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Cross-Compiling for Windows breaks error stack traces #12729
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I have a hunch that this might be related to #8205, since all sources live in WSL and thus use UNC paths when creating the stack trace. |
Fixes ziglang#8205 and ziglang#12729. The old method of prepending `\??\` at the start of the DOS path produced invalid strings for UNC paths (such as those found in WSL). Instead, we rely on the conversion routine in ntdll, which should handle all current and future edge cases properly.
Fixes ziglang#8205 and ziglang#12729. The old method of prepending `\??\` at the start of the DOS path produced invalid strings for UNC paths (such as those found in WSL). Instead, we rely on the conversion routine in ntdll, which should handle all current and future edge cases properly.
…aths There are many different types of Windows paths, and there are a few different possible namespaces on top of that. Before this commit, NT namespaced paths were somewhat supported, and for Win32 paths (those without a namespace prefix), only relative and drive absolute paths were supported. After this commit, all of the following are supported: - Device namespaced paths (`\\.\`) - Verbatim paths (`\\?\`) - NT-namespaced paths (`\??\`) - Relative paths (`foo`) - Drive-absolute paths (`C:\foo`) - Rooted paths (`\foo`) - UNC absolute paths (`\\server\share\foo`) - Root local device paths (`\\.` or `\\?` exactly) Plus: - Any of the path types and namespace types can be mixed and matched together as appropriate. - All of the `std.os.windows.*ToPrefixedFileW` functions will accept any path type, prefixed or not, and do the appropriate thing to convert them to an NT-prefixed path if necessary. This is achieved by making the `std.os.windows.*ToPrefixedFileW` functions behave like `ntdll.RtlDosPathNameToNtPathName_U`, but with a few differences: - Does not allocate on the heap (this is why we can't use `ntdll.RtlDosPathNameToNtPathName_U` directly, it does internal heap allocation). - Relative paths are kept as relative unless they contain too many .. components, in which case they are treated as rooted and resolved against the current drive (this is how it behaved before this commit as well). - Special case device names like COM1, NUL, etc are not handled specially (TODO) - `.` and space are not stripped from the end of relative paths (potential TODO) Most of the non-trivial conversion of non-relative paths is done via `ntdll.RtlGetFullPathName_U`, which AFAIK is used internally by `ntdll.RtlDosPathNameToNtPathName_U`. Some relevant reading on Windows paths: - https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html - https://chrisdenton.github.io/omnipath/Overview.html Closes ziglang#8205 Might close (untested) ziglang#12729 Note: - This removes checking for illegal characters in `std.os.windows.sliceToPrefixedFileW`, since the previous solution (iterate the whole string and error if any illegal characters were found) was naive and won't work for all path types. This is further complicated by things like file streams (where `:` is used as a delimiter, e.g. `file.ext:stream_name:$DATA`) and things in the device namespace (where a path like `\\.\GLOBALROOT\??\UNC\localhost\C$\foo` is valid despite the `?`s in the path and is effectively equivalent to `C:\foo`). Truly validating paths is complicated and would need to be tailored to each path type. The illegal character checking being removed may open up users to more instances of hitting `OBJECT_NAME_INVALID => unreachable` when using `fs` APIs. + This is related to ziglang#15607
…aths There are many different types of Windows paths, and there are a few different possible namespaces on top of that. Before this commit, NT namespaced paths were somewhat supported, and for Win32 paths (those without a namespace prefix), only relative and drive absolute paths were supported. After this commit, all of the following are supported: - Device namespaced paths (`\\.\`) - Verbatim paths (`\\?\`) - NT-namespaced paths (`\??\`) - Relative paths (`foo`) - Drive-absolute paths (`C:\foo`) - Drive-relative paths (`C:foo`) - Rooted paths (`\foo`) - UNC absolute paths (`\\server\share\foo`) - Root local device paths (`\\.` or `\\?` exactly) Plus: - Any of the path types and namespace types can be mixed and matched together as appropriate. - All of the `std.os.windows.*ToPrefixedFileW` functions will accept any path type, prefixed or not, and do the appropriate thing to convert them to an NT-prefixed path if necessary. This is achieved by making the `std.os.windows.*ToPrefixedFileW` functions behave like `ntdll.RtlDosPathNameToNtPathName_U`, but with a few differences: - Does not allocate on the heap (this is why we can't use `ntdll.RtlDosPathNameToNtPathName_U` directly, it does internal heap allocation). - Relative paths are kept as relative unless they contain too many .. components, in which case they are treated as rooted and resolved against the current drive (this is how it behaved before this commit as well). - Special case device names like COM1, NUL, etc are not handled specially (TODO) - `.` and space are not stripped from the end of relative paths (potential TODO) Most of the non-trivial conversion of non-relative paths is done via `ntdll.RtlGetFullPathName_U`, which AFAIK is used internally by `ntdll.RtlDosPathNameToNtPathName_U`. Some relevant reading on Windows paths: - https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html - https://chrisdenton.github.io/omnipath/Overview.html Closes ziglang#8205 Might close (untested) ziglang#12729 Note: - This removes checking for illegal characters in `std.os.windows.sliceToPrefixedFileW`, since the previous solution (iterate the whole string and error if any illegal characters were found) was naive and won't work for all path types. This is further complicated by things like file streams (where `:` is used as a delimiter, e.g. `file.ext:stream_name:$DATA`) and things in the device namespace (where a path like `\\.\GLOBALROOT\??\UNC\localhost\C$\foo` is valid despite the `?`s in the path and is effectively equivalent to `C:\foo`). Truly validating paths is complicated and would need to be tailored to each path type. The illegal character checking being removed may open up users to more instances of hitting `OBJECT_NAME_INVALID => unreachable` when using `fs` APIs. + This is related to ziglang#15607
…aths There are many different types of Windows paths, and there are a few different possible namespaces on top of that. Before this commit, NT namespaced paths were somewhat supported, and for Win32 paths (those without a namespace prefix), only relative and drive absolute paths were supported. After this commit, all of the following are supported: - Device namespaced paths (`\\.\`) - Verbatim paths (`\\?\`) - NT-namespaced paths (`\??\`) - Relative paths (`foo`) - Drive-absolute paths (`C:\foo`) - Drive-relative paths (`C:foo`) - Rooted paths (`\foo`) - UNC absolute paths (`\\server\share\foo`) - Root local device paths (`\\.` or `\\?` exactly) Plus: - Any of the path types and namespace types can be mixed and matched together as appropriate. - All of the `std.os.windows.*ToPrefixedFileW` functions will accept any path type, prefixed or not, and do the appropriate thing to convert them to an NT-prefixed path if necessary. This is achieved by making the `std.os.windows.*ToPrefixedFileW` functions behave like `ntdll.RtlDosPathNameToNtPathName_U`, but with a few differences: - Does not allocate on the heap (this is why we can't use `ntdll.RtlDosPathNameToNtPathName_U` directly, it does internal heap allocation). - Relative paths are kept as relative unless they contain too many .. components, in which case they are treated as 'drive relative' and resolved against the CWD (this is how it behaved before this commit as well). - Special case device names like COM1, NUL, etc are not handled specially (TODO) - `.` and space are not stripped from the end of relative paths (potential TODO) Most of the non-trivial conversion of non-relative paths is done via `ntdll.RtlGetFullPathName_U`, which AFAIK is used internally by `ntdll.RtlDosPathNameToNtPathName_U`. Some relevant reading on Windows paths: - https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html - https://chrisdenton.github.io/omnipath/Overview.html Closes ziglang#8205 Might close (untested) ziglang#12729 Note: - This removes checking for illegal characters in `std.os.windows.sliceToPrefixedFileW`, since the previous solution (iterate the whole string and error if any illegal characters were found) was naive and won't work for all path types. This is further complicated by things like file streams (where `:` is used as a delimiter, e.g. `file.ext:stream_name:$DATA`) and things in the device namespace (where a path like `\\.\GLOBALROOT\??\UNC\localhost\C$\foo` is valid despite the `?`s in the path and is effectively equivalent to `C:\foo`). Truly validating paths is complicated and would need to be tailored to each path type. The illegal character checking being removed may open up users to more instances of hitting `OBJECT_NAME_INVALID => unreachable` when using `fs` APIs. + This is related to ziglang#15607
…aths There are many different types of Windows paths, and there are a few different possible namespaces on top of that. Before this commit, NT namespaced paths were somewhat supported, and for Win32 paths (those without a namespace prefix), only relative and drive absolute paths were supported. After this commit, all of the following are supported: - Device namespaced paths (`\\.\`) - Verbatim paths (`\\?\`) - NT-namespaced paths (`\??\`) - Relative paths (`foo`) - Drive-absolute paths (`C:\foo`) - Drive-relative paths (`C:foo`) - Rooted paths (`\foo`) - UNC absolute paths (`\\server\share\foo`) - Root local device paths (`\\.` or `\\?` exactly) Plus: - Any of the path types and namespace types can be mixed and matched together as appropriate. - All of the `std.os.windows.*ToPrefixedFileW` functions will accept any path type, prefixed or not, and do the appropriate thing to convert them to an NT-prefixed path if necessary. This is achieved by making the `std.os.windows.*ToPrefixedFileW` functions behave like `ntdll.RtlDosPathNameToNtPathName_U`, but with a few differences: - Does not allocate on the heap (this is why we can't use `ntdll.RtlDosPathNameToNtPathName_U` directly, it does internal heap allocation). - Relative paths are kept as relative unless they contain too many .. components, in which case they are treated as 'drive relative' and resolved against the CWD (this is how it behaved before this commit as well). - Special case device names like COM1, NUL, etc are not handled specially (TODO) - `.` and space are not stripped from the end of relative paths (potential TODO) Most of the non-trivial conversion of non-relative paths is done via `ntdll.RtlGetFullPathName_U`, which AFAIK is used internally by `ntdll.RtlDosPathNameToNtPathName_U`. Some relevant reading on Windows paths: - https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html - https://chrisdenton.github.io/omnipath/Overview.html Closes #8205 Might close (untested) #12729 Note: - This removes checking for illegal characters in `std.os.windows.sliceToPrefixedFileW`, since the previous solution (iterate the whole string and error if any illegal characters were found) was naive and won't work for all path types. This is further complicated by things like file streams (where `:` is used as a delimiter, e.g. `file.ext:stream_name:$DATA`) and things in the device namespace (where a path like `\\.\GLOBALROOT\??\UNC\localhost\C$\foo` is valid despite the `?`s in the path and is effectively equivalent to `C:\foo`). Truly validating paths is complicated and would need to be tailored to each path type. The illegal character checking being removed may open up users to more instances of hitting `OBJECT_NAME_INVALID => unreachable` when using `fs` APIs. + This is related to #15607
Now that #15768 is merged, could anyone using WSL2 test to see if this was fixed by it? |
Stack traces are still broken like that on WSL2: |
I looked into this, and it's happening because the PDB path is of the form After the call to |
There is an additional problem, even if you do find the PDB by doing something like: const pdb_paths = [_][]const u8{
path,
fs.path.basename(path),
};
di.debug_data = PdbOrDwarf{ .pdb = undefined };
di.debug_data.pdb = for (pdb_paths) |pdb_path| {
break pdb.Pdb.init(allocator, pdb_path) catch |err| switch (err) {
error.FileNotFound, error.IsDir => continue,
else => return err,
};
} else return error.MissingDebugInfo; All the source paths are also unix-style, ie: So to support this we'd need to have some path-mapping heuristic for source files as well. |
Zig Version
0.10.0-dev.3857+10e11b60e
Steps to Reproduce
and replace
src/main.zig
with the following:Then build the program on a non-windows OS (tested using Ubuntu 20.04 through WSL2):
Expected Behavior
The program should terminate with a message containing the error and a stack trace showing where the error originated from. For example, this is the result when on WSL2 using
zig build run
:Actual Behavior
Attempting to run this program on a Windows machine (tested on Windows 11 build 22000.856) produces the following output:
The text was updated successfully, but these errors were encountered: