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simobj.cc
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simobj.cc
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/*
* Copyright (c) 1997 - 2001 Hj. Malthaner
*
* This file is part of the Simutrans project under the artistic license.
* (see license.txt)
*/
/*
* Basic class of all visible things
*
* Hj. Maltahner
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "simdebug.h"
#include "display/simimg.h"
#include "simcolor.h"
#include "display/simgraph.h"
#include "display/viewport.h"
#include "gui/simwin.h"
#include "player/simplay.h"
#include "simobj.h"
#include "simworld.h"
#include "obj/baum.h"
#include "vehicle/simvehicle.h"
#include "dataobj/translator.h"
#include "dataobj/loadsave.h"
#include "boden/grund.h"
#include "gui/obj_info.h"
#include "utils/cbuffer_t.h"
#include "utils/simstring.h"
/**
* Pointer to the world of this thing. Static to conserve space.
* Change to instance variable once more than one world is available.
* @author Hj. Malthaner
*/
karte_ptr_t obj_t::welt;
bool obj_t::show_owner = false;
void obj_t::init()
{
pos = koord3d::invalid;
xoff = 0;
yoff = 0;
owner_n = PLAYER_UNOWNED;
flags = no_flags;
set_flag(dirty);
}
obj_t::obj_t()
{
init();
}
obj_t::obj_t(loadsave_t *file)
{
init();
rdwr(file);
}
obj_t::obj_t(koord3d pos)
{
init();
this->pos = pos;
}
// removes an object and tries to delete it also from the corresponding objlist
obj_t::~obj_t()
{
destroy_win((ptrdiff_t)this);
if(flags¬_on_map || !welt->is_within_limits(pos.get_2d())) {
return;
}
// find object on the map and remove it
grund_t *gr = welt->lookup(pos);
if(!gr || !gr->obj_remove(this)) {
// not found? => try harder at all map locations
dbg->warning("obj_t::~obj_t()","couldn't remove %p from %d,%d,%d",this, pos.x , pos.y, pos.z);
// first: try different height ...
gr = welt->access(pos.get_2d())->get_boden_von_obj(this);
if(gr && gr->obj_remove(this)) {
dbg->warning("obj_t::~obj_t()",
"removed %p from %d,%d,%d, but it should have been on %d,%d,%d",
this,
gr->get_pos().x, gr->get_pos().y, gr->get_pos().z,
pos.x, pos.y, pos.z);
return;
}
// then search entire map
koord k;
for(k.y=0; k.y<welt->get_size().y; k.y++) {
for(k.x=0; k.x<welt->get_size().x; k.x++) {
grund_t *gr = welt->access(k)->get_boden_von_obj(this);
if (gr && gr->obj_remove(this)) {
dbg->warning("obj_t::~obj_t()",
"removed %p from %d,%d,%d, but it should have been on %d,%d,%d",
this,
gr->get_pos().x, gr->get_pos().y, gr->get_pos().z,
pos.x, pos.y, pos.z);
return;
}
}
}
}
}
/**
* sets owner of object
*/
void obj_t::set_owner(player_t *player)
{
int i = welt->sp2num(player);
assert(i>=0);
owner_n = (uint8)i;
}
player_t *obj_t::get_owner() const
{
return welt->get_player(owner_n);
}
/* the only general info we can give is the name
* we want to format it nicely,
* with two linebreaks at the end => thus the little extra effort
*/
void obj_t::info(cbuffer_t & buf) const
{
char translation[256];
char const* const owner =
owner_n == 1 ? translator::translate("Eigenbesitz\n") :
owner_n == PLAYER_UNOWNED ? translator::translate("Kein Besitzer\n") :
get_owner()->get_name();
tstrncpy(translation, owner, lengthof(translation));
// remove trailing linebreaks etc.
rtrim(translation);
buf.append( translation );
// only append linebreaks if not empty
if( buf.len()>0 ) {
buf.append( "\n\n" );
}
}
void obj_t::show_info()
{
create_win( new obj_infowin_t(this), w_info, (ptrdiff_t)this);
}
// returns NULL, if removal is allowed
const char *obj_t::is_deletable(const player_t *player)
{
if(owner_n==PLAYER_UNOWNED || welt->get_player(owner_n) == player || welt->get_player(1) == player) {
return NULL;
}
else {
return "Der Besitzer erlaubt das Entfernen nicht";
}
}
void obj_t::rdwr(loadsave_t *file)
{
xml_tag_t d( file, "obj_t" );
if( file->get_version()<101000) {
pos.rdwr( file );
}
sint8 byte = (sint8)(((sint16)16*(sint16)xoff)/OBJECT_OFFSET_STEPS);
file->rdwr_byte(byte);
xoff = (sint8)(((sint16)byte*OBJECT_OFFSET_STEPS)/16);
byte = (sint8)(((sint16)16*(sint16)yoff)/OBJECT_OFFSET_STEPS);
file->rdwr_byte(byte);
yoff = (sint8)(((sint16)byte*OBJECT_OFFSET_STEPS)/16);
byte = owner_n;
file->rdwr_byte(byte);
owner_n = byte;
}
/**
* draw the object
* the dirty-flag is reset from objlist_t::display_obj_fg, or objlist_t::display_overlay when multithreaded
*/
#ifdef MULTI_THREAD
void obj_t::display(int xpos, int ypos, const sint8 clip_num) const
#else
void obj_t::display(int xpos, int ypos) const
#endif
{
image_id bild = get_image();
image_id const outline_bild = get_outline_image();
if( bild!=IMG_LEER || outline_bild!=IMG_LEER ) {
const int raster_width = get_current_tile_raster_width();
const bool is_dirty = get_flag(obj_t::dirty);
if (vehicle_base_t const* const v = obj_cast<vehicle_base_t>(this)) {
// vehicles need finer steps to appear smoother
v->get_screen_offset( xpos, ypos, raster_width );
}
xpos += tile_raster_scale_x(get_xoff(), raster_width);
ypos += tile_raster_scale_y(get_yoff(), raster_width);
const int start_ypos = ypos;
for( int j=0; bild!=IMG_LEER; ) {
if( owner_n != PLAYER_UNOWNED ) {
if( obj_t::show_owner ) {
#ifdef MULTI_THREAD
display_blend( bild, xpos, ypos, owner_n, (welt->get_player(owner_n)->get_player_color1()+2) | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty, clip_num );
#else
display_blend( bild, xpos, ypos, owner_n, (welt->get_player(owner_n)->get_player_color1()+2) | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty );
#endif
}
else {
#ifdef MULTI_THREAD
display_color( bild, xpos, ypos, owner_n, true, is_dirty, clip_num );
#else
display_color( bild, xpos, ypos, owner_n, true, is_dirty );
#endif
}
}
else {
#ifdef MULTI_THREAD
display_normal( bild, xpos, ypos, 0, true, is_dirty, clip_num );
#else
display_normal( bild, xpos, ypos, 0, true, is_dirty );
#endif
}
// this obj has another image on top (e.g. skyscraper)
ypos -= raster_width;
bild = get_image(++j);
}
if( outline_bild != IMG_LEER ) {
// transparency?
const PLAYER_COLOR_VAL transparent = get_outline_colour();
if( TRANSPARENT_FLAGS&transparent ) {
// only transparent outline
#ifdef MULTI_THREAD
display_blend( get_outline_image(), xpos, start_ypos, owner_n, transparent, 0, is_dirty, clip_num );
#else
display_blend( get_outline_image(), xpos, start_ypos, owner_n, transparent, 0, is_dirty );
#endif
}
else if( obj_t::get_flag( highlight ) ) {
// highlight this tile
#ifdef MULTI_THREAD
display_blend( get_image(), xpos, start_ypos, owner_n, COL_RED | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty, clip_num );
#else
display_blend( get_image(), xpos, start_ypos, owner_n, COL_RED | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty );
#endif
}
}
else if( obj_t::get_flag( highlight ) ) {
// highlight this tile
#ifdef MULTI_THREAD
display_blend( get_image(), xpos, start_ypos, owner_n, COL_RED | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty, clip_num );
#else
display_blend( get_image(), xpos, start_ypos, owner_n, COL_RED | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty );
#endif
}
}
}
// called during map rotation
void obj_t::rotate90()
{
// most basic: rotate coordinate
pos.rotate90( welt->get_size().y-1 );
if(xoff!=0) {
sint8 new_dx = -2*yoff;
yoff = xoff/2;
xoff = new_dx;
}
}
#ifdef MULTI_THREAD
void obj_t::display_after(int xpos, int ypos, const sint8 clip_num) const
#else
void obj_t::display_after(int xpos, int ypos, bool) const
#endif
{
image_id bild = get_front_image();
if( bild != IMG_LEER ) {
const int raster_width = get_current_tile_raster_width();
const bool is_dirty = get_flag( obj_t::dirty );
xpos += tile_raster_scale_x( get_xoff(), raster_width );
ypos += tile_raster_scale_y( get_yoff(), raster_width );
if( owner_n != PLAYER_UNOWNED ) {
if( obj_t::show_owner ) {
#ifdef MULTI_THREAD
display_blend( bild, xpos, ypos, owner_n, (welt->get_player(owner_n)->get_player_color1()+2) | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty, clip_num );
#else
display_blend( bild, xpos, ypos, owner_n, (welt->get_player(owner_n)->get_player_color1()+2) | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty );
#endif
}
else if( obj_t::get_flag( highlight ) ) {
// highlight this tile
#ifdef MULTI_THREAD
display_blend( bild, xpos, ypos, owner_n, COL_RED | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty, clip_num );
#else
display_blend( bild, xpos, ypos, owner_n, COL_RED | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty );
#endif
}
else {
#ifdef MULTI_THREAD
display_color( bild, xpos, ypos, owner_n, true, is_dirty, clip_num );
#else
display_color( bild, xpos, ypos, owner_n, true, is_dirty );
#endif
}
}
else if( obj_t::get_flag( highlight ) ) {
// highlight this tile
#ifdef MULTI_THREAD
display_blend( bild, xpos, ypos, owner_n, COL_RED | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty, clip_num );
#else
display_blend( bild, xpos, ypos, owner_n, COL_RED | OUTLINE_FLAG | TRANSPARENT75_FLAG, 0, is_dirty );
#endif
}
else {
#ifdef MULTI_THREAD
display_normal( bild, xpos, ypos, 0, true, is_dirty, clip_num );
#else
display_normal( bild, xpos, ypos, 0, true, is_dirty );
#endif
}
}
}
/*
* when a vehicle moves or a cloud moves, it needs to mark the old spot as dirty (to copy to screen)
* sometimes they have an extra offset, this is the yoff parameter
* @author prissi
*/
void obj_t::mark_image_dirty(image_id bild, sint16 yoff) const
{
if( bild != IMG_LEER ) {
const sint16 rasterweite = get_tile_raster_width();
int xpos=0, ypos=0;
if( is_moving() ) {
vehicle_base_t const* const v = obj_cast<vehicle_base_t>(this);
// vehicles need finer steps to appear smoother
v->get_screen_offset( xpos, ypos, get_tile_raster_width() );
}
viewport_t *vp = welt->get_viewport();
scr_coord scr_pos = vp->get_screen_coord(get_pos(), koord(get_xoff(), get_yoff()));
// xpos, ypos, yoff are already in pixel units, no scaling needed
// mark the region after the image as dirty
display_mark_img_dirty( bild, scr_pos.x + xpos, scr_pos.y + ypos + yoff);
// too close to border => set dirty to be sure (smoke, skyscrapers, birds, or the like)
KOORD_VAL xbild, ybild, wbild, hbild;
display_get_image_offset( bild, &xbild, &ybild, &wbild, &hbild );
const sint16 distance_to_border = 3 - (yoff+get_yoff()+ybild)/(rasterweite/4);
if( pos.x <= distance_to_border || pos.y <= distance_to_border ) {
// but only if the image is actually visible ...
if( scr_pos.x+xbild+wbild >= 0 && xpos <= display_get_width() && scr_pos.y+ybild+hbild >= 0 && ypos+ybild < display_get_height() ) {
welt->set_background_dirty();
}
}
}
}