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Please describe the feature you have in mind and explain what the current shortcomings are?
Currently publishing USD with animation writes everything, like UVs - this bloats the output sizes but also introduces overrides you don't want from the animation products.
How would you imagine the implementation of the feature?
We should strive to optimize, and allow writing e.g. only point positions, transforms, bounding boxes as over instead of def
Are there any labels you wish to add?
I have added the relevant labels to the enhancement request.
Describe alternatives you've considered:
No response
Additional context:
No response
The text was updated successfully, but these errors were encountered:
m-u-r-p-h-y
changed the title
Maya USD: Publish animation with only point positions, transforms, bounding boxes as overrides
AY-6684_Maya USD: Publish animation with only point positions, transforms, bounding boxes as overrides
Sep 4, 2024
Is there an existing issue for this?
Please describe the feature you have in mind and explain what the current shortcomings are?
Currently publishing USD with animation writes everything, like UVs - this bloats the output sizes but also introduces overrides you don't want from the animation products.
How would you imagine the implementation of the feature?
We should strive to optimize, and allow writing e.g. only point positions, transforms, bounding boxes as over instead of def
Are there any labels you wish to add?
Describe alternatives you've considered:
No response
Additional context:
No response
The text was updated successfully, but these errors were encountered: