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.travis.yml
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.travis.yml
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# Build matrix / environment variables are explained on:
# http://about.travis-ci.org/docs/user/build-configuration/
# This file can be validated on: http://lint.travis-ci.org/
language: cpp
dist: bionic
osx_image: xcode10.3
compiler:
- gcc
- clang
os:
- linux
- osx
env:
- BUILD_TYPE=Debug
- BUILD_TYPE=RelWithDebInfo
addons:
apt:
sources:
- sourceline: 'deb http://apt.llvm.org/bionic/ llvm-toolchain-bionic-10 main'
key_url: 'https://apt.llvm.org/llvm-snapshot.gpg.key'
- sourceline: 'ppa:ubuntu-toolchain-r/test'
packages:
- clang-10
- cmake
- gcc-9
- g++-9
- libgoogle-perftools-dev
- libkyotocabinet-dev
- libsnappy-dev
- libsqlite3-dev
- ninja-build
homebrew:
packages:
- cmake
- crc32c
- gcc@9
- gperftools
- kyoto-cabinet
- llvm@10
- ninja
- snappy
- sqlite3
update: true
install:
# The following Homebrew packages aren't linked by default, and need to be
# prepended to the path explicitly.
- if [ "$TRAVIS_OS_NAME" = "osx" ]; then
export PATH="$(brew --prefix llvm)/bin:$PATH";
fi
# /usr/bin/gcc points to an older compiler on both Linux and macOS.
- if [ "$CXX" = "g++" ]; then export CXX="g++-9" CC="gcc-9"; fi
# /usr/bin/clang points to an older compiler on both Linux and macOS.
#
# Homebrew's llvm package doesn't ship a versioned clang++ binary, so the values
# below don't work on macOS. Fortunately, the path change above makes the
# default values (clang and clang++) resolve to the correct compiler on macOS.
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
if [ "$CXX" = "clang++" ]; then export CXX="clang++-10" CC="clang-10"; fi;
fi
- echo ${CC}
- echo ${CXX}
- ${CXX} --version
- cmake --version
before_script:
- mkdir -p build && cd build
- cmake .. -G Ninja -DCMAKE_BUILD_TYPE=$BUILD_TYPE
-DCMAKE_INSTALL_PREFIX=$HOME/.local
- cmake --build .
- cd ..
script:
- cd build && ctest --verbose && cd ..
- "if [ -f build/db_bench ] ; then build/db_bench ; fi"
- "if [ -f build/db_bench_sqlite3 ] ; then build/db_bench_sqlite3 ; fi"
- "if [ -f build/db_bench_tree_db ] ; then build/db_bench_tree_db ; fi"
- cd build && cmake --build . --target install