From b839ca8da42a16fd3f305c340024fcf4fb3620f5 Mon Sep 17 00:00:00 2001 From: Ampersand Date: Thu, 5 Oct 2023 18:28:21 -0400 Subject: [PATCH] Fix Hide Terrain Objects module for tall objects (#748) --- addons/modules/XEH_postInit.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/modules/XEH_postInit.sqf b/addons/modules/XEH_postInit.sqf index 75d025931..679f88cf6 100644 --- a/addons/modules/XEH_postInit.sqf +++ b/addons/modules/XEH_postInit.sqf @@ -18,7 +18,7 @@ if (isServer) then { { _x hideObjectGlobal _hide; - } forEach nearestTerrainObjects [_position, _objectTypes, _radius]; + } forEach nearestTerrainObjects [_position, _objectTypes, _radius, false, true]; // Use 2D mode to handle tall objects }] call CBA_fnc_addEventHandler; };