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ChangeClanTier.csproj
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ChangeClanTier.csproj
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<Project Sdk="Bannerlord.BUTRModule.Sdk/1.1.0.103">
<PropertyGroup>
<Version>0.0.1</Version>
<TargetFramework>net48</TargetFramework>
<Platforms>x64</Platforms>
<LangVersion>10.0</LangVersion>
<Nullable>enable</Nullable>
<!-- Steam/GOG/Epic versions of the game -->
<BuildForWindows>True</BuildForWindows>
<!-- Xbox Game Pass PC version of the game -->
<BuildForWindowsStore>True</BuildForWindowsStore>
<ModuleId>$(MSBuildProjectName)</ModuleId>
<ModuleName>$(MSBuildProjectName)</ModuleName>
<ModuleUrl></ModuleUrl>
<GameFolder>$(BANNERLORD_GAME_DIR)</GameFolder>
<!-- Module manually override GameVersion -->
<!-- <OverrideGameVersion>v1.0.0</OverrideGameVersion> -->
</PropertyGroup>
<!-- Development Variables -->
<PropertyGroup>
<HarmonyVersion>2.2.2</HarmonyVersion>
<HarmonyExtensionsVersion>3.2.0.77</HarmonyExtensionsVersion>
<!--
<BUTRSharedVersion>3.0.0.135</BUTRSharedVersion>
<BUTRModuleManagerVersion>5.0.198</BUTRModuleManagerVersion>
-->
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" PrivateAssets="all" IncludeAssets="compile" />
<PackageReference Include="BUTR.Harmony.Analyzer" Version="1.0.1.50" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive" />
</ItemGroup>
</Project>