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Changelog

modName Space Shuttle Engines (SSE) by dtobi
license CC-BY-ND-4.0+ARR
author dtobi, sarbian and zer0Kerbal
forum (https://forum.kerbalspaceprogram.com/index.php?/topic/209177-*/)
github (https://github.com/zer0Kerbal/zer0Kerbal/SpaceShuttleEngines)
curseforge (https://www.curseforge.com/kerbal/ksp-mods/SpaceShuttleEngines)
spacedock (https://spacedock.info/mod/3009)
ckan SpaceShuttleEngines

Version 2.3.99.5-prerelease - <Спасибо evanisrael> edition

  • Released

    • 30 Jun 2023
    • for Kerbal Space Program 1.12.5
    • by zer0Kerbal
  • 📌 Pinned

    • Dependencies:
    • All 36 parts are included
    • search for sse or km in the editor search bar to find all parts in this pack.
    • <ghostparts.cfg> is provided. This file will not active for version 2.4.0.0-release.
    • Missing transform in models ('smokePoint'), this is a model issue which I cannot fix.

Change Summary 2.3.99.5

  • Localize
    • Russian (Русский) Russian (Русский)
    • Спасибо evanisrael

Localization 2.3.99.5

  • Add
    • Russian (Русский)
    • Translation guides
      • [readme-ru.md] v1.0.1.0
      • [quickstart-ru.md] v1.0.0.0
      • Спасибо evanisrael
  • Update
    • [ru.cfg] v1.0.1.0
    • add header, give credit
  • closes #25 - Russian (Русский) <ru.cfg>
  • updates #17 - Localization - Master
  • updates #18 - English <us-en.cfg>

Documentation 2.3.99.5

  • Update
    • [Attributions.md] v1.0.6.0
    • [Localizations.md] v1.0.6.0
    • [readme.md] v2.3.99.5
    • [ReleaseLayout.md] 2.3.99.5

Status 2.3.99.5

  • Issues
    • closes #84 - Space Shuttle Engines (SSE) 2.3.99.5-prerelease <Спасибо evanisrael> edition
    • closes #85 - 2.3.99.5 Additional Tasks
    • updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint'

Version 2.3.99.4-prerelease - <Thank you dtobi> edition

  • Released

    • 29 May 2023
    • for Kerbal Space Program 1.12.5
    • by zer0Kerbal
  • 📌 Pinned

    • Dependencies:
    • search for sse or km in the editor search bar to find all parts in this pack.
    • <ghostparts.cfg> is provided. This file will not active for version 2.4.0.0-release.
    • Missing transform in models ('smokePoint'), this is a model issue which I probably cannot fix.

Change Summary 2.3.99.4

  • All 36 parts are included
  • NEW: 1.875m Aerospike engine
  • Update [FuelTanksPlus.cfg]
  • remove superfluous strings and add new tag strings
  • Add: [B9Fuelswitch.cfg] and [ModularFuelTanks.cfg]
  • Update: [KlockheedMartianTools.cfg]

Changes 2.3.99.4

Parts 2.3.99.4

  • Add
    • 1.875m Aerospike engine
      • TechRequired = heavierRocketry
      • entryCost = 24000
      • cost = 3050
      • mass = 2.93
      • maxThrust = 375
      • ISPv = 390
      • ISPs = 385
  • Fix
  • Lint
  • Reformat
  • Errors
  • Correct
    • [ModuleGimbal]
      • gimbalResponseSpeed --> gimbalResponseSpeed

Compatibility 2.3.99.4

  • Add
    • [B9Fuelswitch.cfg] v1.0.0.0
    • [ModularFuelTanks.cfg] v1.0.0.0
  • Update
    • [KlockheedMartianTools.cfg] v1.0.2.0
  • Rename
    • [KlockheedMartian.cfg] --> [KlockheedMartianTools.cfg] v1.0.2.0 (formeral

Config 2.3.99.4

  • Update
    • [SpaceShuttleEngines.cfg] v1.0.4.0
    • [ghostParts.cfg] v2.3.99.4

Localization 2.3.99.4

  • Update
    • remove superfluous strings
    • add new tag strings
    • [en-us.cfg] v1.0.3.0

Status 2.3.99.4

  • Issues
    • closes #81 - Space Shuttle Engines (SSE) 2.3.99.4-prerelease <Thank you dtobi> edition
    • closes #82 - 2.3.99.4 Additional Tasks
    • updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint'

Version 2.3.99.3-prerelease - <Thank you dtobi and sarbian> edition

  • Released
    • 18 Feb 2023
    • for Kerbal Space Program 1.12.5
    • by zer0Kerbal

Summary 2.3.99.3

This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.

  • Update sse-engine-4 (Aerospike)

    • from model nodes to config nodes
    • make the L=R
    • fix several issues in the part config
  • Add two new engines

    • 1.25m Aerospike
    • 3.75m Aerospike
  • New: Missing transform in models ('smokePoint'), this is a model issue which I cannot fix.

  • <ghostparts.cfg> is provided. This file will not active for version 2.4.0.0-release.

  • Can search for sse or km in the editor search bar to find all parts in this pack.

  • Issues

    • closes #73 - Space Shuttle Engines (SSE) 2.3.99.3-prerelease <Thank you dtobi and sarbian> edition
    • closes #74 - 2.3.99.3 Additional Tasks
    • updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint'
    • closes #78 - [FEATURE] Add text to ENG-4 to reflect that there are two nozzles so double the thrust
    • closes #77 - [FEATURE] Add size3 (3.75) version of Engine 4
    • closes #76 - [FEATURE] Add size1 (1.25m) version of Engine 4
    • closes #75 - [BUG] Engine 4 config errors

Version 2.3.99.2-prerelease - <Thank you dtobi and sarbian> edition

  • Released
    • 04 Dec 2022
    • for Kerbal Space Program 1.12.4
    • by zer0Kerbal

Summary 2.3.99.2

  • Phase III pass (partial):
    • localization of part modules
    • linting
    • drag_cube pass
    • ModuleCargoPart
    • completed on:
      • sse-engine-3
      • sse-engine-4
      • sse-engine-bigbang-1
  • update FX assets
  • removed additional duplicated textures
  • <ghostparts.cfg> is provided. This file will not active for version 2.4.0.0-release.
  • Can search for sse or km in the editor search bar to find all parts in this pack.

Changes 2.3.99.2

This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.

Parts 2.3.99.2

  • additonal linting
  • drag_cube pass
  • ModuleCargoPart
  • completed on:
    • sse-engine-3
    • sse-engine-4
    • sse-engine-bigbang-1

Compatibility 2.3.99.2

  • continue to move out from part.cfg's
    • KM_Stager into <KlockheadMartian.cfg>
    • GimbalTrim into <KlockheadMartian.cfg>
    • KM_PreLaunchEffect_SmkS into <KlockheadMartian.cfg>

Localization 2.3.99.2

  • New strings added to <en-us.cfg> v1.0.1.0
  • updates #18 - English <us-en.cfg>
  • updates #17 - Localization - Master

Asset Updates 2.3.99.2

  • update FX assets
    • model pointers (.png et al to .dds)
  • eliminate
    • additional duplicates
      • <dualomv7-alpha.dds> 86kb
      • <dualomv7-heat.dds> 11kb
      • <se2 - Copy.mux> 249kb

Status 2.3.99.2

  • Issues
    • closes #69 - Space Shuttle Engines (SSE) 2.3.99.2-prerelease <Thank you dtobi and sarbian> edition
    • closes #70 - 2.3.99.2 Additional Tasks

Version 2.3.99.1-prerelease - <Thank you dtobi and sarbian> edition

  • Released
    • 04 Nov 2022
    • for Kerbal Space Program 1.12.4
    • by zer0Kerbal

Summary 2.3.99.1

  • Phase II pass:
    • localization complete
    • parts pass complete (including tanks)
  • <ghostparts.cfg> is provided for now for testing. This file will not active for version 2.4.0.0-release.
  • Can now search for sse or km in the editor search bar to find all parts in this pack.
  • DRAG_CUBES

Changes 2.3.99.1

This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.

Parts 2.3.99.1

  • Rename part files to match part names
  • Rename parts to match naming scheme
  • corrected BulkheadProfiles for 1.875m tanks from size1 to size1p5
  • Inital pass on all remaining parts completed
    • sse-tank-bottom-3
    • sse-tank-bottom-15
    • sse-tank-mid-1
    • sse-tank-mid-2
    • sse-tank-mid-3
    • sse-tank-mid-15
    • sse-tank-mid-small-1
    • sse-tank-mid-small-2
    • sse-tank-mid-small-3
    • sse-tank-mid-small-15
    • sse-tank-top-1
    • sse-tank-top-2
    • sse-tank-top-3
    • sse-tank-top-15
    • sse-tank-bottom-1
    • sse-tank-bottom-2

Compatibility 2.3.99.1

  • Move out from part.cfg's
  • Create <KlockheadMartian.cfg>
    • KM_Stager into <KlockheadMartian.cfg>
    • KM_PreLaunchEffect_SmkS into <KlockheadMartian.cfg>

Asset Updates 2.3.99.1

  • create Assets/ folder
  • convert from mesh to MODEL
  • rename
    • models to unique names
    • Rename model files to unique names
    • textures to unique names
  • update
    • model pointers (.png et al to .dds)
    • model texture pointers to new names
  • relocate assets to Assets/
  • eliminate
    • remove duplicates textures/models
      • <cloud.dds> 22kb
      • <orange-top-COMPLETE.dds> 342kb
      • <orange-mid-large-complete.dds> 342kb
      • <orange-top-COMPLETE.dds> 342kb
      • <orange-top.dds> 683kb
      • <orange-top-bump_NRM.dds> 1.366mb
      • <orange-top-bump_NRM.dds> 1.366mb
      • total reduction of ~7.944mb
        • current total: 4.35 mb
        • previous total: 3.594mb
  • relocate part.cfg to Parts/Tanks/
  • closes #55 - Asset Updates

docs/ 2.3.99.1

  • Move
    • @thumbs to docs/
  • Update
    • [_config.yml]
    • [Attribution.md] v1.0.7.1
    • [ManualInstallation.md] v1.1.8.0
    • [404.md] v1.0.3.2
    • [LegalMumboJumbo.md] v1.0.5.1
    • [Localizations.md] v1.1.7.0
    • [Marketing.md] v1.0.1.0
    • [Notices.md] v1.0.1.0
    • [Part-Catalog.md] v1.1.4.1
    • [Why.md] v1.1.0.0
  • updates #56 - docs/

Localization 2.3.99.1

  • Update
    • [SpaceShuttleEngines.cfg] v1.0.1.0
      • adds localized tags to parts
    • Localization/
      • <en-us.cfg>
      • [readme.md] v2.1.2.0
      • [quickstart.md] v1.0.1.1
    • updates #17 - Localization - Master
    • closes #18 - English <us-en.cfg>
    • closes #35 - Part Localization

Status 2.3.99.1

  • Issues
    • closes #63 - Space Shuttle Engines (SSE) 2.3.99.1-prerelease <Thank you dtobi and sarbian>
    • closes #64 - 2.3.99.1 Verify Legal Mumbo Jumbo
    • closes #65 - 2.3.99.1 Update Documentation
    • closes #66 - 2.3.99.1 Update Social Media

Version 2.3.99.0-adoption - <T-Minus> edition

  • 05 Aug 2022
  • Released for KSP 1.12.3

Summary 2.3.99.0

  • Initial
    • localization pass
    • parts pass complete (except for tanks)
  • Not ready yet for live saves, although most game breaking changes are made.
  • <ghostparts.cfg> is provided for now for testing. This file will not active for version 2.4.0.0-release.
  • Can now search for sse or km in the editor search bar to find all parts in this pack.

Changes

This is the first in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.

Previous Releases (Archive)

  • Create archival releases
    • Version 2.0.0.0 - 27-Jul-2014
    • Version 2.0.1.0 - 27-Jul-2014
    • Version 2.1.1.0 - 25-Aug-2014
    • Version 2.1.2.0 - 25-Aug-2014
    • Version 2.1.3.0 - 21-Dec-2014
    • Version 2.1.0.0 - 09-Aug-2014
    • Version 2.2.0.0 - 20-May-2015
    • Version 2.3.0.0 - 07-Jul-2016

Asset Updates

  • create Assets/ folder
  • convert from mesh to MODEL
  • rename
    • models to unique names
      • double-oms --> sse-engine-oms-double
        • oms --> sse-engine-oms-single
        • km_ma0 --> sse-multiadaptatron-0
        • km_ma1 --> sse-multiadaptatron-1
        • sh1 --> sse-shoulder-1
        • kmssh0 --> sse-shoulder-small-0
        • kmssh1 --> sse-shoulder-small-1
        • km_se0 --> sse-engine-0
        • km_se0-oms --> sse-engine-0-oms
        • km_ssme_rs25s --> sse-engine-1-a
        • km_ssme_rs25ss --> sse-engine-1-s
        • se2 --> sse-engine-2
        • km_se3 --> sse-engine-3
        • km_se4L --> sse-engine-4
        • KM_sparkler --> sse-sparkler
        • km-tank-top-? --> sse-tank-top-?
        • km-tank-mid-? --> sse-tank-mid-?
        • km-tank-mid-small-? --> sse-tank-mid-small-?
        • km-tank-bottom-? --> sse-tank-bottom-?
    • Rename model files to unique names
      • bb1.mu -> sse-engine-bigbang-1.mu
      • bb2.mu -> sse-engine-bigbang-2.mu
      • double-oms.mu -> sse-engine-oms-double.mu
      • oms.mu -> sse-engine-oms-single.mu
      • model.mu -> sse-multiadaptatron.mu
      • sh1.mu -> sse-shoulder-1.mu
      • module.mu -> sse-engine-1-a.mu
    • textures to unique names
  • update
    • model pointers (.png et al to .dds)
    • model texture pointers to new names
  • relocate assets to Assets/
  • eliminate
    • remove duplicates textures/models
      • [bb-HEAT 1.dds] 42.8kb
      • [cloud.dds] 21.4kb
      • [cloud.dds] 21.4kb
      • [cloud.dds] 21.4kb
      • [cloud.dds] 21.4kb
      • [cloud.dds] 21.4kb
      • [cloud.dds] 21.4kb
      • [FX/cloud.dds] 21.4kb
      • [x0-alpha-heat.dds] 42.8kb
      • [x0-complete.dds] 341.kb
      • [ssmeeffect.dds] 2.80kb
      • [ssmeeffect.dds] 2.80kb
      • [ssme-map.dd]s 341kb
      • [ssme-map-ALPHA-COMPLETE.dds] 1.33mb
      • [ssme-map-bump_NRM.dds] 1.33mb
      • [ssme-map-heat.dds] 10.8kb
      • total: 3.594mb
  • relocate part.cfg to Parts/
  • updates #55 - Asset Updates

Parts

  • Add
    • <ghostParts.cfg> v1.3.0.0
  • Rename part files to match part names
    • part.cfg -> sse-engine-bigbang-1.cfg
    • part.cfg -> sse-engine-bigbang-2.cfg
    • part.cfg -> sse-engine-oms-double.cfg
    • part.cfg -> sse-engine-oms-single.cfg
  • Rename parts to match naming scheme
    • double-oms --> sse-engine-oms-double
    • oms --> sse-engine-oms-single
    • km_ma0 --> sse-multiadaptatron-0
    • km_ma1 --> sse-multiadaptatron-1
    • sh1 --> sse-shoulder-1
    • kmssh0 --> sse-shoulder-small-0
    • kmssh1 --> sse-shoulder-small-1
    • km_se0 --> sse-engine-0
    • km_se0-oms --> sse-engine-0-oms
    • km_ssme_rs25s --> sse-engine-1-a
    • km_ssme_rs25ss --> sse-engine-1-s
    • se2 --> sse-engine-2
    • km_se3 --> sse-engine-3
    • km_se4L --> sse-engine-4
    • KM_sparkler --> sse-sparkler
    • km-tank-top-? --> sse-tank-top-?
    • km-tank-mid-? --> sse-tank-mid-?
    • km-tank-mid-small-? --> sse-tank-mid-small-?
    • km-tank-bottom-? --> sse-tank-bottom-?
  • Fix
    • Missing closes PART brace
      • Parts/Shoulders/part.cfg
      • Parts/Multi Adapter/ma1.cfg
      • Parts/Multi Adapter/ma0.cfg
      • Parts/Smallshoulders/Sh1.cfg
      • Parts/Smallshoulders/Sh0.cfg
  • closes #54 - Fix part.cfgs

docs/

  • Add
    • [_config.yml]
    • [Attribution.md] v1.0.7.1
    • [ManualInstallation.md] v1.1.8.0
    • [404.md] v1.0.3.2
    • [LegalMumboJumbo.md] v1.0.5.1
    • [Localizations.md] v1.1.7.0
    • [Marketing.md] v1.0.1.0
    • [Notices.md] v1.0.1.0
    • [Part-Catalog.md] v1.1.4.1
    • [Why.md] v1.1.0.0
  • closes #56 - docs/

Localization

  • Create
    • [SpaceShuttleEngines.cfg] v1.0.0.0
      • adds localized tags to parts
    • Localization/
      • <en-us.cfg>
      • [readme.md] v2.1.2.0
      • [quickstart.md] v1.0.1.1
    • updates #17 - Localization - Master
    • updates #18 - English <us-en.cfg>
    • closes #35 - Part Localization

Add localized tags to parts

  • [SpaceShuttleEngines.cfg] v1.0.1.0
    • adds localized tags to parts
    • fix inadvertant passengers
  • closes #58 - [BUG:] <SpaceShuttleEngines.cfg> fix inadvertent passengers
  • closes #57 - Localization: Add localized tags to parts

Thumbnails

  • Add
    • add @thumbs
  • closes #59 - Thumbnails

License

  • Updated License: CC BY-ND 4.0
    • was: CC BY-NC-ND 3.0
  • closes #60 - License

Status 2.3.99.0

  • Issues
    • closes #13 - Space Shuttle Engines (SSE) 2.3.99.0-adoption <T-Minus>
    • closes #14 - 2.3.99.0 Verify Legal Mumbo Jumbo
    • closes #15 - 2.3.99.0 Create Documentation
    • closes #16 - 2.3.99.0 Create Social Media
    • closes #2 - [Request]: New Name!

Version 2.3.0.0-release - <Thank you sarbian> edition

  • 03 Jul 2016

  • Update for 1.1

  • Use the stock gimbal

  • Require Gimbal Trim for the trimming

Status 2.3.0.0

  • Issues
    • closes #44 - 2.3.0.0-release
    • updates #36 - Previous Releases (Archive)

Version 2.2.0.0-release

  • 15 May 2015

  • Updated for 1.0

  • DDS textures

  • Fixed nodes

  • Updated ISP to 1.0 level

Status 2.2.0.0

  • Issues
    • closes #43 - 2.2.0.0-release
    • updates #36 - Previous Releases (Archive)

Version 2.1.3.0-release

  • 21 Dec 2014

  • Moved km_gimbal to a new dir

  • renamed to module to avoid problem with older installs

  • SSE part now use the module called "KM_Gimbal_3" and the launch effect requires SmokeScreen

Status 2.1.3.0

  • Issues
    • closes #41 - 2.1.3.0-release
    • updates #36 - Previous Releases (Archive)

Version 2.1.2.0-release

  • 25 Aug 2014
  • no changelog found

Status 2.1.2.0

  • Issues
    • closes #40 - 2.1.2.0-release
    • updates #36 - Previous Releases (Archive)

Version 2.1.1.0-release

  • 22 Aug 2014
  • no changelog found

Status 2.1.1.0

  • Issues
    • closes #39 - 2.1.1.0-release
    • updates #36 - Previous Releases (Archive)

Version 2.1.0.0-release

  • 09 Aug 2014
  • Fixed KM_Gimbal limitation for asymmetrical gimbal restraints

Status 2.1.0.0

  • Issues
    • closes #42 - 2.1.0.0-release
    • updates #36 - Previous Releases (Archive)

Version 2.0.1.0-release

  • 27 Jul 2014

  • .24 compatibility

  • no changelog found

Status 2.0.1.0

  • Issues
    • closes #38 - 2.0.1.0-release
    • updates #36 - Previous Releases (Archive)

Version 2.0.0.0-release

  • .24 compatibility

  • New KM Folder Structure

  • 27 Jul 2014

  • !!! Please delete all 23.5 Klockheed Martian Folders before installing this update

  • Recompiled with .net 3.5

  • New folder structure

  • SmartParts are not included any more. Install SmartParts separately.

Status 2.0.0.0

  • Issues
    • closes #37 - 2.0.0.0-release
    • updates #36 - Previous Releases (Archive)

Version 1.4.3.0-release

  • Recompiled for .24
  • Fixed valve problem

Version 1.4.2.0-release

  • KM_Gimbal Fixes and Improvements
  • Fixed an issue that the gimbaling would go the wrong way with multiple pods (at least one reverted) on the same rocket
  • Added gimbal constraint to reduce max gimbaling (if things shake too much)

Version 1.4.1.0-release

  • Performance improvement and smaller fixes
  • Roll is now disabled for engines without symmetric counterpart. Can be enabled manually.
  • FX performance improvements
  • Significant KM_Gimbal performance tuning
  • Engine shroud and bottom node for the straight SSME
  • Reduced gimbal range of the straight SSME
  • Fixed slightly off center straight SSME
  • Removed S0 engine shroud from editor picture
  • Fixed missing prelaunch effect for straight SSME

Version 1.4.0.0-release

sarbian

  • Removed old changelog from before V1.0
  • Straight SSME, better FX, better KM_Gimbal, better performance
  • Added straight X25 SSME engine for normal lifters
  • FX overhaul. Less blue, fixed smoke.
  • Improved KM Gimbal, fixed a bug that occured when the COM moved past the engine
  • KM Gimbal now uses .Net 3.5
  • KM Gimbal now allows for Yaw trimming, too
  • KM Gimbal now supports multi mode engines
  • Improved CPU performance by further reducing the collision meshes
  • Added multi adapter part for creating engine clusters below tanks

Version 1.3.1.0-release

  • Performance improvements
    • Simpler collision meshes for orange tank system - better performance
    • km_lib update to stay synced with asteroid cities

Version 1.2.1.0-release

  • Small fixes
    • Reduced memory footprint by deleting unused textures
    • Smart parts update
    • Rotated SSME engine to match positive x axis
    • Added +5 degree pitch option to action groups

Version 1.2.0.0-release

  • RS-25 high detail SSME and improved FAR compatibility
    • New SSME lookalike engine
    • Improved FAR compatibility (tank node sizes fixed)

Version 1.1.0.0-release

  • Sparkers and gimbal fixes
    • Space shuttle spakers as launch effects (attach to launch clamps)
    • Gimballing now also activates when engine is activated via action groups
    • Gimballing now automatically turns off when the engine is deactivated
    • Pitch can now be changed (+/-) via action groups. Close the context menu to adjust pitch during flight!
    • New example craft
    • Gimbal support for ModuleEnginesFX
    • Smart Parts update (see smart parts for details)

Version 1.0.0.0-release

  • Art Pass, Cryo Effects, Balancing, OMS
    • Particle based pre-launch effect
    • Art pass: Better looking tank system (more similar to the actual shuttle tank textures)
    • Switched vacuum and sea level LSP. The engines are more realistic now.
    • Fixed offset for dual OMS engines. They fly straight now.
    • Added OMS version of X0 engine.
    • Fuel valve for getting rid of excess fuel before reentry
    • The tank system has built-in smart part fuel sensors now. Right click on a tank.
    • Smart parts update (see smart parts for details)

Version 0.9.2.0-release

  • Updated Smart Parts
    • Heading control over radio
    • Improved altimeter device (thanks to Firov)
    • Bugfix in the timer code
    • Corrected size descriptions of fuel breakers and tanks
    • Fixed bug with engine tweakables that made the CoM disappear
    • Increased the weight of the OMS engines to match the TWR of the LV-909
    • Reduced the heat production of the X3 engine
    • Updated Firefly example craft (was broken)

Version 0.9.4.0-release

  • Smart Parts Update and Bufix of Explorer craft
    • Example craft for smart parts
    • Minor fixes for smart parts
    • Fixed Explorer example craft
    • New KM_Lib.dll

Version 0.9.2.0-release

  • Updated Smart Parts
  • Heading control over radio
  • Improved altimeter device (thanks to Firov)
  • Bugfix in the timer code
  • Corrected size descriptions of fuel breakers and tanks
  • Fixed bug with engine tweakables that made the CoM disappear
  • Increased the weight of the OMS engines to match the TWR of the LV-909
  • Reduced the heat production of the X3 engine
  • Updated Firefly example craft (was broken)

Version 0.9.1.0-release

  • New Smart Parts Version (Caution! Compatibility notice below!)
  • Complete overhaul of the smart parts
  • New remote controller part (control other vessel's action groups over radio)
  • Altimeter action group trigger
  • Updated example craft
  • Trim can now be toggled

Version 0.9.0.0-release

  • Tweakables, new gimbal logic and linear aerospike
  • Added a completely new gimbal logic:
    • Proper roll support (can be activated on demand)
    • Proper part-based x and y limitations (even when the part is rotated)
    • Tweakables: tweak gimballing speed and trim the 0 position (it does not change the gimbal range)
  • Added tweakables to timer (now you can set the duration with a slider)
  • Added linear aerospike with mechanic gimballing
  • Added Atlantis C craft as demonstration for the aerospike
  • Updated the other example craft

Version 0.8.2.0-release

  • 0.23 Compatibility

  • Reverted to normal gimbal logic. It does not feel and look like the previous logic but it works.

  • Adjusted attachment node positions. Squad has finally fixed the attachment node vectors.

  • Removed redundancy to exsurgent engineer .dll (it is not used any more)


Version 0.8.1.0-release

  • Maintenace update
  • Corrected spelling mistake in countdown counter
  • Corrected wrong Isp setting for x3 engine
  • Corrected wrong size of flameout detectors
  • Improved visual appearance of flameout detectors
  • Corrected heat animation of OMS engine
  • Updated Falcon example craft

Version 0.8.0.0-release

  • Performance improvements and new automatic parts
  • Reduced the size of the textures to save a total of 200MB RAM
  • Replaced any colliders with box colliders - easier to compute, lighter on the CPU
  • Removed an unnecessary collider from the BB1 engine. It should perform better now.
  • Added fuel controller. It can turn on and off the fuel crossfeed. It is used with fuel lines.
  • Added fuel controller functionality to in-line fuel breaker. They can now control the fuel flow, too
  • Moved in-line fuel breakers tu Utility section in the editor
  • Added timer device. It can even trigger actions on separated stages! Control it with action groups.
  • Added Flameout detector. This should make building spaceplanes with more than one jet engine easier.
  • Added an example vessel Falcon to show the new functions.

Version 0.7.0.0-release

  • Automatic staging and action groups plus minor fixes
  • Added staging and action group trigger thingies (see pictures)
  • Removed surface attachment property from fuel breakers
  • Adjusted drag values for fuel tanks and caps a bit until I found out that all values of the stock parts are bogus. If someone wants to make a sane suggestion - go ahead.

Version 0.6.0.0-release

  • BB2 Non-rotating Big Bang Engine
  • Added non-rotating BB engine. Maybe this solves the lag problem.

Version 0.5.0.0-release

  • New engines and radial mount options
  • Two new engines (X0 and X3) for smaller and larger shuttles
  • Two radial mount points that make clusters of engines easier
  • Two new example craft files: Firefly and Endeavour (stock and B9 as well as Procedural Dynamics)
  • Added Atlantis B craft as alternative NASA Shuttle like craft

Version 0.4.0.0-release

  • External tank system
  • slight graphical overhaul of the BB engine (it has additional static shadows now)
  • 16 Tank elements for shuttles of many sizes
  • 4 Fuel flow breaker elements to separate one tank into several independent pieces
  • Some minor improvements of the BB engine's visuals
  • The X2 engine was moved from "heavier rocketry" to "heavy rocketry"
  • Tech tree integration for the new tanks
  • Spellchecked this document
  • Added example crafts: Explorer and Atlantis. Both require B9. Atlantis also requires Procedural Dynamics (Wings)

Version 0.3.0.0-release

  • Gimbal animation, limited yaw range and balancing
  • Complete visual overhaul of the BB engine. It looks more shuttle-like now.
  • Added gimbal animation. Now the X2 and BB1 engines gimbal correctly.
  • Increased atmospheric efficiency of OMS engines
  • Increased thrust of the X2 engine (three X2s can now lift a shuttle plus payload)
  • Limited strong gimbaling to pitch axis
  • Removed heat animation from BB1 engines (it gets stuck whenever the engine rotates)
  • Added Big Bang rotating 2m engine.
  • Slightly changed the appearance of the "shoulder" radial connector.
  • Added tech tree integration.

Version 0.2.0.0-release

  • Parts and tech Tree
  • Added tech tree integration.
  • Slightly changed the appearance of the "shoulder" radial connector.
  • Added Big Bang rotating 2m engine.

Version 0.1.0.0-release

  • dtobi
  • Initial release
  • April 19, 2013