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By default, an entity in independent of the current language.
Adds the way to get an entity depending on the current language.
All textCode will be conveerted in localized text.
(textCode can be used in property key and value)
code can be: (to be defined)
EntityLocalized myEntityLocal = core.Editor.GetEntityLocal(myEntity)
The text was updated successfully, but these errors were encountered:
By default, an entity in independent of the current language.
Adds the way to get an entity depending on the current language.
All textCode will be conveerted in localized text.
(textCode can be used in property key and value)
code can be: (to be defined)
EntityLocalized myEntityLocal = core.Editor.GetEntityLocal(myEntity)
The text was updated successfully, but these errors were encountered: