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Hi there, thanks for the code, it's been super cool to see and use!
I'm using a set of videos (think self-driving) where new objects enter and leave the frame all the time, so I want to be able to delete objects that leave the frame fast from tracker memory (or flush objects very aggressively from the tracker if they haven't been tracked for a short period). That way I can avoid the issue of false positives where new objects are identified as previous objects due to long-term memory even though they shouldn't be.
Is there a way to tune DeAOT towards this "aggressive removal and recreation"?
The text was updated successfully, but these errors were encountered:
Hi there, thanks for the code, it's been super cool to see and use!
I'm using a set of videos (think self-driving) where new objects enter and leave the frame all the time, so I want to be able to delete objects that leave the frame fast from tracker memory (or flush objects very aggressively from the tracker if they haven't been tracked for a short period). That way I can avoid the issue of false positives where new objects are identified as previous objects due to long-term memory even though they shouldn't be.
Is there a way to tune DeAOT towards this "aggressive removal and recreation"?
The text was updated successfully, but these errors were encountered: