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I see that glsl.app implements full-fledged glsl language highlighting.
How about extracting it as a plugin of monaco?
The text was updated successfully, but these errors were encountered:
@YunYouJun yes I have planned to rework the language server to make it modular and pluggable
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👀 Looking forward to it.
@YunYouJun how did you found out about this editor btw?
I recently wanted to write a shader previewer, but I didn't want to reinvent a wheel, so I searched for GLSL-related projects on github and found it.
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I see that glsl.app implements full-fledged glsl language highlighting.
How about extracting it as a plugin of monaco?
The text was updated successfully, but these errors were encountered: