You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Please describe the enhancement you have in mind and explain what the current shortcomings are?
Currently the Subnetwork loses any parameters added to it when creating a Houdini Digital Asset Type publish. We'd like it to be able to retain those. As we might add controls for shaders/fx in there
Currently it also removes any inputs. We've found it useful to have at least 1 input so that we can either connect transforms, or inputs for nodes inside
How would you imagine the implementation of the enhancemenent?
No response
Describe alternatives you've considered:
No response
Additional context:
() (might be a private channel)
This issue was automatically created from Clickup ticket AY-6728
The text was updated successfully, but these errors were encountered:
antirotor
changed the title
AY-6728_Keep additional parameters an inputs on HDA publish
AY-6728_Keep additional parameters as inputs on HDA publish
Oct 2, 2024
Please describe the enhancement you have in mind and explain what the current shortcomings are?
Currently the Subnetwork loses any parameters added to it when creating a Houdini Digital Asset Type publish. We'd like it to be able to retain those. As we might add controls for shaders/fx in there
Currently it also removes any inputs. We've found it useful to have at least 1 input so that we can either connect transforms, or inputs for nodes inside
How would you imagine the implementation of the enhancemenent?
No response
Describe alternatives you've considered:
No response
Additional context:
()
(might be a private channel)
This issue was automatically created from Clickup ticket AY-6728
The text was updated successfully, but these errors were encountered: