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Copy pathclient.welcome.coffee
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client.welcome.coffee
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ui.board.addWelcomeStones = ->
ui.board.addStone(Game.COLOR_WHITE, new Point(0, 6))
ui.board.addStone(Game.COLOR_WHITE, new Point(0, 7))
ui.board.addStone(Game.COLOR_WHITE, new Point(0, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(0, 9))
ui.board.addStone(Game.COLOR_WHITE, new Point(1, 9))
ui.board.addStone(Game.COLOR_WHITE, new Point(1, 10))
ui.board.addStone(Game.COLOR_WHITE, new Point(2, 9))
ui.board.addStone(Game.COLOR_WHITE, new Point(2, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(2, 7))
ui.board.addStone(Game.COLOR_WHITE, new Point(2, 6))
ui.board.addStone(Game.COLOR_WHITE, new Point(3, 9))
ui.board.addStone(Game.COLOR_WHITE, new Point(3, 10))
ui.board.addStone(Game.COLOR_WHITE, new Point(4, 9))
ui.board.addStone(Game.COLOR_WHITE, new Point(4, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(4, 7))
ui.board.addStone(Game.COLOR_WHITE, new Point(4, 6))
ui.board.addStone(Game.COLOR_WHITE, new Point(7, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(8, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(9, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(9, 7))
ui.board.addStone(Game.COLOR_WHITE, new Point(8, 6))
ui.board.addStone(Game.COLOR_WHITE, new Point(7, 6))
ui.board.addStone(Game.COLOR_WHITE, new Point(6, 7))
ui.board.addStone(Game.COLOR_WHITE, new Point(6, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(6, 9))
ui.board.addStone(Game.COLOR_WHITE, new Point(7, 10))
ui.board.addStone(Game.COLOR_WHITE, new Point(8, 10))
ui.board.addStone(Game.COLOR_WHITE, new Point(9, 10))
ui.board.addStone(Game.COLOR_WHITE, new Point(11, 6))
ui.board.addStone(Game.COLOR_WHITE, new Point(11, 7))
ui.board.addStone(Game.COLOR_WHITE, new Point(11, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(11, 9))
ui.board.addStone(Game.COLOR_WHITE, new Point(11, 10))
ui.board.addStone(Game.COLOR_WHITE, new Point(11, 4))
ui.board.addStone(Game.COLOR_WHITE, new Point(13, 4))
ui.board.addStone(Game.COLOR_WHITE, new Point(14, 4))
ui.board.addStone(Game.COLOR_WHITE, new Point(15, 4))
ui.board.addStone(Game.COLOR_WHITE, new Point(16, 4))
ui.board.addStone(Game.COLOR_WHITE, new Point(17, 4))
ui.board.addStone(Game.COLOR_WHITE, new Point(16, 5))
ui.board.addStone(Game.COLOR_WHITE, new Point(15, 6))
ui.board.addStone(Game.COLOR_WHITE, new Point(15, 7))
ui.board.addStone(Game.COLOR_WHITE, new Point(14, 8))
ui.board.addStone(Game.COLOR_WHITE, new Point(14, 9))
ui.board.addStone(Game.COLOR_WHITE, new Point(14, 10))
ui.board.addStone(Game.COLOR_BLACK, new Point(13, 3))
ui.board.addStone(Game.COLOR_BLACK, new Point(14, 3))
ui.board.addStone(Game.COLOR_BLACK, new Point(15, 3))
ui.board.addStone(Game.COLOR_BLACK, new Point(16, 3))
ui.board.addStone(Game.COLOR_BLACK, new Point(17, 3))
ui.board.addStone(Game.COLOR_BLACK, new Point(18, 3))
ui.board.addStone(Game.COLOR_BLACK, new Point(18, 4))
ui.board.addStone(Game.COLOR_BLACK, new Point(17, 5))
ui.board.addStone(Game.COLOR_BLACK, new Point(16, 6))
ui.board.addStone(Game.COLOR_BLACK, new Point(16, 7))
ui.board.addStone(Game.COLOR_BLACK, new Point(15, 8))
ui.board.addStone(Game.COLOR_BLACK, new Point(15, 9))
ui.board.addStone(Game.COLOR_BLACK, new Point(15, 10))