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While it was possibleto use AssetStudio to get a perfect rip on DeadlyPremonition2's models,
a more recent title (2024, Reynatis - Nintendo Switch) will only produce a mesh with garbled textures
Texture Format DXT5
Is there a way to fix this ?
All textures in this game come out strange like this,
asif they are missing data partially
This issue has been part of AssetStudio since 2020 it appears (!) Perfare#559
It appears the textures in question are SWIZZLED:
"Unfortunately, there doesn't really seem to be a reliable way to unswizzle textures at this time, but the only thing I know of that ever produced usable results is rawtex on raw exported textures which doesn't support many newer texture formats and seems to work with less and less even of the formats it does support (like this) -- I just get almost empty files with a few squares in a corner from most now. You can try your luck with it though. Just make sure to export raw, not a conversion." Perfare#1095
The text was updated successfully, but these errors were encountered:
While it was possibleto use AssetStudio to get a perfect rip on DeadlyPremonition2's models,
a more recent title (2024, Reynatis - Nintendo Switch) will only produce a mesh with garbled textures
Texture Format DXT5
Is there a way to fix this ?
All textures in this game come out strange like this,
asif they are missing data partially
This issue has been part of AssetStudio since 2020 it appears (!)
Perfare#559
It appears the textures in question are SWIZZLED:
"Unfortunately, there doesn't really seem to be a reliable way to unswizzle textures at this time, but the only thing I know of that ever produced usable results is rawtex on raw exported textures which doesn't support many newer texture formats and seems to work with less and less even of the formats it does support (like this) -- I just get almost empty files with a few squares in a corner from most now. You can try your luck with it though. Just make sure to export raw, not a conversion."
Perfare#1095
The text was updated successfully, but these errors were encountered: