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ServerConsole.java
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// This file contains material supporting section 3.7 of the textbook:
// "Object Oriented Software Engineering" and is issued under the open-source
// license found at www.lloseng.com
import java.io.*;
import client.*;
import common.*;
/**
* Some of the code here is cloned in ClientConsole
*
* @author François Bélanger
* @author Dr Timothy C. Lethbridge
* @author Dr Robert Laganière
* @version July 2000
*/
public class ServerConsole implements ChatIF
{
//Class variables *************************************************
/**
* The default port to connect on.
*/
final public static int DEFAULT_PORT = 5555;
//Instance variables **********************************************
/**
* The instance of the server that created this ServerConsole.
*/
EchoServer server;
//Constructors ****************************************************
/**
* Constructs an instance of the ServerConsole UI.
*
* @param port The port to connect on.
*/
public ServerConsole(int port)
{
server = new EchoServer(port);
try
{
server.listen();
}
catch(IOException exception)
{
System.out.println("Error: Can't setup connection!"
+ " Terminating server");
System.exit(1);
}
}
//Instance methods ************************************************
/**
* This method waits for input from the console. Once it is
* received, it sends it to the ServerConsole's message handler.
*/
public void accept()
{
try
{
BufferedReader fromConsole = new BufferedReader(new InputStreamReader(System.in));
String message;
while (true)
{
message = fromConsole.readLine();
server.handleServerConsole(message);
}
}
catch (Exception ex)
{
System.out.println
("Unexpected error while reading");
}
}
/**
* This method overrides the method in the ChatIF interface. It
* displays a message onto the screen.
*
* @param message The string to be displayed.
*/
public void display(String message)
{
if(message.startsWith("#")){
return;
}
else{
System.out.println("SERVER MSG> " + message);
}
}
//Class methods ***************************************************
/**
* This method is responsible for the creation of the Server UI.
*
*/
public static void main(String[] args)
{
int port = 0; //The port number
//sets the port to the 1st element of the port and if
try{
port = Integer.parseInt(args[1]);
}
catch(Throwable t)
{
port = DEFAULT_PORT;
}
ServerConsole chat= new ServerConsole(port);
chat.accept(); //Wait for console data
}
}
//End of ServerConsole