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3_jugs_regular.cs
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3_jugs_regular.cs
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//
// Copyright 2012 Hakan Kjellerstrand
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections;
using System.Linq;
using System.Diagnostics;
using Google.OrTools.ConstraintSolver;
public class ThreeJugsRegular
{
/*
* Global constraint regular
*
* This is a translation of MiniZinc's regular constraint (defined in
* lib/zinc/globals.mzn), via the Comet code refered above.
* All comments are from the MiniZinc code.
* """
* The sequence of values in array 'x' (which must all be in the range 1..S)
* is accepted by the DFA of 'Q' states with input 1..S and transition
* function 'd' (which maps (1..Q, 1..S) -> 0..Q)) and initial state 'q0'
* (which must be in 1..Q) and accepting states 'F' (which all must be in
* 1..Q). We reserve state 0 to be an always failing state.
* """
*
* x : IntVar array
* Q : number of states
* S : input_max
* d : transition matrix
* q0: initial state
* F : accepting states
*
*/
static void MyRegular(Solver solver,
IntVar[] x,
int Q,
int S,
int[,] d,
int q0,
int[] F) {
Debug.Assert(Q > 0, "regular: 'Q' must be greater than zero");
Debug.Assert(S > 0, "regular: 'S' must be greater than zero");
// d2 is the same as d, except we add one extra transition for
// each possible input; each extra transition is from state zero
// to state zero. This allows us to continue even if we hit a
// non-accepted input.
int[][] d2 = new int[Q+1][];
for(int i = 0; i <= Q; i++) {
int[] row = new int[S];
for(int j = 0; j < S; j++) {
if (i == 0) {
row[j] = 0;
} else {
row[j] = d[i-1,j];
}
}
d2[i] = row;
}
int[] d2_flatten = (from i in Enumerable.Range(0, Q+1)
from j in Enumerable.Range(0, S)
select d2[i][j]).ToArray();
// If x has index set m..n, then a[m-1] holds the initial state
// (q0), and a[i+1] holds the state we're in after processing
// x[i]. If a[n] is in F, then we succeed (ie. accept the
// string).
int m = 0;
int n = x.Length;
IntVar[] a = solver.MakeIntVarArray(n+1-m, 0,Q+1, "a");
// Check that the final state is in F
solver.Add(a[a.Length-1].Member(F));
// First state is q0
solver.Add(a[m] == q0);
for(int i = 0; i < n; i++) {
solver.Add(x[i] >= 1);
solver.Add(x[i] <= S);
// Determine a[i+1]: a[i+1] == d2[a[i], x[i]]
solver.Add(a[i+1] == d2_flatten.Element(((a[i]*S)+(x[i]-1))));
}
}
/**
*
* 3 jugs problem using regular constraint in Google CP Solver.
*
* A.k.a. water jugs problem.
*
* Problem from Taha 'Introduction to Operations Research',
* page 245f .
*
* For more info about the problem, see:
* http://mathworld.wolfram.com/ThreeJugProblem.html
*
* This model use a regular constraint for handling the
* transitions between the states. Instead of minimizing
* the cost in a cost matrix (as shortest path problem),
* we here call the model with increasing length of the
* sequence array (x).
*
*
* Also see http://www.hakank.org/or-tools/3_jugs_regular.py
*
*/
private static bool Solve(int n)
{
Solver solver = new Solver("ThreeJugProblem");
//
// Data
//
// the DFA (for regular)
int n_states = 14;
int input_max = 15;
int initial_state = 1; // state 0 is for the failing state
int[] accepting_states = {15};
//
// Manually crafted DFA
// (from the adjacency matrix used in the other models)
//
/*
int[,] transition_fn = {
// 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
{0, 2, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0}, // 1
{0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // 2
{0, 0, 0, 4, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0}, // 3
{0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // 4
{0, 0, 0, 0, 0, 6, 0, 0, 9, 0, 0, 0, 0, 0, 0}, // 5
{0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0}, // 6
{0, 0, 0, 0, 0, 0, 0, 8, 9, 0, 0, 0, 0, 0, 0}, // 7
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15}, // 8
{0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0}, // 9
{0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0}, // 10
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0}, // 11
{0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0}, // 12
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0}, // 13
{0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15}, // 14
// 15
};
*/
//
// However, the DFA is easy to create from adjacency lists.
//
int[][] states = {
new int[] {2,9}, // state 1
new int[] {3}, // state 2
new int[] {4, 9}, // state 3
new int[] {5}, // state 4
new int[] {6,9}, // state 5
new int[] {7}, // state 6
new int[] {8,9}, // state 7
new int[] {15}, // state 8
new int[] {10}, // state 9
new int[] {11}, // state 10
new int[] {12}, // state 11
new int[] {13}, // state 12
new int[] {14}, // state 13
new int[] {15} // state 14
};
int[,] transition_fn = new int[n_states,input_max];
for(int i = 0; i < n_states; i++) {
for(int j = 1; j <= input_max; j++) {
bool in_states = false;
for(int s = 0; s < states[i].Length; s++) {
if (j == states[i][s]) {
in_states = true;
break;
}
}
if (in_states) {
transition_fn[i,j-1] = j;
} else {
transition_fn[i,j-1] = 0;
}
}
}
//
// The name of the nodes, for printing
// the solution.
//
string[] nodes = {
"8,0,0", // 1 start
"5,0,3", // 2
"5,3,0", // 3
"2,3,3", // 4
"2,5,1", // 5
"7,0,1", // 6
"7,1,0", // 7
"4,1,3", // 8
"3,5,0", // 9
"3,2,3", // 10
"6,2,0", // 11
"6,0,2", // 12
"1,5,2", // 13
"1,4,3", // 14
"4,4,0" // 15 goal
};
//
// Decision variables
//
// Note: We use 1..2 (instead of 0..1) and subtract 1 in the solution
IntVar[] x = solver.MakeIntVarArray(n, 1, input_max, "x");
//
// Constraints
//
MyRegular(solver, x, n_states, input_max, transition_fn,
initial_state, accepting_states);
//
// Search
//
DecisionBuilder db = solver.MakePhase(x,
Solver.CHOOSE_FIRST_UNBOUND,
Solver.ASSIGN_MIN_VALUE);
solver.NewSearch(db);
bool found = false;
while (solver.NextSolution()) {
Console.WriteLine("\nFound a solution of length {0}", n+1);
int[] x_val = new int[n];
x_val[0] = 1;
Console.WriteLine("{0} -> {1}", nodes[0], nodes[x_val[0]]);
for(int i = 1; i < n; i++) {
// Note: here we subtract 1 to get 0..1
int val = (int)x[i].Value()-1;
x_val[i] = val;
Console.WriteLine("{0} -> {1}", nodes[x_val[i-1]], nodes[x_val[i]]);
}
Console.WriteLine();
Console.WriteLine("\nSolutions: {0}", solver.Solutions());
Console.WriteLine("WallTime: {0}ms", solver.WallTime());
Console.WriteLine("Failures: {0}", solver.Failures());
Console.WriteLine("Branches: {0} ", solver.Branches());
found = true;
}
solver.EndSearch();
return found;
}
public static void Main(String[] args)
{
for(int n = 1; n < 15; n++) {
bool found = Solve(n);
if (found) {
break;
}
}
}
}