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- Treasures debugging
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- Weather debugging tools
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- Game UI debugging tools
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+ - Dumping of system.ini and Lua states
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- Added unit testing with coverage checker
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- Added ` fengari ` lua VM for direct lua functionality checks
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- Added loadouts presets for generating character profiles / loot
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- Added managers abstraction for game logics control
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- Updated schemes abstraction for easier testing/extending/sharing/updating of game logics schemes
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- Add support for dynamic files with ` marshal ` lib, ability to save dynamic custom data without 16K limit
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+ - Integrated events / callbacks / methods from Call Of Chornobyl
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## Tools
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+ # 🌓 Credits
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+ - TypeScriptToLua dev team
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+ - OpenXray dev team
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+ - AbsoluteNature (CrommCruac)
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+ - Atmosfear (CrommCruac)
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+ - Call Of Chornobyl dev team
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+ - Anomaly dev team
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