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analog-valve.c
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analog-valve.c
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/* analog-valve.c -- operate analog valve
* Copyright (C) 2014 Sergei Ianovich <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "includes.h"
#include "block.h"
#include "analog-valve.h"
#include "list.h"
#include "map.h"
#include "state.h"
#define PCS_BLOCK "analog-valve"
struct analog_valve_state {
long *feedback;
long *input;
long high;
long low;
};
static void
analog_valve_run(struct block *b, struct server_state *s)
{
struct analog_valve_state *d = b->data;
if (d->feedback)
*b->outputs = *d->feedback;
*b->outputs += *d->input;
if (*b->outputs > d->high)
*b->outputs = d->high;
else if (*b->outputs < d->low)
*b->outputs = d->low;
}
static void
set_feedback(void *data, const char const *key, long *feedback)
{
struct analog_valve_state *d = data;
d->feedback = feedback;
}
static void
set_input(void *data, const char const *key, long *input)
{
struct analog_valve_state *d = data;
d->input = input;
}
static int
set_high(void *data, const char const *key, long value)
{
struct analog_valve_state *d = data;
d->high = value;
debug("high = %li\n", d->high);
return 0;
}
static int
set_low(void *data, const char const *key, long value)
{
struct analog_valve_state *d = data;
d->low = value;
debug("low = %li\n", d->low);
return 0;
}
static const char *outputs[] = {
NULL
};
static struct pcs_map inputs[] = {
{
.key = "feedback",
.value = set_feedback,
}
,{
.key = "input",
.value = set_input,
}
,{
}
};
static struct pcs_map setpoints[] = {
{
.key = "high",
.value = set_high,
}
,{
.key = "low",
.value = set_low,
}
,{
}
};
static void *
alloc(void)
{
struct analog_valve_state *d = xzalloc(sizeof(*d));
return d;
}
static struct block_ops ops = {
.run = analog_valve_run,
};
static struct block_ops *
init(struct block *b)
{
return &ops;
}
static struct block_builder builder = {
.alloc = alloc,
.ops = init,
.outputs = outputs,
.inputs = inputs,
.setpoints = setpoints,
};
struct block_builder *
load_analog_valve_builder(void)
{
return &builder;
}