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Copy path286. Walls and Gates.py
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286. Walls and Gates.py
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# You are given a m x n 2D grid initialized with these three possible values.
# -1 - A wall or an obstacle.
# 0 - A gate.
# INF - Infinity means an empty room. We use the value 231 - 1 = 2147483647 to represent INF as you may assume that the distance to a gate is less than 2147483647.
# Fill each empty room with the distance to its nearest gate. If it is impossible to reach a gate, it should be filled with INF.
# For example, given the 2D grid:
# INF -1 0 INF
# INF INF INF -1
# INF -1 INF -1
# 0 -1 INF INF
# After running your function, the 2D grid should be:
# 3 -1 0 1
# 2 2 1 -1
# 1 -1 2 -1
# 0 -1 3 4
class Solution(object):
def wallsAndGates(self, rooms):
"""
O(mn)
O(mn)
:type rooms: List[List[int]]
:rtype: void Do not return anything, modify rooms in-place instead.
"""
# init
queue = []
for row in range(len(rooms)):
for col in range(len(rooms[0])):
if rooms[row][col] == 0:
queue.append((row,col))
direction = [(1,0),(0,1),(-1,0),(0,-1)]
while queue:
i,j = queue.pop(0)
for x,y in direction:
row = i + x
col = j + y
if 0 <= row < len(rooms) and 0 <= col < len(rooms[0]) and rooms[row][col] == 2147483647:
rooms[row][col] = rooms[i][j] + 1
queue.append((row, col))
#print rooms