A counting semaphore. Conceptually, a semaphore maintains a set of permits. Each acquire() blocks if necessary until a permit is available, and then takes it. Each release() adds a permit, potentially releasing a blocking acquirer. However, no actual permit objects are used; the
Semaphore
just keeps a count of the number available and acts accordingly.Semaphores are often used to restrict the number of threads than can access some (physical or logical) resource. For example, here is a class that uses a semaphore to control access to a pool of items:
Semaphore它是一种基于计数的信号量。它可以设定一个阈值,基于此,多个线程竞争获取许可信号,做自己的申请后归还,超过阈值后,线程申请许可信号将会被阻塞。更形象的说法应该是许可证管理器,作用: 控制某个资源可被同时访问的个数,通过 acquire() 获取一个许可,如果没有就等待,用 release() 释放一个许可。
无论是Synchroniezd还是ReentrantLock,一次都只允许一个线程访问一个资源,但是Semaphore可以指定多个线程同时访问某一个资源.
import java.util.concurrent.Semaphore;
class MyThread extends Thread {
private Semaphore semaphore;
public MyThread(String name, Semaphore semaphore) {
super(name);
this.semaphore = semaphore;
}
public void run() {
int count = 3;
System.out.println(Thread.currentThread().getName() + " trying to acquire");
try {
semaphore.acquire(count);
System.out.println(Thread.currentThread().getName() + " acquire successfully");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
semaphore.release(count);
System.out.println(Thread.currentThread().getName() + " release successfully");
}
}
}
public class SemaphoreDemo {
public final static int SEM_SIZE = 10;
public static void main(String[] args) {
Semaphore semaphore = new Semaphore(SEM_SIZE);
MyThread t1 = new MyThread("t1", semaphore);
MyThread t2 = new MyThread("t2", semaphore);
t1.start();
t2.start();
int permits = 5;
System.out.println(Thread.currentThread().getName() + " trying to acquire");
try {
semaphore.acquire(permits);
System.out.println(Thread.currentThread().getName() + " acquire successfully");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
semaphore.release();
System.out.println(Thread.currentThread().getName() + " release successfully");
}
}
}
与 ReentrantLock 类似,内部也是利用了 AQS
来实现。默认为非公平锁
public Semaphore(int permits) {
sync = new NonfairSync(permits);
}
public Semaphore(int permits, boolean fair) {
sync = fair ? new FairSync(permits) : new NonfairSync(permits);
}
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加锁(类似于ReentrantLock)
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异步任务同步返回
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控制线程并发数(限流)
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release会添加令牌,令牌数量并不会以初始化的大小为准
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Semaphore中release方法的调用并没有限制要在acquire后调用