-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcvars.txt
115 lines (114 loc) · 3.13 KB
/
cvars.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
COLOR_PORT_OUT = 0xeeee22
COLOR_TARGET = 0xff303c
kAIBigTimeStep = 0.05
kAIBestRangeFrac = 0.5
kAIDamageDefendTime = 100
kAIDamageReproduceCooldown = 10
kAIInitReproduceCooldown = 1
kAIMaxTransients = 2
kAIParentPFleetRatio = 50
kAIPathMaxQueries = 25
kAIPathTimout = 1
kAISuperTimeStep = 0.01
kAITargetMin = 1000
kAITargetThreshold = 0.2
kAITimeStep = 0.01
kAgentCount = 45
kAgentMaxDeadly = 45000
kAgentSpeed = 500
kAnisopteraAnimTime = 4
kAssemblerSpeed = 1800
kAutoTargetRadius = 1000
kAutofireSpreadWeight = 2
kBadAimErrorAngle = 10000
kBeamGlow = 3
kConstructorBlockLimit = 80000000
kHudTextSize = 16
kBlockFriction = 1
kBeamHalo = 10
kBlockBigTimeStep = 0.1
kBlockDescrWrap = 40
kBlockOverlap = 0.7
kBlockExplodeChance = 5
kBlockMemoryPoolSize = 2147483647
kBlockImpulseDamage = 0.01
kBloomBlurRadius = 4
kBloomBrightness = 2.25
kBloomRadius = 64
kBloomResFactor = 1
kClusterMaxParseBlocks = 300000
kDebrisMaxDeadly = 30
kDefaultFontFile = "AGENCYB.TTF"
kMonoFontFile = "AGENCYB.TTF"
kTitleFontFile = "Blocks5-Regular.ttf"
kHasDemoButton = 0
kGeneratePlantFails = 60
kFieldsDLCEnable = 1
kFieldsDLCButton = 1
kFactionUnlockThreshold = 8000
kButtonCorners = 0.05
kGalaxyTimestep = 0.5
kDisruptIndicatorSize = 0.4
kDisruptIndicatorAlpha = 0.3
kDopplerFactor = 4z`
kButtonPad = {2.5,2.5}
kFileSizeMax = 1048576000
kEnableDevBindings = 0
kClusterImageSize = {1500,1500}
kGameName = "^8reassembly^6void\n^1invading"
kUngrowTime = 1
kUpgradePStepFrac = 0.07
kUpgradeCostStep = 5
kUpgradeBlockC = 10.5
kUpgradeDecryptTime = 0.5
kWormholeC = 2000
kMainMenuBattlePRange = {375,1560}
kSymbolFontFile = "Blocks5-Regular.ttf"
kBackgroundTextureEnable = 1
COLOR_RESOURCE0 = 0x2ee0b5
COLOR_RESOURCE1 = 85322
COLOR_RESOURCE2 = 0x25b1b5
COLOR_RESOURCE3 = 0x4d90a6
kStartingC = 525
kStationActivateC = 500
kStationInterfaceDistance = 1450
kStationLiberateC = 300
kStartingP = 300
kPointMax = 60000
kTournamentSkipUnqualifiedShips = 0
kTractorSpeed = 400
kWorleyShaderCount = 12
kWorleyShaderMaxPoints = 256
kWorleyColorRadius = 4500
kSlowLineColor = 0xe8c600
kStarInvDensity = 3000000
kStarSizeRange = {15,20}
kProjectileParticleSizeCoef = 1.345
kPortRenderVerts = 6
kPhysicsDamping = 0.8
kParticleTris = 1
kPlantTypesPerSector = 80
kPlantSizeMeanStddev = {100,10}
kPlayerBlockHealTime = 8
kRecruitCostC = 0.4
kReleaseCostC = 0.35
kScreensaverText = "Reassembly-Void"
kShieldDamageFlashTime = 0.2
kSoundSources = 162
kStarColor = 0x90d0f0ff
# kTutorialMax = 3
kWatchdogTimeout = 10000
kTargetIndicatorSpin = 1
kTargetIndicatorVerts = 6
kProjectileHalo = {15,25}
kGUIInactive = 0xa05c0000
kResourcesToC = 0.6
kMainMenuBattleCountRange ={3,6}
kMainMenuSectorSize = 3100
kMempoolMaxChain = 25
kReadZipFiles = 1
kRedumpShips = 1
kSplashAnimTime = 5
kWatchdogTimeout = 1000
kRadFrag ={roundsPerSec=28,roundsPerBurst=8,explosive=FRAG_FINAL|FRAG_IMPACT,pattern=SPIRAL,burstyness=1,muzzleVel=500,spread=2.094,rangeStdDev=500,damage=400,range=2500,color=0xe04020,fragment={roundsPerBurst=5,pattern=SPIRAL,muzzleVel=700,spread=1.047,rangeStdDev=100,damage=200,range=1000,color=0xf05050}}
kTournamentDumpHtml = 1