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custom UObject class crashes UE #8
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There is no design to allow users to inherit from the UObject class, in fact, it is not necessary, like the Unity3D engine. Users just need to inherit from the UActorComponent class |
There are logical entities that have no visual representation on scene (for example: skill, ability, quest) so there is no reason to implement them as components. Since structures can not inherit from each other, UObjects are the only option. |
This feature has not been implemented at this stage, and may be later. Recommended to read data directly from the CSV file. |
And write to what? |
Hi, thank you for you plugin, looks very promising.
Nevertheless, I was faced with difficulties.
When I added to TestClass.cs next code
all works fine, but the folowing code crashes UE
What am I doing wrong?
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