From 383c4ed5ea86a87b026ba1bd4804dc6e35f31911 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Mon, 14 Aug 2023 09:10:06 -0300 Subject: [PATCH] Update index.md --- site/content/entry/yuzu-progress-report-jul-2023/index.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/site/content/entry/yuzu-progress-report-jul-2023/index.md b/site/content/entry/yuzu-progress-report-jul-2023/index.md index a3e382aeee5d..44e00204cb38 100644 --- a/site/content/entry/yuzu-progress-report-jul-2023/index.md +++ b/site/content/entry/yuzu-progress-report-jul-2023/index.md @@ -110,8 +110,8 @@ A {{< gh-hovercard "10583" "recent change to our texture cache's `AccelerateDMA` [german77](https://github.com/german77) continued his reverse engineering of the Switch NFC service and {{< gh-hovercard "11096" "improved yuzu's code accuracy." >}} He also fixed a bug, which would cause mice to stop working after some time, by avoiding an accidental division by zero. -Newcomer [SuperSamus's](https://github.com/SuperSamus) first contribution to yuzu was to {{< gh-hovercard "11050" "remove a workaround on button mapping within yuzu." >}} -With these changes, SDL properly inverts the A/B and X/Y mapping of Nintendo devices. Thank you! +Newcomer [SuperSamus's](https://github.com/SuperSamus) first contribution to yuzu was to {{< gh-hovercard "11050" "remove a workaround on button mapping within yuzu" >}} which used to invert the face buttons mapping. +With these changes, SDL properly uses the native A/B and X/Y mapping of Nintendo devices. Thank you! Note: This change **BREAKS** controller configurations for those using Nintendo controllers without the direct driver.