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Allow ungrouping 3D objects #4018
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@rodja Resolving the object's world pose turns out rather tricky.
So I wonder if this requirement is worth the effort. Update: I couldn't resist and implemented the computation for preserving position and rotation. But when extending the concept to preserve scale as well, I noticed that this isn't possible with our current object model. When scaling a box in x direction, attaching it to a rotating group and detaching it again, the resulting transformation contains shear, which can't be represented. Either we preserve position, rotation but no scale, or we drop this requirement alrogether. |
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That's great @falkoschindler. Keeping position and orientation is a handy feature. I suggest we simply place note in the documentation that scaling is not preserved.
This PR implements feature request #4015 introducing an
ungroup
method for 3D objects:Open tasks: