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simhalt.cc
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simhalt.cc
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/*
* Copyright (c) 1997 - 2001 Hansj. Malthaner
*
* This file is part of the Simutrans project under the artistic license.
* (see license.txt)
*/
/*
* Stations for Simutrans
* 03.2000 moved from simfab.cc
*
* Hj. Malthaner
*/
#include <algorithm>
#include "freight_list_sorter.h"
#include "simcity.h"
#include "simcolor.h"
#include "simconvoi.h"
#include "simdebug.h"
#include "simfab.h"
#include "simhalt.h"
#include "simintr.h"
#include "simline.h"
#include "simmem.h"
#include "simmesg.h"
#include "simplan.h"
#include "player/simplay.h"
#include "gui/simwin.h"
#include "simworld.h"
#include "simware.h"
#include "bauer/hausbauer.h"
#include "bauer/warenbauer.h"
#include "besch/ware_besch.h"
#include "boden/boden.h"
#include "boden/grund.h"
#include "boden/wasser.h"
#include "boden/wege/strasse.h"
#include "boden/wege/weg.h"
#include "dataobj/settings.h"
#include "dataobj/fahrplan.h"
#include "dataobj/loadsave.h"
#include "dataobj/translator.h"
#include "dataobj/environment.h"
#include "dataobj/warenziel.h"
#include "obj/gebaeude.h"
#include "obj/label.h"
#include "gui/halt_info.h"
#include "gui/halt_detail.h"
#include "gui/karte.h"
#include "utils/simrandom.h"
#include "utils/simstring.h"
#include "vehicle/simpeople.h"
karte_ptr_t haltestelle_t::welt;
vector_tpl<halthandle_t> haltestelle_t::alle_haltestellen;
stringhashtable_tpl<halthandle_t> haltestelle_t::all_names;
// hash table only used during loading
inthashtable_tpl<sint32,halthandle_t> *haltestelle_t::all_koords = NULL;
// since size_x*size_y < 0x1000000, we have just to shift the high bits
#define get_halt_key(k,width) ( ((k).x*(width)+(k).y) /*+ ((k).z << 25)*/ )
uint8 haltestelle_t::status_step = 0;
uint8 haltestelle_t::reconnect_counter = 0;
static vector_tpl<convoihandle_t>stale_convois;
static vector_tpl<linehandle_t>stale_lines;
void haltestelle_t::reset_routing()
{
reconnect_counter = welt->get_schedule_counter()-1;
}
void haltestelle_t::step_all()
{
// tell all stale convois to reroute their goods
if( !stale_convois.empty() ) {
convoihandle_t cnv = stale_convois.pop_back();
if( cnv.is_bound() ) {
cnv->check_freight();
}
}
// same for stale lines
if( !stale_lines.empty() ) {
linehandle_t line = stale_lines.pop_back();
if( line.is_bound() ) {
line->check_freight();
}
}
static vector_tpl<halthandle_t>::iterator iter( alle_haltestellen.begin() );
if (alle_haltestellen.empty()) {
return;
}
const uint8 schedule_counter = welt->get_schedule_counter();
if (reconnect_counter != schedule_counter) {
// always start with reconnection, re-routing will happen after complete reconnection
status_step = RECONNECTING;
reconnect_counter = schedule_counter;
iter = alle_haltestellen.begin();
}
sint16 units_remaining = 128;
for (; iter != alle_haltestellen.end(); ++iter) {
if (units_remaining <= 0) return;
// iterate until the specified number of units were handled
if( !(*iter)->step(status_step, units_remaining) ) {
// too much rerouted => needs to continue at next round!
return;
}
}
if (status_step == RECONNECTING) {
// reconnecting finished, compute connected components in one sweep
rebuild_connected_components();
// reroute in next call
status_step = REROUTING;
}
else if (status_step == REROUTING) {
status_step = 0;
}
iter = alle_haltestellen.begin();
}
void haltestelle_t::start_load_game()
{
all_koords = new inthashtable_tpl<sint32,halthandle_t>;
}
void haltestelle_t::end_load_game()
{
delete all_koords;
all_koords = NULL;
}
/**
* return an index to a halt; it is only used for old games
* by default create a new halt if none found
*/
halthandle_t haltestelle_t::get_halt_koord_index(koord k)
{
if(!welt->is_within_limits(k)) {
return halthandle_t();
}
// check in hashtable
halthandle_t h;
const sint32 n = get_halt_key(koord3d(k,-128), welt->get_size().y);
assert(all_koords);
h = all_koords->get( n );
if( !h.is_bound() ) {
// No halts found => create one
h = haltestelle_t::create(k, NULL );
all_koords->set( n, h );
}
return h;
}
/* we allow only for a single stop per grund
* this will only return something if this stop belongs to same player or is public, or is a dock (when on water)
*/
halthandle_t haltestelle_t::get_halt(const koord3d pos, const player_t *player )
{
const grund_t *gr = welt->lookup(pos);
if(gr) {
if(gr->get_halt().is_bound() && player_t::check_owner(player,gr->get_halt()->get_owner()) ) {
return gr->get_halt();
}
// no halt? => we do the water check
if(gr->ist_wasser()) {
// may catch bus stops close to water ...
const planquadrat_t *plan = welt->access(pos.get_2d());
const uint8 cnt = plan->get_haltlist_count();
// first check for own stop
for( uint8 i=0; i<cnt; i++ ) {
halthandle_t halt = plan->get_haltlist()[i];
if( halt->get_owner()==player && halt->get_station_type()&dock ) {
return halt;
}
}
// then for public stop
for( uint8 i=0; i<cnt; i++ ) {
halthandle_t halt = plan->get_haltlist()[i];
if( halt->get_owner()==welt->get_player(1) && halt->get_station_type()&dock ) {
return halt;
}
}
// so: nothing found
}
}
return halthandle_t();
}
koord haltestelle_t::get_basis_pos() const
{
return get_basis_pos3d().get_2d();
}
koord3d haltestelle_t::get_basis_pos3d() const
{
if (tiles.empty()) {
return koord3d::invalid;
}
assert(tiles.front().grund->get_pos().get_2d() == init_pos);
return tiles.front().grund->get_pos();
}
/**
* Station factory method. Returns handles instead of pointers.
* @author Hj. Malthaner
*/
halthandle_t haltestelle_t::create(koord pos, player_t *player)
{
haltestelle_t * p = new haltestelle_t(pos, player);
return p->self;
}
/*
* removes a ground tile from a station
* @author prissi
*/
bool haltestelle_t::remove(player_t *player, koord3d pos)
{
grund_t *bd = welt->lookup(pos);
// wrong ground?
if(bd==NULL) {
dbg->error("haltestelle_t::remove()","illegal ground at %d,%d,%d", pos.x, pos.y, pos.z);
return false;
}
halthandle_t halt = bd->get_halt();
if(!halt.is_bound()) {
dbg->error("haltestelle_t::remove()","no halt at %d,%d,%d", pos.x, pos.y, pos.z);
return false;
}
DBG_MESSAGE("haltestelle_t::remove()","removing segment from %d,%d,%d", pos.x, pos.y, pos.z);
// otherwise there will be marked tiles left ...
halt->mark_unmark_coverage(false);
// only try to remove connected buildings, when still in list to avoid infinite loops
if( halt->rem_grund(bd) ) {
// remove station building?
gebaeude_t* gb = bd->find<gebaeude_t>();
if(gb) {
DBG_MESSAGE("haltestelle_t::remove()", "removing building" );
hausbauer_t::remove( player, gb );
bd = NULL; // no need to recalc image
// removing the building could have destroyed this halt already
if (!halt.is_bound()){
return true;
}
}
}
if(!halt->existiert_in_welt()) {
DBG_DEBUG("haltestelle_t::remove()","remove last");
// all deleted?
DBG_DEBUG("haltestelle_t::remove()","destroy");
haltestelle_t::destroy( halt );
}
// if building was removed this is false!
if(bd) {
bd->calc_bild();
reliefkarte_t::get_karte()->calc_map_pixel(pos.get_2d());
}
return true;
}
/**
* Station factory method. Returns handles instead of pointers.
* @author Hj. Malthaner
*/
halthandle_t haltestelle_t::create(loadsave_t *file)
{
haltestelle_t *p = new haltestelle_t(file);
return p->self;
}
/**
* Station destruction method.
* @author Hj. Malthaner
*/
void haltestelle_t::destroy(halthandle_t const halt)
{
delete halt.get_rep();
}
/**
* Station destruction method.
* Da destroy() alle_haltestellen modifiziert kann kein Iterator benutzt
* werden! V. Meyer
* @author Hj. Malthaner
*/
void haltestelle_t::destroy_all()
{
while (!alle_haltestellen.empty()) {
halthandle_t halt = alle_haltestellen.back();
destroy(halt);
}
delete all_koords;
all_koords = NULL;
status_step = 0;
}
haltestelle_t::haltestelle_t(loadsave_t* file)
{
last_loading_step = welt->get_steps();
waren = (vector_tpl<ware_t> **)calloc( warenbauer_t::get_max_catg_index(), sizeof(vector_tpl<ware_t> *) );
all_links = new link_t[ warenbauer_t::get_max_catg_index() ];
status_color = COL_YELLOW;
last_status_color = COL_PURPLE;
last_bar_count = 0;
reconnect_counter = welt->get_schedule_counter()-1;
enables = NOT_ENABLED;
// @author hsiegeln
sortierung = freight_list_sorter_t::by_name;
resort_freight_info = true;
rdwr(file);
markers[ self.get_id() ] = current_marker;
alle_haltestellen.append(self);
}
haltestelle_t::haltestelle_t(koord k, player_t* player_)
{
self = halthandle_t(this);
assert( !alle_haltestellen.is_contained(self) );
alle_haltestellen.append(self);
markers[ self.get_id() ] = current_marker;
last_loading_step = welt->get_steps();
this->init_pos = k;
owner_p = player_;
enables = NOT_ENABLED;
// force total re-routing
reconnect_counter = welt->get_schedule_counter()-1;
last_catg_index = 255;
waren = (vector_tpl<ware_t> **)calloc( warenbauer_t::get_max_catg_index(), sizeof(vector_tpl<ware_t> *) );
all_links = new link_t[ warenbauer_t::get_max_catg_index() ];
status_color = COL_YELLOW;
last_status_color = COL_PURPLE;
last_bar_count = 0;
sortierung = freight_list_sorter_t::by_name;
init_financial_history();
}
haltestelle_t::~haltestelle_t()
{
assert(self.is_bound());
// first: remove halt from all lists
int i=0;
while(alle_haltestellen.is_contained(self)) {
alle_haltestellen.remove(self);
i++;
}
if (i != 1) {
dbg->error("haltestelle_t::~haltestelle_t()", "handle %i found %i times in haltlist!", self.get_id(), i );
}
// free name
set_name(NULL);
// remove from ground and planquadrat (tile) haltlists
koord ul(32767,32767);
koord lr(0,0);
while( !tiles.empty() ) {
grund_t *gr = tiles.remove_first().grund;
koord pos = gr->get_pos().get_2d();
gr->set_halt( halthandle_t() );
// bounding box for adjustments
ul.clip_max(pos);
lr.clip_min(pos);
}
// remove from all haltlists
uint16 const cov = welt->get_settings().get_station_coverage();
ul.x = max(0, ul.x - cov);
ul.y = max(0, ul.y - cov);
lr.x = min(welt->get_size().x, lr.x + 1 + cov);
lr.y = min(welt->get_size().y, lr.y + 1 + cov);
for( int y=ul.y; y<lr.y; y++ ) {
for( int x=ul.x; x<lr.x; x++ ) {
planquadrat_t *plan = welt->access(x,y);
if(plan->get_haltlist_count()>0) {
plan->remove_from_haltlist(self);
}
}
}
destroy_win( magic_halt_info + self.get_id() );
destroy_win( magic_halt_detail + self.get_id() );
// finally detach handle
// before it is needed for clearing up the planqudrat and tiles
self.detach();
for(unsigned i=0; i<warenbauer_t::get_max_catg_index(); i++) {
if (waren[i]) {
FOR(vector_tpl<ware_t>, const &w, *waren[i]) {
fabrik_t::update_transit(&w, false);
}
delete waren[i];
waren[i] = NULL;
}
}
free( waren );
delete[] all_links;
// routes may have changed without this station ...
verbinde_fabriken();
}
void haltestelle_t::rotate90( const sint16 y_size )
{
init_pos.rotate90( y_size );
// rotate waren (good) destinations
// iterate over all different categories
for(unsigned i=0; i<warenbauer_t::get_max_catg_index(); i++) {
if(waren[i]) {
vector_tpl<ware_t>& warray = *waren[i];
for (size_t j = warray.get_count(); j-- != 0;) {
ware_t& ware = warray[j];
if(ware.menge>0) {
ware.rotate90(y_size);
}
else {
// empty => remove
warray.remove_at(j);
}
}
}
}
// re-linking factories
verbinde_fabriken();
}
const char* haltestelle_t::get_name() const
{
const char *name = "Unknown";
if (tiles.empty()) {
name = "Unnamed";
}
else {
grund_t* bd = welt->lookup(get_basis_pos3d());
if(bd && bd->get_flag(grund_t::has_text)) {
name = bd->get_text();
}
}
return name;
}
/**
* Sets the name. Creates a copy of name.
* @author Hj. Malthaner
*/
void haltestelle_t::set_name(const char *new_name)
{
grund_t *gr = welt->lookup(get_basis_pos3d());
if(gr) {
if(gr->get_flag(grund_t::has_text)) {
halthandle_t h = all_names.remove(gr->get_text());
if(h!=self) {
DBG_MESSAGE("haltestelle_t::set_name()","removing name %s already used!",gr->get_text());
}
}
if(!gr->find<label_t>()) {
gr->set_text( new_name );
if(new_name && all_names.set(gr->get_text(),self).is_bound() ) {
DBG_MESSAGE("haltestelle_t::set_name()","name %s already used!",new_name);
}
}
// Knightly : need to update the title text of the associated halt detail and info dialogs, if present
halt_detail_t *const details_frame = dynamic_cast<halt_detail_t *>( win_get_magic( magic_halt_detail + self.get_id() ) );
if( details_frame ) {
details_frame->set_name( get_name() );
}
halt_info_t *const info_frame = dynamic_cast<halt_info_t *>( win_get_magic( magic_halt_info + self.get_id() ) );
if( info_frame ) {
info_frame->set_name( get_name() );
}
}
}
// returns the number of % in a printf string ....
static int count_printf_param( const char *str )
{
int count = 0;
while( *str!=0 ) {
if( *str=='%' ) {
str++;
if( *str!='%' ) {
count++;
}
}
str ++;
}
return count;
}
// creates stops with unique! names
char* haltestelle_t::create_name(koord const k, char const* const typ)
{
int const lang = welt->get_settings().get_name_language_id();
stadt_t *stadt = welt->suche_naechste_stadt(k);
const char *stop = translator::translate(typ,lang);
cbuffer_t buf;
// this fails only, if there are no towns at all!
if(stadt==NULL) {
for( uint32 i=1; i<65536; i++ ) {
// get a default name
buf.printf( translator::translate("land stop %i %s",lang), i, stop );
if( !all_names.get(buf).is_bound() ) {
return strdup(buf);
}
buf.clear();
}
return strdup("Unnamed");
}
// now we have a city
const char *city_name = stadt->get_name();
sint16 li_gr = stadt->get_linksoben().x - 2;
sint16 re_gr = stadt->get_rechtsunten().x + 2;
sint16 ob_gr = stadt->get_linksoben().y - 2;
sint16 un_gr = stadt->get_rechtsunten().y + 2;
// strings for intown / outside of town
const bool inside = (li_gr < k.x && re_gr > k.x && ob_gr < k.y && un_gr > k.y);
const bool suburb = !inside && (li_gr - 6 < k.x && re_gr + 6 > k.x && ob_gr - 6 < k.y && un_gr + 6 > k.y);
if (!welt->get_settings().get_numbered_stations()) {
static const koord next_building[24] = {
koord( 0, -1), // north
koord( 1, 0), // east
koord( 0, 1), // south
koord(-1, 0), // west
koord( 1, -1), // northeast
koord( 1, 1), // southeast
koord(-1, 1), // southwest
koord(-1, -1), // northwest
koord( 0, -2), // double nswo
koord( 2, 0),
koord( 0, 2),
koord(-2, 0),
koord( 1, -2), // all the remaining 3s
koord( 2, -1),
koord( 2, 1),
koord( 1, 2),
koord(-1, 2),
koord(-2, 1),
koord(-2, -1),
koord(-1, -2),
koord( 2, -2), // and now all buildings with distance 4
koord( 2, 2),
koord(-2, 2),
koord(-2, -2)
};
// standard names:
// order: factory, attraction, direction, normal name
// prissi: first we try a factory name
// is there a translation for factory defined?
const char *fab_base_text = "%s factory %s %s";
const char *fab_base = translator::translate(fab_base_text,lang);
if( fab_base_text != fab_base ) {
slist_tpl<fabrik_t *>fabs;
if (self.is_bound()) {
// first factories (so with same distance, they have priority)
int this_distance = 999;
FOR(slist_tpl<fabrik_t*>, const f, get_fab_list()) {
int distance = koord_distance(f->get_pos().get_2d(), k);
if( distance < this_distance ) {
fabs.insert(f);
this_distance = distance;
}
else {
fabs.append(f);
}
}
}
else {
// since the distance are presorted, we can just append for a good choice ...
for( int test=0; test<24; test++ ) {
fabrik_t *fab = fabrik_t::get_fab(k+next_building[test]);
if(fab && fabs.is_contained(fab)) {
fabs.append(fab);
}
}
}
// are there fabs?
FOR(slist_tpl<fabrik_t*>, const f, fabs) {
// with factories
buf.printf(fab_base, city_name, f->get_name(), stop);
if( !all_names.get(buf).is_bound() ) {
return strdup(buf);
}
buf.clear();
}
}
// no fabs or all names used up already
// is there a translation for buildings defined?
const char *building_base_text = "%s building %s %s";
const char *building_base = translator::translate(building_base_text,lang);
if( building_base_text != building_base ) {
// check for other special building (townhall, monument, tourist attraction)
for (int i=0; i<24; i++) {
grund_t *gr = welt->lookup_kartenboden( next_building[i] + k);
if(gr==NULL || gr->get_typ()!=grund_t::fundament) {
// no building here
continue;
}
// since closes coordinates are tested first, we do not need to not sort this
const char *building_name = NULL;
const gebaeude_t* gb = gr->find<gebaeude_t>();
if(gb==NULL) {
// field may have foundations but no building
continue;
}
// now we have a building here
if (gb->is_monument()) {
building_name = translator::translate(gb->get_name(),lang);
}
else if (gb->ist_rathaus() ||
gb->get_tile()->get_besch()->get_utyp() == haus_besch_t::attraction_land || // land attraction
gb->get_tile()->get_besch()->get_utyp() == haus_besch_t::attraction_city) { // town attraction
building_name = make_single_line_string(translator::translate(gb->get_tile()->get_besch()->get_name(),lang), 2);
}
else {
// normal town house => not suitable for naming
continue;
}
// now we have a name: try it
buf.printf( building_base, city_name, building_name, stop );
if( !all_names.get(buf).is_bound() ) {
return strdup(buf);
}
buf.clear();
}
}
// if there are street names, use them
if( inside || suburb ) {
const vector_tpl<char*>& street_names( translator::get_street_name_list() );
// make sure we do only ONE random call regardless of how many names are available (to avoid desyncs in network games)
if( const uint32 count = street_names.get_count() ) {
uint32 idx = simrand( count );
static const uint32 some_primes[] = { 19, 31, 109, 199, 409, 571, 631, 829, 1489, 1999, 2341, 2971, 3529, 4621, 4789, 7039, 7669, 8779, 9721 };
// find prime that does not divide count
uint32 offset = 1;
for(uint8 i=0; i<lengthof(some_primes); i++) {
if (count % some_primes[i]!=0) {
offset = some_primes[i];
break;
}
}
// as count % offset != 0 we are guaranteed to test all street names
for(uint32 i=0; i<count; i++) {
buf.clear();
if (cbuffer_t::check_format_strings("%s %s", street_names[idx])) {
buf.printf( street_names[idx], city_name, stop );
if( !all_names.get(buf).is_bound() ) {
return strdup(buf);
}
}
idx = (idx+offset) % count;
}
buf.clear();
}
else {
/* the one random call to avoid desyncs */
simrand(5);
}
}
// still all names taken => then try the normal naming scheme ...
char numbername[10];
if(inside) {
strcpy( numbername, "0center" );
} else if(suburb) {
// close to the city we use a different scheme, with suburbs
strcpy( numbername, "0suburb" );
}
else {
strcpy( numbername, "0extern" );
}
const char *dirname = NULL;
static const char *diagonal_name[4] = { "nordwest", "nordost", "suedost", "suedwest" };
static const char *direction_name[4] = { "nord", "ost", "sued", "west" };
uint8 const rot = welt->get_settings().get_rotation();
if (k.y < ob_gr || (inside && k.y*3 < (un_gr+ob_gr+ob_gr)) ) {
if (k.x < li_gr) {
dirname = diagonal_name[(4 - rot) % 4];
}
else if (k.x > re_gr) {
dirname = diagonal_name[(5 - rot) % 4];
}
else {
dirname = direction_name[(4 - rot) % 4];
}
} else if (k.y > un_gr || (inside && k.y*3 > (un_gr+un_gr+ob_gr)) ) {
if (k.x < li_gr) {
dirname = diagonal_name[(3 - rot) % 4];
}
else if (k.x > re_gr) {
dirname = diagonal_name[(6 - rot) % 4];
}
else {
dirname = direction_name[(6 - rot) % 4];
}
} else {
if (k.x <= stadt->get_pos().x) {
dirname = direction_name[(3 - rot) % 4];
}
else {
dirname = direction_name[(5 - rot) % 4];
}
}
dirname = translator::translate(dirname,lang);
// Try everything to get a unique name
while(true) {
// well now try them all from "0..." over "9..." to "A..." to "Z..."
for( int i=0; i<10+26; i++ ) {
numbername[0] = i<10 ? '0'+i : 'A'+i-10;
const char *base_name = translator::translate(numbername,lang);
if(base_name==numbername) {
// not translated ... try next
continue;
}
// allow for names without direction
uint8 count_s = count_printf_param( base_name );
if(count_s==3) {
if (cbuffer_t::check_format_strings("%s %s %s", base_name) ) {
// ok, try this name, if free ...
buf.printf( base_name, city_name, dirname, stop );
}
}
else {
if (cbuffer_t::check_format_strings("%s %s", base_name) ) {
// ok, try this name, if free ...
buf.printf( base_name, city_name, stop );
}
}
if( buf.len()>0 && !all_names.get(buf).is_bound() ) {
return strdup(buf);
}
buf.clear();
}
// here we did not find a suitable name ...
// ok, no suitable city names, try the suburb ones ...
if( strcmp(numbername+1,"center")==0 ) {
strcpy( numbername, "0suburb" );
}
// ok, no suitable suburb names, try the external ones (if not inside city) ...
else if( strcmp(numbername+1,"suburb")==0 && !inside ) {
strcpy( numbername, "0extern" );
}
else {
// no suitable unique name found at all ...
break;
}
}
}
/* so far we did not found a matching station name
* as a last resort, we will try numbered names
* (or the user requested this anyway)
*/
// strings for intown / outside of town
const char *base_name = translator::translate( inside ? "%s city %d %s" : "%s land %d %s", lang);
// finally: is there a stop with this name already?
for( uint32 i=1; i<65536; i++ ) {
buf.printf( base_name, city_name, i, stop );
if( !all_names.get(buf).is_bound() ) {
return strdup(buf);
}
buf.clear();
}
// emergency measure: But before we should run out of handles anyway ...
assert(0);
return strdup("Unnamed");
}
// add convoi to loading
void haltestelle_t::request_loading( convoihandle_t cnv )
{
if( !loading_here.is_contained( cnv ) ) {
loading_here.append( cnv );
}
if( last_loading_step != welt->get_steps() ) {
last_loading_step = welt->get_steps();
// now iterate over all convois
for( slist_tpl<convoihandle_t>::iterator i = loading_here.begin(), end = loading_here.end(); i != end; ) {
convoihandle_t const c = *i;
if (c.is_bound() && c->get_state() == convoi_t::LOADING) {
// now we load into convoi
c->hat_gehalten(self);
}
if (c.is_bound() && c->get_state() == convoi_t::LOADING) {
++i;
}
else {
i = loading_here.erase( i );
}
}
}
}
bool haltestelle_t::step(uint8 what, sint16 &units_remaining)
{
switch(what) {
case RECONNECTING:
units_remaining -= (rebuild_connections()/256)+2;
break;
case REROUTING:
if( !reroute_goods(units_remaining) ) {
return false;
}
recalc_status();
break;
default:
break;
}
return true;
}
/**
* Called every month
* @author Hj. Malthaner
*/
void haltestelle_t::neuer_monat()
{
if( welt->get_active_player()==owner_p && status_color==COL_RED ) {
cbuffer_t buf;
buf.printf( translator::translate("%s\nis crowded."), get_name() );
welt->get_message()->add_message(buf, get_basis_pos(),message_t::full, PLAYER_FLAG|owner_p->get_player_nr(), IMG_LEER );
enables &= (PAX|POST|WARE);
}
// hsiegeln: roll financial history
for (int j = 0; j<MAX_HALT_COST; j++) {
for (int k = MAX_MONTHS-1; k>0; k--) {
financial_history[k][j] = financial_history[k-1][j];
}
financial_history[0][j] = 0;
}
// number of waiting should be constant ...
financial_history[0][HALT_WAITING] = financial_history[1][HALT_WAITING];
}
/**
* Called after schedule calculation of all stations is finished
* will distribute the goods to changed routes (if there are any)
* returns true upon completion
* @author Hj. Malthaner
*/
bool haltestelle_t::reroute_goods(sint16 &units_remaining)
{
if( last_catg_index==255 ) {
last_catg_index = 0;
}
for( ; last_catg_index<warenbauer_t::get_max_catg_index(); last_catg_index++) {
if( units_remaining<=0 ) {
return false;
}
if(waren[last_catg_index]) {
// first: clean out the array
vector_tpl<ware_t> * warray = waren[last_catg_index];
vector_tpl<ware_t> * new_warray = new vector_tpl<ware_t>(warray->get_count());
for (size_t j = warray->get_count(); j-- != 0;) {
ware_t & ware = (*warray)[j];
if(ware.menge==0) {
continue;
}
// since also the factory halt list is added to the ground, we can use just this ...
if( welt->access(ware.get_zielpos())->is_connected(self) ) {
// we are already there!
if( ware.to_factory ) {
liefere_an_fabrik(ware);
}
continue;
}
// add to new array
new_warray->append( ware );
}
// delete, if nothing connects here
if( new_warray->empty() ) {
if( all_links[last_catg_index].connections.empty() ) {
// no connections from here => delete
delete new_warray;
new_warray = NULL;
}
}
// replace the array
delete waren[last_catg_index];
waren[last_catg_index] = new_warray;
// if something left
// re-route goods to adapt to changes in world layout,
// remove all goods whose destination was removed from the map
if (waren[last_catg_index] && !waren[last_catg_index]->empty()) {
vector_tpl<ware_t> &warray = *waren[last_catg_index];
uint32 last_ware_index = 0;
units_remaining -= warray.get_count();
while( last_ware_index<warray.get_count() ) {
search_route_resumable(warray[last_ware_index]);
if( warray[last_ware_index].get_ziel()==halthandle_t() ) {
// remove invalid destinations
fabrik_t::update_transit( &warray[last_ware_index], false);
warray.remove_at(last_ware_index);
}
else {
++last_ware_index;
}
}
}