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main.js
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const carCanvas = document.getElementById("carCanvas");
carCanvas.width = 200;//200px --> a road going upward
const networkCanvas = document.getElementById("networkCanvas");
networkCanvas.width = 300;
const carCtx = carCanvas.getContext("2d");
const networkCtx = networkCanvas.getContext("2d");
//canvas.width/2 --> the road starts @ the center , canvas.width --> the road has 0.9* width of the canvas
const road = new Road(carCanvas.width / 2, carCanvas.width*0.9);
//road.getLaneCenter(1)-x 100-y 30-width 50-height
const N = 1000;
const cars = geneateCars(N);
let bestCar=cars[0];
if(localStorage.getItem("bestBrain")){
for(let i=0;i<cars.length;i++){
cars[i].brain=JSON.parse(localStorage.getItem("bestBrain"));
if(i!=0){
NeuralNetwork.mutate(cars[i].brain,0.1);
}
}
}
const traffic=[
new Car(road.getLaneCenter(1),-100,30,50,"DUMMY",2,getRandomColor()),
new Car(road.getLaneCenter(0),-300,30,50,"DUMMY",2,getRandomColor()),
new Car(road.getLaneCenter(2),-300,30,50,"DUMMY",2,getRandomColor()),
new Car(road.getLaneCenter(0),-500,30,50,"DUMMY",2,getRandomColor()),
new Car(road.getLaneCenter(1),-500,30,50,"DUMMY",2,getRandomColor()),
new Car(road.getLaneCenter(1),-700,30,50,"DUMMY",2,getRandomColor()),
new Car(road.getLaneCenter(2),-700,30,50,"DUMMY",2,getRandomColor()),
]
animate();
function save(){
localStorage.setItem("bestBrain",JSON.stringify(bestCar.brain));
}
function discard(){
localStorage.removeItem("bestBrain");
}
function geneateCars(N){
const cars=[];
for(let i=0;i<N;i++){
cars.push(new Car(road.getLaneCenter(1),100,30,50,"AI"));
}
return cars;
}
function animate(time) {
for(let i=0; i< traffic.length; i++) {
traffic[i].update(road.borders,[]); // leaving the traffic empty here, sothat the car is nor damaged by itself and there won't be so many obstacles
}
for(let i=0; i< cars.length; i++) {
cars[i].update(road.borders,traffic);
}
//Find the best car that has minimum y value (goes upward the most)
bestCar = cars.find(
c=>c.y==Math.min( // find y that is the minimum from all the y values
...cars.map(c=>c.y)
));
carCanvas.height = window.innerHeight;
networkCanvas.height = window.innerHeight;
carCtx.save();
carCtx.translate(0,-bestCar.y+carCanvas.height*0.7);
road.draw(carCtx);
for(let i=0;i< traffic.length;i++) {
traffic[i].draw(carCtx);
}
carCtx.globalAlpha=0.2;
for(let i=0; i< cars.length; i++) {
cars[i].draw(carCtx);
}
carCtx.globalAlpha=1;
bestCar.draw(carCtx,true);
carCtx.restore();
networkCtx.lineDashOffset=-time/50;
Visualizer.drawNetwork(networkCtx,bestCar.brain);
requestAnimationFrame(animate);
}