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Some sources of information which have not been mentioned directly.

== Major sources ==

== Roguelike communities ==

These have been mentioned, but they are so important that it won't hurt when we mention them again.

Reddit: https://www.reddit.com/r/roguelikes/ https://www.reddit.com/r/roguelites/ https://www.reddit.com/r/rogueish/ https://www.reddit.com/r/roguelikedev/

Roguetemple: https://roguetemple.com/

Discord: https://discord.gg/Hq8wPcs

RogueBasin wiki: http://www.roguebasin.com/

USENET

== Roguelike definitions ==

Again, these have been mentioned, but they are so important that it won't hurt when we mention them again.

Early uses: https://roguebasin.com/index.php/Early_Uses

Historical origins: https://blog.slashie.net/on-the-historical-origin-of-the-roguelike-term/

Berlin Interpretation: https://roguebasin.com/index.php?title=Berlin_Interpretation

A database of roguelike definitions: https://github.com/ScottBurger/going_rogue_podcast/wiki/What-is-a-roguelike-database

See also the history of 'roguelike' (or Rogue) definitions in Wikipedia.

== Purity ==

A detailed roguelike definition around 2000: http://web.archive.org/web/20051221170749/http://www.hut.fi/~eye/roguelike/index.html

potion identification being important:

diagonal vs 4-way:

example definition including top-down:

== Games ==

Rogue

NetHack

Angband

Kroz

Castle of the Winds

DCSS

  • complexity based on counting all items/monsters listed in item search feature in 0.30shallow

DRL

Dredmor

  • complexity based on counting all items/monsters listed in XML files

NecroDancer

Caves of Qud:

Slay the Spire: