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a deep reinforcement learning project for which two agents have to learn to collaborate to keep the ball in a game of Tennis in the game for as long as possible

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Udacity Deep Reinforcement Learning Nanodegree Project: Collaboration and Competition

Introduction

The goal for this project is solving the Tennis environment.

Trained Agent

In this environment, two agents control rackets to bounce a ball over a net. If an agent hits the ball over the net, it receives a reward of +0.1. If an agent lets a ball hit the ground or hits the ball out of bounds, it receives a reward of -0.01. Thus, the goal of each agent is to keep the ball in play.

The observation space consists of 8 variables corresponding to the position and velocity of the ball and racket. Each agent receives its own, local observation. Two continuous actions are available, corresponding to movement toward (or away from) the net, and jumping.

The task is episodic, and in order to solve the environment, the agents must get an average score of +0.5 (over 100 consecutive episodes, after taking the maximum over both agents). Specifically,

  • After each episode, we add up the rewards that each agent received (without discounting), to get a score for each agent. This yields 2 (potentially different) scores. We then take the maximum of these 2 scores.
  • This yields a single score for each episode.

The environment is considered solved, when the average (over 100 episodes) of those scores is at least +0.5.

Getting Started

  1. Clone this repository and install the dependencies specified in the official DRLND-repository

  2. Download the environment from one of the links below. You need only select the environment that matches your operating system:

    (For Windows users) Check out this link if you need help with determining if your computer is running a 32-bit version or 64-bit version of the Windows operating system.

  3. Place the file in this GitHub repository and unzip (or decompress) the file. Then rename the folder to Tennis. (Now Tennis/Tennis.exe should exist.)

Instructions

Simply execute the cells in training.ipynb to get started with training the agent or simply execute demonstration.ipynb for a demonstration of the trained agent.

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a deep reinforcement learning project for which two agents have to learn to collaborate to keep the ball in a game of Tennis in the game for as long as possible

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