Releases: xeokit/xeokit-sdk
Releases · xeokit/xeokit-sdk
v2.4.0-alpha-80
What's Changed
Full Changelog: v2.4.0-alpha-78...v2.4.0-alpha-80
v2.4.0-alpha-78
What's Changed
- Ability to dynamically position & rotate SceneModel anywhere within World coordinate system by @xeolabs in #1136
Full Changelog: v2.4.0-alpha-73...v2.4.0-alpha-78
v2.4.0-alpha-73
What's Changed
- Integrate data textures, vertex snapping and VBO rendering optimizations by @xeolabs in #1125
- Extend XKTLoaderPlugin to load model split into multiple XKT files by @xeolabs in #1126
- Add MetaModel types for multi XKT loading support by @xeolabs in #1127
- MetaObject attributes by @xeolabs in #1129
- Fix perspective & ortho for canvas resize by @xeolabs in #1131
- Remove default colors for IFC objects from XKTLoaderPlugin by @xeolabs in #1132
- Enable Viewer logarithmicDepthBuffer by default by @xeolabs in #1133
Full Changelog: v2.4.0-alpha-54...v2.4.0-alpha-73
v2.4.0-alpha-54
What's Changed
Full Changelog: v2.4.0-alpha-53...v2.4.0-alpha-54
v2.4.0-alpha-53
npm bump
2.4.0-alpha-52
Full Changelog: v2.4.0-alpha-51...v2.4.0-alpha-52
v2.4.0-alpha-51
What's Changed
- DataTextureSceneModel: Support skew in instancing matrices for AABB initialization by @tmarti in #1116
- VBOSceneModel: Support skew in instancing matrices for AABB initialization by @tmarti in #1115
- simplify getSnapshotWithPlugins by @Amoki in #1118
- Fix pset originalSystemId by @xeolabs in #1119
- Fix pset originalSystemId by @xeolabs in #1120
Full Changelog: v2.4.0-alpha-49...v2.4.0-alpha-51
v2.4.0-alpha-49
What's Changed
- VBO Scene Model Renderers refactoring and performance improvement by @Kurtil in #1113
- Support line-strip geometry in XKT by @xeolabs in #1114
Full Changelog: 2.4.0-alpha-47...v2.4.0-alpha-49
2.4.0-alpha-47
What's Changed
- Update MousePanRotateDollyHandler.js - Add page scroll support by @sematgt in #1100
- Improved merging algorithm for federated models by @xeolabs in #1103
- Fix snapshots => flip Y by @Kurtil in #1104
- Fix MetaScene.js - metaObject is undefined by @Kurtil in #1106
- Fix texture binding in instancing renderer by @xeolabs in #1111
New Contributors
Full Changelog: v2.4.0-alpha-39...2.4.0-alpha-47
v2.4.0-alpha-39
What's Changed
- Fix full precision picking in triangle instancing layer by @Kurtil in #1074
- Remove useless Renderer picking commented code by @Kurtil in #1071
- [DataTextures]: snap-to-vertex functionality by @tmarti in #1062
- data-tex: reduce number of per-portion matrices by @tmarti in #1075
- fix & clean VBOSceneModel renderers by @Kurtil in #1077
- VBOSceneModel - TriangleBatching - Only draw pick depth & normals of the picked mesh by @Kurtil in #1078
- data-tex: use 12 instead of 16 floats to store entity matrices by @tmarti in #1082
- Add stats typings by @LukasKairnial in #1085
- Stats
fps
field by @LukasKairnial in #1084 - Fix metaObject leaks by @LukasKairnial in #1087
- Fix entity
.destroy()
memory leaks linked to Scene.*Updated functions by @LukasKairnial in #1090 - FaceAlignedSectionPlanesPlugin by @xeolabs in #1088
- fix ray picking -> RenderBuffer read y by @Kurtil in #1098
- Fix pick triangle surface of mesh with origin by @Kurtil in #1092
New Contributors
- @LukasKairnial made their first contribution in #1085
Full Changelog: v2.4.0-alpha-27...v2.4.0-alpha-39