy",value:function(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}]),e}(),nF=re.AABB3(),oF=re.vec3(),aF=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,"SectionPlanes",e))._freeControls=[],r._sectionPlanes=e.scene.sectionPlanes,r._controls={},r._shownControlId=null,null!==s.overviewCanvasId&&void 0!==s.overviewCanvasId){var n=document.getElementById(s.overviewCanvasId);n?r._overview=new sF(b(r),{overviewCanvas:n,visible:s.overviewVisible,onHoverEnterPlane:function(e){r._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:function(e){r._overview.setPlaneHighlighted(e,!1)},onClickedPlane:function(e){if(r.getShownControl()!==e){r.showControl(e);var t=r.sectionPlanes[e].pos;nF.set(r.viewer.scene.aabb),re.getAABB3Center(nF,oF),nF[0]+=t[0]-oF[0],nF[1]+=t[1]-oF[1],nF[2]+=t[2]-oF[2],nF[3]+=t[0]-oF[0],nF[4]+=t[1]-oF[1],nF[5]+=t[2]-oF[2],r.viewer.cameraFlight.flyTo({aabb:nF,fitFOV:65})}else r.hideControl()},onClickedNothing:function(){r.hideControl()}}):r.warn("Can't find overview canvas: '"+s.overviewCanvasId+"' - will create plugin without overview")}return r._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(function(e){r._sectionPlaneCreated(e)})),r}return C(i,[{key:"setOverviewVisible",value:function(e){this._overview&&this._overview.setVisible(e)}},{key:"getOverviewVisible",value:function(){if(this._overview)return this._overview.getVisible()}},{key:"sectionPlanes",get:function(){return this._sectionPlanes}},{key:"createSectionPlane",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var t=new Cn(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0});return t}},{key:"_sectionPlaneCreated",value:function(e){var t=this,i=this._freeControls.length>0?this._freeControls.pop():new iF(this);i._setSectionPlane(e),i.setVisible(!1),this._controls[e.id]=i,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(function(){t._sectionPlaneDestroyed(e)}))}},{key:"flipSectionPlanes",value:function(){var e=this.viewer.scene.sectionPlanes;for(var t in e){e[t].flipDir()}}},{key:"showControl",value:function(e){var t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}},{key:"getShownControl",value:function(){return this._shownControlId}},{key:"hideControl",value:function(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}},{key:"destroySectionPlane",value:function(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}},{key:"_sectionPlaneDestroyed",value:function(e){this._overview&&this._overview.removeSectionPlane(e);var t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}},{key:"clear",value:function(){for(var e=Object.keys(this._sectionPlanes),t=0,i=e.length;t1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"StoreyViews",e))._objectsMemento=new jd,r._cameraMemento=new Nd,r.storeys={},r.modelStoreys={},r._fitStoreyMaps=!!s.fitStoreyMaps,r._onModelLoaded=r.viewer.scene.on("modelLoaded",(function(e){r._registerModelStoreys(e),r.fire("storeys",r.storeys)})),r}return C(i,[{key:"_registerModelStoreys",value:function(e){var t=this,i=this.viewer,r=i.scene,s=i.metaScene,n=s.metaModels[e],o=r.models[e];if(n&&n.rootMetaObjects)for(var a=n.rootMetaObjects,l=0,u=a.length;l.5?p.length:0,g=new lF(this,o.aabb,f,e,d,v);g._onModelDestroyed=o.once("destroyed",(function(){t._deregisterModelStoreys(e),t.fire("storeys",t.storeys)})),this.storeys[d]=g,this.modelStoreys[e]||(this.modelStoreys[e]={}),this.modelStoreys[e][d]=g}}},{key:"_deregisterModelStoreys",value:function(e){var t=this.modelStoreys[e];if(t){var i=this.viewer.scene;for(var r in t)if(t.hasOwnProperty(r)){var s=t[r],n=i.models[s.modelId];n&&n.off(s._onModelDestroyed),delete this.storeys[r]}delete this.modelStoreys[e]}}},{key:"fitStoreyMaps",get:function(){return this._fitStoreyMaps}},{key:"gotoStoreyCamera",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{},i=this.storeys[e];if(!i)return this.error("IfcBuildingStorey not found with this ID: "+e),void(t.done&&t.done());var r=this.viewer,s=r.scene,n=s.camera,o=i.storeyAABB;if(o[3]1&&void 0!==arguments[1]?arguments[1]:{},i=this.storeys[e];if(i){var r=this.viewer,s=r.scene,n=r.metaScene,o=n.metaObjects[e];o&&(t.hideOthers&&s.setObjectsVisible(r.scene.visibleObjectIds,!1),this.withStoreyObjects(e,(function(e,t){e&&(e.visible=!0)})))}else this.error("IfcBuildingStorey not found with this ID: "+e)}},{key:"withStoreyObjects",value:function(e,t){var i=this.viewer,r=i.scene,s=i.metaScene,n=s.metaObjects[e];if(n)for(var o=n.getObjectIDsInSubtree(),a=0,l=o.length;a1&&void 0!==arguments[1]?arguments[1]:{},i=this.storeys[e];if(!i)return this.error("IfcBuildingStorey not found with this ID: "+e),hF;var r,s,n=this.viewer,o=n.scene,a=t.format||"png",l=this._fitStoreyMaps?i.storeyAABB:i.modelAABB,u=Math.abs((l[5]-l[2])/(l[3]-l[0])),c=t.padding||0;t.width&&t.height?(r=t.width,s=t.height):t.height?(s=t.height,r=Math.round(s/u)):t.width?(r=t.width,s=Math.round(r*u)):(r=300,s=Math.round(r*u)),this._objectsMemento.saveObjects(o),this._cameraMemento.saveCamera(o),this.showStoreyObjects(e,he.apply(t,{hideOthers:!0})),this._arrangeStoreyMapCamera(i);var A=n.getSnapshot({width:r,height:s,format:a});return this._objectsMemento.restoreObjects(o),this._cameraMemento.restoreCamera(o),new uF(e,A,a,r,s,c)}},{key:"_arrangeStoreyMapCamera",value:function(e){var t=this.viewer,i=t.scene.camera,r=this._fitStoreyMaps?e.storeyAABB:e.modelAABB,s=re.getAABB3Center(r),n=cF;n[0]=s[0]+.5*i.worldUp[0],n[1]=s[1]+.5*i.worldUp[1],n[2]=s[2]+.5*i.worldUp[2];var o=i.worldForward;t.cameraFlight.jumpTo({eye:n,look:s,up:o});var a=(r[3]-r[0])/2,l=(r[4]-r[1])/2,u=(r[5]-r[2])/2,c=-a,A=+a,h=-l,d=+l,p=-u,f=+u;t.camera.customProjection.matrix=re.orthoMat4c(c,A,p,f,h,d,AF),t.camera.projection="customProjection"}},{key:"pickStoreyMap",value:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},r=e.storeyId,s=this.storeys[r];if(!s)return this.error("IfcBuildingStorey not found with this ID: "+r),null;var n=1-t[0]/e.width,o=1-t[1]/e.height,a=this._fitStoreyMaps?s.storeyAABB:s.modelAABB,l=a[0],u=a[1],c=a[2],A=a[3],h=a[4],d=a[5],p=A-l,f=h-u,v=d-c,g=re.vec3([l+p*n,u+.5*f,c+v*o]),m=re.vec3([0,-1,0]),_=re.addVec3(g,m,cF),y=this.viewer.camera.worldForward,b=re.lookAtMat4v(g,_,y,AF),x=this.viewer.scene.pick({pickSurface:i.pickSurface,pickInvisible:!0,matrix:b});return x}},{key:"storeyMapToWorldPos",value:function(e,t){var i=e.storeyId,r=this.storeys[i];if(!r)return this.error("IfcBuildingStorey not found with this ID: "+i),null;var s=1-t[0]/e.width,n=1-t[1]/e.height,o=this._fitStoreyMaps?r.storeyAABB:r.modelAABB,a=o[0],l=o[1],u=o[2],c=o[3],A=o[4],h=o[5],d=c-a,p=A-l,f=h-u,v=re.vec3([a+d*s,l+.5*p,u+f*n]);return v}},{key:"getStoreyContainingWorldPos",value:function(e){for(var t in this.storeys){var i=this.storeys[t];if(re.point3AABB3AbsoluteIntersect(i.storeyAABB,e))return t}return null}},{key:"getStoreyInVerticalRange",value:function(e){for(var t in this.storeys){var i=this.storeys[t],r=[0,0,0,0,0,0],s=[0,0,0];if(r[1]=i.storeyAABB[1],r[4]=i.storeyAABB[4],s[1]=e[1],re.point3AABB3AbsoluteIntersect(r,s))return t}return null}},{key:"isPositionAboveOrBelowBuilding",value:function(e){var t=Object.keys(this.storeys),i=[t[0],t[t.length-1]];return e[1]this.storeys[i[1]].storeyAABB[4]?i[1]:null}},{key:"worldPosToStoreyMap",value:function(e,t,i){var r=e.storeyId,s=this.storeys[r];if(!s)return this.error("IfcBuildingStorey not found with this ID: "+r),!1;var n=this._fitStoreyMaps?s.storeyAABB:s.modelAABB,o=n[0],a=n[1],l=n[2],u=n[3]-o,c=n[4]-a,A=n[5]-l,h=this.viewer.camera.worldUp,d=h[0]>h[1]&&h[0]>h[2],p=!d&&h[1]>h[0]&&h[1]>h[2];!d&&!p&&h[2]>h[0]&&(h[2],h[1]);var f=e.width/u,v=p?e.height/A:e.height/c;return i[0]=Math.floor(e.width-(t[0]-o)*f),i[1]=Math.floor(e.height-(t[2]-l)*v),i[0]>=0&&i[0]=0&&i[1]<=e.height}},{key:"worldDirToStoreyMap",value:function(e,t,i){var r=this.viewer.camera,s=r.eye,n=r.look,o=re.subVec3(n,s,cF),a=r.worldUp,l=a[0]>a[1]&&a[0]>a[2],u=!l&&a[1]>a[0]&&a[1]>a[2];!l&&!u&&a[2]>a[0]&&(a[2],a[1]),l?(i[0]=o[1],i[1]=o[2]):u?(i[0]=o[0],i[1]=o[2]):(i[0]=o[0],i[1]=o[1]),re.normalizeVec2(i)}},{key:"destroy",value:function(){this.viewer.scene.off(this._onModelLoaded),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),pF=new Float64Array([0,0,1]),fF=new Float64Array(4),vF=function(){function e(t){B(this,e),this.id=null,this._viewer=t.viewer,this._plugin=t,this._visible=!1,this._pos=re.vec3(),this._origin=re.vec3(),this._rtcPos=re.vec3(),this._baseDir=re.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}return C(e,[{key:"_setSectionPlane",value:function(e){var t=this;this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(function(){t._setPos(t._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(function(){t._ignoreNextSectionPlaneDirUpdate?t._ignoreNextSectionPlaneDirUpdate=!1:t._setDir(t._sectionPlane.dir)})))}},{key:"sectionPlane",get:function(){return this._sectionPlane}},{key:"_setPos",value:function(e){this._pos.set(e),je(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}},{key:"_setDir",value:function(e){this._baseDir.set(e),this._rootNode.quaternion=re.vec3PairToQuaternion(pF,e,fF)}},{key:"_setSectionPlaneDir",value:function(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}},{key:"getVisible",value:function(){return this._visible}},{key:"setCulled",value:function(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}},{key:"_createNodes",value:function(){var e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Rn(t,{position:[0,0,0],scale:[5,5,5]});var r=this._rootNode,s={arrowHead:new Xi(r,bn({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new Xi(r,bn({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),axis:new Xi(r,bn({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},n={red:new $i(r,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),green:new $i(r,{diffuse:[0,1,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),blue:new $i(r,{diffuse:[0,0,1],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new tr(r,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6})};this._displayMeshes={plane:r.addChild(new _n(r,{geometry:new Xi(r,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new $i(r,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1]}),e),planeFrame:r.addChild(new _n(r,{geometry:new Xi(r,co({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new $i(r,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45]}),e),center:r.addChild(new _n(r,{geometry:new Xi(r,xn({radius:.05})),material:n.center,pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zAxisArrow:r.addChild(new _n(r,{geometry:s.arrowHead,material:n.blue,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zShaft:r.addChild(new _n(r,{geometry:s.axis,material:n.blue,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1}),e)},this._affordanceMeshes={planeFrame:r.addChild(new _n(r,{geometry:new Xi(r,co({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new $i(r,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new tr(r,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45]}),e),zAxisArrow:r.addChild(new _n(r,{geometry:s.arrowHeadBig,material:n.blue,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e)}}},{key:"_bindEvents",value:function(){var e=this,t=this._rootNode,i=re.vec2(),r=this._viewer.camera,s=this._viewer.scene,n=0,o=!1,a=re.vec3([0,0,0]),l=-1;this._onCameraViewMatrix=s.camera.on("viewMatrix",(function(){})),this._onCameraProjMatrix=s.camera.on("projMatrix",(function(){})),this._onSceneTick=s.on("tick",(function(){o=!1;var i=Math.abs(re.lenVec3(re.subVec3(s.camera.eye,e._pos,a)));if(i!==l&&"perspective"===r.projection){var u=.07*(Math.tan(r.perspective.fov*re.DEGTORAD)*i);t.scale=[u,u,u],l=i}if("ortho"===r.projection){var A=r.ortho.scale/10;t.scale=[A,A,A],l=i}0!==n&&(c(n),n=0)}));var u=function(){var e=new Float64Array(2);return function(t){if(t){for(var i=t.target,r=0,s=0;i.offsetParent;)r+=i.offsetLeft,s+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-r,e[1]=t.pageY-s}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),c=function(t){var i=e._sectionPlane.pos,r=e._sectionPlane.dir;re.addVec3(i,re.mulVec3Scalar(r,.1*t*e._plugin.getDragSensitivity(),re.vec3())),e._sectionPlane.pos=i},A=!1;this._plugin._controlElement.addEventListener("mousedown",this._canvasMouseDownListener=function(t){if(t.preventDefault(),e._visible&&(e._viewer.cameraControl.pointerEnabled=!1,1===t.which)){A=!0;var r=u(t);i[0]=r[0],i[1]=r[1]}}),this._plugin._controlElement.addEventListener("mousemove",this._canvasMouseMoveListener=function(t){if(e._visible&&A&&!o){var r=u(t),s=r[0],n=r[1];c(n-i[1]),i[0]=s,i[1]=n}}),this._plugin._controlElement.addEventListener("mouseup",this._canvasMouseUpListener=function(t){e._visible&&(e._viewer.cameraControl.pointerEnabled=!0,A&&(t.which,A=!1))}),this._plugin._controlElement.addEventListener("wheel",this._canvasWheelListener=function(t){e._visible&&(n+=Math.max(-1,Math.min(1,40*-t.deltaY)))});var h,d,p=null;this._plugin._controlElement.addEventListener("touchstart",this._handleTouchStart=function(t){t.stopPropagation(),t.preventDefault(),e._visible&&(h=t.touches[0].clientY,p=h,n=0)}),this._plugin._controlElement.addEventListener("touchmove",this._handleTouchMove=function(t){t.stopPropagation(),t.preventDefault(),e._visible&&(o||(o=!0,d=t.touches[0].clientY,null!==p&&(n+=d-p),p=d))}),this._plugin._controlElement.addEventListener("touchend",this._handleTouchEnd=function(t){t.stopPropagation(),t.preventDefault(),e._visible&&(h=null,d=null,n=0)})}},{key:"_destroy",value:function(){this._unbindEvents(),this._destroyNodes()}},{key:"_unbindEvents",value:function(){var e=this._viewer,t=e.scene,i=t.canvas.canvas,r=e.camera,s=this._plugin._controlElement;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),s.removeEventListener("touchstart",this._handleTouchStart),s.removeEventListener("touchmove",this._handleTouchMove),s.removeEventListener("touchend",this._handleTouchEnd),r.off(this._onCameraViewMatrix),r.off(this._onCameraProjMatrix)}},{key:"_destroyNodes",value:function(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}]),e}(),gF=function(){function e(t,i,r){var s=this;B(this,e),this.id=r.id,this._sectionPlane=r,this._mesh=new _n(i,{id:r.id,geometry:new Xi(i,Ji({xSize:.5,ySize:.5,zSize:.001})),material:new $i(i,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new rr(i,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new tr(i,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new tr(i,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});var n=re.vec3([0,0,0]),o=re.vec3(),a=re.vec3([0,0,1]),l=re.vec4(4),u=re.vec3(),c=function(){var e=s._sectionPlane.scene.center,t=[-s._sectionPlane.dir[0],-s._sectionPlane.dir[1],-s._sectionPlane.dir[2]];re.subVec3(e,s._sectionPlane.pos,n);var i=-re.dotVec3(t,n);re.normalizeVec3(t),re.mulVec3Scalar(t,i,o);var r=re.vec3PairToQuaternion(a,s._sectionPlane.dir,l);u[0]=.1*o[0],u[1]=.1*o[1],u[2]=.1*o[2],s._mesh.quaternion=r,s._mesh.position=u};this._onSectionPlanePos=this._sectionPlane.on("pos",c),this._onSectionPlaneDir=this._sectionPlane.on("dir",c),this._highlighted=!1,this._selected=!1}return C(e,[{key:"setHighlighted",value:function(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}},{key:"getHighlighted",value:function(){return this._highlighted}},{key:"setSelected",value:function(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}},{key:"getSelected",value:function(){return this._selected}},{key:"destroy",value:function(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}]),e}(),mF=function(){function e(t,i){var r=this;if(B(this,e),!(i.onHoverEnterPlane&&i.onHoverLeavePlane&&i.onClickedNothing&&i.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=t,this._viewer=t.viewer,this._onHoverEnterPlane=i.onHoverEnterPlane,this._onHoverLeavePlane=i.onHoverLeavePlane,this._onClickedNothing=i.onClickedNothing,this._onClickedPlane=i.onClickedPlane,this._visible=!0,this._planes={},this._canvas=i.overviewCanvas,this._scene=new dr(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new Li(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Li(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Li(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;var s=this._scene.camera,n=re.rotationMat4c(-90*re.DEGTORAD,1,0,0),o=re.vec3(),a=re.vec3(),l=re.vec3();this._synchCamera=function(){var e=r._viewer.camera.eye,t=r._viewer.camera.look,i=r._viewer.camera.up;re.mulVec3Scalar(re.normalizeVec3(re.subVec3(e,t,o)),7),r._zUp?(re.transformVec3(n,o,a),re.transformVec3(n,i,l),s.look=[0,0,0],s.eye=re.transformVec3(n,o,a),s.up=re.transformPoint3(n,i,l)):(s.look=[0,0,0],s.eye=o,s.up=i)},this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(function(e){r._scene.camera.perspective.fov=e}));var u=null;this._onInputMouseMove=this._scene.input.on("mousemove",(function(e){var t=r._scene.pick({canvasPos:e});if(t){if(!u||t.entity.id!==u.id){if(u)r._planes[u.id]&&r._onHoverLeavePlane(u.id);u=t.entity,r._planes[u.id]&&r._onHoverEnterPlane(u.id)}}else u&&(r._onHoverLeavePlane(u.id),u=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=function(){u?r._planes[u.id]&&r._onClickedPlane(u.id):r._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=function(){u&&(r._onHoverLeavePlane(u.id),u=null)}),this.setVisible(i.overviewVisible)}return C(e,[{key:"addSectionPlane",value:function(e){this._planes[e.id]=new gF(this,this._scene,e)}},{key:"setPlaneHighlighted",value:function(e,t){var i=this._planes[e];i&&i.setHighlighted(t)}},{key:"setPlaneSelected",value:function(e,t){var i=this._planes[e];i&&i.setSelected(t)}},{key:"removeSectionPlane",value:function(e){var t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}},{key:"getVisible",value:function(){return this._visible}},{key:"destroy",value:function(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}]),e}(),_F=re.AABB3(),yF=re.vec3(),bF=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,"FaceAlignedSectionPlanesPlugin",e))._freeControls=[],r._sectionPlanes=e.scene.sectionPlanes,r._controls={},r._shownControlId=null,r._dragSensitivity=s.dragSensitivity||1,null!==s.overviewCanvasId&&void 0!==s.overviewCanvasId){var n=document.getElementById(s.overviewCanvasId);n?r._overview=new mF(b(r),{overviewCanvas:n,visible:s.overviewVisible,onHoverEnterPlane:function(e){r._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:function(e){r._overview.setPlaneHighlighted(e,!1)},onClickedPlane:function(e){if(r.getShownControl()!==e){r.showControl(e);var t=r.sectionPlanes[e].pos;_F.set(r.viewer.scene.aabb),re.getAABB3Center(_F,yF),_F[0]+=t[0]-yF[0],_F[1]+=t[1]-yF[1],_F[2]+=t[2]-yF[2],_F[3]+=t[0]-yF[0],_F[4]+=t[1]-yF[1],_F[5]+=t[2]-yF[2],r.viewer.cameraFlight.flyTo({aabb:_F,fitFOV:65})}else r.hideControl()},onClickedNothing:function(){r.hideControl()}}):r.warn("Can't find overview canvas: '"+s.overviewCanvasId+"' - will create plugin without overview")}return null===s.controlElementId||void 0===s.controlElementId?r.error("Parameter expected: controlElementId"):(r._controlElement=document.getElementById(s.controlElementId),r._controlElement||r.warn("Can't find control element: '"+s.controlElementId+"' - will create plugin without control element")),r._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(function(e){r._sectionPlaneCreated(e)})),r}return C(i,[{key:"setDragSensitivity",value:function(e){this._dragSensitivity=e||1}},{key:"getDragSensitivity",value:function(){return this._dragSensitivity}},{key:"setOverviewVisible",value:function(e){this._overview&&this._overview.setVisible(e)}},{key:"getOverviewVisible",value:function(){if(this._overview)return this._overview.getVisible()}},{key:"sectionPlanes",get:function(){return this._sectionPlanes}},{key:"createSectionPlane",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var t=new Cn(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0});return t}},{key:"_sectionPlaneCreated",value:function(e){var t=this,i=this._freeControls.length>0?this._freeControls.pop():new vF(this);i._setSectionPlane(e),i.setVisible(!1),this._controls[e.id]=i,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(function(){t._sectionPlaneDestroyed(e)}))}},{key:"flipSectionPlanes",value:function(){var e=this.viewer.scene.sectionPlanes;for(var t in e){e[t].flipDir()}}},{key:"showControl",value:function(e){var t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}},{key:"getShownControl",value:function(){return this._shownControlId}},{key:"hideControl",value:function(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}},{key:"destroySectionPlane",value:function(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}},{key:"_sectionPlaneDestroyed",value:function(e){this._overview&&this._overview.removeSectionPlane(e);var t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}},{key:"clear",value:function(){for(var e=Object.keys(this._sectionPlanes),t=0,i=e.length;t0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this.cacheBuster=!1!==t.cacheBuster}return C(e,[{key:"_cacheBusterURL",value:function(e){if(!this.cacheBuster)return e;var t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}},{key:"getSTL",value:function(e,t,i){e=this._cacheBusterURL(e);var r=new XMLHttpRequest;r.overrideMimeType("application/json"),r.open("GET",e,!0),r.responseType="arraybuffer",r.onreadystatechange=function(){4===r.readyState&&(200===r.status?t(r.response):i(r.statusText))},r.send(null)}}]),e}(),BF=re.vec3(),PF=function(){function e(){B(this,e)}return C(e,[{key:"load",value:function(e,t,i,r,s,n){r=r||{};var o=e.viewer.scene.canvas.spinner;o.processes++,e.dataSource.getSTL(i,(function(i){!function(e,t,i,r){try{var s=IF(i);CF(s)?MF(e,s,t,r):EF(e,kF(i),t,r)}catch(e){t.fire("error",e)}}(e,t,i,r);try{var a=IF(i);CF(a)?MF(e,a,t,r):EF(e,kF(i),t,r),o.processes--,we.scheduleTask((function(){t.fire("loaded",!0,!1)})),s&&s()}catch(i){o.processes--,e.error(i),n&&n(i),t.fire("error",i)}}),(function(i){o.processes--,e.error(i),n&&n(i),t.fire("error",i)}))}},{key:"parse",value:function(e,t,i,r){var s=e.viewer.scene.canvas.spinner;s.processes++;try{var n=IF(i);CF(n)?MF(e,n,t,r):EF(e,kF(i),t,r),s.processes--,we.scheduleTask((function(){t.fire("loaded",!0,!1)}))}catch(e){s.processes--,t.fire("error",e)}}}]),e}();function CF(e){var t=new DataView(e);if(84+50*t.getUint32(80,!0)===t.byteLength)return!0;for(var i=[115,111,108,105,100],r=0;r<5;r++)if(i[r]!==t.getUint8(r,!1))return!0;return!1}function MF(e,t,i,r){for(var s,n,o,a,l,u,c,A=new DataView(t),h=A.getUint32(80,!0),d=!1,p=null,f=null,v=null,g=!1,m=0;m<70;m++)1129270351===A.getUint32(m,!1)&&82===A.getUint8(m+4)&&61===A.getUint8(m+5)&&(d=!0,a=[],l=A.getUint8(m+6)/255,u=A.getUint8(m+7)/255,c=A.getUint8(m+8)/255,A.getUint8(m+9));for(var _=new Qn(i,{roughness:.5}),y=[],b=[],x=r.splitMeshes,w=0;w>5&31)/31,o=(E>>10&31)/31):(s=l,n=u,o=c),(x&&s!==p||n!==f||o!==v)&&(null!==p&&(g=!0),p=s,f=n,v=o)}for(var F=1;F<=3;F++){var k=B+12*F;y.push(A.getFloat32(k,!0)),y.push(A.getFloat32(k+4,!0)),y.push(A.getFloat32(k+8,!0)),b.push(P,C,M),d&&a.push(s,n,o,1)}x&&g&&(FF(i,y,b,a,_,r),y=[],b=[],a=a?[]:null,g=!1)}y.length>0&&FF(i,y,b,a,_,r)}function EF(e,t,i,r){for(var s,n,o,a,l,u,c,A=/facet([\s\S]*?)endfacet/g,h=0,d=/[\s]+([+-]?(?:\d+.\d+|\d+.|\d+|.\d+)(?:[eE][+-]?\d+)?)/.source,p=new RegExp("vertex"+d+d+d,"g"),f=new RegExp("normal"+d+d+d,"g"),v=[],g=[];null!==(a=A.exec(t));){for(l=0,u=0,c=a[0];null!==(a=f.exec(c));)s=parseFloat(a[1]),n=parseFloat(a[2]),o=parseFloat(a[3]),u++;for(;null!==(a=p.exec(c));)v.push(parseFloat(a[1]),parseFloat(a[2]),parseFloat(a[3])),g.push(s,n,o),l++;1!==u&&e.error("Error in normal of face "+h),3!==l&&e.error("Error in positions of face "+h),h++}FF(i,v,g,null,new Qn(i,{roughness:.5}),r)}function FF(e,t,i,r,s,n){for(var o=new Int32Array(t.length/3),a=0,l=o.length;a0?i:null,r=r&&r.length>0?r:null,n.smoothNormals&&re.faceToVertexNormals(t,i,n);var u=BF;Ge(t,t,u);var c=new Xi(e,{primitive:"triangles",positions:t,normals:i,colors:r,indices:o}),A=new _n(e,{origin:0!==u[0]||0!==u[1]||0!==u[2]?u:null,geometry:c,material:s,edges:n.edges});e.addChild(A)}function kF(e){return"string"!=typeof e?function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);for(var t="",i=0,r=e.length;i1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"STLLoader",e,s))._sceneGraphLoader=new PF,r.dataSource=s.dataSource,r}return C(i,[{key:"dataSource",get:function(){return this._dataSource},set:function(e){this._dataSource=e||new wF}},{key:"load",value:function(e){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);var t=new Rn(this.viewer.scene,he.apply(e,{isModel:!0})),i=e.src,r=e.stl;return i||r?(i?this._sceneGraphLoader.load(this,t,i,e):this._sceneGraphLoader.parse(this,t,r,e),t):(this.error("load() param expected: either 'src' or 'stl'"),t)}}]),i}(),SF=function(){function e(){B(this,e)}return C(e,[{key:"createRootNode",value:function(){return document.createElement("ul")}},{key:"createNodeElement",value:function(e,t,i,r,s){var n=document.createElement("li");if(n.id=e.nodeId,e.xrayed&&n.classList.add("xrayed-node"),e.children.length>0){var o=document.createElement("a");o.href="#",o.id="switch-".concat(e.nodeId),o.textContent="+",o.classList.add("plus"),t&&o.addEventListener("click",t),n.appendChild(o)}var a=document.createElement("input");a.id="checkbox-".concat(e.nodeId),a.type="checkbox",a.checked=e.checked,a.style["pointer-events"]="all",i&&a.addEventListener("change",i),n.appendChild(a);var l=document.createElement("span");return l.textContent=e.title,n.appendChild(l),r&&(l.oncontextmenu=r),s&&(l.onclick=s),n}},{key:"createDisabledNodeElement",value:function(e){var t=document.createElement("li"),i=document.createElement("a");i.href="#",i.textContent="!",i.classList.add("warn"),i.classList.add("warning"),t.appendChild(i);var r=document.createElement("span");return r.textContent=e,t.appendChild(r),t}},{key:"addChildren",value:function(e,t){var i=document.createElement("ul");t.forEach((function(e){i.appendChild(e)})),e.parentElement.appendChild(i)}},{key:"expand",value:function(e,t,i){e.classList.remove("plus"),e.classList.add("minus"),e.textContent="-",e.removeEventListener("click",t),e.addEventListener("click",i)}},{key:"collapse",value:function(e,t,i){if(e){var r=e.parentElement;if(r){var s=r.querySelector("ul");s&&(r.removeChild(s),e.classList.remove("minus"),e.classList.add("plus"),e.textContent="+",e.removeEventListener("click",i),e.addEventListener("click",t))}}}},{key:"isExpanded",value:function(e){return void 0!==e.parentElement.getElementsByTagName("li")[0]}},{key:"getId",value:function(e){return e.parentElement.id}},{key:"getIdFromCheckbox",value:function(e){return e.id.replace("checkbox-","")}},{key:"getSwitchElement",value:function(e){return document.getElementById("switch-".concat(e))}},{key:"isChecked",value:function(e){return e.checked}},{key:"setCheckbox",value:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]&&arguments[2],r=document.getElementById("checkbox-".concat(e));r&&(t!==r.checked&&(r.checked=t),i!==r.indeterminate&&(r.indeterminate=i,i&&(r.checked=!1)))}},{key:"setXRayed",value:function(e,t){var i=document.getElementById(e);i&&(t?i.classList.add("xrayed-node"):i.classList.remove("xrayed-node"))}},{key:"setHighlighted",value:function(e,t){var i=document.getElementById(e);i&&(t?(i.scrollIntoView({block:"center"}),i.classList.add("highlighted-node")):i.classList.remove("highlighted-node"))}}]),e}(),TF=[],LF=function(e){g(i,Ue);var t=_(i);function i(e){var r,s,n=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(s=t.call(this,"TreeViewPlugin",e)).errors=[],s.valid=!0;var o=n.containerElement||document.getElementById(n.containerElementId);if(!(o instanceof HTMLElement))return s.error("Mandatory config expected: valid containerElementId or containerElement"),y(s);for(var a=0;;a++)if(!TF[a]){TF[a]=b(s),s._index=a,s._id="tree-".concat(a);break}if(s._containerElement=o,s._metaModels={},s._autoAddModels=!1!==n.autoAddModels,s._autoExpandDepth=n.autoExpandDepth||0,s._sortNodes=!1!==n.sortNodes,s._viewer=e,s._rootElement=null,s._muteSceneEvents=!1,s._muteTreeEvents=!1,s._rootNodes=[],s._objectNodes={},s._nodeNodes={},s._rootNames={},s._sortNodes=n.sortNodes,s._pruneEmptyNodes=n.pruneEmptyNodes,s._showListItemElementId=null,s._renderService=n.renderService||new SF,s._showIndeterminate=null!==(r=n.showIndeterminate)&&void 0!==r&&r,!s._renderService)throw new Error("TreeViewPlugin: no render service set");if(s._containerElement.oncontextmenu=function(e){e.preventDefault()},s._onObjectVisibility=s._viewer.scene.on("objectVisibility",(function(e){if(!s._muteSceneEvents){var t=e.id,i=s._objectNodes[t];if(i){var r=e.visible;if(r!==i.checked){s._muteTreeEvents=!0,i.checked=r,r?i.numVisibleEntities++:i.numVisibleEntities--,s._renderService.setCheckbox(i.nodeId,r);for(var n=i.parent;n;){n.checked=r,r?n.numVisibleEntities++:n.numVisibleEntities--;var o=s._showIndeterminate&&n.numVisibleEntities>0&&n.numVisibleEntities0,o),n=n.parent}s._muteTreeEvents=!1}}}})),s._onObjectXrayed=s._viewer.scene.on("objectXRayed",(function(e){if(!s._muteSceneEvents){var t=e.id,i=s._objectNodes[t];if(i){s._muteTreeEvents=!0;var r=e.xrayed;r!==i.xrayed&&(i.xrayed=r,s._renderService.setXRayed(i.nodeId,r),s._muteTreeEvents=!1)}}})),s._switchExpandHandler=function(e){e.preventDefault(),e.stopPropagation();var t=e.target;s._expandSwitchElement(t)},s._switchCollapseHandler=function(e){e.preventDefault(),e.stopPropagation();var t=e.target;s._collapseSwitchElement(t)},s._checkboxChangeHandler=function(e){if(!s._muteTreeEvents){s._muteSceneEvents=!0;var t=e.target,i=s._renderService.isChecked(t),r=s._renderService.getIdFromCheckbox(t),n=s._nodeNodes[r],o=s._viewer.scene.objects,a=0;s._withNodeTree(n,(function(e){var t=e.objectId,r=o[t],n=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,n&&i!==e.checked&&a++,e.checked=i,s._renderService.setCheckbox(e.nodeId,i),r&&(r.visible=i)}));for(var l=n.parent;l;){l.checked=i,i?l.numVisibleEntities+=a:l.numVisibleEntities-=a;var u=s._showIndeterminate&&l.numVisibleEntities>0&&l.numVisibleEntities0,u),l=l.parent}s._muteSceneEvents=!1}},s._hierarchy=n.hierarchy||"containment",s._autoExpandDepth=n.autoExpandDepth||0,s._autoAddModels){for(var l=Object.keys(s.viewer.metaScene.metaModels),u=0,c=l.length;u1&&void 0!==arguments[1]?arguments[1]:{};if(this._containerElement){var r=this.viewer.scene.models[e];if(!r)throw"Model not found: "+e;var s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,i&&i.rootName&&(this._rootNames[e]=i.rootName),r.on("destroyed",(function(){t.removeModel(r.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}}},{key:"removeModel",value:function(e){this._containerElement&&(this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes()))}},{key:"showNode",value:function(e){this.unShowNode();var t=this._objectNodes[e];if(t){this.collapse();var i=t.nodeId,r=this._renderService.getSwitchElement(i);if(r)return this._expandSwitchElement(r),r.scrollIntoView(),!0;var s=[];s.unshift(t);for(var n=t.parent;n;)s.unshift(n),n=n.parent;for(var o=0,a=s.length;o0;return this.valid}},{key:"_validateMetaModelForStoreysHierarchy",value:function(){return!0}},{key:"_createEnabledNodes",value:function(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}},{key:"_createDisabledNodes",value:function(){var e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);var t=this._viewer.metaScene.rootMetaObjects;for(var i in t){var r=t[i],s=r.type,n=r.name,o=n&&""!==n&&"Undefined"!==n&&"Default"!==n?n:s,a=this._renderService.createDisabledNodeElement(o);e.appendChild(a)}}},{key:"_findEmptyNodes",value:function(){var e=this._viewer.metaScene.rootMetaObjects;for(var t in e)this._findEmptyNodes2(e[t])}},{key:"_findEmptyNodes2",value:function(e){var t=this.viewer,i=t.scene,r=e.children,s=e.id,n=i.objects[s];if(e._countEntities=0,n&&e._countEntities++,r)for(var o=0,a=r.length;os.aabb[n]?-1:e.aabb[n]r?1:0}},{key:"_synchNodesToEntities",value:function(){for(var e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects,r=0,s=e.length;r0){for(var e=0;e1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"ViewCull",e))._objectCullStates=OF(e.scene),r._maxTreeDepth=s.maxTreeDepth||8,r._modelInfos={},r._frustum=new Ie,r._kdRoot=null,r._frustumDirty=!1,r._kdTreeDirty=!1,r._onViewMatrix=e.scene.camera.on("viewMatrix",(function(){r._frustumDirty=!0})),r._onProjMatrix=e.scene.camera.on("projMatMatrix",(function(){r._frustumDirty=!0})),r._onModelLoaded=e.scene.on("modelLoaded",(function(e){var t=r.viewer.scene.models[e];t&&r._addModel(t)})),r._onSceneTick=e.scene.on("tick",(function(){r._doCull()})),r}return C(i,[{key:"enabled",get:function(){return this._enabled},set:function(e){this._enabled=e}},{key:"_addModel",value:function(e){var t=this,i={model:e,onDestroyed:e.on("destroyed",(function(){t._removeModel(e)}))};this._modelInfos[e.id]=i,this._kdTreeDirty=!0}},{key:"_removeModel",value:function(e){var t=this._modelInfos[e.id];t&&(t.model.off(t.onDestroyed),delete this._modelInfos[e.id],this._kdTreeDirty=!0)}},{key:"_doCull",value:function(){var e=this._frustumDirty||this._kdTreeDirty;if(this._frustumDirty&&this._buildFrustum(),this._kdTreeDirty&&this._buildKDTree(),e){var t=this._kdRoot;t&&this._visitKDNode(t)}}},{key:"_buildFrustum",value:function(){var e=this.viewer.scene.camera;De(this._frustum,e.viewMatrix,e.projMatrix),this._frustumDirty=!1}},{key:"_buildKDTree",value:function(){var e=this.viewer.scene;this._kdRoot,this._kdRoot={aabb:e.getAABB(),intersection:Ie.INTERSECT};for(var t=0,i=this._objectCullStates.numObjects;t=this._maxTreeDepth)return e.objects=e.objects||[],e.objects.push(i),void re.expandAABB3(e.aabb,s);if(e.left&&re.containsAABB3(e.left.aabb,s))this._insertEntityIntoKDTree(e.left,t,i,r+1);else if(e.right&&re.containsAABB3(e.right.aabb,s))this._insertEntityIntoKDTree(e.right,t,i,r+1);else{var n=e.aabb;NF[0]=n[3]-n[0],NF[1]=n[4]-n[1],NF[2]=n[5]-n[2];var o=0;if(NF[1]>NF[o]&&(o=1),NF[2]>NF[o]&&(o=2),!e.left){var a=n.slice();if(a[o+3]=(n[o]+n[o+3])/2,e.left={aabb:a,intersection:Ie.INTERSECT},re.containsAABB3(a,s))return void this._insertEntityIntoKDTree(e.left,t,i,r+1)}if(!e.right){var l=n.slice();if(l[o]=(n[o]+n[o+3])/2,e.right={aabb:l,intersection:Ie.INTERSECT},re.containsAABB3(l,s))return void this._insertEntityIntoKDTree(e.right,t,i,r+1)}e.objects=e.objects||[],e.objects.push(i),re.expandAABB3(e.aabb,s)}}},{key:"_visitKDNode",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:Ie.INTERSECT;if(t===Ie.INTERSECT||e.intersects!==t){t===Ie.INTERSECT&&(t=Se(this._frustum,e.aabb),e.intersects=t);var i=t===Ie.OUTSIDE,r=e.objects;if(r&&r.length>0)for(var s=0,n=r.length;s0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this.cacheBuster=!1!==t.cacheBuster}return C(e,[{key:"_cacheBusterURL",value:function(e){if(!this.cacheBuster)return e;var t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}},{key:"getManifest",value:function(e,t,i){he.loadJSON(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getMetaModel",value:function(e,t,i){he.loadJSON(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getXKT",value:function(e,t,i){var r=function(){};t=t||r,i=i||r;var s=e.match(/^data:(.*?)(;base64)?,(.*)$/);if(s){var n=!!s[2],o=s[3];o=window.decodeURIComponent(o),n&&(o=window.atob(o));try{for(var a=new ArrayBuffer(o.length),l=new Uint8Array(a),u=0;u=0;)e[t]=0}var i=new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]),r=new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]),s=new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]),n=new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]),o=new Array(576);t(o);var a=new Array(60);t(a);var l=new Array(512);t(l);var u=new Array(256);t(u);var c=new Array(29);t(c);var A,h,d,p=new Array(30);function f(e,t,i,r,s){this.static_tree=e,this.extra_bits=t,this.extra_base=i,this.elems=r,this.max_length=s,this.has_stree=e&&e.length}function v(e,t){this.dyn_tree=e,this.max_code=0,this.stat_desc=t}t(p);var g=function(e){return e<256?l[e]:l[256+(e>>>7)]},m=function(e,t){e.pending_buf[e.pending++]=255&t,e.pending_buf[e.pending++]=t>>>8&255},_=function(e,t,i){e.bi_valid>16-i?(e.bi_buf|=t<>16-e.bi_valid,e.bi_valid+=i-16):(e.bi_buf|=t<>>=1,i<<=1}while(--t>0);return i>>>1},x=function(e,t,i){var r,s,n=new Array(16),o=0;for(r=1;r<=15;r++)o=o+i[r-1]<<1,n[r]=o;for(s=0;s<=t;s++){var a=e[2*s+1];0!==a&&(e[2*s]=b(n[a]++,a))}},B=function(e){var t;for(t=0;t<286;t++)e.dyn_ltree[2*t]=0;for(t=0;t<30;t++)e.dyn_dtree[2*t]=0;for(t=0;t<19;t++)e.bl_tree[2*t]=0;e.dyn_ltree[512]=1,e.opt_len=e.static_len=0,e.sym_next=e.matches=0},P=function(e){e.bi_valid>8?m(e,e.bi_buf):e.bi_valid>0&&(e.pending_buf[e.pending++]=e.bi_buf),e.bi_buf=0,e.bi_valid=0},C=function(e,t,i,r){var s=2*t,n=2*i;return e[s]>1;i>=1;i--)M(e,n,i);s=l;do{i=e.heap[1],e.heap[1]=e.heap[e.heap_len--],M(e,n,1),r=e.heap[1],e.heap[--e.heap_max]=i,e.heap[--e.heap_max]=r,n[2*s]=n[2*i]+n[2*r],e.depth[s]=(e.depth[i]>=e.depth[r]?e.depth[i]:e.depth[r])+1,n[2*i+1]=n[2*r+1]=s,e.heap[1]=s++,M(e,n,1)}while(e.heap_len>=2);e.heap[--e.heap_max]=e.heap[1],function(e,t){var i,r,s,n,o,a,l=t.dyn_tree,u=t.max_code,c=t.stat_desc.static_tree,A=t.stat_desc.has_stree,h=t.stat_desc.extra_bits,d=t.stat_desc.extra_base,p=t.stat_desc.max_length,f=0;for(n=0;n<=15;n++)e.bl_count[n]=0;for(l[2*e.heap[e.heap_max]+1]=0,i=e.heap_max+1;i<573;i++)(n=l[2*l[2*(r=e.heap[i])+1]+1]+1)>p&&(n=p,f++),l[2*r+1]=n,r>u||(e.bl_count[n]++,o=0,r>=d&&(o=h[r-d]),a=l[2*r],e.opt_len+=a*(n+o),A&&(e.static_len+=a*(c[2*r+1]+o)));if(0!==f){do{for(n=p-1;0===e.bl_count[n];)n--;e.bl_count[n]--,e.bl_count[n+1]+=2,e.bl_count[p]--,f-=2}while(f>0);for(n=p;0!==n;n--)for(r=e.bl_count[n];0!==r;)(s=e.heap[--i])>u||(l[2*s+1]!==n&&(e.opt_len+=(n-l[2*s+1])*l[2*s],l[2*s+1]=n),r--)}}(e,t),x(n,u,e.bl_count)},k=function(e,t,i){var r,s,n=-1,o=t[1],a=0,l=7,u=4;for(0===o&&(l=138,u=3),t[2*(i+1)+1]=65535,r=0;r<=i;r++)s=o,o=t[2*(r+1)+1],++a>=7;v<30;v++)for(p[v]=g<<7,e=0;e<1<0?(2===e.strm.data_type&&(e.strm.data_type=function(e){var t,i=4093624447;for(t=0;t<=31;t++,i>>>=1)if(1&i&&0!==e.dyn_ltree[2*t])return 0;if(0!==e.dyn_ltree[18]||0!==e.dyn_ltree[20]||0!==e.dyn_ltree[26])return 1;for(t=32;t<256;t++)if(0!==e.dyn_ltree[2*t])return 1;return 0}(e)),F(e,e.l_desc),F(e,e.d_desc),u=function(e){var t;for(k(e,e.dyn_ltree,e.l_desc.max_code),k(e,e.dyn_dtree,e.d_desc.max_code),F(e,e.bl_desc),t=18;t>=3&&0===e.bl_tree[2*n[t]+1];t--);return e.opt_len+=3*(t+1)+5+5+4,t}(e),s=e.opt_len+3+7>>>3,(l=e.static_len+3+7>>>3)<=s&&(s=l)):s=l=i+5,i+4<=s&&-1!==t?S(e,t,i,r):4===e.strategy||l===s?(_(e,2+(r?1:0),3),E(e,o,a)):(_(e,4+(r?1:0),3),function(e,t,i,r){var s;for(_(e,t-257,5),_(e,i-1,5),_(e,r-4,4),s=0;s>8,e.pending_buf[e.sym_buf+e.sym_next++]=i,0===t?e.dyn_ltree[2*i]++:(e.matches++,t--,e.dyn_ltree[2*(u[i]+256+1)]++,e.dyn_dtree[2*g(t)]++),e.sym_next===e.sym_end},O=function(e){_(e,2,3),y(e,256,o),function(e){16===e.bi_valid?(m(e,e.bi_buf),e.bi_buf=0,e.bi_valid=0):e.bi_valid>=8&&(e.pending_buf[e.pending++]=255&e.bi_buf,e.bi_buf>>=8,e.bi_valid-=8)}(e)},N=function(e,t,i,r){for(var s=65535&e|0,n=e>>>16&65535|0,o=0;0!==i;){i-=o=i>2e3?2e3:i;do{n=n+(s=s+t[r++]|0)|0}while(--o);s%=65521,n%=65521}return s|n<<16|0},Q=new Uint32Array(function(){for(var e,t=[],i=0;i<256;i++){e=i;for(var r=0;r<8;r++)e=1&e?3988292384^e>>>1:e>>>1;t[i]=e}return t}()),V=function(e,t,i,r){var s=Q,n=r+i;e^=-1;for(var o=r;o>>8^s[255&(e^t[o])];return-1^e},H={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible 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t,i,r,s=e.w_size;r=t=e.hash_size;do{i=e.head[--r],e.head[r]=i>=s?i-s:0}while(--t);r=t=s;do{i=e.prev[--r],e.prev[r]=i>=s?i-s:0}while(--t)},be=function(e,t,i){return(t<e.avail_out&&(i=e.avail_out),0!==i&&(e.output.set(t.pending_buf.subarray(t.pending_out,t.pending_out+i),e.next_out),e.next_out+=i,t.pending_out+=i,e.total_out+=i,e.avail_out-=i,t.pending-=i,0===t.pending&&(t.pending_out=0))},we=function(e,t){W(e,e.block_start>=0?e.block_start:-1,e.strstart-e.block_start,t),e.block_start=e.strstart,xe(e.strm)},Be=function(e,t){e.pending_buf[e.pending++]=t},Pe=function(e,t){e.pending_buf[e.pending++]=t>>>8&255,e.pending_buf[e.pending++]=255&t},Ce=function(e,t,i,r){var s=e.avail_in;return s>r&&(s=r),0===s?0:(e.avail_in-=s,t.set(e.input.subarray(e.next_in,e.next_in+s),i),1===e.state.wrap?e.adler=N(e.adler,t,s,i):2===e.state.wrap&&(e.adler=V(e.adler,t,s,i)),e.next_in+=s,e.total_in+=s,s)},Me=function(e,t){var i,r,s=e.max_chain_length,n=e.strstart,o=e.prev_length,a=e.nice_match,l=e.strstart>e.w_size-de?e.strstart-(e.w_size-de):0,u=e.window,c=e.w_mask,A=e.prev,h=e.strstart+he,d=u[n+o-1],p=u[n+o];e.prev_length>=e.good_match&&(s>>=2),a>e.lookahead&&(a=e.lookahead);do{if(u[(i=t)+o]===p&&u[i+o-1]===d&&u[i]===u[n]&&u[++i]===u[n+1]){n+=2,i++;do{}while(u[++n]===u[++i]&&u[++n]===u[++i]&&u[++n]===u[++i]&&u[++n]===u[++i]&&u[++n]===u[++i]&&u[++n]===u[++i]&&u[++n]===u[++i]&&u[++n]===u[++i]&&no){if(e.match_start=t,o=r,r>=a)break;d=u[n+o-1],p=u[n+o]}}}while((t=A[t&c])>l&&0!=--s);return o<=e.lookahead?o:e.lookahead},Ee=function(e){var t,i,r,s=e.w_size;do{if(i=e.window_size-e.lookahead-e.strstart,e.strstart>=s+(s-de)&&(e.window.set(e.window.subarray(s,s+s-i),0),e.match_start-=s,e.strstart-=s,e.block_start-=s,e.insert>e.strstart&&(e.insert=e.strstart),ye(e),i+=s),0===e.strm.avail_in)break;if(t=Ce(e.strm,e.window,e.strstart+e.lookahead,i),e.lookahead+=t,e.lookahead+e.insert>=3)for(r=e.strstart-e.insert,e.ins_h=e.window[r],e.ins_h=be(e,e.ins_h,e.window[r+1]);e.insert&&(e.ins_h=be(e,e.ins_h,e.window[r+3-1]),e.prev[r&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=r,r++,e.insert--,!(e.lookahead+e.insert<3)););}while(e.lookaheade.w_size?e.w_size:e.pending_buf_size-5,o=0,a=e.strm.avail_in;do{if(i=65535,s=e.bi_valid+42>>3,e.strm.avail_out(r=e.strstart-e.block_start)+e.strm.avail_in&&(i=r+e.strm.avail_in),i>s&&(i=s),i>8,e.pending_buf[e.pending-2]=~i,e.pending_buf[e.pending-1]=~i>>8,xe(e.strm),r&&(r>i&&(r=i),e.strm.output.set(e.window.subarray(e.block_start,e.block_start+r),e.strm.next_out),e.strm.next_out+=r,e.strm.avail_out-=r,e.strm.total_out+=r,e.block_start+=r,i-=r),i&&(Ce(e.strm,e.strm.output,e.strm.next_out,i),e.strm.next_out+=i,e.strm.avail_out-=i,e.strm.total_out+=i)}while(0===o);return(a-=e.strm.avail_in)&&(a>=e.w_size?(e.matches=2,e.window.set(e.strm.input.subarray(e.strm.next_in-e.w_size,e.strm.next_in),0),e.strstart=e.w_size,e.insert=e.strstart):(e.window_size-e.strstart<=a&&(e.strstart-=e.w_size,e.window.set(e.window.subarray(e.w_size,e.w_size+e.strstart),0),e.matches<2&&e.matches++,e.insert>e.strstart&&(e.insert=e.strstart)),e.window.set(e.strm.input.subarray(e.strm.next_in-a,e.strm.next_in),e.strstart),e.strstart+=a,e.insert+=a>e.w_size-e.insert?e.w_size-e.insert:a),e.block_start=e.strstart),e.high_waters&&e.block_start>=e.w_size&&(e.block_start-=e.w_size,e.strstart-=e.w_size,e.window.set(e.window.subarray(e.w_size,e.w_size+e.strstart),0),e.matches<2&&e.matches++,s+=e.w_size,e.insert>e.strstart&&(e.insert=e.strstart)),s>e.strm.avail_in&&(s=e.strm.avail_in),s&&(Ce(e.strm,e.window,e.strstart,s),e.strstart+=s,e.insert+=s>e.w_size-e.insert?e.w_size-e.insert:s),e.high_water>3,n=(s=e.pending_buf_size-s>65535?65535:e.pending_buf_size-s)>e.w_size?e.w_size:s,((r=e.strstart-e.block_start)>=n||(r||t===q)&&t!==J&&0===e.strm.avail_in&&r<=s)&&(i=r>s?s:r,o=t===q&&0===e.strm.avail_in&&i===r?1:0,z(e,e.block_start,i,o),e.block_start+=i,xe(e.strm)),o?3:1)},ke=function(e,t){for(var i,r;;){if(e.lookahead=3&&(e.ins_h=be(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart),0!==i&&e.strstart-i<=e.w_size-de&&(e.match_length=Me(e,i)),e.match_length>=3)if(r=K(e,e.strstart-e.match_start,e.match_length-3),e.lookahead-=e.match_length,e.match_length<=e.max_lazy_match&&e.lookahead>=3){e.match_length--;do{e.strstart++,e.ins_h=be(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart}while(0!=--e.match_length);e.strstart++}else e.strstart+=e.match_length,e.match_length=0,e.ins_h=e.window[e.strstart],e.ins_h=be(e,e.ins_h,e.window[e.strstart+1]);else r=K(e,0,e.window[e.strstart]),e.lookahead--,e.strstart++;if(r&&(we(e,!1),0===e.strm.avail_out))return 1}return e.insert=e.strstart<2?e.strstart:2,t===q?(we(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(we(e,!1),0===e.strm.avail_out)?1:2},Ie=function(e,t){for(var i,r,s;;){if(e.lookahead=3&&(e.ins_h=be(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart),e.prev_length=e.match_length,e.prev_match=e.match_start,e.match_length=2,0!==i&&e.prev_length4096)&&(e.match_length=2)),e.prev_length>=3&&e.match_length<=e.prev_length){s=e.strstart+e.lookahead-3,r=K(e,e.strstart-1-e.prev_match,e.prev_length-3),e.lookahead-=e.prev_length-1,e.prev_length-=2;do{++e.strstart<=s&&(e.ins_h=be(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart)}while(0!=--e.prev_length);if(e.match_available=0,e.match_length=2,e.strstart++,r&&(we(e,!1),0===e.strm.avail_out))return 1}else if(e.match_available){if((r=K(e,0,e.window[e.strstart-1]))&&we(e,!1),e.strstart++,e.lookahead--,0===e.strm.avail_out)return 1}else e.match_available=1,e.strstart++,e.lookahead--}return e.match_available&&(r=K(e,0,e.window[e.strstart-1]),e.match_available=0),e.insert=e.strstart<2?e.strstart:2,t===q?(we(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(we(e,!1),0===e.strm.avail_out)?1:2};function De(e,t,i,r,s){this.good_length=e,this.max_lazy=t,this.nice_length=i,this.max_chain=r,this.func=s}var Se=[new De(0,0,0,0,Fe),new De(4,4,8,4,ke),new De(4,5,16,8,ke),new De(4,6,32,32,ke),new De(4,4,16,16,Ie),new De(8,16,32,32,Ie),new De(8,16,128,128,Ie),new De(8,32,128,256,Ie),new De(32,128,258,1024,Ie),new De(32,258,258,4096,Ie)];function Te(){this.strm=null,this.status=0,this.pending_buf=null,this.pending_buf_size=0,this.pending_out=0,this.pending=0,this.wrap=0,this.gzhead=null,this.gzindex=0,this.method=Ae,this.last_flush=-1,this.w_size=0,this.w_bits=0,this.w_mask=0,this.window=null,this.window_size=0,this.prev=null,this.head=null,this.ins_h=0,this.hash_size=0,this.hash_bits=0,this.hash_mask=0,this.hash_shift=0,this.block_start=0,this.match_length=0,this.prev_match=0,this.match_available=0,this.strstart=0,this.match_start=0,this.lookahead=0,this.prev_length=0,this.max_chain_length=0,this.max_lazy_match=0,this.level=0,this.strategy=0,this.good_match=0,this.nice_match=0,this.dyn_ltree=new Uint16Array(1146),this.dyn_dtree=new Uint16Array(122),this.bl_tree=new Uint16Array(78),_e(this.dyn_ltree),_e(this.dyn_dtree),_e(this.bl_tree),this.l_desc=null,this.d_desc=null,this.bl_desc=null,this.bl_count=new Uint16Array(16),this.heap=new Uint16Array(573),_e(this.heap),this.heap_len=0,this.heap_max=0,this.depth=new Uint16Array(573),_e(this.depth),this.sym_buf=0,this.lit_bufsize=0,this.sym_next=0,this.sym_end=0,this.opt_len=0,this.static_len=0,this.matches=0,this.insert=0,this.bi_buf=0,this.bi_valid=0}var Le=function(e){if(!e)return 1;var t=e.state;return!t||t.strm!==e||t.status!==pe&&57!==t.status&&69!==t.status&&73!==t.status&&91!==t.status&&103!==t.status&&t.status!==fe&&t.status!==ve?1:0},Re=function(e){if(Le(e))return ge(e,ie);e.total_in=e.total_out=0,e.data_type=ce;var t=e.state;return t.pending=0,t.pending_out=0,t.wrap<0&&(t.wrap=-t.wrap),t.status=2===t.wrap?57:t.wrap?pe:fe,e.adler=2===t.wrap?0:1,t.last_flush=-2,G(t),ee},Ue=function(e){var t,i=Re(e);return i===ee&&((t=e.state).window_size=2*t.w_size,_e(t.head),t.max_lazy_match=Se[t.level].max_lazy,t.good_match=Se[t.level].good_length,t.nice_match=Se[t.level].nice_length,t.max_chain_length=Se[t.level].max_chain,t.strstart=0,t.block_start=0,t.lookahead=0,t.insert=0,t.match_length=t.prev_length=2,t.match_available=0,t.ins_h=0),i},Oe=function(e,t,i,r,s,n){if(!e)return ie;var o=1;if(t===ne&&(t=6),r<0?(o=0,r=-r):r>15&&(o=2,r-=16),s<1||s>9||i!==Ae||r<8||r>15||t<0||t>9||n<0||n>ue||8===r&&1!==o)return ge(e,ie);8===r&&(r=9);var a=new Te;return e.state=a,a.strm=e,a.status=pe,a.wrap=o,a.gzhead=null,a.w_bits=r,a.w_size=1<$||t<0)return e?ge(e,ie):ie;var i=e.state;if(!e.output||0!==e.avail_in&&!e.input||i.status===ve&&t!==q)return ge(e,0===e.avail_out?se:ie);var r=i.last_flush;if(i.last_flush=t,0!==i.pending){if(xe(e),0===e.avail_out)return i.last_flush=-1,ee}else if(0===e.avail_in&&me(t)<=me(r)&&t!==q)return ge(e,se);if(i.status===ve&&0!==e.avail_in)return ge(e,se);if(i.status===pe&&0===i.wrap&&(i.status=fe),i.status===pe){var s=Ae+(i.w_bits-8<<4)<<8;if(s|=(i.strategy>=ae||i.level<2?0:i.level<6?1:6===i.level?2:3)<<6,0!==i.strstart&&(s|=32),Pe(i,s+=31-s%31),0!==i.strstart&&(Pe(i,e.adler>>>16),Pe(i,65535&e.adler)),e.adler=1,i.status=fe,xe(e),0!==i.pending)return i.last_flush=-1,ee}if(57===i.status)if(e.adler=0,Be(i,31),Be(i,139),Be(i,8),i.gzhead)Be(i,(i.gzhead.text?1:0)+(i.gzhead.hcrc?2:0)+(i.gzhead.extra?4:0)+(i.gzhead.name?8:0)+(i.gzhead.comment?16:0)),Be(i,255&i.gzhead.time),Be(i,i.gzhead.time>>8&255),Be(i,i.gzhead.time>>16&255),Be(i,i.gzhead.time>>24&255),Be(i,9===i.level?2:i.strategy>=ae||i.level<2?4:0),Be(i,255&i.gzhead.os),i.gzhead.extra&&i.gzhead.extra.length&&(Be(i,255&i.gzhead.extra.length),Be(i,i.gzhead.extra.length>>8&255)),i.gzhead.hcrc&&(e.adler=V(e.adler,i.pending_buf,i.pending,0)),i.gzindex=0,i.status=69;else if(Be(i,0),Be(i,0),Be(i,0),Be(i,0),Be(i,0),Be(i,9===i.level?2:i.strategy>=ae||i.level<2?4:0),Be(i,3),i.status=fe,xe(e),0!==i.pending)return i.last_flush=-1,ee;if(69===i.status){if(i.gzhead.extra){for(var n=i.pending,o=(65535&i.gzhead.extra.length)-i.gzindex;i.pending+o>i.pending_buf_size;){var a=i.pending_buf_size-i.pending;if(i.pending_buf.set(i.gzhead.extra.subarray(i.gzindex,i.gzindex+a),i.pending),i.pending=i.pending_buf_size,i.gzhead.hcrc&&i.pending>n&&(e.adler=V(e.adler,i.pending_buf,i.pending-n,n)),i.gzindex+=a,xe(e),0!==i.pending)return i.last_flush=-1,ee;n=0,o-=a}var l=new Uint8Array(i.gzhead.extra);i.pending_buf.set(l.subarray(i.gzindex,i.gzindex+o),i.pending),i.pending+=o,i.gzhead.hcrc&&i.pending>n&&(e.adler=V(e.adler,i.pending_buf,i.pending-n,n)),i.gzindex=0}i.status=73}if(73===i.status){if(i.gzhead.name){var u,c=i.pending;do{if(i.pending===i.pending_buf_size){if(i.gzhead.hcrc&&i.pending>c&&(e.adler=V(e.adler,i.pending_buf,i.pending-c,c)),xe(e),0!==i.pending)return i.last_flush=-1,ee;c=0}u=i.gzindexc&&(e.adler=V(e.adler,i.pending_buf,i.pending-c,c)),i.gzindex=0}i.status=91}if(91===i.status){if(i.gzhead.comment){var A,h=i.pending;do{if(i.pending===i.pending_buf_size){if(i.gzhead.hcrc&&i.pending>h&&(e.adler=V(e.adler,i.pending_buf,i.pending-h,h)),xe(e),0!==i.pending)return i.last_flush=-1,ee;h=0}A=i.gzindexh&&(e.adler=V(e.adler,i.pending_buf,i.pending-h,h))}i.status=103}if(103===i.status){if(i.gzhead.hcrc){if(i.pending+2>i.pending_buf_size&&(xe(e),0!==i.pending))return i.last_flush=-1,ee;Be(i,255&e.adler),Be(i,e.adler>>8&255),e.adler=0}if(i.status=fe,xe(e),0!==i.pending)return i.last_flush=-1,ee}if(0!==e.avail_in||0!==i.lookahead||t!==J&&i.status!==ve){var d=0===i.level?Fe(i,t):i.strategy===ae?function(e,t){for(var i;;){if(0===e.lookahead&&(Ee(e),0===e.lookahead)){if(t===J)return 1;break}if(e.match_length=0,i=K(e,0,e.window[e.strstart]),e.lookahead--,e.strstart++,i&&(we(e,!1),0===e.strm.avail_out))return 1}return e.insert=0,t===q?(we(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(we(e,!1),0===e.strm.avail_out)?1:2}(i,t):i.strategy===le?function(e,t){for(var i,r,s,n,o=e.window;;){if(e.lookahead<=he){if(Ee(e),e.lookahead<=he&&t===J)return 1;if(0===e.lookahead)break}if(e.match_length=0,e.lookahead>=3&&e.strstart>0&&((r=o[s=e.strstart-1])===o[++s]&&r===o[++s]&&r===o[++s])){n=e.strstart+he;do{}while(r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&se.lookahead&&(e.match_length=e.lookahead)}if(e.match_length>=3?(i=K(e,1,e.match_length-3),e.lookahead-=e.match_length,e.strstart+=e.match_length,e.match_length=0):(i=K(e,0,e.window[e.strstart]),e.lookahead--,e.strstart++),i&&(we(e,!1),0===e.strm.avail_out))return 1}return e.insert=0,t===q?(we(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(we(e,!1),0===e.strm.avail_out)?1:2}(i,t):Se[i.level].func(i,t);if(3!==d&&4!==d||(i.status=ve),1===d||3===d)return 0===e.avail_out&&(i.last_flush=-1),ee;if(2===d&&(t===Y?X(i):t!==$&&(z(i,0,0,!1),t===Z&&(_e(i.head),0===i.lookahead&&(i.strstart=0,i.block_start=0,i.insert=0))),xe(e),0===e.avail_out))return i.last_flush=-1,ee}return t!==q?ee:i.wrap<=0?te:(2===i.wrap?(Be(i,255&e.adler),Be(i,e.adler>>8&255),Be(i,e.adler>>16&255),Be(i,e.adler>>24&255),Be(i,255&e.total_in),Be(i,e.total_in>>8&255),Be(i,e.total_in>>16&255),Be(i,e.total_in>>24&255)):(Pe(i,e.adler>>>16),Pe(i,65535&e.adler)),xe(e),i.wrap>0&&(i.wrap=-i.wrap),0!==i.pending?ee:te)},He=function(e){if(Le(e))return ie;var t=e.state.status;return e.state=null,t===fe?ge(e,re):ee},je=function(e,t){var i=t.length;if(Le(e))return ie;var r=e.state,s=r.wrap;if(2===s||1===s&&r.status!==pe||r.lookahead)return ie;if(1===s&&(e.adler=N(e.adler,t,i,0)),r.wrap=0,i>=r.w_size){0===s&&(_e(r.head),r.strstart=0,r.block_start=0,r.insert=0);var n=new Uint8Array(r.w_size);n.set(t.subarray(i-r.w_size,i),0),t=n,i=r.w_size}var o=e.avail_in,a=e.next_in,l=e.input;for(e.avail_in=i,e.next_in=0,e.input=t,Ee(r);r.lookahead>=3;){var u=r.strstart,c=r.lookahead-2;do{r.ins_h=be(r,r.ins_h,r.window[u+3-1]),r.prev[u&r.w_mask]=r.head[r.ins_h],r.head[r.ins_h]=u,u++}while(--c);r.strstart=u,r.lookahead=2,Ee(r)}return r.strstart+=r.lookahead,r.block_start=r.strstart,r.insert=r.lookahead,r.lookahead=0,r.match_length=r.prev_length=2,r.match_available=0,e.next_in=a,e.input=l,e.avail_in=o,r.wrap=s,ee},Ge=function(e,t){return Object.prototype.hasOwnProperty.call(e,t)},ze=function(e){for(var t=Array.prototype.slice.call(arguments,1);t.length;){var i=t.shift();if(i){if("object"!=w(i))throw new TypeError(i+"must be non-object");for(var r in i)Ge(i,r)&&(e[r]=i[r])}}return e},We=function(e){for(var t=0,i=0,r=e.length;i=252?6:Je>=248?5:Je>=240?4:Je>=224?3:Je>=192?2:1;Xe[254]=Xe[254]=1;var Ye=function(e){if("function"==typeof TextEncoder&&TextEncoder.prototype.encode)return(new TextEncoder).encode(e);var 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t.wsize=0,t.whave=0,t.wnext=0,Xt(e)},Yt=function(e,t){var i;if(Kt(e))return Ft;var r=e.state;return t<0?(i=0,t=-t):(i=5+(t>>4),t<48&&(t&=15)),t&&(t<8||t>15)?Ft:(null!==r.window&&r.wbits!==t&&(r.window=null),r.wrap=i,r.wbits=t,Jt(e))},Zt=function(e,t){if(!e)return Ft;var i=new Gt;e.state=i,i.strm=e,i.window=null,i.mode=Tt;var r=Yt(e,t);return r!==Ct&&(e.state=null),r},qt=!0,$t=function(e){if(qt){zt=new Int32Array(512),Wt=new Int32Array(32);for(var t=0;t<144;)e.lens[t++]=8;for(;t<256;)e.lens[t++]=9;for(;t<280;)e.lens[t++]=7;for(;t<288;)e.lens[t++]=8;for(xt(1,e.lens,0,288,zt,0,e.work,{bits:9}),t=0;t<32;)e.lens[t++]=5;xt(2,e.lens,0,32,Wt,0,e.work,{bits:5}),qt=!1}e.lencode=zt,e.lenbits=9,e.distcode=Wt,e.distbits=5},ei=function(e,t,i,r){var s,n=e.state;return null===n.window&&(n.wsize=1<=n.wsize?(n.window.set(t.subarray(i-n.wsize,i),0),n.wnext=0,n.whave=n.wsize):((s=n.wsize-n.wnext)>r&&(s=r),n.window.set(t.subarray(i-r,i-r+s),n.wnext),(r-=s)?(n.window.set(t.subarray(i-r,i),0),n.wnext=r,n.whave=n.wsize):(n.wnext+=s,n.wnext===n.wsize&&(n.wnext=0),n.whave>>8&255,i.check=V(i.check,M,2,0),u=0,c=0,i.mode=16181;break}if(i.head&&(i.head.done=!1),!(1&i.wrap)||(((255&u)<<8)+(u>>8))%31){e.msg="incorrect header check",i.mode=Ht;break}if((15&u)!==St){e.msg="unknown compression method",i.mode=Ht;break}if(c-=4,x=8+(15&(u>>>=4)),0===i.wbits&&(i.wbits=x),x>15||x>i.wbits){e.msg="invalid window size",i.mode=Ht;break}i.dmax=1<>8&1),512&i.flags&&4&i.wrap&&(M[0]=255&u,M[1]=u>>>8&255,i.check=V(i.check,M,2,0)),u=0,c=0,i.mode=16182;case 16182:for(;c<32;){if(0===a)break e;a--,u+=r[n++]<>>8&255,M[2]=u>>>16&255,M[3]=u>>>24&255,i.check=V(i.check,M,4,0)),u=0,c=0,i.mode=16183;case 16183:for(;c<16;){if(0===a)break 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2:i.mode=16196;break;case 3:e.msg="invalid block type",i.mode=Ht}u>>>=2,c-=2;break;case 16193:for(u>>>=7&c,c-=7&c;c<32;){if(0===a)break e;a--,u+=r[n++]<>>16^65535)){e.msg="invalid stored block lengths",i.mode=Ht;break}if(i.length=65535&u,u=0,c=0,i.mode=Ot,t===Pt)break e;case Ot:i.mode=16195;case 16195:if(d=i.length){if(d>a&&(d=a),d>l&&(d=l),0===d)break e;s.set(r.subarray(n,n+d),o),a-=d,n+=d,l-=d,o+=d,i.length-=d;break}i.mode=Rt;break;case 16196:for(;c<14;){if(0===a)break e;a--,u+=r[n++]<>>=5,c-=5,i.ndist=1+(31&u),u>>>=5,c-=5,i.ncode=4+(15&u),u>>>=4,c-=4,i.nlen>286||i.ndist>30){e.msg="too many length or distance symbols",i.mode=Ht;break}i.have=0,i.mode=16197;case 16197:for(;i.have>>=3,c-=3}for(;i.have<19;)i.lens[E[i.have++]]=0;if(i.lencode=i.lendyn,i.lenbits=7,B={bits:i.lenbits},w=xt(0,i.lens,0,19,i.lencode,0,i.work,B),i.lenbits=B.bits,w){e.msg="invalid code lengths set",i.mode=Ht;break}i.have=0,i.mode=16198;case 16198:for(;i.have>>16&255,m=65535&C,!((v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>>=v,c-=v,i.lens[i.have++]=m;else{if(16===m){for(P=v+2;c>>=v,c-=v,0===i.have){e.msg="invalid bit length repeat",i.mode=Ht;break}x=i.lens[i.have-1],d=3+(3&u),u>>>=2,c-=2}else if(17===m){for(P=v+3;c>>=v)),u>>>=3,c-=3}else{for(P=v+7;c>>=v)),u>>>=7,c-=7}if(i.have+d>i.nlen+i.ndist){e.msg="invalid bit length repeat",i.mode=Ht;break}for(;d--;)i.lens[i.have++]=x}}if(i.mode===Ht)break;if(0===i.lens[256]){e.msg="invalid code -- missing end-of-block",i.mode=Ht;break}if(i.lenbits=9,B={bits:i.lenbits},w=xt(1,i.lens,0,i.nlen,i.lencode,0,i.work,B),i.lenbits=B.bits,w){e.msg="invalid literal/lengths set",i.mode=Ht;break}if(i.distbits=6,i.distcode=i.distdyn,B={bits:i.distbits},w=xt(2,i.lens,i.nlen,i.ndist,i.distcode,0,i.work,B),i.distbits=B.bits,w){e.msg="invalid distances set",i.mode=Ht;break}if(i.mode=Nt,t===Pt)break e;case Nt:i.mode=Qt;case Qt:if(a>=6&&l>=258){e.next_out=o,e.avail_out=l,e.next_in=n,e.avail_in=a,i.hold=u,i.bits=c,gt(e,h),o=e.next_out,s=e.output,l=e.avail_out,n=e.next_in,r=e.input,a=e.avail_in,u=i.hold,c=i.bits,i.mode===Rt&&(i.back=-1);break}for(i.back=0;g=(C=i.lencode[u&(1<>>16&255,m=65535&C,!((v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>_)])>>>16&255,m=65535&C,!(_+(v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>>=_,c-=_,i.back+=_}if(u>>>=v,c-=v,i.back+=v,i.length=m,0===g){i.mode=16205;break}if(32&g){i.back=-1,i.mode=Rt;break}if(64&g){e.msg="invalid literal/length code",i.mode=Ht;break}i.extra=15&g,i.mode=16201;case 16201:if(i.extra){for(P=i.extra;c>>=i.extra,c-=i.extra,i.back+=i.extra}i.was=i.length,i.mode=16202;case 16202:for(;g=(C=i.distcode[u&(1<>>16&255,m=65535&C,!((v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>_)])>>>16&255,m=65535&C,!(_+(v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>>=_,c-=_,i.back+=_}if(u>>>=v,c-=v,i.back+=v,64&g){e.msg="invalid distance 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this.onEnd(i),this.ended=!0,!1}if(s=n.avail_out,n.next_out&&(0===n.avail_out||i===hi))if("string"===this.options.to){var l=qe(n.output,n.next_out),u=n.next_out-l,c=Ze(n.output,l);n.next_out=u,n.avail_out=o-u,u&&n.output.set(n.output.subarray(l,l+u),0),this.onData(c)}else this.onData(n.output.length===n.next_out?n.output:n.output.subarray(0,n.next_out));if(i!==Ai||0!==s){if(i===hi)return i=si(this.strm),this.onEnd(i),this.ended=!0,!0;if(0===n.avail_in)break}}return!0},gi.prototype.onData=function(e){this.chunks.push(e)},gi.prototype.onEnd=function(e){e===Ai&&("string"===this.options.to?this.result=this.chunks.join(""):this.result=We(this.chunks)),this.chunks=[],this.err=e,this.msg=this.strm.msg};var 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3:ge.primitiveName="lines",ge.geometryPositions=l.subarray(v[ne],ae?l.length:v[ne+1]),ge.geometryIndices=A.subarray(_[ne],ae?A.length:_[ne+1]),me=ge.geometryPositions.length>0&&ge.geometryIndices.length>0;break;default:continue}if(me||(ge=null),ge&&(ge.geometryPositions.length,ge.batchThisMesh)){ge.decompressedPositions=new Float32Array(ge.geometryPositions.length),ge.transformedAndRecompressedPositions=new Uint16Array(ge.geometryPositions.length);for(var _e=ge.geometryPositions,ye=ge.decompressedPositions,be=0,xe=_e.length;be0&&Ie.length>0;break;case 1:Me="surface",Ee=l.subarray(v[ne],ae?l.length:v[ne+1]),Fe=u.subarray(g[ne],ae?u.length:g[ne+1]),Ie=A.subarray(_[ne],ae?A.length:_[ne+1]),De=h.subarray(y[ne],ae?h.length:y[ne+1]),Se=Ee.length>0&&Ie.length>0;break;case 2:Me="points",Ee=l.subarray(v[ne],ae?l.length:v[ne+1]),ke=c.subarray(m[ne],ae?c.length:m[ne+1]),Se=Ee.length>0;break;case 3:Me="lines",Ee=l.subarray(v[ne],ae?l.length:v[ne+1]),Ie=A.subarray(_[ne],ae?A.length:_[ne+1]),Se=Ee.length>0&&Ie.length>0;break;default:continue}Se&&(r.createMesh(he.apply(te,{id:de,origin:L,primitive:Me,positionsCompressed:Ee,normalsCompressed:Fe,colorsCompressed:ke,indices:Ie,edgeIndices:De,positionsDecodeMatrix:G,color:le,metallic:ce,roughness:Ae,opacity:ue})),q.push(de))}}q.length>0&&r.createEntity(he.apply(ee,{id:X,isObject:!0,meshIds:q}))}}}(e,t,a,r,s,n)}},Bk=window.pako||HF;Bk.inflate||(Bk=Bk.default);var Pk=re.vec4(),Ck=re.vec4();var Mk=function(){var e=new Float32Array(3);return function(t){return e[0]=t[0]/255,e[1]=t[1]/255,e[2]=t[2]/255,e}}();function Ek(e,t){var i=[];if(t.length>1)for(var r=0,s=t.length-1;r1)for(var n=0,o=e.length/3-1;n0,W=9*V,K=1===c[W+0],X=c[W+1];c[W+2],c[W+3];var J=c[W+4],Y=c[W+5],Z=c[W+6],q=c[W+7],$=c[W+8];if(z){var ee=new Uint8Array(l.subarray(j,G)).buffer,te="".concat(o,"-texture-").concat(V);if(K)r.createTexture({id:te,buffers:[ee],minFilter:J,magFilter:Y,wrapS:Z,wrapT:q,wrapR:$});else{var ie=new Blob([ee],{type:10001===X?"image/jpeg":10002===X?"image/png":"image/gif"}),se=(window.URL||window.webkitURL).createObjectURL(ie),ne=document.createElement("img");ne.src=se,r.createTexture({id:te,image:ne,minFilter:J,magFilter:Y,wrapS:Z,wrapT:q,wrapR:$})}}}for(var oe=0;oe=0?"".concat(o,"-texture-").concat(ue):null,normalsTextureId:Ae>=0?"".concat(o,"-texture-").concat(Ae):null,metallicRoughnessTextureId:ce>=0?"".concat(o,"-texture-").concat(ce):null,emissiveTextureId:de>=0?"".concat(o,"-texture-").concat(de):null,occlusionTextureId:pe>=0?"".concat(o,"-texture-").concat(pe):null})}for(var fe=new Uint32Array(U),ve=0;ve1,je=Ve===U-1,Ge=F[Qe],ze=Ge>=0?"".concat(o,"-textureSet-").concat(Ge):null,We=Mk(k.subarray(6*Qe,6*Qe+3)),Ke=k[6*Qe+3]/255,Xe=k[6*Qe+4]/255,Je=k[6*Qe+5]/255,Ye=n.getNextId();if(He){var Ze=E[Qe],qe=m.slice(Ze,Ze+16),$e="".concat(o,"-geometry.").concat(be,".").concat(Ve),et=ye[$e];if(!et){et={batchThisMesh:!t.reuseGeometries};var tt=!1;switch(y[Ve]){case 0:et.primitiveName="solid",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryNormals=h.subarray(x[Ve],je?h.length:x[Ve+1]),et.geometryUVs=p.subarray(B[Ve],je?p.length:B[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),et.geometryEdgeIndices=v.subarray(C[Ve],je?v.length:C[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 1:et.primitiveName="surface",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryNormals=h.subarray(x[Ve],je?h.length:x[Ve+1]),et.geometryUVs=p.subarray(B[Ve],je?p.length:B[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),et.geometryEdgeIndices=v.subarray(C[Ve],je?v.length:C[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 2:et.primitiveName="points",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryColors=d.subarray(w[Ve],je?d.length:w[Ve+1]),tt=et.geometryPositions.length>0;break;case 3:et.primitiveName="lines",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 4:et.primitiveName="lines",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryIndices=Ek(et.geometryPositions,f.subarray(P[Ve],je?f.length:P[Ve+1])),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;default:continue}if(tt||(et=null),et&&(et.geometryPositions.length,et.batchThisMesh)){et.decompressedPositions=new Float32Array(et.geometryPositions.length),et.transformedAndRecompressedPositions=new Uint16Array(et.geometryPositions.length);for(var it=et.geometryPositions,rt=et.decompressedPositions,st=0,nt=it.length;st0&&ft.length>0;break;case 1:ct="surface",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),ht=h.subarray(x[Ve],je?h.length:x[Ve+1]),dt=p.subarray(B[Ve],je?p.length:B[Ve+1]),ft=f.subarray(P[Ve],je?f.length:P[Ve+1]),vt=v.subarray(C[Ve],je?v.length:C[Ve+1]),gt=At.length>0&&ft.length>0;break;case 2:ct="points",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),pt=d.subarray(w[Ve],je?d.length:w[Ve+1]),gt=At.length>0;break;case 3:ct="lines",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),ft=f.subarray(P[Ve],je?f.length:P[Ve+1]),gt=At.length>0&&ft.length>0;break;case 4:ct="lines",ft=Ek(At=A.subarray(b[Ve],je?A.length:b[Ve+1]),f.subarray(P[Ve],je?f.length:P[Ve+1])),gt=At.length>0&&ft.length>0;break;default:continue}gt&&(r.createMesh(he.apply(Oe,{id:Ye,textureSetId:ze,origin:me,primitive:ct,positionsCompressed:At,normalsCompressed:ht,uv:dt&&dt.length>0?dt:null,colorsCompressed:pt,indices:ft,edgeIndices:vt,positionsDecodeMatrix:Me,color:We,metallic:Xe,roughness:Je,opacity:Ke})),Le.push(Ye))}}Le.length>0&&r.createEntity(he.apply(Ue,{id:Ie,isObject:!0,meshIds:Le}))}}}(e,t,a,r,s,n)}},kk=re.vec4(),Ik=re.vec4();var Dk=function(){var e=new Float32Array(3);return function(t){return e[0]=t[0]/255,e[1]=t[1]/255,e[2]=t[2]/255,e}}();function Sk(e,t){var i=[];if(t.length>1)for(var r=0,s=t.length-1;r1)for(var n=0,o=e.length/3-1;n1)for(var u=new Uint8Array(e,o,a),c=l/2,A=u.length/l,h=0;h0,W=9*V,K=1===c[W+0],X=c[W+1];c[W+2],c[W+3];var J=c[W+4],Y=c[W+5],Z=c[W+6],q=c[W+7],$=c[W+8];if(z){var ee=new Uint8Array(l.subarray(j,G)).buffer,te="".concat(o,"-texture-").concat(V);if(K)r.createTexture({id:te,buffers:[ee],minFilter:J,magFilter:Y,wrapS:Z,wrapT:q,wrapR:$});else{var ie=new Blob([ee],{type:10001===X?"image/jpeg":10002===X?"image/png":"image/gif"}),se=(window.URL||window.webkitURL).createObjectURL(ie),ne=document.createElement("img");ne.src=se,r.createTexture({id:te,image:ne,minFilter:J,magFilter:Y,wrapS:Z,wrapT:q,wrapR:$})}}}for(var oe=0;oe=0?"".concat(o,"-texture-").concat(ue):null,normalsTextureId:Ae>=0?"".concat(o,"-texture-").concat(Ae):null,metallicRoughnessTextureId:ce>=0?"".concat(o,"-texture-").concat(ce):null,emissiveTextureId:de>=0?"".concat(o,"-texture-").concat(de):null,occlusionTextureId:pe>=0?"".concat(o,"-texture-").concat(pe):null})}for(var fe=new Uint32Array(U),ve=0;ve1,je=Ve===U-1,Ge=F[Qe],ze=Ge>=0?"".concat(o,"-textureSet-").concat(Ge):null,We=Dk(k.subarray(6*Qe,6*Qe+3)),Ke=k[6*Qe+3]/255,Xe=k[6*Qe+4]/255,Je=k[6*Qe+5]/255,Ye=n.getNextId();if(He){var Ze=E[Qe],qe=m.slice(Ze,Ze+16),$e="".concat(o,"-geometry.").concat(be,".").concat(Ve),et=ye[$e];if(!et){et={batchThisMesh:!t.reuseGeometries};var tt=!1;switch(y[Ve]){case 0:et.primitiveName="solid",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryNormals=h.subarray(x[Ve],je?h.length:x[Ve+1]),et.geometryUVs=p.subarray(B[Ve],je?p.length:B[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),et.geometryEdgeIndices=v.subarray(C[Ve],je?v.length:C[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 1:et.primitiveName="surface",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryNormals=h.subarray(x[Ve],je?h.length:x[Ve+1]),et.geometryUVs=p.subarray(B[Ve],je?p.length:B[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),et.geometryEdgeIndices=v.subarray(C[Ve],je?v.length:C[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 2:et.primitiveName="points",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryColors=d.subarray(w[Ve],je?d.length:w[Ve+1]),tt=et.geometryPositions.length>0;break;case 3:et.primitiveName="lines",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 4:et.primitiveName="lines",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryIndices=Sk(et.geometryPositions,f.subarray(P[Ve],je?f.length:P[Ve+1])),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;default:continue}if(tt||(et=null),et&&(et.geometryPositions.length,et.batchThisMesh)){et.decompressedPositions=new Float32Array(et.geometryPositions.length),et.transformedAndRecompressedPositions=new Uint16Array(et.geometryPositions.length);for(var it=et.geometryPositions,rt=et.decompressedPositions,st=0,nt=it.length;st0&&ft.length>0;break;case 1:ct="surface",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),ht=h.subarray(x[Ve],je?h.length:x[Ve+1]),dt=p.subarray(B[Ve],je?p.length:B[Ve+1]),ft=f.subarray(P[Ve],je?f.length:P[Ve+1]),vt=v.subarray(C[Ve],je?v.length:C[Ve+1]),gt=At.length>0&&ft.length>0;break;case 2:ct="points",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),pt=d.subarray(w[Ve],je?d.length:w[Ve+1]),gt=At.length>0;break;case 3:ct="lines",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),ft=f.subarray(P[Ve],je?f.length:P[Ve+1]),gt=At.length>0&&ft.length>0;break;case 4:ct="lines",ft=Sk(At=A.subarray(b[Ve],je?A.length:b[Ve+1]),f.subarray(P[Ve],je?f.length:P[Ve+1])),gt=At.length>0&&ft.length>0;break;default:continue}gt&&(r.createMesh(he.apply(Oe,{id:Ye,textureSetId:ze,origin:me,primitive:ct,positionsCompressed:At,normalsCompressed:ht,uv:dt&&dt.length>0?dt:null,colorsCompressed:pt,indices:ft,edgeIndices:vt,positionsDecodeMatrix:Me,color:We,metallic:Xe,roughness:Je,opacity:Ke})),Le.push(Ye))}}Le.length>0&&r.createEntity(he.apply(Ue,{id:Ie,isObject:!0,meshIds:Le}))}}}(e,t,o,r,s,n)}},Lk={};Lk[WF.version]=WF,Lk[JF.version]=JF,Lk[qF.version]=qF,Lk[tk.version]=tk,Lk[sk.version]=sk,Lk[lk.version]=lk,Lk[hk.version]=hk,Lk[mk.version]=mk,Lk[wk.version]=wk,Lk[Fk.version]=Fk,Lk[Tk.version]=Tk;var Rk=function(e){g(r,Ue);var t,i=_(r);function r(e){var t,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,r),(t=i.call(this,"XKTLoader",e,s))._maxGeometryBatchSize=s.maxGeometryBatchSize,t.textureTranscoder=s.textureTranscoder,t.dataSource=s.dataSource,t.objectDefaults=s.objectDefaults,t.includeTypes=s.includeTypes,t.excludeTypes=s.excludeTypes,t.excludeUnclassifiedObjects=s.excludeUnclassifiedObjects,t.reuseGeometries=s.reuseGeometries,t}return C(r,[{key:"supportedVersions",get:function(){return Object.keys(Lk)}},{key:"textureTranscoder",get:function(){return this._textureTranscoder},set:function(e){this._textureTranscoder=e}},{key:"dataSource",get:function(){return this._dataSource},set:function(e){this._dataSource=e||new VF}},{key:"objectDefaults",get:function(){return this._objectDefaults},set:function(e){this._objectDefaults=e||OE}},{key:"includeTypes",get:function(){return this._includeTypes},set:function(e){this._includeTypes=e}},{key:"excludeTypes",get:function(){return 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i={},r=t.includeTypes||this._includeTypes,s=t.excludeTypes||this._excludeTypes,n=t.objectDefaults||this._objectDefaults;if(i.reuseGeometries=null!==t.reuseGeometries&&void 0!==t.reuseGeometries?t.reuseGeometries:!1!==this._reuseGeometries,r){i.includeTypesMap={};for(var o=0,a=r.length;o=t.length?n():e._dataSource.getMetaModel("".concat(m).concat(t[a]),(function(t){h.loadData(t,{includeTypes:r,excludeTypes:s,globalizeObjectIds:i.globalizeObjectIds}),a++,e.scheduleTask(l,200)}),o)}()},y=function(t,r,s){var n=0;!function o(){c.destroyed||n>=t.length?r():e._dataSource.getXKT("".concat(m).concat(t[n]),(function(t){e._parseModel(t,i,c,null,v),c.preFinalize(),n++,e.scheduleTask(o,200)}),s)}()},b=function(t,r,s){var n=0;!function o(){c.destroyed||n>=t.length?r():e._dataSource.getXKT("".concat(m).concat(t[n]),(function(t){e._parseModel(t,i,c,h,v),c.preFinalize(),n++,e.scheduleTask(o,200)}),s)}()};if(t.manifest){var x=t.manifest,w=x.xktFiles;if(!w||0===w.length)return void p("load(): Failed to 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s=e.transform?this._transformVertices(e.vertices,e.transform,i.rotateX):e.vertices,n=t.stats||{};n.sourceFormat=e.type||"CityJSON",n.schemaVersion=e.version||"",n.title="",n.author="",n.created="",n.numMetaObjects=0,n.numPropertySets=0,n.numObjects=0,n.numGeometries=0,n.numTriangles=0,n.numVertices=0;var o=!1!==t.loadMetadata,a=o?{id:re.createUUID(),name:"Model",type:"Model"}:null,l=o?{id:"",projectId:"",author:"",createdAt:"",schema:e.version||"",creatingApplication:"",metaObjects:[a],propertySets:[]}:null,u={data:e,vertices:s,sceneModel:r,loadMetadata:o,metadata:l,rootMetaObject:a,nextId:0,stats:n};if(this._parseCityJSON(u),r.finalize(),o){var c=r.id;this.viewer.metaScene.createMetaModel(c,u.metadata,i)}r.scene.once("tick",(function(){r.destroyed||(r.scene.fire("modelLoaded",r.id),r.fire("loaded",!0,!1))}))}}},{key:"_transformVertices",value:function(e,t,i){for(var r=[],s=t.scale||re.vec3([1,1,1]),n=t.translate||re.vec3([0,0,0]),o=0,a=0;o0){for(var 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f=""+e.nextId++;s.createMesh({id:f,primitive:"triangles",positions:o.positions,indices:o.indices,color:i&&i.diffuseColor?i.diffuseColor:[.8,.8,.8],opacity:1}),r.push(f),e.stats.numGeometries++,e.stats.numVertices+=o.positions.length/3,e.stats.numTriangles+=o.indices.length/3}}},{key:"_parseSurfacesWithSharedMaterial",value:function(e,t,i,r){for(var s=e.vertices,n=0;n0&&a.push(o.length);var u=this._extractLocalIndices(e,t[n][l],i,r);o.push.apply(o,h(u))}if(3===o.length)r.indices.push(o[0]),r.indices.push(o[1]),r.indices.push(o[2]);else if(o.length>3){for(var c=[],A=0;A0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this.cacheBuster=!1!==t.cacheBuster}return C(e,[{key:"_cacheBusterURL",value:function(e){if(!this.cacheBuster)return e;var t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}},{key:"getDotBIM",value:function(e,t,i){he.loadJSON(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}}]),e}(),jI=function(e){g(i,Ue);var t=_(i);function i(e){var 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a=0,l=t.includeTypes.length;a=0?c:2*Math.PI-c}return s0||o>0||a>0))}}(),n=[],o=(r?t:t.slice(0).reverse()).map((function(e){return{idx:e}}));o.forEach((function(e,t){e.prev=o[(t-1+o.length)%o.length],e.next=o[(t+1)%o.length]}));for(var a=re.vec2(),l=re.vec2();o.length>2;){for(var u=0,c=function(){if(u>=o.length)throw"isCCW = ".concat(r,"; earIdx = ").concat(u,"; len = ").concat(o.length);var t=o[u],i=e[t.prev.idx],n=e[t.idx],c=e[t.next.idx];if(re.subVec2(i,n,a),re.subVec2(c,n,l),a[0]*l[1]-a[1]*l[0]>=0&&o.every((function(r){return r===t||r===t.prev||r===t.next||!s(e[r.idx],i,n,c)})))return"break";++u};;){if("break"===c())break}var A=o[u];o.splice(u,1),n.push([A.idx,A.next.idx,A.prev.idx]),A.prev.next=A.next,A.next.prev=A.prev}return[e,n,r]},WI=function(e,t){var i=e.canvas.canvas,r=i.parentNode,s=document.createElement("div");r.insertBefore(s,i);var n=5;s.style.background=t,s.style.border="2px solid white",s.style.margin="0 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t=e.canvasPos;r(t,l(t))})),v=function(e){if(1===e.which&&u){A();var t=a(e,re.vec2());s(t,l(t))}};return o.addEventListener("mouseup",v),A}},JI=function(e,t,i,r){var s=-(re.dotVec3(i,t)-e)/re.dotVec3(r,t),n=re.vec3();return re.mulVec3Scalar(r,s,n),re.addVec3(i,n,n),n},YI=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e.viewer.scene,s)).plugin=e,r._container=s.container,!r._container)throw"config missing: container";return r._eventSubs={},r.plugin.viewer.scene,r._geometry=s.geometry,s.onMouseOver,s.onMouseLeave,s.onContextMenu,r._alpha="alpha"in s&&void 0!==s.alpha?s.alpha:.5,r.color=s.color,r._visible=!0,r._rebuildMesh(),r}return C(i,[{key:"_rebuildMesh",value:function(){var e,t=this.plugin.viewer.scene,i=this._geometry.planeCoordinates.slice(),r=this._geometry.height<0,s=this._geometry.altitude+(r?this._geometry.height:0),n=this._geometry.height*(r?-1:1),o=A(zI(i),3),a=o[0],l=o[1],u=o[2],d=[],p=[],f=function(e){var t,i=d.length,r=c(a);try{for(r.s();!(t=r.n()).done;){var o=t.value;d.push([o[0],s+(e?n:0),o[1]])}}catch(e){r.e(e)}finally{r.f()}var u,A=c(l);try{for(A.s();!(u=A.n()).done;){var f=u.value;p.push.apply(p,h((e?f:f.slice(0).reverse()).map((function(e){return e+i}))))}}catch(e){A.e(e)}finally{A.f()}};f(!1),f(!0);for(var v=function(e){var t=a[e],i=a[(a.length+e+(u?1:-1))%a.length],r=s,o=s+n,l=d.length;d.push([t[0],r,t[1]],[i[0],r,i[1]],[i[0],o,i[1]],[t[0],o,t[1]]),p.push.apply(p,h([0,1,2,0,2,3].map((function(e){return e+l}))))},g=0;gb?1:0;x|=C,w.push(C)}switch(x){case 0:case 1:m.push(y);break;case 2:break;case 3:for(var M=[],E=0;E=3&&m.push(M)}}}catch(e){_.e(e)}finally{_.f()}i=m}}catch(e){d.e(e)}finally{d.f()}if(0===i.length)return null;var U,O=re.vec3([0,0,0]),N=new Set,Q=c(i);try{for(Q.s();!(U=Q.n()).done;){var V,H=c(U.value);try{for(H.s();!(V=H.n()).done;){var j=V.value,G=j.map((function(e){return e.toFixed(3)})).join(":");N.has(G)||(N.add(G),re.addVec3(O,j,O))}}catch(e){H.e(e)}finally{H.f()}}}catch(e){Q.e(e)}finally{Q.f()}return re.mulVec3Scalar(O,1/N.size,O),O}},{key:"center",get:function(){return this._center}},{key:"altitude",get:function(){return this._geometry.altitude},set:function(e){this._geometry.altitude=e,this._rebuildMesh()}},{key:"height",get:function(){return this._geometry.height},set:function(e){this._geometry.height=e,this._rebuildMesh()}},{key:"highlighted",get:function(){return this._highlighted},set:function(e){this._highlighted=e,this._zoneMesh&&(this._zoneMesh.highlighted=e)}},{key:"color",get:function(){return this._color},set:function(e){this._color=e,this._zoneMesh&&(this._zoneMesh.material.diffuse=GI(this._color))}},{key:"alpha",get:function(){return this._alpha},set:function(e){this._alpha=e,this._zoneMesh&&(this._zoneMesh.material.alpha=this._alpha)}},{key:"edges",get:function(){return this._edges},set:function(e){this._edges=e,this._zoneMesh&&(this._zoneMesh.edges=this._edges)}},{key:"visible",get:function(){return this._visible},set:function(e){this._visible=!!e,this._zoneMesh.visible=this._visible,this._needUpdate()}},{key:"getJSON",value:function(){return{id:this.id,geometry:this._geometry,alpha:this._alpha,color:this._color}}},{key:"duplicate",value:function(){return this.plugin.createZone({id:re.createUUID(),geometry:{planeCoordinates:this._geometry.planeCoordinates.map((function(e){return e.slice()})),altitude:this._geometry.altitude,height:this._geometry.height},alpha:this._alpha,color:this._color})}},{key:"destroy",value:function(){this._zoneMesh.destroy(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),ZI=function(e){g(i,Ce);var t=_(i);function i(e,r,s){var n;return B(this,i),(n=t.call(this,e.viewer.scene)).zonesPlugin=e,n.pointerLens=r.pointerLens,n.createSelect3dPoint=s,n._deactivate=null,n}return C(i,[{key:"active",get:function(){return!!this._deactivate}},{key:"activate",value:function(e,t,i,r){if(!this._deactivate){if("object"===w(e)&&null!==e){var s=e,n=function(e,t){if(e in s)return s[e];if(void 0!==t)return t;throw"config missing: "+e};e=n("altitude"),t=n("height"),i=n("color","#008000"),r=n("alpha",.5)}var o=this.zonesPlugin,a=o.viewer,l=a.scene,u=this,c=this.createSelect3dPoint(a,(function(t,i){return JI(e,re.vec3([0,1,0]),t,i)}));!function s(){var n=KI(l,i,r),a=function(e,t,i,r,s,n){var o=WI(e,t),a=WI(e,t),l=i?function(e){i.visible=!!e,e&&(i.canvasPos=e)}:function(){},u=r((function(){l(null),o.update(null)}),(function(e,t){l(e),o.update(t)}),(function(e,t){o.update(t),u=r((function(){l(null),a.update(null),s(null)}),(function(e,i){l(e),a.update(i),s(re.distVec3(t,i)>.01&&[t,i])}),(function(e,i){a.update(i),o.destroy(),a.destroy(),l(null),n([t,i])}))}));return{deactivate:function(){u(),o.destroy(),a.destroy(),l(null)}}}(l,i,u.pointerLens,c,(function(e){if(e){var t=e[0],i=e[1],r=function(e){return Math.min(t[e],i[e])},s=function(e){return Math.max(t[e],i[e])},o=r(0),a=r(1),l=r(2),u=s(0);s(1);var c=s(2);n.updateBase([[o,a,c],[u,a,c],[u,a,l],[o,a,l]])}else n.updateBase(null)}),(function(a){n.destroy();var l=function(e,t,i,r,s,n,o){var a=function(i){return Math.min(e[i],t[i])},l=function(i){return Math.max(e[i],t[i])},u=a(0),c=a(2),A=l(0),h=l(2);return o.createZone({id:re.createUUID(),geometry:{planeCoordinates:[[u,h],[A,h],[A,c],[u,c]],altitude:i,height:r},alpha:n,color:s})}(a[0],a[1],e,t,i,r,o),c=!0;u._deactivate=function(){c=!1},u.fire("zoneEnd",l),c&&s()})).deactivate;u._deactivate=function(){a(),n.destroy()}}()}}},{key:"deactivate",value:function(){this._deactivate&&(this._deactivate(),this._deactivate=null)}},{key:"destroy",value:function(){this.deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),qI=function(e){g(i,ZI);var t=_(i);function i(e){var r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),t.call(this,e,r,(function(e,t){return XI(e,t)}))}return C(i)}(),$I=function(e){g(i,ZI);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i);var n=new Re(e.viewer);return(r=t.call(this,e,s,(function(e,t){return dt(e,n,t)}))).pointerCircle=n,r}return C(i,[{key:"destroy",value:function(){this.pointerCircle.destroy(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),eD=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"Zones",e))._pointerLens=s.pointerLens,r._container=s.container||document.body,r._zones=[],r.defaultColor=void 0!==s.defaultColor?s.defaultColor:"#00BBFF",r.zIndex=s.zIndex||1e4,r._onMouseOver=function(e,t){r.fire("mouseOver",{plugin:b(r),zone:t,event:e})},r._onMouseLeave=function(e,t){r.fire("mouseLeave",{plugin:b(r),zone:t,event:e})},r._onContextMenu=function(e,t){r.fire("contextMenu",{plugin:b(r),zone:t,event:e})},r}return C(i,[{key:"createZone",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};this.viewer.scene.components[t.id]&&(this.error("Viewer scene component with this ID already exists: "+t.id),delete t.id);var i=new YI(this,{id:t.id,plugin:this,container:this._container,geometry:t.geometry,alpha:t.alpha,color:t.color,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._zones.push(i),i.on("destroyed",(function(){var t=e._zones.indexOf(i);t>=0&&e._zones.splice(t,1)})),this.fire("zoneCreated",i),i}},{key:"zones",get:function(){return this._zones}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}(),tD=function(e,t,i,r,s,n,o,a,l){var u,c=n?function(e){n.visible=!!e,e&&(n.canvasPos=e)}:function(){},A=[function(){return c(null)}],h=KI(e,r,s);return A.push((function(){return h.destroy()})),function n(d){var p=WI(e,r),f=d.length>0&&function(e,t,i){var r=e.canvas.canvas,s=new at(e,{});s.worldPos=i;var n=new at(e,{}),o=r.ownerDocument.body,a=new pt(o,{color:t,thickness:1,thicknessClickable:6});a.setVisible(!1);var l=function(){var e=s.canvasPos.slice(),t=n.canvasPos.slice();ut(r,o,e),ut(r,o,t),a.setStartAndEnd(e[0],e[1],t[0],t[1])},u=e.camera.on("viewMatrix",l),c=e.camera.on("projMatrix",l);return{update:function(e){e&&(n.worldPos=e,l()),a.setVisible(!!e)},destroy:function(){e.camera.off(u),e.camera.off(c),s.destroy(),n.destroy(),a.destroy()}}}(e,r,d[d.length-1].getWorldPos());A.push((function(){p.destroy(),f&&f.destroy()}));var v=d.length>0&&d[0],g=function(e){var t=v&&v.getCanvasPos();return t&&re.distVec2(t,e)<10&&{canvasPos:t,worldPos:v.getWorldPos()}},m=function(){var e=function(e,t,i){return t[0]<=Math.max(e[0],i[0])&&t[0]>=Math.min(e[0],i[0])&&t[1]<=Math.max(e[1],i[1])&&t[1]>=Math.min(e[1],i[1])},t=function(e,t,i){var r=(t[1]-e[1])*(i[0]-t[0])-(t[0]-e[0])*(i[1]-t[1]);return 0===r?0:r>0?1:2};return function(i,r){for(var s=i[i.length-2],n=i[i.length-1],o=r?1:0;o2?d.map((function(e){return e.getWorldPos()})):null)}),(function(e,t){var i=d.length>2&&g(e);if(v&&v.setHighlighted(!!i),c(i?i.canvasPos:e),p.update(!i&&t),f&&f.update(i?i.worldPos:t),d.length>=2){var r=d.map((function(e){return e.getWorldPos()})).concat(i?[]:[t]),s=m(r.map((function(e){return[e[0],e[2]]})),i);h.updateBase(s?null:r)}else h.updateBase(null)}),(function(e,a){var u=d.length>2&&g(e),c=d.map((function(e){return e.getWorldPos()})).concat(u?[]:[a]);h.updateBase(c);var v=c.map((function(e){return[e[0],e[2]]}));d.length>2&&m(v,u)?(A.pop()(),n(d)):u?(p.update(a),A.forEach((function(e){return e()})),l(o.createZone({id:re.createUUID(),geometry:{planeCoordinates:v,altitude:t,height:i},alpha:s,color:r}))):(p.update(a),f&&f.update(a),n(d.concat(p)))}))}([]),{closeSurface:function(){throw"TODO"},deactivate:function(){u(),A.forEach((function(e){return e()}))}}},iD=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e.viewer.scene)).zonesPlugin=e,r.pointerLens=s.pointerLens,r._action=null,r}return C(i,[{key:"active",get:function(){return!!this._action}},{key:"activate",value:function(e,t,i,r){if("object"===w(e)&&null!==e){var s=e,n=function(e,t){if(e in s)return s[e];if(void 0!==t)return t;throw"config missing: "+e};e=n("altitude"),t=n("height"),i=n("color","#008000"),r=n("alpha",.5)}if(!this._action){var o=this.zonesPlugin,a=o.viewer,l=a.scene,u=this,c=XI(a,(function(t,i){return JI(e,re.vec3([0,1,0]),t,i)}));!function s(){u._action=tD(l,e,t,i,r,u.pointerLens,o,c,(function(e){var t=!0;u._action={deactivate:function(){t=!1}},u.fire("zoneEnd",e),t&&s()}))}()}}},{key:"deactivate",value:function(){this._action&&(this._action.deactivate(),this._action=null)}},{key:"destroy",value:function(){this.deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),rD=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e.viewer.scene)).zonesPlugin=e,r.pointerLens=s.pointerLens,r.pointerCircle=new Re(e.viewer),r._action=null,r}return C(i,[{key:"active",get:function(){return!!this._action}},{key:"activate",value:function(e,t,i,r){if("object"===w(e)&&null!==e){var s=e,n=function(e,t){if(e in s)return s[e];if(void 0!==t)return t;throw"config missing: "+e};e=n("altitude"),t=n("height"),i=n("color","#008000"),r=n("alpha",.5)}if(!this._action){var o=this.zonesPlugin,a=o.viewer,l=a.scene,u=this,c=dt(a,this.pointerCircle,(function(t,i){return JI(e,re.vec3([0,1,0]),t,i)}));!function s(){u._action=tD(l,e,t,i,r,u.pointerLens,o,c,(function(e){var t=!0;u._action={deactivate:function(){t=!1}},u.fire("zoneEnd",e),t&&s()}))}()}}},{key:"deactivate",value:function(){this._action&&(this._action.deactivate(),this._action=null)}},{key:"destroy",value:function(){this.deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),sD=function(e){g(i,Ce);var t=_(i);function i(e,r,s,n){var o;B(this,i);var a=e.plugin.viewer,l=a.scene;o=t.call(this,l);var u=e._geometry.altitude,c=e._geometry.planeCoordinates.map((function(t){var i=l.canvas.canvas.ownerDocument.body,r=new ct(l,{},i,{fillColor:e._color});return r.worldPos=re.vec3([t[0],u,t[1]]),r.on("worldPos",(function(){t[0]=r.worldPos[0],t[1]=r.worldPos[2];try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}})),r})),A=ht({viewer:a,handleMouseEvents:s,handleTouchEvents:n,pointerLens:r&&r.pointerLens,dots:c,ray2WorldPos:function(e,t){return JI(u,re.vec3([0,1,0]),e,t)},onEnd:function(t,i){return e._zoneMesh&&o.fire("edited"),!!e._zoneMesh}}),h=function(){A(),c.forEach((function(e){return e.destroy()}))},d=e.on("destroyed",h);return o._deactivate=function(){e.off("destroyed",d),h()},o}return C(i,[{key:"deactivate",value:function(){this._deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),nD=function(e){g(i,sD);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,!0,!1)}return C(i)}(),oD=function(e){g(i,sD);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,!1,!0)}return C(i)}(),aD=function(e){g(i,Ce);var t=_(i);function i(e,r,s,n){var o;B(this,i);var a=e.plugin.viewer,l=a.scene,u=l.canvas.canvas,c=b(o=t.call(this,l)),A=e._geometry.altitude,d=r&&r.pointerLens,p=d?function(e){d.visible=!!e,e&&(d.canvasPos=e)}:function(){},f=function(e){var t,i,r=re.vec3(),s=re.vec3();return re.canvasPosToWorldRay(u,l.camera.viewMatrix,l.camera.projMatrix,l.camera.projection,e,r,s),t=r,i=s,JI(A,re.vec3([0,1,0]),t,i)},v=function(e,t){return t[0]=e.clientX,t[1]=e.clientY,ut(u.ownerDocument.documentElement,u,t),t},g=function(e,t){var i=function(e){e.preventDefault(),t(e)};return u.addEventListener(e,i),function(){return u.removeEventListener(e,i)}},m=function(){},_=function(t,i,r,s){var n,o,l,A,h=s(t),d=v(h,re.vec2()),_=a.scene.pick({canvasPos:d,includeEntities:[e._zoneMesh.id]});if((_&&_.entity&&_.entity.zone)===e){m(),u.style.cursor="move",a.cameraControl.active=!1;var y=(n=e._geometry.planeCoordinates.map((function(e){return e.slice()})),o=f(d),l=re.vec2([o[0],o[2]]),A=re.vec2(),function(t){var i=f(t);A[0]=i[0],A[1]=i[2],re.subVec2(l,A,A),e._geometry.planeCoordinates.forEach((function(e,t){re.subVec2(n[t],A,e)}));try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}}),b=g(i,(function(e){var t=s(e);if(t){var i=v(t,re.vec2());y(i),p(i)}})),x=g(r,(function(e){var t=s(e);if(t){var i=v(t,re.vec2());y(i),p(null),m(),c.fire("translated")}}));m=function(){m=function(){},u.style.cursor="default",a.cameraControl.active=!0,b(),x()}}},y=[];s&&y.push(g("mousedown",(function(e){1===e.which&&_(e,"mousemove","mouseup",(function(e){return 1===e.which&&e}))}))),n&&y.push(g("touchstart",(function(e){if(1===e.touches.length){var t=e.touches[0].identifier;_(e,"touchmove","touchend",(function(e){return h(e.changedTouches).find((function(e){return e.identifier===t}))}))}})));var x=function(){m(),y.forEach((function(e){return e()})),p(null)},w=e.on("destroyed",x);return o._deactivate=function(){e.off("destroyed",w),x()},o}return C(i,[{key:"deactivate",value:function(){this._deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),lD=function(e){g(i,aD);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,!0,!1)}return C(i)}(),uD=function(e){g(i,aD);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,!1,!0)}return C(i)}();export{Or as AlphaFormat,Ri as AmbientLight,Bt as AngleMeasurementEditMouseControl,Pt as AngleMeasurementEditTouchControl,_t as AngleMeasurementsControl,yt as AngleMeasurementsMouseControl,bt as AngleMeasurementsPlugin,xt as AngleMeasurementsTouchControl,kt as AnnotationsPlugin,Pn as AxisGizmoPlugin,Xh as BCFViewpointsPlugin,fo as Bitmap,Er as ByteType,Nd as CameraMemento,_d as CameraPath,Cd as CameraPathAnimation,VI as CityJSONLoaderPlugin,fr as ClampToEdgeWrapping,Ce as Component,Ms as CompressedMediaType,Ba as Configs,J as ContextMenu,Gd as CubicBezierCurve,vd as Curve,nh as DefaultLoadingManager,jr as DepthFormat,Gr as DepthStencilFormat,Li as DirLight,ld as DistanceMeasurementEditControl,ud as DistanceMeasurementEditMouseControl,cd as DistanceMeasurementEditTouchControl,sd as DistanceMeasurementsControl,nd as DistanceMeasurementsMouseControl,od as DistanceMeasurementsPlugin,ad as DistanceMeasurementsTouchControl,ct as Dot3D,HI as DotBIMDefaultDataSource,jI as DotBIMLoaderPlugin,rr as EdgeMaterial,tr as EmphasisMaterial,bF as FaceAlignedSectionPlanesPlugin,Ad as FastNavPlugin,Sr as FloatType,$n as Fresnel,Ie as Frustum,ke as FrustumPlane,Bs as GIFMediaType,hd as GLTFDefaultDataSource,NE as GLTFLoaderPlugin,Tr as HalfFloatType,Id as ImagePlane,Ir as IntType,Ps as JPEGMediaType,Ah as KTX2TextureTranscoder,lI as LASLoaderPlugin,Un as LambertMaterial,Ud as LightMap,jh as LineSet,xs as LinearEncoding,xr as LinearFilter,Cr as LinearMipMapLinearFilter,Br as LinearMipMapNearestFilter,Pr as LinearMipmapLinearFilter,wr as LinearMipmapNearestFilter,oh as Loader,sh as LoadingManager,dd as LocaleService,Hr as LuminanceAlphaFormat,Vr as LuminanceFormat,G as Map,at as Marker,Te as MarqueePicker,Le as MarqueePickerMouseControl,_n as Mesh,Eo as MeshSurfaceArea,yo as MeshVolume,Qn as MetallicMaterial,vr as MirroredRepeatWrapping,Vd as ModelMemento,jE as NavCubePlugin,gr as NearestFilter,br as NearestMipMapLinearFilter,mr as NearestMipMapNearestFilter,yr as NearestMipmapLinearFilter,_r as NearestMipmapNearestFilter,Rn as Node,$E as OBJLoaderPlugin,ne as ObjectsKdTree3,jd as ObjectsMemento,Cs as PNGMediaType,zd as Path,Kd as PerformanceModel,$i as PhongMaterial,Ot as PickResult,Ue as Plugin,Dd as PointLight,Re as PointerCircle,Y as PointerLens,Wd as QuadraticBezierCurve,oe as Queue,Qr as RGBAFormat,Jr as RGBAIntegerFormat,ms as RGBA_ASTC_10x10_Format,fs as RGBA_ASTC_10x5_Format,vs as RGBA_ASTC_10x6_Format,gs as RGBA_ASTC_10x8_Format,_s as RGBA_ASTC_12x10_Format,ys as RGBA_ASTC_12x12_Format,as as RGBA_ASTC_4x4_Format,ls as RGBA_ASTC_5x4_Format,us as RGBA_ASTC_5x5_Format,cs as RGBA_ASTC_6x5_Format,As as RGBA_ASTC_6x6_Format,hs as RGBA_ASTC_8x5_Format,ds as RGBA_ASTC_8x6_Format,ps as RGBA_ASTC_8x8_Format,bs as RGBA_BPTC_Format,os as RGBA_ETC2_EAC_Format,rs as RGBA_PVRTC_2BPPV1_Format,is as RGBA_PVRTC_4BPPV1_Format,Zr as RGBA_S3TC_DXT1_Format,qr as RGBA_S3TC_DXT3_Format,$r as RGBA_S3TC_DXT5_Format,Nr as RGBFormat,ss as RGB_ETC1_Format,ns as RGB_ETC2_Format,ts as RGB_PVRTC_2BPPV1_Format,es as RGB_PVRTC_4BPPV1_Format,Yr as RGB_S3TC_DXT1_Format,Kr as RGFormat,Xr as RGIntegerFormat,Xi as ReadableGeometry,zr as RedFormat,Wr as RedIntegerFormat,Rd as ReflectionMap,pr as RepeatWrapping,wF as STLDefaultDataSource,DF as STLLoaderPlugin,Vh as SceneModel,So as SceneModelMesh,Dh as SceneModelTransform,Cn as SectionPlane,aF as SectionPlanesPlugin,Fr as ShortType,Xd as Skybox,xF as SkyboxesPlugin,jn as SpecularMaterial,gd as SplineCurve,Od as SpriteMarker,dF as StoreyViewsPlugin,qn as Texture,Jd as TextureTranscoder,LF as TreeViewPlugin,Mr as UnsignedByteType,Ur as UnsignedInt248Type,Dr as UnsignedIntType,Lr as UnsignedShort4444Type,Rr as UnsignedShort5551Type,kr as UnsignedShortType,io as VBOGeometry,QF as ViewCullPlugin,Ob as Viewer,eI as WebIFCLoaderPlugin,uh as WorkerPool,VF as XKTDefaultDataSource,Rk as XKTLoaderPlugin,qk as XML3DLoaderPlugin,sD as ZoneEditControl,nD as ZoneEditMouseControl,oD as ZoneEditTouchControl,aD as ZoneTranslateControl,lD as ZoneTranslateMouseControl,uD as ZoneTranslateTouchControl,qI as ZonesMouseControl,eD as ZonesPlugin,iD as ZonesPolysurfaceMouseControl,rD as ZonesPolysurfaceTouchControl,$I as ZonesTouchControl,At as activateDraggableDot,ht as activateDraggableDots,Ji as buildBoxGeometry,oo as buildBoxLinesGeometry,ao as buildBoxLinesGeometryFromAABB,bn as buildCylinderGeometry,lo as buildGridGeometry,po as buildLineGeometry,uo as buildPlaneGeometry,Ao as buildPolylineGeometry,ho as buildPolylineGeometryFromCurve,xn as buildSphereGeometry,co as buildTorusGeometry,Bn as buildVectorTextGeometry,He as createRTCViewMat,Se as frustumIntersectsAABB3,dh as getKTX2TextureTranscoder,We as getPlaneRTCPos,vo as isTriangleMeshSolid,so as load3DSGeometry,no as loadOBJGeometry,re as math,Fo as meshSurfaceArea,bo as meshVolume,ze as rtcToWorldPos,ws as sRGBEncoding,De as setFrustum,ae as stats,dt as touchPointSelector,ut as transformToNode,he as utils,je as worldToRTCPos,Ge as worldToRTCPositions}; +***************************************************************************** */var Np=function(e,t){return Np=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var i in t)Object.prototype.hasOwnProperty.call(t,i)&&(e[i]=t[i])},Np(e,t)};function Qp(e,t){if("function"!=typeof t&&null!==t)throw new 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r=this._value[i];if(-1===r||void 0===r||r===e)return{type:0,value:t+=this.consumeStringSlice(i)};if(10===r)return this._value.splice(0,i),dv;if(92===r){var s=this._value[i+1];-1!==s&&void 0!==s&&(10===s?(t+=this.consumeStringSlice(i),i=-1,this._value.shift()):Zf(r,s)&&(t+=this.consumeStringSlice(i),t+=Xp(this.consumeEscapedCodePoint()),i=-1))}i++}},e.prototype.consumeNumber=function(){var e=[],t=4,i=this.peekCodePoint(0);for(43!==i&&45!==i||e.push(this.consumeCodePoint());zf(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0);var r=this.peekCodePoint(1);if(46===i&&zf(r))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;zf(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0),r=this.peekCodePoint(1);var s=this.peekCodePoint(2);if((69===i||101===i)&&((43===r||45===r)&&zf(s)||zf(r)))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;zf(this.peekCodePoint(0));)e.push(this.consumeCodePoint());return[ev(e),t]},e.prototype.consumeNumericToken=function(){var e=this.consumeNumber(),t=e[0],i=e[1],r=this.peekCodePoint(0),s=this.peekCodePoint(1),n=this.peekCodePoint(2);return qf(r,s,n)?{type:15,number:t,flags:i,unit:this.consumeName()}:37===r?(this.consumeCodePoint(),{type:16,number:t,flags:i}):{type:17,number:t,flags:i}},e.prototype.consumeEscapedCodePoint=function(){var e=this.consumeCodePoint();if(Wf(e)){for(var t=Xp(e);Wf(this.peekCodePoint(0))&&t.length<6;)t+=Xp(this.consumeCodePoint());Kf(this.peekCodePoint(0))&&this.consumeCodePoint();var i=parseInt(t,16);return 0===i||function(e){return e>=55296&&e<=57343}(i)||i>1114111?65533:i}return-1===e?65533:e},e.prototype.consumeName=function(){for(var e="";;){var 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Xy(i.left+i.width-(x+C),i.top+i.height-(w+M)),this.bottomLeftContentBox=d>0||p>0?$y(i.left+B+E,i.top+y,Math.max(0,d-(B+E)),p-(w+M),By.BOTTOM_LEFT):new Xy(i.left+B+E,i.top+i.height-(w+M))};!function(e){e[e.TOP_LEFT=0]="TOP_LEFT",e[e.TOP_RIGHT=1]="TOP_RIGHT",e[e.BOTTOM_RIGHT=2]="BOTTOM_RIGHT",e[e.BOTTOM_LEFT=3]="BOTTOM_LEFT"}(By||(By={}));var $y=function(e,t,i,r,s){var n=(Math.sqrt(2)-1)/3*4,o=i*n,a=r*n,l=e+i,u=t+r;switch(s){case By.TOP_LEFT:return new Yy(new Xy(e,u),new Xy(e,u-a),new Xy(l-o,t),new Xy(l,t));case By.TOP_RIGHT:return new Yy(new Xy(e,t),new Xy(e+o,t),new Xy(l,u-a),new Xy(l,u));case By.BOTTOM_RIGHT:return new Yy(new Xy(l,t),new Xy(l,t+a),new Xy(e+o,u),new Xy(e,u));case By.BOTTOM_LEFT:default:return new Yy(new Xy(l,u),new Xy(l-o,u),new Xy(e,t+a),new Xy(e,t))}},eb=function(e){return[e.topLeftBorderBox,e.topRightBorderBox,e.bottomRightBorderBox,e.bottomLeftBorderBox]},tb=function(e){return[e.topLeftPaddingBox,e.topRightPaddingBox,e.bottomRightPaddingBox,e.bottomLeftPaddingBox]},ib=function(e,t,i){this.offsetX=e,this.offsetY=t,this.matrix=i,this.type=0,this.target=6},rb=function(e,t){this.path=e,this.target=t,this.type=1},sb=function(e){this.opacity=e,this.type=2,this.target=6},nb=function(e){return 1===e.type},ob=function(e,t){return e.length===t.length&&e.some((function(e,i){return e===t[i]}))},ab=function(e){this.element=e,this.inlineLevel=[],this.nonInlineLevel=[],this.negativeZIndex=[],this.zeroOrAutoZIndexOrTransformedOrOpacity=[],this.positiveZIndex=[],this.nonPositionedFloats=[],this.nonPositionedInlineLevel=[]},lb=function(){function e(e,t){if(this.container=e,this.parent=t,this.effects=[],this.curves=new qy(this.container),this.container.styles.opacity<1&&this.effects.push(new sb(this.container.styles.opacity)),null!==this.container.styles.transform){var i=this.container.bounds.left+this.container.styles.transformOrigin[0].number,r=this.container.bounds.top+this.container.styles.transformOrigin[1].number,s=this.container.styles.transform;this.effects.push(new ib(i,r,s))}if(0!==this.container.styles.overflowX){var n=eb(this.curves),o=tb(this.curves);ob(n,o)?this.effects.push(new rb(n,6)):(this.effects.push(new rb(n,2)),this.effects.push(new rb(o,4)))}}return e.prototype.getEffects=function(e){for(var t=-1===[2,3].indexOf(this.container.styles.position),i=this.parent,r=this.effects.slice(0);i;){var s=i.effects.filter((function(e){return!nb(e)}));if(t||0!==i.container.styles.position||!i.parent){if(r.unshift.apply(r,s),t=-1===[2,3].indexOf(i.container.styles.position),0!==i.container.styles.overflowX){var n=eb(i.curves),o=tb(i.curves);ob(n,o)||r.unshift(new rb(o,6))}}else r.unshift.apply(r,s);i=i.parent}return r.filter((function(t){return Tm(t.target,e)}))},e}(),ub=function e(t,i,r,s){t.container.elements.forEach((function(n){var o=Tm(n.flags,4),a=Tm(n.flags,2),l=new lb(n,t);Tm(n.styles.display,2048)&&s.push(l);var u=Tm(n.flags,8)?[]:s;if(o||a){var c=o||n.styles.isPositioned()?r:i,A=new ab(l);if(n.styles.isPositioned()||n.styles.opacity<1||n.styles.isTransformed()){var h=n.styles.zIndex.order;if(h<0){var d=0;c.negativeZIndex.some((function(e,t){return h>e.element.container.styles.zIndex.order?(d=t,!1):d>0})),c.negativeZIndex.splice(d,0,A)}else if(h>0){var p=0;c.positiveZIndex.some((function(e,t){return h>=e.element.container.styles.zIndex.order?(p=t+1,!1):p>0})),c.positiveZIndex.splice(p,0,A)}else c.zeroOrAutoZIndexOrTransformedOrOpacity.push(A)}else n.styles.isFloating()?c.nonPositionedFloats.push(A):c.nonPositionedInlineLevel.push(A);e(l,A,o?A:r,u)}else n.styles.isInlineLevel()?i.inlineLevel.push(l):i.nonInlineLevel.push(l),e(l,i,r,u);Tm(n.flags,8)&&cb(n,u)}))},cb=function(e,t){for(var i=e instanceof T_?e.start:1,r=e instanceof T_&&e.reversed,s=0;s0&&e.intrinsicHeight>0){var r=vb(e),s=tb(t);this.path(s),this.ctx.save(),this.ctx.clip(),this.ctx.drawImage(i,0,0,e.intrinsicWidth,e.intrinsicHeight,r.left,r.top,r.width,r.height),this.ctx.restore()}},t.prototype.renderNodeContent=function(e){return Hp(this,void 0,void 0,(function(){var i,r,s,n,o,a,l,u,c,A,h,d,p,f,v,g,m,_;return jp(this,(function(y){switch(y.label){case 0:this.applyEffects(e.getEffects(4)),i=e.container,r=e.curves,s=i.styles,n=0,o=i.textNodes,y.label=1;case 1:return n0&&w>0&&(g=r.ctx.createPattern(p,"repeat"),r.renderRepeat(_,g,P,C))):function(e){return 2===e.type}(i)&&(m=gb(e,t,[null,null,null]),_=m[0],y=m[1],b=m[2],x=m[3],w=m[4],B=0===i.position.length?[Uv]:i.position,P=Qv(B[0],x),C=Qv(B[B.length-1],w),M=function(e,t,i,r,s){var n=0,o=0;switch(e.size){case 0:0===e.shape?n=o=Math.min(Math.abs(t),Math.abs(t-r),Math.abs(i),Math.abs(i-s)):1===e.shape&&(n=Math.min(Math.abs(t),Math.abs(t-r)),o=Math.min(Math.abs(i),Math.abs(i-s)));break;case 2:if(0===e.shape)n=o=Math.min(ag(t,i),ag(t,i-s),ag(t-r,i),ag(t-r,i-s));else if(1===e.shape){var a=Math.min(Math.abs(i),Math.abs(i-s))/Math.min(Math.abs(t),Math.abs(t-r)),l=lg(r,s,t,i,!0),u=l[0],c=l[1];o=a*(n=ag(u-t,(c-i)/a))}break;case 1:0===e.shape?n=o=Math.max(Math.abs(t),Math.abs(t-r),Math.abs(i),Math.abs(i-s)):1===e.shape&&(n=Math.max(Math.abs(t),Math.abs(t-r)),o=Math.max(Math.abs(i),Math.abs(i-s)));break;case 3:if(0===e.shape)n=o=Math.max(ag(t,i),ag(t,i-s),ag(t-r,i),ag(t-r,i-s));else if(1===e.shape){a=Math.max(Math.abs(i),Math.abs(i-s))/Math.max(Math.abs(t),Math.abs(t-r));var A=lg(r,s,t,i,!1);u=A[0],c=A[1],o=a*(n=ag(u-t,(c-i)/a))}}return Array.isArray(e.size)&&(n=Qv(e.size[0],r),o=2===e.size.length?Qv(e.size[1],s):n),[n,o]}(i,P,C,x,w),E=M[0],F=M[1],E>0&&F>0&&(k=r.ctx.createRadialGradient(y+P,b+C,0,y+P,b+C,E),ng(i.stops,2*E).forEach((function(e){return k.addColorStop(e.stop,Kv(e.color))})),r.path(_),r.ctx.fillStyle=k,E!==F?(I=e.bounds.left+.5*e.bounds.width,D=e.bounds.top+.5*e.bounds.height,T=1/(S=F/E),r.ctx.save(),r.ctx.translate(I,D),r.ctx.transform(1,0,0,S,0,0),r.ctx.translate(-I,-D),r.ctx.fillRect(y,T*(b-D)+D,x,w*T),r.ctx.restore()):r.ctx.fill())),L.label=6;case 6:return t--,[2]}}))},r=this,s=0,n=e.styles.backgroundImage.slice(0).reverse(),a.label=1;case 1:return s0?2!==l.style?[3,5]:[4,this.renderDashedDottedBorder(l.color,l.width,n,e.curves,2)]:[3,11]:[3,13];case 4:return c.sent(),[3,11];case 5:return 3!==l.style?[3,7]:[4,this.renderDashedDottedBorder(l.color,l.width,n,e.curves,3)];case 6:return c.sent(),[3,11];case 7:return 4!==l.style?[3,9]:[4,this.renderDoubleBorder(l.color,l.width,n,e.curves)];case 8:return c.sent(),[3,11];case 9:return[4,this.renderSolidBorder(l.color,n,e.curves)];case 10:c.sent(),c.label=11;case 11:n++,c.label=12;case 12:return o++,[3,3];case 13:return[2]}}))}))},t.prototype.renderDashedDottedBorder=function(e,t,i,r,s){return Hp(this,void 0,void 0,(function(){var n,o,a,l,u,c,A,h,d,p,f,v,g,m,_,y;return jp(this,(function(b){return this.ctx.save(),n=function(e,t){switch(t){case 0:return db(e.topLeftBorderStroke,e.topRightBorderStroke);case 1:return db(e.topRightBorderStroke,e.bottomRightBorderStroke);case 2:return db(e.bottomRightBorderStroke,e.bottomLeftBorderStroke);default:return db(e.bottomLeftBorderStroke,e.topLeftBorderStroke)}}(r,i),o=hb(r,i),2===s&&(this.path(o),this.ctx.clip()),Zy(o[0])?(a=o[0].start.x,l=o[0].start.y):(a=o[0].x,l=o[0].y),Zy(o[1])?(u=o[1].end.x,c=o[1].end.y):(u=o[1].x,c=o[1].y),A=0===i||2===i?Math.abs(a-u):Math.abs(l-c),this.ctx.beginPath(),3===s?this.formatPath(n):this.formatPath(o.slice(0,2)),h=t<3?3*t:2*t,d=t<3?2*t:t,3===s&&(h=t,d=t),p=!0,A<=2*h?p=!1:A<=2*h+d?(h*=f=A/(2*h+d),d*=f):(v=Math.floor((A+d)/(h+d)),g=(A-v*h)/(v-1),d=(m=(A-(v+1)*h)/v)<=0||Math.abs(d-g)0&&void 0!==arguments[0]?arguments[0]:{},t=!this._snapshotBegun,i=void 0!==e.width&&void 0!==e.height,r=this.scene.canvas.canvas,s=r.clientWidth,n=r.clientHeight,o=e.width?Math.floor(e.width):r.width,a=e.height?Math.floor(e.height):r.height;i&&(r.width=o,r.height=a),this._snapshotBegun||this.beginSnapshot({width:o,height:a}),e.includeGizmos||this.sendToPlugins("snapshotStarting");for(var l={},u=0,c=this._plugins.length;u0&&void 0!==w[0]?w[0]:{},i=!this._snapshotBegun,r=void 0!==t.width&&void 0!==t.height,s=this.scene.canvas.canvas,n=s.clientWidth,o=s.clientHeight,l=t.width?Math.floor(t.width):s.width,u=t.height?Math.floor(t.height):s.height,r&&(s.width=l,s.height=u),this._snapshotBegun||this.beginSnapshot(),t.includeGizmos||this.sendToPlugins("snapshotStarting"),this.scene._renderer.renderSnapshot(),c=this.scene._renderer.readSnapshotAsCanvas(),r&&(s.width=n,s.height=o,this.scene.glRedraw()),A={},h=[],d=0,p=this._plugins.length;d1&&void 0!==arguments[1])||arguments[1],i=arguments.length>2?arguments[2]:void 0,r=i||new Set;if(e){if(ix(e))r.add(e);else if(ix(e.buffer))r.add(e.buffer);else if(ArrayBuffer.isView(e));else if(t&&"object"===w(e))for(var s in e)tx(e[s],t,r)}else;return void 0===i?Array.from(r):[]}function ix(e){return!!e&&(e instanceof ArrayBuffer||("undefined"!=typeof MessagePort&&e instanceof MessagePort||("undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas)))}var rx=function(){},sx=function(){function e(t){B(this,e),Jb(this,"name",void 0),Jb(this,"source",void 0),Jb(this,"url",void 0),Jb(this,"terminated",!1),Jb(this,"worker",void 0),Jb(this,"onMessage",void 0),Jb(this,"onError",void 0),Jb(this,"_loadableURL","");var i=t.name,r=t.source,s=t.url;Hb(r||s),this.name=i,this.source=r,this.url=s,this.onMessage=rx,this.onError=function(e){return console.log(e)},this.worker=zb?this._createBrowserWorker():this._createNodeWorker()}return C(e,[{key:"destroy",value:function(){this.onMessage=rx,this.onError=rx,this.worker.terminate(),this.terminated=!0}},{key:"isRunning",get:function(){return Boolean(this.onMessage)}},{key:"postMessage",value:function(e,t){t=t||tx(e),this.worker.postMessage(e,t)}},{key:"_getErrorFromErrorEvent",value:function(e){var t="Failed to load ";return t+="worker ".concat(this.name," from ").concat(this.url,". "),e.message&&(t+="".concat(e.message," in ")),e.lineno&&(t+=":".concat(e.lineno,":").concat(e.colno)),new Error(t)}},{key:"_createBrowserWorker",value:function(){var e=this;this._loadableURL=$b({source:this.source,url:this.url});var t=new Worker(this._loadableURL,{name:this.name});return t.onmessage=function(t){t.data?e.onMessage(t.data):e.onError(new Error("No data received"))},t.onerror=function(t){e.onError(e._getErrorFromErrorEvent(t)),e.terminated=!0},t.onmessageerror=function(e){return console.error(e)},t}},{key:"_createNodeWorker",value:function(){var e,t=this;if(this.url){var i=this.url.includes(":/")||this.url.startsWith("/")?this.url:"./".concat(this.url);e=new Zb(i,{eval:!1})}else{if(!this.source)throw new Error("no worker");e=new Zb(this.source,{eval:!0})}return e.on("message",(function(e){t.onMessage(e)})),e.on("error",(function(e){t.onError(e)})),e.on("exit",(function(e){})),e}}],[{key:"isSupported",value:function(){return"undefined"!=typeof Worker&&zb||void 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this.getObject("samplers",e)}},{key:"getImage",value:function(e){return this.getObject("images",e)}},{key:"getBufferView",value:function(e){return this.getObject("bufferViews",e)}},{key:"getBuffer",value:function(e){return this.getObject("buffers",e)}},{key:"getObject",value:function(e,t){if("object"===w(t))return t;var i=this.json[e]&&this.json[e][t];if(!i)throw new Error("glTF file error: Could not find ".concat(e,"[").concat(t,"]"));return i}},{key:"getTypedArrayForBufferView",value:function(e){var t=(e=this.getBufferView(e)).buffer,i=this.gltf.buffers[t];dC(i);var r=(e.byteOffset||0)+i.byteOffset;return new Uint8Array(i.arrayBuffer,r,e.byteLength)}},{key:"getTypedArrayForAccessor",value:function(e){e=this.getAccessor(e);var t=this.getBufferView(e.bufferView),i=this.getBuffer(t.buffer).data,r=BC(e,t),s=r.ArrayType,n=r.length;return new s(i,t.byteOffset+e.byteOffset,n)}},{key:"getTypedArrayForImageData",value:function(e){e=this.getAccessor(e);var t=this.getBufferView(e.bufferView),i=this.getBuffer(t.buffer).data,r=t.byteOffset||0;return new Uint8Array(i,r,t.byteLength)}},{key:"addApplicationData",value:function(e,t){return this.json[e]=t,this}},{key:"addExtraData",value:function(e,t){return this.json.extras=this.json.extras||{},this.json.extras[e]=t,this}},{key:"addObjectExtension",value:function(e,t,i){return e.extensions=e.extensions||{},e.extensions[t]=i,this.registerUsedExtension(t),this}},{key:"setObjectExtension",value:function(e,t,i){(e.extensions||{})[t]=i}},{key:"removeObjectExtension",value:function(e,t){var i=e.extensions||{},r=i[t];return delete i[t],r}},{key:"addExtension",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return dC(t),this.json.extensions=this.json.extensions||{},this.json.extensions[e]=t,this.registerUsedExtension(e),t}},{key:"addRequiredExtension",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return 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this.json.scenes=this.json.scenes||[],this.json.scenes.push({nodes:t}),this.json.scenes.length-1}},{key:"addNode",value:function(e){var t=e.meshIndex,i=e.matrix;this.json.nodes=this.json.nodes||[];var r={mesh:t};return i&&(r.matrix=i),this.json.nodes.push(r),this.json.nodes.length-1}},{key:"addMesh",value:function(e){var t=e.attributes,i=e.indices,r=e.material,s=e.mode,n=void 0===s?4:s,o={primitives:[{attributes:this._addAttributes(t),mode:n}]};if(i){var a=this._addIndices(i);o.primitives[0].indices=a}return Number.isFinite(r)&&(o.primitives[0].material=r),this.json.meshes=this.json.meshes||[],this.json.meshes.push(o),this.json.meshes.length-1}},{key:"addPointCloud",value:function(e){var t={primitives:[{attributes:this._addAttributes(e),mode:0}]};return this.json.meshes=this.json.meshes||[],this.json.meshes.push(t),this.json.meshes.length-1}},{key:"addImage",value:function(e,t){var i=rC(e),r=t||(null==i?void 0:i.mimeType),s={bufferView:this.addBufferView(e),mimeType:r};return 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s={size:t.size,componentType:wC(e),count:Math.round(e.length/t.size),min:r.min,max:r.max};return this.addAccessor(i,Object.assign(s,t))}},{key:"addTexture",value:function(e){var t={source:e.imageIndex};return this.json.textures=this.json.textures||[],this.json.textures.push(t),this.json.textures.length-1}},{key:"addMaterial",value:function(e){return this.json.materials=this.json.materials||[],this.json.materials.push(e),this.json.materials.length-1}},{key:"createBinaryChunk",value:function(){var e,t;this.gltf.buffers=[];var i,r=this.byteLength,s=new ArrayBuffer(r),n=new Uint8Array(s),o=0,a=c(this.sourceBuffers||[]);try{for(a.s();!(i=a.n()).done;){o=kx(i.value,n,o)}}catch(e){a.e(e)}finally{a.f()}null!==(e=this.json)&&void 0!==e&&null!==(t=e.buffers)&&void 0!==t&&t[0]?this.json.buffers[0].byteLength=r:this.json.buffers=[{byteLength:r}],this.gltf.binary=s,this.sourceBuffers=[s]}},{key:"_removeStringFromArray",value:function(e,t){for(var i=!0;i;){var 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qM={accessors:"accessor",animations:"animation",buffers:"buffer",bufferViews:"bufferView",images:"image",materials:"material",meshes:"mesh",nodes:"node",samplers:"sampler",scenes:"scene",skins:"skin",textures:"texture"},$M={accessor:"accessors",animations:"animation",buffer:"buffers",bufferView:"bufferViews",image:"images",material:"materials",mesh:"meshes",node:"nodes",sampler:"samplers",scene:"scenes",skin:"skins",texture:"textures"},eE=function(){function e(){B(this,e),Jb(this,"idToIndexMap",{animations:{},accessors:{},buffers:{},bufferViews:{},images:{},materials:{},meshes:{},nodes:{},samplers:{},scenes:{},skins:{},textures:{}}),Jb(this,"json",void 0)}return C(e,[{key:"normalize",value:function(e,t){this.json=e.json;var i=e.json;switch(i.asset&&i.asset.version){case"2.0":return;case void 0:case"1.0":break;default:return void console.warn("glTF: Unknown version ".concat(i.asset.version))}if(!t.normalize)throw new Error("glTF v1 is not supported.");console.warn("Converting glTF v1 to 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This is experimental and may fail."),this._addAsset(i),this._convertTopLevelObjectsToArrays(i),function(e){var t,i=new MC(e),r=i.json,s=c(r.images||[]);try{for(s.s();!(t=s.n()).done;){var n=t.value,o=i.getObjectExtension(n,"KHR_binary_glTF");o&&Object.assign(n,o),i.removeObjectExtension(n,"KHR_binary_glTF")}}catch(e){s.e(e)}finally{s.f()}r.buffers&&r.buffers[0]&&delete r.buffers[0].uri,i.removeExtension("KHR_binary_glTF")}(e),this._convertObjectIdsToArrayIndices(i),this._updateObjects(i),this._updateMaterial(i)}},{key:"_addAsset",value:function(e){e.asset=e.asset||{},e.asset.version="2.0",e.asset.generator=e.asset.generator||"Normalized to glTF 2.0 by loaders.gl"}},{key:"_convertTopLevelObjectsToArrays",value:function(e){for(var t in qM)this._convertTopLevelObjectToArray(e,t)}},{key:"_convertTopLevelObjectToArray",value:function(e,t){var i=e[t];if(i&&!Array.isArray(i))for(var r in e[t]=[],i){var s=i[r];s.id=s.id||r;var n=e[t].length;e[t].push(s),this.idToIndexMap[t][r]=n}}},{key:"_convertObjectIdsToArrayIndices",value:function(e){for(var t in qM)this._convertIdsToIndices(e,t);"scene"in e&&(e.scene=this._convertIdToIndex(e.scene,"scene"));var i,r=c(e.textures);try{for(r.s();!(i=r.n()).done;){var s=i.value;this._convertTextureIds(s)}}catch(e){r.e(e)}finally{r.f()}var n,o=c(e.meshes);try{for(o.s();!(n=o.n()).done;){var a=n.value;this._convertMeshIds(a)}}catch(e){o.e(e)}finally{o.f()}var l,u=c(e.nodes);try{for(u.s();!(l=u.n()).done;){var A=l.value;this._convertNodeIds(A)}}catch(e){u.e(e)}finally{u.f()}var h,d=c(e.scenes);try{for(d.s();!(h=d.n()).done;){var p=h.value;this._convertSceneIds(p)}}catch(e){d.e(e)}finally{d.f()}}},{key:"_convertTextureIds",value:function(e){e.source&&(e.source=this._convertIdToIndex(e.source,"image"))}},{key:"_convertMeshIds",value:function(e){var t,i=c(e.primitives);try{for(i.s();!(t=i.n()).done;){var r=t.value,s=r.attributes,n=r.indices,o=r.material;for(var a in s)s[a]=this._convertIdToIndex(s[a],"accessor");n&&(r.indices=this._convertIdToIndex(n,"accessor")),o&&(r.material=this._convertIdToIndex(o,"material"))}}catch(e){i.e(e)}finally{i.f()}}},{key:"_convertNodeIds",value:function(e){var t=this;e.children&&(e.children=e.children.map((function(e){return t._convertIdToIndex(e,"node")}))),e.meshes&&(e.meshes=e.meshes.map((function(e){return t._convertIdToIndex(e,"mesh")})))}},{key:"_convertSceneIds",value:function(e){var t=this;e.nodes&&(e.nodes=e.nodes.map((function(e){return t._convertIdToIndex(e,"node")})))}},{key:"_convertIdsToIndices",value:function(e,t){e[t]||(console.warn("gltf v1: json doesn't contain attribute ".concat(t)),e[t]=[]);var i,r=c(e[t]);try{for(r.s();!(i=r.n()).done;){var s=i.value;for(var n in s){var o=s[n],a=this._convertIdToIndex(o,n);s[n]=a}}}catch(e){r.e(e)}finally{r.f()}}},{key:"_convertIdToIndex",value:function(e,t){var i=$M[t];if(i in this.idToIndexMap){var r=this.idToIndexMap[i][e];if(!Number.isFinite(r))throw new 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iE={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},rE={5120:1,5121:1,5122:2,5123:2,5125:4,5126:4},sE=10240,nE=10241,oE=10242,aE=10243,lE=10497,uE=9986,cE={magFilter:sE,minFilter:nE,wrapS:oE,wrapT:aE},AE=(o(e={},sE,9729),o(e,nE,uE),o(e,oE,lE),o(e,aE,lE),e);var hE=function(){function e(){B(this,e),Jb(this,"baseUri",""),Jb(this,"json",{}),Jb(this,"buffers",[]),Jb(this,"images",[])}return C(e,[{key:"postProcess",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{},i=e.json,r=e.buffers,s=void 0===r?[]:r,n=e.images,o=void 0===n?[]:n,a=e.baseUri,l=void 0===a?"":a;return dC(i),this.baseUri=l,this.json=i,this.buffers=s,this.images=o,this._resolveTree(this.json,t),this.json}},{key:"_resolveTree",value:function(e){var t=this;e.bufferViews&&(e.bufferViews=e.bufferViews.map((function(e,i){return t._resolveBufferView(e,i)}))),e.images&&(e.images=e.images.map((function(e,i){return t._resolveImage(e,i)}))),e.samplers&&(e.samplers=e.samplers.map((function(e,i){return t._resolveSampler(e,i)}))),e.textures&&(e.textures=e.textures.map((function(e,i){return t._resolveTexture(e,i)}))),e.accessors&&(e.accessors=e.accessors.map((function(e,i){return t._resolveAccessor(e,i)}))),e.materials&&(e.materials=e.materials.map((function(e,i){return t._resolveMaterial(e,i)}))),e.meshes&&(e.meshes=e.meshes.map((function(e,i){return t._resolveMesh(e,i)}))),e.nodes&&(e.nodes=e.nodes.map((function(e,i){return t._resolveNode(e,i)}))),e.skins&&(e.skins=e.skins.map((function(e,i){return t._resolveSkin(e,i)}))),e.scenes&&(e.scenes=e.scenes.map((function(e,i){return t._resolveScene(e,i)}))),void 0!==e.scene&&(e.scene=e.scenes[this.json.scene])}},{key:"getScene",value:function(e){return this._get("scenes",e)}},{key:"getNode",value:function(e){return this._get("nodes",e)}},{key:"getSkin",value:function(e){return this._get("skins",e)}},{key:"getMesh",value:function(e){return this._get("meshes",e)}},{key:"getMaterial",value:function(e){return this._get("materials",e)}},{key:"getAccessor",value:function(e){return this._get("accessors",e)}},{key:"getCamera",value:function(e){return null}},{key:"getTexture",value:function(e){return this._get("textures",e)}},{key:"getSampler",value:function(e){return this._get("samplers",e)}},{key:"getImage",value:function(e){return this._get("images",e)}},{key:"getBufferView",value:function(e){return this._get("bufferViews",e)}},{key:"getBuffer",value:function(e){return this._get("buffers",e)}},{key:"_get",value:function(e,t){if("object"===w(t))return t;var i=this.json[e]&&this.json[e][t];return i||console.warn("glTF file error: Could not find ".concat(e,"[").concat(t,"]")),i}},{key:"_resolveScene",value:function(e,t){var i=this;return e.id=e.id||"scene-".concat(t),e.nodes=(e.nodes||[]).map((function(e){return i.getNode(e)})),e}},{key:"_resolveNode",value:function(e,t){var i=this;return e.id=e.id||"node-".concat(t),e.children&&(e.children=e.children.map((function(e){return i.getNode(e)}))),void 0!==e.mesh?e.mesh=this.getMesh(e.mesh):void 0!==e.meshes&&e.meshes.length&&(e.mesh=e.meshes.reduce((function(e,t){var r=i.getMesh(t);return e.id=r.id,e.primitives=e.primitives.concat(r.primitives),e}),{primitives:[]})),void 0!==e.camera&&(e.camera=this.getCamera(e.camera)),void 0!==e.skin&&(e.skin=this.getSkin(e.skin)),e}},{key:"_resolveSkin",value:function(e,t){return e.id=e.id||"skin-".concat(t),e.inverseBindMatrices=this.getAccessor(e.inverseBindMatrices),e}},{key:"_resolveMesh",value:function(e,t){var i=this;return e.id=e.id||"mesh-".concat(t),e.primitives&&(e.primitives=e.primitives.map((function(e){var t=(e=n({},e)).attributes;for(var r in e.attributes={},t)e.attributes[r]=i.getAccessor(t[r]);return void 0!==e.indices&&(e.indices=i.getAccessor(e.indices)),void 0!==e.material&&(e.material=i.getMaterial(e.material)),e}))),e}},{key:"_resolveMaterial",value:function(e,t){if(e.id=e.id||"material-".concat(t),e.normalTexture&&(e.normalTexture=n({},e.normalTexture),e.normalTexture.texture=this.getTexture(e.normalTexture.index)),e.occlusionTexture&&(e.occlustionTexture=n({},e.occlustionTexture),e.occlusionTexture.texture=this.getTexture(e.occlusionTexture.index)),e.emissiveTexture&&(e.emmisiveTexture=n({},e.emmisiveTexture),e.emissiveTexture.texture=this.getTexture(e.emissiveTexture.index)),e.emissiveFactor||(e.emissiveFactor=e.emmisiveTexture?[1,1,1]:[0,0,0]),e.pbrMetallicRoughness){e.pbrMetallicRoughness=n({},e.pbrMetallicRoughness);var i=e.pbrMetallicRoughness;i.baseColorTexture&&(i.baseColorTexture=n({},i.baseColorTexture),i.baseColorTexture.texture=this.getTexture(i.baseColorTexture.index)),i.metallicRoughnessTexture&&(i.metallicRoughnessTexture=n({},i.metallicRoughnessTexture),i.metallicRoughnessTexture.texture=this.getTexture(i.metallicRoughnessTexture.index))}return e}},{key:"_resolveAccessor",value:function(e,t){var i,r;if(e.id=e.id||"accessor-".concat(t),void 0!==e.bufferView&&(e.bufferView=this.getBufferView(e.bufferView)),e.bytesPerComponent=(i=e.componentType,rE[i]),e.components=(r=e.type,iE[r]),e.bytesPerElement=e.bytesPerComponent*e.components,e.bufferView){var s=e.bufferView.buffer,n=BC(e,e.bufferView),o=n.ArrayType,a=n.byteLength,l=(e.bufferView.byteOffset||0)+(e.byteOffset||0)+s.byteOffset,u=s.arrayBuffer.slice(l,l+a);e.bufferView.byteStride&&(u=this._getValueFromInterleavedBuffer(s,l,e.bufferView.byteStride,e.bytesPerElement,e.count)),e.value=new o(u)}return e}},{key:"_getValueFromInterleavedBuffer",value:function(e,t,i,r,s){for(var n=new Uint8Array(s*r),o=0;o1&&void 0!==arguments[1]?arguments[1]:0;return"".concat(String.fromCharCode(e.getUint8(t+0))).concat(String.fromCharCode(e.getUint8(t+1))).concat(String.fromCharCode(e.getUint8(t+2))).concat(String.fromCharCode(e.getUint8(t+3)))}function vE(e,t,i){Nb(e.header.byteLength>20);var r=t.getUint32(i+0,pE),s=t.getUint32(i+4,pE);return i+=8,Nb(0===s),mE(e,t,i,r),i+=r,i+=_E(e,t,i,e.header.byteLength)}function gE(e,t,i,r){return Nb(e.header.byteLength>20),function(e,t,i,r){for(;i+8<=e.header.byteLength;){var s=t.getUint32(i+0,pE),n=t.getUint32(i+4,pE);switch(i+=8,n){case 1313821514:mE(e,t,i,s);break;case 5130562:_E(e,t,i,s);break;case 0:r.strict||mE(e,t,i,s);break;case 1:r.strict||_E(e,t,i,s)}i+=Fx(s,4)}}(e,t,i,r),i+e.header.byteLength}function mE(e,t,i,r){var s=new Uint8Array(t.buffer,i,r),n=new TextDecoder("utf8").decode(s);return e.json=JSON.parse(n),Fx(r,4)}function _E(e,t,i,r){return e.header.hasBinChunk=!0,e.binChunks.push({byteOffset:i,byteLength:r,arrayBuffer:t.buffer}),Fx(r,4)}function yE(e,t){return bE.apply(this,arguments)}function bE(){return bE=u(a().mark((function e(t,i){var r,s,n,o,l,u,c,A,h,d,p=arguments;return a().wrap((function(e){for(;;)switch(e.prev=e.next){case 0:if(r=p.length>2&&void 0!==p[2]?p[2]:0,s=p.length>3?p[3]:void 0,n=p.length>4?p[4]:void 0,xE(t,i,r,s),tE(t,{normalize:null==s||null===(o=s.gltf)||void 0===o?void 0:o.normalize}),XM(t,s,n),A=[],null==s||null===(l=s.gltf)||void 0===l||!l.loadBuffers||!t.json.buffers){e.next=10;break}return e.next=10,wE(t,s,n);case 10:return null!=s&&null!==(u=s.gltf)&&void 0!==u&&u.loadImages&&(h=PE(t,s,n),A.push(h)),d=JM(t,s,n),A.push(d),e.next=15,Promise.all(A);case 15:return e.abrupt("return",null!=s&&null!==(c=s.gltf)&&void 0!==c&&c.postProcess?dE(t,s):t);case 16:case"end":return e.stop()}}),e)}))),bE.apply(this,arguments)}function xE(e,t,i,r){(r.uri&&(e.baseUri=r.uri),t instanceof ArrayBuffer&&!function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:0,i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},r=new DataView(e),s=i.magic,n=void 0===s?1735152710:s,o=r.getUint32(t,!1);return o===n||1735152710===o}(t,i,r))&&(t=(new TextDecoder).decode(t));if("string"==typeof t)e.json=Bx(t);else if(t instanceof ArrayBuffer){var s={};i=function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:0,r=new DataView(t),s=fE(r,i+0),n=r.getUint32(i+4,pE),o=r.getUint32(i+8,pE);switch(Object.assign(e,{header:{byteOffset:i,byteLength:o,hasBinChunk:!1},type:s,version:n,json:{},binChunks:[]}),i+=12,e.version){case 1:return vE(e,r,i);case 2:return gE(e,r,i,{});default:throw new Error("Invalid GLB version ".concat(e.version,". 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DE=function(){function e(t){B(this,e)}return C(e,[{key:"load",value:function(e,t,i,r,s,n,o){!function(e,t,i,r,s,n,o){var a=e.viewer.scene.canvas.spinner;a.processes++,"glb"===t.split(".").pop()?e.dataSource.getGLB(t,(function(o){r.basePath=SE(t),TE(e,t,o,i,r,s,n),a.processes--}),(function(e){a.processes--,o(e)})):e.dataSource.getGLTF(t,(function(o){r.basePath=SE(t),TE(e,t,o,i,r,s,n),a.processes--}),(function(e){a.processes--,o(e)}))}(e,t,i,r=r||{},s,(function(){we.scheduleTask((function(){s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1)})),n&&n()}),(function(t){e.error(t),o&&o(t),s.fire("error",t)}))}},{key:"parse",value:function(e,t,i,r,s,n,o){TE(e,"",t,i,r=r||{},s,(function(){s.scene.fire("modelLoaded",s.id),s.fire("loaded",!0,!1),n&&n()}))}}]),e}();function SE(e){var t=e.lastIndexOf("/");return 0!==t?e.substring(0,t+1):""}function TE(e,t,i,r,s,n,o){var a=e.viewer.scene.canvas.spinner;a.processes++,QB(i,kE,{baseUri:s.basePath}).then((function(i){var l={src:t,entityId:s.entityId,metaModelJSON:r,autoMetaModel:s.autoMetaModel,globalizeObjectIds:s.globalizeObjectIds,metaObjects:[],loadBuffer:s.loadBuffer,basePath:s.basePath,handlenode:s.handlenode,backfaces:!!s.backfaces,gltfData:i,scene:n.scene,plugin:e,sceneModel:n,numObjects:0,nodes:[],nextId:0,log:function(t){e.log(t)}};!function(e){var t=e.gltfData.textures;if(t)for(var i=0,r=t.length;i0)for(var o=0;o0){var c=e.globalizeObjectIds?re.globalizeObjectId(e.sceneModel.id,l):l;e.sceneModel.createEntity({id:c,meshIds:n,isObject:!0}),e.autoMetaModel&&e.metaObjects.push({id:c,type:"Default",name:c,parent:e.sceneModel.id})}n=s.pop()}}))}(r,0,null)}(l),n.finalize(),s.autoMetaModel&&e.viewer.metaScene.createMetaModel(n.id,{metaObjects:l.metaObjects}),a.processes--,o()}))}function LE(e,t){if(t.source&&t.source.image){var i="texture-".concat(e.nextId++),r=1005;switch(t.sampler.minFilter){case 9728:r=1003;break;case 9729:r=1006;break;case 9984:r=1004;break;case 9985:r=1007;break;case 9986:r=1005;break;case 9987:r=1008}var s=1006;switch(t.sampler.magFilter){case 9728:s=1003;break;case 9729:s=1006}var n=1e3;switch(t.sampler.wrapS){case 33071:n=1001;break;case 33648:n=1002;break;case 10497:n=1e3}var o=1e3;switch(t.sampler.wrapT){case 33071:o=1001;break;case 33648:o=1002;break;case 10497:o=1e3}var a=1e3;switch(t.sampler.wrapR){case 33071:a=1001;break;case 33648:a=1002;break;case 10497:a=1e3}e.sceneModel.createTexture({id:i,image:t.source.image,flipY:!!t.flipY,minFilter:r,magFilter:s,wrapS:n,wrapT:o,wrapR:a,encoding:3001}),t._textureId=i}}function RE(e,t){var i={};switch(t.normalTexture&&(i.normalTextureId=t.normalTexture.texture._textureId),t.occlusionTexture&&(i.occlusionTextureId=t.occlusionTexture.texture._textureId),t.emissiveTexture&&(i.emissiveTextureId=t.emissiveTexture.texture._textureId),t.alphaMode){case"OPAQUE":break;case"MASK":var r=t.alphaCutoff;i.alphaCutoff=void 0!==r?r:.5}var s=t.pbrMetallicRoughness;if(t.pbrMetallicRoughness){var n=t.pbrMetallicRoughness,o=n.baseColorTexture||n.colorTexture;o&&(o.texture?i.colorTextureId=o.texture._textureId:i.colorTextureId=e.gltfData.textures[o.index]._textureId),s.metallicRoughnessTexture&&(i.metallicRoughnessTextureId=s.metallicRoughnessTexture.texture._textureId)}var a=t.extensions;if(a){var l=a.KHR_materials_pbrSpecularGlossiness;if(l){l.specularTexture;var u=l.specularColorTexture;null!=u&&(i.colorTextureId=e.gltfData.textures[u.index]._textureId)}}return void 0!==i.normalTextureId||void 0!==i.occlusionTextureId||void 0!==i.emissiveTextureId||void 0!==i.colorTextureId||void 0!==i.metallicRoughnessTextureId?(i.id="textureSet-".concat(e.nextId++,";"),e.sceneModel.createTextureSet(i),i.id):null}function UE(e,t){var i=t.extensions,r={color:new Float32Array([1,1,1,1]),opacity:1,metallic:0,roughness:1,doubleSided:!0};if(i){var s=i.KHR_materials_pbrSpecularGlossiness;if(s){var n=s.diffuseFactor;null!=n&&r.color.set(n)}var o=i.KHR_materials_common;if(o){var a=o.technique,l=o.values||{},u="BLINN"===a,c="PHONG"===a,A="LAMBERT"===a,h=l.diffuse;h&&(u||c||A)&&(he.isString(h)||r.color.set(h));var d=l.transparency;null!=d&&(r.opacity=d);var p=l.transparent;null!=p&&(r.opacity=p)}}var f=t.pbrMetallicRoughness;if(f){var v=f.baseColorFactor;v&&(r.color[0]=v[0],r.color[1]=v[1],r.color[2]=v[2],r.opacity=v[3]);var g=f.metallicFactor;null!=g&&(r.metallic=g);var m=f.roughnessFactor;null!=m&&(r.roughness=m)}return r.doubleSided=!1!==t.doubleSided,r}var OE={DEFAULT:{}},NE=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"GLTFLoader",e,s))._sceneModelLoader=new DE(b(r),s),r.dataSource=s.dataSource,r.objectDefaults=s.objectDefaults,r}return C(i,[{key:"dataSource",get:function(){return this._dataSource},set:function(e){this._dataSource=e||new hd}},{key:"objectDefaults",get:function(){return this._objectDefaults},set:function(e){this._objectDefaults=e||OE}},{key:"load",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};t.id&&this.viewer.scene.components[t.id]&&(this.error("Component with this ID already exists in viewer: "+t.id+" - will autogenerate this ID"),delete t.id);var i=new Vh(this.viewer.scene,he.apply(t,{isModel:!0,dtxEnabled:t.dtxEnabled})),r=i.id;if(!t.src&&!t.gltf)return this.error("load() param expected: src or gltf"),i;if(t.metaModelSrc||t.metaModelJSON){var s=function(s){e.viewer.metaScene.createMetaModel(r,s,{}),e.viewer.scene.canvas.spinner.processes--,t.src?e._sceneModelLoader.load(e,t.src,s,t,i):e._sceneModelLoader.parse(e,t.gltf,s,t,i)};if(t.metaModelSrc){var n=t.metaModelSrc;this.viewer.scene.canvas.spinner.processes++,this._dataSource.getMetaModel(n,(function(t){e.viewer.scene.canvas.spinner.processes--,s(t)}),(function(t){e.error("load(): Failed to load model metadata for model '".concat(r," from '").concat(n,"' - ").concat(t)),e.viewer.scene.canvas.spinner.processes--}))}else t.metaModelJSON&&s(t.metaModelJSON)}else t.src?this._sceneModelLoader.load(this,t.src,null,t,i):this._sceneModelLoader.parse(this,t.gltf,null,t,i);return i.once("destroyed",(function(){e.viewer.metaScene.destroyMetaModel(r)})),i}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}();function QE(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},r="lightgrey",s=i.hoverColor||"rgba(0,0,0,0.4)",n=i.textColor||"black",o=500,a=o+o/3,l=a/24,u=[{boundary:[6,6,6,6],color:i.frontColor||i.color||"#55FF55"},{boundary:[18,6,6,6],color:i.backColor||i.color||"#55FF55"},{boundary:[12,6,6,6],color:i.rightColor||i.color||"#FF5555"},{boundary:[0,6,6,6],color:i.leftColor||i.color||"#FF5555"},{boundary:[6,0,6,6],color:i.topColor||i.color||"#7777FF"},{boundary:[6,12,6,6],color:i.bottomColor||i.color||"#7777FF"}],c=[{label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,1,0],up:[0,0,1]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,-1,0],up:[0,0,1]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,0,1]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,0,1]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,0,1],up:[0,-1,0]},{boundaries:[[7,5,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,0,-1],up:[1,0,1]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-1,-1],up:[0,-1,1]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,0,-1],up:[-1,0,1]},{boundaries:[[7,11,4,2]],dir:[0,1,1],up:[0,-1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,0,1],up:[-1,0,1]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,-1,1],up:[0,1,1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,0,1],up:[1,0,1]},{boundaries:[[5,7,2,4]],dir:[1,1,0],up:[0,0,1]},{boundaries:[[11,7,2,4]],dir:[-1,1,0],up:[0,0,1]},{boundaries:[[17,7,2,4]],dir:[-1,-1,0],up:[0,0,1]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,-1,0],up:[0,0,1]},{boundaries:[[5,11,2,2]],dir:[1,1,1],up:[-1,-1,1]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[1,-1,1],up:[-1,1,1]},{boundaries:[[5,5,2,2]],dir:[1,1,-1],up:[1,1,1]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-1,-1,1],up:[1,1,1]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-1,-1,-1],up:[-1,-1,1]},{boundaries:[[11,11,2,2]],dir:[-1,1,1],up:[1,-1,1]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[1,-1,-1],up:[1,-1,1]},{boundaries:[[11,5,2,2]],dir:[-1,1,-1],up:[-1,1,1]}];i.frontColor||i.color,i.backColor||i.color,i.rightColor||i.color,i.leftColor||i.color,i.topColor||i.color,i.bottomColor||i.color;for(var A=[{yUp:"",label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,0,1],up:[0,1,0]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,1,0]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,1,0]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,-1,0],up:[0,0,-1]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,1,0],up:[0,0,1]},{boundaries:[[7,5,4,2]],dir:[0,-.7071,-.7071],up:[0,.7071,-.7071]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,-1,0],up:[1,1,0]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-.7071,.7071],up:[0,.7071,.7071]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,-1,0],up:[-1,1,0]},{boundaries:[[7,11,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,1,0],up:[-1,1,0]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,1,1],up:[0,1,-1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,1,0],up:[1,1,0]},{boundaries:[[5,7,2,4]],dir:[1,0,-1],up:[0,1,0]},{boundaries:[[11,7,2,4]],dir:[-1,0,-1],up:[0,1,0]},{boundaries:[[17,7,2,4]],dir:[-1,0,1],up:[0,1,0]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,0,1],up:[0,1,0]},{boundaries:[[5,11,2,2]],dir:[.5,.7071,-.5],up:[-.5,.7071,.5]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[.5,.7071,.5],up:[-.5,.7071,-.5]},{boundaries:[[5,5,2,2]],dir:[.5,-.7071,-.5],up:[.5,.7071,-.5]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-.5,.7071,.5],up:[.5,.7071,-.5]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-.5,-.7071,.5],up:[-.5,.7071,.5]},{boundaries:[[11,11,2,2]],dir:[-.5,.7071,-.5],up:[.5,.7071,.5]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[.5,-.7071,.5],up:[.5,.7071,.5]},{boundaries:[[11,5,2,2]],dir:[-.5,-.7071,-.5],up:[-.5,.7071,-.5]}],h=0,d=c.length;h=A[0]*l&&t<=(A[0]+A[2])*l&&i>=A[1]*l&&i<=(A[1]+A[3])*l)return r}return-1},this.setAreaHighlighted=function(e,t){var i=v[e];if(!i)throw"Area not found: "+e;i.highlighted=!!t,y()},this.getAreaDir=function(e){var t=v[e];if(!t)throw"Unknown area: "+e;return t.dir},this.getAreaUp=function(e){var t=v[e];if(!t)throw"Unknown area: "+e;return t.up},this.getImage=function(){return this._textureCanvas},this.destroy=function(){this._textureCanvas&&(this._textureCanvas.parentNode.removeChild(this._textureCanvas),this._textureCanvas=null)}}var VE=re.vec3(),HE=re.vec3();re.mat4();var jE=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),r=t.call(this,"NavCube",e,s),e.navCube=b(r);var n=!0;try{r._navCubeScene=new dr(e,{canvasId:s.canvasId,canvasElement:s.canvasElement,transparent:!0}),r._navCubeCanvas=r._navCubeScene.canvas.canvas,r._navCubeScene.input.keyboardEnabled=!1}catch(e){return r.error(e),y(r)}var o=r._navCubeScene;o.clearLights(),new Li(o,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Li(o,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Li(o,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),r._navCubeCamera=o.camera,r._navCubeCamera.ortho.scale=7,r._navCubeCamera.ortho.near=.1,r._navCubeCamera.ortho.far=2e3,o.edgeMaterial.edgeColor=[.2,.2,.2],o.edgeMaterial.edgeAlpha=.6,r._zUp=Boolean(e.camera.zUp);var a=b(r);r.setIsProjectNorth(s.isProjectNorth),r.setProjectNorthOffsetAngle(s.projectNorthOffsetAngle);var l,u=(l=re.mat4(),function(e,t,i){return re.identityMat4(l),re.rotationMat4v(e*a._projectNorthOffsetAngle*re.DEGTORAD,[0,1,0],l),re.transformVec3(l,t,i)});r._synchCamera=function(){var t=re.rotationMat4c(-90*re.DEGTORAD,1,0,0),i=re.vec3(),r=re.vec3(),s=re.vec3();return function(){var n=e.camera.eye,o=e.camera.look,l=e.camera.up;i=re.mulVec3Scalar(re.normalizeVec3(re.subVec3(n,o,i)),5),a._isProjectNorth&&a._projectNorthOffsetAngle&&(i=u(-1,i,VE),l=u(-1,l,HE)),a._zUp?(re.transformVec3(t,i,r),re.transformVec3(t,l,s),a._navCubeCamera.look=[0,0,0],a._navCubeCamera.eye=re.transformVec3(t,i,r),a._navCubeCamera.up=re.transformPoint3(t,l,s)):(a._navCubeCamera.look=[0,0,0],a._navCubeCamera.eye=i,a._navCubeCamera.up=l)}}(),r._cubeTextureCanvas=new QE(e,o,s),r._cubeSampler=new qn(o,{image:r._cubeTextureCanvas.getImage(),flipY:!0,wrapS:1001,wrapT:1001}),r._cubeMesh=new _n(o,{geometry:new Xi(o,{primitive:"triangles",normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),material:new $i(o,{diffuse:[.4,.4,.4],specular:[.4,.4,.4],emissive:[.6,.6,.6],diffuseMap:r._cubeSampler,emissiveMap:r._cubeSampler}),visible:!!n,edges:!0}),r._shadow=!1===s.shadowVisible?null:new _n(o,{geometry:new Xi(o,bn({center:[0,0,0],radiusTop:.001,radiusBottom:1.4,height:.01,radialSegments:20,heightSegments:1,openEnded:!0})),material:new $i(o,{diffuse:[0,0,0],specular:[0,0,0],emissive:[0,0,0],alpha:.5}),position:[0,-1.5,0],visible:!!n,pickable:!1,backfaces:!1}),r._onCameraMatrix=e.camera.on("matrix",r._synchCamera),r._onCameraWorldAxis=e.camera.on("worldAxis",(function(){e.camera.zUp?(r._zUp=!0,r._cubeTextureCanvas.setZUp(),r._repaint(),r._synchCamera()):e.camera.yUp&&(r._zUp=!1,r._cubeTextureCanvas.setYUp(),r._repaint(),r._synchCamera())})),r._onCameraFOV=e.camera.perspective.on("fov",(function(e){r._synchProjection&&(r._navCubeCamera.perspective.fov=e)})),r._onCameraProjection=e.camera.on("projection",(function(e){r._synchProjection&&(r._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var c=-1;function A(t,i){var r=(t-d)*-_,s=(i-p)*-_;e.camera.orbitYaw(r),e.camera.orbitPitch(-s),d=t,p=i}function h(e){var t=[0,0];if(e){for(var i=e.target,r=0,s=0;i.offsetParent;)r+=i.offsetLeft,s+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-r,t[1]=e.pageY-s}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var d,p,f=null,v=null,g=!1,m=!1,_=.5;a._navCubeCanvas.addEventListener("mouseenter",a._onMouseEnter=function(e){m=!0}),a._navCubeCanvas.addEventListener("mouseleave",a._onMouseLeave=function(e){m=!1}),a._navCubeCanvas.addEventListener("mousedown",a._onMouseDown=function(e){if(1===e.which){f=e.x,v=e.y,d=e.clientX,p=e.clientY;var t=h(e),i=o.pick({canvasPos:t});g=!!i}}),document.addEventListener("mouseup",a._onMouseUp=function(e){if(1===e.which&&(g=!1,null!==f)){var t=h(e),i=o.pick({canvasPos:t,pickSurface:!0});if(i&&i.uv){var r=a._cubeTextureCanvas.getArea(i.uv);if(r>=0&&(document.body.style.cursor="pointer",c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1),r>=0)){if(a._cubeTextureCanvas.setAreaHighlighted(r,!0),c=r,a._repaint(),e.xf+3||e.yv+3)return;var s=a._cubeTextureCanvas.getAreaDir(r);if(s){var n=a._cubeTextureCanvas.getAreaUp(r);a._isProjectNorth&&a._projectNorthOffsetAngle&&(s=u(1,s,VE),n=u(1,n,HE)),x(s,n,(function(){c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1),document.body.style.cursor="pointer",c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1),r>=0&&(a._cubeTextureCanvas.setAreaHighlighted(r,!1),c=-1,a._repaint())}))}}}}}),document.addEventListener("mousemove",a._onMouseMove=function(e){if(c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1),1!==e.buttons||g){if(g){var t=e.clientX,i=e.clientY;return document.body.style.cursor="move",void A(t,i)}if(m){var r=h(e),s=o.pick({canvasPos:r,pickSurface:!0});if(s){if(s.uv){document.body.style.cursor="pointer";var n=a._cubeTextureCanvas.getArea(s.uv);if(n===c)return;c>=0&&a._cubeTextureCanvas.setAreaHighlighted(c,!1),n>=0&&(a._cubeTextureCanvas.setAreaHighlighted(n,!0),a._repaint(),c=n)}}else document.body.style.cursor="default",c>=0&&(a._cubeTextureCanvas.setAreaHighlighted(c,!1),a._repaint(),c=-1)}}});var x=function(){var t=re.vec3();return function(i,r,s){var n=a._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,o=re.getAABB3Diag(n);re.getAABB3Center(n,t);var l=Math.abs(o/Math.tan(a._cameraFitFOV*re.DEGTORAD));e.cameraControl.pivotPos=t,a._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*o,fitFOV:a._cameraFitFOV,duration:a._cameraFlyDuration},s):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*o,fitFOV:a._cameraFitFOV},s)}}();return r._onUpdated=e.localeService.on("updated",(function(){r._cubeTextureCanvas.clear(),r._repaint()})),r.setVisible(s.visible),r.setCameraFitFOV(s.cameraFitFOV),r.setCameraFly(s.cameraFly),r.setCameraFlyDuration(s.cameraFlyDuration),r.setFitVisible(s.fitVisible),r.setSynchProjection(s.synchProjection),r}return C(i,[{key:"send",value:function(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}},{key:"_repaint",value:function(){var e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}},{key:"getVisible",value:function(){return!!this._navCubeCanvas&&this._cubeMesh.visible}},{key:"setFitVisible",value:function(){var e=arguments.length>0&&void 0!==arguments[0]&&arguments[0];this._fitVisible=e}},{key:"getFitVisible",value:function(){return this._fitVisible}},{key:"setCameraFly",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];this._cameraFly=e}},{key:"getCameraFly",value:function(){return this._cameraFly}},{key:"setCameraFitFOV",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:45;this._cameraFitFOV=e}},{key:"getCameraFitFOV",value:function(){return this._cameraFitFOV}},{key:"setCameraFlyDuration",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:.5;this._cameraFlyDuration=e}},{key:"getCameraFlyDuration",value:function(){return this._cameraFlyDuration}},{key:"setSynchProjection",value:function(){var e=arguments.length>0&&void 0!==arguments[0]&&arguments[0];this._synchProjection=e}},{key:"getSynchProjection",value:function(){return this._synchProjection}},{key:"setIsProjectNorth",value:function(){var e=arguments.length>0&&void 0!==arguments[0]&&arguments[0];this._isProjectNorth=e}},{key:"getIsProjectNorth",value:function(){return this._isProjectNorth}},{key:"setProjectNorthOffsetAngle",value:function(e){this._projectNorthOffsetAngle=e}},{key:"getProjectNorthOffsetAngle",value:function(){return this._projectNorthOffsetAngle}},{key:"destroy",value:function(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,f(x(i.prototype),"destroy",this).call(this)}}]),i}(),GE=re.vec3(),zE=function(){function e(){B(this,e)}return C(e,[{key:"load",value:function(e,t){var i=e.scene.canvas.spinner;i.processes++,WE(e,t,(function(t){XE(e,t,(function(){ZE(e,t),i.processes--,we.scheduleTask((function(){e.fire("loaded",!0,!1)}))}))}))}},{key:"parse",value:function(e,t,i,r){if(t){var s=KE(e,t,null);i&&YE(e,i,r),ZE(e,s),e.src=null,e.fire("loaded",!0,!1)}else this.warn("load() param expected: objText")}}]),e}(),WE=function(e,t,i){qE(t,(function(r){var s=KE(e,r,t);i(s)}),(function(t){e.error(t)}))},KE=function(){var e={vertex_pattern:/^v\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,normal_pattern:/^vn\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,uv_pattern:/^vt\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,face_vertex:/^f\s+(-?\d+)\s+(-?\d+)\s+(-?\d+)(?:\s+(-?\d+))?/,face_vertex_uv:/^f\s+(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)(?:\s+(-?\d+)\/(-?\d+))?/,face_vertex_uv_normal:/^f\s+(-?\d+)\/(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\/(-?\d+)(?:\s+(-?\d+)\/(-?\d+)\/(-?\d+))?/,face_vertex_normal:/^f\s+(-?\d+)\/\/(-?\d+)\s+(-?\d+)\/\/(-?\d+)\s+(-?\d+)\/\/(-?\d+)(?:\s+(-?\d+)\/\/(-?\d+))?/,object_pattern:/^[og]\s*(.+)?/,smoothing_pattern:/^s\s+(\d+|on|off)/,material_library_pattern:/^mtllib /,material_use_pattern:/^usemtl /};return function(r,s,n){var o={src:n=n||"",basePath:t(n),objects:[],object:{},positions:[],normals:[],uv:[],materialLibraries:{}};i(o,"",!1),-1!==s.indexOf("\r\n")&&(s=s.replace("\r\n","\n"));for(var a=s.split("\n"),l="",u="",c="",d=[],p="function"==typeof"".trimLeft,f=0,v=a.length;f=0?i-1:i+t/3)}function s(e,t){var i=parseInt(e,10);return 3*(i>=0?i-1:i+t/3)}function n(e,t){var i=parseInt(e,10);return 2*(i>=0?i-1:i+t/2)}function o(e,t,i,r){var s=e.positions,n=e.object.geometry.positions;n.push(s[t+0]),n.push(s[t+1]),n.push(s[t+2]),n.push(s[i+0]),n.push(s[i+1]),n.push(s[i+2]),n.push(s[r+0]),n.push(s[r+1]),n.push(s[r+2])}function a(e,t){var i=e.positions,r=e.object.geometry.positions;r.push(i[t+0]),r.push(i[t+1]),r.push(i[t+2])}function l(e,t,i,r){var s=e.normals,n=e.object.geometry.normals;n.push(s[t+0]),n.push(s[t+1]),n.push(s[t+2]),n.push(s[i+0]),n.push(s[i+1]),n.push(s[i+2]),n.push(s[r+0]),n.push(s[r+1]),n.push(s[r+2])}function u(e,t,i,r){var s=e.uv,n=e.object.geometry.uv;n.push(s[t+0]),n.push(s[t+1]),n.push(s[i+0]),n.push(s[i+1]),n.push(s[r+0]),n.push(s[r+1])}function c(e,t){var i=e.uv,r=e.object.geometry.uv;r.push(i[t+0]),r.push(i[t+1])}function A(e,t,i,a,c,A,h,d,p,f,v,g,m){var _,y=e.positions.length,b=r(t,y),x=r(i,y),w=r(a,y);if(void 0===c?o(e,b,x,w):(o(e,b,x,_=r(c,y)),o(e,x,w,_)),void 0!==A){var B=e.uv.length;b=n(A,B),x=n(h,B),w=n(d,B),void 0===c?u(e,b,x,w):(u(e,b,x,_=n(p,B)),u(e,x,w,_))}if(void 0!==f){var P=e.normals.length;b=s(f,P),x=f===v?b:s(v,P),w=f===g?b:s(g,P),void 0===c?l(e,b,x,w):(l(e,b,x,_=s(m,P)),l(e,x,w,_))}}function h(e,t,i){e.object.geometry.type="Line";for(var s=e.positions.length,o=e.uv.length,l=0,u=t.length;l=0?o.substring(0,a):o).toLowerCase(),u=(u=a>=0?o.substring(a+1):"").trim(),l.toLowerCase()){case"newmtl":i(e,h),h={id:u},d=!0;break;case"ka":h.ambient=r(u);break;case"kd":h.diffuse=r(u);break;case"ks":h.specular=r(u);break;case"map_kd":h.diffuseMap||(h.diffuseMap=t(e,n,u,"sRGB"));break;case"map_ks":h.specularMap||(h.specularMap=t(e,n,u,"linear"));break;case"map_bump":case"bump":h.normalMap||(h.normalMap=t(e,n,u));break;case"ns":h.shininess=parseFloat(u);break;case"d":(c=parseFloat(u))<1&&(h.alpha=c,h.alphaMode="blend");break;case"tr":(c=parseFloat(u))>0&&(h.alpha=1-c,h.alphaMode="blend")}d&&i(e,h)};function t(e,t,i,r){var s={},n=i.split(/\s+/),o=n.indexOf("-bm");return o>=0&&n.splice(o,2),(o=n.indexOf("-s"))>=0&&(s.scale=[parseFloat(n[o+1]),parseFloat(n[o+2])],n.splice(o,4)),(o=n.indexOf("-o"))>=0&&(s.translate=[parseFloat(n[o+1]),parseFloat(n[o+2])],n.splice(o,4)),s.src=t+n.join(" ").trim(),s.flipY=!0,s.encoding=r||"linear",new qn(e,s).id}function i(e,t){new $i(e,t)}function r(t){var i=t.split(e,3);return[parseFloat(i[0]),parseFloat(i[1]),parseFloat(i[2])]}}();function ZE(e,t){for(var i=0,r=t.objects.length;i0&&(o.normals=n.normals),n.uv.length>0&&(o.uv=n.uv);for(var a=new Array(o.positions.length/3),l=0;l0&&void 0!==arguments[0]?arguments[0]:{};t.id&&this.viewer.scene.components[t.id]&&(this.error("Component with this ID already exists in viewer: "+t.id+" - will autogenerate this ID"),delete t.id);var i=new Rn(this.viewer.scene,he.apply(t,{isModel:!0})),r=i.id,s=t.src;if(!s)return this.error("load() param expected: src"),i;if(t.metaModelSrc){var n=t.metaModelSrc;he.loadJSON(n,(function(n){e.viewer.metaScene.createMetaModel(r,n),e._sceneGraphLoader.load(i,s,t)}),(function(t){e.error("load(): Failed to load model modelMetadata for model '".concat(r," from '").concat(n,"' - ").concat(t))}))}else this._sceneGraphLoader.load(i,s,t);return i.once("destroyed",(function(){e.viewer.metaScene.destroyMetaModel(r)})),i}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}(),eF=new Float64Array([0,0,1]),tF=new Float64Array(4),iF=function(){function e(t){B(this,e),this.id=null,this._viewer=t.viewer,this._visible=!1,this._pos=re.vec3(),this._origin=re.vec3(),this._rtcPos=re.vec3(),this._baseDir=re.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}return C(e,[{key:"_setSectionPlane",value:function(e){var t=this;this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(function(){t._setPos(t._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(function(){t._ignoreNextSectionPlaneDirUpdate?t._ignoreNextSectionPlaneDirUpdate=!1:t._setDir(t._sectionPlane.dir)})))}},{key:"sectionPlane",get:function(){return this._sectionPlane}},{key:"_setPos",value:function(e){this._pos.set(e),je(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}},{key:"_setDir",value:function(e){this._baseDir.set(e),this._rootNode.quaternion=re.vec3PairToQuaternion(eF,e,tF)}},{key:"_setSectionPlaneDir",value:function(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}},{key:"getVisible",value:function(){return this._visible}},{key:"setCulled",value:function(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}},{key:"_createNodes",value:function(){var e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Rn(t,{position:[0,0,0],scale:[5,5,5],isObject:!1});var r,s,n=this._rootNode,o={arrowHead:new Xi(n,bn({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new Xi(n,bn({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),arrowHeadHandle:new Xi(n,bn({radiusTop:.09,radiusBottom:.09,radialSegments:8,heightSegments:1,height:.37,openEnded:!1})),curve:new Xi(n,co({radius:.8,tube:i,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),curveHandle:new Xi(n,co({radius:.8,tube:.06,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),hoop:new Xi(n,co({radius:.8,tube:i,radialSegments:64,tubeSegments:8,arc:2*Math.PI})),axis:new Xi(n,bn({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1})),axisHandle:new Xi(n,bn({radiusTop:.08,radiusBottom:.08,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},a={pickable:new $i(n,{diffuse:[1,1,0],alpha:0,alphaMode:"blend"}),red:new $i(n,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new tr(n,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6}),green:new $i(n,{diffuse:[0,1,0],emissive:[0,1,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightGreen:new tr(n,{edges:!1,fill:!0,fillColor:[0,1,0],fillAlpha:.6}),blue:new $i(n,{diffuse:[0,0,1],emissive:[0,0,1],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightBlue:new tr(n,{edges:!1,fill:!0,fillColor:[0,0,1],fillAlpha:.2}),center:new $i(n,{diffuse:[0,0,0],emissive:[0,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80}),highlightBall:new tr(n,{edges:!1,fill:!0,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1}),highlightPlane:new tr(n,{edges:!0,edgeWidth:3,fill:!1,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1})};this._displayMeshes={plane:n.addChild(new _n(n,{geometry:new Xi(n,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new $i(n,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,ghostMaterial:new tr(n,{edges:!1,filled:!0,fillColor:[1,1,0],edgeColor:[0,0,0],fillAlpha:.1,backfaces:!0}),pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1],isObject:!1}),e),planeFrame:n.addChild(new _n(n,{geometry:new Xi(n,co({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new $i(n,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),highlightMaterial:new tr(n,{edges:!1,edgeColor:[0,0,0],filled:!0,fillColor:[.8,.8,.8],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45],isObject:!1}),e),xCurve:n.addChild(new _n(n,{geometry:o.curve,material:a.red,matrix:(r=re.rotationMat4v(90*re.DEGTORAD,[0,1,0],re.identityMat4()),s=re.rotationMat4v(270*re.DEGTORAD,[1,0,0],re.identityMat4()),re.mulMat4(s,r,re.identityMat4())),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveHandle:n.addChild(new _n(n,{geometry:o.curveHandle,material:a.pickable,matrix:function(){var e=re.rotationMat4v(90*re.DEGTORAD,[0,1,0],re.identityMat4()),t=re.rotationMat4v(270*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveArrow1:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.red,matrix:function(){var e=re.translateMat4c(0,-.07,-.8,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(0*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xCurveArrow2:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.red,matrix:function(){var e=re.translateMat4c(0,-.8,-.07,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurve:n.addChild(new _n(n,{geometry:o.curve,material:a.green,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveHandle:n.addChild(new _n(n,{geometry:o.curveHandle,material:a.pickable,rotation:[-90,0,0],pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveArrow1:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.green,matrix:function(){var e=re.translateMat4c(.07,0,-.8,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurveArrow2:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.green,matrix:function(){var e=re.translateMat4c(.8,0,-.07,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurve:n.addChild(new _n(n,{geometry:o.curve,material:a.blue,matrix:re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4()),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveHandle:n.addChild(new _n(n,{geometry:o.curveHandle,material:a.pickable,matrix:re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4()),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveCurveArrow1:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.blue,matrix:function(){var e=re.translateMat4c(.8,-.07,0,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4());return re.mulMat4(e,t,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveArrow2:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.blue,matrix:function(){var e=re.translateMat4c(.05,-.8,0,re.identityMat4()),t=re.scaleMat4v([.6,.6,.6],re.identityMat4()),i=re.rotationMat4v(90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(re.mulMat4(e,t,re.identityMat4()),i,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),center:n.addChild(new _n(n,{geometry:new Xi(n,xn({radius:.05})),material:a.center,pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.red,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrowHandle:n.addChild(new _n(n,{geometry:o.arrowHeadHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxis:n.addChild(new _n(n,{geometry:o.axis,material:a.red,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisHandle:n.addChild(new _n(n,{geometry:o.axisHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.green,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrowHandle:n.addChild(new _n(n,{geometry:o.arrowHeadHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,opacity:.2,isObject:!1}),e),yShaft:n.addChild(new _n(n,{geometry:o.axis,material:a.green,position:[0,-.5,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yShaftHandle:n.addChild(new _n(n,{geometry:o.axisHandle,material:a.pickable,position:[0,-.5,0],pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHead,material:a.blue,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrowHandle:n.addChild(new _n(n,{geometry:o.arrowHeadHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zShaft:n.addChild(new _n(n,{geometry:o.axis,material:a.blue,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1,isObject:!1}),e),zAxisHandle:n.addChild(new _n(n,{geometry:o.axisHandle,material:a.pickable,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),clippable:!1,pickable:!0,collidable:!0,visible:!1,isObject:!1}),e)},this._affordanceMeshes={planeFrame:n.addChild(new _n(n,{geometry:new Xi(n,co({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new $i(n,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new tr(n,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45],isObject:!1}),e),xHoop:n.addChild(new _n(n,{geometry:o.hoop,material:a.red,highlighted:!0,highlightMaterial:a.highlightRed,matrix:function(){var e=re.rotationMat4v(90*re.DEGTORAD,[0,1,0],re.identityMat4()),t=re.rotationMat4v(270*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yHoop:n.addChild(new _n(n,{geometry:o.hoop,material:a.green,highlighted:!0,highlightMaterial:a.highlightGreen,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zHoop:n.addChild(new _n(n,{geometry:o.hoop,material:a.blue,highlighted:!0,highlightMaterial:a.highlightBlue,matrix:re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4()),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHeadBig,material:a.red,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[0,0,1],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHeadBig,material:a.green,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(180*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:n.addChild(new _n(n,{geometry:o.arrowHeadBig,material:a.blue,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e)}}},{key:"_bindEvents",value:function(){var e=this,t=this,i=!1,r=-1,s=0,n=1,o=2,a=3,l=4,u=5,c=this._rootNode,A=null,h=null,d=re.vec2(),p=re.vec3([1,0,0]),f=re.vec3([0,1,0]),v=re.vec3([0,0,1]),g=this._viewer.scene.canvas.canvas,m=this._viewer.camera,_=this._viewer.scene,y=re.vec3([0,0,0]),b=-1;this._onCameraViewMatrix=_.camera.on("viewMatrix",(function(){})),this._onCameraProjMatrix=_.camera.on("projMatrix",(function(){})),this._onSceneTick=_.on("tick",(function(){var t=Math.abs(re.lenVec3(re.subVec3(_.camera.eye,e._pos,y)));if(t!==b&&"perspective"===m.projection){var i=.07*(Math.tan(m.perspective.fov*re.DEGTORAD)*t);c.scale=[i,i,i],b=t}if("ortho"===m.projection){var r=m.ortho.scale/10;c.scale=[r,r,r],b=t}}));var x,w,B,P,C,M=function(){var e=new Float64Array(2);return function(t){if(t){for(var i=t.target,r=0,s=0;i.offsetParent;)r+=i.offsetLeft,s+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-r,e[1]=t.pageY-s}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),E=function(){var e=re.mat4();return function(i,r){return re.quaternionToMat4(t._rootNode.quaternion,e),re.transformVec3(e,i,r),re.normalizeVec3(r),r}}(),F=(x=re.vec3(),function(e){var t=Math.abs(e[0]);return t>Math.abs(e[1])&&t>Math.abs(e[2])?re.cross3Vec3(e,[0,1,0],x):re.cross3Vec3(e,[1,0,0],x),re.cross3Vec3(x,e,x),re.normalizeVec3(x),x}),k=(w=re.vec3(),B=re.vec3(),P=re.vec4(),function(e,i,r){E(e,P);var s=F(P,i,r);D(i,s,w),D(r,s,B),re.subVec3(B,w);var n=re.dotVec3(B,P);t._pos[0]+=P[0]*n,t._pos[1]+=P[1]*n,t._pos[2]+=P[2]*n,t._rootNode.position=t._pos,t._sectionPlane&&(t._sectionPlane.pos=t._pos)}),I=function(){var e=re.vec4(),i=re.vec4(),r=re.vec4(),s=re.vec4();return function(n,o,a){if(E(n,s),!(D(o,s,e)&&D(a,s,i))){var l=F(s,o,a);D(o,l,e,1),D(a,l,i,1);var u=re.dotVec3(e,s);e[0]-=u*s[0],e[1]-=u*s[1],e[2]-=u*s[2],u=re.dotVec3(i,s),i[0]-=u*s[0],i[1]-=u*s[1],i[2]-=u*s[2]}re.normalizeVec3(e),re.normalizeVec3(i),u=re.dotVec3(e,i),u=re.clamp(u,-1,1);var c=Math.acos(u)*re.RADTODEG;re.cross3Vec3(e,i,r),re.dotVec3(r,s)<0&&(c=-c),t._rootNode.rotate(n,c),S()}}(),D=function(){var e=re.vec4([0,0,0,1]),i=re.mat4();return function(r,s,n,o){o=o||0,e[0]=r[0]/g.width*2-1,e[1]=-(r[1]/g.height*2-1),e[2]=0,e[3]=1,re.mulMat4(m.projMatrix,m.viewMatrix,i),re.inverseMat4(i),re.transformVec4(i,e,e),re.mulVec4Scalar(e,1/e[3]);var a=m.eye;re.subVec4(e,a,e);var l=t._sectionPlane.pos,u=-re.dotVec3(l,s)-o,c=re.dotVec3(s,e);if(Math.abs(c)>.005){var A=-(re.dotVec3(s,a)+u)/c;return re.mulVec3Scalar(e,A,n),re.addVec3(n,a),re.subVec3(n,l,n),!0}return!1}}(),S=function(){var e=re.vec3(),i=re.mat4();return function(){t.sectionPlane&&(re.quaternionToMat4(c.quaternion,i),re.transformVec3(i,[0,0,1],e),t._setSectionPlaneDir(e))}}(),T=!1;this._onCameraControlHover=this._viewer.cameraControl.on("hoverEnter",(function(t){if(e._visible&&!T){var c;switch(i=!1,C&&(C.visible=!1),t.entity.id){case e._displayMeshes.xAxisArrowHandle.id:case e._displayMeshes.xAxisHandle.id:c=e._affordanceMeshes.xAxisArrow,A=s;break;case e._displayMeshes.yAxisArrowHandle.id:case e._displayMeshes.yShaftHandle.id:c=e._affordanceMeshes.yAxisArrow,A=n;break;case e._displayMeshes.zAxisArrowHandle.id:case e._displayMeshes.zAxisHandle.id:c=e._affordanceMeshes.zAxisArrow,A=o;break;case e._displayMeshes.xCurveHandle.id:c=e._affordanceMeshes.xHoop,A=a;break;case e._displayMeshes.yCurveHandle.id:c=e._affordanceMeshes.yHoop,A=l;break;case e._displayMeshes.zCurveHandle.id:c=e._affordanceMeshes.zHoop,A=u;break;default:return void(A=r)}c&&(c.visible=!0),C=c,i=!0}})),this._onCameraControlHoverLeave=this._viewer.cameraControl.on("hoverOutEntity",(function(t){e._visible&&(C&&(C.visible=!1),C=null,A=r)})),g.addEventListener("mousedown",this._canvasMouseDownListener=function(t){if(t.preventDefault(),e._visible&&i&&(e._viewer.cameraControl.pointerEnabled=!1,1===t.which)){T=!0;var r=M(t);h=A,d[0]=r[0],d[1]=r[1]}}),g.addEventListener("mousemove",this._canvasMouseMoveListener=function(t){if(e._visible&&T){var i=M(t),r=i[0],c=i[1];switch(h){case s:k(p,d,i);break;case n:k(f,d,i);break;case o:k(v,d,i);break;case a:I(p,d,i);break;case l:I(f,d,i);break;case u:I(v,d,i)}d[0]=r,d[1]=c}}),g.addEventListener("mouseup",this._canvasMouseUpListener=function(t){e._visible&&(e._viewer.cameraControl.pointerEnabled=!0,T&&(t.which,T=!1,i=!1))}),g.addEventListener("wheel",this._canvasWheelListener=function(t){if(e._visible)Math.max(-1,Math.min(1,40*-t.deltaY))})}},{key:"_destroy",value:function(){this._unbindEvents(),this._destroyNodes()}},{key:"_unbindEvents",value:function(){var e=this._viewer,t=e.scene,i=t.canvas.canvas,r=e.camera,s=e.cameraControl;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),r.off(this._onCameraViewMatrix),r.off(this._onCameraProjMatrix),s.off(this._onCameraControlHover),s.off(this._onCameraControlHoverLeave)}},{key:"_destroyNodes",value:function(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}]),e}(),rF=function(){function e(t,i,r){var s=this;B(this,e),this.id=r.id,this._sectionPlane=r,this._mesh=new _n(i,{id:r.id,geometry:new Xi(i,Ji({xSize:.5,ySize:.5,zSize:.001})),material:new $i(i,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new rr(i,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new tr(i,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new tr(i,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});var n=re.vec3([0,0,0]),o=re.vec3(),a=re.vec3([0,0,1]),l=re.vec4(4),u=re.vec3(),c=function(){var e=s._sectionPlane.scene.center,t=[-s._sectionPlane.dir[0],-s._sectionPlane.dir[1],-s._sectionPlane.dir[2]];re.subVec3(e,s._sectionPlane.pos,n);var i=-re.dotVec3(t,n);re.normalizeVec3(t),re.mulVec3Scalar(t,i,o);var r=re.vec3PairToQuaternion(a,s._sectionPlane.dir,l);u[0]=.1*o[0],u[1]=.1*o[1],u[2]=.1*o[2],s._mesh.quaternion=r,s._mesh.position=u};this._onSectionPlanePos=this._sectionPlane.on("pos",c),this._onSectionPlaneDir=this._sectionPlane.on("dir",c),this._highlighted=!1,this._selected=!1}return C(e,[{key:"setHighlighted",value:function(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}},{key:"getHighlighted",value:function(){return this._highlighted}},{key:"setSelected",value:function(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}},{key:"getSelected",value:function(){return this._selected}},{key:"destroy",value:function(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}]),e}(),sF=function(){function e(t,i){var r=this;if(B(this,e),!(i.onHoverEnterPlane&&i.onHoverLeavePlane&&i.onClickedNothing&&i.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=t,this._viewer=t.viewer,this._onHoverEnterPlane=i.onHoverEnterPlane,this._onHoverLeavePlane=i.onHoverLeavePlane,this._onClickedNothing=i.onClickedNothing,this._onClickedPlane=i.onClickedPlane,this._visible=!0,this._planes={},this._canvas=i.overviewCanvas,this._scene=new dr(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new Li(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Li(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Li(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;var s=this._scene.camera,n=re.rotationMat4c(-90*re.DEGTORAD,1,0,0),o=re.vec3(),a=re.vec3(),l=re.vec3();this._synchCamera=function(){var e=r._viewer.camera.eye,t=r._viewer.camera.look,i=r._viewer.camera.up;re.mulVec3Scalar(re.normalizeVec3(re.subVec3(e,t,o)),7),r._zUp?(re.transformVec3(n,o,a),re.transformVec3(n,i,l),s.look=[0,0,0],s.eye=re.transformVec3(n,o,a),s.up=re.transformPoint3(n,i,l)):(s.look=[0,0,0],s.eye=o,s.up=i)},this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(function(e){r._scene.camera.perspective.fov=e}));var u=null;this._onInputMouseMove=this._scene.input.on("mousemove",(function(e){var t=r._scene.pick({canvasPos:e});if(t){if(!u||t.entity.id!==u.id){if(u)r._planes[u.id]&&r._onHoverLeavePlane(u.id);u=t.entity,r._planes[u.id]&&r._onHoverEnterPlane(u.id)}}else u&&(r._onHoverLeavePlane(u.id),u=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=function(){u?r._planes[u.id]&&r._onClickedPlane(u.id):r._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=function(){u&&(r._onHoverLeavePlane(u.id),u=null)}),this.setVisible(i.overviewVisible)}return C(e,[{key:"addSectionPlane",value:function(e){this._planes[e.id]=new rF(this,this._scene,e)}},{key:"setPlaneHighlighted",value:function(e,t){var i=this._planes[e];i&&i.setHighlighted(t)}},{key:"setPlaneSelected",value:function(e,t){var i=this._planes[e];i&&i.setSelected(t)}},{key:"removeSectionPlane",value:function(e){var t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}},{key:"getVisible",value:function(){return this._visible}},{key:"destroy",value:function(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}]),e}(),nF=re.AABB3(),oF=re.vec3(),aF=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,"SectionPlanes",e))._freeControls=[],r._sectionPlanes=e.scene.sectionPlanes,r._controls={},r._shownControlId=null,null!==s.overviewCanvasId&&void 0!==s.overviewCanvasId){var n=document.getElementById(s.overviewCanvasId);n?r._overview=new sF(b(r),{overviewCanvas:n,visible:s.overviewVisible,onHoverEnterPlane:function(e){r._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:function(e){r._overview.setPlaneHighlighted(e,!1)},onClickedPlane:function(e){if(r.getShownControl()!==e){r.showControl(e);var t=r.sectionPlanes[e].pos;nF.set(r.viewer.scene.aabb),re.getAABB3Center(nF,oF),nF[0]+=t[0]-oF[0],nF[1]+=t[1]-oF[1],nF[2]+=t[2]-oF[2],nF[3]+=t[0]-oF[0],nF[4]+=t[1]-oF[1],nF[5]+=t[2]-oF[2],r.viewer.cameraFlight.flyTo({aabb:nF,fitFOV:65})}else r.hideControl()},onClickedNothing:function(){r.hideControl()}}):r.warn("Can't find overview canvas: '"+s.overviewCanvasId+"' - will create plugin without overview")}return r._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(function(e){r._sectionPlaneCreated(e)})),r}return C(i,[{key:"setOverviewVisible",value:function(e){this._overview&&this._overview.setVisible(e)}},{key:"getOverviewVisible",value:function(){if(this._overview)return this._overview.getVisible()}},{key:"sectionPlanes",get:function(){return this._sectionPlanes}},{key:"createSectionPlane",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var t=new Cn(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0});return t}},{key:"_sectionPlaneCreated",value:function(e){var t=this,i=this._freeControls.length>0?this._freeControls.pop():new iF(this);i._setSectionPlane(e),i.setVisible(!1),this._controls[e.id]=i,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(function(){t._sectionPlaneDestroyed(e)}))}},{key:"flipSectionPlanes",value:function(){var e=this.viewer.scene.sectionPlanes;for(var t in e){e[t].flipDir()}}},{key:"showControl",value:function(e){var t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}},{key:"getShownControl",value:function(){return this._shownControlId}},{key:"hideControl",value:function(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}},{key:"destroySectionPlane",value:function(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}},{key:"_sectionPlaneDestroyed",value:function(e){this._overview&&this._overview.removeSectionPlane(e);var t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}},{key:"clear",value:function(){for(var e=Object.keys(this._sectionPlanes),t=0,i=e.length;t1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"StoreyViews",e))._objectsMemento=new jd,r._cameraMemento=new Nd,r.storeys={},r.modelStoreys={},r._fitStoreyMaps=!!s.fitStoreyMaps,r._onModelLoaded=r.viewer.scene.on("modelLoaded",(function(e){r._registerModelStoreys(e),r.fire("storeys",r.storeys)})),r}return C(i,[{key:"_registerModelStoreys",value:function(e){var t=this,i=this.viewer,r=i.scene,s=i.metaScene,n=s.metaModels[e],o=r.models[e];if(n&&n.rootMetaObjects)for(var a=n.rootMetaObjects,l=0,u=a.length;l.5?p.length:0,g=new lF(this,o.aabb,f,e,d,v);g._onModelDestroyed=o.once("destroyed",(function(){t._deregisterModelStoreys(e),t.fire("storeys",t.storeys)})),this.storeys[d]=g,this.modelStoreys[e]||(this.modelStoreys[e]={}),this.modelStoreys[e][d]=g}}},{key:"_deregisterModelStoreys",value:function(e){var t=this.modelStoreys[e];if(t){var i=this.viewer.scene;for(var r in t)if(t.hasOwnProperty(r)){var s=t[r],n=i.models[s.modelId];n&&n.off(s._onModelDestroyed),delete this.storeys[r]}delete this.modelStoreys[e]}}},{key:"fitStoreyMaps",get:function(){return this._fitStoreyMaps}},{key:"gotoStoreyCamera",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{},i=this.storeys[e];if(!i)return this.error("IfcBuildingStorey not found with this ID: "+e),void(t.done&&t.done());var r=this.viewer,s=r.scene,n=s.camera,o=i.storeyAABB;if(o[3]1&&void 0!==arguments[1]?arguments[1]:{},i=this.storeys[e];if(i){var r=this.viewer,s=r.scene,n=r.metaScene,o=n.metaObjects[e];o&&(t.hideOthers&&s.setObjectsVisible(r.scene.visibleObjectIds,!1),this.withStoreyObjects(e,(function(e,t){e&&(e.visible=!0)})))}else this.error("IfcBuildingStorey not found with this ID: "+e)}},{key:"withStoreyObjects",value:function(e,t){var i=this.viewer,r=i.scene,s=i.metaScene,n=s.metaObjects[e];if(n)for(var o=n.getObjectIDsInSubtree(),a=0,l=o.length;a1&&void 0!==arguments[1]?arguments[1]:{},i=this.storeys[e];if(!i)return this.error("IfcBuildingStorey not found with this ID: "+e),hF;var r,s,n=this.viewer,o=n.scene,a=t.format||"png",l=this._fitStoreyMaps?i.storeyAABB:i.modelAABB,u=Math.abs((l[5]-l[2])/(l[3]-l[0])),c=t.padding||0;t.width&&t.height?(r=t.width,s=t.height):t.height?(s=t.height,r=Math.round(s/u)):t.width?(r=t.width,s=Math.round(r*u)):(r=300,s=Math.round(r*u)),this._objectsMemento.saveObjects(o),this._cameraMemento.saveCamera(o),this.showStoreyObjects(e,he.apply(t,{hideOthers:!0})),this._arrangeStoreyMapCamera(i);var A=n.getSnapshot({width:r,height:s,format:a});return this._objectsMemento.restoreObjects(o),this._cameraMemento.restoreCamera(o),new uF(e,A,a,r,s,c)}},{key:"_arrangeStoreyMapCamera",value:function(e){var t=this.viewer,i=t.scene.camera,r=this._fitStoreyMaps?e.storeyAABB:e.modelAABB,s=re.getAABB3Center(r),n=cF;n[0]=s[0]+.5*i.worldUp[0],n[1]=s[1]+.5*i.worldUp[1],n[2]=s[2]+.5*i.worldUp[2];var o=i.worldForward;t.cameraFlight.jumpTo({eye:n,look:s,up:o});var a=(r[3]-r[0])/2,l=(r[4]-r[1])/2,u=(r[5]-r[2])/2,c=-a,A=+a,h=-l,d=+l,p=-u,f=+u;t.camera.customProjection.matrix=re.orthoMat4c(c,A,p,f,h,d,AF),t.camera.projection="customProjection"}},{key:"pickStoreyMap",value:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},r=e.storeyId,s=this.storeys[r];if(!s)return this.error("IfcBuildingStorey not found with this ID: "+r),null;var n=1-t[0]/e.width,o=1-t[1]/e.height,a=this._fitStoreyMaps?s.storeyAABB:s.modelAABB,l=a[0],u=a[1],c=a[2],A=a[3],h=a[4],d=a[5],p=A-l,f=h-u,v=d-c,g=re.vec3([l+p*n,u+.5*f,c+v*o]),m=re.vec3([0,-1,0]),_=re.addVec3(g,m,cF),y=this.viewer.camera.worldForward,b=re.lookAtMat4v(g,_,y,AF),x=this.viewer.scene.pick({pickSurface:i.pickSurface,pickInvisible:!0,matrix:b});return x}},{key:"storeyMapToWorldPos",value:function(e,t){var i=e.storeyId,r=this.storeys[i];if(!r)return this.error("IfcBuildingStorey not found with this ID: "+i),null;var s=1-t[0]/e.width,n=1-t[1]/e.height,o=this._fitStoreyMaps?r.storeyAABB:r.modelAABB,a=o[0],l=o[1],u=o[2],c=o[3],A=o[4],h=o[5],d=c-a,p=A-l,f=h-u,v=re.vec3([a+d*s,l+.5*p,u+f*n]);return v}},{key:"getStoreyContainingWorldPos",value:function(e){for(var t in this.storeys){var i=this.storeys[t];if(re.point3AABB3AbsoluteIntersect(i.storeyAABB,e))return t}return null}},{key:"getStoreyInVerticalRange",value:function(e){for(var t in this.storeys){var i=this.storeys[t],r=[0,0,0,0,0,0],s=[0,0,0];if(r[1]=i.storeyAABB[1],r[4]=i.storeyAABB[4],s[1]=e[1],re.point3AABB3AbsoluteIntersect(r,s))return t}return null}},{key:"isPositionAboveOrBelowBuilding",value:function(e){var t=Object.keys(this.storeys),i=[t[0],t[t.length-1]];return e[1]this.storeys[i[1]].storeyAABB[4]?i[1]:null}},{key:"worldPosToStoreyMap",value:function(e,t,i){var r=e.storeyId,s=this.storeys[r];if(!s)return this.error("IfcBuildingStorey not found with this ID: "+r),!1;var n=this._fitStoreyMaps?s.storeyAABB:s.modelAABB,o=n[0],a=n[1],l=n[2],u=n[3]-o,c=n[4]-a,A=n[5]-l,h=this.viewer.camera.worldUp,d=h[0]>h[1]&&h[0]>h[2],p=!d&&h[1]>h[0]&&h[1]>h[2];!d&&!p&&h[2]>h[0]&&(h[2],h[1]);var f=e.width/u,v=p?e.height/A:e.height/c;return i[0]=Math.floor(e.width-(t[0]-o)*f),i[1]=Math.floor(e.height-(t[2]-l)*v),i[0]>=0&&i[0]=0&&i[1]<=e.height}},{key:"worldDirToStoreyMap",value:function(e,t,i){var r=this.viewer.camera,s=r.eye,n=r.look,o=re.subVec3(n,s,cF),a=r.worldUp,l=a[0]>a[1]&&a[0]>a[2],u=!l&&a[1]>a[0]&&a[1]>a[2];!l&&!u&&a[2]>a[0]&&(a[2],a[1]),l?(i[0]=o[1],i[1]=o[2]):u?(i[0]=o[0],i[1]=o[2]):(i[0]=o[0],i[1]=o[1]),re.normalizeVec2(i)}},{key:"destroy",value:function(){this.viewer.scene.off(this._onModelLoaded),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),pF=new Float64Array([0,0,1]),fF=new Float64Array(4),vF=function(){function e(t){B(this,e),this.id=null,this._viewer=t.viewer,this._plugin=t,this._visible=!1,this._pos=re.vec3(),this._origin=re.vec3(),this._rtcPos=re.vec3(),this._baseDir=re.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}return C(e,[{key:"_setSectionPlane",value:function(e){var t=this;this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(function(){t._setPos(t._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(function(){t._ignoreNextSectionPlaneDirUpdate?t._ignoreNextSectionPlaneDirUpdate=!1:t._setDir(t._sectionPlane.dir)})))}},{key:"sectionPlane",get:function(){return this._sectionPlane}},{key:"_setPos",value:function(e){this._pos.set(e),je(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}},{key:"_setDir",value:function(e){this._baseDir.set(e),this._rootNode.quaternion=re.vec3PairToQuaternion(pF,e,fF)}},{key:"_setSectionPlaneDir",value:function(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}},{key:"getVisible",value:function(){return this._visible}},{key:"setCulled",value:function(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}},{key:"_createNodes",value:function(){var e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Rn(t,{position:[0,0,0],scale:[5,5,5]});var r=this._rootNode,s={arrowHead:new Xi(r,bn({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new Xi(r,bn({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),axis:new Xi(r,bn({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},n={red:new $i(r,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),green:new $i(r,{diffuse:[0,1,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),blue:new $i(r,{diffuse:[0,0,1],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new tr(r,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6})};this._displayMeshes={plane:r.addChild(new _n(r,{geometry:new Xi(r,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new $i(r,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1]}),e),planeFrame:r.addChild(new _n(r,{geometry:new Xi(r,co({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new $i(r,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45]}),e),center:r.addChild(new _n(r,{geometry:new Xi(r,xn({radius:.05})),material:n.center,pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zAxisArrow:r.addChild(new _n(r,{geometry:s.arrowHead,material:n.blue,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e),zShaft:r.addChild(new _n(r,{geometry:s.axis,material:n.blue,matrix:function(){var e=re.translateMat4c(0,.5,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[1,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1}),e)},this._affordanceMeshes={planeFrame:r.addChild(new _n(r,{geometry:new Xi(r,co({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new $i(r,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new tr(r,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45]}),e),zAxisArrow:r.addChild(new _n(r,{geometry:s.arrowHeadBig,material:n.blue,matrix:function(){var e=re.translateMat4c(0,1.1,0,re.identityMat4()),t=re.rotationMat4v(-90*re.DEGTORAD,[.8,0,0],re.identityMat4());return re.mulMat4(t,e,re.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1}),e)}}},{key:"_bindEvents",value:function(){var e=this,t=this._rootNode,i=re.vec2(),r=this._viewer.camera,s=this._viewer.scene,n=0,o=!1,a=re.vec3([0,0,0]),l=-1;this._onCameraViewMatrix=s.camera.on("viewMatrix",(function(){})),this._onCameraProjMatrix=s.camera.on("projMatrix",(function(){})),this._onSceneTick=s.on("tick",(function(){o=!1;var i=Math.abs(re.lenVec3(re.subVec3(s.camera.eye,e._pos,a)));if(i!==l&&"perspective"===r.projection){var u=.07*(Math.tan(r.perspective.fov*re.DEGTORAD)*i);t.scale=[u,u,u],l=i}if("ortho"===r.projection){var A=r.ortho.scale/10;t.scale=[A,A,A],l=i}0!==n&&(c(n),n=0)}));var u=function(){var e=new Float64Array(2);return function(t){if(t){for(var i=t.target,r=0,s=0;i.offsetParent;)r+=i.offsetLeft,s+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-r,e[1]=t.pageY-s}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),c=function(t){var i=e._sectionPlane.pos,r=e._sectionPlane.dir;re.addVec3(i,re.mulVec3Scalar(r,.1*t*e._plugin.getDragSensitivity(),re.vec3())),e._sectionPlane.pos=i},A=!1;this._plugin._controlElement.addEventListener("mousedown",this._canvasMouseDownListener=function(t){if(t.preventDefault(),e._visible&&(e._viewer.cameraControl.pointerEnabled=!1,1===t.which)){A=!0;var r=u(t);i[0]=r[0],i[1]=r[1]}}),this._plugin._controlElement.addEventListener("mousemove",this._canvasMouseMoveListener=function(t){if(e._visible&&A&&!o){var r=u(t),s=r[0],n=r[1];c(n-i[1]),i[0]=s,i[1]=n}}),this._plugin._controlElement.addEventListener("mouseup",this._canvasMouseUpListener=function(t){e._visible&&(e._viewer.cameraControl.pointerEnabled=!0,A&&(t.which,A=!1))}),this._plugin._controlElement.addEventListener("wheel",this._canvasWheelListener=function(t){e._visible&&(n+=Math.max(-1,Math.min(1,40*-t.deltaY)))});var h,d,p=null;this._plugin._controlElement.addEventListener("touchstart",this._handleTouchStart=function(t){t.stopPropagation(),t.preventDefault(),e._visible&&(h=t.touches[0].clientY,p=h,n=0)}),this._plugin._controlElement.addEventListener("touchmove",this._handleTouchMove=function(t){t.stopPropagation(),t.preventDefault(),e._visible&&(o||(o=!0,d=t.touches[0].clientY,null!==p&&(n+=d-p),p=d))}),this._plugin._controlElement.addEventListener("touchend",this._handleTouchEnd=function(t){t.stopPropagation(),t.preventDefault(),e._visible&&(h=null,d=null,n=0)})}},{key:"_destroy",value:function(){this._unbindEvents(),this._destroyNodes()}},{key:"_unbindEvents",value:function(){var e=this._viewer,t=e.scene,i=t.canvas.canvas,r=e.camera,s=this._plugin._controlElement;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),s.removeEventListener("touchstart",this._handleTouchStart),s.removeEventListener("touchmove",this._handleTouchMove),s.removeEventListener("touchend",this._handleTouchEnd),r.off(this._onCameraViewMatrix),r.off(this._onCameraProjMatrix)}},{key:"_destroyNodes",value:function(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}]),e}(),gF=function(){function e(t,i,r){var s=this;B(this,e),this.id=r.id,this._sectionPlane=r,this._mesh=new _n(i,{id:r.id,geometry:new Xi(i,Ji({xSize:.5,ySize:.5,zSize:.001})),material:new $i(i,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new rr(i,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new tr(i,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new tr(i,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});var n=re.vec3([0,0,0]),o=re.vec3(),a=re.vec3([0,0,1]),l=re.vec4(4),u=re.vec3(),c=function(){var e=s._sectionPlane.scene.center,t=[-s._sectionPlane.dir[0],-s._sectionPlane.dir[1],-s._sectionPlane.dir[2]];re.subVec3(e,s._sectionPlane.pos,n);var i=-re.dotVec3(t,n);re.normalizeVec3(t),re.mulVec3Scalar(t,i,o);var r=re.vec3PairToQuaternion(a,s._sectionPlane.dir,l);u[0]=.1*o[0],u[1]=.1*o[1],u[2]=.1*o[2],s._mesh.quaternion=r,s._mesh.position=u};this._onSectionPlanePos=this._sectionPlane.on("pos",c),this._onSectionPlaneDir=this._sectionPlane.on("dir",c),this._highlighted=!1,this._selected=!1}return C(e,[{key:"setHighlighted",value:function(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}},{key:"getHighlighted",value:function(){return this._highlighted}},{key:"setSelected",value:function(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}},{key:"getSelected",value:function(){return this._selected}},{key:"destroy",value:function(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}]),e}(),mF=function(){function e(t,i){var r=this;if(B(this,e),!(i.onHoverEnterPlane&&i.onHoverLeavePlane&&i.onClickedNothing&&i.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=t,this._viewer=t.viewer,this._onHoverEnterPlane=i.onHoverEnterPlane,this._onHoverLeavePlane=i.onHoverLeavePlane,this._onClickedNothing=i.onClickedNothing,this._onClickedPlane=i.onClickedPlane,this._visible=!0,this._planes={},this._canvas=i.overviewCanvas,this._scene=new dr(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new Li(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new Li(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new Li(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;var s=this._scene.camera,n=re.rotationMat4c(-90*re.DEGTORAD,1,0,0),o=re.vec3(),a=re.vec3(),l=re.vec3();this._synchCamera=function(){var e=r._viewer.camera.eye,t=r._viewer.camera.look,i=r._viewer.camera.up;re.mulVec3Scalar(re.normalizeVec3(re.subVec3(e,t,o)),7),r._zUp?(re.transformVec3(n,o,a),re.transformVec3(n,i,l),s.look=[0,0,0],s.eye=re.transformVec3(n,o,a),s.up=re.transformPoint3(n,i,l)):(s.look=[0,0,0],s.eye=o,s.up=i)},this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(function(e){r._scene.camera.perspective.fov=e}));var u=null;this._onInputMouseMove=this._scene.input.on("mousemove",(function(e){var t=r._scene.pick({canvasPos:e});if(t){if(!u||t.entity.id!==u.id){if(u)r._planes[u.id]&&r._onHoverLeavePlane(u.id);u=t.entity,r._planes[u.id]&&r._onHoverEnterPlane(u.id)}}else u&&(r._onHoverLeavePlane(u.id),u=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=function(){u?r._planes[u.id]&&r._onClickedPlane(u.id):r._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=function(){u&&(r._onHoverLeavePlane(u.id),u=null)}),this.setVisible(i.overviewVisible)}return C(e,[{key:"addSectionPlane",value:function(e){this._planes[e.id]=new gF(this,this._scene,e)}},{key:"setPlaneHighlighted",value:function(e,t){var i=this._planes[e];i&&i.setHighlighted(t)}},{key:"setPlaneSelected",value:function(e,t){var i=this._planes[e];i&&i.setSelected(t)}},{key:"removeSectionPlane",value:function(e){var t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}},{key:"setVisible",value:function(){var e=!(arguments.length>0&&void 0!==arguments[0])||arguments[0];this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}},{key:"getVisible",value:function(){return this._visible}},{key:"destroy",value:function(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}]),e}(),_F=re.AABB3(),yF=re.vec3(),bF=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,"FaceAlignedSectionPlanesPlugin",e))._freeControls=[],r._sectionPlanes=e.scene.sectionPlanes,r._controls={},r._shownControlId=null,r._dragSensitivity=s.dragSensitivity||1,null!==s.overviewCanvasId&&void 0!==s.overviewCanvasId){var n=document.getElementById(s.overviewCanvasId);n?r._overview=new mF(b(r),{overviewCanvas:n,visible:s.overviewVisible,onHoverEnterPlane:function(e){r._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:function(e){r._overview.setPlaneHighlighted(e,!1)},onClickedPlane:function(e){if(r.getShownControl()!==e){r.showControl(e);var t=r.sectionPlanes[e].pos;_F.set(r.viewer.scene.aabb),re.getAABB3Center(_F,yF),_F[0]+=t[0]-yF[0],_F[1]+=t[1]-yF[1],_F[2]+=t[2]-yF[2],_F[3]+=t[0]-yF[0],_F[4]+=t[1]-yF[1],_F[5]+=t[2]-yF[2],r.viewer.cameraFlight.flyTo({aabb:_F,fitFOV:65})}else r.hideControl()},onClickedNothing:function(){r.hideControl()}}):r.warn("Can't find overview canvas: '"+s.overviewCanvasId+"' - will create plugin without overview")}return null===s.controlElementId||void 0===s.controlElementId?r.error("Parameter expected: controlElementId"):(r._controlElement=document.getElementById(s.controlElementId),r._controlElement||r.warn("Can't find control element: '"+s.controlElementId+"' - will create plugin without control element")),r._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(function(e){r._sectionPlaneCreated(e)})),r}return C(i,[{key:"setDragSensitivity",value:function(e){this._dragSensitivity=e||1}},{key:"getDragSensitivity",value:function(){return this._dragSensitivity}},{key:"setOverviewVisible",value:function(e){this._overview&&this._overview.setVisible(e)}},{key:"getOverviewVisible",value:function(){if(this._overview)return this._overview.getVisible()}},{key:"sectionPlanes",get:function(){return this._sectionPlanes}},{key:"createSectionPlane",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);var t=new Cn(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0});return t}},{key:"_sectionPlaneCreated",value:function(e){var t=this,i=this._freeControls.length>0?this._freeControls.pop():new vF(this);i._setSectionPlane(e),i.setVisible(!1),this._controls[e.id]=i,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(function(){t._sectionPlaneDestroyed(e)}))}},{key:"flipSectionPlanes",value:function(){var e=this.viewer.scene.sectionPlanes;for(var t in e){e[t].flipDir()}}},{key:"showControl",value:function(e){var t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}},{key:"getShownControl",value:function(){return this._shownControlId}},{key:"hideControl",value:function(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}},{key:"destroySectionPlane",value:function(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}},{key:"_sectionPlaneDestroyed",value:function(e){this._overview&&this._overview.removeSectionPlane(e);var t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}},{key:"clear",value:function(){for(var e=Object.keys(this._sectionPlanes),t=0,i=e.length;t0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this.cacheBuster=!1!==t.cacheBuster}return C(e,[{key:"_cacheBusterURL",value:function(e){if(!this.cacheBuster)return e;var t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}},{key:"getSTL",value:function(e,t,i){e=this._cacheBusterURL(e);var r=new XMLHttpRequest;r.overrideMimeType("application/json"),r.open("GET",e,!0),r.responseType="arraybuffer",r.onreadystatechange=function(){4===r.readyState&&(200===r.status?t(r.response):i(r.statusText))},r.send(null)}}]),e}(),BF=re.vec3(),PF=function(){function e(){B(this,e)}return C(e,[{key:"load",value:function(e,t,i,r,s,n){r=r||{};var o=e.viewer.scene.canvas.spinner;o.processes++,e.dataSource.getSTL(i,(function(i){!function(e,t,i,r){try{var s=IF(i);CF(s)?MF(e,s,t,r):EF(e,kF(i),t,r)}catch(e){t.fire("error",e)}}(e,t,i,r);try{var a=IF(i);CF(a)?MF(e,a,t,r):EF(e,kF(i),t,r),o.processes--,we.scheduleTask((function(){t.fire("loaded",!0,!1)})),s&&s()}catch(i){o.processes--,e.error(i),n&&n(i),t.fire("error",i)}}),(function(i){o.processes--,e.error(i),n&&n(i),t.fire("error",i)}))}},{key:"parse",value:function(e,t,i,r){var s=e.viewer.scene.canvas.spinner;s.processes++;try{var n=IF(i);CF(n)?MF(e,n,t,r):EF(e,kF(i),t,r),s.processes--,we.scheduleTask((function(){t.fire("loaded",!0,!1)}))}catch(e){s.processes--,t.fire("error",e)}}}]),e}();function CF(e){var t=new DataView(e);if(84+50*t.getUint32(80,!0)===t.byteLength)return!0;for(var i=[115,111,108,105,100],r=0;r<5;r++)if(i[r]!==t.getUint8(r,!1))return!0;return!1}function MF(e,t,i,r){for(var s,n,o,a,l,u,c,A=new DataView(t),h=A.getUint32(80,!0),d=!1,p=null,f=null,v=null,g=!1,m=0;m<70;m++)1129270351===A.getUint32(m,!1)&&82===A.getUint8(m+4)&&61===A.getUint8(m+5)&&(d=!0,a=[],l=A.getUint8(m+6)/255,u=A.getUint8(m+7)/255,c=A.getUint8(m+8)/255,A.getUint8(m+9));for(var _=new Qn(i,{roughness:.5}),y=[],b=[],x=r.splitMeshes,w=0;w>5&31)/31,o=(E>>10&31)/31):(s=l,n=u,o=c),(x&&s!==p||n!==f||o!==v)&&(null!==p&&(g=!0),p=s,f=n,v=o)}for(var F=1;F<=3;F++){var k=B+12*F;y.push(A.getFloat32(k,!0)),y.push(A.getFloat32(k+4,!0)),y.push(A.getFloat32(k+8,!0)),b.push(P,C,M),d&&a.push(s,n,o,1)}x&&g&&(FF(i,y,b,a,_,r),y=[],b=[],a=a?[]:null,g=!1)}y.length>0&&FF(i,y,b,a,_,r)}function EF(e,t,i,r){for(var s,n,o,a,l,u,c,A=/facet([\s\S]*?)endfacet/g,h=0,d=/[\s]+([+-]?(?:\d+.\d+|\d+.|\d+|.\d+)(?:[eE][+-]?\d+)?)/.source,p=new RegExp("vertex"+d+d+d,"g"),f=new RegExp("normal"+d+d+d,"g"),v=[],g=[];null!==(a=A.exec(t));){for(l=0,u=0,c=a[0];null!==(a=f.exec(c));)s=parseFloat(a[1]),n=parseFloat(a[2]),o=parseFloat(a[3]),u++;for(;null!==(a=p.exec(c));)v.push(parseFloat(a[1]),parseFloat(a[2]),parseFloat(a[3])),g.push(s,n,o),l++;1!==u&&e.error("Error in normal of face "+h),3!==l&&e.error("Error in positions of face "+h),h++}FF(i,v,g,null,new Qn(i,{roughness:.5}),r)}function FF(e,t,i,r,s,n){for(var o=new Int32Array(t.length/3),a=0,l=o.length;a0?i:null,r=r&&r.length>0?r:null,n.smoothNormals&&re.faceToVertexNormals(t,i,n);var u=BF;Ge(t,t,u);var c=new Xi(e,{primitive:"triangles",positions:t,normals:i,colors:r,indices:o}),A=new _n(e,{origin:0!==u[0]||0!==u[1]||0!==u[2]?u:null,geometry:c,material:s,edges:n.edges});e.addChild(A)}function kF(e){return"string"!=typeof e?function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);for(var t="",i=0,r=e.length;i1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"STLLoader",e,s))._sceneGraphLoader=new PF,r.dataSource=s.dataSource,r}return C(i,[{key:"dataSource",get:function(){return this._dataSource},set:function(e){this._dataSource=e||new wF}},{key:"load",value:function(e){e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id);var t=new Rn(this.viewer.scene,he.apply(e,{isModel:!0})),i=e.src,r=e.stl;return i||r?(i?this._sceneGraphLoader.load(this,t,i,e):this._sceneGraphLoader.parse(this,t,r,e),t):(this.error("load() param expected: either 'src' or 'stl'"),t)}}]),i}(),SF=function(){function e(){B(this,e)}return C(e,[{key:"createRootNode",value:function(){return document.createElement("ul")}},{key:"createNodeElement",value:function(e,t,i,r,s){var n=document.createElement("li");if(n.id=e.nodeId,e.xrayed&&n.classList.add("xrayed-node"),e.children.length>0){var o=document.createElement("a");o.href="#",o.id="switch-".concat(e.nodeId),o.textContent="+",o.classList.add("plus"),t&&o.addEventListener("click",t),n.appendChild(o)}var a=document.createElement("input");a.id="checkbox-".concat(e.nodeId),a.type="checkbox",a.checked=e.checked,a.style["pointer-events"]="all",i&&a.addEventListener("change",i),n.appendChild(a);var l=document.createElement("span");return l.textContent=e.title,n.appendChild(l),r&&(l.oncontextmenu=r),s&&(l.onclick=s),n}},{key:"createDisabledNodeElement",value:function(e){var t=document.createElement("li"),i=document.createElement("a");i.href="#",i.textContent="!",i.classList.add("warn"),i.classList.add("warning"),t.appendChild(i);var r=document.createElement("span");return r.textContent=e,t.appendChild(r),t}},{key:"addChildren",value:function(e,t){var i=document.createElement("ul");t.forEach((function(e){i.appendChild(e)})),e.parentElement.appendChild(i)}},{key:"expand",value:function(e,t,i){e.classList.remove("plus"),e.classList.add("minus"),e.textContent="-",e.removeEventListener("click",t),e.addEventListener("click",i)}},{key:"collapse",value:function(e,t,i){if(e){var r=e.parentElement;if(r){var s=r.querySelector("ul");s&&(r.removeChild(s),e.classList.remove("minus"),e.classList.add("plus"),e.textContent="+",e.removeEventListener("click",i),e.addEventListener("click",t))}}}},{key:"isExpanded",value:function(e){return void 0!==e.parentElement.getElementsByTagName("li")[0]}},{key:"getId",value:function(e){return e.parentElement.id}},{key:"getIdFromCheckbox",value:function(e){return e.id.replace("checkbox-","")}},{key:"getSwitchElement",value:function(e){return document.getElementById("switch-".concat(e))}},{key:"isChecked",value:function(e){return e.checked}},{key:"setCheckbox",value:function(e,t){var i=arguments.length>2&&void 0!==arguments[2]&&arguments[2],r=document.getElementById("checkbox-".concat(e));r&&(t!==r.checked&&(r.checked=t),i!==r.indeterminate&&(r.indeterminate=i,i&&(r.checked=!1)))}},{key:"setXRayed",value:function(e,t){var i=document.getElementById(e);i&&(t?i.classList.add("xrayed-node"):i.classList.remove("xrayed-node"))}},{key:"setHighlighted",value:function(e,t){var i=document.getElementById(e);i&&(t?(i.scrollIntoView({block:"center"}),i.classList.add("highlighted-node")):i.classList.remove("highlighted-node"))}}]),e}(),TF=[],LF=function(e){g(i,Ue);var t=_(i);function i(e){var r,s,n=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i),(s=t.call(this,"TreeViewPlugin",e)).errors=[],s.valid=!0;var o=n.containerElement||document.getElementById(n.containerElementId);if(!(o instanceof HTMLElement))return s.error("Mandatory config expected: valid containerElementId or containerElement"),y(s);for(var a=0;;a++)if(!TF[a]){TF[a]=b(s),s._index=a,s._id="tree-".concat(a);break}if(s._containerElement=o,s._metaModels={},s._autoAddModels=!1!==n.autoAddModels,s._autoExpandDepth=n.autoExpandDepth||0,s._sortNodes=!1!==n.sortNodes,s._viewer=e,s._rootElement=null,s._muteSceneEvents=!1,s._muteTreeEvents=!1,s._rootNodes=[],s._objectNodes={},s._nodeNodes={},s._rootNames={},s._sortNodes=n.sortNodes,s._pruneEmptyNodes=n.pruneEmptyNodes,s._showListItemElementId=null,s._renderService=n.renderService||new SF,s._showIndeterminate=null!==(r=n.showIndeterminate)&&void 0!==r&&r,!s._renderService)throw new Error("TreeViewPlugin: no render service set");if(s._containerElement.oncontextmenu=function(e){e.preventDefault()},s._onObjectVisibility=s._viewer.scene.on("objectVisibility",(function(e){if(!s._muteSceneEvents){var t=e.id,i=s._objectNodes[t];if(i){var r=e.visible;if(r!==i.checked){s._muteTreeEvents=!0,i.checked=r,r?i.numVisibleEntities++:i.numVisibleEntities--,s._renderService.setCheckbox(i.nodeId,r);for(var n=i.parent;n;){n.checked=r,r?n.numVisibleEntities++:n.numVisibleEntities--;var o=s._showIndeterminate&&n.numVisibleEntities>0&&n.numVisibleEntities0,o),n=n.parent}s._muteTreeEvents=!1}}}})),s._onObjectXrayed=s._viewer.scene.on("objectXRayed",(function(e){if(!s._muteSceneEvents){var t=e.id,i=s._objectNodes[t];if(i){s._muteTreeEvents=!0;var r=e.xrayed;r!==i.xrayed&&(i.xrayed=r,s._renderService.setXRayed(i.nodeId,r),s._muteTreeEvents=!1)}}})),s._switchExpandHandler=function(e){e.preventDefault(),e.stopPropagation();var t=e.target;s._expandSwitchElement(t)},s._switchCollapseHandler=function(e){e.preventDefault(),e.stopPropagation();var t=e.target;s._collapseSwitchElement(t)},s._checkboxChangeHandler=function(e){if(!s._muteTreeEvents){s._muteSceneEvents=!0;var t=e.target,i=s._renderService.isChecked(t),r=s._renderService.getIdFromCheckbox(t),n=s._nodeNodes[r],o=s._viewer.scene.objects,a=0;s._withNodeTree(n,(function(e){var t=e.objectId,r=o[t],n=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,n&&i!==e.checked&&a++,e.checked=i,s._renderService.setCheckbox(e.nodeId,i),r&&(r.visible=i)}));for(var l=n.parent;l;){l.checked=i,i?l.numVisibleEntities+=a:l.numVisibleEntities-=a;var u=s._showIndeterminate&&l.numVisibleEntities>0&&l.numVisibleEntities0,u),l=l.parent}s._muteSceneEvents=!1}},s._hierarchy=n.hierarchy||"containment",s._autoExpandDepth=n.autoExpandDepth||0,s._autoAddModels){for(var l=Object.keys(s.viewer.metaScene.metaModels),u=0,c=l.length;u1&&void 0!==arguments[1]?arguments[1]:{};if(this._containerElement){var r=this.viewer.scene.models[e];if(!r)throw"Model not found: "+e;var s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,i&&i.rootName&&(this._rootNames[e]=i.rootName),r.on("destroyed",(function(){t.removeModel(r.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}}},{key:"removeModel",value:function(e){this._containerElement&&(this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes()))}},{key:"showNode",value:function(e){this.unShowNode();var t=this._objectNodes[e];if(t){this.collapse();var i=t.nodeId,r=this._renderService.getSwitchElement(i);if(r)return this._expandSwitchElement(r),r.scrollIntoView(),!0;var s=[];s.unshift(t);for(var n=t.parent;n;)s.unshift(n),n=n.parent;for(var o=0,a=s.length;o0;return this.valid}},{key:"_validateMetaModelForStoreysHierarchy",value:function(){return!0}},{key:"_createEnabledNodes",value:function(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}},{key:"_createDisabledNodes",value:function(){var e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);var t=this._viewer.metaScene.rootMetaObjects;for(var i in t){var r=t[i],s=r.type,n=r.name,o=n&&""!==n&&"Undefined"!==n&&"Default"!==n?n:s,a=this._renderService.createDisabledNodeElement(o);e.appendChild(a)}}},{key:"_findEmptyNodes",value:function(){var e=this._viewer.metaScene.rootMetaObjects;for(var t in e)this._findEmptyNodes2(e[t])}},{key:"_findEmptyNodes2",value:function(e){var t=this.viewer,i=t.scene,r=e.children,s=e.id,n=i.objects[s];if(e._countEntities=0,n&&e._countEntities++,r)for(var o=0,a=r.length;os.aabb[n]?-1:e.aabb[n]r?1:0}},{key:"_synchNodesToEntities",value:function(){for(var e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects,r=0,s=e.length;r0){for(var e=0;e1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"ViewCull",e))._objectCullStates=OF(e.scene),r._maxTreeDepth=s.maxTreeDepth||8,r._modelInfos={},r._frustum=new Ie,r._kdRoot=null,r._frustumDirty=!1,r._kdTreeDirty=!1,r._onViewMatrix=e.scene.camera.on("viewMatrix",(function(){r._frustumDirty=!0})),r._onProjMatrix=e.scene.camera.on("projMatMatrix",(function(){r._frustumDirty=!0})),r._onModelLoaded=e.scene.on("modelLoaded",(function(e){var t=r.viewer.scene.models[e];t&&r._addModel(t)})),r._onSceneTick=e.scene.on("tick",(function(){r._doCull()})),r}return C(i,[{key:"enabled",get:function(){return this._enabled},set:function(e){this._enabled=e}},{key:"_addModel",value:function(e){var t=this,i={model:e,onDestroyed:e.on("destroyed",(function(){t._removeModel(e)}))};this._modelInfos[e.id]=i,this._kdTreeDirty=!0}},{key:"_removeModel",value:function(e){var t=this._modelInfos[e.id];t&&(t.model.off(t.onDestroyed),delete this._modelInfos[e.id],this._kdTreeDirty=!0)}},{key:"_doCull",value:function(){var e=this._frustumDirty||this._kdTreeDirty;if(this._frustumDirty&&this._buildFrustum(),this._kdTreeDirty&&this._buildKDTree(),e){var t=this._kdRoot;t&&this._visitKDNode(t)}}},{key:"_buildFrustum",value:function(){var e=this.viewer.scene.camera;De(this._frustum,e.viewMatrix,e.projMatrix),this._frustumDirty=!1}},{key:"_buildKDTree",value:function(){var e=this.viewer.scene;this._kdRoot,this._kdRoot={aabb:e.getAABB(),intersection:Ie.INTERSECT};for(var t=0,i=this._objectCullStates.numObjects;t=this._maxTreeDepth)return e.objects=e.objects||[],e.objects.push(i),void re.expandAABB3(e.aabb,s);if(e.left&&re.containsAABB3(e.left.aabb,s))this._insertEntityIntoKDTree(e.left,t,i,r+1);else if(e.right&&re.containsAABB3(e.right.aabb,s))this._insertEntityIntoKDTree(e.right,t,i,r+1);else{var n=e.aabb;NF[0]=n[3]-n[0],NF[1]=n[4]-n[1],NF[2]=n[5]-n[2];var o=0;if(NF[1]>NF[o]&&(o=1),NF[2]>NF[o]&&(o=2),!e.left){var a=n.slice();if(a[o+3]=(n[o]+n[o+3])/2,e.left={aabb:a,intersection:Ie.INTERSECT},re.containsAABB3(a,s))return void this._insertEntityIntoKDTree(e.left,t,i,r+1)}if(!e.right){var l=n.slice();if(l[o]=(n[o]+n[o+3])/2,e.right={aabb:l,intersection:Ie.INTERSECT},re.containsAABB3(l,s))return void this._insertEntityIntoKDTree(e.right,t,i,r+1)}e.objects=e.objects||[],e.objects.push(i),re.expandAABB3(e.aabb,s)}}},{key:"_visitKDNode",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:Ie.INTERSECT;if(t===Ie.INTERSECT||e.intersects!==t){t===Ie.INTERSECT&&(t=Se(this._frustum,e.aabb),e.intersects=t);var i=t===Ie.OUTSIDE,r=e.objects;if(r&&r.length>0)for(var s=0,n=r.length;s0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this.cacheBuster=!1!==t.cacheBuster}return C(e,[{key:"_cacheBusterURL",value:function(e){if(!this.cacheBuster)return e;var t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}},{key:"getManifest",value:function(e,t,i){he.loadJSON(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getMetaModel",value:function(e,t,i){he.loadJSON(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}},{key:"getXKT",value:function(e,t,i){var r=function(){};t=t||r,i=i||r;var s=e.match(/^data:(.*?)(;base64)?,(.*)$/);if(s){var n=!!s[2],o=s[3];o=window.decodeURIComponent(o),n&&(o=window.atob(o));try{for(var a=new ArrayBuffer(o.length),l=new Uint8Array(a),u=0;u=0;)e[t]=0}var i=new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]),r=new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]),s=new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]),n=new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]),o=new Array(576);t(o);var a=new Array(60);t(a);var l=new Array(512);t(l);var u=new Array(256);t(u);var c=new Array(29);t(c);var A,h,d,p=new Array(30);function f(e,t,i,r,s){this.static_tree=e,this.extra_bits=t,this.extra_base=i,this.elems=r,this.max_length=s,this.has_stree=e&&e.length}function v(e,t){this.dyn_tree=e,this.max_code=0,this.stat_desc=t}t(p);var g=function(e){return e<256?l[e]:l[256+(e>>>7)]},m=function(e,t){e.pending_buf[e.pending++]=255&t,e.pending_buf[e.pending++]=t>>>8&255},_=function(e,t,i){e.bi_valid>16-i?(e.bi_buf|=t<>16-e.bi_valid,e.bi_valid+=i-16):(e.bi_buf|=t<>>=1,i<<=1}while(--t>0);return i>>>1},x=function(e,t,i){var r,s,n=new Array(16),o=0;for(r=1;r<=15;r++)o=o+i[r-1]<<1,n[r]=o;for(s=0;s<=t;s++){var a=e[2*s+1];0!==a&&(e[2*s]=b(n[a]++,a))}},B=function(e){var t;for(t=0;t<286;t++)e.dyn_ltree[2*t]=0;for(t=0;t<30;t++)e.dyn_dtree[2*t]=0;for(t=0;t<19;t++)e.bl_tree[2*t]=0;e.dyn_ltree[512]=1,e.opt_len=e.static_len=0,e.sym_next=e.matches=0},P=function(e){e.bi_valid>8?m(e,e.bi_buf):e.bi_valid>0&&(e.pending_buf[e.pending++]=e.bi_buf),e.bi_buf=0,e.bi_valid=0},C=function(e,t,i,r){var s=2*t,n=2*i;return e[s]>1;i>=1;i--)M(e,n,i);s=l;do{i=e.heap[1],e.heap[1]=e.heap[e.heap_len--],M(e,n,1),r=e.heap[1],e.heap[--e.heap_max]=i,e.heap[--e.heap_max]=r,n[2*s]=n[2*i]+n[2*r],e.depth[s]=(e.depth[i]>=e.depth[r]?e.depth[i]:e.depth[r])+1,n[2*i+1]=n[2*r+1]=s,e.heap[1]=s++,M(e,n,1)}while(e.heap_len>=2);e.heap[--e.heap_max]=e.heap[1],function(e,t){var i,r,s,n,o,a,l=t.dyn_tree,u=t.max_code,c=t.stat_desc.static_tree,A=t.stat_desc.has_stree,h=t.stat_desc.extra_bits,d=t.stat_desc.extra_base,p=t.stat_desc.max_length,f=0;for(n=0;n<=15;n++)e.bl_count[n]=0;for(l[2*e.heap[e.heap_max]+1]=0,i=e.heap_max+1;i<573;i++)(n=l[2*l[2*(r=e.heap[i])+1]+1]+1)>p&&(n=p,f++),l[2*r+1]=n,r>u||(e.bl_count[n]++,o=0,r>=d&&(o=h[r-d]),a=l[2*r],e.opt_len+=a*(n+o),A&&(e.static_len+=a*(c[2*r+1]+o)));if(0!==f){do{for(n=p-1;0===e.bl_count[n];)n--;e.bl_count[n]--,e.bl_count[n+1]+=2,e.bl_count[p]--,f-=2}while(f>0);for(n=p;0!==n;n--)for(r=e.bl_count[n];0!==r;)(s=e.heap[--i])>u||(l[2*s+1]!==n&&(e.opt_len+=(n-l[2*s+1])*l[2*s],l[2*s+1]=n),r--)}}(e,t),x(n,u,e.bl_count)},k=function(e,t,i){var r,s,n=-1,o=t[1],a=0,l=7,u=4;for(0===o&&(l=138,u=3),t[2*(i+1)+1]=65535,r=0;r<=i;r++)s=o,o=t[2*(r+1)+1],++a>=7;v<30;v++)for(p[v]=g<<7,e=0;e<1<0?(2===e.strm.data_type&&(e.strm.data_type=function(e){var t,i=4093624447;for(t=0;t<=31;t++,i>>>=1)if(1&i&&0!==e.dyn_ltree[2*t])return 0;if(0!==e.dyn_ltree[18]||0!==e.dyn_ltree[20]||0!==e.dyn_ltree[26])return 1;for(t=32;t<256;t++)if(0!==e.dyn_ltree[2*t])return 1;return 0}(e)),F(e,e.l_desc),F(e,e.d_desc),u=function(e){var t;for(k(e,e.dyn_ltree,e.l_desc.max_code),k(e,e.dyn_dtree,e.d_desc.max_code),F(e,e.bl_desc),t=18;t>=3&&0===e.bl_tree[2*n[t]+1];t--);return e.opt_len+=3*(t+1)+5+5+4,t}(e),s=e.opt_len+3+7>>>3,(l=e.static_len+3+7>>>3)<=s&&(s=l)):s=l=i+5,i+4<=s&&-1!==t?S(e,t,i,r):4===e.strategy||l===s?(_(e,2+(r?1:0),3),E(e,o,a)):(_(e,4+(r?1:0),3),function(e,t,i,r){var s;for(_(e,t-257,5),_(e,i-1,5),_(e,r-4,4),s=0;s>8,e.pending_buf[e.sym_buf+e.sym_next++]=i,0===t?e.dyn_ltree[2*i]++:(e.matches++,t--,e.dyn_ltree[2*(u[i]+256+1)]++,e.dyn_dtree[2*g(t)]++),e.sym_next===e.sym_end},O=function(e){_(e,2,3),y(e,256,o),function(e){16===e.bi_valid?(m(e,e.bi_buf),e.bi_buf=0,e.bi_valid=0):e.bi_valid>=8&&(e.pending_buf[e.pending++]=255&e.bi_buf,e.bi_buf>>=8,e.bi_valid-=8)}(e)},N=function(e,t,i,r){for(var s=65535&e|0,n=e>>>16&65535|0,o=0;0!==i;){i-=o=i>2e3?2e3:i;do{n=n+(s=s+t[r++]|0)|0}while(--o);s%=65521,n%=65521}return s|n<<16|0},Q=new Uint32Array(function(){for(var e,t=[],i=0;i<256;i++){e=i;for(var r=0;r<8;r++)e=1&e?3988292384^e>>>1:e>>>1;t[i]=e}return t}()),V=function(e,t,i,r){var s=Q,n=r+i;e^=-1;for(var o=r;o>>8^s[255&(e^t[o])];return-1^e},H={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible 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t,i,r,s=e.w_size;r=t=e.hash_size;do{i=e.head[--r],e.head[r]=i>=s?i-s:0}while(--t);r=t=s;do{i=e.prev[--r],e.prev[r]=i>=s?i-s:0}while(--t)},be=function(e,t,i){return(t<e.avail_out&&(i=e.avail_out),0!==i&&(e.output.set(t.pending_buf.subarray(t.pending_out,t.pending_out+i),e.next_out),e.next_out+=i,t.pending_out+=i,e.total_out+=i,e.avail_out-=i,t.pending-=i,0===t.pending&&(t.pending_out=0))},we=function(e,t){W(e,e.block_start>=0?e.block_start:-1,e.strstart-e.block_start,t),e.block_start=e.strstart,xe(e.strm)},Be=function(e,t){e.pending_buf[e.pending++]=t},Pe=function(e,t){e.pending_buf[e.pending++]=t>>>8&255,e.pending_buf[e.pending++]=255&t},Ce=function(e,t,i,r){var s=e.avail_in;return s>r&&(s=r),0===s?0:(e.avail_in-=s,t.set(e.input.subarray(e.next_in,e.next_in+s),i),1===e.state.wrap?e.adler=N(e.adler,t,s,i):2===e.state.wrap&&(e.adler=V(e.adler,t,s,i)),e.next_in+=s,e.total_in+=s,s)},Me=function(e,t){var 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i,r;;){if(e.lookahead=3&&(e.ins_h=be(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart),0!==i&&e.strstart-i<=e.w_size-de&&(e.match_length=Me(e,i)),e.match_length>=3)if(r=K(e,e.strstart-e.match_start,e.match_length-3),e.lookahead-=e.match_length,e.match_length<=e.max_lazy_match&&e.lookahead>=3){e.match_length--;do{e.strstart++,e.ins_h=be(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart}while(0!=--e.match_length);e.strstart++}else e.strstart+=e.match_length,e.match_length=0,e.ins_h=e.window[e.strstart],e.ins_h=be(e,e.ins_h,e.window[e.strstart+1]);else r=K(e,0,e.window[e.strstart]),e.lookahead--,e.strstart++;if(r&&(we(e,!1),0===e.strm.avail_out))return 1}return e.insert=e.strstart<2?e.strstart:2,t===q?(we(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(we(e,!1),0===e.strm.avail_out)?1:2},Ie=function(e,t){for(var i,r,s;;){if(e.lookahead=3&&(e.ins_h=be(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart),e.prev_length=e.match_length,e.prev_match=e.match_start,e.match_length=2,0!==i&&e.prev_length4096)&&(e.match_length=2)),e.prev_length>=3&&e.match_length<=e.prev_length){s=e.strstart+e.lookahead-3,r=K(e,e.strstart-1-e.prev_match,e.prev_length-3),e.lookahead-=e.prev_length-1,e.prev_length-=2;do{++e.strstart<=s&&(e.ins_h=be(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart)}while(0!=--e.prev_length);if(e.match_available=0,e.match_length=2,e.strstart++,r&&(we(e,!1),0===e.strm.avail_out))return 1}else if(e.match_available){if((r=K(e,0,e.window[e.strstart-1]))&&we(e,!1),e.strstart++,e.lookahead--,0===e.strm.avail_out)return 1}else e.match_available=1,e.strstart++,e.lookahead--}return e.match_available&&(r=K(e,0,e.window[e.strstart-1]),e.match_available=0),e.insert=e.strstart<2?e.strstart:2,t===q?(we(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(we(e,!1),0===e.strm.avail_out)?1:2};function De(e,t,i,r,s){this.good_length=e,this.max_lazy=t,this.nice_length=i,this.max_chain=r,this.func=s}var Se=[new De(0,0,0,0,Fe),new De(4,4,8,4,ke),new De(4,5,16,8,ke),new De(4,6,32,32,ke),new De(4,4,16,16,Ie),new De(8,16,32,32,Ie),new De(8,16,128,128,Ie),new De(8,32,128,256,Ie),new De(32,128,258,1024,Ie),new De(32,258,258,4096,Ie)];function Te(){this.strm=null,this.status=0,this.pending_buf=null,this.pending_buf_size=0,this.pending_out=0,this.pending=0,this.wrap=0,this.gzhead=null,this.gzindex=0,this.method=Ae,this.last_flush=-1,this.w_size=0,this.w_bits=0,this.w_mask=0,this.window=null,this.window_size=0,this.prev=null,this.head=null,this.ins_h=0,this.hash_size=0,this.hash_bits=0,this.hash_mask=0,this.hash_shift=0,this.block_start=0,this.match_length=0,this.prev_match=0,this.match_available=0,this.strstart=0,this.match_start=0,this.lookahead=0,this.prev_length=0,this.max_chain_length=0,this.max_lazy_match=0,this.level=0,this.strategy=0,this.good_match=0,this.nice_match=0,this.dyn_ltree=new Uint16Array(1146),this.dyn_dtree=new Uint16Array(122),this.bl_tree=new Uint16Array(78),_e(this.dyn_ltree),_e(this.dyn_dtree),_e(this.bl_tree),this.l_desc=null,this.d_desc=null,this.bl_desc=null,this.bl_count=new Uint16Array(16),this.heap=new Uint16Array(573),_e(this.heap),this.heap_len=0,this.heap_max=0,this.depth=new Uint16Array(573),_e(this.depth),this.sym_buf=0,this.lit_bufsize=0,this.sym_next=0,this.sym_end=0,this.opt_len=0,this.static_len=0,this.matches=0,this.insert=0,this.bi_buf=0,this.bi_valid=0}var Le=function(e){if(!e)return 1;var t=e.state;return!t||t.strm!==e||t.status!==pe&&57!==t.status&&69!==t.status&&73!==t.status&&91!==t.status&&103!==t.status&&t.status!==fe&&t.status!==ve?1:0},Re=function(e){if(Le(e))return ge(e,ie);e.total_in=e.total_out=0,e.data_type=ce;var t=e.state;return t.pending=0,t.pending_out=0,t.wrap<0&&(t.wrap=-t.wrap),t.status=2===t.wrap?57:t.wrap?pe:fe,e.adler=2===t.wrap?0:1,t.last_flush=-2,G(t),ee},Ue=function(e){var t,i=Re(e);return i===ee&&((t=e.state).window_size=2*t.w_size,_e(t.head),t.max_lazy_match=Se[t.level].max_lazy,t.good_match=Se[t.level].good_length,t.nice_match=Se[t.level].nice_length,t.max_chain_length=Se[t.level].max_chain,t.strstart=0,t.block_start=0,t.lookahead=0,t.insert=0,t.match_length=t.prev_length=2,t.match_available=0,t.ins_h=0),i},Oe=function(e,t,i,r,s,n){if(!e)return ie;var o=1;if(t===ne&&(t=6),r<0?(o=0,r=-r):r>15&&(o=2,r-=16),s<1||s>9||i!==Ae||r<8||r>15||t<0||t>9||n<0||n>ue||8===r&&1!==o)return ge(e,ie);8===r&&(r=9);var a=new Te;return e.state=a,a.strm=e,a.status=pe,a.wrap=o,a.gzhead=null,a.w_bits=r,a.w_size=1<$||t<0)return e?ge(e,ie):ie;var i=e.state;if(!e.output||0!==e.avail_in&&!e.input||i.status===ve&&t!==q)return ge(e,0===e.avail_out?se:ie);var r=i.last_flush;if(i.last_flush=t,0!==i.pending){if(xe(e),0===e.avail_out)return i.last_flush=-1,ee}else if(0===e.avail_in&&me(t)<=me(r)&&t!==q)return ge(e,se);if(i.status===ve&&0!==e.avail_in)return 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if(Be(i,0),Be(i,0),Be(i,0),Be(i,0),Be(i,0),Be(i,9===i.level?2:i.strategy>=ae||i.level<2?4:0),Be(i,3),i.status=fe,xe(e),0!==i.pending)return i.last_flush=-1,ee;if(69===i.status){if(i.gzhead.extra){for(var n=i.pending,o=(65535&i.gzhead.extra.length)-i.gzindex;i.pending+o>i.pending_buf_size;){var a=i.pending_buf_size-i.pending;if(i.pending_buf.set(i.gzhead.extra.subarray(i.gzindex,i.gzindex+a),i.pending),i.pending=i.pending_buf_size,i.gzhead.hcrc&&i.pending>n&&(e.adler=V(e.adler,i.pending_buf,i.pending-n,n)),i.gzindex+=a,xe(e),0!==i.pending)return i.last_flush=-1,ee;n=0,o-=a}var l=new Uint8Array(i.gzhead.extra);i.pending_buf.set(l.subarray(i.gzindex,i.gzindex+o),i.pending),i.pending+=o,i.gzhead.hcrc&&i.pending>n&&(e.adler=V(e.adler,i.pending_buf,i.pending-n,n)),i.gzindex=0}i.status=73}if(73===i.status){if(i.gzhead.name){var u,c=i.pending;do{if(i.pending===i.pending_buf_size){if(i.gzhead.hcrc&&i.pending>c&&(e.adler=V(e.adler,i.pending_buf,i.pending-c,c)),xe(e),0!==i.pending)return i.last_flush=-1,ee;c=0}u=i.gzindexc&&(e.adler=V(e.adler,i.pending_buf,i.pending-c,c)),i.gzindex=0}i.status=91}if(91===i.status){if(i.gzhead.comment){var A,h=i.pending;do{if(i.pending===i.pending_buf_size){if(i.gzhead.hcrc&&i.pending>h&&(e.adler=V(e.adler,i.pending_buf,i.pending-h,h)),xe(e),0!==i.pending)return i.last_flush=-1,ee;h=0}A=i.gzindexh&&(e.adler=V(e.adler,i.pending_buf,i.pending-h,h))}i.status=103}if(103===i.status){if(i.gzhead.hcrc){if(i.pending+2>i.pending_buf_size&&(xe(e),0!==i.pending))return i.last_flush=-1,ee;Be(i,255&e.adler),Be(i,e.adler>>8&255),e.adler=0}if(i.status=fe,xe(e),0!==i.pending)return i.last_flush=-1,ee}if(0!==e.avail_in||0!==i.lookahead||t!==J&&i.status!==ve){var d=0===i.level?Fe(i,t):i.strategy===ae?function(e,t){for(var i;;){if(0===e.lookahead&&(Ee(e),0===e.lookahead)){if(t===J)return 1;break}if(e.match_length=0,i=K(e,0,e.window[e.strstart]),e.lookahead--,e.strstart++,i&&(we(e,!1),0===e.strm.avail_out))return 1}return e.insert=0,t===q?(we(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(we(e,!1),0===e.strm.avail_out)?1:2}(i,t):i.strategy===le?function(e,t){for(var i,r,s,n,o=e.window;;){if(e.lookahead<=he){if(Ee(e),e.lookahead<=he&&t===J)return 1;if(0===e.lookahead)break}if(e.match_length=0,e.lookahead>=3&&e.strstart>0&&((r=o[s=e.strstart-1])===o[++s]&&r===o[++s]&&r===o[++s])){n=e.strstart+he;do{}while(r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&r===o[++s]&&se.lookahead&&(e.match_length=e.lookahead)}if(e.match_length>=3?(i=K(e,1,e.match_length-3),e.lookahead-=e.match_length,e.strstart+=e.match_length,e.match_length=0):(i=K(e,0,e.window[e.strstart]),e.lookahead--,e.strstart++),i&&(we(e,!1),0===e.strm.avail_out))return 1}return e.insert=0,t===q?(we(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(we(e,!1),0===e.strm.avail_out)?1:2}(i,t):Se[i.level].func(i,t);if(3!==d&&4!==d||(i.status=ve),1===d||3===d)return 0===e.avail_out&&(i.last_flush=-1),ee;if(2===d&&(t===Y?X(i):t!==$&&(z(i,0,0,!1),t===Z&&(_e(i.head),0===i.lookahead&&(i.strstart=0,i.block_start=0,i.insert=0))),xe(e),0===e.avail_out))return i.last_flush=-1,ee}return t!==q?ee:i.wrap<=0?te:(2===i.wrap?(Be(i,255&e.adler),Be(i,e.adler>>8&255),Be(i,e.adler>>16&255),Be(i,e.adler>>24&255),Be(i,255&e.total_in),Be(i,e.total_in>>8&255),Be(i,e.total_in>>16&255),Be(i,e.total_in>>24&255)):(Pe(i,e.adler>>>16),Pe(i,65535&e.adler)),xe(e),i.wrap>0&&(i.wrap=-i.wrap),0!==i.pending?ee:te)},He=function(e){if(Le(e))return ie;var t=e.state.status;return e.state=null,t===fe?ge(e,re):ee},je=function(e,t){var i=t.length;if(Le(e))return ie;var r=e.state,s=r.wrap;if(2===s||1===s&&r.status!==pe||r.lookahead)return ie;if(1===s&&(e.adler=N(e.adler,t,i,0)),r.wrap=0,i>=r.w_size){0===s&&(_e(r.head),r.strstart=0,r.block_start=0,r.insert=0);var n=new Uint8Array(r.w_size);n.set(t.subarray(i-r.w_size,i),0),t=n,i=r.w_size}var o=e.avail_in,a=e.next_in,l=e.input;for(e.avail_in=i,e.next_in=0,e.input=t,Ee(r);r.lookahead>=3;){var u=r.strstart,c=r.lookahead-2;do{r.ins_h=be(r,r.ins_h,r.window[u+3-1]),r.prev[u&r.w_mask]=r.head[r.ins_h],r.head[r.ins_h]=u,u++}while(--c);r.strstart=u,r.lookahead=2,Ee(r)}return r.strstart+=r.lookahead,r.block_start=r.strstart,r.insert=r.lookahead,r.lookahead=0,r.match_length=r.prev_length=2,r.match_available=0,e.next_in=a,e.input=l,e.avail_in=o,r.wrap=s,ee},Ge=function(e,t){return Object.prototype.hasOwnProperty.call(e,t)},ze=function(e){for(var t=Array.prototype.slice.call(arguments,1);t.length;){var i=t.shift();if(i){if("object"!=w(i))throw new TypeError(i+"must be non-object");for(var r in i)Ge(i,r)&&(e[r]=i[r])}}return e},We=function(e){for(var t=0,i=0,r=e.length;i=252?6:Je>=248?5:Je>=240?4:Je>=224?3:Je>=192?2:1;Xe[254]=Xe[254]=1;var Ye=function(e){if("function"==typeof TextEncoder&&TextEncoder.prototype.encode)return(new TextEncoder).encode(e);var 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this.onData(s.output)}return!0},ct.prototype.onData=function(e){this.chunks.push(e)},ct.prototype.onEnd=function(e){e===nt&&(this.result=We(this.chunks)),this.chunks=[],this.err=e,this.msg=this.strm.msg};var ht=ct,dt=At,pt=function(e,t){return(t=t||{}).raw=!0,At(e,t)},ft=function(e,t){return(t=t||{}).gzip=!0,At(e,t)},vt=16209,gt=function(e,t){var i,r,s,n,o,a,l,u,c,A,h,d,p,f,v,g,m,_,y,b,x,w,B,P,C=e.state;i=e.next_in,B=e.input,r=i+(e.avail_in-5),s=e.next_out,P=e.output,n=s-(t-e.avail_out),o=s+(e.avail_out-257),a=C.dmax,l=C.wsize,u=C.whave,c=C.wnext,A=C.window,h=C.hold,d=C.bits,p=C.lencode,f=C.distcode,v=(1<>>=_=m>>>24,d-=_,0===(_=m>>>16&255))P[s++]=65535&m;else{if(!(16&_)){if(0==(64&_)){m=p[(65535&m)+(h&(1<<_)-1)];continue t}if(32&_){C.mode=16191;break e}e.msg="invalid literal/length code",C.mode=vt;break e}y=65535&m,(_&=15)&&(d<_&&(h+=B[i++]<>>=_,d-=_),d<15&&(h+=B[i++]<>>=_=m>>>24,d-=_,!(16&(_=m>>>16&255))){if(0==(64&_)){m=f[(65535&m)+(h&(1<<_)-1)];continue i}e.msg="invalid distance 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t.wsize=0,t.whave=0,t.wnext=0,Xt(e)},Yt=function(e,t){var i;if(Kt(e))return Ft;var r=e.state;return t<0?(i=0,t=-t):(i=5+(t>>4),t<48&&(t&=15)),t&&(t<8||t>15)?Ft:(null!==r.window&&r.wbits!==t&&(r.window=null),r.wrap=i,r.wbits=t,Jt(e))},Zt=function(e,t){if(!e)return Ft;var i=new Gt;e.state=i,i.strm=e,i.window=null,i.mode=Tt;var r=Yt(e,t);return r!==Ct&&(e.state=null),r},qt=!0,$t=function(e){if(qt){zt=new Int32Array(512),Wt=new Int32Array(32);for(var t=0;t<144;)e.lens[t++]=8;for(;t<256;)e.lens[t++]=9;for(;t<280;)e.lens[t++]=7;for(;t<288;)e.lens[t++]=8;for(xt(1,e.lens,0,288,zt,0,e.work,{bits:9}),t=0;t<32;)e.lens[t++]=5;xt(2,e.lens,0,32,Wt,0,e.work,{bits:5}),qt=!1}e.lencode=zt,e.lenbits=9,e.distcode=Wt,e.distbits=5},ei=function(e,t,i,r){var s,n=e.state;return null===n.window&&(n.wsize=1<=n.wsize?(n.window.set(t.subarray(i-n.wsize,i),0),n.wnext=0,n.whave=n.wsize):((s=n.wsize-n.wnext)>r&&(s=r),n.window.set(t.subarray(i-r,i-r+s),n.wnext),(r-=s)?(n.window.set(t.subarray(i-r,i),0),n.wnext=r,n.whave=n.wsize):(n.wnext+=s,n.wnext===n.wsize&&(n.wnext=0),n.whave>>8&255,i.check=V(i.check,M,2,0),u=0,c=0,i.mode=16181;break}if(i.head&&(i.head.done=!1),!(1&i.wrap)||(((255&u)<<8)+(u>>8))%31){e.msg="incorrect header check",i.mode=Ht;break}if((15&u)!==St){e.msg="unknown compression method",i.mode=Ht;break}if(c-=4,x=8+(15&(u>>>=4)),0===i.wbits&&(i.wbits=x),x>15||x>i.wbits){e.msg="invalid window size",i.mode=Ht;break}i.dmax=1<>8&1),512&i.flags&&4&i.wrap&&(M[0]=255&u,M[1]=u>>>8&255,i.check=V(i.check,M,2,0)),u=0,c=0,i.mode=16182;case 16182:for(;c<32;){if(0===a)break e;a--,u+=r[n++]<>>8&255,M[2]=u>>>16&255,M[3]=u>>>24&255,i.check=V(i.check,M,4,0)),u=0,c=0,i.mode=16183;case 16183:for(;c<16;){if(0===a)break e;a--,u+=r[n++]<>8),512&i.flags&&4&i.wrap&&(M[0]=255&u,M[1]=u>>>8&255,i.check=V(i.check,M,2,0)),u=0,c=0,i.mode=16184;case 16184:if(1024&i.flags){for(;c<16;){if(0===a)break e;a--,u+=r[n++]<>>8&255,i.check=V(i.check,M,2,0)),u=0,c=0}else i.head&&(i.head.extra=null);i.mode=16185;case 16185:if(1024&i.flags&&((d=i.length)>a&&(d=a),d&&(i.head&&(x=i.head.extra_len-i.length,i.head.extra||(i.head.extra=new Uint8Array(i.head.extra_len)),i.head.extra.set(r.subarray(n,n+d),x)),512&i.flags&&4&i.wrap&&(i.check=V(i.check,r,d,n)),a-=d,n+=d,i.length-=d),i.length))break e;i.length=0,i.mode=16186;case 16186:if(2048&i.flags){if(0===a)break e;d=0;do{x=r[n+d++],i.head&&x&&i.length<65536&&(i.head.name+=String.fromCharCode(x))}while(x&&d>9&1,i.head.done=!0),e.adler=i.check=0,i.mode=Rt;break;case 16189:for(;c<32;){if(0===a)break e;a--,u+=r[n++]<>>=7&c,c-=7&c,i.mode=Vt;break}for(;c<3;){if(0===a)break e;a--,u+=r[n++]<>>=1)){case 0:i.mode=16193;break;case 1:if($t(i),i.mode=Nt,t===Pt){u>>>=2,c-=2;break e}break;case 2:i.mode=16196;break;case 3:e.msg="invalid block type",i.mode=Ht}u>>>=2,c-=2;break;case 16193:for(u>>>=7&c,c-=7&c;c<32;){if(0===a)break e;a--,u+=r[n++]<>>16^65535)){e.msg="invalid stored block lengths",i.mode=Ht;break}if(i.length=65535&u,u=0,c=0,i.mode=Ot,t===Pt)break e;case Ot:i.mode=16195;case 16195:if(d=i.length){if(d>a&&(d=a),d>l&&(d=l),0===d)break e;s.set(r.subarray(n,n+d),o),a-=d,n+=d,l-=d,o+=d,i.length-=d;break}i.mode=Rt;break;case 16196:for(;c<14;){if(0===a)break e;a--,u+=r[n++]<>>=5,c-=5,i.ndist=1+(31&u),u>>>=5,c-=5,i.ncode=4+(15&u),u>>>=4,c-=4,i.nlen>286||i.ndist>30){e.msg="too many length or distance symbols",i.mode=Ht;break}i.have=0,i.mode=16197;case 16197:for(;i.have>>=3,c-=3}for(;i.have<19;)i.lens[E[i.have++]]=0;if(i.lencode=i.lendyn,i.lenbits=7,B={bits:i.lenbits},w=xt(0,i.lens,0,19,i.lencode,0,i.work,B),i.lenbits=B.bits,w){e.msg="invalid code lengths set",i.mode=Ht;break}i.have=0,i.mode=16198;case 16198:for(;i.have>>16&255,m=65535&C,!((v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>>=v,c-=v,i.lens[i.have++]=m;else{if(16===m){for(P=v+2;c>>=v,c-=v,0===i.have){e.msg="invalid bit length repeat",i.mode=Ht;break}x=i.lens[i.have-1],d=3+(3&u),u>>>=2,c-=2}else if(17===m){for(P=v+3;c>>=v)),u>>>=3,c-=3}else{for(P=v+7;c>>=v)),u>>>=7,c-=7}if(i.have+d>i.nlen+i.ndist){e.msg="invalid bit length repeat",i.mode=Ht;break}for(;d--;)i.lens[i.have++]=x}}if(i.mode===Ht)break;if(0===i.lens[256]){e.msg="invalid code -- missing end-of-block",i.mode=Ht;break}if(i.lenbits=9,B={bits:i.lenbits},w=xt(1,i.lens,0,i.nlen,i.lencode,0,i.work,B),i.lenbits=B.bits,w){e.msg="invalid literal/lengths set",i.mode=Ht;break}if(i.distbits=6,i.distcode=i.distdyn,B={bits:i.distbits},w=xt(2,i.lens,i.nlen,i.ndist,i.distcode,0,i.work,B),i.distbits=B.bits,w){e.msg="invalid distances set",i.mode=Ht;break}if(i.mode=Nt,t===Pt)break e;case Nt:i.mode=Qt;case Qt:if(a>=6&&l>=258){e.next_out=o,e.avail_out=l,e.next_in=n,e.avail_in=a,i.hold=u,i.bits=c,gt(e,h),o=e.next_out,s=e.output,l=e.avail_out,n=e.next_in,r=e.input,a=e.avail_in,u=i.hold,c=i.bits,i.mode===Rt&&(i.back=-1);break}for(i.back=0;g=(C=i.lencode[u&(1<>>16&255,m=65535&C,!((v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>_)])>>>16&255,m=65535&C,!(_+(v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>>=_,c-=_,i.back+=_}if(u>>>=v,c-=v,i.back+=v,i.length=m,0===g){i.mode=16205;break}if(32&g){i.back=-1,i.mode=Rt;break}if(64&g){e.msg="invalid literal/length code",i.mode=Ht;break}i.extra=15&g,i.mode=16201;case 16201:if(i.extra){for(P=i.extra;c>>=i.extra,c-=i.extra,i.back+=i.extra}i.was=i.length,i.mode=16202;case 16202:for(;g=(C=i.distcode[u&(1<>>16&255,m=65535&C,!((v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>_)])>>>16&255,m=65535&C,!(_+(v=C>>>24)<=c);){if(0===a)break e;a--,u+=r[n++]<>>=_,c-=_,i.back+=_}if(u>>>=v,c-=v,i.back+=v,64&g){e.msg="invalid distance 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o=n.getNextId(),a=i.metadata,l=i.positions,u=i.normals,c=i.colors,A=i.indices,h=i.edgeIndices,d=i.matrices,p=i.reusedGeometriesDecodeMatrix,f=i.eachGeometryPrimitiveType,v=i.eachGeometryPositionsPortion,g=i.eachGeometryNormalsPortion,m=i.eachGeometryColorsPortion,_=i.eachGeometryIndicesPortion,y=i.eachGeometryEdgeIndicesPortion,b=i.eachMeshGeometriesPortion,x=i.eachMeshMatricesPortion,w=i.eachMeshMaterial,B=i.eachEntityId,P=i.eachEntityMeshesPortion,C=i.eachTileAABB,M=i.eachTileEntitiesPortion,E=v.length,F=b.length,k=P.length,I=M.length;s&&s.loadData(a,{includeTypes:t.includeTypes,excludeTypes:t.excludeTypes,globalizeObjectIds:t.globalizeObjectIds});for(var D=new Uint32Array(E),S=0;S1,ae=ne===E-1,le=xk(w.subarray(6*se,6*se+3)),ue=w[6*se+3]/255,ce=w[6*se+4]/255,Ae=w[6*se+5]/255,de=n.getNextId();if(oe){var pe=x[se],fe=d.slice(pe,pe+16),ve="".concat(o,"-geometry.").concat(O,".").concat(ne),ge=U[ve];if(!ge){ge={batchThisMesh:!t.reuseGeometries};var me=!1;switch(f[ne]){case 0:ge.primitiveName="solid",ge.geometryPositions=l.subarray(v[ne],ae?l.length:v[ne+1]),ge.geometryNormals=u.subarray(g[ne],ae?u.length:g[ne+1]),ge.geometryIndices=A.subarray(_[ne],ae?A.length:_[ne+1]),ge.geometryEdgeIndices=h.subarray(y[ne],ae?h.length:y[ne+1]),me=ge.geometryPositions.length>0&&ge.geometryIndices.length>0;break;case 1:ge.primitiveName="surface",ge.geometryPositions=l.subarray(v[ne],ae?l.length:v[ne+1]),ge.geometryNormals=u.subarray(g[ne],ae?u.length:g[ne+1]),ge.geometryIndices=A.subarray(_[ne],ae?A.length:_[ne+1]),ge.geometryEdgeIndices=h.subarray(y[ne],ae?h.length:y[ne+1]),me=ge.geometryPositions.length>0&&ge.geometryIndices.length>0;break;case 2:ge.primitiveName="points",ge.geometryPositions=l.subarray(v[ne],ae?l.length:v[ne+1]),ge.geometryColors=c.subarray(m[ne],ae?c.length:m[ne+1]),me=ge.geometryPositions.length>0;break;case 3:ge.primitiveName="lines",ge.geometryPositions=l.subarray(v[ne],ae?l.length:v[ne+1]),ge.geometryIndices=A.subarray(_[ne],ae?A.length:_[ne+1]),me=ge.geometryPositions.length>0&&ge.geometryIndices.length>0;break;default:continue}if(me||(ge=null),ge&&(ge.geometryPositions.length,ge.batchThisMesh)){ge.decompressedPositions=new Float32Array(ge.geometryPositions.length),ge.transformedAndRecompressedPositions=new Uint16Array(ge.geometryPositions.length);for(var _e=ge.geometryPositions,ye=ge.decompressedPositions,be=0,xe=_e.length;be0&&Ie.length>0;break;case 1:Me="surface",Ee=l.subarray(v[ne],ae?l.length:v[ne+1]),Fe=u.subarray(g[ne],ae?u.length:g[ne+1]),Ie=A.subarray(_[ne],ae?A.length:_[ne+1]),De=h.subarray(y[ne],ae?h.length:y[ne+1]),Se=Ee.length>0&&Ie.length>0;break;case 2:Me="points",Ee=l.subarray(v[ne],ae?l.length:v[ne+1]),ke=c.subarray(m[ne],ae?c.length:m[ne+1]),Se=Ee.length>0;break;case 3:Me="lines",Ee=l.subarray(v[ne],ae?l.length:v[ne+1]),Ie=A.subarray(_[ne],ae?A.length:_[ne+1]),Se=Ee.length>0&&Ie.length>0;break;default:continue}Se&&(r.createMesh(he.apply(te,{id:de,origin:L,primitive:Me,positionsCompressed:Ee,normalsCompressed:Fe,colorsCompressed:ke,indices:Ie,edgeIndices:De,positionsDecodeMatrix:G,color:le,metallic:ce,roughness:Ae,opacity:ue})),q.push(de))}}q.length>0&&r.createEntity(he.apply(ee,{id:X,isObject:!0,meshIds:q}))}}}(e,t,a,r,s,n)}},Bk=window.pako||HF;Bk.inflate||(Bk=Bk.default);var Pk=re.vec4(),Ck=re.vec4();var Mk=function(){var e=new Float32Array(3);return function(t){return e[0]=t[0]/255,e[1]=t[1]/255,e[2]=t[2]/255,e}}();function Ek(e,t){var i=[];if(t.length>1)for(var r=0,s=t.length-1;r1)for(var n=0,o=e.length/3-1;n0,W=9*V,K=1===c[W+0],X=c[W+1];c[W+2],c[W+3];var J=c[W+4],Y=c[W+5],Z=c[W+6],q=c[W+7],$=c[W+8];if(z){var ee=new Uint8Array(l.subarray(j,G)).buffer,te="".concat(o,"-texture-").concat(V);if(K)r.createTexture({id:te,buffers:[ee],minFilter:J,magFilter:Y,wrapS:Z,wrapT:q,wrapR:$});else{var ie=new Blob([ee],{type:10001===X?"image/jpeg":10002===X?"image/png":"image/gif"}),se=(window.URL||window.webkitURL).createObjectURL(ie),ne=document.createElement("img");ne.src=se,r.createTexture({id:te,image:ne,minFilter:J,magFilter:Y,wrapS:Z,wrapT:q,wrapR:$})}}}for(var oe=0;oe=0?"".concat(o,"-texture-").concat(ue):null,normalsTextureId:Ae>=0?"".concat(o,"-texture-").concat(Ae):null,metallicRoughnessTextureId:ce>=0?"".concat(o,"-texture-").concat(ce):null,emissiveTextureId:de>=0?"".concat(o,"-texture-").concat(de):null,occlusionTextureId:pe>=0?"".concat(o,"-texture-").concat(pe):null})}for(var fe=new Uint32Array(U),ve=0;ve1,je=Ve===U-1,Ge=F[Qe],ze=Ge>=0?"".concat(o,"-textureSet-").concat(Ge):null,We=Mk(k.subarray(6*Qe,6*Qe+3)),Ke=k[6*Qe+3]/255,Xe=k[6*Qe+4]/255,Je=k[6*Qe+5]/255,Ye=n.getNextId();if(He){var Ze=E[Qe],qe=m.slice(Ze,Ze+16),$e="".concat(o,"-geometry.").concat(be,".").concat(Ve),et=ye[$e];if(!et){et={batchThisMesh:!t.reuseGeometries};var tt=!1;switch(y[Ve]){case 0:et.primitiveName="solid",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryNormals=h.subarray(x[Ve],je?h.length:x[Ve+1]),et.geometryUVs=p.subarray(B[Ve],je?p.length:B[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),et.geometryEdgeIndices=v.subarray(C[Ve],je?v.length:C[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 1:et.primitiveName="surface",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryNormals=h.subarray(x[Ve],je?h.length:x[Ve+1]),et.geometryUVs=p.subarray(B[Ve],je?p.length:B[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),et.geometryEdgeIndices=v.subarray(C[Ve],je?v.length:C[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 2:et.primitiveName="points",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryColors=d.subarray(w[Ve],je?d.length:w[Ve+1]),tt=et.geometryPositions.length>0;break;case 3:et.primitiveName="lines",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 4:et.primitiveName="lines",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryIndices=Ek(et.geometryPositions,f.subarray(P[Ve],je?f.length:P[Ve+1])),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;default:continue}if(tt||(et=null),et&&(et.geometryPositions.length,et.batchThisMesh)){et.decompressedPositions=new Float32Array(et.geometryPositions.length),et.transformedAndRecompressedPositions=new Uint16Array(et.geometryPositions.length);for(var it=et.geometryPositions,rt=et.decompressedPositions,st=0,nt=it.length;st0&&ft.length>0;break;case 1:ct="surface",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),ht=h.subarray(x[Ve],je?h.length:x[Ve+1]),dt=p.subarray(B[Ve],je?p.length:B[Ve+1]),ft=f.subarray(P[Ve],je?f.length:P[Ve+1]),vt=v.subarray(C[Ve],je?v.length:C[Ve+1]),gt=At.length>0&&ft.length>0;break;case 2:ct="points",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),pt=d.subarray(w[Ve],je?d.length:w[Ve+1]),gt=At.length>0;break;case 3:ct="lines",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),ft=f.subarray(P[Ve],je?f.length:P[Ve+1]),gt=At.length>0&&ft.length>0;break;case 4:ct="lines",ft=Ek(At=A.subarray(b[Ve],je?A.length:b[Ve+1]),f.subarray(P[Ve],je?f.length:P[Ve+1])),gt=At.length>0&&ft.length>0;break;default:continue}gt&&(r.createMesh(he.apply(Oe,{id:Ye,textureSetId:ze,origin:me,primitive:ct,positionsCompressed:At,normalsCompressed:ht,uv:dt&&dt.length>0?dt:null,colorsCompressed:pt,indices:ft,edgeIndices:vt,positionsDecodeMatrix:Me,color:We,metallic:Xe,roughness:Je,opacity:Ke})),Le.push(Ye))}}Le.length>0&&r.createEntity(he.apply(Ue,{id:Ie,isObject:!0,meshIds:Le}))}}}(e,t,a,r,s,n)}},kk=re.vec4(),Ik=re.vec4();var Dk=function(){var e=new Float32Array(3);return function(t){return e[0]=t[0]/255,e[1]=t[1]/255,e[2]=t[2]/255,e}}();function Sk(e,t){var i=[];if(t.length>1)for(var r=0,s=t.length-1;r1)for(var n=0,o=e.length/3-1;n1)for(var u=new Uint8Array(e,o,a),c=l/2,A=u.length/l,h=0;h0,W=9*V,K=1===c[W+0],X=c[W+1];c[W+2],c[W+3];var J=c[W+4],Y=c[W+5],Z=c[W+6],q=c[W+7],$=c[W+8];if(z){var ee=new Uint8Array(l.subarray(j,G)).buffer,te="".concat(o,"-texture-").concat(V);if(K)r.createTexture({id:te,buffers:[ee],minFilter:J,magFilter:Y,wrapS:Z,wrapT:q,wrapR:$});else{var ie=new Blob([ee],{type:10001===X?"image/jpeg":10002===X?"image/png":"image/gif"}),se=(window.URL||window.webkitURL).createObjectURL(ie),ne=document.createElement("img");ne.src=se,r.createTexture({id:te,image:ne,minFilter:J,magFilter:Y,wrapS:Z,wrapT:q,wrapR:$})}}}for(var oe=0;oe=0?"".concat(o,"-texture-").concat(ue):null,normalsTextureId:Ae>=0?"".concat(o,"-texture-").concat(Ae):null,metallicRoughnessTextureId:ce>=0?"".concat(o,"-texture-").concat(ce):null,emissiveTextureId:de>=0?"".concat(o,"-texture-").concat(de):null,occlusionTextureId:pe>=0?"".concat(o,"-texture-").concat(pe):null})}for(var fe=new Uint32Array(U),ve=0;ve1,je=Ve===U-1,Ge=F[Qe],ze=Ge>=0?"".concat(o,"-textureSet-").concat(Ge):null,We=Dk(k.subarray(6*Qe,6*Qe+3)),Ke=k[6*Qe+3]/255,Xe=k[6*Qe+4]/255,Je=k[6*Qe+5]/255,Ye=n.getNextId();if(He){var Ze=E[Qe],qe=m.slice(Ze,Ze+16),$e="".concat(o,"-geometry.").concat(be,".").concat(Ve),et=ye[$e];if(!et){et={batchThisMesh:!t.reuseGeometries};var tt=!1;switch(y[Ve]){case 0:et.primitiveName="solid",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryNormals=h.subarray(x[Ve],je?h.length:x[Ve+1]),et.geometryUVs=p.subarray(B[Ve],je?p.length:B[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),et.geometryEdgeIndices=v.subarray(C[Ve],je?v.length:C[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 1:et.primitiveName="surface",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryNormals=h.subarray(x[Ve],je?h.length:x[Ve+1]),et.geometryUVs=p.subarray(B[Ve],je?p.length:B[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),et.geometryEdgeIndices=v.subarray(C[Ve],je?v.length:C[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 2:et.primitiveName="points",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryColors=d.subarray(w[Ve],je?d.length:w[Ve+1]),tt=et.geometryPositions.length>0;break;case 3:et.primitiveName="lines",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryIndices=f.subarray(P[Ve],je?f.length:P[Ve+1]),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;case 4:et.primitiveName="lines",et.geometryPositions=A.subarray(b[Ve],je?A.length:b[Ve+1]),et.geometryIndices=Sk(et.geometryPositions,f.subarray(P[Ve],je?f.length:P[Ve+1])),tt=et.geometryPositions.length>0&&et.geometryIndices.length>0;break;default:continue}if(tt||(et=null),et&&(et.geometryPositions.length,et.batchThisMesh)){et.decompressedPositions=new Float32Array(et.geometryPositions.length),et.transformedAndRecompressedPositions=new Uint16Array(et.geometryPositions.length);for(var it=et.geometryPositions,rt=et.decompressedPositions,st=0,nt=it.length;st0&&ft.length>0;break;case 1:ct="surface",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),ht=h.subarray(x[Ve],je?h.length:x[Ve+1]),dt=p.subarray(B[Ve],je?p.length:B[Ve+1]),ft=f.subarray(P[Ve],je?f.length:P[Ve+1]),vt=v.subarray(C[Ve],je?v.length:C[Ve+1]),gt=At.length>0&&ft.length>0;break;case 2:ct="points",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),pt=d.subarray(w[Ve],je?d.length:w[Ve+1]),gt=At.length>0;break;case 3:ct="lines",At=A.subarray(b[Ve],je?A.length:b[Ve+1]),ft=f.subarray(P[Ve],je?f.length:P[Ve+1]),gt=At.length>0&&ft.length>0;break;case 4:ct="lines",ft=Sk(At=A.subarray(b[Ve],je?A.length:b[Ve+1]),f.subarray(P[Ve],je?f.length:P[Ve+1])),gt=At.length>0&&ft.length>0;break;default:continue}gt&&(r.createMesh(he.apply(Oe,{id:Ye,textureSetId:ze,origin:me,primitive:ct,positionsCompressed:At,normalsCompressed:ht,uv:dt&&dt.length>0?dt:null,colorsCompressed:pt,indices:ft,edgeIndices:vt,positionsDecodeMatrix:Me,color:We,metallic:Xe,roughness:Je,opacity:Ke})),Le.push(Ye))}}Le.length>0&&r.createEntity(he.apply(Ue,{id:Ie,isObject:!0,meshIds:Le}))}}}(e,t,o,r,s,n)}},Lk={};Lk[WF.version]=WF,Lk[JF.version]=JF,Lk[qF.version]=qF,Lk[tk.version]=tk,Lk[sk.version]=sk,Lk[lk.version]=lk,Lk[hk.version]=hk,Lk[mk.version]=mk,Lk[wk.version]=wk,Lk[Fk.version]=Fk,Lk[Tk.version]=Tk;var Rk=function(e){g(r,Ue);var t,i=_(r);function r(e){var t,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,r),(t=i.call(this,"XKTLoader",e,s))._maxGeometryBatchSize=s.maxGeometryBatchSize,t.textureTranscoder=s.textureTranscoder,t.dataSource=s.dataSource,t.objectDefaults=s.objectDefaults,t.includeTypes=s.includeTypes,t.excludeTypes=s.excludeTypes,t.excludeUnclassifiedObjects=s.excludeUnclassifiedObjects,t.reuseGeometries=s.reuseGeometries,t}return C(r,[{key:"supportedVersions",get:function(){return Object.keys(Lk)}},{key:"textureTranscoder",get:function(){return this._textureTranscoder},set:function(e){this._textureTranscoder=e}},{key:"dataSource",get:function(){return this._dataSource},set:function(e){this._dataSource=e||new VF}},{key:"objectDefaults",get:function(){return this._objectDefaults},set:function(e){this._objectDefaults=e||OE}},{key:"includeTypes",get:function(){return this._includeTypes},set:function(e){this._includeTypes=e}},{key:"excludeTypes",get:function(){return this._excludeTypes},set:function(e){this._excludeTypes=e}},{key:"excludeUnclassifiedObjects",get:function(){return this._excludeUnclassifiedObjects},set:function(e){this._excludeUnclassifiedObjects=!!e}},{key:"globalizeObjectIds",get:function(){return this._globalizeObjectIds},set:function(e){this._globalizeObjectIds=!!e}},{key:"reuseGeometries",get:function(){return this._reuseGeometries},set:function(e){this._reuseGeometries=!1!==e}},{key:"load",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};if(t.id&&this.viewer.scene.components[t.id]&&(this.error("Component with this ID already exists in viewer: "+t.id+" - will autogenerate this ID"),delete t.id),!(t.src||t.xkt||t.manifestSrc||t.manifest))throw new Error("XKTLoaderPlugin: load() param expected: src, xkt, manifestSrc or manifestData");var i={},r=t.includeTypes||this._includeTypes,s=t.excludeTypes||this._excludeTypes,n=t.objectDefaults||this._objectDefaults;if(i.reuseGeometries=null!==t.reuseGeometries&&void 0!==t.reuseGeometries?t.reuseGeometries:!1!==this._reuseGeometries,r){i.includeTypesMap={};for(var o=0,a=r.length;o=t.length?n():e._dataSource.getMetaModel("".concat(m).concat(t[a]),(function(t){h.loadData(t,{includeTypes:r,excludeTypes:s,globalizeObjectIds:i.globalizeObjectIds}),a++,e.scheduleTask(l,200)}),o)}()},y=function(t,r,s){var n=0;!function o(){c.destroyed||n>=t.length?r():e._dataSource.getXKT("".concat(m).concat(t[n]),(function(t){e._parseModel(t,i,c,null,v),c.preFinalize(),n++,e.scheduleTask(o,200)}),s)}()},b=function(t,r,s){var n=0;!function o(){c.destroyed||n>=t.length?r():e._dataSource.getXKT("".concat(m).concat(t[n]),(function(t){e._parseModel(t,i,c,h,v),c.preFinalize(),n++,e.scheduleTask(o,200)}),s)}()};if(t.manifest){var x=t.manifest,w=x.xktFiles;if(!w||0===w.length)return void p("load(): Failed to 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t=this;t.size=0,t.init=function(i,r){t.size=e.byteLength,i()},t.readUint8Array=function(t,i,r,s){r(new Uint8Array(e.slice(t,t+i)))}}function l(){var e,t=this;t.init=function(t,i){e=new Uint8Array,t()},t.writeUint8Array=function(t,i,r){var s=new Uint8Array(e.length+t.length);s.set(e),s.set(t,e.length),e=s,i()},t.getData=function(t){t(e.buffer)}}function u(e,t){var r,s=this;s.init=function(t,i){e.createWriter((function(e){r=e,t()}),i)},s.writeUint8Array=function(e,s,n){var o=new Blob([i?e:e.buffer],{type:t});r.onwrite=function(){r.onwrite=null,s()},r.onerror=n,r.write(o)},s.getData=function(t){e.file(t)}}n.prototype=new r,n.prototype.constructor=n,o.prototype=new r,o.prototype.constructor=o,a.prototype=new r,a.prototype.constructor=a,l.prototype=new s,l.prototype.constructor=l,u.prototype=new 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s=e.transform?this._transformVertices(e.vertices,e.transform,i.rotateX):e.vertices,n=t.stats||{};n.sourceFormat=e.type||"CityJSON",n.schemaVersion=e.version||"",n.title="",n.author="",n.created="",n.numMetaObjects=0,n.numPropertySets=0,n.numObjects=0,n.numGeometries=0,n.numTriangles=0,n.numVertices=0;var o=!1!==t.loadMetadata,a=o?{id:re.createUUID(),name:"Model",type:"Model"}:null,l=o?{id:"",projectId:"",author:"",createdAt:"",schema:e.version||"",creatingApplication:"",metaObjects:[a],propertySets:[]}:null,u={data:e,vertices:s,sceneModel:r,loadMetadata:o,metadata:l,rootMetaObject:a,nextId:0,stats:n};if(this._parseCityJSON(u),r.finalize(),o){var c=r.id;this.viewer.metaScene.createMetaModel(c,u.metadata,i)}r.scene.once("tick",(function(){r.destroyed||(r.scene.fire("modelLoaded",r.id),r.fire("loaded",!0,!1))}))}}},{key:"_transformVertices",value:function(e,t,i){for(var r=[],s=t.scale||re.vec3([1,1,1]),n=t.translate||re.vec3([0,0,0]),o=0,a=0;o0){for(var 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f=""+e.nextId++;s.createMesh({id:f,primitive:"triangles",positions:o.positions,indices:o.indices,color:i&&i.diffuseColor?i.diffuseColor:[.8,.8,.8],opacity:1}),r.push(f),e.stats.numGeometries++,e.stats.numVertices+=o.positions.length/3,e.stats.numTriangles+=o.indices.length/3}}},{key:"_parseSurfacesWithSharedMaterial",value:function(e,t,i,r){for(var s=e.vertices,n=0;n0&&a.push(o.length);var u=this._extractLocalIndices(e,t[n][l],i,r);o.push.apply(o,h(u))}if(3===o.length)r.indices.push(o[0]),r.indices.push(o[1]),r.indices.push(o[2]);else if(o.length>3){for(var c=[],A=0;A0&&void 0!==arguments[0]?arguments[0]:{};B(this,e),this.cacheBuster=!1!==t.cacheBuster}return C(e,[{key:"_cacheBusterURL",value:function(e){if(!this.cacheBuster)return e;var t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}},{key:"getDotBIM",value:function(e,t,i){he.loadJSON(this._cacheBusterURL(e),(function(e){t(e)}),(function(e){i(e)}))}}]),e}(),jI=function(e){g(i,Ue);var t=_(i);function i(e){var 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a=0,l=t.includeTypes.length;a=0?c:2*Math.PI-c}return s0||o>0||a>0))}}(),n=[],o=(r?t:t.slice(0).reverse()).map((function(e){return{idx:e}}));o.forEach((function(e,t){e.prev=o[(t-1+o.length)%o.length],e.next=o[(t+1)%o.length]}));for(var a=re.vec2(),l=re.vec2();o.length>2;){for(var u=0,c=function(){if(u>=o.length)throw"isCCW = ".concat(r,"; earIdx = ").concat(u,"; len = ").concat(o.length);var t=o[u],i=e[t.prev.idx],n=e[t.idx],c=e[t.next.idx];if(re.subVec2(i,n,a),re.subVec2(c,n,l),a[0]*l[1]-a[1]*l[0]>=0&&o.every((function(r){return r===t||r===t.prev||r===t.next||!s(e[r.idx],i,n,c)})))return"break";++u};;){if("break"===c())break}var A=o[u];o.splice(u,1),n.push([A.idx,A.next.idx,A.prev.idx]),A.prev.next=A.next,A.next.prev=A.prev}return[e,n,r]},WI=function(e,t){var i=e.canvas.canvas,r=i.parentNode,s=document.createElement("div");r.insertBefore(s,i);var n=5;s.style.background=t,s.style.border="2px solid white",s.style.margin="0 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Xi(e,{positions:d,indices:p,normals:re.buildNormals(d,p)}),material:new $i(e,{alpha:void 0!==i?i:.5,backfaces:!0,diffuse:GI(t)})})}catch(e){r=null}}r&&(r.visible=!!s)};return s(null),{updateBase:s,destroy:function(){return r&&r.destroy()}}},XI=function(e,t){return function(i,r,s){var n=e.scene,o=n.canvas.canvas,a=function(e,t){return t[0]=e.clientX,t[1]=e.clientY,ut(o.ownerDocument.documentElement,o,t),t},l=function(e){var i=re.vec3(),r=re.vec3();return re.canvasPosToWorldRay(o,n.camera.viewMatrix,n.camera.projMatrix,n.camera.projection,e,i,r),t(i,r)},u=!1,c=function(){u=!1},A=function(){c(),o.removeEventListener("mousedown",d),o.removeEventListener("mousemove",p),e.cameraControl.off(f),o.removeEventListener("mouseup",v)},h=re.vec2(),d=function(e){1===e.which&&(a(e,h),u=!0)};o.addEventListener("mousedown",d);var p=function(e){var t=a(e,re.vec2());u&&re.distVec2(h,t)>20&&(c(),i())};o.addEventListener("mousemove",p);var f=e.cameraControl.on("rayMove",(function(e){var t=e.canvasPos;r(t,l(t))})),v=function(e){if(1===e.which&&u){A();var t=a(e,re.vec2());s(t,l(t))}};return o.addEventListener("mouseup",v),A}},JI=function(e,t,i,r){var s=-(re.dotVec3(i,t)-e)/re.dotVec3(r,t),n=re.vec3();return re.mulVec3Scalar(r,s,n),re.addVec3(i,n,n),n},YI=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};if(B(this,i),(r=t.call(this,e.viewer.scene,s)).plugin=e,r._container=s.container,!r._container)throw"config missing: container";return r._eventSubs={},r.plugin.viewer.scene,r._geometry=s.geometry,s.onMouseOver,s.onMouseLeave,s.onContextMenu,r._alpha="alpha"in s&&void 0!==s.alpha?s.alpha:.5,r.color=s.color,r._visible=!0,r._rebuildMesh(),r}return C(i,[{key:"_rebuildMesh",value:function(){var e,t=this.plugin.viewer.scene,i=this._geometry.planeCoordinates.slice(),r=this._geometry.height<0,s=this._geometry.altitude+(r?this._geometry.height:0),n=this._geometry.height*(r?-1:1),o=A(zI(i),3),a=o[0],l=o[1],u=o[2],d=[],p=[],f=function(e){var t,i=d.length,r=c(a);try{for(r.s();!(t=r.n()).done;){var o=t.value;d.push([o[0],s+(e?n:0),o[1]])}}catch(e){r.e(e)}finally{r.f()}var u,A=c(l);try{for(A.s();!(u=A.n()).done;){var f=u.value;p.push.apply(p,h((e?f:f.slice(0).reverse()).map((function(e){return e+i}))))}}catch(e){A.e(e)}finally{A.f()}};f(!1),f(!0);for(var v=function(e){var t=a[e],i=a[(a.length+e+(u?1:-1))%a.length],r=s,o=s+n,l=d.length;d.push([t[0],r,t[1]],[i[0],r,i[1]],[i[0],o,i[1]],[t[0],o,t[1]]),p.push.apply(p,h([0,1,2,0,2,3].map((function(e){return e+l}))))},g=0;gb?1:0;x|=C,w.push(C)}switch(x){case 0:case 1:m.push(y);break;case 2:break;case 3:for(var M=[],E=0;E=3&&m.push(M)}}}catch(e){_.e(e)}finally{_.f()}i=m}}catch(e){d.e(e)}finally{d.f()}if(0===i.length)return null;var U,O=re.vec3([0,0,0]),N=new Set,Q=c(i);try{for(Q.s();!(U=Q.n()).done;){var V,H=c(U.value);try{for(H.s();!(V=H.n()).done;){var j=V.value,G=j.map((function(e){return e.toFixed(3)})).join(":");N.has(G)||(N.add(G),re.addVec3(O,j,O))}}catch(e){H.e(e)}finally{H.f()}}}catch(e){Q.e(e)}finally{Q.f()}return re.mulVec3Scalar(O,1/N.size,O),O}},{key:"center",get:function(){return this._center}},{key:"altitude",get:function(){return this._geometry.altitude},set:function(e){this._geometry.altitude=e,this._rebuildMesh()}},{key:"height",get:function(){return this._geometry.height},set:function(e){this._geometry.height=e,this._rebuildMesh()}},{key:"highlighted",get:function(){return this._highlighted},set:function(e){this._highlighted=e,this._zoneMesh&&(this._zoneMesh.highlighted=e)}},{key:"color",get:function(){return this._color},set:function(e){this._color=e,this._zoneMesh&&(this._zoneMesh.material.diffuse=GI(this._color))}},{key:"alpha",get:function(){return this._alpha},set:function(e){this._alpha=e,this._zoneMesh&&(this._zoneMesh.material.alpha=this._alpha)}},{key:"edges",get:function(){return this._edges},set:function(e){this._edges=e,this._zoneMesh&&(this._zoneMesh.edges=this._edges)}},{key:"visible",get:function(){return this._visible},set:function(e){this._visible=!!e,this._zoneMesh.visible=this._visible,this._needUpdate()}},{key:"getJSON",value:function(){return{id:this.id,geometry:this._geometry,alpha:this._alpha,color:this._color}}},{key:"duplicate",value:function(){return this.plugin.createZone({id:re.createUUID(),geometry:{planeCoordinates:this._geometry.planeCoordinates.map((function(e){return e.slice()})),altitude:this._geometry.altitude,height:this._geometry.height},alpha:this._alpha,color:this._color})}},{key:"destroy",value:function(){this._zoneMesh.destroy(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),ZI=function(e){g(i,Ce);var t=_(i);function i(e,r,s){var n;return B(this,i),(n=t.call(this,e.viewer.scene)).zonesPlugin=e,n.pointerLens=r.pointerLens,n.createSelect3dPoint=s,n._deactivate=null,n}return C(i,[{key:"active",get:function(){return!!this._deactivate}},{key:"activate",value:function(e,t,i,r){if(!this._deactivate){if("object"===w(e)&&null!==e){var s=e,n=function(e,t){if(e in s)return s[e];if(void 0!==t)return t;throw"config missing: "+e};e=n("altitude"),t=n("height"),i=n("color","#008000"),r=n("alpha",.5)}var o=this.zonesPlugin,a=o.viewer,l=a.scene,u=this,c=this.createSelect3dPoint(a,(function(t,i){return JI(e,re.vec3([0,1,0]),t,i)}));!function s(){var n=KI(l,i,r),a=function(e,t,i,r,s,n){var o=WI(e,t),a=WI(e,t),l=i?function(e){i.visible=!!e,e&&(i.canvasPos=e)}:function(){},u=r((function(){l(null),o.update(null)}),(function(e,t){l(e),o.update(t)}),(function(e,t){o.update(t),u=r((function(){l(null),a.update(null),s(null)}),(function(e,i){l(e),a.update(i),s(re.distVec3(t,i)>.01&&[t,i])}),(function(e,i){a.update(i),o.destroy(),a.destroy(),l(null),n([t,i])}))}));return{deactivate:function(){u(),o.destroy(),a.destroy(),l(null)}}}(l,i,u.pointerLens,c,(function(e){if(e){var t=e[0],i=e[1],r=function(e){return Math.min(t[e],i[e])},s=function(e){return Math.max(t[e],i[e])},o=r(0),a=r(1),l=r(2),u=s(0);s(1);var c=s(2);n.updateBase([[o,a,c],[u,a,c],[u,a,l],[o,a,l]])}else n.updateBase(null)}),(function(a){n.destroy();var l=function(e,t,i,r,s,n,o){var a=function(i){return Math.min(e[i],t[i])},l=function(i){return Math.max(e[i],t[i])},u=a(0),c=a(2),A=l(0),h=l(2);return o.createZone({id:re.createUUID(),geometry:{planeCoordinates:[[u,h],[A,h],[A,c],[u,c]],altitude:i,height:r},alpha:n,color:s})}(a[0],a[1],e,t,i,r,o),c=!0;u._deactivate=function(){c=!1},u.fire("zoneEnd",l),c&&s()})).deactivate;u._deactivate=function(){a(),n.destroy()}}()}}},{key:"deactivate",value:function(){this._deactivate&&(this._deactivate(),this._deactivate=null)}},{key:"destroy",value:function(){this.deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),qI=function(e){g(i,ZI);var t=_(i);function i(e){var r=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),t.call(this,e,r,(function(e,t){return XI(e,t)}))}return C(i)}(),$I=function(e){g(i,ZI);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};B(this,i);var n=new Re(e.viewer);return(r=t.call(this,e,s,(function(e,t){return dt(e,n,t)}))).pointerCircle=n,r}return C(i,[{key:"destroy",value:function(){this.pointerCircle.destroy(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),eD=function(e){g(i,Ue);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,"Zones",e))._pointerLens=s.pointerLens,r._container=s.container||document.body,r._zones=[],r.defaultColor=void 0!==s.defaultColor?s.defaultColor:"#00BBFF",r.zIndex=s.zIndex||1e4,r._onMouseOver=function(e,t){r.fire("mouseOver",{plugin:b(r),zone:t,event:e})},r._onMouseLeave=function(e,t){r.fire("mouseLeave",{plugin:b(r),zone:t,event:e})},r._onContextMenu=function(e,t){r.fire("contextMenu",{plugin:b(r),zone:t,event:e})},r}return C(i,[{key:"createZone",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};this.viewer.scene.components[t.id]&&(this.error("Viewer scene component with this ID already exists: "+t.id),delete t.id);var i=new YI(this,{id:t.id,plugin:this,container:this._container,geometry:t.geometry,alpha:t.alpha,color:t.color,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._zones.push(i),i.on("destroyed",(function(){var t=e._zones.indexOf(i);t>=0&&e._zones.splice(t,1)})),this.fire("zoneCreated",i),i}},{key:"zones",get:function(){return this._zones}},{key:"destroy",value:function(){f(x(i.prototype),"destroy",this).call(this)}}]),i}(),tD=function(e,t,i,r,s,n,o,a,l){var u,c=n?function(e){n.visible=!!e,e&&(n.canvasPos=e)}:function(){},A=[function(){return c(null)}],h=KI(e,r,s);return A.push((function(){return h.destroy()})),function n(d){var p=WI(e,r),f=d.length>0&&function(e,t,i){var r=e.canvas.canvas,s=new at(e,{});s.worldPos=i;var n=new at(e,{}),o=r.ownerDocument.body,a=new pt(o,{color:t,thickness:1,thicknessClickable:6});a.setVisible(!1);var l=function(){var e=s.canvasPos.slice(),t=n.canvasPos.slice();ut(r,o,e),ut(r,o,t),a.setStartAndEnd(e[0],e[1],t[0],t[1])},u=e.camera.on("viewMatrix",l),c=e.camera.on("projMatrix",l);return{update:function(e){e&&(n.worldPos=e,l()),a.setVisible(!!e)},destroy:function(){e.camera.off(u),e.camera.off(c),s.destroy(),n.destroy(),a.destroy()}}}(e,r,d[d.length-1].getWorldPos());A.push((function(){p.destroy(),f&&f.destroy()}));var v=d.length>0&&d[0],g=function(e){var t=v&&v.getCanvasPos();return t&&re.distVec2(t,e)<10&&{canvasPos:t,worldPos:v.getWorldPos()}},m=function(){var e=function(e,t,i){return t[0]<=Math.max(e[0],i[0])&&t[0]>=Math.min(e[0],i[0])&&t[1]<=Math.max(e[1],i[1])&&t[1]>=Math.min(e[1],i[1])},t=function(e,t,i){var r=(t[1]-e[1])*(i[0]-t[0])-(t[0]-e[0])*(i[1]-t[1]);return 0===r?0:r>0?1:2};return function(i,r){for(var s=i[i.length-2],n=i[i.length-1],o=r?1:0;o2?d.map((function(e){return e.getWorldPos()})):null)}),(function(e,t){var i=d.length>2&&g(e);if(v&&v.setHighlighted(!!i),c(i?i.canvasPos:e),p.update(!i&&t),f&&f.update(i?i.worldPos:t),d.length>=2){var r=d.map((function(e){return e.getWorldPos()})).concat(i?[]:[t]),s=m(r.map((function(e){return[e[0],e[2]]})),i);h.updateBase(s?null:r)}else h.updateBase(null)}),(function(e,a){var u=d.length>2&&g(e),c=d.map((function(e){return e.getWorldPos()})).concat(u?[]:[a]);h.updateBase(c);var v=c.map((function(e){return[e[0],e[2]]}));d.length>2&&m(v,u)?(A.pop()(),n(d)):u?(p.update(a),A.forEach((function(e){return e()})),l(o.createZone({id:re.createUUID(),geometry:{planeCoordinates:v,altitude:t,height:i},alpha:s,color:r}))):(p.update(a),f&&f.update(a),n(d.concat(p)))}))}([]),{closeSurface:function(){throw"TODO"},deactivate:function(){u(),A.forEach((function(e){return e()}))}}},iD=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e.viewer.scene)).zonesPlugin=e,r.pointerLens=s.pointerLens,r._action=null,r}return C(i,[{key:"active",get:function(){return!!this._action}},{key:"activate",value:function(e,t,i,r){if("object"===w(e)&&null!==e){var s=e,n=function(e,t){if(e in s)return s[e];if(void 0!==t)return t;throw"config missing: "+e};e=n("altitude"),t=n("height"),i=n("color","#008000"),r=n("alpha",.5)}if(!this._action){var o=this.zonesPlugin,a=o.viewer,l=a.scene,u=this,c=XI(a,(function(t,i){return JI(e,re.vec3([0,1,0]),t,i)}));!function s(){u._action=tD(l,e,t,i,r,u.pointerLens,o,c,(function(e){var t=!0;u._action={deactivate:function(){t=!1}},u.fire("zoneEnd",e),t&&s()}))}()}}},{key:"deactivate",value:function(){this._action&&(this._action.deactivate(),this._action=null)}},{key:"destroy",value:function(){this.deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),rD=function(e){g(i,Ce);var t=_(i);function i(e){var r,s=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};return B(this,i),(r=t.call(this,e.viewer.scene)).zonesPlugin=e,r.pointerLens=s.pointerLens,r.pointerCircle=new Re(e.viewer),r._action=null,r}return C(i,[{key:"active",get:function(){return!!this._action}},{key:"activate",value:function(e,t,i,r){if("object"===w(e)&&null!==e){var s=e,n=function(e,t){if(e in s)return s[e];if(void 0!==t)return t;throw"config missing: "+e};e=n("altitude"),t=n("height"),i=n("color","#008000"),r=n("alpha",.5)}if(!this._action){var o=this.zonesPlugin,a=o.viewer,l=a.scene,u=this,c=dt(a,this.pointerCircle,(function(t,i){return JI(e,re.vec3([0,1,0]),t,i)}));!function s(){u._action=tD(l,e,t,i,r,u.pointerLens,o,c,(function(e){var t=!0;u._action={deactivate:function(){t=!1}},u.fire("zoneEnd",e),t&&s()}))}()}}},{key:"deactivate",value:function(){this._action&&(this._action.deactivate(),this._action=null)}},{key:"destroy",value:function(){this.deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),sD=function(e){g(i,Ce);var t=_(i);function i(e,r,s,n){var o;B(this,i);var a=e.plugin.viewer,l=a.scene;o=t.call(this,l);var u=e._geometry.altitude,c=e._geometry.planeCoordinates.map((function(t){var i=l.canvas.canvas.ownerDocument.body,r=new ct(l,{},i,{fillColor:e._color});return r.worldPos=re.vec3([t[0],u,t[1]]),r.on("worldPos",(function(){t[0]=r.worldPos[0],t[1]=r.worldPos[2];try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}})),r})),A=ht({viewer:a,handleMouseEvents:s,handleTouchEvents:n,pointerLens:r&&r.pointerLens,dots:c,ray2WorldPos:function(e,t){return JI(u,re.vec3([0,1,0]),e,t)},onEnd:function(t,i){return e._zoneMesh&&o.fire("edited"),!!e._zoneMesh}}),h=function(){A(),c.forEach((function(e){return e.destroy()}))},d=e.on("destroyed",h);return o._deactivate=function(){e.off("destroyed",d),h()},o}return C(i,[{key:"deactivate",value:function(){this._deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),nD=function(e){g(i,sD);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,!0,!1)}return C(i)}(),oD=function(e){g(i,sD);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,!1,!0)}return C(i)}(),aD=function(e){g(i,Ce);var t=_(i);function i(e,r,s,n){var o;B(this,i);var a=e.plugin.viewer,l=a.scene,u=l.canvas.canvas,c=b(o=t.call(this,l)),A=e._geometry.altitude,d=r&&r.pointerLens,p=d?function(e){d.visible=!!e,e&&(d.canvasPos=e)}:function(){},f=function(e){var t,i,r=re.vec3(),s=re.vec3();return re.canvasPosToWorldRay(u,l.camera.viewMatrix,l.camera.projMatrix,l.camera.projection,e,r,s),t=r,i=s,JI(A,re.vec3([0,1,0]),t,i)},v=function(e,t){return t[0]=e.clientX,t[1]=e.clientY,ut(u.ownerDocument.documentElement,u,t),t},g=function(e,t){var i=function(e){e.preventDefault(),t(e)};return u.addEventListener(e,i),function(){return u.removeEventListener(e,i)}},m=function(){},_=function(t,i,r,s){var n,o,l,A,h=s(t),d=v(h,re.vec2()),_=a.scene.pick({canvasPos:d,includeEntities:[e._zoneMesh.id]});if((_&&_.entity&&_.entity.zone)===e){m(),u.style.cursor="move",a.cameraControl.active=!1;var y=(n=e._geometry.planeCoordinates.map((function(e){return e.slice()})),o=f(d),l=re.vec2([o[0],o[2]]),A=re.vec2(),function(t){var i=f(t);A[0]=i[0],A[1]=i[2],re.subVec2(l,A,A),e._geometry.planeCoordinates.forEach((function(e,t){re.subVec2(n[t],A,e)}));try{e._rebuildMesh()}catch(t){e._zoneMesh&&(e._zoneMesh.destroy(),e._zoneMesh=null)}}),b=g(i,(function(e){var t=s(e);if(t){var i=v(t,re.vec2());y(i),p(i)}})),x=g(r,(function(e){var t=s(e);if(t){var i=v(t,re.vec2());y(i),p(null),m(),c.fire("translated")}}));m=function(){m=function(){},u.style.cursor="default",a.cameraControl.active=!0,b(),x()}}},y=[];s&&y.push(g("mousedown",(function(e){1===e.which&&_(e,"mousemove","mouseup",(function(e){return 1===e.which&&e}))}))),n&&y.push(g("touchstart",(function(e){if(1===e.touches.length){var t=e.touches[0].identifier;_(e,"touchmove","touchend",(function(e){return h(e.changedTouches).find((function(e){return e.identifier===t}))}))}})));var x=function(){m(),y.forEach((function(e){return e()})),p(null)},w=e.on("destroyed",x);return o._deactivate=function(){e.off("destroyed",w),x()},o}return C(i,[{key:"deactivate",value:function(){this._deactivate(),f(x(i.prototype),"destroy",this).call(this)}}]),i}(),lD=function(e){g(i,aD);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,!0,!1)}return C(i)}(),uD=function(e){g(i,aD);var t=_(i);function i(e,r){return B(this,i),t.call(this,e,r,!1,!0)}return C(i)}();export{Or as AlphaFormat,Ri as AmbientLight,Bt as AngleMeasurementEditMouseControl,Pt as AngleMeasurementEditTouchControl,_t as AngleMeasurementsControl,yt as AngleMeasurementsMouseControl,bt as AngleMeasurementsPlugin,xt as AngleMeasurementsTouchControl,kt as AnnotationsPlugin,Pn as AxisGizmoPlugin,Xh as BCFViewpointsPlugin,fo as Bitmap,Er as ByteType,Nd as CameraMemento,_d as CameraPath,Cd as CameraPathAnimation,VI as CityJSONLoaderPlugin,fr as ClampToEdgeWrapping,Ce as Component,Ms as CompressedMediaType,Ba as Configs,J as ContextMenu,Gd as CubicBezierCurve,vd as Curve,nh as DefaultLoadingManager,jr as DepthFormat,Gr as DepthStencilFormat,Li as DirLight,ld as DistanceMeasurementEditControl,ud as DistanceMeasurementEditMouseControl,cd as DistanceMeasurementEditTouchControl,sd as DistanceMeasurementsControl,nd as DistanceMeasurementsMouseControl,od as DistanceMeasurementsPlugin,ad as DistanceMeasurementsTouchControl,ct as Dot3D,HI as DotBIMDefaultDataSource,jI as DotBIMLoaderPlugin,rr as EdgeMaterial,tr as EmphasisMaterial,bF as FaceAlignedSectionPlanesPlugin,Ad as FastNavPlugin,Sr as FloatType,$n as Fresnel,Ie as Frustum,ke as FrustumPlane,Bs as GIFMediaType,hd as GLTFDefaultDataSource,NE as GLTFLoaderPlugin,Tr as HalfFloatType,Id as ImagePlane,Ir as IntType,Ps as JPEGMediaType,Ah as KTX2TextureTranscoder,lI as LASLoaderPlugin,Un as LambertMaterial,Ud as LightMap,jh as LineSet,xs as LinearEncoding,xr as LinearFilter,Cr as LinearMipMapLinearFilter,Br as LinearMipMapNearestFilter,Pr as LinearMipmapLinearFilter,wr as LinearMipmapNearestFilter,oh as Loader,sh as LoadingManager,dd as LocaleService,Hr as LuminanceAlphaFormat,Vr as LuminanceFormat,G as Map,at as Marker,Te as MarqueePicker,Le as MarqueePickerMouseControl,_n as Mesh,Eo as MeshSurfaceArea,yo as MeshVolume,Qn as MetallicMaterial,vr as MirroredRepeatWrapping,Vd as ModelMemento,jE as NavCubePlugin,gr as NearestFilter,br as NearestMipMapLinearFilter,mr as NearestMipMapNearestFilter,yr as NearestMipmapLinearFilter,_r as NearestMipmapNearestFilter,Rn as Node,$E as OBJLoaderPlugin,ne as ObjectsKdTree3,jd as ObjectsMemento,Cs as PNGMediaType,zd as Path,Kd as PerformanceModel,$i as PhongMaterial,Ot as PickResult,Ue as Plugin,Dd as PointLight,Re as PointerCircle,Y as PointerLens,Wd as QuadraticBezierCurve,oe as Queue,Qr as RGBAFormat,Jr as RGBAIntegerFormat,ms as RGBA_ASTC_10x10_Format,fs as RGBA_ASTC_10x5_Format,vs as RGBA_ASTC_10x6_Format,gs as RGBA_ASTC_10x8_Format,_s as RGBA_ASTC_12x10_Format,ys as RGBA_ASTC_12x12_Format,as as RGBA_ASTC_4x4_Format,ls as RGBA_ASTC_5x4_Format,us as RGBA_ASTC_5x5_Format,cs as RGBA_ASTC_6x5_Format,As as RGBA_ASTC_6x6_Format,hs as RGBA_ASTC_8x5_Format,ds as RGBA_ASTC_8x6_Format,ps as RGBA_ASTC_8x8_Format,bs as RGBA_BPTC_Format,os as RGBA_ETC2_EAC_Format,rs as RGBA_PVRTC_2BPPV1_Format,is as RGBA_PVRTC_4BPPV1_Format,Zr as RGBA_S3TC_DXT1_Format,qr as RGBA_S3TC_DXT3_Format,$r as RGBA_S3TC_DXT5_Format,Nr as RGBFormat,ss as RGB_ETC1_Format,ns as RGB_ETC2_Format,ts as RGB_PVRTC_2BPPV1_Format,es as RGB_PVRTC_4BPPV1_Format,Yr as RGB_S3TC_DXT1_Format,Kr as RGFormat,Xr as RGIntegerFormat,Xi as ReadableGeometry,zr as RedFormat,Wr as RedIntegerFormat,Rd as ReflectionMap,pr as RepeatWrapping,wF as STLDefaultDataSource,DF as STLLoaderPlugin,Vh as SceneModel,So as SceneModelMesh,Dh as SceneModelTransform,Cn as SectionPlane,aF as SectionPlanesPlugin,Fr as ShortType,Xd as Skybox,xF as SkyboxesPlugin,jn as SpecularMaterial,gd as SplineCurve,Od as SpriteMarker,dF as StoreyViewsPlugin,qn as Texture,Jd as TextureTranscoder,LF as TreeViewPlugin,Mr as UnsignedByteType,Ur as UnsignedInt248Type,Dr as UnsignedIntType,Lr as UnsignedShort4444Type,Rr as UnsignedShort5551Type,kr as UnsignedShortType,io as VBOGeometry,QF as ViewCullPlugin,Ob as Viewer,eI as WebIFCLoaderPlugin,uh as WorkerPool,VF as XKTDefaultDataSource,Rk as XKTLoaderPlugin,qk as XML3DLoaderPlugin,sD as ZoneEditControl,nD as ZoneEditMouseControl,oD as ZoneEditTouchControl,aD as ZoneTranslateControl,lD as ZoneTranslateMouseControl,uD as ZoneTranslateTouchControl,qI as ZonesMouseControl,eD as ZonesPlugin,iD as ZonesPolysurfaceMouseControl,rD as ZonesPolysurfaceTouchControl,$I as ZonesTouchControl,At as activateDraggableDot,ht as activateDraggableDots,Ji as buildBoxGeometry,oo as buildBoxLinesGeometry,ao as buildBoxLinesGeometryFromAABB,bn as buildCylinderGeometry,lo as buildGridGeometry,po as buildLineGeometry,uo as buildPlaneGeometry,Ao as buildPolylineGeometry,ho as buildPolylineGeometryFromCurve,xn as buildSphereGeometry,co as buildTorusGeometry,Bn as buildVectorTextGeometry,He as createRTCViewMat,Se as frustumIntersectsAABB3,dh as getKTX2TextureTranscoder,We as getPlaneRTCPos,vo as isTriangleMeshSolid,so as load3DSGeometry,no as loadOBJGeometry,re as math,Fo as meshSurfaceArea,bo as meshVolume,ze as rtcToWorldPos,ws as sRGBEncoding,De as setFrustum,ae as stats,dt as touchPointSelector,ut as transformToNode,he as utils,je as worldToRTCPos,Ge as worldToRTCPositions};