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Yiuf's Home for Lost and Forgotten Species

big goals

get better at coding code recover all removed races recover all experimental races make little changes to all races - the selling point of this fork is "change of pace" develop a philosophy of cross training to define species more than apts probably means flatter apts make game slightly easier especially vault$ and zot$ and slime$

code with care to make it easy for players to try it out

try to invalidate as few learndb entries as possible. for instance, don't change shield base value or encumbrance value instead you can make SH scale better with skill, or stats

misc small desires

AC, EV, and SH need to choose one specific "identity" each from the following: shrug off swarms of lesser foes survive against big scary foes being particularly good against ranged attacks