Allowing Single GPU with ID 0 - Bug Fix #679
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This pull request addresses a bug that currently prevents the utilization of a single GPU with ID 0. Currently, the code includes a conditional check that inadvertently prevents the use of GPU 0 by not accounting for cases when the user explicitly passes GPU ID 0. The check is performed using the statement if gpu_id:, which unintentionally blocks GPU 0.
To resolve this issue, I propose modifying the check statement to if gpu_id and gpu_id != 0:. This adjustment ensures that the code will allow the use of GPU 0 while still appropriately handling cases where gpu_id is None.
This fix not only corrects the bug but also ensures compatibility with setups that involve a single GPU with ID 0. The modified condition will now consider both the non-null value of gpu_id and its non-equality to 0, thus enabling the correct behavior for single GPUs.