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minigameGarden.js
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minigameGarden.js
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var M={};
M.parent=Game.Objects['Farm'];
M.parent.minigame=M;
M.launch=function()
{
var M=this;
M.name=M.parent.minigameName;
M.init=function(div)
{
//populate div with html and initialize values
/*
plants age from 0 to 100
at one point in its lifespan, the plant becomes mature
plants have 4 life stages once planted: bud, sprout, bloom, mature
a plant may age faster by having a higher .ageTick
if a plant has .ageTickR, a random number between 0 and that amount is added to .ageTick
a plant may mature faster by having a lower .mature
a plant's effects depend on how mature it is
a plant can only reproduce when mature
*/
M.plants={
'bakerWheat':{
name:'Baker\'s wheat',
icon:0,
cost:1,
costM:30,
ageTick:7,
ageTickR:2,
mature:35,
children:['bakerWheat','thumbcorn','cronerice','bakeberry','clover','goldenClover','chocoroot','tidygrass'],
effsStr:'<div class="green">• '+loc("CpS")+' +1%</div>',
q:'A plentiful crop whose hardy grain is used to make flour for pastries.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Wheat slims',0.001);
},
},
'thumbcorn':{
name:'Thumbcorn',
icon:1,
cost:5,
costM:100,
ageTick:6,
ageTickR:2,
mature:20,
children:['bakerWheat','thumbcorn','cronerice','gildmillet','glovemorel'],
effsStr:'<div class="green">• '+loc("cookies/click")+' +2%</div>',
q:'A strangely-shaped variant of corn. The amount of strands that can sprout from one seed is usually in the single digits.',
},
'cronerice':{
name:'Cronerice',
icon:2,
cost:15,
costM:250,
ageTick:0.4,
ageTickR:0.7,
mature:55,
children:['thumbcorn','gildmillet','elderwort','wardlichen'],
effsStr:'<div class="green">• '+loc("%1 CpS",Game.Objects['Grandma'].single)+' +3%</div>',
q:'Not only does this wrinkly bulb look nothing like rice, it\'s not even related to it either; its closest extant relative is the weeping willow.',
},
'gildmillet':{
name:'Gildmillet',
icon:3,
cost:15,
costM:1500,
ageTick:2,
ageTickR:1.5,
mature:40,
children:['clover','goldenClover','shimmerlily'],
effsStr:'<div class="green">• '+loc("golden cookie gains")+' +1%</div><div class="green">• '+loc("golden cookie effect duration")+' +0.1%</div>',
q:'An ancient staple crop, famed for its golden sheen. Was once used to bake birthday cakes for kings and queens of old.',
},
'clover':{
name:'Ordinary clover',
icon:4,
cost:25,
costM:77777,
ageTick:1,
ageTickR:1.5,
mature:35,
children:['goldenClover','greenRot','shimmerlily'],
effsStr:'<div class="green">• '+loc("golden cookie frequency")+' +1%</div>',
q:'<i>Trifolium repens</i>, a fairly mundane variety of clover with a tendency to produce four leaves. Such instances are considered lucky by some.',
},
'goldenClover':{
name:'Golden clover',
icon:5,
cost:125,
costM:777777777777,
ageTick:4,
ageTickR:12,
mature:50,
children:[],
effsStr:'<div class="green">• '+loc("golden cookie frequency")+' +3%</div>',
q:'A variant of the ordinary clover that traded its chlorophyll for pure organic gold. Tragically short-lived, this herb is an evolutionary dead-end - but at least it looks pretty.',
},
'shimmerlily':{
name:'Shimmerlily',
icon:6,
cost:60,
costM:777777,
ageTick:5,
ageTickR:6,
mature:70,
children:['elderwort','whiskerbloom','chimerose','cheapcap'],
effsStr:'<div class="green">• '+loc("golden cookie gains")+' +1%</div><div class="green">• '+loc("golden cookie frequency")+' +1%</div><div class="green">• '+loc("random drops")+' +1%</div>',
q:'These little flowers are easiest to find at dawn, as the sunlight refracting in dew drops draws attention to their pure-white petals.',
},
'elderwort':{
name:'Elderwort',
icon:7,
cost:60*3,
costM:100000000,
ageTick:0.3,
ageTickR:0.5,
mature:90,
immortal:1,
noContam:true,
detailsStr:cap(loc("immortal")),
children:['everdaisy','ichorpuff','shriekbulb'],
effsStr:'<div class="green">• '+loc("wrath cookie gains")+' +1%</div><div class="green">• '+loc("wrath cookie frequency")+' +1%</div><div class="green">• '+loc("%1 CpS",Game.Objects['Grandma'].single)+' +1%</div><div class="green">• '+loc("immortal")+'</div><div class="gray">• '+loc("surrounding plants (%1x%1) age %2% faster",[3,3])+'</div>',
q:'A very old, long-forgotten subspecies of edelweiss that emits a strange, heady scent. There is some anecdotal evidence that these do not undergo molecular aging.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Elderwort biscuits',0.01);
},
},
'bakeberry':{
name:'Bakeberry',
icon:8,
cost:45,
costM:100000000,
ageTick:1,
ageTickR:1,
mature:50,
children:['queenbeet'],
effsStr:'<div class="green">• '+loc("CpS")+' +1%</div><div class="green">• '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(30*60*Game.fps),3])+'</div>',
q:'A favorite among cooks, this large berry has a crunchy brown exterior and a creamy red center. Excellent in pies or chicken stews.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.03,Game.cookiesPs*60*30);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Bakeberry)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
M.dropUpgrade('Bakeberry cookies',0.015);
}
},
},
'chocoroot':{
name:'Chocoroot',
icon:9,
cost:15,
costM:100000,
ageTick:4,
ageTickR:0,
mature:25,
detailsStr:cap(loc("predictable growth")),
children:['whiteChocoroot','drowsyfern','queenbeet'],
effsStr:'<div class="green">• '+loc("CpS")+' +1%</div><div class="green">• '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(3*60*Game.fps),3])+'</div><div class="green">• '+loc("predictable growth")+'</div>',
q:'A tangly bramble coated in a sticky, sweet substance. Unknown genetic ancestry. Children often pick these from fields as-is as a snack.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.03,Game.cookiesPs*60*3);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Chocoroot)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
}
},
},
'whiteChocoroot':{
name:'White chocoroot',
icon:10,
cost:15,
costM:100000,
ageTick:4,
ageTickR:0,
mature:25,
detailsStr:cap(loc("predictable growth")),
children:['whiskerbloom','tidygrass'],
effsStr:'<div class="green">• '+loc("golden cookie gains")+' +1%</div><div class="green">• '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(3*60*Game.fps),3])+'</div><div class="green">• '+loc("predictable growth")+'</div>',
q:'A pale, even sweeter variant of the chocoroot. Often impedes travelers with its twisty branches.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.03,Game.cookiesPs*60*3);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(White chocoroot)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
}
},
},
'whiteMildew':{
name:'White mildew',
fungus:true,
icon:26,
cost:20,
costM:9999,
ageTick:8,
ageTickR:12,
mature:70,
detailsStr:cap(loc("spreads easily")),
children:['brownMold','whiteChocoroot','wardlichen','greenRot'],
effsStr:'<div class="green">• '+loc("CpS")+' +1%</div><div class="gray">• '+loc("may spread as %1",loc("Brown mold"))+'</div>',
q:'A common rot that infests shady plots of earth. Grows in little creamy capsules. Smells sweet, but sadly wilts quickly.',
},
'brownMold':{
name:'Brown mold',
fungus:true,
icon:27,
cost:20,
costM:9999,
ageTick:8,
ageTickR:12,
mature:70,
detailsStr:cap(loc("spreads easily")),
children:['whiteMildew','chocoroot','keenmoss','wrinklegill'],
effsStr:'<div class="red">• '+loc("CpS")+' -1%</div><div class="gray">• '+loc("may spread as %1",loc("White mildew"))+'</div>',
q:'A common rot that infests shady plots of earth. Grows in odd reddish clumps. Smells bitter, but thankfully wilts quickly.',
},
'meddleweed':{
name:'Meddleweed',
weed:true,
icon:29,
cost:1,
costM:10,
ageTick:10,
ageTickR:6,
mature:50,
contam:0.05,
detailsStr:EN?'Grows in empty tiles, spreads easily':(cap(loc("grows in empty tiles"))+' / '+cap(loc("spreads easily"))),
children:['meddleweed','brownMold','crumbspore'],
effsStr:'<div class="red">• '+loc("useless")+'</div><div class="red">• '+loc("may overtake nearby plants")+'</div><div class="gray">• '+loc("may sometimes drop spores when uprooted")+'</div>',
q:'The sign of a neglected farmland, this annoying weed spawns from unused dirt and may sometimes spread to other plants, killing them in the process.',
onKill:function(x,y,age)
{
if (Math.random()<0.2*(age/100)) M.plot[y][x]=[M.plants[choose(['brownMold','crumbspore'])].id+1,0];
},
},
'whiskerbloom':{
name:'Whiskerbloom',
icon:11,
cost:20,
costM:1000000,
ageTick:2,
ageTickR:2,
mature:60,
children:['chimerose','nursetulip'],
effsStr:'<div class="green">• '+loc("milk effects")+' +0.2%</div>',
q:'Squeezing the translucent pods makes them excrete a milky liquid, while producing a faint squeak akin to a cat\'s meow.',
},
'chimerose':{
name:'Chimerose',
icon:12,
cost:15,
costM:242424,
ageTick:1,
ageTickR:1.5,
mature:30,
children:['chimerose'],
effsStr:'<div class="green">• '+loc("reindeer gains")+' +1%</div><div class="green">• '+loc("reindeer frequency")+' +1%</div>',
q:'Originating in the greener flanks of polar mountains, this beautiful flower with golden accents is fragrant enough to make any room feel a little bit more festive.',
},
'nursetulip':{
name:'Nursetulip',
icon:13,
cost:40,
costM:1000000000,
ageTick:0.5,
ageTickR:2,
mature:60,
children:[],
effsStr:'<div class="green">• '+loc("surrounding plants (%1x%1) are %2% more efficient",[3,20])+'</div><div class="red">• '+loc("CpS")+' -2%</div>',
q:'This flower grows an intricate root network that distributes nutrients throughout the surrounding soil. The reason for this seemingly altruistic behavior is still unknown.',
},
'drowsyfern':{
name:'Drowsyfern',
icon:14,
cost:90,
costM:100000,
ageTick:0.05,
ageTickR:0.1,
mature:30,
children:[],
effsStr:'<div class="green">• '+loc("CpS")+' +3%</div><div class="red">• '+loc("cookies/click")+' -5%</div><div class="red">• '+loc("golden cookie frequency")+' -10%</div>',
q:'Traditionally used to brew a tea that guarantees a good night of sleep.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Fern tea',0.01);
},
},
'wardlichen':{
name:'Wardlichen',
icon:15,
cost:10,
costM:10000,
ageTick:5,
ageTickR:4,
mature:65,
children:['wardlichen'],
effsStr:'<div class="gray">• '+loc("wrath cookie frequency")+' -2%</div><div class="gray">• '+loc("wrinkler spawn rate")+' -15%</div>',
q:'The metallic stench that emanates from this organism has been known to keep insects and slugs away.',
},
'keenmoss':{
name:'Keenmoss',
icon:16,
cost:50,
costM:1000000,
ageTick:4,
ageTickR:5,
mature:65,
children:['drowsyfern','wardlichen','keenmoss'],
effsStr:'<div class="green">• '+loc("random drops")+' +3%</div>',
q:'Fuzzy to the touch and of a vibrant green. In plant symbolism, keenmoss is associated with good luck for finding lost objects.',
},
'queenbeet':{
name:'Queenbeet',
icon:17,
cost:60*1.5,
costM:1000000000,
ageTick:1,
ageTickR:0.4,
mature:80,
noContam:true,
children:['duketater','queenbeetLump','shriekbulb'],
effsStr:'<div class="green">• '+loc("golden cookie effect duration")+' +0.3%</div><div class="red">• '+loc("CpS")+' -2%</div><div class="green">• '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(60*60*Game.fps),4])+'</div>',
q:'A delicious taproot used to prepare high-grade white sugar. Entire countries once went to war over these.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.04,Game.cookiesPs*60*60);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Queenbeet)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
}
},
},
'queenbeetLump':{
name:'Juicy queenbeet',
icon:18,
plantable:false,
cost:60*2,
costM:1000000000000,
ageTick:0.04,
ageTickR:0.08,
mature:85,
noContam:true,
children:[],
effsStr:'<div class="red">• '+loc("CpS")+' -10%</div><div class="red">• '+loc("surrounding plants (%1x%1) are %2% less efficient",[3,20])+'</div><div class="green">• '+loc("harvest when mature for a sugar lump")+'</div>',
q:'A delicious taproot used to prepare high-grade white sugar. Entire countries once went to war over these.<br>It looks like this one has grown especially sweeter and juicier from growing in close proximity to other queenbeets.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
Game.gainLumps(1);
popup='(Juicy queenbeet)<br>Sweet!<div style="font-size:65%;">Found 1 sugar lump!</div>';
}
},
},
'duketater':{
name:'Duketater',
icon:19,
cost:60*8,
costM:1000000000000,
ageTick:0.4,
ageTickR:0.1,
mature:95,
noContam:true,
children:['shriekbulb'],
effsStr:'<div class="green">• '+loc("harvest when mature for +%1 of CpS (max. %2% of bank)",[Game.sayTime(2*60*60*Game.fps),8])+'</div>',
q:'A rare, rich-tasting tuber fit for a whole meal, as long as its strict harvesting schedule is respected. Its starch has fascinating baking properties.',
onHarvest:function(x,y,age)
{
if (age>=this.mature)
{
var moni=Math.min(Game.cookies*0.08,Game.cookiesPs*60*60*2);
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Duketater)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
M.dropUpgrade('Duketater cookies',0.005);
}
},
},
'crumbspore':{
name:'Crumbspore',
fungus:true,
icon:20,
cost:10,
costM:999,
ageTick:3,
ageTickR:3,
mature:65,
contam:0.03,
noContam:true,
detailsStr:cap(loc("spreads easily")),
children:['crumbspore','glovemorel','cheapcap','doughshroom','wrinklegill','ichorpuff'],
effsStr:'<div class="green">• '+loc("explodes into up to %1 of CpS at the end of its lifecycle (max. %2% of bank)",[Game.sayTime(60*Game.fps),1])+'</div><div class="red">• '+loc("may overtake nearby plants")+'</div>',
q:'An archaic mold that spreads its spores to the surrounding dirt through simple pod explosion.',
onDie:function(x,y)
{
var moni=Math.min(Game.cookies*0.01,Game.cookiesPs*60)*Math.random();
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Crumbspore)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
},
},
'doughshroom':{
name:'Doughshroom',
fungus:true,
icon:24,
cost:100,
costM:100000000,
ageTick:1,
ageTickR:2,
mature:85,
contam:0.03,
noContam:true,
detailsStr:cap(loc("spreads easily")),
children:['crumbspore','doughshroom','foolBolete','shriekbulb'],
effsStr:'<div class="green">• '+loc("explodes into up to %1 of CpS at the end of its lifecycle (max. %2% of bank)",[Game.sayTime(5*60*Game.fps),3])+'</div><div class="red">• '+loc("may overtake nearby plants")+'</div>',
q:'Jammed full of warm spores; some forest walkers often describe the smell as similar to passing by a bakery.',
onDie:function(x,y)
{
var moni=Math.min(Game.cookies*0.03,Game.cookiesPs*60*5)*Math.random();
if (moni!=0)
{
Game.Earn(moni);
Game.Popup('(Doughshroom)<br>+'+Beautify(moni)+' cookies!',Game.mouseX,Game.mouseY);
}
},
},
'glovemorel':{
name:'Glovemorel',
fungus:true,
icon:21,
cost:30,
costM:10000,
ageTick:3,
ageTickR:18,
mature:80,
children:[],
effsStr:'<div class="green">• '+loc("cookies/click")+' +4%</div><div class="green">• '+loc("%1 CpS",Game.Objects['Cursor'].single)+' +1%</div><div class="red">• '+loc("CpS")+' -1%</div>',
q:'Touching its waxy skin reveals that the interior is hollow and uncomfortably squishy.',
},
'cheapcap':{
name:'Cheapcap',
fungus:true,
icon:22,
cost:40,
costM:100000,
ageTick:6,
ageTickR:16,
mature:40,
children:[],
effsStr:'<div class="green">• '+(EN?'buildings and upgrades are 0.2% cheaper':(loc("building costs")+' -0.2% / '+loc("upgrade costs")+' -0.2%'))+'</div><div class="red">• '+loc("cannot handle cold climates; %1% chance to die when frozen",15)+'</div>',
q:'Small, tough, and good in omelettes. Some historians propose that the heads of dried cheapcaps were once used as currency in some bronze age societies.',
},
'foolBolete':{
name:'Fool\'s bolete',
fungus:true,
icon:23,
cost:15,
costM:10000,
ageTick:5,
ageTickR:25,
mature:50,
children:[],
effsStr:'<div class="green">• '+loc("golden cookie frequency")+' +2%</div><div class="red">• '+loc("golden cookie gains")+' -5%</div><div class="red">• '+loc("golden cookie duration")+' -2%</div><div class="red">• '+loc("golden cookie effect duration")+' -2%</div>',
q:'Named for its ability to fool mushroom pickers. The fool\'s bolete is not actually poisonous, it\'s just extremely bland.',
},
'wrinklegill':{
name:'Wrinklegill',
fungus:true,
icon:25,
cost:20,
costM:1000000,
ageTick:1,
ageTickR:3,
mature:65,
children:['elderwort','shriekbulb'],
effsStr:'<div class="gray">• '+loc("wrinkler spawn rate")+' +2%</div><div class="gray">• '+loc("wrinkler appetite")+' +1%</div>',
q:'This mushroom\'s odor resembles that of a well-done steak, and is said to whet the appetite - making one\'s stomach start gurgling within seconds.',
},
'greenRot':{
name:'Green rot',
fungus:true,
icon:28,
cost:60,
costM:1000000,
ageTick:12,
ageTickR:13,
mature:65,
children:['keenmoss','foolBolete'],
effsStr:'<div class="green">• '+loc("golden cookie duration")+' +0.5%</div><div class="green">• '+loc("golden cookie frequency")+' +1%</div><div class="green">• '+loc("random drops")+' +1%</div>',
q:'This short-lived mold is also known as "emerald pebbles", and is considered by some as a pseudo-gem that symbolizes good fortune.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Green yeast digestives',0.005);
},
},
'shriekbulb':{
name:'Shriekbulb',
icon:30,
cost:60,
costM:4444444444444,
ageTick:3,
ageTickR:1,
mature:60,
noContam:true,
detailsStr:cap(loc("the unfortunate result of some plant combinations")),
children:['shriekbulb'],
effsStr:'<div class="red">• '+loc("CpS")+' -2%</div><div class="red">• '+loc("surrounding plants (%1x%1) are %2% less efficient",[3,5])+'</div>',
q:'A nasty vegetable with a dreadful quirk : its flesh resonates with a high-pitched howl whenever it is hit at the right angle by sunlight, moonlight, or even a slight breeze.',
},
'tidygrass':{
name:'Tidygrass',
icon:31,
cost:90,
costM:100000000000000,
ageTick:0.5,
ageTickR:0,
mature:40,
children:['everdaisy'],
effsStr:'<div class="green">• '+loc("surrounding tiles (%1x%1) develop no weeds or fungus",5)+'</div>',
q:'The molecules this grass emits are a natural weedkiller. Its stems grow following a predictable pattern, making it an interesting -if expensive- choice for a lawn grass.',
},
'everdaisy':{
name:'Everdaisy',
icon:32,
cost:180,
costM:100000000000000000000,
ageTick:0.3,
ageTickR:0,
mature:75,
noContam:true,
immortal:1,
detailsStr:cap(loc("immortal")),
children:[],
effsStr:'<div class="green">• '+loc("surrounding tiles (%1x%1) develop no weeds or fungus",3)+'</div><div class="green">• '+loc("immortal")+'</div>',
q:'While promoted by some as a superfood owing to its association with longevity and intriguing geometry, this elusive flower is actually mildly toxic.',
},
'ichorpuff':{
name:'Ichorpuff',
fungus:true,
icon:33,
cost:120,
costM:987654321,
ageTick:1,
ageTickR:1.5,
mature:35,
children:[],
effsStr:'<div class="green">• '+loc("surrounding plants (%1x%1) age %2% slower",[3,50])+'</div><div class="red">• '+loc("surrounding plants (%1x%1) are %2% less efficient",[3,50])+'</div>',
q:'This puffball mushroom contains sugary spores, but it never seems to mature to bursting on its own. Surrounding plants under its influence have a very slow metabolism, reducing their effects but lengthening their lifespan.',
onHarvest:function(x,y,age)
{
if (age>=this.mature) M.dropUpgrade('Ichor syrup',0.005);
},
},
};
M.plantsById=[];var n=0;
for (var i in M.plants)
{
var it=M.plants[i];
it.unlocked=0;
it.id=n;
it.key=i;
it.matureBase=it.mature;
M.plantsById[n]=it;
if (typeof it.plantable==='undefined') {it.plantable=true;}
it.q=loc(FindLocStringByPart(it.name+' quote'));
it.name=loc(it.name);
n++;
}
M.plantsN=M.plantsById.length;
M.plantsUnlockedN=0;
M.getUnlockedN=function()
{
M.plantsUnlockedN=0;
for (var i in M.plants){if (M.plants[i].unlocked) M.plantsUnlockedN++;}
if (M.plantsUnlockedN>=M.plantsN)
{
Game.Win('Keeper of the conservatory');
l('gardenTool-3').classList.remove('locked');
}
else l('gardenTool-3').classList.add('locked');
return M.plantsUnlockedN;
}
M.dropUpgrade=function(upgrade,rate)
{
if (!Game.Has(upgrade) && Math.random()<=rate*Game.dropRateMult()*(Game.HasAchiev('Seedless to nay')?1.05:1))
{
Game.Unlock(upgrade);
}
}
M.computeMatures=function()
{
var mult=1;
if (Game.HasAchiev('Seedless to nay')) mult=0.95;
for (var i in M.plants)
{
M.plants[i].mature=M.plants[i].matureBase*mult;
}
}
M.plantContam={};
for (var i in M.plants)
{
if (M.plants[i].contam) M.plantContam[M.plants[i].key]=M.plants[i].contam;
}
M.getMuts=function(neighs,neighsM)
{
//get possible mutations given a list of neighbors
//note: neighs stands for neighbors, not horsey noises
var muts=[];
if (neighsM['bakerWheat']>=2) muts.push(['bakerWheat',0.2],['thumbcorn',0.05],['bakeberry',0.001]);
if (neighsM['bakerWheat']>=1 && neighsM['thumbcorn']>=1) muts.push(['cronerice',0.01]);
if (neighsM['thumbcorn']>=2) muts.push(['thumbcorn',0.1],['bakerWheat',0.05]);
if (neighsM['cronerice']>=1 && neighsM['thumbcorn']>=1) muts.push(['gildmillet',0.03]);
if (neighsM['cronerice']>=2) muts.push(['thumbcorn',0.02]);
if (neighsM['bakerWheat']>=1 && neighsM['gildmillet']>=1) muts.push(['clover',0.03],['goldenClover',0.0007]);
if (neighsM['clover']>=1 && neighsM['gildmillet']>=1) muts.push(['shimmerlily',0.02]);
if (neighsM['clover']>=2 && neighs['clover']<5) muts.push(['clover',0.007],['goldenClover',0.0001]);
if (neighsM['clover']>=4) muts.push(['goldenClover',0.0007]);
if (neighsM['shimmerlily']>=1 && neighsM['cronerice']>=1) muts.push(['elderwort',0.01]);
if (neighsM['wrinklegill']>=1 && neighsM['cronerice']>=1) muts.push(['elderwort',0.002]);
if (neighsM['bakerWheat']>=1 && neighs['brownMold']>=1) muts.push(['chocoroot',0.1]);
if (neighsM['chocoroot']>=1 && neighs['whiteMildew']>=1) muts.push(['whiteChocoroot',0.1]);
if (neighsM['whiteMildew']>=1 && neighs['brownMold']<=1) muts.push(['brownMold',0.5]);
if (neighsM['brownMold']>=1 && neighs['whiteMildew']<=1) muts.push(['whiteMildew',0.5]);
if (neighsM['meddleweed']>=1 && neighs['meddleweed']<=3) muts.push(['meddleweed',0.15]);
if (neighsM['shimmerlily']>=1 && neighsM['whiteChocoroot']>=1) muts.push(['whiskerbloom',0.01]);
if (neighsM['shimmerlily']>=1 && neighsM['whiskerbloom']>=1) muts.push(['chimerose',0.05]);
if (neighsM['chimerose']>=2) muts.push(['chimerose',0.005]);
if (neighsM['whiskerbloom']>=2) muts.push(['nursetulip',0.05]);
if (neighsM['chocoroot']>=1 && neighsM['keenmoss']>=1) muts.push(['drowsyfern',0.005]);
if ((neighsM['cronerice']>=1 && neighsM['keenmoss']>=1) || (neighsM['cronerice']>=1 && neighsM['whiteMildew']>=1)) muts.push(['wardlichen',0.005]);
if (neighsM['wardlichen']>=1 && neighs['wardlichen']<2) muts.push(['wardlichen',0.05]);
if (neighsM['greenRot']>=1 && neighsM['brownMold']>=1) muts.push(['keenmoss',0.1]);
if (neighsM['keenmoss']>=1 && neighs['keenmoss']<2) muts.push(['keenmoss',0.05]);
if (neighsM['chocoroot']>=1 && neighsM['bakeberry']>=1) muts.push(['queenbeet',0.01]);
if (neighsM['queenbeet']>=8) muts.push(['queenbeetLump',0.001]);
if (neighsM['queenbeet']>=2) muts.push(['duketater',0.001]);
if (neighsM['crumbspore']>=1 && neighs['crumbspore']<=1) muts.push(['crumbspore',0.07]);
if (neighsM['crumbspore']>=1 && neighsM['thumbcorn']>=1) muts.push(['glovemorel',0.02]);
if (neighsM['crumbspore']>=1 && neighsM['shimmerlily']>=1) muts.push(['cheapcap',0.04]);
if (neighsM['doughshroom']>=1 && neighsM['greenRot']>=1) muts.push(['foolBolete',0.04]);
if (neighsM['crumbspore']>=2) muts.push(['doughshroom',0.005]);
if (neighsM['doughshroom']>=1 && neighs['doughshroom']<=1) muts.push(['doughshroom',0.07]);
if (neighsM['doughshroom']>=2) muts.push(['crumbspore',0.005]);
if (neighsM['crumbspore']>=1 && neighsM['brownMold']>=1) muts.push(['wrinklegill',0.06]);
if (neighsM['whiteMildew']>=1 && neighsM['clover']>=1) muts.push(['greenRot',0.05]);
if (neighsM['wrinklegill']>=1 && neighsM['elderwort']>=1) muts.push(['shriekbulb',0.001]);
if (neighsM['elderwort']>=5) muts.push(['shriekbulb',0.001]);
if (neighs['duketater']>=3) muts.push(['shriekbulb',0.005]);
if (neighs['doughshroom']>=4) muts.push(['shriekbulb',0.002]);
if (neighsM['queenbeet']>=5) muts.push(['shriekbulb',0.001]);
if (neighs['shriekbulb']>=1 && neighs['shriekbulb']<2) muts.push(['shriekbulb',0.005]);
if (neighsM['bakerWheat']>=1 && neighsM['whiteChocoroot']>=1) muts.push(['tidygrass',0.002]);
if (neighsM['tidygrass']>=3 && neighsM['elderwort']>=3) muts.push(['everdaisy',0.002]);
if (neighsM['elderwort']>=1 && neighsM['crumbspore']>=1) muts.push(['ichorpuff',0.002]);
return muts;
}
M.computeBoostPlot=function()
{
//some plants apply effects to surrounding tiles
//this function computes those effects by creating a grid in which those effects stack
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
//age mult, power mult, weed mult
M.plotBoost[y][x]=[1,1,1];
}
}
var effectOn=function(X,Y,s,mult)
{
for (var y=Math.max(0,Y-s);y<Math.min(6,Y+s+1);y++)
{
for (var x=Math.max(0,X-s);x<Math.min(6,X+s+1);x++)
{
if (X!=x && Y!=y) {
for (var i=0;i<mult.length;i++)
{
M.plotBoost[y][x][i]*=mult[i];
}
}
}
}
}
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
var tile=M.plot[y][x];
if (tile[0]>0)
{
var me=M.plantsById[tile[0]-1];
var name=me.key;
var stage=0;
if (tile[1]>=me.mature) stage=4;
else if (tile[1]>=me.mature*0.666) stage=3;
else if (tile[1]>=me.mature*0.333) stage=2;
else stage=1;
var soilMult=M.soilsById[M.soil].effMult;
var mult=soilMult;
if (stage==1) mult*=0.1;
else if (stage==2) mult*=0.25;
else if (stage==3) mult*=0.5;
else mult*=1;
//age mult, power mult, weed mult
/*if (name=='elderwort') effectOn(x,y,1,[1+0.03*mult,1,1]);
else if (name=='queenbeetLump') effectOn(x,y,1,[1,1-0.2*mult,1]);
else if (name=='nursetulip') effectOn(x,y,1,[1,1+0.2*mult,1]);
else if (name=='shriekbulb') effectOn(x,y,1,[1,1-0.05*mult,1]);
else if (name=='tidygrass') effectOn(x,y,2,[1,1,0]);
else if (name=='everdaisy') effectOn(x,y,1,[1,1,0]);
else if (name=='ichorpuff') effectOn(x,y,1,[1-0.5*mult,1-0.5*mult,1]);*/
var ageMult=1;
var powerMult=1;
var weedMult=1;
var range=0;
if (name=='elderwort') {ageMult=1.03;range=1;}
else if (name=='queenbeetLump') {powerMult=0.8;range=1;}
else if (name=='nursetulip') {powerMult=1.2;range=1;}
else if (name=='shriekbulb') {powerMult=0.95;range=1;}
else if (name=='tidygrass') {weedMult=0;range=2;}
else if (name=='everdaisy') {weedMult=0;range=1;}
else if (name=='ichorpuff') {ageMult=0.5;powerMult=0.5;range=1;}
//by god i hope these are right
if (ageMult>=1) ageMult=(ageMult-1)*mult+1; else if (mult>=1) ageMult=1/((1/ageMult)*mult); else ageMult=1-(1-ageMult)*mult;
if (powerMult>=1) powerMult=(powerMult-1)*mult+1; else if (mult>=1) powerMult=1/((1/powerMult)*mult); else powerMult=1-(1-powerMult)*mult;
if (range>0) effectOn(x,y,range,[ageMult,powerMult,weedMult]);
}
}
}
}
M.computeEffs=function()
{
M.toCompute=false;
var effs={
cps:1,
click:1,
cursorCps:1,
grandmaCps:1,
goldenCookieGain:1,
goldenCookieFreq:1,
goldenCookieDur:1,
goldenCookieEffDur:1,
wrathCookieGain:1,
wrathCookieFreq:1,
wrathCookieDur:1,
wrathCookieEffDur:1,
reindeerGain:1,
reindeerFreq:1,
reindeerDur:1,
itemDrops:1,
milk:1,
wrinklerSpawn:1,
wrinklerEat:1,
upgradeCost:1,
buildingCost:1,
};
if (!M.freeze)
{
var soilMult=M.soilsById[M.soil].effMult;
for (var y=0;y<6;y++)
{
for (var x=0;x<6;x++)
{
var tile=M.plot[y][x];
if (tile[0]>0)
{
var me=M.plantsById[tile[0]-1];
var name=me.key;
var stage=0;
if (tile[1]>=me.mature) stage=4;
else if (tile[1]>=me.mature*0.666) stage=3;
else if (tile[1]>=me.mature*0.333) stage=2;
else stage=1;
var mult=soilMult;
if (stage==1) mult*=0.1;
else if (stage==2) mult*=0.25;
else if (stage==3) mult*=0.5;
else mult*=1;
mult*=M.plotBoost[y][x][1];
if (name=='bakerWheat') effs.cps+=0.01*mult;
else if (name=='thumbcorn') effs.click+=0.02*mult;
else if (name=='cronerice') effs.grandmaCps+=0.03*mult;
else if (name=='gildmillet') {effs.goldenCookieGain+=0.01*mult;effs.goldenCookieEffDur+=0.001*mult;}
else if (name=='clover') effs.goldenCookieFreq+=0.01*mult;
else if (name=='goldenClover') effs.goldenCookieFreq+=0.03*mult;
else if (name=='shimmerlily') {effs.goldenCookieGain+=0.01*mult;effs.goldenCookieFreq+=0.01*mult;effs.itemDrops+=0.01*mult;}
else if (name=='elderwort') {effs.wrathCookieGain+=0.01*mult;effs.wrathCookieFreq+=0.01*mult;effs.grandmaCps+=0.01*mult;}
else if (name=='bakeberry') effs.cps+=0.01*mult;
else if (name=='chocoroot') effs.cps+=0.01*mult;
else if (name=='whiteChocoroot') effs.goldenCookieGain+=0.01*mult;
else if (name=='whiteMildew') effs.cps+=0.01*mult;
else if (name=='brownMold') effs.cps*=1-0.01*mult;
else if (name=='meddleweed') {}
else if (name=='whiskerbloom') effs.milk+=0.002*mult;
else if (name=='chimerose') {effs.reindeerGain+=0.01*mult;effs.reindeerFreq+=0.01*mult;}
else if (name=='nursetulip') {effs.cps*=1-0.02*mult;}
else if (name=='drowsyfern') {effs.cps+=0.03*mult;effs.click*=1-0.05*mult;effs.goldenCookieFreq*=1-0.1*mult;}
else if (name=='wardlichen') {effs.wrinklerSpawn*=1-0.15*mult;effs.wrathCookieFreq*=1-0.02*mult;}
else if (name=='keenmoss') {effs.itemDrops+=0.03*mult;}
else if (name=='queenbeet') {effs.goldenCookieEffDur+=0.003*mult;effs.cps*=1-0.02*mult;}
else if (name=='queenbeetLump') {effs.cps*=1-0.1*mult;}
else if (name=='glovemorel') {effs.click+=0.04*mult;effs.cursorCps+=0.01*mult;effs.cps*=1-0.01*mult;}
else if (name=='cheapcap') {effs.upgradeCost*=1-0.002*mult;effs.buildingCost*=1-0.002*mult;}
else if (name=='foolBolete') {effs.goldenCookieFreq+=0.02*mult;effs.goldenCookieGain*=1-0.05*mult;effs.goldenCookieDur*=1-0.02*mult;effs.goldenCookieEffDur*=1-0.02*mult;}
else if (name=='wrinklegill') {effs.wrinklerSpawn+=0.02*mult;effs.wrinklerEat+=0.01*mult;}
else if (name=='greenRot') {effs.goldenCookieDur+=0.005*mult;effs.goldenCookieFreq+=0.01*mult;effs.itemDrops+=0.01*mult;}
else if (name=='shriekbulb') {effs.cps*=1-0.02*mult;}
}
}
}
}
M.effs=effs;
Game.recalculateGains=1;
}
M.soils={
'dirt':{
name:loc("Dirt"),
icon:0,
tick:5,
effMult:1,
weedMult:1,
req:0,
effsStr:'<div class="gray">• '+loc("tick every %1",'<b>'+Game.sayTime(5*60*Game.fps)+'</b>')+'</div>',
q:loc("Simple, regular old dirt that you'd find in nature."),
},
'fertilizer':{
name:loc("Fertilizer"),
icon:1,
tick:3,
effMult:0.75,
weedMult:1.2,
req:50,
effsStr:'<div class="gray">• '+loc("tick every %1",'<b>'+Game.sayTime(3*60*Game.fps)+'</b>')+'</div><div class="red">• '+loc("passive plant effects")+' <b>-25%</b></div><div class="red">• '+loc("weed growth")+' <b>+20%</b></div>',
q:loc("Soil with a healthy helping of fresh manure. Plants grow faster but are less efficient."),
},
'clay':{
name:loc("Clay"),
icon:2,
tick:15,
effMult:1.25,
weedMult:1,
req:100,
effsStr:'<div class="gray">• '+loc("tick every %1",'<b>'+Game.sayTime(15*60*Game.fps)+'</b>')+'</div><div class="green">• '+loc("passive plant effects")+' <b>+25%</b></div>',
q:loc("Rich soil with very good water retention. Plants grow slower but are more efficient."),
},
'pebbles':{
name:loc("Pebbles"),
icon:3,
tick:5,
effMult:0.25,
weedMult:0.1,
req:200,
effsStr:'<div class="gray">• '+loc("tick every %1",'<b>'+Game.sayTime(5*60*Game.fps)+'</b>')+'</div><div class="red">• '+loc("passive plant effects")+' <b>-75%</b></div><div class="green">• '+loc("<b>%1% chance</b> of collecting seeds automatically when plants expire",35)+'</div><div class="green">• '+loc("weed growth")+' <b>-90%</b></div>',
q:loc("Dry soil made of small rocks tightly packed together. Not very conducive to plant health, but whatever falls off your crops will be easy to retrieve.<br>Useful if you're one of those farmers who just want to find new seeds without having to tend their garden too much."),
},
'woodchips':{
name:loc("Wood chips"),
icon:4,
tick:5,
effMult:0.25,
weedMult:0.1,
req:300,
effsStr:'<div class="gray">• '+loc("tick every %1",'<b>'+Game.sayTime(5*60*Game.fps)+'</b>')+'</div><div class="red">• '+loc("passive plant effects")+' <b>-75%</b></div><div class="green">• '+loc("plants spread and mutate <b>%1 times more</b>",3)+'</div><div class="green">• '+loc("weed growth")+' <b>-90%</b></div>',
q:loc("Soil made of bits and pieces of bark and sawdust. Helpful for young sprouts to develop, not so much for mature plants."),
},
};
M.soilsById=[];var n=0;for (var i in M.soils){M.soils[i].id=n;M.soils[i].key=i;M.soilsById[n]=M.soils[i];n++;}
M.tools={
'info':{
name:loc("Garden information"),
icon:3,
desc:'-',
descFunc:function()
{
var str='';
if (M.freeze) str=loc("Your garden is frozen, providing no effects.");
else
{
var effs={
cps:{n:'CpS'},
click:{n:'cookies/click'},
cursorCps:{n:'cursor CpS'},
grandmaCps:{n:'grandma CpS'},
goldenCookieGain:{n:'golden cookie gains'},
goldenCookieFreq:{n:'golden cookie frequency'},
goldenCookieDur:{n:'golden cookie duration'},
goldenCookieEffDur:{n:'golden cookie effect duration'},
wrathCookieGain:{n:'wrath cookie gains'},
wrathCookieFreq:{n:'wrath cookie frequency'},
wrathCookieDur:{n:'wrath cookie duration'},
wrathCookieEffDur:{n:'wrath cookie effect duration'},
reindeerGain:{n:'reindeer gains'},
reindeerFreq:{n:'reindeer frequency'},
reindeerDur:{n:'reindeer duration'},
itemDrops:{n:'random drops'},
milk:{n:'milk effects'},
wrinklerSpawn:{n:'wrinkler spawn rate'},
wrinklerEat:{n:'wrinkler appetite'},
upgradeCost:{n:'upgrade costs',rev:true},
buildingCost:{n:'building costs',rev:true},
};
for (var i in effs){effs[i].n=loc(effs[i].n);}
var effStr='';
for (var i in M.effs)
{
if (M.effs[i]!=1 && effs[i])
{
var amount=(M.effs[i]-1)*100;
effStr+='<div style="font-size:10px;margin-left:64px;"><b>• '+effs[i].n+'</b> <span class="'+((amount*(effs[i].rev?-1:1))>0?'green':'red')+'">'+(amount>0?'+':'-')+Beautify(Math.abs(M.effs[i]-1)*100,2)+'%</span></div>';
}
}
if (effStr=='') effStr='<div style="font-size:10px;margin-left:64px;"><b>'+loc("None.")+'</b></div>';
str+='<div>'+loc("Combined effects of all your plants:")+'</div>'+effStr;
}
str+='<div class="line"></div>';
str+='<img src="img/gardenTip.png" style="float:right;margin:0px 0px 8px 8px;"/><small style="line-height:100%;">'+(EN?"• You can cross-breed plants by planting them close to each other; new plants will grow in the empty tiles next to them.<br>• Unlock new seeds by harvesting mature plants.<br>• When you ascend, your garden plants are reset, but you keep all the seeds you\'ve unlocked.<br>• Your garden has no effect and does not grow while the game is closed.":loc("-You can cross-breed plants by planting them close to each other; new plants will grow in the empty tiles next to them.<br>-Unlock new seeds by harvesting mature plants.<br>-When you ascend, your garden plants are reset, but you keep all the seeds you've unlocked.<br>-Your garden has no effect and does not grow while the game is closed."))+'</small>';
return str;
},
func:function(){},
},
'harvestAll':{
name:loc("Harvest all"),
icon:0,
descFunc:function(){return loc("Instantly harvest all plants in your garden.")+'<div class="line"></div>'+((EN && Game.keys[16] && Game.keys[17])?'<b>You are holding shift+ctrl.</b> Only mature, mortal plants will be harvested.':loc("%1 to harvest only mature, mortal plants.",loc("Shift")+'+'+loc("Ctrl")+'+'+loc("Click")));},
func:function(){
PlaySound('snd/toneTick.mp3');
/*if (M.freeze){return false;}*/
if (Game.keys[16] && Game.keys[17]) M.harvestAll(0,1,1);//ctrl & shift, harvest only mature non-immortal plants
else M.harvestAll();
},
},
'freeze':{
name:loc("Freeze"),
icon:1,
descFunc:function()
{
return loc("Cryogenically preserve your garden.<br>Plants no longer grow, spread or die; they provide no benefits.<br>Soil cannot be changed.<div class=\"line\"></div>Using this will effectively pause your garden.");//<div class="line"></div><span class="red">'+((M.nextFreeze>Date.now())?'You will be able to freeze your garden again in '+Game.sayTime((M.nextFreeze-Date.now())/1000*30+30,-1)+'.':'After unfreezing your garden, you must wait 10 minutes to freeze it again.')+'</span>