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In my example scenario, you can decrease progress value,
counter += 0.007
progressBar.progress = counter
Or you can increase timer interval,
Timer.scheduledTimer(timeInterval: 0.3, target: self, selector: #selector(ticker), userInfo: nil, repeats: true)
It's all about where and for what are you using it. like something for downloading or something for process.
give me some more detail and i'll give you a proper ans.
If I want to speed up or slow down the speed of the filling progress animation, is that doable? If yes please help
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